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Stray light calculation methods with optical ray trace software

Gary L. Peterson

Breault Research Organization

6400 East Grant Road, Suite 350, Tucson, Arizona 85715

Copyright 1999, Society of Photo-Optical Instrumentation Engineers (SPIE). This paper will be published in the proceedings from the July 1999 SPIE Annual Conference held in Denver, Colorado, and is made available as a preprint with permission of SPIE. Single print or electronic copies for personal use only are allowed. Systematic or multiple reproduction, or distribution to multiple locations through an electronic listserver or other electronic means, or duplication of any material in this paper for a fee or for commercial purposes is prohibited. By choosing to view or print this document, you agree to all the provisions of the copyright law protecting it.

ABSTRACT

Faster, better, and cheaper computers make it seem as if any optical calculation can be performed. However, in most cases brute force stray light calculations are still impossible. This paper discusses why this is so, and why it is unlikely to change in the near future. Standard software techniques for solving this problem are then presented, along with a discussion of how old techniques are used to take advantage of the new features that are available in the latest generation of optical analysis software.

Keywords: Stray light, scatter, optical analysis software, ray trace software

1. INTRODUCTION

Stray light calculations are done to find out how unwanted light propagates to a detector or focal plane and to determine if its irradiance is large enough to cause a problem. Faster, larger, and cheaper computers, as well as the advent of commercial optical analysis software have made these calculations faster and easier to perform. However, brute-force stray light calculations are still impossible. Fortunately, optical analysis software and standard stray light analysis techniques can be combined to simplify and automate identification of stray light paths. Importance sampling is then used to perform quantitative stray light calculations in a reasonable time.

2. BRUTE-FORCE STRAY LIGHT CALCULATIONS

One way of performing a stray light calculation is to do a direct computer simulation of the way light propagates through an optical system. This direct, or brute-force simulation consists of

1. constructing a computer model of the baffles, vanes, housings, struts, lenses, and mirrors of an optical system, and

2. tracing lots of rays through the system, allowing them to scatter, reflect and generally rattle around inside until some of them make it to the detector.

This approach has several attractive features:

1. It requires minimal labor on the part of the stray light analyst. Labor is expensive. Computers are cheap, large, and fast. So this seems to be a good allocation of resource.

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