Flash拼图游戏毕业设计
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Flash游戏制作研究
--《拼图游戏》制作
摘要
随着社会的不断发展,“游戏”这个单词已经渐渐的深入到每个青少年的心里,进而游戏这个行业也逐渐的越来越繁盛。
在其发展过程中又衍生了许许多多的不同类别,FLASH游戏就是其中一种。
FLASH游戏是一种新兴起的游戏形式,以游戏简单,操作方便,绿色,无需安装,文件体积小等优点渐渐被广大网友喜爱。
我本次的设计主要就是对于FLASH游戏中的一种——《拼图游戏》,进行分析和研究。
其主要目的是使对该游戏感兴趣的青少年能够对其制作方法和设计思路有一个比较深刻的了解,进一步激发他们对这方面研究的积极性和兴趣。
关键词FLASH,游戏,设计
Abstract
With the continuous development of society, the word "game" has been getting deep into the heart of every teenager, and then the game industry is also gradually more and more prosperous. In its development process gives rise to many different categories, FLASH game is one of them. FLASH games is an emerging form of the game, the game is simple, easy to operate, green, without having to install, the file size small and loved by majority of users gradually.
What I design this time is a FLASH game - puzzle. Its main purpose is to make the young people who are interested in FLASH game to have a more profound understanding of their production methods and design ideas to further stimulate the enthusiasm and interest of them in this regard.
Key words FLASH, Games, Design
目录
摘要 (I)
Abstract (II)
引言.......................................................................................................................................... - 1 -第一章FLASH二维软件介绍 ................................................................................................ - 2 -
1.1 Flash软件发展历史与创新 ......................................................................................... - 2 -
1.2 Flash各个应用领域综合分析 ..................................................................................... - 3 -
1.2.1 Flash动画 ........................................................................................................... - 3 -
1.2.2 Flash游戏 ........................................................................................................... - 3 -
1.3 Flash能够长期占据市场的原因分析 ......................................................................... - 4 -第二章FLASH知识浅析 ........................................................................................................ - 5 -
3.1 Flash蒙版技术 ............................................................................................................. - 5 -
3.2 Flash中的帧 ................................................................................................................. - 5 -
3.3 Flash动画的形式 ......................................................................................................... - 5 -
3.4 Flash图层操作技术 ..................................................................................................... - 6 -
3.5 Flash元件 ..................................................................................................................... - 6 -第三章FLASH重要技术—Action Script ............................................................................... - 7 -
2.1 Action Script的发展..................................................................................................... - 7 -
2.2 Action Script与其它编程软件相比优点所在............................................................. - 7 -
2.3 Flash脚本语言深层次研究 ......................................................................................... - 9 -
2.3.1实用的ActionScript命令 .................................................................................. - 9 -
2.3.2动态加载动画技术............................................................................................. - 9 -
2.4 Flash的交互功能的实现 ............................................................................................. - 9 -第四章FLASH拼图游戏制作 .............................................................................................. - 11 -
4.1游戏制作流程............................................................................................................. - 11 -
4.2游戏制作步骤............................................................................................................. - 11 -
4.4游戏后期测试............................................................................................................. - 17 -
4.5游戏发布..................................................................................................................... - 18 -结论........................................................................................................................................ - 19 -致谢........................................................................................................................................ - 20 -参考文献.................................................................................................................................. - 21 -附录........................................................................................................................................ - 22 -A1.1游戏主代码.............................................................................................................. - 22 -A1.2 判断代码................................................................................................................. - 24 -。