《幽灵庄园的秘密2》全图文攻略(5~8关)
《古墓丽影2(Tomb Raider)》全部的秘密
《古墓丽影2(Tomb Raid er)》全部的秘密总共有48个secrets(秘密),在全部18关里除了最后2关没有secrets 外,平均每关有3个secret,分别为白色石像、绿色石像和金色石像。
在此记录的所有secrets都是按照游戏进行的顺序写的。
第一关:TheGreatWall白色石像--在刚开始的山崖上,在没有爬进屋子之前,往身后的山上看就可以看到了;绿色石像--谁都能见到,不过拿的时候动作要快;金色石像--在最后那个很深的山谷里,先不要抓着滑轮飞过山谷,在正下方有一块石头可以立足,然后可以爬进半山腰的一个山洞,顺着梯子就可以到谷底了,谷底有什么自己看吧,呵呵!找齐全部3个secrets得2盒枪榴弹、1把榴弹枪、一个小药包。
第二关:Venice白色石像--在刚进入下水道的右边的墙上有秘道,打着火把就能看见;绿色石像--就在关尾大门的对面,沿着墙边的斜坡上去,打碎玻璃就可以得到;黄色石像--在地下水道内的瀑布下,必须打着火把才能找到!找全可得4盒自动手枪子弹。
第三关:Bartoli'sHideout白色石像--LARA跳到站不住脚的雨棚然后后翻到阳台上,然后一直沿阳台雨棚跳到屋子中,打死2条冲过来的狗,之后沿楼梯上楼,对着楼梯有一紧闭的大门,门的开关就在右首那间大屋子一进门左侧的墙上,由于开关和墙的颜色很近,不容易发现。
打开大门就来到曾打死过一个杀手的阳台上,白色的石像就在这里;金色石像--在有吊灯的屋子下层的水里,一直往最深处游可以拿到金色的石像;绿色石像--在最后需要炸掉的大楼里,先别炸楼,进入楼里就可以拿到了。
找全可得4盒shotgun子弹。
第四关:OperaHouse白色石像--在舞台下面的水池里;金色石像--在电梯上方带碎玻璃的房间里;绿色石像--在通风道里。
得4盒UZIS子弹。
第五关:OffshoreRig绿色石像--在停飞机的水池的风扇后面,沿飞机对面的通道向里走,可以一直到一小水池处,扳动水下的开关然后顺着水下的通道就可以一直游到风扇后面;白色石像--扳动石块跳过火堆抓住梯子,然后一直爬到上方的一个通道中,在通道中干掉一个敌人,在这个通道的墙上有梯子直通屋顶,在屋顶可以拿到白色石像;金色石像--在取得绿色通行证处的下方的水上平台上。
(NDS)5028 - 福尔摩斯和神秘的奥斯本楼 攻略
Sherlock Holmes and the Mystery of Osborne House 攻略5028 - 福尔摩斯DS和神秘的奥斯本楼PuzzlesToaster Puzzle所有按钮拉到下方Horizontal Lady PuzzleTap the fifth white pieceTap the first black pieceTap the second black pieceTap the fifth white pieceTap the fourth white pieceTap the third white pieceTap the first black pieceTap the second black pieceTap the third black pieceTap the fourth black pieceTap the fifth white pieceTap the fourth white pieceTap the third white pieceTap the second white pieceTap the first white pieceTap the first black pieceTap the second black pieceTap the third black pieceTap the fourth black pieceTap the fifth black pieceTap the fifth white pieceTap the fourth white pieceTap the third white pieceTap the second white pieceTap the first white pieceTap the second black pieceTap the third black pieceTap the fourth black pieceTap the fifth black pieceTap the third white pieceTap the second white pieceTap the first white pieceTap the fourth black pieceTap the fifth black pieceTap the first white pieceEnigma Puzzle拼图,略Archives Puzzle .Move the top right book to the leftMove the same book downMove the top book to the leftMove the bottom left book upMove the same book to the leftMove the leftmost book to the rightMove the same book upMove the leftmost book to the rightMove the top book downMove the same book to the rightMove the remaining book to the left Hidden Card Puzzle* if the layout is different, you will have to find the card yourself *Tap the cheese at the topThe Floor Puzzle华容道Safe PuzzleSwap the top left and middle right squaresSwap the top middle and bottom middle squaresSwap the top right and middle left squaresSwap the middle left and bottom right squaresSwap the middle right and bottom left squaresSwap the bottom left and bottom middle squaresTap on the handleForged Card PuzzleTap the square below the starting squareTap the square belowTap the square to the rightTap the square to the rightTap the square to the rightTap the square to the rightTap the square to the rightTap the square aboveTap the square aboveTap the square to the leftTap the square to the leftTap the square belowTap the square to the leftTap the square to the leftTap the square aboveTap the square to the rightTap the square aboveTap the square to the rightTap the square to the rightTap the square to the rightTap the square aboveTap the square to the leftTap the square to the leftTap the square to the leftTap the square to the leftTap the square belowTap the square to the leftTap the square aboveTap the square to the left Hidden Picture Puzzle用衣服擦画Genealogical Tree Puzzle把每块板放入对应位置Crane Puzzle用钩子移开箱子Torn Paper Puzzle拼图Turn Lock Puzzle转动到和右下角小图一样Pipes PuzzleArrange the pipes as shown Bag PuzzleTap the bottom left wheel twiceTap the top wheelTap the bottom left wheel twiceTap the top wheelDamaged Photo PuzzleTap on the blue product two timesTap on the green productDrag the photo on the left into the bath on the right Blocked Door PuzzleDrag the 9 token to the top rowDrag the 3 token to the bottom rowDrag the 7 token to the second rowDrag the 8 token to the second rowDrag the 9 token to the second rowDrag the 1 token to the top rowDrag the 5 token to the fourth rowDrag the 10 token to the second rowDrag the 4 token to the fourth rowDrag the 3 token to the fourth rowDrag the 2 token to the fourth rowDrag the 6 token to the bottom rowDrag the 1 token to the middle rowDrag the 2 token to the middle rowDrag the 3 token to the middle rowDrag the 4 token to the middle rowDrag the 5 token to the middle rowDrag the 6 token to the middle rowDrag the 10 token to the fourth rowDrag the 9 token to the fourth rowDrag the 8 token to the fourth rowDrag the 7 token to the middle rowDrag the 8 token to the middle rowDrag the 9 token to the middle rowDrag the 10 token to the middle rowTicking Box PuzzleSlide the scissors to the rightSlide the scissors downSlide the perfume bottle to the leftSlide the scissors upSlide the scissors to the rightSlide the scissors downSlide the perfume bottle to the leftSlide the scissors upSlide the scissors to the right Sarcophagus PuzzleTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicatedTap on the element indicated Net PuzzleTap the middle junction in the second to top rowTap the junction to the leftTap the junction belowTap the junction to the leftTap the junction belowTap the junction to the rightTap the junction belowTap the junction