A design system based on Architectural representations

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architectural practices

architectural practices

architectural practicesArchitectural Practices: Creating Functional and Aesthetic SpacesIntroduction:Architectural practices play a crucial role in shaping the world we live in. From soaring skyscrapers to humble residential homes, architecture combines functionality with aesthetic appeal to create spaces that enhance our lives. In this article, we will take astep-by-step approach to understand the process and principles behind architectural practices.1. Conceptualizing the Design:The first step in any architectural practice is conceptualizing the design. Architects draw inspiration from various sources, including natural elements, cultural influences, and client requirements. They analyze the site's context, weather conditions, and social aspects to develop a design concept that addresses these factors. This conceptualization phase is crucial as it sets the foundation for the rest of the architectural process.2. Initial Design Development:Once the design concept is established, architects proceed to develop the initial design. This involves translating the concept into drawings and plans. Architects use a variety of tools and techniques, such as computer-aided design (CAD) software, to create detailed floor plans, elevations, sections, and three-dimensional models. These drawings help visualize the design and ensure that it meets functional requirements and regulations.3. Functional Analysis:Functionality is a core aspect of architectural practices. Architects analyze the spatial requirements of the building, considering factors such as circulation, ergonomics, and accessibility. They also study the programmatic needs, determining the relationships between different spaces and their functionalities. This functional analysis ensures that the design optimizes space usage and accommodates the intended activities.4. Material Selection and Sustainability:Sustainability has become a significant consideration in modern architectural practices. Architects carefully select materials that are environmentally friendly, energy-efficient, and long-lasting. They explore sustainable building techniques, such as green roofs, solar panels, and rainwater harvesting systems, to minimize the building's impact on the environment. By embracing sustainable practices, architects contribute to a more eco-friendly and sustainable future.5. Structural Design and Engineering:Architectural practices incorporate structural design and engineering principles to ensure the safety and stability of the building. Architects collaborate with structural engineers to design the structural system, considering factors such as load-bearing capacity, seismic resistance, and wind loads. They also account for materials' properties, such as their strength and durability, to create a solid and structurally sound building.6. Construction Documentation and Specifications:Architects prepare detailed construction documentation, includingplans, sections, and specifications, to guide builders during construction. These documents outline construction details, material specifications, and quality standards. Architects also collaborate with contractors and suppliers to address any queries or concerns during the construction process. Clear and comprehensive construction documentation ensures the design intent is maintained during construction.7. Project Management and Coordination:Architectural practices involve project management and coordination to ensure a successful outcome. Architects oversee the project's progress, ensuring that it adheres to the design intent and meets the client's expectations. They coordinate with various stakeholders, including builders, subcontractors, and suppliers, to ensure smooth execution. Effective project management ensures that the project stays on schedule, within budget, and meets all necessary standards.8. Interior Design and Finishes:Interior design is an essential aspect of architectural practices.Architects collaborate with interior designers to create cohesive interior spaces that complement the overall design. They select finishes, such as flooring, wall treatments, and lighting, that enhance the aesthetics of the space. Architects ensure that the interior design aligns with the functional requirements and design intent, creating a harmonious and pleasing environment.9. Post-Construction Evaluation:Once the building is completed, architects conductpost-construction evaluations to assess the performance of the design and identify any areas for improvement. They analyze factors such as energy efficiency, thermal comfort, and user satisfaction. Feedback from the occupants of the building helps architects refine their future designs and continuously improve their architectural practices.Conclusion:Architectural practices involve a step-by-step process that combines creativity, functionality, and sustainability to create inspiring spaces. From conceptualizing the design topost-construction evaluations, architects work diligently to bring their vision to life. By considering the site context, incorporating sustainable practices, and ensuring structural integrity, architects shape our built environment in a way that enhances our lives and fosters a sustainable future.。

asic设计及验证流程

asic设计及验证流程

asic设计及验证流程英文回答:ASIC Design and Verification Process.ASIC stands for Application Specific Integrated Circuit, which is a custom designed semiconductor chip that is designed for a specific use. The ASIC design andverification process involves several stages, each of which is critical for ensuring the correct functionality and performance of the chip.1. System Specification and Definition.The first stage of the ASIC design process involves defining the requirements and specifications of the system that will be implemented on the chip. This includes identifying the input and output signals, the data processing algorithms, and the performance requirements.2. Architectural Design.Based on the system specification, an architectural design is developed. The architectural design defines the overall structure of the chip, including the different modules and their interconnections. The architecturaldesign is typically captured using a hardware description language (HDL), such as Verilog or VHDL.3. RTL Design.The architectural design is then converted into a register-transfer level (RTL) design. The RTL design is a more detailed representation of the chip's functionality, including the logic gates and flip-flops. The RTL design is also captured using an HDL.4. Simulation.The RTL design is simulated to verify its functionality. Simulation involves applying input stimuli to the designand checking the outputs to ensure that they are correct.Simulation can be performed using a variety of software tools.5. Synthesis.The RTL design is then synthesized into a gate-level netlist. The gate-level netlist is a detailed representation of the chip's layout, including the placement and routing of the transistors.6. Physical Design.The gate-level netlist is then used to create a physical design of the chip. The physical design includes the placement of the transistors, the routing of the wires, and the layout of the pads.7. Fabrication.The physical design is then sent to a fabrication facility to be manufactured. The fabrication process involves creating the transistors and wiring on the chip.8. Verification.After fabrication, the chip is tested to verify its functionality. Verification involves applying input stimuli to the chip and checking the outputs to ensure that they are correct. Verification can be performed using a variety of techniques, including functional testing and structural testing.9. Packaging and Shipping.The verified chip is then packaged and shipped to the customer. The packaging process includes assembling the chip into a package, such as a plastic or ceramic package.中文回答:ASIC设计和验证流程。

关于仿生建筑的例子双语

关于仿生建筑的例子双语

关于仿生建筑的例子双语1.In Order To Enlighten The Architectural Creation,As Well As To Satisfy The Sustainable Development And The Ecological Equivalence For The City Environment,The Bionic Architecture Is An Important Ecology And Social Ecosystem With The Architectural Technique.建筑仿生学是根据自然生态与社会生态规律,并结合建筑科学技术特点而进行综合应用的科学。

2.Inspiration From Nature--Bionic Structure Aesthetics灵感从自然中来——仿生建筑结构美学3.Orient And Occidental Architecture Imitating And Analogizing Differentia Compare And Development Research;中西方建筑仿生差异比较与发展研究4.By Biological Modeling Element In China Architectural Design Application;论仿生元素在中国建筑设计中的应用5.It Is An Aladdin's Cave For Students Of Architecture.这是建筑学学生的宝库。

6.A Tract: Bionic Architecture Becomes A New Tendency In The Late20 Th Century.建筑仿生已成为一种新时代潮流,也是建筑文化的新课题。

7.Mr XuZhong S Educational Philosophy Of Architecture, And The Architectural Department Of TianJin University;徐中先生的建筑教育思想与天津大学建筑学系8.The Relation Of The Connection Of Geomantic Omen Theory, The Sight Architecture And The Construction Bionomics;传统风水理论与景观建筑学、建筑生态学之关系9.The Magic Arts Nature Great Significance:Plastic Arts Of Bionic Architecture道法自然意味隽永——仿生建筑的造型艺术cational Mode Of Architectural And Urban Design Based On Simulation Technology建筑与城市设计专业的虚拟仿真教学模式探索11.The Relationship Between The Architecture Ecological Aesthetics And The Sustainable Development;建筑生态美学与建筑的可持续发展关系12.The Quality-Oriented Education In The Teaching Of The Course Of The History Of Chinese Architecture;论《中国建筑史》课程与建筑专业学生的素质教育13.Tactics To Improve The College Students' Architectural Design Abilities Of Architectural Decoration Specialty浅议建筑装饰专科学生建筑设计能力的培养14.Eco-Architecture, Emerging From The Integration Of Traditional Architectural Philosophy And Ecological Rationale;生态建筑学:传统建筑学思想与生态学理念融合的结晶15.At A Technical College Students Learn Such Subjects As Engineering,Building,Etc.在技校,学生学习诸如工程、建筑等课程。

