Solomon-PPT-ch04-survey of promotion-留学时教授给的课件
Promotion
A. To be more inelastic
Exhibit 14-3
14-8
B. to the right
C. Both to the right and more inelastic
Integrating the Elements of the Promotion Mix
The product life cycle Product characteristics
Advertising Media
Television Radio Outdoor
billboards transit advertising
Magazines Newspapers Direct mail Internet
banners links to related websites
Advertising Media (cont’d)
Product advertisements Institutional advertisements Pioneering Competitive Reminder Advocacy
Advertising Appeals
Rational appeals Moral appeals Emotional appeals
Media Terminology
Reach Rating Frequency Gross Rating Points (GRPs) Impact Cost per thousand Wasted coverage
Budgeting Methods
Percentage of sales method Match-competitors method Affordability method Share of market method Objective and task method
promotion
⊙
Sales promotion refers to promotion activities – other than advertising, publicity, and personal selling – that stimulate interest, trial, or purchase by final customers or others in the channel.
12
⊙
Pulling means getting customers to ask middlemen for the product. Most producers focus a significant amount of promotion on customers at the end of the channel. This helps to stimulate demand and pull the product through the channel of distribution.
15
ห้องสมุดไป่ตู้
●
Example
The company Medizine-Technique Company Limited is developing a comprehensive advertising campaign for its new product TurboPlus that is to be based primarily on ads in print media. 25,000 Euro are available for this. A variety of magazines are under consideration. A maximum of two ads can be run per magazine.
Promotion
how you will sell your products to your customers
Reminding buyers that the product may be needed in the near future Reminding buyers where to buy it
Keeping it in buyers’ minds during Maintaining its top-of-mind awareness off-seasons
Marketing & Promotion
What Is Marketing?
Marketing is the process of planning and executing the conception, pricing, promotion, and distribution of goods, services and ideas to create exchange that satisfy individual and organizational objectives.
Building brand preference Encouraging switching to the brand Changing buyer’s perception of product attributes
Persuading buyers to purchase now
To remind
Launch PPT ch05 《survey of promotion》 留学时教授给的课件
5-14
Focus Groups
• • A focus group is an interactive approach with a small group (6 – 10) of consumers. It is led by a trained facilitator. Disadvantages include:
•
5-13
Dig Deeper
• • • In deprivation research, researchers figure out how loyal customers are to a brand by taking it away from them. Can you think of applications for this form of research? What favorite products would you not be willing to give up or accept a replacement?
5-5
Types of Data
• • • Primary data is new information the company gathers directly from respondents whom the company talks to, surveys, or researches. Primary research focuses specifically upon the issues that need to be answered to develop the campaign. Although primary data can be expensive, it’s extremely useful. In contrast, secondary data refers to information that has already been collected for a previous purpose.
高露洁5P销售系统英文课件
Set prices based on the value the product offers to the customer, considering factors such as quality, features, and brand image.
Channel Strategy (Place)
The 5P model has since been widely used in the field of marketing and sales management.
The importance of 5P in sales
It provides a structured framework for sales planning and execution.
Continuous improvement action 3
Repeat evaluation and improvement cycle periodically.
BIG DATA EMPOWERS TO CREATE A NEW ERA
04
Case analysis of the Colgate 5P sales system
Product Development
Identify market trends and customer feedback to continuously innovate and improve products.
Price strategy
Cost-Based Pricing
Determine the price based on the cost of production, researching the market to ensure it is competitive.
sales promotion PPT
definite answer.An eternal theme in literature,friens are also indispensable in the common onesour life what used are our daily life.Friends are to coupons,drawings,games,cont salt is to dasher.
The techniques of sales promotion can sometimes collide with psychological barriers,and this fact is applicable to shop owners as well as consumers.
Some foreign retailers are reluctant to accept manufactures’ discount coupons because they fear that the manufacturer will not repay them the money they lose when giving the discount. c
Advertising
Personalselling Publicity
Sales promotion The promotion of sales What does friends mean?There is no promotion:
ests,discounts,demonstrations ,premiums, samples,money refundoffers,and trading stamps.
Sales promotion is one of the seven aspects of the promotional mix. Media and non-media marketing communication are employed for a pre-determined, limited time to increase consumer demand, stimulate market demand or improve product availability.
solomon_cb07_ppt_04
4-19
Net Profit
• Creating your own skin
– Graphical interface that acts as both the face and the control panel of a computer program – This can increase message-response involvement
4-18
Message-Response Involvement
• Consumer’s interest in processing marketing communications
– Vigilante marketing
• TV = low involvement medium; print = high involvement • Marketers experiment with novel ways to increase consumers’ involvement
4-2
The Motivation Process
• Motivation: the process that leads us to behave they way we do
– Need creates tension – Tension creates drive to reduce/eliminate need – Desired end state = consumer’s goal – Products/services provide desired end state and reduce tension
4-5
Motivational Direction
• Most goals can be reached by a number of routes…
第3章 促销策略 PROMOTIONPPT优质课件
广告的定位策略 艾·利斯和特劳特在20世纪70年代提出 定位方法
1. 实体定位 2. 观念定位 广告预算的方法 广告监测
.
13.4 销售促进 ----提供购买的刺激
销售促进(sales promotion),又称营业推广。包括
各种属于短期性的刺激工具,用以刺激消费者和贸易 商较迅速或较多地购买某一特定产品和服务。
现场展示和商品展销
对 购买折扣 中 推广津贴 间 销售竞赛 商
.