to the rightTap the junction to the rightTap the junction aboveTap the junction to the rightTap the junction aboveTap the junction to the leftTap the junction aboveTap the junction to the leftTap the junction belowTap the junction to the leftTap the junction belowTap the junction to the rightTap the junction to the rightTap the junction aboveTap the junction to the leftTap the junction belowTap the junction below Atlas PuzzleUse the top tool to remove the top left fasteningUse the second tool to remove the bottom left fasteningUse the third tool to remove the bottom right fasteningUse the bottom tool to remove the top right fasteningCog Wheels PuzzleArrange the cogs as shownTap the lever on the left Register PuzzleSelect the numbers 3 1 5 2 4 Anagram PuzzleTap the letters T and SNames PuzzleTap the initial letter of each name and surnameComposite Image PuzzleArrange the facial features to recreate Moriarty as shownPictograms PuzzleDraw a line between the cross and the goatDraw a line between the pond and the treeDraw a line between the statue and where the two lines intersectDraw a line between the pond and the goatLabourers PuzzleRub the pickaxe over the groundRub the shovel over the dug ground ...... to reveal the entrance to an underground passageRope Puzzle* one of many possible solutions *Drag the indicated ring to the top left cornerDrag the indicated ring to the bottom left cornerDrag the indicated ring to the right of the bottom left ringDrag the indicated ring to the right of the middle left ringDrag the indicated ring to the right of the top left ringDrag the indicated ring to the bottom right cornerDrag the indicated ring above the bottom right ringDrag the indicated ring to the top right corner ...... to form something like the pattern shownPirates Chest PuzzleAngled from the right side, gently work the nail up and downCannon PuzzleDrag the powder to the mouth of the cannonDrag the cannonballs to the mouth of the cannonDrag the ramrod to the mouth of the cannonDrag the matches to the fuse on top of the cannonCannon Shot PuzzleTap the lower half of the cannon when it faces the opposite wallRepeat this until five direct hits have been achievedLabyrinth PuzzleFollow the path to the rightFollow the path upFollow the path to the rightFollow the path downFollow the path to the leftFollow the path to the leftFollow the path to the leftFollow the path to the rightFollow the path upFollow the path to the leftFollow the path downFollow the path to the rightFollow the path to the rightFollow the path to the rightFollow the path to the right Control Panel PuzzleTap the indicated contactTap the indicated contactTap the indicated contactTap the remaining contactTap the indicated contactTap the indicated contactTap the indicated contactTap the indicated contactTap the indicated contactTap the indicated contactTap the remaining contactTap the indicated contactTap the indicated contactTap the indicated contactTap the indicated contactTap the indicated contactTap the indicated contactTap the remaining contact Chain of Bombs PuzzleTap on the bomb belowTap on the bomb to the leftTap on the bomb aboveTap on the bomb to the leftTap on the bomb to the leftTap on the bomb to the leftTap on the bomb belowTap on the bomb to the rightTap on the bomb aboveTap on the bomb to the rightTap on the bomb belowTap on the remaining bombQuizQuiz 1SolutionTheory 2The powder traces on the doorFalsified signs of a struggleThe two bullets to the chestThe visiting card of the government agentQuiz 2SolutionThe suicide noteThe hanged man's ropeThe packed caseQuiz3SolutionTheory 1The photo of Queen Victoria found in Carlos's bagConrad must pick up the forged genealogical tree todayThe mysterious map found in the secret room in the warehouse The bombs found in the secret room in the warehouse。
LBEX 全攻略
即使关闭棒球练习小型游戏也不会影响攻略。
这个攻略是基于关闭战斗排行赛、关闭棒球练习、关闭射击游戏而制作。
如果想一开始就攻略沙耶、佳奈多、佐佐美,请以知道世界的秘密的情况下玩。
如果不知道世界的秘密的话★的部分请在Refrain以后才通。
( )的选择肢有可能不会出现。
没有出现的话请无视。
笨蛋理树是以麻枝的公式网页↓所记载那样制作出来。
http://key.visualarts.gr.jp/diary/2008/07/post_32.html如果想攻略正常版的理树请参考通常版沙耶攻略。
如果无法再次进入沙耶路线的话,请通全角色的End和Refrain End后,重新开始(Start→New Game)。
在为了回收沙耶不同H的路线中,会出现傻瓜理树和傻瓜沙耶。
曾经通过一次的角色End,如果再次进入路线时无法选取其他选择肢时,要通完Refrain后才可选择。
共通路线.小毬.库特5月14日(星期一)出声招呼不怎么好不怎么好不怎么好不怎么好5月15日(星期二)借去找她就这样看着Save A用别的笔记代替5月16日(星期三)追铃暂时看着赶紧找人接受去凑热闹结束算了帮忙找5月17日(星期四)找找看吧沉默去追铃暂时先看着去屋顶5月18日(星期五)我西园留在中庭她到底问了什么呢?西园去买果汁接受制止她5月19日(星期六)去找铃站着看一会还是很在意参与进去中庭结束帮忙5月20日(星期日)去恭介※Save 1普通的甜甜圈※为了回收CG,请在这里选择不同选项※拣选后,请一直走到5月24日为止5月21日(星期一)去买果汁去去找找看善意去听听她们在说什么铃5月22日(星期二)去叫她回教室Save 2去中庭听听她们在说什么对着库特点头去5月23日(星期三)和库特打招呼上前打招呼Save 3制止她Save 4卖果汁去去听听在谈些什么和恭介他们一起吃算了去恭介的房间叫大家来5月24日(星期四)去买果汁帮忙回教室去听听她们在说些什么※在Save 1选了不同选项后,小球的CG会有所变化。
地牢围攻2攻略
地图在攻略的下面本文的主线攻略偏重佣兵难度。
老手和精英因为有了前期MF的累积,所以相对容易。
主线攻略中不详细说明支线任务,支线参看支线攻略。
凡是有加天赋点数的任务,慎重选择交任务时的队员。
所有可以接到主线任务的NPC头上都会有金色惊叹号表示,主线任务触发地点都会以金色星星表示;可以接到支线任务的NPC头上都会有橙色惊叹号表示,如果是需要队伍中拥有特定成员才能接到的NPC头上的惊叹号是绿色的,而支线任务流程中需要找的NPC头上顶着橙色的问号,而大部分支线任务触发地点都会以白色星星表示。
文中所指魔法装备指Magic(蓝色魔法装备)Rare(青色罕见装备)Set(黄色套装)Unique(紫色独特装备)的统称。
所有支线任务的固定奖励也只有佣兵难度有点用,不要抱太大期望。
第一幕第一章葛瑞琳沙滩包围战这个任务属于教学任务,教会玩家最基本的操作和系统。
这一任务只有在佣兵难度才会出现。
一路砍杀弱小的敌人树精灵升级,到海岸神殿即可触发下一任务。
注意:很多玩家在到达海岸神殿后出现BUG,出现主角裸身其他什么都不能发生的情况。
一般由于中止CG发生。
只要存盘退出在进入即可解决问题。
第二章战俘这一任务开始时在伊露兰监狱中,和典狱长瑟莉亚对话触发任务。
坐吊篮来到商人露台问铁匠拿磨刀石,坐朝北的吊篮下到北葛瑞琳丛林。
新手可以在那里接受一下圣堂门、魔法神坛和采集药剂的训练。
往东走没多远就发现哨所失守。
打败几个魔登恶棍,救出精灵茉莲恩,瑟莉亚不失时机出现,给你一些最基础的装备并交给你魔登塔的任务。
注意:一开始神坛右方的洞穴不要急着进。
还没接到任务。
而且怪等级略高。
伊露兰城镇可以试着熟悉一下,按Tab健看大地图一目了然。
