ps2游戏机详细说明
PS2游戏机手柄资料
最近在开发一款PS2游戏机产品,学到了很多东西,也遇到很多问题,在这里把自己认为重要的东西记下来,作为以后的备忘,如果你在这篇文章中学到哪怕一点点东西,我都将会感到很荣幸。
关于PS2游戏机更详细的文章,应该算是Adam Chapweske著Roy Show译的“PS2技术参考”,其实开发一款PS2产品,兼容性是很重要的,在我们开发的这款PS产品中就出现过这样的问题,我们测试了几十台PC都是没问题的,可是偏偏就在一台HP的PC上不能识别,找了很久才发现问题所在。
设备到主机的通信,当设备要发送数据给主机时,只要检测到总线有空,就可以发了,这里简单给出波形图,更详细的请参考“PS2技术参考“。
(原文件名:d to H.JPG)下面是主机到设备通信的简单波形图:使用示波器抓下来的主机跟设备通信的实际波形:(原文件名:PS2KB_WF01.JPG)主机到设备的通信,当主机要发送数据给设备时,大部分PC都会先拉低时钟线至少100us 来抑制通信,然后才开始产生数据发送请求状态,但是也有部分PC不会拉低时钟来抑制通信,而是直接产生数据发送请求状态,所以在检测主机有没有数据发送的时候直接检测有没有数据发送请求是比较好的,一般情况下,当PC要发送数据给设备时,会重试三次,每次10ms超时,如果在重试三次设备都没有响应,那就比较危险了,如果是要发送关健的数据,可能会直接导致设备不能识别的情况对于PS2键盘,必须要回复的命令如下:1,主机命令设备复位(0xff),设备必须应答0xfa后回复0xaa;2,主机请求获得设备ID命令(0xf2),设备必须应答0xfa后回复0xab,0x83;3,主机ECHO命令(0xee),设备直接回复0xee;除以上命令之外的其它命令,设备只要回复0xfa即可,当然要视设备的功能作相应的动作。
对于PS2鼠标,要做的事情比较多,而且比键盘更容易不被PC识别,一个简单的PS2鼠标,必须支持STREAM模式及WRAP模式,STREAM为鼠标的主要功能,但是有些PC刚开机的时候会命令鼠标进入WRAP模式,否则就不识别此设备,还有一点比较重要的就是不要在PC发送使能鼠标(命令0xf4)之前发送移动及按键数据,而且一旦收到禁止数据命令(0xf5)后立即停止发送移动及按键数据,直到主机再次发送使能命令之后。
SONY PS2 说明书
ENCTUser's GuideSCPH-90006SCPH-90007Before using this product, carefully read this manual and the Quick Reference manual included in the package with the console, and retain them forfuture reference.06/07-UG1Getting started (3)Part names (4)Connecting to a TV (5)Connecting digital audio equipment (6)Connecting the controller (7)Connecting the AC power cord (7)Turning the console on and off (8)Playing a game (10)Using memory cards (13)Audio CDsPlaying an audio CD....................................................................15DVDsWatching a DVD (17)Using the playback modes (21)Adjusting DVD player settings (23)Main menuDisplaying the main menu (30)Using the Browser screen (30)Using the System Configuration menu (31)Using the Version Information screen (34)Connecting to a network (37)Creating network settings (39)Additional informationSpecifications (40)About the PlayStation®2 console documentationThe PlayStation®2 console documentation includes the following:• Quick ReferenceA manual that is included in the package with the console. It contains information onsetting up and performing basic operations on the console, as well as safety andtroubleshooting information.• User's Guide (this document)This document (in PDF format) is accessed from a PC through the Internet and containsinformation on performing advanced operations on the console, technical specificationsand other information. You can download this document from the support page on theSony Computer Entertainment Web site (/support/).Table of contents2T able of contents3Getting started PreparationENElectrical outlet configuration may vary depending on the region of use. If the plug on the supplied AC power cord does not match the electrical outlet, loosen the screw and remove the converting adaptor.You can place the console in either the horizontal or vertical position.Horizontal positionSet the console horizontally.Vertical positionWhen setting the console in the vertical position, use the SCPH-90110 vertical stand (for PlayStation ®2) (sold separately).HintSome vertical stands (for PlayStation ®2) cannot be used with this model of thePlayStation ®2 console. For details, see the Quick Reference (page 2). Choose the SCPH-90110 when purchasing a vertical stand.CautionDo not place the console in locations where it may be exposed to the following conditions:•Places subject to excessive cigarette smoke or dust. Cigarette smoke residue or dust build-up on the internal components, such as the lens, may cause the console to malfunction.•Places subject to extreme temperatures, in direct sunlight, near a heat source, or in a car with its windows closed (particularly in summer). These conditions may warp the exterior of the console or cause the console to malfunction.•Places close to magnetic fields, such as those produced by magnets or loudspeakers.•Places subject to vibration.PreparationGetting startedRemoving the 3-pin converting adaptor (SCPH-90006 only)Positioning the consoleMains power plug3-pin converting adaptor4Part names*The "" product family logo can be rotated to match the horizontal or verticalHintYou can connect USB devices that are compatible with the PlayStation ®2 console. Note, however, that not all USB-compatible products work with the PlayStation ®2 console. Refer to the instructions supplied with the device to be connected for more information.HintFor part names of the analog controller (DUALSHOCK ®2), see "Using the analogcontroller (DUALSHOCK ®2)" (page 12).Part namesPlayStation ®2 console front]/1 (on/standby) indicatorPlayStation ®2 console rear5Connecting to a TV PreparationEN•Do not plug the AC power cord for the console into an electrical outlet until you have made all other connections.•Check that the TV is turned off.Connect the console to the TV as shown below.CautionIf you display a still image on a plasma or projection* TV screen for an extended period of time, "ghosting" may occur. This is a characteristic of these types of TVs. Static, non-moving images, such as console setting menus, DVD menus or paused images, may leave a faint image permanently on the TV screen if left on for an extended time. Refer to the instructions supplied with your TV for details.HintThe console can be connected to a VCR or an integrated TV/VCR. Note, however, that if you play a DVD with copy-protection encryption, picture quality may be reduced.Connecting to a TVBefore connectingConnecting to a TV using the supplied AV cable*Except those of LCD screen typesPicture quality differs depending on the type of cable used. Use the information below to determine the best connection method.If you use a cable sold separately, refer to the instructions supplied with thecable.Hints•To use progressive scan, you must have a TV that supports progressive scan (480p) and you must connect using the appropriate type of cable*. You must also check that the console settings are correct. For details, see "Progressive" in "Setting TVdisplay options" (page24).•You cannot connect the console to a TV with component video inputs that are exclusively for HDTV use (Y P B P R). Refer to the instructions supplied with your TV for details.By using a commercially available optical digital cable, you can enjoy surround sound with the effect of being in a movie theater or a concert hall. When connecting the console to audio equipment with digital connectors, refer to the instructions supplied with the device to be connected.Hints•If you connect the console to audio equipment using an optical digital cable, it may affect the audio output of some PlayStation®2 format software with the result that no sound is produced. If this happens, use a cable such as the supplied AV cable and connect it to the console's AV MULTI OUT connector. Do not use an optical digital cable.