对销售人员 免 费销 提售 供竞 培赛 训
13.5 公共关系
公关部门活动
与新闻界的关系 产品公共宣传 公司信息传播 游说 咨询
营销公关任务
协助新产品上市 协助成熟期产品再定位 建立对某一种产品的兴趣 影响特定的目标群体 保护已出现公众题的产品 建立有利于表现产品特点的 公司形象
建立目标 选择工具 制定方案 预试方案
对消费者目标 对中间商目标 对推销队伍目 标
对消费者
对中间商对 推销人员
规模、参与 条件、持续 时间、分发 途径、时机、 总预算
销售促进(营业推广. )决策过程
实施和控 制方案
评价结果
销售促进的方式
对 消
赠送样品 赠送优惠券
费 廉价品
.
13.6 人员推销
企业通过派出销售人员与可能成为购买者的人交谈, 进行口头陈述,以推销商品,促进和扩大销售。 特点: 具有较强的针对性 信息传递具有双向性 推销过程具有灵活性 注重人际关系 成本费用高 对销售人员要求高
.
13.6.1 销售队伍的设计
目标
销 与任务
售
队
销售 寻找客户
伍 设定目标
决 信息传播
.
广告设计原则 真实性 独特性 针对性 艺术性
solomon_cb07_ppt_10
– Stress impairs info-processing and problem solving
• Pleasure and arousal • Mood = combination of pleasure and arousal
Buying and Disposing
Chapter 10
Situational Effects on Consumer Behavior
• A consumer’s choices are affected by many personal factors…and the sale doesn’t end at the time of purchase
• The reasons we shop are more complex than may appear on the surface!
10-12
Reasons for Shopping
• Shopping orientation
– Varies by product category, store type, and culture – Hedonic shopping motives include:
Figure 10.1
10-2
Situational Effects on Consumer Behavior (Cont’d)
• Consumption situation
– Situational effects can be behavioral or perceptual – We tailor our purchases to specific occasions – The way we feel at a particular time affects what we buy or do – Day Reconstruction Method – Situational self-image (“Who am I right now?”)
ch04_Motivation and Values
4-5
Motivational Strength
• Biological vs. Learned Needs:
– Instinct: Innate patterns of behavior universal in a species – Tautology: Circular explanation (e.g. instinct is inferred from the behavior it is supposed to explain)
4-4
Ads Reinforce Desired ates
• This ad for exercise shows men a desired state (as dictated by contemporary Western culture), and suggests a solution (purchase of equipment) to attain it.
4 - 17
Criticisms of Maslow’s Hierarchy
• The application is too simplistic:
– It is possible for the same product or activity to satisfy every need.
• It is too culture-bound:
– The assumptions of the hierarchy may be restricted to Western culture
• It emphasizes individual needs over group needs
– Individuals in some cultures place more value on the welfare of the group (belongingness needs) than the needs of the individual (esteem needs)
solomon_cb07_ppt_03
EXTERNAL INPUTS
ENCODING
STORAGE
RETRIEVAL
3-16
Figure 3.4 (Abridged)
Encoding
• The way we encode information can help us retain it later
Instrumental Conditioning (Cont’d)
• Reinforcement schedules include…
– Fixed-interval (seasonal sales) – Variable-interval (secret shoppers) – Fixed-ratio (grocery-shopping receipt programs) – Variable-ratio (slot machines)
– Sensory meaning – Semantic meaning – Personal relevance
• Episodic/flashbulb memories • Product information conveyed as a narrative
3-17
Memory Systems
3-14
Observational Learning (Cont’d)
• Modeling: imitating others’ behavior
– Bobo doll experiment
PRODUCTION PROCESSES
ATTENTION
RETENTION
MOTIVATION
solomon_cb07_ppt_06
• Reality principle
6-3
Freudian Systems (Cont’d)
• Marketing Implications
– Personality evolves to reduce anxiety
6-7
Neo-Freudian Theories: Jung
• Carl Jung: analytical psychology
– Collective unconscious – Archetypes in advertising (see Figure 6.1: old wise man, earth mother, etc.)
– Product usage in desirable social settings – Consumption style – Patterns of behavior
• Co-branding strategies • Product complementarity & consumption constellations (e.g., “yuppie”)
Personality and Lifestyles
Chapter 6
Personality
• A person’s unique psychological makeup and how it consistently influences the way a person responds to his/her environment
solomon_cb07_ppt_05
5-12
You Are What You Consume
• Social identity as individual consumption behaviors
– “Who am I now?”…to some extent, your possessions!
• Inference of personality based on consumption patterns • Attachment to product as it maintains selfconcept • Symbolic self-completion theory
5-16
Gender & Socialization
• Advertising reinforces gender expectations • Gender roles vary by culture/nation…
– …but do change/evolve over time
• Agentic vs. communal goals
– Prosumers/urban influentials
5-22
Discussion
• The “metrosexual” is a big buzzword in marketing, but is it real or just media hype? • Do you see men in your age group changing their ideas about acceptable interests for males (e.g., home design, cooking, etc.)?
