毕业论文外文文献翻译--移动视频直播
移动直播英文作文
移动直播英文作文1. Live streaming has become a phenomenon in recent years. People can now broadcast their lives to the world in real-time, sharing their experiences and connecting with others. It's like having your own personal TV channel, where you can showcase your talents, share your thoughts, or simply document your day-to-day activities.2. The popularity of live streaming can be attributed to its interactive nature. Viewers can leave comments and engage with the broadcaster, creating a sense of community and connection. It's like having a virtual conversation with thousands of people at once. This real-timeinteraction adds a new dimension to entertainment and allows for immediate feedback and response.3. Another reason for the rise of live streaming is the accessibility of technology. With just a smartphone and an internet connection, anyone can become a live streamer. This low barrier to entry has democratized content creationand allowed individuals from all walks of life to share their stories and perspectives. It's no longer limited to celebrities or professional broadcasters; anyone can have their own platform.4. Live streaming also offers a unique form of entertainment. Unlike pre-recorded videos or TV shows, there's an element of unpredictability and spontaneity in live broadcasts. Anything can happen, and viewers are drawn to the excitement and rawness of the moment. It's like being part of a live event or performance, where anything can go wrong or right.5. From a business perspective, live streaming has opened up new opportunities for brands and influencers to reach their audience. It's a powerful marketing tool that allows for direct engagement and product promotion. Brands can partner with popular live streamers to showcase their products or services, while influencers can monetize their content through sponsorships and donations from viewers.6. However, with the rise of live streaming also comeschallenges and concerns. Privacy and security issues can arise when broadcasting one's life to the public. There have been cases of personal information being exposed or inappropriate content being shared. It's important for both broadcasters and viewers to be aware of these risks and take necessary precautions.7. In conclusion, live streaming has revolutionized the way we share and consume content. It has created a new form of entertainment, fostered communities, and provided opportunities for individuals and businesses alike. Whether you're a viewer or a broadcaster, live streaming offers a unique and immersive experience that continues to shape the digital landscape.。
移动直播的英文作文
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文档下载后可定制随意修改,请根据实际需要进行相应的调整和使用,谢谢!并且,本店铺为大家提供各种各样类型的实用资料,如教育随笔、日记赏析、句子摘抄、古诗大全、经典美文、话题作文、工作总结、词语解析、文案摘录、其他资料等等,如想了解不同资料格式和写法,敬请关注!Download tips: This document is carefully compiled by theeditor. I hope that after you download them,they can help yousolve practical problems. The document can be customized andmodified after downloading,please adjust and use it according toactual needs, thank you!In addition, our shop provides you with various types ofpractical materials,such as educational essays, diaryappreciation,sentence excerpts,ancient poems,classic articles,topic composition,work summary,word parsing,copyexcerpts,other materials and so on,want to know different data formats andwriting methods,please pay attention!I love mobile live streaming. It's so convenient. You can watch all kinds of interesting things anytime, anywhere.Sometimes I watch live streams of people playing games. It's really exciting to see their skills and reactions.There are also live streams of people singing and dancing. That can be really entertaining.And the hosts interact with the audience a lot. It makes you feel like you're part of it.。
经典文化探索展通过网络直播的英语作文
经典文化探索展通过网络直播的英语作文English:The exploration exhibition of classic culture through live streaming on the internet has brought a new dimension to the accessibility and reach of these important cultural artifacts. By utilizing technology, individuals from all over the world can connect to these exhibitions in real-time, providing a unique opportunity to experience and learn about classic cultural treasures without the constraints of physical distance or time limitations. The live streaming aspect also allows for interactive participation, where viewers can engage with the exhibition organizers and fellow attendees, fostering a sense of community and shared cultural appreciation. Additionally, the convenience of online access means that individuals who may not have had the opportunity to visit these exhibitions in person due to various reasons can now partake in the enriching experience of exploring classic cultural artifacts. It's truly a groundbreaking way to preserve, promote, and educate the global community about the enduring value of classic culture.中文翻译:通过互联网直播的经典文化探索展为这些重要的文化遗产的可及性和影响力带来了全新的维度。
基于WebRTC的Android移动端无线视频传输
基于WebRTC的Android移动端无线视频传输胡勋;周渊平【期刊名称】《微型机与应用》【年(卷),期】2015(34)19【摘要】Video transmission technology is widely applied in modern society, people have had an increasingly high requirement on them. The trend of the development of video transmission is convenient, fast, anytime, anywhere. For the traditional video transmission over-reliance on lines, the lines limit the number of possible transmission, so wireless transmission is the development direction. This paper presents an Android mobile end video transmission technology based on WebRTC. The connection mechanism of signaling and WebRTC, as well as the specific process of penetration are introduced.%视频传输技术在现代社会广泛应用,人们对其的要求也越来越高,其发展的趋势是方便、快捷、随时随地。
传统的视频传输过于依赖线路,线路的走向限制了传输的很多可能,所以无线传输才是发展的方向。
本文提出了一种基于 WebRTC 的 Android 移动端视频传输技术,介绍了信令与WebRTC 连接实现机制,以及穿透的具体过程。
直播的现象和看法 英文作文
直播的现象和看法英文作文The Ubiquity and Perspectives on Live Streaming.Live streaming, the real-time broadcasting of video content over the internet, has become an ubiquitous phenomenon in the contemporary digital landscape. Its proliferation has been driven by technological advancements, the rise of social media, and a growing demand for immersive and interactive experiences. While live streaming offers numerous benefits, it also raises important ethical, legal, and societal concerns.Benefits of Live Streaming.Enhanced Communication: Live streaming enables real-time communication and interaction between individuals and audiences, fostering a sense of connection and community.News and Information Dissemination: Live streams provide immediate access to news and events as they unfold,offering a first-hand perspective and breaking coverage.Entertainment and Entertainment: Live streaming platforms host a vast array of entertainment content, including concerts, sporting events, video games, andsocial media shows.Educational Opportunities: Live streaming can serve as an effective tool for education, allowing experts and educators to share knowledge and conduct virtual classes with students around the world.Commercialization: Businesses and brands utilize live streaming to promote products, engage with customers, and generate revenue through advertising and subscription fees.Perspectives on Live Streaming.Positive Perspectives:Live streaming empowers individuals to express themselves and connect with global audiences.It enhances transparency and accountability by providing a platform for public discourse and the dissemination of news.Live streaming fosters creativity and innovation, allowing users to share new and engaging content.It offers educational and entertainment opportunities that would not be possible through traditional means.Negative Perspectives:Live streaming raises concerns about privacy and the potential for misuse of personal information.It can be a platform for the spread of misinformation and hate speech.The constant availability of live content can lead to addiction and unhealthy screen time habits.Live streaming can exacerbate existing social inequalities and create a digital divide between those with access to technology and those without.Ethical and Legal Considerations.Live streaming presents ethical and legal challenges that require careful consideration:Privacy Concerns: Live streamers must balance their desire for public engagement with the privacy rights of others who may appear in their broadcasts.Copyright Infringement: It is essential to obtainlegal permission before streaming copyrighted material, such as music and videos.Content Moderation: Live streaming platforms have a responsibility to moderate content to prevent the spread of harmful and illegal material.Defamation and Libel: Individuals engaging in livestreaming may be held legally liable for defamatory or libelous statements made on their platforms.Societal Impact.The widespread adoption of live streaming has significant implications for society:Increased Transparency: Live streaming promotes transparency and accountability by allowing the public to witness events and hold individuals and institutions to account.Public Discourse and Activism: Live streaming platforms can facilitate public discourse and social activism, enabling individuals to organize and mobilize around shared causes.Socialization and Community Building: Live streaming fosters socialization and community building by creating virtual spaces where individuals can connect and interact with like-minded others.Changing News Consumption Habits: Live streaming is altering the way people consume news and information, shaping public opinion and perceptions of the world.Conclusion.Live streaming is a complex and multifaceted phenomenon that offers both benefits and challenges. While it empowers individuals, enhances communication, and provides opportunities for entertainment and education, it also raises ethical, legal, and societal concerns. As live streaming continues to evolve, it is crucial to engage in critical dialogue and develop appropriate policies and regulations to ensure its responsible and beneficial use.。
