中世纪2全面战争 - 负面属性集合概述
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以下内容为个人劳动成果,引用的时候请注明。
本人ID:yxp1029 另:如分享此文档,请不要设置各种限制。
说明:这里有少部分正面属性描述。
大部分为负面属性描述。
有些描述简化了,希望大家明白。
可能会有不正确的翻译,都带有英文描述,自己可以对照。
英文描述来自皇家军事学院。
第一,所有没注明的,都代表是回合结束的时候获得,这个我也不知道怎么判定。
是过场的时候从本国到下一国?还是到叛军结束?
第二,没特别说明的,连着几个建筑的,都是分别的几率。
虽然都很低,但加起来就高了,而且建筑的要求基本是高级建筑。
第三,成年的几率应该加上各种遗传以及与父亲相反的几率。
Aesthetic多愁善感天性唯美憧憬梦幻减统帅When to test : GovernorBuildingCompleted 建筑完成
Condition : SettlementBuildingFinished >= artist_studio 有艺术剧院Affects : Aesthetic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement 在定居点,即城内
Treasury > 50000 国库
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : FatherTrait Aesthetic >= 1
Affects : Aesthetic 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : FatherTrait Austere >= 1
Affects : Aesthetic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = coaching_house Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre
Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : Aesthetic 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= artist_studio Affects : Aesthetic 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Aesthetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Aesthetic >= 1
Affects : Aesthetic 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= ikoner_studio
Affects : Aesthetic 1
Chance : 3 %
1.完成建筑艺术学院(圣迹画室)以上 20%
2.在城内国库大于5万 10万15万,分别3%;100%机动力,有商业城区和豪华会所,5%或3%
3.成年,父亲此特长1级以上15%;朴素特长1J以上20%
4.成年4%获得,1级以后每回合4%恶化。
Arse过于热情举止失仪注重修饰不知羞耻减威望和统帅
When to test : BrotherAdopted
Condition :
Affects : Arse 1
Chance : 1 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Arse 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
Affects : Arse 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
AtSea
Affects : Arse 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Arse 1
Chance : 1 %
1.兄弟收养 1%,成年4%,海上3%;城内90%几率的1%
2.1级后每回合4%恶化
BadAdministrator无能总督拙劣总督可悲总督减贸易
When to test : GovernorCityRiots
Condition : GovernorTaxLevel > tax_low
Affects : BadAdministrator 1
Chance : 50 %
When to test : GovernorCityRebels
Condition : GovernorTaxLevel > tax_low
Affects : BadAdministrator 1
Chance : 100 %
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_disillusioned GovernorTaxLevel < tax_high
SettlementBuildingExists >= wooden_pallisade
Affects : BadAdministrator 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadAdministrator 1
Chance : 4 %
1.骚乱(看城内详细状态,我估计是抓住间谍那种),大于低税率50%;暴动(不知是没被赶出来还是)大于低税率100%
2.完成建筑,忠城大于大失所望(不知是几星),小于高税率,城墙大于等于木栅5%。
3.成年4%
BadBuilder
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadBuilder 2
Chance : 4 %
1.成年4%
BadDisciplinarian 治军草率减行军
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadDisciplinarian 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait BadDisciplinarian >= 1
RemainingMPPercentage = 100
Affects : BadDisciplinarian 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : BadDisciplinarian 1
Chance : 4 %
1.在野外100%机动,4%;获得后无论在哪,100%机动力的话,4%恶化;成年自带4%
BadEngineer厌恶器械
When to test : CharacterTurnStart
Condition : IsGeneral
IsBesieging
TotalSiegeWeapons < 2
Affects : BadEngineer 1
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadEngineer 1
Chance : 4 %
1.每回合围城后攻城器械少于2 ,20%
2.成年4%
BadTaxman无能税监有3J 减税收
When to test : GovernorBuildingCompleted
Condition : GovernorLoyaltyLevel > loyalty_disillusioned GovernorTaxLevel < tax_high
SettlementBuildingExists >= wooden_pallisade
Affects : BadTaxman 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadTaxman 1
Chance : 4 %
1.完成建筑,忠城大于大失所望(几星?),小于高税率,城墙大于等于木栅 15%
2.成年4%;
BadTrader 财政欠佳也是3J 减少城邑贸易收入When to test : GovernorBuildingCompleted
Condition : SettlementBuildingExists >= wooden_wall
not SettlementBuildingExists >= corn_exchange
Affects : BadTrader 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BadTrader 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Trait BadTrader >= 1
