AE中英文名称对照全

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AE菜单中英文对照

AE菜单中英文对照

一、File〈文件〉New〈新建〉Reset〈重置〉Open〈打开〉Save〈保存〉Save As〈保存为〉Save selected〈保存选择〉XRef Objects〈外部引用物体〉XRef Scenes〈外部引用场景〉Merge〈合并〉Merge Animation〈合并动画动作〉Replace〈替换〉Import〈输入〉Export〈输出〉Export Selected〈选择输出〉Archive〈存档〉Summary Info〈摘要信息〉File Properties〈文件属性〉View Image File〈显示图像文件〉History〈历史〉Exit〈退出〉二、Edit〈菜单〉Undo or Redo〈取消/重做〉Hold and fetch〈保留/引用〉Delete〈删除〉Clone〈克隆〉Select All〈全部选择〉Select None〈空出选择〉Select Invert〈反向选择〉Select By〈参考选择〉Color〈颜色选择〉Name〈名字选择〉Rectangular Region〈矩形选择〉Circular Region〈圆形选择〉Fabce Region〈连点选择〉Lasso Region〈套索选择〉Region:〈区域选择〉Window〈包含〉Crossing〈相交〉Named Selection Sets〈命名选择集〉Object Properties〈物体属性〉三、Tools〈工具〉Transform Type-In〈键盘输入变换〉Display Floater〈视窗显示浮动对话框〉Selection Floater〈选择器浮动对话框〉Light Lister〈灯光列表〉Mirror〈镜像物体〉Array〈阵列〉Align〈对齐〉Snapshot〈快照〉Spacing Tool〈间距分布工具〉Normal Align〈法线对齐〉Align Camera〈相机对齐〉Align to View〈视窗对齐〉Place Highlight〈放置高光〉Isolate Selection〈隔离选择〉Rename Objects〈物体更名〉四、Group〈群组〉Group〈群组〉Ungroup〈撤消群组〉Open〈开放组〉Close〈关闭组〉Attach〈配属〉Detach〈分离〉Explode〈分散组〉五、Views〈查看〉Undo View Change/Redo View change〈取消/重做视窗变化〉Save Active View/Restore Active View〈保存/还原当前视窗〉Viewport Configuration〈视窗配置〉Grids〈栅格〉Show Home Grid〈显示栅格命令〉Activate Home Grid〈活跃原始栅格命令〉Activate Grid Object〈活跃栅格物体命令〉Activate Grid to View〈栅格及视窗对齐命令〉Viewport Background〈视窗背景〉Update Background Image〈更新背景〉Reset Background Transform〈重置背景变换〉Show Transform Gizmo〈显示变换坐标系〉Show Ghosting〈显示重橡〉Show Key Times〈显示时间键〉Shade Selected〈选择亮显〉Show Dependencies〈显示关联物体〉Match Camera to View〈相机与视窗匹配〉Add Default Lights To Scene〈增加场景缺省灯光〉Redraw All Views〈重画所有视窗〉Activate All Maps〈显示所有贴图〉Deactivate All Maps〈关闭显示所有贴图〉Update During Spinner Drag〈微调时实时显示〉Adaptive Degradation Toggle〈绑定适应消隐〉Expert Mode〈专家模式〉六、Create〈创建〉Standard Primitives〈标准图元〉Box〈立方体〉Cone〈圆锥体〉Sphere〈球体〉GeoSphere〈三角面片球体〉Cylinder〈圆柱体〉Tube〈管状体〉Torus〈圆环体〉Pyramid〈角锥体〉Plane〈平面〉Teapot〈茶壶〉Extended Primitives〈扩展图元〉Hedra〈多面体〉Torus Knot〈环面纽结体〉Chamfer Box〈斜切立方体〉Chamfer Cylinder〈斜切圆柱体〉Oil Tank〈桶状体〉Capsule〈角囊体〉Spindle〈纺锤体〉L-Extrusion〈L形体按钮〉Gengon〈导角棱柱〉C-Extrusion〈C形体按钮〉RingWave〈环状波〉Hose〈软管体〉Prism〈三棱柱〉Shapes〈形状〉Line〈线条〉Text〈文字〉Arc〈弧〉Circle〈圆〉Donut〈圆环〉Ellipse〈椭圆〉Helix〈螺旋线〉NGon〈多边形〉Rectangle〈矩形〉Section〈截面〉Star〈星型〉Lights〈灯光〉Target Spotlight〈目标聚光灯〉Free Spotlight〈自由聚光灯〉Target Directional Light〈目标平行光〉Directional Light〈平行光〉Omni Light〈泛光灯〉Skylight〈天光〉Target Point Light〈目标指向点光源〉Free Point Light〈自由点光源〉Target Area Light〈指向面光源〉IES Sky〈IES天光〉IES Sun〈IES阳光〉SuNLIGHT System and Daylight〈太阳光及日光系统〉Camera〈相机〉Free Camera〈自由相机〉Target Camera〈目标相机〉Particles〈粒子系统〉Blizzard〈暴风雪系统〉PArray〈粒子阵列系统〉PCloud〈粒子云系统〉Snow〈雪花系统〉Spray〈喷溅系统〉Super Spray〈超级喷射系统〉七、Modifiers〈修改器〉Selection Modifiers〈选择修改器〉Mesh Select〈网格选择修改器〉Poly Select〈多边形选择修改器〉Patch Select〈面片选择修改器〉Spline Select〈样条选择修改器〉V olume Select〈体积选择修改器〉FFD Select〈自由变形选择修改器〉NURBS Surface Select〈NURBS表面选择修改器〉Patch/Spline Editing〈面片/样条线修改器〉:Edit Patch〈面片修改器〉Edit Spline〈样条线修改器〉Cross Section〈截面相交修改器〉Surface〈表面生成修改器〉Delete Patch〈删除面片修改器〉Delete Spline〈删除样条线修改器〉Lathe〈车床修改器〉Normalize Spline〈规格化样条线修改器〉Fillet/Chamfer〈圆切及斜切修改器〉Trim/Extend〈修剪及延伸修改器〉Mesh Editing〈表面编辑〉Cap Holes〈顶端洞口编辑器〉Delete Mesh〈编辑网格物体编辑器〉Edit Normals〈编辑法线编辑器〉Extrude〈挤压编辑器〉Face Extrude〈面拉伸编辑器〉Normal〈法线编辑器〉Optimize〈优化编辑器〉Smooth〈平滑编辑器〉STL Check〈STL检查编辑器〉Symmetry〈对称编辑器〉Tessellate〈镶嵌编辑器〉Vertex Paint〈顶点着色编辑器〉Vertex Weld〈顶点焊接编辑器〉Animation Modifiers〈动画编辑器〉Skin〈皮肤编辑器〉Morpher〈变体编辑器〉Flex〈伸缩编辑器〉Melt〈熔化编辑器〉Linked XForm〈连结参考变换编辑器〉Patch Deform〈面片变形编辑器〉Path Deform〈路径变形编辑器〉Surf Deform〈表面变形编辑器〉* Surf Deform〈空间变形编辑器〉UV Coordinates〈贴图轴坐标系〉UVW Map〈UVW贴图编辑器〉UVW Xform〈UVW贴图参考变换编辑器〉Unwrap UVW〈展开贴图编辑器〉Camera Map〈相机贴图编辑器〉* Camera Map〈环境相机贴图编辑器〉Cache Tools〈捕捉工具〉Point Cache〈点捕捉编辑器〉Subdivision Surfaces〈表面细分〉MeshSmooth〈表面平滑编辑器〉HSDS Modifier〈分级细分编辑器〉Free Form Deformers〈自由变形工具〉FFD 2×2×2/FFD 3×3×3/FFD 4×4×4〈自由变形工具2×2×2/3×3×3/4×4×4〉FFD Box/FFD Cylinder〈盒体和圆柱体自由变形工具〉Parametric Deformers〈参数变形工具〉Bend〈弯曲〉Taper〈锥形化〉Twist〈扭曲〉Noise〈噪声〉Stretch〈缩放〉Squeeze〈压榨〉Push〈推挤〉Relax〈松弛〉Ripple〈波纹〉Wave〈波浪〉Skew〈倾斜〉Slice〈切片〉Spherify〈球形扭曲〉Affect Region〈面域影响〉Lattice〈栅格〉Mirror〈镜像〉Displace〈置换〉XForm〈参考变换〉Preserve〈保持〉Surface〈表面编辑〉Material〈材质变换〉Material By Element〈元素材质变换〉Disp Approx〈近似表面替换〉NURBS Editing〈NURBS面编辑〉NURBS Surface Select〈NURBS表面选择〉Surf Deform〈表面变形编辑器〉Disp Approx〈近似表面替换〉Radiosity Modifiers〈光能传递修改器〉Subdivide〈细分〉* Subdivide〈超级细分〉八、Character〈角色人物〉Create Character〈创建角色〉Destroy Character〈删除角色〉Lock/Unlock〈锁住与解锁〉Insert Character〈插入角色〉Save Character〈保存角色〉Bone Tools〈骨骼工具〉Set Skin Pose〈调整皮肤姿势〉Assume Skin Pose〈还原姿势〉Skin Pose Mode〈表面姿势模式〉九、Animation〈动画〉IK Solvers〈反向动力学〉HI Solver〈非历史性控制器〉HD Solver〈历史性控制器〉IK Limb Solver〈反向动力学肢体控制器〉SplineIK Solver〈样条反向动力控制器〉Constraints〈约束〉Attachment Constraint〈附件约束〉Surface Constraint〈表面约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Link Constraint〈连结约束〉LookAt Constraint〈视觉跟随约束〉Orientation Constraint〈方位约束〉Transform Constraint〈变换控制〉Link Constraint〈连接约束〉Position/Rotation/Scale〈PRS控制器〉Transform Script〈变换控制脚本〉Position Controllers〈位置控制器〉Audio〈音频控制器〉Bezier〈贝塞尔曲线控制器〉Expression〈表达式控制器〉Linear〈线性控制器〉Motion Capture〈动作捕捉〉Noise〈燥波控制器〉Quatermion(TCB)〈TCB控制器〉Reactor〈反应器〉Spring〈弹力控制器〉Script〈脚本控制器〉XYZ〈XYZ位置控制器〉Attachment Constraint〈附件约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Surface Constraint〈表面约束〉Rotation Controllers〈旋转控制器〉注:该命令工十一个子菜单。

AE 常见插件中英文对照表

AE 常见插件中英文对照表

After Effects最全插件集合(中英文对照)--希望对大家有帮助AE插件, 中英文对照, 滤镜详解, AE效果1.55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)2.AEFlame(火焰)3.Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist’s Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiTone Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)4.Colormap(颜色地图)posite Wizard5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)6.Conoa(多种三维标准体)是一个简易三维插件,能制作一些简单的立方体、球体和锥体,并能附上简单的纹理.7.Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)8.Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 V anGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)9.Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)10.Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)11.eFX Pro是一个模拟真实火焰和烟雾的粒子系统12.Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)13.Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)14.FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)15.Final Effects Complete15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep(扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair(毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)16.Forge FreeFormForge Free Form(自由变换)是一款用来制作自由变换效果的插件,为制作图形变形效果提供了极大的方便。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE效果中英文对照表CC Ball Action(小球状粒子化,在Simulation菜单中出现)CC Bender(层卷曲效果,不错,在Distort菜单中出现)CC Bend It(区域卷曲效果,在Distort菜单中出现)CC Blobbylize(融化效果,在Distort菜单中出现)CC Bubbles(气泡效果,不错,在Simulation菜单中出现)CC Burnfilm(胶片烧灼效果,在Stylize菜单中出现)CC Color Offset(RGB色谱调节,在Image Control菜单中出现)CC Composite(对自身进行混合模式处理,不错,在Channel菜单中出现)CC Cylineder(圆柱体贴图,在Perspective菜单中出现)CC Drizzle(雨打水面效果,在Simulation菜单中出现)CC Flo Motion(两点收缩变形,在Distort菜单中出现)CC Force MotionBlur(强力运动模糊,在Time菜单中出现)CC Glass(玻璃透视效果,好,在Stylize菜单中出现)CC GlassWipe(融化过渡,酷,在Transition菜单中出现)CC Glue Gun(喷胶效果,在Render菜单中出现)CC Griddler(网格状变形,在Distort菜单中出现)CC GridWipe(纺锤形网格过渡,在Transition菜单中出现)CC Hair(毛发生成器,较慢,在Simulation菜单中出现)CC Image Wipe(亮度过渡,类似AE自带的Transition/Gradient Wipe,在Transition菜单中出现)CC Jaws(锯齿状过渡,在Transition菜单中出现)CC Kaleida(不错的万花筒效果,在Stylize菜单中出现)CC Lens(鱼眼镜头效果,不如Pan Lens Flare Pro,在Distort菜单中出现)CC Light Burst 2.5(光线缩放,好,在Render菜单中出现)CC Light Rays(光芒放射,加有变形效果,酷,在Render菜单中出现)CC Light Sweep(过光效果,很不错,在Render菜单中出现)CC LightWipe(边缘加光过渡,带有变形效果,好,在Transition菜单中出现)CC Mr.Mercury(模仿水银流动,在Simulation菜单中出现)CC Mr Smoothie(像素溶解运动,酷,在Image Control菜单中出现)CC Page Turn(卷页效果,好,在Distort菜单中出现)CC Particle Systems II(不错的二维粒子运动,在Simulation菜单中出现)CC Particle World(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation 菜单中出现)CC Pixel Polly(画面破碎效果,好,在Simulation菜单中出现)CC Power Pin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现) CC PS Classic(利用通道形成的粒子系统,有模板,在Simulation菜单中出现)CC PS LE Classic(局域性的粒子系统,有模板,在Simulation菜单中出现)CC Radial Blur(螺旋模糊,在Blur & Sharpen菜单中出现)CC Radial Fast Blur(快速的放射模糊,好,在Blur & Sharpen菜单中出现)CC Radial Scale Wipe(带有边缘扭曲的圆孔过渡,在Transition菜单中出现)CC Rain(下雨效果,在Simulation菜单中出现)CC RepeTile(多种方式的叠印效果,好,在Stylize菜单中出现)CC Ripple Pulse(扩散波纹变形,必需打关键帧才有效果,好,在Distort菜单中出现)CC Scale Wipe(扯动变形过渡,在Transition菜单中出现)CC Scatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CC Simple Wire Removal(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,不错,在Keying 菜单中出现)CC Slant(倾斜变形,在Distort菜单中出现)CC Smear(涂抹变形,不错,在Distort菜单中出现)CC Snow(飘雪效果,在Simulation菜单中出现)CC Sphere(球化效果,在Perspective菜单中出现)CC Split(简单的胀裂效果,在Distort菜单中出现)CC Split 2(不对称的胀裂效果,在Distort菜单中出现)CC Spotlight(点光源效果,好,在Perspective菜单中出现)CC Star Burst(模拟星团效果,在Simulation菜单中出现)CC Threshold(简单的阈值工具,在Adjust菜单中出现)CC Threshold RGB(RGB分色阈值工具,在Adjust菜单中出现)CC Tiler(简便的电视墙效果,在Distort菜单中出现)CC TimeBlend(带有动态模糊的帧融合,效果不错,在Time菜单中出现)CC TimeBlend FX(可自定义的帧融合,在Time菜单中出现)CC Toner(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)CC Twister(扭曲过渡,不错,在Transition菜单中出现)CC Vector Blur(向量区域模糊,好,在Blur & Sharpen菜单中出现)CC Wide Time(多重的帧融合效果,在Time菜单中出现)-———--————————-—————--———--—---—————--—-—--———---———-——------—--———--——-----AECS4图层模式中英文对照表Normal 正常Dissolve 溶解Dancing Dissolve 动态拌动溶解Darken 变暗Multiply 正片叠底Color Burn 颜色加深Classic Color Burn 典型颜色加深Linear Burn 线性加深Darker Color 暗色Add 添加Lighten 变亮Screen 屏幕Color Dodge 颜色减淡Classic Color Dodge 典型颜色减淡Linear Dodge 线性减淡Lighter Color 亮色Overlay 叠加Soft Light 柔光Hard Light 强光Linear Light 线性光Vivid Light 艳光Pin Light 固定光Hard Mix 强烈混合Difference 差值Classic Difference 典型差值Exclusion 排除Hue 色相位Saturation 饱和度Color 颜色Luminosity 亮度Stencil Alpha 模版 Alpha Stencil Luma 模版亮度Silhouette Alpha 轮廓 Alpha Silhouette Luma 轮廓亮度Alpha Add 添加 Alpha Luminescent Premul 冷光预乘。

