PS2入手使用指南-菜鸟专用
零起点PS2-03课
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2.绘制1像素大小的选区
单行选框工具 单列选框工具
Photoshop CS2图像处理培训教程
3.绘制各种复杂形状的选区
通过套索工具组来创建各种复杂 形状的选区。
套索工具 多边形套索工具 磁性套索工具
Photoshop CS2图像处理培训教程
4.选取某一颜色范围内的图像
在处理图像时,有时需要选择具有相 似颜色的图像,这时可通过工具箱中的魔 棒工具来实现。
操作思路: 创建一个长和宽分别为250像素和600像素的新文件, 底色为白色。 使用多边形套索工具勾勒出梅花树杆和树枝的选区, 在工具箱中将前景色设置为黑色,然后用前景色填 充选区,以得到梅花的树枝。 使用椭圆选框工具创建一个椭圆作为梅花的一个花 瓣,通过对椭圆选区进行变换操作,得到花瓣的最 终形状。 使用【描边】命令对花瓣选区进行黑色描边处理, 得到一个花瓣的最终效果。 继续创建其他花瓣,并将创建后的花瓣有机组合。
Photoshop CS2图像处理培训教程
3.3 上机练习
3.3.1 制作梅花 3.3.2 制作水墨画
Photoshop CS2图像处理培训教程
3.3.1 制作梅花
练习制作梅花图案,主要练习选区的 创建与编辑,以及使用颜色填充和描边选 区等操作方法。
Photoshop CS2图像处理培训教程
3.3.1 制作梅花
Photoshop CS2图像处理培训教程
3.2 选区的编辑
使用选区工具创建的选区有时不能满 足要求,这时可利用各种编辑工具对选区 进行加工处理,以使编辑后的选区符合条 件。
Photoshop CS2图像处理培训教程
3.2 选区的编辑
3.2.1 知识讲解 3.2.2 典型案例——为照片制作艺术画框
PS2操作手册
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4
SIPART PS2 智能电气阀门定位器
SIPART PS2, SIPART PS2 PA, SIPART PS2 EEx d 和 SIPART PS2 EEx d PA
进气
排气
微处 理器 排气
1 带微处理器和输入电路的主板 2 带 LCD 和按键的控制面板 3 压电阀单元,单作用定位器 4 压电阀单元双作用定位器 5 Iy 模块用于 SIPART PS2 控制器 6 报警模块用于 3 个报警输出和 1 个二进制输入 7 SIA 模块 (限位开关报警模块)
1 气动连接管 2 气动连接管(双作用执行机构) 3 行程检测系统(10k Ω电位器 或 NCS) 4 电缆 5 改进的 EMC 滤波模块(定位器内) 6 SIPART PS2
图.5 分离安装的执行机构行程检测系统和控制单元
3
SITRANS PS2 智能电气阀门定位器
SIPART PS2, SIPART PS2 PA, SIPART PS2 EEx d 和 SIPART PS2 EEx d PA
图.1
SIPART PS2 或 SIPART PS2 PA 智能电气阀门定位器
图.2
SIPART PS2 EEx d 或 SIPART PS2 EEx d PA 隔爆型智 能电气阀门定位器
图.3
SIPART PS2 或 SIPART PS2 PA 不锈钢外壳智能电气阀 门定位器产品
Iy 阀位反馈模块和报警模块以及 SIA 模块(见第 3 页) 的信号之间,以及与基本单元之间在电气上都是隔离的。 输出表示自动发出故障信号。
SIPART!"#$%& PS2
!
SITRANS P,MK II ,MS 系列
SIPART PS2 智能电气阀门定位器
SONY PS2 说明书
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ENCTUser's GuideSCPH-90006SCPH-90007Before using this product, carefully read this manual and the Quick Reference manual included in the package with the console, and retain them forfuture reference.06/07-UG1Getting started (3)Part names (4)Connecting to a TV (5)Connecting digital audio equipment (6)Connecting the controller (7)Connecting the AC power cord (7)Turning the console on and off (8)Playing a game (10)Using memory cards (13)Audio CDsPlaying an audio CD....................................................................15DVDsWatching a DVD (17)Using the playback modes (21)Adjusting DVD player settings (23)Main menuDisplaying the main menu (30)Using the Browser screen (30)Using the System Configuration menu (31)Using the Version Information screen (34)Connecting to a network (37)Creating network settings (39)Additional informationSpecifications (40)About the PlayStation®2 console documentationThe PlayStation®2 console documentation includes the following:• Quick ReferenceA manual that is included in the package with the console. It contains information onsetting up and performing basic operations on the console, as well as safety andtroubleshooting information.• User's Guide (this document)This document (in PDF format) is accessed from a PC through the Internet and containsinformation on performing advanced operations on the console, technical specificationsand other information. You can download this document from the support page on theSony Computer Entertainment Web site (/support/).Table of contents2T able of contents3Getting started PreparationENElectrical outlet configuration may vary depending on the region of use. If the plug on the supplied AC power cord does not match the electrical outlet, loosen the screw and remove the converting adaptor.You can place the console in either the horizontal or vertical position.Horizontal positionSet the console horizontally.Vertical positionWhen setting the console in the vertical position, use the SCPH-90110 vertical stand (for PlayStation ®2) (sold separately).HintSome vertical stands (for PlayStation ®2) cannot be used with this model of thePlayStation ®2 console. For details, see the Quick Reference (page 2). Choose the SCPH-90110 when purchasing a vertical stand.CautionDo not place the console in locations where it may be exposed to the following conditions:•Places subject to excessive cigarette smoke or dust. Cigarette smoke residue or dust build-up on the internal components, such as the lens, may cause the console to malfunction.•Places subject to extreme temperatures, in direct sunlight, near a heat source, or in a car with its windows closed (particularly in summer). These conditions may warp the exterior of the console or cause the console to malfunction.•Places close to magnetic fields, such as those produced by magnets or loudspeakers.•Places subject to vibration.PreparationGetting startedRemoving the 3-pin converting adaptor (SCPH-90006 only)Positioning the consoleMains power plug3-pin converting adaptor4Part names*The "" product family logo can be rotated to match the horizontal or verticalHintYou can connect USB devices that are compatible with the PlayStation ®2 console. Note, however, that not all USB-compatible products work with the PlayStation ®2 console. Refer to the instructions supplied with the device to be connected for more information.HintFor part names of the analog controller (DUALSHOCK ®2), see "Using the analogcontroller (DUALSHOCK ®2)" (page 12).Part namesPlayStation ®2 console front]/1 (on/standby) indicatorPlayStation ®2 console rear5Connecting to a TV PreparationEN•Do not plug the AC power cord for the console into an electrical outlet until you have made all other connections.•Check that the TV is turned off.Connect the console to the TV as shown below.CautionIf you display a still image on a plasma or projection* TV screen for an extended period of time, "ghosting" may occur. This is a characteristic of these types of TVs. Static, non-moving images, such as console setting menus, DVD menus or paused images, may leave a faint image permanently on the TV screen if left on for an extended time. Refer to the instructions supplied with your TV for details.HintThe console can be connected to a VCR or an integrated TV/VCR. Note, however, that if you play a DVD with copy-protection encryption, picture quality may be reduced.Connecting to a TVBefore connectingConnecting to a TV using the supplied AV cable*Except those of LCD screen typesPicture quality differs depending on the type of cable used. Use the information below to determine the best connection method.If you use a cable sold separately, refer to the instructions supplied with thecable.Hints•To use progressive scan, you must have a TV that supports progressive scan (480p) and you must connect using the appropriate type of cable*. You must also check that the console settings are correct. For details, see "Progressive" in "Setting TVdisplay options" (page24).•You cannot connect the console to a TV with component video inputs that are exclusively for HDTV use (Y P B P R). Refer to the instructions supplied with your TV for details.By using a commercially available optical digital cable, you can enjoy surround sound with the effect of being in a movie theater or a concert hall. When connecting the console to audio equipment with digital connectors, refer to the instructions supplied with the device to be connected.Hints•If you connect the console to audio equipment using an optical digital cable, it may affect the audio output of some PlayStation®2 format software with the result that no sound is produced. If this happens, use a cable such as the supplied AV cable and connect it to the console's AV MULTI OUT connector. Do not use an optical digital cable.