Abstract Provably Good Mesh Generation
教育游戏化:将课堂变成一场协同冒险游戏——以Classcraft为例
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PUBLISHING REFERENCE
海外市场
“对战”形式完成教学评测。学生按时完成任务可 以获得奖励,并用来升级角色的经验值(Experience Points,XP)——这将使其角色提高战斗水平并学 习新的技能。如果一个学生违反了课堂纪律,就会 失去生命值,甚至最终导致角色在“对战”中失败。 如果学生获得经验值点数,对相应角色及其团队都 有益处;相反,如果一个学生失去了生命值点数, 其团队的其他成员角色也会受到伤害,并且大家必 须完成各种额外任务。无论如何,学生们需要共同 努力才能使团队获得成功。一般而言,没有学生愿 意自己的不当行为损害团队利益,导致他人失败。 游戏团队中,学生还可以帮助彼此成长。例如,如 果学生的虚拟角色是一名战士,而队友因为上课迟 到面临生命值点数降低,则该学生可以通过完成额 外的学习任务来挽救队友。学生知道他们在课堂上 的行为会影响整个团队的进度、这会激励他们强化 课堂上的积极行为和团队合作,提升课堂学习效率。 Classcraft 每个月都会发布新的故事情节和场景供教 育工作者选择,帮助提升学生的课堂参与感 [19]。除 了在预制故事中添加课程任务外,Classcraft 还允许 教师自己编写课程,通过上传不同的学习任务来教 授不同的科目。根据在课堂活动中收集的数据,教 师还可以查看学生的行为并进行分析。
是以游戏软件为基础的学习,教育游戏(Educational Games)的设
计与开发是当前研究的主流方向。教育游戏模糊了学习与游戏、正式 学习与非正式学习的边界 [13];但是有别于教育游戏的软件性质(见表
1),教育游戏化是一套解决方案,服务于教育情境中的各类问题,
如激发学习者动机和兴趣、引导学习者面对学业失败、激发其学校生
研究表明,随着游戏在当代文化中的地位日益 提高,其在教育中能够扮演的角色也越来越多样化。 Classcraft 作为受到游戏启发开发的教育解决方案, 它对于学习的积极作用和游戏非常相似。
近十年国外助推理论研究述评及进展
近十年国外助推理论研究述评及进展自20世纪末以来,推理理论在国外得到了广泛的研究和应用,成为人工智能学科中的一个重要分支。
近十年来,这一领域取得了重要的进展和突破,本文将针对这些研究成果进行述评。
首先,关于不确定性推理方面的研究,研究者们主要集中在对贝叶斯理论的应用以及对贝叶斯网络的改进方面进行探讨。
贝叶斯理论是在先验知识基础上利用贝叶斯公式来计算后验知识,最近几年,研究者们通过此方法进行新的推理问题的解决。
贝叶斯网络是利用图论进行表示的,其中每个节点代表一个变量,节点之间通过有向边连接。
最近,研究者们对贝叶斯网络进行了一些改进,例如基于非线性因果关系的新方法、基于不确定性量化的贝叶斯网络方法等。
这些研究提高了推理的准确性和效率,应用于很多领域,如医学诊断和金融风险度量等。
其次,非单调推理方面的研究也是近年来的研究热点之一。
非单调推理是指当新的信息引入时,原有的推理关系会受到影响,可能会改变原有的结论。
近年来,研究者们提出了一些新的非单调推理方法,例如基于关键元素分析的方法、基于约束性技术的方法等。
这些方法可以处理更为复杂的推理问题,如智能体的行为规划和反应等。
第三,近年来还有一些研究者开始探索相反推理和解释推理的问题。
相反推理是基于一系列相反的存在推断系统的基础上进行的,解释推理则是为了理解某个现象的发生原因而进行的推理。
这些研究可以帮助人们更好地理解和处理实际问题。
最后,值得一提的是,机器学习在推理理论方面的应用也是近年来的热点之一。
机器学习技术可以对现有数据进行模式的学习,从而提高推理的准确性和效率。
其中,深度学习等技术的应用,能够在某些领域获得比传统方法更好的表现。
总之,近十年来,关于推理理论的研究和应用不断取得了进展和突破,这些成就为推理理论和实践的进一步发展提供了坚实的理论基础和创新思路。
用密度函数理论和杜比宁方程研究活性炭纤维多段充填机理
密度函数理论和杜比宁方程可以用来研究活性炭纤维在多段充填过程中的吸附行为。
密度函数理论是一种分子统计力学理论,它建立在分子统计学和热力学的基础上,用来研究一种系统中分子的分布。
杜比宁方程是一种描述分子吸附行为的方程,它可以用来计算吸附层的厚度、吸附速率和吸附能量等参数。
在研究活性炭纤维多段充填过程中,可以使用密度函数理论和杜比宁方程来研究纤维表面的分子结构和吸附行为。
通过分析密度函数和杜比宁方程的解,可以得出纤维表面的分子结构以及纤维吸附的分子的种类、数量和能量。
这些信息有助于更好地理解活性炭纤维的多段充填机理。
在研究活性炭纤维的多段充填机理时,还可以使用其他理论和方法来帮助我们更好地了解这一过程。
