Content-based retrieval from digital video
IEEE是全球知名专业科技信息出版社
IEEE 是全球知名专业科技信息出版物、会议、教育论坛和开发标准,据库产品IEL (IEEE/IET Electronic 世界领先的科技信息。
IEEE 每年在全球举办超过超过领域有重大影响,更在诸多新兴热点领在中国召开的会议,为中国高校师生提人员进行项目研究和自身学习有极大的本期Newsletter 主要为您提供IEEE 会议详情,供老师和同学们了解— 了解相关领域最新的科研动态— 有针对性地向IEEE 会议投稿IEEE 会议涉及的学科领域主要有机器人技术,机电一体化,广播多媒体控制,自动化,机器人,生物信息,了解IEEE 会议的更多信息请访问请访问本刊第二页获取IEEE 会议IEEE/IET Electronic Library (IEL 研内容和IET 会议和活动的出版物算机及其相关领域最重要的文献资源论文主题涉及技术学科各个领域,因此能提供最新的科研动态和研究成果您可以通过IEEE Xplore 平台访问- IEL Newsletter - iGro 信息出版社,同时也是相关技术领域的领先权威机构,IEEE 在激励未来几代人进行技术创新方面做出onic Library )自2001年进入中国以来,为中国的学IEEE 会议介绍900场的学术会议。
会议涉及领域广,不仅在电子电电子电热点领域如纳米纳米纳米、、生物医学工程生物医学工程、、能源能源、、自动化控制师生提供了有利的学术交流通道,了解会议内容对国极大的促进作用。
提供2009年12月1日到2010年12月31日已公布们了解,希望这些信息能让您:研动态,洞悉竞争对手以及同行的研究热点;议投稿,及时分享自己的科研成果,提高您的科研实主要有:信号处理,计算机网络、多媒体技术,纳米多媒体系统,显微镜技术,医药生物工程,能源,信息,生物医学工程,网络技术,无线电通信等。
请访问:/web/conferences会议中国召开会议列表。
IEEE 会议录介绍y (IEL)每年收录900多种会议录,其中包括了版物。
PACS系统-医学影像的传输
网络层QoS保障机制
多协议标签交换MPLS:提供由标签交换路 径LSP构成的有效隧道机制。在分组前面加 标签,使路由基于标签而不是基于目标地 址。标签为内部转发表中的路由索引。因 此查找路由变成了查表操作,加快了转发 速度并且可以在沿途保留必要的资源。
网络层QoS保障机制
流量工程:从避免拥塞的角度解决QoS保障 问题。提高设备利用的有效性。 基于约束的路由:路由器选择最有可能满 足QoS要求的路径。不仅考虑满足QoS的要 求,而且考虑负载均衡的要求。需要路由 器间动态交换状态信息。最佳路由的约束 条件不能太多。
网络层QoS保障机制
集成服务模型的实现:路径上所有路由器 必须都支持。如果不能都支持,就只进行 控制负载服务。 1. RSVP协议实施。 2. 接纳控制例程在各结点的调用。 3. 分类器按服务类型对分组分类。 4. 分组调度按QoS要求进行调度。
网络层QoS保障机制
区分服务:利用服务类型域中的优先权、D、 T、R的设置区别服务类型,确定传输方式。 需要与ISP协商取得服务水平协定SLA。SLA 可以是静态的,也可以是动态的。实现比 集成服务简单,服务种类有限,路由器处 理较简单。 加速转发 保证转发
医学影像数据的特点
类型多 规模大 精度高 增长快 不失真 标准严 处理难 约束复杂
安全性 可靠性 一致性 实时性 分布性 并行性 预操作
医学影像数据规模
CT:512×512×12 bits B超:512×512×8 bits MRI:256×256×12 bits DSA:512×512×8 或 1024×1024×8 bits 核医学:128×128×16 bits 数字化X射线胶片:2000×2500×12bits
中文信息处理英语
中文信息处理英语The rapid growth and widespread adoption of digital technologies in recent decades have transformed the way we access, process, and communicate information. One area where this impact has been particularly profound is the field of Chinese information processing. As the world's most populous country and a major economic powerhouse, China's unique linguistic and cultural landscape has presented both challenges and opportunities in the digital age.At the heart of Chinese information processing lies the intricate nature of the Chinese writing system. Unlike the alphabetic scripts used in many Western languages, Chinese utilizes a logographic system where each character represents a distinct word or concept. This complexity poses unique challenges for computer-based text input, storage, and retrieval. Nonetheless, significant advancements in technology have enabled the seamless integration of Chinese language processing into various digital platforms and applications.One of the key developments in this field has been the evolution of Chinese input methods. Traditional methods, such as the Cangjie andWubi input systems, required users to memorize complex sequences of keystrokes to generate Chinese characters. However, the advent of pinyin-based input, where users type the Romanized phonetic representation of a character, has revolutionized the way people interact with Chinese digital content. This approach, combined with intelligent predictive algorithms and machine learning, has greatly improved the efficiency and accessibility of Chinese text input, making it more intuitive for both native and non-native users.Beyond input methods, the processing of Chinese text has also seen remarkable progress. The development of natural language processing (NLP) techniques, such as word segmentation, named entity recognition, and sentiment analysis, has enabled the automated extraction of meaningful information from vast amounts of Chinese textual data. These advancements have paved the way for a wide range of applications, from intelligent search engines and language translation services to sentiment analysis tools and content recommendation systems.One particularly noteworthy application of Chinese information processing is in the realm of machine translation. The inherent complexities of the Chinese language, including its tonal nature, idiomatic expressions, and lack of grammatical markers, have long posed challenges for accurate and fluent translation. However, the integration of neural machine translation (NMT) models, whichleverage deep learning algorithms, has significantly improved the quality and fluency of Chinese-to-English and English-to-Chinese translations. As a result, cross-cultural communication and collaboration have become more seamless, facilitating the exchange of ideas and knowledge between China and the rest of the world.The impact of Chinese information processing extends beyond language-specific applications. The vast amount of digital data generated in China, coupled with the country's technological advancements, has also contributed to the development of innovative data analytics and artificial intelligence (AI) solutions. Chinese tech giants, such as Baidu, Alibaba, and Tencent, have invested heavily in research and development to harness the power of big data and machine learning to address a wide range of challenges, from urban planning and transportation optimization to healthcare and education.One notable example of this is the application of AI in Chinese healthcare. The integration of natural language processing and computer vision techniques has enabled the development of intelligent medical diagnosis systems that can analyze medical records, radiological images, and even patient-doctor conversations to provide accurate and timely insights. These advancements have the potential to revolutionize the healthcare industry, improving patient outcomes and reducing the burden on medical professionals.Another area where Chinese information processing has made significant strides is in the realm of social media and digital communication. The widespread adoption of platforms like WeChat, Weibo, and TikTok in China has generated vast amounts of user-generated content, which has been leveraged for targeted advertising, content recommendation, and social network analysis. The ability to process and analyze this data in real-time has enabled Chinese tech companies to stay at the forefront of the digital landscape, providing personalized and engaging experiences for their users.Despite these advancements, the field of Chinese information processing is not without its challenges. Issues such as data privacy, algorithmic bias, and the ethical implications of AI-driven decision-making have become increasingly prominent. As the technology continues to evolve, it is crucial that developers and policymakers work collaboratively to address these concerns and ensure that the benefits of Chinese information processing are distributed equitably and responsibly.Furthermore, the rapid pace of technological change has also highlighted the need for continuous education and skill development in this field. As new techniques and tools emerge, professionals in areas such as natural language processing, machinelearning, and data analytics must constantly update their knowledge and adapt their skillsets to stay relevant and competitive.In conclusion, the field of Chinese information processing has witnessed remarkable progress in recent years, driven by advancements in digital technologies and the growing importance of China on the global stage. From improved language input and processing to innovative applications in healthcare, social media, and beyond, the impact of these developments has been far-reaching. As the world becomes increasingly interconnected, the continued evolution and responsible application of Chinese information processing will undoubtedly play a crucial role in shaping the future of global communication, collaboration, and problem-solving.。
写搜索资料的作文英语
写搜索资料的作文英语Title: The Art of Efficient Information Retrieval: Mastering the Craft of Online Research。
In today's digital era, the ability to conduct effective online research is a skill of paramount importance. Whether for academic pursuits, professional endeavors, or personal interests, the proficiency in searching for and evaluating information can significantly impact one's success and understanding of the world. In this essay, we will delve into the strategies and techniques essential for navigating the vast sea of information available on the internet.To embark on a successful research journey, one must first articulate a clear understanding of the topic or question at hand. This involves breaking down the overarching theme into specific keywords and concepts. These keywords will serve as the compass guiding your exploration through the labyrinth of online resources.Once armed with the appropriate keywords, the next step is to choose the right search engine. While Google remains the ubiquitous choice for many, it's important to remember that different search engines may yield different results due to variations in algorithms and indexing methods. Experimenting with alternative search engines such as Bing, DuckDuckGo, or specialized databases can sometimes unearth hidden gems that Google might overlook.Furthermore, refining search queries using advanced operators can significantly enhance the precision and relevance of search results. Operators such as "site:", "filetype:", and "intitle:" enable users to filter results based on specific criteria, thereby narrowing down the scope of information to exactly what is needed.In addition to advanced operators, utilizing search filters provided by search engines can streamline the research process. These filters allow users to sort results by date, relevance, source, and other parameters, enabling efficient access to the most recent and authoritativeinformation available.Beyond traditional text-based searches, multimedia content such as images, videos, and podcasts can also be valuable sources of information. Leveraging reverse image search tools like Google Images or TinEye can help identify unfamiliar objects, landmarks, or individuals, while video hosting platforms like YouTube offer a wealth of educational content on virtually any topic imaginable.However, with the abundance of information on the internet comes the challenge of discerning credible sources from unreliable ones. In an age of misinformation and fake news, it is imperative to critically evaluate the reliability, relevance, and objectivity of sources encountered during research.One effective strategy for evaluating sources is the CRAAP test, which assesses the Currency, Relevance, Authority, Accuracy, and Purpose of a given source. By scrutinizing these criteria, researchers can determine whether a source meets the standards of credibility andtrustworthiness required for academic or professional purposes.Moreover, cross-referencing information across multiple sources and consulting peer-reviewed journals, scholarly databases, and reputable institutions can help corroborate facts and mitigate the risk of encountering biased or inaccurate information.In conclusion, mastering the art of online research is an indispensable skill in today's information-driven society. By employing strategic search techniques, discerning credible sources, and critically evaluating information, researchers can navigate the vast expanse of the internet with confidence and efficiency. As we continue to harness the power of technology to expand our collective knowledge, the ability to sift through the digital noise and uncover valuable insights will remain a cornerstone of intellectual inquiry and discovery.。
通信缩略语C字母中英文对照
C&C:Computer & Communication,计算机与通信C/D:Coder / Decoder,编码器/译码器C/I:Carrier/Interference,载干比C/N:Carrier-to-Noise ratio,载噪比C/R:Command / Response (bit) ,命令/响应(比特)C2B:Customer to Business,消费者到企业(电子商务)C3(3C):Computer, Communication, Control,计算机、通信、控制C3I:Command, Control, Communication and Intelligence,指挥、控制、通信和情报C4I:Command, Control, Communication, Computer and Intelligence,指挥、控制、通信、计算机和情报C5(5C):Computer, Communication, Content, Customer and Control,计算机、通信、容量、顾客和控制C7:CCITT No.7 signaling,CCITT七号信令CA:Call Agent,呼叫代理CA:Certificate Authority,认证中心CA:Charging Analysis,计费分析CA:Collision Avoidance,碰撞防止CA:Communication Automation,通信自动化CA:Congestion Avoidance,拥塞防止CAA:Computer Assisted Animation,计算机辅助动画CAAD:Computer Aided Architecture Design,计算机辅助结构设计CAAS:Computer-Assisted Animation System,计算机辅助动画系统CAC:Call Admission Control,呼叫允许控制CAC:Computer Aided Creating,计算机辅助创意CAC:Computer Assisted Composition,计算机辅助创作(作曲) CAC:Computer-Assisted Counseling,计算机辅助咨询CAC:Connection Admission Control,连接允许控制CAD:Computer Aided Design,计算机辅助设计CAD:Computer-Aided Diagnosis,计算机辅助诊断CAE:Computer-Aided Education,计算机辅助教育CAE:Computer-Aided Engineering,计算机辅助工程CAE:Customer Application Engineering,用户应用工程CAI:Common Air Interface,公共空中接口CAI:Computer-Aided Instruction,计算机辅助教学CAI:Computer-Assisted Interrogation,计算机辅助咨询CAIRS:Computer-Assisted Information Retrieval System,计算机辅助情报检索系统CAL:Computer-Assisted Learning,计算机辅助学习CD:Caller Diverting,来电转接Caller ID,来话方显示Cellular Phones,移动电话CAM:Computer Added Manufacturing,计算机辅助制造CAM:Core Access Module,核心接入模块CAMC :Customer Access Maintenance Center,用户接入维护中心CAMEL:Customized Application for Mobile Network Enhanced Logic,移动网络定制应用增强逻辑服务器CAMPER:Computer Aided Movie PERspectives,计算机辅助电影画面制作CAN:Cable Area Network,缆区网络CAN:Campus Area Network,校园区域网络CAN:City Area Network,市区网络CAN:Compact Access Node,密集的接入结点CAN:Customer Access Network,用户接入网CAP:Cable Access Point,纤缆接入点CAP:Carrierless Amplitude Phase,无载波幅相(调制)CAP:Channel Assignment Problem,信道分配问题CAP:Competitive Access Provider,相互竞争的接入提供商CAPTAIN:Character And Pattern Telephone Access Information Network system,图文电话信息网络系统CAR:Channel Assignment Register,信道分配寄存器CAR:Committed Access Rate,承诺的接入速率CAR:Computer-Assisted Retrieval,计算机辅助检索CARD:Channel Allocation and Routing Data,信道分配与路由选择数据CARDDET,卡检测CAS:Channel Associated Signaling,随路信令CASE:Common Application Service Element,公共应用服务单元CASE:Computer Aided Software Engineering,计算机辅助软件工程CASE:Computer Aided Systems Evaluation,计算机辅助系统评价CAT:Computer Aided Testing,计算机辅助测试CAT:Computer-Aided Translation,计算机辅助翻译CATA:Computer Assisted Traditional Animation,计算机辅助传统动画显示CATS:CAble Transfer Splicing,纤缆转换连接CATV:CAble TeleVision,有线电视CATV:Community Antenna TeleVision,共用天线电视系统CATT:China Academy of Telecommunication Technology,中国电信科学技术研究院CAU:Cell Antenna Unit ,小区天线单元CA VE:Cellular Authentication V oice Encription,蜂窝鉴权和语音加密CA VG:Computer Assisted Video Generation,计算机辅助影像生成CAW:CAll Waiting,呼叫等待CB:Communication Bus,通信总线CB:Channel Bank,通道汇流排CBDS:Connectionless Broadband Data Service,无连接宽带数据业务CBK:Call BacK,回叫CBMA:Computer-Based Music Analysis,基于计算机的音乐分析CBQ:Class-Based Queuing,基于级别的排队CBR:Constant Bit Rate,固定比特率CBR:Constraint Based Routing,基于约束的选路CBR:Content Based Retrieval,基于内容的检索CBR:Continuous Bit Rate,恒比特速率CBSRP:Capacity-Based Session Reservation Protocol,基于容量的对话保留协议CBX:Computerized Branch eXchange,计算机化小交换机CC:Communication Control,通信控制CC :Call Collision,呼叫冲突CC:Call Control ,呼叫控制CC:Color Compensation,彩色补偿CC:Color Correction,彩色校正CC:Compression and Coding,压缩与编码CC:Control Channel,控制信道CC:Country Code,国家代码CC:Connection Confirmation,接续确认CC:Convolutional Coding,卷积编码CC:Credit Card,信用卡CCA:Call Control Agent,呼叫控制代理CCA:Common Communication Adapter,公用通信适配器CCA:Common Cryptographic Architecture,公用密码结构CCAF:Call Control Access Function,呼叫控制接入功能CCAF:Call Control Agent Function,呼叫控制代理功能CCB:Call Control Block,呼叫控制块CCB:Configuration Control Board,配置管理委员会CCB:Connection Control Block,连接控制块CCB:Customer Care and Billing,客户服务和计费CCBS:Completion of Call to Busy Subscriber,遇忙呼叫完成CCC:Color Cell Compression,色彩单元压缩CCC:Computer Communication Converter ,计算机通信转换器CCC:Credit Card Calling,信用卡呼叫CCCH:Common Control Channel,公共控制信道CCD:Charge Coupled Device,电荷耦合器件CCDMA:Cooperative CDMA,协作CDMACCDN:Corporate Consolidation Data Network,共同统一数据网络CCDU:CES Channels Dispatch Unit,电路仿真业务信道分配单元CCE:Cooperative Computing Environment,协作计算环境CCF:Call Control Function,呼叫控制功能CCF:Communication Control Field,通信控制字段CCF:Connection Control Function,接续控制功能CCH:Control Channel,控制信道CCI:CoChannel Interference,共道干扰CCI:Conference Call Indicator,会议电话指示器CCIR:International Radio Consulative Committee,国际无线电咨询委员会CCIS:Coaxial Cable Information System,同轴电缆信息系统CCIS:Common-Channel Interoffice Signaling,共路局间信令CCITT:International Telegraph and Telephone Consultative Committee,国际电报与电话顾问委员会CCLN:CDMA Cellular Land Network CDMA,蜂窝陆地网络CCONTCSX ,开机维持CCONT:电源模块CCONTINT:电源模块中断CCP:Call Confirmation Procedure,呼叫确认过程CCP:Call Control Procedure,呼叫控制过程CCP:Call Control Processor,呼叫控制处理器CCP:Communication Control Processor,通信控制处理器CCP:Cross-Connection Point,交叉连接点CCPCH:Common Control Physical Channel,公共控制物理信道CCR:Call Congestion Ratio,呼损率CCS:Common Channel Signaling,公共信道信令CCS:Call Connected Signal,呼叫接通信号CCS:Centi-Call Seconds,百秒呼CCS:Common Channel Signaling,共路信令CCS:Control Coordination System,控制协调系统CCS7:Common Channel Signaling No.7,七号共路信令CCSA:Common-Control Switching Arrangement,公用控制交换方案CCSE:Common Channel Signaling Equipment,公共信道信令设备CCSM:Common Channel Signaling Module,公共信道信令模块CCSN:Common Channel Signaling Network,公共信道信令网CCSS:Common Channel Signaling System,公共信道信令系统CCTrCH:Coded Composite Transport Channel,编码组合传输信道CCTV:Closed-Circuit TeleVision,闭路电视CCU:Communication Control Unit,通信控制单元CCUT,低电保护充电控制信号CD:Call Deflection,呼叫改向CD:Call Distribution,呼叫分配CD:Cell Delay,信元延时CD:Collision Detection,冲突检测CD:Compact Disc,光盘CD:Compressed Data,压缩数据CDB:Common Data Bus,公共数据总线CDB:Common Data Base,公用数据库CD-DA:Compact Disc Digital Audio,数字音频光盘CDDI:Common Distributed Data Interface,通用分布式数据接口CDDI:Copper Distributed Data Interface,铜线分布式数据接口CD-DV:Compact Disc Digital Video,数字视频光盘CDE:Collaboration Development Environment,协同开发环境CDE:Compact Disc Erasable,可擦光盘CDF:Communication Data Field,通信数据字段CDFM:Compact Disc File Manager,光盘文件管理系统CDFS:Compact Disc File System,光盘文件系统CDG:CDMA Development Group,CDMA发展集团CD-G:Compact Disc-Graphics,图形光盘CDHS:Comprehensive Data Handling System,综合数据处理系统CDI:CalleD line Identity,被叫线路鉴别CD-I:Compact Disc-Interactive,交互式光盘CDIS:Common Data Interface System,公共数据接口系统CDL:Common channel Data Link,公共信道数据链路CDLI:CalleD Line Identity,被叫线路鉴别CDM:Code Division Multiplexing,码分复用CDMA:Code Division Multiple Access,码分多址,码分多址接入CD-MO:Compact Disk Magnet Optical,磁光盘Code Division Multiple Access(CDMA),分码多重进接Cordless Phone,无线电话CDPD:Cellular Digital Packet Data,蜂窝数字分组数据CDN:Content Delivery Network,内容提供网CDNM:Cross-Domain Network Manager,跨域网络管理程序CDP:Customer Data Processing,用户数据处理CDPC:Central Data Processing Computer,中央数据处理计算机CDPD:Cellular Digital Packet Data,蜂窝数字分组数据CDPS:Central Data Processing System,中央数据处理系统CDR:Call Data Recording,呼叫数据记录CDR:Call Detail Record,呼叫详细记录CDR:Call Detail Recorder,呼叫细节记录器CDR:Capacity to Demand Ratio,容量需求比CDR:Charging Data Recording,计费数据记录CD-R:Compact Disc Recordable,可写光盘CD-R:Compact Disc-Recorder,光盘写入机CDRAM:Cache Dynamic Randon Access Memory,DRAM高速缓存CD-ROM:Compact Disc-Read Only Memory,只读光盘CDRTOS:Compact Disc Real Time Operating System ,光盘实时操作系统CD-RW:Compact Disc ReWritable,可擦写光盘CDS:Compressed Data Storage,压缩数据存储器CDS:Computerized documention Service,计算机化的文献服务CDSS:Compressed Data Storage System,压缩数据存储系统CD-UDF:Compact Disc Unified Disk Format,统一格式的光盘CDV:Cell Delay Variation,信元迟延变化CDV:Compressed Digital Video,压缩数字视频CD-V:Compact Disc-Video,视频光盘CDVT:Cell Delay Variation Tolerance,信元迟延变化容差CD-WO:Compact Disc Write Once ,一次写入光盘CD-WOEA:Compact Disc Write Once Extend Area,一次写入光盘扩充区CD-WORM:Compact Disc-Write Once Read Many,一次写入多次读出光盘CE:Call Establishment,呼叫建立过程CE:Circuit Emulation,电路仿真CE:Computing Environment,计算环境CE:Connecting Element ,连接单元CE:Convolutional Encoder,卷积编码器CEC:Cell Error Control,信元差错控制CELP:Code-Excited Linear Excited Predictive Coding,码激励线性编码CEM:Constant Envelope Modulation,恒包络调制CEN:Cell Error Number,信元差错数CENTRX:CENTRal Exchange,集中用户交换机CEP:Call set-up Error Probability,呼叫建立差错概率CEPT:Conference European Post et de Telecom,欧洲邮政和电信会议CER:Cell Error Rate,信元错误率CES:Circuit Emulation Service,电路仿真业务CES:Coast Earth Station,海岸地球站CES:Communication Engineering Standard,通信工程标准CEST:Coast Earth Station Telex,海岸地球站用户电报CF:Call Forwarding,呼叫前转CF:Conversion Facility,转换设施CF:Core Function,核心功能CFA:Capacity and Flow Assignment,容量和流量分配CFB:Call Forwarding Busy,呼叫前转忙CFB:Call Forward on mobile subscriber Busy,移动台忙时前向呼叫CFN:Carrier Frequency Net,载频网CFRNc:Call Forwarding on mobile subscriber Not Reachable,移动用户未够能达到前向呼叫CFNRy:Call Forwarding on No Reply,呼叫无应答前转CFR:Cell Failure Ratio,信元失效比CFR:Channel Failure Ratio,信道失效比CFS:Call Failure Signal,呼叫故障信号CFU:Call Forwarding Unconditional,前向呼叫无条件转移CG:Charging Gateway,计费网关CG:Computer Graphics,计算机图形学CGC:Charge Generation Control,计费生成控制CGC:Circuit-Group-Congestion,电路群拥塞CGH:Computer-Generated Holograms,计算机生成的全息图CGI:Common Gateway Interface,通用网关接口CGI:Computer Graphics Interface,计算机图形接口CGM:Computer Graphics Metafile,计算机图形元文件CGP:Computervision Graphics Processor,计算机视觉图像处理器CH:Call Handler,呼叫处理器CH:Call Hold,呼叫保持CHA:Call Hold with Announcement,带通知的呼叫保持CHAN:CHarge Analysis,计费分析CHAP:Challenge Handshake Authentication Protocol,口令握手认证协议CHARLIM,充电终止信号CHAS:CHannel Associated Signaling,随路信令CHC:CHannel Controller,通道控制器CHD:Call HanDling,呼叫处理CHI:CHannel Interface,通道接口CHILL:CCITT High Level Language,CCITT高级语言CHRFLAG:CHaRging FLAG,计费标记CHRMT:CHaRging MeThod,计费方法CHS:Call Hold Service,呼叫保持业务CHT:Call Holding Time,呼叫保持时间CI:Cell Identity,小区识别码CI:Cluster Interface,群接口CI:Command Identifier,指令标识符CI:Computer Interconnect,计算机互连CI:Congestion Indication,拥塞指示CI:Crossbar Interconnection,纵横制互联CI:Customer Installation,用户装置CIC:Ciucuit Identification Code,电路识别码CIC:Communications Intelligence Channel,通信智能信道CICS:Customer Information Control System,客户信息控制系统CID:Call Instance Data,呼叫实例数据CID:Caller Identification,主叫识别CID:Channel