•After connecting digital audio equipment, set "Digital Out (Optical)" to "On" in theSystem Configuration menu. For details, see "Digital Out (Optical)" (page32).When using cables sold separatelyTV Cable typeA TV with S VIDEO inputs S VIDEO cable (SCPH-10480)A TV with component videoinput connectorsComponent AV cable (SCPH-10490)*The component AV cable (sold separately) is compatible with progressive scan.Connecting digital audio equipment6Connecting digital audio equipment7Connecting the controller PreparationEN1Insert the analog controller (DUALSHOCK ®2) into a controllerHintSome software titles designate a specific controller port to be used. Refer to the instructions supplied with the software for details.Warnings•The socket-outlet shall be installed near the equipment and shall be easily accessible.•Do not plug the AC power cord for the console into an electrical outlet until you have made all other connections.1Connect the AC power cord to the ~ AC IN connector on the console rear.Connecting the controllerConnecting the AC power cord8T urning the console on and off2Plug the AC power cord into the electrical outlet.The =/1 (on/standby) indicator on the console front will light up in red to indicate that the console is in standby mode.Do not turn on the console until you have finished these steps. Refer to the instructions supplied with your TV for details.•Turn on the TV.•Change your TV setting to display output from the line to which the console is connected.1Check that the =/1 (on/standby) indicator on the console front is lit up in red.2Press the =/1 (on/standby)/RESET button on the console front.The =/1 indicator on the console front will turn green and output fromthe console will be displayed on the TV.different electrical outlet plug from the one illustrated.indicatorTurning the console on and offBefore turning on the consoleTurning on the console/1/RESET button/1 indicator9Turning the console on and off PreparationENHints•The first time you turn on the console after purchase, screens for setting"Language", "Time Zone" and "Daylight Savings Time (Summer Time)" will be displayed. Follow the on-screen instructions to complete the settings.•If you connect the console to a wide screen TV, set "Screen Size" in the System Configuration menu (page 32).1Press and hold the =/1/RESET button on the console front for more than a second.The =/1 indicator will turn red to indicate that the console has entered standby mode.WarningThe power is not completely turned off when the console is in standby mode. If you do not plan to use the console for an extended period of time, unplug the AC power cord from the electrical outlet.Turning off the console/1/RESET button/1 indicator10Playing a gameCheck that the connections to the TV and audio equipment are correct and that the precautions have been met.•"Connecting to a TV" (page 5)•"Connecting the controller" (page 7)•"Connecting the AC power cord" (page 7)HintTo play online games, you first need to connect to and set up a network. See "Connecting to a network" (page 37) for details.1Turn on the console (page 8).The main menu is displayed (page 30).2Press the A (open) button on the console front.The disc cover opens.3Place the disc in the console.Set the disc in the disc holder with the label side facing up.GamesPlaying a gameBefore playing a gameStarting a game11Playing a game GamesEN4Close the disc cover.After the disc cover is closed, the game will start.Hints•You can also start a game from the Browser screen (page 30).•If you turn on the console after inserting a disc, the game will start automatically.To reset a gamePress the \/1 (on/standby)/RESET button on the console front. Do not accidentally press the @/1/RESET button while playing a game, as doing so will cause the game to reset.CautionWhen removing a disc, check that the disc has stopped completely. Do not touch the disc if it is spinning, as doing so may cause injury, damage to the disc or console malfunction.1Press the A button on the console front.2Remove the disc.Hold down the black center part of the disc holder, and then lift the disc by the edges.3Close the disc cover.4Press the =/1/RESET button.The main menu is displayed (page 30).Changing game discs1Open the disc cover and remove the disc.When removing a disc, hold down the black center part of the disc holder and then lift the disc by the edges.2Insert a new disc.3Close the disc cover and reset the console.The new game will start.HintYou do not need to turn off the console when changing games.Ending a game12Playing a gameThe analog controller (DUALSHOCK ®2) is equipped with a pressure-sensitive button function. It also has a vibration function.Part names*The left and right analog sticks, or the L3 and R3 buttons, function only in analog mode (indicator: red).*The L3 and R3 buttons function when the analog sticks are pressed.HintBefore using the analog controller(DUALSHOCK ®2), with the console turned on, rotate the left and right analog sticks once with your thumbs before starting a game. Do not twist the analog sticks, but rotate as if drawing a circle as shown in the diagram.About mode switchingThe ANALOG mode button can be used to switch between two modes. Switch to the appropriate mode for use. Note, however, that some software titles make this adjustment automatically.Hints•When using the analog controller in digital mode, the left and right analog sticks do not function. Also, the pressure-sensitive button function is turned off.•Depending on the software, you may not be able to switch modes even if you press the ANALOG mode button.About analog controls•When playing a PlayStation ®2 format software title, you can use all buttons in analog mode except for the START, SELECT, L3 and R3 buttons.•When playing a PlayStation ® format software title, only the left and right analog sticks can be used in analog mode.HintDepending on the software, the buttons for use in analog mode may be limited. Refer to the instructions supplied with the software for details.About the vibration functionThe vibration function can be set to ON or OFF in the software options menu.HintDepending on the software, the vibration function may be set to "On" automatically.Using the analog controller (DUALSHOCK ®2)**Digital mode (indicator: off)Analog mode (indicator: red)13Using memory cards GamesENYou can use the analog controller (DUALSHOCK ®) (SCPH-110) with the PlayStation ®2 console, but the functions of the buttons in analog mode may be different from those of the analog controller (DUALSHOCK ®2). Only the left and right analog sticks can be used in analog mode.You can save and load game data using a memory card. You can also delete game data or copy game data from one memory card to another.There are two types of memory cards. Select a memory card suitable for the software in use.MagicGate™ is a term of copyright protection technology developed by Sony Corporation.About using the analog controller (DUALSHOCK ®) (SCPH-110)Using memory cardsAbout memory card typesMemory card type Compatible software Amount of memory Memory card (8MB) (for PlayStation ®2) (SCPH-10020 G)PlayStation ®2 format softwareApprox. 8 MBMemory card (SCPH-1020)**This product is no longer manufactured.PlayStation ® format software15 memory blocks (approx. 120 KB)14Using memory cardsHintSome software titles designate a specific MEMORY CARD slot to use. Refer to the instructions supplied with the software for details.Depending on the software, the procedure for saving or loading may vary. Refer to the instructions supplied with the software for details.1At the Browser screen (page 30), use the directionalbutton.23in the console. If you have selected "Delete", skip to step 5.456Hints••–You cannot save or copy PlayStation ®2 format software to a memory card (SCPH-1020).