例如,可以使用扫描电子显微镜(SEM)和透射电子显微镜(TEM)等技术来观察纤维表面的形貌和结构。
可以使用X射线衍射(XRD)和傅里叶变换红外光谱(FTIR)等技术来确定纤维表面的化学成分和结构。
还可以使用氮气吸附(BET)和旋转氧吸附(BJH)等技术来测量纤维表面的比表面积和孔结构。
通过综合运用密度函数理论、杜比宁方程和其他理论和方法,可以更全面地了解活性炭纤维的多段充填机理,从而更好地控制和优化多段充填的过程。
在研究活性炭纤维多段充填机理时,还可以使用温度敏感性测试方法来研究充填过程中纤维表面的动力学性质。
例如,可以使用动态氧吸附(DAC)或旋转杆氧吸附(ROTA)等技术来测量温度对纤维表面吸附性能的影响。
通过对比不同温度下纤维表面的吸附性能,可以更好地了解充填过程中纤维表面的动力学性质。
此外,还可以使用分子动力学模拟方法来研究纤维表面的吸附行为。
例如,可以使用拉曼光谱或红外光谱等技术来测量纤维表面的分子吸附构型。
然后,使用分子动力学模拟方法来模拟不同分子吸附构型下的纤维表面的动力学性质,帮助我们更好地了解活性炭纤维的多段充填机理。
面向降落伞稳态CFD计算的网格生成方法研究
30航天返回与遥感S P A C E C R A F T R E C O V E R Y&R E M O T E S E N S I N G第40卷第4期2019年8月面向降落伞稳态C F D计算的网格生成方法研究靳宏宇1吴壮志1王奇2贾贺2荣伟2’3(1北京航空航天大学计算机学院,北京100191 )(2北京空间机电研究所,北京100094)(3北京市航空智能遥感装备工程技术研究中心,北京100094)摘要降落伞稳态流体动力学(Computational Fluid D y n a m i c s,C F D)计算的网格生成是一个带边界层的三维复杂域网格生成问题,目前用于边界层计算的混合网格生成方法,往往存在计算繁琐、应用范围窄、自动化差、以及难以适应复杂外形的缺点。
文章提出了一种结合约束德洛内(D e l a u n a y)网格生成和网格前沿推进技术的降落伞稳态C F D计算的流场网格生成方法,实现了降落伞网格和包括边界 层区域在内的流场网格一体化、全自动、高品质的生成。
该方法采用网格前沿推进法来生成边界层区域 的网格节点;算法整体上采用三维约束D e l a u n a y网格生成技术,边界层层节点集合在网格生成过程中作 为约束D e l a u n a y三角化的约束条件,避免了复杂的网格求交计算和拓扑处理。
网格生成实例表明,该方 法能全自动生成降落伞稳态C F D网格,生成的网格品质、网格规模等满足降落伞稳态C F D计算的需求,同时该方法具有一定的通用性。
关键词约束德洛内三角化网格生成边界层降落伞航天返回中图分类号:T P391, V I I文献标志码:A文章编号:1009-8518(2019)04-0030-08D O I: 10.3969/j.issn.1009-8518.2019.04.004Research on Mesh Generation Method for Parachute Steady-stateCFD ComputingJIN H o n g y u1W U Zhuangzhi1W A N G Qi2J I A H e2R O N G W e i2,3(1 School of Computer Science & Engineering, Beihang University, Beijing 100091, China )(2 Beijing Institue of Space Mechanics & Electricity, Beijing 100094, China )(3Beijing Engineering Research Center of Aerial Intelligent Remote Sensing Equipments, Beijing 100094, China )Abstract T h e m e s h generation of parachute steady-state C F D computation is a three-dimensional complicated d o m a i n m e s h generation problem with boundary layers.A t present,the hybrid m e s h generation m e t h o d for boundary layer computation often has the disadvantages of c u m b e r s o m e calculation,narrow application scope,poor automation and difficult to adapt to complicated d o