AE菜单中英文对照表 (超全)

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AE菜单中英文对照表 (超全)

AE菜单中英文对照表 (超全)

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单1新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存 Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart View工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制 Point Control------------锐化控制Slider Control-----------滑块控制 Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似)Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize时间←Time切换←Transition视频←Video。

(完整word版)AE中英文对照表

(完整word版)AE中英文对照表

AE中英文对照表File菜单新建← New ┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project 打开最近项目← Open Recent Projects 在Bridge内浏览← Browse in Bridge 浏览模板← Browse Template Projects 关闭← Close关闭项目← Close Project 保存← Save 另存为← Save As... 保存副本← Save a Copy.。

. 另存为XML 格式← Save a Copy As XML 增量保存← Increment and Save 恢复← Revert 导入← Import┗File。

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→ 文件Multiple Files。

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→多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments。

. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS 消失点(.vpe)… Placeholder.。

→输入占位符Solid.。

→实色导入最近素材← Import Recent Footage 输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find。

.. 再次查找← Find Next 添加素材到合成← Add Footage t o Comp 选定脚本建立合成← New Comp From Selection。

.. 整理素材← Consolidate All Footage 删除未用素材← Remove Unused Footage 简化项目← Reduce Project文件打包← Collect Files。

AE菜单中英文对照

AE菜单中英文对照

一、File〈文件〉New〈新建〉Reset〈重置〉Open〈打开〉Save〈保存〉Save As〈保存为〉Save selected〈保存选择〉XRef Objects〈外部引用物体〉XRef Scenes〈外部引用场景〉Merge〈合并〉Merge Animation〈合并动画动作〉Replace〈替换〉Import〈输入〉Export〈输出〉Export Selected〈选择输出〉Archive〈存档〉Summary Info〈摘要信息〉File Properties〈文件属性〉View Image File〈显示图像文件〉History〈历史〉Exit〈退出〉二、Edit〈菜单〉Undo or Redo〈取消/重做〉Hold and fetch〈保留/引用〉Delete〈删除〉Clone〈克隆〉Select All〈全部选择〉Select None〈空出选择〉Select Invert〈反向选择〉Select By〈参考选择〉Color〈颜色选择〉Name〈名字选择〉Rectangular Region〈矩形选择〉Circular Region〈圆形选择〉Fabce Region〈连点选择〉Lasso Region〈套索选择〉Region:〈区域选择〉Window〈包含〉Crossing〈相交〉Named Selection Sets〈命名选择集〉Object Properties〈物体属性〉三、Tools〈工具〉Transform Type-In〈键盘输入变换〉Display Floater〈视窗显示浮动对话框〉Selection Floater〈选择器浮动对话框〉Light Lister〈灯光列表〉Mirror〈镜像物体〉Array〈阵列〉Align〈对齐〉Snapshot〈快照〉Spacing Tool〈间距分布工具〉Normal Align〈法线对齐〉Align Camera〈相机对齐〉Align to View〈视窗对齐〉Place Highlight〈放置高光〉Isolate Selection〈隔离选择〉Rename Objects〈物体更名〉四、Group〈群组〉Group〈群组〉Ungroup〈撤消群组〉Open〈开放组〉Close〈关闭组〉Attach〈配属〉Detach〈分离〉Explode〈分散组〉五、Views〈查看〉Undo View Change/Redo View change〈取消/重做视窗变化〉Save Active View/Restore Active View〈保存/还原当前视窗〉Viewport Configuration〈视窗配置〉Grids〈栅格〉Show Home Grid〈显示栅格命令〉Activate Home Grid〈活跃原始栅格命令〉Activate Grid Object〈活跃栅格物体命令〉Activate Grid to View〈栅格及视窗对齐命令〉Viewport Background〈视窗背景〉Update Background Image〈更新背景〉Reset Background Transform〈重置背景变换〉Show Transform Gizmo〈显示变换坐标系〉Show Ghosting〈显示重橡〉Show Key Times〈显示时间键〉Shade Selected〈选择亮显〉Show Dependencies〈显示关联物体〉Match Camera to View〈相机与视窗匹配〉Add Default Lights To Scene〈增加场景缺省灯光〉Redraw All Views〈重画所有视窗〉Activate All Maps〈显示所有贴图〉Deactivate All Maps〈关闭显示所有贴图〉Update During Spinner Drag〈微调时实时显示〉Adaptive Degradation Toggle〈绑定适应消隐〉Expert Mode〈专家模式〉六、Create〈创建〉Standard Primitives〈标准图元〉Box〈立方体〉Cone〈圆锥体〉Sphere〈球体〉GeoSphere〈三角面片球体〉Cylinder〈圆柱体〉Tube〈管状体〉Torus〈圆环体〉Pyramid〈角锥体〉Plane〈平面〉Teapot〈茶壶〉Extended Primitives〈扩展图元〉Hedra〈多面体〉Torus Knot〈环面纽结体〉Chamfer Box〈斜切立方体〉Chamfer Cylinder〈斜切圆柱体〉Oil Tank〈桶状体〉Capsule〈角囊体〉Spindle〈纺锤体〉L-Extrusion〈L形体按钮〉Gengon〈导角棱柱〉C-Extrusion〈C形体按钮〉RingWave〈环状波〉Hose〈软管体〉Prism〈三棱柱〉Shapes〈形状〉Line〈线条〉Text〈文字〉Arc〈弧〉Circle〈圆〉Donut〈圆环〉Ellipse〈椭圆〉Helix〈螺旋线〉NGon〈多边形〉Rectangle〈矩形〉Section〈截面〉Star〈星型〉Lights〈灯光〉Target Spotlight〈目标聚光灯〉Free Spotlight〈自由聚光灯〉Target Directional Light〈目标平行光〉Directional Light〈平行光〉Omni Light〈泛光灯〉Skylight〈天光〉Target Point Light〈目标指向点光源〉Free Point Light〈自由点光源〉Target Area Light〈指向面光源〉IES Sky〈IES天光〉IES Sun〈IES阳光〉SuNLIGHT System and Daylight〈太阳光及日光系统〉Camera〈相机〉Free Camera〈自由相机〉Target Camera〈目标相机〉Particles〈粒子系统〉Blizzard〈暴风雪系统〉PArray〈粒子阵列系统〉PCloud〈粒子云系统〉Snow〈雪花系统〉Spray〈喷溅系统〉Super Spray〈超级喷射系统〉七、Modifiers〈修改器〉Selection Modifiers〈选择修改器〉Mesh Select〈网格选择修改器〉Poly Select〈多边形选择修改器〉Patch Select〈面片选择修改器〉Spline Select〈样条选择修改器〉V olume Select〈体积选择修改器〉FFD Select〈自由变形选择修改器〉NURBS Surface Select〈NURBS表面选择修改器〉Patch/Spline Editing〈面片/样条线修改器〉:Edit Patch〈面片修改器〉Edit Spline〈样条线修改器〉Cross Section〈截面相交修改器〉Surface〈表面生成修改器〉Delete Patch〈删除面片修改器〉Delete Spline〈删除样条线修改器〉Lathe〈车床修改器〉Normalize Spline〈规格化样条线修改器〉Fillet/Chamfer〈圆切及斜切修改器〉Trim/Extend〈修剪及延伸修改器〉Mesh Editing〈表面编辑〉Cap Holes〈顶端洞口编辑器〉Delete Mesh〈编辑网格物体编辑器〉Edit Normals〈编辑法线编辑器〉Extrude〈挤压编辑器〉Face Extrude〈面拉伸编辑器〉Normal〈法线编辑器〉Optimize〈优化编辑器〉Smooth〈平滑编辑器〉STL Check〈STL检查编辑器〉Symmetry〈对称编辑器〉Tessellate〈镶嵌编辑器〉Vertex Paint〈顶点着色编辑器〉Vertex Weld〈顶点焊接编辑器〉Animation Modifiers〈动画编辑器〉Skin〈皮肤编辑器〉Morpher〈变体编辑器〉Flex〈伸缩编辑器〉Melt〈熔化编辑器〉Linked XForm〈连结参考变换编辑器〉Patch Deform〈面片变形编辑器〉Path Deform〈路径变形编辑器〉Surf Deform〈表面变形编辑器〉* Surf Deform〈空间变形编辑器〉UV Coordinates〈贴图轴坐标系〉UVW Map〈UVW贴图编辑器〉UVW Xform〈UVW贴图参考变换编辑器〉Unwrap UVW〈展开贴图编辑器〉Camera Map〈相机贴图编辑器〉* Camera Map〈环境相机贴图编辑器〉Cache Tools〈捕捉工具〉Point Cache〈点捕捉编辑器〉Subdivision Surfaces〈表面细分〉MeshSmooth〈表面平滑编辑器〉HSDS Modifier〈分级细分编辑器〉Free Form Deformers〈自由变形工具〉FFD 2×2×2/FFD 3×3×3/FFD 4×4×4〈自由变形工具2×2×2/3×3×3/4×4×4〉FFD Box/FFD Cylinder〈盒体和圆柱体自由变形工具〉Parametric Deformers〈参数变形工具〉Bend〈弯曲〉Taper〈锥形化〉Twist〈扭曲〉Noise〈噪声〉Stretch〈缩放〉Squeeze〈压榨〉Push〈推挤〉Relax〈松弛〉Ripple〈波纹〉Wave〈波浪〉Skew〈倾斜〉Slice〈切片〉Spherify〈球形扭曲〉Affect Region〈面域影响〉Lattice〈栅格〉Mirror〈镜像〉Displace〈置换〉XForm〈参考变换〉Preserve〈保持〉Surface〈表面编辑〉Material〈材质变换〉Material By Element〈元素材质变换〉Disp Approx〈近似表面替换〉NURBS Editing〈NURBS面编辑〉NURBS Surface Select〈NURBS表面选择〉Surf Deform〈表面变形编辑器〉Disp Approx〈近似表面替换〉Radiosity Modifiers〈光能传递修改器〉Subdivide〈细分〉* Subdivide〈超级细分〉八、Character〈角色人物〉Create Character〈创建角色〉Destroy Character〈删除角色〉Lock/Unlock〈锁住与解锁〉Insert Character〈插入角色〉Save Character〈保存角色〉Bone Tools〈骨骼工具〉Set Skin Pose〈调整皮肤姿势〉Assume Skin Pose〈还原姿势〉Skin Pose Mode〈表面姿势模式〉九、Animation〈动画〉IK Solvers〈反向动力学〉HI Solver〈非历史性控制器〉HD Solver〈历史性控制器〉IK Limb Solver〈反向动力学肢体控制器〉SplineIK Solver〈样条反向动力控制器〉Constraints〈约束〉Attachment Constraint〈附件约束〉Surface Constraint〈表面约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Link Constraint〈连结约束〉LookAt Constraint〈视觉跟随约束〉Orientation Constraint〈方位约束〉Transform Constraint〈变换控制〉Link Constraint〈连接约束〉Position/Rotation/Scale〈PRS控制器〉Transform Script〈变换控制脚本〉Position Controllers〈位置控制器〉Audio〈音频控制器〉Bezier〈贝塞尔曲线控制器〉Expression〈表达式控制器〉Linear〈线性控制器〉Motion Capture〈动作捕捉〉Noise〈燥波控制器〉Quatermion(TCB)〈TCB控制器〉Reactor〈反应器〉Spring〈弹力控制器〉Script〈脚本控制器〉XYZ〈XYZ位置控制器〉Attachment Constraint〈附件约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Surface Constraint〈表面约束〉Rotation Controllers〈旋转控制器〉注:该命令工十一个子菜单。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE效果中英文对照表CC Ball Action(小球状粒子化,在Simulation菜单中出现)CC Bender(层卷曲效果,不错,在Distort菜单中出现)CC Bend It(区域卷曲效果,在Distort菜单中出现)CC Blobbylize(融化效果,在Distort菜单中出现)CC Bubbles(气泡效果,不错,在Simulation菜单中出现)CC Burnfilm(胶片烧灼效果,在Stylize菜单中出现)CC Color Offset(RGB色谱调节,在Image Control菜单中出现)CC Composite(对自身进行混合模式处理,不错,在Channel菜单中出现)CC Cylineder(圆柱体贴图,在Perspective菜单中出现)CC Drizzle(雨打水面效果,在Simulation菜单中出现)CC Flo Motion(两点收缩变形,在Distort菜单中出现)CC Force MotionBlur(强力运动模糊,在Time菜单中出现)CC Glass(玻璃透视效果,好,在Stylize菜单中出现)CC GlassWipe(融化过渡,酷,在Transition菜单中出现)CC Glue Gun(喷胶效果,在Render菜单中出现)CC Griddler(网格状变形,在Distort菜单中出现)CC GridWipe(纺锤形网格过渡,在Transition菜单中出现)CC Hair(毛发生成器,较慢,在Simulation菜单中出现)CC Image Wipe(亮度过渡,类似AE自带的Transition/Gradient Wipe,在Transition菜单中出现)CC Jaws(锯齿状过渡,在Transition菜单中出现)CC Kaleida(不错的万花筒效果,在Stylize菜单中出现)CC Lens(鱼眼镜头效果,不如Pan Lens Flare Pro,在Distort菜单中出现)CC Light Burst 2.5(光线缩放,好,在Render菜单中出现)CC Light Rays(光芒放射,加有变形效果,酷,在Render菜单中出现)CC Light Sweep(过光效果,很不错,在Render菜单中出现)CC LightWipe(边缘加光过渡,带有变形效果,好,在Transition菜单中出现)CC Mr.Mercury(模仿水银流动,在Simulation菜单中出现)CC Mr Smoothie(像素溶解运动,酷,在Image Control菜单中出现)CC Page Turn(卷页效果,好,在Distort菜单中出现)CC Particle Systems II(不错的二维粒子运动,在Simulation菜单中出现)CC Particle World(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation菜单中出现)CC Pixel Polly(画面破碎效果,好,在Simulation菜单中出现)CC Power Pin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现)CC