After Effect CS4 效果菜单中英文对照

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After_Effects_特效中英文对照

After_Effects_特效中英文对照

9.1 3DChannel(3D通道)9.1.1 3DChannelExtract(3D通道抽出)9.1.2 DepthMatte(深度蒙版)9.1.3 DepthofField(景深)9.1.4 EXtractoR(提取器)9.1.5 Fog3D(3D烟雾)9.1.6 IDMatte(ID蒙版)9.1.7 IDentifier(标识符)9.2 Audio(音频)9.2.1 Backwards(倒播)9.2.2 Bass&Treble(低音&高音)9.2.3 Delay(延迟)9.2.4 Flange&Chorus(变调&合声)9.2.5 High-LowPass(高通-低通)9.2.6 Modulator(调节器)9.2.7 ParametricEQ(EQ参量)9.2.8 Reverb(回声)9.2.9 StereoMixer(立体声混频器)9.2.10 Tone(音调)9.3 Blur&Sharpen(模糊&锐化)9.3.1 BilateralBlur(双向模糊)9.3.2 BoxBlur(盒状模糊)9.3.3 ChannelBlur(通道模糊)9.3.4 CompoundBlur(混合模糊)9.3.5 DirectionalBlur(方向模糊)9.3.6 FastBlur(快速模糊)9.3.7 GaussianBlur(高斯模糊)9.3.8 LensBlur(镜头模糊)9.3.9 RadialBlur(放射模糊)9.3.10 ReduceInterlaceFlicker(减少隔行扫描闪烁)9.3.11 Sharpen(锐化)9.3.12 SmartBlur(精确模糊)9.3.13 UnsharpMask(反遮罩锐化)9.4 Channel(通道)9.4.1 Arithmetic(算法)9.4.2 Blend(混合)9.4.3 Calculations(计算)9.4.4 ChannelCombiner(通道组合)9.4.5 CompoundArithmetic(混合算法)9.4.6Invert(反转)9.4.7 Minimax(极小极大)9.4.8 RemoveColorMatting(删除色彩蒙版)9.4.9 SetChannels(通道设置)9.4.10 SetMatte(遮罩设置)9.4.11 ShiftChannels(通道转换)9.4.12 SolidComposite(固态合成)9.5 ColorCorrection(颜色修正)9.5.1 AutoColor(自动颜色)9.5.2 AutoContrast(自动对比度)9.5.3 AutoLevels(自动色阶)9.5.4 Black&White(黑白)9.5.5 Brightness&Contrast(亮度和对比度)9.5.6 BroadcastColors(广播级色彩)9.5.7 ChangeColor(修改色彩)9.5.8 ChangeToColor(定向修改色彩)9.5.9 ChannelMixer(通道混合)9.5.10 ColorBalance(色彩平衡)9.5.11 ColorBalance(HLS)[色彩平衡(HLS)]9.5.12 ColorLink(色彩链接)9.5.13 ColorStabilizer(颜色稳定)9.5.14 Colorama(彩色光)9.5.15 Curves(曲线)9.5.16 Equalize(均衡)9.5.17 Exposure(曝光)9.5.18 Gamma/Pedestal/Gain(伽马/基色/增益)9.5.19 Hue/Saturation(色调/饱和度)9.5.20 LeaveColor(保留色)9.5.21 Levels(色阶)9.5.22 Levels(IndividualControls)[色阶(单项控制)]9.5.23 PhotoFilter(照片过滤)9.5.24 PSArbitraryMap(PS映像)9.5.25 SelectiveColor(特定颜色选择)9.5.26 Shadow/Highlight(阴影/高光)9.5.27 Tint(色彩)9.5.28 Tritone(三色调)9.5.29 V ibrance(自然饱和度)9.6 Distort(扭曲)9.6.1 BezierWarp(贝塞尔弯曲)9.6.2 Bulge(凸凹镜效果)9.6.3 CornerPin(边角定位)9.6.4 DisplacementMap(置换贴图)9.6.5 Liquify(液化)9.6.6 Magnify(放大)9.6.7 MeshWarp(网格变形)9.6.8 Mirror(镜像)9.6.9 Offset(偏移)9.6.10 OpticsCompensation(光学补偿) 9.6.11 PolarCoordinates(极坐标)9.6.12 Reshape(形变)9.6.13 Ripple(波纹)9.6.14 Smear(涂抹)9.6.15 Spherize(球面)9.6.16 Transform(变换)9.6.17 TurbulentDisplace(强烈置换) 9.6.18 Twirl(漩涡)9.6.19 Warp(弯曲)9.6.20 WaveWarp(波形弯曲)9.7 ExpressionControls(表达式控制)9.8 Generate(生成)9.8.1 ColorGradient(4色渐变)9.8.2 AdvancedLightning(高级闪电) 9.8.3 AudioSpectrum(音频频谱)9.8.4 AudioWaveform(音频波形)9.8.5 Beam(激光光束)9.8.6 CellPattern(单元图案)9.8.7 Checkerboard(棋盘格)9.8.8 Circle(圆)9.8.9 Ellipse(椭圆)9.8.10 EyedropperFill(取色器填充) 9.8.11 Fill(填充)9.8.12 Fractal(分形)9.8.13 Grid(网格)9.8.14 LensFlare(镜头光晕)9.8.15 PaintBucket(油漆桶)9.8.16 RadioWaves(电波)9.8.17 Ramp(渐变)9.8.18 Scribble(涂写)9.8.19 Stroke(描边)9.8.20 V egas(勾画)9.8.21 Write-on(书写)10.1 Keying(键控) 10.1.1 ColorDifferenceKey(色差键) 10.1.2 ColorKey(色键)10.1.3 ColorRange(颜色范围)10.1.4 DifferenceMatte(差异蒙版) 10.1.5 Extract(抽出)10.1.6 Inner/OuterKey(内/外部键) 10.1.7 LinearColorKey(线性色键) 10.1.8 LumaKey(亮度键)10.1.9 SpillSuppressor(溢出抑制)10.2 Matte(蒙版)10.2.1 MatteChoker(蒙版清除)10.2.2 RefineMatte(改善蒙版)10.2.3 SimpleChoker(简单清除)10.2.4 Mocha(Mocha形状)10.3 Noise&Grain(噪波与颗粒)10.3.1 AddGrain(添加杂点)10.3.2 Dust&Scratches(蒙尘与划痕) 10.3.3 FractalNoise(分形噪波)10.3.4 MatchGrain(匹配颗粒)10.3.5 Median(中间值)10.3.6 Noise(噪波)10.3.7 NoiseAlpha(噪波Alpha)10.3.8 NoiseHLS(噪波HLS)10.3.9 NoiseHLSAuto(噪波HLS自动) 10.3.10 RemoveGrain(移除颗粒) 10.3.11 TurbulentNoise(紊乱噪波)10.4 Obsolete(旧版特效)10.4.1 Basic3D(基本3D)10.4.2 BasicText(基本文本)10.4.3 Lightning(闪电)10.4.4 PathText(路径文字)10.5 Paint(绘画)10.5.1 Paint(绘画)10.5.2 V ectorPaint(矢量绘画)10.6 Perspective(透视)10.6.1 3DGlasses(3D眼镜)10.6.2 BevelAlpha(Alpha斜切)10.6.3 BevelEdges(边缘斜切)10.6.4 DropShadow(投射阴影)10.6.5 RadialShadow(放射阴影)10.7 Simulation(仿真)10.7.1 CardDance(卡片翻转)10.7.2 Caustics(焦散)10.7.3 Foam(泡沫)10.7.4 ParticlePlayground(粒子运动场) 10.7.5 Shatter(粉碎)10.7.6 WaveWorld(波形世界)10.8 Stylize(风格化)10.8.1 BrushStrokes(画笔笔划)10.8.2 Cartoon(卡通)10.8.3 ColorEmboss(彩色浮雕)10.8.4 Emboss(浮雕)10.8.5 FindEdges(查找边缘)10.8.6 Glow(辉光)10.8.7 Mosaic(马赛克)10.8.8 MotionTile(运动分布)10.8.9 Posterize(色调分离)10.8.10 RoughenEdges(粗糙边缘) 10.8.11 Scatter(分散)10.8.12 StrobeLight(闪光灯)10.8.13 Texturize(纹理)10.8.14 Threshold(阈值)10.9Text(文本)10.9.1 Numbers(数字)10.9.2 Timecode(时间码)10.10 Time(时间)10.10.1 Echo(重影)10.10.2 PosterizeTime(抽帧)10.10.3 TimeDifference(时间差)10.10.4 TimeDisplacement(时间替换) 10.10.5 Timewarp(时间扭曲)10.11 Transition(切换)10.11.1 BlockDissolve(块状溶解) 10.11.2 CardWipe(卡片擦除)10.11.3 GradientWipe(渐变擦除)10.11.4 IrisWipe(星形擦除)10.11.5 LinearWipe(线性擦除)10.11.6 RadialWipe(放射擦除)10.11.7 V enetianBlinds(百叶窗)10.12 Utility(效用)10.12.1 CineonConverter(胶片转换)10.12.2 ColorProfileConverter(彩色轮廓转换)10.12.3 GrowBounds(区域伸缩)10.12.4 HDRCompander(HDR压缩扩展器)10.12.5 HDRHighlightCompression(HDR高光压缩)11.1 TrackMotion(运动追踪)11.2 StabilizeMotion(运动稳定)11.3 TheSmoother(平整)11.4 TheWiggler(摆动)。

