仿盛大传奇1.3牛B存档
奇迹1.03架设全教程单机局域网外网通用含资源
一、基础知识篇要架设奇迹,首先我们需要知道一个完整的系统组成,搭好结构才能造房子不是1、网络基础网游分为服务端和客户端两大部分两者通过IP地址互相访问,而且一般情况下我们关注的都是服务端的IP客户端通过IP连接到服务端进行游戏,而服务端通过某种手段将客户端的账号与IP联系在一起,大致就是这么回事在不同的情况下服务端使用的IP地址是不同的比如单机情况,就是服务端和客户端在一台电脑上,那么显然两者的IP地址是相同的,所以之后在设置中需要填IP地址的地都要相同并且是你自己本机的IP地址如果不知道自己的IP,很简单在单机情况下IP地址只要填127.0.0.1或者127.0.0.2就行了,这两个IP是默认用来表示本机IP 地址的第二种情况,比如你和你的朋友在一个局域网进行游戏,需要一台机器运行服务端,另外一台机器运行客户端,那么这时两者IP地址会不同,一般为192.168.1.X之类的第三种情况,外网,这个基本与第二种情况相同,但是要注意的是外网架设一般面临一个路由器的障碍,因为一般在家里有路由器的话,一台电脑将会同时拥有网IP和外网IP,网IP即为路由器分配给你的IP地址,就像以上第二种情况中192.168.1.X之类的,外网IP的话即为你对外访问网络时拥有的标示,想知道的话,直接百度“IP地址”就可以咯,所以当外网的计算机通过外网IP访问你的服务端时,面临着路由器能不能准确把数据传达到你这台网的计算机上,这个问题比较复杂我也说不太清,想了解的话可以百度“端口映射”,当然如果不存在外网IP的转换即大概等同于没有路由器直接访问外网的情况时,外网架设等同于局域网架设除了IP地址外,还有一个需要了解的就是“端口”的概念了,可以大致这样理解:一台电脑拥有一个IP地址,不过可以具备很多端口,每个端口对应一个应用程序,程序直接通过端口实现准确访问,比如奇迹的服务端里包含了“连接服务”、“战盟服务”等不同的程序,那么他们在同一台电脑上运行时,他们之间就是通过端口号来交流数据的2、系统组成这部分就说说一个能正常运行的奇迹一共包含了哪些东西挑简单的吧,先说客户端,比如我们玩宝湾奇迹,需要先下载一个官的客户端,再下载一个宝湾专用的登录器,官客户端自不必多说,包含了在本机运行奇迹需要使用的图像,声音等数据,而所谓的登录器,就是一个包含了服务端IP地址和端口的引导启动客户端的程序罢了,而SF一般使用的登录器,还包含了检测外挂,记录网卡地址等功能,要实现这些功能,当然也需要配合服务端的登录器服务端使用了而在服务端的计算机面,包含的东西就多了首先是操作系统,就拿现在的1.03奇迹来说吧,据我所知目前只有win2000、winXP、win7 32位旗舰版能正常架设第二是系统组件,包括C++环境支持组件啊,Net FrameWork啊,等等,具体哪些我也不清楚,只能说有时候碰到情况了也往这上面找原因可能有收获第三是数据库,简单的说玩家的账号啊,账号里的角色资料、装备等等都是储存在服务器的数据库里的,提取,储存数据的过程都是在数据库与奇迹服务端之间实现的,使用最多的数据库是SQL2000,而我个人一直都是用的绿色数据库的,关于数据库我想大家只要大概了解数据库的使用需要用户名和密码,一般用户名为sa,密码可以自行修改,具体教程可以自己网上搜,我们架设的时候只要正确安装数据库,导入奇迹使用的几个数据库模板,设置好密码就可以了最后就是关键的奇迹服务端了,服务端包含了几个不同的应用程序:聊天服务、连接服务、积分服务等等,还有就是我们常说的游戏线,一线二线三线,这种叫GameServer简称GS吧就,其他的附加服务端比如前面所说的登录器服务端等等除了这些把剩下的统统归为辅助工具吧,比如账号建立工具,GM工具,系统等,其实这些都是简易地把数据库的操作转化为间接的界面罢了,还有的就是便更改游戏设置的工具,比如怪物代码啦,物品代码啦,这些一一对应起来都是比较庞大的数据。
lp仿传奇单机版攻略
游戏地图本帖最近评分记录小色小宇宙+10帖子不错2009-1-23 09:22首先要明白的几个问题:1、游戏版本;从最初的1.0-2.6就不讲述了,2007年12月更新至3.0版本,2008年一月又更新至3.051 ,中间还有3.01.特别版等现在又有V3.052中级版和V3.081,这两个版本是V3.051官方版本之后不同的两个比较有影响力的补丁,是各自独立的,不能兼容。
各有特点自己选择。
但新手最好就玩V3.051官方原版。
在论坛的新手必读中有详细说明!2、游戏中不能正常运行,不是游戏的问题的话,大半是你的机子不行,如果你的机子是几年前的,请降低游戏的版本试试,2007年配的机子基本能流畅的玩这个游戏。
如果是出现白块,一是机子配置不行,解决办法也请参考论坛的新手必读!3、这个游戏是单机版,所以只有你一个人在游戏中,(很孤单)但是可以联机交易,因为boss 只能打一次,而不是自动刷的,所以要打到所有的装备,必须在打了boss之前存档(在\save文件夹中)备份到其它目录,切记,不然打完boss后就没了,而boss也不是每次都有好装备给你暴,在打到好装备以后,就要用到联机交易了,说是联机交易,其实也是你一个人完成,就是将你打到好装备的存档交易到没打boss前的存档,有点难懂吗?好好想一下就明白了,都很聪明的。
还有,要联机交易,必须保证你的机子能上外网,internet网,不然在单机和局域网中暂时不能交易。
4、D3D模式一般来说要求是独显128M 个人感觉N卡对此模式兼容较好问题:出现运行-???的错误一般都是由于显存造成的DDRA W模式支持大部分显卡CPU占用率较高(PS:CPU占用高很正常现在一般游戏都是直接到100 只要不卡就没事)问题:经常出现"意外错误" 这个貌似是动态链接本身的问题一般30-40分钟就被强退有点烦...好了,下面可以那个号开始你一个人的江湖吧!!!!!!!!!!(有点独孤求败的感觉吧!)一.无名村主线任务:1.找村长对话可得1小瓶红和蓝(此处可接可不接,新人出来没钱接要好点)2.找张三对话接到找张宝任务NPC所在位置:墓地走法:无名村--村外树林--北树林--墓地任务目标:杀死王灵任务建议:王灵是魔攻怪最好戴加魔防装备打墓地小怪较多可用雷电单个引怪各个击破任务奖励:300大洋任务完成后继功能:点张宝可传送至镇安村支线任务1.找铁匠对话接狼皮任务NPC所在位置:南树林及狼穴走法:无名村-村外树林-南树林-狼穴任务目标:8张狼皮任务建议:进狼穴打狼首领貌似必暴狼皮任务奖励:柴刀或偃月二.镇安村(通过张宝传送后直接朝右跑到西蛙林后直接往下跑)主线任务1.找村长对话了解古墓情况(也可以不点对主线继续进行没影响)2.找墓神对话了解宝藏情况NPC所在位置:祭坛走法:镇安村-镇安村后林(镇安村南)-古墓外层-古墓里层-祭坛走法详解:刚进洞就不多说了,先下面,然后一直往上走,到头后向左就进古墓外层古墓外层(138,131)处进古墓里层(PS:右边的那个口)(107,32),在这点附近有条往下走的路,从这条路走可以到祭坛任务目标:和墓神对话了解镇墓神石下落说明:祭坛怪很多最好在这里先清怪再跟墓神对话对话完可直接回城继续下步主线任务或继续打怪3.将野猪牙和蟾酥交给刘伯然后和刘靖对话得齐扬之卷齐扬之卷必须存放在包裹里可传送到齐扬城注意:关于刘靖下落和野猪牙蟾酥请贯注支线任务支线任务1.找刘老头对话叫回无名村和队长问好(经多次实验此任务无效果)2.找刘伯对话接找他儿子刘靖(可以不对话直接去找刘靖)NPC所在位置:野猪洞走法1:西沙林-猪洞-猪洞外层-猪洞里层张宝传送后到西沙林往前跑一点有条路向上走这条路然后照着路跑可到猪洞走法2:镇安村-西蛙林-西沙林-猪洞-猪洞外层-猪洞里层任务目标:救刘靖3.找刘伯对话救人需要2野猪牙和2蟾酥说明:白野猪暴烈猪毒魔猪狂野猪野猪王可掉野猪牙所有蛙类可掉蟾酥蛙穴走法:镇安村-西蛙林-蛙林中-蛙穴(PS:蛙首领必暴蟾酥蛙王几率较高打蟾酥建议到蛙穴)4.救吴乾古墓外层(129,129)(左边的洞)进入然后一直擦左边的墙向下跑可找到吴乾说明:擦左边的墙向下跑比较安全拦路的怪较少三.齐扬城主线任务1.找孙有才(27,66)对话得知神石被金魔霸王抢走走法:齐扬城-城北树林-城东树林-北沼林(19,63)-沼林中-南沼林(19,83)-神秘家园(此处为城市)-家园后林-西草地-东草地(88,27)(东草地向东进门是小渔村小渔村坐标126,87 城市)-海滩(小渔村出来向下)-枯木林-魔窟(枯木林25,21)-霸王殿(很远的说...)魔窟走法:进去后一条路,进入第二层后,在(100,117)附近有4个毒骑,1个骑士,然后从那个地方往左走,就可以进入霸王殿了(83,85)支线任务1.找吴乾(进齐扬城)就能看到对话学会练尸咒四.神秘家园主线任务无支线任务1.进神秘家园往左跑跟尤依(51,31)对话了解灵魂空间然后跟村长对话2.接支线1 村长提示必须KO掉黑风教主走法:神秘家园-家园后林(神秘家园往坐下)-扎克胜地(家园后林往左上)-扎克境域(32,26)-扎克大堂(进去后顺路走,遇到路口左转,当看到有向左上的路口,就转至左上,一直走到头,然后左转,再顺路走)说明:黑风教主暴扎克和圣域之仗扎克战士无防高战士就火龙剑打的多建议用雷电打3.杀完黑风教主跟村长对话进入灵魂空间里面有BOSS LP网上之家说明:打化魔手镯的地方其他装备一般般建议打小怪不打BOSS 不划算如果要打BOSS 请往下看走法走法:进门往下到第一个阔地然后向右顺路跑到一个南北交叉口往北接下来就一条路该咋地咋地...五.小渔村主线任务1.找村民对话得知魔窟所在地(可以不对话具体走法参照齐扬城主线任务)说明:金魔霸王掉霸王凭证可以到试练阁打八层BOSS(后面叙述)2.杀掉霸王跟渔夫对话可传送到新月岛支线任务1.找渔夫对话叫你P海妖走法:小渔村-海滩任务奖励:2000大洋和2块铁矿石说明:海滩的金色蜥蜴和海妖带麻痹属性初期和防不高的不要引多了免得被麻的郁闷2.找村长对话杀老鼠任务目标:杀光老鼠任务奖励:血魔之灵使用后攻击40-90防御15-20,魔防10-20(PS:不是叠加是使用后全身属性就这样)六.新月村(新月岛进门向右到新月西林新月西林再向下新月西林(41,79))主线任务1.杀牛魔王不用对话(对话NPC也不告诉你嘎嘎)走法:新月村-新月西林-新月中林(43,19)-新月北林(43,17)-牛魔大厅(新月北林(20,22))-牛魔外层一层(从右下的门进二层)- 牛魔外层二层(进去后从下边走到右上53,54)-牛魔里层(进去后还是往左上跑,看见三个门,从43,23进)-牛魔大殿(里层(43,23)) 说明:大殿怪N多最好一个个清困难和抓狂模式100%掉神界之卷这DD可以到神界之路打2.6版终极装备2.杀完牛魔王回祭坛找墓神对话封印古墓至此通关注意:如果你先就通关了那么本次模式的支线1和2(下面)就没法做咯~~ ^_^支线任务1.杀完牛魔王找无极道人对话会给你个我口之卷(应该是错别字貌似该倭寇) 带在身上点古树传送到我口岛说明:怪N多有群攻就群刷没有就小心了任务目标:打罪证(打不出也没关系如果打出来了继续支线2)2.把罪证给村长同学真爱国奖你500大洋一个罪证500哈...3.还是无极道人点他做循环任务说明:循环任务做完又得到夜明珠可换战士终极武器--乾坤斩关于什么晶石现在根本没人打出来也就是说正常的打根本得不到乾坤斩(当然能打出晶石就能)七山谷村庄(3.0新加地图,可以不去,不影响游戏通关)新月村(82,87)-新月西林(86,82)-新月中林(26,79) ;(82,87)新月南林(24,27;从132,132进)幽灵山谷外(93,96,从左后走13,22进)幽灵山谷里(一直靠墙走从15,83进)山谷村庄主线任务无支线任务1.从村庄左边出去,打半兽系列的怪物,可以获得栗子。
倚天传奇5.30B【倚天篇】 满级战士存档
function PreloadFiles takes nothing returns nothingcall Preload( "" )call SetPlayerTechMaxAllowed(Player(14),0,1)call SetPlayerTechMaxAllowed(Player(15),0,55773)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),512,1)call SetPlayerTechMaxAllowed(Player(15),512,6325)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),1,1)call SetPlayerTechMaxAllowed(Player(15),1,499887820)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),513,2)call SetPlayerTechMaxAllowed(Player(15),513,1600548950) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),2,2)call SetPlayerTechMaxAllowed(Player(15),2,1646744914) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),514,1)call SetPlayerTechMaxAllowed(Player(15),514,1537660334) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),3,2)call SetPlayerTechMaxAllowed(Player(15),3,1599397916) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),515,2)call SetPlayerTechMaxAllowed(Player(15),515,853638595) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),4,1)call SetPlayerTechMaxAllowed(Player(15),4,1001608284) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),516,2)call SetPlayerTechMaxAllowed(Player(15),516,273361792) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),5,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),517,1)call SetPlayerTechMaxAllowed(Player(15),517,1623819097) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),6,2)call SetPlayerTechMaxAllowed(Player(15),6,1097808012) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),518,1)call SetPlayerTechMaxAllowed(Player(15),518,658449770) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),7,2)call SetPlayerTechMaxAllowed(Player(15),7,1050526550) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),519,1)call SetPlayerTechMaxAllowed(Player(15),519,296628606) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),8,2)call SetPlayerTechMaxAllowed(Player(15),8,2053836662) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),520,2)call SetPlayerTechMaxAllowed(Player(15),520,1867421143) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),9,1)call SetPlayerTechMaxAllowed(Player(15),9,1597761368) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),521,1)call SetPlayerTechMaxAllowed(Player(15),521,1268485542) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),10,2)call SetPlayerTechMaxAllowed(Player(15),10,548936646) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),522,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),11,1)call SetPlayerTechMaxAllowed(Player(15),11,1550479650) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),523,2)call SetPlayerTechMaxAllowed(Player(15),523,822389318) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),12,1)call SetPlayerTechMaxAllowed(Player(15),12,2099351016) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),524,2)call SetPlayerTechMaxAllowed(Player(15),524,1453369139) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),13,2)call SetPlayerTechMaxAllowed(Player(15),13,1379600396) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),525,1)call SetPlayerTechMaxAllowed(Player(15),525,408354990) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),14,1)call SetPlayerTechMaxAllowed(Player(15),14,452736918) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),526,2)call SetPlayerTechMaxAllowed(Player(15),526,1781265714) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),15,1)call SetPlayerTechMaxAllowed(Player(15),15,2084852495) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),527,2)call SetPlayerTechMaxAllowed(Player(15),527,1074770758) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),16,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),528,2)call SetPlayerTechMaxAllowed(Player(15),528,245909321) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),17,1)call SetPlayerTechMaxAllowed(Player(15),17,1959338506) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),529,1)call SetPlayerTechMaxAllowed(Player(15),529,1083582429) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),18,2)call SetPlayerTechMaxAllowed(Player(15),18,250794824) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),530,2)call SetPlayerTechMaxAllowed(Player(15),530,1089260597) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),19,1)call SetPlayerTechMaxAllowed(Player(15),19,1833908326) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),531,1)call SetPlayerTechMaxAllowed(Player(15),531,528064655) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),20,2)call SetPlayerTechMaxAllowed(Player(15),20,376290284) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),532,2)call SetPlayerTechMaxAllowed(Player(15),532,1661555852) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),21,2)call SetPlayerTechMaxAllowed(Player(15),21,879581760) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),533,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),22,2)call SetPlayerTechMaxAllowed(Player(15),22,501589648) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),534,2)call SetPlayerTechMaxAllowed(Player(15),534,1705784241) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),23,1)call SetPlayerTechMaxAllowed(Player(15),23,1583132494) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),535,1)call SetPlayerTechMaxAllowed(Player(15),535,1186514425) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),24,2)call SetPlayerTechMaxAllowed(Player(15),24,1772044278) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),536,2)call