AE所有工具中英文对照表
(完整word版)AE中英文对照表
AE中英文对照表File菜单新建← New ┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project 打开最近项目← Open Recent Projects 在Bridge内浏览← Browse in Bridge 浏览模板← Browse Template Projects 关闭← Close关闭项目← Close Project 保存← Save 另存为← Save As... 保存副本← Save a Copy.。
. 另存为XML 格式← Save a Copy As XML 增量保存← Increment and Save 恢复← Revert 导入← Import┗File。
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→ 文件Multiple Files。
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→多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments。
. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS 消失点(.vpe)… Placeholder.。
→输入占位符Solid.。
→实色导入最近素材← Import Recent Footage 输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find。
.. 再次查找← Find Next 添加素材到合成← Add Footage t o Comp 选定脚本建立合成← New Comp From Selection。
.. 整理素材← Consolidate All Footage 删除未用素材← Remove Unused Footage 简化项目← Reduce Project文件打包← Collect Files。
AE中英文对照表
一、汉译英表达式控制←Expression Controls图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似)Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似)Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码Look at Selected Layers(观察选择图层)用当前的摄像机以最大化的方式观察所选图层的全貌。
AE常见插件中英文对照表
AE常见插件中英文对照表After Effects最全插件集合(中英文对照)--希望对大家有帮助AE 插件, 中英文对照, 滤镜详解, AE效果1.55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)2.AEFlame(火焰)3.Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist’s Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiT one Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)4.Colormap(颜色地图)/doc/6a1522172.html,posite Wizard 5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)6.Conoa(多种三维标准体)是一个简易三维插件,能制作一些简单的立方体、球体和锥体,并能附上简单的纹理.7.Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)8.Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 V anGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)9.Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)10.Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)11.eFX Pro是一个模拟真实火焰和烟雾的粒子系统12.Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)13.Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)14.FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)15.Final Effects Complete15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep (扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair (毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)16.Forge FreeFormForge Free Form(自由变换)是一款用来制作自由变换效果的插件,为制作图形变形效果提供了极大的方便。
AE插件中英文对照表
AE插件中英文对照表AE CS5大师版中英文对照表一、File(文件)菜单1.1 【New】(新建)命令新建一个项目、文件夹或Photoshop 图片。
包含三个子菜单:→New Project(新建项目)Alt+Ctl+N→New Folder(新建文件夹)Ctrl +Alt+ Shift + N→New Adobe Photoshop File(新建Photoshop 文件)。
1.2 【Open Project】(打开项目)Ctrl + O打开已有的项目。
1.3 【Open Recent Projects】(打开最近项目)打开最近访问过的After Effects 项目。
1.4 【Browse in bridge】(浏览)Ctrl +Alt+ Shift + O打开Adobe Bridge,从中浏览、管理文件夹和素材。
1.5 【Browse Template Projects】(浏览项目模板)打开Adobe Bridge,从中浏览After Effects 的项目模板。
1.6 【Close】(关闭)Ctrl +W关闭当前的窗口、面板等。
1.7 【Close Project】(关闭项目)关闭当前的项目。
如果现有的项目未保存,将出现对话框提示保存当前项目。
1.8 【Save】(保存)Ctrl + S保存当前项目,其中当第一次保存项目时会出现对话框提示输入文件名,之后单击Save (保存)将不再出现保存对话框。
1.9 【Save As】(另存为)Ctrl + Shift + S将当前项目另外保存一份。
1.10 【Save a Copy】(保存副本)将当前项目保存副本。
1.11 【Save a Copy As Xml】(保存副本为xml格式的)将当前项目保存为符合XML 组织结构的项目副本,扩展名为aepx。
1.12 【Increment and Save】(增量保存)Ctrl +Alt+ Shift + S在上次保存项目的基础上递增名称的序号另外保存一份。
ae英文版翻译对照表
ae英文版翻译对照表Adobe After Effects(AE)English-Chinese Translation Table1. Compositions –合成物2. Composition Settings –合成设置3. Layer –图层4. Source Name –源名称5. Source Time –源时间6. Layer Marker –图层标记7. Text Layers –文本层8. Shapes –形状9. Solid –固体10. Adjustment Layer –调整层11. Light –灯光12. Camera –相机13. 3D Layer – 3D图层14. Stereo 3D Edit –立体3D编辑15. Render Settings –渲染设置16. Output Module –输出模块17. Output To –输出至18. File –文件19. Format –格式20. Resolution –分辨率21. Depth –深度22. Quality –质量23. Channels –通道24. Color –颜色25. Antialiasing –抗锯齿26. Frame Blending –帧混合27. Motion Blur –运动模糊28. Presets –预设29. Effects –效果30. Opacity –不透明度31. Transfer Modes –传输模式32. Track Mattes –按照马赛克33. Keyframes –关键帧34. Layer Styles –层样式35. Expressions –表情36. Parenting –父子关系37. Animation Presets –动画预设38. Render Queue –渲染队列39. Audio Levels –音频水平40. Blend Modes –混合模式41. Mask Options –遮罩选项42. Motion Paths –运动路径43. Rotoscoping –旋转抠图44. Rotate –旋转45. Character Animator –字符动画46. Puppet Tools –木偶工具47. Graph Editor –图表编辑器48. Graph Settings –图表设置49. Paint –绘画50. Content-Aware Fill –感知填充。
AE所有工具中英文对照表
File菜单新建J New1 New Project —新建项目NewFolder —新建文件夹打开项J OpenP roject打开最近项目—Op enRecent Projects 在Bridge 内浏览J BrowseinBridge 浏览模JBrowseTemplate Projects 关闭J Close关闭项J Close Project 保存J Save另存J SaveAs... 保存副本J SaveaCopy...另存为IL格式J SaveaCopyAsXML 增量保存JIncrementandSave 恢复J Revert 导入J Import1 File...—文件Mult ip leFiles…多个—文件Cap tureinAdobe Premiere Pro — P remiere Pro 采集AdobeCli pN otesComments.. —Adobe 剪辑注I评Adobe PremiereProProject ?—Premiere Pro 项目VanishingPoint(vpe) ?—P消S 失点(.vpe ) ?P laceholder... 输—入占位符Solid...实—色导入最近素材■Imp ortRecentFootage输出Export AdobeDynamicLinkAdobe J动态链接查找Find...再次查捋FindNext添加素材到合成J AddFootagetoComp 选定脚本建立合成J NewCo mp FromSelection...整理素材J ConsolidateAllFootage 删除未用素材J RemoveUnusedFootage 简化项J Reduce Project文件打包J CollectFiles...浏览文件夹h WatchFolder...运行脚本J Script建立代理J Create Proxy1 Still... 静—态图Movie...—影片设置代理J Set Proxy1 File..—文件None—无解释素林InterpretFootage*- Main...宀常规P roxy…7代理Rememberinterpretation 7保存解释App lylnterpretation 应7用解释替换素林Rep laceFootage匚File... 7文件P laceholder…7占位符Solid.. 7实色重载素林ReloadFootage显示所在文件夹—RevealinEx plorer项目设醫P rojectSettings...打印J Print...退出J ExitEdit菜单撤消副本J Can tUndo不可重复J Can tRedo历记录History 剪切J Cut 复制J Copy仅复制表达式J CopyExpressionOnly 粘贴P aste 清除录Clear 副本贴Du plicate 拆分图U Spl itLayer提升工作区域贴LiftWorkArea抽出工作区域贴ExtraceWorkArea全贴SelectAll解除全选^ DeselectAll标签Label清空J Pruge匚All 7全部Undc7撤消lmageCaches7 图象|存Sna pshot 7快照VideoMemory7视频内存编辑原稿JEditOriginal在AdobeAudion 中编辑签EditinAdobeAudition 在AdobeSoundbooth 中编辑签EditinAdobeSoundbooth 模版签Templates匚RenderSettings.. 7渲染设置Out putModule... 7输出模式首项签P referencesGeneral... —常规 Previews... —预演 Display —显示 Imp ort … —导入 Out put —输出 Grids&Guides … Labelcolors … LabelDefaults … T 网格与辅线 ^标颜色 书标签 Media&DiskCache ?—媒体与磁盘缓字Video Preview ?—视频预演 App earance ?—用户界面颜色 Auto-Save ?—自动保存 Memory&Multi processing ?—内存与多处理器控制 ? AudioHardware ?—音频硬件 AudioOutputMapping ?—音频输出映射? Compostion 菜单 新建合成J NewComposition 合成设置J CompoditionSettings 背景颜色T BackgroundColor 设置标1帧 J SetPosterTime 修剪合成至工作区J TrimCo mp toWorkArea 裁剪合成到目标范围J CropComptoRegionofInterest 增加到渲染序列J AddToRenderQueue 添加输出模块J AddOutputModule 预 J Preview 匚RAMP review —内存预演 Wireframe Preview —线框预演 MotionwithTrails 动—态踪 Audio —音频 AudioPreview(HereForward)—音频预演从当前位置开始) AudioPreview(WorkArea)—音频预演^作区域) 另存帧为SaveFrameAs 匚File —文件 Photosh op Layers — Photosh op 层 制作影片J MakeMovie 组合渲染J Pre-render 保存内存预演L SaveRA MP review 合成流程U CompositionFlowchart 合成组微型流程图J CompositionMini-FlowchartLayer 菜单 新建J New 匚Text T 文字Solid... T实色Light...灯T光Camera..宀摄象机Nullobject T虚拟象Sha peLayer宀形状图层AdjustmentLayervAdobePhotoshopFile.宀AdobePhotoshop 文件图层设置JLayerSettings...打开图层J OpenLayer 打开图层素材Op enLayerSource 遮罩J Mask*- NewMask>新建遮罩MaskSha pe^遮罩形状MaskFeather宀遮罩羽化Mask Op acity宀遮罩不透明度MaskExpansion宀遮罩扩展ResetMask宀重置遮罩RemoveMask>移除遮照RemoveAIIMasks宀移除所有遮罩Mode^模式匚Non»无Add—相加Subtrace —相减Intersect —交集Lighten —变亮Darken —变暗Difference —差值Inverted —反转Locked —锁定MotionBlur —运动模糊*- SameAsLayer—与层相同Or—开Off —关UnlockAllMasks —解锁所有遮罩LockOtherMasks —锁定其他遮罩HideLockedMasks —隐藏已锁定遮照MaskandSha peP ath—遮罩与形状路径■- RotoBezier —旋转戡Closed —关闭SetFirstVertex —设置首个点FreeTransfor mP oints —自由变换点质J Quality匚Best —最佳Draft —草图Wireframe 7线框转换f 关 J Switches匚HideOtherVideo 7隐藏其僦层ShowAllVideo 7显示所有视频 UnlockAllLayers 7解锁所有 Shy7退缩Lock 7锁定Audio 7音频Video 7视频Solo 7独奏Effect 7特效Collapse 7塌陷MotionBlur 7运动模糊AdjustmentLayer 7调 换 Transform■- Reset 7复位AnchorPoint 7定位点Position 7位置Scale 7缩放Orientation 7方向Rotation 7旋转Opacity 7透明度水7平方向翻转 垂7直方向翻转 7视点居中FittoComp 7适配到合成FittoCo mp Wideth —适配为合成度FittoCo mp Height —适配为合成高度 Auto-Orient 宀自动定向 时间7 Time匚EnableTimeRemapping 7启用时间重置 Time-ReverseLayer 7时间反向层 TimeStretch 7时间伸FreezeFrame 宀冻FrameBlending 7帧融合匚Off 7关FrameMix 7帧融合PixelMotion 7像素运动 三维TDLayer 栅格YuideLayer 添加标记—Addmarker 保持透明 J PreserveTransparency 混合模式J BlendingMode匚Normal 7正常Fli pHorizontalFlip VerticalDissolve 7溶解DancingDissolve 7动态溶解Darken 7变暗Multi ply 7正片叠底ColorBurn 7颜色加深ClassicColorBurn 7典型颜色加深LinearBurn 7线性加深DarkenColor 7暗色Add7添加Lighten 7变亮Screen 7屏幕ColorDodge 7颜色减淡ClassicColorDodge 7典型颜色减淡LinearDodge 7线性减淡LighterColor 7亮色Overlay 7叠加SoftLight 7柔光HardLight 7强光LinearLight 7线性光Vividlight 7艳光PinLight 7点光HardMix 7强烈混合Difference 7差值典型差值ClassicDifferenceExclusion 宀排除Hu—色相位Saturation 宀饱和度Color 7颜色Luminosity 宀亮度StencilA Ip ha 7 Alp ha 模版StencilLuma 7亮度模版SilhouetteA Ip ha 7 Alp ha 轮廓SilhouetteLuma 7亮度轮廓AlphaAdd 7Alpha 添加LuminescentPremul 7冷光预乘F—个混合模式J NextBlendingMode上一个混合模式J P reviousBlendingMode轨道蒙版J TrackMatte匚NoTrackMatte 7 无Alp haMatte 7 Alp ha 蒙版Al phalnvertedMatte 7反相Alp ha 蒙版LumaMatte 7亮度蒙版LumaInvertedMatte 7反相亮度蒙版Layerstyles匚 ConverttoEditableStyles ShowAll 7全部显示 RemoveAll 7全部移除 Drop Shadow ^ 阴影 InnerShadow 7内侧阴影 OuterGlow 7外侧)光 InnerGlow 7内侧辉 BevelandEmboss7斜边与浮雕 Satin 7光泽 ColorOverlay 7颜色叠加 GradientOverlay 7渐变叠加 Stroke 7描边 Grou pSha pes7形状编组 Ungrou pSha pes 7解除形状编组 排列 J Arrange匚图层置顶J BringLayertoFront 图层1上 J BringLayerForward 图层 置下 JSendLayerBackward 图层 USendLayertoBack AdobeEncore 7 AdobeEncore匚 CreateButton 7创建钮 AssigntoSub pi cture1AssigntoSub pi cture2AssigntoSub pi cture3AssigntoVideoThumbnail 转换为3时时 Photoshop3D JConverttoLivePhotoshop3D 转换为1编文字J ConverttoEditableText 从文字创建形状JCreateSharpsfromText 从文字创建轮廓线CreateMasksfromText 自动跟踪J Auto-trace...P re-co mpose ? J 预合成三维通道J 3DChannel匚3DChaccelExtract 7提取三维通道 DepthMatte 7深度蒙版Dep thofField 7场深度(景深)ExtractoR 7提取器Fog3D —雾化 3DIDMatte — ID 蒙版;标识音频Audio*- Backwards —倒播Bass &Treble —低音和高音Effect 菜单 特效控制J Effectcontrols 上一个特效J 全部删除J 有储收藏J 应用收藏J 最近收藏J ReducelnterlaceFlicker RemoveAll SaveFavorite Apply Favorite RecentFavorites分T 配给子图像 7分配给子图像 分7配给子图像7分配给频略 IdentifierDelay —延迟Flange&Chorus —调&和声High-Low Pass —高通/ 低通Modulator —调制器P arametricEQ —EQ 参数Reverb —混响StereoMixer —立体声混合Tone—音质模糊与锐化J Blur&Sharpen*- BilateralBlur 双—向模糊BoxBlur —盒状模糊CCRadialBlur —CC放射状模糊CCRadialFastBlur —Ccy放射状快速模糊CCVectorBlur —CC 矢量模糊ChannelBlur —通道模糊Com po undBlur—复合模糊DirectionalBlur 方—向模糊FastBlur —快速模糊GaussianBlur —高斯模糊LensBlur —镜头模糊RadialBlur —径向模糊ReduceInterlaceFlicker 降—低隔行扫闪Sharpen —锐化SmartBlur —智能锐化UnsharpMask—非锐化遮罩通道J Channel匚Alp haLevels 宀Alp ha 色阶Arithmetic ^运算Blend —混合Calculations —计算CCCo mp osite—CC 合成操作Channelcombiner —通道组合Compo undArithmetic —复合运算Invert —反相Minimax —扩亮扩暗RemoveColorMatting —移除蒙版颜色SetChannels —设置通道SetMatte —设置蒙版Shiftchannels T 转换通道SolidComposite T 实色合成颜色校正^ Colorcorrection*- AutoColor T 自动颜色AutoContrast T 自动对比度AutoLevels T 自动色阶Brightness&Contrast 亮T 度和对比度BroadcastContrast T 广播级颜色 CCColorOffset T 色彩偏移CCTonerT CC 调色ChannelColor T 更改颜色 ChangetoColor T 转换颜色ChannelMixer T 通道混合 ColorBalance T 色彩平衡ColorBalance(HLS) T 色彩平衡(HLS) ColorLink T 色彩链接ColorStabilizer T 色彩平衡器Colorama T 彩色光Curves T 曲线Equallize T 色彩均化Expo sure T 曝光Gamma/Pedestal/Gain T 伽玛基色 / 增益Hue/Saturation T 色相/ 饱和度LevelsColor T 分色Levels T 色阶Levels(IndividualControls)P hotoFilter 照T 片滤PSArbitraryMap T PS 任意贴图 Shadow/Highlight T 阴影/ 高光 Tint T 浅色调Tritone T 三色调 扭曲 J Distort匚BezierWarp T 贝塞尔弯曲Bulge T 凹凸镜(膨胀)CCBendIt T CC 弯曲 CCBenderC(T 弯曲器 CCBlobbylizeCCT CC融化溅落点 CCFloMotion T CC 两点扭曲 CCGriddler T CC 网格变形CCLenjT CC 透镜CCPageTurrT CC 卷页CCPowerPinT CC 动力角点CCRri PP le Pulse —CCSIant T CC 倾斜独立T 色阶控制 CC 涟漪撒CCSmeaT CC 涂抹 CCSplit T CC 分害q CCSplit2 T CC 分害q 2 CCTiler T 平铺 CornerPin T 边角定位DispIacementMap T 置换 Liquify T 液化 Magnify T 放大MeshWarpT 网格变形 Mirror T 镜像 Offset T 位移OpticsCompensation T 光学补尝 P olarCoordinates T 极坐标 Pupp et T 木偶Rippie T 波纹 Resha peT 形变 SmearT 涂抹 Spherize T球面化 Transform T 变换TurbulentDis placeT 剧烈置换Twirl T 扭转WarpT 弯曲 WaveWarpT 波形弯曲 表达式控制J ExpressionControls ■- AngleControl T 角度控制CheckboxControl T 复选框控制 ColorControlLayerControlPointcontrolSliderControl 生成 J Generate 匚 4-ColorGradient AdvancedLightningAudioS pectrunAudioWaveform Beanr 光束CCGlueGurT CC 喷枪 CCLightBurst2.5 T CC 突发光 2.5CCLightRays T CC 光线CCLightSweep T CC 扫光 Cell Pattern 蜂T 巢图案 Checkerboard T 棋盘Circle 咽Elli pseEyedro pp erFill吸宀色管填充Fill 填^充Fractal 宀分形Grid T 网格LensFlare ^镜光PaintBucket 宀油漆桶RadioWavesi 电波Ramp 变T 色彩控制 T 图层控制T 点控制滑T 杆控T 四色渐 T 高级 音频频谱 音频波形Scribble宀涂鸦Stroke宀描边Vegasi勾画Write-on i书写键橙Keying匚CCSimpleWireRemoval i CC简单金属移除ColorDifferenceKey i色彩差异键ColorKey i色彩键ColorRange i色彩范围DifferenceMatte i差异蒙版Extrace i提取(抽出)Inner/OuterKey i内咅"外部键Keylight ( 1.2 ) i Keylight ( 1.2 )LinearColorKey i线性色彩键LumaKeyi亮度键Spi IlSu pp ressor i溢色抑制蒙版J Matte*- MatteChoker i蒙版抑制SimpleChoker i简单抑制噪波与颗粉Noise&Grain*- AddGrain i添加颗粒Dust&Scratches i灰尘与刮痕FractalNoise i分形噪波MatchGrain i匹配颗粒Median i中值Noise i噪波NoiseA Ipha i Alp ha 噪波NoiseHLSi HLS噪波NoiseHLSAutoi 自动LS 噪波RemoveGraini移除颗粒TurbulentNoise i紊乱杂波旧版本J Obsolete匚Basic3D i基本3DBasicText i基本文字Lightning 宀电PathText宀路径文字绘& Paint匚Paint T绘VectorPaint 失量绘透视& Perspective匚3DGIasses — 3D 眼睛BevelAI pha —斜面Al phaBevelEdges —斜角边CCCylinder —CC 圆柱体CCS phere—CC 球体CCSpotlight -CC聚光灯Drop Shadow—阴影RadialShadow —放射阴影模拟仿真J Simulation■- CardDance—卡片舞蹈Caustics —焦散CCBallAction —CC 滚珠操作CCBubbles—CC 吹泡泡CCDrizzle —CC 细雨滴CCHair —CC 毛发CCMr.Mercury —C 水银滴落CCParticleSystemsII —C粒子仿真系统ICCP articleWorld —CC粒子仿真世界CCP ixel Polly —CC像素多边形CCRain—CC 下雨CCScatterize —CC 散射效果CCSon—CC 下雪CCStarBurst —CC 星爆Foan—泡沫P article PI ayground —粒子运动Shatter —碎片WaveWorld—水波世界风格他Stylize匚BrushStrokes —笔触Cartoon —卡通CCBurnFilm —CC 胶片烧灼CCGlass—CC 玻璃CCKaleida —万花筒CCMr.Smoothie —CC形状颜色映射CCRe peTile—CC 重复平铺CCThreshold — CCHCCThresholdRGB^ CCRG值ColorEmboss —彩色浮雕Emboss^ 浮雕FindEdges —查拋缘Glow辉光Mosaic T马赛MotionTilePosterize T招贴画RoughenEdgep 粗糙边缘Scatter T散射StrobeLight T闪光灯Texturize T材质纹Threshold T值SyntheticAperture J SAColorFinesse2文字I Text匚Numbers—编号Timecode T时间码时间J Time」CCForceMotionBlur T CC强制动态CCTimeBlendT CC时间合CCTimeBlendFXr CC时间I合FXCCWideTimer CC宽时间EchoT 拖尾PosterizeTime T扌由帧TimeDifference T时间差TimeDisplacement T时间置换Timewarp T时间扭曲过渡I Transition匚BlockDissolve T快溶解CardWi pe T卡片擦除CCGlassWipeT CC玻璃状擦除CCGridWi pe—CC 网格擦除CCImageWipe^ CC图像擦除CCJawT CC海鱼CCLightWipe T CC照明灯擦除CCRadialScaleWipe T CC径向缩放擦除CCScaleWi pe—CC拉伸式缩放CCTwister T CC龙风GradientWipe T渐变擦除TrisWipe T形状划变LinearWipe T线性擦除RadialWipe T径向擦除VenetianBlinds T百叶窗实用工哥Utility匚CineonConverter T Cineon 换ColorProfileConverter色T彩方案转GrowBoundg 范围撒HDRCompandeT HDR压HDRHightlightCompression 7 H DF高光I缩Animation 菜单SaveAnimation Preset 7保存动画预|App lyAnimation Preset 7应用动画预置RecentAnimation Presets 7最近使用的动画预置Browse Presets 7 浏预添加关键帧J AddKeyframe切换保持关键帧J ToggleHoldKeyframe关键帧插值J KeyframeInter po lation...