AE中英文对照

AE中英文对照

WORD格式AfterEffect中英文对照大全一、菜单命令File文件None无1、File(文本)InterpretFootage解释镜头New新建Main常规NewProject新建项目Proxy代理NewFolder新建文件夹RememberInterpretation保存解释OpenProject打开项目ApplyInterpretation应用解释OpenRecentProjects打开最近项目ReplaceFootage替换镜头Close关闭File文件Save保存Placeholder占位符SaveAs另存为Solid实色SaveaCopy保存副本ReloadFootage重载镜头Revert恢复RevealinExplorer显示所在文件夹Import导入ProjectSettings项目设置File文件Print打印MultipleFiles多个文件Exit退出Placeholder输入占位符2、Edit(编辑)Solid实色UndoCopy撤消ImportRecentFootage导入最近镜头RedoCopy重复Export输出History历史记录Find查找Cut剪切FindNext再次查找Copy复制AddFootagetoComp添加镜头到合成Paste粘贴NewCompFromSelection选定脚本建立合成Clear清楚ConsolidateAllFootage整理镜头Duplicate副本RemoveUnusedFootage删除未用镜头SplitLayer分层图层ReduceProject简化项目WORD格式LiftWorkArea抽出工作区域CollectFiles文件打包ExtractWorkArea挤压工作区域WatchFolder浏览文件夹SelectAll选择全部RunScript运行脚本DeselectAll全部取消CreateProxy建立代理Label标签Still静态图片Purge清空Movie影片All全部SetProxy设置代理Undo撤消AnimateText文字动画ImageCaches图象缓存AnchorPoint轴心点Snapshot快照Position位置VideoMemory视频内存Scale缩放EditOriginal编辑原稿Skew倾斜Templates模版Rotation旋转RenderSettings渲染设置Opacity不透明度OutputModule输出模式AllTransform所有变换Preferences预置FillColor填充色General常规StrokeColor描边色Previews预演StrokeWidth描边宽度Display显示Tracking追踪Import输入LineAnchor线形频谱Output输出LineSpacing线形间距Grids&Guides辅助线及网络CharacterOffset字符位移LabelColors标签颜色CharacterValue字符值率LabelDefaults标签设置AddTextSelector添加文字选择器Cache缓存Range平行VideoPreview视频预演Wiggly抖动3、Animation(动画)RemoveAllTextAnimators移除所有文字动画AddExpression添加表达式AddKeyframe添加关键帧TrackMotion追踪运动ToggleHoldKeyframe冻结关键帧StabilizeMotion稳定运动KeyframeInterpolation关键帧插值Trackthisproperty追踪当前属性KeyframeVelcity关键帧速率RevealAnimatingProperties显示关键帧KeyframeAssistant辅助关键帧RevealModifiedProperties显示被修改属性ConvertAudiotoKeyframes转音频为关键帧4、View(视图)ConvertExpressiontoKeyframes转换表达式为关键帧NewView新视图EasyEase缓和曲线ZoomIn放大EasyEaseIn缓和曲线进入ZoomOut缩小EasyEaseOut缓和曲线离开Resolution解析度ExponentialScale指数缩放Full最佳RPFCameraImportRPF摄象机导入Half一半SequenceLayers图层排序Third三分之一Time-ReverseKeyframes反转关键帧Quarter四分之一Custom自定义TrimComptoWorkArea修剪合成适配工作区域ShowRulers隐藏/显示标尺CropComptoRegionofInterest裁切合成适HideGuides隐藏/显示辅助线配自定区域SnapToGuides吸附辅助线LockGuides锁定辅助线ClearGuides清楚辅助线ShowGrid隐藏/显示网格SnaptoGrid吸附网格ViewOptions视图选项HideLayerControls显示图层控制Reset3DView重置3D视图Switch3DView切换3D视图A ddToRenderQueue增加到渲染序列AddOutputModule添加输出模块Preview预演RAMPreview内存预演WireframePreview线框预演MotionwithTrails运动轨迹Audio音频AudioPreview(HereForward)音频预演(当前位置)ActiveCamera当前摄象机AudioPreview(WorkArea)音频预演(工Front前视图作区域)Left左视图SaveFrameAs存储单帧为Top顶视图File文件Back后视图PhotoshopLayersPhotoshop图层Right右视图MakeMovie制作影片Bottom底视图Pre-render组合渲染CustomView1自定视图1SaveRAMPreview存储内存预演CustomView2自定视图2CompFlowchartView观察流程图CustomView3自定视图36、Window(窗口)Set3DViewShortcut快速设置3D窗口Workspace工作空间Replace"Front"替换为前视图OneCompView单视图Replace"CustomView1"替换为自定视图1TwoCompView双视图Replace"ActiveCamera"替换为动态摄象机FourCompView四视图SwitchToLast3DView切换到最近的3D视图ConformAllWindows适应窗口LookAtSelectedLayers观察选择图层WORD格式SaveWorkspace存储工作空间LookAtAllLayers观察所有图层DeleteWorkspace删除工作空间GoToTime前往指定时间Cascade层叠5、Composition(合成)Tile拼贴NewComposition新建合成ArrangeIcons排列图标CompositionSettings合成设置CloseAll全部关闭BackgroundColor背景颜色ClosinginGroups全组关闭SetPosterTime设置海报Tools工具箱MaskShape遮罩形状Info信息调板MaskFeather遮罩羽化TimeControls时间控制调板MaskOpacity遮罩不透明度Audio音频调板MaskExpansion遮罩伸缩Effects特效调板ResetMask重置遮罩Character字符调板RemoveMask删除遮罩Paragraph段落调板RemoveAllMasks删除所有遮罩Paint绘画调板Mode模式BrushTips笔刷技巧调板None无MotionSketch运动草图Add相加SmartMaskInterpolation智能遮罩插值Subtract相减TheSmoother平滑Intersect交集TheWiggler抖动Lighten变亮Align&Distribute对齐和分布Darken变暗TrackerControls追踪控制Difference差值BoxCreatorLite立方体建立RotoBezier旋转式曲线CubicDistributionLight立体散布Inverse反转CylinderCreatorLite圆柱体建立Closed封闭UntitledProject.aep*当前文件SetFirstVertex设置起始点ProjectFlowchartView项目流程图Locked锁定RenderQueue渲染序列MotionBlur运动模糊ResetPaletteLocations重置调板位置SameAsLayer与层相同7、Layer(图层)On开Off关New新建UnlockAllMasks解锁所有遮罩Text文字LockOtherMasks锁定其他遮罩Solid实色FreeTransformPoints自由变换点Light灯光Quality质量Camera摄象机Best最佳NullObject虚拟对象Draft草图AdjustmentLayer调节层Wireframe线框LayerSettings层设置Switches转换开关OpenLayerWindow打开层窗口HideOtherVideo隐藏其他视频层OpenSourceWindow打开素材窗口ShowAllVideo显示所有视频层Mask遮罩UnlockAllLayers解锁所有层NewMask新建遮罩Shy退缩ColorDodge颜色减淡Lock锁定ClassicColorDodge典型颜色减淡Audio音频Overlay叠加Video视频SoftLight柔光Solo独奏HardLight强光Effect特效LinearLight线性光Collapse卷展Vividlight艳光FrameBlending帧融合PinLight点光MotionBlur运动模糊HardMix强烈混合AdjustmentLayer调节层Difference差值Transform变换ClassicDifference典型差值Reset复位Exclusion排除AnchorPoint定位点Hue色相合成Position位置Saturation饱和度Scale缩放Color颜色Orientation方向Luminosity亮度Rotation旋转StencilAlphaAlpha模版Opacity不透明度StencilLuma亮度模版Auto-Orient自动定向SilhouetteAlphaAlpha轮廓3DLayer三维层SilhouetteLuma亮度轮廓Addmarker添加标记AlphaAddAlpha添加PreserveTransparency保持透明LuminescentPremul冷光BlendingMode混合模式NextBlendingMode下一个混合模式Normal正常PreviousBlendingMode上一个混合模式Dissolve溶解TrackMatte轨道蒙版DancingDissolve动态溶解NoTrackMatte无Daiken变暗AlphaMatteAlpha蒙版Multiply正片叠底AlphaInvertedMatte反相Alpha蒙版LinearBurn线性加深LumaMatte亮度蒙版ColorBurn颜色加深LumaInvertedMatte反相亮度蒙版ClassicColorBurn典型颜色加深BringLayertoFront图层置顶Add加BringLayerForward图层置上Lighten变亮SendLayerBackward图层置下Screen屏幕SendLayertoBack图层置底LinearDodge线性减淡ConvertToEditableText转换为可编辑文本CreateOutlines创建轮廓Levels(IndividualControls)色阶(分色RGB的控制)Auto-trace自动追踪Posterize色调分离EnableTimeRemapping激活时间变速Threshold阈值TimeStretch时间伸缩3、Audio(音频)Pre-compose重组Backwards向后8、Help(帮助)Bass&Treble低音与高音AboutAfterEffects关于AfterEffectsDelay延迟AfterEffectsHelpAfterEffects帮助Flange&Chorus边缘与合唱团EffectsHelp特效帮助High-LowPass高音/低音ScriptingHelp脚本帮助Modulator调幅器TipogtheDay每日技巧ParametricEQEQ参数Registration注册Reverb回音StereoMixer立体声混合器二、影视特效WORD格式EffectControls特效控制ReduceInterlaceFlicker上一个特效RemoveAll全部删除SaveFavorite有储收藏ApplyFavorite应用收藏RecentFavorites最近收藏1、3DChanne(l3D通道)3DChannelExtract3D通道扩展DepthMatte深厚粗糙DepthofField深层画面Fog3D3D雾化IDMatteID粗糙2、Adjust(调整)Brightness&Contrast亮度与对比度ChannelMixer通道混合器ColorBalance色彩平衡ColorStabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶T one音调4、Blur&Sharpen(模糊与锐化)ChannelBlur通道模糊CompoundBlur复合的模糊DirectionalBlur方向性的模糊FastBlur快速模糊GaussianBlur高斯模糊RadialBlur径向模糊Sharpen锐化UnsharpMask锐化掩膜5、Channe(l通道)AlphaLevelsALPHA层通道Arithmetic运算Blend混合CineonConverter间距转换器CompoundArithmetic复合运算Invert反向Minimax像素化RemoveColorMatting去除粗颗粒颜色SetChannels调节通道WORD 格式SetMatte调节粗糙度CCToner调色剂ShiftChannels转换通道ChangeColor改变颜色6、Distort(变型)ChangetoColor色彩替换ColorBalance色彩平衡BezierWarpBezier变型ColorBalance(HLS)色彩平衡(HLS)Bulge鱼眼ColorLink色彩连接DisplacementMap画面偏移ColorStabilizer色彩平衡器MeshWarp网状变形Colorama彩光Mirror镜像Curves曲线Offset偏移量Equalize平衡OpticsCompensation光学替换Exposure多次曝光PolarCoordinates极坐标Gamma/Pedestal/GainGAMMA/电平/增益Reshape重塑Hue/Saturation色相/饱和度Ripple涟漪LeaveColor去色Smear涂片Levels色阶Spherize球型变形Levels(IndividualControls)色阶(个体控Transform变换制)Twirl旋转变形Median中线WaveWarp波型变形PhotoFilter照片过滤7、ExpressionContro(l s表达式控制)AngleControl角度控制CheckboxControl复选框控制ColorControl颜色控制LayerControl图层控制PointControl锐化控制P SArbitraryMapPS任意的映射SelectiveColor可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动SliderControl滑块控制9、Keying(键控制)8、ColorCorrectio(n颜色校正)WORD格式ColorDifferenceKey差异的色键AutoColor自动颜色ColorKey色键AutoContrast自动对比度ColorRange色键幅度AutoLevels自动色阶DifferenceMatte不同粗粗糙Black&White黑白Extract扩展Brightness&Contrast亮度对比度InnerOuterKey内部、外部色键CCColorNeutralizer色彩中和器LinearColorKey线性色键CCColorOffset色彩偏移LumaKeyLUMA键CCKernel要点WORD格式SpillSuppressor溢出抑制器ColorEmboss颜色浮雕10、MatteTools(粗糙工具)Emboss浮雕FindEdges查找边缘MatteChoker*粗糙窒息物Glow照亮边缘SimpleChoker*简单的窒息物LeaveColor离开颜色11Paint、(油漆)Mosaic马赛克VectorPaint矢量油漆MotionTile运动平铺12Perspective、(透视)Noise噪音Basic3D3D基本的RoughenEdges变粗糙边BevelAlpha倾斜ALPHAScatter分散BevelEdges倾斜边StrobeLight*匣门光DropShadow垂直阴影Texturize基底凸现13、Render(渲染)Write-on.....写在上4-ColorGradient4色倾斜度16、Text(文本)AdvancedLightning高级闪电AudioSpectrum音频光谱AudioWaveform音频波形Beam射线CellPattern单元模式BasicText基本的文本Numbers数字文本PathText路径文本17、Time(时间)Echo回响Ellipse椭圆PosterizeTime发布时间Fill填充TimeDifference时间差别*Fractal分数维TimeDisplacement时间偏移FractalNoise粗糙的分数维18、Transition(转场)Grid网格BlockDissolve块溶解LensFlare镜头光晕GradientWipe斜角转场Lightning闪电IrisWipe爱丽斯转场(三角形转场)RadioWaves音波LinearWipe线性转场Ramp斜面WORD格式RadialWipe半径转场Stroke笔划(与stylize-writeon功能类似)VenetianBlinds百叶窗式转场Vegas维加斯19、Video(视频)14、Simulation(模拟)BroadcastColors广播色ParticlePlayground粒子运动场ReduceInterlaceFlicker降低频闪Shatter粉碎Timecode时间码15、Stylize(风格化)BrushStrokes笔刷。

ae 中英文对照

ae 中英文对照

ae 中英文对照
以下是一些在AE(After Effects)中常见的中英文对照:
中文英文
导入 Import
新建合成 New Composition
合成尺寸 Composition Size
帧速率 Frame Rate
像素比 Pixel Aspect Ratio
分辨率 Resolution
透明度 Opacity
蒙版 Mask
图层 Layer
缩放 Scale
旋转 Rotation
透明通道 Transparency Channel
画运动路径 Draw Path
运动模糊 Motion Blur
颜色混合模式 Color Blending Mode
缩放锚点 Scale Anchor
运动路径起点 Path Anchor Point
运动路径控制点 Path Control Points
画运动路径起点 Draw Path Anchor Point
运动路径运动模糊 Motion Path Motion Blur
运动路径起点深度 Path Anchor Point Depth
运动路径旋转路径 Rotate Path
运动路径缩放路径 Scale Path
运动路径透明度路径 Opacity Path
运动路径运动模糊路径 Motion Path Motion Blur Path
运动路径旋转锚点 Rotate Anchor Point
运动路径透明度锚点 Opacity Anchor Point
运动路径缩放锚点 Scale Anchor Point
这只是一部分中英文对照,具体使用时可能需要根据具体情况进行适当的调整。

AE中英文对照

AE中英文对照

一、File〈文件〉New〈新建〉Reset〈重置〉Open〈打开〉Save〈保存〉Save As〈保存为〉Save selected〈保存选择〉XRef Objects〈外部引用物体〉XRef Scenes〈外部引用场景〉Merge〈合并〉Merge Animation〈合并动画动作〉Replace〈替换〉Import〈输入〉Export〈输出〉Export Selected〈选择输出〉Archive〈存档〉Summary Info〈摘要信息〉File Properties〈文件属性〉View Image File〈显示图像文件〉History〈历史〉Exit〈退出〉二、Edit〈菜单〉Undo or Redo〈取消/重做〉Hold and fetch〈保留/引用〉Delete〈删除〉Clone〈克隆〉Select All〈全部选择〉Select None〈空出选择〉Select Invert〈反向选择〉Select By〈参考选择〉Color〈颜色选择〉Name〈名字选择〉Rectangular Region〈矩形选择〉Circular Region〈圆形选择〉Fabce Region〈连点选择〉Lasso Region〈套索选择〉Region:〈区域选择〉Window〈包含〉Crossing〈相交〉Named Selection Sets〈命名选择集〉Object Properties〈物体属性〉三、Tools〈工具〉Selection Floater〈选择器浮动对话框〉Light Lister〈灯光列表〉Mirror〈镜像物体〉Array〈阵列〉Align〈对齐〉Snapshot〈快照〉Spacing Tool〈间距分布工具〉Normal Align〈法线对齐〉Align Camera〈相机对齐〉Align to View〈视窗对齐〉Place Highlight〈放置高光〉Isolate Selection〈隔离选择〉Rename Objects〈物体更名〉四、Group〈群组〉Group〈群组〉Ungroup〈撤消群组〉Open〈开放组〉Close〈关闭组〉Attach〈配属〉Detach〈分离〉Explode〈分散组〉五、Views〈查看〉Undo View Change/Redo View change〈取消/重做视窗变化〉Save Active View/Restore Active View〈保存/还原当前视窗〉Viewport Configuration〈视窗配置〉Grids〈栅格〉Show Home Grid〈显示栅格命令〉Activate Home Grid〈活跃原始栅格命令〉Activate Grid Object〈活跃栅格物体命令〉Activate Grid to View〈栅格及视窗对齐命令〉Viewport Background〈视窗背景〉Update Background Image〈更新背景〉Reset Background Transform〈重置背景变换〉Show Transform Gizmo〈显示变换坐标系〉Show Ghosting〈显示重橡〉Show Key Times〈显示时间键〉Shade Selected〈选择亮显〉Show Dependencies〈显示关联物体〉Match Camera to View〈相机与视窗匹配〉Add Default Lights To Scene〈增加场景缺省灯光〉Redraw All Views〈重画所有视窗〉Activate All Maps〈显示所有贴图〉Adaptive Degradation Toggle〈绑定适应消隐〉Expert Mode〈专家模式〉六、Create〈创建〉Standard Primitives〈标准图元〉Box〈立方体〉Cone〈圆锥体〉Sphere〈球体〉GeoSphere〈三角面片球体〉Cylinder〈圆柱体〉Tube〈管状体〉Torus〈圆环体〉Pyramid〈角锥体〉Plane〈平面〉Teapot〈茶壶〉Extended Primitives〈扩展图元〉Hedra〈多面体〉Torus Knot〈环面纽结体〉Chamfer Box〈斜切立方体〉Chamfer Cylinder〈斜切圆柱体〉Oil Tank〈桶状体〉Capsule〈角囊体〉Spindle〈纺锤体〉L-Extrusion〈L形体按钮〉Gengon〈导角棱柱〉C-Extrusion〈C形体按钮〉RingWave〈环状波〉Hose〈软管体〉Prism〈三棱柱〉Shapes〈形状〉Line〈线条〉Text〈文字〉Arc〈弧〉Circle〈圆〉Donut〈圆环〉Ellipse〈椭圆〉Helix〈螺旋线〉NGon〈多边形〉Rectangle〈矩形〉Section〈截面〉Star〈星型〉Lights〈灯光〉Target Spotlight〈目标聚光灯〉Free Spotlight〈自由聚光灯〉Target Directional Light〈目标平行光〉Skylight〈天光〉Target Point Light〈目标指向点光源〉Free Point Light〈自由点光源〉Target Area Light〈指向面光源〉IES Sky〈IES天光〉IES Sun〈IES阳光〉SuNLIGHT System and Daylight〈太阳光及日光系统〉Camera〈相机〉Free Camera〈自由相机〉Target Camera〈目标相机〉Particles〈粒子系统〉Blizzard〈暴风雪系统〉PArray〈粒子阵列系统〉PCloud〈粒子云系统〉Snow〈雪花系统〉Spray〈喷溅系统〉Super Spray〈超级喷射系统〉七、Modifiers〈修改器〉Selection Modifiers〈选择修改器〉Mesh Select〈网格选择修改器〉Poly Select〈多边形选择修改器〉Patch Select〈面片选择修改器〉Spline Select〈样条选择修改器〉Volume Select〈体积选择修改器〉FFD Select〈自由变形选择修改器〉NURBS Surface Select〈NURBS表面选择修改器〉Patch/Spline Editing〈面片/样条线修改器〉:Edit Patch〈面片修改器〉Edit Spline〈样条线修改器〉Cross Section〈截面相交修改器〉Surface〈表面生成修改器〉Delete Patch〈删除面片修改器〉Delete Spline〈删除样条线修改器〉Lathe〈车床修改器〉Normalize Spline〈规格化样条线修改器〉Fillet/Chamfer〈圆切及斜切修改器〉Trim/Extend〈修剪及延伸修改器〉Mesh Editing〈表面编辑〉Cap Holes〈顶端洞口编辑器〉Delete Mesh〈编辑网格物体编辑器〉Edit Normals〈编辑法线编辑器〉Extrude〈挤压编辑器〉Face Extrude〈面拉伸编辑器〉Normal〈法线编辑器〉STL Check〈STL检查编辑器〉Symmetry〈对称编辑器〉Tessellate〈镶嵌编辑器〉Vertex Paint〈顶点着色编辑器〉Vertex Weld〈顶点焊接编辑器〉Animation Modifiers〈动画编辑器〉Skin〈皮肤编辑器〉Morpher〈变体编辑器〉Flex〈伸缩编辑器〉Melt〈熔化编辑器〉Linked XForm〈连结参考变换编辑器〉Patch Deform〈面片变形编辑器〉Path Deform〈路径变形编辑器〉Surf Deform〈表面变形编辑器〉* Surf Deform〈空间变形编辑器〉UV Coordinates〈贴图轴坐标系〉UVW Map〈UVW贴图编辑器〉UVW Xform〈UVW贴图参考变换编辑器〉Unwrap UVW〈展开贴图编辑器〉Camera Map〈相机贴图编辑器〉* Camera Map〈环境相机贴图编辑器〉Cache Tools〈捕捉工具〉Point Cache〈点捕捉编辑器〉Subdivision Surfaces〈表面细分〉MeshSmooth〈表面平滑编辑器〉HSDS Modifier〈分级细分编辑器〉Free Form Deformers〈自由变形工具〉FFD 2×2×2/FFD 3×3×3/FFD 4×4×4〈自由变形工具2×2×2/3×3×3/4×4×4〉FFD Box/FFD Cylinder〈盒体和圆柱体自由变形工具〉Parametric Deformers〈参数变形工具〉Bend〈弯曲〉Taper〈锥形化〉Twist〈扭曲〉Noise〈噪声〉Stretch〈缩放〉Squeeze〈压榨〉Push〈推挤〉Relax〈松弛〉Ripple〈波纹〉Wave〈波浪〉Skew〈倾斜〉Slice〈切片〉Spherify〈球形扭曲〉Affect Region〈面域影响〉Lattice〈栅格〉Mirror〈镜像〉Preserve〈保持〉Surface〈表面编辑〉Material〈材质变换〉Material By Element〈元素材质变换〉Disp Approx〈近似表面替换〉NURBS Editing〈NURBS面编辑〉NURBS Surface Select〈NURBS表面选择〉Surf Deform〈表面变形编辑器〉Disp Approx〈近似表面替换〉Radiosity Modifiers〈光能传递修改器〉Subdivide〈细分〉* Subdivide〈超级细分〉八、Character〈角色人物〉Create Character〈创建角色〉Destroy Character〈删除角色〉Lock/Unlock〈锁住与解锁〉Insert Character〈插入角色〉Save Character〈保存角色〉Bone Tools〈骨骼工具〉Set Skin Pose〈调整皮肤姿势〉Assume Skin Pose〈还原姿势〉Skin Pose Mode〈表面姿势模式〉九、Animation〈动画〉IK Solvers〈反向动力学〉HI Solver〈非历史性控制器〉HD Solver〈历史性控制器〉IK Limb Solver〈反向动力学肢体控制器〉SplineIK Solver〈样条反向动力控制器〉Constraints〈约束〉Attachment Constraint〈附件约束〉Surface Constraint〈表面约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Link Constraint〈连结约束〉LookAt Constraint〈视觉跟随约束〉Orientation Constraint〈方位约束〉Transform Constraint〈变换控制〉Link Constraint〈连接约束〉Position/Rotation/Scale〈PRS控制器〉Transform Script〈变换控制脚本〉Position Controllers〈位置控制器〉Audio〈音频控制器〉Linear〈线性控制器〉Motion Capture〈动作捕捉〉Noise〈燥波控制器〉Quatermion(TCB)〈TCB控制器〉Reactor〈反应器〉Spring〈弹力控制器〉Script〈脚本控制器〉XYZ〈XYZ位置控制器〉Attachment Constraint〈附件约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Surface Constraint〈表面约束〉Rotation Controllers〈旋转控制器〉注:该命令工十一个子菜单。

AE中英文对照表

AE中英文对照表

一、汉译英表达式控制←Expression Controls图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS)→色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area)→音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre—render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project。

