Reusing Single-user Applications to Create Multi-user Internet Applications
HP HP-UX 说明书
Infoprint 250 導入と計画の手引き 第 7 章ホスト
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60 1500
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48 Infoprint 250
31. AS/400
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WRKAFP2 (V3R1 & V3R6)
RMTLOCNAME RMTSYS
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*YES
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英语云计算英语40题
英语云计算英语40题1. We use cloud computing to store our photos. Which of the following is NOT an advantage of cloud computing?A. Easy access from anywhereB. High securityC. Limited storage spaceD. Cost-effective答案:C。
本题考查云计算的基础知识。
选项A 表示可以从任何地方轻松访问,这是云计算的优点;选项B 高安全性也是其优点之一;选项 D 成本效益高符合云计算的特点。
选项 C 中说存储空间有限是错误的,云计算通常提供较大的存储空间。
2. In cloud computing, data is stored _____.A. on local computersB. on servers in the cloudC. only on personal devicesD. in physical hard drives答案:B。
此题主要关于云计算中数据的存储位置。
选项A 本地计算机不是云计算存储数据的地方;选项C 只在个人设备上不符合云计算的特点;选项 D 物理硬盘不是云计算存储数据的常见方式。
选项B 服务器在云中是云计算数据存储的正确位置。
3. Which of the following is a common application of cloud computing?A. Playing offline gamesB. Editing documents without an internet connectionC. Streaming moviesD. Printing documents directly from a USB drive答案:C。
本题考查云计算的常见应用。
选项A 离线游戏不是云计算的应用;选项B 没有网络连接编辑文档不是云计算的典型应用;选项D 从U 盘直接打印文档与云计算无关。
Oracle Exalogic Elastic Cloud X2-2 用户指南说明书
Oracle® Enterprise Manager Ops CenterEnabling Single Root Input Output Virtualization in Exalogic Elastic Cloud12c Release 1 (12.1.2.0.0)E35262-01November 2012This guide provides an end-to-end example for how to use Oracle Enterprise ManagerOps Center.IntroductionOracle Exalogic Elastic Cloud X2-2 solution includes a set of compute nodesinterconnected through QDR InfiniBand IO Fabric. In order to be able to virtualize theInfiniBand IO of Exalogic compute nodes, the Single Root Input Output Virtualization(SR-IOV) option must be enabled in BIOS.After compute node ILOM and BIOS is updated, the BIOS configuration settings of theExalogic node are set to default, leaving the SR-IOV settings disabled. For properfunctioning of the appliance, this option has to be re-enabled. You can change theSR-IOV settings in BIOS using the following procedures.■Enabling Single-Root Input Output Virtualization Using Oracle EnterpriseManager Ops Center UI■Enabling Single-Root Input Output Virtualization using ILOM CLI CommandsBoth these procedures are explained in this document.What You Will NeedYou will need the following to enable single-root input output virtualization:■ A configured Enterprise Controller■Oracle Exalogic Elastic Cloud (version 2.2 or later) installed on Oracle EnterpriseManager Ops Center■Ensure popup is enabled on the web browser■You must have the role of System Admin to enable SR-IOV actions■Login credentials to login to ILOM (administrative login credentials)Enabling Single-Root Input Output Virtualization Using OracleEnterprise Manager Ops Center UIIf Oracle Enterprise Manager Ops Center is available and fully functional, you can usethis procedure to enable single-root IO virtualization through the Oracle EnterpriseManager Ops Center UI.1.On the Navigation pane, under Assets, select a Server.2.On the Actions pane, click Launch LOM Controller. The web-based ILOM loginscreen for the asset opens.3.Enter the User Name and Password (Admin login credentials for the serviceprocessor of the asset) and click Log In.4.After logging in, click Remote Control, then click Host Control.5.In the Next Boot Device field, select BIOS.6.Click Save.7.Click the Logout button on the top right corner of the screen to logout of LOMController.■The server moves into locked state indicated by a padlock on the OS of the server.8.In the Navigation pane, under Assets, expand the Server node that you have justedited and select the hypervisor node under it.9.On the Actions pane, click Reboot Oracle VM Server Host.10.Click Reboot Oracle VM Server. The VM server is rebooted.11.On the Navigation pane, under Assets, select the server.12.In the center pane, click the Console tab, then click the Enable Console Connectionicon.■Wait until the job is complete. The BIOS menu opens.13.In the BIOS menu, using arrow keys, select Advanced, then select I/OVirtualization.14.Change the SR-IOV Supported value to Enabled.15.Press Esc key to go back to the Main menu. Using the arrow key, select Exit.16.Click OK to save the changes and exit.■The server reboots and the Operating System is started. This might take a few minutes. After the server has rebooted, the padlock icon on the OS disappearsand the OS is ready to host the virtual guests.17.Click Disable the Console Connection icon to disable the console.Enabling Single-Root Input Output Virtualization using ILOM CLI CommandsIf Oracle Enterprise Manager Ops Center is not installed, you can enable SR-IOV using ILOM CLI commands.1.Login to the ILOM console using SSH and your admin login credentials.2.Type ssh root@<xxx.xx.xx.x> to log in to the ILOM console (xxx.xx.xx.xx is the IP ofthe ILOM).Run the following commands after logging in to the server’s LDOM CLI console.1.Type set /HOST boot_device=BIOS .2.Type reset /SYS .3.Type start /SP/console .■It might take a few minutes for the BIOS menu to appear.4.In the BIOS menu, using arrow keys, select Advanced, then select I/O Virtualization.5.Change the SR-IOV Supported value to Enabled.6.Press Esc key to go back to the Main menu. Using the arrow key, select Exit.7.Click OK to save the changes and exit.The server reboots and the Operating System is started. This might take a fewminutes. After the server has rebooted, the padlock icon on the OS disappears and the OS is ready to host the virtual guests.Related Articles and ResourcesThe following chapter in the Oracle Enterprise Manager Ops Center Feature Reference Guide contains more information:Note:The ILOM CLI console IP address is read from the ECUconfiguration spreadsheet.■Oracle Exalogic Elastic CloudSee the How To library at/pls/topic/lookup?ctx=oc121&id=howtoDocumentation AccessibilityFor information about Oracle's commitment to accessibility, visit the Oracle Accessibility Program website at/pls/topic/lookup?ctx=acc&id=docacc.Access to Oracle SupportOracle customers have access to electronic support through My Oracle Support. For information, visit /pls/topic/lookup?ctx=acc&id=info or visit /pls/topic/lookup?ctx=acc&id=trs if you are hearing impaired.Oracle Enterprise Manager Ops Center Enabling Single Root Input Output Virtualization in Exalogic Elastic Cloud, 12c Release 1 (12.1.2.0.0)E35262-01Copyright © 2007, 2012, Oracle and/or its affiliates. All rights reserved.This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited.The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing.If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable:U.S. GOVERNMENT END USERS: Oracle programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, delivered to U.S. Government end users are "commercial computer software" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, use, duplication, disclosure, modification, and adaptation of the programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, shall be subject to license terms and license restrictions applicable to the programs. No other rights are granted to the U.S. Government.This software or hardware is developed for general use in a variety of information management applications. It is not developed or intended for use in any inherently dangerous applications, including applications that may create a risk of personal injury. If you use this software or hardware in dangerous applications, then you shall be responsible to take all appropriate fail-safe, backup, redundancy, and other measures to ensure its safe use. Oracle Corporation and its affiliates disclaim any liability for any damages caused by use of this software or hardware in dangerous applications. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners.Intel and Intel Xeon are trademarks or registered trademarks of Intel Corporation. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. AMD, Opteron, the AMD logo, and the AMD Opteron logo are trademarks or registered trademarks of Advanced Micro Devices. UNIX is a registered trademark of The Open Group.This software or hardware and documentation may provide access to or information on content, products, and services from third parties. Oracle Corporation and its affiliates are not responsible for and expressly disclaim all warranties of any kind with respect to third-party content, products, and services. Oracle Corporation and its affiliates will not be responsible for any loss, costs, or damages incurred due to your access to or use of third-party content, products, or services.。
【最新】Android应用基础-外文翻译整理
Android Application FundamentalsAndroid applications are written in the Java programming language. The Android SDK tools compile the code—along with any data and resource files—into an Android package, an archive file with an .apk suffix. All the code in a single .apk file is considered to be one application and is the file that Android-powered devices use to install the application.Once installed on a device, each Android application lives in its own security sandbox:The Android operating system is a multi-user Linux system in which each application is a different user.By default, the system assigns each application a unique Linux user ID (the ID is used only by the system and is unknown to the application). The system sets permissions for all the files in anapplication so that only the user ID assigned to that application can access them.Each process has its own virtual machine (VM), so an application's code runs in isolation from other applications.By default, every application runs in its own Linux process. Android starts the process when any of the application's components need to be executed, then shuts down the process when it's no longer needed or when the system must recover memory for other applications.In this way, the Android system implements the principle of least privilege. That is, each application, by default, has access only to the components that it requires to do its work and no more. This creates a very secure environment in which an application cannot access parts of the system for which it is not given permission.However, there are ways for an application to share data with other applications and for an application to access system services:It's possible to arrange for two applications to share the same Linux user ID, in which case they are able to access each other's files. To conservesystem resources, applications with the same user ID can also arrange to run in the same Linux process and share the same VM (the applications mustalso be signed with the same certificate).An application can request permission to access device data such as the user's contacts, SMS messages, the mountable storage (SD card), camera, Bluetooth, and more. All application permissions must be granted by the user at install time.That covers the basics regarding how an Android application exists within the system. The rest of this document introduces you to:The core framework components that define your application.The manifest file in which you declare components and required device features for your application.Resources that are separate from the application code and allow your application to gracefully optimize its behavior for a variety of deviceconfigurations.Application ComponentsApplication components are the essential building blocks of an Android application. Each component is a different point through which the system can enter your application. Not all components are actual entry points for the userand some depend on each other, but each one exists as its own entity and plays a specific role—each one is a unique building block that helps define your application's overall behavior.There are four different types of application components. Each type serves a distinct purpose and has a distinct lifecycle that defines how the component is created and destroyed.Here are the four types of application components:ActivitiesAn activity represents a single screen with a user interface. For example, an email application might have one activity that shows a list of new emails,another activity to compose an email, and another activity for reading emails.Although the activities work together to form a cohesive user experience in the email application, each one is independent of the others. As such, adifferent application can start any one of these activities (if the emailapplication allows it). For example, a camera application can start the activity in the email application that composes new mail, in order for the user to sharea picture.An activity is implemented as a subclass of Activity and you can learn more about it in the Activities developer guide.ServicesA service is a component that runs in the background to perform long-runningoperations or to perform work for remote processes. A service does notprovide a user interface. For example, a service might play music in thebackground while the user is in a different application, or it might fetch data over the network without blocking user interaction with an activity. Another component, such as an activity, can start the service and let it run or bind to it in order to interact with it.A service is implemented as a subclass of S ervice and you can learn moreabout it in the Services developer guide.Content providersA content provider manages a shared set of application data. You can storethe data in the file system, an SQLite database, on the web, or any otherpersistent storage location your application can access. Through the content provider, other applications can query or even modify the data (if the content provider allows it). For example, the Android system provides a contentprovider that manages the user's contact information. As such, any application with the proper permissions can query part of the content provider (such as ContactsContract.Data) to read and write information about a particularperson.Content providers are also useful for reading and writing data that is private to your application and not shared. For example, the N ote Pad sampleapplication uses a content provider to save notes.A content provider is implemented as a subclass of C ontentProvider and mustimplement a standard set of APIs that enable other applications to perform transactions. For more information, see the Content Providers developerguide.Broadcast receiversA broadcast receiver is a component that responds to system-wide broadcastannouncements. Many broadcasts originate from the system—for example, a broadcast announcing that the screen has turned off, the battery is low, or a picture was captured. Applications can also initiate broadcasts—for example, to let other applications know that some data has been downloaded to the device and is available for them to use. Although broadcast receivers don't display a user interface, they may create a status bar notification to alert the user when a broadcast event occurs. More commonly, though, a broadcast receiver is just a "gateway" to other components and is intended to do a very minimal amount of work. For instance, it might initiate a service to perform some work based on the event.A broadcast receiver is implemented as a subclass of BroadcastReceiver andeach broadcast is delivered as an Intent object. For more information, see the BroadcastReceiver class.A