关键帧速率J KeyframeVelcity...关键帧I手J KeyframeAssistant*- ConvertAudiotoKeyframes 7转换濒为键帧ConvertEx pressiontoKeyframes 7转换表达式关键帧EasyEase7缓和曲线EasyEaseIn 7缓和曲线淡入点EasyEaseOut7缓和曲线淡出点Exp onentialScale 7时间反向关键帧RPF CameraIm port7 RPF 摄象机导<SequenceLayers... 7序列图层Time-ReverseKeyframes 7指数比例文字动画J AnimateText匚EnablePer-character3D 7激化逐字3D化AnchorPoint宀轴心点Position T位置Scale 7缩放Skew/^倾斜Rotation 7旋转Opacity 7不透明度AllTra nsformPro perties 7所有换FillColor 7填充色匚RG7 RGBHue7色相Saturation 7饱和度Brightness 7亮度Opacity 7透明度StrokeColor 7描边色匚RGB> RGBHui色相Saturation 宀饱和度Brightness 宀亮度Opacity宀透明度StrokeWidth 7描边憩Tracking 7跟踪LineAnchor宀行定位LineSpacing宀行间距Characteroffset 宀字符偏移Charactervalue 宀字符值Blur 7模糊添加文字选择器J AddTextSelector*- Ranges范围Wiggly 7抖动Expression 7表达式移除所有文字动画J RemoveAllTextAnimators添加表达式J AddExpression 分割尺寸J SeparateDimensions 动态跟踪J TrackMotion 稳定逊J StabilizeMotion 追踪当前属性J Trackthisproperty 显示键帧RevealAnimating Prop erties显示已修改属性J RevealModifiedPropertiesView菜单新建图J NewViewr 放大J ZoomIn 缩J ZoomOut 分辩率Resolution匚Full 7最佳Half 7—半Third 7三分之一Quarter 7四分之一Custom.... 7自定义使用显示器色彩管理J UseDisplayColorManagement 模式输输出mulateOut put 隐藏显示标尺J ShowRulers 隐藏显示辅I线J HideGuides 吸附辅I线J Sna pToGuides 锁定辅I线J LockGuides 清楚辅I线J ClearGuides隐藏显示网格J ShowGrid 吸附网格J SnaptoGrid 视IJ ViewO ptions…显示图层控制ShowLayerControls 重置3D图J Reset3DViewJ Switch3DView*- ActiveCamera宀有效摄象机Front T前视Left 7左视图Topi视BackT后视图Right宀右视Bottom 7底视图CustomView1宀自定视9CustomView27 自定视2CustomView37 自定视3 分配快捷键& “有效摄像机J AssignShortcutto 切换到最近的5D 图“ “ ActiveCamera ”SwitchToLast3DView 查看所选图层LookAtSelectedLayers 查看所有图!J LookAtAllLayers 前往指定时间J GoToTime…Window菜单工作区J Works pace匚All Panels —全部面板Animation —动画Effests T特效Minimal T约MotionTracking T动态跟踪Paint T绘图Standard T标准Text T文字Undocked Panels T解除面板停靠NewWorks pad 新建工件区DeleteWorkspace T删除工作空可Reset “ All Panels ”重置“标”工作区分配快捷键&'标准工作区T AssignShortcutto “ All Panels ” Works pace 对齐F Align 音频Audio画笔J Brushes字符调板J Character效果和预置J Effects&Presets信息调板J Info智能遮罩插值J MaskInterpolation元数据J Metadata动态I图J MotionSketc绘画J Paint 段落J Paragraph 预览控制jPreview 平滑器J Smoother 工具箱J Tools 跟踪J Tracker 摇器J Wiggler合成J 1Co mpo sition特效控制台J 2EffectControls 流程图J 3Flowchart素材J 4Footage图层J 5Layer工程J 6Project渲染队列J 7RenderQueue 时间线J 8Timeline。
ae 中英文对照
ae 中英文对照
以下是一些在AE(After Effects)中常见的中英文对照:
中文英文
导入 Import
新建合成 New Composition
合成尺寸 Composition Size
帧速率 Frame Rate
像素比 Pixel Aspect Ratio
分辨率 Resolution
透明度 Opacity
蒙版 Mask
图层 Layer
缩放 Scale
旋转 Rotation
透明通道 Transparency Channel
画运动路径 Draw Path
运动模糊 Motion Blur
颜色混合模式 Color Blending Mode
缩放锚点 Scale Anchor
运动路径起点 Path Anchor Point
运动路径控制点 Path Control Points
画运动路径起点 Draw Path Anchor Point
运动路径运动模糊 Motion Path Motion Blur
运动路径起点深度 Path Anchor Point Depth
运动路径旋转路径 Rotate Path
运动路径缩放路径 Scale Path
运动路径透明度路径 Opacity Path
运动路径运动模糊路径 Motion Path Motion Blur Path
运动路径旋转锚点 Rotate Anchor Point
运动路径透明度锚点 Opacity Anchor Point
运动路径缩放锚点 Scale Anchor Point
这只是一部分中英文对照,具体使用时可能需要根据具体情况进行适当的调整。
AE中英文对照剖析
After Effect中英文对照大全一、菜单命令1、File(文本)New新建New Project新建项目New Folder新建文件夹Open Project打开项目Open Recent Projects打开最近项目Close关闭Save保存Save As另存为Save a Copy保存副本Revert恢复Import导入File文件Multiple Files多个文件Placeholder输入占位符Solid实色Import Recent Footage导入最近镜头Export输出Find查找Find Next再次查找Add Footage to Comp添加镜头到合成New Comp From Selection选定脚本建立合成Consolidate All Footage整理镜头Remove Unused Footage删除未用镜头Reduce Project简化项目Collect Files文件打包Watch Folder浏览文件夹Run Script运行脚本Create Proxy建立代理Still静态图片Movie影片Set Proxy设置代理File文件None无Interpret Footage解释镜头Main常规Proxy代理Remember Interpretation保存解释Apply Interpretation应用解释Replace Footage替换镜头File文件Placeholder占位符Solid实色Reload Footage重载镜头Reveal in Explorer显示所在文件夹Project Settings项目设置Print打印Exit退出2、Edit(编辑)Undo Copy撤消Redo Copy重复History历史记录Cut剪切Copy复制Paste粘贴Clear清楚Duplicate副本Split Layer分层图层Lift Work Area抽出工作区域Extract Work Area挤压工作区域Select All选择全部Deselect All全部取消Label标签Purge清空All全部Undo撤消Image Caches图象缓存Snapshot快照Video Memory视频内存Edit Original编辑原稿Templates模版Render Settings渲染设置Output Module输出模式Preferences预置General常规Previews预演Display显示Import输入Output输出Grids & Guides辅助线及网络Label Colors标签颜色Label Defaults标签设置Cache缓存Video Preview视频预演3、Animation(动画)Add Keyframe添加关键帧Toggle Hold Keyframe冻结关键帧Keyframe Interpolation关键帧插值Keyframe Velcity关键帧速率Keyframe Assistant辅助关键帧Convert Audio to Keyframes转音频为关键帧Convert Expression to Keyframes转换表达式为关键帧Easy Ease缓和曲线Easy Ease In缓和曲线进入Easy Ease Out缓和曲线离开Exponential Scale指数缩放RPF Camera Import RPF摄象机导入Sequence Layers图层排序Time—Reverse Keyframes反转关键帧Animate Text文字动画Anchor Point轴心点Position位置Scale缩放Skew倾斜Rotation旋转Opacity不透明度All Transform所有变换Fill Color填充色Stroke Color描边色Stroke Width描边宽度Tracking追踪Line Anchor线形频谱Line Spacing线形间距Character Offset字符位移Character Value字符值率Add Text Selector添加文字选择器Range平行Wiggly抖动Remove All Text Animators移除所有文字动画Add Expression添加表达式Track Motion追踪运动Stabilize Motion稳定运动Track this property追踪当前属性Reveal Animating Properties显示关键帧Reveal Modified Properties显示被修改属性4、View(视图)New View新视图Zoom In放大Zoom Out缩小Resolution解析度Full最佳Half一半Third三分之一Quarter四分之一Custom自定义Show Rulers隐藏/显示标尺Hide Guides隐藏/显示辅助线Snap To Guides吸附辅助线Lock Guides锁定辅助线Clear Guides清楚辅助线Show Grid隐藏/显示网格Snap to Grid吸附网格View Options视图选项Hide Layer Controls显示图层控制Reset 3D View重置3D视图Switch 3D View切换3D视图Active Camera当前摄象机Front前视图Left左视图Top顶视图Back后视图Right右视图Bottom底视图Custom View 1自定视图1Custom View 2自定视图2Custom View 3自定视图3Set 3D View Shortcut快速设置3D窗口Replace "Front"替换为前视图Replace "Custom View 1"替换为自定视图1 Replace "Active Camera”替换为动态摄象机Switch To Last 3D View切换到最近的3D视图Look At Selected Layers观察选择图层Look At All Layers观察所有图层Go To Time前往指定时间5、Composition(合成)New Composition新建合成Composition Settings合成设置Background Color背景颜色Set Poster Time设置海报Trim Comp to Work Area修剪合成适配工作区域Crop Comp to Region of Interest裁切合成适配自定区域Add To Render Queue增加到渲染序列Add Output Module添加输出模块Preview预演RAM Preview内存预演Wireframe Preview线框预演Motion with Trails运动轨迹Audio音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As存储单帧为File文件Photoshop Layers Photoshop图层Make Movie制作影片Pre-render组合渲染Save RAM Preview存储内存预演Comp Flowchart View观察流程图6、Window(窗口)Workspace工作空间One Comp View单视图Two Comp View双视图Four Comp View四视图Conform All Windows适应窗口Save Workspace存储工作空间Delete Workspace删除工作空间Cascade层叠Tile拼贴Arrange Icons排列图标Close All全部关闭Closing in Groups全组关闭Tools工具箱Info信息调板Time Controls时间控制调板Audio音频调板Effects特效调板Character字符调板Paragraph段落调板Paint绘画调板Brush Tips笔刷技巧调板Motion Sketch运动草图Smart Mask Interpolation智能遮罩插值The Smoother平滑The Wiggler抖动Align & Distribute对齐和分布Tracker Controls追踪控制Box Creator Lite立方体建立Cubic Distribution Light立体散布Cylinder Creator Lite圆柱体建立Untitled Project.aep*当前文件Project Flowchart View项目流程图Render Queue渲染序列Reset Palette Locations重置调板位置7、Layer(图层)New新建Text文字Solid实色Light灯光Camera摄象机Null Object虚拟对象Adjustment Layer调节层Layer Settings层设置Open Layer Window打开层窗口Open Source Window打开素材窗口Mask遮罩New Mask新建遮罩Mask Shape遮罩形状Mask Feather遮罩羽化Mask Opacity遮罩不透明度Mask Expansion遮罩伸缩Reset Mask重置遮罩Remove Mask删除遮罩Remove All Masks删除所有遮罩Mode模式None无Add相加Subtract相减Intersect交集Lighten变亮Darken变暗Difference差值RotoBezier旋转式曲线Inverse反转Closed封闭Set First Vertex设置起始点Locked锁定Motion Blur运动模糊Same As Layer与层相同On开Off关Unlock All Masks解锁所有遮罩Lock Other Masks锁定其他遮罩Free Transform Points自由变换点Quality质量Best最佳Draft草图Wireframe线框Switches转换开关Hide Other Video隐藏其他视频层Show All Video显示所有视频层Unlock All Layers解锁所有层Shy退缩Lock锁定Audio音频Video视频Solo独奏Effect特效Collapse卷展Frame Blending帧融合Motion Blur运动模糊Adjustment Layer调节层Transform变换Reset复位Anchor Point定位点Position位置Scale缩放Orientation方向Rotation旋转Opacity不透明度Auto-Orient自动定向3D Layer三维层Add marker添加标记Preserve Transparency保持透明Blending Mode混合模式Normal正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡Overlay叠加Soft Light柔光Hard Light强光Linear Light线性光Vivid light艳光Pin Light点光Hard Mix强烈混合Difference差值Classic Difference典型差值Exclusion排除Hue色相合成Saturation饱和度Color颜色Luminosity亮度Stencil Alpha Alpha模版Stencil Luma亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma亮度轮廓Alpha Add Alpha添加Luminescent Premul冷光Next Blending Mode下一个混合模式Previous Blending Mode上一个混合模式Track Matte轨道蒙版No Track Matte无Alpha Matte Alpha蒙版Alpha Inverted Matte反相Alpha蒙版Luma Matte亮度蒙版Luma Inverted Matte反相亮度蒙版Bring Layer to Front图层置顶Bring Layer Forward图层置上Send Layer Backward图层置下Send Layer to Back图层置底Convert To Editable Text转换为可编辑文本Create Outlines创建轮廓Auto—trace自动追踪Enable Time Remapping激活时间变速Time Stretch时间伸缩Pre—compose重组8、Help(帮助)About After Effects关于After Effects After Effects Help After Effects帮助Effects Help特效帮助Scripting Help脚本帮助Tip og the Day每日技巧Registration注册二、影视特效Effect Controls特效控制Reduce Interlace Flicker上一个特效Remove All全部删除Save Favorite有储收藏Apply Favorite应用收藏Recent Favorites最近收藏1、3D Channel(3D通道)3D Channel Extract3D通道扩展Depth Matte深厚粗糙Depth of Field深层画面Fog 3D3D雾化ID Matte ID粗糙2、Adjust(调整)Brightness &Contrast亮度与对比度Channel Mixer通道混合器Color Balance色彩平衡Color Stabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶Levels(Individual Controls)色阶(分色RGB 的控制)Posterize色调分离Threshold阈值3、Audio(音频)Backwards向后Bass &Treble低音与高音Delay延迟Flange &Chorus边缘与合唱团High—Low Pass高音/低音Modulator调幅器Parametric EQ EQ参数Reverb回音Stereo Mixer立体声混合器Tone音调4、Blur &Sharpen(模糊与锐化)Channel Blur通道模糊Compound Blur复合的模糊Directional Blur方向性的模糊Fast Blur快速模糊Gaussian Blur高斯模糊Radial Blur径向模糊Sharpen锐化Unsharp Mask锐化掩膜5、Channel(通道)Alpha Levels ALPHA 层通道Arithmetic运算Blend混合Cineon Converter间距转换器Compound Arithmetic复合运算Invert反向Minimax像素化Remove Color Matting去除粗颗粒颜色Set Channels调节通道Set Matte调节粗糙度Shift Channels转换通道6、Distort(变型)Bezier Warp Bezier 变型Bulge鱼眼Displacement Map画面偏移Mesh Warp网状变形Mirror镜像Offset偏移量Optics Compensation光学替换Polar Coordinates极坐标Reshape重塑Ripple涟漪Smear涂片Spherize球型变形Transform变换Twirl旋转变形Wave Warp波型变形7、Expression Controls(表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control锐化控制Slider Control滑块控制8、Color Correction(颜色校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动色阶Black &White黑白Brightness &Contrast亮度对比度CC Color Neutralizer色彩中和器CC Color Offset色彩偏移CC Kernel要点CC Toner调色剂Change Color改变颜色Change to Color色彩替换Color Balance色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link色彩连接Color Stabilizer色彩平衡器Colorama彩光Curves曲线Equalize平衡Exposure多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation色相/饱和度Leave Color去色Levels色阶Levels(Individual Controls)色阶(个体控制)Median中线Photo Filter照片过滤PS Arbitrary Map PS任意的映射Selective Color可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动9、Keying(键控制)Color Difference Key差异的色键Color Key色键Color Range色键幅度Difference Matte不同粗粗糙Extract扩展Inner Outer Key内部、外部色键Linear Color Key线性色键Luma Key LUMA键Spill Suppressor溢出抑制器10、Matte Tools(粗糙工具)Matte Choker粗糙窒息物*Simple Choker简单的窒息物*11、Paint(油漆)Vector Paint矢量油漆12、Perspective(透视)Basic 3D基本的3DBevel Alpha倾斜ALPHABevel Edges倾斜边Drop Shadow垂直阴影13、Render(渲染)4—Color Gradient4色倾斜度Advanced Lightning高级闪电Audio Spectrum音频光谱Audio Waveform音频波形Beam射线Cell Pattern单元模式Ellipse椭圆Fill填充Fractal分数维Fractal Noise粗糙的分数维Grid网格Lens Flare镜头光晕Lightning闪电Radio Waves音波Ramp斜面Stroke笔划(与stylize—write on功能类似)Vegas维加斯14、Simulation(模拟)Particle Playground粒子运动场Shatter粉碎15、Stylize(风格化)Brush Strokes笔刷Color Emboss颜色浮雕Emboss浮雕Find Edges查找边缘Glow照亮边缘Leave Color离开颜色Mosaic马赛克Motion Tile运动平铺Noise噪音Roughen Edges变粗糙边Scatter分散Strobe Light匣门光*Texturize基底凸现Write—on写在。
AE中英文对照表
