武术套路竞赛规则9页
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表四自選項目動作難度等級內容及分值確定表
Table 4 Movement Difficulties and Value in Optional Events
表四-1 長拳、劍術、刀術、槍術、棍術動作難度等級內容及分值確定Table 4-1 Movement Difficulties and Value in Changquan, Jianshu, Daoshu, Qiangshu and Gunshu
落地必須銜接馬步;323C落地必須銜接馬步或跌豎叉。
2、312B的踢起腿必須是起跳腿。
表4-2 太極拳、太極劍動作難度等級及分值確定
Table 4-2 Degree of Movement Difficulties and Value in Taijiquan and Taijijian
2、312B踢起腿必須是起跳腿;322B、323B、323C落地時必須銜接提膝獨
立;324B、324C落地時銜接雀地龍應左腿在前。
表4-3 南拳、南刀、南棍動作難度等級及分值確定
Table 4-3 Degree of Movement Difficulties and Value in Nanquan, Nandao and Nangun
324B、323C、
324C落地時必須銜接馬步。
表五自選項目連接難度等級及分值
Table 5 Degree of Difficulty for Transitions and Value of Optional Events
表五-1 長拳、劍術、刀術、槍術、棍術連接難度等級及分值
Table 5-1 Degree of Difficulty for Transitions and Value of Changquan, Jianshu, Daoshu, Qiangshu and Gunshu
注:1、動靜連接的連接動作必須呈靜止狀態。
2、器械套路中的拋接只能選做一種。
Note: 1. Movements should be finished motionlessly following the movement in motion.
2. Athletes should choose either 445+7 or 312A+7 in apparatus routines.
表五-2 太極拳、太極劍連接難度等級及分值
Table 5-2 Degree of Difficulty for Transitions and Value for Taijiquan and Taijijian
2、動靜連接的連接動作必須呈靜止狀態。
3、連接雀地龍只能選做一種。
4、312A+324B和312A+324C必須在前一個跳躍動作兩腳同時落地後直接起跳。
Note: 1. An athlete should use the same foot to kick, slap and land on the carpet.
2. The movement should be finished motionlessly then follow by another movement.
3. An athlete can only choose one time of slide down.
4. For 312A+324B and 312A+324C, the athlete shall jump directly after feet fall on
ground of the last jump.
表五-3 南拳、南刀、南棍連接難度等級內容及分值
Table 5-3 Degree of Difficulty for Transitions and Value for Nanquan, Nandao and Nangun
2、動靜連接的連接動作必須呈靜止狀態。
Note: 1. An athlete should use the same foot to jump, slap and land on the carpet.
2. The movement should be finished motionlessly then follow by another movement.
(一)自選項目難度編碼識別對照表
Difficulty Code for the Optional Events
平衡、腿法動作難度編碼識別
Code for the Degree of Difficulty for Balances and Leg Techniques
跳躍、跌撲動作難度編碼識別
Code for the degree of difficulty for jumps and tumbling
被連接動作及拋接編碼
Code for Transited Movement and Toss and Catch
注:難度動作將隨著技術的發展慢慢進行調整。
Note: Difficult movement will be adapted gradually with the development of techniques.。