•After connecting digital audio equipment, set "Digital Out (Optical)" to "On" in theSystem Configuration menu. For details, see "Digital Out (Optical)" (page32).When using cables sold separatelyTV Cable typeA TV with S VIDEO inputs S VIDEO cable (SCPH-10480)A TV with component videoinput connectorsComponent AV cable (SCPH-10490)*The component AV cable (sold separately) is compatible with progressive scan.Connecting digital audio equipment6Connecting digital audio equipment7Connecting the controller PreparationEN1Insert the analog controller (DUALSHOCK ®2) into a controllerHintSome software titles designate a specific controller port to be used. Refer to the instructions supplied with the software for details.Warnings•The socket-outlet shall be installed near the equipment and shall be easily accessible.•Do not plug the AC power cord for the console into an electrical outlet until you have made all other connections.1Connect the AC power cord to the ~ AC IN connector on the console rear.Connecting the controllerConnecting the AC power cord8T urning the console on and off2Plug the AC power cord into the electrical outlet.The =/1 (on/standby) indicator on the console front will light up in red to indicate that the console is in standby mode.Do not turn on the console until you have finished these steps. Refer to the instructions supplied with your TV for details.•Turn on the TV.•Change your TV setting to display output from the line to which the console is connected.1Check that the =/1 (on/standby) indicator on the console front is lit up in red.2Press the =/1 (on/standby)/RESET button on the console front.The =/1 indicator on the console front will turn green and output fromthe console will be displayed on the TV.different electrical outlet plug from the one illustrated.indicatorTurning the console on and offBefore turning on the consoleTurning on the console/1/RESET button/1 indicator9Turning the console on and off PreparationENHints•The first time you turn on the console after purchase, screens for setting"Language", "Time Zone" and "Daylight Savings Time (Summer Time)" will be displayed. Follow the on-screen instructions to complete the settings.•If you connect the console to a wide screen TV, set "Screen Size" in the System Configuration menu (page 32).1Press and hold the =/1/RESET button on the console front for more than a second.The =/1 indicator will turn red to indicate that the console has entered standby mode.WarningThe power is not completely turned off when the console is in standby mode. If you do not plan to use the console for an extended period of time, unplug the AC power cord from the electrical outlet.Turning off the console/1/RESET button/1 indicator10Playing a gameCheck that the connections to the TV and audio equipment are correct and that the precautions have been met.•"Connecting to a TV" (page 5)•"Connecting the controller" (page 7)•"Connecting the AC power cord" (page 7)HintTo play online games, you first need to connect to and set up a network. See "Connecting to a network" (page 37) for details.1Turn on the console (page 8).The main menu is displayed (page 30).2Press the A (open) button on the console front.The disc cover opens.3Place the disc in the console.Set the disc in the disc holder with the label side facing up.GamesPlaying a gameBefore playing a gameStarting a game11Playing a game GamesEN4Close the disc cover.After the disc cover is closed, the game will start.Hints•You can also start a game from the Browser screen (page 30).•If you turn on the console after inserting a disc, the game will start automatically.To reset a gamePress the \/1 (on/standby)/RESET button on the console front. Do not accidentally press the @/1/RESET button while playing a game, as doing so will cause the game to reset.CautionWhen removing a disc, check that the disc has stopped completely. Do not touch the disc if it is spinning, as doing so may cause injury, damage to the disc or console malfunction.1Press the A button on the console front.2Remove the disc.Hold down the black center part of the disc holder, and then lift the disc by the edges.3Close the disc cover.4Press the =/1/RESET button.The main menu is displayed (page 30).Changing game discs1Open the disc cover and remove the disc.When removing a disc, hold down the black center part of the disc holder and then lift the disc by the edges.2Insert a new disc.3Close the disc cover and reset the console.The new game will start.HintYou do not need to turn off the console when changing games.Ending a game12Playing a gameThe analog controller (DUALSHOCK ®2) is equipped with a pressure-sensitive button function. It also has a vibration function.Part names*The left and right analog sticks, or the L3 and R3 buttons, function only in analog mode (indicator: red).*The L3 and R3 buttons function when the analog sticks are pressed.HintBefore using the analog controller(DUALSHOCK ®2), with the console turned on, rotate the left and right analog sticks once with your thumbs before starting a game. Do not twist the analog sticks, but rotate as if drawing a circle as shown in the diagram.About mode switchingThe ANALOG mode button can be used to switch between two modes. Switch to the appropriate mode for use. Note, however, that some software titles make this adjustment automatically.Hints•When using the analog controller in digital mode, the left and right analog sticks do not function. Also, the pressure-sensitive button function is turned off.•Depending on the software, you may not be able to switch modes even if you press the ANALOG mode button.About analog controls•When playing a PlayStation ®2 format software title, you can use all buttons in analog mode except for the START, SELECT, L3 and R3 buttons.•When playing a PlayStation ® format software title, only the left and right analog sticks can be used in analog mode.HintDepending on the software, the buttons for use in analog mode may be limited. Refer to the instructions supplied with the software for details.About the vibration functionThe vibration function can be set to ON or OFF in the software options menu.HintDepending on the software, the vibration function may be set to "On" automatically.Using the analog controller (DUALSHOCK ®2)**Digital mode (indicator: off)Analog mode (indicator: red)13Using memory cards GamesENYou can use the analog controller (DUALSHOCK ®) (SCPH-110) with the PlayStation ®2 console, but the functions of the buttons in analog mode may be different from those of the analog controller (DUALSHOCK ®2). Only the left and right analog sticks can be used in analog mode.You can save and load game data using a memory card. You can also delete game data or copy game data from one memory card to another.There are two types of memory cards. Select a memory card suitable for the software in use.MagicGate™ is a term of copyright protection technology developed by Sony Corporation.About using the analog controller (DUALSHOCK ®) (SCPH-110)Using memory cardsAbout memory card typesMemory card type Compatible software Amount of memory Memory card (8MB) (for PlayStation ®2) (SCPH-10020 G)PlayStation ®2 format softwareApprox. 8 MBMemory card (SCPH-1020)**This product is no longer manufactured.PlayStation ® format software15 memory blocks (approx. 