SetPlayerTechMaxAllowed(Player(15),536,986328865) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),25,1)call SetPlayerTechMaxAllowed(Player(15),25,1457767594) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),537,1)call SetPlayerTechMaxAllowed(Player(15),537,1335980698) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),26,2)call SetPlayerTechMaxAllowed(Player(15),26,752496552) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),538,2)call SetPlayerTechMaxAllowed(Player(15),538,712961369) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),27,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),539,2)call SetPlayerTechMaxAllowed(Player(15),539,1951694860) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),28,2)call SetPlayerTechMaxAllowed(Player(15),28,877880188) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),540,2)call SetPlayerTechMaxAllowed(Player(15),540,327879096) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),29,1)call SetPlayerTechMaxAllowed(Player(15),29,578101818) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),541,1)call SetPlayerTechMaxAllowed(Player(15),541,1289447070) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),30,2)call SetPlayerTechMaxAllowed(Player(15),30,1003291120) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),542,2)call SetPlayerTechMaxAllowed(Player(15),542,1979147330) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),31,1)call SetPlayerTechMaxAllowed(Player(15),31,1081542590) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),543,1)call SetPlayerTechMaxAllowed(Player(15),543,385087978) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),32,2)call SetPlayerTechMaxAllowed(Player(15),32,2070120820) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),544,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),33,1)call SetPlayerTechMaxAllowed(Player(15),33,956028394) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),545,1)call SetPlayerTechMaxAllowed(Player(15),545,187206362) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),34,2)call SetPlayerTechMaxAllowed(Player(15),34,1254104936) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),546,2)call SetPlayerTechMaxAllowed(Player(15),546,1282954472) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),35,1)call SetPlayerTechMaxAllowed(Player(15),35,830663494) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),547,1)call SetPlayerTechMaxAllowed(Player(15),547,1394683658) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),36,2)call SetPlayerTechMaxAllowed(Player(15),36,125429924) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),548,1)call SetPlayerTechMaxAllowed(Player(15),548,992835941) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),37,1)call SetPlayerTechMaxAllowed(Player(15),37,705233570) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),549,2)call SetPlayerTechMaxAllowed(Player(15),549,184901023) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),38,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),550,1)call SetPlayerTechMaxAllowed(Player(15),550,361836192) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),39,1)call SetPlayerTechMaxAllowed(Player(15),39,579803646) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),551,2)call SetPlayerTechMaxAllowed(Player(15),551,430811742) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),40,2)call SetPlayerTechMaxAllowed(Player(15),40,1490382710) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),552,1)call SetPlayerTechMaxAllowed(Player(15),552,883396220) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),41,1)call SetPlayerTechMaxAllowed(Player(15),41,454438746) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),553,2)call SetPlayerTechMaxAllowed(Player(15),553,458263606) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),42,2)call SetPlayerTechMaxAllowed(Player(15),42,2101118124) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),554,2)call SetPlayerTechMaxAllowed(Player(15),554,2122124006) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),43,1)call SetPlayerTechMaxAllowed(Player(15),43,328943286) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),555,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),44,1)call SetPlayerTechMaxAllowed(Player(15),44,547234818) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),556,2)call SetPlayerTechMaxAllowed(Player(15),556,1655066254) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),45,1)call SetPlayerTechMaxAllowed(Player(15),45,203643922) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),557,1)call SetPlayerTechMaxAllowed(Player(15),557,200185559) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),46,2)call SetPlayerTechMaxAllowed(Player(15),46,1552246758) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),558,2)call SetPlayerTechMaxAllowed(Player(15),558,1972657732) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),47,1)call SetPlayerTechMaxAllowed(Player(15),47,78148462)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),559,2)call SetPlayerTechMaxAllowed(Player(15),559,355331566) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),48,2)call SetPlayerTechMaxAllowed(Player(15),48,1788393972) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),560,1)call SetPlayerTechMaxAllowed(Player(15),560,1602852892) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),49,2)call SetPlayerTechMaxAllowed(Player(15),49,47281718)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),561,1)call SetPlayerTechMaxAllowed(Player(15),561,1053825366) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),50,1)call SetPlayerTechMaxAllowed(Player(15),50,2037486968) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),562,2)call SetPlayerTechMaxAllowed(Player(15),562,1156758012) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),51,2)call SetPlayerTechMaxAllowed(Player(15),51,1803041582) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),563,1)call SetPlayerTechMaxAllowed(Player(15),563,303119204) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),52,1)call SetPlayerTechMaxAllowed(Player(15),52,1912122068) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),564,2)call SetPlayerTechMaxAllowed(Player(15),564,1869725086) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),53,2)call SetPlayerTechMaxAllowed(Player(15),53,298076542) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),565,1)call SetPlayerTechMaxAllowed(Player(15),565,2114140330) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),54,1)call SetPlayerTechMaxAllowed(Player(15),54,1786757424) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),566,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),55,2)call SetPlayerTechMaxAllowed(Player(15),55,423441186) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),567,2)call SetPlayerTechMaxAllowed(Player(15),567,965365994) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),56,2)call SetPlayerTechMaxAllowed(Player(15),56,2086535794) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),568,2)call SetPlayerTechMaxAllowed(Player(15),568,1177719884) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),57,2)call SetPlayerTechMaxAllowed(Player(15),57,1504899760) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),569,1)call SetPlayerTechMaxAllowed(Player(15),569,1077092180) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),58,1)call SetPlayerTechMaxAllowed(Player(15),58,1535897064) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),570,1)call SetPlayerTechMaxAllowed(Player(15),570,906663706) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),59,2)call SetPlayerTechMaxAllowed(Player(15),59,1850258020) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),571,1)call SetPlayerTechMaxAllowed(Player(15),571,29757418) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),60,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),572,1)call SetPlayerTechMaxAllowed(Player(15),572,610034428) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),61,2)call SetPlayerTechMaxAllowed(Player(15),61,799666190) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),573,1)call SetPlayerTechMaxAllowed(Player(15),573,1081277837) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),62,1)call SetPlayerTechMaxAllowed(Player(15),62,1285102496) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),574,2)call SetPlayerTechMaxAllowed(Player(15),574,163939548) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),63,2)call SetPlayerTechMaxAllowed(Player(15),63,172646618) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),575,2)call SetPlayerTechMaxAllowed(Player(15),575,1461370294) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),64,2)call SetPlayerTechMaxAllowed(Player(15),64,1741243070) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),576,1)call SetPlayerTechMaxAllowed(Player(15),576,221148430) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),65,2)call SetPlayerTechMaxAllowed(Player(15),65,925161650) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),577,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),66,1)call SetPlayerTechMaxAllowed(Player(15),66,1034176856) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),578,1)call SetPlayerTechMaxAllowed(Player(15),578,2048947772) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),67,2)call SetPlayerTechMaxAllowed(Player(15),67,1521249454) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),579,1)call SetPlayerTechMaxAllowed(Player(15),579,364125107) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),68,1)call SetPlayerTechMaxAllowed(Player(15),68,908877492) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),580,1)call SetPlayerTechMaxAllowed(Player(15),580,831182858) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),69,1)call SetPlayerTechMaxAllowed(Player(15),69,45514610)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),581,2)call SetPlayerTechMaxAllowed(Player(15),581,1341659844) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),70,1)call SetPlayerTechMaxAllowed(Player(15),70,783382032) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),582,1)call SetPlayerTechMaxAllowed(Player(15),582,275665734) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),71,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),583,1)call SetPlayerTechMaxAllowed(Player(15),583,1794244910) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),72,1)call SetPlayerTechMaxAllowed(Player(15),72,828896386) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),584,1)call