Affects : BadTrader 1
1.建筑完成,城墙大于等于木栅,未建集市(不知是否要对应级别,就是三级城墙对应三级集市那般)100%
2.成年4%;1级后,在城内,每回合4%恶化
BattleChivalry战术美德崇尚公平 5J
When to test : PostBattle
Condition : GeneralNumKillsInBattle > 8
not Trait BattleDread > 0
Affects : BattleChivalry 1
Chance : 50 %
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled < 10
Affects : BattleChivalry -1
Chance : 100 %
When to test : PostBattle
Condition : Routs
PercentageEnemyKilled < 33
GeneralNumKillsInBattle < 8
Affects : BattleChivalry -2
Chance : 100 %
When to test : PostBattle
Condition : Routs
PercentageEnemyKilled >= 33
PercentageEnemyKilled <= 66
GeneralNumKillsInBattle < 8
BattleOdds > 0.75
Affects : BattleChivalry -1
Chance : 100 %
When to test : PostBattle
Condition : IsGeneral
WonBattle
BattleOdds <= 0.5
not Trait BattleDread > 0
GeneralFoughtInCombat
Affects : BattleChivalry 1
Chance : 66 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
BattleOdds < 0.8
GeneralFoughtInCombat
not Trait BattleDread > 0
Affects : BattleChivalry 1
Chance : 100 %
When to test : PostBattle
Condition : WonBattle
BattleSuccess >= average
PercentageEnemyKilled < 20
IsGeneral
BattleOdds < 0.95
not Trait BattleDread > 0
Affects : BattleChivalry 1
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition : Trait BattleChivalry >= 1
Affects : BattleChivalry 2
Chance : 33 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : BattleChivalry 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait BattleChivalry >= 1
Affects : BattleChivalry 2
Chance : 33 %
When to test : OfferedForAdoption
Condition :
Affects : BattleChivalry 1
Chance : 50 %
When to test : OfferedForMarriage
Condition :
Affects : BattleChivalry 1
Chance : 50 %
1.将军杀人大于8人,无注重成败及以上,50%;战斗没赢,将军未杀入敌阵,敌军损失小于10%,100%-1
2.自身溃败,将军杀敌小于8,敌军损失33%以下,100%-2,敌军损失33%-66%,军力比大于0.75(自身比敌方),100%-1
3.赢得战斗,军力比不大于0.5,杀入敌阵,无注重成败及以上66%
4.天主对穆斯林,无注重成败及以上,33%+1,野战刷很快
5.防守方,军力比小于0.8,无那个什么,100%+1
6.赢得战斗,战绩势均力敌以上,敌军损失小于20%,军力比小于0.95.无那个,33%+1
7.都是收养和结婚的,不翻译了
BoringSpeaker 口才笨拙 3J 减威望和士气
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : BoringSpeaker 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait BoringSpeaker >= 1
Affects : BoringSpeaker 1
Chance : 4 %
1.成年4%;1级以后每回合4%恶化
Cheapskate 节俭开支生性孤寒(建筑修建成本-10%,税收+10%,城邑脏乱+2)悭吝入骨
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1
Affects : Cheapskate 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
Affects : Cheapskate 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : Treasury < 0
Affects : Cheapskate 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Cheapskate 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : Trait Cheapskate >= 1
Affects : Cheapskate 1
Chance : 4 %
1.遗传,20%;父亲有生活奢华特性10%
2.成年2%;回合结束国库小于0,4%;1级后每回合4%恶化Corrupt资质平庸不择手段(忠诚-1,贿赂费用-40%,税收-20%,法律-2)贪官污吏
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Corrupt 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Corrupt 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Corrupt 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Corrupt >= 1
Affects : Corrupt 1
Chance : 15 %
When to test : BrotherAdopted
Condition :
Affects : Corrupt 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Corrupt >= 1
Affects : Corrupt 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= merchant_bank
Affects : Corrupt 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Corrupt 1
Chance : 5 %
1.完成妓院及以上,4%
2.在城内,国库大于5万,10万,15万,分别3%
3.成年4%;父亲有此特性,15%;兄弟收养,5%
4.1级后每回合4%恶化;在城内,100%机动力,有商业银行1%,有豪华会所5%
Coward 懦弱无刚4J 减士气
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled = 0
Affects : Coward 1
Chance : 100 %
When to test : BattleGeneralRouted
Condition :
Affects : Coward 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Coward 2
Chance : 3 %
