《饥荒》物品耐久度修改教程

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《饥荒》物品耐久度修改教程

《饥荒》中物品耐久度怎么修改?下面为大家带来《饥荒》物品耐久度修改教程,有同样问题困扰的玩家不妨参考一下。

用记事本打开游戏目录\data\DLC0001\scripts\tuning.lua文件,分别查找以下内容:

斧头 AXE_USES = 100,

锤 HAMMER_USES = 75,

铲子 SHOVEL_USES = 25,

草叉 PITCHFORK_USES = 25,

镐 PICKAXE_USES = 33,

捕虫网 BUGNET_USES = 10,

矛 SPEAR_USES = 150,

瓦丝格雷斯矛 WATHGRITHR_SPEAR_USES = 200,

狼牙棒 SPIKE_USES = 100,

鱼杆 FISHINGROD_USES = 9,

陷阱 TRAP_USES = 8,

回旋镖 BOOMERANG_USES = 10,

暗影剑 NIGHTSWORD_USES = 100,

冰魔杖 ICESTAFF_USES = 20,

火魔杖 FIRESTAFF_USES = 20,

传送魔杖 TELESTAFF_USES = 5,

黄色魔杖YELLOWSTAFF_USES = 20,

橙色魔杖ORANGESTAFF_USES = 20,

绿色魔杖GREENSTAFF_USES = 5,

龙卷风魔杖 TORNADOSTAFF_USES = 15,

火腿短棍 HAMBAT_USES = 100,

蝙蝠棒 BATBAT_USES = 75,

多功能工具斧头和锄头 MULTITOOL_AXE_PICKAXE_USES = 400,远古短棒 RUINS_BAT_USES = 150,

红色护身符 REDAMULET_USES = 20,

蓝色护身符 BLUEAMULET_FUEL = total_day_time * 0.75,

紫色护身符 PURPLEAMULET_FUEL = total_day_time * 0.4,

黄色护身符YELLOWAMULET_FUEL = total_day_time,

橙色护身符ORANGEAMULET_USES = 225,

绿色护身符GREENAMULET_USES = 5,

排箫 PANFLUTE_USES = 10,

牛角 HORN_USES = 10,

牙齿陷阱 TRAP_TEETH_USES = 10,

帐篷TENT_USES = 6,

午睡小屋SIESTA_CANOPY_USES = 6,

伞(攻击次数)UMBRELLA_USES = 20,

针线包SEWINGKIT_USES = 5,

肥料FERTILIZER_USES = 10,

铃GLOMMERBELL_USES = 3,

火炬 TORCH_FUEL = night_time*1.25,

夜棍 NIGHTSTICK_FUEL = night_time*6,

矿工帽 MINERHAT_LIGHTTIME = (night_time+dusk_time)*2.6,

提灯 LANTERN_LIGHTTIME = (night_time+dusk_time)*2.6,

蜘蛛帽 SPIDERHAT_PERISHTIME = 4*seg_time,

独奏乐器 ONEMANBAND_PERISHTIME = 6*seg_time,

草伞 GRASS_UMBRELLA_PERISHTIME = 2*total_day_time*perish_warp,

伞 UMBRELLA_PERISHTIME = total_day_time*6,

眼睛帽 EYEBRELLA_PERISHTIME = total_day_time*9,

草帽STRAWHAT_PERISHTIME = total_day_time*5,

兔耳罩EARMUFF_PERISHTIME = total_day_time*5,

冬帽WINTERHAT_PERISHTIME = total_day_time*10,

牛毛帽BEEFALOHAT_PERISHTIME = total_day_time*10,

寒冬背心TRUNKVEST_PERISHTIME = total_day_time*15,

反射背心REFLECTIVEVEST_PERISHTIME = total_day_time*8,

夏威夷衬衫HAWAIIANSHIRT_PERISHTIME = total_day_time*15,

小巧背心SWEATERVEST_PERISHTIME = total_day_time*10,

饥饿腰带HUNGERBELT_PERISHTIME = total_day_time*8,

熊背心BEARGERVEST_PERISHTIME = total_day_time*7,

雨衣RAINCOAT_PERISHTIME = total_day_time*10,

海象帽子WALRUSHAT_PERISHTIME = total_day_time*25,

羽毛帽FEATHERHAT_PERISHTIME = total_day_time*8,

高礼帽TOPHAT_PERISHTIME = total_day_time*8,

冰帽ICEHAT_PERISHTIME = total_day_time*4,

鼹鼠帽MOLEHAT_PERISHTIME = total_day_time*1.5,

防雨帽RAINHAT_PERISHTIME = total_day_time*10,

浣熊帽CATCOONHAT_PERISHTIME = total_day_time*10,

羽毛扇 FEATHER_FAN_USES = 15,

加大每行的数字,即可增加该装备使用次数及时间。如让牛毛帽使用时间增加10倍,就将BEEFALOHAT_PERISHTIME = total_day_time*10,替换为BEEFALOHAT_PERISHTIME = total_day_time*100,

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