商人露台魔导士卢米拉处接支线“卢米拉的药膏”和“护甲工匠的学徒”,宠物露台接“蕾拉妮的悲伤”“魔狼”和“失落的精灵蓝宝石”,大会堂里有书,大会堂旁边的屋子接“塔尔的调查行动”,冒险家露台接“丝莉雅神殿的秘密”,客栈里面的士兵乔德汉和莱佛斯夫人都是支线的一部分。
《闹鬼庄园:失落灵魂的秘密》攻略
《闹鬼庄园:失落灵魂的秘密》攻略伴随毛骨悚然的故事画面和声音背影,我们开始解谜之旅。
1.闪电的时候在门左边会看到3个符号,门右边的树枝后面有一个符号,左下边的栏杆也有一个符号,从上而下记下符号,然后点击大门。
2.按下图依次点击符号就可以打开门了。
进入屋子后突然没电了,主角被袭击晕了过去。
3.主角醒来后发现在一个陌生恐怖的地方,点击A处可以得到一枚硬币;点击B 处完成拼图会得到1组数字;拿起电椅上的小熊公仔。
4.左边的硬币必须要按住右边的烛台才可以取得。
5.墙上的拼图按下图拼好后会得到一组数字:4863。
6.调查电椅,用银币撬开坐板会得到一把钥匙。
7.用刚才得到的钥匙打开书架下面的柜子,得到红色的摇杆。
8.把小熊公仔再次放回电椅上,然后点击墙上红色的开关,把前面得到的数字:4863输入,然后装上红色摇杆,点击后电椅移开了,点击地上的瓷砖离开。
9.走出秘道会回到刚才被打晕的大厅,先点击左边墙上的开关灯就会亮了,开关旁边有一张剪下来的报纸要拿走,然后再点击一下剪报后面的类似墙纸的图案后面有用。
10.灯亮了发现这是一个恐怖诡异的地方。
首先调查红色沙发底可以得到钥匙,然后调查A处进入舞厅。
11.进入舞厅后试试点击一下蝴蝶它会飞跑;然后调查钢琴在乐谱上取走剪报,然后点击A处进入餐厅。
12.进入饭厅后点击A处进入拼图,点击右边的B处的相处记录到笔记本上后面有用。
13.拼图完成后会得到一把金钥匙,拼图的图案很熟悉吧,翻一下你的日记吧。
14.回到大厅位置,用金色钥匙打开右边的衣柜得到防霉面具,然后带上防霉面具从左边A处进入厨房。
15.进入厨房后,点击圆圈中的煤气炉,先把煤气关掉。
把四个开关的绿色箭头都移动到红色点上就可以了,本关没什么技巧,小编我的乱捣腾过去的。
16.拿起桌子上的斧头,然后在右侧的桌子右边的抽屉里拿到刀子。
接着往左走进入A处。
17.在这边会再次发现小熊公仔。
拿走柜子上的木桶,然后用钥匙打开右边的衣柜得到橙色珠子。
幽灵庄园的秘密攻略
松鼠----右边女人身后的树上
点女人左边的蓝白色帐篷,进入
用胶水粘摞起来的扑克牌------拿到梅花A
荧光剂----摞起来的扑克牌后面
场景4.OFFICE
锤子----台阶下面
茶包----左边书架上方
场景5.MAGICIAN
拐杖----右边房子前面的扑克牌K后面
点右边的房子进入
点右下角物品栏右侧的map可以看到当前关卡的大地图。
map右边的书会记录一些提示,需要的时候点开就能看到。
场景的顺序是我自己编排的,每个场景在游戏地图中都是一个英文词组,自己对号找就行了。
那个啥,俺懒,码这么多字已实属奇迹,所以么截图,各位凑合看吧哈。
【第一关】第一关第一关第一关第一关第一关第一关第一关第一关第一关第一关第一关第一关第一关
中寻找
点back
去场景1
进入木屋里
把交叉的双剑放在火炉上边的圆盾上
去场景2
把橘色的木地板装到地上缺少地板的那个空格里【宝石】
把金币给右边的女人,之后里面屋子的门可以进入了
牛奶给床底下的猫【宝石】
用钥匙开左边的小柜子----得到瓶子
把照片放在柜子上面的相框里【宝石】
书信----床上的靠垫旁边
木桶----左下角
肉----船上
锤子给左边的石像【宝石】
青蛙----船下面的石阶上
去场景3
把青蛙放在水里
把书放到中间的石碑上----得到了配方(记录在map旁边的书里了)
木桶放在石阶下面的石头上
用火柴点燃引线,炸了...
炸开以后------得到转轮
去场景4
肉给豹子【宝石】
冒险解密类游戏《鬼屋魅影2》通关攻略
冒险解密类游戏《鬼屋魅影2》通关攻略玩了《鬼屋魅影2 (The haunt)》这个游戏后,觉得这个游戏蛮好玩的,最近得知又有此系列出品,于是又接着摸索了,前一集在网上还能查到些攻略,玩了几天终于过了,决定拿出来和大家分享!好了,不多说了,开始吧。
1:第一个场景是一个车站,先根据手指模拟点击吧,然后回来,进入场景2侯车室往左边这个房间进入场景3餐室(4张),捡起桌上一个钥匙后进入场1 后提示捡卡片,反正以后差不多每个场景都有或多或少的卡片捡取,再进入场景4货场(3张)退出侯车室捡取飞蛾,可以根据此得知当时所在场地还有没卡片未捡取。
2:往左点击进入场景5火车(3张)。
车内(2)退出后再往右进入场景6一个空场地,点击场景7左边废仓库2张,用刚才在3捡的钥匙打开房门捡取金币盘,个人觉得捡金币没啥蛮大意思,退出返回火车后听有个人说话后返场6旅馆场8卡2,捞起货架上钥匙后返回旅馆门口捡卡3进入场6,点最右边进入123 房间卡2,床下有个箱,SKIP捡到相册后捡床下相片1,进入浴室捡牙刷卡1,相片2,以后为了方便就不说拼图的了,根据提示很快的;此场景以后基本上就不需要进入了。
3:仓库相3,侯车室相4,餐室相5,货场相6,火车内7,返旅馆门口,左边木柱相8,开始进入刚才没有进入小商店场景9相片9再进入场10一个公园,右边的路暂时不能走,进入左边进入汽车点红HOOD打开机盖,再去开动后得到电瓶后再往里走进入场景11,左右各一幢楼,先进左边后得到一面小旗,右下角进入地下室场12,记录地下的符号捡取右壁上的火把打死蛇后左边一入口暂不能进,右边二入口右一,左壁符号记录,右二捡相10记录符号,返场6空地捡根木叉后返回左房门口,点击左边有灯火窗打开后用木叉支住,进入场13,捡相11点柜门跳过得到兰宝,进入右房办公室场14拾起锅子相片12,左边房卧室场16相片13退出。
4:从场景11进入右边的楼房门口相片14,来到客厅场17往右进入书房场18捡相15,从书房进餐厅场19开壁上保险柜三路密码分别是27,16。
幽灵山庄之青山疯人院通关攻略
幽灵山庄—青山疯人院通关攻略1、大门前→捡雨伞→左面汽车后备箱玩单词→得火柴→右面汽车排气管→使用雨伞→得调节阀2、进入第二个场景(二层楼)→捡地上报纸→查看二楼豁口处3、右边进入下一场景(门上有双手)→点树枝上的眼珠(1)→地上得水管→右边树丛得木条→返回二层楼4、走左边进入下一场景(电网)→捡左边地上的木条→查看下水进口→查看右边墙上的水龙头→使用调节阀和水管→得到眼珠(2)→右边墙上得钳子→正前方有两条路,先走右边5、进入蜂窝场景→石头堆里得石头和眼珠(3)→屋顶天窗得到木条→查看天窗里面有人对话→六块石头围成的圈放入报纸和3根木条→使用火柴点燃→回到门上有双手的那个场景6、门上有手的场景→右边的树丛使用钳子→得到树枝→回到蜂窝场景7、蜂窝场景→对个火堆使用树枝→蜜蜂熏走了→取钥匙→返回电网场景→进入左边场景(墓地)8、墓地场景→树上乌鸦→使用石块打它→嘴里掉下眼珠(4)→右面的人像右眼得眼珠(5)→返回二层楼9、二层楼→查看大门使用钥匙→右边垃圾筒边得眼珠(6)→查看大门→眼珠按对应的颜色放进去→玩小游戏(横向移动石块让眼珠从最下面出来)→过关开启新场景10、进入麻袋场景→右边玩单词找物→得到1号病历→左边柜子得到网子→查看水壶旁边得绿书→查看台灯得仙人掌→继续前进→进入琴键走廊11、进入琴键走廊→捡地上黄色书→进入左边第2个房间(海神房间)12、进入海神房间→左边桌子得糖块→正面桌子得到蓝色书→拉开抽屉里面有张信息纸条→右边沙发玩单词找物→得到刀子13、返回到麻袋场景→查看麻袋使用刀子得到红色书→返回到海神房间14、海神房间→查看书架对应颜色把得到的书都放入→根据抽屉提示调整书位置→书架旁出现通道→捡地上的刷子→抽屉里得电闸→右边绿色瓶子使用糖块→得到有毒的糖→前面的门玩小游戏→进入下一个房间(天窗房间)15、天窗房间→左边玩单词找物得3号病历→点那个男人口袋里得钥匙→再查看那个人出现一个图案,上面需要收集相应的物品,以后每救一个人会得一个圆片放入相应的位置,全部放完就通关了。
幽灵庄园的秘密2全图文攻略58关
---------------------考试---------------------------学资学习网---------------------押题------------------------------关)8~2》全图文攻略(5《幽灵庄园的秘密本攻略来源网络,经本人重新编辑,变得更完美,本攻略新加入了目录和超链接,使玩家使用起来更方便,需要哪了!最后祝各位玩的尽兴~!关的直接点击目录就OK▲目录使用方法:按住Ctrl,然后鼠标单击对应关即可。
AGE OF ROBOTS五、第五大关:ANCIENT EGYPT六、第六大关:七、第七大关:DARK AGES八、第八大关:AGE OF GODS第五大关:AGE OF ROBOTS场景一 DOWN TOWN:先在下图中找齐剑柄和其他物品的各个部分,然后通过A处先去商店里。
(道具a井盖在场景三获得;道具b是在场景四获得放在车的挡风玻璃处;而道具c就是物品5磁卡是需要在5.1处放在垃圾上才能找齐磁卡的。
)图B后,回到1场景二找齐物品.在商店里找齐物品2,物品1还差一个部分了,再去上图中B处的地图。
(店主需要的狗绳在场景三获得;最上面b处缺少绿色的灯管,要完成场景二、三,最后才能在场景四获得。
)图5.11物品4、5各差一个部分找不到,先去场景二找东西吧。
(道具a在场景二获得,放在a处得到物品5磁卡的最后一部分;b水桶也在场景二得到;c游戏遥杆在场景4获得的。
)图5.12场景二 CRYSTAL TOWER:找齐物品4水桶和其他物品的各个部分,通过A处的门去实验室里。
(道具a风扇在场景三5.2 获得。
)图物品2、3各差一个部分,其他的都找齐了,然后去场景三。
(道具a黑色的芯片,需要先在场景四获得游戏遥杆,再放回场景一才能找齐的;b麦克风的开关在场景四得到。
)图5.21: ROBOFACTORY场景三.在这个图中可以找齐所有的五件物品,并且把前面得到的圆形玻璃窗和剑分别放在a、b处。
《幽灵庄园的秘密4》 全通关攻略
《幽灵庄园的秘密4》全通关攻略《幽灵庄园的秘密4》全通关攻略第一关法国巴黎coffee shop拿园艺剪、榔头。
检查桌子上红酒杯少道具,桌上的桌布下有东西但是现在拿不掉,车子里方向盘下面少车钥匙,阳台上少梯子。
到west tower用园艺剪把右下角绿色杂草剪掉拿梯子。
楼梯左边扶手的灯下面拿油壶。
楼梯上有道锁住的门,上楼梯拿车轮、撬棍。
查看楼梯扶手的柱子上有裂纹需要东西把里面东西取出来,旁边有投币望远镜需要硬币。
去car shop出现对话,需要到back room里整理配件。
车窗上拿螺丝刀,后边墙上架子上的收音机上拿白纸,车后盖上拿白色粉末(药片)。
到back room看左边的说明整理右边的汽车配件(按国家分,提示为国家,地区,或者是设计师名字),整理完成后拿到老板给的车钥匙,back room说明书上方的开关电线上拿镊子,汽车配件的架子上方拿铅笔,右下方有个nailed box需要工具,暂时动不了。
到air field。
点击飞机出现对话,说需要一张票子,右下角有碎玻璃暂时动不了,点后面仓库要密码。
回coffee shop,把梯子搭上阳台,上楼看到一个花盆,用榔头砸碎然后拿到一把房间钥匙。
去车里插上钥匙发动车子,车子往前开露出下面的井盖,对着井盖用撬棍然后去下水道,在右边的水管上发现硬币,左边墙上少阀门先不管。
对着桌子上的红酒杯用白色的粉末,看到红酒溢出服务生把桌布拿走了,对着桌子用白纸和铅笔,看到线索。
换地方到west tower,用房间钥匙打开楼梯上的门,进屋后拿左边墙上的发条,右边等下面的保险丝,把发条装到右上角的钟上得到票子的碎片,床头柜右下角拿钳子,查看床左边的箱子,看笔记上的记录,按照上面的数字拨算珠,拿到十字弓。
退出房间到楼上,用镊子夹扶手的柱子,得到票子的碎片。
把硬币放进旁边望远镜的投币口,然后看望远镜,发现飞机场那里的仓库顶上写着密码。
west tower任务完成。
到car shop,对着backroom里的nailed box使用钳子得到票子的碎片。
路易的鬼屋2图文攻略-路易吉洋楼2攻略
首先要说一下,地图套用的WIKI的,会随着那边更新而替换ウラメーシ屋敷A-1 オバキュームをさがせ!调查大门,需要钥匙,调查左面的窗户,再回到大门会出现带着钥匙的老鼠,抓到它!之后在大门钥匙会被使用掉进入エントランス后去左边的ガレージ调查就可以得到路易的武器装备オバキューム了!,将左上的布吸掉调差隐藏的宝箱可以获得钥匙大家要记得多多调查每个房间里可疑的地方,或许会有金币收获,另外有些情况也需要合理利用オバキューム来获取金币,笔者在后面的内容里不会赘述哪些地方可以获取金币,请玩家们见谅。
控室左下的抽屉里有骨头,另外,使用机器对着上方抽气能够得到另一个钥匙之后回到エントランス来开门,注意在鎧の間要加速冲刺通过,否则会受到伤害上楼时会收到博士的通信要求寻找一个绿色的东西,来到二楼可以看到,按住R使道具降至一楼后下楼拾取,之后可以使用亮光照射右边门上的机关就可以进入クローク了。