有关直播的英文作文带翻译
有关直播的英文作文带翻译直播已经成为了现代社交媒体和娱乐行业的一个重要组成部分。
无论是在社交平台上进行直播分享自己的生活,还是在视频平台上观看直播节目,直播已经深入人们的生活。
我个人也是直播的忠实粉丝,无论是在家里闲暇时观看直播节目,还是自己在社交平台上进行直播分享,我都深深地感受到了直播所带来的乐趣和便利。
英文,Live streaming has become an integral part of modern social media and entertainment industry. Whetherit's sharing my life on social platforms or watching live shows on video platforms, live streaming has become deeply ingrained in people's lives. I am also a loyal fan of live streaming. Whether it's watching live shows at home or sharing my own live stream on social platforms, I deeplyfeel the fun and convenience brought by live streaming.直播的魅力在于它的即时性和互动性。
通过直播,观众可以实时了解主播的生活状态,与主播进行互动交流,甚至参与到直播节目中。
比如,我曾经在一个音乐直播节目中,与主播互动点歌,主播还会根据观众的要求即兴演奏,让观众感受到了与主播近距离互动的乐趣。
这种互动性让直播不再是单向的信息传递,而是一种双向沟通和参与,让观众更加投入和享受其中。
英文,The charm of live streaming lies in its immediacy and interactivity. Through live streaming, audiences can instantly understand the host's life status, interact with the host, and even participate in the live show. For example, I once interacted with the host and requested a song in a music live show. The host even improvised and played the requested song, allowing the audience to feelthe fun of close interaction with the host. Thisinteractivity makes live streaming no longer a one-way information transmission, but a two-way communication and participation, allowing audiences to be more involved and enjoy it.另外,直播也为一些特殊的领域提供了更多的展示和交流机会。
手机直播的英语作文
手机直播的英语作文Here is an English essay on the topic of mobile live streaming, with a word count greater than 1000 words.Mobile live streaming has become an increasingly popular phenomenon in recent years, with people of all ages and backgrounds embracing this new form of content creation and consumption. The ability to broadcast live video from the palm of one's hand has opened up a world of possibilities, allowing individuals to share their experiences, opinions, and talents with a global audience in real-time.One of the primary drivers behind the rise of mobile live streaming is the widespread adoption of smartphones. These powerful devices have become an integral part of our daily lives, serving as a gateway to a vast array of digital content and social interactions. With high-quality cameras, advanced processors, and reliable internet connectivity, smartphones have enabled users to capture and share live video with unprecedented ease.Another factor fueling the growth of mobile live streaming is the proliferation of dedicated platforms and apps. Services like FacebookLive, YouTube Live, and Twitch have made it incredibly simple for users to set up and broadcast their own live streams, often with a range of interactive features that allow viewers to engage with the content in real-time. This has led to the emergence of a diverse ecosystem of live streamers, covering a wide range of topics and interests, from gaming and entertainment to education and social commentary.One of the most compelling aspects of mobile live streaming is the sense of immediacy and authenticity it provides. Unlike pre-recorded and edited videos, live streams offer a raw and unfiltered glimpse into the lives and experiences of the broadcasters. Viewers can feel a more personal connection to the content, as they witness events unfold in real-time and have the opportunity to interact with the streamers through chat, comments, and virtual gifts.This immediacy has also made mobile live streaming a valuable tool for news reporting and citizen journalism. In times of crisis or breaking news events, individuals on the ground can use their smartphones to provide first-hand accounts and live footage, giving audiences a more immediate and immersive understanding of unfolding situations. This has helped to democratize the dissemination of information and challenged traditional media's monopoly on news coverage.Another significant aspect of mobile live streaming is its potential for education and skill-sharing. Educators, experts, and hobbyists can use live streams to conduct classes, workshops, and demonstrations, allowing students and viewers to engage with the content in real-time and ask questions or provide feedback. This interactive format can enhance the learning experience and make it more accessible to a broader audience, regardless of their geographic location.However, the rise of mobile live streaming has also brought about a range of challenges and concerns. One of the most pressing issues is the potential for the misuse of this technology, such as the live-streaming of illegal or unethical activities, the distribution of misinformation, or the exploitation of vulnerable individuals. Platforms and policymakers have had to grapple with these challenges, implementing stricter guidelines and moderation measures to maintain the integrity and safety of the live streaming ecosystem.Another concern is the potential impact of mobile live streaming on mental health and well-being. The constant pressure to create and consume content, coupled with the desire for instant gratification and social validation, can contribute to issues such as anxiety, depression, and social comparison. Moreover, the exposure to potentially harmful or inappropriate content can be particularly concerning for younger users.Despite these challenges, the potential benefits of mobile live streaming cannot be ignored. By empowering individuals to share their stories, showcase their talents, and connect with like-minded communities, this technology has the power to foster greater understanding, creativity, and social engagement. As the technology continues to evolve and platforms refine their policies and practices, it will be crucial for users, creators, and policymakers to work together to ensure that the positive aspects of mobile live streaming are maximized while the negative impacts are effectively mitigated.In conclusion, the rise of mobile live streaming has transformed the way we create, consume, and interact with content. While it has brought about both opportunities and challenges, this technology has the potential to revolutionize the way we communicate, learn, and express ourselves in the digital age. As we navigate this rapidly changing landscape, it is essential that we approach it with a balanced and thoughtful perspective, harnessing the power of mobile live streaming to enrich our lives and strengthen our communities.。
写一篇关于移动无线电直播英语作文
写一篇关于移动无线电直播英语作文English Answer:Mobile radio broadcasting, also known as mobile radio transmission, is a wireless broadcasting technology that allows audio content to be transmitted directly to mobile devices, such as smartphones and tablets, over a wide coverage area. This technology has gained significant popularity in recent years due to its convenience, portability, and ability to reach a large and diverse audience.Mobile radio broadcasting systems typically operate on a specific frequency range allocated for this purpose by regulatory authorities. The content is transmitted from a central transmitter to multiple receivers located within the coverage area. The receivers convert the transmitted radio waves into audio signals, which can then be played back on the mobile device.One of the key advantages of mobile radio broadcasting is its ability to provide real-time audio content to listeners on the move. This makes it an ideal medium for news, traffic updates, sports commentary, and other information-based programs. Additionally, mobile radio broadcasting offers a more personalized listening experience, as listeners can choose from a wide variety of channels and programs tailored to their interests.Another advantage of mobile radio broadcasting is its wide reach and potential audience. With the increasing penetration of mobile devices, this technology can reach a vast and diverse audience, including commuters, travelers, and individuals in remote or underserved areas. Moreover, mobile radio broadcasting can be deployed quickly and efficiently, making it a cost-effective solution for delivering content to a large audience.However, mobile radio broadcasting also has some limitations. One potential issue is signal interference, which can occur due to various factors such as terrain, obstructions, and other radio transmissions. Additionally,the quality of the audio content may vary depending on the coverage area and the device being used.In summary, mobile radio broadcasting offers a number of advantages, including real-time content delivery, personalized listening experience, wide reach, and cost-effectiveness. While it may face some limitations, such as signal interference and variable audio quality, this technology continues to play a significant role in delivering audio content to a large and diverse audience.中文回答:移动无线电直播,也被称为移动无线电传输,是一种无线广播技术,它可以将音频内容直接传输到移动设备上,比如智能手机和平板电脑,覆盖范围很广。
NDNlive:命名数据网络下的视频直播系统
NDNlive:命名数据网络下的视频直播系统王丽婧;MOISEENKO Ilya;何文博;汪东升【期刊名称】《计算机科学与探索》【年(卷),期】2017(011)007【摘要】命名数据网络(named data networking,NDN)通过将IP网络中以地理位置驱动的信息交互方式转变成为以数据为中心的信息交互模式,为内容分发应用例如视频播放提供了更好的支持.通过利用NDN的命名机制与数据获取模式,设计并实现了基于NDN的视频直播系统(NDNlive),将实时捕捉的视频传输给多用户.与传统的定长切片技术不同,NDNlive将视频流按照应用数据单元(帧)进行切分与获取.同时对于音频、视频和元数据信息,依照其数据属性和生成模式采用不同的数据获取方法.由于帧获取流水线策略提供的灵活性,NDNlive可以容忍小的网络问题.NDNlive被部署在NDN全球测试平台中,实验结果表明,NDNlive可以在全球跨11个时区提供流畅和同步的视频直播流.%By adopting a data-centric information exchange pattern instead of the IP networks ' location-driven pat-tern, named data networking (NDN) offers better support for content distribution applications such as video streaming application. This paper proposes NDNlive, exploiting NDN features such as naming conventions and data retrieval pattern to stream live video to multiple players. Instead of fixed-size segmentation, NDNlive chops video stream into frames which are the application data units (ADU). For the audio, video content and the media metadata, NDNlive uses different data retrieval strategies according to their data properties and different data generation patterns. NDN-livecan tolerate small network problems thanks to the flexibility provided by the frame fetch pipelining strategy. It has been deployed over the world-wide NDN Testbed. The experiments show that NDNlive can provide fluent andsynchronized video streaming across 11 time zones in the worldwide.【总页数】11页(P1033-1043)【作者】王丽婧;MOISEENKO Ilya;何文博;汪东升【作者单位】清华大学计算机科学与技术系,北京 100084;清华大学清华信息科学与技术国家实验室,北京 100084;加州大学洛杉矶分校计算机系,美国洛杉矶90095;清华大学电子工程系,北京 100084;清华大学清华信息科学与技术国家实验室,北京 100084【正文语种】中文【中图分类】TP302.1【相关文献】1.命名数据网络下基于K-medoids的簇内Hash路由机制 [J], 鄢欢;高德云;苏伟2.一种命名数据网络的视频全域协作缓存算法 [J], 胡亚萍;王子磊3.命名数据网络中基于蚁群优化的视频业务路径优化 [J], 侯睿;郑勇;周烁;张成俊4.命名数据网络中的视频传输研究综述 [J], 胡晓艳;童钟奇;徐恪;张国强;郑少琦;赵丽侠;程光;龚俭5.车联网环境下命名数据网络的关键技术分析 [J], 李兰凤;马佳荣因版权原因,仅展示原文概要,查看原文内容请购买。