–You cannot save PlayStation ® format game data to a memory card (8MB) (for PlayStation ®2). You can, however, copy PlayStation ® format game data from a memory card (SCPH-1020) to a memory card (8MB) (for PlayStation ®2) for storage purposes. Note that such game data cannot be loaded directly from a memory card (8MB) (for PlayStation ®2).Inserting a memory cardSaving or loading game dataCopying or deleting game data15Playing an audio CD Audio CDsEN1Turn on the console and insert the disc (page 10).Follow steps 1 to 4 of "Starting a game".The track numbers are displayed.2Playback begins.Hints•If you turn on the console after inserting a disc, the track numbers are displayed automatically.•You can also start playback from the Browser screen (page 30).CautionTo play an audio CD recorded in DTS format, you must connect a device with a DTS decoder to the DIGITAL OUT (OPTICAL) connector (page 6). Note that an extremely loud noise may be emitted if the device does not have a DTS decoder or if it is connected to the AV MULTI OUT connector.*You can operate directly by pressing the buttons of the analog controller(DUALSHOCK ®2).HintYou can also use the DVD remote control (for PlayStation ®2) (sold separately).Audio CDsPlaying an audio CDPlaying a CDOperating the CD player during playbackIcon (button *)Function.(L1 button)Go to the beginning of the current or previous track m (L2 button)Fast reverse M (R2 button)Fast forward>(R1 button)Go to the beginning of the next track N (START button)Start playback X (START button)Pause playbackx(SELECT button)Stop playback16Playing an audio CD1x and then press the A (open) button on the console front to remove the disc.You can set for "Play Mode" and "Repeat".1At the Browser screen (page button.The Play Options screen is displayed.2button.3displayed. Select the tracks you want to play.45The track numbers are displayed, and the setting option is shown in the lower left of the screen.6Playback begins.Hints•You can also access the Play Options screen from the screen displaying the tracks •Ending audio CD playbackPlaying in various modesPlay ModeNormal Plays tracks as recorded on the CD Program Plays tracks in a specified order ShufflePlays tracks in a random order RepeatOff Does not play the CD repeatedly All Plays all tracks repeatedly 1Plays a track repeatedly17Watching a DVD DVDsENYou can operate the DVD player using the following methods.•Using the on-screen Control Panel•Operating directly using the analog controller (DUALSHOCK ®2)•Using the DVD remote control (for PlayStation ®2) (sold separately)The following instructions assume use of the Control Panel to operate the DVD player. Some operations may be different depending on the method used.Hints•For details about playing a DVD, refer to the instructions supplied with the DVD.•The PlayStation ®2 console plays disc content as recorded in the DVD software. Note that not all features are available on all DVDs.1Start playback of the DVD (page 19).2Press the SELECT button.The Control Panel is displayed. If you press the SELECT button again,the display will change its position on the screen.3button.HintControl Panel item listYou can access the following options in the Control Panel.DVDsWatching a DVDUsing the Control Panel18Watching a DVDHints•You can use "" to check the options that can be accessed directly using thebuttons of the analog controller. To access the options directly using the controller, you must clear the Control Panel from the screen.•Depending on the playback mode, some options may not be available or cannot be adjusted.19Watching a DVD DVDsEN1Turn on the console and insert a disc (page 10).Follow steps 1 to 4 of "Starting a game". Playback begins.Hints•If you turn on the console after inserting a disc, playback will begin automatically.•You can also start playback from the Browser screen (page 30).1xin the Control Panel (page 17)Playback stops. Press the A (open) button on the console front, andthen remove the disc.1x in the Control Panel (page 17)2Select N To clear Resume PlayAfter step 1, select x Selecting a scene by chapter number1Control Panel (page with a single digit number (i.e. 1-9), enter a leading zero. For example, enter as "01".Selecting a scene by title number, chapter number or by specifying the time1During playback, select(page 23Playing a DVD Ending DVD playback xPlaying a DVD from the last stopping point (Resume Play)Selecting a specific scene for playbackTitle Specifies the title number ChapterSpecifies the chapter numberC XX:XX:XX (or T XX:XX:XX)Specifies the elapsed time for the chapter (or title)20Watching a DVDYou can search either forwards or backwards to quickly locate a particular point on a DVD.1During playback, select orin the Control Panel (page•Search 3•Search 2•Search 1•Slow2Playback returns to normal speed.HintTo use the analog controller for Search during playback, press and hold down the L2 or R2 button to begin searching. Use the directional buttons to change speeds. Release the L2 or R2 button when you reach the point you are searching for.You can display information such as the current title number or elapsed time.1(pagebutton.Finding a particular point on a DVD (Search)Title X Chapter XTitle number and chapter number Title X Chapter X C XX:XX:XX Elapsed time of current chapter Title X Chapter X C -XX:XX:XX Remaining time of current chapter Title X Chapter X T XX:XX:XXElapsed time of current title Title X Chapter X T -XX:XX:XX Remaining time of current title(Off)21Using the playback modesDVDsENWhen using a DVD-RW disc (VR mode), you can select the type of titles you want to play.1(page Hints•Slow-motion play in reverse is not available for DVD-RW discs (VR mode).•You cannot use this function with Resume Play. Clear Resume Play (page 19) before selecting this feature.Using the various playback modes, you can play titles or chapters in the order you want or repeat playback of a specific scene. There are four playback modes:•Program Play (page 21)•Shuffle Play (page 22)•Repeat Play (page 22)•A-B Repeat (page22)The following instructions assume use of the Control Panel (page 17)to operate the DVD player.Hints•You can play combinations of Program Play, Shuffle Play, and Repeat Play. Note, however, that some Shuffle Play or Repeat Play options may not be available depending on the combination.•The PlayStation ®2 console plays disc content as recorded in the DVD software.You can create programs to play titles and chapters in any order.1(page 2If no programs have been set, the only option will be "1. Title".3Original Plays content in the originally recorded sequence Play ListPlays edited content. Play List is the default setting.Using the playback modes22Using the playback modes4titles or chapters.5Press the START button.Program Play begins.HintThe setting will not be cleared after Program Play finishes.You can set this option for random playback of all titles or chaptersrecorded on a disc. Playback order will be different each time Shuffle Play is used.1in the Control Panel (page17), and thenbutton.2Select N You can set this option to play titles or chapters repeatedly.1in the Control Panel (page 17), and thenbutton.2Select N You can set a specific scene to be played repeatedly.1During playback, selectin the Control Panel(pageThe starting point (point A) is set.2The ending point (point B) is set, and repeated playback of the section from A to B begins.Title Shuffle Plays titles in random order Chapter Shuffle Plays chapters in random order Shuffle OffClears Shuffle PlayRepeat PlayDisc Repeat Repeats playback of all titles Title Repeat Repeats playback of one title Chapter Repeat Repeats playback of one chapter Repeat OffClears Repeat PlayA-B Repeat23Adjusting DVD player settings DVDsENClears playback modes to allow normal playback.1page 17), and thenA message stating, "Play mode contents cleared", is displayed and the console returns to normal playback.HintIf multiple playback modes have been set in a combination, all playback modes are cleared.You can use the Control Panel to adjust DVD player settings, such as thelanguage for subtitles, audio language, and Parental Control level.Hints•Some DVDs do not support all settings. The PlayStation ®2 console plays disc content as recorded in the DVD software. If the DVD does not support the features listed, you will not be able to change the settings.