– E.g., Mattel’s building toy called Ello
Promotion.ppt11
Magazines
Advantages
● Good reproduction ● Demographic selectivity ● Regional/local selectivity ● Long advertising life ● High pass-along rate
11
Disadvantages
Advertising Media
Traditional Advertising Media Electronic Advertising Media
Television Radio Newspapers Magazines Direct mail Outdoors (eg. Billboards)
4
Goals and Tasks of Promotion
Informing
PLC Stages Stages: Introduction Early Growth
Hale Waihona Puke RemindingPLC Stages: Maturity
Target Audience
PLC Stages: Growth Maturity
● Higher cost ● Limited demonstration capabilities ● Lack of urgency ● Long lead time (interval)
Television
Advantages
Disadvantages
● Combines sight, sound ● High absolute cost and motion ● Less audience ● Appealing to the sense selectivity ● High attention ● Mass audience ● Fleeting exposure
Oracle Retail Promotion Intelligence和Promotion Pla
Oracle® Retail Promotion Intelligence and Promotion Planning and OptimizationRelease NotesRelease 12.0.2February 2007Welcome to Oracle Retail Promotion Intelligence and Promotion Planning andOptimization 12.0.2. The following documentation set is available with release12.0.2:■Oracle Retail Promotion Intelligence and Promotion Planning andOptimization Installation Guide■Oracle Retail Promotion Intelligence and Promotion Planning andOptimization Configuration Guide■Oracle Retail Promotion Intelligence and Promotion Planning andOptimization Operations Guide■Oracle Retail Promotion Intelligence and Promotion Planning andOptimization Dataset Guide■Oracle Retail Promotion Intelligence User Guide■Oracle Retail Promotion Planning and Optimization User GuideThe release notes contain information on new features and issues that have beenfixed as well as known issues that exist in this release.What’s New in Oracle Retail Promotion Intelligence 12.0.2This release of Promotion Intelligence introduces the following enhancements.Operational EnhancementsPromotion Intelligence now includes an expanded API for managing theanalytics processes. Also included are additional reports to aid the analystdeveloping promotional lift parameters.New Baseline Estimation AlgorithmPromotion Intelligence now has an enhanced baseline analysis algorithm makingit easier to generate a picture of non-promoted sales for frequently promoteditems.What’s New in Oracle Retail Promotion Planning and Optimization 12.0.2This release or Promotion Planning and Optimization introduces the following enhancements.Support for Additional Offer TypesThis release of Promotion Planning and Optimization is capable of supporting the following general offer types.■Buy One Get One■Discount Price■Everyday Low Price■Free Gift with Purchase■Volume Purchase Percent Off■Volume Purchase Monetary Amount Off■Instant RebateImproved Like Item and Like Store ManagementLike items and stores can now be imported through customer data feeds. Like items can be managed individually with an enhanced user interface in the Promotion Manager.Improved Template Creation and MaintenancePromotion Planning and Optimization now includes the ability to add and modify page, vehicle, and promotion templates within the user interface. General FinderPromotion Planning and Optimization now includes general finders that would enable users to pick item(s) from a filtered list. The finder is available for campaigns, store sets, images, merchandise, and user assignments.Export APIPromotion Planning and Optimization now includes an Export API which allows promotion planning data to be extracted as part of batch-oriented integrations. The API is accessible from the outside of a J2EE container (through an HTTP call). In addition, a scripting-accessible client will be able to contact the API, answer to a retrieving mode, and return the data back to the caller (such as a scheduler and/or UI client).Fixed IssuesThe following issues are fixed with this release:■Edit Offer Name in What-if■Ability to cancel a new offer or changes to an offer.Known IssuesThe following are known issues with this release:■There is a known issue which prevents generating forecasts for promotions which end on the last day of the predicted baseline database. To workaround this issue, create predicted baselines for all products at least oneweek past the last promotion to be planned (21910).■The what-if window currently supports scenarios that included alternate vehicles (vehicles different than the primary one on the promotion).Currently, choosing alternate vehicles will result in a failed forecast. Users should use the “what-if” functionality on the primary vehicle only (e.g.circular). (20837).■The application does not currently support the Store Sets UI. To work around this issue, administrators should edit store sets using the data feed asdescribed in the Operations Guide. (21946)■ The Configuration Guide describes a setting which lets the analyst change the analysis levels for the Promote analytics. This feature is not operational.The workaround is to limit the location and merchandise hierarchies such that their lowest levels match the desired level of analysis. (21809)■When adding tasks to phases without first selecting a phase an issue exists which orders the new tasks incorrectly. The workaround for this issue is to first select the desired phase, then use the add button to add tasks to thatphase. (21921)■On the what-if screen it is possible to run a scenario with a custom position, rather than the default. When doing this and using the Apply function, the user is notified that their changes were applied. In actuality, the customposition isn’t applied although other variables, such as the offer type, are.(20838)■Drag and drop does not work correctly on the list view of the vehicle designer. It performs correctly when looking at thumbnails. (21922)■Promotions created from promotion templates that were never assigned a vehicle are not supported in this release. All promotion templates should have assigned vehicle templates. (21881)■An issue exists where the Offer dialog can be dismissed (using the Ok button) even though the offer name is not provided. Instead, the error dialog appears after the offer dialog is dismissed, not before. To clear the error, the user needs to open the offer dialog, and enter the name. (21959)。
seek专业营销-幻灯片
JUST DO IT!!!
THANK YOU!