TVU Anywhere手机视频直播的一些经验和看法
TVU Anywhere手机视频直播的一些经验和看法
李海彬;杨波;刘海兰
【期刊名称】《影视制作》
【年(卷),期】2017(23)5
【摘要】手机视频直播指通过手机采集视音频并编码后,依靠电信3G/4G网络传输信号的一种电视直播方式。
我台新闻频道自2016年起采用这种方式进行电视直播,在使用过程中遇到了一些问题,也收获了一些经验,本文中笔者就这些问题进行了重点关注,并有针对性地提出了自己的一些处理方法。
【总页数】5页(P70-74)
【关键词】TVU;Anywhere;3G/4G网络;手机直播
【作者】李海彬;杨波;刘海兰
【作者单位】广西电视台
【正文语种】中文
【中图分类】TN929.53
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因版权原因,仅展示原文概要,查看原文内容请购买。
移动直播英文作文
移动直播英文作文英文:As a mobile live streamer, I have been asked many times about the advantages and disadvantages of this job. In my opinion, there are both pros and cons to this profession.On the one hand, mobile live streaming allows me to connect with a large audience from all over the world. I can share my experiences, thoughts, and opinions with them in real-time, and receive immediate feedback. This not only helps me to improve my content, but also allows me to build a loyal fan base.On the other hand, there are also some challenges that come with this job. For example, it can be difficult to maintain a work-life balance, as I am constantly on the go and need to be available for my viewers at all times. Additionally, there is a lot of competition in the mobile live streaming industry, and it can be difficult to standout from the crowd and attract new viewers.Overall, I believe that the benefits of mobile live streaming outweigh the drawbacks. It is a unique and exciting profession that allows me to connect with people from all walks of life, and I am grateful for the opportunities it has given me.中文:作为一名移动直播主,我经常被问及这份工作的优缺点。
线上直播教学的英文作文
线上直播教学的英文作文英文:Online live teaching has become increasingly popular in recent years, especially with the rise of remote learning and the convenience of technology. As a teacher who has been conducting live online classes for several years now, I can confidently say that this method of teaching has its own unique advantages and challenges.One of the biggest advantages of online live teaching is the ability to reach a wider audience. Through platforms like Zoom or Google Meet, I can connect with students from different parts of the world, allowing for a more diverse and inclusive learning environment. For example, I once had a student from China, another from Brazil, and a few from the United States all in the same virtual classroom. This not only enriches the discussions and perspectives shared in class, but also exposes students to different cultures and ways of thinking.Another advantage is the flexibility it offers both to me as a teacher and to the students. With online live teaching, I have the freedom to create a schedule that works best for me, and students can attend classes from the comfort of their own homes. This can be especially beneficial for those with busy schedules or other commitments. For instance, I have a student who is a working professional and can only attend classes in the evenings. Online live teaching allows her to pursue further education without having to sacrifice her job.However, there are also challenges that come with online live teaching. One of the biggest challenges I have faced is maintaining student engagement and participation. Without the physical presence and interaction that comes with traditional classroom teaching, it can be difficult to keep students actively involved in the lesson. To tackle this, I often use interactive tools such as polls, breakout rooms, and online whiteboards to keep the class dynamic and engaging.Another challenge is the technical issues that may arise during live sessions. Poor internet connection, audio or video glitches, and other technical difficulties can disrupt the flow of the lesson and cause frustration for both me and the students. To prevent this, I always make sure to test my equipment and internet connection before each class and have a backup plan in case of any technical issues.中文:线上直播教学在近年来变得越来越受欢迎,尤其是随着远程学习的兴起和科技的便利。
视频媒体外文翻译文献
视频媒体外文翻译文献(文档含英文原文和中文翻译)原文:Recent Advances in Peer-to-Peer Media Streaming SystemsABSTRACTRecently, there is great interest in using the peer-to-peer (P2P) network in media streaming. A great number of P2P media streaming systems have been developed. In this paper, we first give a brief survey on some key techniques and algorithms in the field of P2P streaming research. We also analyze the market view of P2P streaming media service, and give a brief descrip-tion about the current mainstream P2P streaming systems deployed in China.I.INTRODUCTIONThe rapid development of the Internet has changed the conven-tional ways that people access and consume information.Besides sending and receiving e-mails, browsing web pages, and downloading data files, people also hope to call telephone, watch movie and TV, and conduct other entertainments via the same Internet. The ideal objective is that anyone can access anything (contents) from anywhere at any time. It is commonly conceived that the next generation Internet should be a multi-media communication network based on the core of IP protocol. Besides traditional data services, other multimedia contents such as voice, image, and video, would also be delivered over the same IP network, among which the streaming media service will play a very more important role.Streaming media enables real-time and continuous delivery of video and audio data in a fashion of “flow”, i.e., once the sender begins to transmit, the receiver can start playback almost at the same time while it is receiving media data from the sender, instead of waiting for the entire media file to be ready in the local storage. Unlike normal data file, a streaming media file is huge, thus requires high channel bandwidth. Moreover, streaming media also carries stringent demand in the timing of packet delivery. The large size of the streaming media as well as its delivery timing requirement causes a streaming media server to be expensive to set up and run. In traditional client/server-based media streaming systems, all clients access the same server resource. In this scenario, on the one hand, the processing power, storage capacity, and I/O throughput of the server may become the bottleneck; on the other hand, large number of long-distance network connections may also lead to traffic congestion, thus cannot afford better quality of service (QoS) comparable with that of other tradi-tional Internet services, such as WWW and FTP, and cannot meet the performance requirements of large-scale real-time media streaming applications, especially in the aspects of scalability, adaptability, fault-tolerance and robustness. To address these problems, recently researchers have pro-posed many solutions, such as IP multicast and CDN (content delivery network). However, both of them need supports from special hardware. For IP multicast network, large-scale multicast-capable routers must be redeployed in the Internet. For content delivery network, a large number of CDN servers should be placed at the network edge, close to any receiver, and cooperate with each other to distribute multimedia data. The costs of infrastructure setup and administration are expensive, and cannot resolve the problems fundamentally. In recent years, Peer-to-Peer (P2P) networking technology has gained tremendous attention from both academy and industry. In a P2P system, peers communicate directly with each other for the sharing and exchange of data as well as other resources such as storage and CPU capacity, each peer acts both as a client who consumes resources from other peers, and also as a server who provides service for others. P2P systems can benefit from their following characteristics: adaptation, self-organization, load-balancing, fault-tolerance, availability through massive replication, and the ability to pool together and harness large amounts of resources. For example, file-sharing P2P systems distribute the main cost of sharing data - bandwidth and storage - across all the peers in the network, thereby allowing them to scale without the need for powerful and expensive servers. P2P systems are originally applied in network file sharing, and have achieved great success, such as Napster, Gnutella, Emule, and BitTorrent. However, different from general P2P file sharing, P2P media streaming poses more stringent timing and resource requirements for real-time media data transmis-sion and rendering, therefore it is needed to provide more restricted functions in the respects of resource management, scheduling, and control. Various P2P media streaming systems have been proposed and developed recently. Even inChina, nowadays there are about more than a dozen of P2P streaming applications de-ployed in the Internet. In this paper, we first give a brief survey on some key research issues and algorithms of P2P streaming systems, and then analyze and summarize the current status and development trend of P2P streaming market in China.II. RESEARCH PROGRESS OF P2P MEDIA STREAMINGA simple and straightforward way of P2P streaming implemen-tation is to use the technique of application-layer multicast (ALM). With ALM, all peer nodes are self-organized