PS Classic(利用通道形成的粒子系统,有模板,在Simulation菜单中出现)CC PS LE Classic(局域性的粒子系统,有模板,在Simulation菜单中出现)CC Radial Blur(螺旋模糊,在Blur & Sharpen菜单中出现)CC Radial Fast Blur(快速的放射模糊,好,在Blur & Sharpen菜单中出现)CC Radial Scale Wipe(带有边缘扭曲的圆孔过渡,在Transition菜单中出现)CC Rain(下雨效果,在Simulation菜单中出现)CC RepeTile(多种方式的叠印效果,好,在Stylize菜单中出现)CC Ripple Pulse(扩散波纹变形,必需打关键帧才有效果,好,在Distort菜单中出现)CC Scale Wipe(扯动变形过渡,在Transition菜单中出现)CC Scatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CC Simple Wire Removal(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,不错,在Keying 菜单中出现)CC Slant(倾斜变形,在Distort菜单中出现)CC Smear(涂抹变形,不错,在Distort菜单中出现)CC Snow(飘雪效果,在Simulation菜单中出现)CC Sphere(球化效果,在Perspective菜单中出现)CC Split(简单的胀裂效果,在Distort菜单中出现)CC Split 2(不对称的胀裂效果,在Distort菜单中出现)CC Spotlight(点光源效果,好,在Perspective菜单中出现)CC Star Burst(模拟星团效果,在Simulation菜单中出现)CC Threshold(简单的阈值工具,在Adjust菜单中出现)CC Threshold RGB(RGB分色阈值工具,在Adjust菜单中出现)CC Tiler(简便的电视墙效果,在Distort菜单中出现)CC TimeBlend(带有动态模糊的帧融合,效果不错,在Time菜单中出现)CC TimeBlend FX(可自定义的帧融合,在Time菜单中出现)CC Toner(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)CC Twister(扭曲过渡,不错,在Transition菜单中出现)CC Vector Blur(向量区域模糊,好,在Blur & Sharpen菜单中出现)CC Wide Time(多重的帧融合效果,在Time菜单中出现)----------------------------------------------------------------------------AECS4图层模式中英文对照表Normal 正常Dissolve 溶解Dancing Dissolve 动态拌动溶解Darken 变暗Multiply 正片叠底Color Burn 颜色加深Classic Color Burn 典型颜色加深Linear Burn 线性加深Darker Color 暗色Add 添加Lighten 变亮Screen 屏幕Color Dodge 颜色减淡Classic Color Dodge 典型颜色减淡Linear Dodge 线性减淡Lighter Color 亮色Overlay 叠加Soft Light 柔光Hard Light 强光Linear Light 线性光Vivid Light 艳光Pin Light 固定光Hard Mix 强烈混合Difference 差值Classic Difference 典型差值Exclusion 排除Hue 色相位Saturation 饱和度Color 颜色Luminosity 亮度Stencil Alpha 模版Alpha Stencil Luma 模版亮度Silhouette Alpha 轮廓Alpha Silhouette Luma 轮廓亮度Alpha Add 添加Alpha Luminescent Premul 冷光预乘. ..。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE效果中英文对照表CCBallAction(小球状粒子化,在Simulation菜单中出现)CCBender(层卷曲效果,不错,在Distort菜单中出现)CCBendIt(区域卷曲效果,在Distort菜单中出现)CCBlobbylize(融化效果,在Distort菜单中出现)CCBubbles(气泡效果,不错,在Simulation菜单中出现)CCBurnfilm(胶片烧灼效果,在Stylize菜单中出现)CCColorOffset(RGB色谱调节,在ImageControl菜单中出现)CCComposite(对自身进行混合模式处理,不错,在Channel菜单中出现)CCCylineder(圆柱体贴图,在Perspective菜单中出现)CCDrizzle(雨打水面效果,在Simulation菜单中出现)CCFloMotion(两点收缩变形,在Distort菜单中出现)CCForceMotionBlur(强力运动模糊,在Time菜单中出现)CCGlass(玻璃透视效果,好,在Stylize菜单中出现)CCGlassWipe(融化过渡,酷,在Transition菜单中出现)CCGlueGun(喷胶效果,在Render菜单中出现)CCGriddler(网格状变形,在Distort菜单中出现)CCGridWipe(纺锤形网格过渡,在Transition菜单中出现)CCHair(毛发生成器,较慢,在Simulation菜单中出现)CCImageWipe(亮度过渡,类似AE自带的Transition/GradientWipe,在Transition菜单中出现)CCJaws(锯齿状过渡,在Transition菜单中出现)CCKaleida(不错的万花筒效果,在Stylize菜单中出现)CCLens(鱼眼镜头效果,不如PanLensFlarePro,在Distort菜单中出现)CCLightBurst2.5(光线缩放,好,在Render菜单中出现)CCLightRays(光芒放射,加有变形效果,酷,在Render菜单中出现)CCLightSweep(过光效果,很不错,在Render菜单中出现)CCLightWipe(边缘加光过渡,带有变形效果,好,在Transition菜单中出现)CCMr.Mercury(模仿水银流动,在Simulation菜单中出现)CCMrSmoothie(像素溶解运动,酷,在ImageControl菜单中出现)CCPageTurn(卷页效果,好,在Distort菜单中出现)CCParticleSystemsII(不错的二维粒子运动,在Simulation菜单中出现)CCParticleWorld(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation菜单中出现)CCPixelPolly(画面破碎效果,好,在Simulation菜单中出现)CCPowerPin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现)CCPSClassic(利用通道形成的粒子系统,有模板,在Simulation菜单中出现)CCPSLEClassic(局域性的粒子系统,有模板,在Simulation菜单中出现)CCRadialBlur(螺旋模糊,在Blur&Sharpen菜单中出现)CCRadialFastBlur(快速的放射模糊,好,在Blur&Sharpen菜单中出现)CCRadialScaleWipe(带有边缘扭曲的圆孔过渡,在Transition菜单中出现)CCRain(下雨效果,在Simulation菜单中出现)CCRepeTile(多种方式的叠印效果,好,在Stylize菜单中出现)CCRipplePulse(扩散波纹变形,必需打关键帧才有效果,好,在Distort菜单中出现)CCScaleWipe(扯动变形过渡,在Transition菜单中出现)CCScatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CCSimpleWireRemoval(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,不错,在Keying菜单中出现)CCSlant(倾斜变形,在Distort菜单中出现)CCSmear(涂抹变形,不错,在Distort菜单中出现)CCSnow(飘雪效果,在Simulation菜单中出现)CCSphere(球化效果,在Perspective菜单中出现)CCSplit(简单的胀裂效果,在Distort菜单中出现)CCSplit2(不对称的胀裂效果,在Distort菜单中出现)CCSpotlight(点光源效果,好,在Perspective菜单中出现)CCStarBurst(模拟星团效果,在Simulation菜单中出现)CCThreshold(简单的阈值工具,在Adjust菜单中出现)CCThresholdRGB(RGB分色阈值工具,在Adjust菜单中出现)CCTiler(简便的电视墙效果,在Distort菜单中出现)CCTimeBlend(带有动态模糊的帧融合,效果不错,在Time菜单中出现)CCTimeBlendFX(可自定义的帧融合,在Time菜单中出现)CCToner(分别对阴影、中间色和高光色调进行替换,在ImageControl菜单中出现)CCTwister(扭曲过渡,不错,在Transition菜单中出现)CCVectorBlur(向量区域模糊,好,在Blur&Sharpen菜单中出现)CCWideTime(多重的帧融合效果,在Time菜单中出现)----------------------------------------------------------------------------AECS4图层模式中英文对照表Normal正常Dissolve溶解DancingDissolve动态拌动溶解Darken变暗Multiply正片叠底ColorBurn颜色加深ClassicColorBurn典型颜色加深LinearBurn线性加深DarkerColor暗色Add添加Lighten变亮Screen屏幕ColorDodge颜色减淡ClassicColorDodge典型颜色减淡LinearDodge线性减淡LighterColor亮色Overlay叠加SoftLight柔光HardLight强光LinearLight线性光VividLight艳光PinLight固定光HardMix强烈混合Difference差值ClassicDifference典型差值Exclusion排除Hue色相位Saturation饱和度Color颜色Luminosity亮度StencilAlpha模版Alpha StencilLuma模版亮度SilhouetteAlpha轮廓Alpha SilhouetteLuma轮廓亮度AlphaAdd添加Alpha LuminescentPremul冷光预乘。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE效果中英文对照表CC Ball Action(小球状粒子化,在Simulation菜单中出现)CC Bender(层卷曲效果,不错,在Distort菜单中出现)CC Bend It(区域卷曲效果,在Distort菜单中出现)CC Blobbylize(融化效果,在Distort菜单中出现)CC Bubbles(气泡效果,不错,在Simulation菜单中出现)CC Burnfilm(胶片烧灼效果,在Stylize菜单中出现)CC Color Offset(RGB色谱调节,在Image Control菜单中出现)CC Composite(对自身进行混合模式处理,不错,在Channel菜单中出现)CC Cylineder(圆柱体贴图,在Perspective菜单中出现)CC Drizzle(雨打水面效果,在Simulation菜单中出现)CC Flo Motion(两点收缩变形,在Distort菜单中出现)CC Force MotionBlur(强力运动模糊,在Time菜单中出现)CC Glass(玻璃透视效果,好,在Stylize菜单中出现)CC GlassWipe(融化过渡,酷,在Transition菜单中出现)CC Glue Gun(喷胶效果,在Render菜单中出现)CC Griddler(网格状变形,在Distort菜单中出现)CC GridWipe(纺锤形网格过渡,在Transition菜单中出现)CC Hair(毛发生成器,较慢,在Simulation菜单中出现)CC Image Wipe(亮度过渡,类似AE自带的Transition/Gradient Wipe,在Transition菜单中出现)CC Jaws(锯齿状过渡,在Transition菜单中出现)CC Kaleida(不错的万花筒效果,在Stylize菜单中出现)CC Lens(鱼眼镜头效果,不如Pan Lens Flare Pro,在Distort菜单中出现)CC Light Burst 2.5(光线缩放,好,在Render菜单中出现)CC Light Rays(光芒放射,加有变形效果,酷,在Render菜单中出现)CC Light Sweep(过光效果,很不错,在Render菜单中出现)CC LightWipe(边缘加光过渡,带有变形效果,好,在Transition菜单中出现)CC Mr.Mercury(模仿水银流动,在Simulation菜单中出现)CC Mr Smoothie(像素溶解运动,酷,在Image Control菜单中出现)CC Page Turn(卷页效果,好,在Distort菜单中出现)CC Particle Systems II(不错的二维粒子运动,在Simulation菜单中出现)CC Particle World(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation 菜单中出现)CC Pixel Polly(画面破碎效果,好,在Simulation菜单中出现)CC Power Pin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现) CC PS Classic(利用通道形成的粒子系统,有模板,在Simulation菜单中出现)CC PS LE Classic(局域性的粒子系统,有模板,在Simulation菜单中出现)CC Radial Blur(螺旋模糊,在Blur & Sharpen菜单中出现)CC Radial Fast Blur(快速的放射模糊,好,在Blur & Sharpen菜单中出现)CC Radial Scale Wipe(带有边缘扭曲的圆孔过渡,在Transition菜单中出现)CC Rain(下雨效果,在Simulation菜单中出现)CC RepeTile(多种方式的叠印效果,好,在Stylize菜单中出现)CC Ripple Pulse(扩散波纹变形,必需打关键帧才有效果,好,在Distort菜单中出现)CC Scale Wipe(扯动变形过渡,在Transition菜单中出现)CC Scatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CC Simple Wire Removal(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,不错,在Keying 菜单中出现)CC Slant(倾斜变形,在Distort菜单中出现)CC Smear(涂抹变形,不错,在Distort菜单中出现)CC Snow(飘雪效果,在Simulation菜单中出现)CC Sphere(球化效果,在Perspective菜单中出现)CC Split(简单的胀裂效果,在Distort菜单中出现)CC Split 2(不对称的胀裂效果,在Distort菜单中出现)CC Spotlight(点光源效果,好,在Perspective菜单中出现)CC Star Burst(模拟星团效果,在Simulation菜单中出现)CC Threshold(简单的阈值工具,在Adjust菜单中出现)CC Threshold RGB(RGB分色阈值工具,在Adjust菜单中出现)CC Tiler(简便的电视墙效果,在Distort菜单中出现)CC TimeBlend(带有动态模糊的帧融合,效果不错,在Time菜单中出现)CC TimeBlend FX(可自定义的帧融合,在Time菜单中出现)CC Toner(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)CC Twister(扭曲过渡,不错,在Transition菜单中出现)CC Vector Blur(向量区域模糊,好,在Blur & Sharpen菜单中出现)CC Wide Time(多重的帧融合效果,在Time菜单中出现)-———--————————-—————--———--—---—————--—-—--———---———-——------—--———--——-----AECS4图层模式中英文对照表Normal 正常Dissolve 溶解Dancing Dissolve 动态拌动溶解Darken 变暗Multiply 正片叠底Color Burn 颜色加深Classic Color Burn 典型颜色加深Linear Burn 线性加深Darker Color 暗色Add 添加Lighten 变亮Screen 屏幕Color Dodge 颜色减淡Classic Color Dodge 典型颜色减淡Linear Dodge 线性减淡Lighter Color 亮色Overlay 叠加Soft Light 柔光Hard Light 强光Linear Light 线性光Vivid Light 艳光Pin Light 固定光Hard Mix 强烈混合Difference 差值Classic Difference 典型差值Exclusion 排除Hue 色相位Saturation 饱和度Color 颜色Luminosity 亮度Stencil Alpha 模版 Alpha Stencil Luma 模版亮度Silhouette Alpha 轮廓 Alpha Silhouette Luma 轮廓亮度Alpha Add 添加 Alpha Luminescent Premul 冷光预乘。