注意回到游戏开始的アプローチ,在楼梯左边也就是靠近池坛的一侧,从右数第二朵花,使用最大功率的光照(按住A),能够得到宝石1个。
回到控室,也就是入口右侧的房间,可以光照打开机关进入控え室の外,到深处的树上可以得到一个宝石。
调查クローク的马桶会进入隐藏的房间,扯掉帷幔会出现一个小鬼,触发剧情,回到之前的房间,需要与两只小鬼战斗,基本方式是使用亮光照射它们使其定住,在使用吸尘器捕获。
回到ホール,与另外四只小鬼战斗就会通关A-2 屋敷の奥へ進め!进入ホール会发生剧情,当准备进入廊下会再次触发剧情,出现带着钥匙的小鬼,回到エントランス抓住它就能得到钥匙。
回到ホール,可以进入廊下了进入ラボ,靠近黑板时会出现两只小鬼,之后还会出现一只红色大鬼,打倒后等够得到一个阀门机关。
回到廊下,将左侧中段的布吸掉,出现隐藏的房间???,可以获得钥匙一枚。
最里的门打不开回到ホール,上到2楼时会被一只蓝色的鬼捉弄,抓住它我们才能继续前进。
通过2階の廊下来到応接間,对着留声机使用吸尘器使其发出声音,会出现2只绿色小鬼和一只红色大鬼,抓住它们后能够得到另一个阀门道具。
密室逃脱2第二章攻略 完美三星通关图文详解
密室逃脱2第二章攻略完美三星通关图文详解密室逃脱2攻略原创作者:Leo丶亮转载请注明出处:百度攻略&口袋巴士,并留下本文链接密室逃脱Doors Rooms2第一章攻略此次口袋小编为大家带来的是密室逃脱2第一章攻略图文详解。
之前小编已经为大家带来了第一章图文攻略,相比大家已经早已通关,时隔几天小编在为大家奉上第二章攻略,希望大家喜欢。
密室逃脱2是继密室逃脱后的又一款解谜逃脱巨作。
这款游戏的唯一绝对任务就是“打开房门逃脱”,华丽的画面和完美的陷阱,将会深深的吸引住你的眼球,下面就由口袋小编为大家带来密室逃脱2攻略吧。
下面小编先为大家带来密室逃脱:Doors Rooms2第二章攻略图文详解2-1关:密室逃脱dr2攻略教学1关教学2关教学3关教学4关教学5关第一章1-1关1-2关1-3关1-4关1-5关1-6关1-7关1-8关1-9关1-10关1-11关1-12关1-13关1-14关1-15关1-16关1-17关1-18关1-19关1-20关第二章2-1关2-2关2-3关2-4关2-5关2-6关2-7关2-8关2-9关2-10关本关是密室逃脱2第二章的第1关,仔细观察会发现我们被困在了一个教室之中。
本关的门就是普通的门,所以只需要我们在房间被找到开门的钥匙即可逃出。
下面就同小编一起来探索吧。
密室逃脱2攻略Doors Rooms2攻略密室逃脱2攻略第二章其实这一关非常的简单,我们只需要将桌上的黑色纸条收集掉,然后将左边桌上的橡皮擦收集掉(如图所示),点击背包将橡皮擦和纸条放在一起,这时我们或得到一个破解密码的提示。
点击左边墙角上的密码器,输入【182756】我们就会得到本关房间的钥匙了;Doors Rooms2第二章密室逃脱2攻略2-1关当我们获得本关的钥匙后,当然要在房间内寻找星星了,首先我们可以拉动如图位置上的座椅,我们将会获得本关的第一个星星,然后点击左边墙角的电视机,输入密码【402136】这样我们就可以获得第二课星星了,下面打开背包点击钥匙逃出房间。
幽灵庄园的秘密3 详尽图文攻略上
幽灵庄园的秘密3 详尽图文攻略(英文版)Chapter 1 - Town of DernTown SquareThe chapter starts outside the blacksmith's shop in the town square. Take the metal mold at the bottom of the lamppost and the top hat on the roof:Enter the shop. Take the watering can at the right side of the fireplace, the metal ball on the shelf and the corkscrew near the bottom-right corner of the room:Select the map.ChurchTake the bowl of milk below the right side of the door:Go through the door to enter the churchyard. Take the old photo on the windowsill and the coins near the base of the tree:Talk to the monk and he will ask for something to cure his headache when the bells ring. Select the map.TavernUse the corkscrew on the corked bottle of plum juice at the left side of the room to find a jewel piece. Take the iron key on the wall at the left side of the room, the ear plugs on the table and the bowl of seeds on the chair nearest to the tavern keeper:Give the coins to the tavern keeper and the guest room can now be accessed. Enter the guest room. Use the old photo on the picture frame at the left side of the room to find a jewel piece. Give the bowl of milk to the cat under the bed to find a jewel piece. Use the top hat on the coat hanger above the bed to find a jewel piece. Use the iron key on the locked cabinet at the left side of the room and take the orange bottle from inside. Take the letter on the bed and the crowbar leaning on the back of the chair:Select the map.RiverGive the seeds to the bird to find a jewel piece. Take the metal bars at the left side of the bridge and the pincers at the right side of the bridge:Select the map.Town SquareUse the letter on the mailbox below the bakery sign to find a jewel piece:Enter the shop. Use the metal mold on the fire in the fireplace. Use the orange bottle on top of the melting mold in the fireplace and the glass will melt. Use the pincerson the melted glass to take the piece of glass:Select the map.ChurchApproach the window at the right side of the room to see fifteen pieces of glassaround the outside of the window:Put the pieces of glass in the correct places on the window to see that there is still one piece of glass missing. Put the piece of glass from the inventory in the remaining slot and light will shine through the window onto the stone plate. Examine the stone plate to make a note of the numbers and colors in the notebook. Take theprison key from the hole:Enter the churchyard. Use the watering can on the flower buds to find a jewel piece:Give the ear plugs to the monk and he will start ringing the bells. Return to the church. Use the crowbar on the locked cabinet to open it:Take the monk's robe from the cabinet to complete the area.PrisonUse the metal bars on the hole in the right door for a jewel piece. Take the twin swords at the left side of the room and the floor tile in the bucket at the right side of the room:Select the map.Town SquareEnter the shop and use the twin swords on the shield above the fireplace to find a jewel piece and complete the area:TavernUse the floor tile on the hole in the floor to find a jewel piece:Enter the guest room. Use the monk's robe on the reflection of Mortimer to wear it and complete the area:PrisonThe guard will let Mortimer pass now that he is wearing the monk's robe. Approach the door at the back of the room and Mortimer will automatically put the key on the key hook. Use the metal ball on the chain to complete the first jewel:Examine the notebook to see the numbers and colors that were noted after the stained glass window was completed in the church. The numbers listed in the notebook are different with every new game that is played. Put all of the keys on the hooks mentioned in the notebook: The door will then open and the old man will agree to take Mortimer across to the other side of the river.RiverMove to the rowing boat to complete the first chapter:Chapter 2 - Dwarf CityEast CorridorThe chapter starts outside the alchemist's shop in the east corridor. Take the gaugeabove