AfterEffectCS4效果菜单中英文对照

AfterEffectCS4效果菜单中英文对照

After Effect CS4 效果菜单中英文对照File菜单新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators 添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

ae 中英文对照

ae 中英文对照

ae 中英文对照
以下是一些在AE(After Effects)中常见的中英文对照:
中文英文
导入 Import
新建合成 New Composition
合成尺寸 Composition Size
帧速率 Frame Rate
像素比 Pixel Aspect Ratio
分辨率 Resolution
透明度 Opacity
蒙版 Mask
图层 Layer
缩放 Scale
旋转 Rotation
透明通道 Transparency Channel
画运动路径 Draw Path
运动模糊 Motion Blur
颜色混合模式 Color Blending Mode
缩放锚点 Scale Anchor
运动路径起点 Path Anchor Point
运动路径控制点 Path Control Points
画运动路径起点 Draw Path Anchor Point
运动路径运动模糊 Motion Path Motion Blur
运动路径起点深度 Path Anchor Point Depth
运动路径旋转路径 Rotate Path
运动路径缩放路径 Scale Path
运动路径透明度路径 Opacity Path
运动路径运动模糊路径 Motion Path Motion Blur Path
运动路径旋转锚点 Rotate Anchor Point
运动路径透明度锚点 Opacity Anchor Point
运动路径缩放锚点 Scale Anchor Point
这只是一部分中英文对照,具体使用时可能需要根据具体情况进行适当的调整。

(完整word版)AE菜单中英文对照表 (超全)

(完整word版)AE菜单中英文对照表 (超全)

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom。

. → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options。

.。

显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace ”Custom View 1” → 替换为自定视图1 Replace ”Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time。

Layer菜单1新建← New┗Text → 文字Solid。

.。

→ 实色Light... → 灯光Camera。

AE中英文对照剖析

AE中英文对照剖析

After Effect中英文对照大全一、菜单命令1、File(文本)New新建New Project新建项目New Folder新建文件夹Open Project打开项目Open Recent Projects打开最近项目Close关闭Save保存Save As另存为Save a Copy保存副本Revert恢复Import导入File文件Multiple Files多个文件Placeholder输入占位符Solid实色Import Recent Footage导入最近镜头Export输出Find查找Find Next再次查找Add Footage to Comp添加镜头到合成New Comp From Selection选定脚本建立合成Consolidate All Footage整理镜头Remove Unused Footage删除未用镜头Reduce Project简化项目Collect Files文件打包Watch Folder浏览文件夹Run Script运行脚本Create Proxy建立代理Still静态图片Movie影片Set Proxy设置代理File文件None无Interpret Footage解释镜头Main常规Proxy代理Remember Interpretation保存解释Apply Interpretation应用解释Replace Footage替换镜头File文件Placeholder占位符Solid实色Reload Footage重载镜头Reveal in Explorer显示所在文件夹Project Settings项目设置Print打印Exit退出2、Edit(编辑)Undo Copy撤消Redo Copy重复History历史记录Cut剪切Copy复制Paste粘贴Clear清楚Duplicate副本Split Layer分层图层Lift Work Area抽出工作区域Extract Work Area挤压工作区域Select All选择全部Deselect All全部取消Label标签Purge清空All全部Undo撤消Image Caches图象缓存Snapshot快照Video Memory视频内存Edit Original编辑原稿Templates模版Render Settings渲染设置Output Module输出模式Preferences预置General常规Previews预演Display显示Import输入Output输出Grids & Guides辅助线及网络Label Colors标签颜色Label Defaults标签设置Cache缓存Video Preview视频预演3、Animation(动画)Add Keyframe添加关键帧Toggle Hold Keyframe冻结关键帧Keyframe Interpolation关键帧插值Keyframe Velcity关键帧速率Keyframe Assistant辅助关键帧Convert Audio to Keyframes转音频为关键帧Convert Expression to Keyframes转换表达式为关键帧Easy Ease缓和曲线Easy Ease In缓和曲线进入Easy Ease Out缓和曲线离开Exponential Scale指数缩放RPF Camera Import RPF摄象机导入Sequence Layers图层排序Time—Reverse Keyframes反转关键帧Animate Text文字动画Anchor Point轴心点Position位置Scale缩放Skew倾斜Rotation旋转Opacity不透明度All Transform所有变换Fill Color填充色Stroke Color描边色Stroke Width描边宽度Tracking追踪Line Anchor线形频谱Line Spacing线形间距Character Offset字符位移Character Value字符值率Add Text Selector添加文字选择器Range平行Wiggly抖动Remove All Text Animators移除所有文字动画Add Expression添加表达式Track Motion追踪运动Stabilize Motion稳定运动Track this property追踪当前属性Reveal Animating Properties显示关键帧Reveal Modified Properties显示被修改属性4、View(视图)New View新视图Zoom In放大Zoom Out缩小Resolution解析度Full最佳Half一半Third三分之一Quarter四分之一Custom自定义Show Rulers隐藏/显示标尺Hide Guides隐藏/显示辅助线Snap To Guides吸附辅助线Lock Guides锁定辅助线Clear Guides清楚辅助线Show Grid隐藏/显示网格Snap to Grid吸附网格View Options视图选项Hide Layer Controls显示图层控制Reset 3D View重置3D视图Switch 3D View切换3D视图Active Camera当前摄象机Front前视图Left左视图Top顶视图Back后视图Right右视图Bottom底视图Custom View 1自定视图1Custom View 2自定视图2Custom View 3自定视图3Set 3D View Shortcut快速设置3D窗口Replace "Front"替换为前视图Replace "Custom View 1"替换为自定视图1 Replace "Active Camera”替换为动态摄象机Switch To Last 3D View切换到最近的3D视图Look At Selected Layers观察选择图层Look At All Layers观察所有图层Go To Time前往指定时间5、Composition(合成)New Composition新建合成Composition Settings合成设置Background Color背景颜色Set Poster Time设置海报Trim Comp to Work Area修剪合成适配工作区域Crop Comp to Region of Interest裁切合成适配自定区域Add To Render Queue增加到渲染序列Add Output Module添加输出模块Preview预演RAM Preview内存预演Wireframe Preview线框预演Motion with Trails运动轨迹Audio音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As存储单帧为File文件Photoshop Layers Photoshop图层Make Movie制作影片Pre-render组合渲染Save RAM Preview存储内存预演Comp Flowchart View观察流程图6、Window(窗口)Workspace工作空间One Comp View单视图Two Comp View双视图Four Comp View四视图Conform All Windows适应窗口Save Workspace存储工作空间Delete Workspace删除工作空间Cascade层叠Tile拼贴Arrange Icons排列图标Close All全部关闭Closing in Groups全组关闭Tools工具箱Info信息调板Time Controls时间控制调板Audio音频调板Effects特效调板Character字符调板Paragraph段落调板Paint绘画调板Brush Tips笔刷技巧调板Motion Sketch运动草图Smart Mask Interpolation智能遮罩插值The Smoother平滑The Wiggler抖动Align & Distribute对齐和分布Tracker Controls追踪控制Box Creator Lite立方体建立Cubic Distribution Light立体散布Cylinder Creator Lite圆柱体建立Untitled Project.aep*当前文件Project Flowchart View项目流程图Render Queue渲染序列Reset Palette Locations重置调板位置7、Layer(图层)New新建Text文字Solid实色Light灯光Camera摄象机Null Object虚拟对象Adjustment Layer调节层Layer Settings层设置Open Layer Window打开层窗口Open Source Window打开素材窗口Mask遮罩New Mask新建遮罩Mask Shape遮罩形状Mask Feather遮罩羽化Mask Opacity遮罩不透明度Mask Expansion遮罩伸缩Reset Mask重置遮罩Remove Mask删除遮罩Remove All Masks删除所有遮罩Mode模式None无Add相加Subtract相减Intersect交集Lighten变亮Darken变暗Difference差值RotoBezier旋转式曲线Inverse反转Closed封闭Set First Vertex设置起始点Locked锁定Motion Blur运动模糊Same As Layer与层相同On开Off关Unlock All Masks解锁所有遮罩Lock Other Masks锁定其他遮罩Free Transform Points自由变换点Quality质量Best最佳Draft草图Wireframe线框Switches转换开关Hide Other Video隐藏其他视频层Show All Video显示所有视频层Unlock All Layers解锁所有层Shy退缩Lock锁定Audio音频Video视频Solo独奏Effect特效Collapse卷展Frame Blending帧融合Motion Blur运动模糊Adjustment Layer调节层Transform变换Reset复位Anchor Point定位点Position位置Scale缩放Orientation方向Rotation旋转Opacity不透明度Auto-Orient自动定向3D Layer三维层Add marker添加标记Preserve Transparency保持透明Blending Mode混合模式Normal正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡Overlay叠加Soft Light柔光Hard Light强光Linear Light线性光Vivid light艳光Pin Light点光Hard Mix强烈混合Difference差值Classic Difference典型差值Exclusion排除Hue色相合成Saturation饱和度Color颜色Luminosity亮度Stencil Alpha Alpha模版Stencil Luma亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma亮度轮廓Alpha Add Alpha添加Luminescent Premul冷光Next Blending Mode下一个混合模式Previous Blending Mode上一个混合模式Track Matte轨道蒙版No Track Matte无Alpha Matte Alpha蒙版Alpha Inverted Matte反相Alpha蒙版Luma Matte亮度蒙版Luma Inverted Matte反相亮度蒙版Bring Layer to Front图层置顶Bring Layer Forward图层置上Send Layer Backward图层置下Send Layer to Back图层置底Convert To Editable Text转换为可编辑文本Create Outlines创建轮廓Auto—trace自动追踪Enable Time Remapping激活时间变速Time Stretch时间伸缩Pre—compose重组8、Help(帮助)About After Effects关于After Effects After Effects Help After Effects帮助Effects Help特效帮助Scripting Help脚本帮助Tip og the Day每日技巧Registration注册二、影视特效Effect Controls特效控制Reduce Interlace Flicker上一个特效Remove All全部删除Save Favorite有储收藏Apply Favorite应用收藏Recent Favorites最近收藏1、3D Channel(3D通道)3D Channel Extract3D通道扩展Depth Matte深厚粗糙Depth of Field深层画面Fog 3D3D雾化ID Matte ID粗糙2、Adjust(调整)Brightness &Contrast亮度与对比度Channel Mixer通道混合器Color Balance色彩平衡Color Stabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶Levels(Individual Controls)色阶(分色RGB 的控制)Posterize色调分离Threshold阈值3、Audio(音频)Backwards向后Bass &Treble低音与高音Delay延迟Flange &Chorus边缘与合唱团High—Low Pass高音/低音Modulator调幅器Parametric EQ EQ参数Reverb回音Stereo Mixer立体声混合器Tone音调4、Blur &Sharpen(模糊与锐化)Channel Blur通道模糊Compound Blur复合的模糊Directional Blur方向性的模糊Fast Blur快速模糊Gaussian Blur高斯模糊Radial Blur径向模糊Sharpen锐化Unsharp Mask锐化掩膜5、Channel(通道)Alpha Levels ALPHA 层通道Arithmetic运算Blend混合Cineon Converter间距转换器Compound Arithmetic复合运算Invert反向Minimax像素化Remove Color Matting去除粗颗粒颜色Set Channels调节通道Set Matte调节粗糙度Shift Channels转换通道6、Distort(变型)Bezier Warp Bezier 变型Bulge鱼眼Displacement Map画面偏移Mesh Warp网状变形Mirror镜像Offset偏移量Optics Compensation光学替换Polar Coordinates极坐标Reshape重塑Ripple涟漪Smear涂片Spherize球型变形Transform变换Twirl旋转变形Wave Warp波型变形7、Expression Controls(表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control锐化控制Slider Control滑块控制8、Color Correction(颜色校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动色阶Black &White黑白Brightness &Contrast亮度对比度CC Color Neutralizer色彩中和器CC Color Offset色彩偏移CC Kernel要点CC Toner调色剂Change Color改变颜色Change to Color色彩替换Color Balance色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link色彩连接Color Stabilizer色彩平衡器Colorama彩光Curves曲线Equalize平衡Exposure多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation色相/饱和度Leave Color去色Levels色阶Levels(Individual Controls)色阶(个体控制)Median中线Photo Filter照片过滤PS Arbitrary Map PS任意的映射Selective Color可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动9、Keying(键控制)Color Difference Key差异的色键Color Key色键Color Range色键幅度Difference Matte不同粗粗糙Extract扩展Inner Outer Key内部、外部色键Linear Color Key线性色键Luma Key LUMA键Spill Suppressor溢出抑制器10、Matte Tools(粗糙工具)Matte Choker粗糙窒息物*Simple Choker简单的窒息物*11、Paint(油漆)Vector Paint矢量油漆12、Perspective(透视)Basic 3D基本的3DBevel Alpha倾斜ALPHABevel Edges倾斜边Drop Shadow垂直阴影13、Render(渲染)4—Color Gradient4色倾斜度Advanced Lightning高级闪电Audio Spectrum音频光谱Audio Waveform音频波形Beam射线Cell Pattern单元模式Ellipse椭圆Fill填充Fractal分数维Fractal Noise粗糙的分数维Grid网格Lens Flare镜头光晕Lightning闪电Radio Waves音波Ramp斜面Stroke笔划(与stylize—write on功能类似)Vegas维加斯14、Simulation(模拟)Particle Playground粒子运动场Shatter粉碎15、Stylize(风格化)Brush Strokes笔刷Color Emboss颜色浮雕Emboss浮雕Find Edges查找边缘Glow照亮边缘Leave Color离开颜色Mosaic马赛克Motion Tile运动平铺Noise噪音Roughen Edges变粗糙边Scatter分散Strobe Light匣门光*Texturize基底凸现Write—on写在。

