数字图像处理英文原版及翻译

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图像处理-毕设论文外文翻译(翻译+原文)

图像处理-毕设论文外文翻译(翻译+原文)

英文资料翻译Image processing is not a one step process.We are able to distinguish between several steps which must be performed one after the other until we can extract the data of interest from the observed scene.In this way a hierarchical processing scheme is built up as sketched in Fig.The figure gives an overview of the different phases of image processing.Image processing begins with the capture of an image with a suitable,not necessarily optical,acquisition system.In a technical or scientific application,we may choose to select an appropriate imaging system.Furthermore,we can set up the illumination system,choose the best wavelength range,and select other options to capture the object feature of interest in the best way in an image.Once the image is sensed,it must be brought into a form that can be treated with digital computers.This process is called digitization.With the problems of traffic are more and more serious. Thus Intelligent Transport System (ITS) comes out. The subject of the automatic recognition of license plate is one of the most significant subjects that are improved from the connection of computer vision and pattern recognition. The image imputed to the computer is disposed and analyzed in order to localization the position and recognition the characters on the license plate express these characters in text string form The license plate recognition system (LPSR) has important application in ITS. In LPSR, the first step is for locating the license plate in the captured image which is very important for character recognition. The recognition correction rate of license plate is governed by accurate degree of license plate location. In this paper, several of methods in image manipulation are compared and analyzed, then come out the resolutions for localization of the car plate. The experiences show that the good result has been got with these methods. The methods based on edge map and frequency analysis is used in the process of the localization of the license plate, that is to say, extracting the characteristics of the license plate in the car images after being checked up forthe edge, and then analyzing and processing until the probably area of license plate is extracted.The automated license plate location is a part of the image processing ,it’s also an important part in the intelligent traffic system.It is the key step in the Vehicle License Plate Recognition(LPR).A method for the recognition of images of different backgrounds and different illuminations is proposed in the paper.the upper and lower borders are determined through the gray variation regulation of the character distribution.The left and right borders are determined through the black-white variation of the pixels in every row.The first steps of digital processing may include a number of different operations and are known as image processing.If the sensor has nonlinear characteristics, these need to be corrected.Likewise,brightness and contrast of the image may require improvement.Commonly,too,coordinate transformations are needed to restore geometrical distortions introduced during image formation.Radiometric and geometric corrections are elementary pixel processing operations.It may be necessary to correct known disturbances in the image,for instance caused by a defocused optics,motion blur,errors in the sensor,or errors in the transmission of image signals.We also deal with reconstruction techniques which are required with many indirect imaging techniques such as tomography that deliver no direct image.A whole chain of processing steps is necessary to analyze and identify objects.First,adequate filtering procedures must be applied in order to distinguish the objects of interest from other objects and the background.Essentially,from an image(or several images),one or more feature images are extracted.The basic tools for this task are averaging and edge detection and the analysis of simple neighborhoods and complex patterns known as texture in image processing.An important feature of an object is also its motion.Techniques to detect and determine motion are necessary.Then the object has to be separated from the background.This means that regions of constant features and discontinuities must be identified.This process leads to alabel image.Now that we know the exact geometrical shape of the object,we can extract further information such as the mean gray value,the area,perimeter,and other parameters for the form of the object[3].These parameters can be used to classify objects.This is an important step in many applications of image processing,as the following examples show:In a satellite image showing an agricultural area,we would like to distinguish fields with different fruits and obtain parameters to estimate their ripeness or to detect damage by parasites.There are many medical applications where the essential problem is to detect pathologi-al changes.A classic example is the analysis of aberrations in chromosomes.Character recognition in printed and handwritten text is another example which has been studied since image processing began and still poses significant difficulties.You hopefully do more,namely try to understand the meaning of what you are reading.This is also the final step of image processing,where one aims to understand the observed scene.We perform this task more or less unconsciously whenever we use our visual system.We recognize people,we can easily distinguish between the image of a scientific lab and that of a living room,and we watch the traffic to cross a street safely.We all do this without knowing how the visual system works.For some times now,image processing and computer-graphics have been treated as two different areas.Knowledge in both areas has increased considerably and more complex problems can now be treated.Computer graphics is striving to achieve photorealistic computer-generated images of three-dimensional scenes,while image processing is trying to reconstruct one from an image actually taken with a camera.In this sense,image processing performs the inverse procedure to that of computer graphics.We start with knowledge of the shape and features of an object—at the bottom of Fig. and work upwards until we get a two-dimensional image.To handle image processing or computer graphics,we basically have to work from the same knowledge.We need to know the interaction between illumination and objects,how a three-dimensional scene is projected onto an image plane,etc.There are still quite a few differences between an image processing and a graphics workstation.But we can envisage that,when the similarities and interrelations between computergraphics and image processing are better understood and the proper hardware is developed,we will see some kind of general-purpose workstation in the future which can handle computer graphics as well as image processing tasks[5].The advent of multimedia,i. e. ,the integration of text,images,sound,and movies,will further accelerate the unification of computer graphics and image processing.In January 1980 Scientific American published a remarkable image called Plume2,the second of eight volcanic eruptions detected on the Jovian moon by the spacecraft Voyager 1 on 5 March 1979.The picture was a landmark image in interplanetary exploration—the first time an erupting volcano had been seen in space.It was also a triumph for image processing.Satellite imagery and images from interplanetary explorers have until fairly recently been the major users of image processing techniques,where a computer image is numerically manipulated to produce some desired effect-such as making a particular aspect or feature in the image more visible.Image processing has its roots in photo reconnaissance in the Second World War where processing operations were optical and interpretation operations were performed by humans who undertook such tasks as quantifying the effect of bombing raids.With the advent of satellite imagery in the late 1960s,much computer-based work began and the color composite satellite images,sometimes startlingly beautiful, have become part of our visual culture and the perception of our planet.Like computer graphics,it was until recently confined to research laboratories which could afford the expensive image processing computers that could cope with the substantial processing overheads required to process large numbers of high-resolution images.With the advent of cheap powerful computers and image collection devices like digital cameras and scanners,we have seen a migration of image processing techniques into the public domain.Classical image processing techniques are routinely employed bygraphic designers to manipulate photographic and generated imagery,either to correct defects,change color and so on or creatively to transform the entire look of an image by subjecting it to some operation such as edge enhancement.A recent mainstream application of image processing is the compression of images—either for transmission across the Internet or the compression of moving video images in video telephony and video conferencing.Video telephony is one of the current crossover areas that employ both computer graphics and classical image processing techniques to try to achieve very high compression rates.All this is part of an inexorable trend towards the digital representation of images.Indeed that most powerful image form of the twentieth century—the TV image—is also about to be taken into the digital domain.Image processing is characterized by a large number of algorithms that are specific solutions to specific problems.Some are mathematical or context-independent operations that are applied to each and every pixel.For example,we can use Fourier transforms to perform image filtering operations.Others are“algorithmic”—we may use a complicated recursive strategy to find those pixels that constitute the edges in an image.Image processing operations often form part of a computer vision system.The input image may be filtered to highlight or reveal edges prior to a shape detection usually known as low-level operations.In computer graphics filtering operations are used extensively to avoid abasing or sampling artifacts.中文翻译图像处理不是一步就能完成的过程。

数字图像检测中英文对照外文翻译文献

数字图像检测中英文对照外文翻译文献

中英文对照外文翻译(文档含英文原文和中文翻译)Edge detection in noisy images by neuro-fuzzyprocessing通过神经模糊处理的噪声图像边缘检测AbstractA novel neuro-fuzzy (NF) operator for edge detection in digital images corrupted by impulse noise is presented. The proposed operator is constructed by combining a desired number of NF subdetectors with a postprocessor. Each NF subdetector in the structure evaluates a different pixel neighborhood relation. Hence, the number of NF subdetectors in the structure may be varied to obtain the desired edge detection performance. Internal parameters of the NF subdetectors are adaptively optimized by training by using simple artificial training images. The performance of the proposed edge detector is evaluated on different test images and compared with popular edge detectors from the literature. Simulation results indicate that the proposed NF operator outperforms competing edge detectors and offers superior performance in edge detection in digital images corrupted by impulse noise.Keywords: Neuro-fuzzy systems; Image processing; Edge detection摘要针对被脉冲信号干扰的数字图像进行边缘检测,提出了一种新型的NF边缘检测器,它是由一定数量的NF子探测器与一个后处理器组成。

数字图像处理--灰度形态学 (英文)

数字图像处理--灰度形态学 (英文)

Mathematical Morphology
L.J. van Vliet TNW-IST Quantitative Imaging
2
The basic operations are for gray-value images are, f(x) a) Complement = gray-scale inversion b) Translation: c) Offset = gray addition: d) Multiplication = gray scaling: f(x+v) f(x) + t a f(x) f1(x) À f2(x)
L.J. van Vliet TNW-IST Quantitative Imaging
18
f
f ⊗ g(σ)
dytB f
tetB f
Segmentation: Thresholding
L.J. van Vliet TNW-IST Quantitative Imaging
19
Divide the image into objects and background
4
Local MIN filter
[ εB f ]( x ) = min f ( x + β )
β ∈B
a
f(x)
minf(a,5)
g(x)
x
minf(a,9)
Opening & Top Hat
L.J. van Vliet TNW-IST Quantitative Imaging
5
Opening (or lower-envelope): min-filter followed by max-filter.