the alchemist sign and the log below the blue tubes:Enter the shop. Take the matchstick below the blue water and the empty shell above the gray dust:Exit the alchemist's shop and use the empty shell on the bare snail to find a jewel piece:Select the map.Main HallTake the candle in the pot at the left side of the left flame, the gear above the throne and the stone hammer on the steps at the top-right corner of the area:Approach the pillar below the steps to see a tile mini-game. Solve the mini-game by turning the tiles and matching pairs of tiles which have the same symbols. The tile layout is random with every new game. Take the alchemist bowl from the pillar after solving the puzzle. Select the map.MushroomsTake the alchemist hat on the mushroom at the right side of the fairy and the wrench above the barrel at the right side of the area:Select the map.Machine RoomTake the empty fuel container at the top-left corner of the machine and the fairy dust in the basket of jewels at the right side of the dwarf. Use the wrench on the rotating fan to stop the presser:Take the rune dictionary from the presser:Select the map.MushroomsGive the fairy dust to the fairy to find a jewel piece. Use the rune dictionary with the inscriptions on the pillar:Notes about the powerful fluid are added to the notebook. Go upstairs to the sawmill.SawmillUse the gauge on the pipe near the left side of the saw blade to find a jewel piece. Take the lantern by the pipe at the left side of the room, the wheel above the pipe at the top-right corner of the room and the ornament piece below the pipe near the bottom-right corner of the room. Use the gear on the blade axis at the right side of the saw blade to make the saw blade start spinning:Use the log on the rotating blade to get the wood plank. Select the map.Machine RoomUse the lantern on the dwarf's pole to find a jewel piece. Use the wheel on the mine cart at the bottom-left corner of the area to find a jewel piece and complete the area:East CorridorGive the alchemist hat to the alchemist to find a jewel piece. Enter the shop. Use the candle on the candlestick at the bottom-left corner of the table to find a jewel piece. Use the alchemist bowl on the pot holder:The notebook mentions the order of the ingredients that are needed here, which are random with every new game. Select the ingredients in the correct order to make the magic fuel. Use the empty fuel container on the magic fuel to fill it. Use thematchstick on the matchbox below the green dust to light the match:Exit the shop. Use the wood plank on the hole between the stairs to create a bridge:Go upstairs to the airship.AirshipUse the stone hammer on the dwarf statue to find a jewel piece. Take the gunpowder below the dwarf statue at the left side of the area, the frog below the ladder on the ship and the steak near the right side of the mast. Use the full fuel container on the fuel gauge on the mast:Select the map.MushroomsUse the frog on the puddle of water in the middle of the area to find a jewel piece. Use the gunpowder on the large rock below the pillar:complete the area:Main HallUse the ornament piece on the broken stone plate above the left side of the throneto find a jewel piece. Give the steak to the lion's pet to complete the second jeweland the area:East CorridorGo upstairs to the airship.AirshipUse the engine on the engine slot at the right side of the ship:Board the airship to complete the second chapter.Chapter 3 - Magical City of HalabathMagic SchoolThe chapter starts outside the magic school. Take the green feathers in the leaves of the tree above the house of mirrors:Enter the school of magic. Take the paper glue on the desk:Talk to the principal: He needs three magical artifacts for an experiment and will pay gold for each artifact found. Select the map.ElevatorTake the cloth above the hole in the tree and the watermelon on the grass at theright side of the elevator:Talk to the lift boy: He wants three gold coins before he will take Mortimer to the cloud city. Select the map.OfficeTake the teabag on the shelf at the left side of the office and the hammer and nails at the bottom of the stairs:Talk to the bookkeeper: She has lost her eyeglasses. Select the map.Elephant StageTake the squirrel in the branch of the tree at the right side of the area:of the trap room:Exit the trap room and enter the tent at the right side of the elephant stage. Use the tea bag on the cup at the bottom-right corner of the tent to find a jewel piece. Take the glowing powder behind the tower of cards. Use the paper glue on the towerof cards. Take the ace of clubs from the top of the tower of cards:Select the map.Magic SchoolUse the water melon in the cart at the right side of the area to find a jewel piece:Approach the shell man to see the cup game. Use the glowing powder on the hex nut. Select one of the cups and then wait until the man has finished moving the cups. Select the cup with the glowing outline to win the hex nut. Select the map. MagicianTake the walking cane above the king of clubs at the right side of the area. Usethe hex nut on the broken pump and water will start flowing:Use the empty bucket on the working pump to get the full bucket. Enter the trailer. Use the green feathers on the mask at the bottom-right corner of the trailer to find a jewel piece. Take the pendulum at the left side of the hat and the eyeglasses abovethe clock on the right shelf.Use the