Identifier,信道标识符CIDFP:Call Instance Data File Point,呼叫实例数据文件段CIDR:Class Inter-Domain Routing,分级域间路由选择CIDR:Classless Inter Domain Routing,无级域间路由选择CIF:Common Intermedia Format,通用中间格式CIFS:Common Internet File System,公用因特网文件系统CIG:Cell Interconnection Gateway,信元互连网关CIG:Computer Image Generator,计算机图像发生器CIG:Computerized Interactive Graphics,计算机化交互图形学CIL:Call Identification Line,呼叫识别线路CIM:Common Information Model,公共信息模型CIM:Computer Input Media,计算机输入媒体CIM:Computer Input Microfilm,计算机输入微缩胶片CIM:Computer Integrated Manufacturing,计算机集成制造CIM:Control Interface Module,控制接口模块CIMS:Computer Integrated Manufacturing System,计算机集成制造系统CIO:Chief Information Officer,信息主管CIP:Call Information Processing,呼叫信息处理CIP:Congestion Indication Primitive,拥塞指示原语CIPOA:Classical IP Over ATM ATM,承载经典IPCIR:Calling-line-Identity-Request,主叫线路识别请求CIR:Committed Information Rate,待发信息速率CIS:CDMA Interconnect Subsystem,CDMA互连子系统CIS:Customer Information System,客户信息系统CISC:Complex-Instruction-Set Computing,复杂指令集计算CIU:Cell Input Unit,信元输入单元CIW:Customer Information Warehouse,用户信息仓库CIX:Commercial Internet eXchange,商用因特网交换CKE:Chinese Keypad Entry,中文键盘输入CKO:Chief Knowledge Officer,知识工程主管CLASS:Custom Local Area Signaling System,用户局域信令系统CLASS:Customized Local Access Signaling Service,定制的本地接入信令服务CLBM:CLassical Broadcasting Model,传统的广播模型CLD:Cell Loss Detection,信元损失检测CLEC:Competitive Local Exchange Carrier,竞争性的本地交换运营商CLI:Calling Line Identification,主叫线路识别CLI:Command Line Interface,指令线路接口CLIF:Called Line Identification Facility,被叫线路识别设备CLIP:Calling Line Identification Presentation,主叫用户线识别提示CLIP:CLassical over IP,IP承载传统业务CLIR:Calling Line Identification Restriction,主呼用户线识别限制CLIRI:Calling Line Identification Request Indication,主叫线路识别请求指示CLIS:Called Line Identification Signal,被叫线路识别信号CLLM:Consolidated Link Layer Management message,综合链路层管理信息CLM:ConnectionLess service Module,无连接业务模块CLNAP:ConnectionLess Network Access Protocol,无连接网络接入协议CLNP:ConnectionLess Network Protocol,无连接网络协议CLNS:ConnectionLess Network Service,无连接网络服务CLP:CaLl Processor,呼叫处理机CLP:Cell Loss Priority,信元丢失优先权CLP:Cell Loss Probability,信元丢失概率CL-PDU:ConnectionLess Protocol Data Unit,无连接协议数据单元CLPI:Cell Loss Priority Indication,信元丢失优先级指示CLR:Cell Loss Rate,信元丢失率CLR:Cell Loss Ratio,信元丢失比CLR:Computer Language Recorder,计算机语言记录装置CLS: Channel Load Sensing,信道负载检测CLS:Controlled Load Service,受控负载业务CLS:Customer Link Service,用户链路业务CL-SCCP:ConnectionLess SCCP,无连接SCCPCLSF:ConnectionLess Service Function,无连接服务功能CLSP:Channel Load Sensing Protocol,信道负载检测协议CLSS:Communication Link SubSystem,通信链路子系统CLT:Communication Line Terminal,通信线路终端CM:Cable Modem,纤缆调制解调器CM:Call Manager,呼叫管理器CM:Call Monitor,呼叫监控器CM:Cell Merger,信元归并CM:Coherence Multiplexing,相干复用CM:Configuration Management,配置管理CM:Connection Manager,连接管理器CM:Connection Management,连接管理CM:Connection Matrix,连接矩阵CM:Continuous Media,连续性媒体CM/SCM:Coherence Multiplexing / SubCarrier Multiplexing,相干复用/副载波复用CMA:Coherence Multiple Access,相干多址访问CMAC:Control Mobile Attenuation Code,控制移动衰减码CMC:Call Modification Completed message,呼叫改变完成消息CMC:Coherent Multi-Channel,相干多信道CMC:Concurrent Media Conversion,并行媒体转换CMC:CUG Management Center,CUG管理中心CMCB :CoMmunication Control Block,通信控制功能块CME:Communication Management Entity,通信管理实体CME:Connection Management Entity,连接管理实体CMI:Call Management Information,呼叫管理信息CMI:Coding Method Identifier,编码方式标识符CMIP:Common Management Information Protocol,公共管理信息协议CMIP:Common Management Interface Protocol,公共管理接口协议CMIS:Common Management Information Service,公共管理信息服务CMIS/P:Common Management Information Service / Protocol,公共管理信息服务/协议CMISE:Common Management Information Service Element,公共管理信息业务单元CMM:Cell Management Module,信元管理模块CMN:Cell Misinsertion Number,信元错插数CMOS:Complementary Metal-Oxide Semiconductor,互补金属氧化物半导体CMP:Content Management and Protection,内容管理和保护CMP:Customer Management Point,客户管理点CMR:Call Modification Request message,呼叫改变请求消息CMR:Cell Misinsertion Rate,信元误插率CMR:Common-Mode Ratio,共模抑制比CMRR:Common-Mode Rejection Ratio,共模抑制比CMVR:Common-Mode V oltage Ratio,共模电压比CMRFI:Cable Modem RF Interface,线缆调制解调器射频接口CMRM:Call Modification Reject Message,呼叫改变拒绝信息CMRTS:Celulla Mobile Radio Telephone System,蜂窝移动无线电话系统CMS:Call Management System,呼叫管理系统CMS:Cluster Management System,群集管理系统CMS:Conversational Monitor System,会话式监控系统CMT:Cellular Message Telecommunications,蜂窝消息电信业务CMTS:Cable Modem Termination System,线缆调制解调器端接系统CMTS:Centralized Maintenance Test System,集中式维护测试系统CMW:Common MiddleWare,公共中间件CMX:Compact Multimedia Extension Services,压缩的多媒体扩展业务CMY:Cyan青,Magenta 品红,Yellow 黄,(printing colors),减色系统CN:Core Network,核心网CAN:Communication Network Architecture,通信网络体系结构CAN:Cooperative Networking Architecture,协作式联网体系结构CNC:Congestion Notification Cell,拥塞通知信元CNCC:Customer Network Control Center,用户网控制中心CNDP:Communication Network Design Program,通信网络设计程序CNII:China National Information Infrastructure,中国国家信息基础设施CNIP:Calling Name Identification Presentation,主叫号码识别显示CNIR:Calling Name Identification Restriction,主叫号码识别限制CNLP:Connectionless Network Layer Protocol,无连接模式网络层协议CNM:Centralized Network Management,集中式网络管理CNM:Customer Network Management,用户网管理CNMI:Communications Network Management Interface,通信网络管理接口CNN:Cellular Neural Network,蜂窝神经网络CNNS:Connectionless Node Network Service,无连接节点网络服务CNP:Communications Network Processor,通信网络处理器CNR:Carrier Noise Ratio,载噪比CNS:Communications Network System,通信网络系统CNTVR-1,稳压器控制信号-1CO:Central Office,中心局CO:Connection-Oriented,面向连接的COA:ChangeOver Acknowledge,倒换证实信号COAT:Coherent Optical Adaptive Technique,相干光自适应技术COBBACLK,音频(13M)时钟COBBACSX,音频片选COBBAIDA I数据线COBBAIF,音频接口COBBAQDAQ,数据线COBBASDA,音频数据COBBA,音频处理器COBOL:COmmon Business Oriented Language,面向商业的通用语言COC:Central Office Connection,中心局连接COC:COnsulation Calling,协商呼叫COCF:Connection-Oriented Convergence Function,面向连接的会聚功能CODEC:COder-DECoder,编译码器COFDM:Coding Orthogonal Frequency Division Multiplex,正交编码频分复用COH:Connection OverHead,连接开销COI:Central Office Interface,中心局接口COIP:COnnected line Identification Presentation,被连接线识别提示COIP:Connection-Oriented Internet Protocol,面向连接的网际协议COIR:COnnected line Identification Restriction,被叫连接线识别限制COIU:Central Office Interface Unit,中心局接口单元COL:Computer-Oriented Language,面向计算机的语言COL:COnnect Line identity ,连接线路识别COL(4:0),键盘列线COLI:COnnected Line Identity,被连接线路识别CoLP:Connected Line Identification Presentation,连接线显示CoLR:Connected Line Identification Restriction,连接线限制COM:Centralized Operation and Maintenance,集中的操作和维护COM:Common Object Model,公用对象模型COM:Continuation Of Message,报文继续COM/CM:Common Object Model / Continuation of Message ,公用对象模型/持续报文COMC :Centralized Operations and Maintenance Center,集中的操作和维护中心CONF:CONFerence calling ,会议呼叫CONP:Connection Oriented Network layer Protocol,面向连接的网络层协议CONS:Connection-Oriented Network Service,面向连接的网络服务COO:Cost Of Ownership,拥有成本COP:Character-Oriented Protocol,面向字符的协议COP:Cohenrent Optical Processor,相干光处理器COP:Continuation Of Packet,分组的连续性COPS:Common Open Policy Service,通用开放策略服务COQ:Channel Optimized Quantizer,信道最佳化量化器CORBA:Common Object Request Broker Architecture,公共对象请求代理结构CoS:Class of Service,业务类别,服务等级COS:Cell Output Switch,信元输出交换COS:Communications-Oriented Software,面向通信的软件COS:Cooperation for Open Systems,开放系统协作CO-SCCP:Connection-Oriented SCCP,面向连接的SCCP COSS:Common Object Services Specifications,公共对象服务规范COT:Central Office Terminal,中心局终端设备COT:Class Of Traffic,业务种类COT:Class Of Trunk,中继类别COTS:Connection Oriented Transfer Service,面向连接的传送业务COVQ:Channel-Optimized Vector Quantization,信道最佳化矢量量化CP:Collision Presence,出现冲突CP:Common Part,公共部分CP:Connection Point,连接点CP:Consolidation Point,集合点CP:Content Provider,内容供应商CP:Customer Premise,用户所在地CPA:Computer Performance Analysis,计算机性能分析CPB:Channel Program Block,信道程序块CPBX:Centralized Private Branch exchange,集中式电话小交换机CPC:Call Processing Control,呼叫处理控制CPCH:Common Packet Channel,公共分组信道CPCS:Common Part Convergence Sublayer,公共部分会聚子层CPCS-PDU:CPCS-Protocol Data Unit,公共部分会聚子层协议数据单元CPCS-SDU:CPCS-Service Data Unit,公共部分会聚子层业务数据单元CPE:Customer Premises Equipment,用户端设备CPFSK:Continuous Phase-Frequency Shift Keying,连续相位频移键控CPG:Call ProGress,呼叫进展CPH:Calling Party Handling,呼叫方处理CPHCH:Common PHysical Channel,公共物理信道CPI:Characters Per Inch,字符数/英寸CPI:Common Part Indicator,公共部分指示CPICH:Common Pilot Channel,公共导频信道CPL:Computer Program Library,计算机程序库CPLD:Complex Programmable Logic Device,可编程逻辑器件CPM:Call Processing Model,呼叫处理模式CPM:Call Processor Module,呼叫处理机模块CPM:Call Progress Message,呼叫进行消息CPM:Call Protocol Message,呼叫协议信息CPM:Call Protocol Module,呼叫协议模块CPM:Continuous Phase Modulation,连续相位调制CPM:Control Protocol Message,控制协议消息CPM:Core Packet Module,核心分组模块CPM:Critical Path Method,关键路径方法CPM:Cross Phase Modulation,交叉相位调制CPM:Customer Profile Management,客户类型管理CPN:Closed Private Network,专用闭环网络CPN:Customer Premises Network,用户驻地网CPP:Call Processing Program,呼叫处理程序CPP:Calling Party Pay,主叫付费CPR:Chirp-to-Power Ratio,啁啾与功率比CPR:Cost-Performance Ratio,价格性能比CPRMA:Centralized PRMA,集中式分组预留多址CPS:Call Privacy Service,呼叫保密业务CPS:Call Processing System,呼叫处理系统CPS:Central Processing System,中央处理系统CPS:Certification Practice Statement,认证操作规定CPS:Common Part Sublayer,公共部分子层CPS-PDU:Common Part Sublayer Protocol Data Unit,公共部分子层协议数据单元CPS-PH:Common Part Sublayer Packet Header,公共部分子层分组头CPS-PP:Common Part Sublayer Packet Payload,公共部分子层净荷CPSR:Current Program Status Register,当前程序状态寄存器CPT:Cellular Paging Telecommunications,蜂窝寻呼电信业务CPT:ComPatibility Test,兼容性测试CPT:Control Packet Transmission,控制报文分组传输CPT:Cost Per Thousand,每千人次访问收费CPT:Critical Path Technique,临界路径技术CPU:Central Processing Unit,中央处理器CPWDM:Chirped-Pulse Wavelength Division Multiplexing,脉冲波分复用CLI:Calling Line Identification,主叫线识别CR:Calling Rate,呼叫率CR:Channel Reservation,信道预定CR:Connection Request,连接请求CRA:Customerized Record Announcement,客户规定的记录通知CRAC:Channel Reservation for Ahead Cell,前信元信道预留CRBA:Common Request Broker Arehitecture,公共请求代理体系结构CRC:Centralized Resource Control,集中资源控制CRC:Common Routing Channel,公共路由选择信道CRC:Cyclic Redundancy Check,循环冗余校验CRC:Cyclic Redundancy Code,循环冗余码校验CRCA:Cyclic Redundancy Code Accumulator,循环冗余码累加器CRD:Call Rerouting Distribution,重选呼叫路由分布CRD:Clock Recovery Device,时钟恢复设备CRD:Collision Resolution Device,碰撞检测设备CRE:Cell Reference Event,信元参考事件CRED:CREDit card calling,信用卡呼叫CRF:Channel Repetition Frequency,信道重复频率CRI:Call Request with Identification,识别呼叫请求CRI:Collective Routing Indicator,集群路由选择标志CRM:Call Recording Monitor,呼叫记录监视器CRM:Customer Relationship Management,客户关系管理CRN:Call ReturN,呼叫返回CRP:Call Request Packet,呼叫请求分组CRP:Currently Recommended alternate Path,当前推荐的迂回路由CRS:Call Redirection Server,呼叫再定向服务器CRS:Call Redirection Supervisor,呼叫再定向监视器CRS:Call Routing System,呼叫路由选择系统CRS:Cell Relay Service,信元中继业务CRSS:Call Related Supplementary Services,呼叫相关辅助业务CRT:Call Request Time,呼叫请求时间CRT:Cathode-Ray Tube,阴极射线管CRTP:Compressed Real-Time Protocol,实时压缩协议CS:Capability Set,能力集CS:Cell Station,小区站CS:Central Station,中心站CS:Channel Selector,信道选择器CS:Channel Switching,信道交换CS:Character Strings,字符串CS:Circuit Switch,电路交换CS:Circuit Switched Domain,电路交换域CS:Client-Server,客户机-服务器CS:Compression System,压缩系统CS:Connection Server,连接服务器CS:Convergence Sublayer,会聚子层CS-1:Capability Set-1,能力组1CSA:Carrier Service Area,载波服务区CSA:Client Server Architecture,客户机服务器体系结构CSC:Circuit Supervision Control,电路监控CSC:Circuit Switching Center,电路交换中心CSC:Common Signaling Channel,公共信令信道CSC:Common-channel Signaling Controller,公共信道信令控制器CSC:Control Signaling Code,控制信令码CSC:Customer Service Center,用户服务中心CSCE:Centralized Supervisory and Control Equipment,集中监控设备CS-CELP:Conjugate-Structure Coded-Excited Linear Predication,共轭结构码激励线性预测CSCF:Call Server Control Function,呼叫服务器控制功能CSCM:Coherent SubCarrier Multiplexing,相干副载波复用CSCS:Common Signaling Channel Synchronizer,公共信令信道同步器CSCT:Circuit-Switched Connection Type,电路交换连接类型CSCW:Computer Supported Cooperative Work,计算机支持的协同工作CSD:Call Set-up Delay,呼叫建立延迟CSD:Circuit Switched Data,电路交换数据CSDN:Circuit Switched Data Network,电路交换数据网CSDN:Circuit Switched Digital Network,电路交换数字网络CSE:Common channel Signaling Equipment,公共信道信令设备CSEI:Common channel Signaling Equipment Interface,公共信道信令设备接口CSF:Cell Site Function,信元位置功能CSF:Channel Selection Filter,信道选择滤波器CSH:Called Subscriber Hold,被叫用户保持CSI:Called Subscriber Identification,被叫用户识别CSI:Carrier Scale Internetworking,载波级互通CSI:Channel State Information,信道状态信息CSI:Convergence Sublayer Indication,会聚子层指示CSIC:Customer Specific Integrated Circuit,用户专用集成电路CSK:Code Shift Keying,码移键控CSL:Computer Structure Language,计算机结构语言CSLIP:Compressed Serial Line Internet Protocol,压缩的串行线路因特网协议CSM:Call Segment Model,呼叫段模型CSM:Call Set-up Message,呼叫建立消息CSM:Call Supervision Message,呼叫监控信息CSM:Central Subscriber Multiplex,中心用户复用CSM:Clock Supply Module,时钟供给模块CSM:Customer Service Management,用户服务管理CSMA:Carrier Sense Multiple Access,载波检测多址访问CSMA/CD:Carrier Sense Multiple Access with Collision Detection,带冲突检测的载波多路监听CSN:Circuit Switched Network,电路交换网CSN:Common Services Network,公共服务网CSNP:Complete Sequence Numbers Protocol data unit,完整序号协议数据单元CSO:Composite Second Order,复合二次失真CSP:Call Signal Processing,呼叫信号处理CSP:Commerce Service Provider,商业性服务供应商CSP:Control Signal Processor,控制信号处理机CSPDN:Circuit Switched Public Data Network,电路交换公共数据网CSPM:Call & Signaling Process Module,呼叫和信令处理模块CSR:Cell Start Recognizer,信元起始识别程序CSR:Cell Switch Router,信元交换路由器CSR:Centrex Station Rearrangement,中心站调整CSR:Customer Service Representative,客户服务代表CSS:Cell Site Switch,信元位置转换CSS:Channel Signaling System,信道信令系统CSTA:Computer-Supported Telecommunications Applications,计算机支持的电信应用CSTN:Color Super Twisted Nematic,彩色超扭曲向列(LCD)CSU:Channel Service Unit,信道服务单元CSU:Circuit Switching Unit,电路交换单元CSU:Common Service Unit,公共业务单元CSU:Customer Service Unit,用户业务单元CSU/DSU:Channel Service Unit / Data Service Unit,信道服务单元/数据服务单元CSUBANS:Called SUBscriber ANSwer,被叫用户应答CSUD:Call Set-Up Delay,呼叫建立延迟CSW:Channel Status Word,信道状态字CT:Call Transfer,呼叫转移CT:Computer Telephony,计算机电话CT/RT:Central Terminal / Remote Terminal,中央终端/远程终端CT2:Cordless Telephone 2,第二代无绳电话CT3:Cordless Telephone 3,第三代无绳电话CTA:Cordless Terminal Adaptor,无绳终端适配器CTB:Composite Triple Beat,复合三次拍频CTC:Cell Type Checker,信元类型检测器CTC:Channel Traffic Control,信道业务量控制CTC:CrossTalk Cancellation,串扰消除CTCA:Channel To Channel Adaptor,信道间适配器CTCF:Channel and Traffic Control Facility,信道与通信量控制设备CTCH:Common Traffic Channel,公共业务信道CTD:Cell Transfer Delay,信元传送迟延CTDM:Cell Time Division Multiplexing,信元时分复用CTDS:Code-Translation Data System,码转换数据系统CTE:Cable Termination Equipment,电缆终端设备CTE:Channel Translating Equipment,信道转换设备CTE:Customer Terminal Equipment,用户终端设备CTI:Computer Telephony Integration,计算机电话集成CTM:Circuit Transfer Mode,电路转移模式CTO:Chief Technology Officer,首席技术主管CTP:Connection Terminal Point,连接终端点CTS:Communications Technology Satellite,通信技术卫星CTS:Computer Telegram System,计算机电报系统CTS:Credit Telephone Service,信用卡电话业务CTTE:Common TDMA Terminal Equipment,通用TDMA终端设备CTV:Cable TeleVision,有线电视CTX:Customer Telephone eXchange,用户电话交换机CUF:Channel Utilization Factor,信道利用因素CUG:Closed User Group,密切用户群CUGOA:Closed User Group with Outgoing Access,带向外访问口的闭合用户群CUI:Character User Interface,字符用户接口CUID:Called User IDentification number,被叫用户识别号CUN:Common User Network,公共用户网络CVIP:Computer Vision and Image Processing,计算机视觉与图像处理CVPTV:Crypto-Vision Pay TeleVision,加密收费电视CVR:Computer V oice Response,计算机语音响应CVS:Creating Virtual Studios,虚拟制作室CVSD:Continuously Variable Slope Delta modulation,连续可变斜率增量调制CVT:Circuit Validity Testing,电路有效性测试CW:Call Waiting,呼叫等待CW:Continuous Wave (un-modulated signal),连续波(未调制信号)CWP:Computer Word Processing,计算机字处理CWP:Current-window pointer,当前窗口指针。
cbam 英语介绍
cbam 英语介绍《CBAM: A Comprehensive Introduction to Content-Based Audio Music Retrieval》Introduction:In today's digital age, the field of music retrieval is gaining increasing attention. With the abundance of music available on various platforms and the ease of accessing it, there is a growing need for effective and efficient ways to search, retrieve, and organize music. This is where Content-Based Audio Music (CBAM) retrieval comes into play. In this article, we will provide a comprehensive introduction to CBAM, shedding light on its importance, functionalities, and applications.What is CBAM?Content-Based Audio Music retrieval is a specialized field in computer science that deals with the extraction of meaningful information from audio signals. Unlike other music retrieval techniques that rely on metadata such as song titles or artist names, CBAM focuses on the audio content itself. It aims to analyze and describe the audio signals based on their intrinsic features like tempo, rhythm, melody, and timbre.How does CBAM work?CBAM systems consist of several stages and techniques to accurately retrieve music based on audio content. The key steps in a typical CBAM system include audio signal preprocessing, feature extraction, and similarity matching. Firstly, the audio signal is preprocessed to remove noise and enhance its quality. Then, relevant features are extracted, such as spectral shape features, chroma features, and rhythm patterns. These features help represent the audio content in a more meaningful way. Lastly, similarity matching algorithms are applied to compare the extracted features of the query audio with those in the music database and retrieve similar songs.Applications of CBAM:CBAM has a wide range of applications and is used in various domains. Some notable areas where CBAM is applied include:1. Music recommendation: CBAM-based systems can analyze users’ music preferences by extracting audio features from their listening history and recommend similar songs or artists.2. Music identification: CBAM can be used to identify unknown songs from audio snippets. By comparing the audio features of the snippet with those in the database, CBAM systems can accurately identify the song.3. Music genre classification: CBAM can classify songs into different genres by analyzing their audio content. This is useful in music classification tasks and creating personalized playlists.4. Music transcription: CBAM techniques can be employed to automatically transcribe music from audio signals to symbolic representations, such as sheet music or MIDI files.Conclusion:In conclusion, CBAM is a vital field in music retrieval that focuses on extracting meaningful information from audio signals. Its significance lies in its ability to search, retrieve, and organize music based on audio content, rather than metadata. CBAM has numerous applications, including music recommendation, identification, genre classification, and transcription. As technology and research continue to advance, CBAM is expected to play a pivotal role in enhancing music listening experiences and facilitating music-related tasks.。
基于形状特征的图像检索
题目:基于形状特征的图像检索系统的设计与实现基于形状特征的图像检索系统的设计与实现摘要近年来,随着多媒体和计算机互联网技术的快速发展,数字图像的数量正以惊人的速度增长。
面对日益丰富的图像信息海洋,人们需要有效地从中获取所期望得到多媒体信息。
因此,在大规模的图像数据库中进行快速、准确的检索成为人们研究的热点。
为了实现快速而准确地检索图像,利用图像的视觉特征,如颜色、纹理、形状等来进行图像检索的技术,也就是基于内容的图像检索技术(CBIR)应运而生[6]。
本文主要研究基于形状特征的图像检索,边缘检测是基于形状特征的一种检索方法,边缘是图像最基本的特性。
在图像边缘检测中,微分算子可以提取出图像的细节信息,景物边缘是细节信息中最具有描述景物特征的部分,也是图像分析中的一个不可或缺的部分。
本文详细地分析了一种边缘检测方法Canny算子,用C++编程实现各算子的边缘检测,并根据边缘检测的有效性和定位的可靠性,得出Canny算子具备有最优边缘检测所需的特性。
并通过基于轮廓的描述方法,傅里叶描述符对图像的形状特征进行描述并存入数据库中。
对行相应的检索功能。
关键词:图像检索;形状特征;Canny算子;边缘检测;傅里叶描述符Design and Implementation of Image Retrieval System Based onShape FeaturesABSTRACTWith the rapid development of multimedia and computer network technique, the quantity of digital image and video is going up fabulously. Facing the vast ocean of information of image, it has a good sense to obtain the desired multimedia information. Currently, rapid and effective searching for desired image from large-scale image databases becomes an hot research topic.In order to retrieve image quickly and accurately using image visual features such as color, texture, shape, which named content-based image retrieval (CBIR) came into being. This paper introduces the principle of wavelet transform applying to image edge detection. Edge detection is based on the shape of the characteristics of a retrieval method, and the edge is the most basic characteristics of the image. In the image edge detection ,differential operator can be used to extract the details of the images, features’ edge is the most detailed information describing the characteristics of the features of the image analysis, and is also an integral part of the image. This paper analyzes a Canny operator edge detection method, and we complete with the C++ language procedure to come ture edge detection. According to the effectiveness of the image detection and the reliability of the orientation, we can deduced that the Canny operator have the characteristics which the image edge has. And contour-based method for describing the image Fourier descriptors to describe the shape feature and stored in the database. Align the corresponding search function.Key words:image retrieval;sharp feature;Canny operator;edge detection;Fourier shape descriptors目录1 前言 (1)1.1 课题背景及研究意义 (1)1.2 国内外发展状况 (1)1.3 课题研究的主要内容 (2)2 基于形状特征的图像检索 (3)2.1 图像检索技术的发展过程 (3)2.1.1 基于内容的图像检索技术 (3)2.1.2 基于形状特征的图像检索 (3)2.2 边缘检测 (4)2.3 Canny边缘检测 (4)2.3.1 Canny指标 (4)2.3.2 Canny算子的实现 (5)2.4 基于轮廓的描述方法 (7)2.4.1 傅立叶形状描述符 (7)2.5 图像的相似性度量 (9)3 基于形状特征的图像检索系统的设计 (10)3.1 Canny算子的程序设计 (10)3.2 图像特征数据库设计 (11)3.3 实验结果 (12)4 基于形状特征的图像检索系统实现 (13)4.1 系统框架 (13)4.2 编程环境 (14)4.3 程序结果 (14)5 总结 (15)参考文献 (16)致谢 (17)附录 (18)1前言1.1课题背景及研究意义随着多媒体技术、计算机技术、通信技术及Intemet网络的迅速发展,人们正在快速地进入一个信息化社会。
Content-based Video Retrieval