数字图像处理(Mathematical Morphology)

数字图像处理(Mathematical Morphology)

膨胀
A
B AB
离散情况下的明克夫斯基和(膨胀)
小结
1、膨胀可以实现图像缝隙的连接;
2、腐蚀可以去除小颗粒噪声或毛刺;
3、多种组合,实现开、闭、击中、击不中; 4、典型的非线性滤波,滤波效果可交互控制;
5、模板设计与算法设计
膨胀、腐蚀的组合滤波效果
应用
边界提取
骨架抽取 极限腐蚀 Top-hat变换 流域变换 灰度形态变换
腐蚀的性质
1、如果原点在结构元素的内部,则腐蚀后的图像为原图像 的一个子集,即腐蚀具有收缩图像的作用,也就是可以去除 比模板小的噪声; 2、如果原点不在结构元素的内部,则腐蚀后的图像可能不 在原图像的内部,反而可能具有填充图像内孔洞的作用。
A
A
B
B
原点在结构元素内部时的腐蚀
原点不在结构元素内部时的腐蚀

Applications
– Filtering – Segmentation – Coding & Compression – Object detection – Computer vision
Question
What is Mathematical Morphology ?
A Commercial Answer
A B 集合A被集合B―腐蚀”,表示为
AB {x : B x A}
其中A为输入图像,B为结构元素 腐蚀的结果由将B平移x,但仍然包含在A内的所 有x点组成。 如果将B看作模板,则由在平移过程中,所有可 以填入A 内部的模板的原点组成。 腐蚀还有几种常用表示:E(A,B),ERODE(A,B)
– Basic Morphology Operators

数字图像处理_冈萨雷斯_课件英文版Chapter09形态学图像处理

数字图像处理_冈萨雷斯_课件英文版Chapter09形态学图像处理

Extraction of Connected Components
X k X k 1 B A
where X0 = seed pixel p
(Images from Rafael C. Gonzalez and Richard E. Wood, Digital Image Processing, 2nd Edition.
Example: Extraction of Connected Components X-ray image of bones
Thresholded image
Connected components
(Images from Rafael C. Gonzalez and Richard E. Wood, Digital Image Processing, 2nd Edition.
A B ((...((A B1 ) B2 )...) Bn )
(Images from Rafael C. Gonzalez and Richard E. Wood, Digital Image Processing, 2nd Edition.
Example: Thinning
Duality Between Dilation and Erosion
ˆ ( A B) A B
c c
where c = complement
Proof:
( A B ) z B z A
c c
c c
z B z A z B z Ac ˆ A B
Dilation Operations
ˆ A A B z B z


= Empty set

数字图像处理(冈萨雷斯第三版)英文翻译PPT课件

数字图像处理(冈萨雷斯第三版)英文翻译PPT课件

necessary to transform ordinary images into digital images that the
computer can process. Today's digital cameras can directly convert
visual images into digital images. A digitห้องสมุดไป่ตู้l image, similar to raster
Digital Image Processing
Tianjin University of Technology and Education School of Electronic Engineering
2017
-
1
Synopsis
The contents of the eight weeks are as follows: The first、second chapter is the introduction and the
The objective world is a three-dimensional space, but the general image is two-dimensional. Two dimensional images inevitably lose part of the information in the process of reflecting the threedimensional world. Even recorded information can be distorted and even difficult to recognize objects. Therefore, it is necessary to recover and reconstruct information from images, and to analyze and extract mathematical models of images so that people can have a correct and profound understanding of what is recorded in the image. This process becomes the process of image processing.

图像处理中英文对照外文翻译文献

图像处理中英文对照外文翻译文献

中英文对照外文翻译文献(文档含英文原文和中文翻译)译文:基于局部二值模式多分辨率的灰度和旋转不变性的纹理分类摘要:本文描述了理论上非常简单但非常有效的,基于局部二值模式的、样图的非参数识别和原型分类的,多分辨率的灰度和旋转不变性的纹理分类方法。

此方法是基于结合某种均衡局部二值模式,是局部图像纹理的基本特性,并且已经证明生成的直方图是非常有效的纹理特征。

我们获得一个一般灰度和旋转不变的算子,可表达检测有角空间和空间结构的任意量子化的均衡模式,并提出了结合多种算子的多分辨率分析方法。

根据定义,该算子在图像灰度发生单一变化时具有不变性,所以所提出的方法在灰度发生变化时是非常强健的。

另一个优点是计算简单,算子在小邻域内或同一查找表内只要几个操作就可实现。

在旋转不变性的实际问题中得到了良好的实验结果,与来自其他的旋转角度的样品一起以一个特别的旋转角度试验而且测试得到分类, 证明了基于简单旋转的发生统计学的不变性二值模式的分辨是可以达成。

这些算子表示局部图像纹理的空间结构的又一特色是,由结合所表示的局部图像纹理的差别的旋转不变量不一致方法,其性能可得到进一步的改良。

这些直角的措施共同证明了这是旋转不变性纹理分析的非常有力的工具。

关键词:非参数的,纹理分析,Outex ,Brodatz ,分类,直方图,对比度2 灰度和旋转不变性的局部二值模式我们通过定义单色纹理图像的一个局部邻域的纹理T ,如 P (P>1)个象素点的灰度级联合分布,来描述灰度和旋转不变性算子:01(,,)c P T t g g g -= (1)其中,g c 为局部邻域中心像素点的灰度值,g p (p=0,1…P-1)为半径R(R>0)的圆形邻域内对称的空间象素点集的灰度值。

图1如果g c 的坐标是(0,0),那么g p 的坐标为(cos sin(2/),(2/))R R p P p P ππ-。

图1举例说明了圆形对称邻域集内各种不同的(P,R )。

数字图像处理论文中英文对照资料外文翻译文献

数字图像处理论文中英文对照资料外文翻译文献

第 1 页中英文对照资料外文翻译文献原 文To image edge examination algorithm researchAbstract :Digital image processing took a relative quite young discipline,is following the computer technology rapid development, day by day obtains th widespread application.The edge took the image one kind of basic characteristic,in the pattern recognition, the image division, the image intensification as well as the image compression and so on in the domain has a more widesp application.Image edge detection method many and varied, in which based on brightness algorithm, is studies the time to be most long, the theory develo the maturest method, it mainly is through some difference operator, calculates its gradient based on image brightness the change, thus examines the edge, mainlyhas Robert, Laplacian, Sobel, Canny, operators and so on LOG 。

Digital Image Processing_中文翻译

Digital Image Processing_中文翻译

数字图像处理萨尔普埃蒂尔克科贾埃利大学简介数字图像处理迅速成为流行在科学和工程应用中有许多用途。

因此,数字图像处理,包括在许多电子和计算机工程计划的研究生课程。

LabVIEW编程和许多并入IMAQ视觉的图像处理功能的易用性使实施简单和高效的数字图像处理算法。

本手册的目的是作为一种辅助课堂演示以及互动研究实验室指南是有用的。

实验2基本的图像处理图像处理图像处理是指操作图像的步骤,。

常用的图像处理的计算机通过在数字域中进行。

数字图像处理涵盖范围广泛的不同的技术来改变的性能或外观的图像。

在最简单的层次上,图像处理,可以通过改变的图像的像素的物理位置。

它可以通过扭转像素的图像的对称性按照一个对称位置。

如图2-1原图对称处理翻转处理图2-1它可以改变通过简单的翻译的图像的像素的位置。

如果所有像素均转向右,左,向上或向下,不改变整个图像将被翻转。

图2-2显示了20个像素的水平和垂直移位的结果。

水平移位可表示为图像2[X][Y]=图像1[X+△X] [Y]和垂直移位可表示成图像2[X] [Y]=图像1[X] [Y+ΔY]其中,Δx和Δy分别以像素为单位的水平和垂直的平移量。