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)

AE CS4 菜单中英文对照表View菜单新视图←New View放大←Zoom In缩小←Zoom Out解析度←Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺←Show Rulers隐藏/显示辅助线←Hide Guides吸附辅助线←Snap To Guides锁定辅助线←Lock Guides清楚辅助线←Clear Guides隐藏/显示网格←Show Grid吸附网格←Snap to Grid视图选项←View Options...显示图层控制←Hide Layer Controls 重置3D视图←Reset 3D View切换3D视图←Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口←Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图←Switch To Last 3D View 观察选择图层←Look At Selected Layers观察所有图层←Look At All Layers前往指定时间←Go To Time...Layer菜单1新建←New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置←Layer Settings...打开层窗口←Open Layer Window打开素材窗口←Open Source Window 遮罩←Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量←Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关←Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换←Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层←3D Layer添加标记←Add marker保持透明←Presserve Transparency 混合模式←Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha →Alpha模版Stencil Luma →亮度模版Silhouette Alpha →Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add →Alpha添加Luminescent Premul →冷光下一个混合模式←Next Blending Mode上一个混合模式←Previous Blending Mode 轨道蒙版←Track Matte┗No Track Matte →无Alpha Matte →Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶←Bring Layer to Front图层置上←Bring Layer Forward图层置下←Send Layer Backward图层置底←Send Layer to Back转换为可编辑文本←Convert To Editable Text 创建轮廓←Create Outlines自动追踪←Auto-trace...激活时间变速←Enable Time Remapping时间伸缩←Time Stretch...重组←Pre-compose...Effect菜单1特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen ┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Effect菜单2Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单1新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects关闭←Close保存←Save另存为←Save As...保存副本←Save a Copy...恢复←Revert导入←Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头←Import Recent Footage输出←Export查找←Find...再次查找←Find Next添加镜头到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection... 整理镜头←Consolidate All Footage删除未用镜头←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files...浏览文件夹←Watch Folder...运行脚本←Run Script建立代理←Create Proxy┗Still... →静态图片Movie... →影片设置代理←Set Proxy┗File... →文件None →无解释镜头←Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头←Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色File菜单2重载镜头←Reload Footage显示所在文件夹←Reveal in Explorer 项目设置←Project Settings...打印←Print...退出←ExitEdit菜单撤消←Undo Copy重复←Redo Copy历史记录←History剪切←Cut复制←Copy粘贴←Paste清除←Clear副本←Duplicate分层图层←Split Layer抽出工作区域←Lift Work Area挤压工作区域←Extrace Work Area 选择全部←Select All全部取消←Deselect All标签←Label清空←Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频存编辑原稿←Edit Original模版←Templates┗Render Settings... →渲染设置Output Module... →输出模式预置←Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧←Add Keyframe冻结关键帧←Toggle Hold Keyframe关键帧插值←Keyframe Interpolation...关键帧速率←Keyframe Velcity...辅助关键帧←Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import →RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画←Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器←Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画←Remove All Text Animators 添加表达式←Add Expression追踪运动←Track Motion稳定运动←Stabilize Motion追踪当前属性←Track this property显示关键帧←Reveal Animating Properties显示被修改属性←Reveal Modified Properties Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View 渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化) Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一图) Extract------------------------扩展Inner Outer Key----------------部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic T ext---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize 时间←Time切换←Transition 视频←Video。