Content-based Video RetrievalH ÃQr x vCentre for Telematics and Information Technology, University of TwenteP.O. Box 217, 7500 AE Enschede, The NetherlandsEmail: milan@cs.utwente.nl1. IntroductionWith technology advances in multimedia, digital TV and information highways, a large amount of video data is now publicly available. However, without appropriate search technique all these data are nearly not usable. Users are not satisfied with the video retrieval systems that provide analogue VCR functionality. They want to query the content instead of raw video data. For example, a user will ask for specific part of video, which contain some semantic information. Content-based search and retrieval of these data becomes a challenging and important problem. Therefore, the need for tools that can manipulate the video content in the same way as traditional databases manage numeric and textual data is significant.This extended abstract presents our approach for content-based video retrieval. It is organised as follows. In the next section, we give an overview of related work. The third section describes our approach with emphasis on the video modelling as one of the most critical processes in video retrieval. The fourth section draws conclusion.2. State of the artVideo content can been grouped into two types: low-level visual content and semantic content. Low-level visual content is characterised by visual features such as colour, shapes, textures etc. On the other hand, semantic content contains high-level concepts such as objects and events. The semantic content can be presented through many different visual presentations. The main distinction between these two types of content is different requirements for extracting each of these contents. The process of extracting the semantic content is more complex, because it requires domain knowledge or user interaction, while extraction of visual features is usually domain independent.Extensive research efforts have been made with regard to the retrieval of video and image data based on their visual content such as colour distribution, texture and shape. These approaches fall into two categories: query by example and visual sketches. Both of these are based on similarity measurement. Examples include IBM’s Query by Image Content (QBIC) [1], VisualSEEk [2], Photobook [3], Blobworld [4], as well as Virage video engine [5], CueVideo [6] and VideoQ [7] in the field of video. Query by example approaches are suitable if a user has a similar image at hand, but they would not perform well if the image is taken from a different angle or has a different scale. The naive user is interested in querying at the semantic level rather then having to use features to describe his concepts. Sometimes it is difficult to express concepts by sketching. Nevertheless, good match in terms of the feature metrics may yield poor results (multiple domain recall, e.g. a query for 60% of green and 40% of blue may return an image of a grass and sky, a green board on a blue wall or a blue car parked in front of a park, as well as many others).Modelling the semantic content is more difficult then modelling the low-level visual content of a video. At the physical level video is a temporal sequence of pixel regions without direct relation to its semantic content. Therefore, it is very difficult to explore semantic content from the raw video data. In addition to that, if we consider multiple semantic meaning such as metaphorical, associative, hidden or suppressed meaning, which the same video content may have, we make a problem more complex.The simplest way to model the video content is by using free text manual annotation. Some approaches [8, 9] introduce additional video entities, such as objects and events, as well as their relations, that should be annotated, because they are subjects of interests in video. One of the major limitations of these approaches is that search process is based mainly on the attribute information, which are associated by video segment manually by human or (semi)automatically in the process of annotation. These approaches are very limited in terms of spatial relations among sub-frame entities. Spatio-temporal data models overcome these limitations by associating the concept of video object to the sub-frame region that conveys useful information, and by defining events that include spatio-temporal relations among objects. Modelling of these high-level concepts gives the possibility to describe objects in space and time and capture movements of objects. As humans think in term of events and remember different events and objects after watching video, these high-level concepts are the most important cues in content-based video retrieval. A few attempts to include these high-level concepts into video model are made in [10, 11].The distinction, we made regarding modelling the video content, makes clear two important things. On the one hand, feature-based models use automatically extracted features to represent the content of a video, but they do not provide semantics that describes high-level concepts of video, such as objects and events. On the other hand semantic models usually use free text/attribute/keywords annotation to represent the high-level concepts of the video content that results in many lacks. The main one is that manual annotation is tedious, subjective and time consuming. Obviously, an integrated approach, that will provide automatic mapping from features to high-level concepts, is the challenging solution.3. The third way: Concept inferencingIn order to overcome the problem of mapping from features to high level concepts we propose a layered video data model that has the following structure. The raw video data layer is at the bottom. This layer consists of a sequence of frames, as well as some video attributes, such as compression format, frame rate, number of bits per pixel, colour model, duration, etc. The next layer is the feature layer that consists of domain-independent features that can be automatically extracted from raw data. Examples are shapes, textures, colour histogram, as well as dynamic features characterising frame sequences, such as temporality, motion, etc. The concept layer is on the top. It consists of logical concepts that are subject of interest of users or applications. Automatic mapping from raw video data layer to feature layer is already achieved, but automatic mapping from feature to concept layer is still a challenging problem. We simplify this problem by dividing the concept layer into object and event layer.We define a region, as a contiguous set of pixels that is homogeneous in the features such as texture, colour, shape and motion. As we already mentioned a region could be automatically extracted and tracked. Then, we define a video object as a collection of video regions, which have been grouped together under some criteria defined by the domain knowledge. As we can see in the literature [12, 13, 14] automatic detection of video objects (sub-frame entities) in a known domain are feasible. For this purpose, we proposed an object grammar that consists of rules for object extractions. A simplified example of an object rule in the soccer domain could be “if the shape of a region is round, and the colour is white, and it is moving, that object is a ball”. For the second part of the problem - automatic mapping from this object layer to event layer, we propose the event grammar that consists of rules for describing event types in terms of spatio-temporal object interactions. The event types can be primitive and compound. The primitive event type could be described using object types, spatio-temporal and real-world relations among object types, as well as audio segment types and temporal relations among them. Nevertheless, predefined event types, their temporal relations, as well as real-world and spatial relations among their objects can together be a part of compound event type description. For example, in the soccer domain, if the ball object type is inside the goalpost object type for a while and this is followed by very loud shouting and a long whistle, that might indicate that someone has scored a goal, which should be recognised as a goal event.The main advantage of the proposed layered video data model is automatic mapping from features to concepts. This approach bridges the gap between domain independent features, such as colour histograms, shapes, textures and domain dependent high-level concepts such as objects and events. The proposed event grammar formalises the description of spatio-temporal object interactions. However, metaphorical, associative, hidden or suppressed meaning of the video content is not covered by this grammar. Although we proposed traditional annotation approach for this kind of content, this could bea direction of our future work.4. ConclusionWe proposed a layered video data model that integrates audio and video primitives. Four layers structure of our video model makes easier a process of translating raw video data into efficient internal representation that captures video semantics. Our model allows dynamic (ad-hoc) definition of videoobjects and events that can be used in process of content-based retrieval. This enables a user to dynamically define a new event, insert a new index for it and query the database, all by one query. Easy description of video content is supported by robust object and event grammars that can be used for specifying even very complex objects and events. With the proposed event grammar, we try to go one step further in video content description. We put effort into formalising events as descriptions of objects’ (inter)actions. This results in easier capturing of high-level concepts of video content and queries are closer to user way of thinking (users’ cognitive maps of a video). The corresponding query language enables users to specify wide range of queries using audio, video and image media types. The layered model structure allows dynamic logical segmentation of video data during querying.A prototype of video database system based on proposed model and query language is under development. We use MOA object algebra [15] developed at the University of Twente and MONET database management system [16] developed at CWI and University of Amsterdam as implementation platform.References[1]M. Flinker, H. Samhey, W. Niblack et al., “Query by Image and Video Content: The QBICSystem”, IEEE Computer, 28, (Sept. 1995), pp. 23-32.[2]J. R. Smith, S-F. Chang, “VisualSEEk: A Fully Automated Content-Based Image QuerySystem”, ACM Multimedia Conference, Boston, MA, November 1996.[3] A. Pentland, R. W. Picard, S. Sclaroff, “Photobook: Content-Based Manipulation of ImageDatabases”, Int. J. Computer Vision, 18 (3), pp. 233-254.[4] C. Carson, M. Thomas, S. Belongie, J. M. Hellerstein, J. Malik, “Blobworld: A System forRegion-Based Image Indexing and Retrieval”, Third Int. Conf. On Visual Information and Information Systems, Amsterdam, 1999, pp. 509-516.[5] A. Hampapur, A. Gupta, B. Horowitz, C-F. Shu, C. Fuller, J. Bach, M. Gorkani, R. Jain, “VirageVideo Engine”, SPIE Vol. 3022, 1997.[6] D. Ponceleon, S. Srinivasan, A. Amir, D. Petkovic, D. Diklic, “Key to Effective VideoRetrieval: Effevtive Cataloging and Browsing”, ACM Multimedia, ’98, pp. 99-107.[7]S-F. Chang, W. Chen, H. Meng, H. Sundaram, D. Zhong, “A Fully Automated Content BasedVideo Search Engine Supporting Spatio-Temporal Queries”, IEEE Transaction on Circuits and Systems for Video Tecnology, Vol. 8, No. 5, Sept., 1998.[8]S. Adali, K. S. Candan, S-S. Chen, K. Erol, V. S. Subrahmanian, “Advanced Video InformationSystem: Data Structure and Query Processing”, Multimedia System Vol. 4, No. 4, Aug. 1996, pp. 172-86.[9] C. Decleir, M-S. Hacid, J. Kouloumdjian, “A Database Approach for Modelling and QueryingVideo data”, LTCS-Report 99-03, 1999.[10]H. Jiang, A. Elmagarmid, “Spatial and temporal content-based access to hypervideo databases”VLDB Journal, 1998, No. 7, pp. 226-238.[11]J. Z. Li, M. T. Ozsu, D. Szafron, “Modeling of Video Spatial Relationships in an ObjectDatabase Management System”, Proc. of Int. Workshop on Multi-media Database Management Systems, 1996, pp. 124-132.[12]Y. Gong, L. T. Sin, C. H. Chuan, H-J. Zhang, M. Sakauchi, “Automatic Parsing of TV SoccerPrograms”, IEEE International Conference on Multimedia Computing and Systems, WashingtonD. C., 1995, pp. 167-174.[13]S. Intille, A. Bobick, “Visual Tracking Using Closed-Worlds”, M.I.T. Media Laboratory,Technical Report No. 294, Nov. 1994.[14]G. P. Pingali, Y. Jean I. Carlbom, “LucentVision: A System for Enhanced Sports Viewing”,Proc. of Visual’99, Amsterdam, 1999, pp. 689-696.[15]P. Boncz, A.N. Wilschut, M.L. Kersten, “Flattering an object algebra to provide performance”,Proceedings of the 14th IEEE International Conference on Data Engineering, Orlando, Florida, 1998, pp. 568-577.[16]P. Boncz, M.L. Kersten, “Monet: An Impressionist Sketch of an Advanced Database System”,Proceedings Basque International Workshop on Information Technology, San Sebastian, Spain, July 1995.。
Toward the Next Generation of Recommender Systems A Survey of the State-of-the-Art and Possible Exte
Toward the Next Generation of Recommender Systems:A Survey of the State-of-the-Art andPossible ExtensionsGediminas Adomavicius,Member,IEEE,and Alexander Tuzhilin,Member,IEEE Abstract—This paper presents an overview of the field of recommender systems and describes the current generation ofrecommendation methods that are usually classified into the following three main categories:content-based,collaborative,and hybrid recommendation approaches.This paper also describes various limitations of current recommendation methods and discussespossible extensions that can improve recommendation capabilities and make recommender systems applicable to an even broader range of applications.These extensions include,among others,an improvement of understanding of users and items,incorporation of the contextual information into the recommendation process,support for multcriteria ratings,and a provision of more flexible and less intrusive types of recommendations.Index Terms—Recommender systems,collaborative filtering,rating estimation methods,extensions to recommender systems.æ1I NTRODUCTIONR ECOMMENDER systems have become an important research area since the appearance of the first papers on collaborative filtering in the mid-1990s[45],[86],[97]. There has been much work done both in the industry and academia on developing new approaches to recommender systems over the last decade.The interest in this area still remains high because it constitutes a problem-rich research area and because of the abundance of practical applications that help users to deal with information overload and provide personalized recommendations, content,and services to them.Examples of such applica-tions include recommending books,CDs,and other products at [61],movies by MovieLens [67],and news at VERSIFI Technologies(formerly )[14].Moreover,some of the vendors have incorporated recommendation capabilities into their commerce servers[78].However,despite all of these advances,the current generation of recommender systems still requires further improvements to make recommendation methods more effective and applicable to an even broader range of real-life applications,including recommending vacations,certain types of financial services to investors,and products to purchase in a store made by a“smart”shopping cart[106]. These improvements include better methods for represent-ing user behavior and the information about the items to be recommended,more advanced recommendation modeling methods,incorporation of various contextual information into the recommendation process,utilization of multcriteria ratings,development of less intrusive and more flexible recommendation methods that also rely on the measures that more effectively determine performance of recommen-der systems.In this paper,we describe various ways to extend the capabilities of recommender systems.However,before doing this,we first present a comprehensive survey of the state-of-the-art in recommender systems in Section2.Then, we identify various limitations of the current generation of recommendation methods and discuss some initial ap-proaches to extending their capabilities in Section3.2T HE S URVEY OF R ECOMMENDER S YSTEMS Although the roots of recommender systems can be traced back to the extensive work in cognitive science[87], approximation theory[81],information retrieval[89], forecasting theories[6],and also have links to management science[71]and to consumer choice modeling in marketing [60],recommender systems emerged as an independent research area in the mid-1990s when researchers started focusing on recommendation problems that explicitly rely on the ratings structure.In its most common formulation, the recommendation problem is reduced to the problem of estimating ratings for the items that have not been seen by a user.Intuitively,this estimation is usually based on the ratings given by this user to other items and on some other information that will be formally described below.Once we can estimate ratings for the yet unrated items,we can recommend to the user the item(s)with the highest estimated rating(s).More formally,the recommendation problem can be formulated as follows:Let C be the set of all users and let S be the set of all possible items that can be recommended, such as books,movies,or restaurants.The space S of.G.Adomavicius is with the Carlson School of Management,University ofMinnesota,32119th Avenue South,Minneapolis,MN55455.E-mail:gedas@.. A.Tuzhilin is with the Stern School of Business,New York University,44West4th Street,New York,NY10012.E-mail:atuzhili@.Manuscript received8Mar.2004;revised14Oct.2004;accepted10Dec.2004;published online20Apr.2005.For information on obtaining reprints of this article,please send e-mail to:tkde@,and reference IEEECS Log Number TKDE-0071-0304.1041-4347/05/$20.00ß2005IEEE Published by the IEEE Computer Societypossible items can be very large,ranging in hundreds of thousands or even millions of items in some applications,such as recommending books or CDs.Similarly,the user space can also be very large—millions in some cases.Let u be a utility function that measures the usefulness of item s to user c ,i.e.,u :C ÂS !R ,where R is a totally ordered set (e.g.,nonnegative integers or real numbers within a certain range).Then,for each user c 2C ,we want to choose such item s 02S that maximizes the user’s utility.More formally:8c 2C;s 0c ¼arg max s 2Su ðc;s Þ:ð1ÞIn recommender systems,the utility of an item is usually represented by a rating ,which indicates how a particular user liked a particular item,e.g.,John Doe gave the movie “Harry Potter”the rating of 7(out of 10).However,as indicated earlier,in general,utility can be an arbitrary function,including a profit function.Depending on the application,utility u can either be specified by the user,as is often done for the user-defined ratings,or is computed by the application,as can be the case for a profit-based utility function.Each element of the user space C can be defined with a profile that includes various user characteristics,such as age,gender,income,marital status,etc.In the simplest case,the profile can contain only a single (unique)element,such as User ID.Similarly,each element of the item space S is defined with a set of characteristics.For example,in a movie recommendation application,where S is a collection of movies,each movie can be represented not only by its ID,but also by its title,genre,director,year of release,leading actors,etc.The central problem of recommender systems lies in that utility u is usually not defined on the whole C ÂS space,but only on some subset of it.This means u needs to be extrapolated to the whole space C ÂS .In recommender systems,utility is typically represented by ratings and is initially defined only on the items previously rated by the users.For example,in a movie recommendation application (such as the one at ),users initially rate some subset of movies that they have already seen.An example of a user-item rating matrix for a movie recommendation application is presented in Table 1,where ratings are specified on the scale of 1to 5.The “ ”symbol for some of the ratings in Table 1means that the users have not rated the corresponding movies.Therefore,the recommendation engine should be able to estimate (predict)the ratings of the nonrated movie/user combinations and issue appropriate recommendations based on these predictions.Extrapolations from known to unknown ratings are usually done by 1)specifying heuristics that define the utility function and empirically validating its performanceand 2)estimating the utility function that optimizes certain performance criterion,such as the mean square error.Once the unknown ratings are estimated,actual recommendations of an item to a user are made by selecting the highest rating among all the estimated ratings for that user,according to (1).Alternatively,we can recommend the N best items to a user or a set of users to an item.The new ratings of the not-yet-rated items can be estimated in many different ways using methods from machine learning,approximation theory,and various heuristics.Recommender systems are usually classified according to their approach to rating estimation and,in the next section,we will present such a classification that was proposed in the literature and will provide a survey of different types of recommender systems.The commonly accepted formulation of the recommendation problem was first stated in [45],[86],[97]and this problem has been studied extensively since then.Moreover,recommender systems are usually classified into the following categories,based on how recommendations are made [8]:.Content-based recommendations :The user will be recommended items similar to the ones the user preferred in the past;.Collaborative recommendations :The user will berecommended items that people with similar tastes and preferences liked in the past;.Hybrid approaches :These methods combine colla-borative and content-based methods.In addition to recommender systems that predict the absolute values of ratings that individual users would give to the yet unseen items (as discussed above),there has been work done on preference-based filtering ,i.e.,predicting the relative preferences of users [22],[35],[51],[52].For example,in a movie recommendation application,prefer-ence-based filtering techniques would focus on predicting the correct relative order of the movies,rather than their individual ratings.However,this paper focuses primarily on rating-based recommenders since it constitutes the most popular approach to recommender systems.2.1Content-Based MethodsIn content-based recommendation methods,the utility u ðc;s Þof item s for user c is estimated based on the utilities u ðc;s i Þassigned by user c to items s i 2S that are “similar”to item s .For example,in a movie recommendation application,in order to recommend movies to user c ,the content-based recommender system tries to understand the commonalities among the movies user c has rated highly in the past (specific actors,directors,genres,subject matter,TABLE 1A Fragment of a Rating Matrix for a Movie Recommender Systemetc.).Then,only the movies that have a high degree of similarity to whatever the user’s preferences are would be recommended.The content-based approach to recommendation has its roots in information retrieval[7],[89]and information filtering[10]research.Because of the significant and early advancements made by the information retrieval and filtering communities and because of the importance of several text-based applications,many current content-based systems focus on recommending items containing textual information,such as documents,Web sites(URLs),and Usenet news messages.The improvement over the tradi-tional information retrieval approaches comes from the use of user profiles that contain information about users’tastes, preferences,and needs.The profiling information can be elicited from users explicitly,e.g.,through questionnaires, or implicitly—learned from their transactional behavior over time.More formally,let ContentðsÞbe an item profile,i.e.,a set of attributes characterizing item s.It is usually computed by extracting a set of features from item s(its content)and is used to determine the appropriateness of the item for recommendation purposes.Since,as mentioned earlier, content-based systems are designed mostly to recommend text-based items,the content in these systems is usually described with keywords.For example,a content-based component of the Fab system[8],which recommends Web pages to users,represents Web page content with the 100most important words.Similarly,the Syskill&Webert system[77]represents documents with the128most informative words.The“importance”(or“informative-ness”)of word k j in document d j is determined with some weighting measure w ij that can be defined in several different ways.One of the best-known measures for specifying keyword weights in Information Retrieval is the term frequency/inverse document frequency(TF-IDF)measure[89]that is defined as follows:Assume that N is the total number of documents that can be recommended to users and that keyword k j appears in n i of them.Moreover,assume that f i;j is the number of times keyword k i appears in document d j.Then, T F i;j,the term frequency(or normalized frequency)of keyword k i in document d j,is defined asT F i;j¼f i;jmax z f z;j;ð2Þwhere the maximum is computed over the frequencies f z;j of all keywords k z that appear in the document d j. However,keywords that appear in many documents are not useful in distinguishing between a relevant document and a nonrelevant one.Therefore,the measure of inverse document frequencyðIDF iÞis often used in combination with simple term frequencyðT F i;jÞ.The inverse document frequency for keyword k i is usually defined asIDF i¼log Nn i:ð3ÞThen,the TF-IDF weight for keyword k i in document d j is defined asw i;j¼T F i;jÂIDF ið4Þand the content of document d j is defined asContentðd jÞ¼ðw1j;...w kjÞ:As stated earlier,content-based systems recommend items similar to those that a user liked in the past[56],[69], [77].In particular,various candidate items are compared with items previously rated by the user and the best-matching item(s)are recommended.More formally,let ContentBasedP rofileðcÞbe the profile of user c containing tastes and preferences of this user.These profiles are obtained by analyzing the content of the items previously seen and rated by the user and are usually constructed using keyword analysis techniques from information retrieval.For example,ContentBasedP rofileðcÞcan be defined as a vector of weightsðw c1;...;w ckÞ,where each weight w ci denotes the importance of keyword k i to user c and can be computed from individually rated content vectors using a variety of techniques.For example,some averaging approach,such as Rocchio algorithm[85],can be used to compute ContentBasedP rofileðcÞas an“average”vector from an individual content vectors[8],[56].On the other hand,[77]uses a Bayesian classifier in order to estimate the probability that a document is liked.The Winnow algorithm[62]has also been shown to work well for this purpose,especially in the situations where there are many possible features[76].In content-based systems,the utility function uðc;sÞis usually defined as:uðc;sÞ¼scoreðContentBasedP rofileðcÞ;ContentðsÞÞ:ð5ÞUsing the above-mentioned information retrieval-based paradigm of recommending Web pages,Web site URLs, or Usenet news messages,both ContentBasedP rofileðcÞof user c and ContentðsÞof document s can be represented as TF-IDF vectors~w c and~w s of keyword weights.Moreover, utility function uðc;sÞis usually represented in the information retrieval literature by some scoring heuristic defined in terms of vectors~w c and~w s,such as the cosine similarity measure[7],[89]:uðc;sÞ¼cosð~w c;~w sÞ¼~w cÁ~w sjj~w c jj2Âjj~w s jj2¼P Ki¼1w i;c w i;sffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiP Ki¼1w2i;cqffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiP Ki¼1w2i;sq;ð6Þwhere K is the total number of keywords in the system.For example,if user c reads many online articles on the topic of bioinformatics,then content-based recommenda-tion techniques will be able to recommend other bioinfor-matics articles to user c.This is the case because these articles will have more bioinformatics-related terms(e.g.,“genome,”“sequencing,”“proteomics”)than articles on other topics and,therefore,ContentBasedP rofileðcÞ,as defined by vector~w c,will represent such terms k i with high weights w ic.Consequently,a recommender system using the cosine or a related similarity measure will assign higher utility uðc;sÞto those articles s that have high-weighted bioinformatics terms in~w s and lower utility to the ones where bioinformatics terms are weighted less.Besides the traditional heuristics that are based mostly on information retrieval methods,other techniques for content-based recommendation have also been used,such as Bayesian classifiers[70],[77]and various machine learning techniques,including clustering,decision trees, and artificial neural networks[77].These techniques differ from information retrieval-based approaches in that they calculate utility predictions based not on a heuristic formula,such as a cosine similarity measure,but rather are based on a model learned from the underlying data using statistical learning and machine learning techni-ques.For example,based on a set of Web pages that were rated as“relevant”or“irrelevant”by the user,[77]uses the naive Bayesian classifier[31]to classify unrated Web pages.More specifically,the naive Bayesian classifier is used to estimate the following probability that page p j belongs to a certain class C i(e.g.,relevant or irrelevant) given the set of keywords k1;j;...;k n;j on that page:PðC i j k1;j&...&k n;jÞ:ð7ÞMoreover,[77]uses the assumption that keywords are independent and,therefore,the above probability is proportional toPðC iÞYxPðk x;j j C iÞ:ð8ÞWhile the keyword independence assumption does not necessarily apply in many applications,experimental results demonstrate that naı¨ve Bayesian classifiers still produce high classification accuracy[77].Furthermore,both Pðk x;j j C iÞand PðC iÞcan be estimated from the underlying training data.Therefore,for each page p j,the probability PðC i j k1;j&...&k n;jÞis computed for each class C i and page p j is assigned to class C i having the highest probability[77].While not explicitly dealing with providing recommen-dations,the text retrieval community has contributed several techniques that are being used in content-based recommen-der systems.One example of such a technique would be the research on adaptive filtering[101],[112],which focuses on becoming more accurate at identifying relevant documents incrementally by observing the documents one-by-one in a continuous document stream.Another example would be the work on threshold setting[84],[111],which focuses on determining the extent to which documents should match a given query in order to be relevant to the user.Other text retrieval methods are described in[50]and can also be found in the proceedings of the Text Retrieval Conference (TREC)().As was observed in[8],[97],content-based recommender systems have several limitations that are described in the rest of this section.2.1.1Limited Content AnalysisContent-based techniques are limited by the features that are explicitly associated with the objects that these systems recommend.Therefore,in order to have a sufficient set of features,the content must either be in a form that can be parsed automatically by a computer(e.g.,text)or the features should be assigned to items manually.While information retrieval techniques work well in extracting features from text documents,some other domains have an inherent problem with automatic feature extraction.For example,automatic feature extraction methods are much harder to apply to multimedia data,e.g.,graphical images, audio streams,and video streams.Moreover,it is often not practical to assign attributes by hand due to limitations of resources[97].Another problem with limited content analysis is that,if two different items are represented by the same set of features,they are indistinguishable.Therefore,since text-based documents are usually represented by their most important keywords,content-based systems cannot distin-guish between a well-written article and a badly written one,if they happen to use the same terms[97].2.1.2OverspecializationWhen the system can only recommend items that score highly against a user’s profile,the user is limited to being recommended items that are similar to those already rated. For example,a person with no experience with Greek cuisine would never receive a recommendation for even the greatest Greek restaurant in town.This problem,which has also been studied in other domains,is often addressed by introducing some randomness.For example,the use of genetic algorithms has been proposed as a possible solution in the context of information filtering[98].In addition,the problem with overspecialization is not only that the content-based systems cannot recommend items that are different from anything the user has seen before.In certain cases,items should not be recommended if they are too similar to something the user has already seen,such as a different news article describing the same event.Therefore, some content-based recommender systems,such as Daily-Learner[13],filter out items not only if they are too different from the user’s preferences,but also if they are too similar to something the user has seen before.Furthermore,Zhang et al.[112]provide a set of five redundancy measures to evaluate whether a document that is deemed to be relevant contains some novel information as well.In summary,the diversity of recommendations is often a desirable feature in recommender systems.Ideally,the user should be pre-sented with a range of options and not with a homogeneous set of alternatives.For example,it is not necessarily a good idea to recommend all movies by Woody Allen to a user who liked one of them.2.1.3New User ProblemThe user has to rate a sufficient number of items before a content-based recommender system can really understand the user’s preferences and present the user with reliable recommendations.Therefore,a new user,having very few ratings,would not be able to get accurate recommendations.2.2Collaborative MethodsUnlike content-based recommendation methods,collabora-tive recommender systems(or collaborative filtering systems) try to predict the utility of items for a particular user based on the items previously rated by other users.More formally, the utility uðc;sÞof item s for user c is estimated based on the utilities uðc j;sÞassigned to item s by those users c j2C who are“similar”to user c.For example,in a movierecommendation application,in order to recommend movies to user c ,the collaborative recommender system tries to find the “peers”of user c ,i.e.,other users that have similar tastes in movies (rate the same movies similarly).Then,only the movies that are most liked by the “peers”of user c would be recommended.There have been many collaborative systems developed in the academia and the industry.It can be argued that the Grundy system [87]was the first recommender system,which proposed using stereotypes as a mechanism for building models of users based on a limited amount of information on each individual ing stereotypes,the Grundy system would build individual user models and use them to recommend relevant books to each ter on,the Tapestry system relied on each user to identify like-minded users manually [38].GroupLens [53],[86],Video Recommender [45],and Ringo [97]were the first systems to use collaborative filtering algorithms to automate prediction.Other examples of collaborative recommender systems include the book recommendation system from ,the PHOAKS system that helps people find relevant information on the WWW [103],and the Jester system that recommends jokes [39].According to [15],algorithms for collaborative recom-mendations can be grouped into two general classes:memory-based (or heuristic-based )and model-based .Memory-based algorithms [15],[27],[72],[86],[97]essentially are heuristics that make rating predictions based on the entire collection of previously rated items by the users.That is,the value of the unknown rating r c;s for user c and item s is usually computed as an aggregate of the ratings of some other (usually,the N most similar)users for the same item s :r c;s ¼aggr c 02^Cr c 0;s ;ð9Þwhere ^Cdenotes the set of N users that are the most similar to user c and who have rated item s (N can range anywhere from 1to the number of all users).Some examples of the aggregation function are:ða Þr c;s ¼1N Xc 02^C r c 0;s ;ðb Þr c;s¼k X c 02^Csim ðc;c 0ÞÂr c 0;s ;ðc Þr c;s ¼"rc þk Xc 02^Csim ðc;c 0ÞÂðr c 0;s À"rc 0Þ;ð10Þwhere multiplier k serves as a normalizing factor and is usually selected as k ¼1 P c 02^Cj sim ðc;c 0Þj ,and where the average rating of user c ,"rc ,in (10c)is defined as 1"r c ¼À1 j S c j ÁX s 2S cr c;s;where S c ¼f s 2S j r c;s ¼ g :ð11ÞIn the simplest case,the aggregation can be a simple average,as defined by (10a).However,the most common aggregation approach is to use the weighted sum,shown in (10b).The similarity measure between users c and c 0,sim ðc;c 0Þ,is essentially a distance measure and is used as aweight,i.e.,the more similar users c and c 0are,the more weight rating r c 0;s will carry in the prediction of r c;s .Note that sim ðx;y Þis a heuristic artifact that is introduced in order to be able to differentiate between levels of user similarity (i.e.,to be able to find a set of “closest peers”or “nearest neighbors”for each user)and,at the same time,simplify the rating estimation procedure.As shown in (10b),different recommendation applications can use their own user similarity measure as long as the calculations are normalized using the normalizing factor k ,as shown above.The two most commonly used similarity measures will be described below.One problem with using the weighted sum,as in (10b),is that it does not take into account the fact that different users may use the rating scale differently.The adjusted weighted sum,shown in (10c),has been widely used to address this limitation.In this approach,instead of using the absolute values of ratings,the weighted sum uses their deviations from the average rating of the correspond-ing user.Another way to overcome the differing uses of the rating scale is to deploy preference-based filtering [22],[35],[51],[52],which focuses on predicting the relative prefer-ences of users instead of absolute rating values,as was pointed out earlier in Section 2.Various approaches have been used to compute the similarity sim ðc;c 0Þbetween users in collaborative recom-mender systems.In most of these approaches,the similarity between two users is based on their ratings of items that both users have rated.The two most popular approaches are correlation and cosine-based .To present them,let S xy be the set of all items corated by both users x and y ,i.e.,S xy ¼f s 2S j r x;s ¼ &r y;s ¼ g .In collaborative recom-mender systems,S xy is used mainly as an intermediate result for calculating the “nearest neighbors”of user x and is often computed in a straightforward manner,i.e.,by computing the intersection of sets S x and S y .However,some methods,such as the graph-theoretic approach to collaborative filtering [4],can determine the nearest neighbors of x without computing S xy for all users y .In the correlation-based approach,the Pearson correlation coefficient is used to measure the similarity [86],[97]:sim ðx;y Þ¼Ps 2S xyðr x;s À"rx Þðr y;s À"r y ÞffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiP s 2S xyðr x;s À"r x Þ2P s 2S xyðr y;s À"ry Þ2r :ð12ÞIn the cosine-based approach [15],[91],the two users x and y are treated as two vectors in m -dimensional space,where m ¼j S xy j .Then,the similarity between two vectors can be measured by computing the cosine of the angle between them:sim ðx;y Þ¼cos ð~x ;~y Þ¼~x Á~yjj ~x jj 2Âjj ~y jj 2¼Ps 2S xy r x;s r y;s ffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiP s 2S xyr 2x;sr ffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiP s 2S xyr2y;sr ;ð13Þwhere ~x Á~y denotes the dot-product between the vectors ~xand ~y .Still another approach to measuring similarity between users uses the mean squared difference measure1.We use the r c;s ¼ notation to indicate that item s has not been rated by user c .。
中英文文献翻译-原型基于颜色的图像检索与MATLAB