由于翻转原始图像的某些部分将搬出来看,不提供在原始图像中的对应像素作为结果,得到的图像的一部分,而另一些是未知的未知留为空白(对应于像素值的零表示为黑色区域)。

同时可以采用垂直和水平移位。

图2-2可以被应用到图像的另一种变换是旋转。

在这种情况下,图像中的像素的位置是围绕目标确定的旋转角度的原点。

一般被选择的图像的中心为原点,与给出的图像分别旋转。

图2-3表示沿逆时针方向旋转60度的结果。

在翻转时,原始影像的某些部分可能会丢失,而一些空白区域出现在所产生的图象。

需要注意的是由于变换的特征,旋转可能需要插值的像素值。

图2-3算术图像处理虽然基本的图像处理改变图像像素的位置,即像素的图像,并将其移动到另一个位置,操纵图像的另一种方式是进行算术运算图像像素。

数字图像处理英文原版及翻译

数字图像处理英文原版及翻译

Digital Image Processing and Edge DetectionDigital Image ProcessingInterest in digital image processing methods stems from two principal application areas: improvement of pictorial information for human interpretation; and processing of image data for storage, transmission, and representation for autonomous machine perception.An image may be defined as a two-dimensional function, f(x, y), where x and y are spatial (plane) coordinates, and the amplitude of f at any pair of coordinates (x, y) is called the intensity or gray level of the image at that point. When x, y, and the amplitude values of f are all finite, discrete quantities, we call the image a digital image. The field of digital image processing refers to processing digital images by means of a digital computer. Note that a digital image is composed of a finite number of elements, each of which has a particular location and value. These elements are referred to as picture elements, image elements, pixels, and pixels. Pixel is the term most widely used to denote the elements of a digital image.Vision is the most advanced of our senses, so it is not surprising that images play the single most important role in human perception. However, unlike humans, who are limited to the visual band of the electromagnetic (EM) spec- trum, imaging machines cover almost the entire EM spectrum, ranging from gamma to radio waves. They can operate on images generated by sources that humans are not accustomed to associating with images. These include ultra- sound, electron microscopy, and computer-generated images. Thus, digital image processing encompasses a wide and varied field of applications.There is no general agreement among authors regarding where image processing stops and other related areas, such as image analysis and computer vi- sion, start. Sometimes a distinction is made by defining image processing as a discipline in which both the input and output of a process are images. We believe this to be a limiting and somewhat artificial boundary. For example, under this definition, even the trivial task of computing the average intensity of an image (which yields asingle number) would not be considered an image processing operation. On the other hand, there are fields such as computer vision whose ultimate goal is to use computers to emulate human vision, including learning and being able to make inferences and take actions based on visual inputs. This area itself is a branch of artificial intelligence (AI) whose objective is to emulate human intelligence. The field of AI is in its earliest stages of infancy in terms of development, with progress having been much slower than originally anticipated. The area of image analysis (also called image understanding) is in be- tween image processing and computer vision.There are no clearcut boundaries in the continuum from image processing at one end to computer vision at the other. However, one useful paradigm is to consider three types of computerized processes in this continuum: low-, mid-, and high level processes. Low-level processes involve primitive opera- tions such as image preprocessing to reduce noise, contrast enhancement, and image sharpening. A low-level process is characterized by the fact that both its inputs and outputs are images. Mid-level processing on images involves tasks such as segmentation (partitioning an image into regions or objects), description of those objects to reduce them to a form suitable for computer processing, and classification (recognition) of individual objects. A midlevel process is characterized by the fact that its inputs generally are images, but its outputs are attributes extracted from those images (e.g., edges, contours, and the identity of individual objects). Finally, higher level processing involves “making sense” of an ensemble of recognized objects, as in image analysis, and, at the far end of the continuum, performing the cognitive functions normally associated with vision.Based on the preceding comments, we see that a logical place of overlap between image processing and image analysis is the area of recognition of individual regions or objects in an image. Thus, what we call in this book digital image processing encompasses processes whose inputs and outputs are images and, in addition, encompasses processes that extract attributes from images, up to and including the recognition of individual objects. As a simple illustration to clarify these concepts, consider the area of automated analysis of text. The processes of acquiring an image of the area containing the text, preprocessing that image, extracting(segmenting) the individual characters, describing the characters in a form suitable for computer processing, and recognizing those individual characters are in the scope of what we call digital image processing in this book. Making sense of the content of the page may be viewed as being in the domain of image analysis and even computer vision, depending on the level of complexity implied by the statement “making sense.”As will become evident shortly, digital image processing, as we have defined it, is used successfully in a broad range of areas of exceptional social and economic value.The areas of application of digital image processing are so varied that some form of organization is desirable in attempting to capture the breadth of this field. One of the simplest ways to develop a basic understanding of the extent of image processing applications is to categorize images according to their source (e.g., visual, X-ray, and so on). The principal energy source for images in use today is the electromagnetic energy spectrum. Other important sources of energy include acoustic, ultrasonic, and electronic (in the form of electron beams used in electron microscopy). Synthetic images, used for modeling and visualization, are generated by computer. In this section we discuss briefly how images are generated in these various categories and the areas in which they are applied.Images based on radiation from the EM spectrum are the most familiar, especially images in the X-ray and visual bands of the spectrum. Electromagnet- ic waves can be conceptualized as propagating sinusoidal waves of varying wavelengths, or they can be thought of as a stream of massless particles, each traveling in a wavelike pattern and moving at the speed of light. Each massless particle contains a certain amount (or bundle) of energy. Each bundle of energy is called a photon. If spectral bands are grouped according to energy per photon, we obtain the spectrum shown in fig. below, ranging from gamma rays (highest energy) at one end to radio waves (lowest energy) at the other. The bands are shown shaded to convey the fact that bands of the EM spectrum are not distinct but rather transition smoothly from one to theother.Image acquisition is the first process. Note that acquisition could be as simple as being given an image that is already in digital form. Generally, the image acquisition stage involves preprocessing, such as scaling.Image enhancement is among the simplest and most appealing areas of digital image processing. Basically, the idea behind enhancement techniques is to bring out detail that is obscured, or simply to highlight certain features of interest in an image. A familiar example of enhancement is when we increase the contrast of an image because “it looks better.” It is important to keep in mind that enhancement is a very subjective area of image processing. Image restoration is an area that also deals with improving the appearance of an image. However, unlike enhancement, which is subjective, image restoration is objective, in the sense that restoration techniques tend to be based on mathematical or probabilistic models of image degradation. Enhancement, on the other hand, is based on human subjective preferences regarding what constitutes a “good”enhancement result.Color image processing is an area that has been gaining in importance because of the significant increase in the use of digital images over the Internet. It covers a number of fundamental concepts in color models and basic color processing in a digital domain. Color is used also in later chapters as the basis for extracting features of interest in an image.Wavelets are the foundation for representing images in various degrees of resolution. In particular, this material is used in this book for image data compression and for pyramidal representation, in which images are subdivided successively into smaller regions.Compression, as the name implies, deals with techniques for reducing the storage required to save an image, or the bandwidth required to transmit it.Although storage technology has improved significantly over the past decade, the same cannot be said for transmission capacity. This is true particularly in uses of the Internet, which are characterized by significant pictorial content. Image compression is familiar (perhaps inadvertently) to most users of computers in the form of image , such as the jpg used in the JPEG (Joint Photographic Experts Group) image compression standard.Morphological processing deals with tools for extracting image components that are useful in the representation and description of shape. The material in this chapter begins a transition from processes that output images to processes that output image attributes.Segmentation procedures partition an image into its constituent parts or objects. In general, autonomous segmentation is one of the most difficult tasks in digital image processing. A rugged segmentation procedure brings the process a longway toward successful solution of imaging problems that require objects to be identified individually. On the other hand, weak or erratic segmentation algorithms almost always guarantee eventual failure. In general, the more accurate the segmentation, the more likely recognition is to succeed.Representation and description almost always follow the output of a segmentation stage, which usually is raw pixel data, constituting either the boundary of a region (i.e., the set of pixels separating one image region from another) or all the points in the region itself. In either case, converting the data to a form suitable for computer processing is necessary. The first decision that must be made is whether the data should be represented as a boundary or as a complete region. Boundary representation is appropriate when the focus is on external shape characteristics, such as corners and inflections. Regional representation is appropriate when the focus is on internal properties, such as texture or skeletal shape. In some applications, these representations complement each other. Choosing a representation is only part of the solution for trans- forming raw data into a form suitable for subsequent computer processing. A method must also be specified for describing the data so that features of interest are highlighted. Description, also called feature selection, deals with extracting attributes that result in some quantitative information of interest or are basic for differentiating one class of objects from another.Recognition is the process that assigns a label (e.g., “vehicle”) to an object based on its descriptors. As detailed before, we conclude our coverage of digital image processing with the development of methods for recognition of individual objects.So far we have said nothing about the need for prior knowledge or about the interaction between the knowledge base and the processing modules in Fig 2 above. Knowledge about a problem domain is coded into an image processing system in the form of a knowledge database. This knowledge may be as simple as detailing regions of an image where theinformation of interest is known to be located, thus limiting the search that has to be conducted in seeking that information. The knowledge base also can be quite complex, such as an interrelated list of all major possible defects in a materials inspection problem or an image database containing high-resolution satellite images of a region in connection with change-detection applications. In addition to guiding the operation of each processing module, the knowledge base also controls the interaction between modules. This distinction is made in Fig 2 above by the use of double-headed arrows between the processing modules and the knowledge base, as opposed to single-headed arrows linking the processing modules.Edge detectionEdge detection is a terminology in image processing and computer vision, particularly in the areas of feature detection and feature extraction, to refer to algorithms which aim at identifying points in a digital image at which the image brightness changes sharply or more formally has discontinuities.Although point and line detection certainly are important in any discussion on segmentation,edge detection is by far the most common approach for detecting meaningful discounties in gray level.Although certain literature has considered the detection of ideal step edges, the edges obtained from natural images are usually not at all ideal step edges. Instead they are normally affected by one or several of the following effects:1.focal blur caused by a finite depth-of-field and finite point spread function; 2.penumbral blur caused by shadows created by light sources of non-zero radius; 3.shading at a smooth object edge; 4.local specularities or interreflections in the vicinity of object edges.A typical edge might for instance be the border between a block of red color and a block of yellow. In contrast a line (as can be extracted by a ridge detector) can be a small number of pixels of a different color on an otherwise unchanging background. For a line, there maytherefore usually be one edge on each side of the line.To illustrate why edge detection is not a trivial task, let us consider the problem of detecting edges in the following one-dimensional signal. Here, we may intuitively say that there should be an edge between the 4th and 5th pixels.If the intensity difference were smaller between the 4th and the 5th pixels and if the intensity differences between the adjacent neighbouring pixels were higher, it would not be as easy to say that there should be an edge in the corresponding region. Moreover, one could argue that this case is one in which there are several edges.Hence, to firmly state a specific threshold on how large the intensity change between two neighbouring pixels must be for us to say that there should be an edge between these pixels is not always a simple problem. Indeed, this is one of the reasons why edge detection may be a non-trivial problem unless the objects in the scene are particularly simple and the illumination conditions can be well controlled.There are many methods for edge detection, but most of them can be grouped into two categories,search-based and zero-crossing based. The search-based methods detect edges by first computing a measure of edge strength, usually a first-order derivative expression such as the gradient magnitude, and then searching for local directional maxima of the gradient magnitude using a computed estimate of the local orientation of the edge, usually the gradient direction. The zero-crossing based methods search for zero crossings in a second-order derivative expression computed from the image in order to find edges, usually the zero-crossings of the Laplacian of the zero-crossings of a non-linear differential expression, as will be described in the section on differential edge detection following below. As a pre-processing step to edge detection, a smoothing stage, typically Gaussian smoothing, is almost always applied (see also noise reduction).The edge detection methods that have been published mainly differ in the types of smoothing filters that are applied and the way the measures of edge strength are computed. As many edge detection methods rely on the computation of image gradients, they also differ in the types of filters used for computing gradient estimates in the x- and y-directions.Once we have computed a measure of edge strength (typically the gradient magnitude), the next stage is to apply a threshold, to decide whether edges are present or not at an image point. The lower the threshold, the more edges will be detected, and the result will be increasingly susceptible to noise, and also to picking out irrelevant features from the image. Conversely a high threshold may miss subtle edges, or result in fragmented edges.If the edge thresholding is applied to just the gradient magnitude image, the resulting edges will in general be thick and some type of edge thinning post-processing is necessary. For edges detected with non-maximum suppression however, the edge curves are thin by definition and the edge pixels can be linked into edge polygon by an edge linking (edge tracking) procedure. On a discrete grid, the non-maximum suppression stage can be implemented by estimating the gradient direction using first-order derivatives, then rounding off the gradient direction to multiples of 45 degrees, and finally comparing the values of the gradient magnitude in the estimated gradient direction.A commonly used approach to handle the problem of appropriate thresholds for thresholding is by using thresholding with hysteresis. This method uses multiple thresholds to find edges. We begin by using the upper threshold to find the start of an edge. Once we have a start point, we then trace the path of the edge through the image pixel by pixel, marking an edge whenever we are above the lower threshold. We stop marking our edge only when the value falls below our lower threshold. This approach makes the assumption that edges are likely to be in continuous curves, and allows us to follow a faint section of an edge we have previously seen, without meaning that every noisy pixel in the image is marked down as an edge. Still, however, we have the problem of choosing appropriate thresholdingparameters, and suitable thresholding values may vary over the image.Some edge-detection operators are instead based upon second-order derivatives of the intensity. This essentially captures the rate of change in the intensity gradient. Thus, in the ideal continuous case, detection of zero-crossings in the second derivative captures local maxima in the gradient.We can come to a conclusion that,to be classified as a meaningful edge point,the transition in gray level associated with that point has to be significantly stronger than the background at that point.Since we are dealing with local computations,the method of choice to determine whether a value is “significant” or not id to use a threshold.Thus we define a point in an image as being as being an edge point if its two-dimensional first-order derivative is greater than a specified criterion of connectedness is by definition an edge.The term edge segment generally is used if the edge is short in relation to the dimensions of the image.A key problem in segmentation is to assemble edge segments into longer edges.An alternate definition if we elect to use the second-derivative is simply to define the edge ponits in an image as the zero crossings of its second derivative.The definition of an edge in this case is the same as above.It is important to note that these definitions do not guarantee success in finding edge in an image.They simply give us a formalism to look for them.First-order derivatives in an image are computed using the gradient.Second-order derivatives are obtained using the Laplacian.数字图像处理和边缘检测数字图像处理在数字图象处理方法的兴趣从两个主要应用领域的茎:改善人类解释图像信息;和用于存储,传输,和表示用于自主机器感知图像数据的处理。

