贪吃蛇游戏安卓源代码
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贪吃蛇游戏安卓源代码
附录1.SnakeView类
package com.example.android_snake.view;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import com.example.android_snake.R;
import com.example.android_snake.food.Food;
import com.example.android_snake.snake.Body;
import com.example.android_snake.snake.Head;
import com.example.android_snake.snake.Snake;
import com.example.android_snake.snake.SnakeDirection; import com.example.android_snake.stone.Stone;
import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.os.Handler;
import android.util.DisplayMetrics;
import android.view.Display;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewManager;
import android.view.WindowManager;
import android.widget.Toast;
public class SnakeView extends View {
private Context context;
private Bitmap headBitmap;
private Bitmap bodyBitmap;
private Bitmap foodBitmap;
private Bitmap stoneBitmap;
// 屏幕的高度和宽度
private int screenHeight;
private int screenWidth;
// 每个小格子的高度和宽度
private int eachHeight;
private int eachWidth;
private Snake snake;
private Food food;
private Stone stone;
private int [] listx;
private int [] listy;
private Timer timer = new Timer();
Handler handler = new Handler() {
public void handleMessage(android.os.Message msg) { moveSnake();
invalidate();
}
};
public SnakeView(Context context) {
super(context);
this.context = context;
listx =new int[100];
listy =new int[100];
// 获得屏幕的高和宽
DisplayMetrics metrics = new DisplayMetrics();
WindowManager windowManager = (WindowManager) context
.getSystemService(Context.WINDOW_SERVICE);
windowManager.getDefaultDisplay().getMetrics(metrics);
screenHeight = metrics.heightPixels;
screenWidth = metrics.widthPixels;
eachHeight = screenHeight / 32;
eachWidth = screenWidth / 20;
// 初始化图片
headBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.head);
bodyBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.body);
foodBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.food);
stoneBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.stone);
this.initSnake();
this.initFood();
this.initstone();
gameRun();
}
@Override