AE中英文对照

AE中英文对照

After Effect中英文对照大全一、菜单命令1、File(文本)New新建New Project新建项目New Folder新建文件夹Open Project打开项目Open Recent Projects打开最近项目Close关闭Save保存Save As另存为Save a Copy保存副本Revert恢复Import导入File文件Multiple Files多个文件Placeholder输入占位符Solid实色Import Recent Footage导入最近镜头Export输出Find查找Find Next再次查找Add Footage to Comp添加镜头到合成New Comp From Selection选定脚本建立合成Consolidate All Footage整理镜头Remove Unused Footage删除未用镜头Reduce Project简化项目Collect Files文件打包Watch Folder浏览文件夹Run Script运行脚本Create Proxy建立代理Still静态图片Movie影片Set Proxy设置代理File文件None无Interpret Footage解释镜头Main常规Proxy代理Remember Interpretation保存解释Apply Interpretation应用解释Replace Footage替换镜头File文件Placeholder占位符Solid实色Reload Footage重载镜头Reveal in Explorer显示所在文件夹Project Settings项目设置Print打印Exit退出2、Edit(编辑)Undo Copy撤消Redo Copy重复History历史记录Cut剪切Copy复制Paste粘贴Clear清楚Duplicate副本Split Layer分层图层Lift Work Area抽出工作区域Extract Work Area挤压工作区域Select All选择全部Deselect All全部取消Label标签Purge清空All全部Undo撤消Image Caches图象缓存Snapshot快照Video Memory视频内存Edit Original编辑原稿Templates模版Render Settings渲染设置Output Module输出模式Preferences预置General常规Previews预演Display显示Import输入Output输出Grids & Guides辅助线及网络Label Colors标签颜色Label Defaults标签设置Cache缓存Video Preview视频预演3、Animation(动画)Add Keyframe添加关键帧Toggle Hold Keyframe冻结关键帧Keyframe Interpolation关键帧插值Keyframe Velcity关键帧速率Keyframe Assistant辅助关键帧Convert Audio to Keyframes转音频为关键帧Convert Expression to Keyframes转换表达式为关键帧Easy Ease缓和曲线Easy Ease In缓和曲线进入Easy Ease Out缓和曲线离开Exponential Scale指数缩放RPF Camera Import RPF摄象机导入Sequence Layers图层排序Time-Reverse Keyframes反转关键帧Animate Text文字动画Anchor Point轴心点Position位置Scale缩放Skew倾斜Rotation旋转Opacity不透明度All Transform所有变换Fill Color填充色Stroke Color描边色Stroke Width描边宽度Tracking追踪Line Anchor线形频谱Line Spacing线形间距Character Offset字符位移Character Value字符值率Add Text Selector添加文字选择器Range平行Wiggly抖动Remove All Text Animators移除所有文字动画Add Expression添加表达式Track Motion追踪运动Stabilize Motion稳定运动Track this property追踪当前属性Reveal Animating Properties显示关键帧Reveal Modified Properties显示被修改属性4、View(视图)New View新视图Zoom In放大Zoom Out缩小Resolution解析度Full最佳Half一半Third三分之一Quarter四分之一Custom自定义Show Rulers隐藏/显示标尺Hide Guides隐藏/显示辅助线Snap To Guides吸附辅助线Lock Guides锁定辅助线Clear Guides清楚辅助线Show Grid隐藏/显示网格Snap to Grid吸附网格View Options视图选项Hide Layer Controls显示图层控制Reset 3D View重置3D视图Switch 3D View切换3D视图Active Camera当前摄象机Front前视图Left左视图Top顶视图Back后视图Right右视图Bottom底视图Custom View 1自定视图1Custom View 2自定视图2Custom View 3自定视图3Set 3D View Shortcut快速设置3D窗口Replace "Front"替换为前视图Replace "Custom View 1"替换为自定视图1 Replace "Active Camera"替换为动态摄象机Switch To Last 3D View切换到最近的3D视图Look At Selected Layers观察选择图层Look At All Layers观察所有图层Go To Time前往指定时间5、Composition(合成)New Composition新建合成Composition Settings合成设置Background Color背景颜色Set Poster Time设置海报Trim Comp to Work Area修剪合成适配工作区域Crop Comp to Region of Interest裁切合成适配自定区域Add To Render Queue增加到渲染序列Add Output Module添加输出模块Preview预演RAM Preview内存预演Wireframe Preview线框预演Motion with Trails运动轨迹Audio音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As存储单帧为File文件Photoshop Layers Photoshop图层Make Movie制作影片Pre-render组合渲染Save RAM Preview存储内存预演Comp Flowchart View观察流程图6、Window(窗口)Workspace工作空间One Comp View单视图Two Comp View双视图Four Comp View四视图Conform All Windows适应窗口Save Workspace存储工作空间Delete Workspace删除工作空间Cascade层叠Tile拼贴Arrange Icons排列图标Close All全部关闭Closing in Groups全组关闭Tools工具箱Info信息调板Time Controls时间控制调板Audio音频调板Effects特效调板Character字符调板Paragraph段落调板Paint绘画调板Brush Tips笔刷技巧调板Motion Sketch运动草图Smart Mask Interpolation智能遮罩插值The Smoother平滑The Wiggler抖动Align & Distribute对齐和分布Tracker Controls追踪控制Box Creator Lite立方体建立Cubic Distribution Light立体散布Cylinder Creator Lite圆柱体建立Untitled Project.aep*当前文件Project Flowchart View项目流程图Render Queue渲染序列Reset Palette Locations重置调板位置7、Layer(图层)New新建Text文字Solid实色Light灯光Camera摄象机Null Object虚拟对象Adjustment Layer调节层Layer Settings层设置Open Layer Window打开层窗口Open Source Window打开素材窗口Mask遮罩New Mask新建遮罩Mask Shape遮罩形状Mask Feather遮罩羽化Mask Opacity遮罩不透明度Mask Expansion遮罩伸缩Reset Mask重置遮罩Remove Mask删除遮罩Remove All Masks删除所有遮罩Mode模式None无Add相加Subtract相减Intersect交集Lighten变亮Darken变暗Difference差值RotoBezier旋转式曲线Inverse反转Closed封闭Set First Vertex设置起始点Locked锁定Motion Blur运动模糊Same As Layer与层相同On开Off关Unlock All Masks解锁所有遮罩Lock Other Masks锁定其他遮罩Free Transform Points自由变换点Quality质量Best最佳Draft草图Wireframe线框Switches转换开关Hide Other Video隐藏其他视频层Show All Video显示所有视频层Unlock All Layers解锁所有层Shy退缩Lock锁定Audio音频Video视频Solo独奏Effect特效Collapse卷展Frame Blending帧融合Motion Blur运动模糊Adjustment Layer调节层Transform变换Reset复位Anchor Point定位点Position位置Scale缩放Orientation方向Rotation旋转Opacity不透明度Auto-Orient自动定向3D Layer三维层Add marker添加标记Preserve Transparency保持透明Blending Mode混合模式Normal正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡Overlay叠加Soft Light柔光Hard Light强光Linear Light线性光Vivid light艳光Pin Light点光Hard Mix强烈混合Difference差值Classic Difference典型差值Exclusion排除Hue色相合成Saturation饱和度Color颜色Luminosity亮度Stencil Alpha Alpha模版Stencil Luma亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma亮度轮廓Alpha Add Alpha添加Luminescent Premul冷光Next Blending Mode下一个混合模式Previous Blending Mode上一个混合模式Track Matte轨道蒙版No Track Matte无Alpha Matte Alpha蒙版Alpha Inverted Matte反相Alpha蒙版Luma Matte亮度蒙版Luma Inverted Matte反相亮度蒙版Bring Layer to Front图层置顶Bring Layer Forward图层置上Send Layer Backward图层置下Send Layer to Back图层置底Convert To Editable Text转换为可编辑文本Create Outlines创建轮廓Auto-trace自动追踪Enable Time Remapping激活时间变速Time Stretch时间伸缩Pre-compose重组8、Help(帮助)About After Effects关于After Effects After Effects Help After Effects帮助Effects Help特效帮助Scripting Help脚本帮助Tip og the Day每日技巧Registration注册二、影视特效Effect Controls特效控制Reduce Interlace Flicker上一个特效Remove All全部删除Save Favorite有储收藏Apply Favorite应用收藏Recent Favorites最近收藏1、3D Channel(3D通道)3D Channel Extract3D通道扩展Depth Matte深厚粗糙Depth of Field深层画面Fog 3D3D雾化ID Matte ID粗糙2、Adjust(调整)Brightness & Contrast亮度与对比度Channel Mixer通道混合器Color Balance色彩平衡Color Stabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶Levels(Individual Controls)色阶(分色RGB 的控制)Posterize色调分离Threshold阈值3、Audio(音频)Backwards向后Bass & Treble低音与高音Delay延迟Flange & Chorus边缘与合唱团High-Low Pass高音/低音Modulator调幅器Parametric EQ EQ参数Reverb回音Stereo Mixer立体声混合器Tone音调4、Blur & Sharpen(模糊与锐化)Channel Blur通道模糊Compound Blur复合的模糊Directional Blur方向性的模糊Fast Blur快速模糊Gaussian Blur高斯模糊Radial Blur径向模糊Sharpen锐化Unsharp Mask锐化掩膜5、Channel(通道)Alpha Levels ALPHA 层通道Arithmetic运算Blend混合Cineon Converter间距转换器Compound Arithmetic复合运算Invert反向Minimax像素化Remove Color Matting去除粗颗粒颜色Set Channels调节通道Set Matte调节粗糙度Shift Channels转换通道6、Distort(变型)Bezier Warp Bezier 变型Bulge鱼眼Displacement Map画面偏移Mesh Warp网状变形Mirror镜像Offset偏移量Optics Compensation光学替换Polar Coordinates极坐标Reshape重塑Ripple涟漪Smear涂片Spherize球型变形Transform变换Twirl旋转变形Wave Warp波型变形7、Expression Controls(表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control锐化控制Slider Control滑块控制8、Color Correction(颜色校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动色阶Black & White黑白Brightness & Contrast亮度对比度CC Color Neutralizer色彩中和器CC Color Offset色彩偏移CC Kernel要点CC Toner调色剂Change Color改变颜色Change to Color色彩替换Color Balance色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link色彩连接Color Stabilizer色彩平衡器Colorama彩光Curves曲线Equalize平衡Exposure多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation色相/饱和度Leave Color去色Levels色阶Levels(Individual Controls)色阶(个体控制)Median中线Photo Filter照片过滤PS Arbitrary Map PS任意的映射Selective Color可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动9、Keying(键控制)Color Difference Key差异的色键Color Key色键Color Range色键幅度Difference Matte不同粗粗糙Extract扩展Inner Outer Key内部、外部色键Linear Color Key线性色键Luma Key LUMA键Spill Suppressor溢出抑制器10、Matte Tools(粗糙工具)Matte Choker粗糙窒息物*Simple Choker简单的窒息物*11、Paint(油漆)Vector Paint矢量油漆12、Perspective(透视)Basic 3D基本的3DBevel Alpha倾斜ALPHABevel Edges倾斜边Drop Shadow垂直阴影13、Render(渲染)4-Color Gradient4色倾斜度Advanced Lightning高级闪电Audio Spectrum音频光谱Audio Waveform音频波形Beam射线Cell Pattern单元模式Ellipse椭圆Fill填充Fractal分数维Fractal Noise粗糙的分数维Grid网格Lens Flare镜头光晕Lightning闪电Radio Waves音波Ramp斜面Stroke笔划(与stylize-write on功能类似)Vegas维加斯14、Simulation(模拟)Particle Playground粒子运动场Shatter粉碎15、Stylize(风格化)Brush Strokes笔刷Color Emboss颜色浮雕Emboss浮雕Find Edges查找边缘Glow照亮边缘Leave Color离开颜色Mosaic马赛克Motion Tile运动平铺Noise噪音Roughen Edges变粗糙边Scatter分散Strobe Light匣门光*Texturize基底凸现Write-on写在.....上16、Text(文本)Basic Text基本的文本Numbers数字文本Path Text路径文本17、Time(时间)Echo回响Posterize Time发布时间Time Difference时间差别*Time Displacement时间偏移18、Transition(转场)Block Dissolve块溶解Gradient Wipe斜角转场Iris Wipe爱丽斯转场(三角形转场)Linear Wipe线性转场Radial Wipe半径转场Venetian Blinds百叶窗式转场19、Video(视频)Broadcast Colors广播色Reduce Interlace Flicker降低频闪Timecode时间码。

AE中英文对照表

AE中英文对照表

AE中英文对照表File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects关闭← Close关闭项目← Close Project保存← Save另存为← Save As...保存副本← Save a Copy...另存为XML格式← Save a Copy As XML增量保存← Increment and Save恢复← Revert导入← Import┗File... → 文件Multiple Files... →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments.. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS消失点(.vpe)…Placeholder... →输入占位符Solid... →实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find...再次查找← Find Next添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File.. → 文件None →无解释素材← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换素材← Replace Footage┗File... → 文件Placeholder... → 占位符Solid.. → 实色重载素材← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit====================================== ============Edit菜单撤消副本← Can’t Undo不可重复← Can’t Redo历史记录← History剪切← Cut复制← Copy仅复制表达式← Copy Expression Only粘贴← Paste清除← Clear副本← Duplicate拆分图层← Split Layer提升工作区域← Lift Work Area抽出工作区域← Extrace Work Area全选← Select All解除全选← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original在Adobe Audion中编辑← Edit in Adobe Audition在Adobe Soundbooth中编辑← Edit in Adobe Soundbooth 模版← Templates┗Render Settings.. → 渲染设置Output Module... → 输出模式首选项← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 导入Output → 输出Grids & Guides... → 网格与辅助线Label Colors... → 标签颜色Label Defaults... → 默认标签Media &Disk Cache…→ 媒体与磁盘缓存Video Preview…→ 视频预演Appearance…→ 用户界面颜色Auto-Save…→ 自动保存Memory & Multiprocessing…→ 内存与多处理器控制…Audio Hardware…→ 音频硬件Audio Output Mapping…→ 音频输出映射…====================================== ==============Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置标识帧←Set Poster Time修剪合成至工作区←Trim Comp to Work Area裁剪合成到目标范围←Crop Comp to Region of Interest增加到渲染序列←Add To Rend er Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框图预演Motion with Trails →动态跟踪Audio →音频Audio Preview(Here Forward)→音频预演(从当前位置开始)Audio Preview(Work Area) →音频预演(工作区域)另存单帧为←Save Frame As┗File →文件Photoshop Layers →Ph otoshop图层制作影片←Make Movie组合渲染←Pre-render保存内存预演←Save RAM Preview合成流程图←Composition Flowchart合成组微型流程图←Composition Mini-Flowchart====================================== =================Layer菜单新建← New┗Text → 文字Solid... → 实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Shape Layer →形状图层Adjustment Layerv →调节层Adobe Photoshop File. →Adobe Photoshop文件图层设置← Layer Settings...打开图层← Open Layer打开图层素材← Open Layer Source遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩扩展Reset Mask → 重置遮罩Remove Mask → 移除遮照Remove All Masks → 移除所有遮罩Mode → 模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值Inverted → 反转Locked → 锁定Motion Blur → 运动模糊┗Same As Layer→ 与层相同On → 开Off → 关Unlock All Masks → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Hide Locked Masks → 隐藏已锁定遮照Mask and Shape Path → 遮罩与形状路径┗RotoBezier → 旋转曲线Closed → 关闭Set First Vertex → 设置首个顶点Free Transform Points → 自由变换点, 质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Video → 视频Solo → 独奏Effect → 特效Collapse → 塌陷Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity →透明度Flip Horizontal →水平方向翻转Flip Vertical →垂直方向翻转Center In View →视点居中Fit to Comp →适配到合成Fit to Comp Wideth →适配为合成宽度Fit to Comp Height →适配为合成高度Auto-Orient → 自动定向时间→Time┗Enable Time Remapping→启用时间重置Time-Reverse Layer →时间反向层Time Stretch →时间伸缩Freeze Frame →冻结帧Frame Blending → 帧融合┗Off → 关Frame Mix → 帧融合Pixel Motion→ 像素运动三维层← 3D Layer栅格层← Guide Layer添加标记← Add marker保持透明← Preserve Transparency混合模式← Blending Mod e┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Darken → 变暗Multiply → 正片叠底Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Linear Burn → 线性加深Darken Color →暗色Add → 添加Lighten → 变亮Screen → 屏幕Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Linear Dodge → 线性减淡Lighter Color → 亮色Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相位Saturation → 饱和度Color → 颜色Luminosity → 亮度S tencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光预乘下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版Layer Styles→图层样式┗Convert to Editable Styles→转换为可编辑样式Show All →全部显示Remove All →全部移除Drop Shadow →阴影Inner Shadow →内侧阴影Outer Glow →外侧辉光Inner Glow →内侧辉光Bevel and Emboss→斜边与浮雕Satin →光泽Color Overlay →颜色叠加Gradient Overlay→渐变叠加Stroke →描边Group Shapes →形状编组Ungroup Shapes →解除形状编组排列←Arrange┗图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to BackAdobe Encore→Adobe Encore┗Create Button →创建按钮Assign to Subpicture 1 →分配给子图像1Assign to Subpicture 2→ 分配给子图像2Assign to Subpicture 3 →分配给子图像3Assign to Video Thumbnail→分配给视频缩略图转换为实时实时Photoshop 3D←Convert to Live Photoshop 3D转换为可编辑文字← Convert to Editable Text从文字创建形状←Create Sharps from Text从文字创建轮廓线←Create Masks from Text自动跟踪← Auto-trace...Pre-compose…←预合成====================================== ================Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度(景深)ExtractoR →提取器Fog 3D →雾化3DID Matte →ID蒙版Identifier →标识符音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调&和声High-Low Pass →高通/低通Modulator →调制器Parametric EQ →EQ参数Reverb →混响Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Bilateral Blur →双向模糊Box Blur →盒状模糊CC Radial Blur →CC放射状模糊CC Radial Fast Blur →Ccy放射状快速模糊CC Vector Blur →CC矢量模糊Channel Blur →通道模糊Compound Blur →复合模糊Directional Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯模糊Lens Blur →镜头模糊Radial Blur →径向模糊Reduce Interlace Flicker →降低隔行扫描闪烁Sharpen →锐化Smart Blur →智能锐化Unsharp Mask →非锐化遮罩通道←Channel┗Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算CC Composite →CC合成操作Channel Combiner →通道组合Compound Arithmetic →复合运算Invert →反相Minimax →扩亮扩暗Remove Color Matting →移除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成颜色校正←Color Correction┗Auto Color →自动颜色Auto Contrast →自动对比度Auto Levels →自动色阶Brightness & Contrast →亮度和对比度Broadcast Contrast →广播级颜色CC Color Offset →色彩偏移CC Toner →CC调色Channel Color →更改颜色Change to Color →转换颜色Channel Mixer →通道混合Color Balance →色彩平衡Color Balance(HLS) →色彩平衡(HLS) Color Link →色彩链接Color Stabilizer →色彩平衡器Colorama →彩色光Curves →曲线Equallize →色彩均化Exposure →曝光Gamma/Pedestal/Gain →伽玛/基色/增益Hue/Saturation →色相/饱和度Levels Color →分色Levels →色阶Levels(Individual Controls) →独立色阶控制Photo Filter →照片滤镜PS Arbitrary Map →PS任意贴图Shadow/Highlight →阴影/高光Tint →浅色调Tritone →三色调扭曲←Distort┗Bezier Warp →贝塞尔弯曲Bulge →凹凸镜(膨胀)CC Bend It →CC弯曲CC Bender CC →弯曲器CC Blobbylize CC →CC融化溅落点CC Flo Motion →CC两点扭曲CC Griddler →CC网格变形CC Lens →CC透镜CC Page Turn →CC卷页CC Power Pin →CC动力角点CC Rripple Pulse →CC涟漪扩散CC Slant →CC倾斜CC Smear →CC涂抹CC Split →CC分割CC Split2 →CC分割2CC Tiler →平铺Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →光学补偿Polar Coordinates →极坐标Puppet →木偶Ripple →波纹Reshape →形变Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波形弯曲表达式控制←Expression Controls ┗Angle Control →角度控制Checkbox Control →复选框控制Color Control →色彩控制Layer Control →图层控制Point Control →点控制Slider Control →滑杆控制生成←Generate┗4-Color Gradient →四色渐变Advanced Lightning →高级闪电Audio Spectrun →音频频谱Audio Waveform →音频波形Beam →光束CC Glue Gun →CC 喷胶枪CC Light Burst 2.5 →CC突发光2.5 CC Light Rays →CC光线CC Light Sweep →CC扫光Cell Pattern →蜂巢图案Checkerboard →棋盘Circle →圆Ellipse →椭圆Eyedropper Fill →吸色管填充Fill →填充Fractal →分形Grid →网格Lens Flare →镜头光晕Paint Bucket →油漆桶Radio Waves →电波Ramp →渐变Scribble →涂鸦Stroke →描边Vegas →勾画Write-on →书写键控←Keying┗CC Simple Wire Removal →CC简单金属移除Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取(抽出)Inner/Outer Key →内部/外部键Keylight(1.2)→Keylight(1.2)Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版←Matte┗Matte Choker →蒙版抑制Simple Choker →简单抑制噪波与颗粒←Noise & Grain┗Add Grain →添加颗粒Dust & Scratches→灰尘与刮痕Fractal Noise →分形噪波Match Grain →匹配颗粒Median →中值Noise →噪波Noise Alpha →Alpha噪波Noise HLS →HLS噪波Noise HLS Auto →自动HLS噪波Remove Grain →移除颗粒Turbulent Noise →紊乱杂波旧版本←Obsolete┗Basic 3D →基本3DBasic Text →基本文字Lightning →闪电Path Text →路径文字绘图←Paint┗Paint →绘图Vector Paint →失量绘图透视←Perspective┗3D Glasses →3D眼睛Bevel Alpha →斜面Alpha Bevel Edges →斜角边CC Cylinder →CC圆柱体CC Sphere →CC球体CC Spotlight →CC聚光灯Drop Shadow →阴影Radial Shadow →放射阴影模拟仿真←Simulation┗Card Dance →卡片舞蹈Caustics →焦散CC Ball Action →CC滚珠操作CC Bubbles →CC吹泡泡CC Drizzle →CC细雨滴CC Hair →CC毛发CC Mr.Mercury →C水银滴落CC Particle Systems II →CC粒子仿真系统II CC Particle World →CC粒子仿真世界CC Pixel Polly →CC像素多边形CC Rain →CC下雨CC Scatterize →CC散射效果CC Sonw →CC下雪CC Star Burst →CC星爆Foam →泡沫Particle Playground →粒子运动Shatter →碎片Wave World →水波世界风格化←Stylize┗Brush Strokes →笔触Cartoon →卡通CC Burn Film →CC胶片烧灼CC Glass →CC玻璃CC Kaleida →万花筒CC Mr.Smoothie →CC形状颜色映射CC RepeTile →CC重复平铺CC Threshold →CC阈值CC Threshold RGB →CC RGB阈值Color Emboss →彩色浮雕Emboss →浮雕Find Edges →查找边缘Glow 辉光Mosaic →马赛克Motion Tile →动态平铺Posterize →招贴画Roughen Edges →粗糙边缘Scatter →散射Strobe Light →闪光灯Texturize →材质纹理Threshold →阈值Synthetic Aperture ←SA Color Finesse 2文字←Text┗Numbers →编号Timecode →时间码时间←Time┗CC Force Motion Blur →CC强制动态模糊CC Time Blend →CC时间融合CC Time Blend FX →CC时间融合 FXCC Wide Time →CC宽泛时间Echo →拖尾Posterize Time →抽帧Time Difference →时间差Time Displacement →时间置换Timewarp →时间扭曲过渡←Transition┗Block Dissolve →快溶解Card Wipe →卡片擦除CC Glass Wipe →CC玻璃状擦除CC Grid Wipe →CC网格擦除CC Image Wipe →CC图像擦除CC Jaws →CC海鱼CC Light Wipe →CC照明灯擦除CC Radial ScaleWipe →CC径向缩放擦除CC Scale Wipe →CC拉伸式缩放CC Twister →CC龙卷风Gradient Wipe →渐变擦除Tris Wipe →形状划变Linear Wipe →线性擦除Radial Wipe →径向擦除Venetian Blinds →百叶窗实用工具←Utility┗Cineon Converter →Cineon转换Color Profile Converter →色彩方案转换Grow Bounds →范围扩散HDR Compander →HDR压缩HDR Hightlight Compression →HDR高光压缩====================================== =================Animation菜单Save Animation Pr eset→保存动画预置Apply Animation Preset→应用动画预置Recent Animation Presets→最近使用的动画预置Browse Presets→浏览预置添加关键帧← Add Keyframe切换保持关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...关键帧助手← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线淡入点Easy Ease Out → 缓和曲线淡出点Exponential Scale → 时间反向关键帧RPF Camera Import → RPF摄象机导入Sequence Layers... → 序列图层Time-Reverse Keyframes → 指数比例文字动画← Animat e Text┗Enable Per-character 3D→激化逐字3D化Anchor Point → 轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity → 不透明度All Transform Properties → 所有变换Fill Color → 填充色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Color → 描边色┗RG B →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Width → 描边宽度Tracking → 跟踪Line Anchor → 行定位Line Spacing → 行间距Character Offset → 字符偏移Character Value → 字符值Blur →模糊添加文字选择器← Add Text Selector┗Range → 范围Wiggly → 抖动Expression →表达式移除所有文字动画← Remove All Text Animators添加表达式← Add Expression分割尺寸← Separate Dimensions动态跟踪← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示已修改属性← Reveal Modified Properties====================================== ===============View菜单新建视图← New Viewr放大← Zoom In缩小← Zoom Out分辩率← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义使用显示器色彩管理←Use Display Color Management模式输出← 输出Simulate Output隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Show Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 有效摄象机Front →前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3分配快捷键给“有效摄像机” ←Assign Shortcut to““Active Camera”切换到最近的3D视图← Switch To Last 3D View查看所选图层← Look At Selected Layers查看所有图层← Look At All Layers前往指定时间← Go To Time...====================================== ==================Window菜单工作区←Workspace┗All Panels →全部面板Animation →动画Effests →特效Minimal →简约Motion Tracking →动态跟踪Paint →绘图Standard →标准Text →文字Undocked Panels →解除面板停靠New Workspace →新建工件区Delete Workspace →删除工作空间Reset“All Panels”→重置“标准”工作区分配快捷键给“标准”工作区→Assign Shortcut to “All Panels” Workspace对齐←Align音频←Audio画笔←Brushes字符调板←Character效果和预置←Effects &Presets信息调板←Info智能遮罩插值←Mask Interpolation元数据←Metadata动态草图←Motion Sketc绘画←Paint段落←Paragraph预览控制台←Preview平滑器←Smoother工具箱←Tools跟踪←Tracker摇摆器←Wiggler合成←1 Composition特效控制台←2Effect Controls流程图←3 Flowchart素材←4 Footage图层←5 Layer工程←6 Project渲染队列←7 Render Queue 时间线←8 Timeline。