AE特效菜单中英文对照

AE特效菜单中英文对照

3D Channel三维通道特效--3d chanel extract 提取三维通道--depth matte 深度蒙版--depth of field 场深度--fog 3D 雾化--ID Matte ID 蒙版Audio音频特效--backwards 倒播--bass & treble 低音和高音--delay延迟--flange & chorus 变调和合声--high-low pass 高低音过滤--modulator 调节器--parametric EQ EQ参数--reverb 混响--stero mixer 立体声混合--tone 音质Blur & Sharpen 模糊与锐化特效--box blur 盒状模糊--channel blur 通道模糊--compound blur 混合模糊--directional blur方向模糊--fast blur 快速模糊--gaussuan blur 高斯模糊--lens blur 镜头模糊--radial blur 径向模糊--reduce interlace flicker降低交错闪烁--sharpen 锐化--smart blur 智能模糊--unshart mask 非锐化遮罩Channel通道特效--alpha levels Alpha 色阶--arithmetic 运算算术--Compound arithmetic 复合运算--blend 混合--calculations 融合计算--channel combiner 通道合成器--invert 反相--minimax 扩亮扩暗--remove color matting删除蒙版颜色--set channels 设置通道--set matte 设置蒙版--shift channels 转换通道--solid composite 实体色融合Color correction 颜色校正特效--auto color 自动色彩调整--auto contrast 自动对比度--auto levels 自动色阶--brightness & contrast亮度核对比度--broadcast colors 播放色--change color 转换色彩--change to color 颜色替换--channel mixer 通道混合--color balance 色彩平衡--color blance(HIS) 色彩平衡(HIS)--color link 色彩连接--color stabilizer 色彩平衡器--colorama 彩光--curves 曲线调整--equalize 均衡效果--exposure 多次曝光--gamma/pedestal/gain 伽马/基色/增益--hue/saturation 色相/饱和度--leave color 退色--levels (individual controls)色阶(个体控制) --photo filter 照片过滤--PS arbitrary Map 映像遮罩--shadow/highlight 阴影/高光--tint 色度--tritone 三阶色调整Distort扭曲特效--bezier warp 贝赛尔曲线弯曲--bulge 凹凸镜--corner pin 边角定位--displacement map 置换这招--liquify 像素溶解变换--magnify 像素无损放大--mesh warp 液态变形--mirror 镜像--optics compensation镜头变形--polar coordinates极坐标转换--puppet 木偶工具--reshape 形容--ripple 波纹--smear 涂抹--spherize 球面化--transform 变换--turbulent displace变形置换--twirl 扭转--warp 歪曲边框--wave warp 波浪变形Expression Controls表达式控制特效--angel control 角度控制--checkbox control 检验盒控制--color control 色彩控制--layer control 层控制--point control 点控制--slider control 游标控制Generate 生成--4-ccolor gradient 四角渐变--advanced lightning 高级闪电--audio spectrum 声谱--audio waveform 声波--beam 光束--cell pattern 单元图案--checkerboard 棋盘格式--circle 圆环--ellipse 椭圆--eyedropper fill 滴管填充--fill 填充--fractal 万花筒--grid 网格--lens flare 镜头光晕--lightning 闪电--paint bucker 颜料桶--radio waves 电波--ramp 渐变--scribble 涂抹--stroke 描边--write-on 手写效果Keying 键控特效--color difference key 色彩差抠像--color key 色彩抠像--color range 色彩范围--difference matte 差异蒙版--extract 提取--inner/outer key 轮廓抠像--linear color key 线性色彩抠像--luma key 亮度抠像--spill suppressor 溢色抑制Matte 蒙板特效--matte choker 蒙板清除--simple choker 简单清除--Noise & Grain 噪波和杂点特效--add grain 添加杂点--dust & scratches 杂点和划痕--fractal noise 不规则噪波--match grain 杂点匹配--median 中性--noise 杂点--noise alpha alpha 通道杂点--noise HLS HLS 通道杂点--noise HLS auto 自动生成HLS通道杂点--remove grain 减弱杂点Paint 绘画--paint 绘画工具--vector paint 矢量绘画perspective 透视特效--3D glasses 立体眼镜--basic 3D基础三维--bevel Alpha Alpha导角--vevel edges 边缘导角--drop shadow 投影--radial shadow 放射状的投影simulation 模拟仿真特效--card dance 碎片飘移--caustics 焦散--foam 泡沫--particle playground 粒子--shatter 爆碎--wave world 波纹抖动stylize 风格化特效--brush storkes 画笔描边--color emboss 彩色浮雕--emboss 浮雕--find edges 查找边缘--glow 自发光--mosaic 马赛克--motion tile 运动拼贴--posterize 多色调分离--roughen edges 粗糙边缘--scatter 扩散--strobe light 闪光灯--texturize 纹理化--threshold 对比度极限text 文字特效--basic text 基本文字--numbers 数字--path text 路径文字--timecode 时间码time 时间特效--echo 重影--psterize time 招贴画--time difference 时间差异--time displacement 时间置换--timewarp 时间收缩transition 转换(过渡)--block dissolve 快面溶解--card wipe 卡片擦除--gradient wipe 渐变擦拭--iris wipe 星形擦拭--linear wipe 线性擦拭--radial wipe 径向擦拭--venetian blinds 百叶窗utlity 实用工具--cineon converter Cineon 转换--color profile converter 色彩特性描述转换--grow bounds 范围增长--HDR compander HDR压缩扩展--HDR Highlight compression HDR高光压。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE CS4 菜单中英文对照表View 菜单新视图J New View 放大J Zoom In 缩小J Zoom Out 解析度J ResolutionL FullT最佳Half T—半Third T三分之一Quarter T四分之一Custom.... T定义隐藏/显示标尺J Show Rulers 隐藏/显示辅助线J Hide Guides 吸附辅助线J Snap To Guides 锁定辅助线J Lock Guides 清楚辅助线J Clear Guides 隐藏/显示网格J Show Grid 吸附网格J Snap to Grid 视图选项J View Options... 显示图层控制J Hide Layer Controls 重置3D 视图J Reset 3D View切换 3D 视图J Switch 3D ViewL Active CameraT当前摄象机Front T前视图Left T左视图Top T 顶视图Back T 后视图Right T右视图Bottom T 底视图Custom View 1T1定视图 1Custom View 2 T1定视图 2Custom View 3 T1定视图 3快速设置 3D 窗口J Set 3D View ShortcutL Replace "Fro nt" T替换为前视图Replace "Custom View 1" 替换为自定视图 1 Replace "Active Camere" 替换为动态摄象机切换到最近的 3D视图J Switch T o Last 3D View 观察选择图层J Look At Selected Layers 观察所有图层J Look At All Layers 前往指定时间J Go T o Time...Layer 菜单 1新建J NewL TextT文字Solid... 实色Light... 灯光Camera.. T摄象机Null Object 虚拟对象Adjustme nt Layerv 调节层层设置J Layer Sett in gs... 打开层窗口J Open Layer Window 打开素材窗口J Open Source Window 遮罩J MaskL New MaskT新建遮罩Mask Shape T遮罩形状Mask Feather 遞罩羽化Mask Opacity 強罩不透明度Mask Expa nsio n T遮罩伸缩Reset Mask T!置遮罩Remove Mask T 删除遮罩Remove All Masks 删除所有遮罩Mode T模式L NoneT无Add T 相加Subtrace Ti减In tersect -交集Lighten T变亮Darken T 变暗Differe nee 差值RotoBezier 浇转式曲线In verse 差反转Closed 差圭寸闭Set First Vertex 设置起始点Locked T 锁定Motion Blur 茏动模糊L Same As Layer差与层相同On T 开Off T 关Un lock All Maskss 解锁所有遮罩Lock Other Masks 差定其他遮罩Free Tran sform Poi nts 自差变换点质量J Quality1- Best T最佳Layer 菜单 2Draft -草图Wireframe t线框转换开关J SwitchesL Hide Other VideoT隐藏其他视频层Show All Video 显示所有视频层Unlock All Layers 解锁所有层Shy T 退缩Lock T 锁定。