AE中英文对照

AE中英文对照

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← ResolutionFull →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D ViewActive Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View ShortcutReplace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← NewText →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← MaskNew Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← QualityBest →最佳Draft →草图Wireframe →线框转换开关← SwitchesHide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← TransformReset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track MatteNo Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose..Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←AdjustBrightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←AudioBackwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & SharpenChannel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←DistortBezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单新建← NewNew Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects 关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← ImportFile... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create ProxyStill... →静态图片Movie... →影片设置代理← Set ProxyFile... →文件None →无解释镜头← Interpret FootageMain... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace FootageFile... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← PrugeAll →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← TemplatesRender Settings... →渲染设置Output Module... →输出模式预置← PreferencesGeneral... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe AssistantConvert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate TextAnchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text SelectorRange →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←PreviewRAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame AsFile →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←WorkspaceOne Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值 Audio (音频) Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器 Matte Tools (粗糙工具) Matte Cloker-------------粗糙窒息物Simple Choker------------简单的窒息物 * Paint (油漆)Vector Paint------------矢量油漆 Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似)Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本) Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场) Video (视频) Broadcast Colors---------------广播色 Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression ControlsAngle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image ControlChange Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←KeyingColor Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte ToolsMatte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize时间←Time切换←Transition视频←Video。

After Effects最全插件集合(中英文对照)

After Effects最全插件集合(中英文对照)

After Effects最全插件集合(中英文对照)1.55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)2.AEFlame(火焰)3.Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist’s Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiTone Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)4.Colormap(颜色地图)posite Wizard5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)6.Conoa(多种三维标准体)是一个简易三维插件,能制作一些简单的立方体、球体和锥体,并能附上简单的纹理.7.Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)8.Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 VanGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)9.Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)10.Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)11.eFX Pro是一个模拟真实火焰和烟雾的粒子系统12.Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)13.Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)14.FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)15.Final Effects Complete15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep(扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair(毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)16.Forge FreeFormForge Free Form(自由变换)是一款用来制作自由变换效果的插件,为制作图形变形效果提供了极大的方便。

AE-CS4中英文对照(最全-包括菜单和特效很齐全)

AE-CS4中英文对照(最全-包括菜单和特效很齐全)

AE菜单中英文对照一、File—文件新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects在Bridge内浏览←Browse in Bridge浏览模板←Browse Template Projects关闭←Close关闭项目←Close Project保存←Save另存为←Save As..。

保存副本←Save a Copy。

.另存为XML格式←Save a Copy As XML增量保存←Increment and Save恢复←Revert导入←Import┗File.。

→文件Multiple Files.。

. →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments.。

→Adobe 剪辑注释评论Adobe Premiere Pro Project…→Premiere Pro项目…Vanishing Point (vpe)…→PS消失点(.vpe)…Placeholder... →输入占位符Solid。

.. →实色导入最近素材←Import Recent Footage输出←ExportAdobe Dynamic Link Adobe ←动态链接查找←Find.。

.再次查找←Find Next添加素材到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection。

.整理素材←Consolidate All Footage删除未用素材←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files。