古城更新中基于“空间-文化”体验的档案馆设计策略——以苏州中国丝绸档案馆为例

古城更新中基于“空间-文化”体验的档案馆设计策略——以苏州中国丝绸档案馆为例

章》指出:“不论大小,包括城市、镇、历史中心区和居住区,也包括其自然和人造的环境……它们不仅可以作为历史的见证,而且体现了城镇传统文化的价值。

”①空间生产理论的奠基人,法国社会学家亨利·列斐伏尔(Henri Lefebvre)②指出,城市生活应当是充满诗意、愉悦的体验。

美国社会哲学家刘易斯·芒福德(Lewis Mumford)在《城市文化》一书中提道:“城市是文化的容器,专门用来储存并流传人类文明的成果,储存文化、流传文化和创新文化,这大约就是城市的三个基本使命。

”简·雅各布斯(Jane Jacobs)指出,多样复杂是城市活力的保证,她倡导“建筑物应当新旧融合”,促进空间与文化体验。

然而,诸多古城更新项目面临诸多挑战,体现在以下几个方面。

1.1 保护与发展如何激发古城的活力,同时控制经济开发强度,做到既要维持古城的社会结构、历史文脉的完整,又在此基础上寻求转型和发展?兼顾古城发展和城市文脉保护与传承的平衡要求,既要尊重历史,又要兼顾实际;既要传承文化,又要改善民生;既要保持建筑特色,又要与时俱进[1]。

1.2 物质环境升级与历史文脉延续城市作为居民社会生活的容器,其内部更新往往会推动物质环境的升级,但亦要警惕项目对城市肌理、文脉的影响,加强对居民生活逻辑、社会结构和地域文化的关注[2]。

需要从城市街区整体进行考虑,保证城市文脉的完整性和系统性,保留城市记忆和乡愁的“容身之所”及“体验之处”,通过“空间—文化”体验的设计策略,以点带面赋予街区以时代活力。

1.3 社会人文环境构建与地方认同感塑造城市更新项目注重新要素、新形式、新功能的引入,往往对街区的社会结构、人文环境产生一定的影响。

需要注意到古城更新的系统性和整体性不仅包含物质层面的建筑、街摘要 随着城镇化进入后半程,古城更新面临多重挑战,对建筑设计的空间构建和文化内涵提出了更多的要求。

研究结合苏州中国丝绸档案馆的设计实践,梳理在古城更新中基于“空间-文化”双重体验的设计策略,并展开IPA 重要绩效分析,展示多元使用主体在“建筑-城市”与“空间-文化”两个层面的满意度、重要性评价特征。

fundamentals of software architecture 笔记总结

fundamentals of software architecture 笔记总结

fundamentals of software architecture 笔记总结Fundamentals of Software Architecture: A SummarySoftware architecture plays a critical role in the development of any software system. It provides a blueprint for designing, implementing, and maintaining the overall structure of the software. In this article, we will delve into the fundamentals of software architecture and explore its key components and best practices.1. Introduction to Software ArchitectureSoftware architecture is the process of defining a structured solution to meet technical and operational requirements. It involves making strategic decisions about software components, interactions, and behaviors to ensure a system's desired qualities such as reliability, scalability, and maintainability.2. Key Components of Software Architecture2.1. Architectural StylesArchitectural styles define the overall structure and behavior of a software system. Examples of popular architectural styles include client-server, layered, microservices, and event-driven architectures. Each style has its unique characteristics and is suited for specific types of applications.2.2. Components and ConnectorsComponents refer to the different parts of a system that perform specific functions. Connectors, on the other hand, define how thesecomponents communicate and interact with each other. Examples of connectors include HTTP, message queues, and databases. Proper identification and understanding of components and connectors are crucial for designing an effective software architecture.2.3. Design PrinciplesDesign principles guide software architects in making sound architectural decisions. These principles include modularity, separation of concerns, encapsulation, and abstraction. Adhering to these principles results in a more modular, maintainable, and flexible software architecture.3. Best Practices in Software Architecture3.1. Scalability and PerformanceA well-designed software architecture should be scalable to handle increased workload and maintain optimal performance. This can be achieved through techniques such as load balancing, caching, and vertical or horizontal scaling.3.2. SecuritySecurity is a crucial aspect of software architecture. Architects must take into account security measures such as authentication, authorization, and secure communication protocols during the design phase to protect the system from potential threats.3.3. MaintainabilityThe architecture should be designed with maintainability in mind. This includes modularizing the system into smaller components, adhering tocoding standards, and providing proper documentation. A maintainable architecture enables easier bug fixing, enhancements, and future system updates.4. Tools and TechnologiesVarious tools and technologies are available to assist in software architecture design and implementation. These include modeling languages like UML (Unified Modeling Language), design patterns, and architectural frameworks such as TOGAF (The Open Group Architecture Framework) and Zachman Framework.5. Case StudiesCase studies provide real-life examples of successful software architectures. Analyzing case studies can help understand the practical application of architectural concepts and learn from the experiences of others.6. ConclusionIn conclusion, software architecture is a fundamental aspect of software development, encompassing the design, structure, and behavior of a software system. By following best practices and understanding key components, architects can create robust, scalable, and maintainable architectures that meet the requirements of modern software systems.Remember, software architecture is a vast field, and this article provides only a summary of its fundamentals. Further exploration and learning are essential to master this important discipline in the software development lifecycle.。

建筑模拟器英语作文

建筑模拟器英语作文

建筑模拟器英语作文Title: Exploring the World of Architectural Simulation。

Architecture simulation is a fascinating realm where creativity meets technology, allowing architects and designers to visualize, experiment, and refine their ideas before they materialize into physical structures. In this essay, we delve into the intricacies of architectural simulation and its significance in the modern design landscape.To begin with, architectural simulation refers to the process of creating digital models or representations of buildings, structures, or urban environments using specialized software. These simulations can range from simple 3D models to complex virtual environments with detailed textures, lighting, and physics simulations. The primary purpose of architectural simulation is to provide architects, urban planners, and developers with a realistic preview of their designs, enabling them to assess variousaspects such as aesthetics, functionality, spatial organization, and structural integrity.One of the key benefits of architectural simulation is its ability to facilitate iterative design processes. Architects can quickly generate multiple design alternatives, experiment with different layouts, materials, and configurations, and evaluate their impact in real-time. This iterative approach not only fosters creativity but also helps identify potential design flaws or optimization opportunities early in the design phase, ultimately leading to more efficient and cost-effective outcomes.Moreover, architectural simulation plays a crucial role in communication and collaboration within multidisciplinary teams. By visualizing design concepts in a virtual environment, architects can effectively communicate their ideas to clients, stakeholders, engineers, and otherproject collaborators, facilitating better decision-making and consensus-building. Additionally, simulation tools often support collaborative features such as version control, comments, and annotations, allowing team membersto exchange feedback and iterate on designs collaboratively.Furthermore, architectural simulation enablesarchitects to analyze and simulate various environmental factors that influence building performance. For example, daylighting analysis tools can simulate the distribution of natural light within a space, helping architects optimize building orientation, window placement, and shading strategies to minimize energy consumption and enhance occupant comfort. Similarly, computational fluid dynamics (CFD) simulations can evaluate airflow patterns and thermal comfort conditions, informing HVAC system design and indoor air quality management.In addition to design exploration and performance analysis, architectural simulation also plays a vital rolein architectural education and research. Universities and academic institutions use simulation software to teach students about architectural design principles, digital modeling techniques, and sustainable building practices. Furthermore, researchers leverage simulation tools to conduct studies on topics such as urban planning, buildingenergy efficiency, and human behavior in built environments, contributing to the advancement of architectural knowledge and practice.In conclusion, architectural simulation is a powerful tool that empowers architects and designers to explore, analyze, and optimize their design ideas in a virtual environment. By leveraging advanced computational techniques, architects can iterate rapidly, communicate effectively, and make informed decisions throughout the design process. As technology continues to evolve, the role of architectural simulation is poised to expand, driving innovation and pushing the boundaries of architectural design and urban planning.。

系统设计 结构 原理 流程 方法

系统设计 结构 原理 流程 方法

系统设计结构原理流程方法1.系统设计是指根据用户需求和技术要求确定系统的整体结构和各个部分之间的关系。

System design refers to determining the overall structure of the system and the relationships between its various parts based on user requirements and technical specifications.2.系统设计的目标是创建一个稳定高效的系统,满足用户需求并具有良好的扩展性和可维护性。

The goal of system design is to create a stable and efficient system that meets user requirements and has good scalability and maintainability.3.系统设计的原理包括模块化、高内聚低耦合、单一职责等,这些原则有助于构建易维护和可扩展的系统。