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)

AE CS4 菜单中英文对照表View菜单新视图←New View放大←Zoom In缩小←Zoom Out解析度←Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺←Show Rulers隐藏/显示辅助线←Hide Guides吸附辅助线←Snap To Guides锁定辅助线←Lock Guides清楚辅助线←Clear Guides隐藏/显示网格←Show Grid吸附网格←Snap to Grid视图选项←View Options...显示图层控制←Hide Layer Controls 重置3D视图←Reset 3D View切换3D视图←Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口←Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图←Switch To Last 3D View 观察选择图层←Look At Selected Layers观察所有图层←Look At All Layers前往指定时间←Go To Time...Layer菜单1新建←New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置←Layer Settings...打开层窗口←Open Layer Window打开素材窗口←Open Source Window 遮罩←Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量←Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关←Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换←Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层←3D Layer添加标记←Add marker保持透明←Presserve Transparency 混合模式←Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha →Alpha模版Stencil Luma →亮度模版Silhouette Alpha →Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add →Alpha添加Luminescent Premul →冷光下一个混合模式←Next Blending Mode上一个混合模式←Previous Blending Mode 轨道蒙版←Track Matte┗No Track Matte →无Alpha Matte →Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶←Bring Layer to Front图层置上←Bring Layer Forward图层置下←Send Layer Backward图层置底←Send Layer to Back转换为可编辑文本←Convert To Editable Text 创建轮廓←Create Outlines自动追踪←Auto-trace...激活时间变速←Enable Time Remapping时间伸缩←Time Stretch...重组←Pre-compose...Effect菜单1特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen ┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Effect菜单2Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单1新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects关闭←Close保存←Save另存为←Save As...保存副本←Save a Copy...恢复←Revert导入←Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头←Import Recent Footage输出←Export查找←Find...再次查找←Find Next添加镜头到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection... 整理镜头←Consolidate All Footage删除未用镜头←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files...浏览文件夹←Watch Folder...运行脚本←Run Script建立代理←Create Proxy┗Still... →静态图片Movie... →影片设置代理←Set Proxy┗File... →文件None →无解释镜头←Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头←Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色File菜单2重载镜头←Reload Footage显示所在文件夹←Reveal in Explorer 项目设置←Project Settings...打印←Print...退出←ExitEdit菜单撤消←Undo Copy重复←Redo Copy历史记录←History剪切←Cut复制←Copy粘贴←Paste清除←Clear副本←Duplicate分层图层←Split Layer抽出工作区域←Lift Work Area挤压工作区域←Extrace Work Area 选择全部←Select All全部取消←Deselect All标签←Label清空←Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频存编辑原稿←Edit Original模版←Templates┗Render Settings... →渲染设置Output Module... →输出模式预置←Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧←Add Keyframe冻结关键帧←Toggle Hold Keyframe关键帧插值←Keyframe Interpolation...关键帧速率←Keyframe Velcity...辅助关键帧←Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import →RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画←Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器←Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画←Remove All Text Animators 添加表达式←Add Expression追踪运动←Track Motion稳定运动←Stabilize Motion追踪当前属性←Track this property显示关键帧←Reveal Animating Properties显示被修改属性←Reveal Modified Properties Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View 渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化) Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一图) Extract------------------------扩展Inner Outer Key----------------部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic T ext---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize 时间←Time切换←Transition 视频←Video。

AE中英文对照表

AE中英文对照表

一、汉译英表达式控制←Expression Controls图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS)→色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area)→音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre—render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project。