数字图像处理英文版

数字图像处理英文版

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数字图像处理英文原版及翻译

数字图像处理英文原版及翻译

数字图象处理英文原版及翻译Digital Image Processing: English Original Version and TranslationIntroduction:Digital Image Processing is a field of study that focuses on the analysis and manipulation of digital images using computer algorithms. It involves various techniques and methods to enhance, modify, and extract information from images. In this document, we will provide an overview of the English original version and translation of digital image processing materials.English Original Version:The English original version of digital image processing is a comprehensive textbook written by Richard E. Woods and Rafael C. Gonzalez. It covers the fundamental concepts and principles of image processing, including image formation, image enhancement, image restoration, image segmentation, and image compression. The book also explores advanced topics such as image recognition, image understanding, and computer vision.The English original version consists of 14 chapters, each focusing on different aspects of digital image processing. It starts with an introduction to the field, explaining the basic concepts and terminology. The subsequent chapters delve into topics such as image transforms, image enhancement in the spatial domain, image enhancement in the frequency domain, image restoration, color image processing, and image compression.The book provides a theoretical foundation for digital image processing and is accompanied by numerous examples and illustrations to aid understanding. It also includes MATLAB codes and exercises to reinforce the concepts discussed in each chapter. The English original version is widely regarded as a comprehensive and authoritative reference in the field of digital image processing.Translation:The translation of the digital image processing textbook into another language is an essential task to make the knowledge and concepts accessible to a wider audience. The translation process involves converting the English original version into the target language while maintaining the accuracy and clarity of the content.To ensure a high-quality translation, it is crucial to select a professional translator with expertise in both the source language (English) and the target language. The translator should have a solid understanding of the subject matter and possess excellent language skills to convey the concepts accurately.During the translation process, the translator carefully reads and comprehends the English original version. They then analyze the text and identify any cultural or linguistic nuances that need to be considered while translating. The translator may consult subject matter experts or reference materials to ensure the accuracy of technical terms and concepts.The translation process involves several stages, including translation, editing, and proofreading. After the initial translation, the editor reviews the translated text to ensure its coherence, accuracy, and adherence to the target language's grammar and style. The proofreader then performs a final check to eliminate any errors or inconsistencies.It is important to note that the translation may require adapting certain examples, illustrations, or exercises to suit the target language and culture. This adaptation ensures that the translated version resonates with the local audience and facilitates better understanding of the concepts.Conclusion:Digital Image Processing: English Original Version and Translation provides a comprehensive overview of the field of digital image processing. The English original version, authored by Richard E. Woods and Rafael C. Gonzalez, serves as a valuable reference for understanding the fundamental concepts and techniques in image processing.The translation process plays a crucial role in making this knowledge accessible to non-English speakers. It involves careful selection of a professional translator, thoroughunderstanding of the subject matter, and meticulous translation, editing, and proofreading stages. The translated version aims to accurately convey the concepts while adapting to the target language and culture.By providing both the English original version and its translation, individuals from different linguistic backgrounds can benefit from the knowledge and advancements in digital image processing, fostering international collaboration and innovation in this field.。

数字图像处理 外文翻译 外文文献 英文文献 数字图像处理

数字图像处理 外文翻译 外文文献 英文文献 数字图像处理

数字图像处理外文翻译外文文献英文文献数字图像处理Digital Image Processing1 IntroductionMany operators have been proposed for presenting a connected component n a digital image by a reduced amount of data or simplied shape. In general we have to state that the development, choice and modi_cation of such algorithms in practical applications are domain and task dependent, and there is no \best method". However, it isinteresting to note that there are several equivalences between published methods and notions, and characterizing such equivalences or di_erences should be useful to categorize the broad diversity of published methods for skeletonization. Discussing equivalences is a main intention of this report.1.1 Categories of MethodsOne class of shape reduction operators is based on distance transforms. A distance skeleton is a subset of points of a given component such that every point of this subset represents the center of a maximal disc (labeled with the radius of this disc) contained in the given component. As an example in this _rst class of operators, this report discusses one method for calculating a distance skeleton using the d4 distance function which is appropriate to digitized pictures. A second class of operators produces median or center lines of the digitalobject in a non-iterative way. Normally such operators locate critical points _rst, and calculate a speci_ed path through the object by connecting these points.The third class of operators is characterized by iterative thinning. Historically, Listing [10] used already in 1862 the term linear skeleton for the result of a continuous deformation of the frontier of a connected subset of a Euclidean space without changing the connectivity of the original set, until only a set of lines and points remains. Many algorithms in image analysis are based on this general concept of thinning. The goal is a calculation of characteristic properties of digital objects which are not related to size or quantity. Methods should be independent from the position of a set in the plane or space, grid resolution (for digitizing this set) or the shape complexity of the given set. In the literature the term \thinning" is not used - 1 -in a unique interpretation besides that it always denotes a connectivity preserving reduction operation applied to digital images, involving iterations of transformations of speci_ed contour points into background points. A subset Q _ I of object points is reduced by ade_ned set D in one iteration, and the result Q0 = Q n D becomes Q for the next iteration. Topology-preserving skeletonization is a special case of thinning resulting in a connected set of digital arcs or curves.A digital curve is a path p =p0; p1; p2; :::; pn = q such that pi is a neighbor of pi?1, 1 _ i _ n, and p = q. A digital curve is called simpleif each point pi has exactly two neighbors in this curve. A digital arc is a subset of a digital curve such that p 6= q. A point of a digital arc which has exactly one neighbor is called an end point of this arc. Within this third class of operators (thinning algorithms) we may classify with respect to algorithmic strategies: individual pixels are either removed in a sequential order or in parallel. For example, the often cited algorithm by Hilditch [5] is an iterative process of testing and deleting contour pixels sequentially in standard raster scan order. Another sequential algorithm by Pavlidis [12] uses the de_nition of multiple points and proceeds by contour following. Examples of parallel algorithms in this third class are reduction operators which transform contour points into background points. Di_erences between these parallel algorithms are typically de_ned by tests implemented to ensure connectedness in a local neighborhood. The notion of a simple point is of basic importance for thinning and it will be shown in this reportthat di_erent de_nitions of simple points are actually equivalent. Several publications characterize properties of a set D of points (to be turned from object points to background points) to ensure that connectivity of object and background remain unchanged. The report discusses