into a logical overlay tree over the existing IP network and the stream-ing data are distributed along the overlay tree. The cost of providing bandwidth is shared among the peer nodes, reducing the burden of the media server. In application-layer multicast, data packets are replicated and forwarded at end hosts, instead of at routers inside the network. Compared with IP multicast, application-layer multicast has several advantages. On the one hand, since there is no need for supports from routers, it can be deployed gradually based on the current Internet infrastructure; on the other hand, application-layer multicast is more flexible than IP multicast, and can adapt different distribution demands of various upper level applications.Thus, how to construct and maintain an efficient ALM-based overlay network has became one of the key problems of P2P streaming research. To address this problem, mainly three questions should be answered. The first relates to the P2P network architecture, i.e., what topologies should the overlay network be constructed? The second concerns routing and scheduling of media data, i.e., once the overlay topology is determined, how to find and select appropriate upstream peers from which the current peer receives the needed media data? The third is membership management, i.e., how to manage and adapt the unpredictable behaviors of peer joining and departure?Recently, several P2P streaming systems and algorithms have been proposed to address the above issues. From the view of network topology, current systems can be classified into three categories approximately: tree-based topology, forest-based (multi-tree) topology, and mesh topology. In the following we give a brief summarization of P2P streaming techniques accord-ing to this classification.2.1 Tree-based topologyThe typical model of tree-based P2P streaming system is PeerCast. In PeerCast, nodes are organized as a single multicast tree, where the parent provide service only directly to its sons.The node joining and departure strategies used in PeerCast are simple. For node joining, a new node n first request services from the root node S. If the S has enough resources, it provides service for n directly; otherwise, S redirects the request of n to one of its sons. The son then repeats this process, until the parent of n is found. Since each node only maintains the information of its parent and sons, unbalanced tree may be constructed.Generally, there exist four route selection strategies in PeerCast: random selection, round-robin selection, smart selection accord-ing to physical placement, and smart selection according to bandwidth. To achieve a balanced multicast tree, custom routing policy should be chosen carefully for individual peer node.ZIGZAG is another tree-based P2P streaming system which can construct more balancedmulticast tree. ZIGZAG organizes receivers into a hierarchy of bounded-size clusters and builds the multicast tree based on that. The connectivity of this tree is enforced by a set of rules, which guarantees that the tree always has aheigh O and a node degree O(k), where N is the number of receivers and k is a constant. Furthermore, the effects of network dynamics such as unpredictable receiver behaviors are handled gracefully without violating the rules. This is achieved requiring a worst-case control overhead of O receiver and O(k) for an average receiver.Other tree-based P2P streaming systems also include NICE, Overcast , and Bayeux .2.2 Forest-based topologyConventional tree-based multicast is inherently not well matched to a cooperative environment. The reason is that in any multicast tree, the burden of duplicating and forwarding multicast traffic is carried by the small subset of the peers that are interior nodes in the tree. Most of the peers are leaf nodes and contribute no resources. This conflicts with the expectation that all peers should share the forwarding load.To address this problem, forest-based architecture is beneficial, which constructs a forest of multicast trees that distributes the forwarding load subject to the bandwidth con-straints of the participating nodes in a decentralized, scalable, efficient and self-organizing manner. A typical model of forest-based P2P streaming system is SplitStream. The key idea of SplitStream is to split the original media data into several stripes, and multicast each stripe using a separate tree. Peers join as many trees as there are stripes they wish to receive and they specify an upper bound on the number of stripes that they are willing to forward. The challenge is to construct this forest of multicast trees such that an interior node in one tree is a leaf node in all the remaining trees and the bandwidth constraints speci-fied by the nodes are satisfied. This ensures that the forwarding load can be spread across all participating peers. For example, if all nodes wish to receive k stripes and they are willing to forward k stripes, SplitStream will construct a forest such that the forwarding load is evenly balanced across all nodes while achieving low delay and link stress across the system.Striping across multiple trees also increases the resilience to node failures. SplitStream offers improved robustness to node failure and sudden node departures like other systems that exploit path diversity in overlays. SplitStream ensures that the vast majority of nodes are interior nodes in only one tree. Therefore, the failure of a single node causes the temporary loss of at most one of the stripes (on average). With appropriate data encodings, applications can mask or mitigate the effects of node failures even while the affected tree is being repaired.Besides SplitStream, there are many other forest-based systems. Examples include building mesh-based tree (Narada and its extensions, and Bullet ), leveraging layered coding (PALS ), and multiple description coding (CoopNet ).2.3 Mesh topologyIn conventional tree-based P2P streaming architectures, at the same time a peer can only receive data from a single upstream sender. Due to the dynamics and heterogeneity of network bandwidths, a single peer sender may not be able to contribute full streaming bandwidth to a peer receiver. This may cause serious performance problems for media decoding and rendering, since the received media frames in some end users may be incomplete.In forest-based systems, each peer can join many different multicast trees, and receive data from different upstream senders. However, for a given stripe of a media stream, a peer can only receive the data of this stripe from a single sender, thus results in the same problem like the case of singletree.Multi-sender scheme is more efficient to overcome these problems. In this scheme, at the same time a peer can select and receive data from a different set of senders, each contributing a portion of the streaming bandwidth. In addition, different from the multi-tree systems, the sender set members may change dynamically, due to their unpredictable online/offline status changes, and the time-variable bandwidth and packet-loss rate of the Internet. Since the data flow has not a fixed pattern, every peer can send and also receive data from each other, thus the topology of data plane likes mesh. The main challenges of mesh topology are how to select the proper set of senders and how to cooperate and schedule the data sending of different senders.Examples of mesh-based multi-sender P2P streaming system include CollectCast, GnuStream , and DONet(CoolStreaming).CollectCast puts its emphasis mainly on the judicious selec-tion of senders, constant monitoring of sender/network status, and timely switching of senders when the sender or network fails or seriously degrades. CollectCast operates entirely at the appli-cation level but infers and exploits properties (topology and performance) of the underlying network. Each CollectCast session involves two sets of senders: the standby senders and the active senders. Members of the two sets may change dynamically during the session. The major properties of CollectCast include the following: (1) it infers and leverages the underlying network topology and performance information for the selection of senders. This is based on a novel application of several network performance inference techniques; (2) it monitors the status of peers and connections and reacts to peer/connection failure or degradation with low overhead; (3) it dynamically switches active senders and standby senders, so that the collective network performance out of the active senders remains satisfactory.GnuStream is a receiver-driven P2P streaming system which is built on top of Gnutella. It features multi-sender bandwidth aggregation, adaptive buffer control, peer failure or degradation detection and streaming quality maintenance. GnuStream is aware of the dynamics and heterogeneity of P2P networks, and leverages the aggregated streaming capacity of individual peer senders to achieve full streaming quality. GnuStream also per-forms self-monitoring and adjustment in the presence of peer failure and bandwidth degradation.Recently, DONet implemented a multi-sender model by introducing a simpler and straightforward data-driven design, which does not maintain an even more complex structure. Thecore of DONet is the data-centric design of streaming overlay, and the Gossip-based data schedule and distribution algorithm.In the data-centric design of DONet, a node always forwards data to others that are expecting the data, with no prescribed roles like father/child, internal/external, and upstreaming/downstreaming, etc. In other words, it is the availability of data that guides the flow directions, while not a specific overlay structure that restricts the flow directions. This data-centric design is suitable for overlay with high dynamic nodes.Gossip algorithms have recently become popular solutions to multicast message dissemination