英文原文Prototyping Color-based Image Retrieval with MATLABAbstracContent-based retrieval of (image) databases has become more popular than before. Algorithm develop-ment for this purpose requires testing/simulation tools,but there are no suitable commercial tools on the market.A simulation environment for retrieving images from database according histogram similarities is presented in this paper. This environment allows the use of different color spaces and numbers of bins. The algorithms are implemented with MA TLAB. Each color system has its own m-files.The phases of the software building process are pre-sented from system design to graphical user interface (GUI). The functionality is described with snapshots of GUI.1. IntroductionNowadays there are thousands or hundreds of thousands of digital images in an image database. If the user wants to find a suitable image for his/her purposes, he/she has to go through the database until the correct image has been found or use a reference book or some “intelligent” program. Video on demand (V oD) services also requires an intelligent search system for end-users. V oD systems’ search methods differ slightly from image database’s methods.A reference book is a suitable option, if the images are arranged with a useful method, for example: 1)categories: animals, flags, etc, 2) names (requires a good naming technique) or 3) dates. An experienced user can use these systems as well as textual searches (keywords have to be inserted in a database) efficiently. There are situations when a multi-language system has to be used. There a language independent search system’s best properties can be utilized. A tool which is based on the images’ properties can be madelanguage independent. These properties can be for example color, shape, texture, spatial location of shape etc.In the MuVi-project [1] this kind of tool is under construction. It will cover the properties presented above.Research work on content-based image retrieval has been done in [2 – 6]. The system, which is present ed in this paper, is a simulation environment, where MuVi’s color content based retrieval has been developed and tested.2. System developmentMATLAB is an efficient program for vector and matrix data processing. It contains ready functions for matrix manipulations and image visualization and allows a program to have modular structure. Because of these facts MATLAB has been chosen as prototyping software.2.1 System designBefore any m-files have been written, the system designhas been done. A system design for the HSV (hue, saturation and value) color system based retrieval process is presented in Figure 1. Similar design has been done for all used color systems.Figure 1: Function chart for HSV color space with 27 bins histogram.Tesths27 is the main function for this color system and this number of bins. It calls other functions(hs27read, dif_hsv and image_pos) when needed. Eachcolor system has a main function of its own and variable number (2 – 3) of sub-functions. If there is no need for color space conversion there are 2 functions,otherwise 3 functions on the first branch of the function chart.The function call of the main function is: matches=tesths27(imagen,directory,num)The variable imagen specifies the query image’s name and path. The directory is a path of the image database and num is a desired number of retrieved images.2.2 FunctionsAt this moment there are functions implemented for four color spaces: HSV, L*a*b*, RGB and XYZ [7]. Each color space has from 2 to 4 implementations for different numbers of bins. There are altogether 14 main functions.For some color systems it is possible to make these functions dynamic, i.e. dynamic histogram calculation. Every color system / bin combination requires its own histograms and these can be made only with an exhaustive method (pixel by pixel). Histogram calculation takes ½ - 5 minutes per image, eachapproximately 320×240 pixels, depending on the complexity of the color space on 150 MHz Pentium. Thus it is not reasonable to let the user select a bin number freely, especially in the case of large databases.The functions have been named so that the names contain information of the color space used, the purpose of the functions and the number of used bins. Some functions, for example image_pos, have been used by many or all main functions and these functions have not been named as described above.The main function checks, if the function call is correct. If the query image’s name doesn’t contain a path, the function assumes that the image is situated in the database directory. In additionto this, the main function checks, if the query image already has a histogram in the currently used database. If the required histogram is not there, the image read (for example hs27read) function is called. This function also normalizes pixel values and arranges image matrix data to a vector format. After that stage a color space conversion function (if needed) is called. Finally a quantization function builds the histogram with the correct number of bins.The histogram will then be saved into the database directory. If the histogram already exists there, the three previous steps will not be executed. Now the query image has been analyzed. Then the main function will go through all images in the database directory with an almost similar algorithm as in the case of the query image. The difference is that now there will be a histogram difference calculation between the query image’s and current image’s histogram. Finally the image_pos function will be used to put a query image and the desired number of best match images on the display.2.3 LinkingIt is not possible to use a program before the main function and sub-functions are connected to each other. The main function will be called from the command line or through the graphical user interface, which will be presented later in this paper. In both cases the function call will contain the same arguments. For multi-level search purposes separate main functions have been implemented, but it is possible to utilize “normal” functions and add one parameter, where the best matches array can be transferred for second a stage comparison function.The main function calls an image read function with the image’s name. The histogram will be returned to the main function. If a color space conversion is needed, the conversion function will be called from the read function with r, g and b –vectors. The histogram will be returned to the calling function. Finally the histogram build function will be called with converted color vectors. This function returns a quantized histogram, which will go through all functions until it achieves the main function.The main function calls the histogram difference function with two histogram vectors and will get a difference value as a response. The difference function uses Euclidean-distance calculation, but it can be easily changed toanother algorithm due to the modularity of the program. If the difference is smaller than largest difference on a best match table, the current result will be written over the last result on the best match table. After that the table is arranged again in an ascending order of distance. When all the images have been analyzed, the sorted best match table, the number of desired output images, the query image’s name, the search image’s path and the databasepath are transferred to the image_pos function. These values can be transferred into larger components (vectors/containers). Now the program works faster with several input arguments, because there is no need forpicking up variables from a container.2.4 Graphical user interfaceThe graphical user interface (GUI) is an important part of software development. Thedesigning of the GUI have to solve the following problems: learning time, speed of performance, rate of errors by users, retention over time, and subjective satisfaction [9]. This software is, at the moment, intended to be used only for testing purposes. The most important property of this software is that the results of different test queries can be seen quickly and theresults can be saved safely on a disk. Thus the visual layout is not as important as in case of a commercial software product.In Figure 2 the first screen on GUI is presented. The purposes of the buttons, menus and other components will be presented later. If this software is developed into a commercial product, the menu bar will be disabled in the future and the exit and help buttons will be added on the canvas.Figure 2: GUI before the search image selection.In Figure 3 the search screen is presented just before starting a search. The user is shown a search image,and in this way he/she can be sure that the search will be made with the correct image.Figure 3: GUI just before running a query.The results of the query will be presented on the screen in the format which is presented in Figure 6.3. Using the softwareThe first screen has already been presented in Figure 2. The user can choose from pop-up menus (see Figure 4), if the search is made with one a color system or as a multi-level search. In a one-level search a roughly quantized or a more accurate histogram is used in one loop (one color system).Figure 4: Color system selection from a popup menu.The second menu is disabled because a one-level search is selected.In a multi-level search two different color systems /histograms are used. During the first loop the roughly quantized histograms are used and during the second loop.the more accurate histograms are utilized for the best matches from the first loop. The color system on the second loop can be either the same as on the first loop or a different one. For queries with one-level search the selection of a second color system is disabled. The user can select the number of retrieved images at the final stage. The software can be linked to many image databases and the user can select a database where the query will be directed.The user can select a search image either from the same database where the query will be directed to (default) or from any directory in his/her PC. The selection will be made with the file –open dialog, which is presented inFigure 5. The form can be cleared with the “Reset” button. A query is executed with the “Search” button. Finally the results of the search will appear on the screen in a separate window, as presented in Figure 6. Earlier [8] the softwareopened each image in a separate window and evaluating/saving the results is more difficult than after the improvement. In the top left top corner is the original query image. Below that image the best matches are presented in a descending order of similarity from left to right and from top to bottom. The user can select suitable images for further use with the “Copy selected” or the “Print selected” buttons. The “New search” button closes this form and go es back to the original search form. The “Search similar” button executes a new search where a query histogram is composed of histograms of the selectedimages. If the user has selected a larger number than 21 as “Number of matching images”, the best match es will be shown on multiple screens. The user can browse these pages with the “Previous page” and “Following page”buttons.Figure 5: The query image selection dialog. The language of the dialog depends on the language of the operating system used.Figure 6: The results of a query will be presented graphically.4. SummaryThe color content-based retrieval requires algorithms, which give visually correct results. Correctly working algorithms can not be chosen before simulations. The software presented in thispaper is intended to be usedfor testing purposes. Some operations will be implemented, if the software is developed into a commercial product. Some modifications are underconstruction.This software has been used as a testing platform for histogram quantization tests. The modularity of this program makes it possible to take new algorithms as a part of the software in a short time. MATLAB makesquick prototyping possible. A possibility to save figures (search results) directly on a disk is aful fillment of the program’s requirements. After the results have been analyzed visually, the best algorithms will be taken as a part of the final software.5. AcknowledgementsThis work has been founded by the European Union– ERDF, the Technology Development Centre Tekes, Alma Media, the Helsinki Telephone Company, Nokia Research Center, the Satakunta High TechnologyFoundation and Ulla Tuominen’s Foundation中文译文原型基于颜色的图像检索与MATLAB·摘要基于内容的检索数据库(图像)已经变得越来越受欢迎。
A survey of content based 3d shape retrieval methods
A Survey of Content Based3D Shape Retrieval MethodsJohan W.H.Tangelder and Remco C.VeltkampInstitute of Information and Computing Sciences,Utrecht University hanst@cs.uu.nl,Remco.Veltkamp@cs.uu.nlAbstractRecent developments in techniques for modeling,digitiz-ing and visualizing3D shapes has led to an explosion in the number of available3D models on the Internet and in domain-specific databases.This has led to the development of3D shape retrieval systems that,given a query object, retrieve similar3D objects.For visualization,3D shapes are often represented as a surface,in particular polygo-nal meshes,for example in VRML format.Often these mod-els contain holes,intersecting polygons,are not manifold, and do not enclose a volume unambiguously.On the con-trary,3D volume models,such as solid models produced by CAD systems,or voxels models,enclose a volume prop-erly.This paper surveys the literature on methods for con-tent based3D retrieval,taking into account the applicabil-ity to surface models as well as to volume models.The meth-ods are evaluated with respect to several requirements of content based3D shape retrieval,such as:(1)shape repre-sentation requirements,(2)properties of dissimilarity mea-sures,(3)efficiency,(4)discrimination abilities,(5)ability to perform partial matching,(6)robustness,and(7)neces-sity of pose normalization.Finally,the advantages and lim-its of the several approaches in content based3D shape re-trieval are discussed.1.IntroductionThe advancement of modeling,digitizing and visualizing techniques for3D shapes has led to an increasing amount of3D models,both on the Internet and in domain-specific databases.This has led to the development of thefirst exper-imental search engines for3D shapes,such as the3D model search engine at Princeton university[2,57],the3D model retrieval system at the National Taiwan University[1,17], the Ogden IV system at the National Institute of Multimedia Education,Japan[62,77],the3D retrieval engine at Utrecht University[4,78],and the3D model similarity search en-gine at the University of Konstanz[3,84].Laser scanning has been applied to obtain archives recording cultural heritage like the Digital Michelan-gelo Project[25,48],and the Stanford Digital Formae Urbis Romae Project[75].Furthermore,archives contain-ing domain-specific shape models are now accessible by the Internet.Examples are the National Design Repos-itory,an online repository of CAD models[59,68], and the Protein Data Bank,an online archive of struc-tural data of biological macromolecules[10,80].Unlike text documents,3D models are not easily re-trieved.Attempting tofind a3D model using textual an-notation and a conventional text-based search engine would not work in many cases.The annotations added by human beings depend on language,culture,age,sex,and other fac-tors.They may be too limited or ambiguous.In contrast, content based3D shape retrieval methods,that use shape properties of the3D models to search for similar models, work better than text based methods[58].Matching is the process of determining how similar two shapes are.This is often done by computing a distance.A complementary process is indexing.In this paper,indexing is understood as the process of building a datastructure to speed up the search.Note that the term indexing is also of-ten used for the identification of features in models,or mul-timedia documents in general.Retrieval is the process of searching and delivering the query results.Matching and in-dexing are often part of the retrieval process.Recently,a lot of researchers have investigated the spe-cific problem of content based3D shape retrieval.Also,an extensive amount of literature can be found in the related fields of computer vision,object recognition and geomet-ric modelling.Survey papers to this literature have been provided by Besl and Jain[11],Loncaric[50]and Camp-bell and Flynn[16].For an overview of2D shape match-ing methods we refer the reader to the paper by Veltkamp [82].Unfortunately,most2D methods do not generalize di-rectly to3D model matching.Work in progress by Iyer et al.[40]provides an extensive overview of3D shape search-ing techniques.Atmosukarto and Naval[6]describe a num-ber of3D model retrieval systems and methods,but do not provide a categorization and evaluation.In contrast,this paper evaluates3D shape retrieval meth-ods with respect to several requirements on content based 3D shape retrieval,such as:(1)shape representation re-quirements,(2)properties of dissimilarity measures,(3)ef-ficiency,(4)discrimination abilities,(5)ability to perform partial matching,(6)robustness,and(7)necessity of posenormalization.In section2we discuss several aspects of3D shape retrieval.The literature on3D shape matching meth-ods is discussed in section3and evaluated in section4. 2.3D shape retrieval aspectsIn this section we discuss several issues related to3D shape retrieval.2.1.3D shape retrieval frameworkAt a conceptual level,a typical3D shape retrieval frame-work as illustrated byfig.1consists of a database with an index structure created offline and an online query engine. Each3D model has to be identified with a shape descrip-tor,providing a compact overall description of the shape. To efficiently search a large collection online,an indexing data structure and searching algorithm should be available. The online query engine computes the query descriptor,and models similar to the query model are retrieved by match-ing descriptors to the query descriptor from the index struc-ture of the database.The similarity between two descriptors is quantified by a dissimilarity measure.Three approaches can be distinguished to provide a query object:(1)browsing to select a new query object from the obtained results,(2) a direct query by providing a query descriptor,(3)query by example by providing an existing3D model or by creating a3D shape query from scratch using a3D tool or sketch-ing2D projections of the3D model.Finally,the retrieved models can be visualized.2.2.Shape representationsAn important issue is the type of shape representation(s) that a shape retrieval system accepts.Most of the3D models found on the World Wide Web are meshes defined in afile format supporting visual appearance.Currently,the most common format used for this purpose is the Virtual Real-ity Modeling Language(VRML)format.Since these mod-els have been designed for visualization,they often contain only geometry and appearance attributes.In particular,they are represented by“polygon soups”,consisting of unorga-nized sets of polygons.Also,in general these models are not“watertight”meshes,i.e.they do not enclose a volume. By contrast,for volume models retrieval methods depend-ing on a properly defined volume can be applied.2.3.Measuring similarityIn order to measure how similar two objects are,it is nec-essary to compute distances between pairs of descriptors us-ing a dissimilarity measure.Although the term similarity is often used,dissimilarity corresponds to the notion of dis-tance:small distances means small dissimilarity,and large similarity.A dissimilarity measure can be formalized by a func-tion defined on pairs of descriptors indicating the degree of their resemblance.Formally speaking,a dissimilarity measure d on a set S is a non-negative valued function d:S×S→R+∪{0}.Function d may have some of the following properties:i.Identity:For all x∈S,d(x,x)=0.ii.Positivity:For all x=y in S,d(x,y)>0.iii.Symmetry:For all x,y∈S,d(x,y)=d(y,x).iv.Triangle inequality:For all x,y,z∈S,d(x,z)≤d(x,y)+d(y,z).v.Transformation invariance:For a chosen transforma-tion group G,for all x,y∈S,g∈G,d(g(x),g(y))= d(x,y).The identity property says that a shape is completely similar to itself,while the positivity property claims that dif-ferent shapes are never completely similar.This property is very strong for a high-level shape descriptor,and is often not satisfied.However,this is not a severe drawback,if the loss of uniqueness depends on negligible details.Symmetry is not always wanted.Indeed,human percep-tion does not alwaysfind that shape x is equally similar to shape y,as y is to x.In particular,a variant x of prototype y,is often found more similar to y then vice versa[81].Dissimilarity measures for partial matching,giving a small distance d(x,y)if a part of x matches a part of y, do not obey the triangle inequality.Transformation invariance has to be satisfied,if the com-parison and the extraction process of shape descriptors have to be independent of the place,orientation and scale of the object in its Cartesian coordinate system.If we want that a dissimilarity measure is not affected by any transforma-tion on x,then we may use as alternative formulation for (v):Transformation invariance:For a chosen transforma-tion group G,for all x,y∈S,g∈G,d(g(x),y)=d(x,y).When all the properties(i)-(iv)hold,the dissimilarity measure is called a metric.Other combinations are possi-ble:a pseudo-metric is a dissimilarity measure that obeys (i),(iii)and(iv)while a semi-metric obeys only(i),(ii)and(iii).If a dissimilarity measure is a pseudo-metric,the tri-angle inequality can be applied to make retrieval more effi-cient[7,83].2.4.EfficiencyFor large shape collections,it is inefficient to sequen-tially match all objects in the database with the query object. Because retrieval should be fast,efficient indexing search structures are needed to support efficient retrieval.Since for query by example the shape descriptor is computed online, it is reasonable to require that the shape descriptor compu-tation is fast enough for interactive querying.2.5.Discriminative powerA shape descriptor should capture properties that dis-criminate objects well.However,the judgement of the sim-ilarity of the shapes of two3D objects is somewhat sub-jective,depending on the user preference or the application at hand.E.g.for solid modeling applications often topol-ogy properties such as the numbers of holes in a model are more important than minor differences in shapes.On the contrary,if a user searches for models looking visually sim-ilar the existence of a small hole in the model,may be of no importance to the user.2.6.Partial matchingIn contrast to global shape matching,partial matching finds a shape of which a part is similar to a part of another shape.Partial matching can be applied if3D shape mod-els are not complete,e.g.for objects obtained by laser scan-ning from one or two directions only.Another application is the search for“3D scenes”containing an instance of the query object.Also,this feature can potentially give the user flexibility towards the matching problem,if parts of inter-est of an object can be selected or weighted by the user. 2.7.RobustnessIt is often desirable that a shape descriptor is insensitive to noise and small extra features,and robust against arbi-trary topological degeneracies,e.g.if it is obtained by laser scanning.Also,if a model is given in multiple levels-of-detail,representations of different levels should not differ significantly from the original model.2.8.Pose normalizationIn the absence of prior knowledge,3D models have ar-bitrary scale,orientation and position in the3D space.Be-cause not all dissimilarity measures are invariant under ro-tation and translation,it may be necessary to place the3D models into a canonical coordinate system.This should be the same for a translated,rotated or