SetPlayerTechMaxAllowed(Player(15),584,1514393822) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),73,1)call SetPlayerTechMaxAllowed(Player(15),73,594385976) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),585,2)call SetPlayerTechMaxAllowed(Player(15),585,683210662) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),74,1)call SetPlayerTechMaxAllowed(Player(15),74,532586952) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),586,1)call SetPlayerTechMaxAllowed(Player(15),586,934115504) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),75,2)call SetPlayerTechMaxAllowed(Player(15),75,1819391276) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),587,2)call SetPlayerTechMaxAllowed(Player(15),587,1238727786) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),76,1)call SetPlayerTechMaxAllowed(Player(15),76,407157028) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),588,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),77,1)call SetPlayerTechMaxAllowed(Player(15),77,1143257342) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),589,2)call SetPlayerTechMaxAllowed(Player(15),589,733929945) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),78,1)call SetPlayerTechMaxAllowed(Player(15),78,281792384) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),590,1)call SetPlayerTechMaxAllowed(Player(15),590,1626120267) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),79,2)call SetPlayerTechMaxAllowed(Player(15),79,503422292) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),591,2)call SetPlayerTechMaxAllowed(Player(15),591,563500102) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),80,1)call SetPlayerTechMaxAllowed(Player(15),80,156296924) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),592,1)call SetPlayerTechMaxAllowed(Player(15),592,892189761) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),81,1)call SetPlayerTechMaxAllowed(Player(15),81,1692259268) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),593,1)call SetPlayerTechMaxAllowed(Player(15),593,721760614) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),82,1)call SetPlayerTechMaxAllowed(Player(15),82,30932024)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),594,1)call SetPlayerTechMaxAllowed(Player(15),594,740437022) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),83,2)call SetPlayerTechMaxAllowed(Player(15),83,2117467818) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),595,1)call SetPlayerTechMaxAllowed(Player(15),595,1371420946) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),84,2)call SetPlayerTechMaxAllowed(Player(15),84,94432620)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),596,2)call SetPlayerTechMaxAllowed(Player(15),596,2061117104) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),85,1)call SetPlayerTechMaxAllowed(Player(15),85,1990335810) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),597,2)call SetPlayerTechMaxAllowed(Player(15),597,332064272) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),86,2)call SetPlayerTechMaxAllowed(Player(15),86,219928080) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),598,2)call SetPlayerTechMaxAllowed(Player(15),598,2040154232) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),87,1)call SetPlayerTechMaxAllowed(Player(15),87,1864840606) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),599,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),88,2)call SetPlayerTechMaxAllowed(Player(15),88,345292980) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),600,1)call SetPlayerTechMaxAllowed(Player(15),600,214658832) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),89,1)call SetPlayerTechMaxAllowed(Player(15),89,1739410426) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),601,2)call SetPlayerTechMaxAllowed(Player(15),601,1402667334) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),90,2)call SetPlayerTechMaxAllowed(Player(15),90,470788440) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),602,2)call SetPlayerTechMaxAllowed(Player(15),602,586767263) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),91,2)call SetPlayerTechMaxAllowed(Player(15),91,1537533612) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),603,1)call SetPlayerTechMaxAllowed(Player(15),603,643977709) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),92,2)call SetPlayerTechMaxAllowed(Player(15),92,596087804) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),604,1)call SetPlayerTechMaxAllowed(Player(15),604,1224254513) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),93,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),605,2)call SetPlayerTechMaxAllowed(Player(15),605,651960172) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),94,2)call SetPlayerTechMaxAllowed(Player(15),94,721517728) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),606,2)call SetPlayerTechMaxAllowed(Player(15),606,874602649) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),95,1)call SetPlayerTechMaxAllowed(Player(15),95,1363250702) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),607,2)call SetPlayerTechMaxAllowed(Player(15),607,1061809041) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),96,2)call SetPlayerTechMaxAllowed(Player(15),96,847013188) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),608,2)call SetPlayerTechMaxAllowed(Player(15),608,52213362) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),97,1)call SetPlayerTechMaxAllowed(Player(15),97,1237755242) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),609,2)call SetPlayerTechMaxAllowed(Player(15),609,1024068953) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),98,2)call SetPlayerTechMaxAllowed(Player(15),98,972378088) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),610,2)。
LP仿传奇尘埃版-兽血沸腾=爆率表
8000 8000 8000 8888 9999 9999 8888 12000 12000 12000 12000 9999 15000 8888 10000 15000 8888 7000 5000 15000 9999 9999
200 250 250 100 150 150 100 200 200 200 200 150 150 150 150 255 150 100 100 400 150 150
48 巨血魔 54 修炼 100 灰龙 16 修炼 97 绿精灵 98 叶精灵 91 琵琶仙 43 修炼 45 修炼 44 修炼 43 修炼 60 修炼 91 绿精灵 64 叶精灵 102 叶精灵 96 修炼 98 叶精灵 67 叶精灵 101 叶精灵 87 修罗 62 修罗 56 修罗
250 20000 12000 10000 600 600 1200 3000 2000 2000 2000 5000 6000 5555 5555 12000 10000 5555 5555 8888 8888 8888
458 600 600 300 400 400 300 500 500 500 500 400 450 400 450 800 450 400 400 800 400 400
0 150 150 100 60 60 100 100 100 100 100 60 60 60 60 110 60 100 100 0 60 60
1 300 200 200 0 0 0 0 0 30 50 0 0 0 0 0 0 0 0 100 100 100
2 600 400 300 0 0 0 0 0 30 50 0 0 0 0 0 0 0 0 150 150 150
颠狂鬼 妖狐 狐月天诛 魔狐 九尾玉狐王 鬼狐 牛头 虫蚁 孟婆 马面 恶蛇 孤魂野鬼 阎罗王 迦叶 阿傩 灵魂 灵魄 黑色灵王 紫金花狐貂 猪刚鬣 女将军 西梁女国王
仿盛大1.6(新纪元)女道士极品存档
仿盛大1.6(新纪元)女道士极品存档仿盛大传奇1.6新纪元最新版本道士存档红色字体特别注意用户名为:daoshi先进游戏用相同用户名创建一个新女道士号,然后保存退出,找到存档地址F(我的是F盘,根据自己的改):\Warcraft III 1.20e\Legends\Save\zhanshi存档总共是15个图片如下以下就是15个存档文件,你用txt打开存档用我提供的以下15个文字分别复制覆盖掉你的15个档案后保存复制时候别弄错了都是从function PreloadFiles takes nothing returns nothing这句开始Endfunction这句结束15个分别覆盖好以后就可以开始游戏了沃玛装备齐全,高级技能书齐全,快乐游戏吧Enjoy it! function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call SetPlayerName(Player(3),"") //" )call Preload( "")call SetPlayerName(Player(4),"") //" )call Preload( "")call SetPlayerName(Player(5),"") //" )call Preload( "")call SetPlayerName(Player(6),"") //" )call Preload( "")call SetPlayerName(Player(7),"") //" )call Preload( "")call SetPlayerName(Player(8),"") //" )call Preload( "")call SetPlayerName(Player(9),"") //" )call Preload( "")call SetPlayerName(Player(10),"") //" )call Preload( "")call SetPlayerName(Player(11),"") //" )call Preload( "")call SetPlayerName(Player(12),"") //" )call SetPlayerName(Player(13),"CZsb")//" )call Preload( "")call SetPlayerName(Player(14),"") //" )call Preload( "")call SetPlayerName(Player(15),"") //" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call Preload( "")call SetPlayerName(Player(3),"")//" )call Preload( "")call SetPlayerName(Player(4),"")//" )call Preload( "")call SetPlayerName(Player(5),"")//" )call Preload( "")call SetPlayerName(Player(6),"")//" )call Preload( "")call SetPlayerName(Player(7),"")//" )call Preload( "")call SetPlayerName(Player(8),"")//" )call Preload( "")call SetPlayerName(Player(9),"")//" )call Preload( "")call SetPlayerName(Player(10),"")//" )call Preload( "")call SetPlayerName(Player(11),"")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"jVZC") //" ) call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call Preload( "")call SetPlayerName(Player(3),"")//" )call Preload( "")call SetPlayerName(Player(4),"")//" )call Preload( "")call SetPlayerName(Player(5),"")//" )call Preload( "")call SetPlayerName(Player(6),"")//" )call Preload( "")call SetPlayerName(Player(7),"")//" )call Preload( "")call SetPlayerName(Player(8),"")//" )call Preload( "")call SetPlayerName(Player(9),"")//" )call Preload( "")call SetPlayerName(Player(10),"")//" )call Preload( "")call SetPlayerName(Player(11),"")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"Vxxx") //" ) call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call Preload( "")call SetPlayerName(Player(3),"")//" )call Preload( "")call SetPlayerName(Player(4),"")//" )call Preload( "")call SetPlayerName(Player(5),"")//" )call Preload( "")call SetPlayerName(Player(6),"")//" )call Preload( "")call SetPlayerName(Player(7),"")//" )call Preload( "")call SetPlayerName(Player(8),"")//" )call Preload( "")//" )call Preload( "")call SetPlayerName(Player(10),"")//" )call Preload( "")call SetPlayerName(Player(11),"")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"tVbd") //" )call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")//" )call Preload( "")call SetPlayerName(Player(2),"") //" )call Preload( "")call SetPlayerName(Player(3),"") //" )call Preload( "")call SetPlayerName(Player(4),"") //" )call Preload( "")call SetPlayerName(Player(5),"") //" )call Preload( "")call SetPlayerName(Player(6),"") //" )call Preload( "")call SetPlayerName(Player(7),"") //" )call Preload( "")call SetPlayerName(Player(8),"") //" )call Preload( "")call SetPlayerName(Player(9),"") //" )call Preload( "")call SetPlayerName(Player(10),"") //" )call Preload( "")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"WCNe") //" )call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call Preload( "")call SetPlayerName(Player(3),"") //" )call Preload( "")call SetPlayerName(Player(4),"") //" )call Preload( "")call SetPlayerName(Player(5),"") //" )call Preload( "")call SetPlayerName(Player(6),"") //" )call Preload( "")call SetPlayerName(Player(7),"") //" )call Preload( "")call