• 新药发布会 • 幻灯演讲 • 临床实验
使处方的医生处方更多(深度)
• Micro-Marketing • 临床实验 • 有创意的活动
使处方的医生处方更多
湿疹皮炎
增加病人次使用量 增加病人使用疗程 推荐于不同人群 推荐于不同部位
扩大适应症
念珠菌性龟头炎 阴部搔痒 等等
以派瑞松为例
利益销售与情感销售相长
6日中午报名单,7日晚7:30-9:30培训
实施方案---做什么
幻灯会,科室活动
无记名填表 发现问题,寻找机会
拜访系列性加强
每个代表针对2位医生开展 信息区隔化 4次/周
按需投入
实施方案---DSM、RPS协访
多一个人助您一臂之力 更多的关注 更多的投入 表格化操作
实施方案---培训
原则:世上没有免费的午餐 时间:12月2天的培训 内容
后来的心态1993---
地区经理
对每一个代表的市场计划进行管理 专业营销的观念 评估一个区域内一种产品的成熟期的行动计划
销售代表
专业营销的观念(医生,适应症代表:挑战精神 集中,系列的培训 销售代表自始至终的参与 销售部,市场部的配合 积极追踪反馈 培养代表市场区隔的概念
1989
20.5% 16 (+45%)
1990
17.6% 23 (44%)
1991
Market Share of Prepulsid/Motilium
(% Market Share in Value)
100
80
solomon10_im
162CHAPTER SUMMARYA consumer‟s choices are affected by many personal factors, such as his or her mood, whether there is time pressure to make a purchase, and the particular situation or context for which a product is needed. Even the salesperson, such as in the purchase of a new car, can have a significant impact on the consumer‟s decision -making process.Situational effects on consumer behavior can be varied. A consumption situation is defined by factors over and above characteristics of the person and of the product that influence the buying and/or using of products and services. Situation effects can be behavioral or perceptual. Smart marketers understand these influences and adapt their programs accordingly.Retailers are especially aware of the social and physical surroundings that the consumerencounters on their shopping trips. Decor, smells, and visual stimulation are all important to the overall atmosphere of the store. Store owners are painfully aware that we are a time-oriented society and time is a resource that must be factored into marketing plans. Retailers must account for a shortage of time on the part of the consumer and arrange an environment that will speed the consumer through the store while selling effectively.Shoppers shop for many reasons. Chief among these are for: social experiences, sharing of common interests, interpersonal attraction, instant status, and “the thrill of the hunt.” Eachconsumer can also expect different satisfactions from the shopping experience. For example, the economic consumer will judge the shopping experience differently (primarily from economic cues) from the personalized consumer (who seeks strong attachments to store personnel).As more and more Web sites crop up, this new format will affect how consumers and marketers conduct their business. Marketers can now reach consumers that were inaccessible only a few years ago. Because of the new eCommerce economy, however, old alliances between sellers and intermediaries are being changed. Advantages and disadvantages of doing business via the Internet are discussed.The shopping experience is a pivotal part of the purchase decision. In many cases, retailing is like theater —that is, the consumer‟s evaluation of stores and products may depend on the type of “performance” he or she witnesses. This evaluation can be influenced by the actors (e.g., the salespeople), the setting (e.g., the store environment), and props (e.g., store displays). A store image, like a brand personality, is determined by a number of factors, such as perceived convenience, sophistication, knowledgeability of salespeople, and so on. With increasingcompetition from non-store alternatives, the creation of a positive shopping experience has never been more important.BUYING AND DISPOSINGC H A P T E R 10Chapter 10: Buying and Disposing Because many purchase decisions are not made until the time the consumer is actually in the store, point-of-purchase (POP) stimuli are very important sales tools. POP stimuli are particularly useful in stimulating impulse buying, where a consumer yields a sudden urge for a product.The consumer‟s encounter with a salesperson is a complex and important process. The outcome can be affected by such factors as the salesperson‟s similarity to the customer and his or her perceived credibility. Each person must participate in the salesperson-customer relationship if a successful sale is to take place.Consumer satisfaction is determined by the person‟s overall feeling toward the product after purchase. Many factors influence perceptions of product quality (such as price, brand name, and product performance). Satisfaction (or dissatisfaction) is often determined by the degree to which a product‟s performance is consistent with the consumer‟s prior expectations of how well the product will function.Lastly, the chapter explores the area of product disposal. This is an increasingly important problem and one that the consumer often considers prior to making a purchase. Recycling options will increase in their attractiveness as the “throwaway society” fades from popularity. One of the interesting subjects discussed in this section is lateral cycling (e.g., flea markets and garage sales).CHAPTER OUTLINE1. Introductiona. A consumer‟s choices are affected by many personal factors, such as his or hermood, whether there is time pressure to make the purchase, and the particularsituation or context for which the product is needed. Influences include:1) The salesperson2) The store environment3) The World Wide Web (www)Situational Effects on Consumer Behaviorb. A consumption situation is defined by factors over and above characteristics ofthe person and of the product that influence the buying and/or using of productsand services.1) Situational effects can be behavioral (e.g., entertaining friends).2) Situational effects can be perceptual (e.g., being depressed or feeling pressedfor time).3) Smart marketers understand these patterns and tailor their efforts to coincidewith situations where people are most prone to buy.c. In addition to functional relationships between products and usage situations,another reason to take environmental circumstances seriously is that the163Chapter 10: Buying and Disposingrole a person plays at any time is partly determined by his or her situational self-image, where the consumer asks “Who am I right now?”1) Marketers often consider the major contexts where a product is used and the major users of the product.2. Social and Physical Surroundingsa. A consumer‟s physical and social environment can m ake a big difference inmotives for product usage and also affect how the product is evaluated.1) Examples of the physical environment would include the decor, smells, and even temperature within the selling environment (such as a store).2) If other consumers are present when sales are made they are calledco-consumers.a) The presence or absence of other customers can be positive or negative.b) Crowds can make the experience more intense.c) Store customers can serve as a store attribute (e.g., people tend to shop where other shoppers are like them).d) Crowds can make a dull situation exciting.e) We can infer something about a store by examining its customers.Temporal Factorsb. Time is one of the consumers‟ most