The principles of system design include modularity, high cohesion, low coupling, single responsibility, etc., which help to build a maintainable and scalable system.4.系统设计的流程包括需求分析、系统规划、结构设计、详细设计、实施、测试和维护等多个阶段。

The process of system design includes multiple stages such as requirements analysis, system planning, structural design, detailed design, implementation, testing, and maintenance.5.系统设计的方法有很多种,如面向对象设计、数据驱动设计、服务导向设计等,不同的方法适用于不同的场景和需求。

个性化办公空间室内设计外文文献翻译最新

个性化办公空间室内设计外文文献翻译最新

个性化办公空间室内设计外文文献翻译最新The research aims to explore the significance of personalized office XXX and its XXX and case studies。

the XXX office space design。

including flexibility。

comfort。

XXX personalized office space design can improve employee well-being。

creativity。

and job n。

XXX.译文本研究旨在探讨个性化办公空间室内设计的重要性以及其对员工生产力和满意度的影响。

通过文献综述和案例研究,本研究确定了成功的个性化办公空间设计的关键因素,包括灵活性、舒适性和美学。

研究发现,个性化办公空间设计可以改善员工的福利、创造力和工作满意度,最终导致生产力和组织成功的提高。

In the 21st century。

our society has ned into the "n age" and many countries have moved towards a "post-industrial society"。

This new era is characterized by computer。

ork。

and ntechnology。

which will change the way we produce。

live。

work。

and think。

XXX.The development of orks has made the world smaller。

leading to XXX。

XXX and people are eager to pursue change。

This is the slogan of the times.XXX r design。

系统设计思路英语作文

系统设计思路英语作文

系统设计思路英语作文Title: System Design Approach: A Comprehensive Overview。

Introduction:System design is a crucial aspect of software engineering, encompassing the architectural decisions and structural planning necessary for building robust and scalable systems. In this essay, we will delve into various methodologies and principles guiding the system design process, focusing on key considerations and best practices.Understanding Requirements:Before diving into the design phase, it's imperative to have a clear understanding of the system requirements. This involves thorough communication with stakeholders toidentify their needs, expectations, and constraints. Employing techniques such as stakeholder interviews, surveys, and requirement elicitation sessions aids ingathering comprehensive requirements.Conceptualization and Ideation:Once the requirements are gathered, the next step involves conceptualizing the system architecture. This phase entails brainstorming sessions, where potential solutions are explored and evaluated. Techniques like mind mapping, conceptual diagrams, and whiteboarding help in visualizing different architectural approaches.Architecture Design:Architecture design forms the backbone of the system, defining its structure and components. One commonly adopted approach is the use of architectural patterns such as MVC (Model-View-Controller), Microservices, and Event-Driven Architecture. These patterns provide proven solutions to recurring design problems and promote modularity, scalability, and maintainability.Decomposition and Modularization:Breaking down the system into smaller, manageable modules is essential for simplifying development and maintenance. This decomposition process involvesidentifying cohesive functional units and defining clear interfaces between them. Modularization fosters code reusability, facilitates parallel development, and eases testing and debugging efforts.Scalability and Performance:Designing for scalability and performance is crucial, especially for systems expected to handle increasing loads over time. Techniques like horizontal and vertical scaling, caching, load balancing, and asynchronous processing play a vital role in ensuring system responsiveness andreliability under varying workloads.Data Management:Efficient data management is paramount for system reliability and performance. It involves designingappropriate data models, selecting suitable databases, and implementing efficient data access mechanisms. Factors such as data consistency, availability, and partitioning are carefully considered to optimize data operations.Security Considerations:Security is a non-negotiable aspect of system design, given the increasing threats in the digital landscape. Employing security best practices such as encryption, authentication, authorization, and input validation helps in safeguarding sensitive data and preventing unauthorized access or attacks.Fault Tolerance and Resilience:Designing systems resilient to failures is essentialfor maintaining uninterrupted service availability. Techniques like redundancy, failover mechanisms, graceful degradation, and circuit breakers are incorporated to mitigate the impact of failures and ensure graceful recovery.Testing and Quality Assurance:Comprehensive testing is integral to validate the system design and ensure its conformance to requirements. This involves various testing approaches such as unit testing, integration testing, system testing, and performance testing. Automated testing frameworks and continuous integration pipelines aid in maintaining code quality and detecting defects early in the development cycle.Documentation and Communication:Documenting the system design decisions and rationale is vital for ensuring clarity and facilitatingcollaboration among team members. Detailed architectural documentation, design diagrams, and design reviews serve as valuable artifacts for future reference and onboarding new team members.Conclusion:In conclusion, system design is a multifaceted process encompassing various stages and considerations. By following a systematic approach and adhering to best practices, software engineers can design robust, scalable, and maintainable systems that meet the needs of stakeholders and adapt to evolving requirements and challenges.。