unique aspect of the Android system design is that any application can starture a another application’s component. For example, if you want the user to capt photo with the device camera, there's probably another application that does that and your application can use it, instead of developing an activity to capture a photo yourself. You don't need to incorporate or even link to the code from the camera application. Instead, you can simply start the activity in the camera application that captures a photo. When complete, the photo is even returned to your application so you can use it. To the user, it seems as if the camera is actually a part of your application.When the system starts a component, it starts the process for that application (if it's not already running) and instantiates the classes needed for the component. For example, if your application starts the activity in the camera application that captures a photo, that activity runs in the process that belongs to the camera application, not in your application's process. Therefore, unlike applications on most other systems, Android applications don't have a single entry point (there's no main() function, for example).Because the system runs each application in a separate process with file permissions that restrict access to other applications, your application cannot directly activate a component from another application. The Android system, however, can. So, to activate a component in another application, you must deliver a message to the system that specifies your intent to start a particular component. The system then activates the component for you.Activating ComponentsThree of the four component types—activities, services, and broadcast receivers—are activated by an asynchronous message called an intent. Intents bind individual components to each other at runtime (you can think of them as the messengers that request an action from other components), whether the component belongs to your application or another.An intent is created with an Intent object, which defines a message to activate either a specific component or a specific type of component—an intent can be either explicit or implicit, respectively.For activities and services, an intent defines the action to perform (for example, to "view" or "send" something) and may specify the URI of the data to act on (among other things that the component being started might need to know). For example, an intent might convey a request for an activity to show an image or to open a web page. In some cases, you can start an activity to receive a result, in which case, the activity also returns the result in an Intent (for example, you canissue an intent to let the user pick a personal contact and have it returned to you—the return intent includes a URI pointing to the chosen contact).For broadcast receivers, the intent simply defines the announcement being broadcast (for example, a broadcast to indicate the device battery is low includes only a known action string that indicates "battery is low").The other component type, content provider, is not activated by intents. Rather, it is activated when targeted by a request from a ContentResolver. The content resolver handles all direct transactions with the content provider so that the component that's performing transactions with the provider doesn't need to and instead calls methods on the C ontentResolver object. This leaves a layer of abstraction between the content provider and the component requesting information (for security).There are separate methods for activating each type of component:You can start an activity (or give it something new to do) by passing an Intent to startActivity() or startActivityForResult() (when you want theactivity to return a result).You can start a service (or give new instructions to an ongoing service) by passing an I ntent to startService(). Or you can bind to the service bypassing an I ntent to bindService().You can initiate a broadcast by passing an I ntent to methods like sendBroadcast(), sendOrderedBroadcast(), or sendStickyBroadcast().You can perform a query to a content provider by calling query() on a ContentResolver.For more information about using intents, see the Intents and Intent Filters document. More information about activating specific components is also provided in the following documents: Activities, Services, BroadcastReceiver and Content Providers.The Manifest FileBefore the Android system can start an application component, the system must know that the component exists by reading the application's AndroidManifest.xml file (the "manifest" file). Your application must declare allits components in this file, which must be at the root of the application project directory.The manifest does a number of things in addition to declaring the application's components, such as:Identify any user permissions the application requires, such as Internet access or read-access to the user's contacts.Declare the minimum API Level required by the application, based on which APIs the application uses.Declare hardware and software features used or required by the application, such as a camera, bluetooth services, or a multitouch screen.API libraries the application needs to be linked against (other than the Android framework APIs), such as the Google Maps library.And moreDeclaring componentsThe primary task of the manifest is to inform the system about the application's components. For example, a manifest file can declare an activity as follows:<?xml version="1.0" encoding="utf-8"?><manifest ... ><application android:icon="@drawable/app_icon.png" ... ><activity android:name="com.example.project.ExampleActivity"android:label="@string/example_label" ... ></activity>...</application></manifest>In the <application> element, the android:icon attribute points to resources for an icon that identifies the application.In the <activity> element, the android:name attribute specifies the fully qualified class name of the A ctivity subclass and the android:label attributes specifies a string to use as the user-visible label for the activity.You must declare all application components this way:<activity> elements for activities<service> elements for services<receiver> elements for broadcast receivers<provider> elements for content providersActivities, services, and content providers that you include in your source but do not declare in the manifest are not visible to the system and, consequently, can never run. However, broadcast receivers can be either declared in the manifest or created dynamically in code (as BroadcastReceiver objects) and registered with the system by calling registerReceiver().For more about how to structure the manifest file for your application, see The AndroidManifest.xml File documentation.Declaring component capabilitiesAs discussed above, in A ctivating Components, you can use an I ntent to start activities, services, and broadcast receivers. You can do so by explicitly namingthe target component (using the component class name) in the intent. However,the real power of intents lies in the concept of intent actions. With intent actions,you simply describe the type of action you want to perform (and optionally, thedata upon which you’d like to perform the action) and allow the system to find a component on the device that can perform the action and start it. If there are multiple components that can perform the action described by the intent, then the user selects which one to use.The way the system identifies the components that can respond to an intent is by comparing the intent received to the intent filters provided in the manifest file of other applications on the device.When you declare a component in your application's manifest, you can optionally include intent filters that declare the capabilities of the component so it canrespond to intents from other applications. You can declare an intent filter foryour component by adding an <intent-filter> element as a child of thecomponent's declaration element.For example, an email application with an activity for composing a new emailmight declare an intent filter in its manifest entry to respond to "send" intents (in order to send email). An activity in your application can then create an intentACTION_SEND), which the system matches to the email with the “send” action (invoke the intent with application’s “send” activity and launches it when youstartActivity().For more about creating intent filters, see the Intents and Intent Filters document.Declaring application requirementsThere are a variety of devices powered by Android and not all of them providethe same features and capabilities. In order to prevent your application frombeing installed on devices that lack features needed by your application, it's important that you clearly define a profile for the types of devices yourapplication supports by declaring device and software requirements in your manifest file. Most of these declarations are informational only and the systemdoes not read them, but external services such as Google Play do read them in order to provide filtering for users when they search for applications from their device.For example, if your application requires a camera and uses APIs introduced in Android 2.1 (API Level 7), you should declare these as requirements in your manifest file. That way, devices that do not have a camera and have an Android version lower than 2.1 cannot install your application from Google Play.However, you can also declare that your application uses the camera, but does not require it. In that case, your application must perform a check at runtime to determine if the device has a camera and disable any features that use the camera if one is not available.Here are some of the important device characteristics that you should consider as you design and develop your application:Screen size and densityIn order to categorize devices by their screen type, Android defines twocharacteristics for each device: screen size (the physical dimensions of the screen) and screen density (the physical density of the pixels on the screen, or dpi—dots per inch). To simplify all the different types of screenconfigurations, the Android system generalizes them into select groups that make them easier to target.The screen sizes are: small, normal, large, and extra large.The screen densities are: low density, medium density, high density, and extra high density.By default, your application is compatible with all screen sizes and densities, because the Android system makes the appropriate adjustments to your UI layout and image resources. However, you should create specialized layouts for certain screen sizes and provide specialized images for certain densities, using alternative layout resources, and by declaring in your manifest exactly which screen sizes your application supports with the <supports-screens>element.For more information, see the Supporting Multiple Screens document.Input configurationsMany devices provide a different type of user input mechanism, such as ahardware keyboard, a trackball, or a five-way navigation pad. If yourapplication requires a particular kind of input hardware, then you shoulddeclare it in your manifest with the <uses-configuration> element. However, it is rare that an application should require a certain input configuration.Device featuresThere are many hardware and software features that may or may not exist ona given Android-powered device, such as a camera, a light sensor, bluetooth,a certain version of OpenGL, or the fidelity of the touchscreen. You shouldnever assume that a certain feature is available on all Android-powereddevices (other than the availability of the standard Android library), so youshould declare any features used by your application with the <uses-feature> element.Platform VersionDifferent Android-powered devices often run different versions of theAndroid platform, such as Android 1.6 or Android 2.3. Each successiveversion often includes additional APIs not available in the previous version.In order to indicate which set of APIs are available, each platform versionspecifies an API Level (for example, Android 1.0 is API Level 1 and Android2.3 is API Level 9). If you use any APIs that were added to the platform afterversion 1.0, you should declare the minimum API Level in which those APIs were introduced using the <uses-sdk> element.It's important that you declare all such requirements for your application, because, when you distribute your application on Google Play, the store uses these declarations to filter which applications are available on each device. As such, your application should be available only to devices that meet all yourapplication requirements.For more information about how Google Play filters applications based on these (and other) requirements, see the Filters on Google Play document.Application ResourcesAn Android application is composed of more than just code—it requires resources that are separate from the source code, such as images, audio files, and anything relating to the visual presentation of the application. For example, you should define animations, menus, styles, colors, and the layout of activity user interfaces with XML files. Using application resources makes it easy to update various characteristics of your application without modifying code and—by providing sets of alternative resources—enables you to optimize your application for a variety of device configurations (such as different languages and screen sizes).For every resource that you include in your Android project, the SDK build tools define a unique integer ID, which you can use to reference the resource fromyour application code or from other resources defined in XML. For example, ifyour application contains an image file named logo.png (saved in the。
非织造布生产工艺流程
非织造布生产工艺流程非织造布是利用切断、排列或随机定向方式将纤维或纤维束互相结合而制成的一种新型纺织材料。
非织造布具有无纺布的特点,没有经纬线,也不需要纺纱成纱线。
本文将详细描述非织造布的生产工艺流程,以帮助读者更好地了解非织造布的制作过程。
一、原材料准备制作非织造布的原材料通常包括纤维、胶粘剂和其他辅助材料。
首先,需要对这些原材料进行准备和筛选。
纤维可以是合成纤维、天然纤维或再生纤维,根据最终产品的用途选择合适的纤维。
胶粘剂的选择要根据设想的非织造布应用,以确保最终产品的性能。
二、纤维混合在生产非织造布时,通常会将不同种类的纤维混合在一起,以获得所需的性能和特性。
例如,混合具有不同长度的纤维可以增加非织造布的强度和耐磨性。
混合过程通常通过将纤维投入到混合器中,并使用机械搅拌将它们均匀混合。
三、纤维预处理在将纤维转化为非织造布之前,需要对其进行一些预处理操作。
这些操作包括清洗、染色、涂覆和烘干等。
清洗过程可以去除纤维上的杂质和污渍,以确保纤维质量。
染色和涂覆可以赋予纤维特定的颜色和性能特性。
烘干过程则可以去除纤维中的水分,使其适合下一步的操作。
四、纤维结合纤维的结合是非织造布制作的关键步骤。
有多种方法可以实现纤维的结合,包括针刺、热熔、粘合和水力高压等。
在针刺法中,使用尖锐的针刺将纤维打入底部基材中,从而将纤维相互交织在一起。
热熔法通过热熔纤维表面,使其与周围的纤维融合。
粘合法使用胶粘剂将纤维结合在一起,可以通过喷涂、印花或涂覆等方式进行。
水力高压法则是利用高压水流将纤维结合在一起。
五、成品处理在经过纤维结合后,制成的非织造布需要进行成品处理。
成品处理流程包括涂层、复合、卷绕或切割等。
涂层可以给非织造布增加特殊的性能,例如防水、防火或防静电等。
复合过程可以将非织造布与其他材料进行粘合,以增强其功能。
卷绕可以将宽幅的非织造布卷绕成卷,方便后续的储存和运输。
切割则是根据需要将非织造布切成所需的尺寸和形状。
ISO1050中文资料_数据手册_参数
器件型号 ISO1050
器件信息(1)
封装
封装尺寸(标称值)
SOP (8)
9.50mm × 6.57mm
SOIC (16)
10.30mm x 7.50mm
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English Data Sheet: SLLS983
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ZHCS321I – JUNE 2009 – REVISED JANUARY 2015
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1 特性.......................................................................... 1 2 应用.......................................................................... 1 3 说明.......................................................................... 1 4 修订历史记录 ........................................................... 2 5 Pin Configuration and Functions ......................... 5 6 Specifications......................................................... 6
HP工作站产品介绍说明书
Sales guide | Why a Workstation?