precious resources. Think about how wetalk about time:1) “Making time”2) “Spending time”3) “Time is money”164Chapter 10: Buying and Disposingc. Time is an economic variable; it is a resource that must be divided amongactivities.1) An individual‟s priorities determine his or her timestyle.2) Many consumers are affected by what they would call time poverty.a) With an increase in time poverty, researchers are noting a rise inpolychronic activity (where consumers do more than one thing at a timeor multitasking).d. The experience of time is subjective and is influenced by priorities and needs. Time as it relates to consumers is important for marketers to understand. Time has been classified into different categories including flow time, occasion time, deadline time, leisure time, and time to kill.1) Different perceptions of time include:a) Linear separable time—Events proceed in an orderly sequence anddifferent times are well defined.b) Procedural time—People simply decide to do something when they wantto. Clocks may be ignored.c) Circular or cyclic time—People are governed by natural cycles.2) There is a psychological dimension of time or how it is experienced. This isimportant in queuing theory (a mathematical study of waiting lines). It has been found that a consumer‟s experience of waiting can radically influence his or herperceptions of service quality.3) Many markete rs have adopted a variety of tricks to minimize the consumer‟sperception of waiting time as being something that is bad (primarily bydiverting their attention away from waiting).165Chapter 10: Buying and DisposingAntecedent States: If It Feels Good, Buy It . . .e. Your mood or physiological condition can affect purchases and how products areevaluated.1) Two dimensions, pleasure and arousal, determine if a shopper will reactpositively or negatively to a consumption environment.2) A specific mood is some combination of pleasure and arousal.3) In general, a mood state (either positive or negative) biases judgments ofproducts and service in that direction.4) Moods can be affected by store design, the weather, or other factors specificto the consumer (such as music or even television programming).3. Shopping: A Job or an Adventure?Reasons for Shoppinga. How people feel about shopping depends largely on their shopping orientation—or their attitudes about shopping in general.b. Shopping is an activity that can be performed for either utilitarian (functional ortangible) or hedonic (pleasurable or intangible) reasons.1) Hedonic shopping motives include:a) Social experiencesb) Sharing of common interestsc) Interpersonal attractiond) Instant statuse) “The thrill of the hunt”166Chapter 10: Buying and Disposing167 E-Commerce: Clicks Versus Bricksc. Marketers are hotly debating how the new format of buying on the Web will affect how they conduct business.d. For marketers, the growth of online commerce is a sword that cuts both ways.1) On the one hand, they can reach customers that were inaccessible (even around the world).2) On the other hand, competition just got much bigger and is no longer located just around the corner.e. The number one thing that makes an e-commerce site successful (according to research) is good customer service.f. From the customer‟s point of view, electronic marketing has increased convenience by breaking down many of the barriers caused by time and location.g. Limitations of the virtual shopping world include:1) Security.2) The actual shopping experience —the inability to taste, touch, feel, or try on products.3) Potential of large shipping and return charges.Retailing as Theateri. Malls are becoming giant entertainment centers. Many stores are designed around an image environment. This is a strategy known as retail theming and can be described based on four basic kinds of themes:1) Landscape themes —rely on associations with images of nature.2) Marketscape themes —built on associations with man-made places.3) Cyberspace themes —incorporate images of information and communications technology.4) Mindscape themes —draw on abstract ideas and concepts, introspection, and fantasy.j. Stores today have distinct personalities or store image . This image includes:1) Location2) Merchandise suitability3) Knowledge and congeniality of the sales staffChapter 10: Buying and Disposingk. Because a store‟s image now is recognized as a very important aspect of retailing mix, attention is increasingly paid to atmospherics, or the “conscious designing of space and its various dimensions to evoke certain effects in buyers.” Thiscould include colors, scents, and sounds.In-Store Decision Makingl. Despite all their efforts to “pre-sell” consumers through advertising, marketersincreasingly are recognizing the significant degree to which many purchases are influenced by the store environment. For example, two of three supermarketproduct decisions are made in the aisles.1) Unplanned buying may occur when a person is unfamiliar with a store‟slayout or perhaps when under some time pressure.2) Impulse buying, in contrast, occurs when the person experiences a sudden urge that he or she cannot resist. Many impulse items are placed next tocheckout stands (such as gum or candy).3) General types of consumers include:a) Planner—know specific products and brands.b) Partial planners—know the products but choose brand in the store.c) Impulse purchasers—do no advance planning whatsoever.m. Retailers are starting to pay more attention to the amount of information supplied within their store environment. Point-of-purchase (POP) stimuli is beingincreasingly used. This can range from displays to free samples.168Chapter 10: Buying and Disposing The Salespersonn. One of the most important in-store factors is the salesperson, who attempts toinfluence the buying behavior of the customer.1) This influence can be understood in terms of exchange theory, which stressesthat every interaction involves an exchange of value.2) A resource exchange is “what do I get from the salesperson?” (such asexpertise).3) A buyer/seller situation is like many other dyadic encounters (two-persongroups); it is a relationship where some agreement must be reached about theroles of each participant. An identity negotiation occurs.4) Salespeople differ in their interaction styles.4. Postpurchase Satisfactiona. Consumer satisfaction/dissatisfaction (CS/D) is determined by the overallfeelings and attitude a person has about a product after it has been purchased.Perceptions of Product Qualityb. Perceptions of product quality are primarily determined by:1) Price2) Brand name3) Advertisingc. Satisfaction or dissatisfaction is more than just a reaction to the actual performancequality of a product or service.1) According to the expectancy disconfirmation model, consumers form beliefsabout a product‟s performance based on prior experience with the product and/or communications about the product that imply