scaled copy of the model.A natural choice is tofirst translate the center to the ori-gin.For volume models it is natural to translate the cen-ter of mass to the origin.But for meshes this is in gen-eral not possible,because they have not to enclose a vol-ume.For meshes it is an alternative to translate the cen-ter of mass of all the faces to the origin.For example the Principal Component Analysis(PCA)method computes for each model the principal axes of inertia e1,e2and e3 and their eigenvaluesλ1,λ2andλ3,and make the nec-essary conditions to get right-handed coordinate systems. These principal axes define an orthogonal coordinate sys-tem(e1,e2,e3),withλ1≥λ2≥λ3.Next,the polyhe-dral model is rotated around the origin such that the co-ordinate system(e x,e y,e z)coincides with the coordinatesystem(e1,e2,e3).The PCA algorithm for pose estimation is fairly simple and efficient.However,if the eigenvalues are equal,prin-cipal axes may switch,without affecting the eigenvalues. Similar eigenvalues may imply an almost symmetrical mass distribution around an axis(e.g.nearly cylindrical shapes) or around the center of mass(e.g.nearly spherical shapes). Fig.2illustrates the problem.3.Shape matching methodsIn this section we discuss3D shape matching methods. We divide shape matching methods in three broad cate-gories:(1)feature based methods,(2)graph based meth-ods and(3)other methods.Fig.3illustrates a more detailed categorization of shape matching methods.Note,that the classes of these methods are not completely disjoined.For instance,a graph-based shape descriptor,in some way,de-scribes also the global feature distribution.By this point of view the taxonomy should be a graph.3.1.Feature based methodsIn the context of3D shape matching,features denote ge-ometric and topological properties of3D shapes.So3D shapes can be discriminated by measuring and comparing their features.Feature based methods can be divided into four categories according to the type of shape features used: (1)global features,(2)global feature distributions,(3)spa-tial maps,and(4)local features.Feature based methods from thefirst three categories represent features of a shape using a single descriptor consisting of a d-dimensional vec-tor of values,where the dimension d isfixed for all shapes.The value of d can easily be a few hundred.The descriptor of a shape is a point in a high dimensional space,and two shapes are considered to be similar if they are close in this space.Retrieving the k best matches for a3D query model is equivalent to solving the k nearest neighbors -ing the Euclidean distance,matching feature descriptors can be done efficiently in practice by searching in multiple1D spaces to solve the approximate k nearest neighbor prob-lem as shown by Indyk and Motwani[36].In contrast with the feature based methods from thefirst three categories,lo-cal feature based methods describe for a number of surface points the3D shape around the point.For this purpose,for each surface point a descriptor is used instead of a single de-scriptor.3.1.1.Global feature based similarityGlobal features characterize the global shape of a3D model. Examples of these features are the statistical moments of the boundary or the volume of the model,volume-to-surface ra-tio,or the Fourier transform of the volume or the boundary of the shape.Zhang and Chen[88]describe methods to com-pute global features such as volume,area,statistical mo-ments,and Fourier transform coefficients efficiently.Paquet et al.[67]apply bounding boxes,cords-based, moments-based and wavelets-based descriptors for3D shape matching.Corney et al.[21]introduce convex-hull based indices like hull crumpliness(the ratio of the object surface area and the surface area of its convex hull),hull packing(the percentage of the convex hull volume not occupied by the object),and hull compactness(the ratio of the cubed sur-face area of the hull and the squared volume of the convex hull).Kazhdan et al.[42]describe a reflective symmetry de-scriptor as a2D function associating a measure of reflec-tive symmetry to every plane(specified by2parameters) through the model’s centroid.Every function value provides a measure of global shape,where peaks correspond to the planes near reflective symmetry,and valleys correspond to the planes of near anti-symmetry.Their experimental results show that the combination of the reflective symmetry de-scriptor with existing methods provides better results.Since only global features are used to characterize the overall shape of the objects,these methods are not very dis-criminative about object details,but their implementation is straightforward.Therefore,these methods can be used as an activefilter,after which more detailed comparisons can be made,or they can be used in combination with other meth-ods to improve results.Global feature methods are able to support user feed-back as illustrated by the following research.Zhang and Chen[89]applied features such as volume-surface ratio, moment invariants and Fourier transform coefficients for 3D shape retrieval.They improve the retrieval performance by an active learning phase in which a human annotator as-signs attributes such as airplane,car,body,and so on to a number of sample models.Elad et al.[28]use a moments-based classifier and a weighted Euclidean distance measure. Their method supports iterative and interactive database searching where the user can improve the weights of the distance measure by marking relevant search results.3.1.2.Global feature distribution based similarityThe concept of global feature based similarity has been re-fined recently by comparing distributions of global features instead of the global features directly.Osada et al.[66]introduce and compare shape distribu-tions,which measure properties based on distance,angle, area and volume measurements between random surface points.They evaluate the similarity between the objects us-ing a pseudo-metric that measures distances between distri-butions.In their experiments the D2shape distribution mea-suring distances between random surface points is most ef-fective.Ohbuchi et al.[64]investigate shape histograms that are discretely parameterized along the principal axes of inertia of the model.The shape descriptor consists of three shape histograms:(1)the moment of inertia about the axis,(2) the average distance from the surface to the axis,and(3) the variance of the distance from the surface to the axis. Their experiments show that the axis-parameterized shape features work only well for shapes having some form of ro-tational symmetry.Ip et al.[37]investigate the application of shape distri-butions in the context of CAD and solid modeling.They re-fined Osada’s D2shape distribution function by classifying2random points as1)IN distances if the line segment con-necting the points lies complete inside the model,2)OUT distances if the line segment connecting the points lies com-plete outside the model,3)MIXED distances if the line seg-ment connecting the points lies passes both inside and out-side the model.Their dissimilarity measure is a weighted distance measure comparing D2,IN,OUT and MIXED dis-tributions.Since their method requires that a line segment can be classified as lying inside or outside the model it is required that the model defines a volume properly.There-fore it can be applied to volume models,but not to polyg-onal soups.Recently,Ip et al.[38]extend this approach with a technique to automatically categorize a large model database,given a categorization on a number of training ex-amples from the database.Ohbuchi et al.[63],investigate another extension of the D2shape distribution function,called the Absolute Angle-Distance histogram,parameterized by a parameter denot-ing the distance between two random points and by a pa-rameter denoting the angle between the surfaces on which two random points are located.The latter parameter is ac-tually computed as an inner product of the surface normal vectors.In their evaluation experiment this shape distribu-tion function outperformed the D2distribution function at about1.5times higher computational costs.Ohbuchi et al.[65]improved this method further by a multi-resolution ap-proach computing a number of alpha-shapes at different scales,and computing for each alpha-shape their Absolute Angle-Distance descriptor.Their experimental results show that this approach outperforms the Angle-Distance descrip-tor at the cost of high processing time needed to compute the alpha-shapes.Shape distributions distinguish models in broad cate-gories very well:aircraft,boats,people,animals,etc.How-ever,they perform often poorly when having to discrimi-nate between shapes that have similar gross shape proper-ties but vastly different detailed shape properties.3.1.3.Spatial map based similaritySpatial maps are representations that capture the spatial lo-cation of an object.The map entries correspond to physi-cal locations or sections of the object,and are arranged in a manner that preserves the relative positions of the features in an object.Spatial maps are in general not invariant to ro-tations,except for specially designed maps.Therefore,typ-ically a pose normalization is donefirst.Ankerst et al.[5]use shape histograms as a means of an-alyzing the similarity of3D molecular surfaces.The his-tograms are not built from volume elements but from uni-formly distributed surface points taken from the molecular surfaces.The shape histograms are defined on concentric shells and sectors around a model’s centroid and compare shapes using a quadratic form distance measure to compare the histograms taking into account the distances between the shape histogram bins.Vrani´c et al.[85]describe a surface by associating to each ray from the origin,the value equal to the distance to the last point of intersection of the model with the ray and compute spherical harmonics for this spherical extent func-tion.Spherical harmonics form a Fourier basis on a sphere much like the familiar sine and cosine do on a line or a cir-cle.Their method requires pose normalization to provide rotational invariance.Also,Yu et al.[86]propose a descrip-tor similar to a spherical extent function and a descriptor counting the number of intersections of a ray from the ori-gin with the model.In both cases the dissimilarity between two shapes is computed by the Euclidean distance of the Fourier transforms of the descriptors of the shapes.Their method requires pose normalization to provide rotational in-variance.Kazhdan et al.[43]present a general approach based on spherical harmonics to transform rotation dependent shape descriptors into rotation independent ones.Their method is applicable to a shape descriptor which is defined as either a collection of spherical functions or as a function on a voxel grid.In the latter case a collection of spherical functions is obtained from the function on the voxel grid by restricting the grid to concentric spheres.From the collection of spher-ical functions they compute a rotation invariant descriptor by(1)decomposing the function into its spherical harmon-ics,(2)summing the harmonics within each frequency,and computing the L2-norm for each frequency component.The resulting shape descriptor is a2D histogram indexed by ra-dius and frequency,which is invariant to rotations about the center of the mass.This approach offers an alternative for pose normalization,because their method obtains rotation invariant shape descriptors.Their experimental results show indeed that in general the performance of the obtained ro-tation independent shape descriptors is better than the cor-responding normalized descriptors.Their experiments in-clude the ray-based spherical harmonic descriptor proposed by Vrani´c et al.[85].Finally,note that their approach gen-eralizes the method to compute voxel-based spherical har-monics shape descriptor,described by Funkhouser et al.[30],which is defined as a binary function on the voxel grid, where the value at each voxel is given by the negatively ex-ponentiated Euclidean Distance Transform of the surface of a3D model.Novotni and Klein[61]present a method to compute 3D Zernike descriptors from voxelized models as natural extensions of spherical harmonics based descriptors.3D Zernike descriptors capture object coherence in the radial direction as well as in the direction along a sphere.Both 3D Zernike descriptors and spherical harmonics based de-scriptors achieve rotation invariance.However,by sampling the space only in radial direction the latter descriptors donot capture object coherence in the radial direction,as illus-trated byfig.4.The limited experiments comparing spherical harmonics and3D Zernike moments performed by Novotni and Klein show similar results for a class of planes,but better results for the3D Zernike descriptor for a class of chairs.Vrani´c[84]expects that voxelization is not a good idea, because manyfine details are lost in the voxel grid.There-fore,he compares his ray-based spherical harmonic method [85]and a variation of it using functions defined on concen-tric shells with the voxel-based spherical harmonics shape descriptor proposed by Funkhouser et al.[30].Also,Vrani´c et al.[85]accomplish pose normalization using the so-called continuous PCA algorithm.In the paper it is claimed that the continuous PCA is better as the conventional PCA and better as the weighted PCA,which takes into account the differing sizes of the triangles of a mesh.In contrast with Kazhdan’s experiments[43]the experiments by Vrani´c show that for ray-based spherical harmonics using the con-tinuous PCA without voxelization is better than using rota-tion invariant shape descriptors obtained using voxelization. Perhaps,these results are opposite to Kazhdan results,be-cause of the use of different methods to compute the PCA or the use of different databases or both.Kriegel et al.[46,47]investigate similarity for voxelized models.They obtain a spatial map by partitioning a voxel grid into disjoint cells which correspond to the histograms bins.They investigate three different spatial features asso-ciated with the grid cells:(1)volume features recording the fraction of voxels from the volume in each cell,(2) solid-angle features measuring the convexity of the volume boundary in each cell,(3)eigenvalue features estimating the eigenvalues obtained by the PCA applied to the voxels of the model in each cell[47],and a fourth method,using in-stead of grid cells,a moreflexible partition of the voxels by cover sequence features,which approximate the model by unions and differences of cuboids,each containing a number of voxels[46].Their experimental results show that the eigenvalue method and the cover sequence method out-perform the volume and solid-angle feature method.Their method requires pose normalization to provide rotational in-variance.Instead of representing a cover sequence with a single feature vector,Kriegel et al.[46]represent a cover sequence by a set of feature vectors.This approach allows an efficient comparison of two cover sequences,by compar-ing the two sets of feature vectors using a minimal match-ing distance.The spatial map based approaches show good retrieval results.But a drawback of these methods is that partial matching is not supported,because they do not encode the relation between the features and parts of an object.Fur-ther,these methods provide no feedback to the user about why shapes match.3.1.4.Local feature based similarityLocal feature based methods provide various approaches to take into account the surface shape in the neighbourhood of points on the boundary of the shape.Shum et al.[74]use a spherical coordinate system to map the surface curvature of3D objects to the unit sphere. By searching over a spherical rotation space a distance be-tween two curvature distributions is computed and used as a measure for the similarity of two objects.Unfortunately, the method is limited to objects which contain no holes, i.e.have genus zero.Zaharia and Prˆe teux[87]describe the 3D Shape Spectrum Descriptor,which is defined as the histogram of shape index values,calculated over an en-tire mesh.The shape index,first introduced by Koenderink [44],is defined as a function of the two principal curvatures on continuous surfaces.They present a method to compute these shape indices for meshes,byfitting a quadric surface through the centroids of the faces of a mesh.Unfortunately, their method requires a non-trivial preprocessing phase for meshes that are not topologically correct or not orientable.Chua and Jarvis[18]compute point signatures that accu-mulate surface information along a3D curve in the neigh-bourhood of a point.Johnson and Herbert[41]apply spin images that are2D histograms of the surface locations around a point.They apply spin images to recognize models in a cluttered3D scene.Due to the complexity of their rep-resentation[18,41]these methods are very difficult to ap-ply to3D shape matching.Also,it is not clear how to define a dissimilarity function that satisfies the triangle inequality.K¨o rtgen et al.[45]apply3D shape contexts for3D shape retrieval and matching.3D shape contexts are semi-local descriptions of object shape centered at points on the sur-face of the object,and are a natural extension of2D shape contexts introduced by Belongie et al.[9]for recognition in2D images.The shape context of a point p,is defined as a coarse histogram of the relative coordinates of the re-maining surface points.The bins of the histogram are de-。
音乐版权监测与追溯技术与工具介绍
区块链技术可以应用于音乐版权追溯中,通过构建音乐版权区块链,实现音乐作 品的登记、确权、交易和维权等全流程管理。同时,区块链技术还可以确保音乐 版权信息的真实性和不可篡改性,提高版权追溯的效率和可信度。
其他追溯技术
数字水印技术
数字水印技术是一种将标识信息嵌入到数字载体中的技术,不影响数字内容的正常使用,但可以用于版权追溯和 侵权取证。数字水印技术可以应用于音乐版权追溯中,通过在音乐文件中嵌入数字水印,实现音乐作品的标识和 追踪。
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法律与政策趋势
未来,各国政府可能会进一步加强对音 乐版权的保护力度,制定更加严格的法 律法规和政策措施来打击侵权行为。同 时,也可能会推动国际间的合作与协调 ,共同构建更加完善的全球音乐版权保 护体系。
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Watermarking技术
在音频文件中嵌入不可感知的水印信息,用于证明音乐作品的版权归属和跟踪未经授权 的传播行为。
Content-Based Retrieval技术
基于音乐作品的内容特征,如旋律、节奏、和声等,进行相似度匹配和检索,用于发现 潜在的版权侵权行为。
音乐版权追溯工具
内容特征值的技术,可以用于快速识别和比对数字内容。数字指纹技术可以应用于 音乐版权追溯中,通过提取音乐文件的数字指纹,实现音乐作品的快速识别和比对,提高版权追溯的效率。
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工具介绍
音乐版权监测工具
Audio Fingerprinting技术
通过提取音频文件的特征信息,生成唯一的音频指纹,用于在海量音频数据中快速准确 地识别和定位到特定的音乐作品。
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挑战与展望
技术挑战与解决方案
音乐版权监测技术挑战
英语作文-档案馆的数字化档案检索与利用技术
英语作文-档案馆的数字化档案检索与利用技术In the realm of archival science, the digitization of archives and the technology for retrieving and utilizing digital records stand as a pivotal advancement. This transformation from physical to digital has not only preserved delicate historical documents but also revolutionized the way researchers and the public access information.The process of digitizing archives involves converting physical records into digital form. This is typically done through scanning or photographing documents, which are then stored in a digital repository. The benefits of this are manifold. Digitization protects original documents from the wear and tear of handling and environmental damage, ensuring their longevity. Moreover, it makes archives more accessible, as digital copies can be viewed from anywhere in the world, breaking down geographical barriers to information.Once digitized, the next challenge is the retrieval of these records. Advanced search algorithms and metadata tagging systems have been developed to facilitate easy navigation through vast digital collections. Metadata, which includes information about the content, context, and structure of the records, is crucial for efficient retrieval. It allows users to search by various criteria, such as date, author, or subject matter.The utilization of digital archives extends beyond mere access. It includes the ability to analyze data in ways that were previously impossible. Text mining and pattern recognition software can uncover trends and connections within and across documents, opening new avenues for research. Furthermore, digital archives can be integrated with other digital libraries and databases, enriching the research ecosystem.However, the digitization process is not without its challenges. Ensuring the authenticity and integrity of digital records is paramount. Archivists must establish rigorous standards and protocols for digitization and metadata creation to maintain thetrustworthiness of the archives. Additionally, the digital divide remains a concern, as not all potential users have equal access to digital technology.In conclusion, the digitization of archives and the technology for their retrieval and utilization have significantly enhanced the preservation and accessibility of historical records. As technology continues to evolve, it promises even greater possibilities for the exploration and understanding of our shared past. The ongoing commitment to improving digital archives will serve not only current generations but also those to come, preserving the rich tapestry of human history in the digital age. 。
必须搞清课时费和岗位津贴的计算方法
课程简介
Sichuan University LOGO
主要内容
课程背景与教学目的
教学形式 课程要求 考核方式 课程组介绍 教师简介 学生的建议
课程背景与教学目的
• 课程背景:
– 《研究与开发实践》课程是一门独立、实用、综合 的软件开发实践课程 1 教 学 目 的 提升学生对所学知识综合运用的能力
• 以监控视频当中的人脸数据信息作为数据 驱动,通过对疲劳特征的实时监控,实现 对驾驶员疲劳程度的识别与报警功能。
基于XML的试卷管理系统
以数据库作为题库的存储方式,以XML作 为试卷的内部描述方法,以PDF文件作为可 印刷试卷的输出手段。
核心功能(难点): 1.试卷智能生成(难度控制、难点分布) 2.题库管理
教职工编号 教职工姓名
基本工资 职务
职称 生活补贴
书报费 交通费
洗理费 课时费
岗位津贴 工资总额
保险费
住房公积金
个人所得税 实发工资
需求分析
回溯法发现的问题记录:
1.