some of these properties in order to justify parallel thinning algorithms.1.2 BasicsThe used notation follows [17]. A digital image I is a functionde_ned on a discrete set C , which is called the carrier of the image.The elements of C are grid points or grid cells, and the elements (p;I(p)) of an image are pixels (2D case) or voxels (3D case). The range of a (scalar) image is f0; :::Gmaxg with Gmax _ 1. The range of a binary image is f0; 1g. We only use binary images I in this report. Let hIi be the set of all pixel locations with value 1, i.e. hIi = I?1(1). The image carrier is de_ned on an orthogonal grid in 2D or 3D - 2 -space. There are two options: using the grid cell model a 2D pixel location p is a closed square (2-cell) in the Euclidean plane and a 3D pixel location is a closed cube (3-cell) in the Euclidean space, where edges are of length 1 and parallel to the coordinate axes, and centers have integer coordinates. As a second option, using the grid point model a 2D or 3D pixel location is a grid point.Two pixel locations p and q in the grid cell model are called 0-adjacent i_ p 6= q and they share at least one vertex (which is a 0-cell). Note that this speci_es 8-adjacency in 2D or 26-adjacency in 3D if the grid point model is used. Two pixel locations p and q in the grid cell model are called 1- adjacent i_ p 6= q and they share at least one edge (which is a 1-cell). Note that this speci_es 4-adjacency in 2D or 18-adjacency in 3D if the grid point model is used. Finally, two 3Dpixel locations p and q in the grid cell model are called 2-adjacent i_ p 6= q and they share at least one face (which is a 2-cell). Note that this speci_es 6-adjacency if the grid point model is used. Any of these adjacency relations A_, _ 2 f0; 1; 2; 4; 6; 18; 26g, is irreexive andsymmetric on an image carrier C. The _-neighborhood N_(p) of a pixel location p includes p and its _-adjacent pixel locations. Coordinates of 2D grid points are denoted by (i; j), with 1 _ i _ n and 1 _ j _ m; i; j are integers and n;m are the numbers of rows and columns of C. In 3Dwe use integer coordinates (i; j; k). Based on neighborhood relations wede_ne connectedness as usual: two points p; q 2 C are _-connected with respect to M _ C and neighborhood relation N_ i_ there is a sequence of points p = p0; p1; p2; :::; pn = q such that pi is an _-neighbor of pi?1, for 1 _ i _ n, and all points on this sequence are either in M or all in the complement of M. A subset M _ C of an image carrier is called _-connected i_ M is not empty and all points in M are pairwise _-connected with respect to set M. An _-component of a subset S of C is a maximal _-connected subset of S. The study of connectivity in digital images has been introduced in [15]. It follows that any set hIi consists of a number of _-components. In case of the grid cell model, a component is the union of closed squares (2D case) or closed cubes (3D case). The boundary of a 2-cell is the union of its four edges and the boundary of a 3-cell is the union of its six faces. For practical purposes it iseasy to use neighborhood operations (called local operations) on adigital image I which de_ne a value at p 2 C in the transformed image based on pixel- 3 -values in I at p 2 C and its immediate neighbors in N_(p).2 Non-iterative AlgorithmsNon-iterative algorithms deliver subsets of components in specied scan orders without testing connectivity preservation in a number of iterations. In this section we only use the grid point model.2.1 \Distance Skeleton" AlgorithmsBlum [3] suggested a skeleton representation by a set of symmetric points.In a closed subset of the Euclidean plane a point p is called symmetric i_ at least 2 points exist on the boundary with equal distances to p. For every symmetric point, the associated maximal discis the largest disc in this set. The set of symmetric points, each labeled with the radius of the associated maximal disc, constitutes the skeleton of the set. This idea of presenting a component of a digital image as a \distance skeleton" is based on the calculation of a speci_ed distance from each point in a connected subset M _ C to the complement of the subset. The local maxima of the subset represent a \distance skeleton". In [15] the d4-distance is specied as follows. De_nition 1 The distance d4(p; q) from point p to point q, p 6= q, is the smallest positive integer n such that there exists a sequence of distinct grid points p = p0,p1; p2; :::; pn = q with pi is a 4-neighbor of pi?1, 1 _ i _ n.If p = q the distance between them is de_ned to be zero. Thedistance d4(p; q) has all properties of a metric. Given a binary digital image. We transform this image into a new one which represents at each point p 2 hIi the d4-distance to pixels having value zero. The transformation includes two steps. We apply functions f1 to the image Iin standard scan order, producing I_(i; j) = f1(i; j; I(i; j)), and f2in reverse standard scan order, producing T(i; j) = f2(i; j; I_(i; j)), as follows:f1(i; j; I(i; j)) =8><>>:0 if I(i; j) = 0minfI_(i ? 1; j)+ 1; I_(i; j ? 1) + 1gif I(i; j) = 1 and i 6= 1 or j 6= 1- 4 -m+ n otherwisef2(i; j; I_(i; j)) = minfI_(i; j); T(i+ 1; j)+ 1; T(i; j + 1) + 1g The resulting image T is the distance transform image of I. Notethat T is a set f[(i; j); T(i; j)] : 1 _ i _ n ^ 1 _ j _ mg, and let T_ _ T such that [(i; j); T(i; j)] 2 T_ i_ none of the four points in A4((i; j)) has a value in T equal to T(i; j)+1. For all remaining points (i; j) let T_(i; j) = 0. This image T_ is called distance skeleton. Now weapply functions g1 to the distance skeleton T_ in standard scan order, producing T__(i; j) = g1(i; j; T_(i; j)), and g2 to the result of g1 in reverse standard scan order, producing T___(i; j) = g2(i; j; T__(i; j)), as follows:g1(i; j; T_(i; j)) = maxfT_(i; j); T__(i ? 1; j)? 1; T__(i; j ? 1) ? 1gg2(i; j; T__(i; j)) = maxfT__(i; j); T___(i + 1; j)? 1; T___(i; j + 1) ? 1gThe result T___ is equal to the distance transform image T. Both functions g1 and g2 de_ne an operator G, with G(T_) = g2(g1(T_)) = T___, and we have [15]: Theorem 1 G(T_) = T, and if T0 is any subset of image T (extended to an image by having value 0 in all remaining positions) such that G(T0) = T, then T0(i; j) = T_(i; j) at all positions of T_with non-zero values. Informally, the theorem says that the distance transform image is reconstructible from the distance skeleton, and it is the smallest data set needed for such a reconstruction. The useddistance d4 di_ers from the Euclidean metric. For instance, this d4-distance skeleton is not invariant under rotation. For an approximation of the Euclidean distance, some authors suggested the use of di_erent weights for grid point neighborhoods [4]. Montanari [11] introduced a quasi-Euclidean distance. In general, the d4-distance skeleton is a subset of pixels (p; T(p)) of the transformed image, and it is not necessarily connected.2.2 \Critical Points" AlgorithmsThe simplest category of these algorithms determines the midpointsof subsets of connected components in standard scan order for each row. Let l be an index for the number of connected components in one row of the original image. We de_ne the following functions for 1 _ i _ n: ei(l) = _ j if this is the lth case I(i; j) = 1 ^ I(i; j ? 1) = 0 in row i, counting from the left, with I(i;?1) = 0 ,oi(l) = _ j if this is the lth case I(i; j) = 1- 5 -^ I(i; j+ 1) = 0 ,in row i, counting from the left, with I(i;m+ 1)= 0 ,mi(l) = int((oi(l) ?ei(l)=2)+ oi(l) ,The result of scanning row i is a set ofcoordinates (i;mi(l)) ofof the connected components in row i. The set of midpoints of all rows midpoints ,constitutes a critical point skeleton of an image I. This method is computationally eÆcient.The results are subsets of pixels of the original objects, and these subsets are not necessarily connected. They can form \noisy branches" when object components are nearly parallel to image rows. They may be useful for special applications where the scanning direction is approximately perpendicular to main orientations of object components.References[1] C. Arcelli, L. Cordella, S. Levialdi: Parallel thinning ofbinary pictures. Electron. Lett. 11:148{149, 1975}.[2] C. Arcelli, G. Sanniti di Baja: Skeletons of planar patterns. in: Topolog- ical Algorithms for Digital Image Processing (T. Y. Kong, A. Rosenfeld, eds.), North-Holland, 99{143, 1996.}[3] H. Blum: A transformation for extracting new descriptors of shape. in: Models for the Perception of Speech and Visual Form (W. Wathen- Dunn, ed.), MIT Press, Cambridge, Mass., 362{380, 1967.19} - 6 -数字图像处理1引言许多研究者已提议提出了在数字图像里的连接组件是由一个减少的数据量或简化的形状。