•The following options are not available during playback or Resume Play (page 19). Clear Resume Play before changing these settings.–"Menu", "Audio" and "Subtitles" in Language Setup –"TV Type" and "Progressive" in Screen Setup –"Parental Control" in Custom Setup–"DTS" and "Audio Track Auto Select Mode" in Audio SetupYou can change DVD player settings using the following procedure:1page 17), and then pressThe Setup icon bar is displayed.23The menu option becomes active and can be selected.Adjusting DVD player settings4for each item (pages24 to 29).Hints•The default setting for each menu item is underlined in the explanations below.•To return to the Control Panel after making settings, press the SELECT button.•Settings are saved when you do any of the following:–Stop playback (including stopping Resume Play)–Open the disc coverIn "Language Setup" you can choose the language for the DVD's menu, audio and subtitles. Note that if you select a language that is not recorded on the DVD, one of the recorded languages is selected automatically.HintIf you select "Audio Follow" for subtitles, the subtitle language will automatically be set to match the language selected for the DVD's audio track.In the Screen Setup menu, you can set the screen size (aspect ratio) and other options that affect picture quality.TV TypeYou can set the aspect ratio to match the screen of the connected TV.HintWhen you set "Progressive" to "On", "TV Type" is automatically set to "16:9".Setting language optionsMenu Selects the language for the DVD's menu Audio Selects the language for the DVD's audio track Subtitles Selects the language for the DVD's subtitles Setting TV display options24Adjusting DVD player settings25Adjusting DVD player settings DVDsENDNR (Digital Noise Reduction)You can use this setting to help reduce roughness in the on-screen image and produce a cleaner picture.Hints•"DNR2" is more effective for reducing image roughness than "DNR1", but in some cases an afterimage may appear. If this occurs, select "Off".•The DNR function may produce limited results on some DVDs.•When you set "Progressive" to "On", "DNR" is automatically turned off and cannot be turned on.Outline SharpeningYou can sharpen or soften the outline of the on-screen image. The higher the value, the sharper the outline. Normally, select "0".HintDepending on the DVD, Outline Sharpening may produce limited results.DisplayDuring playback, you can display playback status information in the top right corner of the screen for a few seconds.ProgressiveYou can display an image in which the picture updates all the lines in one pass. In most cases, this results in a clearer, flicker-free image. This feature is available only if your TV and AV cable* support progressive scan (480p).*The component AV cable (sold separately) is compatible with progressive scan.Hints•If picture quality is reduced or no image is displayed, set "Progressive" to "Off" when the console is connected to a TV without the necessary equipment. If you accidentally set this option to "On" for such a TV, picture quality may be reduced or the picture may not be displayed. To clear the setting, follow these steps:•DVDs can contain video-based and film-based material, which use different frame rates. When playing video-based material using progressive scan, some images may appear unnatural. If this occurs, set "Progressive" to "Off" and view in standard interlace mode.•When you set "Progressive" to "On", "TV Type" (page 24) is automatically set to "16:9".•DVD-RW disc (VR mode) content can only be viewed in standard interlace format. The "Progressive" option is not available when playing such content.Off DNR is not used.DNR1Increases picture qualityDNR2Increases picture quality (maximum)•-2•-1•0•+1•+2On Playback status information is displayed for a few seconds.OffPlayback status information is not displayed.On Select this option when the console is connected to a TV that supports progressive scan (480p).OffSelect this option when the console is connected to a standard TV.1Check that you have a DVD in the console.2Press the _/1(on/standby)/RESET button on the console front.Then press and hold down the START button of the analog controller (DUALSHOCK ®2) in controller port 1 until the DVD picture is displayed. The "Progressive" setting is returned to "Off", allowing the DVD-Video to be displayed as normal. You can also cancel this setting using the "Clear Progressive Setting" (page 35) option in the Version Information screen.。
PhotoshopCS6(PS)基础教程使用(图解)
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第一章Photoshop CS(PS)简介一、界面构成Photoshop的界面由菜单栏、工具选项栏、工具箱、图像窗口、浮动调板、状态栏等菜单栏:将Photoshop所有的操作分为九类,共九项菜单。
如编辑、图像、图层、滤镜;工具选项栏:会随着使用的工具不同,工具选项栏上的设置项也不同;工具箱:工具下有三角标记,即该工具下还有其它类似的命令。
当选择使用某工具,工具选项栏则列出该工具的选项;按工具上提示的快捷键使用该工具按SHIFT+工具上提示的快捷键切换使用这些工具按TAB显示/隐藏工具箱、工具选项栏和调板按F切换屏幕模式(标准屏幕模式、带有菜单栏的全屏模式、全屏模式)状态栏:包含四个部分,分别为:图像显示比例、文件大小、浮动菜单按钮及工具提示栏;浮动调板:可在窗口菜单中显示各种调板。
双击调板标题最小化或还原调板拖动调板标签分离和置入调板调板右边三角调板菜单复位调板位置窗口->工作区->复位调板位置存储工作区窗口->工作区->存储工作区SHIFT+TAB显示/隐藏调板调板窗:可将常用的调板置入其中。
文件浏览器:专业的图像浏览器,可预览各种格式的图片,并有批处理和批重命名的功能。
三、基本概念1.像素:是组成图像的最基本单元,它是一个小的方形的颜色块。
2.图像分辨率:图像分辨率和图像尺寸的值决定了文件的大小及输出质量,分辨率越高,图像越清晰,所产生的文件也越大。
图像分辨率成为图像品质和文件大小之间的代名词;如果是用来印刷的图像,其分辨率一定要大于等于:120像素/厘米,折算大约是:300像素/英寸。
3.点阵图:又称像素图,即图像由一个个的颜色方格所组成,与分辨率有关,单位面积内像素越多,分辨率越高,图像的效果越好。
用于显示一般为72PPI;用于印刷一般不低于300PPI。
4.矢量图:是由数学方式描述的曲线组成,其基本组成单元为锚点和路径。
由Coreldraw、Illustrator、FreeHand等软件绘制而成,与分辨率无关,放大后无失真。
ps2如何使用技巧
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ps2如何使用技巧PS2是索尼公司推出的一款经典游戏机,拥有大量丰富多样的游戏资源和独特的游戏体验。
对于新手玩家来说,可能会面临一些使用技巧上的困惑。
以下是我总结的几个关于PS2如何使用的技巧。
首先是关于连接的问题。
PS2需要连接到电视上才能进行游戏。
在连接时,最好使用RGB线、组合线或HDMI线等高清晰度的线材,以获得更好的图像效果。
在选择电视模式时,一般来说选择“全画面”模式最为合适,可以完整地显示游戏画面。
其次是关于手柄的使用。
PS2的手柄有两个插口,分别是插在主机的前面和后面。
如果要使用多人游戏,可以将两个手柄同时插入,然后选择相应的游戏模式即可。
手柄上的各个按键分别对应不同的功能,新手玩家可以提前了解一下各个按键的作用,以便更好地掌握游戏。
还有一个需要注意的是存储空间的问题。
PS2的游戏光盘是放在主机上进行读取的,但是有时候游戏会有大量的存档和更新内容需要保存。
如果存储空间不够,就需要额外购买存储卡。
在购买存储卡之前,要确保它是和PS2兼容的,并且容量足够大以满足日常游戏需求。
此外,还有一些常见的问题和技巧需要注意。
比如,有一些游戏需要安装额外的内存扩展卡,所以在开始游戏之前,最好查看一下游戏的要求。
同时,为了保护光盘和延长使用寿命,要注意正确放置光盘,不要划伤或弄脏光盘。
如果光盘出现刮痕或污渍,可以用软布轻轻擦拭。
另外,还有一些小技巧可以提高游戏的体验。
比如,可以在游戏开始前先调整好音量,以免影响其他人。
此外,如果游戏中遇到了困难,可以尝试多次尝试和实验不同的操作,或者查看游戏攻略,学习一些技巧和窍门。
总之,对于新手玩家来说,熟悉PS2的使用技巧是提高游戏体验和顺利进行游戏的关键。
通过合适的连接、正确的手柄操作、合理的存储空间管理和一些小技巧的应用,可以更好地享受PS2带来的精彩游戏。
希望以上的技巧对玩家们能够有所帮助。
PS2模拟器PCSX2设置及使用教程
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模拟器介绍PCSX2是目前发展最为迅速的PS2模拟器,作为第一款能模拟商业游戏的PS2模拟器,在经过几年的发展后,这款模拟器已经能够较为完美地模拟相当多的PS2游戏。
硬件需求首先需要知道的是,PS2的模拟对电脑的要求非常高,官方配置最低需求是支持SSE2的CPU(Intel CPU需要Pentium 4(奔腾4)以上,AMD CPU需要Athlon64以上(速龙64)),需要支持2.0顶点渲染的显卡,至少512MB内存。