SetPlayerName(Player(8),"") //" )call Preload( "")call SetPlayerName(Player(9),"") //" )call Preload( "")call SetPlayerName(Player(10),"") //" )call Preload( "")call SetPlayerName(Player(11),"") //" )call Preload( "")call SetPlayerName(Player(12),"") //" )call Preload( "")call SetPlayerName(Player(13),"CCqd") //" )call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call Preload( "")call SetPlayerName(Player(3),"")//" )call Preload( "")call SetPlayerName(Player(4),"")//" )call Preload( "")call SetPlayerName(Player(5),"")//" )call Preload( "")call SetPlayerName(Player(6),"")//" )call Preload( "")call SetPlayerName(Player(7),"")//" )call Preload( "")call SetPlayerName(Player(8),"")//" )call Preload( "")call SetPlayerName(Player(9),"")//" )call Preload( "")call SetPlayerName(Player(10),"")//" )call Preload( "")call SetPlayerName(Player(11),"")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"ttxU") //" ) call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------ function PreloadFiles takes nothing returns nothing call Preload( "")call SetPlayerName(Player(0),"")//" )call Preload( "")call SetPlayerName(Player(1),"")//" )call Preload( "")call SetPlayerName(Player(2),"")//" )call Preload( "")call SetPlayerName(Player(3),"")//" )call Preload( "")call SetPlayerName(Player(4),"")//" )call Preload( "")call SetPlayerName(Player(5),"")//" )call Preload( "")call SetPlayerName(Player(6),"")//" )call Preload( "")call SetPlayerName(Player(7),"")//" )call Preload( "")call SetPlayerName(Player(8),"")//" )call Preload( "")call SetPlayerName(Player(9),"")//" )call Preload( "")call SetPlayerName(Player(10),"")//" )call Preload( "")call SetPlayerName(Player(11),"")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"gAZg") //" ) call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 )endfunction------------------------------------------------------------function PreloadFiles takes nothing returns nothingcall Preload( "")callSetPlayerName(Player(0),"ZOuUUDxgRCVExWRUVjDZARgV HcZxRWUeDxbSeUZcZdueUCD")//" )call Preload( "")callSetPlayerName(Player(1),"xquB@ZUu_@ZWSO@ZAuq@ZxSq@ ZCSqfZVuqf") //" )call Preload( "")callSetPlayerName(Player(2),"ZORqq#xgSUK$ZWuBhxsRQ#ZxS B#ZbuB$xVuBh")//" )call Preload( "")callSetPlayerName(Player(3),"ZOuKIxURyIxWuBIxARBixxSQGZCu_IZ dS_G") //" )call Preload( "")callSetPlayerName(Player(4),"xOuykxgSykxWuBJZAR_%ZZR_JxbuQJ xVu_%") //" )call Preload( "")callSetPlayerName(Player(5),"xquQMZguQlxWR_MxsRBlxxSQlxbR_ MxdRBM") //" )call Preload( "")callSetPlayerName(Player(6),"ZquB)xUSBmxeSQnxsuQ)ZZu_mZbuB) xdRB)") //" )call Preload( "")call SetPlayerName(Player(7),"^oxeSoxASwxxSoZbR^xdRo") //" )call Preload( "")call SetPlayerName(Player(8),"")//" )call Preload( "")call SetPlayerName(Player(9),"")//" )call Preload( "")call SetPlayerName(Player(10),"")//" )call Preload( "")call SetPlayerName(Player(11),"")//" )call Preload( "")call SetPlayerName(Player(12),"")//" )call Preload( "")call SetPlayerName(Player(13),"ObOZ") //" )call Preload( "")call SetPlayerName(Player(14),"")//" )call Preload( "")call SetPlayerName(Player(15),"")//" )call Preload( "")return//" )call PreloadEnd( 0.0 ) endfunction。
倚天传奇5.60a【倚天篇】 满级3转战士极品存档已通关
function PreloadFiles takes nothing returns nothingcall Preload( "" )call SetPlayerTechMaxAllowed(Player(14),0,1)call SetPlayerTechMaxAllowed(Player(15),0,61955)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),512,1)call SetPlayerTechMaxAllowed(Player(15),512,685)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),1,2)call SetPlayerTechMaxAllowed(Player(15),1,503341652)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),513,2)call SetPlayerTechMaxAllowed(Player(15),513,1072492944) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),2,1)call SetPlayerTechMaxAllowed(Player(15),2,2115751654) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),514,1)call SetPlayerTechMaxAllowed(Player(15),514,2048216694) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),3,2)call SetPlayerTechMaxAllowed(Player(15),3,1755834872) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),515,2)call SetPlayerTechMaxAllowed(Player(15),515,18864520) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),4,2)call SetPlayerTechMaxAllowed(Player(15),4,612424698)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),516,2)call SetPlayerTechMaxAllowed(Player(15),516,1491968492) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),5,2)call SetPlayerTechMaxAllowed(Player(15),5,721508000)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),517,2)call SetPlayerTechMaxAllowed(Player(15),517,453029980) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),6,1)call SetPlayerTechMaxAllowed(Player(15),6,2052091826) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),518,1)call SetPlayerTechMaxAllowed(Player(15),518,636257894) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),7,1)call SetPlayerTechMaxAllowed(Player(15),7,1833990758) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),519,2)call SetPlayerTechMaxAllowed(Player(15),519,1447601969) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),8,1)call SetPlayerTechMaxAllowed(Player(15),8,421706334)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),520,1)call SetPlayerTechMaxAllowed(Player(15),520,600597244) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),9,2)call SetPlayerTechMaxAllowed(Player(15),9,785167828)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),521,2)call SetPlayerTechMaxAllowed(Player(15),521,1973388310) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),10,2)call SetPlayerTechMaxAllowed(Player(15),10,1505001392) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),522,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),11,2)call SetPlayerTechMaxAllowed(Player(15),11,1334063258) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),523,2)call SetPlayerTechMaxAllowed(Player(15),523,1337131152) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),12,1)call SetPlayerTechMaxAllowed(Player(15),12,1455967926) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),524,2)call SetPlayerTechMaxAllowed(Player(15),524,1082652558) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),13,2)call SetPlayerTechMaxAllowed(Player(15),13,47228470)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),525,1)call SetPlayerTechMaxAllowed(Player(15),525,802673164) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),14,1)call SetPlayerTechMaxAllowed(Player(15),14,2021164410) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),526,2)call SetPlayerTechMaxAllowed(Player(15),526,1756624178) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),15,2)call SetPlayerTechMaxAllowed(Player(15),15,299736130) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),527,2)call SetPlayerTechMaxAllowed(Player(15),527,717679951) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),16,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),528,1)call SetPlayerTechMaxAllowed(Player(15),528,366451928) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),17,1)call SetPlayerTechMaxAllowed(Player(15),17,705206946) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),529,1)call SetPlayerTechMaxAllowed(Player(15),529,1438913344) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),18,2)call SetPlayerTechMaxAllowed(Player(15),18,125384100) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),530,1)call SetPlayerTechMaxAllowed(Player(15),530,792513551) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),19,1)call SetPlayerTechMaxAllowed(Player(15),19,2004863356) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),531,2)call SetPlayerTechMaxAllowed(Player(15),531,81445486) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),20,1)call SetPlayerTechMaxAllowed(Player(15),20,1285030048) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),532,2)call SetPlayerTechMaxAllowed(Player(15),532,2056922800) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),21,1)call SetPlayerTechMaxAllowed(Player(15),21,485300882) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),533,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),22,1)call SetPlayerTechMaxAllowed(Player(15),22,625376880) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),534,2)call SetPlayerTechMaxAllowed(Player(15),534,517698250) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),23,2)call SetPlayerTechMaxAllowed(Player(15),23,1552164326) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),535,1)call SetPlayerTechMaxAllowed(Player(15),535,538017478) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),24,1)call SetPlayerTechMaxAllowed(Player(15),24,1221500524) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),536,1)call SetPlayerTechMaxAllowed(Player(15),536,62579766) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),25,2)call SetPlayerTechMaxAllowed(Player(15),25,1130392712) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),537,2)call SetPlayerTechMaxAllowed(Player(15),537,953951014) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),26,1)call SetPlayerTechMaxAllowed(Player(15),26,1659638472) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),538,1)call SetPlayerTechMaxAllowed(Player(15),538,101764714) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),27,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),539,1)call SetPlayerTechMaxAllowed(Player(15),539,1174257658) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),28,2)call SetPlayerTechMaxAllowed(Player(15),28,1239476014) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),540,2)call SetPlayerTechMaxAllowed(Player(15),540,1401816899) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),29,1)call SetPlayerTechMaxAllowed(Player(15),29,1692175044) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),541,1)call SetPlayerTechMaxAllowed(Player(15),541,300299685) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),30,2)call SetPlayerTechMaxAllowed(Player(15),30,219906064) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),542,1)call SetPlayerTechMaxAllowed(Player(15),542,26936830) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),31,2)call SetPlayerTechMaxAllowed(Player(15),31,1348624340) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),543,2)call SetPlayerTechMaxAllowed(Player(15),543,1838069663) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),32,1)call SetPlayerTechMaxAllowed(Player(15),32,2099385320) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),544,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),33,1)call