m a i n shape.This paper presents a flow field grid generation m e t h o d for parachute steady-state C F D calculation based on constrained Delaunay m e s h generation and advancing-front technology,which achieves full automatic and high quality m e s h generation of parachute and flow field m e s h including boundary layer region.In this m e t h o d,m e s h nodes in the boundary layer region are generated by the advancing-front m e t h o d,and the three-dimensional constrained Delaunay m e s h generation technology i s adopted as a whole.T h e node set in the boundary layer region created b y the advancing-front m e t h o d is used as the constrained condition of the constrained Delaunay triangulation in the process of m e s h generation,thus avoiding the complicated m e s h intersection calculation and topological收稿日期:2018-01-25第4期靳宏宇等:面向降落伞稳态C F D计算的网格生成方法研究31processing.M e s h generation examples s h o w that the m e t h o d can automatically generate parachute steady-state C F D m e s h e s.T h e quality of the generated m e s h and the n u m b e r of the i t s elements me e t the requirements of parachute steady-state C F D calculation.At the s a m e time,the m e t h o d has certain generality.K e y w o r d s constrained Delaunay triangulation;m e s h generation;boundary layer;parachute;spacecraft recovery〇引言网格生成是计算流体动力学(Computational Fluid D y n a m i c s,C F D)数值计算的基础和前提,占据 整个计算周期人力时间的60%左右,而且网格品质的好坏直接关系到计算结果的精度[M]。
可重构人工超构表面电磁波调控理论及其应用研究
可重构人工超构表面电磁波调控理论及其应用研究可重构人工超构表面电磁波调控理论及其应用研究摘要:可重构人工超构表面是一种具有调控电磁波传播性质的新型材料。
本文综述了可重构人工超构表面的原理、设计方法和应用领域,并探讨了其在通信、光电子、雷达等领域的潜在应用价值。
一、引言近年来,可重构人工超构表面作为一种新型材料,引起了广泛的关注。
其特点是具有大尺寸、可重复性、可调控的电磁波传播性质,被认为是实现多功能、高性能电磁波调控的理想平台。
可重构人工超构表面的研究对于突破传统材料和结构的性能限制,推动电磁波调控理论与技术的发展具有重要意义。
二、可重构人工超构表面的原理可重构人工超构表面以碟状单元结构为基本单元,通过改变每个单元的参数,如电导率、磁导率等,实现对电磁波的调控。
其中,碟状单元的直径和间距决定了可重构人工超构表面对电磁波的调制能力。
通过对碟状单元的液晶电压、温度等参数的调控,可实现对电磁波频率、波长的调节。
三、可重构人工超构表面的设计方法可重构人工超构表面的设计方法包括:参数空间搜索、优化算法、机器学习等。
其中,参数空间搜索是一种基于经验的方法,通过尝试不同参数组合来寻找最佳设计。
优化算法可以通过建立模型、设立优化目标来实现最优设计。
机器学习是一种基于数据驱动的设计方法,通过大量数据训练模型,并对输入数据进行预测和优化。
四、可重构人工超构表面的应用研究可重构人工超构表面在通信、光电子、雷达等领域具有广泛的应用前景。