Synopsys Platform Architect系统级分析和优化说明书

Synopsys Platform Architect系统级分析和优化说明书

DATASHEETOverview Synopsys Platform Architect is a SystemC TLM standards-based graphical environment for capturing, configuring, simulating, and analyzing the system-level performance and power of multicore systems and next-generation SoC architectures.Platform Architect enables system designers to explore and optimize the hardware-software partitioning and the configuration of the SoC infrastructure, specifically the global interconnect and memory subsystem, to achieve the right system performance, power and cost.Its efficient turnaround time, powerful analysis views, and available IP models make Platform Architect the premier choice for system-level analysis and optimization of Arm AMBA®-based SoCs.Workload and Platform Authoring Architecture analysisand optimization forperformance andpowerPlatform ArchitectPlatform Architect is a production- proven solution used by leading systems OEMs and semiconductor companies worldwide.Highlights• Address the architecture challenges of Artificial Intelligence (AI)-enabled SoCs and multi-chip systems• Hardware-software partitioning and optimization of multicore systems• SoC interconnect and memory subsystem performance and power optimization• Efficient exploration using traffic generation and cycle-accurate TLM interconnect models• Unified view of activity, performance and power for root-cause analysis• Parameter sweeping and sensitivity analysis• Hardware-software validation using cycle-accurate TLM processor models• Compliant with IEEE 1666-2011 SystemC and TLM-2.0 as well as IEEE 1804 UPF 3.0 for system level power analysis Problem: Predicting System Performance and PowerPredicting the dynamic system performance and power of today’s multi-function, multi-application SoCs requires simulation.This impacts both system OEMs and semiconductor companies, and creates an opportunity for information sharing and collaboration within the supply chain.Challenges with Traditional MethodsDiscovering problems with system performance and power consumption late in the development cycle can be catastrophic to project schedules and product competitiveness, causing failure in the market. Accurate architecture analysis must be done earlier in the design cycle:• While spreadsheets are good for aggregating data, static spreadsheet calculations are not accurate enough to estimate performance and power and make design decisions. Dynamic simulation is needed.• Traditional RTL simulation is too slow and lacks the configurability and visibility to analyze performance. In addition,the RTL may simply not be available• Risks include over-design, under-design, cost increases, schedule delays, and re-spinsSolution: Dynamic System-Level Architecture Simulation and AnalysisSynopsys Platform Architect provides system designers with the dynamic transaction-level simulation of performance and power, rapid turnaround time, and powerful system-level visibility they need to greatly improve the analysis and decision-making process. Address the Architecture Challenges of AI SoCs and Multi-Chip SystemsEasily map AI workloads to different SoC architectures to resolve AI power and performance design challenges with Platform Architect. Quickly address challenges of evolving algorithms, highly parallel compute and high memory requirements, with• A library of configurable AI operators for modeling Convolutional Neural Networks (CNNs)• Automated import of workloads from AI frameworks via prototxt and ONNX• An example NVDLA performance model to rapidly represent custom AI acceleratorsAI Operator library CNN workload modelFigure 2: AI Exploration Pack for performance analysis of AI accelerators Hardware-Software Partitioning and Optimization of Multicore Systems Platform Architect enables architects to create task-based workload models of the end-product application for early architecture analysis.Product trends requiring analysis Dynamic workloads generated by multiple initiators and software stacks Highest processing and memory bandwidth requirements by AI applicationsComplex interconnect topologies with hierarchical arbitration and advanced QoS capabilitiesComplex memory hierarchies with caches, on-chip SRAM, off-chip DDRResults with Platform Architect Quantitative analysis results on Key Performance Indicators like effective operations per second, frame-rate, etc. Fast turn-around time for architectural 'what-if' experimentsMeasurable improvement in product performance and powerReduced schedule risk vs. traditional RTL-based methodsFigure 3: SoC performance analysis challenges and the benefits of using system-levelmethods for performance and power analysis in Synopsys Platform ArchitectGeneric task models are easily configured to create a SystemC performance model of the application, called a task-graph.• Using a task-graph, the performance workload of parallel application tasks are mapped onto Virtual Processing Unit (VPU) task-driven traffic generators• Simulation and task analysis enables hardware/software partitioning to be optimized for best system performanceand power well before the application software is available• Task graphs also model the traffic generated by the initiators enabling performance optimization of the interconnect and memory subsystem• Platform Architect includes a Task Graph Generator (TGG) tool that generates application task graphs from sofware execution traces, like VDK software analysis, Linux ftrace, Android atrace, or QNX kernel trace. The TGG can be customized to generate task graphs from custom software trace formats.Interconnect and Memory Subsystem Performance Optimization Using Synthetic and Trace-Driven Traffic GenerationPlatform Architect focuses on architecture design challenges associated with the optimization and performance validation of the backbone SoC interconnect and global memory subsystem:• Dynamic application workloads are modeled using traffic generation, enabling early measurement of system performance and power before software is available• Simulation sweeping enables analysis data to be collected parametrically, exploring all traffic scenarios against a wide range of architecture configurations• Powerful tools for analysis visualization provide graphical transaction tracing and statistical analysis views that enable identification of performance and power bottlenecks, determine their root-cause, and examine the sensitivity that system performance may have to individual or combined parameter settingsThe result is an executable specification used to carefully dimension the SoC interconnect and memory subsystem to support the latency, bandwidth, and power requirements of all relevant SoC components, under all operating conditions.Hardware/Software Performance Validation Using Processor Modelsand Critical SoftwareAfter exploration, the model of the candidate architecture can be refined to replace the task-based workload model with cycle- accurate processor models. This enables architects to validate the architecture candidate using the available performance critical software.Software and hardware analysis views can be visualized together to provide unique system-level visibility to measure performanceand power, and to confirm goals are met.Complete IEEE 1666-2011 SystemC TLM-2.0 Standards-Based EnvironmentSynopsys Platform Architect is a SystemC-based environment fully compatible with the IEEE 1666-2011 SystemC and TLM-2.0 Language Reference Manual (LRM). It supports the assembly, simulation and analysis of models containing mixed levels of abstraction, including:• Standards-based SystemC transaction-level models using IEEE 1666-2011 TLM-2.0 and Accellera Systems Initiative (ASI) TLM industry standards, and the open Synopsys SystemC Modeling Library (SCML) API library for highly reusable TLM-2.0 based peripheral modeling• Support for the IEEE 1804 UPF standard for the creation of system level power models. These can be connected to the TLM performance models to analyze the system-level power consumption based on dynamic activity.• M ixed SystemC/HDL co-simulation with Synopsys VCS and other third-party HDL simulation environments enabling reuse of RTL memory controllers and other IP components• A n Eclipse-based Integrated Development Environment for development and integration of SystemC based models, including a TLM Creation perspective for development and testing of SCML-based peripheral models and custom task models, as well as a TLM Debug perspective for SystemC aware source code debugging, tracing and analysisGetting Started with Available Architecture IP ModelsPlatform Architect supports the broadest commercially available portfolio of pre-instrumented SystemC TLM IP models for architecture exploration and validation.Task-based and Software-based Workload Modeling• G eneric Virtual Processing Units (VPUs) for application task-mapping with synthetic and trace-based traffic generation• Cycle-accurate SystemC-based TLM Arm Cycle Models, ARC nSim/nCam and xCAM models, Tensilica and MIPS processor families, and HDL co-simulation with user-provided RTL for other processor families• Accurate performance models of the DesignWare Embedded Vision (EV) subsystem, including nSim/nCAM model of the ARC Vector processor and the Fast Performance Model (FPM) of the Deep Neural Network (DNN) acceleratorInterconnect Models• Generic, fast, approximately-timed SystemC TLM models for AMBA-based coherent and non-coherent interconnect andnetwork-on-chip• Integration of architecture models for the Arteris FlexNoC™ Network on Chip (NoC) interconnect• C ycle-accurate SystemC TLM bus libraries for Arm CoreLink™ Network Interconnect and Synopsys DesignWare IPAXI interconnect• I ntegration of Arm Cycle Models for implementation accurate interconnect models of Arm coherent and non-coherent interconnects• F low for integration of 3rd-party interconnect models for full configurability in Platform Architect• G eneric configurable models of chip-to-chip protocols for PCIe and EthernetMemory Controller Models• Accurate SystemC TLM performance models of Synopsys DesignWare DDR memory controllers, including the DDR5/4 controller, the DDR5/4/4X controller and the enhanced Universal DDR Memory Controller (uMCTL2)• Generic approximately-timed SystemC TLM multi-port memory subsystem models for Arm AXI and CHI protocols• Cycle-accurate memory subsystem models through HDL co-simulation with user-provided, third-party, and Synopsys RTL memory controller IPProcessor Models• Cycle-accurate SystemC TLM processor support packages (PSPs) for Tensilica and MIPS processor families, and through HDL co-simulation with user-provided RTL for Arm processor familiesCoStart Enablement ServicesSynopsys CoStart is a packaged service that shortens the ramp-up cycle for architecture design methodologies so that users become productive in the shortest time.The Synopsys CoStart program contains an intense knowledge transfer, while assisting in architecture study project planning, use case traffic capture, architecture model creation, simulation, and analysis of results:• Tool, IP model, and methodology training that ensures end-user value at each step, accelerating results• Modeling services for the development and integration of custom interconnect and memory subsystem models, minimizing the modeling effort to get started and achieve initial value• Expert consulting and support to maximize ROI through exploration (not just checking)About Synopsys Virtual Prototyping SolutionsPlatform Architect is part of Synopsys’ comprehensive Virtual Prototyping solution offering that:• Provides the broadest portfolio of system-level IP models from a single supplier• Accelerates the creation and optimization of common SoC blocks• Facilitates SoC architecture exploration and optimization• Provides the most complete prototyping solutions to accelerate embedded software development and system validation• Includes comprehensive training materials and examples• Enables value throughout the semiconductor supply chainFor more information on Platform Architect visit: /platformarchitect©2021 Synopsys, Inc. All rights reserved. Synopsys is a trademark of Synopsys, Inc. in the United States and other countries. A list of Synopsys trademarks isavailable at /copyright.html . All other names mentioned herein are trademarks or registered trademarks of their respective owners.。