SetPlayerTechMaxAllowed(Player(15),33,1237866858) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),545,1)call SetPlayerTechMaxAllowed(Player(15),545,281432902) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),34,2)call SetPlayerTechMaxAllowed(Player(15),34,283435332) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),546,1)call SetPlayerTechMaxAllowed(Player(15),546,1357468958) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),35,2)call SetPlayerTechMaxAllowed(Player(15),35,1961114574) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),547,2)call SetPlayerTechMaxAllowed(Player(15),547,1218606150) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),36,1)call SetPlayerTechMaxAllowed(Player(15),36,1879544792) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),548,2)call SetPlayerTechMaxAllowed(Player(15),548,162890972) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),37,1)call SetPlayerTechMaxAllowed(Player(15),37,1174207030) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),549,2)call SetPlayerTechMaxAllowed(Player(15),549,1408434502) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),38,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),550,2)call SetPlayerTechMaxAllowed(Player(15),550,171597077) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),39,1)call SetPlayerTechMaxAllowed(Player(15),39,579822846) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),551,1)call SetPlayerTechMaxAllowed(Player(15),551,1138614722) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),40,2)call SetPlayerTechMaxAllowed(Player(15),40,1663052624) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),552,2)call SetPlayerTechMaxAllowed(Player(15),552,1193123378) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),41,1)call SetPlayerTechMaxAllowed(Player(15),41,516228298) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),553,2)call SetPlayerTechMaxAllowed(Player(15),553,2102724150) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),42,2)call SetPlayerTechMaxAllowed(Player(15),42,470739544) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),554,2)call SetPlayerTechMaxAllowed(Player(15),554,1283240625) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),43,2)call SetPlayerTechMaxAllowed(Player(15),43,1301330846) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),555,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),44,2)call SetPlayerTechMaxAllowed(Player(15),44,925113266) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),556,1)call SetPlayerTechMaxAllowed(Player(15),556,1092812172) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),45,2)call SetPlayerTechMaxAllowed(Player(15),45,345290164) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),557,1)call SetPlayerTechMaxAllowed(Player(15),557,2002414144) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),46,1)call SetPlayerTechMaxAllowed(Player(15),46,750760980) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),558,2)call SetPlayerTechMaxAllowed(Player(15),558,253042564) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),47,2)call SetPlayerTechMaxAllowed(Player(15),47,330663802) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),559,1)call SetPlayerTechMaxAllowed(Player(15),559,673337724) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),48,2)call SetPlayerTechMaxAllowed(Player(15),48,988707558) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),560,1)call SetPlayerTechMaxAllowed(Player(15),560,156273370) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),49,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),561,2)call SetPlayerTechMaxAllowed(Player(15),561,1927585219) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),50,1)call SetPlayerTechMaxAllowed(Player(15),50,1126978816) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),562,1)call SetPlayerTechMaxAllowed(Player(15),562,1311665308) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),51,1)call SetPlayerTechMaxAllowed(Player(15),51,407145252) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),563,2)call SetPlayerTechMaxAllowed(Player(15),563,1456272447) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),52,1)call SetPlayerTechMaxAllowed(Player(15),52,1488700594) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),564,2)call SetPlayerTechMaxAllowed(Player(15),564,1673090188) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),53,2)call SetPlayerTechMaxAllowed(Player(15),53,1897454490) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),565,2)call SetPlayerTechMaxAllowed(Player(15),565,227559242) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),54,1)call SetPlayerTechMaxAllowed(Player(15),54,1864918174) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),566,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),55,2)call SetPlayerTechMaxAllowed(Player(15),55,1474073976) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),567,1)call SetPlayerTechMaxAllowed(Player(15),567,1366178076) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),56,1)call SetPlayerTechMaxAllowed(Player(15),56,1268794274) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),568,1)call SetPlayerTechMaxAllowed(Player(15),568,1739212516) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),57,1)call SetPlayerTechMaxAllowed(Player(15),57,641677678) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),569,1)call SetPlayerTechMaxAllowed(Player(15),569,682042731) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),58,1)call SetPlayerTechMaxAllowed(Player(15),58,1801323370) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),570,2)call SetPlayerTechMaxAllowed(Player(15),570,371584494) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),59,1)call SetPlayerTechMaxAllowed(Player(15),59,1332276998) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),571,1)call SetPlayerTechMaxAllowed(Player(15),571,1021526300) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),60,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),572,1)call SetPlayerTechMaxAllowed(Player(15),572,1301505694) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),61,2)call SetPlayerTechMaxAllowed(Player(15),61,1097856396) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),573,1)call SetPlayerTechMaxAllowed(Player(15),573,1011366686) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),62,1)call SetPlayerTechMaxAllowed(Player(15),62,1457791914) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),574,2)call SetPlayerTechMaxAllowed(Player(15),574,1564707871) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),63,2)call SetPlayerTechMaxAllowed(Player(15),63,548960966) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),575,2)call SetPlayerTechMaxAllowed(Player(15),575,2099183338) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),64,1)call SetPlayerTechMaxAllowed(Player(15),64,359916782) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),576,1)call SetPlayerTechMaxAllowed(Player(15),576,591908615) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),65,2)call SetPlayerTechMaxAllowed(Player(15),65,1161320127) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),577,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),66,1)call SetPlayerTechMaxAllowed(Player(15),66,2037596024) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),578,1)call SetPlayerTechMaxAllowed(Player(15),578,502374543) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),67,2)call SetPlayerTechMaxAllowed(Player(15),67,487105878) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),579,2)call SetPlayerTechMaxAllowed(Player(15),579,628169070) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),68,1)call SetPlayerTechMaxAllowed(Player(15),68,296387514) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),580,1)call SetPlayerTechMaxAllowed(Player(15),580,337395067) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),69,2)call SetPlayerTechMaxAllowed(Player(15),69,1176012026) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),581,1)call SetPlayerTechMaxAllowed(Player(15),581,756870615) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),70,2)call SetPlayerTechMaxAllowed(Player(15),70,79895346) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),582,1)call SetPlayerTechMaxAllowed(Player(15),582,237718856) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),71,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),583,2)call SetPlayerTechMaxAllowed(Player(15),583,1946451980) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),72,2)call SetPlayerTechMaxAllowed(Player(15),72,63529268)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),584,1)call SetPlayerTechMaxAllowed(Player(15),584,692202344) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),73,2)call SetPlayerTechMaxAllowed(Player(15),73,1395918090) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),585,1)call SetPlayerTechMaxAllowed(Player(15),585,492218520) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),74,2)call SetPlayerTechMaxAllowed(Player(15),74,141750178) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),586,1)call SetPlayerTechMaxAllowed(Player(15),586,327235452) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),75,1)call SetPlayerTechMaxAllowed(Player(15),75,1017895514) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),587,1)call SetPlayerTechMaxAllowed(Player(15),587,1912262552) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),76,2)call SetPlayerTechMaxAllowed(Player(15),76,847022660) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),588,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),77,1)call SetPlayerTechMaxAllowed(Player(15),77,1112352198) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),589,2)call SetPlayerTechMaxAllowed(Player(15),589,109017312) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),78,2)call SetPlayerTechMaxAllowed(Player(15),78,1208548342) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),590,1)call SetPlayerTechMaxAllowed(Player(15),590,946698417) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),79,2)call SetPlayerTechMaxAllowed(Player(15),79,1866527073) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),591,2)call SetPlayerTechMaxAllowed(Player(15),591,463189594) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),80,2)call SetPlayerTechMaxAllowed(Player(15),80,596123900) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),592,1)call