澳门大学14年及13年入学考试英语

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2013/2014 ADMISSION EXAMINATION PAPER

Part A LANGUAGE USE (20%) Time: 20 minutes

Instructions:

Read through each passage once to understand its meaning and the context in which the underlined items are used. If the underlined items are accurate and appropriate, select “NO CHANGE.” If the underlined items are not accurate and/or inappropriate, select the best option in the choices listed. Mark the letter on the Answer Sheet. Please note that these questions below are worth 1 point each.

Passage 1: Do Video Games Really Cause Bad Behaviour in Children?1

Video games are the lifelines to kids who

are looking for things that they call “cool and fun,” but there are many studies that prove video games are one of the causes why kids (1) are misbehaved in school and the big reason why they are getting failing grades.

Lengthy hours in front of gaming could make it (2) hardly for kids to focus on school activities. “What we don’t know at this point is why TV and video games in fact would cause attention problems,” said Douglas A. Gentile, who worked on the research.

Researchers, who run the Media Research Lab at Iowa State University (3) in Ames, explained that excessive screen time had also been associated with (4) increases aggression and, perhaps less surprisingly, expanding waistlines. 1. A. were misbehaved

B. were misbehaving

C. are misbehaving

D. NO CHANGE

2. A. harder

B. hardest

C. hardness

D. NO CHANGE

3. A. in Ames; explained tha

B. in Ames explained that

C. in Ames. Explained that

D. NO CHANGE

4. A. increase aggression

B. increased aggression

C. increasingly aggression

D. NO CHANGE

The researchers followed a group of more than 1,300 school-age children, who, joined by their parents, logged their TV and gaming hours for over a year. The researchers then asked teachers to answer questions about how the children behaved in school—whether they had difficulty (5) staying within task, for instance, or often interrupted others. 5. A. staying in task

B. staying on task

C. staying upon task

D. NO CHANGE

The findings concluded that those who watched a lot of TV or played a lot of video games had slightly more problems (6) concentrate on schoolwork. Distinctively, those children who spent more than 2 hours every day sitting in front of the TV or playing video games—the limit recommended by the American Academy of Pediatrics—increased their odds of exceeding (7) any average level of attention problems by 67%. 6. A. concentrated

B. concentrates

C. concentrating

D. NO CHANGE

7. A. an average level

B. the average level

C. some average level

D. NO CHANGE

A well-known doctor has said that not all games are created equal. In fact, not all games of the same type offer the same kind of experience. The classic case is people who watch TV news and see a lot of violence and crime (8) tend to predict more crime for their neighborhood, even if they live (9) in a low-crimes area. And that is an effect seen in the games. People who played violent games were much more likely than the comparison group to think the world was a more dangerous place in terms of (10) being attacked with weapons. 8. A. tends

B. are tended

C. is tended

D. NO CHANGE

9. A. in a low-crime-area

B. in a low-crimes-area

C. in a low-crime area

D. NO CHANGE

10.A. to be attacked with

weapons

B. to attack with weapons

C. attacking with weapons

D. NO CHANGE

Researchers suggest that a child should not be allowed more than 2 hours of TV or video games a day. Parents should guide their kids and control their leisure time on the screen. It is not a (11) help gesture to ban kids from playing games completely, and doing so could worsen the kid’s behaviour. Parents should instead balance their children’s screen time and study time, and guide them on the video games and TV shows that they are watching. Kids are very curious about many things they have seen and heard, and (12) the more curious they are the more they ask questions. The asking of questions can be considered a kind of learning, so a little guidance by parents will probably make them good and responsible kids. 11.A. helpfully

B. helping

C. helped

D. NO CHANGE

12.A. the more curious are

they

B. they are the more

curious

C. they are curious the

more

D. NO CHANGE

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