hammer and nails on the trap door. Select the hat and the rabbit will land on the trap door. Take the ace of hearts from the hat. Exit the trailer and enter the magician's house. Select the rope at the right side of the room to start the card mini-game, where the aim is to watch when the faces of the cards are shown to see where the two aces are. When the cards have finished moving, select the two aces to win the ace of spades and the ace of diamonds. Give the four ace cards to the magician to see the purple artifact on the table at the right side of the magician.Take the artifact to complete the area:Use the pendulum on the clock above the desk to find a jewel piece:Give the eyeglasses to the bookkeeper and she will leave to see the principal. Approach the desk and put the pieces of paper back in the correct order. There will be one piece of paper that is fixed in place, and the other pieces of paper should be placed in the correct order around this. A sound will be made when a piece hasbeen placed correctly. The completed paper is shown below:Close the notebook to complete the area.Elephant StageGive the walking cane to the gentleman at the left side of the elephant stage to find a jewel piece:Note the name of the elephant on the sign above the stage, as this name changes with every new game that is played. Enter the trap room below the elephant stage. Read the notebook to see the weight for the elephant that is on the stage. Turn the wheels to the weight mentioned in the notebook, which will be 4 tonnes and 300 kg for Sagara, 3 tonnes and 500 kg for Darsha, or 6 tonnes and 800 kg for Hanibal. Exit the trap room. Select the elephant to close the curtains on the stage. When the curtains open again, the elephant will be gone and a red artifact will be on the stage. Take the artifact to complete the area:Magic SchoolEnter the house of mirrors. Use the full bucket on the dirty mirrors and then use the cloth on the wet mirrors. Press the red button above the middle mirror to start the mirror mini-game. The aim is to find the differences on Mortimer in every mirror except the middle one. Only ten differences need to be found. The image below has been edited to show all possible differences:After finding the ten differences, take the green artifact below the middle mirror:Exit the house of mirrors and enter the school of magic. Give the three artifacts to the principal to get three gold coins and complete the area.ElevatorUse the squirrel in the tree hole to complete the third jewel:Give the three gold coins to the lift man and he will allow Mortimer to use the elevator. Enter the elevator to complete the third chapter.Chapter 4 - Cloud CityMain StreetThe chapter starts near the florist on the main street. Take the blue ink in the flowers and the lid above the gutter on the building:Enter the printing office. Take the trowel on the shelf at the left side of the press, the metal grate at the bottom-left corner of the ink machine and the plastic tubeon top of the printing machine:Select the map.City TowerTake the film above the right shelf and the toy train at the bottom-right cornerof the right shelf:Select the map.CustomsTake the camera lens at the right side of the door next to the customs officer:Talk to the officer: Only passengers with signed passports are allowed to leave Cloud City. Select the map.West DockUse the metal grate on the hole in the floor near the ship to find a jewel piece. Use the trowel on the yellow paint on the photo studio building to take the dry paint. Take the house number above the bowsprit of the ship, the red ink on the right window outside the photo studio building, the antenna above the lamp on the photo studio building and the silk ribbon above the drawing of the camera on the photo studio building:Enter the photo studio. Use the camera lens on the camera at the left side of the room to find a jewel piece. Take the rose from the vase of flowers at the left sideof the boy and the empty bottle on the floor at the right side of the photographer:Talk to the photographer: He can't get the boy to smile. Give the toy train to the boy. Talk to the photographer: He needs film for the camera. Give the film to thephotographer and he will take a picture of Mortimer. Take the photo from the camera:Select the map.Main StreetGive the rose to the florist to find a jewel piece. Climb to the balcony on thebuilding:piece. Take the needle from the ledge:Use the silk ribbon on the curtain to see an interesting tile layout on the floor below. Mortimer records the layout in his notebook. Select the map.West DockApproach the door above the cart to see a tile layout:Open the notebook to see the sketch of the tile layout that was seen from the balcony. The sketch of the layout changes with every new game as there are three possible layouts available. Make the tiles on the door into the same layout as the sketchin the book to open the door. It will be one of the following images:Enter the laboratory. Use the lid on the fuse box at the left side of the water creature's tank to find a jewel piece. Take the balloon at the left side of the water creature's tank and the chart fragment on the shelf at the right side of the room. Use the plastic tube on the hole in the water creature's tank. Talk to the watercreature to write down coordinates in the notebook. Use the empty bottle on the burner at the bottom-left corner of the room:Use the dry paint