关于建筑术语翻译英文1

关于建筑术语翻译英文1

常见的建筑术语的英文翻译集之一以下是一些常见的建筑术语的英文翻译集合之一:1. 建筑设计- Architectural Design2. 建筑结构- Building Structure3. 建筑材料- Building Materials4. 建筑施工- Building Construction5. 建筑成本- Construction Cost6. 建筑风格- Architectural Style7. 建筑师- Architect8. 建筑规划- Building Planning9. 建筑模型- Architectural Model10. 建筑面积- Building Area11. 建筑高度- Building Height12. 建筑容积率- Plot Ratio13. 建筑法规- Building Codes and Regulations14. 建筑节能- Energy Efficiency in Buildings15. 建筑智能化- Intelligent Buildings16. 绿色建筑- Green Buildings17. 可持续建筑- Sustainable Buildings18. 建筑声学- Architectural Acoustics19. 建筑光学- Architectural Optics20. 室内设计- Interior Design21. 景观设计- Landscape Design22. 结构设计- Structural Design23. 给排水设计- Water Supply and Drainage Design24. 暖通空调设计- HVAC Design25. 电气设计- Electrical Design26. 消防设计- Fire Protection Design27. 智能化系统设计- Intelligent System Design28. 施工组织设计- Construction Organization Design29. 施工图设计- Construction Drawing Design30. 装饰装修设计- Decoration and Finishing Design31. 建筑声学设计- Architectural Acoustics Design32. 建筑光学设计- Architectural Optics Design33. 建筑热工设计- Architectural Thermal Design34. 建筑美学设计- Architectural Aesthetic Design35. 建筑环境设计- Architectural Environment Design36. 建筑风水学- Feng Shui37. 建筑日照分析- Solar Analysis for Buildings38. 建筑通风分析- Ventilation Analysis for Buildings39. 建筑声环境分析- Acoustic Environment Analysis for Buildings40. 建筑光环境分析- Daylighting Environment Analysis for Buildings41. 建筑热环境分析- Thermal Environment Analysis for Buildings42. 建筑面积计算- Building Area Calculation43. 建筑楼层高度- Storey Height44. 建筑消防设计- Fire Protection Design for Buildings45. 建筑结构安全评估- Structural Safety Evaluation for Buildings46. 建筑抗震设计- Seismic Design for Buildings47. 建筑防洪设计- Flood-resistant Design for Buildings48. 建筑工程招标- Building Engineering Tendering49. 建筑工程施工许可- Construction Permission for Building Projects50. 建筑工程造价咨询- Engineering Cost Consulting for Building Projects51. 建筑工程监理- Project Supervision for Building Projects52. 建筑工程验收- Acceptance of Building Projects53. 建筑工程质量检测- Quality Detection of Building Projects54. 建筑工程质量评估- Quality Evaluation of Building Projects55. 建筑工程质量保修- Quality Guarantee of Building Projects56. 建筑工程档案- Construction Project Archives57. 建筑工程安全- Construction Safety58. 建筑工程管理- Construction Project Management59. 建筑工程合同- Construction Contract60. 建筑工程保险- Construction Insurance61. 建筑工程材料- Construction Materials62. 建筑工程机械- Construction Machinery63. 建筑工程劳务- Construction Labor64. 建筑工程施工组织设计- Construction Organization Design for Building Projects65. 建筑工程施工图设计- Construction Drawing Design for Building Projects66. 建筑工程施工进度计划- Construction Progress Plan for Building Projects67. 建筑工程施工质量控制- Construction Quality Control for Building Projects68. 建筑工程施工安全管理- Construction Safety Management for Building Projects69. 建筑工程施工现场管理- Construction Site Management for Building Projects70. 建筑工程施工成本管理- Construction Cost Management for Building Projects71. 建筑工程施工环境保护- Environmental Protection in Building Construction72. 建筑工程施工节能管理- Energy-saving Management in Building Construction73. 建筑工程施工水土保持- Soil and Water Conservation in Building Construction74. 建筑工程施工质量控制要点- Key Points of Construction Quality Control for Building Projects75. 建筑工程施工安全控制要点- Key Points of Construction Safety Control for Building Projects76. 建筑工程施工质量验收规范- Acceptance Specification for Construction Quality ofBuilding Projects77. 建筑立面设计- Façade Design78. 建筑剖面设计- Section Design79. 建筑立面分析图- Façade Analysis Diagram80. 建筑剖面分析图- Section Analysis Diagram81. 建筑结构分析图- Structural Analysis Diagram82. 建筑平面图- Floor Plan83. 建筑立面图- Façade Drawing84. 建筑剖面图- Section Drawing85. 建筑轴测图- Axonometric Drawing86. 建筑渲染图- Architectural Rendering87. 建筑模型制作- Model Making88. 建筑绘画- Architectural Drawing89. 建筑表现图- Architectural Representation90. 建筑动画- Architectural Animation91. 建筑摄影- Architectural Photography92. 建筑信息模型- Building Information Modeling (BIM)93. 建筑环境评估- Building Environmental Assessment94. 建筑节能评估- Building Energy Efficiency Assessment95. 建筑可持续性评估- Building Sustainability Assessment96. 建筑健康评估- Building Health Assessment97. 建筑设备系统设计- Building Equipment System Design98. 建筑电气系统设计- Electrical System Design for Buildings99. 建筑给排水系统设计- Water Supply and Drainage System Design for Buildings 100. 建筑暖通空调系统设计- HVAC System Design for Buildings一般建筑术语英文翻译之二101. 建筑燃气系统设计- Gas System Design for Buildings102. 建筑消防报警系统设计- Fire Alarm System Design for Buildings103. 建筑智能化系统集成设计- Intelligent System Integration Design for Buildings 104. 建筑幕墙设计- Curtain Wall Design105. 建筑石材幕墙设计- Stone Curtain Wall Design106. 建筑玻璃幕墙设计- Glass Curtain Wall Design107. 建筑绿化设计- Greening Design for Buildings108. 建筑景观设计- Landscape Design for Buildings109. 建筑室内环境设计- Indoor Environmental Design for Buildings110. 建筑声学装修设计- Acoustic Decoration Design for Buildings111. 建筑光学装修设计- Optical Decoration Design for Buildings112. 建筑材料装修设计- Decorative Materials Design for Buildings113. 建筑历史与理论- Architectural History and Theory114. 建筑美学史- History of Architectural Aesthetics115. 现代建筑设计- Modern Architectural Design116. 后现代建筑设计- Postmodern Architectural Design117. 当代建筑设计- Contemporary Architectural Design118. 解构主义建筑设计- Deconstructivist Architectural Design119. 装饰艺术建筑设计- Art Deco Architectural Design120. 功能主义建筑设计- Functionalist Architectural Design121. 结构主义建筑设计- Structuralist Architectural Design122. 新古典主义建筑设计- Neoclassical Architectural Design123. 折衷主义建筑设计- Eclectic Architectural Design124. 绿色建筑设计- Green Architectural Design125. 人文主义建筑设计- Humanist Architectural Design126. 新地域主义建筑设计- New Regionalist Architectural Design127. 参数化建筑设计- Parametric Architectural Design128. 数字建筑设计- Digital Architectural Design129. 未来主义建筑设计- Futurist Architectural Design130. 智能化建筑设计- Intelligent Building Design131. 生态建筑设计- Ecological Architectural Design132. 城市设计- Urban Design133. 景观设计- Landscape Design134. 城市规划- Urban Planning135. 城市更新- Urban Renewal136. 城市改造- Urban Transformation137. 城市意象- Urban Image138. 城市设计理论- Urban Design Theory139. 城市生态设计- Urban Ecological Design140. 城市交通设计- Urban Transportation Design141. 城市基础设施设计- Urban Infrastructure Design142. 城市天际线设计- Urban Skyline Design143. 城市夜景设计- Urban Nightscape Design144. 城市滨水区设计- Urban Waterfront Design145. 城市开放空间设计- Urban Open Space Design146. 城市街道景观设计- Urban Streetscape Design147. 城市公园设计- Urban Park Design148. 城市居住区设计- Urban Residential District Design149. 城市商业区设计- Urban Commercial District Design150. 城市文化区设计- Urban Cultural District Design151. 城市行政中心设计- Urban Governmental District Design152. 城市会展中心设计- Urban Exhibition and Convention Center Design 153. 城市体育馆设计- Urban Stadium Design154. 城市图书馆设计- Urban Library Design155. 城市博物馆设计- Urban Museum Design156. 城市大剧院设计- Urban Theater Design157. 城市机场设计- Urban Airport Design158. 城市火车站设计- Urban Train Station Design159. 城市地铁站设计- Urban Subway Station Design160. 城市公交车站设计- Urban Bus Stop Design161. 城市景观照明设计- Urban Landscape Lighting Design162. 城市标识系统设计- Urban Signage System Design163. 城市公共艺术装置设计- Public Art Installation Design164. 城市家具设计- Urban Furniture Design165. 城市花坛设计- Urban Flower Bed Design166. 城市儿童游乐设施设计- Urban Playground Design167. 城市植栽设计- Urban Planting Design168. 城市排水系统设计- Urban Drainage System Design169. 城市防洪系统设计- Urban Flood Control System Design170. 城市消防系统设计- Urban Fire Protection System Design171. 城市应急救援系统设计- Urban Emergency Rescue System Design172. 城市废弃物处理系统设计- Urban Waste Management System Design 173. 城市给水系统设计- Urban Water Supply System Design174. 城市污水处理系统设计- Urban Wastewater Treatment System Design 175. 城市雨水排放系统设计- Urban Stormwater Management System Design 176. 城市空调系统设计- Urban Air Conditioning System Design177. 城市供暖系统设计- Urban Heating System Design178. 城市燃气供应系统设计- Urban Gas Supply System Design179. 城市电力供应系统设计- Urban Electrical Power Supply System Design180. 城市智能化管理系统设计- Urban Intelligent Management System Design 181. 城市绿色建筑认证体系- Green Building Certification Systems182. 城市绿色建筑评价体系- Green Building Evaluation Systems183. 可持续城市发展理论- Sustainable Urban Development Theory 184. 生态城市理论- Eco-city Theory185. 低碳城市理论- Low-carbon City Theory186. 紧凑城市理论- Compact City Theory187. 智慧城市理论- Smart City Theory188. 韧性城市理论- Resilient City Theory189. 多规合一城市规划体系- Integrated Urban Planning System 190. 城市设计哲学- Urban Design Philosophy191. 城市设计心理学- Urban Design Psychology192. 城市设计社会学- Urban Design Sociology193. 城市设计地理学- Urban Design Geography194. 城市设计经济学- Urban Design Economics195. 城市设计生态学- Urban Design Ecology196. 城市设计符号学- Urban Design Semiotics197. 城市设计现象学- Urban Design Phenomenology198. 城市设计未来学- Urban Design Futures Studies199. 城市设计艺术史- Urban Design Art History200. 城市设计与公共政策- Urban Design and Public Policy。