Workstations are designed for the demands of users who work with professional and technical applications, large and complex datasets or intricate 3D models.
Intel® Xeon® Processor technology.................................................................................................................................. 4 Storage even a server would envy.................................................................................................................................... 4 Leading-edge professional graphics................................................................................................................................ 4 HP Performance Advisor..................................................................................................................................................... 4 HP Remote Graphics Software.......................................................................................................................................... 4 Performance on display...................................................................................................................................................... 4 Mission-critical reliability........................................................................................................................................................ 5 A strenuous design standard............................................................................................................................................. 5 Independent Software Vendor (ISV) certification........................................................................................................... 5 Tested beyond industry standards................................................................................................................................... 5 Engineered BIOS................................................................................................................................................................... 5 ECC memory for data integrity........................................................................................................................................... 5 Expandable by design............................................................................................................................................................. 6 Tool-less chassis.................................................................................................................................................................. 6 Ultimate processing power................................................................................................................................................. 6 More memory, less waiting................................................................................................................................................ 6 Memory, storage and graphics that grow with your needs.............................................................................................. 6 Why an HP Workstation........................................................................................................................................................... 7
海康威视 HikCentral Professional 商品介绍说明书
CENTRAL. COLLABORATIVE.INTELLIGENT.CENTRALHikCentral Professional is completely centralized to achieve vast integrationcapabilities and deliver more powerful solutions.It integrates and expands devices on a VMS system, and enhances control toachieve maximum security for years to come.COLLABORATIVEHikCentral Professional empowers partnerships, enhances value for the user, anddelivers extensive benefits across a wide range of vertical markets.INTELLIGENTHikCentral Professional takes the latest AI technologies to the next step, leading thesecurity industry as well as technological innovations in variousapplications.2HIKCENTRAL PROFESSIONALOVERVIEWSYSTEMSystem ArchitectureKey AdvantagesVIDEOLive ViewPlaybackVideo Network OptimizationSmart WallVideo AnalysisThermal ImagingEntrance & Exit ManagementExtensible StorageACCESS CONTROLAttendanceVisitor ManagementElevator ControlVideo IntercomALARM MANAGEMENTMAINTENANCEOPEN PLATFORM4SYSTEMServer Layer Device Layer• Central management on HikCentral Professional as master / slave backup• Flexible storage achieved by pStor, Hybrid SAN, and Cluster Storage Server• Expandable applications on RSM • Access analog cameras via DVR, access IP cameras directly or via NVR• Decoder display on Smart Wall• Security control panel and alarm station• Access control via door controller and Face Recognition TerminalSystem ArchitectureRSM (Remote Site Management) enables single-site to multi-site expansion, making it convenient for users to remotely manage servers located at different sites. This is an ideal solution for companies or organizations with branches.Quick and accurate error diagnoses for efficient maintainance. The system will diagnose and generate detailed event logs, device logs, and health monitoring. It also supports batch firmware upgrades.Drag-and-drop application icons on the Control Client to easily create your own user-defined dashboard. The monitoring view also supports self-adaptive window division and more.Key AdvantagesHikCentral Professional covers not only basic functions, but also site implementation, daily maintenance, and user accessibility. The following are some key advantages.ScalableMaintainableFriendly6Auto-adapting window division brings a more intuitive experience and more visual control.• Supports connection with common cameras.• Detailed and easy tracking of the complete moving process.• Supports export of a complete action video of a certain target in the visual tracking mode.• Configure maps for specific areas• Label cameras as resources, then drag and drop them to a destination on the map• Control video live view and play back, as well as find other operations on the map• Receive and respond to alarms in real-timeAdaptive Window DivisionVisual TrackingMap ManagementLive ViewVIDEOVideo playback function offers various useful features, including:• Smooth playback/Sub-stream playback• Transcoded playback/Frame-extracting playback • Multiple time-zone playback• Quick incident location with thumbnails • Adding tags to suspicious events for later review • Locking video footage to prevent overwriting“After-the-fact” VCA search provides convenient analyses, including:• Motion Analysis • Line Crossing Detection • Intrusion DetectionPlaybackPlayback FeaturesVCA Search8Low Bandwidth Network AdaptabilityGlobal Stream SettingDirect Stream PolicyLANSmooth Streaming automatically adjusts bitrate and resolution between clients and NVRs / IPCs according to real-time network conditions, which makes the live view more fluid.For the live stream in the global view, select the default stream. If the network is operating smoothly, select the main- or sub-stream. If the network is lagging, select smooth stream.When the system detects that the Control Client and the device are in the same local-area network, the video stream can be obtained directly.Bitrate 522.78 kbpsBitrate 138.66 kbpsVideo Network OptimizationSmart WallDecoding Devices• Video streaming on the Smart Wall is supported• Powerful decoding devices render stunning imagery on Smart Wall setups• The number of screens that can be displayed depends on the model of decoding device • Users can choose single, joint, division, and roaming mode for each systemJoint ModeDivision ModeSingle Mode Roaming Mode10Video AnalysisBI DashboardOur BI dashboard provides a flexible and customized tabular view window to inform decision makers with business analysis reports. As a newly added report, Person Feature Analysis shows the proportion of persons with different features, including gender and age group.Thermal Imaging• Great adaptability to poor environmental conditions, such as darkness, high-contrast backlighting, fog, and haze • Effective detection of hidden targets in darkness or masked by other objects• Extended detection distance• Higher alarm accuracy is achieved by using intrusion detection, line crossing detections,etc.• Temperature measurement at preset points and trails • Records abnormal data as well as maximum and minimum temperature at all preset points• Generates anomaly statistics for all measurement points • Monitors temperature changes at specific locations • Notices abnormal situations to avoid potential risks • Exports reports for critical reviewThermal Imaging PreviewTemperature Statistics12Entrance & Exit ManagementWatchhouse ModeFlexible entrance modes and authorization rules enhance efficiency and reduce resource usage.In the professional Watchhouse mode, all entrance & exit related information is compiled to help staff quickly let vehicles exit.Vehicle entrance & exit managementCustomizes release rules for familiar/unfamiliar vehicles discretelyLeasing agreement managementSupports configurations for parking space allowance where multiple companies lease parking spacesInformation displayDisplays welcome message and vehicle information on LED screenAlarm configurationCustomizes alarm rules such as exceeding time limits or no-parking periodsStrong capacitySupports up to 8 traffic lanes and relays events triggered by ANPR cameras, video intercoms and access control devicesInformation display of passing vehiclesDisplays images and real-time video of passing vehicles, supporting manual verificationGeneral matchingGeneral preliminary comparison match for vehicles not fully recognized when exitingManual releaseSupports manual release and records the justificationDisplays remaining parking spacesShows number of remaining parking spaces in real-timeHistorical record searchEasy and efficient history trackingUnder Vehicle Surveillance System (UVSS)• Captures vehicle undercarriage images• Synchronizes ANPR camera data with vehicle images • Suits various vehicle models• Displays entire vehicle chassis in one image• Features high-durability and high-quality imaging with low distortionAdvanced UVSS14Extensible StorageScalable StorageVideo and images can be extended by reusing existing devices for redundant backup. Image storage is flexible and based on video channels.Multiple Storage MediaVideo and images can be stored onvarious media storage platforms,such as pStor, Hybrid SAN, andCluster Storage Servers.Rich FunctionalitiesHikCentral Professional offersfunctionalities such as video backupduring idle periods and event-triggered video recording.RSMACCESS CONTROLFace Recognition TurnstileNew functionsHikCentral Professional integrates Hikvision‘s turnstile with Face Recognition Terminals and other third-party gates as well.AttendanceKey FeaturesLinkage between CCTV system and access controlOne-key click will instantly lock or unlock all doorsRegional people countingFace recognition turnstileAutomated Attendance by Face RecognitionSupports automated attendance by face recognition, which is more convenient and efficient.Easy Third-Party IntegrationEasy integration with third-party attendance system and automatically generates attendance reports with multiple formats to choose from.Customized System ConfigurationSupports complex attendance setting to satisfy various needs, including working time, weekend, late arrival and early departure, absence, overtime working, leave types, and etc.16Visitor ManagementHow does our visitor management module works?Easy ConfigurationSets suitable rules for different floors according to the trafficVideo VerificationSupports alarms of more than 40 types of events with real-time video verification Manual ControlSupports manual control of elevators in emergent situationsVisitor CredentialSupports differentiated setting of elevator credentials for visitors, making visitor management more efficientVisitors Coming Visitors arrive at the reception desk Permission GrantVisitors are granted with access credentials via cards, fingerprints, face recognition and QR codesRegistrationVisitors make registration with their ID cards or passports Check OutThe permission is invalid upon visitors’ checking outRecord TraceableHistorical visitors’ recordsare saved and easy to traceALARM MANAGEMENTAlarm SourcesHikCentral Professional can centrally manage various alarm sources, such as video, access control alarms, alarm panels,and third-party alarm inputs.Alarm CenterAlarm Linkage• Real-time display of all kinds of alarms • Linked videos and locations will be displayed automatically when an alarm is selected• Multiple actions can be linked to alarms• Specified actions will be taken automatically uponalarm triggeringComposite AlarmAlarm EscalationA composite alarm enables arming or disarming in order to promote flexibility and accuracy of alarm management. For example, you may use composite I/O signals and motion detection events by installing infrared beams, effectively reducing the false alarm rate.Alarm escalation takes place when the primary operator does not respond. An unprocessed alarm will be forwarded and escalated to upper level management when the originaloperator ignores.Health MonitoringFirmware Batch UpgradeHistory Overview - Maintenance• Monitoring panel is adaptable and can be viewed on Windows OS• Displays system information, such as CPU, RAM, network speed and video streaming usage• Users can define a threshold according to network statusSupports upgrading of multiple devices’ firmware simultaneously• Overview of resource online rate, device online rate and recording integrity rate within certain period• Helping better understand the operation status of the systemMAINTENANCE20Open APIOPEN PLATFORMCollaborative, goal-oriented development creates the most useful and customizable applications. Hikvision has created an open Software Development Kit for innovated systems to meet any particularized demand.Interface protocol integrationAPIdocumentationDemonstrative applicationswith sample codeanddocumentationTrial license available on HikCentral ProfessionalGet Encoder, Access ControlDevice information etc..Get ANPR Picture, ANPR Log SearchLive view, playback ,Two wayAudio, PTZ etc..Door Control, Search CardSwiping RecordsAlarm Log Search, Get AlarmPicture etc..ANPR event, Motion Detection, Line Crossing, Door Open/Closed etc..ResourceANPRVideoAccess ControlAlarmEvent22Follow us on social media to get the latest product and solution informationHikvisionHQ HikvisionHQ hikvisionhqHikvision Hikvision_GlobalHikvision Corporate ChannelCENTRAL.COLLABORATIVE.INTELLIGENT .。
毕业设计的英文翻译----开放式控制器体系结构 - 过去,现在和未来