a certain level of quality.2) Managing expectations—To avoid customer dissatisfaction, marketers shouldavoid promising something they cannot deliver. The power of quality claims is most evident when a company‟s produ ct fails.3) If a person is not happy in a purchase equation, three responses can occur:a) Voice response—the consumer can appeal directly to the retailer forredress.b) Private response—express dissatisfaction about the store or product tofriends and/or boycott the store.169Chapter 10: Buying and Disposingc) Third-party response—the consumer can take legal action against themerchant or complain in a public forum.4) The Japanese approach to TQM subscribes to the philosophy that marketers anddesigners should go to the gemba, or the precise place where the product or service will be used.5. Product Disposala. Because people often do form strong attachments to products, the decision todispose of something may be a painful one.Disposal Optionsb. When a consumer decides that a product is no longer of use, three options areavailable:1) Keep the item2) Temporarily dispose of the item3) Permanently dispose of the itemLateral Cycling: Junk Versus “Junque”c. Interesting consumer processes occur during lateral cycling, where already-purchased objects are sold to others or exchanged for still other things.1) eBay and other online auction sites have revolutionized the process of lateral cycling.2) Goods and services bought through lateral cycling constitute what is known as theunderground economy.170Chapter 10: Buying and DisposingSUMMARY OF SPECIAL FEATURE BOXES Profit I (page 329)This box briefly examines emerging technology that allows signage found everywhere from restaurants to highways to change with environmental conditions. Factors that affect signs include the time of day and the weather. This feature supports the section “Situational Effects on Consumer Behavior.” Profit II (page 333)This box takes a look at how multi-tasking applies to eating. Prepared foods companies are responding to consumer needs with a variety of foods that can be eaten easily on the go. This feature supports the section “Temporal Factors.”3.The Global Looking Glass (page 339)This box presents highlights of “International Buy Nothing Day.” Consumers everywhere are encouraged not to purchase anything on this one day of the year to raise consumer consciousness of just how much we consume. This feature supports the section “Reasons for Shopping.” Profit III (page 343)This box summarizes efforts by stores to sell their store images in the form of soundtracks. Various retailers are packaging the background music played in their stores and selling it. This feature suppor ts the section “Store Image.” Profit IV (page 347)This box illustrates how ATM machines are being used as a multi-purpose marketing center. ATMs now are used for everything from running ads to interfacing with the Internet for gathering information and making purchases. This feature supports the section “Point-of-Purchase Stimuli.”1716.Marketing Pitfall I (page 348)This box highlights various cases of consumer abuse by retail employees. This feature supports the section “Post-purchase Satisfaction.”7.Marketing Pitfall II (page 350)This box takes a look at the flipside of the previous feature—that of employee frustration with customers. This feature supports the section “Post-purchase Satisfaction.”8.The Tangles Web (page 351)This box examines Web sites that are forums for complaining about companies. It is shown how much impact such sites can have because of the sheer reach of the Internet. This feature supports the section “Acting on Dissatisfaction.”9.Marketing Pitfall III (page 355)This box explores the positive and negative aspects of recycling consumer electronics products by sending them to third world countries. This feature supports the section “Lateral Cycling: Junk Versus …Junque‟.”STUDENT PROJECTSIndividual Projects1.Ask a student to visit competing discount houses, supermarkets, department stores, orspecialty shops in your area and describe the image they have of each store. What factors account for the image differences? For the poorest image store, design a strategy forupgrading its image.2.Ask one of your students to dress in older (perhaps shabby) clothes and visit one of thefiner clothing stores in your area. Have the student express an interest in trying on some clothes and observe the reaction of the store employees. Then ask the student to return ina few days in better clothes and repeat the process. Have the student explain his or herobservations to the class.3.Assign a student to develop a questionnaire to measure consumer satisfaction anddissatisfaction with a durable good (such as a car, computer, or CD player) purchasedwithin the last year. Have the student survey a few friends who bought that item anddetermine their level of satisfaction. See if any action was taken to resolve anydissatisfaction. What are the marketing implications?4.Have someone visit a local supermarket and question the manager regarding how shelfspace is allocated. What and who determines which products are placed on the shelves, how much space they are allocated, and at what level they are displayed on the shelf?1725.Encourage one of your students to visit three small clothing stores and assess theirlayouts. What differences does he/she observe? What factors might account for thesedifferences? Would the student recommend any layout changes based on observation?6.See if someone will interview a complaint handler for a local department store to describea recent experience with a dissatisfied customer. The complaint handler should explainwhy the customer was unhappy. Have the student explore whether complainers seem tohave any common traits.7.Ask a student to relate to the class a purchase experience in which dissatisfaction resultedfrom the product or service purchased. Have the student tell the class how he/she reacted in terms of postpurchase dissonance. How could the seller avoid future similar incidents?8.Have a student review an Internet shopping experience where dissatisfaction occurred.What could be done to alleviate the problem?9.Have students interview someone older than fifty. What do they look for in a shoppingenvironment? Compare this with your own and/or the student‟s expectations. Discuss the differences.10.Design a strategy to overcome a senior citizen‟s fears of shopping online. Explain whatyou learned from the chapter to aid you in your effort.11.Give students the assignment of selling something through an online auction site that theythink is worthless junk. Have them share their results with the class. Were the resultsunexpected? Was it worth the time to do this? What was the highest selling price of aperson‟s “junk”?Group Projects1.Distribute to the class a list of specific products and the stores that stock those particularproducts. Then have each student write down the name of the store where he or shewould most probably go to buy that product. Have them explain their choices.2.Once again a popular word in society is conservation.Many consumers have becomemore interested in conserving than in “throwing away.” See what ideas the class has for creative recycling. Can they figure out a way to profitably market these ideas to thepublic?3.Ask a group of students to bring to class advertisements that demonstrate a store‟s effortto cultivate a particular image among consumers. Do they think the ads are effective? 