AE中英文对照表

AE中英文对照表

AE中英文对照表File单菜新建? NewNew Project 单单新建目New Folder ?新建文件单单单单打目? Open Project单单单单单打最近目? Open Recent Projects单单 ? Close保存? Save单另存? Save As...保存副本? Save a Copy...单恢? Revert单入? ImportFile... 文件Multiple Files... ?多个文件Placeholder... ?单入占位符Solid... ?单色单单单入最近? Import Recent Footage单出? Export单找? Find...单单再次找? Find Next单单单单单添加到合成? Add Footage to Comp单定脚本建立合成? New Comp From Selection...单单整理? Consolidate All Footage 单单单除未用? Remove Unused Footage 单单单化目? Reduce Project文件打包? Collect Files...单单单文件? Watch Folder...运行脚本? Run Script建立代理? Create ProxyStill... 单单单静片Movie... ? 影片单置代理? Set ProxyFile... 文件None ?无单单单解? Interpret Footage Main... 单常Proxy... ? 代理Remember Interpretation ?保存解单Apply Interpretation ?单单用解单单单替? Replace FootageFile... 文件Placeholder... ? 占位符Solid.. ? 单色单单单重? Reload Footage单单示所在文件? Reveal in Explorer 单单单目置? Project Settings...打印? Print...退出? ExitEdit单菜撤消 ? Undo Copy单重? Redo Copy单单单史? History剪切? Cut单制? Copy单粘? Paste清楚? Clear副本? Duplicate单单单分? Split Layer抽出工作区域 ? Lift Work Area单单工作区域? Extrace Work Area 单单全部? Select All全部取消? Deselect All单单 ? Label清空? PrugeAll 全部Undo ? 撤消Image Caches ? 单单单象存Snapshot ? 快照Video Memory ? 单单内存单单原稿? Edit Original模版? TemplatesRender Settings... 单单渲染置Output Module... ? 单出模式单置? PreferencesGeneral... 单常Previews... ? 单演Display ? 单示Import... ? 单入Output ? 单出Grids & Guides... ? 单单单单单助及网Label Colors... ? 单单单色Label Defaults... ? 单单单置Cache... ? 单存Video Preview... ? 单单单演Animation单菜单单单添加? Add Keyframe单单单单单 ? Toggle Hold Keyframe单单单单插? Keyframe Interpolation...单单单速率? Keyframe Velcity...单单单单助? Keyframe AssistantConvert Audio to Keyframes 单单单单单单单音Convert Expression to Keyframes ? 单单单单单单表达式Easy Ease ? 单单和曲Easy Ease In ? 单单单单和曲入Easy Ease Out ? 单单单单和曲离Exponential Scale ? 单单指数放RPF Camera Import ? RPF单单单象机入Sequence Layers... ? 单单排序Time-Reverse Keyframes ? 单单单单反单单文字画? Animate TextAnchor Point 单心点Position ? 位置Scale ? 单放Skew ? 单斜Rotation ? 单旋Opacity ? 不透明度All Transform ? 单单所有Fill Color ? 填充色Stroke Color ? 单单描色Stroke Width ? 单单单描度Tracking ? 追踪Line Anchor ? 单单单形Line Spacing ? 单单单形距Character Offset ? 字符位移Character Value ? 单单字符率单单单添加文字器? Add Text SelectorRange 平行Wiggly ? 单抖移除所有文字画单单 ? Remove All Text Animators添加表达式? Add Expression单追踪运? Track Motion单单定运? Stabilize Motion追踪当前属性? Track this property单单单单示? Reveal Animating Properties单示被修改属性? Reveal Modified Properties View单菜单单新? New View放大? Zoom In单小? Zoom Out解析度? ResolutionFull 最佳Half ? 一半Third ? 三分之一Quarter ? 四分之一Custom.... ? 单自定单藏/单单单示尺? Show Rulers单藏/单单单单示助? Hide Guides单单单吸附助? Snap To Guides单单单单定助? Lock Guides单单单清楚助? Clear Guides单藏/单示网格? Show Grid吸附网格? Snap to Grid单单单单 ? View Options...单单单单单示控制? Hide Layer Controls重置3D单单 ? Reset 3D View单切3D单单 ? Switch 3D ViewActive Camera 单单单当前象机Front ? 单单前Left ? 单单左Top ? 单单单Back ? 单单后Right ? 单单右Bottom ? 单单底Custom View 1 ? 单单自定1Custom View 2 ? 单单自定2Custom View 3 ? 单单自定3单单快速置3D 窗口? Set 3D View ShortcutReplace "Front" 单单单单单替前Replace "Custom View 1" ? 单单单单单单替自定1Replace "Active Camere" ? 单单单单单单单替象机切到最近的单单单单单3D 单单 ? Switch To Last 3D View单单单单单察? Look At Selected Layers单单单察所有? Look At All Layers单单前往指定? Go To Time... Layer单菜新建 ? NewText 文字Solid... ? 单色Light... ? 灯光Camera.. ? 单象机Null Object ? 单单单虚象Adjustment Layerv ? 单单单单单置? Layer Settings...单单单单打窗口? Open Layer Window单单单单单打素材窗口? Open Source Window 遮罩? MaskNew Mask 新建遮罩Mask Shape ? 遮罩形状Mask Feather ? 遮罩羽化Mask Opacity ? 遮罩不透明度Mask Expansion ? 单遮罩伸Reset Mask ? 重置遮罩Remove Mask ? 单除遮罩Remove All Masks ? 单除所有遮罩Mode ?模式None 无Add ? 相加Subtrace ? 相减Intersect ? 交集Lighten ? 单亮Darken ? 单暗Difference ? 单差RotoBezier ? 单单单单旋式曲Inverse ? 单反Closed ? 单封Set First Vertex ? 单置起始点Locked ? 单定Motion Blur ? 单单单运模糊Same As Layer 单单单与相同On ? 单Off ? 单Unlock All Maskss ? 单单单单单解所有遮罩Lock Other Masks ? 单定其他遮罩Free Transform Points ? 单单单自由点单量? QualityBest 最佳Draft ? 单草Wireframe ? 单框单单单单 ? SwitchesHide Other Video 单单单单藏其他Show All Video ? 单单单单示所有Unlock All Layers ? 单单单单解所有Shy ? 单退Lock ? 单定Audio ? 单音Videl ? 单单Solo ? 独奏Effect ? 特效Collapse ? 卷展Frame Blending ? 单融合Motion Blur ? 单单单运模糊Adjustment Layer ? 单单单单单 ? TransformReset 单位Anchor Point ? 定位点Position ? 位置Scale ? 单放Orientation ? 方向Rotation ? 单旋Opacity ? 不透明度Auto-Orient ? 单单单自定向单单三? 3D Layer单单添加? Add marker保持透明? Presserve Transparency 混合模式? Blending ModeNormal 正常Dissolve ? 溶解Dancing Dissolve ? 单单溶解Daiken ? 单暗Multiply ? 正片叠底Linear Burn ? 单性加深Color Burn ? 单色加深Classic Color Burn ? 单单单单典型色加深Add ? 加Lighten ? 单亮Screen ? 屏幕Linear Dodge ? 单性减淡Color Dodge ? 单色减淡Classic Color Dodge ? 单单单单典型色减淡Overlay ? 叠加Soft Light ? 柔光Hard Light ? 强光Linear Light ? 单性光Vivid light ? 单光Pin Light ? 点光Hard Mix ? 强烈混合Difference ? 单差Classic Difference ? 单典型差Exclusion ? 排除Hue ? 色相合成Sateration ? 单和度Color ? 单色Luminosity ? 亮度Stencil Alpha ? Alpha模版Stencil Luma ? 亮度模版Silhouette Alpha ? Alpha单廓Silhouette Luma ? 单单亮度廓Alpha Add ? Alpha添加Luminescent Premul ? 冷光下一个混合模式? Next Blending Mode上一个混合模式? Previous Blending Mode单道蒙版? Track MatteNo Track Matte 无Alpha Matte ? Alpha蒙版Alpha Inverted Matte ? 反相Alpha蒙版Luma Matte ? 亮度蒙版Luma Inverted Matte ? 反相亮度蒙版单单单置? Bring Layer to Front单单置上? Bring Layer Forward单单置下? Send Layer Backward单单置底? Send Layer to Back单单单单单单单可文本? Convert To Editable Text单单单建廓? Create Outlines单单单自追踪? Auto-trace...单单单单激活速? Enable Time Remapping单单单伸? Time Stretch...单重? Pre-compose...Effect单菜特效控制 ?Effect Controls上一个特效 ?Reduce Interlace Flicker单单全部除?Remove All单单单有收藏?Save Favorite单用收藏?Apply Favorite最近收藏?Recent Favorites单单单三通道?3D Channel3D Chaccel Extract 提取三通道单单单Depth Matte ?深度蒙版Depth of Field ?单深度Fog 3D ?单化ID Matte ?ID蒙版单整?AdjustBrightness & Contrast 亮度和比度单单单Channel Mixer ?通道混合Color Balance ?色彩平衡Color Stabilizer ?色彩平衡器Curves ?曲单Hue/Saturation ?色相/单和度Levels ?色单Levels(Individual Controls) ?色单(个体控制) Posterize ?色分离单单单Threshold ?单单单音?AudioBackwards 倒播Bass & Treble ?低音和高音Delay ?延单Flange & Chorus ?单单和合声High-Low Pass ?高低音单单Modulator ?单单器Parametric EQ ?EQ参数Reverb ?回声Stereo Mixer ?立体声混合Tone ?音单模糊与化单单 ?Blur & Sharpen Channel Blur 通道模糊Comound Blur ?混合模糊Direction Blur ?方向模糊Fast Blur ?快速模糊Gaussian Blur ?高斯式模糊Radial Blur ?径向模糊Sharpen ?单化Unsharp Mask ?反遮罩化单单通道?Channel3D Glasses 三眼睛单单单Alpha Levels ?Alpha单色Arithmetic ?运算Blend ?混合Calculations ?单算Channel Combiner ?通道合单单Cineon Converter ?单单Cineon文件Compound Arithmetic ?单单单合算Invert ?反相Minimax ?单单单亮暗Remove Color Matting ?单单单除蒙版色Set Channels ?单置通道Set Matte ?单置蒙版Shift Channels ?单单通道Solid Composite ?单色合成扭曲?DistortBezier Warp 单单单单单单塞曲弯曲Bulge ?凹凸单Corner Pin ?单角定位Displacement Map ?置单Liquify ?液化Magnify ?放大Mesh Warp ?网格形单单Mirror ?单像Offset ?位移Optics Compensation ?单单单形Polar Coordinates ?极坐单单单Reshape ?形单Ripple ?波单Smear ?涂抹Spherize ?球面化Transform ?单单Turbulent Displace ?单单烈置Twirl ?扭单Warp ?弯曲Wave Warp ?波浪单单形表达式控制 ?Expression Controls Angle Control 角度控制Checkbox Control ?单单盒控制Color Control ?色彩控制Layer Control ?单控制Point Control ?点控制Slider Control ?游单单单控制单象控制?Image ControlChange Color 单单色彩Change To Color ?定向色彩单单单单Color Balance(HLS) ?色彩平衡Color Link ?色彩单单接Colorama ?彩光Equallize ?均衡Gamma/Pedestal/Gain ?伽单/基色/增益Grow Bounds ?增单单单PS Arbitrary Map ?映象Tint ?色彩单控?KeyingColor Difference Key 色彩差异单Color Key ?色彩单Color Range ?色彩范单Difference Matte ?差异蒙版Extrace ?提取Inner/Outer Key ?单单廓Keylight ?光单Linear Color Key ?单单性色彩Luma Key ?亮度单Spill Suppressor ?溢色抑制蒙版工具?Matte ToolsMatte Choker 蒙版清除Simple Choker ?单单清除单色?Noise单画?Paint单透?Perspective渲染?Render仿真?Simulation单格化?Stylize文字?Text单单 ?Time单切?Transition单单 ?VideoCompostion单菜新建合成 ?New Composition单单合成置?Compodition Settings单单背景色?Background Color单单置海?Set Poster Time修剪合成适配工作区域 ?Trim Comp to Work Area裁切合成适配自定区域 ?Crop Comp to Region of Interest增加到渲染序列?Add To Render Queue单单单单添加出模?Add Output Module单演?PreviewRAM Preview 内存演单单Wireframe Preview ?单单单框演Motion with Trails ?运单单单迹Audio ?音单Audio Preview(Here Forward) ?音演单单单(当前位置)Audio Preview(Work Area) ?音演单单单(工作区域)单单单单存?Save Frame AsFile 文件Photoshop Layers ?Photoshop单单制作影片?Make Movie单合渲染?Pre-render单单单单单存内存演?Save RAM Preview单单察流程?Comp Flowchart ViewWindow单菜工作空单 ?WorkspaceOne Comp View 单单单Two Comp View ?双单单Four Comp View ?四单单Conform All Windows ?适单单单窗口Save Workspace ?存工作空单单单单单Delete Workspace ?单单除工作空单叠?Cascade单拼?Tile单单排列?Arrange Icons单单全部?Close All单单单全?Closing in Groups工具箱?Tools单单信息板?Info单单单单控制板?Time Controls单单单音板?Audio单单特效板?Effects单单字符板?Character单单段落板?Paragraph单单单画板?Paint笔刷技巧板单单 ?Brush Tips单单单运草?Motion Sketch智能遮罩插单 ?Smart Mask Interpolation 平滑?The Smoother单抖?The Wiggler单单和分布?Align & Distribute追踪控制?Tracker Controls立方体建立?Box Creator Lite立体散布?Cubic Distribution Light单柱体建立?Cylinder Creator Lite当前文件?Untitled Project.aep*单单目流程?Project Flowchart View渲染序列?Render Queue重置单单单单板位置?Reset Palette LocationsHelp单菜单于AfferEffects ?About After EffectsAfferEffects 帮助?After Effects Help特效帮助?Effects Help脚本帮助?Scripting Help每日技巧?Tip og the Day注册?Registration3D Channel (3D通道)3D Channel Extract---------3D单单通道展Depth Matte----------------深厚粗糙Depth of Field-------------单单单深画面Fog 3D---------------------3D 单化ID Matte-------------------ID 粗糙Adjust (单整)Brightness & Contrast----------单单单亮度与比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------单单单色彩器Curves-------------------------单曲Hue/Saturation-----------------单单色和Levels-------------------------单色Levels (Individual Controls)---单色(分色RGB的控制)posterize----------------------单单单色分离Threshold----------------------单单Audio (单音)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------单延Flange & Chorus---------单单单与合唱High-Low Pass-----------高音/低音Modulator---------------单幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------单音Blur & Sharpen (单单模糊与化)Clannel Blur---------------通道模糊Compound Blur--------------单合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------单单单快模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------单化Unsharp Mask---------------单化掩膜Channel (通道)Alpha Levels-------------------ALPHA 单通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------单单单单距器Compound Arithmetic------------单合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------单单单单去除粗粒色Set Channels-------------------单单通道Set Matte----------------------单单粗糙度Shift Channels-----------------单单通道Distort (单型) Bezier Warp----------------Bezier 单型Bulge----------------------单眼Displacement Map-----------画面偏移Mesh Warp------------------单单网状形Mirror---------------------单像Offset---------------------偏移量Optics Compensation--------单光学替(单单单单可制作球体效果)Polar Coordinates----------单极坐Reshape--------------------重塑Ripple---------------------单漪Smear----------------------涂片Spherize-------------------单单球型形Transform------------------单单Twirl----------------------单单单旋形Wave Warp------------------单单波型形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------单单框控制Color Control------------单色控制Layer Control------------单单控制Point Control------------单化控制Slider Control-----------单单单滑控制Image Control (单像控制)Chaner Color-------------------单单单改色Color Balance (HLS)------------ 色彩平衡(HLS)Colorama-----------------------单着色Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/单平/增益Median-------------------------单中PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (单控制)Color Difference Key-----------单差异的色Color Key----------------------单色Color Range--------------------单单单色幅度Difference Matte--------------- 不同粗粗糙(单单单单单单单单单以粗粒到下一)Extract------------------------单展Inner Outer Key----------------单内部、外部色Linear Color Key---------------单单性色Luma Key-----------------------LUMA单Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具) Matte Cloker------------- 粗糙窒息物*Simple Choker------------单单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (单透)Basic 3D-----------------基本的3DBevel Alpha--------------单斜ALPHABevel Edges--------------单单斜Drop Shadow--------------单单垂直影Render (渲染)4-Color Gradient-----------4 单色斜度Advanced Lightning---------单单单高Audio Spectrum-------------单单单音光Audio Waveform-------------单单单音波形Beam-----------------------单射Cell Pattern---------------单元模式Ellipse--------------------单单Fill-----------------------填充Fractal--------------------单分数Fractal Noise--------------单粗糙的分数Grid-----------------------网格Lens Flare-----------------单单单光Lightning------------------单单Radio Waves----------------音波Ramp-----------------------斜面Stroke--------------------- 笔划(与stylize-write on单单功能似)Vegas----------------------单加斯Simulation (单模)Particle Playground------------单单粒子运Shatter------------------------粉碎Stylize (单格化)Brush Strokes-------------笔刷Color Emboss--------------单色浮雕Emboss--------------------浮雕Find Edges----------------单单单找Glow----------------------单单照亮Leave Color---------------单单单离色Mosaic--------------------单单克Motion Tile---------------单单单运平Noise---------------------噪音Roughen Edges-------------单单粗糙Scatter-------------------分散Strobe Light--------------单单匣光*Texturize-----------------单基底凸Write-on------------------在..... 上写(与render-stroke单单功能似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (单单)Echo----------------------回响Posterize Time------------单单单布Time Difference-----------单单单差*Time Displacement---------单单偏移Transition (单单)Block Dissolve----------单溶解Gradient Wipe-----------单单斜角Iris Wipe---------------单单单单斯(单单三角形)Linear Wipe-------------单单单性Radial Wipe-------------单单半径Venetian Blinds---------单单单单单直呢的遮掩(单单百叶窗式)Video (单单)Broadcast Colors---------------广播色Reduce Interlace Flicker-------单单降低Timecode-----------------------单单单。

AE的菜单中英文对照(完整)

AE的菜单中英文对照(完整)