Open Controller Architecture - Past, Present and FutureGunter Pritschow (Co-ordinator), Yusuf Altintas, Francesco Jovane, Yoram Koren, Mamoru Mitsuishi, Shozo Takata, Hendrik van Brussel, Manfred Weck, Kazuo YamazakiAbstractOpen Control Systems are the key enabler for the realization of modular and re-configurable manufacturing systems. The large number of special purpose machines and the high level of automation have led to an increasing importance of open control systems based on vendor neutral standards. This paper gives an overview on the past, present and future of Open Controller Architecture. After reflecting on the different criteria, categories and characteristics of open controllers in general, the CNC products in the market are evaluated and an overview on the world-wide research activities in Europe, North America and Japan is given. Subsequently the efforts to harmonize the different results are described in order to establish a common world-wide standard in the future. Due to the “mix-and-match’’ nature of open controllers concentrated attention must be paid to testing mechanisms in the form of conformance and interoperability tests.Keywords: Open architecture control, CNC, Machine tool1 INTRODUCTIONOpen Architecture Control (OAC) is a well known term in the field of machine control. Since the early nineties several initiatives world-wide have worked on concepts for enabling control vendors, machine tool builders and end-users to benefit more from flexible and agile production facilities. The main aim was the easy implementation and integration of customer-specific controls by means of open interfaces and configuration methods in a vendor-neutral, standardized environment [13][19].The availability and broad acceptance of such systems result in reduced costs and increased flexibility. Software can be reused and user-specific algorithms or applications can be integrated. Users can design their controls according to a given configuration. This trend was forced both by the increasing number of special purpose machines with a high level of automation and the increasing development costs for software (Figure 1).Figure 1: CNC Hardware and software -Actual trend existingIn the past the CNC market was dominated by heterogeneous, device-oriented systems with proprietary hardware and software components. The tight coupling of application software, system software and hardware led to very complex and inflexible systems. Great efforts were made to maintain and further develop the products according to new market requirements. Modern CNC approaches, which comprise extensive functionality to achieve a high quality and flexibility of machining results combined with a reduced processing time, favor PC- based solutions with a homogenous, standardized environment (Figure 2). The structure is software- oriented and configurable due to defined interfaces and software platforms. Open control interfaces are necessary for continuously integrating new advanced functionality into control systems and are important for creating re-configurable manufacturing units [17]. Unbundling hardware and software allows profiting from the short innovation cycles of the semiconductor industry and information technology. With the possibility for reusing software components, the performance of the overall system increases simply by upgrading the hardware platform.Figure 2: PC-based, software-oriented Control SystemsThere are a lot of benefits for suppliers and users of open control systems (Figure 3) [7]. CNC designers and academics benefit from a high degree of openness coveringalso the internal interfaces of the CNC. For CNC users the external openness is much more important. It provides the methods and utilities for integrating user-specific applications into existing controls and for adapting to user-specific requirements, e.g. adaptable user interfaces or collection of machine and production data. The external openness is mainly based on the internal openness but has functional or performance Iimitations .2 STATE OF THE ART2.1 Control Systems and their interfacesControls are highly sophisticated systems due to very strict requirements regarding real-time and reliability. For controlling the complexity of these systems hardware and software interfaces are an essential means. The interfaces of control systems can be divided into two groups-external and internal interfaces (Figure4).External InterfacesThese interfaces connect the control system to superior units, to subordinate units and to the user. They can be divided into programming interfaces and communication interfaces. NC and PLC programming interfaces are harmonized by national or international standards, such as RS-274, DIN 66025 or IEC 61131-3. Communication interfaces are also strongly influenced by standards. Fieldbus systems like SERCOS, Profibus or DeviceNet are used as the interface to drives and 110s. LAN (Local Area Network) networks mainly based on Ethernet and TCP/lP do reflect the interfaces to superior systems.Internal InterfacesInternal interfaces are used for interaction and data- exchange between components that build up the control- system core. An important criterion in this area is the support of real-time mechanisms. To achieve a re-configurable and adaptable control the internal architecture of the control system is based on a platform concept. The main aims are to hide the hardware-specific details from the software components and to establish a defined but flexible way of communication between the software components. An application programming interface(API) ensures these requirements. The whole functionality of a control system is subdivided into several encapsulated, modular software components interacting via the defined API.2.2 Hardware and software structure of control systemsFigure 5 shows different variants for the hardware structures of control systems. Variant a) shows an analog drives interface with position controller in the control system core. Each module of this structure uses its own processor which leads to a large variety of vendor-specific hardware. Combining modules leads to a significant reduction of the number of processors. Variant b) shows intelligent digital drives with integrated control functionality, which result from higher capacity, miniaturization and higher performance of the processors. Variant c) shows a PC-based single processor solution with a real-time extension of the operating system. All control-functions run as software tasks in the PC-based real-time environment.2.3 Market overviewThe controls available in the market provide different levels of openness according to the criteria shown in Figure 6. An important criterion is the use of a standardized computing platform (i.e. hardware, operating system and middleware) as an environment to execute the HMI and CNC software. Besides this, the connectivity of the CNC to upper and lower factory levels must be guaranteed. Application Programming Interfaces (API) are used to integrate third party software in the CNC products. Al though most of today’s controls offer openness concerning the operator-related control functions (Human-Machine Interface, HMI) only few controls allow users to modify their low-level control algorithms to influence the machine-related control functions.Figure 7 gives an overview of the characteristics of today’s control s ystems regarding the degree of openness.Although many control systems provide open interfaces for software integration (e.g. OPC) there is still no common definition of data which is passed back and forth via the programming interface. Therefore, the control systems available on the market today do not implicitly support “plug-and-play” features. To improve this situation, the fieldbus systems can serve as a role model (see Figure 8). The variety of different fieldbus systems has led to the broad consensus that harmonizing the application-oriented interfaces is desirable in order to hide the plurality and the complexity of the systems from the user. Most fieldbus organizations are already using so-called device profiles in order to support the interchangeability of the devices of different vendors.For example, the SERCOS interface standard (IEC61491) for the cyclic and deterministic communication between CNC and drives has defined the semantics forapprox. 400 parameters describing drive and control functions which are used by the devices of different vendors.3 DEFINITIONS AND CATEGORIES OF OPENNESS3.1 DefinitionsThe “Technical Committee of Open Systems” of IEEE defines an open system as follows: “An open system provides capabilities that enable properly implemented applications to run on a variety of platforms from multiple vendors, interoperate with other system applications and present a consistent style of interaction with the user” (IEEE 1003.0).To estimate the openness of a controller the following criteria can be applied (Figure 9):Portability. Application modules (AM) can be used on different platforms without any changes, while maintaining their capabilities.Extendibility. A varying number of AM can run on a platform without any conflicts.Inferoperability. AM work together in a consistent manner and can interchange data in a defined way.Scalability. Depending on the requirements of the user, functionality of the AM and performance and size of the hardware can be adapted.To fulfill the requirements of the IEEE-definition and these criteria of openness, an open control system must be:vendor neutral. This guarantees independence of single proprietary interests.consensus-driven. It is controlled by a group of vendors and users (usually in the form of a user group or an interested group).standards-based. This ensures a wide distribution in the form of standards (national/international standards or de-facto standards).freely available. It is free of charge to any interested party.3.2 Categories of Open Control SystemsIf we speak of openness in control systems, the following categories can be identified (Figure 10):Open HMl: The openness is restricted to the non-real-time part of the control system. Adaptations can be made in user oriented applications.Kernel with restricted openness: The control kernel has a fixed topology, but offers interfaces to insert user-specific filters even for real-time functions.Open Control System: The topology of the control kernel depends on the process. It offers interchangeability, scalability, portability and interoperability.Open control systems that are available today mostly offer the possibility for modifications in the non-real-time part in a fixed software topology. They lack the necessary flexibility and are not based on vendor-neutral standards.3.3 RequirementsA vendor-neutral open control system can only be realized if the control functionality is subdivided in functional units and if well-defined interfaces between these units are specified (Figure 11). Therefore modularity can be identified as the key for an open system architecture. In determining the module complexity there is an obvious trade-off between the degree of openness and the cost of integration [6]. Smaller modules provide a higher level of openness and more options, but increase the complexity and integration costs. Furthermore such a low level of granularity can lead to much higher demands for resources and it may even deteriorate the real-time performance of the overall system.Combining modules in the manner of “mix-and-match’’ requires a comprehensive set of standard Application Programming Interfaces (APIs). For vendor-neutral open control systems the interfaces need to be standardized and broadly accepted. Due to the complexity of such modular systems the definition of a system architecture is recommendable and helpful. This leads to the introduction of so-called system platforms (Figure 12). These platforms encapsulate the specifics of a computing system by absorbing the characteristics of hardware, operating system and communication. The availability of such middleware systems facilitates the easy porting of application software and also the interoperability of application modules even in distributed heterogeneous environments.Due to the possibility to “mix-and-match’’ modules via standardized interfaces the quality of the overall system is determined by the degree of the interoperability between the single modules (see Section 5).4 SYSTEMS ON THE WAY TO THE MARKET4.1 Major international activitiesOSEC (Japan)The OSE (Open System Environment for Manufacturing) consortium was established in December 1994. Three project phases were carried out until March 1999 [1][2][3]. The OSEC Architecture was intended to provide end users, machine makers, control vendors, software vendors, system integrators, etc. a standard platform for industrial machine controllers, with which they can add their own unique values to the industrial machines, and hence promote the technical and commercial development of the industrial machines. The OSEC API is defined in the form of an interface protocol, which is used to exchange messages among controller software components representing the functionality and the real- time cycle. Each functional block can be encapsulated as an object so it is not necessary to deal with how a functional block processes messages to it at architecture level (Figure 13). Although the structure of functional blocks can be defined uniquely by the OSEC architecture from a logical point of view, the system is neither determined nor limited at its implementation phase because there are so many options for implementations. These options may include system contrivances such as device driver, interprocess communication, installation mechanisms such as static library and DLL, hardware factors like selection of controller card, and implementations of software modules added for execution control and/or monitoring of various software. In other words, the implementation model to realize the architecture model is not limited to a particular model. In this way, it is assured to incorporate various ideas in the implementation model depending on the system size or its hardware implementation and/or utilization.JOP (Japan)In parallel to the OSE consortium activities, MSTC formed the Open-Controller Technical Committee (OC- TC) from 1996 to 2000, under the umbrella of JOP (Japanese Open Promotion Group). The objectives of OC-TC were to provide the opportunities for various companies to discuss and work together on the standardization of open controller technologies. The OC- TC was also expected to act as liaison between domestic and international activities in this field. OC-TC was participated by approximately 50 members, which included major Japanese controller vendors, machine tool builders, integrators, users, and academics. Some of the members represented the other groups concerning open controllers such as the OSE consortium and the FA Intranet Promotion Group .One of the working groups was engaged in developing a standard API for interfacing between NC and PC-based HMI. It should be also effective for the communication between NC and an upper level management controller. The work was carried out based on the proposals from the major controller vendors and that from the OSE consortium. The developed specifications were named PAPI and released July, 1999 [4] [5]. PAPI was approved as a JIS (Japan Industrial Standard) technical report and published in October, 2000. To demonstrate the effectiveness of the specifications developed by OC-TC, in Nagoya in October 1999, two CNCs manufactured by different vendors were connected to a Windows NT machine in which the same HMI systems developed by the University of Tokyo were implemented (Figure 14). Since any specific controller architecture is not assumed, PAPI can be implemented in various types of existing CNC systems, such as PC + proprietary NC, PC + NC board, and Software NC on PC+110 board. The HMI system communicates with the CNCs via PAPI which is a function-oriented software library in the programming language C. The PAPI interface is neutralizing the vendor-specific interface by mapping the PAPI calls to the vendor-specific API and protocol.OMAC (USA)The Open Modular Architecture Controllers (OMAC) Users Group is an industry forum to advance the state of controller technology [l0]. An effort was undertaken within OMAC to define API specification for eventual submittal to an established standards body. The OMAC API adopted a component-based approach to achieve plug-and-play modularization, using interface classes to specify the API [11]. For distributed communication, component-based technology uses proxy agents to handle method invocations that cross process boundaries. OMAC API contains diffe rent “sizes” and “types” of reusab le plug-and-play components - component, module, and task - each with a unique Finite State Machine (FSM) model so that component collaboration is performed in a known manner. The term component applies to reusable pieces of software that serves as a building block within an application while the term module refers to a container of components. Tasks are components used to encapsulate programmable functional behavior consisting of a series of steps that run to completion, including support for starting, stopping, restarting, halting, and resuming, and may be run multiple times while a controller is running. Tasks can be used to build controller programs consisting of a series of Transient Tasks, with ability to restart and navigate, or as standalone Resident Tasks to handle specialized controller requirements, (e.g., axis homing or ESTOP).To integrate components, a framework is necessary to formalize the collaborations and other life cycle aspects in which components operate. The OMAC API uses Microsoft Component Object Model (COM) as the initial framework in which to develop components, with the expected benefit that control vendors could then concentrate on application-specific improvements that define their strategic market-share - as opposed to spending valuable programming resources reinventing and maintaining software “plumbing.”The primary problem with COM framework, specifically under the Windows 2000 operating system, is the lack of hard, real-time preemptive scheduling, but third party extensions to Windows 2000 can be used to overcome this requirement.Figure 15 illustrates a sketch of OMAC API controller functionality. The HMI module is responsible for human interaction with a controller including presenting data, handing commands, and monitoring events and in the OMAC API “mirrors” the actual controller with references to all the major modules and components via proxy agents. The Task Coordinator module is responsible for sequencing operations and coordinating the various modules in the system based on programmable Tasks. The Task Coordinator can be considered the highest level Finite State Machine in the controller. A Task Generator module translates an application-specific control program (e.g., RS 274 part program) into a series of application-neutral Transient Tasks. The Axis Group module is responsible for coordinating the motions of individual axes, transforming an incoming motion segment specification into a sequence of equi-time- spaced setpoints for the coordinated axes. The Axis module is responsible for servo control of axis motion, transforming incoming motion setpoints into setpoints for the corresponding actuators 10 points. The Control Law component is responsible for servo control loop calculations to reach specified setpoints. OSACA (Europe)In Europe the ESPRIT project OSACA (Open System Architecture for Controls within Automation Systems) was initiated in 1992 with the aim to unite European interests and to create a vendor-neutral standard for open control systems[9][16].It was supported by major European control vendor and machine tool builders. OSACA reached a mature state already in April 1996 having at its disposal a stable set of specifications and a tested pool for system software. Based on these results, several application-oriented projects were carried out. In 1988 two pilot demonstrators in the automotive industry proved the interoperability of OSACA-compliant controllers and applications. The OSACA association eth currently 35 members from all over the word is the lasting organization to keep and maintain the OSACA-related specifications.The basic technical approach of the OSACA architecture is the hierarchical decomposition of control functionality into so-called functional units (Figure 16).For each of these functional units (e.g. motion control, motion control manager, axescontrol, logic control, etc.) the interfaces are specified by applying object-oriented information models. This technique is similar to the approach of MAP/MMS but with a limited and manageable number of object classes.The data interface consists of several variable objects that support the read and/or write access to data structure(data flow).The data can be of a simple type or of a complex type(array, structure, union).By using formal templates(Figure17) all the characteristics of a single interface object are specified. These elements cover the name (e.g, “mc-active-feed-override”), the type (e.g. UNS32: 32-bit unsigned value), the scaling (e.g. 0.l%),the range and the access rights (read only, to all the major modules and components via proxy write only, read/write) of the data. An additional description is to avoid misinterpretations of the use of the data. The process interface consists of several process objects that are used to describe the dynamic behavior (control flow) of the application modules by means of finite state machine (FSM). The state machines are described by static states, dynamic states and transitions to change the states of a given state-machine. The transitions can handle input and output parameters to pass data between application modules via the communication platform. The formal template for such process interfaces consists of an unambiguous description and the following attributes: list of static states (identifier, list of possible transitions), list of dynamic states (identifier) and a list of transitions (input parameters, output parameters, return codes). The process interface can also be used to activate application-specific functions in form of procedure calls. The interoperability of distributed application modules is supported by an infrastructure (so-called OSACA platform) which comprises client-server principles, synchronous and asynchronous calls and event handling via any underlying communication protocol and media (e.g. by using the TCP/lP protocol). A dedicated configuration runtime system is handling the system’s startup and shutdown. Besides, it also allows an easy reconfiguration of the system.开放式控制器体系结构- 过去,现在和未来摘要开放式控制系统是用于模块化和可重新配置制造系统实现的关键推动者。
Device for enabling a single user to easily and ac
专利名称:Device for enabling a single user to easilyand accurately mark right and obliqueangles and method for employing same发明人:Justin L. Tindall申请号:US10350238申请日:20030123公开号:US06823603B1公开日:20041130专利内容由知识产权出版社提供专利附图:摘要:The present invention is directed to an apparatus and method for marking an angles relative to a baseline, the apparatus comprising two elongate arms, one armhaving a length greater than that of the other, the arms being pivotally joined at one end by a connecting means having an aperture and anchoring means attached to the other ends for anchoring the arms to a first marker at one end of the baseline and a second marker marking the other end of the baseline to a specified length. The baseline length determines the size of the angles given the constant lengths of the first and second arms. The method may be employed by a single unskilled user to mark angles of any size greater than 0 and less than 180 degrees. The apparatus may be sized and proportioned for use on projects of widely varying scales.申请人:TINDALL JUSTIN L.代理人:Patricia Smith King更多信息请下载全文后查看。
废品利用英语作文
废品利用英语作文In today's fast-paced world, where consumerism and mass production have become the norm, the issue of waste management has become increasingly crucial. As we continue to generate vast quantities of waste, both in our homes and industries, it is imperative that we find sustainable solutions to address this growing problem. One such solution that has gained significant attention in recent years is the concept of waste utilization.Waste utilization refers to the process of repurposing and recycling discarded materials, transforming them into valuable resources that can be reused or repurposed. This approach not only helps to reduce the amount of waste sent to landfills and incinerators but also contributes to the conservation of natural resources and the reduction of greenhouse gas emissions.One of the primary benefits of waste utilization is its impact on the environment. By diverting waste from landfills and incinerators, we can significantly reduce the amount of methane and other harmful gases released into the atmosphere. Methane, in particular, is apotent greenhouse gas that contributes to climate change, and its reduction is crucial in the fight against global warming.Moreover, the recycling and repurposing of waste materials can lead to a significant reduction in the extraction and processing of raw materials, which is often an energy-intensive and environmentally damaging process. By utilizing waste, we can reduce the demand for virgin materials, thereby conserving natural resources and reducing the overall environmental impact of our consumption patterns.Another important aspect of waste utilization is its economic benefits. The recycling and repurposing of waste materials can create new job opportunities, both in the collection and processing of waste, as well as in the manufacturing of products made from recycled materials. This can lead to the development of a more sustainable and circular economy, where waste is seen as a valuable resource rather than a burden.Furthermore, the utilization of waste can also contribute to the development of innovative technologies and industries. As the demand for sustainable solutions increases, entrepreneurs and researchers are continuously exploring new ways to convert waste into useful products. This has led to the emergence of a wide range of innovative applications, from the production of biofuels and construction materials to the creation of high-value chemicals andconsumer goods.One particularly interesting example of waste utilization is the conversion of plastic waste into fuel. Through a process called pyrolysis, plastic waste can be broken down into its basic hydrocarbon components, which can then be used to produce a variety of fuels, such as diesel and gasoline. This not only reduces the amount of plastic waste sent to landfills but also provides an alternative source of energy that can help to reduce our reliance on fossil fuels.Another example of waste utilization is the repurposing of electronic waste, or e-waste. As our reliance on electronic devices continues to grow, the amount of e-waste generated has also increased significantly. By extracting and reusing the valuable materials found in electronic devices, such as precious metals and rare earth elements, we can reduce the environmental impact of e-waste while also creating new economic opportunities.In addition to these examples, there are countless other ways in which waste can be utilized. From the conversion of food waste into compost or biogas to the repurposing of textiles into insulation or building materials, the possibilities for waste utilization are endless.However, the successful implementation of waste utilizationstrategies requires a concerted effort from both individuals and policymakers. Governments must enact policies and regulations that encourage the development of sustainable waste management practices, while individuals must be willing to adopt more environmentally conscious behaviors, such as recycling and reducing waste.One of the key challenges in the implementation of waste utilization strategies is the need for infrastructure and technology. Effective waste management systems require the development of collection, sorting, and processing facilities, as well as the adoption of advanced technologies that can efficiently convert waste into useful products. This can be a significant financial and logistical challenge, particularly in developing countries where resources may be limited.Another challenge is the need to change public perceptions and behaviors. Many people still view waste as something that should be discarded rather than repurposed or recycled. Educating the public about the importance of waste utilization and the benefits it can bring to the environment and the economy is crucial in driving the adoption of more sustainable waste management practices.Despite these challenges, the potential benefits of waste utilization are undeniable. By embracing this approach, we can not only reduce the environmental impact of our waste but also create new economicopportunities and contribute to the development of a more sustainable future.In conclusion, waste utilization is a crucial strategy in the fight against the growing global waste crisis. By repurposing and recycling discarded materials, we can conserve natural resources, reduce greenhouse gas emissions, and create new economic opportunities. As individuals and as a society, we must prioritize the adoption of sustainable waste management practices and work towards a future where waste is seen as a valuable resource rather than a burden.。
从单用户到允许多用户设置的方法与实例
从单用户到允许多用户设置的方法与实例As technology advances, it has become increasingly common for software applications to transition from being used by a single user to allowing multiple users to access and customize their settings. This shift opens up new possibilities for collaboration, sharing, and personalization, but it also presents unique challenges in terms of security, privacy, and user experience.随着技术的不断发展,软件应用从最初只能被单个用户使用,逐渐转变为允许多用户访问和定制他们的设置,这种转变为协作、共享和个性化带来了新的可能性,但也带来了在安全、隐私和用户体验方面的独特挑战。
One of the key considerations when transitioning from a single-user to a multi-user setting is ensuring that each user's data and settings are kept separate and secure. This often involves implementing robust authentication mechanisms to verify the identity of each user and restrict access to sensitive information. Additionally, role-based access control can be used to define different levels of permissions for different users, allowing administrators to manage who can view, edit, or delete certain data.在从单用户到多用户设置转变的过程中,一个关键的考虑因素是确保每个用户的数据和设置是分开且安全的。
重复利用东西英语作文