in P2P systems. In a typical gossip algorithm, a node sends a newly generated message to a set of randomly selected nodes; these nodes do similarly in the next round, and so do other nodes until the message is spread to all. The random choice of gossip targets achieves resilience to random failures and enables decentral-ized operations. Similar to the related work, DONet employs a gossiping protocol membership management. The data sched-ule and distribution method used inDONet is also partially motivated by the gossip concept. It uses a smart partner selection algorithm and a low-overhead scheduling algorithm to intelligently pull data from multiple partners, which greatly reduces redundancy. Experiments show that, compared with a tree-based overlay, DONet can achieve much more continuous streaming with comparable delay.III. P2P STREAMING IN CHINASince the first practical P2P streaming media system was born, P2P streaming service has experienced a significant growth in China, especially in the year 2005 and 2006. According to a market report, over more than 12,000,000 Internet users have accessed P2P streaming service or downloaded P2P streaming software in China. It is predicted that by the end of the year 2006, this number can take a growth to above 25,000, 000. Facing such a large pre-profitable market, till now there are at least over 15 organizations that are providing P2P or likely streaming services. With the most representative, PPlive, PPstream, Mysee, ROX and UUsee have taken over 80% of the current market share. In the rest of this section, we will analyze the market view of P2P streaming media service, and then give a brief introduction to the current mainstream P2P media streaming systems deployed in China.There are three reasons which cause P2P media streaming service so popular in China in recent years. Firstly, thanks to the rapid advance of audio and video compression technologies, users can easily have access to streaming media in a very low bit rate. More and more multimedia productions, TV clips, and movies are full of the whole Internet. This makes the P2P streaming service providers easier to get enough media sources for service than before. With the various and abundant supply of media contents, service providers can attract more and more clients. The larger the client number, the easier to make test of software and services. Secondly, compared with the traditional way of watching video from the Internet, such as VOD, users can get more satisfied quality of service in current bandwidth-limited network environment. Finally, by the growth of users’s network access bandwidth, they demand on more luxury experience, not simply on text and pictures, but more on fluent and high-definition videos. Users’ trend makes a large roomage for P2P streaming service to grow.Although P2P streaming service has achieved a considerable user experience and definitely it would have a bright future, there are still several issues need to pay attention to. First, current service providers have not found any distinct business models yet. Currently, almost all P2P solution vendors are providing TV program/movie broadcastings free of charge. Obviously, it is not practical for the service provider to charge the users in the time of promoting the service. In the starting period, developing user numbers and gaining subscribers are the key points but earning profits. Second, P2P streaming service providers should face the challenge of copyright. As we’ve just mentioned, some P2P vendors provide TV/movie broadcasting using third party contents without checking their legal status. For long term development, service providers must make cooperation with content providers to make a twin win. ThirdlyP2P streaming service providers must face the sur-veillance from the Internet service providers (ISPs) and govern-mental authorities. On the one hand, the purpose of P2P is to maximize the usage of bandwidth resource, however, to the opposite, the bandwidth spewing caused by such applications often makes the ISPs feel intolerable. ISPs usually take rejec-tive actions, such as limiting the application bandwidth or even blocking the application from running on the Internet. However, limiting orblocking is not the most proper way to solve the problem, and the conflicts between the ISPs and P2P streaming service providers will be in existence for a certain while. On the other hand, being regarded as a new media trend on the web, governmental authorities must take surveillance on P2P stream-ing service to guarantee the orderliness of the industry. By the two sides of surveillance, P2P streaming service providers must play the game prudentially., invested by Soft Bank HK, which is acknowl-edged as the number one in terms of subscribers in China, was founded in the early 2005. PPlive has very stable playing quality, and it seldom changes the player’s state to buffering during playing. When watching a new channel, the average waiting time from searching to playing is about 35s to 55s. PPlive provides over 200 channels, categorized by Provincial TV stations, Sports, Cartoon, Entertainment, HK films, Gaming, Movies etc, but very few programs of overseas TV stations. PPlive currently only supports broadcasting, and almost all the program bit rate is between 300kbps~400kbps with media codec like Windows Media Video (.wmv) or Real Media (.rm). Its program timetable is both shown on the website and displayed at the client player. Advertising commercials is supported by the client. Worth to be mentioned, PPlive broadcasted Supergirl Contests in 2005 and it was reported that the concurrent online users hit a record of 500k for the final contest. Though the popular users it has, some contents PPlive provides are lack of copyright, which may be a hidden trouble for its long term development.PPstream, which is founded by two engineers in Sichuan Province, was announced also in the year 2005. Compared with PPlive, PPstream has similar functions but higher connecting speed. Usually when opening a new channel, the average waiting time is about 25s~45s, and its watching fluency is also as good as PPlive. PPstream provides around 90 channels, categorized by Phoenix TV, Wenguang TV, Sports, Entertainment, Movie, TV drama series, Gaming & cartoon, Music and radio channel, and etc. PPstream currently broadcasts Windows Media Video coded QVGA and CIF quality videos with bit rate around 300kbps~440kbps. Its client software supports channel list and timetable shown aside the player, advertising commercials are also supported. It has been reported that PPstream will have cooperation with some ISPs for higher performance, and its market policy seems more steady and long-ranged.Mysee, invested by aurora, which was founded in late 2005, is regarded as a later comer. But Mysee grows quickly in the year 2006. Now, by numbers of media reports, it is very famous on the Internet. Mysee supplies the same video codec like PPstream, but sometimes the connecting speed and playing quality may not be as good as that of PPstream and PPlive. It currently broadcasts around 90 channels which are categorized by news, movie, TV drama series, sports, entertainment, music, information, Cartoon and science. Mysee does not provide a client application player to view programs, all the channels are viewed in the Microsoft IE browser, channel list and timetable are both displayed on its website. This way may be easy for the service provider to arrange contents that recommended to the user, but lack of user glutinosity. It is reported that Mysee has near one year good cooperation with and Hunan TV station for video broadcasting. It can be predicted that with preponderance in cooperating with TV stations and ICPs, Mysee would earn a more considerable market share.Roxbeam, used to be called CoolStreaming, is regarded as the first practical P2P streaming software. CoolStreaming was devel-oped in late 2004. It gave a reliable model of P2P streaming. But CoolStreaming was forced to close down due to law suits regarding the content in early 2005. Currently Roxbeam is supported by SoftBank Japan. It not only supplies P2P streaming service,but integrates online community called LeiKe and chatting services into the client software. Users can watch not only broadcasting program but short video clips via the VOD service. Roxbeam tries to provide various video recourses to its user, and its goal is not simply providing a P2P streaming service, but to provide an online video sharing and communication platform. Obviously, Roxbeam has an even grander blueprint, but whether this blueprint can come true is to be proved by the market.UUsee, which is invested by SIG, formed in mid 2005, is also a new power in the P2P streaming service. Having good relationship with CCTV, UUsee has more preponderance than other companions on program copyrights, which can help them much in living broadcast of large-scale activities and programs.UUsee provides about 100 channels on its client player which is categorized by UUsee recommendation, entertainment, sports, movies, TV drama, fashion, cartoon, gaming, science, social news, civil TV stations and etc, channel list and time table are shown friendly on the client player. UUsee also provides thousands of VOD programs on its website, which can effec-tively increase its adhesive ability to the users. By the newest data collection from ACNielsen, during the living broadcast of CCTV’s 2006 Spring Festival Celebration, the UU see’s user number at the peak time has met the amount of 400,000, which is the largest number from the authority’s report. By the daily reach statistic from (http://www. ), in the recent half year, UUsee and PPlive take the first two chairs in the competition, followed with PPstream and Mysee, Roxbeam takes the last. It could be judged that the World Cup in June and Super Girl from May to September contribute more audiences to the Service providers.Other P2P streaming service providers like QQLive, Pcast, TVants, Poco, 51TV and so on are doing the same contribution to this market. Chance is equal to every competitor, whether they can achieve all depends on the market choice.IV. CONCLUSIONRecently, P2P streaming has attracted a lot of attentions from both academy and industry. Various P2P media streaming algorithms have been studied, and the systems have been developed. Nowadays about more than a dozen of P2P streaming systems have been deployed in China. In this paper, we first give a brief survey on the progress of P2P streaming research, bring forward some fundamental problems for P2P streaming application development, and review several solu-tions ever proposed to address the problems. Furthermore, we study the factors which can impact the trends of P2P stream-ing market, and make a brief summary for the current P2Pstreaming market progress in China.译文:P2P视频点播系统的最新进展高文,霍龙慑,付强摘要近年来,人们对使用P2P视频点播系统越来越感兴趣,并开发出了大量的P2P媒介瞬时系统。