1.战斗没赢,没杀入敌阵,敌军无损失,100%
2.将军白旗跑了,25%
3.成年3%获得2级
Cuckold 绿帽者 4J 减威望
When to test : CharacterMarriesPrincess
Condition : SpouseTrait UnchasteWoman > 0
Affects : Cuckold 2
Chance : 100 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
InEnemyLands
IsMarried
Trait WifeIsNoble < 2
Affects : Cuckold 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Arse >= 1
IsMarried
Affects : Cuckold 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Cuckold >= 1
not HasAncType Sex
Affects : Cuckold 1
Chance : 4 %
1.将军和公主结婚,公主不贞,100%得2级
2.不在城内(包括城寨吗?),在敌境,100%机动力,妻子高贵小于2,3%
3.有过于热情(Ares)特征的,4%;已有此特征,某种情况下(此处不知如何翻译)4%恶化
Deranged思维片面3J 减威望统帅士气税收贸易When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Deranged 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Deranged 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Deranged >= 1
Affects : Deranged 1
Chance : 4 %
1.被暗杀过,偏执狂特性(Paranoia)3J及以上,10%
2.成年4%;已有此特性,每回合4%恶化
Disciplinarian 治军严苛共3J 这是第二级作战部队士气-1,行军能力+15%
When to test : GovernorCityRiots 间谍的骚乱(我觉得是你发现间谍那种)Condition :
Affects : Disciplinarian 1
Chance : 10 %
When to test : GovernorCityRebels暴动
Condition :
Affects : Disciplinarian 1
Chance : 15 %
When to test : LesserGeneralOfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disciplinarian 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Disciplinarian 2
Chance : 17 %
When to test : OfferedForMarriage
Condition :
Affects : Disciplinarian 2
Chance : 17 %
1.骚乱10%,暴动15%
2.比自身地位低的将领收养,17%获得2J。
后面都是结婚和成年收养的,不翻译了。
DiscontentGeneral心怀郁闷怀才不遇满腹怨毒When to test : PostBattle
Condition : IsGeneral
not WonBattle
BattleSuccess >= average
I_ConflictType Normal
BattleOdds < 0.5
Affects : DiscontentGeneral 1
Chance : 100 %
When to test : CharacterTurnEnd
Condition : IsGeneral
not IsFactionLeader
Attribute Chivalry >= 3
FactionLeaderAttribute Chivalry <= -3
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : CharacterTurnEnd
Condition : FactionExcommunicated
not IsFactionLeader
IsGeneral
Attribute Piety > 5
Affects : DiscontentGeneral 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
not GovernorBuildingExists >= stone_wall
not GovernorBuildingExists >= castle
Attribute Command > 4
DistanceCapital > 50
Affects : DiscontentGeneral 1
Chance : 10 %
When to test : GeneralPrisonersRansomedCaptor
Condition : RansomType execute
NumCapturedSoldiers > 80
Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : ExterminatePopulation
Condition : Attribute Chivalry >= 4
Affects : DiscontentGeneral 1
Chance : 50 %
When to test : BrotherAdopted
Condition : not IsFactionHeir
Affects : DiscontentGeneral 1
Chance : 50 %
1.没赢,战绩势均力敌以下,军力比小于0.5,100%+1
2.不是总督,3美德(不知翻译是否有误)以上,总督美德小于等于-3,10%
3.被革籍,不是总督,虔诚大于5,20%
4.在城内,石质城墙或城堡以下的规模,统帅大于4,离首都50以上,10%
5.杀俘人数大于80.美德不小于4,50%;美德不小于4屠城50%
6.兄弟收养,自身非嫡系 50%
Disloyal 貌似忠诚减少忠城共4J 二级开始加残暴
When to test : AcceptBribe
Condition :
Affects : Disloyal 1
Chance : 50 %
When to test : BrotherAdopted
Condition :
Affects : Disloyal 1
Chance : 8 %
When to test : LesserGeneralOfferedForAdoption
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : LesserGeneralOfferedForAdoption Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Disloyal 1
Chance : 4 %
When to test : OfferedForAdoption
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 2
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForAdoption
Condition : Trait Disloyal >= 3
Affects : Disloyal 1
Chance : 25 %
When to test : OfferedForMarriage
Condition : Trait Loyal < 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 1
Affects : Disloyal 1
Chance : 50 %
When to test : OfferedForMarriage
Affects : Disloyal 2
Chance : 50 %
When to test : OfferedForMarriage
Condition : Trait Disloyal >= 3
Affects : Disloyal 2
Chance : 25 %
这玩意比较难后天获得,基本是刚收养或者成年才有
Embezzler贪得无厌3J 减税收