重复利用东西英语作文Reusing and Repurposing: A Sustainable ApproachThe concept of reusing and repurposing everyday items has gained significant traction in recent years, as individuals and communities strive to adopt more sustainable practices. In a world where resources are finite and the impact of our actions on the environment is increasingly evident, the ability to find new uses for old or discarded items has become a crucial skill. This essay will explore the benefits, challenges, and practical applications of reusing and repurposing, highlighting how this approach can contribute to a more sustainable future.One of the primary advantages of reusing and repurposing is the reduction of waste. When we discard items that still have functional or aesthetic value, we contribute to the growing problem of landfills and environmental pollution. By finding new ways to utilize these items, we can divert them from the waste stream and extend their lifespan. This not only reduces the amount of waste generated but also conserves the resources that would have been required to produce new items, such as raw materials, energy, and water.Moreover, reusing and repurposing can have a significant impact on our carbon footprint. The manufacturing and transportation of new products often involve the release of greenhouse gases, contributing to climate change. By reusing and repurposing existing items, we can minimize the demand for new production, thereby reducing our overall environmental impact. This approach aligns with the principles of the circular economy, which aims to keep resources in use for as long as possible, extract the maximum value from them, and recover and regenerate products and materials at the end of their service life.Beyond the environmental benefits, reusing and repurposing can also have positive social and economic implications. When individuals and communities engage in these practices, they can foster a sense of creativity, resourcefulness, and community. Repurposing projects can become platforms for social interaction, skills-sharing, and the development of new hobbies and interests. This can lead to the formation of local networks and the promotion of a more sustainable and self-reliant lifestyle.From an economic perspective, reusing and repurposing can provide opportunities for cost savings and the development of new revenue streams. Individuals can save money by finding alternative uses for items they already own, rather than purchasing new ones. Additionally, the rise of online marketplaces and upcyclingworkshops has created new avenues for the sale and exchange of repurposed goods, allowing individuals and small businesses to generate income from their creative endeavors.Despite the numerous benefits of reusing and repurposing, there are also challenges that must be addressed. One of the primary challenges is the availability of information and resources. Many people may not be aware of the various ways in which they can reuse and repurpose items, or they may lack the necessary skills or tools to do so effectively. Addressing this challenge requires the dissemination of educational materials, the provision of hands-on workshops, and the creation of accessible platforms for sharing knowledge and ideas.Another challenge is the perception and social stigma surrounding the use of repurposed or second-hand items. In some cases, there may be a misconception that reused or repurposed items are of lower quality or less desirable than new products. Overcoming this mindset requires a shift in cultural attitudes and the promotion of the inherent value and uniqueness of repurposed goods.In conclusion, the practice of reusing and repurposing offers a multifaceted approach to sustainability. By reducing waste, conserving resources, and fostering a sense of creativity and community, this approach can contribute to a more environmentallyconscious and economically resilient future. As individuals and communities continue to embrace these practices, the potential for positive change becomes increasingly tangible, paving the way for a more sustainable and circular economy.。
合理使用网络 保护个人信息安全的英语作文
Rational Use of the Internet and Protection of Personal Information SecurityIn the era of digitalization, the internet has become an integral part of our daily lives, facilitating communication, entertainment, and access to information. However, the widespread use of the internet also brings about challenges, particularly in terms of personal information security. As we increasingly share our personal details online, it becomes imperative to understand how to rationally use the internet and safeguard our personal information.Firstly, it is crucial to be aware of the types of personal information that are commonly shared online. This includes basic details like names, addresses, and phone numbers, as well as more sensitive information such as bank account details, passwords, and social security numbers. It is essential to be mindful of the information we disclose, especially on unsecured or untrusted platforms.To protect our personal information, we must adopt a cautious approach when using the internet. One key practice is to use strong and unique passwords for different onlineaccounts. Avoid using easily guessable passwords like "123456" or "password" and refrain from reusing the same password across multiple platforms. Employing two-factor authentication adds an extra layer of security, making it harder for unauthorized individuals to access your accounts. Furthermore, it is advisable to be vigilant about the websites and applications we use. Only download apps from trusted sources and ensure that the websites we visit have secure connections indicated by the "https://" prefix inthe URL. Be cautious when clicking on links or downloading attachments from unknown sources, as they may contain malicious software that can steal your personal information. Moreover, social media platforms have become a hotspot for personal information breaches. It is essential to set privacy settings to control who can view our posts and profiles. Avoid sharing sensitive information like home addresses or travel plans on social media, as this can make you vulnerable to targeted scams or theft.In addition to individual efforts, it is also crucialfor organizations and governments to take measures toprotect personal information. Companies should implementrobust data protection policies and regularly update their security systems to mitigate the risk of data breaches. Governments should enforce strict regulations on data collection and storage, ensuring that personal information is handled securely and responsibly.Moreover, education and awareness play a pivotal rolein enhancing personal information security. It is essential to educate individuals, especially young users, about the importance of protecting their personal information online. Programs and campaigns should be conducted to raise awareness about the risks associated with sharing personal details and to promote best practices in online privacy and security.In conclusion, rational use of the internet and protection of personal information security are paramountin the digital age. By being mindful of the information we share, adopting secure practices, and staying vigilant about the platforms we use, we can safeguard our personal details from unauthorized access and misuse. Furthermore, collective efforts from individuals, organizations, andgovernments are necessary to create a safer and more secure online environment.**合理使用网络保护个人信息安全**在数字化时代,互联网已成为我们日常生活的重要组成部分,它便利了我们的沟通、娱乐和信息获取。
采取哪些行动来实现垃圾分类英语作文
Actions to Achieve Garbage ClassificationGarbage classification, an essential component of environmental protection and sustainable development, is becoming increasingly significant in today's world. It not only reduces the burden on waste disposal facilities butalso contributes to resource recycling and conservation. To effectively implement garbage classification, variousactions must be taken at the individual, community, and government levels.At the individual level, education and awareness are crucial. People need to understand the importance of garbage classification and how to properly sort their waste. Simple measures such as keeping separate bins forrecyclable materials, compostable organic matter, and other non-recyclable waste can make a significant difference. Additionally, individuals can adopt habits like reducing single-use plastics, composting food waste, and reusing items instead of discarding them.Communities also play a pivotal role in promoting garbage classification. Organizing regular campaigns and events to educate residents on proper sorting techniquescan be highly effective. Establishing clear signage and guidelines at garbage disposal points can furtherfacilitate the process. Moreover, community leaders can encourage residents to participate in recycling programs and composting initiatives, fostering a culture of environmental responsibility.Governments have a responsibility to provide the necessary infrastructure and policies to support garbage classification. This includes investing in recycling facilities, composting centers, and other waste management systems. Enforcing regulations that mandate garbage sorting can also be beneficial, as it ensures compliance and encourages widespread adoption. Additionally, governments can provide incentives such as tax rebates or discounts to individuals and businesses that demonstrate a commitment to waste reduction and recycling.Moreover, technological advancements can significantly enhance garbage classification efforts. Smart bins equipped with sensors and automated sorting systems can streamline the process, reducing the need for manual sorting. Similarly, mobile applications and online platforms canprovide information on recycling centers, composting methods, and other resources to help individuals and communities better manage their waste.It's worth noting that garbage classification is not a one-time effort but a continuous process that requires ongoing efforts and collaboration. Everyone, from individuals to governments, must work together to create a culture of waste reduction and recycling, ensuring a sustainable future for our planet.In conclusion, achieving garbage classification requires concerted efforts from individuals, communities, and governments. By educating and encouraging propersorting techniques, providing necessary infrastructure and policies, and leveraging technological advancements, we can make significant strides in reducing waste, conserving resources, and protecting our environment.**实现垃圾分类的行动**垃圾分类作为环境保护和可持续发展的重要组成部分,在当今世界变得越来越重要。
外研版英语五年级下册第二模块范文
外研版英语五年级下册第二模块范文In the second module of the Grade 5 English textbook by Foreign Language Teaching and Research Press, students delve into the theme of "Our Environment". This module aims to cultivate students' awareness of environmental protection and their sense of responsibility for preserving the environment. Through various reading materials, discussions, and activities, students learn about the importance of environmental conservation and are encouraged to take action in their daily lives. Let's explore some key points covered in this module.Firstly, the module introduces students to different aspects of the environment, including air, water, land, and wildlife. Through engaging texts and illustrations, students learn about the interconnectedness of these elements and how human activities can impact the environment negatively. They are encouraged to think critically about the consequences of pollution and habitat destruction.Next, students explore the concept of recycling and waste management. They learn about the importance of reducing, reusing, and recycling resources to minimize waste and conserve energy. Through hands-on activities and discussions, students discover creative ways to repurpose materials and reduce their ecological footprint.Furthermore, the module emphasizes the significance of biodiversity and the need to protect endangered species. Students learn about various ecosystems and the delicate balance of life within them. They explore the impact of deforestation, overfishing, and pollution on wildlife habitats and are inspired to take action to preserve biodiversity.Moreover, students are introduced to renewable energy sources such as solar, wind, and hydroelectric power. They learn about the advantages of these sustainable alternatives to fossil fuels and the importance of transitioning to a greener energy future. Through group projects and presentations, students explore different renewable energy technologies and their potential applications.Additionally, the module encourages students to reflect on their own habits and behaviors concerning the environment. They are prompted to identify areas where they can make positive changes in their daily lives, such as reducing energy consumption, conserving water, and minimizing waste. By setting personal goals and tracking their progress, students develop a sense of agency and empowerment in their role as environmental stewards.In conclusion, the second module of the Grade 5 English textbook by Foreign Language Teaching and Research Press offers a comprehensive exploration of environmental issues and solutions. Through engaging content and interactive activities, students develop a deeper understanding of the importance of environmental conservation and are inspired to take meaningful action to protect our planet for future generations.。
prioritizing requirements的几种方法 -回复
prioritizing requirements的几种方法-回复Prioritizing Requirements: Methods and ApproachesIntroduction:Prioritizing requirements is a crucial step in the software development process. It involves determining the importance and urgency of various features and functionalities of a software system. By prioritizing requirements effectively, software development teams can allocate their resources efficiently and deliver a product that meets the needs and expectations of the stakeholders. In this article, we will discuss several methods and approaches for prioritizing requirements and provide step-by-step guidance for their implementation.Method 1: MoSCoWMoSCoW is a popular prioritization technique that categorizes requirements into four groups: Must have, Should have, Could have, and Won't have. This method helps in identifying essential features that must be included in the software system for it to be considered successful.Step 1: Gather RequirementsStart by collecting all the requirements from stakeholders, including customers, end-users, and subject matter experts. It is crucial to ensure that all perspectives and expectations are considered.Step 2: Categorize RequirementsUsing the MoSCoW technique, categorize each requirement into one of the four groups: Must have, Should have, Could have, or Won't have. The categorization should be based on the criticality and importance of the requirement to the overall success of the system.Step 3: Collaborative Decision MakingConduct collaborative meetings with stakeholders to discuss and decide on the categorization of each requirement. This step ensures transparency and engagement from all parties involved.Step 4: Refine and PrioritizeRefine the categorization if needed, making sure that theMust-have requirements are clearly distinguished from the Should-have, Could-have, and Won't-have requirements. Prioritize the Must-have requirements before moving on to the nextcategory.Step 5: Document and CommunicateDocument the prioritized requirements along with the rationale for their prioritization. It is crucial to communicate the prioritization decisions to all stakeholders to manage expectations and align efforts.Method 2: Kano ModelThe Kano Model is another technique to prioritize requirements based on the level of satisfaction and impact on customer experience. It helps to identify features that can create delight and differentiate the software product from its competitors.Step 1: Identify Customer NeedsStart by capturing customer needs through surveys, interviews, or user feedback. Determine both explicit and implicit needs to get a comprehensive understanding of customer expectations.Step 2: Categorize RequirementsUsing the Kano Model, categorize each requirement into one of