SetPlayerTechMaxAllowed(Player(15),592,2075153524) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),81,2)call SetPlayerTechMaxAllowed(Player(15),81,1426845762) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),593,2)call SetPlayerTechMaxAllowed(Player(15),593,1848229278) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),82,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),594,2)call SetPlayerTechMaxAllowed(Player(15),594,191915414) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),83,2)call SetPlayerTechMaxAllowed(Player(15),83,877931340) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),595,2)call SetPlayerTechMaxAllowed(Player(15),595,1026690393) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),84,1)call SetPlayerTechMaxAllowed(Player(15),84,218166604) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),596,1)call SetPlayerTechMaxAllowed(Player(15),596,1622123544) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),85,1)call SetPlayerTechMaxAllowed(Player(15),85,986968098) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),597,2)call SetPlayerTechMaxAllowed(Player(15),597,273361792) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),86,2)call SetPlayerTechMaxAllowed(Player(15),86,534269068) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),598,2)call SetPlayerTechMaxAllowed(Player(15),598,1462943157) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),87,2)call SetPlayerTechMaxAllowed(Player(15),87,1677613706) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),599,2)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),88,1)call SetPlayerTechMaxAllowed(Player(15),88,1581417306) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),600,1)call SetPlayerTechMaxAllowed(Player(15),600,408680938) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),89,1)call SetPlayerTechMaxAllowed(Player(15),89,923438574) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),601,1)call SetPlayerTechMaxAllowed(Player(15),601,1766148796) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),90,2)call SetPlayerTechMaxAllowed(Player(15),90,643352114) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),602,2)call SetPlayerTechMaxAllowed(Player(15),602,726338663) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),91,2)call SetPlayerTechMaxAllowed(Player(15),91,1317696924) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),603,2)call SetPlayerTechMaxAllowed(Player(15),603,1228766314) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),92,2)call SetPlayerTechMaxAllowed(Player(15),92,1975741192) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),604,2)call SetPlayerTechMaxAllowed(Player(15),604,44349042) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),93,1)//" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),605,1)call SetPlayerTechMaxAllowed(Player(15),605,483508823) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),94,2)call SetPlayerTechMaxAllowed(Player(15),94,910486648) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),606,2)call SetPlayerTechMaxAllowed(Player(15),606,991047458) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),95,2)call SetPlayerTechMaxAllowed(Player(15),95,1537537708) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),607,1)call SetPlayerTechMaxAllowed(Player(15),607,865253534) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),96,2)call SetPlayerTechMaxAllowed(Player(15),96,2039204924) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),608,1)call SetPlayerTechMaxAllowed(Player(15),608,1966771208) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),97,2)call SetPlayerTechMaxAllowed(Player(15),97,1364990674) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),609,1)call SetPlayerTechMaxAllowed(Player(15),609,47256058) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),98,1)call SetPlayerTechMaxAllowed(Player(15),98,1425040510) //" )call Preload( "" )call SetPlayerTechMaxAllowed(Player(14),610,1)。
点镜会话存档流程
点镜会话存档流程嘿,朋友们!今天咱就来讲讲点镜会话存档流程。
你说这有啥难理解的呀,不就跟咱平时收拾东西差不多嘛!咱先想象一下,点镜会话就像是一场热闹的聊天派对。
而存档呢,就是把这场派对里精彩的瞬间给留下来,以后还能拿出来回味回味。
那具体咋操作呢?首先得找到那个能开启存档之旅的按钮,就像你找到了打开宝藏大门的钥匙。
然后轻轻一点,嘿,这就开始啦!这时候啊,系统就像一个细心的小管家,会把每一句话,每一个表情,都仔仔细细地记录下来。
就好像你有个超级记忆的小本本,啥都不会落下。
你可别小瞧这存档啊,它用处大着呢!比如说,以后你要是想回忆一下之前聊过的重要事情,或者找找当时的灵感,那打开存档一瞧,啥都有啦!这不就跟你在一堆杂物里突然找到了你急需的那把钥匙一样惊喜嘛!而且哦,这存档还特别安全可靠。
就像你把宝贝放在一个坚固的保险箱里,不用担心会丢会坏。
它会好好地帮你保管着这些珍贵的聊天记录。
有时候我就想啊,要是没有这会话存档,那得多可惜呀!好多精彩的对话可能就这么溜走了,再也找不回来了。
但有了它,就好像给我们的聊天加上了一道保险,随时都能重温那些美好的时刻。
咱再想想,要是把这存档比作一个时光机,那多有意思呀!你可以随时穿越回去,看看当时的自己和别人都聊了些啥。
是不是感觉特别神奇?总之呢,点镜会话存档流程就像是给我们的聊天世界增添了一份保障和乐趣。
让我们能更好地留住那些值得纪念的瞬间,也能更方便地回顾和利用这些宝贵的信息。
所以啊,大家可一定要好好利用这个神奇的功能哦,别让那些精彩的聊天就这么白白溜走啦!相信我,一旦你用起来,就会发现它真的太好用啦!原创不易,请尊重原创,谢谢!。
玩传奇3必看的
玩传奇3必看的玩传奇3必看的传奇3目录下的data目录里面magic开头的文件是人物魔法效果monmagic开头的文件是怪物魔法效果转载:关于游戏速度,我不是专业人士,就是谈谈!(只针对传奇3这个游戏)我不是专业人士,就是喜欢捣鼓,也请高手继续赐教,还是那句话,只有大家速度都快了,PK起来才有意思!1,我想说的是,电脑再快,也就是不喝血时候有点优越感,群战里还是靠团队、靠组织、靠级别、靠装备……没团队,你一个人能打三个同级别的战士?就是你高出别人30级,4个战士仍飞镖也弄死你……没组织,你人再多也是乱打,在YY下,能让有限的人员配合出高强的战斗力……没有级别,你再快,被吸了还死不了?自动野蛮?那2个人吸你呢?让你一直在天上飞……没装备,这个就不说了,地球人都知道……2,网络问题我始终认为只要延时不超过30,都是很流畅的,至于特别有米的,你用光纤,那也没办法,网络问题不光光有带宽,类型,还有服务器远近,服务器所在地的玩家同样的带宽一般要比其他地玩家速度上要快个20%吧!如果你用的是ADSL,请关闭保留带宽,同时尽量少用路由器,直接拨号吧,星空极速也是个垃圾软件别用!3,关于系统一般都用XP,你非得用WIN7或者VISTA我也没办法!XP系统一般选择纯净版的XP SP2或者SP3!我用的纯净版XP SP24,关于CPU现在主流的都是4核和6核的吧,没啥用,关闭无效核心吧,对传奇3来说,不支持多核!关闭方法我的电脑—属性---硬件--设备管理器---计算机(点开)---右键—更新驱动程序—从列表或者指定位置安装----不要搜索---(ACPI),重启,再重启,用CPU-Z测试,就看到,变成单核了;警告:有风险,弄不好你就要重装系统了!5,关于电脑所用的平台CPU超频到4.0以上后,各个平台差别真的不是很大,至于结合显卡后的平台,下面再说;不过说实话,CPU还是要超频到4.0的;我只喜欢Intel的芯片,原因没有,贵有贵的理由,AMD的粉丝别骂我!6,关于显卡有人说7900GTX好,有人说ATI的3870毒药或者4870毒药好,也有人说4870毒药垃圾,3870还快,也有人碰到奇怪现象:一样的配置,但速度差别很大,原因在哪里?首先,我始终觉得A卡好于N卡,原因真的说不上来,这不是我的感觉,很多人都这么说,连一个在华硕里工作的朋友也说玩传奇3首选A卡;其次,说3780好于4870的同学们,也是很有理由的,造成这个的原因,我最近才多方请教,多方查资料,才明白,原来3870没有自动降频功能,而4870有自动降频功能(好像高档显卡现在在芯片上都有这个功能,自动降频也就是节能意思),导致的差别在于,运行2D 时候,3870是全力运行,就是说按照700MHZ的核心频率稳定工作,但4870呢?芯片自动根绝2D/3D的游戏,自动选择一个节能频率运行,导致运行传奇3时候,4870不全力运行,本身750的或者780的核心频率,真正运行的才500,甚至只有300,这就是问题所在,那么怎么把这个东西给关掉呢,我也查了很多的资料,总结后有2个办法:第一个办法:用第三方软件,ATI显卡用Ati Tray Tools对显卡的频率进行锁定或者超频,由于选择的是软件超频,基本没有风险,不好的在于,因为第三方软件,会占用电脑资源,电脑启动后都会自动运行!但这个软件功能真的比CCC强大了很多;第二个办法:刷BIOS,工具为BRE和WINFLASH,刷BIOS可谓一劳永逸,但是风险很大啊,刷不好,你的显卡就变成砖头了,当然如果你是高手,也可以用另外的一个PCI芯片再把你心爱的显卡刷回来,起死回生……对于大部分人来说,还是建议用第三方软件吧!第三方软件还有游戏方案,你可以自由设定PK模式下的显卡设置、打怪模式下的显卡设置等等,甚是强大啊!(N卡的超频刷BIOS没试过,不懂;用软件超的话就用RivaTuner,我觉得这个足够好了)7,关于显卡驱动仁者见仁,智者见智,多找驱动版本,挨个试吧!8,关于主板很多人说玩传奇3要选择老的主板,很多人说P43或者P45的主板是最好的,我当时真的搞不明白,查了很多资料,也咨询了很多骨灰玩家,弄懂了,原来是主板的节能功能在作怪,高端主板有节能功能,这个节能导致你的CPU在运行2D/3D游戏下,CPU的频率是不同的,怎么解决?有人说在电脑上直接选择最大电源模式,也有人说直接在BIOS下关闭节能,我始终相信BIOS是一劳永逸的,所以我选择是BIOS下关闭节能,具体做法是:进入BIOS选择advancedc1e support 设置为 disabledspeedStep(tm)T echnoiogy 设置为 disabled保存退出OK9,关于散热既然选择了超频,那么CPU或者显卡的散热必须要解决目前市场上有很多的散热设备供选择有米的直接上水冷吧稍有米的上好的风冷一般有米的就上个超频三吧反正原装的风扇就别用了(记得保存好,返修CPU要的)10,关于显卡控制的设置这个分A卡和N卡了N卡:控制面板-NVIDIA显卡控制-高级-3D设置一致性纹理锁使用OpenGL规范三重缓冲开(大型攻城或者群P下就靠他,放满火墙都不怕)各向异性过滤应用程序控制的垂直同步强行关闭多显示器/混合GPU加速单一显示器性能模式平滑处理-灰度度纠正开平滑处理-设置应用程序控制的平滑处理-透明度多重取样强制成为mipmaps 双线性扩展限度关立体-显示模式使用垂直隔行扫描显示器纹理过滤-各向异性 mip 过滤器优化开纹理过滤-各向异性采样优化开纹理过滤-负LOD偏移允许纹理过滤-质量高性能纹理过滤-三线性优化开作用:提高、稳定FPS值,画面流畅。
奇迹1.03架设全教程单机局域网外网通用含资源
一、基础知识篇要架设奇迹,首先我们需要知道一个完整的系统组成,搭好结构才能造房子不是1、网络基础网游分为服务端和客户端两大部分两者通过IP地址互相访问,而且一般情况下我们关注的都是服务端的IP客户端通过IP连接到服务端进行游戏,而服务端通过某种手段将客户端的账号与IP联系在一起,大致就是这么回事在不同的情况下服务端使用的IP地址是不同的比如单机情况,就是服务端和客户端在一台电脑上,那么显然两者的IP地址是相同的,所以之后在设置中需要填IP地址的地都要相同并且是你自己本机的IP地址如果不知道自己的IP,很简单在单机情况下IP地址只要填127.0.0.1或者127.0.0.2就行了,这两个IP是默认用来表示本机IP 地址的第二种情况,比如你和你的朋友在一个局域网进行游戏,需要一台机器运行服务端,另外一台机器运行客户端,那么这时两者IP地址会不同,一般为192.168.1.X之类的第三种情况,外网,这个基本与第二种情况相同,但是要注意的是外网架设一般面临一个路由器的障碍,因为一般在家里有路由器的话,一台电脑将会同时拥有网IP和外网IP,网IP即为路由器分配给你的IP地址,就像以上第二种情况中192.168.1.X之类的,外网IP的话即为你对外访问网络时拥有的标示,想知道的话,直接百度“IP地址”就可以咯,所以当外网的计算机通过外网IP访问你的服务端时,面临着路由器能不能准确把数据传达到你这台网的计算机上,这个问题比较复杂我也说不太清,想了解的话可以百度“端口映射”,当然如果不存在外网IP的转换即大概等同于没有路由器直接访问外网的情况时,外网架设等同于局域网架设除了IP地址外,还有一个需要了解的就是“端口”的概念了,可以大致这样理解:一台电脑拥有一个IP地址,不过可以具备很多端口,每个端口对应一个应用程序,程序直接通过端口实现准确访问,比如奇迹的服务端里包含了“连接服务”、“战盟服务”等不同的程序,那么他们在同一台电脑上运行时,他们之间就是通过端口号来交流数据的2、系统组成这部分就说说一个能正常运行的奇迹一共包含了哪些东西挑简单的吧,先说客户端,比如我们玩宝湾奇迹,需要先下载一个官的客户端,再下载一个宝湾专用的登录器,官客户端自不必多说,包含了在本机运行奇迹需要使用的图像,声音等数据,而所谓的登录器,就是一个包含了服务端IP地址和端口的引导启动客户端的程序罢了,而SF一般使用的登录器,还包含了检测外挂,记录网卡地址等功能,要实现这些功能,当然也需要配合服务端的登录器服务端使用了而在服务端的计算机面,包含的东西就多了首先是操作系统,就拿现在的1.03奇迹来说吧,据我所知目前只有win2000、winXP、win7 32位旗舰版能正常架设第二是系统组件,包括C++环境支持组件啊,Net FrameWork啊,等等,具体哪些我也不清楚,只能说有时候碰到情况了也往这上面找原因可能有收获第三是数据库,简单的说玩家的账号啊,账号里的角色资料、装备等等都是储存在服务器的数据库里的,提取,储存数据的过程都是在数据库与奇迹服务端之间实现的,使用最多的数据库是SQL2000,而我个人一直都是用的绿色数据库的,关于数据库我想大家只要大概了解数据库的使用需要用户名和密码,一般用户名为sa,密码可以自行修改,具体教程可以自己网上搜,我们架设的时候只要正确安装数据库,导入奇迹使用的几个数据库模板,设置好密码就可以了最后就是关键的奇迹服务端了,服务端包含了几个不同的应用程序:聊天服务、连接服务、积分服务等等,还有就是我们常说的游戏线,一线二线三线,这种叫GameServer简称GS吧就,其他的附加服务端比如前面所说的登录器服务端等等除了这些把剩下的统统归为辅助工具吧,比如账号建立工具,GM工具,系统等,其实这些都是简易地把数据库的操作转化为间接的界面罢了,还有的就是便更改游戏设置的工具,比如怪物代码啦,物品代码啦,这些一一对应起来都是比较庞大的数据。
2013年传奇漏洞合集
特别说明:传奇漏洞后门本为版本制作人故意留下,一般一条龙开区的话都会检查有没有漏洞后门。
所以这些漏洞后门不是每个F都可以用的。
运气好可能会碰到一两个,这时你需要做的就是低调再低调。
注意找才开刚开一区的这样几率比较大!以下漏洞权限不一定通杀所有服,请根据版本找漏洞。
本人亲测这样比一般挖端找漏洞快速实惠。
好了下面大家看服找漏洞吧!更多漏洞工具请登录欢迎大家私信我交流。
找到服的朋友也可低调M我。
2.迷失沉默版本(元宝)身上带一个沃玛号角和一个护身符(号角商铺有卖,护身符到土城流浪汉处买),到土城下方找一个叫宝石拆解的NPC,点击里面的诅咒,一次十万元宝3.176神龙毁灭升级版(元宝)土药屠夫点离开就有元宝4.发财轮回乱世轮回等级40级需要物品万年雪霜5个VIP会员1个沃玛号角2个紫皇冠一个金条5个然后去封魔坐标262 246处找老人NPC 点确定触发刷终极装备金刚石等级攻击倍数5.176传说精品然后点盟重传送员NPC 点黄色的biaodnv(成功拿到变量)然后在点隐藏的内容只要回复就可知道包括刷麻痹复活护身戒指盟重传送员NPC 盟重土城元宝就出来了第二种刷元宝方法然后打命令@标第点黄色的lcon39 盟重坐标247 305会出现物品.十个然后去盟重坐标247 305处捡物品. 吃掉给元宝刷麻痹和复活在点冲级奖励NPC 查看剩余名额进入下一页点黄色的mabi1 麻痹戒指刷出来在点冲级奖励NPC 查看剩余名额进入下一页点黄色的fuhuo1 复活戒指刷出来点确定后出来新的界面点黄色的13 输入<hushen1/hushen1>在点冲级奖励NPC 查看剩余名额进入下一页点黄色的hushen1 护身戒指刷出来6.灭世重生轮回等级升到101级去盟重坐标411 521 点爵位捐款NPC我要捐款输入[@main]我要捐款输入#IF我要捐款输入CHECKLEVELEX = 101我要捐款输入#act我要捐款输入changepermission 10我要捐款输入#say然后点捐款排名加载NPC成功在点爵位排行NPC 触发权限107.**轻变进入游戏后打@帮助跳出新手帮助框点装备层次点返回即触发后台8.神蛇魅影轻变检测角色名10086 时间大于2分钟和平模式点探监就触发攻击倍数和刷元宝漏洞9.虎啸祥瑞升级版带5个新手礼包,到土城777 555 自动进入地图,点恶魔守将换取45号勋章10.名望完美微变带一个金条到比起大成点屠夫点卖11.不落战旗不落皇旗方法1:3个随机卷包3个回城卷去苍月坐标128.307进入武器店,点我退役了!!获得5倍攻击!攻击速度30方法2:3包回程卷 3包随机卷 1个行会回程卷去苍月坐标128.307进入武器店,点我退役了!!获得5倍攻击!攻击速度30方法3:回城卷包,3个随即卷包,1个行会回城卷。
倚天传奇【暗月篇】 极品法师存档
//" )
ห้องสมุดไป่ตู้ call Preload( "" )
call SetPlayerTechMaxAllowed(Player(14),16,1)
call SetPlayerTechMaxAllowed(Player(15),16,400878437)
call SetPlayerTechMaxAllowed(Player(15),529,880055487)
//" )
call Preload( "" )
call SetPlayerTechMaxAllowed(Player(14),18,2)
call SetPlayerTechMaxAllowed(Player(14),1,2)
call SetPlayerTechMaxAllowed(Player(15),1,1407798402)
//" )
call Preload( "" )
call SetPlayerTechMaxAllowed(Player(14),513,1)
call SetPlayerTechMaxAllowed(Player(14),15,1)
call SetPlayerTechMaxAllowed(Player(15),15,263536828)
//" )
call Preload( "" )
call SetPlayerTechMaxAllowed(Player(14),527,1)
//" )
100仿盛大传奇185传奇冰天170传奇185精品
What is all about?