Adobe After Effects中英文注释目录一、菜单 (3)1. File菜单 (3)2. Edit菜单 (5)3. Animation菜单 (6)4. View菜单 (7)5. Layer菜单 (9)6. Effect菜单 (12)7. Compostion菜单 (16)8. Window菜单 (17)9. Help菜单 (18)二、特效注释 (19)1. Adjust (19)2. Audio 音频特效 (20)3. Blur&Shmpen图像模糊和锐化效果 (22)4. Video效果 (25)5. Perspective特效 (26)6. Image Control效果 (27)7. Distort效果 (28)8. Simuation Partcle Playground (31)9. StyliZe风格化效果 (32)10. Text特效 (34)11. KEY 键控 (36)12. TIME效果 (42)13. Transition效果 (43)14. Render效果 (45)三、表达式注释 (55)1.全局对象 (55)2.向量数学方法 (56)3.随机数方法 (56)4.插值方法 (57)5.彩色转换方法 (58)6.其它数学方法 (58)p属性和方法 (58)8.脚本属性和方法 (59)10.层的一般属性和方法 (59)yer 3D属性和方法 (60)13.层空间转换方法 (61)14.摄象机属性和方法 (61)15.灯光属性和方法 (62)16.效果的属性和方法 (62)17.遮罩属性和方法 (62)一、菜单1.File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... → 文件Multip le Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... → 文件Placeholde r... → 占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit2.Edit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snap shot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存Video Preview... → 视频预演3.Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Conv ert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线进入Easy Ease Out → 缓和曲线离开Exponen tial Scale → 指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... → 图层排序Time-Reverse Keyframes → 反转关键帧文字动画← Animate Text┗Anchor Point → 轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity →不透明度All Transform → 所有变换Fill Color → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking → 追踪Line Anchor → 线形频谱Line Spacing → 线形间距Character Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wi ggly → 抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties4.View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Gui des锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...yer菜单新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Win dow遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值RotoBez ier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effect → 特效Collapse → 卷展Frame Blending → 帧融合Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕Linear Dodge → 线性减淡Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相合成Sateration → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha M atte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping 时间伸缩← Time Stretch...重组← Pre-compose...6.Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←A djust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制)Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Cor ner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Co lor Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←Videopostion菜单新建合成←N ew Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域) 存储单帧为←Save Frame As┗File →文件Pho toshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart View8.Window菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light 圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations9.Help菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration第二章特效中英文注释二、特效注释1.Adjust主要都是一些调整参数的滤镜,主要包括以下滤镜:⏹Brightness&Contrast亮度和对比度⏹Channel MixerChannel Mixer用于通道混合,可以用当前彩色通道的值来修改一个彩色通道。

AE 中英文对照表

AE 中英文对照表
(2)单击Macromedia Flash(SWF),可输出为swf格式的动画。这种格式因为占用磁盘空间小、传输速率高等优点,所以在互联网上非常流行。
(3)单击3G(third generation),可以输出3G终端支持的文件格式。3G是第三代移动通讯的简称,即宽频无线通讯技术。其核心技术是IP封包(因特网协议)技术,可实时高速获取因特网服务。
(7)Label Colors(标签颜色)和下面的Label Defaults(标签默认)关系密切。主要用来指定一些分类标签的颜色。
(8)Label Defaults(标签默认颜色)。
(9)Memory & Cache(内存和高速缓存),设置软件运行时分配的内存和磁盘缓存。
(10)Video Preview(视频预演),设置输出设备、模式、质量等参数。
14. Import Recent Footage(导入最近素材)
导入最近访问过的素材。
15. Export(输出)
将项目输出为Adobe Premiere Pro Project、Macromedia Flash(SWF)、3G、Flash Video(FLV)等格式文件。
(1)单击Adobe Premiere Pro Project,将出现输出对话框,输入文件名后单击“保存”按钮即可输出为Premiere Pro的项目。
在合成窗口中绘制一个自定义大小的矩形区域,然后将合成的尺寸裁剪到这个自定义区域的大小。
7. Add To Render Queue(加入到渲染序列)
将合成或素材添加到渲染序列窗口中等待渲染。可以将时间线中打开的合成添加到渲染序列窗口中,也可以将项目窗口中被选中的合成或素材添加到渲染序列窗口中。

AE中英文对照表

AE中英文对照表

AE中英文对照表第一篇:AE中英文对照表一、汉译英表达式控制←Expression Controls 图象控制←Image Control ┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS)→色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying ┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键 Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte T ools ┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise 绘画←Paint 透视←Perspective 渲染←Render 仿真←Simulation 风格化←Stylize 文字←Text 时间←Time 切换←Transition 视频←Video Compostion菜单新建合成←New Composition 合成设置←Compodition Settings 背景颜色←Background Color 设置海报←Set Poster Time 修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue 添加输出模块←Add Output Module 预演←Preview ┗RAM Preview →内存预演Wireframe Preview →线框预演 Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward)→音频预演(当前位置)Audio Preview(Work Area)→音频预演(工作区域)存储单帧为←Save Frame As ┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render 存储内存预演←Save RAM Preview 观察流程图←Comp Flowchart View Window菜单工作空间←Workspace ┗One Comp View →单视图 Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade 拼贴←Tile 排列图标←Arrange Icons 全部关闭←Close All 全组关闭←Closing in Groups 工具箱←Tools 信息调板←Info 时间控制调板←Time Controls 音频调板←Audio 特效调板←Effects 字符调板←Character 段落调板←Paragraph 绘画调板←Paint 笔刷技巧调板←Brush Tips 运动草图←Motion Sketch 智能遮罩插值←Smart Mask Interpolation平滑←The Smoother 抖动←The Wiggler 对齐和分布←Align & Distribute追踪控制←Tracker Controls 立方体建立←Box Creator Lite 立体散布←Cubic Distribution Light 圆柱体建立←Cylinder Creator Lite 当前文件←Untitled Project.aep* 项目流程图←Project Flowchart View 渲染序列←Render Queue 重置调板位置←Reset Palette Locations Help菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help 脚本帮助←Scripting Help 每日技巧←Tip og the Day 注册←Registration 3D Channel(3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙 Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust(调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器 Color Balance------------------色彩平衡 Color Stabilizer---------------色彩稳压器 Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels(Individual Controls)---色阶(分色RGB的控制)posterize----------------------色调分离Threshold----------------------阈值Audio(音频)Backwards---------------向后Bass & Treble-----------低音与高音 Delay-------------------延迟Flange & Chorus---------边缘与合唱团 High-Low Pass-----------高音/低音 Modulator---------------调幅器 Parametric EQ-----------EQ参数 Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调 Blur & Sharpen(模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊 Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel(通道)Alpha Levels-------------------ALPHA 层通道 Arithmetic---------------------运算 Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道 Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort(变型)Bezier Warp----------------Bezier 变型 Bulge----------------------鱼眼Displacement Map-----------画面偏移 Mesh Warp------------------网状变形 Mirror---------------------镜像 Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果)Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换 Twirl----------------------旋转变形 Wave Warp------------------波型变形 Expression Controls(表达式控制)Angle Control------------角度控制 Checkbox Control---------复选框控制 Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control(图像控制)Chaner Color-------------------改变颜色Color Balance(HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂 Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射 Tint---------------------------去色 Keying(键控制)Color Difference Key-----------差异的色键 Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一张图)Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA 键Spill Suppressor---------------溢出抑制器Matte Tools(粗糙工具)Matte Cloker-------------粗糙窒息物 * Simple Choker------------简单的窒息物* Paint(油漆)Vector Paint------------矢量油漆Perspective(透视)Basic 3D-----------------基本的3D Bevel Alpha--------------倾斜ALPHA Bevel Edges--------------倾斜边Drop Shadow--------------垂直阴影 Render(渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式 Ellipse--------------------椭圆 Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维 Grid-----------------------网格Lens Flare-----------------镜头光晕 Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似)Vegas----------------------维加斯Simulation(模拟)Particle Playground------------粒子运动场 Shatter------------------------粉碎 Stylize(风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕 Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘 Leave Color---------------离开颜色 Mosaic--------------------马赛克 Motion Tile---------------运动平铺 Noise---------------------噪音Roughen Edges-------------变粗糙边 Scatter-------------------分散Strobe Light--------------匣门光 * Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似)Text(文本)Basic Text---------------基本的文本 Numbers------------------数字文本Path Text----------------路径文本Time(时间)Echo----------------------回响Posterize Time------------发布时间 Time Difference-----------时间差别* Time Displacement---------时间偏移Transition(转场)Block Dissolve----------块溶解 Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场)Linear Wipe-------------线性转场 Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video(视频)Broadcast Colors---------------广播色 Reduce Interlace Flicker-------降低频闪 Timecode-----------------------时间码Look at Selected Layers(观察选择图层)用当前的摄像机以最大化的方式观察所选图层的全貌。

AE中英文对照表文库

AE中英文对照表文库

3.2BoriF 某 3 3.2.1BoriArtit'Poter(艺术海报) 3.2.2BoriBlur(模糊) 3.2.3BoriDirectionalBlur(方向模糊) 3.2.4BoriGauianBlur(高斯模糊) 3.2.5BoriUnharpMak(锐利的遮罩) 3.2.6BoriBrightne-Contrat(亮度-对比度) 3.2.7BoriColorBalance(颜色平衡) 3.2.8BoriColorCorrection(颜色修正) 3.2.10BoriCorrectSelectedColor(修改选择的颜色) 3.2.11BoriHue-Sat-Lightne(色调-饱和度-亮度) 3.2.12BoriInvertSolarize(反转曝光) 3.2.13BoriLevelGamma(标准的伽马值) 3.2.14BoriMultiToneMi 某(多通道混合) 3.2.15BoriPoterize(多色调分色) 3.2.16BoriRGBBlend(RGB 混和) 3.2.17BoriTint-Tritone(以三种颜色替换) 3.2.18BoriBulge(凸出) 3.2.19BoriDiplacementMap(置换贴图)
8.1.9Flitter2(碎屑) 8.1.10FractalNoie2(彩色不规则噪波 2) 8.1.11InfinityWarp2(无限扭曲) 8.1.12InfinityZone2(无限环绕) 8.1.13Interferi 某 2(专用干扰图 1) 8.1.14Interpheroid2(专用干扰图 2) 8.1.15Interpheron2(专用干扰图 2) 8.1.16LightZoom2(强光的纵深效果) 8.1.17NoieBlender2(噪点搅拌机) 8.1.18SoapFilm2(皂膜) 8.1.19SpotLight2(聚光灯) 8.1.20StrangeNebulae2(奇异的星云) 8.1.21Tilo2(阵列) 8.1.22TurbulentFlow2(湍流) 8.1.23VideoLook2(电视干扰信号) 8.1.24Warpoid2(拉伸效果) 8.1.25Whirli 某 2(旋转扭曲效果) 8.1.26WoodMaker2(木纹) 8.2DigiEffectBerzerkV1.5