AE中英文对照表File单菜新建? NewNew Project 单单新建目New Folder ?新建文件单单单单打目? Open Project单单单单单打最近目? Open Recent Projects单单 ? Close保存? Save单另存? Save As...保存副本? Save a Copy...单恢? Revert单入? ImportFile... 文件Multiple Files... ?多个文件Placeholder... ?单入占位符Solid... ?单色单单单入最近? Import Recent Footage单出? Export单找? Find...单单再次找? Find Next单单单单单添加到合成? Add Footage to Comp单定脚本建立合成? New Comp From Selection...单单整理? Consolidate All Footage 单单单除未用? Remove Unused Footage 单单单化目? Reduce Project文件打包? Collect Files...单单单文件? Watch Folder...运行脚本? Run Script建立代理? Create ProxyStill... 单单单静片Movie... ? 影片单置代理? Set ProxyFile... 文件None ?无单单单解? Interpret Footage Main... 单常Proxy... ? 代理Remember Interpretation ?保存解单Apply Interpretation ?单单用解单单单替? Replace FootageFile... 文件Placeholder... ? 占位符Solid.. ? 单色单单单重? Reload Footage单单示所在文件? Reveal in Explorer 单单单目置? Project Settings...打印? Print...退出? ExitEdit单菜撤消 ? Undo Copy单重? Redo Copy单单单史? History剪切? Cut单制? Copy单粘? Paste清楚? Clear副本? Duplicate单单单分? Split Layer抽出工作区域 ? Lift Work Area单单工作区域? Extrace Work Area 单单全部? Select All全部取消? Deselect All单单 ? Label清空? PrugeAll 全部Undo ? 撤消Image Caches ? 单单单象存Snapshot ? 快照Video Memory ? 单单内存单单原稿? Edit Original模版? TemplatesRender Settings... 单单渲染置Output Module... ? 单出模式单置? PreferencesGeneral... 单常Previews... ? 单演Display ? 单示Import... ? 单入Output ? 单出Grids & Guides... ? 单单单单单助及网Label Colors... ? 单单单色Label Defaults... ? 单单单置Cache... ? 单存Video Preview... ? 单单单演Animation单菜单单单添加? Add Keyframe单单单单单 ? Toggle Hold Keyframe单单单单插? Keyframe Interpolation...单单单速率? Keyframe Velcity...单单单单助? Keyframe AssistantConvert Audio to Keyframes 单单单单单单单音Convert Expression to Keyframes ? 单单单单单单表达式Easy Ease ? 单单和曲Easy Ease In ? 单单单单和曲入Easy Ease Out ? 单单单单和曲离Exponential Scale ? 单单指数放RPF Camera Import ? RPF单单单象机入Sequence Layers... ? 单单排序Time-Reverse Keyframes ? 单单单单反单单文字画? Animate TextAnchor Point 单心点Position ? 位置Scale ? 单放Skew ? 单斜Rotation ? 单旋Opacity ? 不透明度All Transform ? 单单所有Fill Color ? 填充色Stroke Color ? 单单描色Stroke Width ? 单单单描度Tracking ? 追踪Line Anchor ? 单单单形Line Spacing ? 单单单形距Character Offset ? 字符位移Character Value ? 单单字符率单单单添加文字器? Add Text SelectorRange 平行Wiggly ? 单抖移除所有文字画单单 ? Remove All Text Animators添加表达式? Add Expression单追踪运? Track Motion单单定运? Stabilize Motion追踪当前属性? Track this property单单单单示? Reveal Animating Properties单示被修改属性? Reveal Modified Properties View单菜单单新? New View放大? Zoom In单小? Zoom Out解析度? ResolutionFull 最佳Half ? 一半Third ? 三分之一Quarter ? 四分之一Custom.... ? 单自定单藏/单单单示尺? Show Rulers单藏/单单单单示助? Hide Guides单单单吸附助? Snap To Guides单单单单定助? Lock Guides单单单清楚助? Clear Guides单藏/单示网格? Show Grid吸附网格? Snap to Grid单单单单 ? View Options...单单单单单示控制? Hide Layer Controls重置3D单单 ? Reset 3D View单切3D单单 ? Switch 3D ViewActive Camera 单单单当前象机Front ? 单单前Left ? 单单左Top ? 单单单Back ? 单单后Right ? 单单右Bottom ? 单单底Custom View 1 ? 单单自定1Custom View 2 ? 单单自定2Custom View 3 ? 单单自定3单单快速置3D 窗口? Set 3D View ShortcutReplace "Front" 单单单单单替前Replace "Custom View 1" ? 单单单单单单替自定1Replace "Active Camere" ? 单单单单单单单替象机切到最近的单单单单单3D 单单 ? Switch To Last 3D View单单单单单察? Look At Selected Layers单单单察所有? Look At All Layers单单前往指定? Go To Time... Layer单菜新建 ? NewText 文字Solid... ? 单色Light... ? 灯光Camera.. ? 单象机Null Object ? 单单单虚象Adjustment Layerv ? 单单单单单置? Layer Settings...单单单单打窗口? Open Layer Window单单单单单打素材窗口? Open Source Window 遮罩? MaskNew Mask 新建遮罩Mask Shape ? 遮罩形状Mask Feather ? 遮罩羽化Mask Opacity ? 遮罩不透明度Mask Expansion ? 单遮罩伸Reset Mask ? 重置遮罩Remove Mask ? 单除遮罩Remove All Masks ? 单除所有遮罩Mode ?模式None 无Add ? 相加Subtrace ? 相减Intersect ? 交集Lighten ? 单亮Darken ? 单暗Difference ? 单差RotoBezier ? 单单单单旋式曲Inverse ? 单反Closed ? 单封Set First Vertex ? 单置起始点Locked ? 单定Motion Blur ? 单单单运模糊Same As Layer 单单单与相同On ? 单Off ? 单Unlock All Maskss ? 单单单单单解所有遮罩Lock Other Masks ? 单定其他遮罩Free Transform Points ? 单单单自由点单量? QualityBest 最佳Draft ? 单草Wireframe ? 单框单单单单 ? SwitchesHide Other Video 单单单单藏其他Show All Video ? 单单单单示所有Unlock All Layers ? 单单单单解所有Shy ? 单退Lock ? 单定Audio ? 单音Videl ? 单单Solo ? 独奏Effect ? 特效Collapse ? 卷展Frame Blending ? 单融合Motion Blur ? 单单单运模糊Adjustment Layer ? 单单单单单 ? TransformReset 单位Anchor Point ? 定位点Position ? 位置Scale ? 单放Orientation ? 方向Rotation ? 单旋Opacity ? 不透明度Auto-Orient ? 单单单自定向单单三? 3D Layer单单添加? Add marker保持透明? Presserve Transparency 混合模式? Blending ModeNormal 正常Dissolve ? 溶解Dancing Dissolve ? 单单溶解Daiken ? 单暗Multiply ? 正片叠底Linear Burn ? 单性加深Color Burn ? 单色加深Classic Color Burn ? 单单单单典型色加深Add ? 加Lighten ? 单亮Screen ? 屏幕Linear Dodge ? 单性减淡Color Dodge ? 单色减淡Classic Color Dodge ? 单单单单典型色减淡Overlay ? 叠加Soft Light ? 柔光Hard Light ? 强光Linear Light ? 单性光Vivid light ? 单光Pin Light ? 点光Hard Mix ? 强烈混合Difference ? 单差Classic Difference ? 单典型差Exclusion ? 排除Hue ? 色相合成Sateration ? 单和度Color ? 单色Luminosity ? 亮度Stencil Alpha ? Alpha模版Stencil Luma ? 亮度模版Silhouette Alpha ? Alpha单廓Silhouette Luma ? 单单亮度廓Alpha Add ? Alpha添加Luminescent Premul ? 冷光下一个混合模式? Next Blending Mode上一个混合模式? Previous Blending Mode单道蒙版? Track MatteNo Track Matte 无Alpha Matte ? Alpha蒙版Alpha Inverted Matte ? 反相Alpha蒙版Luma Matte ? 亮度蒙版Luma Inverted Matte ? 反相亮度蒙版单单单置? Bring Layer to Front单单置上? Bring Layer Forward单单置下? Send Layer Backward单单置底? Send Layer to Back单单单单单单单可文本? Convert To Editable Text单单单建廓? Create Outlines单单单自追踪? Auto-trace...单单单单激活速? Enable Time Remapping单单单伸? Time Stretch...单重? Pre-compose...Effect单菜特效控制 ?Effect Controls上一个特效 ?Reduce Interlace Flicker单单全部除?Remove All单单单有收藏?Save Favorite单用收藏?Apply Favorite最近收藏?Recent Favorites单单单三通道?3D Channel3D Chaccel Extract 提取三通道单单单Depth Matte ?深度蒙版Depth of Field ?单深度Fog 3D ?单化ID Matte ?ID蒙版单整?AdjustBrightness & Contrast 亮度和比度单单单Channel Mixer ?通道混合Color Balance ?色彩平衡Color Stabilizer ?色彩平衡器Curves ?曲单Hue/Saturation ?色相/单和度Levels ?色单Levels(Individual Controls) ?色单(个体控制) Posterize ?色分离单单单Threshold ?单单单音?AudioBackwards 倒播Bass & Treble ?低音和高音Delay ?延单Flange & Chorus ?单单和合声High-Low Pass ?高低音单单Modulator ?单单器Parametric EQ ?EQ参数Reverb ?回声Stereo Mixer ?立体声混合Tone ?音单模糊与化单单 ?Blur & Sharpen Channel Blur 通道模糊Comound Blur ?混合模糊Direction Blur ?方向模糊Fast Blur ?快速模糊Gaussian Blur ?高斯式模糊Radial Blur ?径向模糊Sharpen ?单化Unsharp Mask ?反遮罩化单单通道?Channel3D Glasses 三眼睛单单单Alpha Levels ?Alpha单色Arithmetic ?运算Blend ?混合Calculations ?单算Channel Combiner ?通道合单单Cineon Converter ?单单Cineon文件Compound Arithmetic ?单单单合算Invert ?反相Minimax ?单单单亮暗Remove Color Matting ?单单单除蒙版色Set Channels ?单置通道Set Matte ?单置蒙版Shift Channels ?单单通道Solid Composite ?单色合成扭曲?DistortBezier Warp 单单单单单单塞曲弯曲Bulge ?凹凸单Corner Pin ?单角定位Displacement Map ?置单Liquify ?液化Magnify ?放大Mesh Warp ?网格形单单Mirror ?单像Offset ?位移Optics Compensation ?单单单形Polar Coordinates ?极坐单单单Reshape ?形单Ripple ?波单Smear ?涂抹Spherize ?球面化Transform ?单单Turbulent Displace ?单单烈置Twirl ?扭单Warp ?弯曲Wave Warp ?波浪单单形表达式控制 ?Expression Controls Angle Control 角度控制Checkbox Control ?单单盒控制Color Control ?色彩控制Layer Control ?单控制Point Control ?点控制Slider Control ?游单单单控制单象控制?Image ControlChange Color 单单色彩Change To Color ?定向色彩单单单单Color Balance(HLS) ?色彩平衡Color Link ?色彩单单接Colorama ?彩光Equallize ?均衡Gamma/Pedestal/Gain ?伽单/基色/增益Grow Bounds ?增单单单PS Arbitrary Map ?映象Tint ?色彩单控?KeyingColor Difference Key 色彩差异单Color Key ?色彩单Color Range ?色彩范单Difference Matte ?差异蒙版Extrace ?提取Inner/Outer Key ?单单廓Keylight ?光单Linear Color Key ?单单性色彩Luma Key ?亮度单Spill Suppressor ?溢色抑制蒙版工具?Matte ToolsMatte Choker 蒙版清除Simple Choker ?单单清除单色?Noise单画?Paint单透?Perspective渲染?Render仿真?Simulation单格化?Stylize文字?Text单单 ?Time单切?Transition单单 ?VideoCompostion单菜新建合成 ?New Composition单单合成置?Compodition Settings单单背景色?Background Color单单置海?Set Poster Time修剪合成适配工作区域 ?Trim Comp to Work Area裁切合成适配自定区域 ?Crop Comp to Region of Interest增加到渲染序列?Add To Render Queue单单单单添加出模?Add Output Module单演?PreviewRAM Preview 内存演单单Wireframe Preview ?单单单框演Motion with Trails ?运单单单迹Audio ?音单Audio Preview(Here Forward) ?音演单单单(当前位置)Audio Preview(Work Area) ?音演单单单(工作区域)单单单单存?Save Frame AsFile 文件Photoshop Layers ?Photoshop单单制作影片?Make Movie单合渲染?Pre-render单单单单单存内存演?Save RAM Preview单单察流程?Comp Flowchart ViewWindow单菜工作空单 ?WorkspaceOne Comp View 单单单Two Comp View ?双单单Four Comp View ?四单单Conform All Windows ?适单单单窗口Save Workspace ?存工作空单单单单单Delete Workspace ?单单除工作空单叠?Cascade单拼?Tile单单排列?Arrange Icons单单全部?Close All单单单全?Closing in Groups工具箱?Tools单单信息板?Info单单单单控制板?Time Controls单单单音板?Audio单单特效板?Effects单单字符板?Character单单段落板?Paragraph单单单画板?Paint笔刷技巧板单单 ?Brush Tips单单单运草?Motion Sketch智能遮罩插单 ?Smart Mask Interpolation 平滑?The Smoother单抖?The Wiggler单单和分布?Align & Distribute追踪控制?Tracker Controls立方体建立?Box Creator Lite立体散布?Cubic Distribution Light单柱体建立?Cylinder Creator Lite当前文件?Untitled Project.aep*单单目流程?Project Flowchart View渲染序列?Render Queue重置单单单单板位置?Reset Palette LocationsHelp单菜单于AfferEffects ?About After EffectsAfferEffects 帮助?After Effects Help特效帮助?Effects Help脚本帮助?Scripting Help每日技巧?Tip og the Day注册?Registration3D Channel (3D通道)3D Channel Extract---------3D单单通道展Depth Matte----------------深厚粗糙Depth of Field-------------单单单深画面Fog 3D---------------------3D 单化ID Matte-------------------ID 粗糙Adjust (单整)Brightness & Contrast----------单单单亮度与比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------单单单色彩器Curves-------------------------单曲Hue/Saturation-----------------单单色和Levels-------------------------单色Levels (Individual Controls)---单色(分色RGB的控制)posterize----------------------单单单色分离Threshold----------------------单单Audio (单音)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------单延Flange & Chorus---------单单单与合唱High-Low Pass-----------高音/低音Modulator---------------单幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------单音Blur & Sharpen (单单模糊与化)Clannel Blur---------------通道模糊Compound Blur--------------单合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------单单单快模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------单化Unsharp Mask---------------单化掩膜Channel (通道)Alpha Levels-------------------ALPHA 单通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------单单单单距器Compound Arithmetic------------单合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------单单单单去除粗粒色Set Channels-------------------单单通道Set Matte----------------------单单粗糙度Shift Channels-----------------单单通道Distort (单型) Bezier Warp----------------Bezier 单型Bulge----------------------单眼Displacement Map-----------画面偏移Mesh Warp------------------单单网状形Mirror---------------------单像Offset---------------------偏移量Optics Compensation--------单光学替(单单单单可制作球体效果)Polar Coordinates----------单极坐Reshape--------------------重塑Ripple---------------------单漪Smear----------------------涂片Spherize-------------------单单球型形Transform------------------单单Twirl----------------------单单单旋形Wave Warp------------------单单波型形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------单单框控制Color Control------------单色控制Layer Control------------单单控制Point Control------------单化控制Slider Control-----------单单单滑控制Image Control (单像控制)Chaner Color-------------------单单单改色Color Balance (HLS)------------ 色彩平衡(HLS)Colorama-----------------------单着色Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/单平/增益Median-------------------------单中PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (单控制)Color Difference Key-----------单差异的色Color Key----------------------单色Color Range--------------------单单单色幅度Difference Matte--------------- 不同粗粗糙(单单单单单单单单单以粗粒到下一)Extract------------------------单展Inner Outer Key----------------单内部、外部色Linear Color Key---------------单单性色Luma Key-----------------------LUMA单Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具) Matte Cloker------------- 粗糙窒息物*Simple Choker------------单单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (单透)Basic 3D-----------------基本的3DBevel Alpha--------------单斜ALPHABevel Edges--------------单单斜Drop Shadow--------------单单垂直影Render (渲染)4-Color Gradient-----------4 单色斜度Advanced Lightning---------单单单高Audio Spectrum-------------单单单音光Audio Waveform-------------单单单音波形Beam-----------------------单射Cell Pattern---------------单元模式Ellipse--------------------单单Fill-----------------------填充Fractal--------------------单分数Fractal Noise--------------单粗糙的分数Grid-----------------------网格Lens Flare-----------------单单单光Lightning------------------单单Radio Waves----------------音波Ramp-----------------------斜面Stroke--------------------- 笔划(与stylize-write on单单功能似)Vegas----------------------单加斯Simulation (单模)Particle Playground------------单单粒子运Shatter------------------------粉碎Stylize (单格化)Brush Strokes-------------笔刷Color Emboss--------------单色浮雕Emboss--------------------浮雕Find Edges----------------单单单找Glow----------------------单单照亮Leave Color---------------单单单离色Mosaic--------------------单单克Motion Tile---------------单单单运平Noise---------------------噪音Roughen Edges-------------单单粗糙Scatter-------------------分散Strobe Light--------------单单匣光*Texturize-----------------单基底凸Write-on------------------在..... 上写(与render-stroke单单功能似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (单单)Echo----------------------回响Posterize Time------------单单单布Time Difference-----------单单单差*Time Displacement---------单单偏移Transition (单单)Block Dissolve----------单溶解Gradient Wipe-----------单单斜角Iris Wipe---------------单单单单斯(单单三角形)Linear Wipe-------------单单单性Radial Wipe-------------单单半径Venetian Blinds---------单单单单单直呢的遮掩(单单百叶窗式)Video (单单)Broadcast Colors---------------广播色Reduce Interlace Flicker-------单单降低Timecode-----------------------单单单。
ae particular 中英文对照表
AE particular 中英文对照表一、介绍AE particular是一款常用的AE插件,它提供了丰富的粒子效果和发射器的功能,可以帮助用户快速制作出惊艳的特效动画。
在使用AE particular插件的过程中,往往需要对一些参数进行调整,而很多用户可能对这些参数的中英文对照不是很熟悉。
本文就是总结了AE particular插件中常用参数的中英文对照表,希望能够帮助到大家。