浏览文件夹←Watch Folder。

运行脚本←Script建立代理←Create Proxy┗Still.。

After Effects 中英文对照

After Effects 中英文对照

After Effects CS3中英文对照表file菜单new 新建new project 新建项目new folder 新建文件夹adobe photoshop fileopen project 打开项目文件open recent projects 打开最近使用的项目文件browse 浏览文件夹browse template projects 浏览项目模板close 关闭项目和窗口close projects 关闭项目save 保存save as 另存为save a copy 保存副本increment and save 文件名自增保存revert 恢复import 导入file 导入一个窗口中文件multiple files 导入多个窗口中文件capture in adobe premiere pro.... 捕捉promiere中的文件placeholder 导入占位符solid 导入一个背景import recent footage 导入最近素材文件export 导出为find 查找文件find next 再次查找add footage to comp 添加素材到合成文件new comp from selection 选择素材来新建合成文件consolidate all footage 整理脚本remove unused footage 删除未使用素材reduce project 简化项目文件collect files... 文件打包watch folder.. 浏览文件夹scripts 脚本ran script file 运行脚本文件open script editor 打开脚本编辑器create proxy 建立代理still.. 静态图片movie.. 影片set proxy 设置代理interpert footage 对素材添加解释replace footage 替换素材reload footage 重载素材reveal footage 显示素材所在文件夹reveal in briges 在brige中查看素材所在文件夹project settings 项目设置exit 退出edit 菜单undo 撤销redo 重做history 历史cut 剪切copy 复制copy expression only 只复制表达式paste 粘贴clear 清除duplicate 副本split layer 分割图层lift work area 抽出工作范围extract work area 积压工作范围select all 全选deselect all 取消全选label 标签select label group 选择标签组none 无sunset 暗红gold金色aqua浅绿pin*****红lavender淡紫peach橙黄sea foam暗绿purge 清空all全部undo撤销image caches图像缓存snapshot 快照video memory视频缓存edit original编辑原素材edit in adobe audition 在auditiontemplates 模板render settings 渲染设置output module 输出模式preferences 预设general 常规设置previews 预览设置display显示设置import输入设置output输出设置grids&guides 辅助线和网格设置label colors标签颜色设置label defaults标签默认设置memory&cache缓存设置video preview视频预览设置user interface colors用户界面颜色设置auto-save 自动保存设置layer 菜单new新建text文本层solid固态层light灯光层camera摄像机层null object虚拟对象层adjtstment layer调节层adobe photoshop file photoshop层solid settings层属性设置open layer 打开层open source window 打开素材窗口mask遮罩new mask新建遮罩mask shape遮罩形状mask feather遮罩羽化mask opacity遮罩的不透明度mask expansion遮罩伸缩reset mask重置遮罩remove mask删除遮罩remove all masks删除所有遮罩mode 模式none 无add 相加subtract 相减intersect交集lighten 变亮darken 变暗difference 差值otobezier rotobezier遮罩inverted 反转losed 封闭set first vertex设置起点locked锁定motion blur 动态模糊same as layer 与层相同on 开off 关unlock all masks解开所有遮罩lock other masks锁定所有遮罩hide locked masks隐藏所有遮罩free transform points 自动变换点quality质量best最好draft草图wireframe线框swithches开关转换hide other video隐藏其它视频层show all video显示所有视频层unlock all layers解锁所有层shy后退lock锁定audio音频video视频solo独奏effect特效cllapse塌陷motion blur动态模糊adjustment layers调节层transform变换reset 复位anchor point定位点position位置scale缩放orientation方位rotation旋转opacity不透明度fit to comp匹配合成fit to comp width匹配合成宽度fit to comp height匹配合成高度auto-orient自动定位time 时间enable time remapping 开启时间重影响time-reverse layer反转层播放time stretch延长播放时间freeze frame冻结帧franme blending帧融合off 关frame mix 混合帧pixel motion 像素运动3d layer 三维层guide layer 引导层add marker增加标记preserve transparency 保持透明度blending mode 混合模式normal常规模式dissolve溶解模式danceing动态溶解模式multiply变暗darken正片叠底color burn线性加深classic color burn典型颜色加深add 加lighten变亮screen屏幕linear dodge线性减淡color dodge颜色减淡classic color dodge典型颜色减淡overlay叠加soft light柔光hard light强光linear light线性光vivid light七彩光pin light点光hard mix硬混合difference差值classic difference典型排除exclusion排除hue色相合成saturation饱和度color颜色luminosity亮度stencil alpha alpha模板stencil luma 亮度模板silhouette alpha alpha轮廓silhouette luma 亮度轮廓alpha add alpha添加luminescent premul冷光next blending mode下一个混合模式previous blending mode 上一个混合模式track matte 轨道蒙版bing layer to font 图层置顶bing layer to forward 图层置上bing layer to backward图层置下bing layer to back 图层置底convert editable text 转换到可编辑文本adobe encore DVD dvd创作软件creat button 创建按钮1 assign to subpicture1分配到下层图片2 assign to subpicture2分配到下层图片3 assign to subpicture3分配到下层图片assign to video thumbnail分配到视频预览图create outlines创建概要auto-trace 自动轨道pre-compose 重组animation 菜单save animation preset保存动画预设apply animation preset应用动画预设recent animation preset最近使用的动画预设browse preset浏览预设add keyframe添加关键桢toggle hold keyframe冻结关键帧keyframe interpolation关键帧差值keyframe velocity关键帧速率keyframe assitant辅助关键帧convert audio to keyframes 转换视频为关键帧convert expression to keyframes转换表达式为关键帧easy ease缓和关键帧easy ease in插入缓和曲线easy ease out拔除缓和曲线exponential scale指数缩放RPF camera import摄像机导入sequence layers图层顺序time-reverse keyframes 反转关键帧animate text动画文本ahchor point 定位点position 位置scale缩放skew倾斜rotation旋转opacity不透明度all transform properties 转化所有属性fill color色彩填充RGB色彩通道hue 色调saturation饱和度brightness亮度opcity不透明度stroke color轮廓色stroke width轮廓宽度tracking追踪line anchor行固定line spacing行间距character offset字符偏移character value字符值blur模糊add text selector添加文本选择器range排列wiggly扭转expression表达式remove all text animators移除所有文本动画add expression添加表达式track motion追踪运动stabilize motion 稳定运动track this property追踪该属性reveal animating properties U 显示动画属性reveal modified properties 显示修改属性windows菜单workspace工作空间all panels所有面板animation动画面板effects特效面板minimal 最小化motion tracking动态追踪面板paint绘画面板standard标准面板text文本面板undocker panels不固定面板new workspace新工作空间delete workspace删除工作空间reset "standard"重置标准面板assign shortcut to "standard" workspace快速分配到“最近使用的”工作空间align&distribute对其和分布audio音频面板brush tips笔刷面板character字体面板effects&presets特效&预设面板info信息面板motion sketch运动草图面板paint绘画面板paragraph段落面板smart mask interpolation准确遮罩面板the smoother光滑面板the wiggler倾斜面板time controls时间控制面板tools工具条tracker controls追踪控制面板1composition合成视图2effect controls特效控制视图3flowchart流程视图4footage素材视图5layer层视图6project项目视图7render queue渲染序列视图8timeline时间标尺视图composition菜单new composition新建合成composition settings合成设置background color背景颜色set poster time设置海报时间trim comp to work area修剪合成匹配工作范围crop comp to region of interest复制合成到恰当区域add to rander queue添加到渲染序列add output module添加输出模式preview预览ram preview内存预览wireframe preview线框预览motion with trails欲动轨迹audio 音频audio preview(here forward)音频预览(当前位置)audio preview(work area)音频预览(工作区域)save frame as存储单帧为file文件photoshop layers ps图层make movie制作影片pre-render组合渲染save ram preview保存内存预览comp flowchart view观察流程图view菜单new view新视图zoom in放大zoom out缩小resolution解析度full最佳half一半third三分之一quarter四分之一custom自定义proof setup 校样设置proof colors校样色hide rulers隐藏/显示标尺hide guides隐藏/显示辅助线snap to guides吸附辅助线clear guides清除辅助线unlock guides锁定辅助线hide grid隐藏/显示网格snap to grid吸附网格view options视图选项hide layer controls显示/隐藏图层控制reset 3d view重置3d视图switch 3d view转换3D视图active camera动态摄像机front前视图left左视图top顶视图back后视图right右视图bottom底视图custom view 1自定义视图1custom view 2自定义视图2custom view 3自定义视图3assign shortcut to"acuive camera"快速转换到动态摄影机f10(replece front)f11(replece custom view 1)f12(replece active camera)swith to last 3d view切换到最近的3D视图look at selected layers显示选择的层look at all layers显示所有的层go to time转到指定时间effect—1,3D CHANnel 3D通道3D CHANnel Extract 3D通道抽出Depth Matte 深度蒙版Depth of Field 场深化Fog 3d 雾化3DID Matte ID蒙版2,Audio音频Backwards 后退Bass & Treble 低音和高音Delay 延迟Flange & Chorus 边缘和合唱High-low Pass 高低通Modulator 调节Parametric EQ 参数EQPeverbStereo Mixer 立体声混频器Tome3,Blur & Sharpen 模糊和锐化Box BlurChannel Blur 通道模糊Compound Blur 复合模糊Directional Blur 方向模糊Fast BlurGaussian Blur 高斯模糊Lens Blur 镜头模糊Radial BlurReduce Interlace Flicker 减少隔行扫描闪烁Sharpen 锐化Smart BlurUnsharp Mask 钝化遮罩4,CHANnel 通道Alpha Levels Alpha级别ArithmeticBlendCalculations 计算Channel CombinerCompound Arithmetic 复合算法Invert 颠倒Minimax 极值Remove Color Matting 移除颜色遮罩Set Channels设置通道Set Matte 设置蒙版Shift Channels 转换通道Solid Composite 实体合成5,Coler Correction 颜色修正Auto Color 自动颜色Auto Contrast 自动对比度Auto Levels 自动级别Brightness & Contrast 亮度和对比度Broadcast ColorsChange ColorChange to ColorChannel MixerColor Balance 颜色平衡Color Balance (HLS) 颜色平衡(HLS)Color Link 颜色连接Color StabilizerColorama渐变映射Curves 曲线EqualizeExposure 暴光Camma/Pedestal/Gain Camma/基础/增益Hue/Saturation 色调/饱和度Leave ColorLevels 级别Levels (Individual Controls) 级别(单独控制)Photo Filter 照片滤镜PS Arbitrary Map PS任意图Shadow/Highlight 阴影/高光Tint 色彩6,Distort 扭曲Bezier Warp 贝塞尔曲线BulgeCorner PinDisplacement MapLiguifyMagnifyMesh WarpMirror 镜像OffsetOptics Compensation 光学补偿Polar Coordinates 极坐标ReshapeRippleSmearSpherizeTransform 转换Turbulent DisplaceTwirlWarpWave Warp 波形弯曲7,Expression Controls 表达式控制Angle Control 角度控制Checkbox Control 检测盒控制Color Control 颜色控制Layer Control 图层控制Point Control 点控制Slider Control 滑动控制8,Generate 生成4-Color Gradient 4-色过渡Advanced Lightning 高级闪电Audio Spectrum 音频频谱Audio Waveform 音频波形BeamCell PatternCheckerboardCircleEllipse 椭圆Eyedropper FillFillFractalGrid 删格Lens Flare 镜头闪耀Lightning 闪电Paint Bucket 油漆桶Radio Waves 电波RampScribbleStrokeVegas 维加斯Write-on9,Keying色键Color Difference Key 颜色差分Color Key 颜色键Color Range 颜色范围Difference Matte 差分蒙版Extract 提取Inner/Outer Key 内部/外部键出Linear Color Key 线性色键Luma Key 亮度键Spill Suppressor 溢出干扰10,Matte 蒙版Matte Choker 蒙版抑制Simple Choker 简单蒙版11,Noise & Grain 噪点和颗粒Add Grain 添加颗粒Dust&Scratches 灰尘和刮擦Fractal Noise 碎片噪音Match Grain 匹配颗粒Median 中间Noise 噪点Noise Alpha 噪点AlphaNoise HLS 噪点HLSNoise HLS Auto 噪点HLS自动Remove Grain 移除颗粒12,Paint 绘画Paint 绘画Vector Paint 矢量绘画13,Perspective透视3D Glasses 3D眼镜Basic 3D 基本3DBevel Alpha 斜角Alpha Bevel Edges 斜角边缘Drop Shadow 阴影Radial Shadow 放射阴影14,Simulation 模拟Card Dance 卡片跳舞Caustics 腐蚀Foam 泡沫Particle Playground 粒子游乐场Shatter 粉碎Wave World 波形世界15,Stylize 风格Brush Strokes 笔触Color Emboss 颜色浮雕EmbossFind Edges 查找边缘GlowMosaic 马赛克Motion TilePosterizeRoughen Edges 粗糙边缘SeatterStrobe Light 闪光灯TexturizeThreshold16,Text文字Basic Text 基本文字Numbers 数字Path Text 路径文字Timecode 时基码17,Time时间Echo 重复Posterize Time 分色时间Time Difference 时间差异Time DisplacementTimewarp18,Transition 转场Block DissolveCard WipeGradientWipeIrisWipeLinear Wipe 线性划像Radial WipeVenetian Blinds19,Utility 工具Cineon Converter 全景转换Color Profile Converter 颜色曲线转换Grow Bounds 生长范围HDR Compander HDR压伸器HDR Highlight Compression HDR高光压缩20,Color Balance 颜色平衡。

免费:AE cs4非常全面的快捷键、菜单及插件中英文对照

免费:AE cs4非常全面的快捷键、菜单及插件中英文对照

表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

小白整理Adobe After Effects CS4中英文

小白整理Adobe After Effects CS4中英文

(2)、指数倍增:与线性倍增相比,不容易曝光,而且明暗对比也没有它明显。

这个模式将基于亮度来使之更饱和。

这对预防非常明亮的区域(例如光源的周围区域等)曝光是很有用的。

这个模式不钳制颜色范围,而是代之以让它们更饱和。

可降低光源处表面曝光。

(3)、H S V指数:与上面提到的两种倍增相比,它的颜色浓度比较低,明暗对比比较平指数模式非常相似,但是它会保护色彩的色调和饱和度。

可保持场景物体的颜色饱和度,取消高光。

Gamma 与亮度转换工具:(4)、暗度倍增器:在光线较弱的区域可以人为的提高;(5)、亮度倍增器:在光线较亮的区域可以人为的提高;注意:不要把明暗倍增提的太高,那样会使场景明暗显的很平。

一般可调至 1.5-2.5就可以了(6)、Gamma:提升整个图面的亮度(7)、Re i nha r d:它可以把线性和指数曝光结合起来(8)、倍增器:控制场景明暗程度。