AE所有工具中英文对照表

AE所有工具中英文对照表

File菜单新建一NewL New Project 一新建项目New Folder 一新建文件夹打开项目-Open Project打开最近项目-Open Recent Projects在Bridge内浏览—Browse in Bridge浏览模板—Browse Template Projects关闭一Close关闭项目-Close Project 保存一Save另存为一Save As...保存副本—Save a Copy...另存为XML 格式—Save a Copy As XML增量保存—Increment and Save 恢复一Revert 导入—ImportL File... 一文件Multiple Files... 一多个文件Capture in Adobe Premiere Pro 一Premiere Pro 采集Adobe Clip Notes Comments.. 一Adobe 剪辑注释评论Adobe Premiere Pro Project…一Premiere Pro 项目… Vanishing Point (vpe)…一 PS 消失点(.vpe)…Placeholder... 一输入占位符Solid... 一实色导入最近素材—Import Recent Footage 输出一ExportAdobe Dynamic Link Adobe 一动态链接查找一Find...再次查找一Find Next添加素材到合成一Add Footage to Comp 选定脚本建立合成一New Comp From Selection...整理素材-Consolidate All Footage 删除未用素材-Remove Unused Footage 简化项目-Reduce Project 文件打包—Collect Files...浏览文件夹一Watch Folder...运行脚本—Script建立代理—Create Proxy L Still…一静态图片Movie... 一影片设置代理—Set ProxyL File.. 一文件None 一无解释素材—Interpret FootageL Main... 一常规Proxy... 一代理Remember Interpretation 一保存解释Apply Interpretation 一应用解释替换素材—Replace FootageL File... 一文件Placeholder... 一占位符Solid..一实色重载素材-Reload Footage显示所在文件夹—Reveal in Explorer项目设置—Project Settings...打印―Print...退出一ExitEdit菜单撤消副本-Can’t Undo不可重复一Can’t Redo历史记录-History剪切一Cut复制一Copy仅复制表达式-Copy Expression Only粘贴-Paste清除一Clear副本—Duplicate拆分图层一 Split Layer提升工作区域-Lift Work Area抽出工作区域-Extrace Work Area全选一Select All解除全选一Deselect All标签一Label清空—PrugeL All 一全部Undo 一撤消Image Caches 一图象缓存Snapshot 一快照Video Memory 一视频内存编辑原稿—Edit Original在Adobe Audion 中编辑—Edit in Adobe Audition在Adobe Soundbooth 中编辑-Edit in Adobe Soundbooth模版—TemplatesL Render Settings.. 一渲染设置Output Module... 一输出模式首选项—PreferencesL General... 一常规Previews... 一预演Display 一显示Import... 一导入Output 一输出Grids & Guides... 一网格与辅助线Label Colors... 一标签颜色Label Defaults... 一默认标签Media &Disk Cache…一媒体与磁盘缓存Video Preview…一视频预演Appearance…一用户界面颜色Auto-Save…一自动保存Memory & Multiprocessing…一内存与多处理器控制…Audio Hardware…一音频硬件Audio Output Mapping…一音频输出映射...Compostion 菜单新建合成一New Composition合成设置—Compodition Settings背景颜色—Background Color设置标识帧―Set Poster Time修剪合成至工作区—Trim Comp to Work Area裁剪合成到目标范围―Crop Comp to Region of Interest增加到渲染序列—Add To Render Queue添加输出模块—Add Output Module预演—PreviewL RAM Preview 一内存预演Wireframe Preview 一线框图预演Motion with Trails 一动态跟踪Audio 一音频Audio Preview(Here Forward)一音频预演(从当前位置开始)Audio Preview(Work Area) 一音频预演(工作区域)另存单帧为—Save Frame AsL File 一文件Photoshop Layers 一Photoshop 图层制作影片—Make Movie组合渲染—Pre-render保存内存预演—Save RAM Preview合成流程图—Composition Flowchart合成组微型流程图—Composition Mini-FlowchartLayer菜单新建—NewL Text 一文字Solid... 一实色Light... 一灯光Camera.. 一摄象机Null Object 一虚拟对象Shape Layer 一形状图层Adjustment Layerv 一调节层Adobe Photoshop File. 一Adobe Photoshop 文件图层设置-Layer Settings...打开图层—Open Layer打开图层素材-Open Layer Source遮罩一 MaskL New Mask 一新建遮罩Mask Shape 一遮罩形状Mask Feather 一遮罩羽化Mask Opacity 一遮罩不透明度Mask Expansion 一遮罩扩展Reset Mask 一重置遮罩Remove Mask 一移除遮照Remove All Masks 一移除所有遮罩Mode 一模式L None 一无Add 一相加Subtrace 一相减Intersect 一交集Lighten 一变亮Darken 一变暗Difference 一差值Inverted 一反转Locked 一锁定Motion Blur 一运动模糊L Same As Layer一与层相同On 一开Off 一关Unlock All Masks 一解锁所有遮罩Lock Other Masks 一锁定其他遮罩Hide Locked Masks 一隐藏已锁定遮照Mask and Shape Path 一遮罩与形状路径L RotoBezier 一旋转曲线Closed 一关闭Set First Vertex 一设置首个顶点Free Transform Points 一自由变换点,质量一 Quality L Best 一最佳Draft 一草图Wireframe 一线框转换开关―SwitchesL Hide Other Video 一隐藏其他视频层Show All Video 一显示所有视频层Unlock All Layers 一解锁所有层Shy 一退缩Lock 一锁定Audio 一音频Video 一视频Solo 一独奏Effect 一特效Collapse 一塌陷Motion Blur 一运动模糊Adjustment Layer 一调节层变换—TransformL Reset 一复位Anchor Point 一定位点Position 一位置Scale 一缩放Orientation 一方向Rotation 一旋转Opacity 一透明度Flip Horizontal 一水平方向翻转Flip Vertical 一垂直方向翻转Center In View 一视点居中Fit to Comp 一适配到合成Fit to Comp Wideth 一适配为合成宽度Fit to Comp Height 一适配为合成高度Auto-Orient 一自动定向时间一TimeL Enable Time Remapping一启用时间重置Time-Reverse Layer 一时间反向层Time Stretch 一时间伸缩Freeze Frame 一冻结帧Frame Blending 一帧融合L Off 一关Frame Mix 一帧融合Pixel Motion一像素运动三维层-3D Layer 栅格层—Guide Layer 添加标记—Add marker 保持透明—Preserve Transparency 混合模式—Blending ModeL Normal 一正常Dissolve 一溶解Dancing Dissolve 一动态溶解星Darken 一变暗Multiply 一正片叠底Color Burn 一颜色加深Classic Color Burn 一典型颜色加深Linear Burn 一线性加深Darken Color 一暗色Add 一添加Lighten 一变亮Screen 一屏幕Color Dodge 一颜色减淡Classic Color Dodge 一典型颜色减淡Linear Dodge 一线性减淡Lighter Color —^ 亮色Overlay —叠加Soft Light —柔光Hard Light —强光Linear Light —线性光Vivid light —艳光Pin Light —点光Hard Mix —强烈混合Difference —差值Classic Difference —典型差值Exclusion —排除Hue —色相位Saturation —饱和度Color —颜色Luminosity —亮度Stencil Alpha — Alpha 模版Stencil Luma —亮度模版Silhouette Alpha — Alpha 轮廓Silhouette Luma —亮度轮廓Alpha Add — Alpha 添加Luminescent Premul —冷光预乘下一个混合模式—Next Blending Mode 上一个混合模式—Previous Blending Mode 轨道蒙版-Track MatteL No Track Matte —无Alpha Matte — Alpha 蒙版Alpha Inverted Matte —反相Alpha 蒙版Luma Matte —亮度蒙版Luma Inverted Matte —反相亮度蒙版Layer Styles一图层样式L Convert to Editable Styles一转换为可编辑样式Show All 一全部显示Remove All 一全部移除Drop Shadow 一阴影Inner Shadow 一内侧阴影Outer Glow 一外侧辉光Inner Glow 一内侧辉光Bevel and Emboss一斜边与浮雕Satin 一光泽Color Overlay 一颜色叠加Gradient Overlay一渐变叠加Stroke 一描边Group Shapes 一形状编组Ungroup Shapes 一解除形状编组排列—ArrangeL图层置顶―Bring Layer to Front 图层置上—Bring Layer Forward 图层置下—Send Layer Backward 图层置底—Send Layer to Back Adobe Encore一Adobe EncoreL Create Button 一创建按钮Assign to Subpicture 1 一分配给子图像1Assign to Subpicture 2一分配给子图像2Assign to Subpicture 3 一分配给子图像3Assign to Video Thumbnail一分配给视频缩略图转换为实时实时Photoshop 3D—Convert to Live Photoshop 3D 转换为可编辑文字—Convert to Editable Text 从文字创建形状—Create Sharps from Text 从文字创建轮廓线—Create Masks from Text 自动跟踪—Auto-trace...Pre-compose…—预合成Effect菜单特效控制—Effect Controls上一个特效—Reduce Interlace Flicker全部删除—Remove All有储收藏—Save Favorite应用收藏—Apply Favorite 最近收藏—Recent Favorites三维通道—3D ChannelL3D Chaccel Extract 一提取三维通道Depth Matte -深度蒙版Depth of Field 一场深度(景深)ExtractoR 一提取器Fog 3D 一雾化3DID Matte 一ID 蒙版Identifier 一标识符音频—AudioL Backwards 一倒播Bass & Treble 一低音和高音Delay 一延迟Flange & Chorus 一变调& 和声High-Low Pass 一高通/低通Modulator 一调制器Parametric EQ 一EQ 参数Reverb 一混响Stereo Mixer 一立体声混合Tone 一音质模糊与锐化—Blur & SharpenL Bilateral Blur 一双向模糊Box Blur 一盒状模糊CC Radial Blur -CC放射状模糊CC Radial Fast Blur -Ccy放射状快速模糊CC Vector Blur -CC 矢量模糊Channel Blur 一通道模糊Compound Blur 一复合模糊Directional Blur 一方向模糊Fast Blur 一快速模糊Gaussian Blur 一高斯模糊Lens Blur 一镜头模糊Radial Blur 一径向模糊Reduce Interlace Flicker 一降低隔行扫描闪烁Sharpen 一锐化Smart Blur 一智能锐化Unsharp Mask 一非锐化遮罩通道—ChannelL Alpha Levels -Alpha 色阶Arithmetic 一运算Blend 一混合Calculations 一计算CC Composite 一CC 合成操作Channel Combiner 一通道组合Compound Arithmetic 一复合运算Invert 一反相Minimax 一扩亮扩暗Remove Color Matting 一移除蒙版颜色Set Channels 一设置通道Set Matte 一设置蒙版Shift Channels 一转换通道Solid Composite 一实色合成颜色校正—Color CorrectionL Auto Color 一自动颜色Auto Contrast 一自动对比度Auto Levels 一自动色阶Brightness & Contrast 一亮度和对比度Broadcast Contrast 一广播级颜色CC Color Offset 一色彩偏移CC Toner —CC 调色Channel Color 一更改颜色Change to Color 一转换颜色Channel Mixer 一通道混合Color Balance 一色彩平衡Color Balance(HLS) 一色彩平衡(HLS)Color Link 一色彩链接Color Stabilizer 一色彩平衡器Colorama 一彩色光Curves 一曲线Equallize 一色彩均化Exposure 一曝光Gamma/Pedestal/Gain 一伽玛/基色/增益Hue/Saturation 一色相/饱和度Levels Color 一分色Levels 一色阶Levels(Individual Controls) 一独立色阶控制Photo Filter 一照片滤镜PS Arbitrary Map -PS 任意贴图Shadow/Highlight 一阴影/高光Tint 一浅色调Tritone 一三色调扭曲—DistortL Bezier Warp ―贝塞尔弯曲Bulge 一凹凸镜(膨胀)CC Bend It 一CC 弯曲CC Bender CC 一弯曲器CC Blobbylize CC -CC 融化溅落点CC Flo Motion 一CC 两点扭曲CC Griddler 一CC 网格变形CC Lens 一CC 透镜CC Page Turn 一CC 卷页CC Power Pin 一CC 动力角点CC Rripple Pulse -CC 涟漪扩散CC Slant 一CC 倾斜CC Smear -CC 涂抹CC Split -CC分害1」CC Split2 一CC 分割2CC Tiler 一平铺Corner Pin 一边角定位Displacement Map 一置换Liquify 一液化Magnify 一放大Mesh Warp 一网格变形Mirror 一镜像Offset 一位移Optics Compensation 一光学补偿PolarCoordinates 一极坐标Puppet 一木偶Ripple 一波纹Reshape 一形变Smear 一涂抹Spherize 一球面化Transform 一变换Turbulent Displace 一剧烈置换Twirl 一扭转Warp 一弯曲Wave Warp 一波形弯曲表达式控制一Expression ControlsL Angle Control 一角度控制Checkbox Control 一复选框控制Color Control 一色彩控制Layer Control一图层控制Point Control 一点控制Slider Control 一滑杆控制生成一GenerateL4-Color Gradient 一四色渐变Advanced Lightning 一高级闪电Audio Spectrun 一音频频谱Audio Waveform 一音频波形Beam 一光束CC Glue Gun 一CC 喷胶枪CC Light Burst 2.5 一CC 突发光2.5CC Light Rays 一CC 光线CC Light Sweep 一CC 扫光Cell Pattern 一蜂巢图案Checkerboard 一棋盘Circle 一圆Ellipse 一椭圆Eyedropper Fill 一吸色管填充Fill 一填充Fractal 一分形Grid 一网格Lens Flare 一镜头光晕Paint Bucket 一油漆桶Radio Waves 一电波Ramp 一渐变Scribble 一涂鸦Stroke 一描边Vegas 一勾画Write-on 一书写键控一KeyingL CC Simple Wire Removal 一CC 简单金属移除Color Difference Key 一色彩差异键Color Key 一色彩键Color Range 一色彩范围Difference Matte 一差异蒙版Extrace 一提取(抽出)Inner/Outer Key 一内部/外部键Keylight (1.2) 一Keylight (1.2)Linear Color Key 一线性色彩键Luma Key 一亮度键Spill Suppressor 一溢色抑制蒙版—MatteL Matte Choker 一蒙版抑制Simple Choker 一简单抑制噪波与颗粒―Noise & GrainL Add Grain 一添加颗粒Dust & Scratches一灰尘与刮痕Fractal Noise 一分形噪波Match Grain 一匹配颗粒Median 一中值Noise 一噪波Noise Alpha —Alpha 噪波Noise HLS 一HLS 噪波Noise HLS Auto 一自动HLS 噪波Remove Grain 一移除颗粒Turbulent Noise 一紊乱杂波旧版本-Obsolete L Basic 3D 一基本3DBasic Text 一基本文字Lightning 一闪电Path Text 一路径文字绘图-PaintL paint 一绘图Vector Paint 一失量绘图透视-PerspectiveL3D Glasses -3D 眼睛Bevel Alpha 一斜面AlphaBevel Edges 一斜角边CC Cylinder 一CC 圆柱体CC Sphere 一CC 球体CC Spotlight -CC 聚光灯Drop Shadow 一阴影Radial Shadow 一放射阴影模拟仿真―SimulationL Card Dance 一卡片舞蹈Caustics 一焦散CC Ball Action -CC 滚珠操作CC Bubbles 一CC 吹泡泡CC Drizzle -CC 细雨滴CC Hair 一CC 毛发CC Mr.Mercury -C 水银滴落CC Particle Systems II 一CC 粒子仿真系统IICC Particle World -CC粒子仿真世界CC Pixel Polly -CC像素多边形CC Rain -CC 下雨CC Scatterize -CC 散射效果CC Sonw -CC 下雪CC Star Burst 一CC 星爆Foam 一泡沫Particle Playground 一粒子运动Shatter 一碎片Wave World 一水波世界风格化-StylizeL Brush Strokes 一笔触Cartoon 一卡通CC Burn Film -CC 胶片烧灼CC Glass 一CC 玻璃CC Kaleida 一万花筒CC Mr.Smoothie 一CC形状颜色映射CC RepeTile -CC 重复平铺CC Threshold 一CC 阈值CC Threshold RGB -CC RGB 阈值Color Emboss 一彩色浮雕Emboss 一浮雕Find Edges 一查找边缘Glow辉光Mosaic 一马赛克Motion Tile 一动态平铺Posterize 一招贴画Roughen Edges 一粗糙边缘Scatter 一散射Strobe Light 一闪光灯Texturize 一材质纹理Threshold 一阈值Synthetic Aperture -SA Color Finesse 2 文字-TextL Numbers 一编号Timecode 一时间码时间-TimeL CC Force Motion Blur -CC 强制动态模糊CC Time Blend -CC 时间融合CC Time Blend FX 一CC 时间融合FXCC Wide Time 一CC 宽泛时间Echo 一拖尾Posterize Time 一抽帧Time Difference 一时间差Time Displacement —时间置换Timewarp 一时间扭曲过渡—TransitionL Block Dissolve 一快溶解Card Wipe 一卡片擦除CC Glass Wipe -CC玻璃状擦除CC Grid Wipe -CC 网格擦除CC Image Wipe 一CC 图像擦除CC Jaws -CC 海鱼CC Light Wipe -CC照明灯擦除CC Radial ScaleWipe -CC 径向缩放擦除CC Scale Wipe -CC拉伸式缩放CC Twister 一CC 龙卷风Gradient Wipe 一渐变擦除Tris Wipe 一形状划变Linear Wipe 一线性擦除Radial Wipe 一径向擦除Venetian Blinds 一百叶窗实用工具—UtilityL Cineon Converter 一Cineon 转换Color Profile Converter 一色彩方案转换Grow Bounds 一范围扩散HDR Compander —HDR 压缩HDR Hightlight Compression -HDR 高光压缩Animation 菜单Save Animation Preset一保存动画预置Apply Animation Preset一应用动画预置Recent Animation Presets一最近使用的动画预置Browse Presets一浏览预置添加关键帧-Add Keyframe切换保持关键帧一Toggle Hold Keyframe关键帧插值—Keyframe Interpolation...关键帧速率-Keyframe Velcity...关键帧助手—Keyframe AssistantL Convert Audio to Keyframes 一转换音频为关键帧Convert Expression to Keyframes 一转换表达式为关键帧Easy Ease 一缓和曲线Easy Ease In 一缓和曲线淡入点Easy Ease Out 一缓和曲线淡出点Exponential Scale 一时间反向关键帧RPF Camera Import 一 RPF 摄象机导入Sequence Layers... 一序列图层Time-Reverse Keyframes 一指数比例文字动画—Animate TextL Enable Per-character 3D一激化逐字3D 化Anchor Point 一轴心点Position 一位置Scale 一缩放Skew 一倾斜Rotation 一旋转Opacity 一不透明度All Transform Properties 一所有变换Fill Color 一填充色L RGB —RGBHue 一色相Saturation 一饱和度Brightness 一亮度Opacity 一透明度Stroke Color 一描边色L RGB —RGBHue 一色相Saturation 一饱和度Brightness 一亮度Opacity 一透明度Stroke Width 一描边宽度Tracking 一跟踪Line Anchor 一行定位Line Spacing 一行间距Character Offset 一字符偏移Character Value 一字符值Blur 一模糊添加文字选择器-Add Text SelectorL Range 一范围Wiggly 一抖动Expression 一表达式移除所有文字动画—Remove All Text Animators 添加表达式-Add Expression分割尺寸-Separate Dimensions动态跟踪一Track Motion稳定运动—Stabilize Motion追踪当前属性—Track this property显示关键帧—Reveal Animating Properties显示已修改属性—Reveal Modified PropertiesView菜单新建视图-New Viewr放大—Zoom In缩小-Zoom Out分辩率—ResolutionL Full 一最佳Half 一一半Third 一三分之一Quarter 一四分之一Custom.... 一自定义使用显示器色彩管理-Use Display Color Management模式输出一输出Simulate Output隐藏/显示标尺-Show Rulers隐藏/显示辅助线-Hide Guides吸附辅助线-Snap To Guides锁定辅助线-Lock Guides清楚辅助线—Clear Guides隐藏/显示网格-Show Grid吸附网格-Snap to Grid视图选项-View Options...显示图层控制-Show Layer Controls重置3D 视图-Reset 3D View切换3D 视图-Switch 3D ViewL Active Camera 一有效摄象机Front 一前视图Left 一左视图Top 一顶视图Back 一后视图Right 一右视图Bottom 一底视图Custom View 1 一自定视图1Custom View 2 一自定视图2Custom View 3 一自定视图3分配快捷键给"有效摄像机"—Assign Shortcut to““Active Camera”切换到最近的3D视图-Switch To Last 3D View查看所选图层—Look At Selected Layers查看所有图层—Look At All Layers前往指定时间—Go To Time...Window菜单工作区——WorkspaceL All Panels 一全部面板Animation 一动画Effests 一特效Minimal 一简约Motion Tracking 一动态跟踪Paint 一绘图Standard 一标准Text 一文字Undocked Panels 一解除面板停靠New Workspace 一新建工件区Delete Workspace 一删除工作空间Reset“All Panels”一重置“标准”工作区分配快捷键给"标准"工作区一Assign Shortcut to “All Panels” Workspace对齐—Align音频—Audio画笔—Brushes字符调板—Character效果和预置—Effects &Presets信息调板——Info智能遮罩插值—Mask Interpolation元数据—Metadata动态草图—Motion Sketc绘画—Paint段落——Paragraph预览控制台—Preview平滑器—Smoother工具箱—Tools跟踪—Tracker摇摆器—Wiggler合成一1 Composition特效控制台-2Effect Controls流程图一3 Flowchart素材一4 Footage图层一5 Layer工程一6 Project渲染队列一7 Render Queue时间线一8 Timeline。