介绍数字图像处理外文翻译

介绍数字图像处理外文翻译

附录1 外文原文Source: "the 21st century literature the applied undergraduate electronic communication series of practical teaching planThe information and communication engineering specialty in English ch02_1. PDF 120-124Ed: HanDing ZhaoJuMin, etcText A: An Introduction to Digital Image Processing1. IntroductionDigital image processing remains a challenging domain of programming for several reasons. First the issue of digital image processing appeared relatively late in computer history. It had to wait for the arrival of the first graphical operating systems to become a true matter. Secondly, digital image processing requires the most careful optimizations especially for real time applications. Comparing image processing and audio processing is a good way to fix ideas. Let us consider the necessary memory bandwidth for examining the pixels of a 320x240, 32 bits bitmap, 30 times a second: 10 Mo/sec. Now with the same quality standard, an audio stereo wave real time processing needs 44100 (samples per second) x 2 (bytes per sample per channel) x 2(channels) = 176Ko/sec, which is 50 times less.Obviously we will not be able to use the same techniques for both audio and image signal processing. Finally, digital image processing is by definition a two dimensions domain; this somehow complicates things when elaborating digital filters.We will explore some of the existing methods used to deal with digital images starting by a very basic approach of color interpretation. As a moreadvanced level of interpretation comes the matrix convolution and digital filters. Finally, we will have an overview of some applications of image processing.The aim of this document is to give the reader a little overview of the existing techniques in digital image processing. We will neither penetrate deep into theory, nor will we in the coding itself; we will more concentrate on the algorithms themselves, the methods. Anyway, this document should be used as a source of ideas only, and not as a source of code. 2. A simple approach to image processing(1) The color data: Vector representation①BitmapsThe original and basic way of representing a digital colored image in a computer's memory is obviously a bitmap. A bitmap is constituted of rows of pixels, contraction of the word s “Picture Element”. Each pixel has a particular value which determines its appearing color. This value is qualified by three numbers giving the decomposition of the color in the three primary colors Red, Green and Blue. Any color visible to human eye can be represented this way. The decomposition of a color in the three primary colors is quantified by a number between 0 and 255. For example, white will be coded as R = 255, G = 255, B = 255; black will be known as (R,G,B)= (0,0,0); and say, bright pink will be : (255,0,255). In other words, an image is an enormous two-dimensional array of color values, pixels, each of them coded on 3 bytes, representing the three primary colors. This allows the image to contain a total of 256×256×256 = 16.8 million different colors. This technique is also known as RGB encoding, and is specifically adapted to human vision. With cameras or other measure instruments we are capable of “seeing”thousands of other “colors”, in which cases the RG B encoding is inappropriate.The range of 0-255 was agreed for two good reasons: The first is that the human eye is not sensible enough to make the difference between more than 256 levels of intensity (1/256 = 0.39%) for a color. That is to say, an image presented to a human observer will not be improved by using more than 256 levels of gray (256shades of gray between black and white). Therefore 256 seems enough quality. The second reason for the value of 255 is obviously that it is convenient for computer storage. Indeed on a byte, which is the computer's memory unit, can be coded up to 256 values.As opposed to the audio signal which is coded in the time domain, the image signal is coded in a two dimensional spatial domain. The raw image data is much more straightforward and easy to analyze than the temporal domain data of the audio signal. This is why we will be able to do lots of stuff and filters for images without transforming the source data, while this would have been totally impossible for audio signal. This first part deals with the simple effects and filters you can compute without transforming the source data, just by analyzing the raw image signal as it is.The standard dimensions, also called resolution, for a bitmap are about 500 rows by 500 columns. This is the resolution encountered in standard analogical television and standard computer applications. You can easily calculate the memory space a bitmap of this size will require. We have 500×500 pixels, each coded on three bytes, this makes 750 Ko. It might not seem enormous compared to the size of hard drives, but if you must deal with an image in real time then processing things get tougher. Indeed rendering images fluidly demands a minimum of 30 images per second, the required bandwidth of 10 Mo/sec is enormous. We will see later that the limitation of data access and transfer in RAM has a crucial importance in image processing, and sometimes it happens to be much more important than limitation of CPU computing, which may seem quite different from what one can be used to in optimization issues. Notice that, with modern compression techniques such as JPEG 2000, the total size of the image can be easily reduced by 50 times without losing a lot of quality, but this is another topic.②Vector representation of colorsAs we have seen, in a bitmap, colors are coded on three bytes representing their decomposition on the three primary colors. It sounds obvious to a mathematician to immediately interpret colors as vectors in athree-dimension space where each axis stands for one of the primary colors. Therefore we will benefit of most of the geometric mathematical concepts to deal with our colors, such as norms, scalar product, projection, rotation or distance. This will be really interesting for some kind of filters we will see soon. Figure 1 illustrates this new interpretation:Figure 1(2) Immediate application to filters① Edge DetectionFrom what we have said before we can quantify the 'difference' between two colors by computing the geometric distance between the vectors representing those two colors. Lets consider two colors C1 = (R1,G1,B1) and C2 = (R2,B2,G2), the distance between the two colors is given by the formula :D(C1, C2) =(R1+This leads us to our first filter: edge detection. The aim of edge detection is to determine the edge of shapes in a picture and to be able to draw a resultbitmap where edges are in white on black background (for example). The idea is very simple; we go through the image pixel by pixel and compare the color of each pixel to its right neighbor, and to its bottom neighbor. If one of these comparison results in a too big difference the pixel studied is part of an edge and should be turned to white, otherwise it is kept in black. The fact that we compare each pixel with its bottom and right neighbor comes from the fact that images are in two dimensions. Indeed if you imagine an image with only alternative horizontal stripes of red and blue, the algorithms wouldn't see the edges of those stripes if it only compared a pixel to its right neighbor. Thus the two comparisons for each pixel are necessary.This algorithm was tested on several source images of different types and it gives fairly good results. It is mainly limited in speed because of frequent memory access. The two square roots can be removed easily by squaring the comparison; however, the color extractions cannot be improved very easily. If we consider that the longest operations are the get pixel function and put pixel functions, we obtain a polynomial complexity of 4*N*M, where N is the number of rows and M the number of columns. This is not reasonably fast enough to be computed in realtime. For a 300×300×32 image I get about 26 transforms per second on an Athlon XP 1600+. Quite slow indeed.Here are the results of the algorithm on an example image:A few words about the results of this algorithm: Notice that the quality of the results depends on the sharpness of the source image. Ifthe source image is very sharp edged, the result will reach perfection. However if you have a very blurry source you might want to make it pass through a sharpness filter first, which we will study later. Another remark, you can also compare each pixel with its second or third nearest neighbors on the right and on the bottom instead of the nearest neighbors. The edges will be thicker but also more exact depending on the source image's sharpness. Finally we will see later on that there is another way to make edge detection with matrix convolution.②Color extractionThe other immediate application of pixel comparison is color extraction.Instead of comparing each pixel with its neighbors, we are going to compare it with a given color C1. This algorithm will try to detect all the objects in the image that are colored with C1. This was quite useful for robotics for example. It enables you to search on streaming images for a particular color. You can then make you robot go get a red ball for example. We will call the reference color, the one we are looking for in the image C0 = (R0,G0,B0).Once again, even if the square root can be easily removed it doesn't really improve the speed of the algorithm. What really slows down the whole loop is the NxM get pixel accesses to memory and put pixel. This determines the complexity of this algorithm: 2xNxM, where N and M are respectively the numbers of rows and columns in the bitmap. The effective speed measured on my computer is about 40 transforms per second on a 300x300x32 source bitmap.3.JPEG image compression theory(一)JPEG compression is divided into four steps to achieve:(1) Color mode conversion and samplingRGB color system is the most common ways that color. JPEG uses a YCbCr colorsystem. Want to use JPEG compression method dealing with the basic full-color images, RGB color mode to first image data is converted to YCbCr color model data. Y representative of brightness, Cb and Cr represents the hue, saturation. By the following calculation to be completed by data conversion. Y = 0.2990R +0.5870 G+0.1140 B Cb =- 0.1687R-0.3313G +0.5000 B +128 Cr = 0.5000R-0.4187G-0.0813B+128 of human eyes on the low-frequency data than high-frequency data with higher The sensitivity, in fact, the human eye to changes in brightness than to color changes should be much more sensitive, ie Y component of the data is more important. Since the Cb and Cr components is relatively unimportant component of the data comparison, you can just take part of the data to deal with. To increase the compression ratio. JPEG usually have two kinds of sampling methods: YUV411 and YUV422, they represent is the meaning of Y, Cb and Cr data sampling ratio of three components.(2)DCT transformationThe full name is the DCT-discrete cosine transform (Discrete Cosine Transform), refers to a group of light intensity data into frequency data, in order that intensity changes of circumstances. If the modification of high-frequency data do, and then back to the original form of data, it is clear there are some differences with the original data, but the human eye is not easy to recognize. Compression, the original image data is divided into 8 * 8 matrix of data units. JPEG entire luminance and chrominance Cb matrix matrix, saturation Cr matrix as a basic unit called the MCU. Each MCU contains a matrix of no more than 10. For example, the ratio of rows and columns Jie Wei 4:2:2 sampling, each MCU will contain four luminance matrix, a matrix and a color saturation matrix. When the image data is divided into an 8 * 8 matrix, you must also be subtracted for each value of 128, and then a generation of formula into the DCT transform can be achieved by DCT transform purposes. The image data value must be reduced by 128, because the formula accepted by the DCT-figure range is between -128 to +127.(3)QuantizationImage data is converted to the frequency factor, you still need to accept a quantitative procedure to enter the coding phase. Quantitative phase requires two 8 * 8 matrix of data, one is to deal specifically with the brightness of the frequency factor, the other is the frequency factor for the color will be the frequency coefficient divided by the value of quantization matrix to obtain the nearest whole number with the quotient, that is completed to quantify. When the frequency coefficients after quantization, will be transformed into the frequency coefficients from the floating-point integer This facilitate the implementation of the final encoding. However, after quantitative phase, all the data to retain only the integer approximation, also once again lost some data content.(4)CodingHuffman encoding without patent issues, to become the most commonly used JPEG encoding, Huffman coding is usually carried out in a complete MCU. Coding, each of the DC value matrix data 63 AC value, will use a different Huffman code tables, while the brightness and chroma also require a different Huffman code tables, it needs a total of four code tables, in order to successfully complete the JPEG coding. DC Code DC is a color difference pulse code modulation using the difference coding method, which is in the same component to obtain an image of each DC value and the difference between the previous DC value to encode. DC pulse code using the main reason for the difference is due to a continuous tone image, the difference mostly smaller than the original value of the number of bits needed to encode the difference will be more than the original value of the number of bits needed to encode the less. For example, a margin of 5, and its binary representation of a value of 101, if the difference is -5, then the first changed to a positive integer 5, and then converted into its 1's complement binary number can be. The so-called one's complement number, that is, if the value is 0 for each Bit, then changed to 1; Bit is 1, it becomes 0. Difference between the five should retain the median 3, the following table that lists the difference between the Bit to be retained and the difference between the number of content controls.In the margin of the margin front-end add some additional value Hoffman code, such as the brightness difference of 5 (101) of the median of three, then the Huffman code value should be 100, the two connected together shall be 100101. The following two tables are the brightness and chroma DC difference encoding table. According to these two forms content, you can add the difference for the DC value Huffman code to complete the DC coding.4. ConclusionsDigital image processing is far from being a simple transpose of audiosignal principles to a two dimensions space. Image signal has its particular properties, and therefore we have to deal with it in a specificway. The Fast Fourier Transform, for example, which was such a practical tool in audio processing, becomes useless in image processing. Oppositely, digital filters are easier to create directly, without any signal transforms, in image processing.Digital image processing has become a vast domain of modern signal technologies. Its applications pass far beyond simple aesthetical considerations, and they include medical imagery, television and multimedia signals, security, portable digital devices, video compression,and even digital movies. We have been flying over some elementarynotions in image processing but there is yet a lot more to explore. Ifyou are beginning in this topic, I hope this paper will have given you thetaste and the motivation to carry on.附录2 外文翻译文献出处:《21 世纪全国应用型本科电子通信系列实用规划教材》之《信息与通信工程专业英语》ch02_1.pdf 120-124页主编:韩定定、赵菊敏等正文:介绍数字图像处理1.导言有几个原因使数字图像处理仍然是一个具有挑战性的领域。

数字图像处理ch2(英文版)

数字图像处理ch2(英文版)