二、中英文对照表1. 粒子系统 - Particle System2. 发射器 - Emitter3. 粒子类型 - Particle Type4. 形状 - Shape5. 大小 - Size6. 速度 - Speed7. 旋转 - Rotation8. 颜色 - Color9. 透明度 - Opacity10. 弹力 - Bounce11. 生命周期 - Life12. 粒子数量 - Particle Count13. 粒子间距 - Particle Distance14. 发射角度 - Emit Angle15. 散布角度 - Spread Angle三、注意事项在使用AE particular插件时,一定要根据具体的需求来调整参数,以达到最好的效果。
也要注意插件的版本是否与AE软件版本兼容,避免出现不必要的问题。
总结:以上就是AE particular中常用参数的中英文对照表,希望能够给大家在使用AE particular插件时带来一些方便。
希望大家都能够在动画制作的道路上不断进步,创作出更加精彩的作品。
AE particular作为一款专业的AE插件,其强大的功能和灵活的特效调节,能够在制作特效动画时发挥出非常重要的作用。
由于AE particular插件拥有众多的参数和选项,许多用户在使用过程中可能会遇到一些困惑。
下面将继续为大家介绍AE particular插件中更多常用参数的中英文对照表,以及一些参数的功能和调节方法。
AE中英文对照表
AE中英文对照表第一篇:AE中英文对照表一、汉译英表达式控制←Expression Controls 图象控制←Image Control ┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS)→色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying ┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键 Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte T ools ┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise 绘画←Paint 透视←Perspective 渲染←Render 仿真←Simulation 风格化←Stylize 文字←Text 时间←Time 切换←Transition 视频←Video Compostion菜单新建合成←New Composition 合成设置←Compodition Settings 背景颜色←Background Color 设置海报←Set Poster Time 修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue 添加输出模块←Add Output Module 预演←Preview ┗RAM Preview →内存预演Wireframe Preview →线框预演 Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward)→音频预演(当前位置)Audio Preview(Work Area)→音频预演(工作区域)存储单帧为←Save Frame As ┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render 存储内存预演←Save RAM Preview 观察流程图←Comp Flowchart View Window菜单工作空间←Workspace ┗One Comp View →单视图 Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade 拼贴←Tile 排列图标←Arrange Icons 全部关闭←Close All 全组关闭←Closing in Groups 工具箱←Tools 信息调板←Info 时间控制调板←Time Controls 音频调板←Audio 特效调板←Effects 字符调板←Character 段落调板←Paragraph 绘画调板←Paint 笔刷技巧调板←Brush Tips 运动草图←Motion Sketch 智能遮罩插值←Smart Mask Interpolation平滑←The Smoother 抖动←The Wiggler 对齐和分布←Align & Distribute追踪控制←Tracker Controls 立方体建立←Box Creator Lite 立体散布←Cubic Distribution Light 圆柱体建立←Cylinder Creator Lite 当前文件←Untitled Project.aep* 项目流程图←Project Flowchart View 渲染序列←Render Queue 重置调板位置←Reset Palette Locations Help菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help 脚本帮助←Scripting Help 每日技巧←Tip og the Day 注册←Registration 3D Channel(3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙 Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust(调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器 Color Balance------------------色彩平衡 Color Stabilizer---------------色彩稳压器 Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels(Individual Controls)---色阶(分色RGB的控制)posterize----------------------色调分离Threshold----------------------阈值Audio(音频)Backwards---------------向后Bass & Treble-----------低音与高音 Delay-------------------延迟Flange & Chorus---------边缘与合唱团 High-Low Pass-----------高音/低音 Modulator---------------调幅器 Parametric EQ-----------EQ参数 Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调 Blur & Sharpen(模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊 Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel(通道)Alpha Levels-------------------ALPHA 层通道 Arithmetic---------------------运算 Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道 Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort(变型)Bezier Warp----------------Bezier 变型 Bulge----------------------鱼眼Displacement Map-----------画面偏移 Mesh Warp------------------网状变形 Mirror---------------------镜像 Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果)Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换 Twirl----------------------旋转变形 Wave Warp------------------波型变形 Expression Controls(表达式控制)Angle Control------------角度控制 Checkbox Control---------复选框控制 Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control(图像控制)Chaner Color-------------------改变颜色Color Balance(HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂 Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射 Tint---------------------------去色 Keying(键控制)Color Difference Key-----------差异的色键 Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一张图)Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA 键Spill Suppressor---------------溢出抑制器Matte Tools(粗糙工具)Matte Cloker-------------粗糙窒息物 * Simple Choker------------简单的窒息物* Paint(油漆)Vector Paint------------矢量油漆Perspective(透视)Basic 3D-----------------基本的3D Bevel Alpha--------------倾斜ALPHA Bevel Edges--------------倾斜边Drop Shadow--------------垂直阴影 Render(渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式 Ellipse--------------------椭圆 Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维 Grid-----------------------网格Lens Flare-----------------镜头光晕 Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似)Vegas----------------------维加斯Simulation(模拟)Particle Playground------------粒子运动场 Shatter------------------------粉碎 Stylize(风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕 Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘 Leave Color---------------离开颜色 Mosaic--------------------马赛克 Motion Tile---------------运动平铺 Noise---------------------噪音Roughen Edges-------------变粗糙边 Scatter-------------------分散Strobe Light--------------匣门光 * Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似)Text(文本)Basic Text---------------基本的文本 Numbers------------------数字文本Path Text----------------路径文本Time(时间)Echo----------------------回响Posterize Time------------发布时间 Time Difference-----------时间差别* Time Displacement---------时间偏移Transition(转场)Block Dissolve----------块溶解 Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场)Linear Wipe-------------线性转场 Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video(视频)Broadcast Colors---------------广播色 Reduce Interlace Flicker-------降低频闪 Timecode-----------------------时间码Look at Selected Layers(观察选择图层)用当前的摄像机以最大化的方式观察所选图层的全貌。
AE 中英文对照表
AE插件中英文对照表第1章55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)第2章AEFlame(火焰)第3章Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist's Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiTone Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)第4章Colormap(颜色地图)第5章Composite Wizard5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)第7章Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)第8章Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 V anGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)第9章Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)第10章Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)第11章eFX Pro第12章Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)AE插件中英对照第13章Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)第14章FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)第15章Final Effects Complete Complete 15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep(扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair(毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)第16章Forge FreeForm第17章HollyWood FX17.1 Hollywood FX 4.03 Gold(好莱坞金版)17.2 Hollywood FX Silver 4.0(好莱坞银版)第18章Image Louge18.1 IL Alpha Ramp(Alpha渐变)18.2 IL Border Patrol(圆角)18.3 IL Color Map(彩色贴图)18.4 IL Effect Blender(效果混合器)18.5 IL Fractal Brimstone(不规则的硫磺)18.6 IL Fractal Clouds(不规则的云)18.7 IL Fractal Fire(不规则的火)18.8 IL Fractal Tunnel(不规则的隧道)18.9 IL Framer(制订线框)18.10 IL Grunge(脏化)18.11 IL Hall of Mirrors(霍氏镜像)18.12 IL Hall of Time(霍氏时间)18.13 IL Mirage(海市蜃楼)18.14 IL Real Shadows(真实的阴影)18.15 IL Text Scroll(文字滚动)18.16 IL Text Typewriter(打字机)18.17 IL TrueCamera Blur(摄像机模糊)18.18 IL TrueCamera Rack Focus(摄像机架调焦)18.19 IL Turbulent Distortion(疯狂的扭曲)18.20 IL Turbulent Distortion EZ(疯狂的扭曲EZ系列)18.21 IL Turbulent Edges(疯狂的边)18.22 IL Ultra Displacer(极端的置换剂)18.23 IL Video Feedback(视频反馈)第19章InterGraph VizFX19.1 Blur(模糊)19.2 Convolve(缠绕)19.3 Dye(染料)19.4 Noise(噪点)19.5 Posterize(多色调分色印)19.6 Bump(凹凸贴图)19.7 Deform(变形)19.8 Emboss(浮雕)19.9 Radial Zoom(放射状放大)19.10 Raindrops(雨点的效果)19.11 Ripple(波纹)19.12 Whirl(旋转)19.13 Balloon(迅速增加颜色)19.14 Combine Alpha(联合Alpha通道)19.15 Compare(相比较)19.16 Blast(冲击波)19.17 Erode(腐蚀)19.18 Melt(融化)19.19 Mosaic(马赛克)19.20 Pulverize(研磨成粉)19.21 Scatter(散开)19.22 Color Glow(彩色辉光)19.23 Edge Shine(边缘发光)19.24 Foggy Glow (雾状辉光)19.25 Glow(辉光)19.26 Outline(轮廓线)19.27 Shine(扫光第20章3D Invigorator第21章Knoll Lens Flare Pro (镜头光斑工厂)第22章Panopticum22.1 Animatext(运动的文字)22.2 Array (阵列)22.2.1 PAN Array(阵列)22.2.2 PAN Digit Chaos(数字混乱)22.2.3 PAN Digit Galaxy(数字星系)22.2.4 PAN Digit Matrix(数字矩阵)22.3 Engraver(雕刻师)22.4 Fire(火)22.5 Figure(形状)22.6 Free(自由雕刻)22.6.1 PAN Emboss(浮雕)22.6.2 PAN Strip(剥离)22.7 Lens Pro III(透镜)22.7.1 PAN Lens Pro III(镜头效果)22.7.2 Universal Lens II(世界镜头)22.8 Grid(网格)22.9 Richtyping(数字)22.9.1 PAN Digitalizer(数字)22.9.2 PAN Morphing(变形)22.9.3 PAN Rich Typing(丰富的文字)22.10 Tools(工具)22.10.1 PAN Camera Noise(摄像机噪点)22.10.2 PAN Custom Speed(自定义速度)22.10.3 PAN Echo(回波)22.10.4 PAN Emboss(浮雕)22.10.5 PAN NULL Strob(虚拟频闪器)22.10.6 PAN Strip(剥去)22.10.7 Photo Exposotion(照片指数)22.10.8 Specl(特殊介质)第23章Plugin Galaxy23.1 Alpha Tool(Alpha工具)23.2 Bluuur(超级模糊)23.3 Breakfast(早餐效果)23.4 Colorize(变成彩色的)23.5 Cryptology(密码技术)23.6 Edge Tool(边缘处理工具)23.7 Feedback(反馈)23.8 Fusion(溶解)23.9 Glass(玻璃)23.10 Grid(网格)23.11 Instant Mirror(镜像)23.12 Noiseee(噪点)23.13 Pop Art(流行艺术)23.14 Rainbow(彩虹)23.15 Star(星)23.16 Sunshine(阳光)23.17 Synthesizer(综合器)23.18 Warp 1(扭曲1)23.19 Warp 2(扭曲2)23.20 Zoom(放大镜)第24章Primatte第25章Profound Effects Swim第26章Psunami第27章Realsmart27.1 Fields kit(分场)27.1.1 FieldsKit Deinterlacer(消除分场)27.1.2 FieldsKit Pulldown(折叠式)27.1.3 FieldsKit Reinterlacer(再生)27.2 Motion Blur(动态模糊)27.3 Reflex27.3.1 RE:Flex Morph(变形)27.3.2 RE:Flex Warp(扭曲)27.4 Shadeshape(制作凹凸感的图像)27.5 Smooth kit(平滑)27.5.1 SmoothKit Diffusion(漫射)27.5.2 SmoothKit Directional(按方向模糊)27.5.3 SmoothKit Gaussian(高斯)27.5.4 SmoothKit Staircase Suppress(梯状抑制)27.5.5 SmoothKit Temporal(暂存的)27.5.6 SmoothKit Viewer(阅读器)27.6 Twixtor Pro(NTSC制式和PAL制式转换工具)27.7 Video Gogh(绘画)第28章Sapphire Effects28.1 Average(平均值)28.2 Negative(底片)28.3 OpBurst(放射状图案)28.4 OpDots(斑点)28.5 OpLines(线条)28.6 OpRings(环形图案)28.7 PosterSplit(海报分离)28.8 Solaroid(负感作用)28.9 Threshold(阀值)第29章Supressor(颜色过滤器)第30章TinderBox30.1 TinderBox 130.1.1 T_Blur(模糊)30.1.2 T_DirBlur(方向模糊)30.1.3 T_Diffuse(扩散)30.1.4 T_Etch(蚀刻)30.1.6 T_Qube(方格状)30.1.7 T_Rays(体积光)30.1.8 T_Starburst(星放射状)30.1.9 T_Stutter(扫描残迹)30.1.10 T_Beam(光柱)30.1.11 T_Caustic(腐蚀性)30.1.12 T_Grad(渐变)30.1.13 T_Sky(天空)30.1.14 T_Deflicker(降低闪烁)30.1.15 T_Degrain(去除颗粒)30.1.16 T_Dilate(扩大)30.1.17 T_Pattern(图案)30.1.18 T_Tile(重复)30.1.19 T_Distorto(定位镜像)30.1.20 T_Droplet(波纹)30.1.21 T_Lens(鱼眼)30.2 TinderBox 230.2.1 T_BlurMasked(模糊遮罩)30.2.2 T_LensBlur(镜头模糊)30.2.3 T_RadialBlur(放射状模糊)30.2.4 T_Bandlimit(镶边)30.2.5 T_Chromatic(彩色的)30.2.6 T_Contour(轮廓线)30.2.7 T_Glass(玻璃)30.2.8 T_Glow(辉光)30.2.9 T_Kaleid(幻觉)30.2.10 T_Newsprint(新闻纸)30.2.11 T_Paint(油画)30.2.12 T_PseudoColour(变色)30.2.13 T_Trail(轨迹)30.2.14 T_Bars(彩条)30.2.16 T_LensFlare(镜头光斑)30.2.17 T_NightSky(夜空)30.2.18 T_Grain(颗粒)30.2.19 T_Wobble(摇晃)30.2.20 T_Ripple(波纹)30.2.21 T_Swirl(旋涡)30.3 TinderBox 330.3.1 T_CircularBlur(圆形模糊)30.3.2 T_GradientBlur(梯度模糊)30.3.3 T_Silk(去除皱纹)30.3.4 T_BadTV(不良的电视信号)30.3.5 T_BumpShade(变阴暗)30.3.6 T_Condensation(蒸气凝结成为水)30.3.7 T_DiffusionFilter(漫射过滤器)30.3.8 T_EdgeDetect(边探测器)30.3.9 T_MeltTime(融化时间)30.3.10 T_MotionDetect(运动探测器)30.3.11 T_OldFilm(老电影)30.3.12 T_RomanMosaic(马赛克)30.3.13 T_Turner(车工)30.3.14 T_Lightning(闪电)30.3.15 T_Plasma(血浆)30.3.16 T_Sparks(焰火发射器)30.3.17 T_Starfield(星空)30.3.18 T_Deband(带状模糊)30.3.19 T_Defield(转制工具)30.3.20 T_MatteTool(剪影工具)第31章Trapcode31.1 Shine(体积光)31.2 3D Stroke (三维描边)31.3 Sound Key (声音基调)第32章Ultimatte32.1 G rain Killer(颗粒杀手)32.2 Screen Correction(屏幕修正)32.3 Ultimatte(最终抠像)第33章Infinity Grain Surgery33.1 Add Grain(增加颗粒)33.2 Match Grain(匹配颗粒)33.3 Remove Grain(移除颗粒。
AE中英文对照表文库
3.2BoriF 某 3 3.2.1BoriArtit'Poter(艺术海报) 3.2.2BoriBlur(模糊) 3.2.3BoriDirectionalBlur(方向模糊) 3.2.4BoriGauianBlur(高斯模糊) 3.2.5BoriUnharpMak(锐利的遮罩) 3.2.6BoriBrightne-Contrat(亮度-对比度) 3.2.7BoriColorBalance(颜色平衡) 3.2.8BoriColorCorrection(颜色修正) 3.2.10BoriCorrectSelectedColor(修改选择的颜色) 3.2.11BoriHue-Sat-Lightne(色调-饱和度-亮度) 3.2.12BoriInvertSolarize(反转曝光) 3.2.13BoriLevelGamma(标准的伽马值) 3.2.14BoriMultiToneMi 某(多通道混合) 3.2.15BoriPoterize(多色调分色) 3.2.16BoriRGBBlend(RGB 混和) 3.2.17BoriTint-Tritone(以三种颜色替换) 3.2.18BoriBulge(凸出) 3.2.19BoriDiplacementMap(置换贴图)
8.1.9Flitter2(碎屑) 8.1.10FractalNoie2(彩色不规则噪波 2) 8.1.11InfinityWarp2(无限扭曲) 8.1.12InfinityZone2(无限环绕) 8.1.13Interferi 某 2(专用干扰图 1) 8.1.14Interpheroid2(专用干扰图 2) 8.1.15Interpheron2(专用干扰图 2) 8.1.16LightZoom2(强光的纵深效果) 8.1.17NoieBlender2(噪点搅拌机) 8.1.18SoapFilm2(皂膜) 8.1.19SpotLight2(聚光灯) 8.1.20StrangeNebulae2(奇异的星云) 8.1.21Tilo2(阵列) 8.1.22TurbulentFlow2(湍流) 8.1.23VideoLook2(电视干扰信号) 8.1.24Warpoid2(拉伸效果) 8.1.25Whirli 某 2(旋转扭曲效果) 8.1.26WoodMaker2(木纹) 8.2DigiEffectBerzerkV1.5
AE所有工具中英文对照表