移动手机直播英语作文
移动手机直播英语作文In today's digital era, mobile live streaming has emerged as a powerful tool that revolutionizes the way we learn and engage with content. Its convenience, accessibility, and interactivity make it an ideal platform for learning English, especially for those who want to immerse themselves in the language and improve their fluency.Mobile live streaming offers a unique opportunity for learners to engage with native speakers in real-time, providing an authentic language learning experience. Through interactive sessions, learners can practice their speaking skills, ask questions, and receive immediate feedback. This kind of immersive learning environment is highly effective in helping learners improve their pronunciation, vocabulary, and grammar.Moreover, mobile live streaming allows learners to access a wide range of learning resources and materials. Whether it's through live classes, interactive quizzes, or recorded videos, learners can find content that caters to their learning needs and preferences. This flexibility inlearning materials enables learners to customize their learning journey and progress at their own pace.Additionally, mobile live streaming fosters a sense of community among learners. Through online forums, chat rooms, and group activities, learners can connect with others who share their interests and goals. This community support can be invaluable in motivating learners to stay consistentwith their learning and to keep pushing their boundaries.However, it's important to note that mobile live streaming is not a magic bullet for learning English. Successful language learning requires regular practice, dedication, and a willingness to make mistakes. Mobile live streaming should be viewed as a tool to enhance and support learning, rather than a replacement for traditionallearning methods.In conclusion, mobile live streaming represents a significant step forward in the field of language learning. Its convenience, accessibility, and interactivity make itan ideal platform for learning English. By leveraging the power of mobile live streaming, learners can immerse themselves in the language, access a wide range of learningresources, and connect with a supportive community. Whileit's not a replacement for traditional learning methods, mobile live streaming can be a valuable tool to enhance and support English learning efforts.**移动手机直播:英语学习的革命**在当今数字化时代,移动手机直播已经成为一种强大的工具,彻底改变了我们学习和接触内容的方式。
2020外研社写作livestream范文
2020外研社写作livestream范文在当今信息快速传播的时代,互联网的发展使得许多人能够在网络平台上进行直播,而“Livestream”成为了人们生活中常见的词汇。
2020年,面对新冠疫情的冲击,人们更加依赖网络和直播来满足各方面的需求。
本文将探讨2020年外研社写作相关的Livestream活动,并从不同角度进行分析和评价。
一、Livestream的定义与用途Livestream,指的是在互联网平台上进行实时直播的行为。
这是一种利用互联网技术,可以即时传输内容给观众的方式。
在写作活动中,Livestream为学习者提供了一个全新的交流和学习平台。
写作专家可以通过直播形式传递有关写作技巧、策略和经验,而学习者则可以在直播中提问、交流和分享。
二、外研社写作Livestream的特点1. 实时互动:外研社的写作Livestream活动采用实时互动的方式,观众可以在直播过程中实时发送问题、留言和评论。
这种互动形式破除了传统教学的时间和空间限制,使学习更加灵活和个性化。
2. 多元化内容:外研社写作Livestream活动内容丰富多样,涵盖了各种写作类型和题材。
无论是短文写作、议论文写作还是写作技巧分享,都能够在直播中找到相关内容。
这样的多元性使得观众在学习过程中能够获取更多的信息和灵感。
3. 名师分享:外研社的写作Livestream活动邀请了众多写作专家和名师进行分享和讲解。
这些专家对写作有着丰富的经验和深入的研究,他们的分享将使学习者受益匪浅。
从专家那里汲取营养,可以帮助学习者提升写作水平。
三、外研社写作Livestream的优势1. 方便灵活:与传统的线下培训相比,外研社写作Livestream具有方便灵活的优势。
无论是在家里、在办公室还是在公共场所,只要有网络连接,观众就可以随时随地参与直播,不受时间和地点的限制。
2. 互动性强:外研社的写作Livestream活动注重与观众的互动,观众可以通过直播平台向老师提问、回答问题、分享经验等。
网络直播,文化探索展 的英语作文
网络直播,文化探索展的英语作文英文回答:Network Livestreaming and Exploring Cultural Exhibits.Network livestreaming has emerged as a transformative tool in the realm of cultural exploration. By enabling audiences to virtually experience cultural exhibits from the comfort of their own homes, livestreaming has opened up unprecedented opportunities for knowledge sharing, cultural exchange, and community engagement.One of the primary advantages of network livestreaming for cultural exploration is its ability to overcome geographical barriers. In the past, visiting distant cultural exhibits required significant time and financial resources. However, with livestreaming, individuals can access a wide range of cultural experiences, regardless of their location. This accessibility is particularly beneficial for marginalized communities who may facesocioeconomic or physical challenges that limit theirability to participate in traditional cultural activities.Furthermore, network livestreaming provides a unique opportunity for audiences to engage with cultural exhibitsin a more immersive and interactive manner. Traditional exhibits often rely on static displays and guided tours, which can be passive and limiting. In contrast, livestreams allow audiences to ask questions, interact with experts,and participate in virtual discussions. This interactivity fosters a deeper understanding of the cultural content and creates a sense of community among participants.Moreover, network livestreaming enables cultural organizations to reach a global audience. By broadcasting exhibits online, institutions can share their collections with a wider audience, attract new visitors, and promote their work beyond their physical walls. This globaloutreach has the potential to foster intercultural dialogue, promote cross-cultural understanding, and inspire future generations interested in cultural heritage.However, it is essential to acknowledge the challenges associated with network livestreaming for cultural exploration. One concern is the potential for technical difficulties, which can disrupt the live broadcast and detract from the user experience. Additionally, the absence of in-person interaction can limit the social and sensory aspects of cultural exploration. To mitigate these challenges, institutions should invest in reliable streaming equipment, provide technical support, and consider supplementing livestreams with other forms of online engagement, such as virtual Q&As or interactive discussion forums.中文回答:网络直播和文化探索展。
移动直播的英文作文
移动直播的英文作文Mobile live streaming is such a game-changer. It's like having your own TV station in your pocket. You can broadcast whatever you want, whenever you want. It's like being a mini-celebrity, with your own audience tuning in to watch your every move.The best part about mobile live streaming is theinstant interaction with your viewers. You can read their comments and respond in real-time. It's like having a conversation with hundreds of people at once. It's exhilarating and a little bit addictive.Of course, there are some downsides to mobile live streaming. You have to be careful about what you broadcast, because once it's out there, it's out there. And there's always the risk of trolls and haters trying to ruin your broadcast. But if you can handle the heat, the rewards are definitely worth it.One of the coolest things about mobile live streamingis the sense of community it creates. You can connect with people from all over the world who share your interests.It's like having a global network of friends who are always there to support you and cheer you on.And let's not forget about the endless possibilitiesfor creativity. You can use mobile live streaming to showcase your talents, share your knowledge, or simply document your everyday life. The possibilities are truly endless.In conclusion, mobile live streaming has completely revolutionized the way we share and consume content. It's a powerful tool that has the potential to bring people together, foster creativity, and create new opportunities for connection and expression. So, grab your phone, hitthat live button, and let the world see what you have to offer.。
视频弹幕外文文献翻译
