lighttools背光源设计实例
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Introduction
Backlights are used for compact, portable, electronic devices with flat panel Liquid Crystal Displays (LCDs) that require illumination from behind. Applications include devices as small as hand-held palm pilots and as large as big-screen TVs. Goals for backlight design include low power consumption, large area with small thickness, high brightness, uniform luminance, and controlled viewing angle, either wide or narrow. To achieve these challenging design goals with a cost effective and timely solution, it is necessary to use computer-aided optical design tools to expedite the design. This paper describes fea-tures in ORA’s LightTools® illumi-nation design and analysis software that enable the development of state-of-the-art backlight designs. Optical Design and Analysis Tools for Backlights
Illumination or lighting systems take light from one or more sources and transform it in some way to produce a desired light distribution over an area or solid angle. Illumination design software must be able to model the geometric and optical properties of different types of light sources and transforming elements, and it must also be able to evaluate the paths of light using optical ray tracing through the model to calcu-late the final light distribution.The light distributions are calculated
using Monte Carlo simulations to
calculate illuminance, luminance, or
luminous intensity over the desired
areas and/or angles. Rays are started
from random locations and direc-
tions from the source(s), traced
through the optical system, and col-
lected on receivers. Illuminance can
be calculated for rays collected on
surface receivers and intensity for
rays collected on far field receivers.
By defining a luminance meter for
surface receivers, the spatial or
angular variation of luminance can
be calculated from that surface.
In some cases, it may be important
to analyze the chromaticity of a dis-
play. The spectral energy distribu-
tion of the sources (such as LEDs)
can be specified. The output of CIE
coordinates, together with corre-
lated color temperature (CCT),
quantifies the colorimetric behavior
of the display. An RGB photorealis-
tic rendering of the display output
can also be generated. All of these
analyses are available in LightTools.
Aspects of backlight displays make
particular demands on illumination
analysis software. As will be dis-
cussed, the means by which light is
extracted from a backlight relies on
either dense patterns of paint dots or
patterned microstructures. Model-
ing microstructure arrays in particu-
lar can result in extremely large
model sizes if created explicitly as a
CAD model. LightTools provides
the capability to define arrays of 3D
textures that ray trace and render
accurately but are not explicitly con-
structed as part of the geometric
model, thereby resulting in much
smaller model sizes and much faster
ray tracing.
A second aspect of backlight analy-
sis involves ray splitting and scatter-
ing from the surfaces of the light
guide. Because Monte Carlo simu-
lations are used to analyze the illu-
mination performance, a potentially
large number of rays must be traced
to get sufficient accuracy for com-
parison of designs. It is most effec-
tive to trace rays that carry most of
the flux. This can be achieved by
using probabilistic ray splitting to
trace the paths with the most flux,
and allowing use of aim areas or
solid angles for scattering surfaces to
direct scattered light in “important”
directions (i.e., toward the display
observer).
What is a Backlight?
A typical backlight consists of a
light source, such as a Cold Cathode
Fluorescent (CCFL) or Light Emit-
ting Diodes (LEDs), and a rectangu-
lar light guide, which is also referred
to as a light pipe. Other elements
than can be used include a diffuser,
which enhances display uniformity,
and a brightness enhancement film
(BEF), which enhances display
brightness.
The light source is usually located at
one edge of the light guide to mini-
mize the thickness of the display.
Edge lighting typically uses total
internal reflection (TIR) to propa-
gate light along the length of the dis-Optical Design Tools
for Backlight Displays