AE中英文对译

AE中英文对译

Distort扭曲特效--Bezier warp贝赛尔曲线弯曲--Bulge凹凸镜--CC Bend It 区域卷曲效果--CC Bender 层卷曲效果--CC Blobbylize 融化效果--CC Flo Motion 两点收缩变形--CC Griddler 网格状变形--CC Lens 鱼眼镜头效果,不如Pan Lens Flare Pro--CC Page Turn 卷页效果--CC Power Pin 带有透视效果的四角扯动工具,类似Distort/CornerPin --CC Ripple Pulse 扩散波纹变形,必需打关键帧才有效果--CC Slant 倾斜变形--CC Smear 涂抹变形--CC Split 简单的胀裂效果--CC Split 2 不对称的胀裂效果--CC Tiler 简便的电视墙效果--Corner pin边角定位--Displacement map置换这招--Liquify像素溶解变换--Magnify像素无损放大--Mesh warp液态变形--Mirror镜像--Offset位移--Optics compensation镜头变形--Polar coordinates极坐标转换--Puppet木偶工具--Reshape形容--Ripple波纹--Smear涂抹--Spherize球面化--Transform变换--Turbulent displace变形置换--Twirl扭转--Warp歪曲边框--Wave warp波浪变形Expression Controls表达式控制特效--Angel control角度控制--Aheckbox control检验盒控制--Color control色彩控制--Layer control层控制--Point control点控制--Slider control游标控制Generate 渲染--4-ccolor gradient四角渐变--Advanced lightning高级闪电--Audio spectrum声谱--Audio waveform声波--Beam光束--CC Glue Gun 喷胶效果--CC Light Burst 2.5 光线缩放--CC Light Rays 光芒放射,加有变形效果--CC Light Sweep 过光效果--Cell pattern单元图案--Checkerboard棋盘格式--Circle圆环--Ellipse椭圆--Eyedropper fill滴管填充--Fill 填充--Fractal万花筒--Grid网格--Lens flare镜头光晕--Paint bucker颜料桶--Radio waves电波--Ramp渐变--Scribble涂抹--Stroke描边--Vegas勾画--Write-on手写效果Keying 抠像特效--CC Simple Wire Removal 简单的去除钢丝工具,实际上是一种线状的模糊和替换效果--Color difference key色彩差抠像--Color key色彩抠像--Color range色彩范围--Difference matte差异蒙版--Extract 提取--Inner/outer key轮廓抠像--Keylight(1.2)--Linear color key线性色彩抠像--Luma key亮度抠像--Spill suppressor溢色抑制Matte 蒙版特效--Matte choker蒙版清除--Simple choker简单清除Noise & Grain 噪波和杂点特效--Add grain添加杂点--Dust & scratches杂点和划痕--Fractal noise不规则噪波--Match grain杂点匹配--Median中性--Noise噪波--Noise alpha alpha噪波--Noise HLS HLS噪波--Noise HLS auto 自动生成HLS噪波--Remove grain减弱杂点Obsolete--Basic 3D 基础三维--Basic text 基本文字--Lightning 闪电--Path text 路径文字Paint 绘画--Paint绘画工具--Vector paint矢量绘画perspective 透视特效--3D glasses立体眼镜--Bevel Alpha Alpha导角--Bevel edges 边缘导角--CC Cylineder 圆柱体贴图--CC Sphere 球化效果--CC Spotlight 点光源效果--Drop shadow 投影--Radial shadow放射状的投影Red Giant--RGS Grow BoundsSimulation 仿真特效--Card dance碎片飘移--Caustics焦散--CC Ball Action小球状粒子化--CC Bubbles 气泡效果--CC Drizzle 雨打水面效果--CC Hair 毛发生成器(较慢)--CC Mr.Mercury 模仿水银流动--CC Particle Systems II 二维粒子运动--CC Particle World 三维粒子运动,优于Simulation/ParticlePlayground --CC Pixel Polly 画面破碎效果--CC Rain(下雨效果)--CC Scatterize 发散粒子化(类似于Stylize/Scatter)--CC Snow(飘雪效果)--CC Star Burst(模拟星团效果)--Foam泡沫--Particle playground粒子--Shatter爆碎--Wave world波纹抖动Stylize 风格化特效--Brush storkes画笔描边--Cartoon--CC Burn Film 胶片烧灼效果--CC Glass 玻璃透视效果--CC Kaleida 不错的万花筒效果--CC Mr Smoothie 像素溶解运动--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具--CC Threshold RGB--RGB分色阈值--Color emboss彩色浮雕--Emboss浮雕--Find Edges查找边缘--Glow自发光--Mosaic马赛克--Motion tile运动拼贴--Posterize 多色调分离--Roughen edges粗糙边缘--Scatter 扩散--Strobe light 闪光灯--Texturize 纹理化--Threshold 对比度极限Synthetic Aperture--SA Color Finesse 2Text 文字特效--Numbers数字--Timecode时间码Time 时间特效--CC Force MotionBlur 强力运动模糊--CC Time Blend 带有动态模糊的帧融合--CC Time Blend FX 可自定义的帧融合--CC Wide Time 多重的帧融合效果--Echo重影--Psterize time招贴画--Time difference时间差异--Time displacement时间置换--Timewarp时间收缩Transition 转换特效--Block dissolve快面溶解--Card wipe卡片擦除--CC Glass Wipe 融化过渡--CC Grid Wipe 纺锤形网格过渡--CC Image Wipe 亮度过渡(类似Transition/Gradient Wipe)--CC Jaws 锯齿状过渡--CC LightWipe 边缘加光过渡,带有变形效果--CC Radial Scale Wipe 带有边缘扭曲的圆孔过渡--CC Scale Wipe 扯动变形过渡--CC Twister 扭曲过渡--Gradient wipe渐变擦拭--Iris wipe星形擦拭--Linear wipe线性擦拭--Radial wipe径向擦拭--Venetian blinds百叶窗Utlity 实用特效--Cineon converter Cineon转换--Color profile converter色彩特性描述转换--Grow bounds范围增长--HDR compander HDR压缩扩展--HDR Highlight compression HDR高光压缩。

AE中英文对照表文库

AE中英文对照表文库

3.2BoriF 某 3 3.2.1BoriArtit'Poter(艺术海报) 3.2.2BoriBlur(模糊) 3.2.3BoriDirectionalBlur(方向模糊) 3.2.4BoriGauianBlur(高斯模糊) 3.2.5BoriUnharpMak(锐利的遮罩) 3.2.6BoriBrightne-Contrat(亮度-对比度) 3.2.7BoriColorBalance(颜色平衡) 3.2.8BoriColorCorrection(颜色修正) 3.2.10BoriCorrectSelectedColor(修改选择的颜色) 3.2.11BoriHue-Sat-Lightne(色调-饱和度-亮度) 3.2.12BoriInvertSolarize(反转曝光) 3.2.13BoriLevelGamma(标准的伽马值) 3.2.14BoriMultiToneMi 某(多通道混合) 3.2.15BoriPoterize(多色调分色) 3.2.16BoriRGBBlend(RGB 混和) 3.2.17BoriTint-Tritone(以三种颜色替换) 3.2.18BoriBulge(凸出) 3.2.19BoriDiplacementMap(置换贴图)
8.1.9Flitter2(碎屑) 8.1.10FractalNoie2(彩色不规则噪波 2) 8.1.11InfinityWarp2(无限扭曲) 8.1.12InfinityZone2(无限环绕) 8.1.13Interferi 某 2(专用干扰图 1) 8.1.14Interpheroid2(专用干扰图 2) 8.1.15Interpheron2(专用干扰图 2) 8.1.16LightZoom2(强光的纵深效果) 8.1.17NoieBlender2(噪点搅拌机) 8.1.18SoapFilm2(皂膜) 8.1.19SpotLight2(聚光灯) 8.1.20StrangeNebulae2(奇异的星云) 8.1.21Tilo2(阵列) 8.1.22TurbulentFlow2(湍流) 8.1.23VideoLook2(电视干扰信号) 8.1.24Warpoid2(拉伸效果) 8.1.25Whirli 某 2(旋转扭曲效果) 8.1.26WoodMaker2(木纹) 8.2DigiEffectBerzerkV1.5

AE中英文对照

AE中英文对照

一、菜单命令1、File(文本)New 新建New Project 新建项目New Folder 新建文件夹Open Project 打开项目Open Recent Projects 打开最近项目Close 关闭Save 保存Save As 另存为Save a Copy 保存副本Revert 恢复Import 导入File 文件Multiple Files 多个文件Placeholder 输入占位符Solid 实色Import Recent Footage 导入最近镜头Export 输出Find 查找Find Next 再次查找Add Footage to Comp 添加镜头到合成New Comp From Selection 选定脚本建立合成Consolidate All Footage 整理镜头Remove Unused Footage 删除未用镜头Reduce Project 简化项目Collect Files 文件打包Watch Folder 浏览文件夹Run Script 运行脚本Create Proxy 建立代理Still 静态图片Movie 影片Set Proxy 设置代理File 文件None 无Interpret Footage 解释镜头Main 常规Proxy 代理Remember Interpretation 保存解释 Apply Interpretation 应用解释Replace Footage 替换镜头File 文件Placeholder 占位符Solid 实色Reload Footage 重载镜头Reveal in Explorer 显示所在文件夹Project Settings 项目设置Print 打印Exit 退出2、Edit(编辑)Undo Copy 撤消Redo Copy 重复History 历史记录Cut 剪切Copy 复制Paste 粘贴Clear 清楚Duplicate 副本Split Layer 分层图层Lift Work Area 抽出工作区域Extract Work Area 挤压工作区域Select All 选择全部Deselect All 全部取消Label 标签Purge 清空All 全部Undo 撤消Image Caches 图象缓存Snapshot 快照Video Memory 视频内存Edit Original 编辑原稿Templates 模版Render Settings 渲染设置Output Module 输出模式Preferences 预置General 常规Previews 预演Display 显示Import 输入Output 输出Grids & Guides 辅助线及网络 Label Colors 标签颜色Label Defaults 标签设置Cache 缓存 Video Preview 视频预演3、Animation(动画)Add Keyframe 添加关键帧Toggle Hold Keyframe 冻结关键帧Keyframe Interpolation 关键帧插值Keyframe Velcity 关键帧速率Keyframe Assistant 辅助关键帧Convert Audio to Keyframes 转音频为关键帧Convert Expression to Keyframes 转换表达式为关键帧Easy Ease 缓和曲线Easy Ease In 缓和曲线进入Easy Ease Out 缓和曲线离开Exponential Scale 指数缩放RPF Camera Import RPF摄象机导入 Sequence Layers 图层排序Time-Reverse Keyframes 反转关键帧Animate Text 文字动画Anchor Point 轴心点Position 位置Scale 缩放Skew 倾斜Rotation 旋转Opacity 不透明度All Transform 所有变换Fill Color 填充色Stroke Color 描边色Stroke Width 描边宽度Tracking 追踪Line Anchor 线形频谱Line Spacing 线形间距Character Offset 字符位移Character Value 字符值率Add Text Selector 添加文字选择器Range 平行Wiggly 抖动Remove All Text Animators 移除所有文字动画Add Expression 添加表达式Track Motion 追踪运动Stabilize Motion 稳定运动Track this property 追踪当前属性Reveal Animating Properties 显示关键帧Reveal Modified Properties 显示被修改属性4、View(视图)New View 新视图Zoom In 放大Zoom Out 缩小Resolution 解析度Full 最佳Half 一半Third 三分之一Quarter 四分之一Custom 自定义Show Rulers 隐藏/显示标尺Hide Guides 隐藏/显示辅助线Snap To Guides 吸附辅助线Lock Guides 锁定辅助线Clear Guides 清楚辅助线Show Grid 隐藏/显示网格Snap to Grid 吸附网格View Options 视图选项Hide Layer Controls 显示图层控制Reset 3D View 重置3D视图Switch 3D View 切换3D视图Active Camera 当前摄象机Front 前视图Left 左视图Top 顶视图Back 后视图Right 右视图Bottom 底视图Custom View 1 自定视图1Custom View 2 自定视图2Custom View 3 自定视图3Set 3D View Shortcut 快速设置3D窗口 Replace "Front" 替换为前视图Replace "Custom View 1" 替换为自定视图1Replace "Active Camera" 替换为动态摄象机Switch To Last 3D View 切换到最近的3D视图Look At Selected Layers 观察选择图层Look At All Layers 观察所有图层Go To Time 前往指定时间5、Composition(合成)New Composition 新建合成Composition Settings 合成设置Background Color 背景颜色Set Poster Time 设置海报Trim Comp to Work Area 修剪合成适配工作区域Crop Comp to Region of Interest 裁切合成适配自定区域Add To Render Queue 增加到渲染序列Add Output Module 添加输出模块Preview 预演RAM Preview 内存预演Wireframe Preview 线框预演Motion with Trails 运动轨迹Audio 音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As 存储单帧为File 文件Photoshop Layers Photoshop图层Make Movie 制作影片Pre-render 组合渲染Save RAM Preview 存储内存预演Comp Flowchart View 观察流程图6、Window(窗口)Workspace 工作空间One Comp View 单视图 Two Comp View 双视图Four Comp View 四视图Conform All Windows 适应窗口Save Workspace 存储工作空间Delete Workspace 删除工作空间Cascade 层叠Tile 拼贴Arrange Icons 排列图标Close All 全部关闭Closing in Groups 全组关闭Tools 工具箱Info 信息调板Time Controls 时间控制调板Audio 音频调板Effects 特效调板Character 字符调板Paragraph 段落调板Paint 绘画调板Brush Tips 笔刷技巧调板Motion Sketch 运动草图Smart Mask Interpolation 智能遮罩插值The Smoother 平滑The Wiggler 抖动Align & Distribute 对齐和分布Tracker Controls 追踪控制Box Creator Lite 立方体建立Cubic Distribution Light 立体散布Cylinder Creator Lite 圆柱体建立Untitled * 当前文件Project Flowchart View 项目流程图Render Queue 渲染序列Reset Palette Locations 重置调板位置7、Layer(图层)New 新建Text 文字Solid 实色Light 灯光Camera 摄象机Null Object 虚拟对象Adjustment Layer 调节层Layer Settings 层设置Open Layer Window 打开层窗口Open Source Window 打开素材窗口Mask 遮罩New Mask 新建遮罩Mask Shape 遮罩形状Mask Feather 遮罩羽化Mask Opacity 遮罩不透明度Mask Expansion 遮罩伸缩Reset Mask 重置遮罩Remove Mask 删除遮罩Remove All Masks 删除所有遮罩Mode 模式None 无Add 相加Subtract 相减Intersect 交集 Lighten 变亮Darken 变暗Difference 差值RotoBezier 旋转式曲线Inverse 反转Closed 封闭Set First Vertex 设置起始点Locked 锁定Motion Blur 运动模糊Same As Layer 与层相同On 开Off 关Unlock All Masks 解锁所有遮罩Lock Other Masks 锁定其他遮罩Free Transform Points 自由变换点Quality 质量Best 最佳Draft 草图Wireframe 线框Switches 转换开关Hide Other Video 隐藏其他视频层 Show All Video 显示所有视频层Unlock All Layers 解锁所有层Shy 退缩Lock 锁定Audio 音频Video 视频Solo 独奏Effect 特效Collapse 卷展Frame Blending 帧融合Motion Blur 运动模糊Adjustment Layer 调节层Transform 变换Reset 复位Anchor Point 定位点Position 位置Scale 缩放Orientation 方向Rotation 旋转Opacity 不透明度Auto-Orient 自动定向3D Layer 三维层Add marker 添加标记Preserve Transparency 保持透明Blending Mode 混合模式Normal 正常Dissolve 溶解Dancing Dissolve 动态溶解Daiken 变暗Multiply 正片叠底Linear Burn 线性加深Color Burn 颜色加深Classic Color Burn 典型颜色加深 Add 加Lighten 变亮Screen 屏幕Linear Dodge 线性减淡 Color Dodge 颜色减淡Classic Color Dodge 典型颜色减淡 Overlay 叠加Soft Light 柔光Hard Light 强光Linear Light 线性光Vivid light 艳光Pin Light 点光Hard Mix 强烈混合Difference 差值Classic Difference 典型差值Exclusion 排除Hue 色相合成Saturation 饱和度Color 颜色Luminosity 亮度Stencil Alpha Alpha模版Stencil Luma 亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma 亮度轮廓Alpha Add Alpha添加Luminescent Premul 冷光Next Blending Mode 下一个混合模式Previous Blending Mode 上一个混合模式Track Matte 轨道蒙版No Track Matte 无Alpha Matte Alpha蒙版Alpha Inverted Matte 反相Alpha蒙版Luma Matte 亮度蒙版Luma Inverted Matte 反相亮度蒙版Bring Layer to Front 图层置顶Bring Layer Forward 图层置上Send Layer Backward 图层置下Send Layer to Back 图层置底Convert To Editable Text 转换为可编辑文本Create Outlines 创建轮廓Auto-trace 自动追踪Enable Time Remapping 激活时间变速Time Stretch 时间伸缩Pre-compose 重组8、Help(帮助)About After Effects 关于After Effects After Effects Help After Effects帮助Effects Help 特效帮助Scripting Help 脚本帮助Tip og the Day 每日技巧Registration 注册二、影视特效Effect Controls 特效控制Reduce Interlace Flicker 上一个特效Remove All 全部删除Save Favorite 有储收藏Apply Favorite 应用收藏Recent Favorites 最近收藏1、3D Channel(3D通道)3D Channel Extract 3D通道扩展Depth Matte 深厚粗糙Depth of Field 深层画面Fog 3D 3D雾化ID Matte ID粗糙2、Adjust(调整)Brightness & Contrast 亮度与对比度Channel Mixer 通道混合器Color Balance 色彩平衡Color Stabilizer 色彩稳压器Curves 曲线Hue/Saturation 色饱和Levels 色阶Levels (Individual Controls)色阶(分色RGB的控制)Posterize 色调分离Threshold 阈值3、Audio(音频)Backwards 向后Bass & Treble 低音与高音Delay 延迟Flange & Chorus 边缘与合唱团High-Low Pass 高音/低音Modulator 调幅器Parametric EQ EQ参数Reverb 回音Stereo Mixer 立体声混合器Tone 音调4、Blur & Sharpen(模糊与锐化)Channel Blur 通道模糊Compound Blur 复合的模糊Directional Blur 方向性的模糊Fast Blur 快速模糊Gaussian Blur 高斯模糊Radial Blur 径向模糊Sharpen 锐化Unsharp Mask 锐化掩膜5、Channel(通道)Alpha Levels ALPHA 层通道Arithmetic 运算Blend 混合Cineon Converter 间距转换器Compound Arithmetic 复合运算Invert 反向Minimax 像素化Remove Color Matting 去除粗颗粒颜色Set Channels 调节通道Set Matte 调节粗糙度Shift Channels 转换通道6、Distort(变型)Bezier Warp Bezier 变型Bulge 鱼眼Displacement Map 画面偏移Mesh Warp 网状变形Mirror 镜像Offset 偏移量Optics Compensation 光学替换Polar Coordinates 极坐标Reshape 重塑Ripple 涟漪Smear 涂片Spherize 球型变形Transform 变换Twirl 旋转变形Wave Warp 波型变形7、Expression Controls(表达式控制)Angle Control 角度控制Checkbox Control 复选框控制Color Control 颜色控制Layer Control 图层控制Point Control 锐化控制Slider Control 滑块控制8、Color Correction(颜色校正)Auto Color 自动颜色Auto Contrast 自动对比度Auto Levels 自动色阶Black & White 黑白Brightness & Contrast 亮度对比度CC Color Neutralizer 色彩中和器CC Color Offset 色彩偏移CC Kernel 要点CC Toner 调色剂Change Color 改变颜色Change to Color 色彩替换Color Balance 色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link 色彩连接Color Stabilizer 色彩平衡器Colorama 彩光Curves 曲线Equalize 平衡Exposure 多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation 色相/饱和度Leave Color 去色Levels 色阶Levels(Individual Controls)色阶(个体控制)Median 中线Photo Filter 照片过滤PS Arbitrary Map PS任意的映射Selective Color 可选颜色Shadow/Highlight 阴影/高光Tint 色度Tritone 三阶色调整Vibrance 抖动9、Keying(键控制)Color Difference Key 差异的色键Color Key 色键Color Range 色键幅度Difference Matte 不同粗粗糙Extract 扩展Inner Outer Key 内部、外部色键Linear Color Key 线性色键Luma Key LUMA键Spill Suppressor 溢出抑制器10、Matte Tools(粗糙工具)Matte Choker 粗糙窒息物 *Simple Choker 简单的窒息物 *11、Paint(油漆)Vector Paint 矢量油漆12、Perspective(透视)Basic 3D 基本的3DBevel Alpha 倾斜ALPHABevel Edges 倾斜边Drop Shadow 垂直阴影13、Render(渲染)4-Color Gradient 4色倾斜度Advanced Lightning 高级闪电Audio Spectrum 音频光谱Audio Waveform 音频波形Beam 射线Cell Pattern 单元模式Ellipse 椭圆Fill 填充Fractal 分数维Fractal Noise 粗糙的分数维Grid 网格Lens Flare 镜头光晕Lightning 闪电Radio Waves 音波Ramp 斜面Stroke 笔划(与stylize-write on功能类似)Vegas 维加斯14、Simulation(模拟)Particle Playground 粒子运动场Shatter 粉碎15、Stylize(风格化)Brush Strokes 笔刷Color Emboss 颜色浮雕Emboss 浮雕Find Edges 查找边缘Glow 照亮边缘Leave Color 离开颜色Mosaic 马赛克Motion Tile 运动平铺Noise 噪音Roughen Edges 变粗糙边Scatter 分散Strobe Light 匣门光 * Texturize 基底凸现Write-on 写在.....上16、Text(文本)Basic Text 基本的文本Numbers 数字文本Path Text 路径文本17、Time(时间)Echo 回响Posterize Time 发布时间Time Difference 时间差别 *Time Displacement 时间偏移18、Transition(转场)Block Dissolve 块溶解Gradient Wipe 斜角转场Iris Wipe 爱丽斯转场(三角形转场)Linear Wipe 线性转场Radial Wipe 半径转场Venetian Blinds 百叶窗式转场19、Video(视频)Broadcast Colors 广播色Reduce Interlace Flicker 降低频闪Timecode 时间码。