File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects关闭← Close关闭项目← Close Project保存← Save另存为← Save As...保存副本← Save a Copy...另存为XML格式← Save a Copy As XML增量保存← Increment and Save恢复← Revert导入← Import┗Fi le... → 文件Multiple Files... →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments.. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS消失点(.vpe)…Place holder... →输入占位符Solid... →实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find...再次查找← Find Next添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File.. → 文件None →无解释素材← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换素材← Replace Footage┗File... → 文件Placeholder... → 占位符Solid.. → 实色重载素材← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit================================================== Edit菜单撤消副本← Can’t Undo不可重复← Can’t Redo历史记录← History剪切← Cut复制← Copy仅复制表达式← Copy Expression Only粘贴← Paste清除← Clear副本← Duplicate拆分图层← Split Layer提升工作区域← Lift Wor k Area抽出工作区域← Extrace Work Area全选← Select All解除全选← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original在Adobe Audion中编辑← Edit in Adobe Audition在Adobe Soundbooth中编辑← Edit in Adobe Soundbooth 模版← Templates┗Render Settings.. → 渲染设置Output Modu le... → 输出模式首选项← PreferencesPreviews... → 预演Display → 显示Import... → 导入Output → 输出Grids & Guides... → 网格与辅助线Label Colors... → 标签颜色Label Defaults... → 默认标签Media &Disk Cache…→ 媒体与磁盘缓存Video Preview…→ 视频预演Appearance…→ 用户界面颜色Auto-Save…→ 自动保存Memory & Multiprocessing…→ 内存与多处理器控制…Audio Hardware…→ 音频硬件Audio Output Mapping…→ 音频输出映射…==================================================== Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置标识帧←Set Poster Time修剪合成至工作区←Trim Comp to Work Area裁剪合成到目标范围←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框图预演Motion with Trails →动态跟踪Audio →音频Audio Preview(Here Forward)→音频预演(从当前位置开始)Audio Preview(Work Area) →音频预演(工作区域) 另存单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render保存内存预演←Save RAM Preview合成流程图←Composition Flowchart合成组微型流程图←Composi tion Mini-Flowchart======================================================= Layer菜单新建← New┗Text → 文字Light... →灯光Camera.. →摄象机Null Object →虚拟对象Shape Layer →形状图层Adjustment Layerv →调节层Adobe Photoshop File. →Adobe Photoshop文件图层设置← Layer Settings...打开图层← Open Layer打开图层素材← Open Layer Source遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩扩展Reset Mas k → 重置遮罩Remove Mask → 移除遮照Remove All Masks → 移除所有遮罩Mode → 模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值Inverted → 反转Locked → 锁定Motion Blur → 运动模糊┗Same As Layer→ 与层相同On → 开Off → 关Unlock All Masks → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Hide Locked Masks → 隐藏已锁定遮照Mask and Shape Path → 遮罩与形状路径┗RotoBezier → 旋转曲线Closed → 关闭Set First Vertex → 设置首个顶点Free Transform Points → 自由变换点, 质量← Quality┗Best → 最佳Draft → 草图转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Video → 视频Solo → 独奏Effect → 特效Collapse → 塌陷Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity →透明度Flip Horizontal →水平方向翻转Flip Vertical →垂直方向翻转Center In View →视点居中Fit to Comp →适配到合成Fit to Comp Wideth →适配为合成宽度Fit to Comp Height →适配为合成高度Auto-Orie nt → 自动定向时间→Time┗Enable Time Remapping→启用时间重置Time-Reverse Layer →时间反向层Time Stretch →时间伸缩Freeze Frame →冻结帧Frame Blending → 帧融合┗Off → 关Frame Mix → 帧融合Pixel Motion→ 像素运动三维层← 3D Layer栅格层← Guide Layer添加标记← Add marker保持透明← Preserve Transparency混合模式← Blending Mode┗Normal → 正常Dancing Dissolve → 动态溶解Darken → 变暗Multiply → 正片叠底Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Linear Burn → 线性加深Darke n Color →暗色Add → 添加Lighten → 变亮Screen → 屏幕Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Linear Dodge → 线性减淡Lighter Color → 亮色Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相位Saturation → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Al pha Add → Alpha添加Luminescent Premul → 冷光预乘下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版Layer Styles→图层样式┗Convert to Editable Styles→转换为可编辑样式Show All →全部显示Remove All →全部移除Drop Shadow →阴影Inner Shadow →内侧阴影O uter Glow →外侧辉光Inner Glow →内侧辉光Bevel and Emboss→斜边与浮雕Satin →光泽Color Overlay →颜色叠加Gradient Overlay→渐变叠加Stroke →描边Group Shapes →形状编组Ungroup Shapes →解除形状编组排列←Arrange┗图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backwa rd图层置底← Send Layer to BackAdobe Encore→Adobe Encore┗Create Button →创建按钮Assign to Subpicture 1 →分配给子图像1Assign to Subpicture 2→ 分配给子图像2Assign to Subpicture 3 →分配给子图像3Assig n to Video Thumbnail→分配给视频缩略图转换为实时实时Photoshop 3D←Convert to Live Photoshop 3D转换为可编辑文字← Convert to Editable Text从文字创建形状←Create Sharps from Text从文字创建轮廓线←Create Masks from Text自动跟踪← Auto-trace...Pre-compose…←预合成====================================================== Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度(景深)ExtractoR →提取器Fog 3D →雾化3DID Matte →ID蒙版Identifier →标识符音频←Audio┗Backwards →倒播Bas s & Treble →低音和高音Delay →延迟Flange & Chorus →变调&和声High-Low Pass →高通/低通Modulator →调制器Parametric EQ →EQ参数Reverb →混响Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Bilateral Blur →双向模糊Box Blur →盒状模糊CC Radial Blur →CC放射状模糊CC Radial Fast Blur →Ccy放射状快速模糊CC Vector Blur →CC矢量模糊Channel Blur →通道模糊Compound Blur →复合模糊Directional Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯模糊Lens Blur →镜头模糊Radial Blur →径向模糊Reduce Interlace Flicker →降低隔行扫描闪烁Sharpen →锐化Smart Blur →智能锐化Unsharp Mask →非锐化遮罩通道←Channel┗Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算CC Composite →CC合成操作Channel Combiner →通道组合Compound Arithmetic →复合运算Invert →反相Minimax →扩亮扩暗Remove Color Matting →移除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成颜色校正←Color Correction┗Auto Color →自动颜色Auto Contrast →自动对比度Auto Levels →自动色阶Brightness & Contrast →亮度和对比度Broadcast Contrast →广播级颜色CC Color Offset →色彩偏移CC Toner →CC调色Channel Color →更改颜色Change to Colo r →转换颜色Channel Mixer →通道混合Color Balance →色彩平衡Color Balance(HLS) →色彩平衡(HLS)Color Link →色彩链接Color Stabilizer →色彩平衡器Colorama →彩色光Curv es →曲线Equallize →色彩均化Exposure →曝光Gamma/Pedestal/Gain →伽玛/基色/增益Hue/Saturation →色相/饱和度Levels Color →分色Levels →色阶Levels(Individual Co ntrols) →独立色阶控制Photo Filter →照片滤镜PS Arbitrary Map →PS 任意贴图Shadow/Highlight →阴影/高光Tint →浅色调Tritone →三色调扭曲←Distort┗Bezier Warp →贝塞尔弯曲Bulge →凹凸镜(膨胀)CC Bend It →CC弯曲CC Bender CC →弯曲器CC Blobbylize CC →CC融化溅落点CC Flo Motion →CC两点扭曲CC Griddler →CC网格变形CC Lens →CC透镜CC Page Turn →CC卷页CC Power Pin →CC动力角点CC Rripple Pulse →CC涟漪扩散CC Slant →CC倾斜CC Smear →CC涂抹CC Split →CC分割CC Split2 →CC分割2CC Tiler →平铺Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensa tion →光学补偿Polar Coordinates →极坐标Puppet →木偶Ripple →波纹Reshape →形变Smear →涂抹Spherize →球面化Transform →变换Turbulent Disp lace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波形弯曲表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →复选框控制Color Control →色彩控制Layer Control →图层控制Point Control →点控制Slider Control →滑杆控制生成←Generate┗4-Color Gradient →四色渐变Advanced Lightning →高级闪电Audio Spectrun →音频频谱Audio Waveform →音频波形Beam →光束CC Glue Gun →CC 喷胶枪CC Light Burst 2.5 →CC突发光2.5CC Light Rays →CC光线CC Light Sweep →CC扫光Cell Pattern →蜂巢图案Checkerboard →棋盘Circle →圆Ellipse →椭圆Eyedropper Fill →吸色管填充Fill →填充Fractal →分形Grid →网格Lens Flare →镜头光晕Paint Bucket →油漆桶Radio Waves →电波Ramp →渐变Scribble →涂鸦Stroke →描边Vegas →勾画Write-on →书写键控←Keying┗CC Simple Wire Removal →CC简单金属移除Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取(抽出)Inner/Outer Key →内部/外部键Keylight(1.2)→Keylight(1.2)Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版←Matte┗Matte Choker →蒙版抑制Simple Choker →简单抑制噪波与颗粒←Noise & Grain┗Add Grain →添加颗粒Dust & Scratches→灰尘与刮痕Fractal Noise →分形噪波Match Grain →匹配颗粒Median →中值Noise →噪波Noise Alpha →Alpha噪波Noise HLS →HLS噪波Noise HLS Auto →自动HLS噪波Remove Grain →移除颗粒Turbulent Noise →紊乱杂波旧版本←Obsolete┗Basic 3D →基本3DBasic Text →基本文字Lightning →闪电Path Text →路径文字绘图←Paint┗Paint →绘图Vector P aint →失量绘图透视←Perspective┗3D Glasses →3D眼睛Bevel Alpha →斜面AlphaBevel Edges →斜角边CC Cylinder →CC圆柱体CC Sphere →CC球体CC Spotlight →CC聚光灯Drop Shadow →阴影Radial Shadow →放射阴影模拟仿真←Simulation┗Card Dance →卡片舞蹈Caustics →焦散CC Ball Action →CC滚珠操作CC Bubbles →CC吹泡泡CC Drizzle →CC细雨滴CC Hair →CC毛发CC Mr.Mercury →C水银滴落CC Particle Systems II →CC粒子仿真系统IICC Particle World →CC粒子仿真世界CC Pixel Polly →CC像素多边形CC Rain →CC下雨CC Scatterize →CC散射效果CC Sonw →CC下雪CC Star Burst →CC星爆Foam →泡沫Particle Playground →粒子运动Shatter →碎片Wave World →水波世界风格化←Stylize┗Brush Strokes →笔触Cartoon →卡通CC Burn Film →CC胶片烧灼CC Glass →CC玻璃CC Kale ida →万花筒CC Mr.Smoothie →CC形状颜色映射CC RepeTile →CC重复平铺CC Threshold →CC阈值CC Threshold RGB →CC RGB阈值Color Emboss →彩色浮雕Emboss →浮雕Find Edges →查找边缘Glow 辉光Mosaic →马赛克Motion Tile →动态平铺Posterize →招贴画Roughen Edges →粗糙边缘Scatter →散射Strobe Light →闪光灯Texturize →材质纹理Threshold →阈值Synthetic Aperture ←SA Color Finesse 2文字←Text┗Numbers →编号Timecode →时间码时间←Time┗CC Force Motion Blur →CC强制动态模糊CC Time Blend →CC时间融合CC Time Blend FX →CC时间融合FXCC Wide Time →CC宽泛时间Echo →拖尾Posterize Time →抽帧Time Difference →时间差Time Displacement →时间置换Timewarp →时间扭曲过渡←Transition┗Block Dissolve →快溶解Card Wipe →卡片擦除CC Glass Wipe →CC玻璃状擦除CC Grid Wipe →CC网格擦除CC Image Wipe →CC图像擦除CC Jaws →CC海鱼CC Light Wipe →CC照明灯擦除CC Radial ScaleWipe →CC径向缩放擦除CC Scale Wipe →CC拉伸式缩放CC Twister →CC龙卷风Gradient Wipe →渐变擦除Tris Wipe →形状划变Linear Wipe →线性擦除Radial Wipe →径向擦除Venet ian Blinds →百叶窗实用工具←Utility┗Cineon Converter →Cineon转换Color Profile Converter →色彩方案转换Grow Bounds →范围扩散HDR Compander →HDR压缩HDR Hightlight Com pression →HDR高光压缩======================================================= Animation菜单Save Animation Preset→保存动画预置Apply Animation Preset→应用动画预置Recent Animation Presets→最近使用的动画预置Browse Presets→浏览预置添加关键帧← Add Keyframe切换保持关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...关键帧助手← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线淡入点Easy E ase Out → 缓和曲线淡出点Exponential Scale → 时间反向关键帧RPF Camera Import → RPF摄象机导入Sequence Layers... → 序列图层Time-Reverse Keyframes → 指数比例文字动画← Animate Text┗Enable Per-character 3D→激化逐字3D化Anchor Point →轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity → 不透明度All Transform Properties → 所有变换F ill Color → 填充色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Color → 描边色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Width → 描边宽度Tracking → 跟踪Line Anchor → 行定位Line Spacing → 行间距Character Offset → 字符偏移Character Value → 字符值Blur →模糊添加文字选择器← Add Text Selector┗Range → 范围Wiggly → 抖动Expression →表达式移除所有文字动画← Remove All Text Animators添加表达式← Add Expression分割尺寸← Separate Dimensions动态跟踪← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示已修改属性← Reveal Modified Properties===================================================== View菜单新建视图← New Viewr放大← Zoom In缩小← Zoom Out分辩率← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义使用显示器色彩管理←Use Display Color Management模式输出← 输出Simulate Output隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Show Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 有效摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3分配快捷键给“有效摄像机” ←Assign Shortcut to““Active Camera”切换到最近的3D视图← Switch To Last 3D View查看所选图层← Look At Selected Layers查看所有图层← Look At All Layers前往指定时间← Go To Time...======================================================== Window菜单工作区←Workspace┗All Panels →全部面板Animation →动画Effests →特效Minimal →简约Motion Tracking →动态跟踪Paint →绘图Standard →标准Text →文字Undocked Panels →解除面板停靠New Workspace →新建工件区Delete Workspace →删除工作空间Reset“All Panels”→重置“标准”工作区分配快捷键给“标准”工作区→Assign Shortcut to “All Panels” Workspace 对齐←Align音频←Audio画笔←Brushes字符调板←Character效果和预置←Effects &Presets信息调板←Info智能遮罩插值←Mask Interpolation元数据←Metadata动态草图←Motion Sketc绘画←Paint段落←Paragraph预览控制台←Preview平滑器←Smoother工具箱←Tools跟踪←Tracker摇摆器←Wiggler合成←1 Composition特效控制台←2Effect Controls 流程图←3 Flowchart素材←4 Footage图层←5 Layer工程←6 Project渲染队列←7 Render Queue 时间线←8 Timeline。
AE所有工具中英文对照表
File菜单新建一NewL New Project 一新建项目New Folder 一新建文件夹打开项目-Open Project打开最近项目-Open Recent Projects在Bridge内浏览—Browse in Bridge浏览模板—Browse Template Projects关闭一Close关闭项目-Close Project 保存一Save另存为一Save As...保存副本—Save a Copy...另存为XML 格式—Save a Copy As XML增量保存—Increment and Save 恢复一Revert 导入—ImportL File... 一文件Multiple Files... 一多个文件Capture in Adobe Premiere Pro 一Premiere Pro 采集Adobe Clip Notes Comments.. 一Adobe 剪辑注释评论Adobe Premiere Pro Project…一Premiere Pro 项目… Vanishing Point (vpe)…一 PS 消失点(.vpe)…Placeholder... 一输入占位符Solid... 一实色导入最近素材—Import Recent Footage 输出一ExportAdobe Dynamic Link Adobe 一动态链接查找一Find...再次查找一Find Next添加素材到合成一Add Footage to Comp 选定脚本建立合成一New Comp From Selection...整理素材-Consolidate All Footage 删除未用素材-Remove Unused Footage 简化项目-Reduce Project 文件打包—Collect Files...浏览文件夹一Watch Folder...运行脚本—Script建立代理—Create Proxy L Still…一静态图片Movie... 一影片设置代理—Set ProxyL File.. 一文件None 一无解释素材—Interpret FootageL Main... 一常规Proxy... 一代理Remember Interpretation 一保存解释Apply Interpretation 一应用解释替换素材—Replace FootageL File... 一文件Placeholder... 一占位符Solid..一实色重载素材-Reload Footage显示所在文件夹—Reveal in Explorer项目设置—Project Settings...打印―Print...退出一ExitEdit菜单撤消副本-Can’t Undo不可重复一Can’t Redo历史记录-History剪切一Cut复制一Copy仅复制表达式-Copy Expression Only粘贴-Paste清除一Clear副本—Duplicate拆分图层一 Split Layer提升工作区域-Lift Work Area抽出工作区域-Extrace Work Area全选一Select All解除全选一Deselect All标签一Label清空—PrugeL All 一全部Undo 一撤消Image Caches 一图象缓存Snapshot 一快照Video Memory 一视频内存编辑原稿—Edit Original在Adobe Audion 中编辑—Edit in Adobe Audition在Adobe Soundbooth 中编辑-Edit in Adobe Soundbooth模版—TemplatesL Render Settings.. 一渲染设置Output Module... 一输出模式首选项—PreferencesL General... 一常规Previews... 一预演Display 一显示Import... 一导入Output 一输出Grids & Guides... 一网格与辅助线Label Colors... 一标签颜色Label Defaults... 