之前的建筑和现代建筑英语作文

之前的建筑和现代建筑英语作文

之前的建筑和现代建筑英语作文In the past, architecture was primarily focused on functionality and practicality. Buildings were designed to serve a specific purpose, whether it was a place of worship, a residence, or a public space. However, with the advent of modern architecture, the emphasis has shifted towards aesthetics and innovation. In this essay, we will explore the differences between traditional and modern architecture, highlighting the key features and characteristics of each.Traditional architecture, also known as vernacular architecture, refers to the style of construction that is rooted in a particular region or culture. It is often influenced by the available materials, climate, and local traditions. Traditional buildings are characterized by their use of natural materials such as wood, stone, and clay. They are also known for their simplicity and functionality, with designs that are well-suited to their purpose.One notable example of traditional architecture is the ancient Chinese pagoda. These structures, often found in Buddhist temples, are built with wooden frames and multiple tiers. The pagoda's design is based on the principles of balance and harmony, with each tier becoming smaller as it reaches the top. This creates a sense of elegance and grandeur, while also serving as a place of worship and meditation.In contrast, modern architecture is characterized by its innovative and experimental approach. Architects are no longer bound by traditional styles and materials, allowing them to explore new possibilities and push the boundaries of design. Modern buildings often feature unconventional shapes, materials, and construction techniques. They prioritize aesthetics and visual impact, often creating iconic landmarks that define a city's skyline.One iconic example of modern architecture is the Sydney Opera House in Australia. Designed by Danish architect Jørn Utzon, the Opera House is renowned for its unique sail-like structure. The building's design was inspired by the natural elements of the harbor, with each sail representing a different function within the complex. The OperaHouse is not only a world-class performing arts venue but also a symbol of modernity and architectural excellence.While traditional architecture focuses on preserving cultural heritage and reflecting local traditions, modern architecture seeks to break away from the past and embrace the future. It embraces technological advancements and incorporates sustainable design principles. Modern buildings often prioritize energy efficiency, use of eco-friendly materials, and integration with the surrounding environment.One example of sustainable modern architecture is the Bosco Verticale in Milan, Italy. Designed by Stefano Boeri, this residential complex features vertical forests, with trees and plants integrated into the building's facade. The greenery helps to improve air quality, absorb carbon dioxide, and provide a natural habitat for birds and insects. The Bosco Verticale is a prime example of how modern architecture can contribute to environmental sustainability.In conclusion, traditional and modern architecture represent two distinct approaches to design. Traditional architecture emphasizes functionality, simplicity, and cultural heritage, while modern architecture focuses on innovation, aesthetics, and sustainability. Both styles have their merits and contribute to the rich tapestry of architectural history. As we continue to evolve, it is important to appreciate and learn from the past while embracing the possibilities of the future.。

Architectural-Design 体系结构规范文件英文版

Architectural-Design  体系结构规范文件英文版

3 3 3 5 5 6 7 7 10 12 12 12 15 16 18 18 19 20
2
1 Introduction
1.1 Purpose of the system
This document specifies the architecture model for the Ambulance Dispatch System. The system is decomposed into subsystems and the classes that compose each subsystem are specified. The system decomposition has been done in a way that minimizes coupling and cohesion. This document specifies what architectural styles have been used to design the system structures and the rationale behind choosing these architectural styles. Besides describing system decomposition, this architecture model specifies how this architecture: provides for how concurrency is going to be achieved provides for persistence data management provides for control between the various modules achieves boundary conditions of initialization, termination and failure Each of the terms concurrency, persistency, error handling, initialization and termination will also be defined in the context of the Ambulance Dispatch System. The document specifies only a high level abstraction view of the system. The specific details of implementation and system interaction will be dealt with in the Object Specification. Further, the signatures of the methods and attributes of the classes will also be dealt in Object Specification document. 1.2 Design goals Identify Current Technology Constraints: Fixed Network Connection Determination of Location of Accident. Entering of Precise Information into Ambulance Dispatch System. Generalize Constraints Using Technology Enable: Mobile Network Connection GPS Determination of Location of Accident. Entering minimal information for Ambulance Dispatch. The Ambulance Dispatch System uses Closed Layered Architecture style with any layer being able to invoke operations from layer below it. The layers (top-bottom) are UI Layer, System Layer (Incident Management, Fleet Management and User Management), ADS Layer and Persistent Layer. The interaction pattern between layers is Client Server Style.

中国传统建筑英语presentation

中国传统建筑英语presentation

中国传统建筑英语presentationChina's traditional architecture, also known as Chinese architecture, is a rich and diverse architectural style that has evolved over thousands of years. It reflects the country's cultural heritage and has had a profound influence on architectural styles in East Asia.One of the most iconic features of Chinese traditional architecture is the emphasis on harmony with nature. The design principles are based on the concept of Feng Shui, which seeks to create a balanced and harmonious environment. Buildings are often situated in harmony with the natural landscape, and the use of natural materials, such as wood and stone, is prioritized.Another key characteristic of Chinese traditional architecture is its use of symbolism. Buildings are often designed with auspicious symbols and motifs to bring good luck and fortune. For example, the color red, which represents happiness and vitality, is commonly used in traditional Chinese buildings.Chinese traditional architecture is also known for its intricate and detailed ornamentation. Elaborate carvings, ornate roofs, and colorful paintings are commonly seen in traditional Chinese buildings. These decorative elements not only add beauty to the structures but also showcase the craftsmanship and artistic skills of the craftsmen.The most well-known type of Chinese traditional architecture is the courtyard house, or Siheyuan. This type of building features a central courtyard surrounded by buildings on all four sides. The courtyard serves as a communal space for social interactions and isalso designed to provide sufficient ventilation and natural light to the surrounding rooms.Another iconic architectural style in China is the pagoda, which is a tall and multi-tiered tower. Pagodas are often found in Buddhist temples and are regarded as sacred structures. They were originally built to house relics and scriptures and serve as a place for meditation and religious rituals.Despite the influence of Western architectural styles in modern China, traditional Chinese architecture continues to be preserved and celebrated. Many historical buildings and ancient towns have been listed as UNESCO World Heritage sites, such as the Forbidden City in Beijing and the Confucius Temple in Qufu.In conclusion, Chinese traditional architecture is a unique and significant part of the country's cultural heritage. Its emphasis on harmony with nature, symbolism, and intricate ornamentation reflects the deep-rooted values and beliefs of the Chinese people. It is not only a testament to the craftsmanship and skill of the architects but also a visual representation of China's rich cultural history.。

述水泥混凝土板厚度的计算流程

述水泥混凝土板厚度的计算流程

述水泥混凝土板厚度的计算流程1.确定水泥混凝土板的使用要求和荷载情况。

Determine the use requirements and load conditions of the cement concrete board.2.根据建筑设计图纸或现场实际情况,确定水泥混凝土板的跨度。

Based on the architectural design drawings or actual site conditions, determine the span of the cement concrete board.3.确定水泥混凝土板的材料和强度等级。

Determine the material and strength grade of the cement concrete board.4.利用结构设计软件或手工计算,按照相关规范进行水泥混凝土板的厚度计算。

Calculate the thickness of the cement concrete board according to relevant specifications using structural design software or manual calculations.5.考虑水泥混凝土板的受力情况,计算板的抗弯承载力。

Consider the stress situation of the cement concreteboard and calculate the flexural capacity of the board.6.采用经验公式或有限元分析等方法,计算水泥混凝土板的弯曲应力。

Calculate the bending stress of the cement concrete board using empirical formulas or finite element analysis.7.根据设计要求和安全系数,确定水泥混凝土板的最小厚度。

基于MR技术的建筑策展交互设计与实现——以丽泽SOHO为例

基于MR技术的建筑策展交互设计与实现——以丽泽SOHO为例

中图分类号 TU247 文献标识码 B 文章编号 1003-739X (2023)09-0062-04 收稿日期 2022-11-20摘 要 当代建筑策展多以图文、模型和三维漫游动画的形式来解析并帮助观展者理解和评价建筑,但往往缺乏直观性和互动性。