AE特效常用中英文对照

AE特效常用中英文对照

AE特效常用中英文对照1、effect >obsolete旧版本>basic 3d(基本3d)2、effect>generate生成>fill填充3、effect>distort扭曲>displacement map置换映射4、effect>stylize风格化>glow辉光5、effect>blur&sharpen模糊与锐化>fast blur 快速模糊6、effect>color correction色彩校正>color Balance 色彩平衡(hue色相、lightness亮度、Saturation饱和度)7、effect>color correction>Equalize 色彩均化(自动以白色取代图像中最亮的像素;以黑色取代图像中最暗的像素;平均分配白色与黑色间的阶调,取代最亮与最暗之间的像素)。

8、effect>distort>polar coordinates(极坐标)。

极坐标到直线坐标(polar to rect),直线坐标到极坐标(rect to polar),如果用于固态层,需要将固态层建的比合成要大,因为使用此特效后会变小。

9、effect>color coreection>exposure(曝光),提高光感和层次感10、effect>Keying>Color Difference Key颜色差异键。

11、effect>Keying>Keylight扣像插件12、effect>Keying>color Range颜色范围13、effect>matte>Simple Choker简单抑制14、effect>keying>Spill suppressor溢出抑制15、effect>simulation(模拟仿真)>wave world水波世界16、effect>simulation>caustics焦散17、effect>noise&Grian(噪波与颗粒)>fractal noise分形噪波页脚内容118、effect>distort>bezier warp 贝塞尔曲线19、layer>blending mode(混合模式)>color dodge颜色减淡20、e ffect>stylize>motion tile(动态平铺)21、effect>simulation>cc particale world(粒子仿真世界)22、e ffect>Trapcode>particular(粒子) ,emitter发射器23、e ffect>stylize(风格化)>Roughen Edges粗糙边缘.它主要用来创建腐蚀、斑驳的效果,在表现一些老旧效果时,它尤其有用。

AE所有工具中英文对照表

AE所有工具中英文对照表

File菜单新建← New┗New Project → 新建项目 New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects 在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects 关闭← Close关闭项目← Close Project保存← Save另存为← Save As。

保存副本← Save a Copy.。

另存为XML格式← Save a Copy As XML 增量保存← Increment and Save恢复← Revert导入← Import ┗File。

. → 文件 Multiple Files。

. →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments。

→Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS 消失点(。

vpe)… Placeholder。

.. →输入占位符 Solid。

→实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find。

再次查找← Find Next 添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection..。

整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage 简化项目← Reduce Project文件打包← Collect Files。

