电子竞技英文演讲[优质PPT]
英雄联盟英文演讲ppt
League of Legends (abbreviated LoL or just League) is a free-toplay multiplayer online battle arena, real-time strategy video game developed and published by Riot Games for Microsoft Windowsand OS X. The game is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.
number of LOL
ability power carry play an important in middle term
TANK
Not only a pioneer of the team ,but also a defender to protect teammates from attack
How can win the games?
The competition system
Bronze
Silver
Gold
Platnum
Ascended Diamond Challenger
The meaning of LOL
League of Legends (abbreviated LoL or just League) is a free-to-play multiplayer online battle arena, real-time strategy video game developed and published by Riot Games for Microsoft Windowsand OS X. The game is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of they James
英雄联盟英语演讲省公共课一等奖全国赛课获奖课件
This is a 3D(Three Dimensions) tournament game which was made by a famous American game company,RoitGame. The main members were composed of the designers of Dota-Allstars, including many artists,planners and programmers from Blizzard (one of the world's well-known computer games and video game softwaran we win the game?
Cooperation
Strategies and tactics
Personal skills
A good state of mind
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The meaning of LOL
• The purpose of the game is not to kill time, but foster good communication and cooperation ability in the game.
• If we can learn from it, which includes the experience and lessons of the game, instead of blaming others, this is the real value we pursue
• “Where a fall on which to climb up”(哪里跌倒就在哪里爬起来) if we are willing to face life with positive attitude, no matter how difficult the problem is, we are able to overcome.
英雄联盟LOL英文演讲PPT
Thank you
The game can currently be played in five different modes: Tutorial, Custom, Coopretion and AI, Normal and Ranked. Custom mode allows players to manually create custom game sessions that other players can find on a game list and join. Co-op vs. AI is a mode where players are matched either alone or as part of a group against a team of bots.
The goal of each team is to destroy the enemy Nexus. The first team to achieve this is the victor. Victory is also attained if the opponent surrenders, using a voting system where 4 out of 5 must agree, but only after enough time has passed.
Now,over 70million players have registered and about 32million players playing online at the same time
The basic mode of the game:
First , you have to choose a hero at the beginning of a game and control it
英语演讲-电竞
英语演讲-电竞第一篇:英语演讲-电竞1.Good morning everyone, last week we talked about eSports, so today I will introduce the culture of eSports.2.E-sports is the abbreviation of Electronic Sports, is used as a general term to describe the play of electronic games as a professional sport.In the recent years,E-sports became the 99th sports events.It was a symbol because it means that the E-sports was accepted by the mainstream.3.But, there are still a lot of prejudices exist.Some parents thought, all of the “games” include the elements of violentand bloody scene.So all of the TV programs that related to games was forbidden in 2003 in China.4.but, on the other hand, despite China, the e-sports made a rapid progress in Korea.some of the world class professional players are even more popular than the football stars.a best known StarCraft player, have thousands of his fans and his salaries are also amazing——200,000,000 Korean yuan per year.5.In recent years, Appeared more and more e-sports competitions, such as dota lol hearthstone CS go,6.game bonus is also getting higher and higher, total bonus of the DOTA 5th International reached $180 million.In China, there are also moreand more outstanding professional players.7.With the highly development of the E-sports, many warm-blooded teenagers devote themselves to e-sports to realize their dreams, in a particular but steady way.I wish that in the future, The E-sports will have a better tomorrow.第二篇:电竞策划高校电子竞技大赛策划案---“泉”城攻略一、活动背景:体育竞技是大学生活的一个必要部分。
E-Sports英文电子竞技的介绍ppt课件
Doing games too long is harmful to health, especially to waist and neck. Game can brings lots of fun temporarily, but not your whole life.
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We should evaluate esports objectively, and reasonably arrange the game time.
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Today,a variety of e-sports games filled to our life, not all teenagers playing the game just for entertainment ,at the same time it contains the challenge, competition psychology, or vent the pressure and discontent of the real world .
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பைடு நூலகம்
primary coverage
Definition The popularity of E-Sports How to treat the E-Sports
2
Definition
3
A real E-sports is just like any other sports like baskrtball,soccer and so on... Every professional E-Sports player has their dream and they work so hard for the dream.