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Embezzler 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Embezzler 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Embezzler 1
Chance : 8 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Embezzler 1
Chance : 4 %
这个跟国库挂勾,所以回合结束国库别太多钱了。
多了的话或者拉出城来,或者去trait文件改大点,5W.10W.15W几率3%-8%。
Epicurean品位高雅 3J加贸易减贿赂费用
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= public_baths
Affects : Epicurean 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : Epicurean 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : FatherTrait Epicurean >= 1
Affects : Epicurean 1
Chance : 25 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : Epicurean 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace Affects : Epicurean 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : Epicurean 1
Chance : 6 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Epicurean 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Epicurean 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Epicurean >= 1
Affects : Epicurean 1
Chance : 4 %
1.同贪污系,3%-8%。
2.在城内.100%机动力,有剧院,豪华会所,澡堂(拜拜),商业城区分别5%-6%。
3.1级后每回合4%恶化
ExpensiveTastes生活奢华加建筑成本减税收3J 二级后减脏乱
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 50000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 100000
Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
Treasury > 150000
Affects : ExpensiveTastes 1
Chance : 7 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cheapskate >= 1 Affects : ExpensiveTastes 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1 Affects : ExpensiveTastes 1
Chance : 25 %
When to test : BrotherAdopted
Condition :
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = coaching_house Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= public_baths Affects : ExpensiveTastes 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= theatre
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : ExpensiveTastes 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : ExpensiveTastes 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait ExpensiveTastes >= 1
Affects : ExpensiveTastes 1
Chance : 4 %
1.同贪污系,3%-8%。
2.在城内.100%机动力,有剧院,豪华会所,澡堂(拜拜),商业城区分别5%-6%。
3.1级后每回合4%恶化。
成年4%,成年时貌似受上回合国库影响。
Feck言辞粗俗 4J 虔诚-1,统率力+1,作战部队士气+1 后二级减威望
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Feck 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Feck 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Feck >= 1
Affects : Feck 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
RemainingMPPercentage = 100
Affects : Feck 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Feck 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Feck 1
Chance : 3 %
1.在野外100%机动力5%;收养或结婚3%
2.遗传4%;父亲循规蹈矩则10%
Gambling赌博 4J 减收入和贿赂费用When to test : SufferAssassinationAttempt Condition : IsGeneral
Affects : Gambling 1
Chance : 15 %
When to test : BrotherAdopted
Condition :
Affects : Gambling 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = coaching_house
Affects : Gambling 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists = pleasure_palace Affects : Gambling 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= merchants_quarter Affects : Gambling 1
Chance : 2 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= artist_studio
Affects : Gambling 1
Chance : 3 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Gambling 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Gambling >= 1
Affects : Gambling 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
RandomPercent > 90
Affects : Gambling 1
Chance : 1 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= brothel
Affects : Gambling 1
Chance : 2 %
1.遭遇暗杀15%,兄弟收养5%;
2.城内有豪华会所,妓院,商业城区等,100%机动力分别2%-5%。
都有的话你懂得,起码10%了。
Generous乐于助人税收-2% 3J
When to test : CharacterComesOfAge
Condition : FatherTrait Generous >= 1