AE所有工具中英文对照表

AE所有工具中英文对照表

File菜单新建← New┗New Project → 新建项目 New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects 在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects 关闭← Close关闭项目← Close Project保存← Save另存为← Save As。

保存副本← Save a Copy.。

另存为XML格式← Save a Copy As XML 增量保存← Increment and Save恢复← Revert导入← Import ┗File。

. → 文件 Multiple Files。

. →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments。

→Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS 消失点(。

vpe)… Placeholder。

.. →输入占位符 Solid。

→实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find。

再次查找← Find Next 添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection..。

整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage 简化项目← Reduce Project文件打包← Collect Files。

.。

浏览文件夹← Watch Folder..。

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AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1 Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单1新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Inte rsect → 交集Lighten → 变亮Darken → 变暗Difference → 差值RotoBezier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best → 最佳Layer菜单2Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effe ct → 特效Collapse → 卷展Frame Blending → 帧融合Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕L inear Dodge → 线性减淡Color Dodge → 颜色减淡Layer菜单3Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion →排除Hue → 色相合成Sateration → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← S end Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Re move All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-L ow Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Shar pen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matti ng →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... → 文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Cre ate Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... → 文件Placeholder... →占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存 Video Previe w... → 视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线进入Easy Ease Out → 缓和曲线离开Exponential Scale → 指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... → 图层排序Time-Reverse Keyframes → 反转关键帧文字动画← Animate Text┗Anchor Point → 轴心点Position → 位置Scale → 缩放Skew →倾斜Rotation → 旋转Opacity → 不透明度All Transform → 所有变换Fill Color → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking → 追踪Line Anchor → 线形频谱Line Spacing → 线形间距Character Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wiggly → 抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesCompostion菜单新建合成←N ew Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←S ave RAM Preview观察流程图←Comp Flowchart View工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arran ge Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Re set Palette Locations关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制 Point Control------------锐化控制Slider Control-----------滑块控制 Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似)Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slid er Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize时间←Time切换←Transition视频←Video。

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