必须搞清基本工资、生活补贴、书报费、交通费和洗理费等 数据元素存储在何处; 必须搞清课时费和岗位津贴的计算方法; 必须搞清个人所得税、住房公积金和保险费的计算方法;
专用表格 计算 岗位津贴 计算 实发工资
计算 住房公积金
计算 保险费
工资表
报表
编制报表
工资 明细表
银行
更新分类账
教师
职工
分类账
会计
事务 数据 课时表
D1
事务数据
事务 数据
事务 数据
教务处
1 收集 数据
任务表
2 审核 数据
加工 结果
初中英文作文纸电子版
初中英文作文纸电子版Here is the English essay with the title "English Essay for Middle School Students (Electronic Version)", with the content exceeding 600 words without any extra punctuation marks:English Essay for Middle School Students (Electronic Version)In today's digital era where technology is rapidly advancing, the use of electronic devices in the classroom has become increasingly prevalent. The integration of electronic essay writing platforms into the curriculum of middle school students has brought about significant changes and advantages in the way they approach and complete their written assignments. This essay will delve into the benefits of utilizing electronic essay writing for middle school students and the pivotal role it plays in their academic development.Firstly, the transition from traditional paper-based essays to electronic versions has enhanced the overall quality of students' written work. The availability of various editing tools and features on digital platforms allows students to effortlessly refine and polish their essays. The ability to easily make revisions, correct grammatical errors, and enhance the overall structure of their writing has led to amarked improvement in the final product. This not only boosts the students' confidence in their writing abilities but also encourages them to put forth their best efforts, knowing that they can seamlessly refine their work.Furthermore, the integration of electronic essay writing has fostered a more collaborative learning environment. Students can now easily share their work with peers and receive immediate feedback, enabling them to engage in constructive discussions and incorporate valuable insights into their essays. This collaborative approach promotes critical thinking, as students are encouraged to consider multiple perspectives and engage in meaningful dialogues to enhance the quality of their writing. Additionally, teachers can provide timely feedback and guidance through electronic platforms, allowing students to receive real-time support and address any areas of weakness.Another significant advantage of electronic essay writing is the ease of organization and storage. Students can effortlessly manage their written assignments, keeping them neatly organized and readily accessible. This not only simplifies the task of essay submission but also allows for better record-keeping and easy retrieval of past work. This organizational aspect is particularly beneficial for middle school students, who are often still developing their time management and organizational skills.Moreover, the use of electronic essay writing platforms encourages the development of digital literacy skills, which are increasingly essential in the modern educational landscape and beyond. As students navigate these digital tools, they acquire proficiency in various software applications, typing skills, and the ability to effectively utilize technology to enhance their learning experience. These skills are not only valuable for academic success but also prepare students for the demands of the digital age they will encounter in their future endeavors.Additionally, electronic essay writing promotes environmental sustainability by reducing the need for physical paper resources. The transition to digital platforms eliminates the consumption of paper, ink, and other related materials, contributing to a more eco-friendly educational system. This aligns with the growing emphasis on environmental consciousness and the importance of instilling sustainable practices in the younger generation.In conclusion, the integration of electronic essay writing into the curriculum of middle school students has brought about numerous benefits that positively impact their academic development and overall learning experience. From enhanced writing quality and collaborative learning to improved organization and the cultivation of digital literacy skills, the advantages of this approach areundeniable. As technology continues to evolve, the incorporation of electronic essay writing will play an increasingly pivotal role in shaping the education of middle school students, preparing them for the digital challenges and opportunities that lie ahead.。
英语作文-档案馆的数字化档案存储与归档技术
英语作文-档案馆的数字化档案存储与归档技术In the realm of archival science, the digitization of records and the technology used for digital storage and archiving represent a significant leap forward from traditional methods. The transition to digital archives has been driven by the need for easier access, better preservation, and efficient management of records.Digital Archiving Technology。
The core of digital archiving technology lies in converting physical records into digital formats. This process, known as digitization, involves scanning documents, photographs, and other materials, which are then stored as digital files. These files can be in various formats such as PDFs, JPEGs, or TIFFs, depending on the nature of the original material and the intended use of the digital copy.Once digitized, these records require proper storage solutions. Digital storage technologies have evolved to include options like cloud storage, which offers scalability and remote accessibility. On-premises digital repositories are also common, especially for institutions that handle sensitive or classified information.Metadata and Indexing。
多媒体中的缩写与知识点总结(不够全面,仅供参考)
留现象。
音频数字化过程:采样、量化、编码~!语谱图:横坐标是时间,纵坐标是频率,坐标点值为语音数据能量声音的两个物理特性:频率和振幅声音的3个主观心理量:响度(取决于振幅)、音高(取决于频率)、音色(由混入基音的泛音决定)等响度线:横坐标表示频率(HZ),纵坐标表示音高(mel)ITU对多媒体的分类:感觉媒体(声音、形状、文字、气味、酸甜苦辣、冷暖温寒、质地、温度等)、表示媒体(各种编码方式、各种文件格式)、显示媒体(输入显示媒体和输出显示媒体)、存储媒体、传输媒体多媒体广义定义:指多种信息媒体的表现和传播形式,例如人是一个多媒体信息处理系统。
多媒体狭义定义:用计算机及其他设备交互处理多媒体信息的方法和手段,或指在计算机中处理多种媒体的一系列技术。
多媒体的关键特性:交互性、多样性、继承性、同步性多媒体技术的应用:娱乐(游戏、音乐、电影、视频)、教育与培训、办公、通信、工业与科学计算、医疗、咨询设计广告、电子出版物、影视特效和动漫!多媒体计算机:采集输入设备、多媒体计算机、采集输出设备DSP:数字信号处理器,是一种独特的微处理器,它接收模拟信号,把它们转换成数字信号,再对数字信号进行修改、删除、强化,并在其他系统芯片中把数字数据解译回模拟数据或实际环境格式,具有可编程性,速度远远超过通用文处理器DSP特点:体积小功耗低、运算速度快、具有内部存储器、具有各种不同类型双耳效应:人可以利用两个耳朵接受声音时的强弱差别和时间差别,判断出发生物的方位和距离。
这种能力称为双耳效应!声音质量的客观评价方法:评价值的测量(响度和响度级,噪音级,清晰度指数,噪音评价数)、声源的测量(频谱的时间变化、声功率、指向性、效率、频谱特征、幅值分布)、音质的测量(混响时间、隔音量、吸音量)、信噪比主观评价方法:平均判分(MOS),通常使用5分制音频文件大小的计算公式:数据率=采样率×量化精度×声道数常见音频文件格式:wav(频率×时长×量化位数/8×声道数),voc,mp3(MPEG Audo的layer-3压缩方案),MP4(MPWG2 AAC),RA,RM,CDA,AIFF,MIDI,WMA,mpeg-1,mpeg,mpeg-2声卡的基本功能:播放数字音乐、录音、语音通讯、实时效果器、界面卡、音频解码、合成器声卡的性能指标:音频技术指标(CD音质)、MIDI音频(FM or 波表)、声道数(2,4.1,5.1,7.1)、多音频流输出(同一时间支持wav,mp3,midi……)I/O设备接口、系统参数可调性、声卡软件、总线结构(ISA or PCI)AC97规范:HD Audio规范:什么是MIDI:MIDI,musical instrument digital interface,是用来连接电子乐器或将MIDI设备与电脑连成系统的一种通信协议。
PACS系统-医学影像的传输
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CD-R
DVD-R
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MO
MO Driver
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磁盘阵列
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网络技术的成熟
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网络技术的成熟
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数据库技术的成熟
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CT
图像采集 工作站
X光机
图像采集 工作站
内窥镜
视频采集 工作站
PACS结构
因特网
路由器
千兆以太网 交换机
百兆以太网 交换机
数据库 服务器
光缆
显示 工作站1
显示
显示
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工作站2 工作站3
显示 工作站4
显示 18
工作站n
PACS数据库服务器的进程与相互关系
PACS 数 据 库 服 务 器
send 图象采 集工作 站
直接接口模式
通过一片接口卡实现,例如胶片扫描仪的SCSI接 口卡、B超的视频采集卡以及CT的视频采集卡
连接简单,数据吞吐速率快,但不适于作二次开 发
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传输网络
设计考虑
每个节点的位置与功能
两节点间通过的信息频度 不同节点进行传输所需费用
通信的可靠性要求及所需吞吐量
网络拓扑结构、通信线路容量
13
医用显示器
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医用显示器
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PACS系统的组成
图像获取 数据库管理 在线存储 离线归档 图像显示及处理 与外部信息系统的接口 胶片打印 高速局域网络 支持远程数据传输的广域网络
数据之间接近的英文表达
数据之间接近的英文表达The Closeness of Data: Exploring the Intricacies of Proximity in the Digital Realm.In the world of data analytics and information processing, the concept of closeness or proximity holds significant importance. It encompasses the idea thatcertain data points, whether numerical, categorical, or spatial, exhibit a degree of similarity or adjacency that is meaningful and relevant in various applications. The proximity of data can be measured in multiple dimensions, including physical location, temporal proximity, semantic similarity, and more.In the realm of spatial data, proximity is often understood as the physical distance between two or more points. Geospatial analysis, for instance, relies heavily on measures of closeness to determine patterns, trends, and relationships between locations. This could involve calculating the distance between two points on a map,identifying clusters of similar data points, or analyzing the spread of a phenomenon across a geographical area.Temporal proximity, on the other hand, focuses on the closeness of data in terms of time. In time-series analysis or event-based data processing, understanding the temporal proximity of events is crucial. It helps in predicting future trends, identifying patterns of behavior, and correlating events that occur close in time.Semantic similarity is another dimension of data closeness that deals with the meaning and context of data. In this context, closeness is measured based on the similarity of concepts, topics, or entities. For instance, in text mining and information retrieval, semanticsimilarity is used to identify documents or phrases that are semantically similar to a given query. This helps in improving search accuracy, recommendation systems, and other NLP-based applications.The significance of data closeness extends beyond mere measurements and analysis. It plays a pivotal role invarious applications across multiple domains. In the field of machine learning, for example, proximity-based algorithms like k-nearest neighbors (k-NN) and density-based clustering algorithms utilize measures of closeness to classify data points or identify clusters of similar data.In the realm of social network analysis, the proximity of nodes (individuals or entities) within a network is a key determinant of their influence, connectivity, and the spread of information. Measures like the degree of centrality or closeness centrality are used to quantify the importance of nodes based on their proximity to other nodes within the network.In the context of荐荐系统(recommendation systems), proximity metrics are employed to identify users or items that are similar to a given user or item. This helps in making personalized recommendations by leveraging the similarity or closeness of data points. Collaborative filtering and content-based filtering are two common approaches that utilize measures of closeness to generaterecommendations.Moreover, the closeness of data is also crucial in fields like epidemiology, where understanding the spatial and temporal proximity of cases is essential for disease outbreak detection and control. In transportation systems, proximity analysis helps in optimizing routes, predicting traffic patterns, and enhancing the efficiency of logistics operations.In conclusion, the closeness of data is a multifaceted concept that encompasses various dimensions and applications. It plays a pivotal role in data analytics, information processing, and decision-making across multiple domains. As the amount of data continues to grow and the need for efficient data processing and analysis becomes more urgent, the importance of understanding and leveraging the closeness of data will become increasingly significant.。
基于Blob分析的圆形物体检测系统软件的设计和实现的开题报告
基于Blob分析的圆形物体检测系统软件的设计和实现的开题报告1. 项目背景随着数字图像处理技术的不断发展,图像识别和视频监控系统的应用越来越广泛。
其中一个重要的应用领域是圆形物体的检测和跟踪。
圆形物体在工业生产和机器人技术中的应用很广泛,例如,工业生产中的轴承、齿轮等轮廓规则的圆形物体,若能自动化的对其进行检测和识别,可以提高工作效率和优化生产流程。
本项目旨在通过基于Blob分析的方法实现对圆形物体的检测。
2. 研究目的本项目旨在通过图像处理的技术对于圆形物体进行检测,考虑到图片噪声以及图片中存在多个物体的情况下,采用基于Blob分析的方法,解决检测多个物体的问题,并根据需求进行优化,使得此系统具有鲁棒性,能够适用于实际应用。
在完成项目后,将得到可靠、准确的圆形物体检测系统,可广泛应用于工业领域和机器人技术等领域。
3. 研究方法本项目采用的主要研究方法是基于Blob分析的图像处理算法。
Blob 是指图像上一些连续像素点形成的区域,其中每一个像素都与该区域内的像素存在连通关系,Blob分析通过对图像中的所有Blob进行分析,提取出其中圆形物体的特征信息,包括面积、圆心坐标、半径等。
并通过使用一些图像处理技术进行预处理和优化,提高检测的准确性和可靠性。
最后,通过对结果进行分析和评估,对系统进行优化和改进。
4. 预期成果本项目预计将获得以下成果:(1)基于Blob分析的圆形物体检测系统设计与实现。
在系统设计和开发中,我们将采用Python语言以及OpenCV库进行实现,系统将包括图像预处理模块、Blob分析模块、结果显示和输出模块等。
(2)检测算法的优化和改进。
在系统开发的过程中,我们将根据实际应用需求对系统进行优化和改进,以提高检测效果和精度,包括改进半径估计算法等。
(3)实验结果的分析和评估。
通过对系统的实际应用和实验结果进行分析和评估,得出本项目的成果,包括系统的准确度、鲁棒性、可靠性等指标。
5. 进度计划本项目的计划主要包括以下几个部分:(1)研究圆形物体检测技术,并阅读相关文献,了解相关算法和工具,完成开题报告的撰写。
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Content-Based Retrieval from Digital VideoFor a Special issue on Content-based Image Indexing and RetrievalImage and Vision Computing JournalCopyright1999,Elsevier ScienceAuthor:Dipl.-Inform.V olker RothFraunhofer GesellschaftInstitut f¨u r Graphische DatenverarbeitungRundeturmstraße6D-64283DarmstadtGermanyAbstractThere is already a huge demand for efficient image indexing and content-based retrieval.With TV going digital,advances in real-time video decompression,easy access to the Internet and the availability of cheap mass storage and fast graph-ics adaptor cards,digital video will become the next“big”media.Unfortunately, automatic indexing and feature extraction from digital video is even harder than still-image analysis.Presently,automatic analysis of digital video is mostly re-stricted to automatic detection of scene changes.In this paper we present a frame-work suitable to immediately explore the consequences of content-based video retrieval with a high granularity of video content.The frameworks employs se-mantic networks to represent video contents on a high level of abstraction and uses time-varying sensitive regions to link objects in a video to the knowledge base.A prototype was implemented under NEXTSTEP,exploiting the rich user-interface capabilities of this platform to feature drag&drop queries and authoring of the video retrieval system.KeywordsDigital Video,Content-Based Retrieval,Semantic Networks,Spreading of Acti-vation.1IntroductionElectronic document processing has allowed simple and easy storage of docu-ments–which has led to a sea of documents.With cheap mass storage,the In-ternet and the World Wide Web at everyone’sfingertips,the volume of easily available multimedia data has mushroomed which makesfinding a parrticular bit of information rather hard.Among the multimedial data,retrieval for text is understood best.Text re-trieval actually had a long tradition even before libraries entered the electronic age.A number of techniques such as inverted indexes,stop-word lists,clustering, relevance feedback and thesauri were developed to aid in automatic indexing and retrieval of electronic texts.When databases became“multimedia”aware–mostly by adding images to the databases’contents–thefirst approach was to annotate the images with text and use the annotations as a basis for retrieval.It was soon recognized that textual queries for images were inadequate and queries were required which are appropri-ate for the retrieved medium.For instance thefingerprint database of the FBI,for2example,containsfingerprint images of more than25million individuals[12]. Since the purpose of this database is to identify persons by theirfingerprints, queries other than those consisting offingerprint images do not make sense.Content-based retrieval of images borrows fromfields such as computer vi-sion,pattern matching,cognitive psychology,and many more,in order to extract intrinsic image features suitable for automatic indexing and retrieval.These fea-tures are used to reduce the complexity of image comparisons and to improve the organization of image databases.Unfortunately,automatic retrieval of suitable features is very hard;it is usu-ally only feasible for retrieval systems that incorporate a high degree of domain-specific knowledge about the type of image contents to be retrieved.Features are suitable if they support the computation of similarity measures that are roughly capable of mimicking the human judgement of similarity;after all,content-based retrieval is meant to be for humans,and not for computers.One such retrieval system is Photobook[15],a content-based image retrieval project of the Massachusetts Institute of Technology’s Media Laboratory.Photo-book comes in threeflavours:Face Photobook,Shape Photobook for recognizing images of tools and Texture Photobook.Each category is based on a different content and retrieval model.Face Photobook uses eigenfaces and the distance-from-face-space calculation for determining the viewing geometry[15,14,19]. Shape Photobook uses afinite element model of each tool’s shape to determine the deformation energy required to align the shapes of two tools[18].All images must be normalized according to a variety of parameters;for example,Face Photo-book requires the images to be normalized for position,scale,brightness,contrast and similar effects.The types of images that can be retrieved with Photobook are quite restricted and each category requires a seperate content representation and retrieval model.Other content-based retrieval projects such as the Query By Image Content (QBIC)project[13]rely on a combination of automatic and semi-automatic im-age indexing[11].QBIC uses color features,texture features,shape features and sketch features which are stored along with the images.Furthermore Wang et.al.implemented Wavelet-based indexing and sketch retrieval within the QBIC system[22]which supports partial sketches.Digital video consists of a sequence of images;if content-based retrieval of single images is already hard,we have to question what content-based retrieval from digital video is going to be like.Consequently,the state of the art in video retrieval is considerably humbler in its demands.Current efforts in the automatic video content analysis are directed primarily towards the decomposition of video streams into meaningful subsequences.In this context the term meaningful de-notes self-contained sequences(scenes)which are perceived by the viewer as con-tinuous action.3A designated frame which is called a representational frame,can be chosen from a scene to act as the scene’s representative.Browsing the representational frames enables the user to scan through a video in a manner superior to the tradi-tional fast forward or rewind methods of conventional video cassette recorders.Several techniques are proposed to automatically segment digital video into scenes,shots and subshots based on color histogram,motion,texture and shape features[23,2,3].The VideoQ system described by Chang et.al.segments video based on global motion,and tracks objects based on color,motion and edge information[7].The presented retrieval system also supports sketch queries based on animated sketches,and thus includes motion and temporal aspects of objects occuring in a video.Considerable work is done also in the area of keyframe selection and automatic indexing of digital video directly from the compressed domain of MPEG videos.Kobla et.al.describe a scene detection method which analyses theflow information in compressed MPEG videos based on the DCT coefficients and motion vector information[20].A special problem for scene change detection pose gradual transitions due to fades,dissolves an other special effects edits which are usually found in videos.Kobla et.al.also describe an approach dedicated to such transitions which shows good results[21].The correctness of scene breaks which are detected automatically can be ver-ified visually by theflow of the boundary pixels of subsequent frames[4].The flow of the boundary pixels for the top edges of a scene’s frames is created by arranging the top rows of consecutive frames vertically.The resulting image is called a motion tracking region.For undetected scene changes,bars are likely to appear which run parallel to the corresponding frame edge.Media Streams[9]is the prototype of an application which enables the user to create multi-layered iconic annotations of the video content.An iconic language serves to bridge the gap between the natural languages and hence facilitates the interoperability of an application.The objective of Media Streams is to provide a representation of the video content which enables search and retrieval from large video databases.As afirst conclusion,the level of granularity in current video retrieval systems appears to be fairly low and automatic content analysis of video streams is not yet feasible.However,there are advances.Although being based on expensive spe-cial purpose hardware such as systolic array processors,experimental autopilots for cars are performing quite impressive.The MIPS per Dollar rate has grown exponentially in the past twenty years and will probably not stagnate