120 KB)14Using memory cardsHintSome software titles designate a specific MEMORY CARD slot to use. Refer to the instructions supplied with the software for details.Depending on the software, the procedure for saving or loading may vary. Refer to the instructions supplied with the software for details.1At the Browser screen (page 30), use the directionalbutton.23in the console. If you have selected "Delete", skip to step 5.456Hints••–You cannot save or copy PlayStation ®2 format software to a memory card (SCPH-1020).–You cannot save PlayStation ® format game data to a memory card (8MB) (for PlayStation ®2). You can, however, copy PlayStation ® format game data from a memory card (SCPH-1020) to a memory card (8MB) (for PlayStation ®2) for storage purposes. Note that such game data cannot be loaded directly from a memory card (8MB) (for PlayStation ®2).Inserting a memory cardSaving or loading game dataCopying or deleting game data15Playing an audio CD Audio CDsEN1Turn on the console and insert the disc (page 10).Follow steps 1 to 4 of "Starting a game".The track numbers are displayed.2Playback begins.Hints•If you turn on the console after inserting a disc, the track numbers are displayed automatically.•You can also start playback from the Browser screen (page 30).CautionTo play an audio CD recorded in DTS format, you must connect a device with a DTS decoder to the DIGITAL OUT (OPTICAL) connector (page 6). Note that an extremely loud noise may be emitted if the device does not have a DTS decoder or if it is connected to the AV MULTI OUT connector.*You can operate directly by pressing the buttons of the analog controller(DUALSHOCK ®2).HintYou can also use the DVD remote control (for PlayStation ®2) (sold separately).Audio CDsPlaying an audio CDPlaying a CDOperating the CD player during playbackIcon (button *)Function.(L1 button)Go to the beginning of the current or previous track m (L2 button)Fast reverse M (R2 button)Fast forward>(R1 button)Go to the beginning of the next track N (START button)Start playback X (START button)Pause playbackx(SELECT button)Stop playback16Playing an audio CD1x and then press the A (open) button on the console front to remove the disc.You can set for "Play Mode" and "Repeat".1At the Browser screen (page button.The Play Options screen is displayed.2button.3displayed. Select the tracks you want to play.45The track numbers are displayed, and the setting option is shown in the lower left of the screen.6Playback begins.Hints•You can also access the Play Options screen from the screen displaying the tracks •Ending audio CD playbackPlaying in various modesPlay ModeNormal Plays tracks as recorded on the CD Program Plays tracks in a specified order ShufflePlays tracks in a random order RepeatOff Does not play the CD repeatedly All Plays all tracks repeatedly 1Plays a track repeatedly17Watching a DVD DVDsENYou can operate the DVD player using the following methods.•Using the on-screen Control Panel•Operating directly using the analog controller (DUALSHOCK ®2)•Using the DVD remote control (for PlayStation ®2) (sold separately)The following instructions assume use of the Control Panel to operate the DVD player. Some operations may be different depending on the method used.Hints•For details about playing a DVD, refer to the instructions supplied with the DVD.•The PlayStation ®2 console plays disc content as recorded in the DVD software. Note that not all features are available on all DVDs.1Start playback of the DVD (page 19).2Press the SELECT button.The Control Panel is displayed. If you press the SELECT button again,the display will change its position on the screen.3button.HintControl Panel item listYou can access the following options in the Control Panel.DVDsWatching a DVDUsing the Control Panel18Watching a DVDHints•You can use "" to check the options that can be accessed directly using thebuttons of the analog controller. To access the options directly using the controller, you must clear the Control Panel from the screen.•Depending on the playback mode, some options may not be available or cannot be adjusted.19Watching a DVD DVDsEN1Turn on the console and insert a disc (page 10).Follow steps 1 to 4 of "Starting a game". Playback begins.Hints•If you turn on the console after inserting a disc, playback will begin automatically.•You can also start playback from the Browser screen (page 30).1xin the Control Panel (page 17)Playback stops. Press the A (open) button on the console front, andthen remove the disc.1x in the Control Panel (page 17)2Select N To clear Resume PlayAfter step 1, select x Selecting a scene by chapter number1Control Panel (page with a single digit number (i.e. 1-9), enter a leading zero. For example, enter as "01".Selecting a scene by title number, chapter number or by specifying the time1During playback, select(page 23Playing a DVD Ending DVD playback xPlaying a DVD from the last stopping point (Resume Play)Selecting a specific scene for playbackTitle Specifies the title number ChapterSpecifies the chapter numberC XX:XX:XX (or T XX:XX:XX)Specifies the elapsed time for the chapter (or title)20Watching a DVDYou can search either forwards or backwards to quickly locate a particular point on a DVD.1During playback, select orin the Control Panel (page•Search 3•Search 2•Search 1•Slow2Playback returns to normal speed.HintTo use the analog controller for Search during playback, press and hold down the L2 or R2 button to begin searching. Use the directional buttons to change speeds. Release the L2 or R2 button when you reach the point you are searching for.You can display information such as the current title number or elapsed time.1(pagebutton.Finding a particular point on a DVD (Search)Title X Chapter XTitle number and chapter number Title X Chapter X C XX:XX:XX Elapsed time of current chapter Title X Chapter X C -XX:XX:XX Remaining time of current chapter Title X Chapter X T XX:XX:XXElapsed time of current title Title X Chapter X T -XX:XX:XX Remaining time of current title(Off)21Using the playback modesDVDsENWhen using a DVD-RW disc (VR mode), you can select the type of titles you want to play.1(page Hints•Slow-motion play in reverse is not available for DVD-RW discs (VR mode).•You cannot use this function with Resume Play. Clear Resume Play (page 19) before selecting this feature.Using the various playback modes, you can play titles or chapters in the order you want or repeat playback of a specific scene. There are four playback modes:•Program Play (page 21)•Shuffle Play (page 22)•Repeat Play (page 22)•A-B Repeat (page22)The following instructions assume use of the Control Panel (page 17)to operate the DVD player.Hints•You can play combinations of Program Play, Shuffle Play, and Repeat Play. Note, however, that some Shuffle Play or Repeat Play options may not be available depending on the combination.