视频弹幕外文文献翻译外文文献翻译原文及译文原文Screen popping method and system for videoBackgroundIn the video, can be a way to comment barrage, barrage is to make a comment on the screen drifting from side to side, when a large number of comments drifting away from the screen, the screen effect is similar to flying shooter barrage , screen of the barrage is mainly in the form of message titles, text messages directly covering the video playback screen, the location and time can be freely set users on the network. There may be a lot of subtitles with the video film is superimposed as a result of the barrage when, in this way affect the viewing of video effects, the impact of the prior art way video viewing screen shot of the issue, has yet to come up with effective solutions. DISCLOSURE The present invention provides a method and a barrage of video systems to at least solve the prior art screen shot way affect the video viewing problems.To achieve the above object, according to one aspect of the invention, there is provided a method of video barrage.According to the present invention, the video barrage method comprising: obtaining a first screen video program schedule; obtaininguser to the first screen in the video program Review; generating a barrage of commentdata corresponding to the content; and The second screen shows an image data corresponding barrage.Further, users get the first screen video program reviews include: Get the user to the first screen in the video program Review and comment period, the second screen shows an image corresponding to the barrage of data comprising: The second screen synchronized with the corresponding image data barrage.Further, the simultaneous display on the second screen and the barrage of image data corresponding to include: video generation timetable timeline; acquisition time point corresponding to the comment period on the timeline; and a control point and a second screen at a time image data corresponding to the barrage.Further, users get the first screen video program reviews include: Get on the social networking site related comments and video program content, the second screen shows an image corresponding to the barrage of data comprising: displaying a second screen barrage data corresponding image; and the second screen displays and video program content corresponding to the comment on the social networking site images.Further, access to social networking sites associated with the video program reviews include: preset selection policy to select Review,comments on the second screen image corresponding to the contents include: the second screen shows the selected Review corresponding image.[Further, after the second screen image corresponding to a barrageof data, said method further comprising: the barrage of data corresponding to the image to the social networking site.Further, users get the first screen video program reviews include:Get the user to the first screen in the video program Review; and obtaining review content corresponding user's identity information, displayed on the second screen play screen data corresponding to an image comprising: displaying barrage in the second image data corresponding to the screen; and a user's identity information in the second screen display. To achieve the object, according to anotheraspect of the invention, there is provided a video of the barrage system, which is used in any kind of video present invention provides a methodof performing barrage. According to another aspect of the present invention, there is provided a video of the barrage system. The video barrage system comprising: back-end server, for generating and storing data barrage; the first screen, connected back-end server, screen data corresponding to the image for display; and a second screen connected to the back-end server for display image data corresponding barrage.Further, the above barrage system further comprises: a social networking site server, connect with back-end server, where back-endserver as the default policy on the social networking site to obtain data about the videocontent corresponding to the comment server through social networking sites and users Comments or screenshots barrage images posted to social networking sites to spread.The present invention, since the playback of video data and barrage of data provided in the different screen, so you can screen experience through a barrage of fun, but at normal viewing video on another screen, thus solving art screen shot way affect the video viewing problems, and thus to improve video viewing effect and raise the user experience.Brief DescriptionThe drawings constitute a part of this application to provide a further understanding of the present invention, exemplary embodiments of the present invention and are used to explain the present invention, the present invention does not constitute an undue limitation. In the drawings:FIG. I is a block diagram of a video of an embodiment according to the present invention barrage systems;FIG. 2 is a schematic view of the interface on the second screen; and FIG. 3 is a flow diagram of an embodiment of the video barrage method of the present invention.DETAILED DESCRIPTIONIt should be noted that, without conflict, the present application examples and examples of features can be combined with each other. Below withreference to the accompanying drawings and described in detail with an embodiment of the present invention.The embodiment of the invention there is provided a video of the barrage system, the following examples provided video barrage system of the present invention are described.FIG. I is a block diagram of an example of a video barrage system according to embodiments of the present invention.Figure I shows, the video barrage system 11 includes a back-end server, the first screen 12 and second screen 13.back-end server 11 for generating and storing data barrage. In general, the back-end server 11 may be a computer. The timing associated with the back-end server can record and store 11 user-published content, and implement video content and users of content. Example embodiments of the present invention includes a video forms of video network video or TV show video.The first screen 12 and 11 are connected back-end server, screendata corresponding to the image for display.The first screen is used to play the video, viewing considerations, generally relatively large, usually a TV screen or PC screen. The second screen 11 is connected to the backend server 13, an image corresponding barrage data for display.The second screen is used to play barrage, energy-saving considerationsand other aspects, in general, smaller than the first screen,usually intelligent terminals and other mobile phone or pad, through its built-in application, you can achieve barrage fly screen display content. In this embodiment, since the playback of video data and barrage of data provided in the different screen, so you can screen experience through a barrage of fun, but at normal viewing video on another screen, thereby achieve improved video viewing effect and raise the user experience. In order to increase the entertainment and interactive barrage system, the system can also include social web server, a social networking site server and back-end server connection, the interface according to preset policies on social networking sites get through social networking sites on the first server back-end server On one screen of video content corresponding comment, and a new generation of user comments or screenshots barrage of images posted to social networking sites to spread.In some special circumstances, may be the first screen and thesecond screen integrated into a screen, that is, an area of the screenis the first screen, the other area is the second screen.FIG. 2 is a schematic view of the interface on the second screen. 2, includes the following components:barrage of screen background skin 201 can be set to change color or background image, the operator can also set in this region and in the broadcast video-related advertising picture as a background. 202 is a hidden toolbar toolbar, when the user touches the screen, the toolbar appears, click on the 201 area again, the toolbar is hidden. Toolbar button 203 is provided with a release, screenshots sharing button 204and the switching button 205.When the barrage content users publish button 203 is pressed, this button is released through text, voice, pictures and short video content. Short video is a video server automatically sliced according to the timeline generated tens of seconds of video files.Alternatively synchronized to the social networking site users. pressing screenshots sharing button 204, the processor automatically on the second screen of the second panel being barrage screen capture content generated image, shared by the user to the respective social networking sites.switching button 205 for grafting barrage of forms, including theform of horizontal scrolling marquee and vertical list is updated form, bubbling animation and so on.barrage content 206 may be a text message, voice message, a short video message or picture message, further, it may also include a user ID or user avatar. If users click on the barrage, you can see the detailsof the publisher, and thus can be other social events (reply, greeting, add friends, gifts, etc.).The present invention further provides a video of the barrage, the methodcan be performed based on the video barrage system.FIG. 3 is a flow diagram of an embodiment of the video barrage method of the present invention.As shown in Figure 3, the video barrage method comprising the steps of S302 to step S308.step S302, the acquisition schedule of the first screen in the video program.by getting the schedule of the first screen of the video program, to ensure that the video program and user comments withStop / J / Ostep S304, users get the first screen video program Review. Content can be uploaded by users, it can be downloaded from the Internet, in particular, can be sent through a mobile terminal user, it can also be found on social sites crawled by certain strategy.In order to ensure the synchronization of video programming and comment in getting users to first screen video program Review, you can also get the comment period corresponding comments, the comment period to ensure that in a subsequent step video program and Exposition corresponding content.Specifically, the synchronization method may comprise the steps of: First, generate timetable timeline. Since the video program iscontinuous, so you can make schedule timeline each time point corresponds to theirvideo. [0052] Then, the acquisition time point comment on thetimeline corresponding time. Since the barrage of data in time is discrete, so you can get each time point barrage data appears.Finally, the control point of the second screen in time with the barrage of data corresponding to the image. For example barrage data corresponding time is I minute and 30 seconds, then, when the video player when I minute and 30 seconds, barrage data corresponding image is displayed on the second screen, you can achieve synchronous video and barrage. In order to further improve the barrage of interactivity can also be content on social networking sites with content related comments that crawl through