(9)、发亮值:可以控制线性和指数的混合程度,0 表示完全由指数倍增参与,1 表示完全由线性倍增参与,0.5表示线性和指数各为一半。

(10)、子_像素映射::新增的选项,一般在高光处有黑色的错误圈子可以勾取它来解决(11)、钳位输出:限制输出,使颜色亮度不超过屏幕最亮度值 1,一般不用勾选。

(12)、影响背景:勾选时当前的色彩贴图控制会影响背景颜色。

勾取子_像素映射和钳位输出,可避免图像中某些杂点,让物体高光部分更光滑一些,可以解决高光部分抗锯齿及黑边等一些不正确的问题,但子_像素映射不支持抗锯齿,建议勾选.七、默认置换与系统解析:1、默认置换让用户控制使用置换材质而没有使用 VR a yDi s p l ace m entM o d修改器的物体的置换效果。

参数:覆盖 max 的,勾选时,VR将使用自己内置的微三角置换来渲染具有置 Max's:换材质的物体。

反之,将使用标准的3ds m a x 置换来渲染物体。

当使用贴图下的置换一定要打开,否则不会起效果。

AE菜单中英文对照表 (超全)

AE菜单中英文对照表 (超全)

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom。

.。

→ 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options.。

.显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace ”Custom View 1” → 替换为自定视图1 Replace "Active Camere” → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time.。

Layer菜单1新建← New┗Text → 文字Solid。

.. → 实色Light... → 灯光Camera.。

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap t o Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1 Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← S witch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单1新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Inte rsect → 交集Lighten → 变亮Darken → 变暗Difference →差值RotoBezier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality ┗Best → 最佳Layer菜单2Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effect → 特效Collapse → 卷展Frame Blending → 帧融合Motio n Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕Linear Dodge → 线性减淡Color Dodge → 颜色减淡Layer菜单3Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相合成Sateration → 饱和度Color → 颜色Lumi nosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable T ext 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curv es →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Sh ift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Resha pe →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Sa ve另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... → 文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... → 文件Placeholder... → 占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer 项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area 选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存Video Preview... → 视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolati on...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线进入Easy Ease Out → 缓和曲线离开Exponential Scale → 指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... → 图层排序Time-Reverse Keyframes → 反转关键帧文字动画← Animate Text┗Anchor Point → 轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity → 不透明度All Transform →所有变换Fill Color → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking → 追踪Line Anchor → 线形频谱Line Spacing → 线形间距Character Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wiggly → 抖动移除所有文字动画← Remove All Text Ani mators 添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties。

AE_CS4_滤镜名称英汉对照表

AE_CS4_滤镜名称英汉对照表

Adobe After Effects CS4 滤镜名称英汉对照表Adobe After Effects CS4滤镜名称英汉对照表滤镜组滤镜英文名滤镜中文名3D Channel (3D 通道)3D Channel Extract3D 通道提取Depth Matte深度蒙板Depth of Field景深EXtractoR提取器Fog 3D雾化3DID MatteID 蒙板IDentifier标识符Audio (音频)Backwards倒放Bass & Treble低音与高音Delay延迟Flange & Chorus镶边与和声High-Low Pass高通/ 低通Modulator调制器Parametric EQ参数EQReverb混响Stereo Mixer立体声混合Tone音调Blur& Sharpen (模糊与锐化)Bilateral Blur双向模糊Box Blur盒状模糊CC Radial BlurCC 放射状模糊CC Radial Fast BlurCC 放射状快速模糊CC Vector BlurCC 矢量模糊Channel Blur通道模糊Compound Blur复合模糊Directional Blur方向模糊Fast Blur快速模糊Gaussian Blur高斯模糊Lens Blur镜头模糊Radial Blur径向模糊Reduce Interlace Flicker降低隔行扫描闪烁Sharpen锐化Smart Blur智能模糊Unsharp Mask非锐化遮罩Channel (通道)Alpha LevelsAlpha 电平Arithmetic算术Blend混合Calculations计算CC CompositeCC 合成操作Channel Combiner通道合成器Invert反转Minimax最大/最小Remove Color Matting移除颜色蒙板Set Channels设置通道Set Matte设置蒙板Shift Channels转换通道Solid Composite单色合成Color Correction (色彩校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动电平Brightness & Contrast亮度与对比度Broadcast Colors广播级颜色CC Color OffsetCC 色彩偏移CC TonerCC 调色Change Color更改颜色Change to Color转换颜色Channel Mixer通道混合Color Balance色彩平衡Color Balance (HLS)色彩平衡(HLS)Color Link色彩链接Color Stabilizer色彩稳定器Colorama彩色光Curves曲线Equalize色彩均化Exposure曝光Gamma/Pedestal/Gain增益(后续汉化将更正为“Gamma/基准/增益”)Leave Color分色Levels色阶Levels (Individual Controls)独立色阶控制Photo Filter照片滤镜PS Arbitrary MapPS 任意贴图Shadow/Highlight阴影/高光Tint浅色调Tritone三色调Distort Bezier Warp贝赛尔弯曲(扭曲)Bulge膨胀CC Bend ItCC 弯曲CC BenderCC 弯曲器CC BlobbylizeCC 融化溅落点CC Flo MotionCC 两点扭曲CC GriddlerCC 网格变形CC LensCC 透镜CC Page TurnCC 卷页CC Power PinCC 动力角点CC Ripple PulseCC 涟漪扩散CC SlantCC 倾斜CC SmearCC 涂抹CC SplitCC 分割CC Split 2CC 分割2CC TilerCC 平铺Corner Pin边角固定Displacement Map置换映射Liquify液化Magnify放大Mesh Warp网格弯曲Mirror镜像Offset偏移Optics Compensation光学补偿Polar Coordinates极坐标Puppet木偶Reshape变形Ripple波纹Smear涂抹Spherize球面化Transform变换Turbulent Displace紊乱置换Twirl旋转Warp弯曲Wave Warp波形弯曲ExpressionControls (表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control点控制Slider Control滑动控制Generate (生成)4-Color Gradient四色渐变Advanced Lightning高级闪电Audio Spectrum音频频谱Audio Waveform音频波形Beam光束CC Glue GunCC 喷胶枪CC Light Burst 2.5CC 突发光2.5CC light RaysCC 光线CC Light SweepCC 扫光Cell Pattern蜂巢图案Checkerboard棋盘Circle圆Ellipse椭圆Eyedropper Fill吸色管填充Fill填充Fractal分形Grid网格Lens Flare镜头光晕Paint Bucket油漆桶Radio Waves电波Ramp渐变Scribble涂鸦Stroke描边Vegas勾画Wirte-on书写Keying (键控)CC Simple Wire RemovalCC 简单金属丝移除Color Difference Key颜色差异键Color Key颜色键Color Range色彩范围Difference Matte差异蒙板Extract提取(抽出)Inner/Outer Key内部/外部键Keylight (1.2) Keylight (1.2)Linear Color Key线性色键Luma Key亮度键Spill Suppressor溢出抑制Matte (蒙板)Matte Choker蒙板抑制Simple Choker简单抑制Noise & Grain (噪波与颗Add Grain添加颗粒Dust & Scratches灰尘与划痕粒)Fractal Noise分形噪波Match Grain匹配颗粒Median中值Noise噪波Noise AlphaAlpha 噪波Noise HLS噪波HLSNoise HLS Auto自动HLS 噪波Remove Grain移除颗粒Turbulent Noise紊乱杂波Obsolete (旧版本)Basic 3D基本3DBasic Text基本文字Lightning闪电Path Text路径文字Paint (绘图)Paint绘图Vector Paint矢量绘图Perspective (透视)3D Glasses3D 眼镜Bevel Alpha斜角AlphaBevel Edges斜角边CC CylinderCC 圆柱体CC SphereCC 球体CC SpotlightCC 聚光灯Drop Shadow阴影Radial Shadow放射阴影Simulation (模拟仿真)Card Dance卡片舞蹈Caustics焦散CC Ball ActionCC 滚珠操作CC BubblesCC 吹泡泡CC DrizzleCC 细雨滴CC HairCC 毛发CC Mr.MercuryCC 水银滴落CC Particle Systems ⅡCC 粒子仿真系统ⅡCC Particle WorldCC 粒子仿真世界CC Pixel PollyCC 像素多边形CC RainCC 下雨CC ScatterizeCC 散射效果CC SnowCC 下雪CC Star BurstCC 星爆Foam泡沫Particle Playground粒子运动Shatter碎片Wave World水波世界Stylize (风格化)Brush Strokes笔触Cartoon卡通CC Burn FilmCC 胶片烧灼CC GlassCC 玻璃CC KaleidaCC 万花筒CC Mr. SmoothieCC 形状颜色映射CC Repe TileCC 重复平铺CC ThresholdCC 阈值CC Threshold RGBCC RGB 阈值Color Emboss彩色浮雕Find Edges查找边缘Glow辉光Mosaic马赛克Motion Tile动态平铺Posterize招贴画Roughen Edges粗糙边缘Scatter散射Strobe Light闪光灯Texturize材质纹理Threshold阈值SyntheticApertureSA Color Finesse 2 SA Color Finesse 2Text (文字)Numbers编号Timecode时间码Time (时间)CC Force Motion BlurCC 强制动态模糊CC Time BlendCC 时间融合CC Time Blend FXCC 时间融合FXCC Wide TimeCC 宽泛时间Echo拖尾Posterize Time抽帧Time Difference时间差Time Displacement时间置换Timewarp时间扭曲Transition (过渡)Block Dissolve块溶解Card Wipe卡片擦除CC Glass WipeCC 玻璃状擦除CC Grid WipeCC 网格擦除CC Image WipeCC 图像式擦除CC JawsCC 鲨鱼CC Light WipeCC 照明式擦除CC Radial ScaleWipeCC 径向缩放擦除CC Scale WipeCC 拉伸式缩放CC TwisterCC 龙卷风Gradient Wipe渐变擦除Iris Wipe形状划变Linear Wipe线性擦除Radial Wipe径向擦除Venetian Blinds百叶窗Utility (实用工具)Cineon ConverterCineon 转换Color Profile Converter色彩方案转换Grow Bounds范围扩散HDR CompanderHDR 压缩HDR HighlightHDR 高光压缩Compression滤镜组滤镜英文名滤镜中文名。