实际上,这个配置也只是能看看幻灯片而已,官方推配置为Intel Core 2Duo (扣肉2) 3.2GHz以上,显卡GeForce 8600GT以上,1GB 内存,如果是使用VISTA系统的话,内存提高到2GB。
即使是这个配置,依旧不要期待所有的游戏都能流畅运行。
官方也特别提到,到目前为止PCSX2只对双核CPU采取了优化措施,更多的内核对速度提升没有帮助。
实际上,从一些网友的反馈来看,多核,比如三核,甚至可能会产生一些问题。
另外,由于PCSX2的关键插件是针对Intel CPU的指令集优化的,在AMD上由于指令集支持不完善,效果不如Intel CPU,所以运行PCSX2推荐使用Intel CPU。
并且从网友的反馈来看,显卡也推荐采用Nvidia的显卡,ATI的显卡会略差一些。
使用准备首先需要的是下载模拟器,我们这里提供了两个版本,一个是官方1474测试版,一个是蓝色宇宙基于优化编译的PCSX2 1.020 Extremum,请自行选择下载安装。
推荐使用优化版以获得最好的速度。
如果你下载的是官方版本的话,需要另外下载PS2的BIOS文件,我们也提供了下载,将下载得到的BIOS文件解压到模拟器的BIOS文件夹下即可。
接下来就是运行模拟器了,在运行模拟器之前,我们要确认两件事:一是你的电脑上有PS2游戏的镜像文件,如果没有游戏镜像的话,结果很明显,我们也只能看看模拟器的界面而已;二是请尽量关闭其它程序,尤其是浏览器、聊天工具、播放器和word等高内存和CPU占用的程序,这些都会影响模拟器的运行速度。
ps2厚机使用说明
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ps2厚机使用说明PS2厚机使用说明一、前言PS2是索尼公司于2000年3月4日发布的第六代家用游戏机,厚机是PS2最早的版本之一。
本文将详细介绍PS2厚机的使用说明,帮助用户更好地了解和使用该游戏机。
二、外观和硬件连接1.外观:PS2厚机采用黑色塑料外壳,正面有一个光驱口、两个控制器插口和电源开关等。
背面有AV输出接口、电源插座和网络接口等。
2.硬件连接:将电源线插入电源插座,使用AV线将PS2与电视连接,插入控制器后即可开机使用。
三、游戏光盘的使用1.游戏光盘:将游戏光盘放入光驱口,轻按光驱盖上的开关,等待光盘加载完成。
2.游戏启动:按下电源开关,等待主界面出现后,选择游戏图标并按下“开始”按钮,即可进入游戏。
四、主菜单的操作1.游戏选择:在主界面上使用手柄的方向键选择“游戏”,按下“确认”按钮进入游戏列表。
2.游戏设置:在游戏列表中,按下“三角”按钮即可进入游戏设置页面,可以调整音量、画面等参数。
3.存档管理:在游戏列表中,按下“方块”按钮可进入存档管理页面,可以加载、保存和删除游戏存档。
4.其他功能:主菜单还提供了浏览图片、观看DVD、播放音乐等功能,通过方向键和确认按钮进行操作。
五、手柄操作1.基本操作:手柄上的方向键用于控制角色移动,确认按钮用于确定选择,返回按钮用于返回上一层菜单。
2.特殊功能:手柄上还有L1、L2、R1、R2等按钮,用于触发游戏中的特殊功能,不同游戏可能有不同的设置。
六、注意事项1.保持通风:使用PS2厚机时,请确保周围通风良好,避免过热导致故障。
2.避免受潮:请避免将PS2厚机放置在潮湿的环境中,以免损坏电路。
3.适度游戏:长时间连续游戏可能对眼睛和身体造成伤害,请适度休息。
4.避免震动:请勿将PS2厚机放置在震动的环境中,以免对硬盘和光驱造成损坏。
七、故障排除1.无法开机:请检查电源是否连接正常,电源插座是否通电。
2.画面异常:请检查AV线是否连接正确,电视是否选择了正确的信号源。
零起点PS2-14课
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Photoshop CS2图像处理培训教程
2.常规设置
图像打印的常规设置包括设置打印纸 的大小、纸张放置方向、打印机的名称、 打印范围和打印份数等参数。
Photoshop CS2图像处理培训教程
3.打印预览
选择【文件】→【打印预览】命令, 这时打开的【打印】对话框与选择【文件】 →【打印】命令时不同,可以看到准备打 印的图像在页面中所处的位置及图像尺寸 等数据。
Photoshop CS2图像处理培训教程
14.1.2 典型案例——设置并打印卡 通人物图片
案例小结 本案例练习了设置并打印“卡通人物” 图像的操作方法,需要注意的是,不同打 印机的设置参数有所不同,但相应的选项 类似,用户可以根据输出的大小、方向、 份数和纸张类型设置所需的打印参数。
Photoshop CS2图像处理培训教程
Photoshop CS2图像处理培训教程
14.1.2 典型案例——设置并打印卡 通人物图片
案例目标 本案例将设置 并打印“卡通人物” 图像,主要练习 【页面设置】对话 框的设置方法。
Photoshop CS2图像处理培训教程
14.1.2 典型案例——设置并打印卡 通人物图片
操作步骤 具体操作请参照图书讲解。
5.分色和打样
分色:在输出中心将原稿上的各种颜色分解为黄、品红、 青和黑4种原色,在计算机印刷设计或平面设计软件中, 分色工作就是将扫描的图像或其他来源图像的颜色模式 转换为CMYK模式。 打样:印刷厂在印刷之前,必须将所印刷的作品交给出 片机构。出片机构先将CMYK模式的图像进行青色、品 红、黄色和黑色4种胶片分色,再进行打样,从而检验 制版阶调与色调能否取得良好再现,并将复制再现的误 差及应达到的数据标准提供给制版部门,作为修正或再 次制版的依据。打样校正无误后交付印刷机构进行制版 和印刷。
22 PS2指导书
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北方蓝芯科技开发有限公司
NBCPIC-V2.0 使用手册
EX22.1、PS/2 键盘串口显示
//*********************************************************************************** 解码并显示函数(组合键的扫描码发送按照按键发生的次序,例如按下左 SHIFT+A 键: 1、 按下左 SHIFT 键,2、 按下 A 键,3、 释放 A 键,4、 释放左 SHIFT 键,那么 MCU 接收到的一串数据为 0x12 0x1C 0xF0 0x1C 0xF0 0x12) //*********************************************************************************** void Code_show() { uchar i; if (!Key_UP) // 当键盘按下时 { switch (key_value) { case 0xF0 : // 当收到 0xF0,表示按键释放 Key_UP = 1; //Key_UP 置 1 表示断码开始 break; case 0x12 : Shift = 1; break; case 0x59 : Shift = 1; break; default: for(i=0;(key_code[i][0]!=key_value)&&(i<59);i++);// 查表 ,key_code[i][0]=key_value 时 , 结束 for 循环 show_data= key_code[i][1]; TXREG =show_data; break; } } else { Key_UP = 0; switch (key_value) //当键松开时不处理判码,如 G 34H F0H 34H 那么第二个 34H 不会被处理 { case 0x12 : // 左 SHIFT Shift = 0; break; case 0x59 : // 右 SHIFT Shift = 0; break; //将解码数据赋给 show_data //键值发送给串口 // 左 SHIFT 按下 //shift 标志置 1 // 右 SHIFT 按下 //shift 标志置 1
PS2初始化简明操作指南
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PS2阀门定位器简明操作指南准备:1.按照操作说明书将PS2与阀门连接.2.检查并确认电路和气路的连接.3.通电(4—20mA电流供电).4.□禁止电压供电.初始化①.确认反馈角度(33°量程<=20 mm 和90°量程>=20 mm).②.分别利用调节轮和反馈杠杆长度调整PS2的零点和量程.以直行程调节阀为例: 调节阀杠杆行程<20 mm (阀门开度),气开阀.⑴.PS2定位器与阀体固定前,先将反馈杠杆支点调整并固定在反馈杆上刻有33°15 20 一侧的20位置左右,U形定位槽与反馈支点配合使用,并与阀体固定.⑵.将PS2定位器内的位置开关置于33°位置.⑶.通电后,将PS2内的参数1设置在W AY, 参数2 设置在33°,参数3设置在20 mm。
⑷.通气后,调整调节轮使阀杆位移指针指向阀位刻度0%左右,(与下降键配合使用),使量程下限(液晶显示)在5%-----10%左右.⑸.按上升键,使阀杆指针指向阀位刻100%左右, 使量程上限液晶显示90%-98%左右.a. 如果显示>100 则重新调整反馈杠杆支点离转轴远一点.b. 如果显示<100 则重新调整反馈杠杆支点离转轴近一点.③.确认阀门开度位置在刻度50%左右,手动位置液晶显示在50% ±5%左右.④.进入参数设置并确认相关参数(参数1、参数2、-- -- -- -- -- -- -- 参数55.)⑤.几个重要参数:(举例.实际操作按照说明书或工艺过程要求设置).参数1. YFCT (执行机构的类型)WAY (直行程)参数2. YAGL (反馈角)33°参数3. YW AL (行程范围)由调节阀行程决定参数4. INITA (自动初始化)参数5. INITM (手动初始化)参数6. SCUR (输入电流范围)4~20mA参数7. SDIR (正反作用) 由工艺过程要求决定参数8. SPRA (分程范围设置起点) 0.0%参数9. SPRA (分程范围设置终点) 100.0%参数10. TSUP (斜率设定OPEN) Auto参数12. SFCT (输出设定-线性)Lin参数34. DEBA (控制死区) Auto参数37. YNRM (行程标定)MPOS (机械行程)参数38. YDIR (液晶显示) rise (正作用)参数39. YCLS (阀门紧闭功能)do (仅下降)参数40. YCDO (紧密关闭值)0.2%(仅下降)参数41. YCUP (紧密关闭值)99%(仅上升)参数55. PRST (工厂设置)Strt⑥.设置完毕.进入参数4,按上升键>5秒,则PS2自动完成初始化.⑦.如进入参数5, 则手动初始化;调整零点和量程:⑴.按上升键使阀杆指针指向阀位刻度100%左右,使量程上限液晶显示90%-98%左右.⑵.然后手键确认后,再做下一步.⑶.按下降键使阀杆指针指向阀位刻度0%左右,使量程下限液晶显示5%-10%左右.⑷.然后手键确认,则PS2自动完成手动初始化步.⑸.如果做第⑴.不能继续下一步,则改做第⑶.为第⑴.这与选择正作用,反作用有关.⑹.然后手键>5秒退回到手动模式,再按手键恢复到自动模式.注1:如果阀门阀位刻度与实际阀门开度不符,则可以进行手动初始化注2:参数12.与参数37.配合使用;如选择线性则与机械行程配合,选(反)等百分比或自由调整则与流量配合所有.注3:如果执行了参数34. 则参数39. 参数40. 功能无效.-PS2阀门定位器在调试中常见问题:⒈定位器初始化在第一步停止的可能原因.⒉定位器初始化在第二步停止的可能原因.⒊定位器初始化在第三步停止的可能原因.⒋定位器初始化后显示自由调整出错.⒌定位器初始化后,实际阀门开度总在给定信号值附近震荡的可能原因.⒍定位器初始化后,给定信号与实际阀位不一致.⒎定位器初始化后,在执行工艺过程中阀门达不到“紧密关闭”功能.⒏双作用的阀门定位器是否可以使用在单作用上.⒐①位置反馈模块如何输出信号,②输出信号3.8mA不随输入信号变化,③没有输出信号.10解答问题1. ①.阀门杠杆行程未调整到50%左右,或阀门位置显示未在45~55% 之间(液晶显示);②.反馈连杆连接松动; ③.范围不对(33°,90°)选择有误;④.气源不足。
PS2模拟器PCSX2-官方入门说明书
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PCSX2 1.2.0ReadmeOverviewPCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator).The PCSX2 project attempts to allow PS2 code to be executed on your computer, thus meaning you can put a PS2 DVD or CD into your computers drive, and boot it up!The project has been running for nearly 10 years now, and since its initial release has grown in compatibility. From initially just being able to run a few public domain demos, its current state enables many games to boot and actually go in game, such as the 'famous' Final Fantasy X, Devil May Cry 3 and God of War. You can always visit the PCSX2 homepage to check the latest compatibility status of games with more than 2000 titles tested.Following our new release scheme as described here, v1.2.0 is an official, stable release.What's new in 1.2.0?WindowsCore:∙microVU fixes for Dreamworks games, later Tony Hawks games, Evil Dead and others.∙Fixes to New GIF unit to solve regressions∙microVU bugs fixed (affecting Extreme-G Racing and others)∙CDVD fixes (Impossible Mission now boots)∙Path 3 arbitration and timing refinements∙MFIFO fixes for DDR games∙Huge DMAC bug fix solving most of the problematic videos. (Baldurs Gate 2, Katamari Damacy and more) ∙Memorycard support improved in many games, now supports PSX memorycards also∙Multitap support improved greatly∙Many game fixes for COP2 problems inherent with emulation. (Ace Combat, Forbidden Siren and others) ∙VIF Unpack optimizations∙VU Delays added to fix the graphics of Snowblind engine games (Champions of Norrath, Baldurs Gate 2) ∙Various other game specific fixes in GameDB∙NVM file creation (if one doesn't exist) now fills in iLink ident. (Age of Empires 2)SPU2-X:∙Improved DMA system∙Fixes to reverbGSdx:∙Improved adapter selection for detecting of videocards∙CLUT (Color LookUp Table) fixes for games such as Disney Golf∙Texture Offset options added to help improve upscaling artifacts∙OpenGL mode added (Experimental currently)∙Various CRC hacks∙Hack for NVIDIA cards, solves problems with stretching on drivers above 320.18∙New shader resources! Complete PCSX2 FX Revised 2.0 by Asmodean has been integratedDEV9ghzdrk:∙Improved support for Gran Turismo 4 online playLinuxCore:∙Support for external patch (pnach) filesOnePad changes:∙Bugfixes for multiple button presses∙Bugfixed memory leaksZZogl:∙Added support for MESA drivers∙Bump OpenGL requirement to 3.0 with floating texture∙Various OpenGL fixesSPU2-X:∙Added SDL BackendKnown issues in release 1.2.0∙GSdx DX9 Hardware mode lacks various features that DX10 mode has.