•The PlayStation ®2 console plays disc content as recorded in the DVD software.You can create programs to play titles and chapters in any order.1(page 2If no programs have been set, the only option will be "1. Title".3Original Plays content in the originally recorded sequence Play ListPlays edited content. Play List is the default setting.Using the playback modes22Using the playback modes4titles or chapters.5Press the START button.Program Play begins.HintThe setting will not be cleared after Program Play finishes.You can set this option for random playback of all titles or chaptersrecorded on a disc. Playback order will be different each time Shuffle Play is used.1in the Control Panel (page17), and thenbutton.2Select N You can set this option to play titles or chapters repeatedly.1in the Control Panel (page 17), and thenbutton.2Select N You can set a specific scene to be played repeatedly.1During playback, selectin the Control Panel(pageThe starting point (point A) is set.2The ending point (point B) is set, and repeated playback of the section from A to B begins.Title Shuffle Plays titles in random order Chapter Shuffle Plays chapters in random order Shuffle OffClears Shuffle PlayRepeat PlayDisc Repeat Repeats playback of all titles Title Repeat Repeats playback of one title Chapter Repeat Repeats playback of one chapter Repeat OffClears Repeat PlayA-B Repeat23Adjusting DVD player settings DVDsENClears playback modes to allow normal playback.1page 17), and thenA message stating, "Play mode contents cleared", is displayed and the console returns to normal playback.HintIf multiple playback modes have been set in a combination, all playback modes are cleared.You can use the Control Panel to adjust DVD player settings, such as thelanguage for subtitles, audio language, and Parental Control level.Hints•Some DVDs do not support all settings. The PlayStation ®2 console plays disc content as recorded in the DVD software. If the DVD does not support the features listed, you will not be able to change the settings.•The following options are not available during playback or Resume Play (page 19). Clear Resume Play before changing these settings.–"Menu", "Audio" and "Subtitles" in Language Setup –"TV Type" and "Progressive" in Screen Setup –"Parental Control" in Custom Setup–"DTS" and "Audio Track Auto Select Mode" in Audio SetupYou can change DVD player settings using the following procedure:1page 17), and then pressThe Setup icon bar is displayed.23The menu option becomes active and can be selected.Adjusting DVD player settings4for each item (pages24 to 29).Hints•The default setting for each menu item is underlined in the explanations below.•To return to the Control Panel after making settings, press the SELECT button.•Settings are saved when you do any of the following:–Stop playback (including stopping Resume Play)–Open the disc coverIn "Language Setup" you can choose the language for the DVD's menu, audio and subtitles. Note that if you select a language that is not recorded on the DVD, one of the recorded languages is selected automatically.HintIf you select "Audio Follow" for subtitles, the subtitle language will automatically be set to match the language selected for the DVD's audio track.In the Screen Setup menu, you can set the screen size (aspect ratio) and other options that affect picture quality.TV TypeYou can set the aspect ratio to match the screen of the connected TV.HintWhen you set "Progressive" to "On", "TV Type" is automatically set to "16:9".Setting language optionsMenu Selects the language for the DVD's menu Audio Selects the language for the DVD's audio track Subtitles Selects the language for the DVD's subtitles Setting TV display options24Adjusting DVD player settings25Adjusting DVD player settings DVDsENDNR (Digital Noise Reduction)You can use this setting to help reduce roughness in the on-screen image and produce a cleaner picture.Hints•"DNR2" is more effective for reducing image roughness than "DNR1", but in some cases an afterimage may appear. If this occurs, select "Off".•The DNR function may produce limited results on some DVDs.•When you set "Progressive" to "On", "DNR" is automatically turned off and cannot be turned on.Outline SharpeningYou can sharpen or soften the outline of the on-screen image. The higher the value, the sharper the outline. Normally, select "0".HintDepending on the DVD, Outline Sharpening may produce limited results.DisplayDuring playback, you can display playback status information in the top right corner of the screen for a few seconds.ProgressiveYou can display an image in which the picture updates all the lines in one pass. In most cases, this results in a clearer, flicker-free image. This feature is available only if your TV and AV cable* support progressive scan (480p).*The component AV cable (sold separately) is compatible with progressive scan.Hints•If picture quality is reduced or no image is displayed, set "Progressive" to "Off" when the console is connected to a TV without the necessary equipment. If you accidentally set this option to "On" for such a TV, picture quality may be reduced or the picture may not be displayed. To clear the setting, follow these steps:•DVDs can contain video-based and film-based material, which use different frame rates. When playing video-based material using progressive scan, some images may appear unnatural. If this occurs, set "Progressive" to "Off" and view in standard interlace mode.•When you set "Progressive" to "On", "TV Type" (page 24) is automatically set to "16:9".•DVD-RW disc (VR mode) content can only be viewed in standard interlace format. The "Progressive" option is not available when playing such content.Off DNR is not used.DNR1Increases picture qualityDNR2Increases picture quality (maximum)•-2•-1•0•+1•+2On Playback status information is displayed for a few seconds.OffPlayback status information is not displayed.On Select this option when the console is connected to a TV that supports progressive scan (480p).OffSelect this option when the console is connected to a standard TV.1Check that you have a DVD in the console.2Press the _/1(on/standby)/RESET button on the console front.Then press and hold down the START button of the analog controller (DUALSHOCK ®2) in controller port 1 until the DVD picture is displayed. The "Progressive" setting is returned to "Off", allowing the DVD-Video to be displayed as normal. You can also cancel this setting using the "Clear Progressive Setting" (page 35) option in the Version Information screen.。
游戏机操作指南范本
游戏机操作指南范本随着科技的发展和智能设备的普及,越来越多的人开始尝试使用游戏机来休闲娱乐。
游戏机作为一种先进的娱乐工具,拥有丰富多样的游戏和功能,但对于初次接触游戏机的人来说,可能会感到有些困惑。
因此,本文将带您了解游戏机的基本操作指南,以帮助您更好地享受游戏的乐趣。
一、连接设备首先,确保游戏机和电视之间的连接完好。
通常情况下,游戏机使用HDMI线与电视连接。
将一端插入游戏机的HDMI接口上,另一端插入电视的HDMI接口上。
然后,您需要设定电视的输入源为游戏机所连接的HDMI接口,这样才能正常显示游戏画面。
二、开机操作连接完成后,按下游戏机的电源按钮,等待片刻直到游戏机开机。
在开机后,您会看到一个主界面,上面显示了已安装的游戏和各种功能选项。
可以使用游戏机手柄上的导航按钮来在主界面上浏览和选择不同的项目。
三、操控手柄游戏机手柄是玩游戏的重要工具,它通常包含多个按钮和摇杆。
在玩游戏时,您可以使用手柄上的方向键(或摇杆)来控制角色的移动方向。
手柄上的其他按钮用于不同的游戏操作,比如攻击、跳跃、射击等。
了解游戏机手柄的按钮布局以及不同功能的对应关系是游戏过程中的重要一步。
四、下载和安装游戏游戏机主界面上通常会提供游戏商店的链接,您可以通过这些链接进入游戏商店,浏览各种游戏的介绍和评价,并选择下载您喜欢的游戏。
下载完成后,游戏会自动安装到游戏机的存储空间中。
如果游戏机的存储空间不足,可以考虑通过外接硬盘来扩展存储空间。
五、设置和调整游戏机提供了一系列的设置选项,让您可以根据个人喜好进行调整。
比如,您可以设置游戏语言、音效、画质等等。
此外,还可以进行联网设置,将游戏机与互联网连接,以便在游戏中体验在线多人游戏和其他联网功能。
六、游戏攻略和技巧在开始玩游戏之前,您可以在网上搜索游戏攻略和技巧,获取更好的游戏体验。
许多游戏都有相关的攻略和技巧供玩家参考,这些信息可以帮助您顺利过关,提高游戏技能。
同时,也可以和玩家社区互动,分享游戏心得和经验。
PS2入手使用、购买指南
PS2入手使用、购买指南1.首先更正大家一个比较普遍的错误观点。
很多人认为5字系列或者老型号的机器比较好。
其实这是错误的。
主要是JS们传出的。