一默认标签Media &Disk Cache…一媒体与磁盘缓存Video Preview…一视频预演Appearance…一用户界面颜色Auto-Save…一自动保存Memory & Multiprocessing…一内存与多处理器控制…Audio Hardware…一音频硬件Audio Output Mapping…一音频输出映射...Compostion 菜单新建合成一New Composition合成设置—Compodition Settings背景颜色—Background Color设置标识帧―Set Poster Time修剪合成至工作区—Trim Comp to Work Area裁剪合成到目标范围―Crop Comp to Region of Interest增加到渲染序列—Add To Render Queue添加输出模块—Add Output Module预演—PreviewL RAM Preview 一内存预演Wireframe Preview 一线框图预演Motion with Trails 一动态跟踪Audio 一音频Audio Preview(Here Forward)一音频预演(从当前位置开始)Audio Preview(Work Area) 一音频预演(工作区域)另存单帧为—Save Frame AsL File 一文件Photoshop Layers 一Photoshop 图层制作影片—Make Movie组合渲染—Pre-render保存内存预演—Save RAM Preview合成流程图—Composition Flowchart合成组微型流程图—Composition Mini-FlowchartLayer菜单新建—NewL Text 一文字Solid... 一实色Light... 一灯光Camera.. 一摄象机Null Object 一虚拟对象Shape Layer 一形状图层Adjustment Layerv 一调节层Adobe Photoshop File. 一Adobe Photoshop 文件图层设置-Layer Settings...打开图层—Open Layer打开图层素材-Open Layer Source遮罩一 MaskL New Mask 一新建遮罩Mask Shape 一遮罩形状Mask Feather 一遮罩羽化Mask Opacity 一遮罩不透明度Mask Expansion 一遮罩扩展Reset Mask 一重置遮罩Remove Mask 一移除遮照Remove All Masks 一移除所有遮罩Mode 一模式L None 一无Add 一相加Subtrace 一相减Intersect 一交集Lighten 一变亮Darken 一变暗Difference 一差值Inverted 一反转Locked 一锁定Motion Blur 一运动模糊L Same As Layer一与层相同On 一开Off 一关Unlock All Masks 一解锁所有遮罩Lock Other Masks 一锁定其他遮罩Hide Locked Masks 一隐藏已锁定遮照Mask and Shape Path 一遮罩与形状路径L RotoBezier 一旋转曲线Closed 一关闭Set First Vertex 一设置首个顶点Free Transform Points 一自由变换点,质量一 Quality L Best 一最佳Draft 一草图Wireframe 一线框转换开关―SwitchesL Hide Other Video 一隐藏其他视频层Show All Video 一显示所有视频层Unlock All Layers 一解锁所有层Shy 一退缩Lock 一锁定Audio 一音频Video 一视频Solo 一独奏Effect 一特效Collapse 一塌陷Motion Blur 一运动模糊Adjustment Layer 一调节层变换—TransformL Reset 一复位Anchor Point 一定位点Position 一位置Scale 一缩放Orientation 一方向Rotation 一旋转Opacity 一透明度Flip Horizontal 一水平方向翻转Flip Vertical 一垂直方向翻转Center In View 一视点居中Fit to Comp 一适配到合成Fit to Comp Wideth 一适配为合成宽度Fit to Comp Height 一适配为合成高度Auto-Orient 一自动定向时间一TimeL Enable Time Remapping一启用时间重置Time-Reverse Layer 一时间反向层Time Stretch 一时间伸缩Freeze Frame 一冻结帧Frame Blending 一帧融合L Off 一关Frame Mix 一帧融合Pixel Motion一像素运动三维层-3D Layer 栅格层—Guide Layer 添加标记—Add marker 保持透明—Preserve Transparency 混合模式—Blending ModeL Normal 一正常Dissolve 一溶解Dancing Dissolve 一动态溶解星Darken 一变暗Multiply 一正片叠底Color Burn 一颜色加深Classic Color Burn 一典型颜色加深Linear Burn 一线性加深Darken Color 一暗色Add 一添加Lighten 一变亮Screen 一屏幕Color Dodge 一颜色减淡Classic Color Dodge 一典型颜色减淡Linear Dodge 一线性减淡Lighter Color —^ 亮色Overlay —叠加Soft Light —柔光Hard Light —强光Linear Light —线性光Vivid light —艳光Pin Light —点光Hard Mix —强烈混合Difference —差值Classic Difference —典型差值Exclusion —排除Hue —色相位Saturation —饱和度Color —颜色Luminosity —亮度Stencil Alpha — Alpha 模版Stencil Luma —亮度模版Silhouette Alpha — Alpha 轮廓Silhouette Luma —亮度轮廓Alpha Add — Alpha 添加Luminescent Premul —冷光预乘下一个混合模式—Next Blending Mode 上一个混合模式—Previous Blending Mode 轨道蒙版-Track MatteL No Track Matte —无Alpha Matte — Alpha 蒙版Alpha Inverted Matte —反相Alpha 蒙版Luma Matte —亮度蒙版Luma Inverted Matte —反相亮度蒙版Layer Styles一图层样式L Convert to Editable Styles一转换为可编辑样式Show All 一全部显示Remove All 一全部移除Drop Shadow 一阴影Inner Shadow 一内侧阴影Outer Glow 一外侧辉光Inner Glow 一内侧辉光Bevel and Emboss一斜边与浮雕Satin 一光泽Color Overlay 一颜色叠加Gradient Overlay一渐变叠加Stroke 一描边Group Shapes 一形状编组Ungroup Shapes 一解除形状编组排列—ArrangeL图层置顶―Bring Layer to Front 图层置上—Bring Layer Forward 图层置下—Send Layer Backward 图层置底—Send Layer to Back Adobe Encore一Adobe EncoreL Create Button 一创建按钮Assign to Subpicture 1 一分配给子图像1Assign to Subpicture 2一分配给子图像2Assign to Subpicture 3 一分配给子图像3Assign to Video Thumbnail一分配给视频缩略图转换为实时实时Photoshop 3D—Convert to Live Photoshop 3D 转换为可编辑文字—Convert to Editable Text 从文字创建形状—Create Sharps from Text 从文字创建轮廓线—Create Masks from Text 自动跟踪—Auto-trace...Pre-compose…—预合成Effect菜单特效控制—Effect Controls上一个特效—Reduce Interlace Flicker全部删除—Remove All有储收藏—Save Favorite应用收藏—Apply Favorite 最近收藏—Recent Favorites三维通道—3D ChannelL3D Chaccel Extract 一提取三维通道Depth Matte -深度蒙版Depth of Field 一场深度(景深)ExtractoR 一提取器Fog 3D 一雾化3DID Matte 一ID 蒙版Identifier 一标识符音频—AudioL Backwards 一倒播Bass & Treble 一低音和高音Delay 一延迟Flange & Chorus 一变调& 和声High-Low Pass 一高通/低通Modulator 一调制器Parametric EQ 一EQ 参数Reverb 一混响Stereo Mixer 一立体声混合Tone 一音质模糊与锐化—Blur & SharpenL Bilateral Blur 一双向模糊Box Blur 一盒状模糊CC Radial Blur -CC放射状模糊CC Radial Fast Blur -Ccy放射状快速模糊CC Vector Blur -CC 矢量模糊Channel Blur 一通道模糊Compound Blur 一复合模糊Directional Blur 一方向模糊Fast Blur 一快速模糊Gaussian Blur 一高斯模糊Lens Blur 一镜头模糊Radial Blur 一径向模糊Reduce Interlace Flicker 一降低隔行扫描闪烁Sharpen 一锐化Smart Blur 一智能锐化Unsharp Mask 一非锐化遮罩通道—ChannelL Alpha Levels -Alpha 色阶Arithmetic 一运算Blend 一混合Calculations 一计算CC Composite 一CC 合成操作Channel Combiner 一通道组合Compound Arithmetic 一复合运算Invert 一反相Minimax 一扩亮扩暗Remove Color Matting 一移除蒙版颜色Set Channels 一设置通道Set Matte 一设置蒙版Shift Channels 一转换通道Solid Composite 一实色合成颜色校正—Color CorrectionL Auto Color 一自动颜色Auto Contrast 一自动对比度Auto Levels 一自动色阶Brightness & Contrast 一亮度和对比度Broadcast Contrast 一广播级颜色CC Color Offset 一色彩偏移CC Toner —CC 调色Channel Color 一更改颜色Change to Color 一转换颜色Channel Mixer 一通道混合Color Balance 一色彩平衡Color Balance(HLS) 一色彩平衡(HLS)Color Link 一色彩链接Color Stabilizer 一色彩平衡器Colorama 一彩色光Curves 一曲线Equallize 一色彩均化Exposure 一曝光Gamma/Pedestal/Gain 一伽玛/基色/增益Hue/Saturation 一色相/饱和度Levels Color 一分色Levels 一色阶Levels(Individual Controls) 一独立色阶控制Photo Filter 一照片滤镜PS Arbitrary Map -PS 任意贴图Shadow/Highlight 一阴影/高光Tint 一浅色调Tritone 一三色调扭曲—DistortL Bezier Warp ―贝塞尔弯曲Bulge 一凹凸镜(膨胀)CC Bend It 一CC 弯曲CC Bender CC 一弯曲器CC Blobbylize CC -CC 融化溅落点CC Flo Motion 一CC 两点扭曲CC Griddler 一CC 网格变形CC Lens 一CC 透镜CC Page Turn 一CC 卷页CC Power Pin 一CC 动力角点CC Rripple Pulse -CC 涟漪扩散CC Slant 一CC 倾斜CC Smear -CC 涂抹CC Split -CC分害1」CC Split2 一CC 分割2CC Tiler 一平铺Corner Pin 一边角定位Displacement Map 一置换Liquify 一液化Magnify 一放大Mesh Warp 一网格变形Mirror 一镜像Offset 一位移Optics Compensation 一光学补偿PolarCoordinates 一极坐标Puppet 一木偶Ripple 一波纹Reshape 一形变Smear 一涂抹Spherize 一球面化Transform 一变换Turbulent Displace 一剧烈置换Twirl 一扭转Warp 一弯曲Wave Warp 一波形弯曲表达式控制一Expression ControlsL Angle Control 一角度控制Checkbox Control 一复选框控制Color Control 一色彩控制Layer Control一图层控制Point Control 一点控制Slider Control 一滑杆控制生成一GenerateL4-Color Gradient 一四色渐变Advanced Lightning 一高级闪电Audio Spectrun 一音频频谱Audio Waveform 一音频波形Beam 一光束CC Glue Gun 一CC 喷胶枪CC Light Burst 2.5 一CC 突发光2.5CC Light Rays 一CC 光线CC Light Sweep 一CC 扫光Cell Pattern 一蜂巢图案Checkerboard 一棋盘Circle 一圆Ellipse 一椭圆Eyedropper Fill 一吸色管填充Fill 一填充Fractal 一分形Grid 一网格Lens Flare 一镜头光晕Paint Bucket 一油漆桶Radio Waves 一电波Ramp 一渐变Scribble 一涂鸦Stroke 一描边Vegas 一勾画Write-on 一书写键控一KeyingL CC Simple Wire Removal 一CC 简单金属移除Color Difference Key 一色彩差异键Color Key 一色彩键Color Range 一色彩范围Difference Matte 一差异蒙版Extrace 一提取(抽出)Inner/Outer Key 一内部/外部键Keylight (1.2) 一Keylight (1.2)Linear Color Key 一线性色彩键Luma Key 一亮度键Spill Suppressor 一溢色抑制蒙版—MatteL Matte Choker 一蒙版抑制Simple Choker 一简单抑制噪波与颗粒―Noise & GrainL Add Grain 一添加颗粒Dust & Scratches一灰尘与刮痕Fractal Noise 一分形噪波Match Grain 一匹配颗粒Median 一中值Noise 一噪波Noise Alpha —Alpha 噪波Noise HLS 一HLS 噪波Noise HLS Auto 一自动HLS 噪波Remove Grain 一移除颗粒Turbulent Noise 一紊乱杂波旧版本-Obsolete L Basic 3D 一基本3DBasic Text 一基本文字Lightning 一闪电Path Text 一路径文字绘图-PaintL paint 一绘图Vector Paint 一失量绘图透视-PerspectiveL3D Glasses -3D 眼睛Bevel Alpha 一斜面AlphaBevel Edges 一斜角边CC Cylinder 一CC 圆柱体CC Sphere 一CC 球体CC Spotlight -CC 聚光灯Drop Shadow 一阴影Radial Shadow 一放射阴影模拟仿真―SimulationL Card Dance 一卡片舞蹈Caustics 一焦散CC Ball Action -CC 滚珠操作CC Bubbles 一CC 吹泡泡CC Drizzle -CC 细雨滴CC Hair 一CC 毛发CC Mr.Mercury -C 水银滴落CC Particle Systems II 一CC 粒子仿真系统IICC Particle World -CC粒子仿真世界CC Pixel Polly -CC像素多边形CC Rain -CC 下雨CC Scatterize -CC 散射效果CC Sonw -CC 下雪CC Star Burst 一CC 星爆Foam 一泡沫Particle Playground 一粒子运动Shatter 一碎片Wave World 一水波世界风格化-StylizeL Brush Strokes 一笔触Cartoon 一卡通CC Burn Film -CC 胶片烧灼CC Glass 一CC 玻璃CC Kaleida 一万花筒CC Mr.Smoothie 一CC形状颜色映射CC RepeTile -CC 重复平铺CC Threshold 一CC 阈值CC Threshold RGB -CC RGB 阈值Color Emboss 一彩色浮雕Emboss 一浮雕Find Edges 一查找边缘Glow辉光Mosaic 一马赛克Motion Tile 一动态平铺Posterize 一招贴画Roughen Edges 一粗糙边缘Scatter 一散射Strobe Light 一闪光灯Texturize 一材质纹理Threshold 一阈值Synthetic Aperture -SA Color Finesse 2 文字-TextL Numbers 一编号Timecode 一时间码时间-TimeL CC Force Motion Blur -CC 强制动态模糊CC Time Blend -CC 时间融合CC Time Blend FX 一CC 时间融合FXCC Wide Time 一CC 宽泛时间Echo 一拖尾Posterize Time 一抽帧Time Difference 一时间差Time Displacement —时间置换Timewarp 一时间扭曲过渡—TransitionL Block Dissolve 一快溶解Card Wipe 一卡片擦除CC Glass Wipe -CC玻璃状擦除CC Grid Wipe -CC 网格擦除CC Image Wipe 一CC 图像擦除CC Jaws -CC 海鱼CC Light Wipe -CC照明灯擦除CC Radial ScaleWipe -CC 径向缩放擦除CC Scale Wipe -CC拉伸式缩放CC Twister 一CC 龙卷风Gradient Wipe 一渐变擦除Tris Wipe 一形状划变Linear Wipe 一线性擦除Radial Wipe 一径向擦除Venetian Blinds 一百叶窗实用工具—UtilityL Cineon Converter 一Cineon 转换Color Profile Converter 一色彩方案转换Grow Bounds 一范围扩散HDR Compander —HDR 压缩HDR Hightlight Compression -HDR 高光压缩Animation 菜单Save Animation Preset一保存动画预置Apply Animation Preset一应用动画预置Recent Animation Presets一最近使用的动画预置Browse Presets一浏览预置添加关键帧-Add Keyframe切换保持关键帧一Toggle Hold Keyframe关键帧插值—Keyframe Interpolation...关键帧速率-Keyframe Velcity...关键帧助手—Keyframe AssistantL Convert Audio to Keyframes 一转换音频为关键帧Convert Expression to Keyframes 一转换表达式为关键帧Easy Ease 一缓和曲线Easy Ease In 一缓和曲线淡入点Easy Ease Out 一缓和曲线淡出点Exponential Scale 一时间反向关键帧RPF Camera Import 一 RPF 摄象机导入Sequence Layers... 一序列图层Time-Reverse Keyframes 一指数比例文字动画—Animate TextL Enable Per-character 3D一激化逐字3D 化Anchor Point 一轴心点Position 一位置Scale 一缩放Skew 一倾斜Rotation 一旋转Opacity 一不透明度All Transform Properties 一所有变换Fill Color 一填充色L RGB —RGBHue 一色相Saturation 一饱和度Brightness 一亮度Opacity 一透明度Stroke Color 一描边色L RGB —RGBHue 一色相Saturation 一饱和度Brightness 一亮度Opacity 一透明度Stroke Width 一描边宽度Tracking 一跟踪Line Anchor 一行定位Line Spacing 一行间距Character Offset 一字符偏移Character Value 一字符值Blur 一模糊添加文字选择器-Add Text SelectorL Range 一范围Wiggly 一抖动Expression 一表达式移除所有文字动画—Remove All Text Animators 添加表达式-Add Expression分割尺寸-Separate Dimensions动态跟踪一Track Motion稳定运动—Stabilize Motion追踪当前属性—Track this property显示关键帧—Reveal Animating Properties显示已修改属性—Reveal Modified PropertiesView菜单新建视图-New Viewr放大—Zoom In缩小-Zoom Out分辩率—ResolutionL Full 一最佳Half 一一半Third 一三分之一Quarter 一四分之一Custom.... 一自定义使用显示器色彩管理-Use Display Color Management模式输出一输出Simulate Output隐藏/显示标尺-Show Rulers隐藏/显示辅助线-Hide Guides吸附辅助线-Snap To Guides锁定辅助线-Lock Guides清楚辅助线—Clear Guides隐藏/显示网格-Show Grid吸附网格-Snap to Grid视图选项-View Options...显示图层控制-Show Layer Controls重置3D 视图-Reset 3D View切换3D 视图-Switch 3D ViewL Active Camera 一有效摄象机Front 一前视图Left 一左视图Top 一顶视图Back 一后视图Right 一右视图Bottom 一底视图Custom View 1 一自定视图1Custom View 2 一自定视图2Custom View 3 一自定视图3分配快捷键给"有效摄像机"—Assign Shortcut to““Active Camera”切换到最近的3D视图-Switch To Last 3D View查看所选图层—Look At Selected Layers查看所有图层—Look At All Layers前往指定时间—Go To Time...Window菜单工作区——WorkspaceL All Panels 一全部面板Animation 一动画Effests 一特效Minimal 一简约Motion Tracking 一动态跟踪Paint 一绘图Standard 一标准Text 一文字Undocked Panels 一解除面板停靠New Workspace 一新建工件区Delete Workspace 一删除工作空间Reset“All Panels”一重置“标准”工作区分配快捷键给"标准"工作区一Assign Shortcut to “All Panels” Workspace对齐—Align音频—Audio画笔—Brushes字符调板—Character效果和预置—Effects &Presets信息调板——Info智能遮罩插值—Mask Interpolation元数据—Metadata动态草图—Motion Sketc绘画—Paint段落——Paragraph预览控制台—Preview平滑器—Smoother工具箱—Tools跟踪—Tracker摇摆器—Wiggler合成一1 Composition特效控制台-2Effect Controls流程图一3 Flowchart素材一4 Footage图层一5 Layer工程一6 Project渲染队列一7 Render Queue时间线一8 Timeline。
AE所有工具中英文对照表
File菜单新建← New┗New Project → 新建项目 New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects 在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects 关闭← Close关闭项目← Close Project保存← Save另存为← Save As。
保存副本← Save a Copy.。
另存为XML格式← Save a Copy As XML 增量保存← Increment and Save恢复← Revert导入← Import ┗File。
. → 文件 Multiple Files。
. →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments。
→Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS 消失点(。
vpe)… Placeholder。
.. →输入占位符 Solid。
→实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find。
再次查找← Find Next 添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection..。
整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage 简化项目← Reduce Project文件打包← Collect Files。
.。
浏览文件夹← Watch Folder..。
AE所有工具中英文对照表