在通信领域,可重构人工超构表面可以实现对电磁波的方向性调控,提高通信信号的传输效率和质量。
在光电子领域,可重构人工超构表面可以用于实现光学器件的调控和操作。
在雷达领域,可重构人工超构表面可以实现对电磁波的散射调控,提高雷达检测的准确度和灵敏度。
五、可重构人工超构表面的研究进展与挑战目前,可重构人工超构表面的研究主要集中在理论模拟与实验验证方面。
虽然已经取得了一些进展,但还存在一些挑战。
首先,理论模型的建立需要考虑多种物理参数的耦合效应,增加了理论计算的复杂度。
张晟-西南交通大学人事处
以上成果发表学术论文2篇(独立作者1篇,通讯作者1篇),均被SCI收录。SCI他人引用2次。
2013.8-2016.7
Banach Space and Metric Geometry(NSF DMS-1301604)
美国国家科学基金
$293,000.00
参与(导师主持)
5、科研项目:
项目时间
项目名称
项目类型
经费
参与状况(排序)
6、出版专著
著作名称
作者
出版社
出版年份
ISBN号
7、专利情况
专利类别
基础数学
主要学术成绩、创新成果及评价
(限800字以内)
参与美国国家科学基金项目1项(NSF DMS-1301604)。研究方向为泛函分析,主要从事Banach空间的非线性几何理论以及度量几何等相关方面的研究。
1.首先提出了在大尺度几何意义下的非线性商映射的概念——粗商映射;给出了经典Banach空间 ( )的粗商的线性刻画;证明了序列空间 不是具有(β)性质的Banach空间的粗商,并且当 时,不存在从序列空间 到 的粗商映射。
第一作者或通信作者论文:A++2篇;A+篇;A篇;B+篇;B篇。
2、学习经历
学历/学位
起止时间
毕业学校
所学专业
导师
培养方式
本科
2004.9-2008.7
厦门大学
数学与应用数学
非Dedekind完备的序拓扑向量空间中集值映射的一类扩张
成 都
信
息
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程
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院
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在 基础 数学 的泛 函分 析 中 , h —B nc Han aah扩张 定理是 一个 非常 重要 的定 理 , 有着广 泛 的应 用 , 中一 种 常用 其 的形式 是受 次线性 泛 函控 制 的线性 泛 函的扩 张 。 由于次 线性 泛 函一 定 是 凸 泛 函 , 反之 未必 , 而 因而 文献 [ ] 1 将其 推广 到受 凸泛 函控 制 的线 性泛 函 的扩 张。而 HanBnc 定 理 的一 个 重 要 研究 就 是 将其 推广 到 向量值 映射 , h —aah 文 献 [3 明了当值域 空间是 D dkn 完 备 的偏 序 向量空 间 时 , 锥 一 向量 值 映射 控 制 的连 续 仿 射 映射 的扩 张 。 2证 eeid 受 凸
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一种基于帧间抖动的平滑渲染方法[发明专利]
专利名称:一种基于帧间抖动的平滑渲染方法专利类型:发明专利
发明人:陈旋,周海,王立森
申请号:CN202010020356.7
申请日:20200109
公开号:CN111402379A
公开日:
20200710
专利内容由知识产权出版社提供
摘要:本发明公开了一种基于帧间抖动的平滑渲染方法,属于3D实时渲染领域,包含如下步骤:生成低差异随机序列;根据生成的低差异序列,对投影矩阵ProjectMatrix偏移抖动,进而生成偏移抖动的投影矩阵;多帧生成像素的多个子像素;采样子像素当前帧的像素值;累加多帧实现平滑算法;色调映射处理闪烁;Clamp截断处理模糊。
本发明提供一种基于帧间抖动的平滑渲染方法,通过累加多帧相邻像素的子像素颜色值提升了网格物体渲染过程中画面的平滑感,在保持画面效果的同时避免创建太多几何缓冲区极大降低了性能开销,可作为室内渲染领域渲染的可行优化方案。
申请人:江苏艾佳家居用品有限公司
地址:211100 江苏省南京市江宁区科学园芝兰路18号
国籍:CN
代理机构:南京正联知识产权代理有限公司
代理人:邓唯
更多信息请下载全文后查看。
凤翔泥塑纹样推演与设计应用
摘要:为了继承和发扬泥塑文化,塑造出具有延续性、创新性的纹样形态,设计出适应现代环境发展的凤翔泥塑文化产品。
文章提出将形状文法应用于凤翔泥塑的纹样研究中,通过分析整理泥塑纹样的内涵特征,提取代表性设计因子,设定好约束条件,进行纹样推演再设计。
生成以生肖虎为例的最优方案,并进行实践应用。
通过最终设计效果证明了方法的可行性,以科学的理论支撑设计过程,丰富了泥塑纹样文化的表现形式,并为同类的设计研究提供了参考。