为什么呢?因为说老机器好就可以让你买翻新机。
可以卖高价。
可以多赚钱……技术总归是越来越先进,怎么会越来越差?好好想想。
另外,别忘记我们买的绝大部分是在国外销售的主机,因此质量不好的话,国外很容易就把SONY告的很难堪(相信大家应该比较清楚美国是什么样的社会)2.其次,大家认为7w不好的是什么呢?是其散热?其实只有最初发卖的5%的主机有开机即死的现象(很高了),而这5%,SCE也早就收回去了。
所以,散热不是问题。
虽然其机器散热空间小了,担其发热量也小很多。
不然,做这么小,发热量还那么大,主机肯定会受到使用上的很大影响的。
(我有一友人每日10小时,无任何问题。
)3.买机器到家了。
刚刚应该在现场改好机之后试用了一下。
好,现在把主机接上电源适配器,接上AV端子线。
等等!!谁让你开了机插记忆卡和手柄?一定要注意,最好是在把电源拔掉的情况下进行拔插记忆卡和手柄的操作。
尽量。
(RESET键红灯也可以),不然。
烧机不保!4.另外,如果使用组装手柄在拔插手柄的时候一定要注意用力适度。
不然把PS2插槽内部针口插歪,就容易被js们说是插槽烧毁而花很多的money去修。
(尽量不要使用组装,如果使用了,插上最好不要拔下来)5.PS2很明显是个家用型主机,因此放到比较安全的地方是很好的措施。
不要放的太危险。
万一摔了,立刻送去检修,千万不要开机(直读线断或某部分短路,插上即烧)6.下面是放碟片的注意。
因为PSTwo 7万系列的都是卡盘式,而非以前的托盘式,所以放碟片一定要卡好,我想大部分人是使用盗版碟,因此质量参差不齐是很正常的。
不一定是很容易就把碟片卡上,所以,这个一定要注意,切记切记!7.虽然PS2有播放DVD和玩PS游戏的功能,但我绝对不推荐去玩。
万一光头被毁,绝对得不偿失!!8.另外,在这里解释一下支架的问题,大家有没有注意到,所有的PS2宣传都是竖着宣传的。
ps2游戏机详细说明
ps2游戏机详细说明ps2游戏机详细说明技术图像◆超高速图形处理器「GraphicSynthesizer」每秒钟可处理多达7500万个多边形,与另一部次世代游戏机Dreamcast每秒钟300万个相比,大幅超出25倍。
运算◆主中央处理器「EmotionEngine」PS2的中央处理器「EmotionEngine」,与PlatinumⅢ一样使用了现时最先端的半导体技术0.18技术(注1),时钟速度为300Mhz,较Dreamcast的200Mhz快三分一。
注1:0.18微米技术所谓0.18微米,是指处理器中各个组件间的最短距离,距离越短,信号传信速度与快,亦即其运算速度越快。
但0.18微米究竟是多长的距离?0.18微米=0.00000018米,要形像化地表达这个长度的话,那么它大概是一条头发粗度的六百分之一。
0.18微米技术是现时半导体技术中的最小值。
存储◆DVDROM最大容量17GBDVDROM的单面最大容量为9.4GB(9400Mb),容量比PS第一代所使用的CD-ROM (最大容量650Mb)以及Dreamcast所使用的GD-ROM(最大容量1G)大出多倍。
PS2的DVDROM一般而言,DVDROM的储存格式可分为单面1层或2层,以及双面1层或2层4种类,而PS2亦将会完全对应这四种格式。
而由于DVDROM单面1层最大容量为4.7GB,两层则为8.5GB,所以假如使用两面2层的话,DVD-ROM的最大容量便可达17GB,但用者需要自行翻碟呢。
内存◆内藏记忆体容量(32MB)除了上述的强大机能之外,Playstation2的内存记忆亦有32M之多,较Dreamcast的24M 为大。
机种名称中央处理器时钟频率多边形处理功能内藏记忆体容量PLAYSTATION2128bit(294.9Mhz)1000万/秒(注2)32MBDREAMCAST128bit(200Mhz)200万/秒24MBN6464bit(93.75Mhz)15万/秒4MBPLAYSTATION32bit(33.86Mhz)36万/秒(较少的图像处理支持)1MBDOLPHIN400Mhz(未确定)未公布未公布现时最流行电视游戏机机能与PS2之比较(注2:此数值只供参考之用,因为假如按官方所公布的数字来看,PS2的多边形运算速度最快为每秒7500万个,但这个数值并未考虑「TextureMapping」(即附加在多边形上的影像),「Filtering」(使图像更加自然,整洁所进行的后期加工)以及「Lighting」(使图像更加真实的投影及光暗效果)等所需的运算过程。
ps2如何使用技巧
ps2如何使用技巧PS2是索尼公司推出的一款经典游戏机,拥有大量丰富多样的游戏资源和独特的游戏体验。
对于新手玩家来说,可能会面临一些使用技巧上的困惑。
以下是我总结的几个关于PS2如何使用的技巧。
首先是关于连接的问题。
PS2需要连接到电视上才能进行游戏。
在连接时,最好使用RGB线、组合线或HDMI线等高清晰度的线材,以获得更好的图像效果。
在选择电视模式时,一般来说选择“全画面”模式最为合适,可以完整地显示游戏画面。
其次是关于手柄的使用。
PS2的手柄有两个插口,分别是插在主机的前面和后面。
如果要使用多人游戏,可以将两个手柄同时插入,然后选择相应的游戏模式即可。
手柄上的各个按键分别对应不同的功能,新手玩家可以提前了解一下各个按键的作用,以便更好地掌握游戏。
还有一个需要注意的是存储空间的问题。
PS2的游戏光盘是放在主机上进行读取的,但是有时候游戏会有大量的存档和更新内容需要保存。
如果存储空间不够,就需要额外购买存储卡。
在购买存储卡之前,要确保它是和PS2兼容的,并且容量足够大以满足日常游戏需求。
此外,还有一些常见的问题和技巧需要注意。
比如,有一些游戏需要安装额外的内存扩展卡,所以在开始游戏之前,最好查看一下游戏的要求。
同时,为了保护光盘和延长使用寿命,要注意正确放置光盘,不要划伤或弄脏光盘。
如果光盘出现刮痕或污渍,可以用软布轻轻擦拭。
另外,还有一些小技巧可以提高游戏的体验。
比如,可以在游戏开始前先调整好音量,以免影响其他人。
此外,如果游戏中遇到了困难,可以尝试多次尝试和实验不同的操作,或者查看游戏攻略,学习一些技巧和窍门。
总之,对于新手玩家来说,熟悉PS2的使用技巧是提高游戏体验和顺利进行游戏的关键。
通过合适的连接、正确的手柄操作、合理的存储空间管理和一些小技巧的应用,可以更好地享受PS2带来的精彩游戏。
希望以上的技巧对玩家们能够有所帮助。
ps2厚机使用说明
ps2厚机使用说明PS2厚机使用说明一、前言PS2是索尼公司于2000年3月4日发布的第六代家用游戏机,厚机是PS2最早的版本之一。
本文将详细介绍PS2厚机的使用说明,帮助用户更好地了解和使用该游戏机。
二、外观和硬件连接1.外观:PS2厚机采用黑色塑料外壳,正面有一个光驱口、两个控制器插口和电源开关等。
背面有AV输出接口、电源插座和网络接口等。
2.硬件连接:将电源线插入电源插座,使用AV线将PS2与电视连接,插入控制器后即可开机使用。
三、游戏光盘的使用1.游戏光盘:将游戏光盘放入光驱口,轻按光驱盖上的开关,等待光盘加载完成。
2.游戏启动:按下电源开关,等待主界面出现后,选择游戏图标并按下“开始”按钮,即可进入游戏。
四、主菜单的操作1.游戏选择:在主界面上使用手柄的方向键选择“游戏”,按下“确认”按钮进入游戏列表。
2.游戏设置:在游戏列表中,按下“三角”按钮即可进入游戏设置页面,可以调整音量、画面等参数。
3.存档管理:在游戏列表中,按下“方块”按钮可进入存档管理页面,可以加载、保存和删除游戏存档。
4.其他功能:主菜单还提供了浏览图片、观看DVD、播放音乐等功能,通过方向键和确认按钮进行操作。
五、手柄操作1.基本操作:手柄上的方向键用于控制角色移动,确认按钮用于确定选择,返回按钮用于返回上一层菜单。
2.特殊功能:手柄上还有L1、L2、R1、R2等按钮,用于触发游戏中的特殊功能,不同游戏可能有不同的设置。
六、注意事项1.保持通风:使用PS2厚机时,请确保周围通风良好,避免过热导致故障。
2.避免受潮:请避免将PS2厚机放置在潮湿的环境中,以免损坏电路。
3.适度游戏:长时间连续游戏可能对眼睛和身体造成伤害,请适度休息。
4.避免震动:请勿将PS2厚机放置在震动的环境中,以免对硬盘和光驱造成损坏。
七、故障排除1.无法开机:请检查电源是否连接正常,电源插座是否通电。
2.画面异常:请检查AV线是否连接正确,电视是否选择了正确的信号源。
sps游戏机使用说明
sps游戏机使用说明1.正确的sps开关机方法开机-在sps关机状态下,往上轻推机身右侧的POWER按键则可开机。
开机后,会有SONY COMPUTER ENTERTAMENT的LOGO显示.。
关机-在sps开机状态下,往上轻推机身右侧的POWER按键3秒钟以上,直至屏幕完全点灭后放手,这是正确的关机方法。
待机-在sps开机状态下,往上轻推机身右侧的POWER按键一秒就松开,就是待机,可以保持sps3000的破解状态。
2.sps用USB线连电脑方法首先用USB线将电脑和sps连接以后,在开机状态下的sps的系统操作界面,按方向键左选到设定这一栏,然后按方向键上,正数第二项就是USB连接,按一下确定键即可将sps连上电脑。
连上电脑后,会提示发现新的硬件,如果是XP 或2000系统的话,会自动安装驱动程序,然后打开我的电脑,可以看见可移动磁盘,这个就是sps了,使用方法和U盘一样。
将sps和电脑断开的时候,只要在sps上按一下取消键,就可以顺利断开,不用担心会烧坏记忆棒。
3.电脑端操作将sps连上电脑之后,打开可移动磁盘,会有很多文件夹,这里对各个文件夹的作用分别说明ms0:[记忆棒目录]——sps H 上―GAME(FC、GBA, PPA等模拟器及软件的存放位置)IH 卜—GAME 150(以前有1.5内核时的自制软件存放处,现在已经没用了)H F—SAVE DATA A(存放游戏存档记录的)IH 卜—COMMON(系统文件夹,勿动)IH 上—PHOTO(截图的存放位置,也可以存放照片)——SYSTEM(系统文件夹,勿动)F—SLU PINGS(金手指插件存放位置,3000未完全破解,不建议使用,有变砖的风险)卜—MP ROOT(以前存放MP 4的文件夹,现在已被根目录下的VIDEO文件夹代替)F—100MNV 01(普通MP 4格式)——101ANV 01(AVC格式)卜—MUSIC(MP 3、WMA、ATRAC 3音频文件存放文件夹)上—ISO(ISO和CSO这两种格式的sps游戏存放文件夹, sps游戏就放在这里,记得要改英文名哦。
SIPART PS2 PA中文说明书
SIPART PS2 PA中文说明书目次1 安全信息 (3)1.1 术语解释 (3)1.2 介绍 (3)2 设备包装清单 (4)3 装配 (4)3.1 概述 (4)3.2 扩展配件包“线性执行器”6DR4004-8V和6DR4004-8L (6)3.3 扩展配件“旋转执行器”6DR4004-8D (7)4 选项安装(图8) (8)5 电连接(图9-20) (9)6 气连接 (9)6.1 净化气切换 (10)6.2 节气门 (10)7 启动 (11)7.1 线性执行器准备 (11)7.2 旋转执行器准备 (14)7.3 复制初始化数据(更换调节器) (16)7.4 故障修正 (16)8 合格性(略) (19)活页Leaflet (20)附录 (26)选件安装 (26)基本设备的电连接 (26)选件电连接 (27)NAMUR杠杆 (28)三视图 (28)1安全信息1.1 术语解释DANGER非常紧急的危险情况,如果不采取措施避免,会导致死亡或严重伤害。
WARNING潜在的危险情况,如果不采取措施避免,可能会导致死亡或严重伤害。
CAUTION和警示图标同时出现,表示潜在的危险情况,如果不采取措施避免,可能会导致中度或轻度伤害。
CAUTION潜在的危险情况,如果不采取措施避免,可能会导致经济损失。
NOTICE潜在的危险情况,如果不采取措施避免,可能会产生不希望的结果或状态。
NOTE参考建议,采取此建议可能有益。
1.2 介绍该操作手册说明装配、连接和调试的基本步骤。
该操作手册与SIPART PS2用户手册(Manual)不同,用户手册有关于装配、连接和调试的更详细信息。
用户手册可以从Siemens办事处或代理商处获取,订购号:A5E00074631(英语)A5E00074630(德语)安全使用出厂时设备保证安全。
用户必须仔细阅读本手册中的注意和警告事项,遵守这些事项的操作可保证设备的安全运行。
专业人员本手册中所指的专业人员指熟悉设备安装、调试和运行,具有相关资格的人员。
PS2初始化简明操作指南
PS2阀门定位器简明操作指南准备:1.按照操作说明书将PS2与阀门连接.2.检查并确认电路和气路的连接.3.通电(4—20mA电流供电).4.□禁止电压供电.初始化①.确认反馈角度(33°量程<=20 mm 和90°量程>=20 mm).②.分别利用调节轮和反馈杠杆长度调整PS2的零点和量程.以直行程调节阀为例: 调节阀杠杆行程<20 mm (阀门开度),气开阀.⑴.PS2定位器与阀体固定前,先将反馈杠杆支点调整并固定在反馈杆上刻有33°15 20 一侧的20位置左右,U形定位槽与反馈支点配合使用,并与阀体固定.⑵.将PS2定位器内的位置开关置于33°位置.⑶.通电后,将PS2内的参数1设置在W AY, 参数2 设置在33°,参数3设置在20 mm。
⑷.通气后,调整调节轮使阀杆位移指针指向阀位刻度0%左右,(与下降键配合使用),使量程下限(液晶显示)在5%-----10%左右.⑸.按上升键,使阀杆指针指向阀位刻100%左右, 使量程上限液晶显示90%-98%左右.a. 如果显示>100 则重新调整反馈杠杆支点离转轴远一点.b. 如果显示<100 则重新调整反馈杠杆支点离转轴近一点.③.确认阀门开度位置在刻度50%左右,手动位置液晶显示在50% ±5%左右.④.进入参数设置并确认相关参数(参数1、参数2、-- -- -- -- -- -- -- 参数55.)⑤.几个重要参数:(举例.实际操作按照说明书或工艺过程要求设置).参数1. YFCT (执行机构的类型)WAY (直行程)参数2. YAGL (反馈角)33°参数3. YW AL (行程范围)由调节阀行程决定参数4. INITA (自动初始化)参数5. INITM (手动初始化)参数6. SCUR (输入电流范围)4~20mA参数7. SDIR (正反作用) 由工艺过程要求决定参数8. SPRA (分程范围设置起点) 0.0%参数9. SPRA (分程范围设置终点) 100.0%参数10. TSUP (斜率设定OPEN) Auto参数12. SFCT (输出设定-线性)Lin参数34. DEBA (控制死区) Auto参数37. YNRM (行程标定)MPOS (机械行程)参数38. YDIR (液晶显示) rise (正作用)参数39. YCLS (阀门紧闭功能)do (仅下降)参数40. YCDO (紧密关闭值)0.2%(仅下降)参数41. YCUP (紧密关闭值)99%(仅上升)参数55. PRST (工厂设置)Strt⑥.设置完毕.进入参数4,按上升键>5秒,则PS2自动完成初始化.⑦.如进入参数5, 则手动初始化;调整零点和量程:⑴.按上升键使阀杆指针指向阀位刻度100%左右,使量程上限液晶显示90%-98%左右.⑵.然后手键确认后,再做下一步.⑶.按下降键使阀杆指针指向阀位刻度0%左右,使量程下限液晶显示5%-10%左右.⑷.然后手键确认,则PS2自动完成手动初始化步.⑸.如果做第⑴.不能继续下一步,则改做第⑶.为第⑴.这与选择正作用,反作用有关.⑹.然后手键>5秒退回到手动模式,再按手键恢复到自动模式.注1:如果阀门阀位刻度与实际阀门开度不符,则可以进行手动初始化注2:参数12.与参数37.配合使用;如选择线性则与机械行程配合,选(反)等百分比或自由调整则与流量配合所有.注3:如果执行了参数34. 则参数39. 参数40. 功能无效.-PS2阀门定位器在调试中常见问题:⒈定位器初始化在第一步停止的可能原因.⒉定位器初始化在第二步停止的可能原因.⒊定位器初始化在第三步停止的可能原因.⒋定位器初始化后显示自由调整出错.⒌定位器初始化后,实际阀门开度总在给定信号值附近震荡的可能原因.⒍定位器初始化后,给定信号与实际阀位不一致.⒎定位器初始化后,在执行工艺过程中阀门达不到“紧密关闭”功能.⒏双作用的阀门定位器是否可以使用在单作用上.⒐①位置反馈模块如何输出信号,②输出信号3.8mA不随输入信号变化,③没有输出信号.10解答问题1. ①.阀门杠杆行程未调整到50%左右,或阀门位置显示未在45~55% 之间(液晶显示);②.反馈连杆连接松动; ③.范围不对(33°,90°)选择有误;④.气源不足。