File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects关闭← Close关闭项目← Close Project保存← Save另存为← Save As...保存副本← Save a Copy...另存为XML格式← Save a Copy As XML增量保存← Increment and Save恢复← Revert导入← Import┗Fi le... → 文件Multiple Files... →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments.. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS消失点(.vpe)…Place holder... →输入占位符Solid... →实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find...再次查找← Find Next添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File.. → 文件None →无解释素材← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换素材← Replace Footage┗File... → 文件Placeholder... → 占位符Solid.. → 实色重载素材← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit================================================== Edit菜单撤消副本← Can’t Undo不可重复← Can’t Redo历史记录← History剪切← Cut复制← Copy仅复制表达式← Copy Expression Only粘贴← Paste清除← Clear副本← Duplicate拆分图层← Split Layer提升工作区域← Lift Wor k Area抽出工作区域← Extrace Work Area全选← Select All解除全选← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original在Adobe Audion中编辑← Edit in Adobe Audition在Adobe Soundbooth中编辑← Edit in Adobe Soundbooth 模版← Templates┗Render Settings.. → 渲染设置Output Modu le... → 输出模式首选项← PreferencesPreviews... → 预演Display → 显示Import... → 导入Output → 输出Grids & Guides... → 网格与辅助线Label Colors... → 标签颜色Label Defaults... → 默认标签Media &Disk Cache…→ 媒体与磁盘缓存Video Preview…→ 视频预演Appearance…→ 用户界面颜色Auto-Save…→ 自动保存Memory & Multiprocessing…→ 内存与多处理器控制…Audio Hardware…→ 音频硬件Audio Output Mapping…→ 音频输出映射…==================================================== Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置标识帧←Set Poster Time修剪合成至工作区←Trim Comp to Work Area裁剪合成到目标范围←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框图预演Motion with Trails →动态跟踪Audio →音频Audio Preview(Here Forward)→音频预演(从当前位置开始)Audio Preview(Work Area) →音频预演(工作区域) 另存单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render保存内存预演←Save RAM Preview合成流程图←Composition Flowchart合成组微型流程图←Composi tion Mini-Flowchart======================================================= Layer菜单新建← New┗Text → 文字Light... →灯光Camera.. →摄象机Null Object →虚拟对象Shape Layer →形状图层Adjustment Layerv →调节层Adobe Photoshop File. →Adobe Photoshop文件图层设置← Layer Settings...打开图层← Open Layer打开图层素材← Open Layer Source遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩扩展Reset Mas k → 重置遮罩Remove Mask → 移除遮照Remove All Masks → 移除所有遮罩Mode → 模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值Inverted → 反转Locked → 锁定Motion Blur → 运动模糊┗Same As Layer→ 与层相同On → 开Off → 关Unlock All Masks → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Hide Locked Masks → 隐藏已锁定遮照Mask and Shape Path → 遮罩与形状路径┗RotoBezier → 旋转曲线Closed → 关闭Set First Vertex → 设置首个顶点Free Transform Points → 自由变换点, 质量← Quality┗Best → 最佳Draft → 草图转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Video → 视频Solo → 独奏Effect → 特效Collapse → 塌陷Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity →透明度Flip Horizontal →水平方向翻转Flip Vertical →垂直方向翻转Center In View →视点居中Fit to Comp →适配到合成Fit to Comp Wideth →适配为合成宽度Fit to Comp Height →适配为合成高度Auto-Orie nt → 自动定向时间→Time┗Enable Time Remapping→启用时间重置Time-Reverse Layer →时间反向层Time Stretch →时间伸缩Freeze Frame →冻结帧Frame Blending → 帧融合┗Off → 关Frame Mix → 帧融合Pixel Motion→ 像素运动三维层← 3D Layer栅格层← Guide Layer添加标记← Add marker保持透明← Preserve Transparency混合模式← Blending Mode┗Normal → 正常Dancing Dissolve → 动态溶解Darken → 变暗Multiply → 正片叠底Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Linear Burn → 线性加深Darke n Color →暗色Add → 添加Lighten → 变亮Screen → 屏幕Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Linear Dodge → 线性减淡Lighter Color → 亮色Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相位Saturation → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Al pha Add → Alpha添加Luminescent Premul → 冷光预乘下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版Layer Styles→图层样式┗Convert to Editable Styles→转换为可编辑样式Show All →全部显示Remove All →全部移除Drop Shadow →阴影Inner Shadow →内侧阴影O uter Glow →外侧辉光Inner Glow →内侧辉光Bevel and Emboss→斜边与浮雕Satin →光泽Color Overlay →颜色叠加Gradient Overlay→渐变叠加Stroke →描边Group Shapes →形状编组Ungroup Shapes →解除形状编组排列←Arrange┗图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backwa rd图层置底← Send Layer to BackAdobe Encore→Adobe Encore┗Create Button →创建按钮Assign to Subpicture 1 →分配给子图像1Assign to Subpicture 2→ 分配给子图像2Assign to Subpicture 3 →分配给子图像3Assig n to Video Thumbnail→分配给视频缩略图转换为实时实时Photoshop 3D←Convert to Live Photoshop 3D转换为可编辑文字← Convert to Editable Text从文字创建形状←Create Sharps from Text从文字创建轮廓线←Create Masks from Text自动跟踪← Auto-trace...Pre-compose…←预合成====================================================== Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度(景深)ExtractoR →提取器Fog 3D →雾化3DID Matte →ID蒙版Identifier →标识符音频←Audio┗Backwards →倒播Bas s & Treble →低音和高音Delay →延迟Flange & Chorus →变调&和声High-Low Pass →高通/低通Modulator →调制器Parametric EQ →EQ参数Reverb →混响Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Bilateral Blur →双向模糊Box Blur →盒状模糊CC Radial Blur →CC放射状模糊CC Radial Fast Blur →Ccy放射状快速模糊CC Vector Blur →CC矢量模糊Channel Blur →通道模糊Compound Blur →复合模糊Directional Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯模糊Lens Blur →镜头模糊Radial Blur →径向模糊Reduce Interlace Flicker →降低隔行扫描闪烁Sharpen →锐化Smart Blur →智能锐化Unsharp Mask →非锐化遮罩通道←Channel┗Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算CC Composite →CC合成操作Channel Combiner →通道组合Compound Arithmetic →复合运算Invert →反相Minimax →扩亮扩暗Remove Color Matting →移除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成颜色校正←Color Correction┗Auto Color →自动颜色Auto Contrast →自动对比度Auto Levels →自动色阶Brightness & Contrast →亮度和对比度Broadcast Contrast →广播级颜色CC Color Offset →色彩偏移CC Toner →CC调色Channel Color →更改颜色Change to Colo r →转换颜色Channel Mixer →通道混合Color Balance →色彩平衡Color Balance(HLS) →色彩平衡(HLS)Color Link →色彩链接Color Stabilizer →色彩平衡器Colorama →彩色光Curv es →曲线Equallize →色彩均化Exposure →曝光Gamma/Pedestal/Gain →伽玛/基色/增益Hue/Saturation →色相/饱和度Levels Color →分色Levels →色阶Levels(Individual Co ntrols) →独立色阶控制Photo Filter →照片滤镜PS Arbitrary Map →PS 任意贴图Shadow/Highlight →阴影/高光Tint →浅色调Tritone →三色调扭曲←Distort┗Bezier Warp →贝塞尔弯曲Bulge →凹凸镜(膨胀)CC Bend It →CC弯曲CC Bender CC →弯曲器CC Blobbylize CC →CC融化溅落点CC Flo Motion →CC两点扭曲CC Griddler →CC网格变形CC Lens →CC透镜CC Page Turn →CC卷页CC Power Pin →CC动力角点CC Rripple Pulse →CC涟漪扩散CC Slant →CC倾斜CC Smear →CC涂抹CC Split →CC分割CC Split2 →CC分割2CC Tiler →平铺Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensa tion →光学补偿Polar Coordinates →极坐标Puppet →木偶Ripple →波纹Reshape →形变Smear →涂抹Spherize →球面化Transform →变换Turbulent Disp lace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波形弯曲表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →复选框控制Color Control →色彩控制Layer Control →图层控制Point Control →点控制Slider Control →滑杆控制生成←Generate┗4-Color Gradient →四色渐变Advanced Lightning →高级闪电Audio Spectrun →音频频谱Audio Waveform →音频波形Beam →光束CC Glue Gun →CC 喷胶枪CC Light Burst 2.5 →CC突发光2.5CC Light Rays →CC光线CC Light Sweep →CC扫光Cell Pattern →蜂巢图案Checkerboard →棋盘Circle →圆Ellipse →椭圆Eyedropper Fill →吸色管填充Fill →填充Fractal →分形Grid →网格Lens Flare →镜头光晕Paint Bucket →油漆桶Radio Waves →电波Ramp →渐变Scribble →涂鸦Stroke →描边Vegas →勾画Write-on →书写键控←Keying┗CC Simple Wire Removal →CC简单金属移除Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取(抽出)Inner/Outer Key →内部/外部键Keylight(1.2)→Keylight(1.2)Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版←Matte┗Matte Choker →蒙版抑制Simple Choker →简单抑制噪波与颗粒←Noise & Grain┗Add Grain →添加颗粒Dust & Scratches→灰尘与刮痕Fractal Noise →分形噪波Match Grain →匹配颗粒Median →中值Noise →噪波Noise Alpha →Alpha噪波Noise HLS →HLS噪波Noise HLS Auto →自动HLS噪波Remove Grain →移除颗粒Turbulent Noise →紊乱杂波旧版本←Obsolete┗Basic 3D →基本3DBasic Text →基本文字Lightning →闪电Path Text →路径文字绘图←Paint┗Paint →绘图Vector P aint →失量绘图透视←Perspective┗3D Glasses →3D眼睛Bevel Alpha →斜面AlphaBevel Edges →斜角边CC Cylinder →CC圆柱体CC Sphere →CC球体CC Spotlight →CC聚光灯Drop Shadow →阴影Radial Shadow →放射阴影模拟仿真←Simulation┗Card Dance →卡片舞蹈Caustics →焦散CC Ball Action →CC滚珠操作CC Bubbles →CC吹泡泡CC Drizzle →CC细雨滴CC Hair →CC毛发CC Mr.Mercury →C水银滴落CC Particle Systems II →CC粒子仿真系统IICC Particle World →CC粒子仿真世界CC Pixel Polly →CC像素多边形CC Rain →CC下雨CC Scatterize →CC散射效果CC Sonw →CC下雪CC Star Burst →CC星爆Foam →泡沫Particle Playground →粒子运动Shatter →碎片Wave World →水波世界风格化←Stylize┗Brush Strokes →笔触Cartoon →卡通CC Burn Film →CC胶片烧灼CC Glass →CC玻璃CC Kale ida →万花筒CC Mr.Smoothie →CC形状颜色映射CC RepeTile →CC重复平铺CC Threshold →CC阈值CC Threshold RGB →CC RGB阈值Color Emboss →彩色浮雕Emboss →浮雕Find Edges →查找边缘Glow 辉光Mosaic →马赛克Motion Tile →动态平铺Posterize →招贴画Roughen Edges →粗糙边缘Scatter →散射Strobe Light →闪光灯Texturize →材质纹理Threshold →阈值Synthetic Aperture ←SA Color Finesse 2文字←Text┗Numbers →编号Timecode →时间码时间←Time┗CC Force Motion Blur →CC强制动态模糊CC Time Blend →CC时间融合CC Time Blend FX →CC时间融合FXCC Wide Time →CC宽泛时间Echo →拖尾Posterize Time →抽帧Time Difference →时间差Time Displacement →时间置换Timewarp →时间扭曲过渡←Transition┗Block Dissolve →快溶解Card Wipe →卡片擦除CC Glass Wipe →CC玻璃状擦除CC Grid Wipe →CC网格擦除CC Image Wipe →CC图像擦除CC Jaws →CC海鱼CC Light Wipe →CC照明灯擦除CC Radial ScaleWipe →CC径向缩放擦除CC Scale Wipe →CC拉伸式缩放CC Twister →CC龙卷风Gradient Wipe →渐变擦除Tris Wipe →形状划变Linear Wipe →线性擦除Radial Wipe →径向擦除Venet ian Blinds →百叶窗实用工具←Utility┗Cineon Converter →Cineon转换Color Profile Converter →色彩方案转换Grow Bounds →范围扩散HDR Compander →HDR压缩HDR Hightlight Com pression →HDR高光压缩======================================================= Animation菜单Save Animation Preset→保存动画预置Apply Animation Preset→应用动画预置Recent Animation Presets→最近使用的动画预置Browse Presets→浏览预置添加关键帧← Add Keyframe切换保持关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...关键帧助手← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线淡入点Easy E ase Out → 缓和曲线淡出点Exponential Scale → 时间反向关键帧RPF Camera Import → RPF摄象机导入Sequence Layers... → 序列图层Time-Reverse Keyframes → 指数比例文字动画← Animate Text┗Enable Per-character 3D→激化逐字3D化Anchor Point →轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity → 不透明度All Transform Properties → 所有变换F ill Color → 填充色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Color → 描边色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Width → 描边宽度Tracking → 跟踪Line Anchor → 行定位Line Spacing → 行间距Character Offset → 字符偏移Character Value → 字符值Blur →模糊添加文字选择器← Add Text Selector┗Range → 范围Wiggly → 抖动Expression →表达式移除所有文字动画← Remove All Text Animators添加表达式← Add Expression分割尺寸← Separate Dimensions动态跟踪← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示已修改属性← Reveal Modified Properties===================================================== View菜单新建视图← New Viewr放大← Zoom In缩小← Zoom Out分辩率← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义使用显示器色彩管理←Use Display Color Management模式输出← 输出Simulate Output隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Show Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 有效摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3分配快捷键给“有效摄像机” ←Assign Shortcut to““Active Camera”切换到最近的3D视图← Switch To Last 3D View查看所选图层← Look At Selected Layers查看所有图层← Look At All Layers前往指定时间← Go To Time...======================================================== Window菜单工作区←Workspace┗All Panels →全部面板Animation →动画Effests →特效Minimal →简约Motion Tracking →动态跟踪Paint →绘图Standard →标准Text →文字Undocked Panels →解除面板停靠New Workspace →新建工件区Delete Workspace →删除工作空间Reset“All Panels”→重置“标准”工作区分配快捷键给“标准”工作区→Assign Shortcut to “All Panels” Workspace 对齐←Align音频←Audio画笔←Brushes字符调板←Character效果和预置←Effects &Presets信息调板←Info智能遮罩插值←Mask Interpolation元数据←Metadata动态草图←Motion Sketc绘画←Paint段落←Paragraph预览控制台←Preview平滑器←Smoother工具箱←Tools跟踪←Tracker摇摆器←Wiggler合成←1 Composition特效控制台←2Effect Controls 流程图←3 Flowchart素材←4 Footage图层←5 Layer工程←6 Project渲染队列←7 Render Queue 时间线←8 Timeline。
AE自带特效中英文对照表(优化版)
AE自带特效中英文对照表3D Channel三维通道特效--3d chanel extract 提取三维通道--depth matte深度蒙版--depth of field场深度--fog 3D雾化--ID Matte ID蒙版Blur & Sharpen模糊与锐化特效--box blur方块模糊--channel blur通道模糊--compound blur混合模糊--directional blur方向模糊--fast blur快速模糊--gaussuan blur高斯模糊--lens blur镜头虚化模糊--radial blur径向模糊--reduce interlace flicker降低交错闪烁--sharpen锐化--smart blur智能模糊--unshart mask反遮罩锐化Channel通道特效--alpha levels Alpha色阶--arithmetic通道运算--blend混合--calculations融合计算--channel combiner复合计算--invert反相--minimax扩亮扩暗--remove color matting删除蒙版颜色--set channels设置通道--set matte设置蒙版--shift channels转换通道--solid composite实体色融合Color correction 颜色校正--auto color自动色彩调整--auto contrast自动对比度--auto levels自动色阶--brightness & contrast亮度核对比度--broadcast colors播放色--change color转换色彩--change to color颜色替换--channel mixer通道混合--color balance色彩平衡--color blance(HIS)色彩平衡(HIS)--color link色彩连接--color stabilizer色彩平衡器--colorama彩光--curves曲线调整--equalize均衡效果--exposure多次曝光--gamma/pedestal/gain伽马/基色/增益--hue/saturation色相/饱和度--leave color退色--levels (individual controls)色阶(个体控制) --photo filter照片过滤--PS arbitrary Map映像遮罩--shadow/highlight阴影/高光--tint 浅色调/色度--tritone三阶色调整Expression Controls表达式控制特效--angel control角度控制--checkbox control检验盒控制--color control色彩控制--layer control层控制--point control点控制--slider control游标控制word 可编辑.Keying 抠像特效--color difference key色彩差抠像--difference matte差异蒙版(已淘汰)--extract提取(已淘汰)--inner/outer key轮廓抠像--luma key亮度抠像--color key色彩抠像(效果差)--color range色彩范围(效果较差)--linear color key线性色彩抠像(与spill suppressor配合使用,效果可以接受)--spill suppressor溢色控制常用的抠图滤镜keylight(1.2),通过调节Screen color,Screen Gain, Screen Balance三个参数调节,简单方便效果不错Generate 生成--4-ccolor gradient四色渐变--advanced lightning高级闪电--audio spectrum声谱--audio waveform声波--beam声波--beam光束--cell pattern单元图案--checkerboard棋盘格式--circle圆环--ellipse椭圆--eyedropper fill滴管填充--fill填充--fractal万花筒--grid网格--lens flare镜头光晕--lightning闪电--paint bucker颜料桶--radio waves电波--ramp渐变--scribble涂抹--stroke描边--vegas勾画--write-on手写效果Matte 蒙版特效--matte choker蒙版清除--simple choker简单清除--Noise & Grain 噪波和杂点特效--add grain添加杂点--dust & scratches杂点和划痕--fractal noise不规则噪波--match grain杂点匹配--median中性--noise杂点--noise alpha alpha通道杂点--noise HLS HLS通道杂点--noise HLS auto自动生成HLS通道杂点--remove grain减弱杂点Distort扭曲特效--bezier warp贝赛尔曲线弯曲--bulge凹凸镜--corner pin边角定位--displacement map置换这招--liquify像素溶解变换--magnify像素无损放大--mesh warp液态变形--mirror镜像--offset位移--optics compensation镜头变形--polar coordinates极坐标转换--puppet木偶工具--reshape形容--ripple波纹--smear涂抹--spherize球面化--transform变换--turbulent displace变形置换--twirl扭转--warp歪曲边框--wave warp波浪变形Paint 绘画--paint绘画工具--vector paint矢量绘画Perspective 透视--3D glasses立体眼镜word 可编辑.--basic 3D基础三维--bevel Alpha 斜面Alpha--vevel edges边缘导角--drop shadow阴影--radial shadow放射状的投影Simulation 仿真特效--CC Ball Action CC 滚珠操作--CC Bubbles CC 吹泡泡--CC Drizzle CC 细雨滴--CC Hair CC 毛发--CC Mr.Mercury CC 水银滴落--CC Particle Systems ⅡCC 粒子仿真系统--CC Particle World CC 粒子仿真世界--CC Pixel Polly CC 像素多边形--CC Rain CC 下雨--CC Scatterize CC 散射效果--CC Snow CC 下雪--CC Star Burst CC 星爆--card dance碎片飘移--caustics焦散--foam泡沫--particle playground粒子--shatter爆碎--wave world波纹抖动Transition 转场特效--block dissolve快面溶解--card wipe卡片擦除--gradient wipe渐变擦拭--iris wipe星形擦拭--linear wipe线性擦拭--radial wipe径向擦拭--venetian blinds百叶窗Text 文字特效--basic text基本文字--numbers数字--path text路径文字--timecode时间码Stylize 风格化特效--brush storkes画笔描边--color emboss彩色浮雕--emboss浮雕--find edges查找边缘--glow辉光--mosaic马赛克--motion tile运动拼贴--posterize多色调分离--roughen edges粗糙边缘--scatter扩散--strobe light闪光灯--texturize纹理化--threshold对比度极限Time 时间特效--echo重影--psterize time招贴画--time difference时间差异--time displacement时间置换--timewarp时间收缩Utlity 实用特效--cineon converter Cineon转换--color profile converter色彩特性描述转换--grow bounds范围增长--HDR compander HDR压缩扩展--HDR Highlight compression HDR高光压缩Audio音频特效--backwards倒播--bass & treble低音和高音--delay延迟--flange & chorus变调和合声--high-low pass高低音过滤--modulator调节器--parametric EQ EQ参数--reverb回声--stero mixer 立体声混合--tone音质AE的FOAM特效介绍在After Effect中有一组滤镜叫做Simulation,这是一组仿真滤镜,利用它可以来word 可编辑.模拟自然界中的泡沫、光的反射、爆炸、水纹等效果,下面我们通过实例来介绍一下其中的Foam特效的使用。