关键词:文化产品 形状文法 泥塑纹样 设计推演 生肖虎中图分类号:TB472 文献标识码:A 文章编号:1003-0069(2022)12-0050-04Abstract:In order to inherit and carry forward the clay figurines culture,shape a continuous and innovative pattern form,and design Fengxiang clay sculpture cultural products to adapt to the development of modern environment.This paper puts forward the application of shape grammar in the study of Fengxiang clay figurines. By analyzing and finishing the connotation features of clay figurines patterns,this paper extracts representative design factors,sets constraints,and carries out pattern deduction and redesign.The optimal scheme taking the zodiac tiger as an example is generated and applied in practice.Through the final design effect,it demonstrated the feasibility of the method,scientific theory supports the design process and enriches the expression forms of clay sculpture pattern culture,and provided a reference for design research of a kind.Keywords:Cultural products Shape grammar Clay sculpture pattern Design deduction Zodiac tiger西安理工大学艺术与设计学院 杜 杰 路晓倩凤翔泥塑纹样推演与设计应用FENGXIANG CLAY PATTERN DEDUCTION AND DESIGN APPLICATION引言凤翔泥塑代表着陕西的一种生活文化,它见证了历史的变迁,有着浓郁的乡土气息和研究价值,在1996年左右逐渐萧条,一方面是由于打工潮兴起引发的环境影响,另一方面是因为凤翔泥塑品种较为单一[1],呈现内卷化并进入瓶颈期,缺乏创新性再生[2]。
219493130_框架创新:面向复杂问题求解的系统性设计思维
艺术设计研究2023 03期框架创新:面向复杂问题求解的系统性设计思维梁罗丹 张凌浩(通讯作者)随着全球联系的不断加强,资本、物质、信息以前所未有的活跃度流动,在带来新兴联结与机遇的同时,也产生了一系列的复杂问题与挑战。
设计具有“造物”“整合”与“行动”属性,成为人们应对复杂挑战的工具之一。
它支持人们通过设计来理解、阐释并转化复杂的关系;支持人们在复杂的环境中构建策略与机制,从而引领创新实践。
①经过多年探索,设计的能动力已经被广泛认可,设计师不仅通过行动改变了当下情境,还开始探索运用设计方式来应对未来的复杂挑战。
②其中著名国际设计学研究者(美)唐·诺曼(Don Norman )、(美)肯·弗里德曼(Ken Friedman )与同济大学设计创意学院合作提出了摘要:随着经济、技术与社会联动发展以及多学科的互融协同,人类需要应对的问题越来越复杂,许多领域和组织已将设计作为一种积极应对当前复杂问题的手段与方法。
框架创新正是为了提升设计处理复杂问题能力、扩展创新范畴而开发的新兴范式。
本文围绕框架创新的起源、发展、求解模型以及创新方法,分别从系统创新视角与设计思维出发,解析了框架创新求解在复杂求解中的创新潜力。
我们认为,框架创新方法整合并协同了系统创新与设计思维,是面向复杂问题求解的系统性设计思维。