4.Have students bring to class two advertisements that they believe promote a product in away that is inconsistent with what the product can deliver. Have them discuss these ads in groups. The students should explain their reasoning for their choices.1735.Ask a team of students to visit a nearby popular mall to observe the activities ofcustomers and employees. What nonretailing activities do they observe (e.g., art exhibits, performances, fitness walking, socializing, etc.)? Are these activities beneficial orharmful to retailers?6.Have a group of students bring several mail-order catalogs to class and discuss with theclass the differences between the in-store and non-store purchasing processes. You might have the students draw up a “profile” of a typical purchase r from each of these catalogues.7.Assign student groups (they can either go as a group or individually and then comparenotes) to go to a Saturday morning garage sale or a flea market. Observe the behavior ofthe participants. Characterize the behavior based on concepts from the chapter.8.Have groups talk to other students at the university or college. What forms of complaintbehavior does your group observe? What strategies could the university or college follow to alleviate these complaints?eLABIndividual Assignments1.Go to . One of the primary features of the Cheerios Web site is theentertainment provided for the viewer. What features do you find? Were you entertained or was this page really for another market segment (if so, who)? What would anentertaining Web site have to do with encouraging the consumer to buy the product?Because the consumer cannot buy the product online, does this Web site make muchsense? Explain.2.Go to . With respect to an Internet business, how important is itfor the business to know whether the consumer‟s eyes stay on the Web site or leave theWeb site? What does the eyeTracking Web site attempt to do for corporate customers?Does the organization offer a valuable service? Explain. What would this procedure have to do with consumer buying? Does the approach seem valid? Explain.3.Go to . One of the hot new research areas with respect to consumerbuying is interaction. Tribal DDB (an interactive approach to advertising) tries to helpcustomers move in the direction of interactivity. Take the following example: Customers of a toy store should dictate how they interact with the toy store and how they buy itsproducts. What do you think of this idea? What did you learn from the Web site? Whatapplications might this approach have to consumer buying on the Internet? What do youthink of the idea of interactivity on the Web? In customer buying?4.Go to . Best Buy is a customer of Tribal DDB (see the precedingassignment). The Best Buy Web site promises interactivity with the customer. Whatevidence do you find that this has occurred (if any)? Evaluate the Best Buy Web site as to ease of use and customer involvement? What are your impressions about the Best Buy174approach? What is the company doing right and what are they doing wrong with respect to customer buying?Group Assignments1.Go to and . Have your group compare these two Websites as to online atmosphere. Next, if possible, go to a Gap and Old Navy store todetermine the differences between in-store atmospheres. Comment on what you find.How have the two organizations positioned themselves? Is there consistency between the approaches used on the Web versus the approaches used in the retail environment?Explain. What improvements should either or both of the organizations make withrespect to consumer buying? Explain how you arrived at your suggestion(s).2.Go to . Gloom and doom has followed this once solid giant in the toyindustry. Several reasons have been cited for performance difficulties: a) failure to meet the threat of online toy retailers; b) difficulties with stock-outs at Christmas time; c) apoor Web site, relatively speaking; and d) bad management. Have your group researchToys R Us and determine which of the above reasons are valid. Critique the Web site.What are the advantages and disadvantages to the organization‟s approach? What would you recommend as strategic changes for the organization? Justify your suggestions. CONSUMER BEHAVIOR CHALLENGE1.Discuss some of the motivations for shopping as described in the chapter. How might aretailer adjust his or her strategy to accommodate these motivations?Shopping motives listed in the chapter are:a. Functional and tangible needsb. Pleasurable and intangible reasonsc. Social experiencesd. Sharing of common interestse. Interpersonal attractionf. Instant statusg. “The thrill of the chase”Shopping is a way of acquiring needed products as well as satisfying some important social need. Retailers might adjust their strategies to accommodate these motives by creating a theme environment, like that of the Banana Republic. They might offer additional complementary services—for example, a tanning salon might include manicures, massages, and makeovers. Encourage your students to think of specific examples appropriate for their favorite stores.1752.Court cases in recent years have attempted to prohibit special interest groups fromdistributing literature in shopping malls. Mall management claims that these centersare private property. On the other hand, these groups argue that the mall is themodern-day version of the town square and as such is a public forum. Find somerecent court cases involving this free-speech issue and examine the arguments pro and con. What is the current status of the mall as a public forum? Do you agree with thisconcept?This exercise will challenge the student to conduct primary and secondary research. Encourage exploration of this issue with other students, faculty members, and consumer advocacy groups. A search should be conducted of published sources such as court cases and the Law Review. They might call the management office of a local mall for additional information.3.What are some positive and negative aspects of requiring employees who interact withcustomers to wear some kind of uniform or to mandate a dress code in the office? Employee uniforms will impact the overall image and atmospherics of some retail outlets. The positive aspects of requiring employees who interact with customers to wear some kind of uniform or to mandate a dress code