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File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects在Bridge内浏览← Browse in Bridge浏览模板← Browse Template Projects关闭← Close关闭项目← Close Project保存← Save另存为← Save As...保存副本← Save a Copy...另存为XML格式← Save a Copy As XML增量保存← Increment and Save恢复← Revert导入← Import┗Fi le... → 文件Multiple Files... →多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments.. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS消失点(.vpe)…Place holder... →输入占位符Solid... →实色导入最近素材← Import Recent Footage输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find...再次查找← Find Next添加素材到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理素材← Consolidate All Footage删除未用素材← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File.. → 文件None →无解释素材← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换素材← Replace Footage┗File... → 文件Placeholder... → 占位符Solid.. → 实色重载素材← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit==================================================Edit菜单撤消副本← Can’t Undo不可重复← Can’t Redo历史记录← History剪切← Cut复制← Copy仅复制表达式← Copy Expression Only粘贴← Paste清除← Clear副本← Duplicate拆分图层← Split Layer提升工作区域← Lift Wor k Area抽出工作区域← Extrace Work Area全选← Select All解除全选← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original在Adobe Audion中编辑← Edit in Adobe Audition在Adobe Soundbooth中编辑← Edit in Adobe Soundbooth模版← Templates┗Render Settings.. → 渲染设置Output Modu le... → 输出模式首选项← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 导入Output → 输出Grids & Guides... → 网格与辅助线Label Colors... → 标签颜色Label Defaults... → 默认标签Media &Disk Cache…→ 媒体与磁盘缓存Video Preview…→ 视频预演Appearance…→ 用户界面颜色Auto-Save…→ 自动保存Memory & Multiprocessing…→ 内存与多处理器控制…Audio Hardware…→ 音频硬件Audio Output Mapping…→ 音频输出映射…====================================================Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置标识帧←Set Poster Time修剪合成至工作区←Trim Comp to Work Area裁剪合成到目标范围←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框图预演Motion with Trails →动态跟踪Audio →音频Audio Preview(Here Forward)→音频预演(从当前位置开始)Audio Preview(Work Area) →音频预演(工作区域)另存单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop 图层制作影片←Make Movie组合渲染←Pre-render保存内存预演←Save RAM Preview合成流程图←Composition Flowchart合成组微型流程图←Composi tion Mini-Flowchart=======================================================Layer菜单新建← New┗Text → 文字Solid... → 实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Shape Layer →形状图层Adjustment Layerv →调节层Adobe Photoshop File. →Adobe Photoshop文件图层设置← Layer Settings...打开图层← Open Layer打开图层素材← Open Layer Source遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩扩展Reset Mas k → 重置遮罩Remove Mask → 移除遮照Remove All Masks → 移除所有遮罩Mode → 模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值Inverted → 反转Locked → 锁定Motion Blur → 运动模糊┗Same As Layer→ 与层相同On → 开Off → 关Unlock All Masks → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Hide Locked Masks → 隐藏已锁定遮照Mask and Shape Path → 遮罩与形状路径┗RotoBezier → 旋转曲线Closed → 关闭Set First Vertex → 设置首个顶点Free Transform Points → 自由变换点,质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Video → 视频Solo → 独奏Effect → 特效Collapse → 塌陷Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity →透明度Flip Horizontal →水平方向翻转Flip Vertical →垂直方向翻转Center In View →视点居中Fit to Comp →适配到合成Fit to Comp Wideth →适配为合成宽度Fit to Comp Height →适配为合成高度Auto-Orie nt → 自动定向时间→Time┗Enable Time Remapping→启用时间重置Time-Reverse Layer →时间反向层Time Stretch →时间伸缩Freeze Frame →冻结帧Frame Blending → 帧融合┗Off → 关Frame Mix → 帧融合Pixel Motion→ 像素运动三维层← 3D Layer栅格层← Guide Layer添加标记← Add marker保持透明← Preserve Transparency混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Darken → 变暗Multiply → 正片叠底Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Linear Burn → 线性加深Darke n Color →暗色Add → 添加Lighten → 变亮Screen → 屏幕Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Linear Dodge → 线性减淡Lighter Color → 亮色Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相位Saturation → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Al pha Add → Alpha添加Luminescent Premul → 冷光预乘下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha 蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版Layer Styles→图层样式┗Convert to Editable Styles→转换为可编辑样式Show All →全部显示Remove All →全部移除Drop Shadow →阴影Inner Shadow →内侧阴影O uter Glow →外侧辉光Inner Glow →内侧辉光Bevel and Emboss→斜边与浮雕Satin →光泽Color Overlay →颜色叠加Gradient Overlay→渐变叠加Stroke →描边Group Shapes →形状编组Ungroup Shapes →解除形状编组排列←Arrange┗图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backwa rd图层置底← Send Layer to BackAdobe Encore→Adobe Encore┗Create Button →创建按钮Assign to Subpicture 1 →分配给子图像1Assign to Subpicture 2→ 分配给子图像2Assign to Subpicture 3 →分配给子图像3Assig n to Video Thumbnail→分配给视频缩略图转换为实时实时Photoshop 3D←Convert to Live Photoshop 3D转换为可编辑文字← Convert to Editable Text从文字创建形状←Create Sharps from Text从文字创建轮廓线←Create Masks from Text自动跟踪← Auto-trace...Pre-compose…←预合成======================================================Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度(景深)ExtractoR →提取器Fog 3D →雾化3DID Matte →ID蒙版Identifier →标识符音频←Audio┗Backwards →倒播Bas s & Treble →低音和高音Delay →延迟Flange & Chorus →变调&和声High-Low Pass →高通/低通Modulator →调制器Parametric EQ →EQ参数Reverb →混响Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Bilateral Blur →双向模糊Box Blur →盒状模糊CC Radial Blur →CC放射状模糊CC Radial Fast Blur →Ccy放射状快速模糊CC Vector Blur →CC矢量模糊Channel Blur →通道模糊Compound Blur →复合模糊Directional Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯模糊Lens Blur →镜头模糊Radial Blur →径向模糊Reduce Interlace Flicker →降低隔行扫描闪烁Sharpen →锐化Smart Blur →智能锐化Unsharp Mask →非锐化遮罩通道←Channel┗Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算CC Composite →CC合成操作Channel Combiner →通道组合Compound Arithmetic →复合运算Invert →反相Minimax →扩亮扩暗Remove Color Matting →移除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成颜色校正←Color Correction┗Auto Color →自动颜色Auto Contrast →自动对比度Auto Levels →自动色阶Brightness & Contrast →亮度和对比度Broadcast Contrast →广播级颜色CC Color Offset →色彩偏移CC Toner →CC调色Channel Color →更改颜色Change to Colo r →转换颜色Channel Mixer →通道混合Color Balance →色彩平衡Color Balance(HLS) →色彩平衡(HLS)Color Link →色彩链接Color Stabilizer →色彩平衡器Colorama →彩色光Curv es →曲线Equallize →色彩均化Exposure →曝光Gamma/Pedestal/Gain →伽玛/基色/增益Hue/Saturation →色相/饱和度Levels Color →分色Levels →色阶Levels(Individual Co ntrols) →独立色阶控制Photo Filter →照片滤镜PS Arbitrary Map →PS 任意贴图Shadow/Highlight →阴影/高光Tint →浅色调Tritone →三色调扭曲←Distort┗Bezier Warp →贝塞尔弯曲Bulge →凹凸镜(膨胀)CC Bend It →CC弯曲CC Bender CC →弯曲器CC Blobbylize CC →CC融化溅落点CC Flo Motion →CC两点扭曲CC Griddler →CC网格变形CC Lens →CC透镜CC Page Turn →CC卷页CC Power Pin →CC动力角点CC Rripple Pulse →CC涟漪扩散CC Slant →CC倾斜CC Smear →CC涂抹CC Split →CC分割CC Split2 →CC分割2CC Tiler →平铺Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensa tion →光学补偿Polar Coordinates →极坐标Puppet →木偶Ripple →波纹Reshape →形变Smear →涂抹Spherize →球面化Transform →变换Turbulent Disp lace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波形弯曲表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →复选框控制Color Control →色彩控制Layer Control →图层控制Point Control →点控制Slider Control →滑杆控制生成←Generate┗4-Color Gradient →四色渐变Advanced Lightning →高级闪电Audio Spectrun →音频频谱Audio Waveform →音频波形Beam →光束CC Glue Gun →CC 喷胶枪CC Light Burst 2.5 →CC突发光2.5CC Light Rays →CC光线CC Light Sweep →CC扫光Cell Pattern →蜂巢图案Checkerboard →棋盘Circle →圆Ellipse →椭圆Eyedropper Fill →吸色管填充Fill →填充Fractal →分形Grid →网格Lens Flare →镜头光晕Paint Bucket →油漆桶Radio Waves →电波Ramp →渐变Scribble →涂鸦Stroke →描边Vegas →勾画Write-on →书写键控←Keying┗CC Simple Wire Removal →CC简单金属移除Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取(抽出)Inner/Outer Key →内部/外部键Keylight(1.2)→Keylight(1.2)Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版←Matte┗Matte Choker →蒙版抑制Simple Choker →简单抑制噪波与颗粒←Noise & Grain┗Add Grain →添加颗粒Dust & Scratches→灰尘与刮痕Fractal Noise →分形噪波Match Grain →匹配颗粒Median →中值Noise →噪波Noise Alpha →Alpha噪波Noise HLS →HLS噪波Noise HLS Auto →自动HLS噪波Remove Grain →移除颗粒Turbulent Noise →紊乱杂波旧版本←Obsolete┗Basic 3D →基本3DBasic Text →基本文字Lightning →闪电Path Text →路径文字绘图←Paint┗Paint →绘图Vector P aint →失量绘图透视←Perspective┗3D Glasses →3D眼睛Bevel Alpha →斜面AlphaBevel Edges →斜角边CC Cylinder →CC圆柱体CC Sphere →CC球体CC Spotlight →CC聚光灯Drop Shadow →阴影Radial Shadow →放射阴影模拟仿真←Simulation┗Card Dance →卡片舞蹈Caustics →焦散CC Ball Action →CC滚珠操作CC Bubbles →CC吹泡泡CC Drizzle →CC细雨滴CC Hair →CC毛发CC Mr.Mercury →C水银滴落CC Particle Systems II →CC粒子仿真系统IICC Particle World →CC粒子仿真世界CC Pixel Polly →CC像素多边形CC Rain →CC下雨CC Scatterize →CC散射效果CC Sonw →CC下雪CC Star Burst →CC星爆Foam →泡沫Particle Playground →粒子运动Shatter →碎片Wave World →水波世界风格化←Stylize┗Brush Strokes →笔触Cartoon →卡通CC Burn Film →CC胶片烧灼CC Glass →CC玻璃CC Kale ida →万花筒CC Mr.Smoothie →CC形状颜色映射CC RepeTile →CC重复平铺CC Threshold →CC阈值CC Threshold RGB →CC RGB阈值Color Emboss →彩色浮雕Emboss →浮雕Find Edges →查找边缘Glow 辉光Mosaic →马赛克Motion Tile →动态平铺Posterize →招贴画Roughen Edges →粗糙边缘Scatter →散射Strobe Light →闪光灯Texturize →材质纹理Threshold →阈值Synthetic Aperture ←SA Color Finesse 2文字←Text┗Numbers →编号Timecode →时间码时间←Time┗CC Force Motion Blur →CC强制动态模糊CC Time Blend →CC时间融合CC Time Blend FX →CC时间融合 FXCC Wide Time →CC宽泛时间Echo →拖尾Posterize Time →抽帧Time Difference →时间差Time Displacement →时间置换Timewarp →时间扭曲过渡←Transition┗Block Dissolve →快溶解Card Wipe →卡片擦除CC Glass Wipe →CC玻璃状擦除CC Grid Wipe →CC网格擦除CC Image Wipe →CC图像擦除CC Jaws →CC海鱼CC Light Wipe →CC照明灯擦除CC Radial ScaleWipe →CC径向缩放擦除CC Scale Wipe →CC拉伸式缩放CC Twister →CC龙卷风Gradient Wipe →渐变擦除Tris Wipe →形状划变Linear Wipe →线性擦除Radial Wipe →径向擦除Venet ian Blinds →百叶窗实用工具←Utility┗Cineon Converter →Cineon转换Color Profile Converter →色彩方案转换Grow Bounds →范围扩散HDR Compander →HDR压缩HDR Hightlight Com pression →HDR 高光压缩=======================================================Animation菜单Save Animation Preset→保存动画预置Apply Animation Preset→应用动画预置Recent Animation Presets→最近使用的动画预置Browse Presets→浏览预置添加关键帧← Add Keyframe切换保持关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...关键帧助手← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线淡入点Easy E ase Out → 缓和曲线淡出点Exponential Scale → 时间反向关键帧RPF Camera Import → RPF摄象机导入Sequence Layers... → 序列图层Time-Reverse Keyframes → 指数比例文字动画← Animate Text┗Enable Per-character 3D→激化逐字3D 化Anchor Point →轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity → 不透明度All Transform Properties → 所有变换F ill Color → 填充色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Color → 描边色┗RGB →RGBHue →色相Saturation →饱和度Brightness →亮度Opacity →透明度Stroke Width → 描边宽度Tracking → 跟踪Line Anchor → 行定位Line Spacing → 行间距Character Offset → 字符偏移Character Value → 字符值Blur →模糊添加文字选择器← Add Text Selector┗Range → 范围Wiggly → 抖动Expression →表达式移除所有文字动画← Remove All Text Animators添加表达式← Add Expression分割尺寸← Separate Dimensions动态跟踪← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示已修改属性← Reveal Modified Properties=====================================================View菜单新建视图← New Viewr放大← Zoom In缩小← Zoom Out分辩率← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义使用显示器色彩管理←Use Display Color Management模式输出← 输出Simulate Output隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Show Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 有效摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3 分配快捷键给“有效摄像机” ←Assign Shortcut to““Active Camera”切换到最近的3D视图← Switch To Last 3D View查看所选图层← Look At Selected Layers查看所有图层← Look At All Layers前往指定时间← Go To Time...========================================================Window菜单工作区←Workspace┗All Panels →全部面板Animation →动画Effests →特效Minimal →简约Motion Tracking →动态跟踪Paint →绘图Standard →标准Text →文字Undocked Panels →解除面板停靠New Workspace →新建工件区Delete Workspace →删除工作空间Reset“All Panels”→重置“标准”工作区分配快捷键给“标准”工作区→Assign Shortcut to “All Panels” Workspace对齐←Align音频←Audio画笔←Brushes字符调板←Character效果和预置←Effects &Presets信息调板←Info智能遮罩插值←Mask Interpolation 元数据←Metadata动态草图←Motion Sketc绘画←Paint段落←Paragraph预览控制台←Preview平滑器←Smoother工具箱←Tools跟踪←Tracker摇摆器←Wiggler合成←1 Composition特效控制台←2Effect Controls流程图←3 Flowchart素材←4 Footage图层←5 Layer工程←6 Project渲染队列←7 Render Queue时间线←8 Timeline。