on the empty bottle to make yellow ink. Take the yellow ink. Exit the laboratory and enter the photo studio. Use the chart fragment on the torn palette at the right side of the photographer to write down the palette information in the notebook and complete the area:Main StreetEnter the printing office. Use the antenna on the radio on the bottom shelf at the left side of the room to complete the fourth jewel. Use the yellow ink, blue ink and red ink in the containers above the printing press:Open the notebook to read the palette information. Set the yellow, blue and red ink levels on the ink machine to the settings that are shown in the notebook. Select the press and it will print a passport. Use the photo on the passport to completethe area:Use the balloon on the venting tube to inflate it:Use the needle on the inflated balloon to wake the clerk:Give the passport to the clerk to receive the completed passport and complete the area.CustomsGive the completed passport to the customs officer. Enter the submersible at thebottom of the ladder:Enter the coordinates from the notebook that were written down after talking to the water creature. The latitude coordinates are placed in the right column and the longitude coordinates are placed in the left column. The green launch button will become active after the correct coordinates have been entered. Press the green launchbutton to complete the fourth chapter:Chapter 5 - Ocean RealmNorth PassageThe chapter starts at the bottom of the stairs in the north passage. Take the sharpstone next to the pillar at the right side of the stairs:Select the map.Jellyfish FieldTake the pincers above the coral at the right side of the area:Select the door and the jellyfish will glow in a certain order. Select the jellyfish in the order that they glowed and the door will open slightly. Keep moving toward the door and selecting the order that the jellyfish glow in until the door is fullyopened. Take the crystal from the door:Select the map.Coral HallTake the anchor in the coral at the left side of the sea princess, the filament in the white area at the right side of the sea princess and the knife in the coral at the top-right corner of the area:Enter the passage. Use the sharp stone on the wooden cage at the bottom-right corner of the area to find a jewel piece. Take the starfish above the fish at the left side of the area and the brush above the pillar at the right side of the area:Select the map.Green CanyonUse the filament on the anglerfish near the bottom-right corner of the area to finda jewel piece. Take the magnet near the bottom-left corner of the area:of the tile puzzle:Put the pieces of the tiles into the correct order. There are three possible tile puzzles, and the tile puzzle that you need to solve will differ with every new game. The completed puzzles are shown below:Mortimer writes a combination in the notebook after the tile puzzle is completed. Select the map.ShipwreckUse the anchor on the ring above the dirty window to find a jewel piece. Take the diving helmet at the bottom-left corner of the area and the black ink at the right side of the mermaid figurehead:Use the brush on the dirty window to clean it. Use the pincers on the window to open it. Enter the wreck and take the fish lure at the left side of the chest:Open the notebook to see the combination numbers. Close the notebook and turn the keys in the order mentioned in the notebook to open the chest. Take the plastic bottlefrom the chest:Select the map.North PassageUse the black ink on the octopus at the right side of the area to find a jewel piece.Use the magnet on the seagrass at the bottom-left corner of the area to take thelever:Select the map.Coral HallUse the starfish on the starfish colony above the sea princess to find a jewel piece:Enter the passage. Use the plastic bottle on the acid vapor below the left fish to get the bottle of acid. Use the lever on the large rock below the statue in the middleof the area:The five pieces of the mermaid statue can now be turned by selecting them. Start by turning the top three pieces so that the mermaid is facing forward and then turnthe bottom two pieces to complete the puzzle:Use the chiseling tools on the stuck crystal held by the statue and then take the crystal. Select the map.Green CanyonUse the bottle of acid on the chain attached to the whale to reveal the blowfishhideout:Use the fish lure on the blowfish hideout to see the puffer fish:Take the puffer fish to complete the area.Jellyfish FieldUse the diving helmet on the diving suit at the right side of the area to complete the fifth jewel. Use the knife on the seaweed at the left side of the area to takethe seaweed strands and complete the area:ShipwreckUse the seaweed strands with the gold amulet on the shipwreck:Use the puffer fish on the seaweed strands above the amulet to take the gold amulet and complete the area.Coral HallGive the gold amulet to the sea princess and then take the crystal to complete the area.North PassageUse the three crystals on the bases at the bottom of the stairs and the shark will disappear:Climb up the stairs to complete the fifth chapter.。
幽灵庄园的秘密2图文游戏攻略
《幽灵庄园的秘密2》全图文攻略这款游戏也是以时间机器为主题的,主人公穿梭于公元前后的各个时代,找到他时间机器的配件,并拿走不属于这个时代的物品。
很经典的解迷游戏,不要错过哦~最近由于有事情,攻略又不太好写,好多场景都要来来回回好几次,逻辑上编辑很复杂,所以攻略出的晚了点,呵呵。
图片已经完全上传完毕,老样子,有问题请回贴留言,我会经常上来解答的。
为了方便大家帖子从未设过回复浏览,所以还需要大家多多回贴支持,谢谢啦~祝大家玩的开心!游戏简单上手:1、这个游戏总共有八大关,通过教学关后,每一关都有四个场景,每个场景可能又有几个房间。