∙Game database not complete (it's an ongoing WIP).∙Patches browser is not implemented yet.∙Interpreters are somewhat unstableConfigurationA very detailed guide is available on the PCSX2 homepage which is already translated in several languages! You can consult it here.A shorter quick-start guide has been written by avih which is less detailed but much smaller. Read it here.List of current hotkeysF1 -- Saves state into the current slotF2 -- Changes to the next save slotShift+F2 -- Changes to the previous slotF3 -- Loads state from the current slotShift+F3 -- Loads state from the backup slotF4– Frame Limiter Type (Normal / Off / Value) Shift+F4– Frame skip toggleF6 -- Toggles the GS window's Aspect Ratio (stretch, 4:3, 16:9)F8 (also Shift+F8 & Ctrl+Shift+F8) -- Takes a snapshot of the image inside the GS window (saved in snaps folder)F9 -- Hardware/Software Renderer Toggle for GSdx F10– Toggles loggingF11 -- Freezes the GSF12– Toggles Video Capture for GSdxTAB -- Turbo On / Off toggleShift+TAB -- Slow motion toggle Alt+ENTER– Full screen toggleESC -- Pauses the emulationCtrl+KP_ADD -- Zooms into the GS windowCtrl+KP_SUBTRACT -- Zoom out of the GS window Ctrl+KP_MULTIPLY -- Resets the zoom on the GS windowThese shortcuts change the vertical zoom of the image, thus stretching/squishing it:Alt+Ctrl+KP_ADD -- Stretches the imageAlt+Ctrl+KP_SUBTRACT -- Squishes the imageAlt+Ctrl+KP_MULTIPLY -- Resets the imageThese shortcuts move the whole image inside the GS window:Alt+Ctrl+UP -- Moves the image upAlt+Ctrl+DOWN -- Moves the image downAlt+Ctrl+LEFT -- Moves the image leftAlt+Ctrl+RIGHT -- Moves the image rightAlt+Ctrl+KP_DIVIDE -- Re-centers the imageGSdx-specific keyboard hotkeysF5 -- Toggle De-Interlacing ModesF7– Cycle Pixel Noise modes ( Internal "TV-like" shaders ) INSERT– Toggle Software mipmappingHOME– Toggle FX shaderPAGE_UP– Toggle FXAA (HW and SW)DELETE– Toggle Software anti-aliasing (AA1)StatusPCSX2 has come a long way since its starting point back in 2001. Current features include:∙Separate recompilers for Emotion Engine (EE) , Vector Unit 0 (VU0) and Vector Unit 1 (VU1).∙Triple core support, with the Graphics Synthesizer (GS) running on a second thread and the VU1 running on a third thread when MTVU is used∙Usage of MMX, SSE1, SSE2, SSSE3, and SSE4 extensions.∙Proper SPU2 emulation featuring Time Scaling and Reverb.∙Full gamepad support featuring Dual Shock 2, analog controls and even supporting analog movement over keyboard (using some external plugins).∙Many more :)Sections that still need work:∙Dev9, FireWire and USB are all just partially supported.∙Image Processing Unit (IPU) emulation (which is responsible for the FMV playback) is slow and not completely fixed yet.∙MIPS cache could be properly implemented, but currently only one title is known to rely on it.∙The complex timing between PS2 components is an on-going work in progress.How can you help?As most of you are aware, the PCSX2 team is working on this project at the expense of their free time and provides it without charge.If you want to show your appreciation to these people and motivate them, you can donate any amount of money you feel is right to the team’s PayPal account found on the official site.These funds will be used for the team members to get new, more modern hardware in order to test and debug more efficiently and even implement new features (just like dual core support for example).If you are a programmer and you are interested in helping the PCSX2 team by making additions or corrections to the code, you are free to browse through the public Github repository here after taking into account PCSX2 is under the (GPL) v3The Coding TeamBelow you can see 3 tables, showing the current team members who are actively coding at the present time, the current team members who have been inactive for some time and the older team members who for some reason quit along the way, which include the previous project leader Linuzappz, and our last “semi project leader” Jake Stine, to both of which we send our best regards JCurrent active team members:Current inactive team members:Ex-team members:Additional coding and help:F|RES, fumofumo, Nneeve, Nocomp, Pofis, _Riff_, Shadow LadyThe Beta Tester TeamBeta testers are people (slaves/mindless grunts :P) who constantly test new PCSX2 beta builds to report any new bugs, regressions or improvements. While this might sound simple to most, what many people do not know is that testers also debug with the coders, maintain the huge game compatibility list, create dumps and logs for the coders and so much more. As above, active, inactive and ex members are listed alphabetically.Current active members:Bositman, Falcon4Ever, Prafull, Parotaku, GeneralPlotCurrent inactive team members:Belmont, CKemu, Crushtest, Knuckles, Krakatos. Raziel, RudyX, Shadow LadyEx-team members:Chaoscode, CpUMasteR, EFX , Elly, JegHegy, Razorblade, RPGWizard, Seta San, Snake875Additional thanks and creditsDuke of NAPALM: For “3D stars”, the first demo that worked in PCSX2 :)Tony Saveski (dreamtime): For his great ps2tutorials!!F|res: Author of dolphin, a big thanks from shadow..Now3d: The guy that helped shadow at his first steps..Keith: Who believed in us..Bobbi & Thorgal: For hosting us, for the old page design and so many other thingsSjeep: Help and infoBGnome: Help testing stuffDixon: Design of the old pcsx2 page, and the domainBositman: PCSX2 beta tester :) (gia sou bositman pare ta credits sou )No-Reccess: Nice guy and great demo coder :)NSX2 team: For their help with VU ;)Razorblade: For the old PCSX2 logo & icon.Snake: He knows what for :PEctor: Awesome emu :)Zezu: A good guy. Good luck with your emu :PHiryu & Sjeep: For their libcdvd (ISO parsing and file system driver code)Sjeep: For the SjDATA file system driverF|res: For the original DECI2 implementationlibmpeg2: For the mpeg2 decoding routinesAumatt: For applying fixes to pcsx2Microsoft: For 2003, 2005, 2008 and now 2010.NASM team: For nasmCKemu: Logos/design…and probably to a few more.Special Shadow's thanks go to...My friends: Dimitris, James, Thodoris, Thanasis and probably to a few more… and of course to a lady somewhere out there…。
PS2手柄串口转接板
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PS2(PS3)无线手柄转接板使用说明书铭佳科电子出品版权声明铭佳科电子保留对此文件修改之权利且不另行通知,相信为正确且可靠的信息, 但并不保证本文件中绝无错误。
请于向铭佳科电子提出订单前,自行确定所使用之相关技术文件及规格为最新之版本。
若因贵公司使用本公司之文件或产品,而涉及第三人之专利或著作权等智能财产权之应用及配合时,则应由贵公司负责取得同意及授权,本公司仅单纯贩售产品,上述关于同意及授权,非属本公司应为保证之责任。
又未经铭佳科电子之正式书面许可, 铭佳科电子之所有产品不得使用于医疗器材,维持生命系统及飞航等相关设备,本产品只适合学习和娱乐场所,更不能用于工业及军事,出现问题后果自负,本公司不承担任何责任。
本说明由铭佳科电子免费提供,只供学习参考2013年12月12日本转接板适用于中国产的大多数2.4G/PS2及(兼容PS2的PS3)无线手柄使用,此转接板将PS2(PS3)的无线接收头的ISP的通讯信号通过单片机转换成了,可串口通讯的数据,这样大大的方便用户,用于其他单片机进行通讯和控制。
电压:5V电流:空载转接板25mA通讯方式:TTL串口波特率:4800,9600,19200,38400,57600,115200数据位8,停止位1,校验位0,流量位0.(波特率可通过AT命令设置).设置方式:通过短接AT焊点,然后进行AT命令设置。
转接板图片正面图片反面图片使用介绍:以下图片为无线手柄按钮按下相对应串口发送的字节。
左边4个方向按键只要按下则一直发送数据,其它的按键当按下时发送一次字符,手松开后,在按一次后,又发送一次,摇杆往下按时也可以当作开关,每按一次则发送一次字符。
按图片上的按钮按下则发送想对应的字符,摇杆数据看下面的图片。
我们按彩色线条来说明,红色竖杠代表左边摇杆的上下,粉色横杠代表左边摇杆的左右,紫色的代表右边摇杆的上下,绿色的代表右边摇杆的左右。
当按下左边摇杆数据发送按键后,则先发送O“大写欧”,然后发送当前摇杆的上下数值(0-180),0为最下面,180为最上面,(例如:O180)然后发送P摇杆左右的数值(0-180),0为最左,180为最右(例如:P180)。
ps2游戏机详细说明
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(Ⅱ)型插头将映像地光暗度与颜色和颜色地深浅分别用两种方式表达,所以所产生地映像质数较佳.