the following groups: Must-Be, One-Dimensional, Attractive,Indifferent, or Reverse. Must-Be requirements are essential for the software's basic functionality, while Attractive requirements are performance-enhancing features that can create customer satisfaction.Step 3: Assign Kano ValuesAssign Kano values, such as Must-Be, Performance, and Excitement, to each requirement based on the impact they have on customer satisfaction. This step helps in determining the priority of each requirement.Step 4: Prioritize RequirementsPrioritize the requirements by considering their Kano values, focusing on the Performance and Excitement attributes. Allocate resources to develop features that can create a positive impact on customer satisfaction and delight.Step 5: Continuously Monitor and ReviseRegularly assess and monitor customer needs and preferences to ensure that the priorities reflect the latest market trends. Revise the prioritization as necessary to keep the software product competitive.Method 3: Cost of DelayThe Cost of Delay prioritization method focuses on understanding the value and urgency associated with each requirement. By estimating the cost of delay for each feature, software development teams can prioritize requirements that have the highest potential impact.Step 1: Identify Impact FactorsIdentify and evaluate the factors that contribute to the potential impact of a requirement. Consider aspects such as revenue generation, customer satisfaction, regulatory compliance, and competitive advantage.Step 2: Estimate Cost of DelayEstimate the cost of delay for each requirement by considering factors such as market demand, time-to-market, and potential revenue loss. Assign a numerical value to indicate the urgency and potential impact of the delay.Step 3: Prioritize RequirementsSort the requirements based on their cost of delay, giving higherpriority to those with a higher estimated cost. This step ensures that requirements with a significant impact on business outcomes are addressed promptly.Step 4: Review and AdjustRegularly review and adjust the prioritization based on changes in business objectives, market conditions, or stakeholder feedback. This aligns the software development efforts with the evolving needs of the organization.Conclusion:Prioritizing requirements is an essential step in software development that ensures the successful delivery of a product that meets customer needs and business objectives. The MoSCoW, Kano Model, and Cost of Delay are just a few methods that can be used to prioritize requirements effectively. By following these step-by-step approaches, software development teams can make informed decisions and allocate resources efficiently, resulting in a high-quality software product.。
Mechanical Engineering Reuse (continued)
Mechanical Engineering Reuse (continued) Mechanical engineering reuse is a critical aspect of sustainable design and manufacturing. The concept of reusing mechanical components, materials, and systems has gained significant traction in recent years due to its potential to reduce waste, conserve resources, and minimize environmental impact. From aholistic perspective, mechanical engineering reuse encompasses various aspects, including remanufacturing, refurbishing, repurposing, and recycling. This multifaceted approach not only contributes to environmental sustainability butalso presents economic and technological benefits. In this discussion, we will delve into the diverse dimensions of mechanical engineering reuse, exploring its significance, challenges, and future prospects. At the heart of mechanical engineering reuse lies the principle of extending the lifespan of components and systems. Remanufacturing, which involves restoring used products to a like-new condition, plays a pivotal role in achieving this objective. By disassembling, cleaning, repairing, and reassembling mechanical parts, remanufacturing not only conserves raw materials but also reduces energy consumption and greenhouse gas emissions associated with manufacturing new components. Moreover, it presents an opportunity to incorporate technological advancements and design improvements into existing products, enhancing their performance and functionality. This aspect of mechanical engineering reuse underscores its potential to drive innovation and efficiency in engineering practices. However, despite its potential benefits, mechanical engineering reuse is not without its challenges. One of the primary obstacles is the complexity of disassembling and reconditioning mechanical components, especially in intricate systems such as automotive engines, industrial machinery, and consumer electronics. The process of identifying, sorting, and evaluating used parts for reuse demands advanced engineering knowledge, sophisticated testing equipment, and meticulous quality control measures. Furthermore, ensuring the compatibility and reliability of reused componentswithin diverse applications requires comprehensive understanding and rigorous testing. Overcoming these technical challenges necessitates collaborative efforts from engineers, manufacturers, and researchers to develop standardized protocols, advanced testing methodologies, and innovative technologies for effectivemechanical engineering reuse. Beyond the technical complexities, the economic and logistical aspects of mechanical engineering reuse also warrant attention. Establishing efficient reverse logistics systems for collecting, transporting, and processing used components is essential for facilitating widespread reuse practices. This involves streamlining collection processes, optimizing transportation routes, and establishing centralized facilities for inspecting, refurbishing, and storing reusable parts. Additionally, economic incentives and regulatory frameworks can play a significant role in promoting mechanical engineering reuse. Policies that encourage remanufacturing, offer tax incentives for reusing components, or impose levies on single-use products can influence manufacturers and consumers to prioritize reuse over disposal, thereby fostering a circular economy mindset. Looking ahead, the future of mechanical engineering reuse holds promising prospects, driven by technological advancements, collaborative initiatives, and evolving consumer preferences. The integration of digital technologies, such as additive manufacturing, advanced sensing and monitoring systems, and artificial intelligence, is poised to revolutionize mechanical engineering reuse practices. Additive manufacturing, in particular, offers the potential to fabricate custom components, repair damaged parts, and create hybrid assemblies using a variety of materials, thereby expanding the scope of mechanical engineering reuse. Furthermore, the emergence of circular economy principles and sustainable development goals has heightened awareness and advocacy for reuse-oriented practices, prompting businesses and industries to adopt more environmentally responsible strategies. In conclusion, mechanical engineering reuse embodies a multifaceted approach to sustainable design and manufacturing, encompassing technical, economic, and environmental considerations. While it presents significant challenges, such as technical complexities, economic viability, and logistical hurdles, the potential benefits in terms of resource conservation, energy efficiency, and innovation are substantial. By fostering collaboration among engineers, manufacturers, policymakers, and consumers, and leveraging technological advancements, mechanical engineering reuse can pave the way for a more sustainable and resilient future. Embracing the ethos of reuse not only aligns with environmental stewardship but also fosters a culture ofresponsible consumption and production, laying the foundation for a more harmonious relationship between technology and the environment.。
nr中resetue流程
nr中resetue流程(中英文版)Title: NR Reset UE Procedure中文标题:NR中重置用户终端流程---Subject: Step-by-Step Guide on NR Reset UE Process主题:NR重置用户终端流程的逐步指南---Firstly, it is essential to power off the NR UE properly before initiating the reset process.首先,在启动重置过程之前,彻底关闭NR用户终端设备是至关重要的。
ext, you need to access the service menu of the NR UE by entering the specific code or using the hidden menu.接下来,通过输入特定代码或使用隐藏菜单来访问NR用户终端的服务菜单。
After that, navigate to the reset option and select it.You may need to confirm your decision to reset the UE.然后,导航到重置选项并选择它。
您可能需要确认是否重置UE的决定。
Then, the NR UE will start the reset process, during which you should not turn off the power or interrupt the process.接着,NR用户终端将开始重置过程,在此过程中,不要关闭电源或中断过程。
Once the reset is complete, the NR UE will restart automatically.重置完成后,NR用户终端将自动重新启动。
Finally, ensure that all necessary data is backed up before proceeding with the reset process to prevent data loss.最后,在继续重置过程之前,请确保备份了所有必要数据,以防止数据丢失。
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Reusing Single-user Applications to Create Multi-user Internet ApplicationsStephan Lukosch and J¨o rg RothComputer Science DepartmentUniversity of HagenD-58084Hagen{Stephan.Lukosch,Joerg.Roth}@Fernuni-hagen.deAbstract.Although there are many groupware platforms existingnowadays,collaborative multi-user applications are not yet widely ac-cepted by end-users.In contrast to single-user applications,groupwareapplications often still have prototypical character and are lacking soft-ware quality.In this paper we introduce a three-step approach forreusing existing single-user applications for collaboration-aware multi-user applications.The three-step approach is based upon on our toolkitDreamTeam and its extension DreamObjects.By offering services forcommunication and coordination as well as data management and userinterface development they significantly simplify the transformation ofsingle-user applications into collaboration-aware applications.At the endof the paper we validate our approach with two examples:a diagram tooland a publicly available spreadsheet tool.1IntroductionCurrently,the Internet offers a big set of applications,which allow groups or teams to collaboratively work on a joint task,e.g.Email,videoconferencing sys-tems,newsgroups,or chat tools.Even though these applications cover a wide range of collaborative tasks,some specific activities cannot be handled conve-niently with current Internet applications:to collaboratively edit a shared doc-ument in real-time(e.g.a text document or a spreadsheet)one usually has to develop a new tool,a difficult and time-consuming process:in addition to the actual application’s task(e.g.editing texts or spreadsheets)network connec-tions between collaborating users have to be supported,shared data have to be managed,and specific group functions have to be provided.There exist two major approaches for developing collaborative applications [6]:–Collaboration-aware applications are especially designed for collaborating teams.A collaboration-aware application usually has to be developed’from-scratch’but offers a huge variety of group-specific services to end-users.–Collaboration-transparent applications are single-user applications,which are run in a collaborative environment(e.g.a shared windows system).T.B¨o hme and H.Unger(Eds.):IICS2001,LNCS2060,pp.79–90,2001.c Springer-Verlag Berlin Heidelberg2001The latter approach saves development and usage costs,since single-user applications often provide high quality and users can use them without too much additional learning efforts in a multi-user environment as well.However, this approach induces two major problems:data management is hidden inside the application,thus data consistency can hardly be achieved;in addition,single-user applications,by definition,do not offer any group-specific services,and can hardly produce any group feeling(so-called collaboration awareness).Our new approach combines the advantages of both approaches:we keep the quality,the functionality,and the user interface of an existing single-user application,but at the same time transform it into a truly collaboration-aware application.To minimise transformation costs,we offer a powerful runtime sys-tem,a set of programming abstractions for distributed data management,and a set of group-specific user interface elements.Before describing the necessary transformation steps in detail,we discuss related work.2Related WorkDistEdit[4]and DistView[11]reuse existing single-user application as multi-user applications.DistEdit allows a transformation of editor programs.Although the transformation does not require much effort,it uses afloor control mechanism, which only allows one user at a time to edit a document and thus prevents real concurrent work.DistView supports synchronous collaboration by distributing application windows.Each user can export one of his DistView windows to a central win-dow server,from which another user may import the window.Interface and data objects are replicated to the importing site.Since all interface objects,e.g.,a scrollbar or the window itself,are replicated,all users have the same view on the document.Concurrent work in large documents may lead to so called scroll-wars.Besides DistEdit and DistView several collaborative toolkits have been de-veloped during the last years.GroupKit[12]is a package for implementing shared applications under Tcl/Tk.A library offers services for session management,communication,and shared dialogue management.A program library contains basic services for stan-dard problems,covering session management,communication,and distributed user interfaces.Dolphin[17]is a co-operative hypermedia system for co-operatively editing hypermedia documents.It is written in Smalltalk and provides a single hard-coded application,a shared hypermedia editor.The underlying platform COAST [16]offers general services for synchronous,document-based groupware.Suite[2]extends a framework for developing single-user applications by mech-anisms supporting groupware aspects.A Suite application consists of a module, which runs on a central server,and replicated dialogue managers.Because of their replication,dialogue managers are able to offer individual user interfaces for each user of a collaborative session.Habanero[10]has fully been implemented in Java.It focuses on making Java applets available in a distributed environment.The applets must be available as source code and in most cases can be converted into a distributed applet (called Hablet).Interface events are distributed via Habanero’s specific event distribution mechanism.If a specific applet does notfit with this distribution mechanism,it is quite difficult to transform it into a collaborative applet.Each of these platforms significantly restricts the distribution architecture, the data model and the user interface of the application to be developed,and thus is not adequate for transforming existing single-user applications into pre-tentious collaboration-aware multi-user applications.In the following,we present our approach.3The Three-Step ApproachWhen transforming an existing single-user application into a collaboration-aware multi-user application,the transformation platform has to meet certain require-ments:while preserving the functional core of the single-user application it must allow the developer(”transformer”)to seamlessly integrate group-specific ser-vices.Though our concept does not depend on a specific object-oriented lan-guage,the DreamTeam/DreamObjects platform has been implemented