in the office include: 1) portraying a professional image; 2) helping employees to feel “equal” in terms of dress; and 3) making it easier fo r customers to identify employees of the business. The negative aspects include: 1) some employees might feel uncomfortable in some uniforms; 2) others may feel their “freedom” of apparel (to look good) is being limited; and 3) employees may also feel their individuality is being restricted. Students should quite easily identify examples of some jobs or professions that require uniforms (e.g., police, firefighters, nurses, priests, or McDonald‟s staff.)4.Think about exceptionally good and bad salespeople you have encountered in the past.What qualities seem to differentiate them?The instructor might ask students to recall the last time they went shopping. In the context of that shopping trip, students should describe the characteristics of the salespeople who assisted them. The instructor, or a member of the class, should generate a list of the most common traits mentioned and use the class discussion to profile both good and bad salespeople. The students also should be encouraged to consider the text discussion of source credibility, including such characteristics as similarity, attractiveness, expertise, trustworthiness, and likability.5.Discuss the concept of “timestyle.” Based on your own experiences, how mightconsumers be segmented in terms of their timestyles?The concept of “timestyle” reflects how individuals allocate their time to various activities. You might want to discuss your own timestyle with the class and encourage students to do the same.A discussion of how consumers might be segmented on the basis of their timestyles should be included. Products that benefit from different timestyles also could be discussed. For example: how much time do you spend teaching, grading papers, researching, doing college and community service? How much time do you spend with your family, doing household chores, eating, sleeping, exercising, and having fun?176。
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Traditional Linear Communications
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Interactive, Nonlinear, Multi-Vocal Communications Model
• • The updated communication model is interactive, nonlinear, and multi-vocal. Consumers may choose to “opt out” of listening to a particular message and decide which messages they see or hear, and when. Permission marketing persuades consumers who have agreed to listen to it in the first place.
•
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Updated Communications Model
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Components of Communication
• • Source credibility means that consumers perceive the source as an expert who is objective and trustworthy. Source attractiveness refers to the source’s perceived social value, not just his or her physical appearance. High social value comes partly from physical attractiveness but also from personality, social status or similarity to the receiver. We listen to people who are like us. There is evidence that physically attractive people are more persuasive.
• •
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George Clooney Promotes the U.N.
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Message Forms
• • • • • • Emotional messages attempt to create an emotional response in the receiver. Rhetorical questions make the receiver an active participant even if the medium of the message is passive or one-directional. One-sided messages present only the positive attributes of the product. They often include objective variables such as price or performance. Two-sided messages present both positive and negative information. Refutational arguments raise a negative issues and then refute them and can be quite effective if the audience is more educated. Comparative messages explicitly trumpet a brand’s virtues vis a vis one or more named competitors.
•• • • • • Nhomakorabea4-3Here’s Your Chapter Roadmap (Cont’d.)
• • • • • • Define the multi-attribute attitude model and the elaboration likelihood model of behavior. Compare and contrast behavioral learning theories versus cognitive learning theories. Illustrate the memory process by relating how things are remembered and forgotten. Discuss opinion leaders and their impact on the marketing and advertising process. Categorize the various group identifications (e.g., reference groups, subcultures, taste cultures, and brand communities). Describe the advantages and disadvantages associated with standardization versus localization in global markets. Explain the concept of semiotics and its impact on communication and marketing.
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Diffusion of Innovation
• • • • Diffusion of innovation refers to the process by which an idea spreads through a population. Advertising depends on the transmission of information among members of a society to spread the word about new ideas, products, and services. A piece of cultural information can be thought of as being a meme. Today, memes spread at an increasing velocity around the globe via cyberspace. What is an innovation? An innovation is any idea, product or service that consumers perceive to be new (whether it actually is or not).
Launch! Advertising and Promotion in Real Time
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Chapter 4
Consumers and the Communication Process
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Here’s Your Chapter Roadmap
• • Describe the traditional linear communications model. Describe the new interactive, nonlinear, multi-vocal communications model. Identify the components of communication that one must master to successfully communicate with consumers. Compare and contrast one-sided versus two-sided messages. Discuss the diffusion of innovations process and its various stages. Demonstrate an ability to match the decision process model with a purchase decision. Describe the various consumer behavior models based on motivation. Explain how attitudes influence the information processing element in communication.
• • The physical and social environment affects receptiveness. Intangibles like odors and even temperature affect our ability and desire to listen to messages. Messages must stand out from the clutter of competing messages. Consumers are often in a state of informational overload, where they are exposed to far more information than they can process.
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•
From Talking to Consumers to Talking with Them
• The Traditional Linear Communications Model is a one-way street.
– The source (advertising agency) creates a message (the advertisement) and selects the medium (newspaper, TV, et cetera) that carries that message to the receiver (the consumer). The consumer may give feedback to the source about the message or ignore the message altogether.