关于电竞发言稿英语
关于电竞发言稿英语Ladies and gentlemen, esteemed guests, fellow gamers and enthusiasts, it is an honor to stand before you today and speak on the topic of esports, an industry that has taken the world by storm and continues to captivate the hearts and minds of millions around the globe.Esports, or electronic sports, is a term used to describe the competitive play of video games at a professional level. What was once dismissed as a mere hobby has now evolved into a multi-billion dollar industry that boasts massive tournaments, professional teams, and a dedicated fan base. The growth of esports has been nothing short of remarkable, and it has undoubtedly become a force to be reckoned with in the world of entertainment and sports.As we gather here today, it is important to recognize the immense impact that esports has had on the gaming community and beyond. This industry has not only provided a platform for gamers to showcase their skills and compete at the highest level, but it has also given rise to a new form of entertainment that has garnered the attention of mainstream media and sponsors alike. Esports has transcended the boundaries of traditional sports and has carved out its own unique space in the world of competitive gaming.One of the most remarkable aspects of esports is its ability to bring people together from all walks of life. Whether you are a professional player, a casual gamer, or simply a fan of the industry, esports has a way of unifying individuals through their shared passion for gaming. In a world that is often divided by cultural,social, and political differences, esports serves as a universal language that transcends borders and unites people in a common interest.The rise of esports has also had a profound impact on the gaming industry as a whole. With the influx of professional players, coaches, and support staff, the demand for high-quality gaming equipment, specialized training facilities, and top-tier production has never been greater. As a result, the gaming industry has experienced significant growth and innovation, leading to the development of cutting-edge technologies and a renewed focus on the advancement of gaming as a whole.Furthermore, esports has proven to be a lucrative business opportunity for investors and sponsors. With the rise of competitive gaming, companies from various industries have recognized the potential of esports as a valuable marketing platform. As a result, we have seen an influx of sponsorships, endorsements, and advertising deals from big-name brands, further solidifying the legitimacy and potential of esports as a viable business model.However, despite the rapid growth and success of esports, there are still challenges that the industry faces. One of the most pressing issues is the need for continued support and recognition from the mainstream sports community. While esports has undoubtedly made strides in gaining recognition as a legitimate form of competition, there is still work to be done in terms of breaking down the barriers between traditional sports and esports. It is essential for the industry to continue to build relationships withtraditional sports organizations and to demonstrate the value and potential of esports as a viable form of entertainment.Additionally, the issue of diversity and inclusion within the esports community remains a significant challenge that must be addressed. As with any industry, diversity and representation are crucial for fostering an inclusive and welcoming environment for all individuals. It is imperative for the esports community to actively work towards creating opportunities and platforms for underrepresented groups, including women, people of color, and individuals from marginalized communities. By doing so, esports can continue to grow and evolve as a diverse and vibrant industry that reflects the richness and complexity of the global gaming community.In conclusion, the rise of esports has been nothing short of spectacular, and it is clear that this industry is here to stay. With its ability to unite people from all walks of life, its impact on the gaming industry, and its potential as a lucrative business opportunity, esports has proven itself to be a force to be reckoned with. However, the industry must continue to address the challenges it faces, including the need for greater recognition and support from traditional sports organizations, as well as the necessity of promoting diversity and inclusion within the esports community.As we look towards the future of esports, it is essential for us to recognize the incredible potential of this industry and to work together to ensure that it continues to thrive and evolve. By doing so, we can create a future for esports that is inclusive, diverse, andcontinues to captivate the hearts and minds of millions around the world. Thank you.。
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A real E-sports is just like any other sports like baskrtball,soccer and so on...
Every professional E-Sports player has their dream and they work so hard for the dream.
CHARACTERISTICS OF ESPORTS
Characteristics
It's a game, but it isn't just a game .
It needs rapid strain capacity , complex operation, the team cooperation, long-term vision,and so on .
DEVELOPMENT OF E-SPORTS
Development
USA
SOUTH KOREA
Cyber games come from the USA.
Spring in South Korea.
CHINA
Admitted as the 99th sports in 2003
The popularity of E-SPORTS
In the year 2003,the General Administration of sports of China approved E-Sport as the ninety-ninth competitive sport officially launched in China.
In September 2012 , electronic-sports has been nominated for the 2020 Olympic Games.
The number of online player at the same time has exceeded 7.5million .
competition
The popularity of E-SPORTS
Some famous people also like E-Sports.
HOW TO TREAT E-SPORTS?
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1 Definition 2 Characteristics 3 Development 4 Treatment
目录 content
WHAT IS E-SPORTS
Definition
Electronic equipment Compete
Definition
E-SPORTS, using of high-tech hardware and software as equipments, is a kind of intellectual confrontational.
Business value
Business value
Business value
Evaluate professional e-sports objectively, and reasonably arrange the game time
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