After Effect CS4 效果菜单中英文对照

After Effect CS4 效果菜单中英文对照

After Effect CS4 效果菜单中英文对照3D Channel(3D通道)Color Correction色彩校正3D Channel Extract 3D通道扩展Auto Color 自动颜色Depth Matte 深厚蒙版Auto Contrast 自动对比度Depth of Field 深层画面(景深)Auto Levels 自动电平ExtractoR 提取器Brightness & Contrast 亮度与对比度Fog 3D 3D雾化Broadcast Colors 广播级颜色ID Matte ID蒙版CC Color Offset CC色彩偏移Identifier 标识符CC Toner CC色调Audio (音频)Change Color 更改颜色Backwards 倒放Change to Color 转换颜色Bass & Treble 低音与高音Channel Mixer 通道混合Delay 延迟Color Balance 色彩平衡Flange & Chorus 镶边与和声Color Balance(HLS) 色彩平衡(HLS)High-Low Pass 高音/低音Color Link 色彩链接Modulator 调幅器Color Stabilizer 色彩稳定器Parametric EQ 参数EQ Colorama 彩色光Reverb 混响Curves 曲线Stereo Mixer 立体声混合器Equalize 色彩均化Tone 音调Exposure 曝光Blur & Sharpen (模糊与锐化)Gamma/Pedestal/Gain 增益BilateralBlur 双向模糊Hue/Saturation 色相/饱和度Box Blur 盒状模糊Leave Color 分色CC Radial Blur CC放射状模糊Levels 色阶CC Radial Fast Blur CC放射状快速模糊Levels(Individual Controls) 独立色阶控制CC Vector Blur CC矢量模糊Photo Filter 照片滤镜Clannel Blur 通道模糊PS Arbitrary Map PS任意贴图Compound Blur 复合模糊Shadow/Highlight 阴影/高光Directional Blur 方向模糊Tint 浅色调Fast Blur 快速模糊Tritone 三色调Gaussian Blur 高斯模糊Distort (扭曲)Lens Blur 镜头模糊Bezier Warp 贝塞尔弯曲Radial Blur 径向模糊Bulge 膨胀Radial Interlace Flicker 降低隔行扫描闪烁CC Bend It CC弯曲Sharpen 锐化CC Bender CC弯曲器Smart Blur 智能模糊CC Blobbylize CC融化溅落点Unsharp Mask 非锐化遮罩CC Flo Motion CC两点扭曲Expression Controls (表达式控制)CC Griddler CC网格变形Angle Control 角度控制CC Lens CC透镜Checkbox Control 复选框控制CC Page Turn CC卷页Color Control 色彩控制CC Power Pin CC动力角点Layer Control 图层控制CC Ripple Pulse CC涟漪扩散Point Control 点控制CC Slant CC倾斜Slider Control 滑杆控制CC Smear CC涂抹Generate生成CC Split CC分割4-Color Gradient 四色渐变CC Split2 CC分割2Advanced Lighting 高级闪电CC Tiler CC平铺Audio Spectrum 音频频谱Corner Pin 边角固定Audio Waveform 音频波形Displacement Map 置换映射Beam 光束Liquify 液化CC Glue Gun CC喷胶枪Magnify 放大CC Light Burst 2.5 CC突发光2.5Mesh Warp 网格弯曲CC Light Rays CC光线Mirror 镜像CC Light Sweep CC扫光Offset 偏移Cell Pattern 蜂巢图案Optics Compensation 光学补偿(可制作球体滚动效果)Checkerboard 棋盘Polar Coordinates 极坐标Circle 圆Puppet 木偶Ellipse 椭圆Reshape 变形Eyedropper Fill 吸色管填充Ripple 波纹Fill 填充Smear 涂抹Fractal 分形Spherize 球面化Grid 网格Transform 变换Lens Flare 镜头光晕Turbulent Displace 紊乱置换Paint Bucket 油漆桶Twirl 旋转Radio Waves 电波Warp 弯曲Ramp 渐变Wave Warp 波型弯曲Scribble 涂鸦Matte 蒙版Stroke 描边Matte Cloker 蒙版抑制Vegas 勾画Simple Choker简单抑制Write-on 书写Noise & Grain噪波与颗粒Keying (键控制)Add Grain 添加颗粒CC Simple Wire Removal CC简单金属丝移除Dust & Scratches 灰尘与刮痕Color Difference Key 颜色差异键Fractal Noise 分形噪波Color Key 颜色键Match Grain 匹配颗粒Color Range 色彩范围Median 中值Noise 噪波Difference Matte 差异蒙版(以粗颗粒渐变到下一张图)Extract 扩展/提取/抽出Noise Alpha- -Alpha噪波Inner/Outer Key 内部/外部键Noise HLS 噪波HLSKeylight(1.2)Noise HLS Auto 自动HLS噪波Linear Color Key 线性色键Remove Grain 移除颗粒Luma Key 亮度键Turbulent Noise 紊乱噪波Spill Suppressor 溢出抑制Simulation (模拟仿真)Obsolete旧版本Card Dance 卡片舞蹈Basic 3D 基本3D Caustics 焦散Basic Text 基本文字CC Ball Aation CC滚珠操作Lighting 闪电CC Bubbles CC吹泡泡Path Text 路径文字CC Drizzle CC细雨滴Paint绘图CC Hair CC毛发Paint 绘图CC Mr.Mercury CC水银滴落Vector Paint 矢量绘图CC Particle Systems II CC粒子仿真系统Stylize (风格化)II CC Particle World CC粒子仿真世界Brush Strokes 笔触CC Pixel Polly CC像素多边形Cartoon 卡通CC Rain CC下雨CC Burn Film CC胶片烧灼CCScatterize CC散射效果CC Glass CC玻璃CCSnow CC下雪CCKaleida CC万花筒CCStar Burst CC星爆CC Mr.Smoothie CC形状颜色映射Foam泡沫CC RepeTile CC重复平铺Particle Playground 粒子运动CC Threshold CC阈值Shatter 碎片CC Threshold RGB CC RGB阈值Wave World 水波世界Color Emboss 彩色浮雕Perspective (透视)Emboss 浮雕3D Glasses-- 3D眼镜Find Edges 查找边缘Bevel Alpha 斜面AlphaGlow 灰光Bevel Edges 斜角边Mosaic 马赛克CC Cylinder CC圆柱体Motion Tile 动态平铺CC Sphere CC球体Posterize 招贴画CC Spotlight CC聚光灯Roughen Edges 粗糙边缘Drop Shadow 阴影Scatter 散射Radial Shadow 放射阴影Strobe Light 闪光灯Text (文字)* Texturize 材质纹理Numbers 编号Threshold 阈值Timecode 时间码Transition (过渡)Time (时间)Block Dissolve 块溶解CC Force Motion Blur CC强制动态模糊Card Wipe 卡片擦除CC Time Blend CC时间融合CC Glass Wipe CC玻璃状擦除CC Time Blend FX CC时间融合FXCC Grid Wipe CC网格擦除CC Wide Time CC宽泛时间CC Image Wipe CC图像式擦除Echo 拖尾CC Jaws CC鲨鱼Posterize Time 抽帧CC Light Wipe CC照明式擦除Time Difference 时间差CC Radial ScaleWipe CC径向缩放擦除Time Displacement 时间置换CC Scale Wipe CC拉伸式缩放Timewarp 时间扭曲CC Twister CC龙卷风Utility 实用Gradient Wipe 渐变擦除Cineon Converter Cineon转换Iris Wipe 形状划变Color Profile Converter 色彩方案转换Linear Wipe 线性擦除Grow Bounds 范围扩散Radial Wipe 径向擦除HDR Compander HDR压缩Venetian Blinds 百叶窗HDR Highlight Compression HDR高光压缩AE cs4 的菜单方面的中英文对照File菜单新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation... 关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesView菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