.。

浏览文件夹← Watch Folder..。

AE特效中英文对照

AE特效中英文对照

第1章 55MM1.1 55mm Color Grad〔颜色渐变〕1.2 55mm Defocus 〔散焦〕1.3 55mm Faux Flim〔模仿胶片效果〕1.4 55mm Fluorescent 〔荧光〕1.5 55mm Fog〔雾〕1.6 55mm Infra-red 〔在红色下面〕1.7 55mm Mist〔薄雾〕1.8 55mm ND Grad〔渐变〕1.9 55mm Night Vision〔夜视〕1.10 55mm Selective Soft Focus〔选择性软焦点〕1.11 55mm Skin Smoother〔外外表平整〕1.12 55mm Tint〔偏色〕1.13 55mm Warm/Cool〔暖色/冷色〕第2章AEFlame〔火焰〕第3章Boris3.1 Boris Fire〔火焰效果〕3.2 Boris FX 33.2.1 Boris Artist's Poster〔艺术海报〕3.2.2 Boris Blur 〔模糊〕3.2.3 Boris Directional Blur 〔方向模糊〕3.2.4 Boris Gaussian Blur 〔高斯模糊〕3.2.5 Boris Unsharp Mask 〔锐利遮罩〕3.2.6 Boris Brightness-Contrast 〔亮度-比照度〕3.2.7 Boris Color Balance 〔颜色平衡〕3.2.8 Boris Color Correction 〔颜色修正〕3.2.9 Boris Composite 〔合成〕3.2.10 Boris Correct Selected Color 〔修改选择颜色〕3.2.11 Boris Hue-Sat-Lightness 〔色调-饱与度-亮度〕3.2.12 Boris Invert Solarize 〔反转曝光〕3.2.13 Boris Levels Gamma 〔标准伽马值〕3.2.14 Boris MultiTone Mix 〔多通道混合〕3.2.15 Boris Posterize 〔多色调分色〕3.2.16 Boris RGB Blend 〔RGB混与〕3.2.17 Boris Tint-Tritone 〔以三种颜色替换〕3.2.18 Boris Bulge 〔凸出〕3.2.19 Boris Displacement Map 〔置换贴图〕3.2.20 Boris Fast Flipper 〔自动翻转〕3.2.21 Boris Polar Displacement 〔两极置换〕3.2.22 Boris Ripple 〔波纹〕3.2.23 Boris Vector Displacement 〔矢量置换〕3.2.24 Boris Wave 〔波浪〕3.2.25 Boris Alpha Process 〔Alpha通道处理〕3.2.26 Boris Chroma Key 〔色度抠像〕3.2.27 Boris Composite Choker 〔令人窒息合成〕3.2.28 Boris Linear Color Key 〔线性颜色抠像〕3.2.29 Boris Linear Luma Key 〔线性亮度抠像〕3.2.30 Boris Make Alpha Key 〔制作新Alpha通道〕3.2.31 Boris Matte Choker 〔令人窒息剪影〕3.2.32 Boris Matte Cleanup〔去除剪影〕3.2.33 Boris Two Way Key〔两种路线抠像〕3.2.34 Boris Alpha Spotlight〔以Apha通道方式设定聚光灯〕3.2.35 Boris Edge Lighting〔边缘亮光〕3.2.36 Boris Light Sweep〔扫光〕3.2.37 Boris Reverse Spotlight〔相反聚光灯〕3.2.38 Boris Spotlight〔聚光灯〕3.2.39 Boris 2D Particles〔二维粒子〕3.2.40 Boris 3D Image Shatter〔模拟三维图像破碎效果〕3.2.41 Boris Cube〔模拟三维立方体〕3.2.42 Boris Cylinder〔模拟三维圆柱体〕3.2.43 Boris DVE〔模拟三维效果〕3.2.44 Boris Page Turn〔翻页〕3.2.45 Boris Sphere〔模拟三维球形〕3.2.46 Boris Clouds〔流动云〕3.2.47 Boris Noise Map〔噪点地图〕3.2.48 Boris Alpha Pixel Noise〔通道像素噪点〕3.2.49 Boris RGB Edges〔RGB边缘〕3.2.50 Boris RGB Pixel Noise〔RGB像素噪声〕3.2.51 Boris Scatterize〔模拟毛玻璃效果〕3.2.52 Boris Spray Paint Noise〔喷漆噪点〕3.2.53 Boris Flat 3D Text〔扁平三维字体[不支持中文]〕3.2.54 Boris 3D Text〔三维字体[不支持中文]〕3.3 Boris Continuum3.3.1 BC 3D Text〔三维文字〕3.3.2 BC Boost Blend〔推进混合〕3.3.3 BC Burnt Film〔燃烧电影〕3.3.4 BC Clouds〔流动云〕3.3.5 BC Comet〔彗星〕3.3.6 BC Composite〔合成〕3.3.7 BC DVE〔模拟三维效果〕3.3.8 BC Fire〔火〕3.3.9 BC Jitter〔频谱曲线抖动〕3.3.10 BC Looper〔循环〕3.3.11 BC Particle System〔粒子系统〕3.3.12 BC Posterize Time〔相片时间〕3.3.13 BC Rain〔下雨〕3.3.14 BC Sequencer〔音序器〕3.3.15 BC Snow〔下雪〕3.3.16 BC Sparks〔火花〕3.3.17 BC Stars〔星星〕3.3.18 BC Super Blend〔超级混合〕3.3.19 BC Temporal Blur〔时间模糊〕3.3.20 BC Trails〔轨迹〕3.3.21 BC Velocity Remap〔速度测试图〕3.3.22 BC Z Space I〔Z空间1〕3.3.23 BC Z Space I I〔Z空间2〕第4章Colormap〔颜色地图〕第5章Composite Wizard5.1 CW Composite Color Matcher〔复合颜色匹配器〕5.2 CW Deluxe Edge Finder〔华美边缘查找器〕5.3 CW Deluxe Edge Finder EZ〔华美边缘查找器EZ〕5.4 CW Denoiser〔放射状处理〕5.5 CW Edge Blur〔边缘模糊〕5.6 CW Edge Blur EZ〔边缘模糊EZ〕5.7 CW Matte Feather〔剪影羽化〕5.8 CW Matte Feather EZ〔剪影羽化EZ〕5.9 CW Matte Feather Sharp〔剪影羽化锐利〕5.10 CW Miracle Alpha Cleaner〔通道清洁〕5.11 CW Re-Matter〔重置剪影〕5.12 CW Smooth Screen〔光滑屏幕〕5.13 CW Spill Killer〔溢出杀手〕5.14 CW Spill Killer EZ〔溢出杀手EZ〕5.15 CW Super Blur〔超级模糊〕5.16 CW Super Compound Blur〔超级混合模糊〕5.17 CW Super Rack Focus〔超级变焦〕5.18 CW Wire/Rig Zapper〔线框/钻探器〕5.19 CW Zone HLS〔环绕HLS〕第7章Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses 〔三维眼睛〕7.1.2 CE Basic Fill〔根本填充〕7.1.3 CE Cell Pattern〔蜂房图案〕7.1.4 CE Change Color HLS〔改变选择颜色〕7.1.5 CE Channeling〔渠道〕7.1.6 CE Checker〔棋盘格〕7.1.7 CE Circle〔圆形〕7.1.8 CE Color Composite〔颜色合成〕7.1.9 CE Color Link〔颜色链接〕7.1.10 CE Color Picker〔颜色拾取〕7.1.11 CE Color Solid〔颜色固化〕7.1.12 CE ColorsQuad〔颜色四方格〕7.1.13 CE Difference〔差异〕7.1.14 CE FireUp〔火上〕7.1.15 CE Grid〔网格〕7.1.16 CE Lightning〔闪电〕7.1.17 CE Magnify〔夸张效果〕7.1.18 CE Noise Alpha〔噪点通道〕7.1.19 CE Noise HLS〔噪点HLS〕7.1.20 CE Noise HLS Auto〔噪点HLS自动〕7.1.21 CE Noise Turbulent〔骚乱噪波〕7.1.22 CE Noise Turbulent II〔骚乱噪波2〕7.1.23 CE Optics Compensation〔光学补偿〕7.1.24 CE Paint〔绘画〕7.1.25 CE Radial Shadow〔放射状投影〕7.1.26 CE Roughen Edges〔让边缘变粗糙〕7.1.27 CE Turbulent Displace〔汹涌置换〕7.2 Cult Effects Xtras7.2.1 CE Set Channel〔设置通道〕7.2.2 CE View Channel〔显示通道〕第8章Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2〔光线彩色浮雕〕8.1.2 AgedFilm 2〔老电影效果〕8.1.3 Bulgix 2〔类似于凸出效果〕8.1.4 Chaotic Noise 2〔混乱噪波〕8.1.5 Chaotic Rainbow 2〔混乱五彩缤纷〕8.1.6 Color SpotLights 2〔彩色聚光灯〕8.1.7 Earthquake 2〔震动〕8.1.8 Electrofield 2〔电磁感应〕8.1.9 Flitter 2〔碎屑〕8.1.10 Fractal Noise 2〔彩色不规那么噪波2〕8.1.11 Infinity Warp 2〔无限扭曲〕8.1.12 Infinity Zone 2〔无限环绕〕8.1.13 Interferix 2〔专用干扰图1〕8.1.14 Interpheroid 2〔专用干扰图2〕8.1.15 Interpheron 2〔专用干扰图2〕8.1.16 LightZoom 2〔强光纵深效果〕8.1.17 Noise Blender 2〔噪点搅拌机〕8.1.18 SoapFilm 2〔皂膜〕8.1.19 SpotLights 2〔聚光灯〕8.1.20 Strange Nebulae 2〔奇异星云〕8.1.21 Tilos 2〔阵列〕8.1.22 Turbulent Flow 2〔湍流〕8.1.23 VideoLook 2〔电视干扰信号〕8.1.24 Warpoid 2〔拉伸效果〕8.1.25 Whirlix 2〔旋转扭曲效果〕8.1.26 WoodMaker 2〔木纹〕8.2 DigiEffect Berzerk V1.58.2.1 Blizzard〔风雪〕8.2.2 BumpMaker〔制作凹凸贴图〕8.2.3 Contourist〔轮廓线〕8.2.4 Crystallizer〔结晶器〕8.2.5 CycloWarp〔螺旋〕8.2.6 Edgex〔边缘锐化〕8.2.7 FogBank〔浓雾〕8.2.8 GravityWell〔重力旋涡〕8.2.9 Laser〔激光器〕8.2.10 Newsprint〔新闻用纸〕8.2.11 NightBloom〔夜间华〕8.2.12 OilPaint〔油画〕8.2.13 Pearls〔珍珠〕8.2.14 Perspectron〔特殊扭曲〕8.2.15 Ripploid〔荡起波纹〕8.2.16 Spintron〔怪异扭曲〕8.2.18 StarField〔飞舞星星〕8.2.19 StillNoise〔静态噪点〕8.2.20 VanGoughist〔美术笔触〕8.3 Cine Look Filmres V1.18.3.1 DE CineLook〔胶片调色〕8.3.2 DE FilmDamage〔胶片处理〕8.4 Cinemotion8.4.1 DE Adaptive Noise〔适应噪点〕8.4.2 DE Banding Reducer〔条带复原〕8.4.3 DE Film Motion〔运动电影〕8.4.4 DE Grain Reducer〔颗粒复原〕8.4.5 DE Interlace Aliasing Reducer〔交织产生器〕8.4.6 DE Letterbox〔宽银幕产生器〕8.4.7 DE Selective HSB Noise〔选择HSB噪点〕8.4.8 DE Selective HSB Posterize〔选择HSB多色调分色〕8.4.9 DE Selective RGB Noise〔选择RGB噪点〕8.4.10 DE Selective RGB Posterize〔选择RGB多色调分色〕8.5 Delerium8.5.1 DE Bubbles〔泡沫〕8.5.2 DE Camera Shake〔摄像机抖动〕8.5.3 DE Channel Delay〔通道延迟〕8.5.4 DE COP Blur〔优化模糊〕8.5.5 DE Electrical Arcs〔闪电〕8.5.6 DE Fairy Dust〔仙女灰尘〕8.5.7 DE Film Flash〔影片闪烁〕8.5.8 DE Fire〔火〕8.5.9 DE FireWorks〔火焰发射器〕8.5.10 DE Flicker and Strobe〔闪光灯〕8.5.12 DE Fog Factory〔雾工厂〕8.5.13 DE Framing Gradients〔画面渐变〕8.5.14 DE Glower〔炽热体〕8.5.15 DE Grayscaler〔灰度处理〕8.5.16 DE HLS Displace〔HLS置换〕8.5.17 DE Hyper Harmonizer〔绚丽彩带〕8.5.18 DE Lens Flares〔镜头光斑〕8.5.19 DE Loose Sprockets〔任意按链锯齿移动〕8.5.20 DE Multigradient〔多极渐变〕8.5.21 DE Muzzle Flash〔枪火〕8.5.22 DE Nexus〔连接点〕8.5.23 DE Puffy Clouds〔膨胀云〕8.5.24 DE Rain Fall〔下雨〕8.5.25 DE Retinal Bloom〔网状张开〕8.5.26 DE Schematic Grids〔示意性网格〕8.5.27 DE Show Channels〔显示通道〕8.5.28 DE Sketchist〔变脏〕8.5.29 DE Smoke〔升起烟〕8.5.30 DE Snow Storm〔暴风雪〕8.5.31 DE Solarize〔过度曝光〕8.5.32 DE Sparks〔焰火〕8.5.33 DE Specular Lighting〔镜面高光〕8.5.34 DE Thermograph〔热录像仪〕8.5.35 DE Turbulent Noise〔紊乱噪波〕8.5.36 DE Video Malfunction〔电视故障〕8.5.37 DE Visual Harmonizer〔原子曲线〕8.5.38 DE Wave Displace〔波浪置换〕第9章Digital Anarchy Elements9.1 Screen Text〔屏幕文字〕9.2 Text Grid〔文字网格〕9.3 Text Matrix〔超级文字〕第10章Digital Film Tools10.1 CS Color Correct〔颜色修正〕10.2 CS Composite〔合成〕10.3 CS Defocus〔散焦〕10.4 CS Fast Blur〔快速模糊〕10.5 CS Frame Averager〔画面中与器〕10.6 CS Grain〔增加颗粒〕10.7 CS Holdout Composite〔持续合成〕10.8 CS Light Composite〔灯光合成〕10.9 CS Math Composite〔数学合成〕10.10 CS Matte Generator〔无光发生器〕10.11 CS Matte Repair〔剪影修理〕10.12 CS Non-Additive Mix〔非附加混合〕10.13 CS Paste Color〔粘贴颜色〕10.14 CS Selective Color Correct〔选择颜色修正〕10.15 CS Selective Soft Focus〔选择软焦点〕第11章eFX Pro第12章Evolution12.1 Card Dance 〔卡片跳舞〕12.2 Card Wipe 〔卡片翻转〕12.3 Caustics〔焦散〕12.4 Foam 〔气泡〕12.5 Multiplane〔多图层变换〕12.6 Radio Shape〔模拟无线电波形状〕12.7 Radio Star〔模拟星形无线电波〕12.8 Wave World〔波浪世界〕第13章Eye Candy13.1 Antimatter〔反物质〕13.2 Carve〔倒角〕13.3 Chrome〔铬合金〕13.4 Cutout〔挖剪图像〕13.5 Fire〔火焰〕13.6 Fur〔毛发〕13.7 Glass〔玻璃〕13.8 Glow〔辉光〕13.9 HSB Noise〔HSB躁点〕13.10 Inner Bevel〔向内倒角〕13.11 Jiggle〔摇动〕13.12 Motion Trail〔拖尾〕13.13 Outer Bevel〔向外倒角〕13.14 Perspective Shadow〔透视投影〕13.15 Smoke〔烟〕13.16 Squint〔重影〕13.17 Star〔星形〕13.18 Swirl〔旋涡〕13.19 Weave〔编织〕第14章FilmFX14.1 Color Timing〔颜色调整〕14.2 Film Stock〔库存胶片〕第15章Final Effects Complete Complete 15.1 Final Effects〔简称Fe〕15.1.1 FE Ball Action〔球状运动〕15.1.2 FE Bubbles〔泡沫〕15.1.3 FE Color Offset〔颜色位移〕15.1.4 FE Composite〔合成〕15.1.5 FE Flo Motion〔失真运动〕15.1.6 FE Griddler〔矿筛〕15.1.7 FE Image Wipe〔图像擦除〕15.1.8 FE Kaleida〔发音体〕15.1.9 FE Lens〔透镜〕15.1.10 FE Light Burst 2.5〔灯光爆裂〕15.1.11 FE Light Sweep〔扫光〕15.1.12 FE Page Turn〔翻页〕15.1.13 FE Particle Systems〔粒子系统〕15.1.14 FE Particle Systems II〔粒子系统2〕15.1.15 FE Particle Systems LE〔粒子系统LE〕15.1.16 FE Pixel Polly〔像素剥离〕15.1.17 FE Radial ScaleWipe〔反射状缩放擦拭〕15.1.18 FE Rain〔下雨〕15.1.19 FE Scale Wipe〔缩放擦除〕15.1.21 FE Slant〔倾斜〕15.1.22 FE Slant Matte〔倾斜剪影〕15.1.23 FE Snow〔下雪〕15.1.24 FE Sphere〔球体〕15.1.25 FE Star Burst〔星爆式〕15.1.26 FE Threshold〔阀值〕15.1.27 FE Threshold RGB〔RGB阀值〕15.1.28 FE Tiler〔瓦盖〕15.1.29 FE Twister〔缠绕〕15.2 Next Effect〔简称Ne〕15.2.1 FE Advanced 3D〔高级三维〕15.2.2 FE Bend It〔弯曲〕15.2.3 FE Cylinder〔圆柱体〕15.2.4 FE Drizzle〔毛毛雨〕15.2.5 FE Force Motion Blur〔强大运动模糊〕15.2.6 FE Hair〔毛发〕15.2.7 FE Light Rays〔体积光〕15.2.8 FE Mr. Smoothie〔圆滑〕15.2.10 FE RepeTile〔放射状模糊〕15.2.11 FE Simple Wire Removal〔擦除金属丝〕15.2.12 FE Wide Time〔放慢〕15.3 Studio Effects〔简称Se〕15.3.1 FE Alpha Map〔Alpha贴图〕15.3.2 FE Bender〔弯曲〕15.3.3 FE Blobbylize〔滴状斑点〕15.3.4 FE Burn Film〔燃烧胶片〕15.3.5 FE Glass〔玻璃〕15.3.6 FE Glass Wipe〔擦拭玻璃〕15.3.7 FE Glue Gun〔喷胶枪〕15.3.8 FE Grid Wipe〔删格擦拭〕15.3.9 FE Jaws〔狭口〕15.3.10 FE Light Wipe〔扫光〕15.3.11 FE Mr. Mercury〔水银先生〕15.3.12 FE Particle World〔粒子世界〕15.3.13 FE Ripple Pulse〔涟漪发生器〕15.3.14 FE Smear〔涂污〕15.3.15 FE Split〔切开〕15.3.16 FE Spotlight〔聚光灯〕15.3.17 FE Time Blend〔时间混合〕15.3.18 FE Time Blend FX〔时间混合FX〕15.3.19 FE Toner〔调色剂〕第16章Forge FreeForm第17章HollyWood FX17.1 Hollywood FX 4.03 Gold〔好莱坞金版〕17.2 Hollywood FX Silver 4.0〔好莱坞银版〕第18章Image Louge18.1 IL Alpha Ramp〔Alpha渐变〕18.2 IL Border Patrol〔圆角〕18.3 IL Color Map〔彩色贴图〕18.4 IL Effect Blender〔效果混合器〕18.5 IL Fractal Brimstone〔不规那么硫磺〕18.6 IL Fractal Clouds〔不规那么云〕18.7 IL Fractal Fire〔不规那么火〕18.8 IL Fractal Tunnel〔不规那么隧道〕18.9 IL Framer〔制订线框〕18.10 IL Grunge〔脏化〕18.11 IL Hall of Mirrors〔霍氏镜像〕18.12 IL Hall of Time〔霍氏时间〕18.13 IL Mirage〔海市蜃楼〕18.14 IL Real Shadows〔真实阴影〕18.15 IL Text Scroll〔文字滚动〕18.16 IL Text Typewriter〔打字机〕18.17 IL TrueCamera Blur〔摄像机模糊〕18.18 IL TrueCamera Rack Focus〔摄像机架调焦〕18.19 IL Turbulent Distortion〔疯狂扭曲〕18.20 IL Turbulent Distortion EZ〔疯狂扭曲EZ系列〕18.21 IL Turbulent Edges〔疯狂边〕18.22 IL Ultra Displacer〔极端置换剂〕18.23 IL Video Feedback〔视频反应〕第19章InterGraph VizFX19.1 Blur〔模糊〕19.2 Convolve〔缠绕〕19.3 Dye〔染料〕19.4 Noise〔噪点〕19.5 Posterize〔多色调分色印〕19.6 Bump〔凹凸贴图〕19.7 Deform〔变形〕19.8 Emboss〔浮雕〕19.9 Radial Zoom〔放射状放大〕19.10 Raindrops〔雨点效果〕19.11 Ripple〔波纹〕19.12 Whirl〔旋转〕19.13 Balloon〔迅速增加颜色〕19.14 Combine Alpha〔联合Alpha通道〕19.15 Compare〔相比拟〕19.16 Blast〔冲击波〕19.17 Erode〔腐蚀〕19.18 Melt〔融化〕19.19 Mosaic〔马赛克〕19.20 Pulverize〔研磨成粉〕19.21 Scatter〔散开〕19.22 Color Glow〔彩色辉光〕19.23 Edge Shine〔边缘发光〕19.24 Foggy Glow 〔雾状辉光〕19.25 Glow〔辉光〕19.26 Outline〔轮廓线〕19.27 Shine〔扫光第20章3D Invigorator第21章Knoll Lens Flare Pro 〔镜头光斑工厂〕第22章Panopticum22.1 Animatext〔运动文字〕22.2 Array 〔阵列〕22.2.1 PAN Array〔阵列〕22.2.2 PAN Digit Chaos〔数字混乱〕22.2.3 PAN Digit Galaxy〔数字星系〕22.2.4 PAN Digit Matrix〔数字矩阵〕22.3 Engraver〔雕刻师〕22.4 Fire〔火〕22.5 Figure〔形状〕22.6 Free〔自由雕刻〕22.6.1 PAN Emboss〔浮雕〕22.6.2 PAN Strip〔剥离〕22.7 Lens Pro III〔透镜〕22.7.1 PAN Lens Pro III〔镜头效果〕22.7.2 Universal Lens II〔世界镜头〕22.8 Grid〔网格〕22.9 Richtyping〔数字〕22.9.1 PAN Digitalizer〔数字〕22.9.2 PAN Morphing〔变形〕22.9.3 PAN Rich Typing〔丰富文字〕22.10 Tools〔工具〕22.10.1 PAN Camera Noise〔摄像机噪点〕22.10.2 PAN Custom Speed〔自定义速度〕22.10.3 PAN Echo〔回波〕22.10.4 PAN Emboss〔浮雕〕22.10.5 PAN NULL Strob〔虚拟频闪器〕22.10.6 PAN Strip〔剥去〕22.10.7 Photo Exposotion〔照片指数〕22.10.8 Specl〔特殊介质〕第23章Plugin Galaxy23.1 Alpha Tool〔Alpha工具〕23.2 Bluuur〔超级模糊〕23.3 Breakfast〔早餐效果〕23.4 Colorize〔变成彩色〕23.5 Cryptology〔密码技术〕23.6 Edge Tool〔边缘处理工具〕23.7 Feedback〔反应〕23.8 Fusion〔溶解〕23.9 Glass〔玻璃〕23.10 Grid〔网格〕23.11 Instant Mirror〔镜像〕23.12 Noiseee〔噪点〕23.13 Pop Art〔流行艺术〕23.14 Rainbow〔彩虹〕23.15 Star〔星〕23.16 Sunshine〔阳光〕23.17 Synthesizer〔综合器〕23.18 Warp 1〔扭曲1〕23.19 Warp 2〔扭曲2〕23.20 Zoom〔放大镜〕第24章Primatte第25章Profound Effects Swim第26章Psunami第27章Realsmart27.1 Fields kit〔分场〕27.1.1 FieldsKit Deinterlacer〔消除分场〕27.1.2 FieldsKit Pulldown〔折叠式〕27.1.3 FieldsKit Reinterlacer〔再生〕27.2 Motion Blur〔动态模糊〕27.3 Reflex27.3.1 RE:Flex Morph〔变形〕27.3.2 RE:Flex Warp〔扭曲〕27.4 Shadeshape〔制作凹凸感图像〕27.5 Smooth kit〔平滑〕27.5.1 SmoothKit Diffusion〔漫射〕27.5.2 SmoothKit Directional〔按方向模糊〕27.5.3 SmoothKit Gaussian〔高斯〕27.5.4 SmoothKit Staircase Suppress〔梯状抑制〕27.5.5 SmoothKit Temporal〔暂存〕27.5.6 SmoothKit Viewer〔阅读器〕27.6 Twixtor Pro〔NTSC制式与PAL制式转换工具〕27.7 Video Gogh〔绘画〕第28章Sapphire Effects28.1 Average〔平均值〕28.2 Negative〔底片〕28.3 OpBurst〔放射状图案〕28.4 OpDots〔斑点〕28.5 OpLines〔线条〕28.6 OpRings〔环形图案〕28.7 PosterSplit〔海报别离〕28.8 Solaroid〔负感作用〕28.9 Threshold〔阀值〕第29章Supressor〔颜色过滤器〕第30章TinderBox30.1 TinderBox 130.1.1 T_Blur〔模糊〕30.1.2 T_DirBlur〔方向模糊〕30.1.3 T_Diffuse〔扩散〕30.1.4 T_Etch〔蚀刻〕30.1.6 T_Qube〔方格状〕30.1.7 T_Rays〔体积光〕30.1.8 T_Starburst〔星放射状〕30.1.9 T_Stutter〔扫描残迹〕30.1.10 T_Beam〔光柱〕30.1.11 T_Caustic〔腐蚀性〕30.1.12 T_Grad〔渐变〕30.1.13 T_Sky〔天空〕30.1.14 T_Deflicker〔降低闪烁〕30.1.15 T_Degrain〔去除颗粒〕30.1.16 T_Dilate〔扩大〕30.1.17 T_Pattern〔图案〕30.1.18 T_Tile〔重复〕30.1.19 T_Distorto〔定位镜像〕30.1.20 T_Droplet〔波纹〕30.1.21 T_Lens〔鱼眼〕30.2 TinderBox 230.2.1 T_BlurMasked〔模糊遮罩〕30.2.2 T_LensBlur〔镜头模糊〕30.2.3 T_RadialBlur〔放射状模糊〕30.2.4 T_Bandlimit〔镶边〕30.2.5 T_Chromatic〔彩色〕30.2.6 T_Contour〔轮廓线〕30.2.7 T_Glass〔玻璃〕30.2.8 T_Glow〔辉光〕30.2.9 T_Kaleid〔幻觉〕30.2.10 T_Newsprint〔新闻纸〕30.2.11 T_Paint〔油画〕30.2.12 T_PseudoColour〔变色〕30.2.13 T_Trail〔轨迹〕30.2.14 T_Bars〔彩条〕30.2.16 T_LensFlare〔镜头光斑〕30.2.17 T_NightSky〔夜空〕30.2.18 T_Grain〔颗粒〕30.2.19 T_Wobble〔摇晃〕30.2.20 T_Ripple〔波纹〕30.2.21 T_Swirl〔旋涡〕30.3 TinderBox 330.3.1 T_CircularBlur〔圆形模糊〕30.3.2 T_GradientBlur〔梯度模糊〕30.3.3 T_Silk〔去除皱纹〕30.3.4 T_BadTV〔不良电视信号〕30.3.5 T_BumpShade〔变阴暗〕30.3.6 T_Condensation〔蒸气凝结成为水〕30.3.7 T_DiffusionFilter〔漫射过滤器〕30.3.8 T_EdgeDetect〔边探测器〕30.3.9 T_MeltTime〔融化时间〕30.3.10 T_MotionDetect〔运动探测器〕30.3.11 T_OldFilm〔老电影〕30.3.12 T_RomanMosaic〔马赛克〕30.3.13 T_Turner〔车工〕30.3.14 T_Lightning〔闪电〕30.3.15 T_Plasma〔血浆〕30.3.16 T_Sparks〔焰火发射器〕30.3.17 T_Starfield〔星空〕30.3.18 T_Deband〔带状模糊〕30.3.19 T_Defield〔转制工具〕30.3.20 T_MatteTool〔剪影工具〕第31章Trapcode31.1 Shine〔体积光〕31.2 3D Stroke 〔三维描边〕31.3 Sound Key 〔声音基调〕第32章Ultimatte32.1 G rain Killer〔颗粒杀手〕32.2 Screen Correction〔屏幕修正〕32.3 Ultimatte〔最终抠像〕第33章Infinity Grain Surgery 33.1 Add Grain〔增加颗粒〕33.2 Match Grain〔匹配颗粒〕33.3 Remove Grain〔移除颗粒〕第31 页。

