vue使用recorder.js实现录音功能

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vue使⽤recorder.js实现录⾳功能关于vue使⽤recorder.js录⾳功能,供⼤家参考,具体内容如下
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1,引⼊外部js⽂件
import { HZRecorder} from ‘…/…/utils/HZRecorder.js';
js⽂件内容
export function HZRecorder(stream, config) {
config = config || {};
config.sampleBits = config.sampleBits || 16; //采样数位 8, 16
config.sampleRate = config.sampleRate || 16000; //采样率16khz
var context = new (window.webkitAudioContext || window.AudioContext)();
var audioInput = context.createMediaStreamSource(stream);
var createScript = context.createScriptProcessor || context.createJavaScriptNode;
var recorder = createScript.apply(context, [4096, 1, 1]);
var audioData = {
size: 0 //录⾳⽂件长度
, buffer: [] //录⾳缓存
, inputSampleRate: context.sampleRate //输⼊采样率
, inputSampleBits: 16 //输⼊采样数位 8, 16
, outputSampleRate: config.sampleRate //输出采样率
, oututSampleBits: config.sampleBits //输出采样数位 8, 16
, input: function (data) {
this.buffer.push(new Float32Array(data));
this.size += data.length;
}
, compress: function () { //合并压缩
//合并
var data = new Float32Array(this.size);
var offset = 0;
for (var i = 0; i < this.buffer.length; i++) {
data.set(this.buffer[i], offset);
offset += this.buffer[i].length;
}
//压缩
var compression = parseInt(this.inputSampleRate / this.outputSampleRate);
var length = data.length / compression;
var result = new Float32Array(length);
var index = 0, j = 0;
while (index < length) {
result[index] = data[j];
j += compression;
index++;
}
return result;
}
, encodeWAV: function () {
var sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate);
var sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits);
var bytes = press();
var dataLength = bytes.length * (sampleBits / 8);
var buffer = new ArrayBuffer(44 + dataLength);
var data = new DataView(buffer);
var channelCount = 1;//单声道
var offset = 0;
var writeString = function (str) {
for (var i = 0; i < str.length; i++) {
data.setUint8(offset + i, str.charCodeAt(i));
}
}
// 资源交换⽂件标识符
writeString('RIFF'); offset += 4;
// 下个地址开始到⽂件尾总字节数,即⽂件⼤⼩-8
data.setUint32(offset, 36 + dataLength, true); offset += 4;
// WAV⽂件标志
writeString('WAVE'); offset += 4;
// 波形格式标志
writeString('fmt '); offset += 4;
// 过滤字节,⼀般为 0x10 = 16
data.setUint32(offset, 16, true); offset += 4;
// 格式类别 (PCM形式采样数据)
data.setUint16(offset, 1, true); offset += 2;
// 通道数
data.setUint16(offset, channelCount, true); offset += 2;
// 采样率,每秒样本数,表⽰每个通道的播放速度
data.setUint32(offset, sampleRate, true); offset += 4;
// 波形数据传输率 (每秒平均字节数) 单声道×每秒数据位数×每样本数据位/8
data.setUint32(offset, channelCount * sampleRate * (sampleBits / 8), true); offset += 4; // 快数据调整数采样⼀次占⽤字节数单声道×每样本的数据位数/8
data.setUint16(offset, channelCount * (sampleBits / 8), true); offset += 2;
// 每样本数据位数
data.setUint16(offset, sampleBits, true); offset += 2;
// 数据标识符
writeString('data'); offset += 4;
// 采样数据总数,即数据总⼤⼩-44
data.setUint32(offset, dataLength, true); offset += 4;
// 写⼊采样数据
if (sampleBits === 8) {
for (var i = 0; i < bytes.length; i++, offset++) {
var s = Math.max(-1, Math.min(1, bytes[i]));
var val = s < 0 ? s * 0x8000 : s * 0x7FFF;
val = parseInt(255 / (65535 / (val + 32768)));
data.setInt8(offset, val, true);
}
} else {
for (var i = 0; i < bytes.length; i++, offset += 2) {
var s = Math.max(-1, Math.min(1, bytes[i]));
data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
}
}
return new Blob([data], { type: 'audio/wav' });
}
};
//开始录⾳
this.start = function () {
audioInput.connect(recorder);
recorder.connect(context.destination);
}
//停⽌
this.stop = function () {
recorder.disconnect();
}
//获取⾳频⽂件
this.getBlob = function () {
this.stop();
return audioData.encodeWAV();
}
//回放
this.play = function (audio) {
var blob=this.getBlob();
// saveAs(blob, "F:/3.wav");
audio.src = window.URL.createObjectURL(this.getBlob());
}
//上传
this.upload = function () {
return this.getBlob()
}
//⾳频采集
recorder.onaudioprocess = function (e) {
audioData.input(e.inputBuffer.getChannelData(0));
//record(e.inputBuffer.getChannelData(0));
}
}
2、vue组件的mount中初始化调⽤麦克风⼯具
mounted() {
this.$nextTick(() => {
try {
<!-- 检查是否能够调⽤麦克风 -->
window.AudioContext = window.AudioContext || window.webkitAudioContext;
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia;
window.URL = window.URL || window.webkitURL;
audio_context = new AudioContext;
console.log('navigator.getUserMedia ' + (navigator.getUserMedia ? 'available.' : 'not present!')); } catch (e) {
alert('No web audio support in this browser!');
}
navigator.getUserMedia({audio: true}, function (stream) {
recorder = new HZRecorder(stream)
console.log('初始化完成');
}, function(e) {
console.log('No live audio input: ' + e);
});
})
},
3、methods 调⽤
readyOriginal () {
if (!this.isVoice) {
<!-- 开启录⾳ -->
recorder && recorder.start();
this.isVoice = true
} else {
this.isVoice = false
<!-- 结束录⾳ -->
recorder && recorder.stop();
setTimeout(()=> {
<!-- 录⾳上传 -->
var mp3Blob = recorder.upload();
var fd = new FormData();
fd.append('audio', mp3Blob);
this.$http({
header: ({
'Content-Type': 'application/x-www-form-urlencodeed'
}),
method: 'POST',
url: 'url',
data: fd,
withCredentials: true,
}).then((res) => {
// 这⾥做登录拦截
if (res.data.isLogin === false) {
router.replace('/login');
} else {
if (res.data.status === 200) {
console.log('保存成功')
} else {
this.returnmsg = '上传失败'
}
}
})
},1000)
}
},
以上就是本⽂的全部内容,希望对⼤家的学习有所帮助,也希望⼤家多多⽀持。

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