关键词:框架创新;复杂创新;系统性设计思维;设计方法中图分类号:J05 文献标识码:A 文章编号:1674-7518 (2023) 03-0048-08Frame Innovation: Systematic Design Thinking for Solving Complex ProblemsLiang Luodan Zhang Linghao (Corresponding author)Abstract : With the interconnected development of the economy, technology, and society, as well as cross-disciplinary collaboration, the problems that hu-manity needs to address are becoming increasingly complex. In response to these challenges, many fields and organizations have adopted design as a proactive approach. Frame innovation is an emerging design paradigm developed to enhance the ability of design to handle complex problems and expand the scope of in-novation. This article analyzes the origin, development, solution models, and innovative methods of frame innovation, respectively from the perspectives of systems innovation and design thinking, and explains the innovative potential of frame innovation in complex problem-solving. Finally, it is pointed out that the integration and synergy of systems innovation and design thinking in the frame innovation methodology constitute a systematic design thinking approach for solving complex prob-lems.Key words : frame innovation; complex innovation; systematic design thinking; design methods《DesignX 》宣言(2015)③,美国卡内基梅隆大学设计学院(Carnegie Mellon University School of Design )提出了“转型设计”概念(2015)。
RuC高压相变的第一性原理计算外文翻译及原文
本科毕业设计(论文)外文翻译译文学生姓名:院(系):材料科学与工程专业班级:材料1101指导教师:完成日期:2015年3月1日要求1、外文翻译是毕业设计(论文)的主要内容之一,必须学生独立完成。
2、外文翻译译文内容应与学生的专业或毕业设计(论文)内容相关,不得少于15000印刷符号。
3.外文翻译译文用A4纸打印。
文章标题用3号宋体,章节标题用4号宋体,正文用小4号宋体,20磅行距;页边距上、下、左、右均为2.5cm,左侧装订,装订线0.5cm。
按中文翻译在上,外文原文在下的顺序装订。
4、年月日等的填写,用阿拉伯数字书写,要符合《关于出版物上数字用法的试行规定》,如“2005年2月26日”。
5、所有签名必须手写,不得打印。
RuC高压相变的第一性原理计算First-principle calculations of high-pressure phasetransformations in RuC作者:Jian Hao, Xiao Tang, Wenjing Li, Yinwei Li起止页码:46004-p1~p5出版日期(期刊号):EPL, 105 (2014) 46004,2014年2月27日出版单位:IOP, EPL (Europhysics Letters)摘要- 使用第一原理计算在高压下RuC的结构稳定性。
结果表明,在9.3GPa的压力下,RuC从ZB型(闪锌矿型)结构转变为空间群为I4mm的四面体结构。
通过RuC5金字塔构造的I4mm结构的稳定性达26GPa,在更高压力下,则更有利成为WC型结构。
观察到伴随ZB型→ I4mm → WC型的相序,配位数增加从4至5,然后至6。
能带结构的计算表明,ZB型相是半导体,而I4mm和WC型相是金属。
此外,对所有三个阶段的RuC的机械特性进行了讨论。
简介-经压缩,由于原子间相互作用的变化和电子密度的再分配,化合物通常经历若干次相变。
结构的变化也因此可以引起物理性质的剧烈变化[1]。
博士生《凸优化》课程 参考书
博士生《凸优化》课程参考书
《凸优化》是数学、工程和计算机科学领域中的重要课程,因此有很多优秀的参考书可供选择。
以下是一些常用的参考书:
1.《凸优化》(Convex Optimization)作者,Stephen Boyd
和Lieven Vandenberghe.