该文基于建筑策展需求,结合混合现实技术在建筑策展中的效用,利用混合现实技术对丽泽SOHO设计过程及建筑结构的信息进行解析并生成全息模型,观看者通过注视和手势与全息模型进行交互,并填写调查问卷以得到此系统的评价。

结果显示,采用数字化的方式在建筑策展中带来了多视角、多维度、可交互的体验。

研究验证了采用混合现实技术设计的一种交互式用于建筑展示的可行性,以期为建筑策展提供技术参考。

关键词 混合现实技术(MR) 建筑策展 建筑解析 交互设计Abstract Contemporary architectural curation mostly helps visitors understand and evaluate architecture in the form of pictures, texts, models and three-dimensional roaming animations, but it often lacks intuition and flexibility. Based on the demand of architectural curation, combined with the utility of mixed reality technology in architectural curation, we analyze the information of Leeza SOHO design process and architectural structure by using mixed reality technology, and generate a holographic model. Viewers interact with the holographic model through gaze and gestures, and fill out a questionnaire to get the evaluation of this system. The results show that the digital approach has brought multi-visual, multi-dimensional and interactive experiences in architectural curation. We verify the feasibility of using mixed reality technology to design an interactive architecture exhibition, so as to provide technical reference for architecture curation.Keywords Mixed Reality Technology (MR), Architectural curation, Architectural analysis, Interactive design基于MR技术的建筑策展交互设计与实现——以丽泽SOHO为例Realizing and Interaction Design in Architectural Exhibition Based on Mixed Reality:A Case Study of Leeza SOHO尹梦雅 | Yin Mengya 周希霖 | Zhou Xilin 李雯慧 | Li Wenhui 杨仕赜 | Yang Shize建筑展览作为展示建筑设计概念和技术应用的主要方式[1],传统展览多以建筑图文和模型的形式表达[2],这种扁平化的表现方式缺乏直观性和灵活性,不能够完全满足观展者对建筑设计的了解需求,展前对观展者吸引力有限,展后的获得感也并不高,对观展者的吸引力不够。

设计的英文是什么的相关知识

设计的英文是什么的相关知识

设计的英文是什么的相关知识虽然服装店也有衣服,但是她果然还是喜欢穿自己设计的衣服。

下面店铺为大家带来设计的英语意思和相关用法,欢迎大家一起学习! 设计的英语意思design设计的相关英语例句1. Many of the clothes come from the world's top fashion houses.这些服装中有很多出自世界顶级时装设计公司。

2. Since its inception the company has produced 53 different aircraft designs.该公司自成立以来已经完成了53种不同样式飞行器的设计。

3. The questions were set up to make her look dumb.问题这么设计,就是为了让她出丑。

4. A rather neat option allows you to design your own fiendish puzzle.只要干净利落地做一个选择,你就能自己设计出难以解开的谜题。

5. His water-colour designs adorn a wide range of books.他的水彩设计使许多图书大为生色。

6. Ricardo Bofill, the Catalan architect, has designed the revamped airport.里卡多·博菲利是一名加泰罗尼亚的建筑师,这座整修过的机场就是他设计的。

7. She asked her son, a graphic designer, to create letterheads and stationery.她请做平面设计师的儿子设计了信头和信笺。

8. The company uses the simulator to market test new designs.这家公司使用模拟装置对新设计进行市场测试。

建筑方案深化阶段英文缩写

建筑方案深化阶段英文缩写

建筑方案深化阶段英文缩写Architectural Design Development Stage Abbreviations1. Schematic Design Phase (SD)During this phase, the architect develops a rough initial design concept based on the client's requirements and site analysis. The design typically includes floor plans, elevations, and basic construction details.2. Design Development Phase (DD)In this phase, the architect refines the design concept, taking into account structural, mechanical, and electrical systems. The design is developed further through discussions with the client, consultants, and contractors.3. Construction Documents Phase (CD)During this phase, the architect prepares detailed drawings and specifications that define how the project will be built. These documents are necessary for obtaining permits, bids from contractors, and construction.4. Bidding Phase (B)In this phase, the architect assists the client in soliciting bids from contractors, reviewing their qualifications, and evaluating their proposed costs. The architect may provide clarifications and answer questions from contractors during the bidding process. 5. Contract Award Phase (CA)After the bids are received, the client selects a contractor based on the architect's recommendations. The architect assists in preparingthe construction contract and ensures that the necessary documents are signed.6. Construction Administration Phase (CA)During this phase, the architect oversees the construction process, making regular site visits to ensure that the project is being built according to the drawings and specifications. The architect also reviews and approves any changes or modifications to the design.7. Post-Construction Phase (PC)After the construction is completed, the architect conducts a final inspection to ensure that the project meets the required standards and specifications. The architect may assist the client in addressing any issues or deficiencies during the warranty period.These abbreviations are commonly used in architectural practice to represent the different stages of design and construction. They provide a concise and standardized way of referring to each phase, making communication more efficient between architects, clients, consultants, and contractors.。