in Java and thus can only be used for Java applications.While DreamTeam[13]pro-vides a set of collaborative services,DreamObjects[8]focuses on shared data management.The transformation consists of three steps:1.Integrate the application into the platform’s runtime system.anise shared data.3.Add awareness services.In the following,we describe these three steps in more detail.3.1Platform integrationIn order to collaborate,users must be able to plan and schedule sessions and to inform all group members about their plans in time.The DreamTeam runtime system offers a palette of services for setting up,coordinating,and scheduling sessions as well as for informing group members about planned and active ses-sions[14].To provide these services,the runtime system must be able to control the application,i.e.the developer has to specify–the application’s name and icon,–methods for starting and closing the application,–the application’s version,and–optional methods for configuring the application.The name and the icon of an application are used to identify the application in various overview and configuration windows.A user can,e.g.,open a window,which shows all active applications.While a single-user application usually pro-vides a main method for starting the application and a menu entry for closing the application,the multi-user application is started and closed by the DreamTeam runtime environment via methods to be provided by the application.In a dis-tributed system,different versions of the same application may run at different locations.To cope with potential inconsistencies,each application has to pro-vide its actual version number as well as version numbers of compatible older versions.When the session manager detects conflicting versions,it prevents the application from starting and informs the corresponding users.Before being started,an application may be configured;a teacher,e.g.,may identify a set of slides before he starts a session based upon these slides.3.2Shared DataUsually,a single-user application does not need to manage shared data,whereas data sharing and data consistency mean a major and difficult task for multi-user collaborative applications.To transform the data objects of a single-user application into shared ones,the following steps have to be performed:1.Identify all data objects that have to be shared and define an adequatedistribution mode for each such object.2.Configure shared objects for consistency.3.Couple the user interface with shared data objects.4.Replace a shared object’s constructor-based creation by its registration withthe runtime environment.In the following we describe these steps in more detail.If the architecture of a single-user application follows a style like Arch[18],MVC[5],or PAC[1]–which all postulate the a clear separation of data,functional core and user interface–its data objects can easily be identified.The DreamObjects approach is based upon substitutes[8],a concept similar to the substitution principle in object-oriented languages.Substitutes offer the same interface as the substituted data object,and thus can easily be used as placeholders.The developer does not have to provide any additional classes,he uses the substitute like a local object,all distribution mechanisms are hidden in the substitute’s methods.Since discussions about the best distribution mode are still going on[15].Our platform supports replicated as well as central data objects.While replicated objects may be used for highly responsive tasks,e.g.in group editors,central objects may be used for objects with extensive data but minor data exchange.To define the distribution mode of a data object,it has to provide an addi-tional interface.Just in case of a replicated object,the developer has to imple-ment one additional method.Fig.1shows a class diagram for a replicated object class SampleRObj and a central object class SampleCObj in UML Syntax.The class SampleRObj,e.g.,implements the interface ReplicatedObject and thus is replicated.The corresponding substitute class SampleROSubstitute can either beFig.1.Shared object class diagramgenerated from the command line or the developer can leave it to the runtime environment to generate the corresponding substitute.Upon registration,the runtime environment uses these classes to replace the developer-defined classes. The substitute classes provide the Substitute interface,which offers necessary methods for the runtime environment.The aggregated SharedObjectReference is used to identify a shared object at runtime.The aggregated ConsistencyScheme defines an object’s consistency proper-ties.In a multi-user scenario several users may manipulate an object simultane-ously.To allow a maximum of concurrency,our platform provides a veryflexible concurrency control service[7].Usually,not all methods of a shared object modify all components of the object and thus some methods can be executed simultaneously.For each shared object,the developer can define sets of mutually exclusive methods(EM),which form the object’s exclusive method set(OEM).To allow simultaneous method ex-ecution,whenever possible,our concurrency control scheme uses multiple locks, one for each mutually exclusive method set.Imagine,e.g.,a collaborative sketch editor,where a replicated object keeps the history of the sketch.Among other methods the history object offers the methods changeLine and removeLine.The following source code shows how the execution of these methods can be mutually excluded by adding a set of exclusive methods to the object’s exclusive method set.EM em=new EM("Draw.HistoryVector");em.addMethod("changeLine");em.addMethod("removeLine");oem.addExclusiveMethodSet(em);In contrast to single-user applications the data objects of a multi-user appli-cation may be manipulated unnoticed from the local application.Thus,there is a need for an application to react on remote changes.Our toolkit offers aflexible object coupling service[8],which allows the developer to trace changes in a shared data object and to propagate these changes to the user interface.This service is realised via a kind of extended callback mechanism,which avoids the confusing program code[9]of the normal callback mechanism.It allows to restrict the passed information to the needs of a developer-defined listener method.For this the developer has to define a method mapping between a shared object’s method and a corresponding listener’s method;the listener’s method is called whenever the shared object’s method is executed;its parameters can be composed from the shared object’s method parameters,the method call result,and may contain information about the site,which called the method.Thus a method mapping consists of a shared object’s method name,a listener’s method name,and the listener’s method parameters.The following source code shows the method prototype of a method used to add a line to the sketch history:public void addLine(int x1,int y1,int x2,int y2,int c);The next source code example shows how these arguments are mapped to two different user interface methods:CallListenerConfig config=new CallListenerConfig(CallListenerConfig.METHOD_MAPPING); config.addMethodMapping(new MethodMapping("addLine","drawLine", new int[]{0,1,2,3}));//i.e.x1,y1,x2,and y2config.addMethodMapping(new MethodMapping("addLine","setColour", new int[]{4}));//i.e.cFinally,to use a shared object in the DreamObjects environment,the ob-ject’s constructor-based creation has to be exchanged by a registration with the runtime environment,which enables the runtime environment to initialise the shared data object:the runtime environment creates an instance of the shared object’s substitute class,adds this instance to its object registry,informs all other sites about the newly registered object,and returns the substitute.De-pending on the shared object’s distribution mode either a replica or a reference is distributed.To register a shared object,the developer has to call a special registration method and provide the shared object’s class name,a unique reg-istration name and the used consistency scheme as arguments.The following source code shows how the history object of the sketch editor is registered: history=(HistoryVector)om.registerObject("Draw.HistoryVector","history",new PessimisticCC(oem));3.3AwarenessAwareness is an important requirement for multi-user applications.As other group members are not physically present,a collaborative application has toprovide some group feeling:so-called awareness widgets offer group specific ser-vices,e.g.an overview about other users’current activities.In contrast to the issues discussed in steps1and2,awareness explicitly addresses end-users.Only if a multi-user application has appropriate support for group functions and aware-ness included into the user interface,an application will be accepted by end-users.Our platform supports three kinds of awareness widgets:1.Widgets,which are offered by the runtime system.2.Widgets,which can be used as building blocks from the DreamTeam classlibrary.3.New widgets,which are created by an application developer.Using thefirst kind of widgets does not cause any integration costs. DreamTeam,e.g.,offers a list of all users of a collaborative group,who are currently online,which is called the online list,where each user is represented by a small ers in this list are not necessarily working in a collabo-rative session,but they are ready for ing this widget has an effect of”hang out in the hallway”[3].A user can perceive other users,which are willing to collaborate,and thus may be challenged to spontaneously initiate a collaborative session.Widgets of the second kind are distributed mouse pointers,which may,e.g., be used for discussing shared documents.DreamTeam allows to easily integrate distributed mouse pointers into an existing ually,a user interface in Java is created by subclassing predefined Java classes such as Frame,Panel or Canvas.For distributed mouse pointers,a similar set of DreamTeam classes has to be subclassed.Each class offers services identical to the original class,but mouse distribution is automatically provided in the background.The application can control the behaviour of the mouse pointers via the DreamTeam API.It can switch on and offthe mouse distribution to other users.Because too many pointers may confuse a user,remote pointers may be enabled and disabled.In addition,the application can define a string to be displayed below the mouse shape(normally the user name),as well as a pointer colour.Another awareness widget is the so-called tracking window(seefig.2).Track-ing windows can be used to follow another one’s work,if,e.g.,a shared document may be scrolled independently by different users.The tracking window shows the current contents of the other user’s window in a1:3scale,thus one user can follow the scrolling of another user.Usually,an application developer integrates awareness widgets of thefirst two kinds into an application,by adding just a few lines of code.If a developer is not satisfied with the above awareness widgets,he can develop his own widgets. For this purpose,a widget can use information provided by the platform(e.g. the user list)and can register for group-related events(e.g.someone joins or leaves a session).These mechanisms help a developer to efficiently develop new awareness widgets,which can be collected in a class library and be reused in other applications.Fig.2.Shared document browsing with tracking windows4ExamplesWe validated our approach by transforming some single-user applications.In the following we describe two example transformations.4.1A Diagram EditorOurfirst example is a collaborative diagram editor(seefig.3),which we derived from a single-user version.This diagram editor allows the construction of diagrams such asflow charts or entity relationship diagrams.In contrast to a painting tool,diagram elements are not stored as bitmaps,and thus can easily be modified.According to our three-step approach the following transformation actions were performed: Step1:Embedding the application into the platform was simple:only one class,derived from the DreamTeam class library had to be coded.Since the superclass already contains some default methods,we only had to code some application-specific methods.The resulting Java classfile contains less thenfifty lines of code.Step2:The data class hierarchy of the single-user diagram editor consists of a container object class and a basic diagram element class,from which the different diagram elements,e.g.a rectangle or a circle,are derived.First,we transformed the container object class and the basic diagram element class into replicated objects.By defining different exclusive method sets,e.g.one for textoperations and one for style changes,a maximum of concurrency was achieved.Fig.3.A collaborative diagram editorNext,the user interface was coupled to the container and the basic diagram element:whenever a diagram element is changed,added to,or removed from the container the user’s view is updated.Step3:All built-in-widgets(e.g.participant windows)are available for the diagram editor.In addition,we integrated the distributed mouse pointer and the tracking window.The effort for integrating both elements was very small. The class,which does the painting inside the diagram had to be derived from a DreamTeam canvas class instead of the standard Java canvas.In addition,some lines of code were necessary to control these widgets,e.g.to enable or disable the pointers.4.2A Spreadsheet ToolThe next example is the single-user spreadsheet application,which is part of Sun’s Java Development Kit JDK.The code for the tool is publicly available, but only supplied with small documentation,thus the transformation was a real challenge for our toolkit.The steps to be performed were similar to the steps for thefirst application. In summary,the transformation could be done without considerable problems. In the following,we discuss our experiences.4.3DiscussionIt is quite difficult to empirically assess the effort for transformations.Many factors influence the transformation process:on one hand,it is important howcomplex the application is and how well it was designed.On the other hand,theFig.4.A collaborative spreadsheet toolTable1.Actions to transform the applicationsSingle-user Diagram Editor(4786lines of code)Step Actions Lines of code 1:Integration Code a single class43 2:Data Transformation of the container class15 Transformation of the diagram element class43Object coupling1475 3:Widgets Derive the painting class and add statementsto control widgetstotal190 Single-user Spreadsheet tool(997lines of code)Step Actions Lines of code 1:Integration Code a single class41 2:Data Transformation of the cell class18 Object coupling1646 3:Widgets Derive the painting class and add statementsto control widgetstotal121transformation effort heavily depends on the skills of the transforming individual. Table1summarises the transformation efforts for both examples,measured in lines of code per transformation step.The effort for reverse engineering the original application has not been in-cluded into the table.In total,one day of work was needed for each application.5ConclusionReusing existing single-user applications for collaborative scenarios is an impor-tant step for reducing development costs and increasing end-user acceptance. 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