in the next few years.Content analysis of digital video might thus become feasible in the future.For the time being,though,we want to settle for a retrieval method that allows to investigate content-based retrieval from digital video now.A method that will unfortunately have to build on manual indexing but which is scalable to semi-automatic or automatic indexing when the appropriate technology becomes4available.An appropriate content representation should be rich in its expressive power and it should support a high granularity of the represented contents.We chose semantic networks to represent video contents on a high level of abstraction.In Section2we briefly continue to discuss content-based retrieval from a more gen-eral point of view.Section3shows how the partsfit together and explains our general framework for content-based retrieval from video.This framework has also been implemented at the Center for Computer Graphics,Darmstadt,Ger-many;the prototype is presented in Section5.2Content-Based Retrieval in GeneralMost image and video data are mappings of real-world entities to a binary form. Such data contains two basic types of information;those which refer to attributes and relations of real-world entities(the content)and those which are specific to the real-world entities’binary representations(the encoding).Whichever binary representation(encoding)we choose,the content of the image or video should remain the same.A scene’s content remains the same,no matter whether the scene is repre-sented by an array of TIFF images or by a MPEG stream.Neither does a scene’s content depend on image resolution.Low image quality and resolution might just make it harder to extract descriptive features.The important point is that image and compression type,resolution or color mappings are specific to the binary en-coding of the video and not to the content.Some features can be derived from the entities’binary encoding by the appli-cation of appropriate decoding procedures,others cannot because no appropriate decoding procedures exist.Those for which a decoding procedure exists are re-ferred to as content–based non–information–bearing features;otherwise they are referred to as content–based information–bearing[10]features.Decoding pro-cedures for content–based non–information–bearing features are actually affected by the quality and type of the representation’s binary encoding.Content-based information bearing features include semantic information about a video whose extraction requires an amount of knowledge and experience only a human has.The Cyc project[8],an ambitious project in thefield of artificial intelligence which is already running since1984,has the objective to provide a computer with enough common sense knowledge to understand and reason about common texts such as newspapers.To make a computer understand digital video is even more ambitious.Since content-based retrieval is to support humans,the judgement of what the content is and which contents are similar(for retrieval purposes)should deliver5the same results that human judgement does.There is a problem,though;if a retrieval system is given a query showing a particular waterfall,should it retrieve similar images of other waterfalls or other images of the same waterfall,maybe from a slightly different viewing angle?Thefirst query is for a set of images that show instances of the same class of objects where the membership of this subset is governed by the existence of particular features such as visual appearence.The second query is for other images of the same instance that the query contains.A human might recognize the image as one of a particular waterfall and retrieve other images of it.For content-based retrieval,basically the following types of queries can be identified:Directly:The user knows exactly what he is searching for,and he knows the exact keys the system uses to identify that particular item.By Similarity:The user selects one or several documents or parts of a docu-ment which are“similar”to the kind of document that he is searching for.This approach is taken in several image retrieval systems such as the QBIC Project[13].This project employs similarity measures based on color dis-tribution and texture.By Prototype:This technique is related to the previous one.The prototype may be a rough“sketch”created by the user at query-time or an item that is interpreted by the system to produce a particular representation.This repre-sentation is then matched against the database’s contents using a similarity measure[13,22].One additional retrieval mechanism that should be provided is browsing.Ide-ally the browsing mechanism should work together with the retrieval mechanisms mentioned above so that users can browse the whole database as well as the re-sults of a query.Moreover the user should be able to choose examples from the database browser and input them to queries.The presentation of query results is also important.Rather than displaying full versions of the(possibly huge number of initially)retrieved documents,significant representations of them should be used instead.In general,such representations are icons,miniatures of the original or descriptions.3FrameworkFor a readily explorable framework for content-based video retrieval we decided to use semantic networks for the representation of video contents.A semantic6network is one knowledge representation among a variety of possible others,each having advantages and disadvantages with respect to certain applications.Other examples of knowledge representations are logic,frame-like representations and rule-based production systems.Semantic networks were introduced as a model for the human cognition in the cognitive psychologyfield.The basic assumption is that semantically related concepts are connected by associative links.Such models are usually called as-sociative memory models.Recall is achieved as follows:if a concept is activated activation spreads from this concept via the associative links to the related con-cepts.If the activation received by a concept reaches saturation(by exceeding the threshold of consciousness)it is“remembered”.Associative models can be portrayed by networks of vertices which are con-nected by edges.Several different possibilities exist to represent inheritance,at-tributes,concepts and relations.The variant we chose is best descibed as propo-sitional network(see[1]for details).A detailed introduction to knowledge rep-resentations is for example[16].A recommended introduction to logic and auto-mated theorem proving is[5]which covers a broad range of topics.A discussion of knowledge representation from cognitive psychology’s point of view can be found in[1].For the remainder of the paper we assume that the reader is familiar with the notion of propositional networks.In order to support video retrieval the concepts of the knowledge base must be linked in some way to the video(s)represented by it.At least the principal entities visible in a video,their actions and their attributes should be represented by the knowledge base.These entities are referred to as objects.We furthermore demand that the granularity of retrieval should enable retrieval on the level of object oc-currence.This means that a query for frames showing Indiana Jonesfighting off snakes with a torch should retrieve exactly the frames of a movie which show this kind of action(provided that the knowledge base contains information about the query’s subject in the desired detail).In addition to that it should be possible to highlight the objects returned by a query within the frames they occur in.The demands can be fulfilled by combining propositional networks with sen-sitive regions[6].Sensitive regions are a generalization of the anchor concept common in hypermedia models towards a mechanism which is also applicable to time-varying media such as video and audio data.An anchor(in the hypermedia sense)is a sub-space of a document which can be activated by the user.Sensi-tive regions can be thought of as“hot–spots”superimposed over video frames to delineate the outline of the regions of interest of those frames.Video sequences exist in three dimensions.These three dimensions consist of the two dimensions of the plane on which the frames are displayed plus the time axis.Objects visi-ble in the video sequences must have an anchor representation for each frame in which they appear.Therefore,the sensitive regions can be described in a video7sequence by a three-dimensional volume.A simple implementation of sensitive video regions involves polygonal areas and a linear inter-frame interpolation in or-der to reduce the number of required polygones.Morphing is used to interpolate between polygons with different numbers of control points.By linking concept instances in the knowledge base to the visible occurrences of the represented objects with sensitive regions and vice versa,knowing a sensi-tive region is made equivalent to knowing the instance node it belongs to.Hence,each sensitive region references the concept instance it represents,and each con-cept instance with a graphical counterpart visible in the video might have a (ref-erence to its)sensitive region.This is illustrated in Figure 1.In general,every instance with a counterpart visible in the video might have a sensitive region;Torch-1thus may also have a sensitive region if a higher grade of detail is desired.Indiana-1Fights-1Torch-1Relation Agent SubjectObjectIndiana JonesisaFigure 1:Concept instances accessed through sensitive regions.If,as the result of a query,the node for the instance Indiana-1is activated then the sensitive region of this node is immediately known.This sensitive re-gion identifies firstly the frames showing Indiana Jones fighting off snakes with a torch,and secondly the exact location of that particular occurence of Indiana Jones within the frames.The node’s name is Indiana-1rather than Indiana be-cause it represents Indiana Jones in a particular state.Indiana-1is therefore an instance of the class of occurrences of Indiana Jones in the video.Representing Indiana Jones driving a truck named Truck-1later in the video requires a node of the same class which might have the name Indiana-2.Those concepts that do not have a visible counterpart in the video are repre-sented by a graphical icon (e.g.a shaded sphere)to allow their graphical manip-ulation (such as querying and linking).Concepts are linked simultanously in a class hierarchy as well as to concepts to which they are related.In our prototype implementation we actually do not8ThingSpatial thingAbstract thingTangible thing EventCorporeal thing LiquidOrganismAnimal PlantHumanFigure2:An example of an ontologic concept hierarchy taken from[16]differentiate between class links and links to related oncepts.All links are untyped but may be weighted with a factor.The factors of an example knowledge base are set to prefer direct relations over inheritance.The concept hierarchies to be used should be structured according to the ba-sic units of human perception and human thinking.Such hierarchies are called ontologic;An example of an ontologic concept hierarchy is shown in Figure2.Basically,two approaches exist for querying semantic networks which are sub-net matching and spreading of activation.With subnet matching,queries to a semantic network representation are mapped onto a query-network;this means that the query itself is formulated as a network which might contain variable nodes.If the query represented by a query–network can be answered with“yes”then the instantiation of the variable nodes is the result of the query.The mapping process tries to determine if the query–network is a subnet of the semantic network by matching nodes and links of equal type starting with an arbitrary(non-variable)node of the query-network. If the query-network can be made equal to a subnet of the semantic network the query is answered“yes”,otherwise it is answered“no”.However,the nodes of concept classes can be interpreted as to match their subclasses.Hence,the matching process may be guided by rules of inference(e.g. the transitivity of the isa relation).The possibility to issue queries with variable nodes results in a high complexity of the matching process.The functionality of the matching process is comparable to that of an automatic theorem prover.The semantic net and the inference rules resemble the axiom system and the query-network resembles the theorem which is to be proven.9In contrast to the matching mechanism described above which only supports queries with variable nodes,spreading of activation is able to determine paths be-tween arbitrary nodes of a network.The underlying principle is rather simple. Starting from the nodes activated by a query,activation is propagated to the direct neighbors.This process is iterated for the neighbors and their neighbors and so forth.In analogy to biological neuron cells the activation propagated from one node to another is called a spike of activation.If a node is activated by two differ-ent spikes a path between two query nodes is found.The meeting spikes should be deleted because nothing new can be learned from a further propagation of them. However,further propagation may return additional paths of other spikes.The spreading of activation is thus similar to the algorithms forfinding the shortest path between vertices in a graph known from graph theory.The longer the path from one concept to another is,the smaller is the concepts’semantic closeness.Spreading of activation can therefore be used to determine the semantic closeness between concepts.It may also be desirable to restrict the paths the activation can take according to certain rules.Paths may for example be limited to a maximum length.The links between the nodes may also have weights, for instance in the range from0.1to0.9;a weight which is less than1guarantees that the activation is automatically lowered with an increasing path length.If multiple nodes are combined in a query then these nodes might be processed in order with their spikes being superimposed on the net.Every node which re-ceives activation must register with afilter procedure;this procedure stores refer-ences to the n nodes which received the most activation.The nodes with the most activation are then the candidates for the query result.Thefilter procedure may also turn down nodes of an undesired ing this approach the query might be refined gradually according to intermediate results.4DiscussionThe basic principle of semantic networks is that nodes stand for concepts and links stand for relations between concepts.This has several advantages and disadvan-tages.Certainly,the representation of some aspects of knowledge such as nega-tion are complicated with semantic networks especially if for example a negation should be applied to a link rather than a node.Nevertheless,semantic networks have the same expressional power as other representations such as logic have.An important aspect of semantic networks is the reflection of the semantic closeness between concepts based on the links.The longer the path from one concept to another one is,the less close are these concepts semantically.This results in a localization or clustering of related concepts which reduces the search complexity for queries considerably in contrast to unstructured representations10such as logic.In an unstructured representation such as logic it is very difficult to restrict the number of possible combinations that must be put into consideration for an inference.Whereas in logic the number of possible combinations explodes, semantic nets merely require a local search.Furthermore semantic nets are well suited for parallel architectures particularly if spreading of activation is used as a query mechanism.Spreading activation also enables queries which,if expressed in logic,would require at least second-order logic.Unfortunately,the unification in second-order logic is not decidable[5];therefore it is not possible to create a general automatic theorem prover for the second-order logic.Another advantage of the semantic networks over thefirst-order logic is the simplicity of the inference mechanism in comparison tofirst-order logic.In this context it should be noted that languages such as Prolog which are based on the resolution mechanism,actually resemble only a subset offirst-order logic for which queries are decidable.For a discussion of these topics see[5].Sensitive regions are an easy-to-use mechanism for issuing queries which is compatible to current hypermedia systems such as the World Wide Web.Our prototype implementation features drag&drop issuing of queries and authoring of knowledge bases(e.g.creating associative links between concepts).The proposed framework can be complemented using existing image analy-sis technology towards a semi-automated indexing system in a number of ways. Firstly,object tracking and separation could be used to generate and propose sen-sitive regions automatically.Ideally no human interaction is needed.However, a tool which allows to mark the boundaries of thefirst and last occurrence of a concept in a video sequence,and which computes the intermediate polygones automatically using object tracking,would facilitate the annotation process sig-nificantly.Secondly,sensitive regions,wether they were generated automatically or manually,may guide the automatic classficiation and recognition of meaning-ful objects in a video by excluding the disturbing“noise”outside the sensitive regions.Automated object recognition might also be facilitated by extensions to the proposed framework.For this purpose the concept class nodes might also have sensitive regions.These regions then point to a particularly crafted video showing normalized sequences of prototypical objects.Every such sensitive region then links a concept node to a sequence showing the prototype of the class it represents.A hypothetical object recognition algorithm may thus descend the hierarchy by deciding which concept prototype is most similar to the object in question.If the concept hierarchy more or less forms a tree(and has not degenerated to a linear list)this may reduce the number of picture-to-picture comparisons to a number which is logarithmic instead of linear in the total number of images.The hierarchy might thus be used to implement a method comparable to clustering techniques.11Alternatively,the nodes can be modelled and implemented in an object-oriented way.Thus the nodes of a concept might include methods to decide if a given video sequence delineated by the node’s sensitive regionfits in the class represented by the node.These methods might also be subject of inheritance.The methods employed by the concept nodes might furthermore use prototype repre-sentations other than bitmaps defined by sensitive regions.5Prototype ImplementationA prototype of the framework described in Section3was implemented at the Center for Computer Graphics in Darmstadt under NEXTSTEP using Objective-C.The implementation is completely object-oriented and makes use of the rich user interface cababilities of the NEXTSTEP environment.Almost all important authoring and querying steps are easily done by dragging&dropping rectangu-lar clips from a video,from a browser that shows query results,and other user interface components.Only the basic functioning of the prototype can be described here.For a more complete description see[17].The user interface consists offive components: Hierarchy Browser:This tool is for browsing and authoring the concept hierar-chy.Concept nodes of the propositional network that represents a video’s contents can be created,subclassed and deleted easily using this tool.Drag-ging an iconic representation of a concept(such as a clip from the frame shown in the video viewer)onto the hierarchy browser highlights the class path from the root of the hierarchy to the represented concept.Clicking ona concept in the browser selects it for inspection and detail editing in theinspector.Inspector:The inspector allows the creation of associative links to other concepts by simply dragging e.g.a clip of another concept onto the list of links shown in the inspector window.Furthermore,sensitive regions can be added to concepts and edited by adding control polygones.These are shown and can be adjusted by dragging them in the video viewer.Video Viewer:The video viewer is used to play a video.It offers a simple VCR like interface.The sensitive regions that delineate the objects which are represented by concepts in the knowledge base,are superimposed onto the video images.The sensitive regions consist of rectangular areas in a se-quence of video frames that can be dragged off the frames to various other user interface components.12。