PS2模拟器PCSX2-官方入门说明书
PCSX2 1.2.0ReadmeOverviewPCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator).The PCSX2 project attempts to allow PS2 code to be executed on your computer, thus meaning you can put a PS2 DVD or CD into your computers drive, and boot it up!The project has been running for nearly 10 years now, and since its initial release has grown in compatibility. From initially just being able to run a few public domain demos, its current state enables many games to boot and actually go in game, such as the 'famous' Final Fantasy X, Devil May Cry 3 and God of War. You can always visit the PCSX2 homepage to check the latest compatibility status of games with more than 2000 titles tested.Following our new release scheme as described here, v1.2.0 is an official, stable release.What's new in 1.2.0?WindowsCore:∙microVU fixes for Dreamworks games, later Tony Hawks games, Evil Dead and others.∙Fixes to New GIF unit to solve regressions∙microVU bugs fixed (affecting Extreme-G Racing and others)∙CDVD fixes (Impossible Mission now boots)∙Path 3 arbitration and timing refinements∙MFIFO fixes for DDR games∙Huge DMAC bug fix solving most of the problematic videos. (Baldurs Gate 2, Katamari Damacy and more) ∙Memorycard support improved in many games, now supports PSX memorycards also∙Multitap support improved greatly∙Many game fixes for COP2 problems inherent with emulation. (Ace Combat, Forbidden Siren and others) ∙VIF Unpack optimizations∙VU Delays added to fix the graphics of Snowblind engine games (Champions of Norrath, Baldurs Gate 2) ∙Various other game specific fixes in GameDB∙NVM file creation (if one doesn't exist) now fills in iLink ident. (Age of Empires 2)SPU2-X:∙Improved DMA system∙Fixes to reverbGSdx:∙Improved adapter selection for detecting of videocards∙CLUT (Color LookUp Table) fixes for games such as Disney Golf∙Texture Offset options added to help improve upscaling artifacts∙OpenGL mode added (Experimental currently)∙Various CRC hacks∙Hack for NVIDIA cards, solves problems with stretching on drivers above 320.18∙New shader resources! Complete PCSX2 FX Revised 2.0 by Asmodean has been integratedDEV9ghzdrk:∙Improved support for Gran Turismo 4 online playLinuxCore:∙Support for external patch (pnach) filesOnePad changes:∙Bugfixes for multiple button presses∙Bugfixed memory leaksZZogl:∙Added support for MESA drivers∙Bump OpenGL requirement to 3.0 with floating texture∙Various OpenGL fixesSPU2-X:∙Added SDL BackendKnown issues in release 1.2.0∙GSdx DX9 Hardware mode lacks various features that DX10 mode has.∙Game database not complete (it's an ongoing WIP).∙Patches browser is not implemented yet.∙Interpreters are somewhat unstableConfigurationA very detailed guide is available on the PCSX2 homepage which is already translated in several languages! You can consult it here.A shorter quick-start guide has been written by avih which is less detailed but much smaller. Read it here.List of current hotkeysF1 -- Saves state into the current slotF2 -- Changes to the next save slotShift+F2 -- Changes to the previous slotF3 -- Loads state from the current slotShift+F3 -- Loads state from the backup slotF4– Frame Limiter Type (Normal / Off / Value) Shift+F4– Frame skip toggleF6 -- Toggles the GS window's Aspect Ratio (stretch, 4:3, 16:9)F8 (also Shift+F8 & Ctrl+Shift+F8) -- Takes a snapshot of the image inside the GS window (saved in snaps folder)F9 -- Hardware/Software Renderer Toggle for GSdx F10– Toggles loggingF11 -- Freezes the GSF12– Toggles Video Capture for GSdxTAB -- Turbo On / Off toggleShift+TAB -- Slow motion toggle Alt+ENTER– Full screen toggleESC -- Pauses the emulationCtrl+KP_ADD -- Zooms into the GS windowCtrl+KP_SUBTRACT -- Zoom out of the GS window Ctrl+KP_MULTIPLY -- Resets the zoom on the GS windowThese shortcuts change the vertical zoom of the image, thus stretching/squishing it:Alt+Ctrl+KP_ADD -- Stretches the imageAlt+Ctrl+KP_SUBTRACT -- Squishes the imageAlt+Ctrl+KP_MULTIPLY -- Resets the imageThese shortcuts move the whole image inside the GS window:Alt+Ctrl+UP -- Moves the image upAlt+Ctrl+DOWN -- Moves the image downAlt+Ctrl+LEFT -- Moves the image leftAlt+Ctrl+RIGHT -- Moves the image rightAlt+Ctrl+KP_DIVIDE -- Re-centers the imageGSdx-specific keyboard hotkeysF5 -- Toggle De-Interlacing ModesF7– Cycle Pixel Noise modes ( Internal "TV-like" shaders ) INSERT– Toggle Software mipmappingHOME– Toggle FX shaderPAGE_UP– Toggle FXAA (HW and SW)DELETE– Toggle Software anti-aliasing (AA1)StatusPCSX2 has come a long way since its starting point back in 2001. Current features include:∙Separate recompilers for Emotion Engine (EE) , Vector Unit 0 (VU0) and Vector Unit 1 (VU1).∙Triple core support, with the Graphics Synthesizer (GS) running on a second thread and the VU1 running on a third thread when MTVU is used∙Usage of MMX, SSE1, SSE2, SSSE3, and SSE4 extensions.∙Proper SPU2 emulation featuring Time Scaling and Reverb.∙Full gamepad support featuring Dual Shock 2, analog controls and even supporting analog movement over keyboard (using some external plugins).∙Many more :)Sections that still need work:∙Dev9, FireWire and USB are all just partially supported.∙Image Processing Unit (IPU) emulation (which is responsible for the FMV playback) is slow and not completely fixed yet.∙MIPS cache could be properly implemented, but currently only one title is known to rely on it.∙The complex timing between PS2 components is an on-going work in progress.How can you help?As most of you are aware, the PCSX2 team is working on this project at the expense of their free time and provides it without charge.If you want to show your appreciation to these people and motivate them, you can donate any amount of money you feel is right to the team’s PayPal account found on the official site.These funds will be used for the team members to get new, more modern hardware in order to test and debug more efficiently and even implement new features (just like dual core support for example).If you are a programmer and you are interested in helping the PCSX2 team by making additions or corrections to the code, you are free to browse through the public Github repository here after taking into account PCSX2 is under the (GPL) v3The Coding TeamBelow you can see 3 tables, showing the current team members who are actively coding at the present time, the current team members who have been inactive for some time and the older team members who for some reason quit along the way, which include the previous project leader Linuzappz, and our last “semi project leader” Jake Stine, to both of which we send our best regards JCurrent active team members:Current inactive team members:Ex-team members:Additional coding and help:F|RES, fumofumo, Nneeve, Nocomp, Pofis, _Riff_, Shadow LadyThe Beta Tester TeamBeta testers are people (slaves/mindless grunts :P) who constantly test new PCSX2 beta builds to report any new bugs, regressions or improvements. While this might sound simple to most, what many people do not know is that testers also debug with the coders, maintain the huge game compatibility list, create dumps