Effects of finalizing the DDA negotiations
Total cost the DDA failure
Potential effects of not reaching an agreement
How to assess the gains of the DDA?
1. 2. 3. 4. 5. Motivation Scenarios design Methodology Results Conclusions
IFPRI discussion paper + IFPRI Policy Brief /publication/potential-costfailed-doha-round-0
Look at winners and losers A “small” figure is not a pro/against trade liberalization argument in itself
Value of this research
• For policy makers:
Two main directions
• Assessing DDA scenario is already challenging • Increase in protectionism
• Regionalism
• Defining realistic “what if” scenario is worst
The Potential Cost of the Doha Round Failure
Antoine Bouet – David Laborde (a.bouet@; borde@ ) WTO November 2nd 2010 – Geneva
LP仿传奇单机版全攻略
LP仿传奇单机版全攻略《LP仿传奇单机版》新手攻略新手攻略一、建立人物别点专家模式(高手除外)二、普通模式一般困难模式出极品爆率也高抓狂模式极品暴率最高三、简单的攻略干掉亡灵来到猪洞刷野猪王室(干掉BOSS和象BOSS的怪后出来再进去接着大开杀戒)经验嗷嗷地~~古墓不建议升级刷套绿鹰还不错~~)武士建议17了再去古墓边升级边刷绿鹰(因为出火了)法道随意一路走来边出装备边升级牛魔殿会群攻的可以升下级单杀没群的快(呵呵呵废话了啊)普通模式下:建议不去扎克圣地和修罗摩罗洞建议干倒牛魔王后刷套圣尊或魔神装再通关要不困难就够你受了~~~魔窟出法道装牛魔殿出道法装金顶霸王和牛魔王爆狂战士套幻魔衣火龙衣幻龙衣。
四、银杏山庄(40级以下建议不去)在新月中林的右下角(没显示的)过去就有显示了一直冲就到了银杏山庄修罗殿是升级嗷嗷快的地方快的你合不拢嘴但前提使你会群攻战士强烈建议要佩戴妖刀(高躲避的要不扛不住)龙威将军爆传说戒指 65 70衣服(其他的没用)虎威将军爆传说戒指(其他的没用)修罗王爆护身和60级武道法套装(其他的没用)大虫子爆所以终极武器(不建议干它不是难杀而是终极武器没用有时间不入刷快攻扎克)五、神之顶和死亡禁地神之顶爆武道法50级套装道法武器碎石头幻魔衣服麻痹。
想要麻痹的来死亡禁地暴率很高啊(普通模式下别来没用啊)。
走法:蛙林中-塔林(在蛙林中的上面洞)-进塔林上面是试炼阁(需要霸王凭证困难和抓狂下金顶霸王爆)往右面走甬道三岔口走上面的进去走左面的甬道再走左面的甬道再往前一蹭就道死亡禁地了麻痹感觉挺好出。
六、加点武士简单全加攻不要怕魔防怪神之顶一对麻痹加扎克也得乖乖的给我躺下至于试炼8的BOSS法需要快攻扎克和双麻痹别带什么化魔手镯垃圾玩意鄙视一下。
法师3魔攻1魔防感觉神之顶很菜的时候就全加魔吧物防不用加吧法师玩的就是心跳~~ ~呵呵呵。
道士我练的时候先点了三个魔防杀亡灵后加物防出精灵召唤补魔防(开始费蓝了)后来因为初期难练没出冰雪呢就放弃了后来看帖子才知道除了冰雪道士无敌哈!!~~~郁闷啊想要加冰雪的扇子来干扎克圣地吧暴率还使很高的我武士刷快扎克的时候刷到3个加冰雪的扇子4级冰雪据说就一个字牛呵呵呵什么职业练好了都行。
《手机游戏存档修改通用教程1 - 基础篇》
之前发过一些修改游戏存档的帖子,大家都这个都比较感兴趣,但一直以来,大家都是照着教程一步步去修改,很多时候并不明白为什么要这样改、发贴人是怎么知道改哪个地方的?正所谓“授人以鱼不如授人以渔”,如果你有兴趣又有耐心的话,请继续往下看,教程里会有你想要的答案,这些方法不仅仅对于手机游戏的存档,对电脑单机游戏的存档同样适用。
10几年前刚开始学电脑时,为了学好十六进制的转换和电脑存储数据的方式,用修改游戏做试验,从当年DOS下的仙剑一代、命令与征服改到现在的手机游戏,其实本质上并没有什么区别,嗯。
一不小心又扯远了,勿怪勿怪。
开始吧!本篇主要介绍一些基础知识和常用工具,只有基础牢了,改起游戏来才会更加得心应手,虽然我写得很细,但你只要基本了解就行了,在改游戏的过程中再慢慢体会。
一、十六进制基本概念先了解一下什么是十六进制,在日常生活中我们用得最多的就是十进制,也就是从0-9这10个数字,9再加1就变成了10,这就叫进位,而十六进制则不同,它有16个符号,分别是:0、1、2、3、4、5、6、7、8、9、A、B、C、D、E、F,A-F分别对应十进制下的10-15,F再加1就变成了十六进制的10(这个不读”拾”,直接读“幺零”),十六进制的10表示十进制下的16。
通常情况下,在我们用工具打开存档文件时,看到的都是十六进制代码,不管是查找或者修改数据,一般都是采用十六进制的方式,比如像下面这个“枪火兄弟连”的存档,打开后看到的就是十六进制数据:二、十六进制的转换为什么要转换呢?举个例子,“枪火兄弟连”游戏中现在显示有1000金币,这个时候,我想在存档中找到存储金币的位置,就需要把1000转成十六进制表示形式,再去存档中进行搜索。
幸运的是,十六进制的转换现在非常简单,打开电脑上的“计算器”,如下:在“查看”菜单中改成“程序员”,我这个计算器是WIN7的版本,如果你的操作系统是XP的话,应该是改成“科学型”。
改好后,计算器变成如下的样子:先在左侧选择“十进制”,并输入1000这个数字,如下:然后在左侧点击“十六进制”,就会看到1000的十六进制表示形式了,如下:这样,我们就知道十进制的1000 等于十六进制的 3E8 了,但是十六进制一般我们习惯用双数形式来表示,对于 3E8来说我们需要前面补个0,变成 03E8 ,如果已经是双数形式就不需要补0了。
《仿盛大传奇》攻略宝典,新手入门,常见问题汇总
《仿盛大传奇》攻略宝典,新手入门,常见问题汇总作者:zhang223 文章来源:本站原创点击数:179477 更新时间:2009-12-6英雄儿女,碧血丹心,在那个网络并未风行的年代,一个游戏带给了我们从未有过的体验,时至今日,她已经不再是一款游戏,她是一个象征,她象征着我们在玛法大陆上走过的痕迹,她象征着那个时代留下的无法磨灭的感动,魔兽RPG的扩展性给了我们作者无限的想象力,从热血传奇OL,到传奇世界OL,到传奇之玛法大陆,再到仿盛大传奇的今日,我们可以骄傲的说:王者,自有其不凡之处。
下面进入正文游戏操作:首先把U9登陆器安装到你的魔兽主目录下,用登陆器启动游戏。
再在局域网下创建游戏,队伍2必须加一个电脑。
魔兽需要1.20E版本1.20E补丁——/Soft/200606/2387.shtmlVISTA 和WIN7系统需要用管理员身份运行(右键点击)登陆器和全屏工具才有效果1.游戏设置点击进入2.物品装备攻略点击进入3.存档问题点击进入4.技能问题点击进入攻略5.地图位置点击进入6.其他常见疑难问题点击进入7.游戏技术经验点击进入8。
更多攻略以及地图下载请进入仿盛大传奇大型专题站窗口化魔兽,启动第一个魔兽,然后开启多开工具,不要点开始,开启第2个魔兽(有时候会出现错误提示不要关闭,切到多开点开始,再切回错误提示,点确定就行了。
双开看不到主机:换另一个魔兽创建主机,因为魔兽会有延迟,不是马上就会看见,可以退到魔兽登陆主页面,然后在按L,重新进入局域网。
常用工具下载地址/read.php?tid=25308796.创建游戏弹出窗口错误问题:跟你电脑的兼容性有关,一般是内存不能读取导致。
建议下载正版冰封王座1.20版本升级到1.20E。
网上有1.20E剑心补丁。
/Soft/200804/67.shtml然后在重新启动游戏。
7.声音问题:声音效果:1.2以后声音模式改成跟盛大一样,没有效果的确认你魔兽声音设置3D打开上面2个声音主设置打开。
仿盛大传奇1[1].4物品ID代码
kpin 玄天
gomn 幽灵盾
pomn 召唤骷髅
kymn 月之钥匙
moon 月亮石
jdrn 心灵手镯
lnrn 荣誉勋章22号
sprn 毒粉
kysn 太阳钥匙
hcun 炼狱
rhe2 白日门攻杀剑术
rre2 诱惑之光
oli2 荣誉勋章14号
rej2 麻痹戒指
k3m2 三月之钥的另外一个部分
ram2 骷髅戒指
tin2 瞬息移动
TWN2 主城或者要塞或者远古之树或者亡者大厅
sor2 青铜头盔
engs 魔法宝石
wshs 烈火剑法
rdis 白日门召唤神兽
tels 蛇眼戒指
pams 小手镯
woms 战神油
rsps 魔法盾
shrs 中型盔甲(女)
fwss 恶魔铃铛
rots 坚固手套
grsl 轻型盔甲(男)
srtl 战神盔甲(女)
evtl 闪避护符
scul 荣誉勋章12号
skul 献祭头骨
soul 布衣(男)
envl 魔法小瓶
pnvl 较小的无敌药水
I00M 逍遥扇
I01M 天魔神甲
sclp 秘密关卡激活
vamp 地牢逃脱卷
rump 灵魂战衣(男)
rnsp 竹笛
stwp 召唤强化卷
texp 白日门施毒术
tgxp 宝石(黄)
I00Q 荣誉勋章33号
I01Q 法神披风
I02Q 测试荣誉勋章
rlif 青铜腰带
sorf 影子之球碎片
mnsf 黑铁头盔
魔兽仿盛大传奇攻略
奖励极品装备
金钱5000
后续
危险:怪物的集结(—)
任务人:村长的儿子
比奇城主听说勇士来了,想请勇士去东北面城主府一叙.最近去西北面沃玛森林打猎的老猎户全都失踪了,很是奇怪!