the various social networking sites and video-related content and comments as barrage content. Specifically, in step S304, you can get on a social networking site-related comments and video program content, for example, to determine whether the comment and video content based on reviews whether a particular site, a particular region, a particular time or contains a specific keyword program-related.Further, in access to social networking sites associated with the video program review content, you can also select the policy according to some content of these comments are selected so as not to cover each screen shot when the screen too. Choose a variety of strategies, such as user level according to the level of choice, according to region selection or random selection.On the other hand, it may be a barrage of data corresponding to the image to the social networking site. Through interaction between the above social networking sites, increasing the fun and interactive barrage. In order to have a better interaction between the user, in this step, you can still get review content corresponding to the user's identity information, such as user avatar and personal information. This information can be acquired for the user to call in a subsequent step.step S306, the generated content and comments barrage corresponding data.The content of the comments set some properties or add picture effects, you can generate a barrage of data.step S308, the display image data corresponding barrage in the second screen.When the aforementioned steps also get a barrage of information corresponding to the user's identity, the step S308 can also display more than one identity. For example, the information is displayed directly on the barrage, or to display the identity information upon receipt of the clicks, and viewing requests otherwise. The current user can further identity information corresponding to the user socialize and interact, for example, add friends, reply, say hello, send virtual gifts and so on. If the foregoing step of acquiring a social networking site-related comments and video program content, then in step S308, the displayimage data corresponding barrage in the second screen can also correspond to the content of the comments on the second screen display images.From the above description, it can be seen that the present embodiment of the invention changes the traditional barrage of messages and video on the same screen overlay, which allows the audience watching the video from overlapping interference.It should be noted that the steps illustrated in the drawing process can be performed in a set of computer-executable instructions, such as computer systems, and, although the flow chart shown in logical order, but in some case, the order may be different from that here steps illustrated or described.Obviously, those skilled in the art should understand that each module or each step of the present invention described above can be used to achieve universal computing device, they can focus on a single computing device or distributed across multiple computing devices network composed, alternatively, they may be implemented in program code executable by a computing device, so that they can be executed by a computing device stored in the storage means, or they are made into respective integrated circuit modules, or They will be produced in a plurality of modules or steps into a single integrated circuit module. Thus, the present invention is not limited to any specific combination of hardware andsoftware. [0066] The foregoing is only preferred embodiments of the present invention but not to limit the invention, for those skilled in the art, the present invention can have various modifications and changes. Any modification within the spirit and principles of the present invention, made, equivalent replacement, or improvement should be included within the scope of the present invention. ?译文视频的弹幕方法及弹幕系统背景技术在视频中,可以以弹幕的方式发表评论,弹幕就是使评论在屏幕上从一端飘向另一端,当大量评论从屏幕飘过时,画面效果类似于飞行射击游戏中的弹幕,视屏中的弹幕主要是字幕形式的留言,留言的文字直接覆盖在影片播放的屏幕上,位置及时间可以网络中的用户自由设置。
直播翻译的英语作文
直播翻译的英语作文Title: The Art of Live Translation。
Live translation, the art of conveying spoken words from one language to another in real-time, is a demanding yet fascinating skill that requires linguistic prowess, cultural sensitivity, and quick thinking. In this essay, we'll explore the nuances and challenges of livetranslation and its significance in bridging linguistic and cultural gaps.First and foremost, live translation requires a deep understanding of both the source and target languages. Translators must possess fluency in both languages, notjust in terms of vocabulary and grammar, but also in understanding cultural nuances, idiomatic expressions, and colloquialisms. Without this linguistic and cultural competence, accurate and effective translation becomes nearly impossible.Moreover, live translation demands exceptionallistening and multitasking abilities. Translators mustlisten attentively to the speaker while simultaneously formulating the translated version in their minds. Theymust think quickly and make split-second decisions about word choices, sentence structures, and cultural adaptations. The pressure to convey the speaker's message accurately and coherently adds another layer of complexity to the task.One of the key challenges in live translation is maintaining fidelity to the speaker's intended meaningwhile adapting it to the target language and culture. Translators often face dilemmas where a word or phrase in the source language may not have a direct equivalent in the target language, requiring them to find creative solutionsto convey the essence of the message without distorting its original intent. Additionally, cultural references and context play a significant role in translation, as certain concepts or jokes may not resonate the same way across different cultures.Furthermore, live translation requires adaptability andflexibility in response to the dynamics of the conversation or event. Translators must adjust their pace, tone, and style to match the speaker's delivery and the audience's expectations. They must also be prepared to handle unexpected challenges such as technical issues, speaker digressions, or audience interruptions without losing focus or composure.Despite its challenges, live translation serves a crucial role in facilitating communication and fostering understanding in an increasingly globalized world. It enables people from diverse linguistic backgrounds to access information, participate in discussions, and engage with each other on a meaningful level. Whether it's at international conferences, diplomatic meetings, or live broadcasts, skilled translators serve as indispensable bridges between languages and cultures, helping to break down barriers and build connections.In conclusion, live translation is a demanding yet indispensable skill that requires linguistic proficiency, cultural awareness, and quick thinking. By accuratelyconveying spoken words from one language to another inreal-time, translators play a vital role in facilitating communication and fostering understanding across linguistic and cultural divides. As the world continues to grow more interconnected, the importance of skilled live translators in bridging these divides cannot be overstated.。
支持直播的英文作文模板
支持直播的英文作文模板Live streaming has become a popular way for people to connect and share their experiences with others. It allows individuals to broadcast their activities and thoughts in real time, giving their audience a glimpse into their lives. This technology has become increasingly popular in recent years, with many social media platforms offering live streaming features. In this essay, I will discuss the benefits and drawbacks of live streaming and its impact on society.One of the main benefits of live streaming is itsability to connect people from all over the world. Itallows individuals to share their experiences with others, regardless of their location. This can be particularly beneficial for those who are unable to travel or attend events in person. For example, a person who is unable to attend a concert or sporting event can still experience it through live streaming. Additionally, live streaming can be used to connect people with similar interests, allowingthem to form communities and share their knowledge and experiences.Another benefit of live streaming is its potential for monetization. Many content creators use live streaming to generate income through advertising, sponsorships, and donations. This has created a new industry for influencers and content creators, allowing them to earn a living by sharing their experiences with their audience.However, there are also drawbacks to live streaming. One of the main concerns is privacy. Live streaming can expose individuals to potential security risks, as their location and personal information may be visible to others. Additionally, live streaming can be addictive, leading individuals to spend excessive amounts of time online and neglecting other aspects of their lives.Furthermore, live streaming has had a significant impact on society. It has changed the way we consume media, with many people now preferring to watch live streams instead of traditional television. It has also created newopportunities for businesses, who can use live streaming to promote their products and services. However, it has also raised concerns about the authenticity of content, as some individuals may use live streaming to present a curated version of their lives.In conclusion, live streaming has both benefits and drawbacks. While it has the potential to connect people and create new opportunities for content creators and businesses, it also raises concerns about privacy and authenticity. As with any technology, it is important to use live streaming responsibly and consider its impact on both individuals and society as a whole.。