AfterEffectsCS4动画预置中英文对照

AfterEffectsCS4动画预置中英文对照
情绪照明一窄条光线
Vign ette Light ing
装饰照明
Image
Bad TV1—Warp
不良电视信号1扭曲
Bad TV2—old
不良电视信号2—老旧
Bad TV3—Weak
不良电视信号3—弱
Cracked Tiles
碎块
Embossed Multiple Exposure
浮雕状多次曝光
Light Leaks—Layer markers
漏光一图层标记
Light Leak—ran dom
漏光一随机
Motion Registration Errors
动态注册错误
Night Visio n
夜视效果
Image
Compress—Expa nd Dyn amic Range
压缩一扩展动态范围
Crop Edges
裁剪边缘
Flip
左右翻转
Flip+Flop
左右翻转+上下翻转
Flop
上下翻转
Invert Alpha
反转Alpha通道
Keying—blue blur
键控一蓝色模糊
Keying—gree n blue
键控一绿色模糊
Levels—computer To Video
电平一计算机到视频
Levels—Video To computer
电平一视频到计算机:
尺寸一辉光+阴影
Dime nsion-glow+shadow
尺寸一斜边+阴影
Grayscale 1
灰度1
Grayscale 2
灰度2
Grayscale 3
灰度3
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After Effect CS4 效果菜单中英文对照3D Channel(3D通道)Color Correction色彩校正3D Channel Extract 3D通道扩展Auto Color 自动颜色Depth Matte 深厚蒙版Auto Contrast 自动对比度Depth of Field 深层画面(景深)Auto Levels 自动电平ExtractoR 提取器Brightness & Contrast 亮度与对比度Fog 3D 3D雾化Broadcast Colors 广播级颜色ID Matte ID蒙版CC Color Offset CC色彩偏移Identifier 标识符CC Toner CC色调Audio (音频)Change Color 更改颜色Backwards 倒放Change to Color 转换颜色Bass & Treble 低音与高音Channel Mixer 通道混合Delay 延迟Color Balance 色彩平衡Flange & Chorus 镶边与和声Color Balance(HLS) 色彩平衡(HLS)High-Low Pass 高音/低音Color Link 色彩链接Modulator 调幅器Color Stabilizer 色彩稳定器Parametric EQ 参数EQ Colorama 彩色光Reverb 混响Curves 曲线Stereo Mixer 立体声混合器Equalize 色彩均化Tone 音调Exposure 曝光Blur & Sharpen (模糊与锐化)Gamma/Pedestal/Gain 增益BilateralBlur 双向模糊Hue/Saturation 色相/饱和度Box Blur 盒状模糊Leave Color 分色CC Radial Blur CC放射状模糊Levels 色阶CC Radial Fast Blur CC放射状快速模糊Levels(Individual Controls) 独立色阶控制CC Vector Blur CC矢量模糊Photo Filter 照片滤镜Clannel Blur 通道模糊PS Arbitrary Map PS任意贴图Compound Blur 复合模糊Shadow/Highlight 阴影/高光Directional Blur 方向模糊Tint 浅色调Fast Blur 快速模糊Tritone 三色调Gaussian Blur 高斯模糊Distort (扭曲)Lens Blur 镜头模糊Bezier Warp 贝塞尔弯曲Radial Blur 径向模糊Bulge 膨胀Radial Interlace Flicker 降低隔行扫描闪烁CC Bend It CC弯曲Sharpen 锐化CC Bender CC弯曲器Smart Blur 智能模糊CC Blobbylize CC融化溅落点Unsharp Mask 非锐化遮罩CC Flo Motion CC两点扭曲Expression Controls (表达式控制)CC Griddler CC网格变形Angle Control 角度控制CC Lens CC透镜Checkbox Control 复选框控制CC Page Turn CC卷页Color Control 色彩控制CC Power Pin CC动力角点Layer Control 图层控制CC Ripple Pulse CC涟漪扩散Point Control 点控制CC Slant CC倾斜Slider Control 滑杆控制CC Smear CC涂抹Generate生成CC Split CC分割4-Color Gradient 四色渐变CC Split2 CC分割2Advanced Lighting 高级闪电CC Tiler CC平铺Audio Spectrum 音频频谱Corner Pin 边角固定Audio Waveform 音频波形Displacement Map 置换映射Beam 光束Liquify 液化CC Glue Gun CC喷胶枪Magnify 放大CC Light Burst 2.5 CC突发光2.5Mesh Warp 网格弯曲CC Light Rays CC光线Mirror 镜像CC Light Sweep CC扫光Offset 偏移Cell Pattern 蜂巢图案Optics Compensation 光学补偿(可制作球体滚动效果)Checkerboard 棋盘Polar Coordinates 极坐标Circle 圆Puppet 木偶Ellipse 椭圆Reshape 变形Eyedropper Fill 吸色管填充Ripple 波纹Fill 填充Smear 涂抹Fractal 分形Spherize 球面化Grid 网格Transform 变换Lens Flare 镜头光晕Turbulent Displace 紊乱置换Paint Bucket 油漆桶Twirl 旋转Radio Waves 电波Warp 弯曲Ramp 渐变Wave Warp 波型弯曲Scribble 涂鸦Matte 蒙版Stroke 描边Matte Cloker 蒙版抑制Vegas 勾画Simple Choker简单抑制Write-on 书写Noise & Grain噪波与颗粒Keying (键控制)Add Grain 添加颗粒CC Simple Wire Removal CC简单金属丝移除Dust & Scratches 灰尘与刮痕Color Difference Key 颜色差异键Fractal Noise 分形噪波Color Key 颜色键Match Grain 匹配颗粒Color Range 色彩范围Median 中值Noise 噪波Difference Matte 差异蒙版(以粗颗粒渐变到下一张图)Extract 扩展/提取/抽出Noise Alpha- -Alpha噪波Inner/Outer Key 内部/外部键Noise HLS 噪波HLSKeylight(1.2)Noise HLS Auto 自动HLS噪波Linear Color Key 线性色键Remove Grain 移除颗粒Luma Key 亮度键Turbulent Noise 紊乱噪波Spill Suppressor 溢出抑制Simulation (模拟仿真)Obsolete旧版本Card Dance 卡片舞蹈Basic 3D 基本3D Caustics 焦散Basic Text 基本文字CC Ball Aation CC滚珠操作Lighting 闪电CC Bubbles CC吹泡泡Path Text 路径文字CC Drizzle CC细雨滴Paint绘图CC Hair CC毛发Paint 绘图CC Mr.Mercury CC水银滴落Vector Paint 矢量绘图CC Particle Systems II CC粒子仿真系统Stylize (风格化)II CC Particle World CC粒子仿真世界Brush Strokes 笔触CC Pixel Polly CC像素多边形Cartoon 卡通CC Rain CC下雨CC Burn Film CC胶片烧灼CCScatterize CC散射效果CC Glass CC玻璃CCSnow CC下雪CCKaleida CC万花筒CCStar Burst CC星爆CC Mr.Smoothie CC形状颜色映射Foam泡沫CC RepeTile CC重复平铺Particle Playground 粒子运动CC Threshold CC阈值Shatter 碎片CC Threshold RGB CC RGB阈值Wave World 水波世界Color Emboss 彩色浮雕Perspective (透视)Emboss 浮雕3D Glasses-- 3D眼镜Find Edges 查找边缘Bevel Alpha 斜面AlphaGlow 灰光Bevel Edges 斜角边Mosaic 马赛克CC Cylinder CC圆柱体Motion Tile 动态平铺CC Sphere CC球体Posterize 招贴画CC Spotlight CC聚光灯Roughen Edges 粗糙边缘Drop Shadow 阴影Scatter 散射Radial Shadow 放射阴影Strobe Light 闪光灯Text (文字)* Texturize 材质纹理Numbers 编号Threshold 阈值Timecode 时间码Transition (过渡)Time (时间)Block Dissolve 块溶解CC Force Motion Blur CC强制动态模糊Card Wipe 卡片擦除CC Time Blend CC时间融合CC Glass Wipe CC玻璃状擦除CC Time Blend FX CC时间融合FXCC Grid Wipe CC网格擦除CC Wide Time CC宽泛时间CC Image Wipe CC图像式擦除Echo 拖尾CC Jaws CC鲨鱼Posterize Time 抽帧CC Light Wipe CC照明式擦除Time Difference 时间差CC Radial ScaleWipe CC径向缩放擦除Time Displacement 时间置换CC Scale Wipe CC拉伸式缩放Timewarp 时间扭曲CC Twister CC龙卷风Utility 实用Gradient Wipe 渐变擦除Cineon Converter Cineon转换Iris Wipe 形状划变Color Profile Converter 色彩方案转换Linear Wipe 线性擦除Grow Bounds 范围扩散Radial Wipe 径向擦除HDR Compander HDR压缩Venetian Blinds 百叶窗HDR Highlight Compression HDR高光压缩AE cs4 的菜单方面的中英文对照File菜单新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation... 关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesView菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

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