AE中英文名称对照全

AE中英文名称对照全

File菜单新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects在Bridge内浏览←Browse in Bridge浏览模板←Browse Template Projects关闭←Close关闭项目←Close Project保存←Save另存为←Save As...保存副本←Save a Copy...另存为XML格式←Save a Copy As XML增量保存←Increment and Save恢复←Revert导入←Import┗File... →文件Multiple Files... →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments.. →Adobe 剪辑注释评论Adobe Premiere Pro Project…→Premiere Pro项目…Vanishing Point (vpe)…→PS消失点(.vpe)…Placeholder... →输入占位符Solid... →实色导入最近素材←Import Recent Footage输出←ExportAdobe Dynamic Link Adobe ←动态链接查找←Find...再次查找←Find Next添加素材到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection...整理素材←Consolidate All Footage删除未用素材←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files...浏览文件夹←Watch Folder...运行脚本←Script建立代理←Create Proxy┗Still... →静态图片Movie... →影片设置代理←Set Proxy┗File.. →文件None →无解释素材←Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换素材←Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载素材←Reload Footage显示所在文件夹←Reveal in Explorer项目设置←Project Settings...打印←Print...退出←Exit======================================= ===========Edit菜单撤消副本←Can’t Undo不可重复←Can’t Redo历史记录←History剪切←Cut复制←Copy仅复制表达式←Copy Expression Only粘贴←Paste清除←Clear副本←Duplicate拆分图层←Split Layer提升工作区域←Lift Work Area抽出工作区域←Extrace Work Area全选←Select All解除全选←Deselect All标签←Label清空←Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿←Edit Original在Adobe Audion中编辑←Edit in Adobe Audition在Adobe Soundbooth中编辑←Edit in Adobe Soundbooth 模版←Templates┗Render Settings.. →渲染设置Output Module... →输出模式首选项←Preferences┗General... →常规Previews... →预演Display →显示Import... →导入Output →输出Grids & Guides... →网格与辅助线Label Colors... →标签颜色Label Defaults... →默认标签Media &Disk Cache…→媒体与磁盘缓存Video Preview…→视频预演Appearance…→用户界面颜色Auto-Save…→自动保存Memory & Multiprocessing…→内存与多处理器控制…Audio Hardware…→音频硬件Audio Output Mapping…→音频输出映射…======================================= =============Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置标识帧←Set Poster Time修剪合成至工作区←Trim Comp to Work Area裁剪合成到目标范围←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框图预演Motion with Trails →动态跟踪Audio →音频Audio Preview(Here Forward)→音频预演(从当前位置开始)Audio Preview(Work Area) →音频预演(工作区域)另存单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render保存内存预演←Save RAM Preview合成流程图←Composition Flowchart合成组微型流程图←Composition Mini-Flowchart======================================= ================Layer菜单新建←New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Shape Layer →形状图层Adjustment Layerv →调节层Adobe Photoshop File. →Adobe Photoshop文件图层设置←Layer Settings...打开图层←Open Layer打开图层素材←Open Layer Source遮罩←Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩扩展Reset Mask →重置遮罩Remove Mask →移除遮照Remove All Masks →移除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值Inverted →反转Locked →锁定Motion Blur →运动模糊┗Same As Layer→与层相同On →开Off →关Unlock All Masks →解锁所有遮罩Lock Other Masks →锁定其他遮罩Hide Locked Masks →隐藏已锁定遮照 Mask and Shape Path →遮罩与形状路径┗RotoBezier →旋转曲线Closed →关闭Set First Vertex →设置首个顶点Free Transform Points →自由变换点, 质量←Quality┗Best →最佳Draft →草图Wireframe →线框转换开关←Switches┗Hide Other Video →隐藏其他视频层 Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Video →视频Solo →独奏Effect →特效Collapse →塌陷Motion Blur →运动模糊Adjustment Layer →调节层变换←Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →透明度Flip Horizontal →水平方向翻转Flip Vertical →垂直方向翻转Center In View →视点居中Fit to Comp →适配到合成Fit to Comp Wideth →适配为合成宽度Fit to Comp Height →适配为合成高度Auto-Orient →自动定向时间→Time┗Enable Time Remapping→启用时间重置 Time-Reverse Layer →时间反向层Time Stretch →时间伸缩Freeze Frame →冻结帧Frame Blending →帧融合┗Off →关Frame Mix →帧融合Pixel Motion→像素运动三维层←3D Layer栅格层←Guide Layer添加标记←Add marker保持透明←Preserve Transparency混合模式←Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Darken →变暗Multiply →正片叠底Color Burn →颜色加深Classic Color Burn →典型颜色加深 Linear Burn →线性加深Darken Color →暗色Add →添加Lighten →变亮Screen →屏幕Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡 Linear Dodge →线性减淡Lighter Color →亮色Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值 Exclusion →排除Hue →色相位Saturation →饱和度Color →颜色Luminosity →亮度Stencil Alpha →Alpha模版Stencil Luma →亮度模版Silhouette Alpha →Alpha轮廓 Silhouette Luma →亮度轮廓Alpha Add →Alpha添加Luminescent Premul →冷光预乘下一个混合模式←Next Blending Mode上一个混合模式←Previous Blending Mode 轨道蒙版←Track Matte┗No Track Matte →无Alpha Matte →Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版 Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版Layer Styles→图层样式┗Convert to Editable Styles→转换为可编辑样式Show All →全部显示Remove All →全部移除Drop Shadow →阴影Inner Shadow →内侧阴影Outer Glow →外侧辉光Inner Glow →内侧辉光Bevel and Emboss→斜边与浮雕Satin →光泽Color Overlay →颜色叠加Gradient Overlay→渐变叠加Stroke →描边Group Shapes →形状编组Ungroup Shapes →解除形状编组排列←Arrange┗图层置顶←Bring Layer to Front图层置上←Bring Layer Forward图层置下←Send Layer Backward图层置底←Send Layer to BackAdobe Encore→Adobe Encore┗Create Button →创建按钮Assign to Subpicture 1 →分配给子图像1Assign to Subpicture 2→分配给子图像2Assign to Subpicture 3 →分配给子图像3Assign to Video Thumbnail→分配给视频缩略图转换为实时实时Photoshop 3D←Convert to Live Photoshop 3D 转换为可编辑文字←Convert to Editable Text从文字创建形状←Create Sharps from Text从文字创建轮廓线←Create Masks from Text自动跟踪←Auto-trace...Pre-compose…←预合成======================================= ===============Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道 Depth Matte →深度蒙版Depth of Field →场深度(景深) ExtractoR →提取器Fog 3D →雾化3DID Matte →ID蒙版Identifier →标识符音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调&和声High-Low Pass →高通/低通Modulator →调制器Parametric EQ →EQ参数Reverb →混响Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Bilateral Blur →双向模糊Box Blur →盒状模糊CC Radial Blur →CC放射状模糊CC Radial Fast Blur →Ccy放射状快速模糊 CC Vector Blur →CC矢量模糊Channel Blur →通道模糊Compound Blur →复合模糊Directional Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯模糊Lens Blur →镜头模糊Radial Blur →径向模糊Reduce Interlace Flicker →降低隔行扫描闪烁 Sharpen →锐化Smart Blur →智能锐化Unsharp Mask →非锐化遮罩通道←Channel┗Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算CC Composite →CC合成操作Channel Combiner →通道组合Compound Arithmetic →复合运算Invert →反相Minimax →扩亮扩暗Remove Color Matting →移除蒙版颜色 Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成颜色校正←Color Correction┗Auto Color →自动颜色Auto Contrast →自动对比度Auto Levels →自动色阶Brightness & Contrast →亮度和对比度 Broadcast Contrast →广播级颜色CC Color Offset →色彩偏移CC Toner →CC调色Channel Color →更改颜色Change to Color →转换颜色Channel Mixer →通道混合Color Balance →色彩平衡Color Balance(HLS) →色彩平衡(HLS) Color Link →色彩链接Color Stabilizer →色彩平衡器Colorama →彩色光Curves →曲线Equallize →色彩均化Exposure →曝光Gamma/Pedestal/Gain →伽玛/基色/增益 Hue/Saturation →色相/饱和度Levels Color →分色Levels →色阶Levels(Individual Controls) →独立色阶控制 Photo Filter →照片滤镜PS Arbitrary Map →PS 任意贴图Shadow/Highlight →阴影/高光Tint →浅色调Tritone →三色调扭曲←Distort┗Bezier Warp →贝塞尔弯曲Bulge →凹凸镜(膨胀)CC Bend It →CC弯曲CC Bender CC →弯曲器CC Blobbylize CC →CC融化溅落点CC Flo Motion →CC两点扭曲CC Griddler →CC网格变形CC Lens →CC透镜CC Page Turn →CC卷页CC Power Pin →CC动力角点CC Rripple Pulse →CC涟漪扩散 CC Slant →CC倾斜CC Smear →CC涂抹CC Split →CC分割CC Split2 →CC分割2CC Tiler →平铺Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →光学补偿 Polar Coordinates →极坐标Puppet →木偶Ripple →波纹Reshape →形变Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换 Twirl →扭转Warp →弯曲Wave Warp →波形弯曲表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →复选框控制 Color Control →色彩控制Layer Control →图层控制Point Control →点控制Slider Control →滑杆控制生成←Generate┗4-Color Gradient →四色渐变Advanced Lightning →高级闪电Audio Spectrun →音频频谱Audio Waveform →音频波形Beam →光束CC Glue Gun →CC 喷胶枪CC Light Burst 2.5 →CC突发光2.5CC Light Rays →CC光线CC Light Sweep →CC扫光Cell Pattern →蜂巢图案Checkerboard →棋盘Circle →圆Ellipse →椭圆Eyedropper Fill →吸色管填充Fill →填充Fractal →分形Grid →网格Lens Flare →镜头光晕Paint Bucket →油漆桶Radio Waves →电波Ramp →渐变Scribble →涂鸦Stroke →描边Vegas →勾画Write-on →书写键控←Keying┗CC Simple Wire Removal →CC简单金属移除 Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取(抽出)Inner/Outer Key →内部/外部键Keylight(1.2)→Keylight(1.2) Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版←Matte┗Matte Choker →蒙版抑制Simple Choker →简单抑制噪波与颗粒←Noise & Grain┗Add Grain →添加颗粒Dust & Scratches→灰尘与刮痕Fractal Noise →分形噪波Match Grain →匹配颗粒Median →中值Noise →噪波Noise Alpha →Alpha噪波Noise HLS →HLS噪波Noise HLS Auto →自动HLS噪波 Remove Grain →移除颗粒Turbulent Noise →紊乱杂波旧版本←Obsolete┗Basic 3D →基本3DBasic Text →基本文字Lightning →闪电Path Text →路径文字绘图←Paint┗Paint →绘图Vector Paint →失量绘图透视←Perspective┗3D Glasses →3D眼睛Bevel Alpha →斜面AlphaBevel Edges →斜角边CC Cylinder →CC圆柱体CC Sphere →CC球体CC Spotlight →CC聚光灯Drop Shadow →阴影Radial Shadow →放射阴影模拟仿真←Simulation┗Card Dance →卡片舞蹈Caustics →焦散CC Ball Action →CC滚珠操作CC Bubbles →CC吹泡泡CC Drizzle →CC细雨滴CC Hair →CC毛发CC Mr.Mercury →C水银滴落CC Particle Systems II →CC粒子仿真系统II CC Particle World →CC粒子仿真世界CC Pixel Polly →CC像素多边形CC Rain →CC下雨CC Scatterize →CC散射效果CC Sonw →CC下雪CC Star Burst →CC星爆Foam →泡沫Particle Playground →粒子运动Shatter →碎片Wave World →水波世界风格化←Stylize┗Brush Strokes →笔触Cartoon →卡通CC Burn Film →CC胶片烧灼CC Glass →CC玻璃CC Kaleida →万花筒CC Mr.Smoothie →CC形状颜色映射CC RepeTile →CC重复平铺CC Threshold →CC阈值CC Threshold RGB →CC RGB阈值Color Emboss →彩色浮雕Emboss →浮雕Find Edges →查找边缘Glow 辉光Mosaic →马赛克Motion Tile →动态平铺Posterize →招贴画Roughen Edges →粗糙边缘Scatter →散射Strobe Light →闪光灯Texturize →材质纹理Threshold →阈值Synthetic Aperture ←SA Color Finesse 2 文字←Text┗Numbers →编号Timecode →时间码时间←Time┗CC Force Motion Blur →CC强制动态模糊CC Time Blend →CC时间融合CC Time Blend FX →CC时间融合FX CC Wide Time →CC宽泛时间Echo →拖尾Posterize Time →抽帧Time Difference →时间差Time Displacement →时间置换Timewarp →时间扭曲过渡←Transition┗Block Dissolve →快溶解Card Wipe →卡片擦除CC Glass Wipe →CC玻璃状擦除CC Grid Wipe →CC网格擦除CC Image Wipe →CC图像擦除CC Jaws →CC海鱼CC Light Wipe →CC照明灯擦除CC Radial ScaleWipe →CC径向缩放擦除CC Scale Wipe →CC拉伸式缩放CC Twister →CC龙卷风Gradient Wipe →渐变擦除Tris Wipe →形状划变Linear Wipe →线性擦除Radial Wipe →径向擦除Venetian Blinds →百叶窗实用工具←Utility┗Cineon Converter →Cineon转换Color Profile Converter →色彩方案转换Grow Bounds →范围扩散HDR Compander →HDR压缩HDR Hightlight Compression →HDR高光压缩======================================= ================Animation菜单Save Animation Preset→保存动画预置Apply Animation Preset→应用动画预置Recent Animation Presets→最近使用的动画预置Browse Presets→浏览预置添加关键帧←Add Keyframe切换保持关键帧←Toggle Hold Keyframe关键帧插值←Keyframe Interpolation...关键帧速率←Keyframe Velcity...关键帧助手←Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧 Easy Ease →缓和曲线Easy Ease In →缓和曲线淡入点Easy Ease Out →缓和曲线淡出点Exponential Scale →时间反向关键帧RPF Camera Import →RPF摄象机导入Sequence Layers... →序列图层Time-Reverse Keyframes →指数比例文字动画←Animate Text┗Enable Per-character 3D→激化逐字3D化Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform Properties →所有变换Fill Color →填充色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Color →描边色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Width →描边宽度Tracking →跟踪Line Anchor →行定位Line Spacing →行间距Character Offset →字符偏移Character Value →字符值Blur →模糊添加文字选择器←Add Text Selector┗Range →范围Wiggly →抖动Expression →表达式移除所有文字动画←Remove All Text Animators 添加表达式←Add Expression分割尺寸←Separate Dimensions动态跟踪←Track Motion稳定运动←Stabilize Motion追踪当前属性←Track this property显示关键帧←Reveal Animating Properties显示已修改属性←Reveal Modified Properties======================================= ==============View菜单新建视图←New Viewr放大←Zoom In缩小←Zoom Out分辩率←Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义使用显示器色彩管理←Use Display Color Management模式输出←输出Simulate Output隐藏/显示标尺←Show Rulers隐藏/显示辅助线←Hide Guides吸附辅助线←Snap To Guides锁定辅助线←Lock Guides清楚辅助线←Clear Guides隐藏/显示网格←Show Grid吸附网格←Snap to Grid视图选项←View Options...显示图层控制←Show Layer Controls重置3D视图←Reset 3D View切换3D视图←Switch 3D View┗Active Camera →有效摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3分配快捷键给“有效摄像机”←Assign Shortcut to““Active Camera”切换到最近的3D视图←Switch To Last 3D View查看所选图层←Look At Selected Layers查看所有图层←Look At All Layers前往指定时间←Go To Time...========================================================Window菜单工作区←Workspace┗All Panels →全部面板Animation →动画Effests →特效Minimal →简约Motion Tracking →动态跟踪Paint →绘图Standard →标准Text →文字Undocked Panels →解除面板停靠New Workspace →新建工件区Delete Workspace →删除工作空间Reset“All Panels”→重置“标准”工作区分配快捷键给“标准”工作区→Assign Shortcut to “All Panels”Workspace对齐←Align音频←Audio画笔←Brushes字符调板←Character效果和预置←Effects &Presets信息调板←Info智能遮罩插值←Mask Interpolation 元数据←Metadata动态草图←Motion Sketc绘画←Paint段落←Paragraph预览控制台←Preview平滑器←Smoother工具箱←Tools跟踪←Tracker摇摆器←Wiggler合成←1 Composition特效控制台←2Effect Controls流程图←3 Flowchart素材←4 Footage图层←5 Layer工程←6 Project渲染队列←7 Render Queue时间线←8 Timeline加油哦各位!。

AE 特效中英文对照 翻译 人工翻译 已核对

AE 特效中英文对照 翻译  人工翻译 已核对

3D通道(3D Channel)--3D Channel Extract 三维通道提取--EXtractoR 提取器--ID Matte ID遮罩--IDentifier 标识符--Depth of field 场深度/景深--Depth Matte 深度遮罩--Fog 3D 雾化表达式控制(Expression Controls)--3D Point Control 3D点控制--Point Control 点控制--Checkbox Control 复选框控制--Slider Control 滑块控制--Angel Control 角度控制--Layer Control 层控制--Color Control 色彩控制--CC Block load方块负荷--CC Burn Film 胶片烧灼--CC Glass 玻璃--CC HexTile--CC Kaleida 万花筒--CC Mr. Smoothie 像素溶解--CC Plastic 塑料--CC RepeTile 重复平铺--CC Threshold 阈值--CC Threshold RGB 阈值RGB --CC Vignette 暗角--Color Emboss 彩色浮雕--Find Edges 查找边缘--Motion Tile 运动拼贴--Glow 自发光-辉光--Emboss 浮雕--Brush Strokes 画笔描边--Cartoon 卡通--Mosaic 马赛克--Roughen Edges 粗糙边缘--Scatter 扩散散布--Posterize 色调分离--Strobe Light 闪光灯--Texturize 纹理化--Threshold阈值过渡(Transition转场1)--CC Glass Wipe 融化过渡玻璃擦除--CC Grid Wipe 网格过渡擦除--CC Image Wipe 图像形擦除--CC Jaws 锯齿过渡过渡(Transition转场2)--CC Light Wipe 光线擦除--CC Line Sweep 扫光--CC Radial Scale Wipe 径向缩放擦除--CC Scale Wipe 拉伸变形过渡--CC Twister 扭曲过渡--CC WarpoMatic 自动翘曲过渡--Venetian Blinds 百叶窗--Iris wipe 星形/光圈擦除--Gradient Wipe 渐变擦除--Radial wipe 径向擦除--Card Wipe 卡片擦除--Block Dissolve 块面溶解--Linear wipe 线性擦除旧版特效(Obsolete)--Basic 3D 基础3D--Basic text 基本文字--Reduce Interlace Flicker 降低交错闪烁--Fast Blur快速模糊--LumaKey 亮度键--Path Text 路径文字--Lightning 闪电闪光--Color Key颜色键--Spill Suppressor溢出抑制抠像(Keying1)--CC Simple Wire Removal 简单金属丝去除--Keylight(1.2)--Difference Matte 差值遮罩--Spill Suppressor 溢色抑制抠像(Keying2)--Inner/Outer key 内部/外部轮廓抠像--Extract 提取--Linear Color Key 线性色彩抠像--Color Difference Key 色彩差抠像--Color Range 色彩范围--Color Key 色彩抠像--Luma Key 亮度抠像模糊与锐化( Blur & Sharpen 1 )--CC Cross Blur 十字模糊--CC Radial Blur 径向螺旋模糊--CC Radial Fast Blur 快速的径向模糊--CC Vector Blur 向量模糊--Directional Blur 方向/定向模糊--Unsharp Mask 锐化蒙版--Box Blur 方块模糊模糊与锐化( Blur & Sharpen 2 ) --Compound Blur复合模糊--Gaussian blur 高斯模糊--Radial Blur 径向模糊--Sharpen 锐化--Camera Lens Blur 镜头虚化模糊--Bilateral Blur 双向模糊--Channel blur 通道模糊--Smart Blur 智能模糊--Compound Blur 混合模糊--Fast Blur 快速模糊模拟( Simulation 1 )--CC Ball Action 滚珠/小球状粒子化--CC Bubbles 气泡/泡沫--CC Drizzle 雨打水面效果--CC Hair 毛发生成器模拟( Simulation 2 )--CC Mr.Mercury 水银流动--CC Particle Systems II 粒子系统--CC Particle World 粒子运动--CC Pixel Polly 画面破碎/粒子破碎--CC Rainfall 降雨--CC Scatterize 发散/散射粒子--CC Snowfall 飘雪--CC Star Burst 模拟星团/星爆--Wave World 波形环境--Caustics 焦散--Card Dance 碎片/卡片跳动--Particle Playground 粒子场--Foam 泡沫--Shatter 爆碎/破碎--CC Bend It 区域弯曲效果--CC Bender 弯曲器--CC Blobbylize 融化效果--CC Flo Motion 两点扭曲/收缩变形--CC Griddler 网格状变形--CC Lens 透镜/鱼眼--CC Page Turn 卷页效果--CC Power Pin带透视四角扯动/动力角点--CC Ripple Pulse 扩散波纹变形/涟漪扩散--CC Slant 倾斜变形--CC Smear 涂抹变形--CC Split 简单的胀裂效果/分割--CC Split 2 不对称的胀裂效果--CC Tiler 电视墙效果--Magnify 像素无损放大--Bezier Warp贝塞尔弯曲--Corner Pin 边角定位--Transform 变换--Warp 变形--Warp Stabilizer 变形稳定器VFX--Ripple 波纹--Wave warp 波浪变形--放大--Reshape改变形状--Optics Compensation光学补偿--Rolling Shutter Repair果冻效应修复--Polar Coordinates极坐标--Mirror 镜像--Offset 位移--Spherize 球面化--Bulge凸出扭曲(Distort 3)--Turbulent Displace 变形/湍流置换--Mesh Warp网格变形--Twirl 旋转扭曲--Liquify 液化--Displacement Map 置换图--漩涡条纹生成(Generate 1)--CC Glue Gun 喷胶/胶枪效果--CC Light Burst 2.5 光线缩放/突发光--CC Light Rays 光芒放射--CC Light Sweep 扫光--CC Threads 螺纹--Cell Pattern 单元格图案--Fractal分形--Advanced Lightning 高级闪电--Vegas 勾画--Beam 光束--Lens Flare 镜头光晕--Stroke 描边--Checkerboard 棋盘--4-Color Gradient 四色渐变--Ramp 梯度渐变--Fill 填充--Scribble涂写--Ellipse 椭圆--Grid 网格--Radio Waves 电波--Eyedropper Fill 滴管/吸管填充--Write-On 手写效果--Audio Waveform 音频波形--Audio Spectrum 音频频谱--Paint Bucket 颜料桶/油漆桶--Circle 圆环时间(Time )--CC Force Motion Blur 强力运动模糊--CC Wide Time 多重帧融合--CC Time Blend 时间融合--CC Time Blend FX 时间融合FX--Echo 重影/残影--Posterize Time抽帧--Time Difference 时间差异--Timewarp 时间扭曲/收缩--Time Dsplacement 时间置换--像素运动模糊实用工具(Utlity)--CC Overbrights--Cineon Converter Cineon 转换--HDR Highlight Compression HDR 高光压缩--HDR Compander HDR 压缩扩展--Grow Bounds 范围增长/扩散--Color Profile Converter 色彩配置文件转换--Apply Color LUT 应用颜色LUT通道(Channel 1)--CC Composite 混合模式处理/合成操作--Invert反转--Compound Arithmetic复合运算--Solid Composite固态层合成--Blend 混合--Calculations 融合计算--Set Channels设置通道通道(Channel 2)--Set Matte设置遮罩--Arithmetic 通道运算/算数--Channel Combiner 通道合成器--Remove Color Matting 移除遮罩颜色--Shift Channels转换通道--MiniMax最小/最大透视(perspective 1)--3DCamera Tracker 3D摄像机跟踪器--3D Glasses 立体眼镜--CC Cylinder 圆柱体--CC Environment 环境--CC Sphere 球体--CC Spotlight 点光源/聚光灯效果--Bevel Edges 边缘导角/斜面--Radial Shadow 放射状/径向投影透视(perspective 2)--Drop Shadow 投影--Bevel Alpha 导角/斜面文本(Text)--Numbers 数字/编号--Timecode 时间码颜色校正(Color Correction 1)--CC Color Neutralizer 色彩平衡--CC Color Offset 色彩偏移--CC Kernel 内核--CC Toner 阴影、中间色和高光色调进行替换/调色--Lumetri Color--PS Arbitrary Map PS 任意映射--Leave Color 保留颜色--Change to color 颜色替换/更改为颜色--Change Color 更改颜色--Broadcast Colors 广播颜色--Black & White黑色和白色-- Gamma/Pedestal/Gain伽马(灰度系数)/基色/增益-- Selective Color可选颜色--Brightness & Contrast 亮度与对比度--Equalize色调均化--Exposure 曝光--Curves 曲线--Tritone 三阶色调整--Tint 色调--Hue/Saturation 色相/饱和度--Channel Mixer 通道混合--Color Link 色彩链接--Color Balance 色彩平衡--Color Blance(HLS) 色彩平衡(HLS)--Color Stabilizer 色彩平衡器(稳定器)--Shadow / Highlight 阴影/高光--Photo Filter 照片滤镜--Auto Contrast 自动对比度--Auto Levels 自动色阶--Auto Color 自动颜色--Vibrance自然饱和度--Colorama 色彩映射--Levels 色阶--Levels (Individual Controls)色阶单项控制音频(Audio 1)--Flange & chorus 变调和合声--Tone 音调--Backwards 倒放--Bass & treble 低音和高音音频(Audio 2)--Reverb混响--Stereo Mixer立体声混合器--Delay 延迟--High-low Pass 高低音过滤--Modulator 调节器--Parametric EQ EQ 参数杂色和颗粒(Noise & Grain 1)--Fractal Noise分形杂色--Dust & Scratches蒙尘与划痕--Match Grain匹配颗粒--Add Grain 添加颗粒--Turbulent Noise湍流杂色--Remove Grain 移除颗粒--Noise 噪波/杂色--Noise Alpha 噪波/杂色Alpha杂色和颗粒(Noise & Grain 2)--Noise HLS 噪波/杂色HLS--Noise HLS auto自动生成杂色/造波HLS --Median中间值--Colorama 彩光--*Equalize 均衡效果--Leave Color 退色--Levels (individual controls) 色阶遮罩(Matte)--Mocha Shape 摩卡形状--Refine Matte 调整遮罩--Simple Choker 简单阻塞--Matte Choker遮罩阻塞。