and logs for the coders and so much more. As above, active, inactive and ex members are listed alphabetically.Current active members:Bositman, Falcon4Ever, Prafull, Parotaku, GeneralPlotCurrent inactive team members:Belmont, CKemu, Crushtest, Knuckles, Krakatos. Raziel, RudyX, Shadow LadyEx-team members:Chaoscode, CpUMasteR, EFX , Elly, JegHegy, Razorblade, RPGWizard, Seta San, Snake875Additional thanks and creditsDuke of NAPALM: For “3D stars”, the first demo that worked in PCSX2 :)Tony Saveski (dreamtime): For his great ps2tutorials!!F|res: Author of dolphin, a big thanks from shadow..Now3d: The guy that helped shadow at his first steps..Keith: Who believed in us..Bobbi & Thorgal: For hosting us, for the old page design and so many other thingsSjeep: Help and infoBGnome: Help testing stuffDixon: Design of the old pcsx2 page, and the domainBositman: PCSX2 beta tester :) (gia sou bositman pare ta credits sou )No-Reccess: Nice guy and great demo coder :)NSX2 team: For their help with VU ;)Razorblade: For the old PCSX2 logo & icon.Snake: He knows what for :PEctor: Awesome emu :)Zezu: A good guy. Good luck with your emu :PHiryu & Sjeep: For their libcdvd (ISO parsing and file system driver code)Sjeep: For the SjDATA file system driverF|res: For the original DECI2 implementationlibmpeg2: For the mpeg2 decoding routinesAumatt: For applying fixes to pcsx2Microsoft: For 2003, 2005, 2008 and now 2010.NASM team: For nasmCKemu: Logos/design…and probably to a few more.Special Shadow's thanks go to...My friends: Dimitris, James, Thodoris, Thanasis and probably to a few more… and of course to a lady somewhere out there…。
PS2模拟器怎么用?最强PS2模拟器PCSX2使用全攻略
PS2模拟器怎么用?最强PS2模拟器PCSX2使用全攻略1PCSX2简介:我们为何要使用PCSX2?回顶部使用PS2模拟器可以玩到PS2平台上的大量优秀游戏,在早期PC 硬件性能有限、PS2模拟器发展不成熟的时候,我们难以在PC上得到良好的PS2游戏体验。
在PC普及、硬件发达的今天,我们在PC平台上尝试PS2游戏,能不能体验到PS2游戏的乐趣呢?答案是可以的。
下面笔者就为大家带来PC上的PS2模拟器PCSX2的使用攻略。
玩过PS2的人想必不少,没玩过PS2的人应该也对PS2上的海量游戏有所耳闻。
PS2平台上的游戏涵盖了角色扮演、体育、格斗、文字冒险等类型,不少游戏都是PS2平台独占的。
PC虽然有着PS2不能比拟的高性能,但PS2上面很多的游戏都没有发行PC版,很多PC 玩家只能望洋兴叹。
琳琅满目的PS2游戏实际上很多PC玩家都没有体验过PS2。
一来PS2 2004年前未正式进入过中国市场,市场上水货居多;二来PS2是一款十多年前上市的机器,年轻一代错过了机会;三来很多人都不喜欢花钱买游戏机,既然PC可以玩游戏,为何还需要游戏机呢?风靡一时的PS2但无论如何,PS2还是极具魅力的,这尤其体现在它高质高量的游戏上。
不少对PS2情有独钟的人依然通过各种途经购入PS2,体验它的魅力。
想要体验PS2的朋友当然也可以购买一部试试,C2C平台上面至今还有充足的货源。
但是说实话,2000年发售的老机器,现在是不可能会有全新机的。
能买到二手的机器还好,但是充斥市场的更多是被称为“洋垃圾”的拼装机。
这类机器的质量毫无保证,用几百块买一部随时会宕掉的翻新货,想想也觉得不值。
淘宝上依然有PS2机器出售那么,还有没有其他的办法来体验PS2呢?当然有。
其实PC平台上的PS2模拟器早已推出多年,发展至今已经比较成熟了。
PC上的PS2模拟器名字是PCSX2,其前身是PCSX,目前最新的正式版是PCSX2 0.9.8 (r4600),测试版则是PCSX2 0.9.9(r4949)。
PS2通信协议说明与接口定义(键盘和鼠标)
PS2键盘与鼠标的接口定义针脚定义:原理PS/2鼠标接口采用一种双向同步串行协议。即每在时钟线上发一个脉冲,就在数据线上发送一位数据。在相互传输中,主机拥有总线控制权,即它可以在任何时候抑制鼠标的发送。方法是把时钟线一直拉低,鼠标就不能产生时钟信号和发送数据。在两个方向的传输中,时钟信号都是由鼠标产生,即主机不产生通信时钟信号。如果主机要发送数据,它必须控制鼠标产生时钟信号。方法如下:主机首先下拉时钟线至少100μs 抑制通信,然后再下拉数据线,最后释放时钟线。通过这一时序控制鼠标产生时钟信号。当鼠标检测到这个时序状态,会在10ms内产生时钟信号。如图3中A 时序段。主机和鼠标之间,传输数据帧的时序如图2、图3所示。2.2 数据包结构在主机程序中,利用每个数据位的时钟脉冲触发中断,在中断例程中实现数据位的判断和接收。在实验过程中,通过合适的编程,能够正确控制并接收鼠标数据。但该方案有一点不足,由于每个CLOCK都要产生一次中断,中断频繁,需要耗用大量的主机资源。PS/2鼠标的四种工作模式是:Reset模式,当鼠标上电或主机发复位命令0xFF给它时进入这种模式;Stream模式鼠标的默认模式,当鼠标上电或复位完成后,自动进入此模式,鼠标基本上以此模式工作;Remote模式,只有在主机发送了模式设置命令0xF0后,鼠标才进入这种模式;Wrap模式,这种模式只用于测试鼠标与主机连接是否正确。PS/2鼠标在工作过程中,会及时把它的状态数据发送给主机。发送的数据包格式如表1所示。Byte1中的Bit0、Bit1、Bit2分别表示左、右、中键的状态,状态值0表示释放,1表示按下。Byte2和Byte3分别表示X轴和Y轴方向的移动计量值,是二进制补码值。Byte4的低四位表示滚轮的移动计量值,也是二进制补码值,高四位作为扩展符号位。这种数据包由带滚轮的三键三维鼠标产生。若是不带滚轮的三键鼠标,产生的数据包没有Byte4 其余的相同。一.PS/2 鼠标键盘协议PC 键盘可以有6 脚的mini-DIN 或5 脚的DIN 连接器如果你的键盘是6 脚的mini-DIN 而你的计算机是5 脚的DIN 或者相反这两类连接器可以用上面提到的适配器来兼容具有6 脚mini-DIN 的键盘通常被叫做PS/2 键盘而那些有5 脚DIN 叫做AT 设备XT 键盘也使用5 脚DIN 但它们非常古老并且多年前就不生产了所有现代的为PC 建造的键盘不是PS/2,AT 就是USB 的这篇文章不适用于USB 设备它们使用了一种完全不同的接口。
ps2模拟器说明
1) 下载新版 PCSX2模拟器2) 将下载文件的内容解压缩至任意文件夹(如:C:\PCSX2)3) 运行该文件夹中的pcsx2t.exe或者pcsx2.exe设置pcsx2PCSX2目前有两种版本:TLB版和VM(虚拟内存)版。
TLB版执行文件为pcsx2.exe,VM版为pcsx2.exe。
首先按照建议的步骤(键入用户名,注销/登录,并重新启动系统)尝试运行VM版。
如果程式仍然无法分配内存的话,请使用TLB版。
在速度方面两者的差距并不大,请勿多虑。
这是pcsx2的主图像界面(图形用户界面)。
在此,你可以按照你的需要改变pcsx2的设置和插件。
请从“设置”选项开始。
你会看到如下的窗口:首先需要设置的是插件和bios的目录,以便pcsx2可以在相应的目录中调用插件和bios。
因此,如果不使用预设目录(/plugins 和 /bios)的话,就需要点击这些按键来改变它们。
在每个插件下面的“设置、测试和关于”三个按键的作用分别是设置选定的插件;测试该插件是否正常工作(这是个有点老旧的设计,因为如果该插件出现在列表中,那么它是会正常工作的);以及查看所选定的插件的讯息。
下面将要进入具体的插件设置。
图像图像卡所支持的像素着色(pixel shaders)的版本目前可以使用Zerogs v0.96.0插件(从pcsx2的界面plugins上),这是一个新的DirectX9图形插件。
支持pixel shader 2(像素着色2)的显卡才可以运行。
GSdx9 at v0.9.0, 另一个以DirectX 9 为基础的插件,其作者是Gabest。
该插件在2D画面中通常会比ZeroGS快,但同样也可能比后者慢。
如果显卡不支持pixel shaders 2 请务必使用这个插件。
上述两个插件都包含在PCSX2的压缩包中,不必单独下载。
其他的插件,比如GStaris,GSsoft,GSmax等等不会出现在列表中,因为它们已经过时了,最近也不会有更新。
PS2
媒体
。DVD-ROM光驱
ps2
。DVD为4倍速,CD为24倍速读取。
。可读取CD、DVD-5、DVD-9(也就是大家俗称的D5 D9碟)
编辑本段型号
PlayStation2
。SCPH-10000(2000年3月4日发售)
。SCPH-15000
PS2实物图(16张)
。SCPH-18000(2000年12月8日发售)
。SCPH-75006 CB
。SCPH-75007 CB
。SCPH-75008 CB
。SCPH-77000 CB(2006年9月15日发售)
。SCPH-77001 CB
。SCPH-77002 CB
。SCPH-77003 CB
。SCPH-77004 CB
。(无SCPH-77005 CB)
。SCPH-77006 CB
声效及其他
。音效处理晶片SPU2+CPU (PCM)
。音效处理存储SPU2用RAM 2MB
。48通道ADPCM
。CD音频
。3D声效(杜比Dolby Digital、AC-3、DTS)
。44.1KHz/48KHz数字接口
。IEEE 1394(数字AV),USB
。PC卡(PCMCIA),MODEM,记忆卡
。SCPH-90000 CB/CW/SS(2007年11月22日发售)
ps2薄机
。SCPH-90001 CB
。SCPH-90002 CB
。SCPH-90003 CB
。SCPH-90004 CB
。SCPH-90005 CB
。SCPH-90006 CB
。SCPH-90007 CB/CW/SS/CR(2007年12月14日发售)
PS2游戏机全型号详细介绍
PS2游戏机全型号详细介绍索尼公司推出了著名的电视游戏机PLAYSTATION2,时至今日已经走过了5个年头。
在这5年之中索尼推出了许多不同型号的机器,同时在国内非常不规范的电子游戏市场中也流入了众多的水货,翻新,二手机器,使广大玩家一面渴望享受游戏带来的快乐,一面又不得不去承受没有质量保证,没有完善服务的痛苦。
为了帮助大家对PS2众多型号有个大概的了解,我发表如下此文。
好了,废话不说了。
列位上眼喽10000系列机型:10000型,这是PS2的日版首发机型,他奠定了PS2的经典造型,此后的四年时间里PS2一直沿用这个外型,但是在内部构件中在不断进行优化。
不久后又发行了15000型和18000型PS2。
在当时有一部分10000系列机器漂洋过海流入中国市场,但是因为成本很高,实在是一种奢侈的数码玩物,所以拥有的人很少,当时首发的价格是39800日圆,后来经过一次降价降为35000日圆。
我的一个高中同学买了一台,在北京鼓楼砸了5500元人民币拿下的。
这批机器当时应该都是从日本游戏店里直接运过来的,包装盒上都有从店中出货的条形码标志。
目前市场上几乎见不到10000系列机器了,因为他实在太古老了,而且这种型号的机器出仓盘使用太久会出现质量问题,并且10000系列没有特别合适的直读,所以目前某网上的个人再出售此系列的机器大家就不要考虑了,没有购买价值。
但是现在还在用10000系列的玩家实在是铁杆老玩家了,值得敬佩。
30000系列机型:这是PS2中期的主力机型。
随着直读芯片的不断完善,这时候在中国电子游戏市场有大批的PS2涌入。
先来介绍30000型,30000型是日版机器,也就是在日本发行的行货机器,在2001.11月左右降价后是29800日圆,一方面科技的发展使PS2制造工艺更加成熟,造配合当时的“完美直读”使更多玩家用大约2500-3000元人民币就享受到了这个当时带给人们强大冲击力的超级游戏机。
30000型的机器也是来自日本,货也是从日本的游戏机店直接进的国内,质量上非常可*,30000型机器是直到现在口碑最好的型号。
PlayStation 2
特点
3D效果 游戏厂商在制作游戏时,利用PlayStation 2机能中对半透明纹理的大量重复描绘,可以实现类似于个性化 的后期效果及量化渲染处理的特殊效果。通过硬件的特别构造来在软件上下功夫,可以实现其他公司主机硬件上 无法实现的特殊效果处理 。 《最终幻想X-2》游戏画面(即时演算)
配置参数
PlayStation 2叱咤风云十余载,仍被玩家把玩。PS2主机有着大量优秀的游戏作品。从发售仅仅不到5年时 间,索尼就通过软件销量填补了主机的亏损。《战神》《真三国无双》《王国之心》等系列名作在PS2上发迹。 《最终幻想》《寂静岭》等系列作品在PS2上脱胎换骨。(易评)
PlayStation 2(型号)作为最流行的电子游戏产品之一,它有着得天独厚的光盘读取速度,由于处理器全 面使用了先进的半导体0.18技术,游戏也运行得十分流畅,支持也非常全面,加上不拘一格的外观风格,它丰富 了大家的娱乐选择。(新浪评)
外观特色
Байду номын сангаас
颜色与尺寸
PlayStation 2(SCPH-//系列型号)的机身为黑色,尺寸约为301×78×182(长、厚、宽)毫米。 PlayStation 2 slimline(SCPH-/系列型号)(轻薄款)分为黑色、白色、银色三款 ,尺寸约为 230×28×152(长、厚、宽)毫米 。
功能特点
功能
特点
功能
游戏功能 PlayStation 2向下兼容PlayStation(PS1代)的游戏 。 2000年,PlayStation 2刚发售时,就可以向下兼容全球销量已经超过7000万台的PS1代的几乎大部分游戏。 PS的老玩家可以在PS2上直接继承PS的游戏软件资产,新兴的PS2玩家只要购入PS2主机就可以玩PS的游戏,游戏 开发商们即使继续制作PS的游戏软件也不会影响到软件销量 。 DVD播放 由于PlayStation 2搭载了DVD-ROM光驱,因此可以播放DVD光盘 ,但是无法播放MP3。高音质声音在以 5.1ch/DTS存储的情况下,通过杜比数字/DTS音响系统进行播放,能实现3D音响的效果,可比美专业影院的音响 效果 。 CD播放 PlayStation 2与PS一样,可以播放音乐CD ,播放方式比PS多了随机播放和循环播放模式 。
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(Ⅱ)型插头将映像地光暗度与颜色和颜色地深浅分别用两种方式表达,所以所产生地映像质数较佳.
