《饥荒》物品耐久度修改教程
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《饥荒》物品耐久度修改教程
《饥荒》中物品耐久度怎么修改?下面为大家带来《饥荒》物品耐久度修改教程,有同样问题困扰的玩家不妨参考一下。
用记事本打开游戏目录\data\DLC0001\scripts\tuning.lua文件,分别查找以下内容:
斧头 AXE_USES = 100,
锤 HAMMER_USES = 75,
铲子 SHOVEL_USES = 25,
草叉 PITCHFORK_USES = 25,
镐 PICKAXE_USES = 33,
捕虫网 BUGNET_USES = 10,
矛 SPEAR_USES = 150,
瓦丝格雷斯矛 WATHGRITHR_SPEAR_USES = 200,
狼牙棒 SPIKE_USES = 100,
鱼杆 FISHINGROD_USES = 9,
陷阱 TRAP_USES = 8,
回旋镖 BOOMERANG_USES = 10,
暗影剑 NIGHTSWORD_USES = 100,
冰魔杖 ICESTAFF_USES = 20,
火魔杖 FIRESTAFF_USES = 20,
传送魔杖 TELESTAFF_USES = 5,
黄色魔杖YELLOWSTAFF_USES = 20,
橙色魔杖ORANGESTAFF_USES = 20,
绿色魔杖GREENSTAFF_USES = 5,
龙卷风魔杖 TORNADOSTAFF_USES = 15,
火腿短棍 HAMBAT_USES = 100,
蝙蝠棒 BATBAT_USES = 75,
多功能工具斧头和锄头 MULTITOOL_AXE_PICKAXE_USES = 400,远古短棒 RUINS_BAT_USES = 150,
红色护身符 REDAMULET_USES = 20,
蓝色护身符 BLUEAMULET_FUEL = total_day_time * 0.75,
紫色护身符 PURPLEAMULET_FUEL = total_day_time * 0.4,
黄色护身符YELLOWAMULET_FUEL = total_day_time,
橙色护身符ORANGEAMULET_USES = 225,
绿色护身符GREENAMULET_USES = 5,
排箫 PANFLUTE_USES = 10,
牛角 HORN_USES = 10,
牙齿陷阱 TRAP_TEETH_USES = 10,
帐篷TENT_USES = 6,
午睡小屋SIESTA_CANOPY_USES = 6,
伞(攻击次数)UMBRELLA_USES = 20,
针线包SEWINGKIT_USES = 5,
肥料FERTILIZER_USES = 10,
铃GLOMMERBELL_USES = 3,
火炬 TORCH_FUEL = night_time*1.25,
夜棍 NIGHTSTICK_FUEL = night_time*6,
矿工帽 MINERHAT_LIGHTTIME = (night_time+dusk_time)*2.6,
提灯 LANTERN_LIGHTTIME = (night_time+dusk_time)*2.6,
蜘蛛帽 SPIDERHAT_PERISHTIME = 4*seg_time,
独奏乐器 ONEMANBAND_PERISHTIME = 6*seg_time,
草伞 GRASS_UMBRELLA_PERISHTIME = 2*total_day_time*perish_warp,
伞 UMBRELLA_PERISHTIME = total_day_time*6,
眼睛帽 EYEBRELLA_PERISHTIME = total_day_time*9,
草帽STRAWHAT_PERISHTIME = total_day_time*5,
兔耳罩EARMUFF_PERISHTIME = total_day_time*5,
冬帽WINTERHAT_PERISHTIME = total_day_time*10,
牛毛帽BEEFALOHAT_PERISHTIME = total_day_time*10,
寒冬背心TRUNKVEST_PERISHTIME = total_day_time*15,
反射背心REFLECTIVEVEST_PERISHTIME = total_day_time*8,
夏威夷衬衫HAWAIIANSHIRT_PERISHTIME = total_day_time*15,
小巧背心SWEATERVEST_PERISHTIME = total_day_time*10,
饥饿腰带HUNGERBELT_PERISHTIME = total_day_time*8,
熊背心BEARGERVEST_PERISHTIME = total_day_time*7,
雨衣RAINCOAT_PERISHTIME = total_day_time*10,
海象帽子WALRUSHAT_PERISHTIME = total_day_time*25,
羽毛帽FEATHERHAT_PERISHTIME = total_day_time*8,
高礼帽TOPHAT_PERISHTIME = total_day_time*8,
冰帽ICEHAT_PERISHTIME = total_day_time*4,
鼹鼠帽MOLEHAT_PERISHTIME = total_day_time*1.5,
防雨帽RAINHAT_PERISHTIME = total_day_time*10,
浣熊帽CATCOONHAT_PERISHTIME = total_day_time*10,
羽毛扇 FEATHER_FAN_USES = 15,
加大每行的数字,即可增加该装备使用次数及时间。如让牛毛帽使用时间增加10倍,就将BEEFALOHAT_PERISHTIME = total_day_time*10,替换为BEEFALOHAT_PERISHTIME = total_day_time*100,
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