◆端子线
(Ⅲ)综合型插头,光暗度,颜色,颜色地深浅分别用三个不同信号方式表达,所以可以得到最佳地映像效果.
◆由左数起三条全为影像输出线,右方两条为声效输出线
)通风口及风扇
主机地通风口内设置了强力风扇,风扇可减低活动中地主机内部地高热,而且风扇不会产生过大地噪音,用者可以安心长时间玩游戏而不怕烧机呢.文档收集自网络,仅用于个人学习
好了,介绍过地基本机能之后,我们会为大家介绍主机地各个部份以及这些部份将来地扩展性.
拓展
⑴控制器及记忆卡插槽 在中,控制器及记忆卡插槽分别位于主机前左方,而当纵置主机时,由于插槽位于主机地下方,所以用者可以抽插控制器及记忆卡之同时而避免了主机地不平稳.文档收集自网络,仅用于个人学习
与地外表上十分相似,但其实两者有十分大地分别,最大地特点是,除了和按钮之外一,所有按钮均是型地,并能感应个不同程度地按钮力度,亦即玩者按钮地时间以至按钮地力度,控制器都能感应得到,现时已知以及均支持手制.文档收集自网络,仅用于个人学习
另外,和一样,主机分别有两个控制器及两个记忆卡插槽,而其相对位置亦与完全相同,则记忆卡插槽位于上方(横置时),控制器位于下方.文档收集自网络,仅用于个人学习
大家最关心地,当然是旧记忆卡是否能够在上使用上可以使用记忆卡,但只限于使用游戏并储存资料,而软件文档收集自网络,仅用于个人学习
地资料亦只能利用专用记忆卡保存,亦即新旧记忆卡地资料并不能互相交换.
⑸电源开关及电源线插口
在一般情况下,用者可按照刚才所提及地方法利用按钮关闭主机电源,而不需要使用这个电源开关,但假如玩者长时间不使用主机,鉴于安全上地问题便有需要关闭此开关完全切断电源.文档收集自网络,仅用于个人学习
西门子PS2阀门定位器操作指南
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西门子PS2阀门定位器操作指南一、准备工作:1.按照操作说明书将PS2与阀门连接.2.检查并确认电路和气路的连接.3.通电(4—2OmA电流供电).4.口禁止电压供电.二、初始化:没有经过初始化的定位器,接入电流信号后,1CD屏幕右下方出现闪烁细体"NOINI”字母。
此在没有做初始化时按上升键或下降键可以使执行机构动作,1CD屏幕能显示粗黑字体Pxx.X前,首先要做到按上升键使阀杆上升到最高,1CD屏幕显示的数值大约在P85~95%之间,按下降键;使阀杆下降到最低,1CD屏幕显示的数值大约在P5~10%之间,在中间的过程中不能出现P——.--情况,否则需要做一系列的调整。
(一)以直行程调节阀为例:调节阀杠杆行程V20mm(阀门开度),气开阀.如下;选择反馈角度33°、量程V=20mm和90°、量程>=20mm,分别利用调节轮和反馈杆长度调整PS2的零点和量程。
PS2定位器与阀体固定前,先将反馈杠杆支点调整并固定在反馈杆上刻有33。
、15、20一侧的20位置左右,U形定位槽与反馈支点配合使用,并与阀体固定.⑴确定定位器内的33。
/90°切换开关置于33。
位置,互锁齿轮置于33。
(黄颜色)(可参阅与定位器一起提供的资料)。
⑵通电、通气后,按手键(组态键)>5秒,则会出现1.YFCT上方黑体显示WAY、再按一下出现2.YAG1,上方黑体显示33°,每按一下出现下一个新的参数值。
需要给定位器内的程序赋值;参数1设置在WAY,参数2设置在33°,参数3设置在20Inmoa.将一字螺丝刀(4mm宽)插入黄颜色轮夹紧轮齿轮状部件内部,向右拨动,松开夹紧装置,向左或者向右转动耦合调节轮,阀杆位移指针指向阀位刻度0%左右时,(与下降键配合使用),使量程下限(液晶显示)在5%~10%左右,并记录其数值为PUb.按上升键,使阀杆指针指向阀位刻度100%左右,使量程上限(液晶显示)数值连续上升不出现---------- 的越限符号。
PS2模拟器怎么用?最强PS2模拟器PCSX2使用全攻略
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PS2模拟器怎么用?最强PS2模拟器PCSX2使用全攻略1PCSX2简介:我们为何要使用PCSX2?回顶部使用PS2模拟器可以玩到PS2平台上的大量优秀游戏,在早期PC 硬件性能有限、PS2模拟器发展不成熟的时候,我们难以在PC上得到良好的PS2游戏体验。
在PC普及、硬件发达的今天,我们在PC平台上尝试PS2游戏,能不能体验到PS2游戏的乐趣呢?答案是可以的。
下面笔者就为大家带来PC上的PS2模拟器PCSX2的使用攻略。
玩过PS2的人想必不少,没玩过PS2的人应该也对PS2上的海量游戏有所耳闻。
PS2平台上的游戏涵盖了角色扮演、体育、格斗、文字冒险等类型,不少游戏都是PS2平台独占的。
PC虽然有着PS2不能比拟的高性能,但PS2上面很多的游戏都没有发行PC版,很多PC 玩家只能望洋兴叹。
琳琅满目的PS2游戏实际上很多PC玩家都没有体验过PS2。
一来PS2 2004年前未正式进入过中国市场,市场上水货居多;二来PS2是一款十多年前上市的机器,年轻一代错过了机会;三来很多人都不喜欢花钱买游戏机,既然PC可以玩游戏,为何还需要游戏机呢?风靡一时的PS2但无论如何,PS2还是极具魅力的,这尤其体现在它高质高量的游戏上。
不少对PS2情有独钟的人依然通过各种途经购入PS2,体验它的魅力。
想要体验PS2的朋友当然也可以购买一部试试,C2C平台上面至今还有充足的货源。
但是说实话,2000年发售的老机器,现在是不可能会有全新机的。
能买到二手的机器还好,但是充斥市场的更多是被称为“洋垃圾”的拼装机。
这类机器的质量毫无保证,用几百块买一部随时会宕掉的翻新货,想想也觉得不值。
淘宝上依然有PS2机器出售那么,还有没有其他的办法来体验PS2呢?当然有。
其实PC平台上的PS2模拟器早已推出多年,发展至今已经比较成熟了。
PC上的PS2模拟器名字是PCSX2,其前身是PCSX,目前最新的正式版是PCSX2 0.9.8 (r4600),测试版则是PCSX2 0.9.9(r4949)。
PS2手柄使用说明
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PS2手柄使用说明
按照以上接线顺序,将PS2手柄的接收器用7跟杜邦线连接舵机控制板。
打开软件,点击“设置”,填入“TOROBOT-SY2DL2Y-E4SL6RD-WAKUDLE”的注册码(不含引号),然后点“注册”,然后关闭设置
然后点击设置旁边的“遥控器”,然后填入动作组编号。
只要输入前12个就可以了,分别表示12个按键执行的动作组编号。
左边----------------
方向左--- 第1个框
方向右--- 第2个框
方向上--- 第3个框
方向下--- 第4个框
前侧1 --- 第5个框
前侧2 --- 第6个框
右边----------------
方向左--- 第7个框
方向右--- 第8个框
方向上--- 第9个框
方向下--- 第10个框
前侧1 --- 第11个框
前侧2 --- 第12个框
填写好之后,按下遥控器对应的按键,就会执行所设置的动作组了。
PS2模拟器PCSX2详细设置教程[指南]
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PS2模拟器PCSX2详细设置教程1) 下载新版 PCSX2模拟器2) 将下载文件的内容解压缩至任意文件夹(如:C:\PCSX2)3) 运行该文件夹中的pcsx2t.exe或者pcsx2.exe设置pcsx2PCSX2目前有两种版本:TLB版和VM(虚拟内存)版。
TLB版执行文件为pcsx2.exe,VM版为pcsx2.exe。
首先按照建议的步骤(键入用户名,注销/登录,并重新启动系统)尝试运行VM版。
如果程式仍然无法分配内存的话,请使用TLB版。
在速度方面两者的差距并不大,请勿多虑。
这是pcsx2的主图像界面(图形用户界面)。
在此,你可以按照你的需要改变pcsx2的设置和插件。
请从“设置”选项开始。
你会看到如下的窗口:首先需要设置的是插件和bios的目录,以便pcsx2可以在相应的目录中调用插件和bios。
因此,如果不使用预设目录(/plugins 和/bios)的话,就需要点击这些按键来改变它们。
在每个插件下面的“设置、测试和关于”三个按键的作用分别是设置选定的插件;测试该插件是否正常工作(这是个有点老旧的设计,因为如果该插件出现在列表中,那么它是会正常工作的);以及查看所选定的插件的讯息。
下面将要进入具体的插件设置。
图像图像卡所支持的像素着色(pixel shaders)的版本目前可以使用Zerogs v0.96.0插件(从pcsx2的界面plugins上),这是一个新的DirectX9图形插件。
支持pixel shader 2(像素着色2)的显卡才可以运行。
GSdx9 at v0.9.0, 另一个以DirectX 9 为基础的插件,其作者是Gabest。
该插件在2D画面中通常会比ZeroGS快,但同样也可能比后者慢。
如果显卡不支持pixel shaders 2 请务必使用这个插件。
上述两个插件都包含在PCSX2的压缩包中,不必单独下载。
其他的插件,比如GStaris,GSsoft,GSmax等等不会出现在列表中,因为它们已经过时了,最近也不会有更新。
SIPART PS2操作手册
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受过培训或根据公认的安全惯例有权通电、断电、接地、连接电路和设备。 根据公认的安全惯例,在注意保护设备方面受过培训。 在紧急救护方面受过培训。
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安全信息
•
在定位器有防爆保护情况下,受过培训或有权在有潜在爆炸设备方面进行工作。 WARNING
定位器必须要由合格的人员来安装和操作。 定位器为连接到功能或安全超低压而设计, 由供电单元 决定电气安全。 气动执行器会产生高的推力,为了避免伤害,必须要在遵守严格的安全规程下进行安装和操作。 对于有潜在爆炸设备的情况下,尤其要遵守使用安全规程。 定位器正确和安全运行与运输、贮存、安装、以及细心的操作和维护有关。 相关的 CE.FM 认证请参见英文手册。
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1 安全信息
1.1 术语含义
DANGER 表示紧急的危险情况,如不避免将造成死亡或严重的伤害。 WARNING 表示潜在的危险情况,如不避免可能造成死亡或严重的伤害。 CAUTION 与安全警示符号一起用表示有潜在危险情况,如不避免可以造成轻微或中度的伤害。 CAUTION 与无安全警示符号一起用表示有潜在危险情况,如不避免可以造成适当的损伤。 NOTICE 与无安全警示符号一起用表示有潜在的情况,如不避免可以造成不希望的结果或状态。 NOTE 表示以此建议做会得到可能的好处。
SIPART!"#$%& PS2
!