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A Design System based on Architectural Representations.Sviataslau Pranovich, Jarke J. van WijkTechnische Universiteit Eindhoven, Netherlandss.pranovich@tue.nl; vanwijk@win.tue.nlAbstract: A wide variety of drawing packages is available for architectural design. However, most of these systems are oriented to the production of final technical drawings, and only few support the early phase of design. In this paper, we present a new approach for a design system to support the early design phase. The method is based on a framework from architecture on the meaning of 2D drawings in architectural design. In such drawings, not only standard graphics elements like contours, but also elements like grids and axes of symmetry play an important role. These are encountered also in standard drawing systems, but often only as tools. We propose to consider such elements as graphical objects. Relations between these objects can be defined to capture higher-level information on the structure of the design. These relations are used for the propagation of the geometric transformations on objects. Additionally, we offer a natural user interface for the designer, which enables them to explore design space effectively and efficiently.Keywords: user interface, design support1 IntroductionCurrent drawing systems have reached a high level of sophistication, and are suited for the production of the final technical drawings in the final phases of the design process. However, they do not offer support for the early phase of the design process when concept formation is important. Such drawing systems require designers to specify many details in the drawing, while the designer does not care about them in this stage of the design process. Moreover, detailed drawing restricts the design creativity, whereas a system that supports early design should support and stimulate the generation of new ideas.In order to develop a system that supports architects in an architectural fashion, it is necessary to look at the way architects work in the early phase of design. Research in the use of drawings by architects (Achten, 1997) leads to the view that architects use well-defined forms of graphic representations (graphic units) to depict their design intentions. Examples of these graphic units are contour, grid, circulation scheme, schematic subdivision, zone, etc. We use the results of Achten as a basis for our approach and propose to use these graphic units as the basic building blocks.Current drawing systems also offer this functionality, but in the form of tools: to mirror objects, to align objects with respect to each other, to align them to a grid, etc. These tools have a limited scope: for instance, the fact that two objects are mirrored copies of each other is not stored explicitly; after a mirroring tool has been applied, higher-level knowledge (relations between objects) disappears.In our approach we propose to represent tools as geometric objects (presented in the form of graphic units) themselves: for instance, to introduce a symmetry axis as an object that has a graphic representation, can be manipulated, and influences other objects. Graphic units in this case allow establishing permanent relations between them, which is not possible when tools are used instead.2 BackgroundSeveral directions have been pursued to support designers in the early phase of design. One directionis to attempt to bring a drawing tool closer to a sketching tool, another direction is to offer more support for conceptual information, for instance on relations between objects.Sketching tools like SmartSketch provide beautification (SmartSketch, 2003). The designer can sketch free hand, the systems attempts to recognize common graphic elements from this input. The Pegasus system introduces predictive drawingthat predicts the user's next drawing operation based on the existing drawing (Igarashi, 1998). But in general, systems supporting freehand sketching with beautification techniques still suffer from a lot of limitations (Plimmer et al, 2002).The other direction for design support aims at enabling the user to enter and use higher-level information. As a first step, many drawing systems offer tools and aids, such as mirroring, alignment, grids, gravity, and snap-dragging. With these tools users can establish relationships between objects, but unfortunately most of the systems forget these relationships after the positioning operation is complete (Gleicher, 1992). Another well-known support aid is grouping. Objects are merged, possibly recursively, and can be manipulated as a group.Constraint techniques make a powerful addition to the interaction techniques available in graphical editors. Many other systems have been developed that provide constraint-based solutions for graphical applications, such as Garnet, Unidraw, ArtKit, and Inventor (Gleicher, 1993). In fact, the success of constraint-based approaches to drawing has been limited by difficulty in creating constraints, solving them, and presenting them to users.In our work we do not improve existing approaches for design support, but we offer a new approach, which is based on the designer's view on drawings.3 Approach3.1 OverviewResearch in the use of drawings by architects has led to the framework of Generic Representations: Architects use well-defined forms of graphic representations to depict their design intentions. These forms have been identified and described as graphic units. A graphic unit is a set of graphic elements that are organized in a specific way and that have a generally agreed upon meaning for the designer. Some examples are: contour, grid, functional symbols, circulation scheme, zone, etc. Graphic units can be considered as a medium to express the ideas in an architectural design (Achten, 1997). We propose to use them as building blocks for a design system, i.e. to treat them as geometrical objects that can be edited and manipulated.A set of related graphic units defines a generic representation (Achten, 1997), therefore relations between graphic units in our approach play an important role. The user defines a design in terms of graphic units and relations between them (Pranovich et al, 2002a). We use the idea of data-flow, for the propagation of manipulations on graphic units. Manipulations are propagated through a graph, where the nodes are graphic units and edges are relations between them. In summary, we aim at enabling the designer to use graphics units with an architectural meaning, such that these graphic units have intuitive behaviour and respond to the user actions in meaningful and predictive way.3.2 Interaction elementsEvery graphic unit has a special meaning for the architect. Below we give a description of the main graphic units in our system and their features.Contour: the most encountered graphic unit in the drawing of the architect. It is the basic unit to construct the design. A contour is visualized as a polyline.Grid: the alignment frame for the elements, which structures the design. About 70-75% of grids that the architect uses in a design process are orthogonal. We have defined grids as two sets of not necessarily orthogonal lines. Each set is called a grid component and is visualized as a set of parallel lines. By combination of grids more complex grids, such as the tartan grid can be defined.Axial system: presents a notion of symmetry between objects in the drawing of the architects. In our design system the user can mirror an instance of a selected graphic unit by creating an axial system. An axial system keeps the symmetry between twin graphic units by transferring mirrored geometrical transformations between twins graphic units. An axial system is visualized as a dashed line.Zone: Zones structure the design. It presents a general characteristic for the set of objects, which geometrically belong to some area. For instance, to define the space that is related to water (kitchen, toilet, etc.) architects use a wet zone. A zone is visualized as a semitransparent filled polygon. All objects that are covered by a zone are related to thiszone.Figure 1: Axial system, grid, zone, and contours.Image: for inspiration in the design process architects often use images. The designer can place different images on his workspace in order to traceINTERACT 2003 Submission Style Guide elements and to draw on top of them, or he can place them in the drawing as illustrations. A user can create, edit, and delete graphic units: instances of predefined types of graphic units. Each graphic unit has a visual representation, and can be geometrically transformed. For this we developed geometric transformation tool, the KITEmanipulator (Pranovich et al, 2002b). Standardgeometric transformations (translation, rotation,scaling), and also skewing are supported.3.3 Geometrical engine Separate decisions can be made how the transformations are dealt with when they are propagated along the graph of graphic units. The user can define which types of transformations have to be passed and/or applied for each graphic unit and relation. For the manipulations of connected graphic units we use a special geometrical engine. The engine is based on the propagation of geometrical transformations between anchor points using the relations between them, where the anchor points define the origins for the local transformations of associated graphic units. If an anchor point is associated to a graphic unit, then it has properties, that tell which types of transformations have to be passed to this graphic unit (e.g. is the graphic unit scalable, translatable, etc.). The user can define relations between anchor points along which transformations are propagated. Relations have also associated properties that record which types of transformations must be passed or blocked. Every graphic unit has at least one anchor point associated .The propagation of a transformation starts at a point selected by the user. Next the transformation is propagated through the anchor points and relations,affecting the graphic units that are associated to theanchor points. Anchor points and relations can beadded and changed by direct manipulation.The geometrical engine uses the graph of anchorpoints as a transformable skeleton for thepropagation of manipulations between graphic units.Figure 2. The propagation of a transformation in the graph of anchor points. The variety in properties of relations and anchor points assist to achieve a large range of geometrical functionality in the manipulations of graphic units. In other words, the designer can specify the structure of his design explicitly, which enables him to explore different realizations efficiently. 4 User interface The system offers many options to define the relations between graphic units. But having too many options sometimes is not productive since the user has to manage a complicated user interface(relations and anchor points sometimes become intricate). In order to solve this problem we provide an extra user interface (skin) on top of the interface of the geometrical engine. This extra user interface uses a natural interaction technique for architects and hides relations, anchor points, and their properties from the user. The system creates and deletes relations and anchor points without the need for explicit actions of the user. As a starting point for this user interface we use a well-known design metaphor, which is called "paper and scissors": the designer is experimenting by means of constructing and assembling different objects from paper, placing them on top of each other and manipulating them. In order to apply this concept in our system we make one assumption: Every graphic unit has a depth that can be changed by the user. Using the depth and layout geometry the system extracts information about relations between graphic units. We look at an example (see Figure 3): we put one sheet of paper B on top of the other A. Figure 3: Example with two sheets of paper.If we manipulate sheet A, then sheet B will beaffected also, because the user implicitly implies arelation A ÆB between two sheets of paper. Thesystem is capable to reconstruct (establish anddelete) such relations between graphic units using following criterion: If graphic units have an overlapping area, the relation between them is created (from the bottom one to the top one).Moreover, the idea of auxiliary local origins (or anchor points) is implemented in the new interfaceas a pin (the equivalent of the paper-pin). Using pinsthe user can connect graphic units and block propagation of particular transformations. The user can modify the pin by switching on/off the blocking of transformations.Figure 4: The arrows visualize the relations between graphic units that are extracted by the system. The pin, which blocks all transformations, visualized as a nail-head pyramid, where each nail-head has own colour and blocks a particular transformation.The user also can use a clip (the equivalent of a paper-clip), which simply is an equivalent of a bi-directional relation between graphic units.5 ResultsWe have implemented a prototype of the systemand tested it with a few architects (see Figure 5).Figure 5: A design example made by an architect on the preliminary design phase.Despite that the current implementation of the prototype is not perfect yet, architects find it useful and inspiring for the creation of new ideas during the design process.The system is suitable especially for the preliminary design phase; the phase that follows a sketch design phase in the early design stage.Furthermore, architects like that objects can be manipulated effortlessly (what is provided by the functionality of the geometrical engine, see Figure6), and the familiarity of the interaction style.Figure 6: The Pin is used to stick the “North-South” sign to a grid and to freeze its orientation. Summarising, the designer in our system can specify the structure of his design implicitly,focusing more on the design process rather than on the interaction with the system.6 ConclusionIn this paper we introduced a new approach for a design system for architects, based on a framework of architect drawings.We have implemented the prototype of the system and discussed it with architects. The system supports and stimulates the generation of new ideas, which is very important on the early stages of design.At the moment we are exploring directions for improving our system. New functionalities can be added, such as new types of graphic units. It is not so difficult to offer many options and much flexibility, the main challenge however is to tune the interaction techniques and settle the visual metaphor on top of the system in such a way that the user can define what he wants in an intuitive way.ReferencesAchten, H.H. (1997), Generic representations -Knowledge representation for architectural design. In: Journal of Architectural Management 13.Gleicher M. (1992), Integrating Constraints and DirectManipulation. Proceedings of the 1992 Symposium on Interactive 3D graphics, p 171-174. Gleicher M. (1993), A Graphics Toolkit Based onDifferential Constraints. {ACM} Symposium on User Interface Software and Technology, p. 109-120. Igarashi T., Matsuoka S., Kawachiya S., Tanaka H. (1998)Pegasus: A Drawing System for Rapid Geometric Design. CHI'98, pp.24-25. Plimmer B., Apperley M. (2002), Computer-AidedSketching to Capture Preliminary Design, Third Australasian User Interface Conference (AUIC2002). Pranovich, S., Achten, H., J. J. van Wijk (2002a), Towardsan architectural design system based on generic representations , Artificial Intelligence in design'02, p. 153-164.Pranovich, S., J. J. van Wijk, C.W.A.M. van Overveld(2002b), The Kite geometry manipulator. Extended abstracts CHI2002, vol. 4, issue 1, p. 764-765. Smartsketch (2003),web-site,.。

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