要在这四个场景中来回,找到机关并放回物品。
2、在大地图中,每个场景都有红、绿、蓝三种颜色表示的数字,其中红色是机关数量,蓝色是需要放回物品数量,绿色是物品碎片的数量。
在攻略中每个地图都用数字表示了场景一、二、三、四,以便于解说。
3、游戏中最下面一排是需要收集的物品,左边 PUZZLE ITEMS 是机关需要的物品,右边MISPLACED ITEMS 是需要放回的物品。
机关物品会开启新的房间地图,或者找到新的碎片,而需要放回物品只是把物品放回到原来的位置而已。
4、攻略中,物品碎片是用不同颜色所表示,每种颜色表示一种物品的各个碎片。
而青色的方框是去另一个地图的通道,青色的圆圈是需要放回物品或者机关的。
游戏详细攻略:第一大关:VIKING AGE场景一 VILLAGE:先在下面图中找到所需要物品1、2、3、4的一部分,物品5找齐,然后在A处去另一个场景。
(青色框内道具是在后面几个场景中找到再回来摆放的,a梯子在场景三找到放在a处,然后查看B处的旗子得到一页算术题,答案就是场景二需要的电话号码;b和c放在相应的位置。
为了解说方便,后面都会把机关和道具放置处用青色框标出,即使还没找齐道具~)图1.1然后在下面这个场景中找齐1、2、3、4物品,其中物品4是需要完成中间的拼图后,在拼图中间的A处得到的。
保卫萝卜2地下庄园D5关攻略 地下庄园D5怎么过
保卫萝卜2地下庄园D5关攻略保卫萝卜2地下庄园140关金萝卜攻略保卫萝卜2于10月24日更新了地下庄园主题,全新的20个关卡来袭,如何在地下庄园中保护我们的萝卜妞呢?请看4399小编简木为大家带来的保卫萝卜2地下庄园D5关攻略。
【额外任务】
1、25秒内找到4个藏在道具中的太阳花
2、在90秒内获得6000金钱
3、成功建造8个章鱼塔(顶级)
1、在地图左中处放个魔法球,清理掉中间场景道具,可以获得太阳花。
2、升级中间的太阳花,在BOSS战中可以造成持续伤害。
3、建造魔法球,对BOSS攻击效果拔群。
另外在对角处建造飞机,输出效果MAX。
4、金萝卜到手。
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《幽灵庄园的秘密2》全图文攻略(5~8关)本攻略来源网络,经本人重新编辑,变得更完美,本攻略新加入了目录和超链接,使玩家使用起来更方便,需要哪关的直接点击目录就OK了!最后祝各位玩的尽兴~!▲目录使用方法:按住Ctrl,然后鼠标单击对应关即可。
五、第五大关:AGE OF ROBOTS六、第六大关:ANCIENT EGYPT七、第七大关:DARK AGES八、第八大关:AGE OF GODS第五大关:AGE OF ROBOTS场景一 DOWN TOWN:先在下图中找齐剑柄和其他物品的各个部分,然后通过A处先去商店里。
(道具a井盖在场景三获得;道具b是在场景四获得放在车的挡风玻璃处;而道具c就是物品5磁卡是需要在场景二找齐物品1后,回到B处放在垃圾上才能找齐磁卡的。
)图5.1在商店里找齐物品2,物品1还差一个部分了,再去上图中B处的地图。
(店主需要的狗绳在场景三获得;最上面b处缺少绿色的灯管,要完成场景二、三,最后才能在场景四获得。
)图5.11物品4、5各差一个部分找不到,先去场景二找东西吧。
(道具a在场景二获得,放在a处得到物品5磁卡的最后一部分;b水桶也在场景二得到;c游戏遥杆在场景4获得的。
)图5.12场景二 CRYSTAL TOWER:找齐物品4水桶和其他物品的各个部分,通过A处的门去实验室里。
(道具a风扇在场景三获得。
)图5.2物品2、3各差一个部分,其他的都找齐了,然后去场景三。
(道具a黑色的芯片,需要先在场景四获得游戏遥杆,再放回场景一才能找齐的;b麦克风的开关在场景四得到。
)图5.21场景三 ROBOFACTORY:在这个图中可以找齐所有的五件物品,并且把前面得到的圆形玻璃窗和剑分别放在a、b处。
然后点A处进入一个拼图,按照颜色拼出三个机器人,如果觉得难就直接点左下角的SKIP 吧,嘿嘿~拼好后先把绿色的头脑芯片c装在绿色机器人头内,然后去场景四。
(a圆形的玻璃和b剑都在场景一得到的;道具c在场景一得到,连同后面找到d、e三种不同颜色的头脑芯片,都要装在A处相应颜色的机器头上。
)图5.3场景四 SPACE STATION:物品2差两个部分找不到,把其他的物品都找齐,顺便把道具a黑色的标志放在a处牌子上,b旗子放在旗杆处。
(a黑色标志在场景二获得;b旗子在场景三获得。
A处的飞船要在完成场景二和三后才能使用,去另一个图。
)图5.4回到场景一,把井盖盖上,雨扫放在汽车的玻璃处。
然后进入商店,把狗绳给店主,得到物品4芯片的最后一个部分。
再去另个房间内,把遥控杆放在游戏机上,水桶放在右边饮水机处,探测器扔在垃圾堆上,得到物品5磁卡的最后一个部分。
回到街上,把磁卡给车旁边的男子,得到一堆类似程序的数字,用来解决场景二电脑机关的。
来到场景二,在第一个图上把风扇安装在右上角,去实验室里,左边麦克风处装上开关,再把芯片放在右边。
然后点中间的机器开启机关,但是需要输入密码。
打开右下角的笔记本,上面记录中有一行:90 > DATA 1,1,0,0,1,0,0,1 后面的数字不知道每个人玩的时候一样不一样,反正是由八个0和1组成的数字代码,把它输入到电脑中,这样在右边放芯片的位置得到红色头脑芯片的最后一个部分。
直接去场景三,机器人拼图那里,把三中颜色的的头脑芯片装在相对应的机器人上,场景三就结束了。
再回到场景二,光头科学家手里得到程序芯片的最后一个部分,场景二也完成了。
然后来到场景四,点中间的飞船,来到了一个空间站里,找齐绿色灯管缺少的部分,并把程序芯片放在a处,这样出口就打开了,再把光盘放在左边的b处,场景四就完成啦~图5.41最后回到场景一,在商店里,屋顶上的吊灯缺少绿色灯管装上,第五大关就过关了。
第六大关:ANCIENT EGYPT场景一 ALEXANDRIA:现找齐物品5,再找到下图中的物品后,通过A处去书库里面。
(道具a植物在场景三获得;b油嘴在场景二获得。
)图6.1在书库里只找到两个物品碎片,物品4找齐了,然后回到上图,通过B处去灯塔里。
(a钟摆在场景三获得;b天花板壁画的碎片在场景四获得;c处的男子需要墨水,要在最后的时候,完成场景四和这个场景灯塔之后,才能在场景二获得。
)图6.11在灯塔里把物品1、2、3也找齐了,这个场景里只剩下机关啦,然后去场景二。
(a宝石在场景三获得;b照片在场景二获得;c火柴需要完成场景四小游戏后才能获得。
)图6.12场景二 LUXOR:这个场景也可以找全所有的物品,找齐物品后去场景三。
(道具a话筒和b鱼都在场景四获得。
)图6.2场景三 CAIRO:先把a西瓜放在a处,这个图中只有一个物品碎片可以收集,通过A处去宫殿里。
(a西瓜在场景一就获得了;b绿色旗子在场景二获得;c处要等场景一灯塔点燃后,会出现一个中国商人,他需要的金条在场景二已经得到了,给他金条才能得到墨水的最后一个部分。
)图6.3和左边的女王讲话,得到一些符号记录在笔记本上,用来解决场景四机关的。
把a地毯放在台阶处,然后找到下面的物品碎片,只有物品5找齐了,回上个图通过B处去金字塔里。
(a 地毯在场景二已经获得了;道具b也就是物品4建筑图纸,要在最后完成这个场景金字塔迷题后才能找齐。
)图6.31在金字塔里找齐物品2、3,在A处是个机关,连接天花板上的星星,但是暂时还没有解决的方法,等后面回来完成它,图中的天花板是正确的连接方式,但是在没得到方法之前不知道能不能先连接好,大家可以试试,嘿嘿。
这个时候只有物品1和4各差一个部分,先去场景四。
(道具a金盘子在场景四获得。
天花板星星机关的排列方法需要在场景二得到的墨水,给场景一书库的白衣男子才能得到。
)图6.32场景四 ASWAN:先把道具a船桨放在a船那里,并把b装饰物放在b处,把这图上的东西收集齐,中间是机关排列符号的,下图中是正确的排列方式,但是现在还没找到正确的方法暂时不需要排列它。
然后通过a处的船去下个地图。
(a船桨和b装饰物都在场景一就得到了;而中间的机关需要在场景三女王那里得到一部分,场景二需要食物的男人那里得到另一部分,才是完整的排列方法。
)图6.4把道具a鱼网(我一开始以为是鸟笼呢,哈~)扔到河里a处,捕到一条鱼也就是物品1的一部分。
还有把b钳子放在b工具箱里。
然后找齐物品1、3、4、5,只有物品2火柴少一个部分找不到。
(道具a鱼网和b钳子都在场景一获得。
)图6.41先回到场景二,先把鱼给左边的男人,他身后就是出口,还有一排符号,用于场景四的,点一下符号,笔记本上就记录完全了。
然后把老式电话的听筒放在右上电话处,场景二就结束了~然后来到场景四,先按照笔记本上已经记录完全的顺序排列中间的标志。
排列正确后,右边男人手里得到火柴的最后一个部分,并且场景四完成。
接着回到场景一,有不少物品都需要放回原位的呢。
在第一个图上,先把植物放在罐子处,油嘴放在左边的油泵处。
然后去书库,钟摆放在钟下面,壁画的碎片放到天花板上。
再去灯塔,蓝宝石放在雕像的眼睛处,照片放在左上角两张照片那里。
最后用火柴点燃灯塔上的火,有船只从海上经过,接着去场景三。
在场景三中发现左边多了一个中国商人,把金子给他换取墨水的最后一个部分。
然后把绿色的旗子放在空中的飞艇上。
在宫殿里把地毯放在台阶上。
在金字塔里把金盘子放在右边雕像的头上。
再次回到场景一书库,把墨水给书库穿白色衣服的人,得到星星的连接图,用来完成场景三金字塔中迷题的,并且场景一完成。
最后回到场景三,按照笔记本上的图形连接好金字塔中天花板的星星,得到建筑图纸的最后一部分。
去宫殿给女王,这一大关就完成啦。
第七大关:DARK AGES场景一 CAMELOT:在宫殿外面只找到四个物品碎片,通过左边A处去大厅内继续寻找。
(道具a阀门在场景获得,使用在a处后,水流停止得到物品1黑色花的一部分;b鸟窝和c黄色的花都是需要进入场景三巫师房间后才能获得;道具d也就是物品4最后才能获得,需要在场景四得到钥匙,然后开启这个场景里B处阁楼的木盒子才能集齐。
另外c处不光需要种黄色的花,还要用d 药水浇灌。
)图7.1在宫殿大厅里,先点A处的石牌得到了一段话,后面机关所需要的吧。
与亚瑟国王对话,得知他的剑被封在了石头里。
这图里只找齐了物品3放大镜,再回到宫殿外面去B处的楼上。
(再场景二破除石中剑之后再回来找B国王对话,才能得到进入场景三巫师房间的方法;道具c象棋在场景二获得。
)图7.11这里竟然是出口,找齐物品2、4之后,物品1和5也各差一个部分,先去场景二。
(道具a弓箭在场景二获得;b钥匙需要开启场景四树屋后获得。
)图7.12场景二 GLADE:在图中找齐物品2、3、4、5,物品1蓝色的花只缺少一个部分,通过A处去另一个图有个小游戏。
(道具a黑色的花需要在场景四得到阀门后,回场景一找齐;b蓝色药水在这个场景找齐,但是需要种下黑色的花,再把药水使用在a处;c撬棍在场景3获得;d蘑菇在场景四打开树屋后获得。
)图7.2小游戏很简单,点上下左右的箭头移动石头,使同一色的石头按右边的顺序,由大到小排列成一竖排,并且要和上面不能移动的石头也同色,就可以消除掉了,要消除掉所有的石头。
小游戏完成后,亚瑟国王的剑消失了,等会要回去和国王对话,先去场景三。
场景三 OLD TOWER:先找齐物品1和其他物品的碎片,并把a砖头放在墙上的空缺处,但是A处的门暂时没有方法打开,先去场景四。
(道具a砖头在场景二就获得了;A处的门需要回去和国王对话后才能得到打开的方法。
)图7.3场景四 FOREST:找齐物品1和4,把物品4也就是道具d轮子放在火车下面,找到其余的物品碎片后,先回其他场景完成机关。
(道具a蓝花需要拿撬棍撬开场景二的石头获得;b蓝药水在场景二获得,同样要先在a处种蓝花,再用蓝药水浇灌。
c黄药水是用来开启C处树屋的,在开启了场景三巫师房间后才能找齐;d火车轮子就这这个场景获得。
)图7.4先回到场景一,阀门安装在右边狮子喷泉的水管处,水流止住得到物品1黑色花的最后一部分。
去宫殿大厅跟国王对话,得到开启场景三中的木门的方法,并把象棋放在棋盘上。
再去楼上把弓箭放在弓旁边。
接着来到场景三,先把石块放在右边墙上的空缺处,再通过笔记本上的方法按颜色顺序敲门环,我玩的时候顺序是两下蓝、一下绿、两下红、一下绿、两下蓝。
门敲开后进入到里面。
在这里可以找到所有的物品碎片,并把道具a绿瓶子放在绿色烧瓶旁边,场景三就完成了。
(道具a在场景一已经得到了。
)图7.31然后回到场景二,把黑色的花种在插着牌子的地里。
用撬棍撬开右边的大石头,得到蓝色花的最后一部分,这个场景的物品也全找齐了。
去场景四,把蓝色的花种在牌子处,并用蓝色瓶子的海水药剂浇灌它,再黄色瓶子的药水用在树干上,可以进入到树洞里了。
在树洞里找齐物品3和5,用手套拿开烧热的锅得到物品2的最后一个部分,这个场景所有物品都找齐了。