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File菜单新建←New┗New Project→新建项目New Folder→新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects关闭←Close关闭项目← Close Project保存←Save另存为←Save As...保存副本← Save a Copy...另存为XML格式← Save a Copy As XML增量保存← Increment and Save恢复←Revert导入←Import┗File...→文件Multiple Files...→多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments..→Adobe剪辑注释评论Adobe Premiere Pro Project…→Premiere Pro项目…Vanishing Point(vpe)…→ PS消失点(.vpe)…Placeholder...→输入占位符Solid...→实色导入最近素材← Import Recent Footage输出←ExportAdobe Dynamic Link Adobe ←动态链接查找←Find...再次查找← Find Next添加素材到合成← Add Footage to Comp 选定脚本建立合成← New Comp From Selection...整理素材← Consolidate All Footage 删除未用素材← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Script建立代理← Create Proxy┗Still...→静态图片Movie...→影片设置代理← Set Proxy┗File..→文件None →无解释素材← Interpret Footage┗Main...→常规Proxy...→代理Remember Interpretation→保存解释Apply Interpretation→应用解释替换素材← Replace Footage┗File...→文件Placeholder...→占位符Solid..→实色重载素材← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印←Print...退出←Exit======================================= ===========Edit菜单撤消副本← Can’t Undo不可重复← Can’t Redo历史记录← History剪切←Cut复制←Copy仅复制表达式← Copy Expression Only粘贴←Paste清除←Clear副本←Duplicate拆分图层← Split Layer提升工作区域← Lift Work Area抽出工作区域← Extrace Work Area全选←Select All解除全选← Deselect All标签←Label清空←Pruge┗All→全部Undo→撤消Image Caches→图象缓存Snapshot→快照Video Memory→视频内存编辑原稿← Edit Original在Adobe Audion中编辑←Edit in Adobe Audition 在Adobe Soundbooth中编辑←Edit in Adobe Soundbooth 模版←Templates┗Render Settings..→渲染设置Output Module...→输出模式首选项←Preferences┗General...→常规Previews...→预演Display→显示Import...→导入Output→输出Grids&Guides...→网格与辅助线Label Colors...→标签颜色L abel Defaults...→默认标签M edia&Disk Cache…→媒体与磁盘缓存Video Preview…→视频预演Appearance…→用户界面颜色Auto-Save…→自动保存Memory&Multiprocessing…→内存与多处理器控制…Audio Hardware…→音频硬件Audio Output Mapping…→音频输出映射…======================================= =============Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置标识帧←Set Poster Time修剪合成至工作区←Trim Comp to Work Area裁剪合成到目标范围←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview→内存预演Wireframe Preview→线框图预演Motion with Trails→动态跟踪Audio→音频Audio Preview(Here Forward)→音频预演(从当前位置开始)Audio Preview(Work Area) →音频预演(工作区域)另存单帧为←Save Frame As┗File→文件Photoshop Layers→Photoshop图层制作影片←Make Movie组合渲染←Pre-render保存内存预演←Save RAM Preview合成流程图←Composition Flowchart合成组微型流程图←Composition Mini-Flowchart=======================================================Layer菜单新建←New┗Text→文字Solid...→实色Light...→灯光Camera..→摄象机Null Object→虚拟对象Shape Layer→形状图层Adjustment Layerv→调节层Adobe Photoshop File.→Adobe Photoshop文件图层设置← Layer Settings...打开图层←Open Layer打开图层素材←Open Layer Source遮罩←Mask┗New Mask→新建遮罩Mask Shape→遮罩形状Mask Feather→遮罩羽化Mask Opacity→遮罩不透明度Mask Expansion→遮罩扩展Reset Mask→重置遮罩Remove Mask→移除遮照Remove All Masks→移除所有遮罩Mode→模式┗None→无Add→相加Subtrace→相减Intersect→交集Lighten→变亮Darken→变暗Difference→差值Inverted→反转L ocked →锁定M otion Blur→运动模糊┗Same As Layer→与层相同On →开Off→关Unlock All Masks→解锁所有遮罩Lock Other Masks→锁定其他遮罩Hide Locked Masks→隐藏已锁定遮照 Mask and Shape Path →遮罩与形状路径┗RotoBezier→旋转曲线Closed→关闭Set First Vertex→设置首个顶点Free Transform Points→自由变换点,质量←Quality┗Best→最佳Draft→草图Wireframe→线框转换开关← Switches┗Hide Other Video→隐藏其他视频层Show All Video→显示所有视频层Unlock All Layers→解锁所有层Shy→退缩Lock →锁定Audio→音频Video→视频Solo→独奏Effect→特效Collapse→塌陷Motion Blur→运动模糊Adjustment Layer→调节层变换←Transform┗Reset→复位Anchor Point→定位点Position→位置Scale →缩放Orientation→方向Rotation→旋转Opacity→透明度Flip Horizontal→水平方向翻转Flip Vertical→垂直方向翻转Center In View→视点居中Fit to Comp→适配到合成Fit to Comp Wideth→适配为合成宽度Fit to Comp Height→适配为合成高度Auto-Orient→自动定向时间→Time┗Enable Time Remapping→启用时间重置Time-Reverse Layer→时间反向层TimeStretch→时间伸缩Freeze Frame→冻结帧Frame Blending→帧融合┗Off→关Frame Mix→帧融合Pixel Motion→像素运动三维层←3D Layer栅格层←Guide Layer添加标记← Add marker保持透明← Preserve Transparency混合模式← Blending Mode┗Normal→正常Dissolve→溶解Dancing Dissolve→动态溶解Darken→变暗Multiply→正片叠底Color Burn→颜色加深C lassic Color Burn→典型颜色加深Linear Burn→线性加深D arken Color→暗色Add→添加Lighten→变亮Screen →屏幕Color Dodge→颜色减淡Classic Color Dodge →典型颜色减淡Linear Dodge→线性减淡Lighter Color→亮色Overlay→叠加Soft Light→柔光Hard Light→强光Linear Light→线性光Vivid light→艳光Pin Light→点光Hard Mix→强烈混合Difference→差值Classic Difference→典型差值Exclusion→排除Hue →色相位Saturation→饱和度Color→颜色Luminosity→亮度Stencil Alpha→ Alpha模版Stencil Luma→亮度模版Silhouette Alpha→ Alpha轮廓Silhouette Luma→亮度轮廓Alpha Add →Alpha添加Luminescent Premul→冷光预乘下一个混合模式← Next Blending Mode 上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte→无Alpha Matte→ Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte→亮度蒙版Luma Inverted Matte→反相亮度蒙版Layer Styles→图层样式┗Convert to Editable Styles→转换为可编辑样式Show All→全部显示Remove All→全部移除Drop Shadow→阴影Inner Shadow→内侧阴影Outer Glow→外侧辉光Inner Glow→内侧辉光Bevel and Emboss→斜边与浮雕Satin→光泽Color Overlay→颜色叠加Gradient Overlay→渐变叠加Stroke→描边Group Shapes→形状编组Ungroup Shapes→解除形状编组排列←Arrange┗图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to BackAdobe Encore→Adobe Encore┗Create Button→创建按钮Assign to Subpicture1→分配给子图像1Assign to Subpicture2→分配给子图像2Assign to Subpicture3→分配给子图像3Assign to Video Thumbnail→分配给视频缩略图转换为实时实时Photoshop3D←Convert to Live Photoshop3D 转换为可编辑文字← Convert to Editable Text从文字创建形状←Create Sharps from Text从文字创建轮廓线←Create Masks from Text自动跟踪← Auto-trace...Pre-compose…←预合成======================================= ===============Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract→提取三维通道Depth Matte→深度蒙版Depth of Field →场深度(景深)ExtractoR→提取器Fog3D→雾化3DID Matte→ID蒙版Identifier→标识符音频←Audio┗Backwards→倒播Bass &Treble→低音和高音Delay →延迟Flange &Chorus→变调&和声High-Low Pass →高通/低通Modulator→调制器Parametric EQ →EQ参数Reverb→混响S tereo Mixer→立体声混合T one →音质模糊与锐化←Blur & Sharpen┗Bilateral Blur→双向模糊Box Blur→盒状模糊CC Radial Blur→CC放射状模糊CC Radial Fast Blur→Ccy放射状快速模糊CC Vector Blur→CC矢量模糊Channel Blur→通道模糊C ompound Blur→复合模糊D irectional Blur→方向模糊F ast Blur→快速模糊G aussian Blur→高斯模糊Lens Blur →镜头模糊Radial Blur→径向模糊R educe Interlace Flicker→降低隔行扫描闪烁Sharpen→锐化S mart Blur→智能锐化Unsharp Mask→非锐化遮罩通道←Channel┗Alpha Levels→Alpha色阶A rithmetic→运算B lend →混合C alculations→计算CC Composite→CC合成操作Channel Combiner→通道组合Compound Arithmetic→复合运算Invert→反相Minimax→扩亮扩暗R emove Color Matting→移除蒙版颜色Set Channels→设置通道S et Matte→设置蒙版Shift Channels→转换通道Solid Composite→实色合成颜色校正←Color Correction┗Auto Color→自动颜色Auto Contrast→自动对比度A uto Levels→自动色阶B rightness&Contrast→亮度和对比度Broadcast Contrast→广播级颜色CC Color Offset→色彩偏移CC Toner→CC调色Channel Color→更改颜色Change to Color→转换颜色Channel Mixer→通道混合Color Balance→色彩平衡Color Balance(HLS)→色彩平衡(HLS)Color Link→色彩链接Color Stabilizer→色彩平衡器Colorama→彩色光Curves→曲线Equallize→色彩均化Exposure→曝光Gamma/Pedestal/Gain→伽玛/基色/增益Hue/Saturation→色相/饱和度Levels Color→分色Levels →色阶Levels(Individual Controls)→独立色阶控制Photo Filter→照片滤镜PS Arbitrary Map →PS任意贴图Shadow/Highlight→阴影/高光Tint →浅色调Tritone→三色调扭曲←Distort┗Bezier Warp→贝塞尔弯曲Bulge →凹凸镜(膨胀)CC Bend It→CC弯曲CC Bender CC →弯曲器CC Blobbylize CC →CC融化溅落点CC Flo Motion→CC两点扭曲CC Griddler→CC网格变形CC Lens→CC透镜CC Page Turn→CC卷页CC Power Pin→CC动力角点CC Rripple Pulse→CC涟漪扩散CC Slant→CC倾斜CC Smear→CC涂抹CC Split→CC分割CC Split2→CC分割2CC Tiler→平铺Corner Pin→边角定位Displacement Map→置换Liquify→液化Magnify→放大Mesh Warp→网格变形Mirror→镜像Offset→位移Optics Compensation→光学补偿Polar Coordinates→极坐标Puppet→木偶Ripple→波纹R eshape→形变S mear→涂抹S pherize→球面化T ransform→变换Turbulent Displace→剧烈置换Twirl→扭转Warp→弯曲Wave Warp→波形弯曲表达式控制←Expression Controls┗Angle Control→角度控制Checkbox Control→复选框控制Color Control→色彩控制LayerControl→图层控制PointControl→点控制Slider Control→滑杆控制生成←Generate┗4-Color Gradient→四色渐变Advanced Lightning→高级闪电Audio Spectrun→音频频谱Audio Waveform→音频波形Beam →光束CC Glue Gun→CC喷胶枪CC Light Burst2.5 →CC突发光2.5CC Light Rays→CC光线CC Light Sweep→CC扫光Cell Pattern→蜂巢图案Checkerboard→棋盘Circle →圆Ellipse→椭圆E yedropper Fill→吸色管填充F ill →填充F ractal→分形G rid→网格Lens Flare→镜头光晕Paint Bucket→油漆桶Radio Waves→电波R amp→渐变S cribble→涂鸦Stroke→描边V egas→勾画W rite-on→书写键控←Keying┗CC Simple Wire Removal→CC简单金属移除Color Difference Key →色彩差异键Color Key→色彩键Color Range→色彩范围Difference Matte→差异蒙版Extrace→提取(抽出)Inner/Outer Key→内部/外部键Keylight(1.2)→Keylight(1.2)Linear Color Key→线性色彩键Luma Key→亮度键Spill Suppressor→溢色抑制蒙版←Matte┗Matte Choker→蒙版抑制Simple Choker→简单抑制噪波与颗粒←Noise& Grain┗Add Grain→添加颗粒Dust&Scratches→灰尘与刮痕Fractal Noise→分形噪波Match Grain→匹配颗粒M edian→中值N oise →噪波Noise Alpha→Alpha噪波Noise HLS→HLS噪波Noise HLS Auto→自动HLS噪波Remove Grain→移除颗粒Turbulent Noise→紊乱杂波旧版本←Obsolete┗Basic 3D→基本3DBasic Text→基本文字Lightning→闪电Path Text→路径文字绘图←Paint┗Paint→绘图Vector Paint→失量绘图透视←Perspective┗3D Glasses→3D眼睛Bevel Alpha→斜面AlphaBevel Edges→斜角边CC Cylinder→CC圆柱体CC Sphere→CC球体CC Spotlight→CC聚光灯Drop Shadow→阴影Radial Shadow→放射阴影模拟仿真←Simulation┗Card Dance→卡片舞蹈Caustics→焦散CC Ball Action→CC滚珠操作CC Bubbles→CC吹泡泡CC Drizzle→CC细雨滴CC Hair→CC毛发CC Mr.Mercury→C水银滴落CC Particle Systems II →CC粒子仿真系统II CC Particle World→CC粒子仿真世界CC Pixel Polly→CC像素多边形CC Rain→CC下雨CC Scatterize→CC散射效果CC Sonw→CC下雪CC Star Burst→CC星爆Foam→泡沫Particle Playground→粒子运动Shatter→碎片Wave World→水波世界风格化←Stylize┗Brush Strokes→笔触Cartoon→卡通CC Burn Film→CC胶片烧灼CC Glass→CC玻璃CC Kaleida→万花筒CC Mr.Smoothie→CC形状颜色映射CC RepeTile→CC重复平铺CC Threshold→CC阈值CC Threshold RGB →CC RGB阈值Color Emboss→彩色浮雕E mboss→浮雕F ind Edges→查找边缘G low 辉光Mosaic→马赛克Motion Tile→动态平铺Posterize→招贴画R oughen Edges→粗糙边缘S catter→散射S trobe Light→闪光灯T exturize→材质纹理Threshold→阈值Synthetic Aperture←SA Color Finesse2文字←Text┗Numbers→编号Timecode→时间码时间←Time┗CC Force Motion Blur→CC强制动态模糊CC Time Blend→CC时间融合CC Time Blend FX→CC时间融合FXCC Wide Time→CC宽泛时间Echo→拖尾Posterize Time→抽帧Time Difference→时间差Time Displacement→时间置换Timewarp→时间扭曲过渡←Transition┗Block Dissolve→快溶解Card Wipe→卡片擦除CC Glass Wipe→CC玻璃状擦除CC Grid Wipe→CC网格擦除CC Image Wipe→CC图像擦除CC Jaws→CC海鱼CC Light Wipe→CC照明灯擦除CC Radial ScaleWipe→CC径向缩放擦除CC Scale Wipe→CC拉伸式缩放CC Twister→CC龙卷风Gradient Wipe→渐变擦除Tris Wipe→形状划变Linear Wipe→线性擦除Radial Wipe→径向擦除Venetian Blinds→百叶窗实用工具←Utility┗Cineon Converter→Cineon转换Color Profile Converter→色彩方案转换Grow Bounds→范围扩散HDR Compander→HDR压缩HDR Hightlight Compression→HDR高光压缩======================================= ================Animation菜单Save Animation Preset→保存动画预置Apply Animation Preset→应用动画预置Recent Animation Presets→最近使用的动画预置Browse Presets→浏览预置添加关键帧← Add Keyframe切换保持关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...关键帧助手← Keyframe Assistant┗Convert Audio to Keyframes→转换音频为关键帧Convert Expression to Keyframes→转换表达式为关键帧Easy Ease→缓和曲线Easy Ease In →缓和曲线淡入点Easy Ease Out→缓和曲线淡出点Exponential Scale→时间反向关键帧RPF Camera Import→ RPF摄象机导入Sequence Layers...→序列图层Time-Reverse Keyframes→指数比例文字动画← Animate Text┗Enable Per-character3D→激化逐字3D化Anchor Point→轴心点Position→位置Scale →缩放Skew →倾斜Rotation→旋转Opacity→不透明度All Transform Properties→所有变换Fill Color→填充色┗RGB→RGBHue →色相Saturation→饱和度Brightness→亮度Opacity→透明度Stroke Color→描边色┗RGB→RGBHue →色相Saturation→饱和度Brightness→亮度Opacity→透明度Stroke Width→描边宽度Tracking→跟踪Line Anchor→行定位Line Spacing→行间距Character Offset→字符偏移Character Value→字符值Blur →模糊添加文字选择器← Add Text Selector┗Range→范围Wiggly→抖动Expression→表达式移除所有文字动画← Remove All Text Animators 添加表达式← Add Expression分割尺寸←Separate Dimensions动态跟踪←Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示已修改属性← Reveal Modified Properties======================================= ==============View菜单新建视图← New Viewr放大←Zoom In缩小←Zoom Out分辩率←Resolution┗Full→最佳Half →一半Third→三分之一Quarter→四分之一Custom....→自定义使用显示器色彩管理←Use Display Color Management模式输出←输出Simulate Output隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Show Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch3D View┗Active Camera→有效摄象机Front→前视图Left →左视图Top→顶视图Back →后视图Right→右视图B ottom→底视图C ustom View1 →自定视图1Custom View2 →自定视图2Custom View3 →自定视图3分配快捷键给“有效摄像机”←Assign Shortcut to““Active Camera”切换到最近的3D视图← Switch To Last3D View查看所选图层← Look At Selected Layers查看所有图层← Look At All Layers前往指定时间← Go To Time...======================================= =================Window菜单工作区←Workspace┗All Panels→全部面板Animation→动画Effests→特效Minimal→简约Motion Tracking→动态跟踪Paint→绘图S tandard→标准T ext →文字U ndocked Panels→解除面板停靠New Workspace→新建工件区Delete Workspace→删除工作空间Reset“All Panels”→重置“标准”工作区分配快捷键给“标准”工作区→Assign Shortcut to“All Panels” Workspace对齐←Align音频←Audio画笔←Brushes字符调板←Character效果和预置←Effects&Presets信息调板←Info智能遮罩插值←Mask Interpolation 元数据←Metadata动态草图←Motion Sketc绘画←Paint段落←Paragraph预览控制台←Preview平滑器←Smoother工具箱←Tools跟踪←Tracker摇摆器←Wiggler合成←1Composition特效控制台←2Effect Controls流程图←3Flowchart素材←4Footage图层←5Layer工程←6Project渲染队列←7Render Queue时间线←8Timeline加油哦各位!。

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