Chapter 2:Digital Image FundamentalsLecturer: Jianbing Shen Email : shenjianbing@Office room : 212 /~shenjianbingOutlineElements of Visual PerceptionLight and the Electromagnetic Spectrum Image Sensing and AcquisitionImage Sampling and QuantizationSome Basic Relationships Between Pixels Linear and Nonlinear OperationsSummaryHuman and Computer VisionWe can’t think of image processing without considering the human vision system. We observe and evaluate theimages that we process with our visualsystem.Without taking this elementary fact into consideration, we may be much misled inthe interpretation of images.Understanding visual perceptionMost image processing operations are based on mathematics and probabilityWhy do we need to understand visual perception?Human intuition plays an important role inthe choice of processing techniqueSimple questionsWhat intensity differences can we distinguish?What is the spatial resolution of our eye?How accurately we estimate and compare distances and areas?How do we sense colors?By which features can we detect and distinguish objects?Research fieldsEarly visionImage formation in the EyeStructure of the Human eye角膜虹膜视网膜水晶体Diameter:20mm2 classes of receptors: cones and rodsDistribution of cones and rods 锥状体柱状体Lens & RetinaLensboth infrared and ultraviolet light are absorbed appreciably by proteins within the lens structure and, in excessive amounts, can cause damage to the eye.RetinaInnermost membrane of the eye which lines inside of the wall’s entire posterior portion. When the eye is properly focused, light from an object outside the eye is imaged on the retina.ReceptorsPattern vision is afforded by the distribution of discrete light receptors over the surface of the retina.Receptors are divided into 2 classes:ConesRodsHow human eyes sense light?6~7million cones are the sensors in the eye3 principal sensing categories in eyesRed light 65%, green light 33%, and bluelight 2%Brightness vs.Function of intensityBrightness is not asimple function ofintensity.visual system tends toundershoot or overshootaround the boundary ofregions of differentintensities.the intensity of thestripes is constant butwe actually perceive abrightness pattern isstrongly scalloped nearthe boundaries.Mach band patternThe brightness pattern perceived is a darker stripe in region D and a brighter one in the region B whereas actually the region from D to B has the same intensity.Is it the same level of darknessaround area D and B ?Note: it was named for Ernst Mach who discovered the phenomenon in 1865.Simultaneous contrastAll the small squares have exactly the same intensity, but they appear to the eye progressively darker as the background becomes brighter.Region’s perceived brightness does not depend simply on its intensity.Human Perception PhenomenaImage Sensing and AcquisitionImages?Image sensorsIncoming energy is transformed into a voltage by the combination of input electrical power and sensor material(continuous)Single sensor with motionSensor stripsFlat-bed scanneraircraftSensor arraysImage sampling and quantizationSignalsa signal is a function that carries information.usually content of the signal changes over some set of spatiotemporal dimensions.Vocabulary:Spatiotemporal: existing in both space and time having both spatial extension and temporal durationTime-Varying SignalsSome signals vary over time:f(t)for example: audio signal may be thought at one level as a collection various tones of differing audible frequencies that vary over time.Spatially-Varying SignalsSignals can vary over space as well.An image can be thought of as being a function of 2 spatial dimensions:f(x,y)for monochromatic images, the value of the function is the amount of light at that point.medical CAT and MRI scanners produce images that are functions of 3 spatial dimensions:f(x,y,z)Spatiotemporal SignalsWhat do you think a signal of this form is?f(x,y,t)x and y are spatial dimensions;t is time.Perhaps, it is a video signal animation of other time-varying picture sequenceTypes of Signalsmost naturally-occurring signals are functions having a continuous domain.however, signals in a computer have are discrete samples of the continuous domain.in other words, signals manipulated by computer have discrete domains.Samplingsampling = the spacing of discrete values in the domain of a signal.sampling-rate = how many samples are taken per unit of each dimension. e.g., samples per second, frames per second, etc.QuantizationQuantization = spacing of discrete values in the range of a signal.usually thought of as the number of bits per sample of the signal. e.g., 1 bit per pixel, 16-bit audio, 24-bit color images, etc.8 levels = 2^3 :uses 3 bits torepresent the valueof the function.quantizationImage sampling andquantization (cont.)Sometimes, the sampling and quantization are done mechanically (Limitation on the sensing equipment)Digital Image RepresentationA digital image can be considered a matrix whose row and column indices identify a point in the image and the corresponding matrix element value identifies the gray level at that point.Gray levelwe call the intensity of a monochrome image f at coordinate (x,y) the gray level (l) of the image at that point.thus, l lies in the rangeL min is positive and L max is finite.gray scale = [L min, L max]common practice, shift the interval to [0, L] 0 = black , L = whitemin max L ≤l ≤LDigital Image RepresentationRepresenting digital images(cont.)The number of graylevels typically isan integer power of 2:L = 2kNumber of bits requiredto store a digitized image:b = M x N x k(cont.)MN(cont.)= N x N x k(when M=N)Representing digital images (cont.)gray levels, gray scales [0,…,L-1] L = 2kThe dynamic range of an image[min(image), max(image)]If the dynamic range of an image spans asignificant portion of the gray scale ->high contrastOtherwise, low dynamic range results in adull, washed out gray lookResolutionResolution (how much you can see the detail of the image) depends on sampling and gray levels.the bigger the sampling rate (n) and the gray scale (g), the better the approximation of the digitized image from the original.the more the quantization scale becomes, the bigger the size of the digitized image.Resolution (cont.)Checkerboard effectTypical effects of varying the numberof samples in a digital image.FIGURE 2.21(a) 452*374, 256-level image. (b)–(d)Image displayed in128, 64, and 32 graylevels, while keepingthe spatial resolutionconstant.Typical effects of varying the numberof samples in a digital image. (cont.)FIGURE 2.21(Continued) (e)–(g) Imagedisplayed in 16, 8, 4, and2 gray levels. (Originalcourtesy of Dr. DavidR. Pickens, Department ofRadiology & RadiologicalSciences, VanderbiltUniversity Medical Center.)NonuniformExampleDifferent Image TypesBinary images (0 or 1)Gray images (0~255)Color imagesindexed color imagesfull color images (24 bits per pixel, 8-red, 8-green, 8-blue) )A Gray Images(8 bits per pixel) A Binary image Full Color Images: 24 bits per pixel, and the three channels R G B are three gray images respectively.。

ImageProcessing3-ImageEnhancement(HistogramProcessing) 数字图像处理 英文版

ImageProcessing3-ImageEnhancement(HistogramProcessing) 数字图像处理 英文版

What Is Image Enhancement?
Image enhancement is the process of making images more useful The reasons for doing this include:
– Highlighting interesting detail in images – Removing noise from images – Making images more visually appealing
equalisation is given where sk T (rk )
– rk: input intensity – sk: processed intensity – k: the intensity range
k
pr (rj ) j 1
(e.g 0.0 – 1.0)
– nj: the frequency of intensity j – n: the sum of all frequencies
Images taken from Gonzalez & Woods, Digital Image Processing (2002)
Summary
We have looked at:
– Different kinds of image enhancement – Histograms – Histogram equalisation
3
4
Images taken from Gonzalez & Woods, Digital Image Processing (2002)
Equalisation Examples (cont…)

数字图像处理英文词汇

数字图像处理英文词汇

Algebraic operation 代数运算;一种图像处理运算,包括两幅图像对应像素的和、差、积、商。
Aliasing 走样(混叠);当图像像素间距和图像细节相比太大时产生的一种人工痕迹。
Arc 弧;图的一部分;表示一曲线一段的相连的像素集合。
Run 行程;在图像编码中,具有相同灰度的相连像素序列
Run length 行程长度,行程;在行程中像素的个数
Run length encoding 行程编码;图像行以行程序列表示的图像压缩技术,每一行程以一个给定的行程长度和灰度值定义
Sampling 采样;(根据采样网络)将图像分为像素并测量其上局部特性(如亮度、颜色)的过程
Image matching 图像匹配;为决定两副图像相似程度对它们进行量化比较的过程。
Image-processing operation 图像处理运算;将输入图像变换为输出图像的一系列步骤
Image reconstruction 图像重构;从非图像形式构造或恢复图像的过程
Image registration 图像匹准;通过将景物中的一图幅像与相同景物的另一幅图像进行几何运算,以使其中物体对准的过程
Quantitative image analysis 图像定量分析;从一副数字图像中抽取定量数据的过程
Quantization 量化;在每一个像素处,将图像的局部特性赋予一个灰度集合中的元素的过程
Region 区域;一副图像中的相连子集
Region growing 区域增长;通过重复地求具有相似灰度或纹理的相邻子区域的并集形成区域的一种图像分割技术
Edge detection 边缘检测; 通过检查邻域,将边缘像素标识出的一种图像分割技术。

数字图像处理精确讲解(英文版)