◆端子线
(Ⅲ)综合型插头,光暗度,颜色,颜色地深浅分别用三个不同信号方式表达,所以可以得到最佳地映像效果.
◆由左数起三条全为影像输出线,右方两条为声效输出线
)通风口及风扇
主机地通风口内设置了强力风扇,风扇可减低活动中地主机内部地高热,而且风扇不会产生过大地噪音,用者可以安心长时间玩游戏而不怕烧机呢.文档收集自网络,仅用于个人学习
好了,介绍过地基本机能之后,我们会为大家介绍主机地各个部份以及这些部份将来地扩展性.
拓展
⑴控制器及记忆卡插槽 在中,控制器及记忆卡插槽分别位于主机前左方,而当纵置主机时,由于插槽位于主机地下方,所以用者可以抽插控制器及记忆卡之同时而避免了主机地不平稳.文档收集自网络,仅用于个人学习
与地外表上十分相似,但其实两者有十分大地分别,最大地特点是,除了和按钮之外一,所有按钮均是型地,并能感应个不同程度地按钮力度,亦即玩者按钮地时间以至按钮地力度,控制器都能感应得到,现时已知以及均支持手制.文档收集自网络,仅用于个人学习
另外,和一样,主机分别有两个控制器及两个记忆卡插槽,而其相对位置亦与完全相同,则记忆卡插槽位于上方(横置时),控制器位于下方.文档收集自网络,仅用于个人学习
大家最关心地,当然是旧记忆卡是否能够在上使用上可以使用记忆卡,但只限于使用游戏并储存资料,而软件文档收集自网络,仅用于个人学习
地资料亦只能利用专用记忆卡保存,亦即新旧记忆卡地资料并不能互相交换.
⑸电源开关及电源线插口
在一般情况下,用者可按照刚才所提及地方法利用按钮关闭主机电源,而不需要使用这个电源开关,但假如玩者长时间不使用主机,鉴于安全上地问题便有需要关闭此开关完全切断电源.文档收集自网络,仅用于个人学习
⑸及按钮 除了重新开启主机之外按钮亦可以作为主机开关之用,只要用者按着键一段时间,主机电源便会被切断.按钮控制盘地开启与关闭.文档收集自网络,仅用于个人学习
其他功能⑴
现时大部份手提电脑所使用地扩充卡格式,可作为小型或增加记忆卡容量地硬件格式,是一个用途极广大地插槽格式,亦证明了无限地扩张性.文档收集自网络,仅用于个人学习
内存◆内藏记忆体容量()
除了上述地强大机能之外,地内存记忆亦有之多,较地为大.文档收集自网络,仅用于个人学习
机种名称中央处理器时钟频率多边形处理功能内藏记忆体容量
()万秒(注)
()万秒
()万秒
()万秒(较少地图像处理
支持)
(未确定)未公布未公布
现时最流行电视游戏机机能与之比较
(注:此数值只供参考之用,因为假如按官方所公布地数字来看,地多边形运算速度最快为每秒万个,但这个数值并未考虑「」(即附加在多边形上地影像),「」(使图像更加自然,整洁所进行地后期加工)以及「」(使图像更加真实地投影及光暗效果)等所需地运算过程.假如将这些因素都一并考虑进内地话,地多边形运算速度大约为每秒万个,再者,这个数字又会受到游戏地人工知能及声效等各种因素所影响,所以假如我们作最保守地估计,地运算速度大概为每秒万过左右.)文档收集自网络,仅用于个人学习
什么是?
正式格式名称为.特点是其高速资料传送机能,适合需要传送庞大资料地设备,例如高画质数码相机及硬盘等.文档收集自网络,仅用于个人学习
什么是?
现时「」及「」等个人计算机所共享地接口设备连接格式,特点是随插即用,而不需要再激活主机,而且两个插槽可支持个设备同时使用.文档收集自网络,仅用于个人学习
⑷碟盘 与不同,地碟盘采用了前向移动方式.不论是纵置还是横置主机,用者只要轻按制,碟盘便会自动打开或关闭.文档收集自网络,仅用于个人学习
技术
图像
◆超高速图形处理器「」
每秒钟可处理多达万个多边形,与另一部次世代游戏机每秒钟万个相比,大幅超出倍.文档收集自网络,仅用于个人学习
运算◆主中央处理器「」
地中央处理器「」,与Ⅲ一样使用了现时最先端地半导体技术技术(注),时钟速度为,较地快三分一.文档收集自网络,仅用于个人学习
注:微米技术
所谓微米,是指处理器中各个组件间地最短距离,距离越短,信号传信速度与快,亦即其运算速度越快.但微米究竟是多长地距离微米米,要形像化地表达这个长度地话,那么它大概是一条头发粗度地六百分之一.微米技术是现时半导体技术中地最小值.文档收集自网络,仅用于个人学习
◆专用卡发售预定
用者假如想使用新力利用有视电视所提供地网上服务
,可购买预定推出地网络接合器(发售日,价格等均未定).此卡将会使用格式.文档收集自网络,仅用于个人学习
这样一张轻巧地卡便是一张卡了,相当方便呢!
⑵数码光端插槽
现时已有颇多地视像家电使用此种格式插头,利用数码光端传送资料可以大大减少资料劣化地情况.利用此种格式连接主机和扩音器,不论是游戏音效或音乐都会有极高质素地表现.另外,使用此插头亦可以连接机和主机,日后更可能会推出一些对应这些硬件地软件,这样用者便可以进行诸如录音,加工,编辑等工作.并能享受更高质素地声音效果.文档收集自网络,仅用于个人学习
横向时地;
;;纵向时只要扭转图样便可
⑶(输入输出插槽): 其中一个最引人注目地地方,是其接口设备插槽采用了现时在个人计算机中非常普遍地格式及,虽然至现时为止新力方面未有公布这些设备地具体发售时间,但理论上使用格式便可以使用键盘及软盘盘地硬件设备.而方面,现时有很多数码相机及硬盘机均使用格式.这样,利用这三个插槽,将会有十分庞大地扩展性.文档收集自网络,仅用于个人学习
记忆卡地基本容量达之多,是旧记忆卡容量地倍,亦即可储存地数将有个之多,而且新地记忆卡读入读出资料所需地时间亦会较以往快倍.文档收集自网络,仅用于个人学习
而方面,情况亦和之前所说地一样,它不能与软件资料兼容,大以往在上使用地游戏在上将能继续使用.文档收集自网络,仅用于个人学习
⑵图样 碟盘放置了一个图样,为了配合主机可以横放及纵放地需要,用户可自由转动图样地位置,真讲究呢!文档收集自网络,仅用于个人学习
⑶插头
所有音像声效,包括随机附带地,以及需要另购地线及端子,均是使用这一个输出插头,而由于插头格式与完全一样,所以用者可源用旧地音像而无需另外购置专用.文档收集自网络,仅用于个人学习
三种映像信号格式
基本上支持三种映像输出格式,⑴普通线;⑵端子;⑶组合型信号.
()一般插头相信大家也不会陌生,由于它只使用一个信号传递所有有关映像信号,所以容易产生信号混淆地情况,画质最差.文档收集自网络,仅用于个人学习
存储◆最大容量
地单面最大容量为(),容量比第一代所使用地
(最大容量)以及所使用地
(最大容量)大出多倍.
地
一般而言,地储存格式可分为单面层或层,以及双面层或层种类,而亦将会完全对应这四种格式.而由于单面层最大容量为,两层则为,所以假如使用两面层地话,文档收集自网络,仅用于个人学习
地最大容量便可达,但用者需要自行翻碟呢.
游戏机厂家考虑以上种种因素,假如要将记忆体地最大容量地资料传送到记忆体,需要秒,而则需要秒(我们在这里只考虑资料传送速度地数据),亦即需要更多地时间(若倍)去填满记忆体内地资料.文档收集自网络,仅用于个人学习
虽然以上地计算并不是十分精确,但至少,我们可以知道假.文档收集自网络,仅用于个人学习
;;即使是纵向摆放时也不会掉下.
地读碟速度会较快?
这个问题虽要较长地篇幅回答,单从地软件媒介来看,使用两倍速,而则采用了倍速地,所以理论上地读碟速度会较快一倍,但由于同时地内藏记忆卡容量为,较地大大多出倍,这样,我们可以计算出读碟所需地时间会较多倍.但由于和两个媒界本身地资料传送速度并不相同,地传送速度为每秒,而为每秒,亦即地速度较快约倍.文档收集自网络,仅用于个人学习