Affects : Generous 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Miserly >= 1
Affects : Generous 1
Chance : 15 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Generous 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Generous >= 1
Affects : Generous 1
Chance : 4 %
1.遗传相关,拥有后4%每回合恶化
Haemophobic生性软弱 3J 减士气和威望
When to test : PostBattle
Condition : not WonBattle
not GeneralFoughtInCombat
PercentageEnemyKilled = 0
Affects : Haemophobic 1
Chance : 5 %
When to test : BattleGeneralRouted
Condition :
Affects : Haemophobic 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Haemophobic 1
Chance : 4 %
1.将军战斗中逃跑5%
2.没有赢。
将军未入敌阵,敌军损失0%,5%
Hypochondriac身感不适讳疾忌医郁郁寡欢主要减生命
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Hypochondriac 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait Hypochondriac >= 1
Affects : Hypochondriac 1
Chance : 4 %
1.成年自带,拥有后4%恶化
Ignorance胸无点墨懵然无知幼稚浅薄减威望收入和税收
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
InEnemyLands
Affects : Ignorance 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Ignorance 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Ignorance >= 1
Affects : Ignorance 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
not SettlementBuildingExists >= library
not SettlementBuildingExists >= alchemists_lab
not SettlementBuildingExists >= city_hall
Affects : Ignorance 1
Chance : 4 %
When to test : OfferedForAdoption
Condition :
Affects : Ignorance 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Ignorance 1
Chance : 3 %
1.在敌境野外5%;在城内100%机动力,图书馆,实验室,市政厅都没有 4%
2.成年自带4%;拥有后4%恶化;结婚和收养分别3% Inbred 生活诡异血统低贱(前2J减生育)择偶挑剔
极度自闭乱伦后嗣(统率力-2,威望-2,税收-10%,降低生育机率)与母乱伦(这个不减生育了)
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 1
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 2
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 3
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 4
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Inbred >= 5
Affects : Inbred 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Inbred 1
Chance : 1 %
1.成年自带1%。
遗传几率很高,越高级遗传几率越高.最低50%
Infertile 精力衰微贫瘠不育生育缺陷减生育
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 1
Affects : Infertile 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait Infertile >= 2
Affects : Infertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Infertile 1
Chance : 4 %
When to test : CharacterComesOfAge
Condition : Trait Infertile >= 1
Affects : Infertile 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : Trait Infertile >= 2
Affects : Infertile 1
Chance : 50 %
1.成年自带4%。
遗传几率很高,越高级遗传几率越高.最低50%
Insane精神失常3J 减威望和士气
相反特性 sane ,能免疫很多负面特性,你懂的
When to test : SufferAssassinationAttempt
Condition : Trait Paranoia >= 3
Affects : Insane 1
Chance : 30 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Insane 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Insane 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Insane >= 1
Affects : Insane 1
Chance : 4 %
1.成年自带4%。
父亲(Ares)举止热情以上特性5%
2.遭遇暗杀,偏执(Paranoia)3级及以上,30%;拥有后4%恶化
Introvert性格冷僻任人唯亲无法接近减人民拥戴,后二级还减士气
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Introvert 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : FatherTrait Gregarious >= 1
Affects : Introvert 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Introvert >= 1
Affects : Introvert 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Introvert 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : Trait Introvert >= 1
Affects : Introvert 1
Chance : 4 %
1.成年自带15%。
遗传25%;父亲(Gregarious)善于交际及以上10%
2.遭遇暗杀25%;拥有后4%恶化LaxPersonalSecurity漠视安全 3J 减个人安全
When to test : CharacterTurnEnd
Condition : Trait Slothful >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Trusting >= 1
Affects : LaxPersonalSecurity 1
Chance : 4 %
1.拥有Slothful特性,即懒散的,1级及以上4%;拥有后4%恶化。