数字图像处理精确讲解(英文版)
How many connected components for the following image?
0 0
1
0
1
0
0
0
0
0
0 one object
Two objects for 4connected neighborhood
0
for 80 1 1 0 0 0 connected 0 0 0 1 1 0 neighborhoo 0 0 0 1 1 0 d
Filtered image
Lecture 7: Chapter 3 Spatial Domain Enhancement
Example to show the effects of different mask size on image appearance Technique: Excessive blurring is generally used to eliminate small objects in the image. They will be blended into the background of the image. The pronounced black border is the result of padding the border of the original image with 0’s (black) and then trimming off the padded area.
2 2 1 0 1 2 2 1 2 2
2
1 2
The pixels with D4 = 1 are the 4-neighbors of (x,y).
D4 distance
Lecture 3: Chapter 2: Digital Image Fundamentals
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Digital Image Processing and Edge DetectionDigital Image ProcessingInterest in digital image processing methods stems from two principal application areas: improvement of pictorial information for human interpretation; and processing of image data for storage, transmission, and representation for autonomous machine perception.An image may be defined as a two-dimensional function, f(x, y), where x and y are spatial (plane) coordinates, and the amplitude of f at any pair of coordinates (x, y) is called the intensity or gray level of the image at that point. When x, y, and the amplitude values of f are all finite, discrete quantities, we call the image a digital image. The field of digital image processing refers to processing digital images by means of a digital computer. Note that a digital image is composed of a finite number of elements, each of which has a particular location and value. These elements are referred to as picture elements, image elements, pixels, and pixels. Pixel is the term most widely used to denote the elements of a digital image.Vision is the most advanced of our senses, so it is not surprising that images play the single most important role in human perception. However, unlike humans, who are limited to the visual band of the electromagnetic (EM) spec- trum, imaging machines cover almost the entire EM spectrum, ranging from gamma to radio waves. They can operate on images generated by sources that humans are not accustomed to associating with images. These include ultra- sound, electron microscopy, and computer-generated images. Thus, digital image processing encompasses a wide and varied field of applications.There is no general agreement among authors regarding where image processing stops and other related areas, such as image analysis and computer vi- sion, start. Sometimes a distinction is made by defining image processing as a discipline in which both the input and output of a process are images. We believe this to be a limiting and somewhat artificial boundary. For example, under this definition, even the trivial task of computing the average intensity of an image (which yields asingle number) would not be considered an image processing operation. On the other hand, there are fields such as computer vision whose ultimate goal is to use computers to emulate human vision, including learning and being able to make inferences and take actions based on visual inputs. This area itself is a branch of artificial intelligence (AI) whose objective is to emulate human intelligence. The field of AI is in its earliest stages of infancy in terms of development, with progress having been much slower than originally anticipated. The area of image analysis (also called image understanding) is in be- tween image processing and computer vision.There are no clearcut boundaries in the continuum from image processing at one end to computer vision at the other. However, one useful paradigm is to consider three types of computerized processes in this continuum: low-, mid-, and high level processes. Low-level processes involve primitive opera- tions such as image preprocessing to reduce noise, contrast enhancement, and image sharpening. A low-level process is characterized by the fact that both its inputs and outputs are images. Mid-level processing on images involves tasks such as segmentation (partitioning an image into regions or objects), description of those objects to reduce them to a form suitable for computer processing, and classification (recognition) of individual objects. A midlevel process is characterized by the fact that its inputs generally are images, but its outputs are attributes extracted from those images (e.g., edges, contours, and the identity of individual objects). Finally, higher level processing involves “making sense” of an ensemble of recognized objects, as in image analysis, and, at the far end of the continuum, performing the cognitive functions normally associated with vision.Based on the preceding comments, we see that a logical place of overlap between image processing and image analysis is the area of recognition of individual regions or objects in an image. Thus, what we call in this book digital image processing encompasses processes whose inputs and outputs are images and, in addition, encompasses processes that extract attributes from images, up to and including the recognition of individual objects. As a simple illustration to clarify these concepts, consider the area of automated analysis of text. The processes of acquiring an image of the area containing the text, preprocessing that image, extracting(segmenting) the individual characters, describing the characters in a form suitable for computer processing, and recognizing those individual characters are in the scope of what we call digital image processing in this book. Making sense of the content of the page may be viewed as being in the domain of image analysis and even computer vision, depending on the level of complexity implied by the statement “making sense.”As will become evident shortly, digital image processing, as we have defined it, is used successfully in a broad range of areas of exceptional social and economic value.The areas of application of digital image processing are so varied that some form of organization is desirable in attempting to capture the breadth of this field. One of the simplest ways to develop a basic understanding of the extent of image processing applications is to categorize images according to their source (e.g., visual, X-ray, and so on). The principal energy source for images in use today is the electromagnetic energy spectrum. Other important sources of energy include acoustic, ultrasonic, and electronic (in the form of electron beams used in electron microscopy). Synthetic images, used for modeling and visualization, are generated by computer. In this section we discuss briefly how images are generated in these various categories and the areas in which they are applied.Images based on radiation from the EM spectrum are the most familiar, especially images in the X-ray and visual bands of the spectrum. Electromagnet- ic waves can be conceptualized as propagating sinusoidal waves of varying wavelengths, or they can be thought of as a stream of massless particles, each traveling in a wavelike pattern and moving at the speed of light. Each massless particle contains a certain amount (or bundle) of energy. Each bundle of energy is called a photon. If spectral bands are grouped according to energy per photon, we obtain the spectrum shown in fig. below, ranging from gamma rays (highest energy) at one end to radio waves (lowest energy) at the other. The bands are shown shaded to convey the fact that bands of the EM spectrum are not distinct but rather transition smoothly from one to theother.Image acquisition is the first process. Note that acquisition could be as simple as being given an image that is already in digital form. Generally, the image acquisition stage involves preprocessing, such as scaling.Image enhancement is among the simplest and most appealing areas of digital image processing. Basically, the idea behind enhancement techniques is to bring out detail that is obscured, or simply to highlight certain features of interest in an image. A familiar example of enhancement is when we increase the contrast of an image because “it looks better.” It is important to keep in mind that enhancement is a very subjective area of image processing. Image restoration is an area that also deals with improving the appearance of an image. However, unlike enhancement, which is subjective, image restoration is objective, in the sense that restoration techniques tend to be based on mathematical or probabilistic models of image degradation. Enhancement, on the other hand, is based on human subjective preferences regarding what constitutes a “good”enhancement result.Color image processing is an area that has been gaining in importance because of the significant increase in the use of digital images over the Internet. It covers a number of fundamental concepts in color models and basic color processing in a digital domain. Color is used also in later chapters as the basis for extracting features of interest in an image.Wavelets are the foundation for representing images in various degrees of resolution. In particular, this material is used in this book for image data compression and for pyramidal representation, in which images are subdivided successively into smaller regions.Compression, as the name implies, deals with techniques for reducing the storage required to save an image, or the bandwidth required to transmit it.Although storage technology has improved significantly over the past decade, the same cannot be said for transmission capacity. This is true particularly in uses of the Internet, which are characterized by significant pictorial content. Image compression is familiar (perhaps inadvertently) to most users of computers in the form of image file extensions, such as the jpg file extension used in the JPEG (Joint Photographic Experts Group) image compression standard.Morphological processing deals with tools for extracting image components that are useful in the representation and description of shape. The material in this chapter begins a transition from processes that output images to processes that output image attributes.Segmentation procedures partition an image into its constituent parts or objects. In general, autonomous segmentation is one of the most difficult tasks indigital image processing. A rugged segmentation procedure brings the process a long way toward successful solution of imaging problems that require objects to be identified individually. On the other hand, weak or erratic segmentation algorithms almost always guarantee eventual failure. In general, the more accurate the segmentation, the more likely recognition is to succeed.Representation and description almost always follow the output of a segmentation stage, which usually is raw pixel data, constituting either the boundary of a region (i.e., the set of pixels separating one image region from another) or all the points in the region itself. In either case, converting the data to a form suitable for computer processing is necessary. The first decision that must be made is whether the data should be represented as a boundary or as a complete region. Boundary representation is appropriate when the focus is on external shape characteristics, such as corners and inflections. Regional representation is appropriate when the focus is on internal properties, such as texture or skeletal shape. In some applications, these representations complement each other. Choosing a representation is only part of the solution for trans- forming raw data into a form suitable for subsequent computer processing. A method must also be specified for describing the data so that features of interest are highlighted. Description, also called feature selection, deals with extracting attributes that result in some quantitative information of interest or are basic for differentiating one class of objects from another.Recognition is the process that assigns a label (e.g., “vehicle”) to an object based on its descriptors. As detailed before, we conclude our coverage of digital image processing with the development of methods for recognition of individual objects.So far we have said nothing about the need for prior knowledge or about the interaction between the knowledge base and the processing modules in Fig 2 above. Knowledge about a problem domain is coded into an image processing system in the form of a knowledge database. This knowledge may be as simple as detailing regions of an image where theinformation of interest is known to be located, thus limiting the search that has to be conducted in seeking that information. The knowledge base also can be quite complex, such as an interrelated list of all major possible defects in a materials inspection problem or an image database containing high-resolution satellite images of a region in connection with change-detection applications. In addition to guiding the operation of each processing module, the knowledge base also controls the interaction between modules. This distinction is made in Fig 2 above by the use of double-headed arrows between the processing modules and the knowledge base, as opposed to single-headed arrows linking the processing modules.Edge detectionEdge detection is a terminology in image processing and computer vision, particularly in the areas of feature detection and feature extraction, to refer to algorithms which aim at identifying points in a digital image at which the image brightness changes sharply or more formally has discontinuities.Although point and line detection certainly are important in any discussion on segmentation,edge detection is by far the most common approach for detecting meaningful discounties in gray level.Although certain literature has considered the detection of ideal step edges, the edges obtained from natural images are usually not at all ideal step edges. Instead they are normally affected by one or several of the following effects:1.focal blur caused by a finite depth-of-field and finite point spread function; 2.penumbral blur caused by shadows created by light sources of non-zero radius; 3.shading at a smooth object edge; 4.local specularities or interreflections in the vicinity of object edges.A typical edge might for instance be the border between a block of red color and a block of yellow. In contrast a line (as can be extracted by a ridge detector) can be a small number of pixels of a different color on an otherwise unchanging background. For a line, there maytherefore usually be one edge on each side of the line.To illustrate why edge detection is not a trivial task, let us consider the problem of detecting edges in the following one-dimensional signal. Here, we may intuitively say that there should be an edge between the 4th and 5th pixels.If the intensity difference were smaller between the 4th and the 5th pixels and if the intensity differences between the adjacent neighbouring pixels were higher, it would not be as easy to say that there should be an edge in the corresponding region. Moreover, one could argue that this case is one in which there are several edges.Hence, to firmly state a specific threshold on how large the intensity change between two neighbouring pixels must be for us to say that there should be an edge between these pixels is not always a simple problem. Indeed, this is one of the reasons why edge detection may be a non-trivial problem unless the objects in the scene are particularly simple and the illumination conditions can be well controlled.There are many methods for edge detection, but most of them can be grouped into two categories,search-based and zero-crossing based. The search-based methods detect edges by first computing a measure of edge strength, usually a first-order derivative expression such as the gradient magnitude, and then searching for local directional maxima of the gradient magnitude using a computed estimate of the local orientation of the edge, usually the gradient direction. The zero-crossing based methods search for zero crossings in a second-order derivative expression computed from the image in order to find edges, usually the zero-crossings of the Laplacian of the zero-crossings of a non-linear differential expression, as will be described in the section on differential edge detection following below. As a pre-processing step to edge detection, a smoothing stage, typically Gaussian smoothing, is almost always applied (see also noise reduction).The edge detection methods that have been published mainly differ in the types of smoothing filters that are applied and the way the measures of edge strength are computed. As many edge detection methods rely on the computation of image gradients, they also differ in the types of filters used for computing gradient estimates in the x- and y-directions.Once we have computed a measure of edge strength (typically the gradient magnitude), the next stage is to apply a threshold, to decide whether edges are present or not at an image point. The lower the threshold, the more edges will be detected, and the result will be increasingly susceptible to noise, and also to picking out irrelevant features from the image. Conversely a high threshold may miss subtle edges, or result in fragmented edges.If the edge thresholding is applied to just the gradient magnitude image, the resulting edges will in general be thick and some type of edge thinning post-processing is necessary. For edges detected with non-maximum suppression however, the edge curves are thin by definition and the edge pixels can be linked into edge polygon by an edge linking (edge tracking) procedure. On a discrete grid, the non-maximum suppression stage can be implemented by estimating the gradient direction using first-order derivatives, then rounding off the gradient direction to multiples of 45 degrees, and finally comparing the values of the gradient magnitude in the estimated gradient direction.A commonly used approach to handle the problem of appropriate thresholds for thresholding is by using thresholding with hysteresis. This method uses multiple thresholds to find edges. We begin by using the upper threshold to find the start of an edge. Once we have a start point, we then trace the path of the edge through the image pixel by pixel, marking an edge whenever we are above the lower threshold. We stop marking our edge only when the value falls below our lower threshold. This approach makes the assumption that edges are likely to be in continuous curves, and allows us to follow a faint section of an edge we have previously seen, without meaning that every noisy pixel in the image is marked down as an edge. Still, however, we have the problem of choosing appropriate thresholdingparameters, and suitable thresholding values may vary over the image.Some edge-detection operators are instead based upon second-order derivatives of the intensity. This essentially captures the rate of change in the intensity gradient. Thus, in the ideal continuous case, detection of zero-crossings in the second derivative captures local maxima in the gradient.We can come to a conclusion that,to be classified as a meaningful edge point,the transition in gray level associated with that point has to be significantly stronger than the background at that point.Since we are dealing with local computations,the method of choice to determine whether a value is “significant” or not id to use a threshold.Thus we define a point in an image as being as being an edge point if its two-dimensional first-order derivative is greater than a specified criterion of connectedness is by definition an edge.The term edge segment generally is used if the edge is short in relation to the dimensions of the image.A key problem in segmentation is to assemble edge segments into longer edges.An alternate definition if we elect to use the second-derivative is simply to define the edge ponits in an image as the zero crossings of its second derivative.The definition of an edge in this case is the same as above.It is important to note that these definitions do not guarantee success in finding edge in an image.They simply give us a formalism to look for them.First-order derivatives in an image are computed using the gradient.Second-order derivatives are obtained using the Laplacian.数字图像处理和边缘检测数字图像处理在数字图象处理方法的兴趣从两个主要应用领域的茎:改善人类解释图像信息;和用于存储,传输,和表示用于自主机器感知图像数据的处理。

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