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安全信息 ..................................................................................................................................................... 1 1.1 术语含义
ps2---ps4入门快键指令教程
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ps2---ps4入门快键指令教程Adobe Photoshop是目前最流行的平面设计软件之一。
可以说,只要你接触平面设计,那么无论早晚,你都要和它打交道。
关于Photoshop,要说的实在太多太多,但不论你想让它成为你的左膀右臂,或者仅仅是用它来做一些最基础的图像处理工作,那么下面的10件事都是你一定要知道的,无论你是个初学者或是已经对它有了一定的了解。
1.快捷键的使用:这是Photoshop基础中的基础,却也是提高工作效率的最佳方法。
快捷键的使用,使你可以将精力更好的集中在你的作品而不是工具面板上。
一旦你能够熟练的使用快捷键,你就可以使用全屏的工作方式,省却了不必要的面板位置,使视野更开阔,最大限度的利用屏幕空间;一些简单的命令可以用键盘来完成,不必分心在工具的选择上,哪怕它只占用了极少的时间,但我们更希望在工作时不被打断。
注意:你应该尽量多使用快捷键,下面的这些快捷键是提高效率的好帮手,但不知为什么很多书中都一带而过,甚至没有提及,请一定要牢牢记住。
Ctrl+J:复制当前图层到一个新层;J:切换到喷枪工具;M:切换到选框工具;[]:在当前工具为画笔模式时(包括喷枪、画笔、铅笔、仿制图章历史画笔、橡皮及模糊和加深等工具),依次增减笔头大小;Shift+BackSpace:调出填充对话框。
一开始,你可能无法记住所有的快捷键,可以使用Photoshop的工具提示来帮助你。
方法是打开编辑>预置>常规,选择“显示工具提示”。
这样,当你把鼠标移动到工具面板上时,工具名称和其快捷键就会出现,直到你移走鼠标才会消失。
2.无接缝贴图:无论是对3D图像或是网页的制作,无接缝贴图都是很重要的,我们可以在Photoshop中轻易的完成。
定制好你的图像后,运行滤镜>其它>位移,在水平和垂直方向上位移,一般设置位移量为图像大小的一半,最重要的是将未定义区域设为折回。
在完成位移之后,用橡皮图章工具在图像的拼合处涂抹,消除接缝,然后将图像定义为图案。
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11.7w系列的电源适配器是宽电压(100-240V)全球通用,因此无需购买多余的220-110v变压器之类的。放心使用即可。
12.组装分量端子和原装分量端子的效果肯定不一样。有比较大的差别,但这种差别会体现在电视的好坏上。所以,如果
PS2的U盘接口我感觉没什么用途,只是连接GT4方向盘,SONY专用硬盘,PS2专用跳舞毯,PS2光枪,PS2专用鼠标和键盘,U盘其实可以当记忆卡,不过操作起来很麻烦,而且还要用工具盘去弄,PS2可以联网游戏的,不过支持的游戏很少,而且要花上几百块去买SONY专用的PS2网卡,然后还要设置IP地址才能玩的,PS2可以看DVD,不过建议不要这样做,因为对光头的伤害太大了,记忆卡清空记忆其实很简单,开机不放盘,然后就进入浏览器,选择记忆卡的图标以后按X键,跟着就选择你想要删除的记忆,以魔王再临为例,把光标按到魔王再临的图标,跟着按X键,然后会问你想COPY或者DELETE,选择第二项就可以删掉游戏记忆
5.PS2很明显是个家用型主机,因此放到比较安全的地方是很好的措施。不要放的太危险。万一摔了,立刻送去检修,千万不要开机(直读线断或某部分短路,插上即烧)
6.下面是放碟片的注意。因为PSTwo 7万系列的都是卡盘式,而非以前的托盘式,所以放碟片一定要卡好,我想大部分人是使用盗版碟,因此质量参差不齐是很正常的。不一定是很容易就把碟片卡上,所以,这个一定要注意,切记切记!
所以,推荐竖立!!
9.你只是花几元钱买的盗版碟,因此,不要指望一定是100%的碟片都可以读出来。如果读不出来,请不要就立刻担心主机有什么问题啊怎么样的,换一张游戏或者干脆换一个版本也许问题就可以解决。
10.主机过热的话会影响到激光管寿命。因此。千万记住,使用2-4个小时然后休息不是怕烧机,而是延长主机的使用时间。
7.虽然PS2有播放DVD和玩PS游戏的功能,但我绝对不推荐去玩。万一光头被毁,绝对得不偿失!!
8.另外,在这里解释一下支架的问题,大家有没有注意到,所有的PS2宣传都是竖着宣传的。知道为什么么?除了可以节省空间以外,最主要的原因是可以延长主机激光管寿命。因为PS以前大家都知道,玩时间长久的机器可能把主机倒置就可以读盘,那是因为PS光头下陷。为了避免PS2也有此种情况。PS2就被设计成竖立。因此。竖立可以比横着更能延长主机寿命(如果光头下陷,PS2的光头读盘就会愈加吃力而加大功率是会很容易上光头寿命大幅减少的)。
[保养]PS2入手使用指南-菜鸟专用!
2005年11月3日14:57
来源:电玩巴士
我有话说(0)
1.首先更正大家一个比较普遍的错误观点。很多人认为5字系列或者老型号的机器比较好。其实这是错误的。主要是JS们传出的。为什么呢?因为说老机器好就可以让你买翻新机。可以卖高价。可以多赚钱……技术总归是越来越先进,怎么会越来越差?好好想想。
3.买机器到家了。刚刚应该在现场改好机之后试用了一下。好,现在把主机接上电源适配器,接上AV端子线。等等!!谁让你开了机插记忆卡和手柄?一定要注意,最好是在把电源拔掉的情况下进行拔插记忆卡和手柄的操作。尽量。(RESET键红灯如果使用组装手柄在拔插手柄的时候一定要注意用力适度。不然把PS2插槽内部针口插歪,就容易被js们说是插槽烧毁而花很多的money去修。(尽量不要使用组装,如果使用了,插上最好不要拔下来)
另外,别忘记我们买的绝大部分是在国外销售的主机,因此质量不好的话,国外很容易就把SONY告的很难堪(相信大家应该比较清楚美国是什么样的社会)
2.其次,大家认为7w不好的是什么呢?是其散热?其实只有最初发卖的5%的主机有开机即死的现象(很高了),而这5%,SCE也早就收回去了。所以,散热不是问题。虽然其机器散热空间小了,担其发热量也小很多。不然,做这么小,发热量还那么大,主机肯定会受到使用上的很大影响的。(我有一友人每日10小时,无任何问题。)