危险:怪物的集结(二)
任务人:比奇城主
勇士我们需要您的帮助!比奇城派出去寻找猎户的小队回报说森林里的怪物有集结的迹象,肯定是半兽人族的阴谋,我希望您能帮助我们铲除隐患
奖励沃玛武器
金钱8万
支线任务
沃玛勋章任务
杀死骷髅精灵1只
尸王1只
沃玛卫士1只
沃玛教主1只
奖励
沃玛勋章
魔御1-1
防御1-1
魔1-1
法1-1
道1-1
荣誉加一
循环任务
清理沃玛教主的爪牙
只有勇敢的战士才会接下这个任务
杀死这个人也就是PK
奖励
有几率得到血魔石(小)
荣誉加1
魔免的只有战士才能接
任务人:沙巴克城主
酒!只有酒才能让我解脱,想要我帮助你觉醒神之力量就去杀死
10只白野猪
10只邪恶诅虫
10只变异神兽
奖励极品祖玛装备
金钱10万
神之力量的真相
哈哈!世界上根本没有什么神之力量,那只是虚伪的人们编造出来的谎话,如果有神当初我的父亲为什么会死,他可是三龙卫之一的天之战士啊!想要获得力量只有不停的努力修炼
金钱10000
循环任务
杀死骷髅精灵1个尸王1个沃玛卫士1个 锻造加难
奖励5万金钱和黑铁矿30品质的1个
后续
危险:怪物的集结(四)
勇士!据士兵回报东边矿洞里矿工们都变成了僵尸,我们调查出从前被封印在尸王殿里的尸王出来了,这是个不寻常的事,一定和骷髅精灵复活有联系。勇士请帮我们清理矿洞,让我们调查清楚事情的真相
仿盛大传奇1[1].4物品ID代码
仿盛大传奇1[1].4物品ID代码仿盛大传奇1.4的物品ID代码别乱转哦!BY疯舞小子I000 男战士英雄 -uci wnegI010 荣誉勋章53号I020 祈祷项链 -uci vampI030 沃玛号角rde0 狂风戒指I001 女战士英雄I011 荣誉勋章54号I021 魔血手镯I031 解金条rde1 避魂靴rhe1 火墙rre1 爆裂火焰rag1 短剑rej1 复活戒指k3m1 月亮水晶ram1 珊瑚戒指rin1 鹤嘴锄TWN1 城镇大厅或者大厅或者生命之树或者大墓地sor1 紫碧螺rst1 魔杖I002 男道士英雄I012 荣誉勋章55号I022 魔血戒指I032 修理rma2 雷电术rde2 兽皮腰带rhe2 白日门攻杀剑术rre2 诱惑之光oli2 荣誉勋章14号rej2 麻痹戒指k3m2 三月之钥的另外一个部分ram2 骷髅戒指tin2 瞬息移动TWN2 主城或者要塞或者远古之树或者亡者大厅sor2 青铜头盔tst2 群疗术tdx2 冰咆哮I003 女道士英雄I013 骷髅骨头I023 魔血项链I033 武器升级rde3 生铁戒指rhe3 抗拒火环rej3 强效太阳水k3m3 三月之钥ram3 红宝石戒指TWN3 城堡或者堡垒或者永恒之树或者黑色城堡sor3 法神头盔rat3 大手镯I004 男法师英雄I014 僵尸骨头I024 虹魔手镯I034 取回武器rde4 金项链rej4 降妖除魔戒指ram4 龙之戒指sor4 法神手镯I005 女法师英雄I015 神农草I025 虹魔戒指I035 卖物品rej5 护身戒指sor5 法神戒指I006 白日门雷电术I026 虹魔项链I036 仓库rej6 魅力戒指sor6 法神项链rat6 乌木剑I007 白日门火墙I027 金条I037 练药sor7 天尊头盔I008 白日门地狱雷光I038 蜘蛛牙齿sor8 天尊手镯I009 白日门魔法盾I039 蝎子尾巴sor9 天尊戒指rat9 凝霜I00A 白日门冰咆哮I03A 蛆卵blba 玻璃戒指phea 生命药水shea 魔法力神水pgma 强效魔法药pmna 血饮sora 泰坦戒指stwa 铁手镯I00B 命运之刃rreb 白日门幽灵盾dthb 雷电花芯cnob 怒斩mdpb 美杜莎之石dtsb 道士头盔I00C 宝石(绿)I03C 银矿石afac 海魂brac 降魔rnec 巫术妖棍amrc 珍珠戒指srrc 基本剑术desc 黑色水晶项链tmsc 重盔甲(女) arsc 灵魂战衣(女) ratc 木剑wcyc 修复油I00D 宝石(青) srbd 中型盔甲(男) frgd 荣誉勋章24号wild 万年雪霜gold 金币ccmd 魔法长袍(男) sand 灵魂火符bspd 布鞋pspd 荣誉勋章11号rspd 白日门灵魂火符ward 钢铁腰带fgrd 金创药(小量) clsd 铁腰带wlsd 藏宝图shwd 荧光草whwd 群体隐身术wswd 攻杀剑术I00E 宝石(紫)I03E 神秘头盔bzbe 空瓶pghe 强效金创药dphe 雷霆凤凰蛋thle 雷霆蜥蜴之蛋spre 放大镜stre 鼓舞权杖lure 生命项链I00F 气血石(小)I03F 神秘腰带bzbf 盛满泉水的瓶子odef 龙牙rlif 青铜腰带sorf 影子之球碎片mnsf 黑铁头盔ratf 黄色水晶项链I00G 幻魔石(小)I03G 神秘戒指flag 蓝翡翠项链brag 道士手镯ledg 吉拉德的帐本fgdg 施毒术sneg 随机传送卷wneg 祝福油sreg 恢复卷轴anfg 宝石(蓝)frhg 幽灵手套olig 荣誉勋章15号nflg 思贝儿手镯oflg 灵魂项链uflg 魔鬼项链wolg 物品ID疯舞小子制作wtlg 魔兽RPG专属空间QQ群:73161721 ckng 魔法头盔sfog 凤凰明珠stpg 金手镯fgrg 刺杀剑术I00H 魔血石(小)I03H 告示1sbch 鹿皮靴lgdh 八荒fgfh 魔法药(小量)kygh 魔鬼钥匙ankh 重生十字章manh 白日门烈火剑法drph 骷髅头盔tgrh 小型的大厅sksh 荣誉勋章21号spsh 骨玉权杖arsh 恶魔长袍(男)hbth 钢手镯rhth 战神盔甲(男) I00I 食人花叶子I03I 告示2nspi 罗刹mcri 机械类的小玩艺ciri 斩马guvi 火球术I00J 食人花果实I03J 告示3I00K 蛇胆I03K 告示4tbak 圣战戒指silk 蜘蛛丝饰针sbok 荣誉勋章25号fgsk 精神力战法glsk 古尔丹之颅mgtk 魔法钥匙串I00L 嗜魂法杖kgal 黑铁矿石hval 井中月asbl 古铜戒指kybl 鲜血钥匙plcl 虎卫卷轴vddl 力量戒指gcel 开天stel 裁决之杖schl 蓝色水晶戒指ssil 破魂will 半月弯刀rspl 白日门刺杀剑术horl 幽灵战衣(女)cosl 布衣(女)grsl 轻型盔甲(男)srtl 战神盔甲(女)evtl 闪避护符scul 荣誉勋章12号skul 献祭头骨soul 布衣(男)envl 魔法小瓶pnvl 较小的无敌药水I00M 逍遥扇I01M 天魔神甲gobm 黑色水晶戒指thdm 荣誉勋章23号clfm 修罗klmm 宝石(褐)ktrm 泰瑞纳斯国王的骨灰瓮tbsm 圣战项链gvsm 魔力手镯shtm 萨满图腾tlum 天尊项链dsum 白色虎齿项链I00N 银蛇I01N 圣战宝甲pman 魔法药水rman 魔法神符sman 魔法卷轴ssan避难权杖shen 黑檀手镯ajen 镇天oven 阎罗手套shhn 恶魔长袍(女) cnhn 赛纳留斯的号角pgin 铂金戒指kpin 玄天gomn 幽灵盾pomn 召唤骷髅kymn 月之钥匙moon 月亮石jdrn 心灵手镯lnrn 荣誉勋章22号sprn 毒粉kysn 太阳钥匙hcun 炼狱fgun 幽灵项链I00O 荣誉勋章31号I01O 天尊道袍gldo 道德戒指oslo 狂风项链tkno 灯笼项链ofro 琥珀项链spro 神秘水I00P 荣誉勋章32号I01P 天师长袍sclp 秘密关卡激活vamp 地牢逃脱卷rump 灵魂战衣(男) rnsp 竹笛stwp 召唤强化卷texp 白日门施毒术tgxp 宝石(黄)I00Q 荣誉勋章33号I01Q 法神披风I02Q 测试荣誉勋章I00R 荣誉勋章34号I01R 霓裳羽衣I02R 铁矿石tbar 圣战头盔tfar 圣战手镯shar 召唤神兽lmbr 白日门基本剑术iwbr 荣誉勋章13号gmfr 宝石碎片sehr 赛瑞诺克斯之心bfhr 宝石(赤)azhr 埃苏尼之心ofir 死神手套pclr 攻击力神水penr 无极棍ocor 魔法长袍(女) gfor 白日门神圣战甲术sror 金创药(中量) gopr 净化浮雕tstr 神圣战甲术I00S 荣誉勋章35号I01S 记忆头盔I02S 铜矿石tcas 小城堡shas 速度卷轴axas 绿色项链ches 奶酪pres 疗伤药rres 地狱雷光sres 野蛮冲撞infs 治愈术engs 魔法宝石wshs 烈火剑法rdis 白日门召唤神兽tels 蛇眼戒指pams 小手镯woms 战神油rsps 魔法盾shrs 中型盔甲(女) fwss 恶魔铃铛rots 坚固手套crys 凌风I00T 荣誉勋章41号I01T 记忆手镯I02T 金矿石rwat 疾光电影tsct 象牙塔shdt 骑士手镯modt 黑檀项链crdt 龙之手镯tret 行会回城卷rugt 幽灵战衣(男) TALT 一个祭坛phlt 李维特gemt 三眼手镯tmmt 牛角戒指tint 困魔咒jpnt 给吉安娜普罗德摩尔的便条skrt 骸骨宝物mort 莫哥林的报告bgst 屠龙lhst 偃月hlst 超级金创药mlst 六角戒指mnst 超级魔法药btst 天珠项链dust 超负重戒指prvt 半月I00U 荣誉勋章42号I01U 记忆戒指wneu 回城卷mcou 重盔甲(男)gsou 轻型盔甲(女)pnvu 隐身术I00V 荣誉勋章43号I01V 记忆项链pdiv 太阳水belv 紫绸靴hslv 道术力神水pinv 隐形药水I00W 荣誉勋章44号I01W 祈祷之刃shcw 护身符dkfw 雷霆水桶tpow白日门治愈术totw 魔法药(中量) I00X 荣誉勋章45号I01X 祈祷头盔tdex 圣言术I00Y 荣誉勋章51号I01Y 祈祷手镯I02Y 对话I00Z 荣誉勋章52号I01Z 祈祷戒指I02Z 鹿肉esaz 金戒指rwiz 龙纹剑。