这本书是凸优化领域的经典教材,涵盖了凸集、凸函数、凸优化问题的基本理论,以及凸优化在工程和机器学习中的应用。
书中内容通俗易懂,适合初学者阅读。
2.《凸优化导论》(Introduction to Convex Optimization)作者,Yuriy Nesterov和Arkadii Nemirovskii.
这本书介绍了凸优化的基本概念、算法和应用,对于想深入了解凸优化的同学来说是一本很好的参考书。
3.《凸优化理论与算法》(Convex Optimization: Theory and Algorithms)作者,Dimitri P. Bertsekas.
这本书介绍了凸优化的理论和算法,内容涵盖了凸优化的基本
理论、算法和应用。
适合希望深入学习凸优化的同学阅读。
4.《最优化理论与方法》(Optimization Theory and Methods)作者,Wenyu Sun和Ya-xiang Yuan.
这本书介绍了最优化理论和方法,内容包括了凸优化、非凸优化、约束优化等内容,适合想系统了解优化理论和方法的同学阅读。
以上是一些常用的参考书,希望能够帮助你更好地学习和理解《凸优化》课程的内容。
如果你需要更多的参考书或者其他相关信息,请随时告诉我。
5G超密集异构网络带内无线回传资源分配方案
2021年3月March 2021第47卷第3期Vol.47 No.3•热点与综述•计算机工程Computer Engineering文章编号:1000-3428(2021)03-0043-10文献标志码:A中图分类号:TN929.55G 超密集异构网络带内无线回传资源分配方案余钊贤^2,易辉跃心,裴 俊1(1.中国科学院上海微系统与信息技术研究所中科院无线传感网与通信重点实验室,上海200050;2.中国科学院大学,北京100049;3.上海无线通信研究中心,上海201210)摘要:为实现5G 超密集异构网络中无线回传链路和接入链路之间的最优资源分配,研究多用户场景下双层异构网 络的联合用户调度和功率分配问题,在队列稳定和无线回传资源有限的情况下,综合考虑用户调度、功率分配和干扰 控制等因素,对带内无线回传的最优资源分配问题进行数学建模并求解,基于李雅普诺夫优化理论提出联合用户调度和功率分配的优化算法。
将优化问题解耦为网络内各个用户的调度以及宏基站和小基站的功率分配过程,采用MOSEK 求解器和二分类方法获得用户调度向量,利用拉格朗日乘子法求解功率分配问题,并通过队列的时刻更新过程实现 最优资源分配。
仿真结果表明,在多用户场景下,该方案能够有效提升网络总吞吐量以及网络效用,并且毫米波频段 的通信性能优于传统蜂窝网络频段。
关键词:5G 超密集异构网络;无线回传;用户调度;功率分配;李雅普诺夫优化开放科学(资源服务)标志码(OSID ): ||||中文引用格式:余钊贤,易辉跃,裴俊.5G 超密集异构网络带内无线回传资源分配方案[J 1.计算机工程,2021,47(3): 43-52.英文弓I 用格式:YU Zhaoxian , YI Huiyue , PEI Jun. Resource allocation scheme of in -band wireless backhaul in 5Gultra -dense heterogeneous networkf J 1 .Computer Engineering ,2021,47(3):43-52.Resource Allocation Scheme of In-Band Wireless Backhaul in5G Ultra-Dense Heterogeneous NetworkYU Zhaoxian 1,2, YI Huiyue 1,3,PEI Jun 1(1.Key Lab of Wireless SensorNetworkand Communication of CAS /Shanghai Institute of Microsystem and Information Technology ,Chinese Academy of Sciences , Shanghai 200050,China ; 2.University of Chinese Academy of Sciences , Beijing 100049, China ;3.Shanghai Research Center for Wireless Communication ,Shanghai 201210,China )[Abstract ] In order to realize the optimal resource allocation between wireless backhaul link and access link in 5G ultra -dense heterogeneous network , the joint user scheduling and power allocation problems of two -layer heterogeneous network in multi -user scenario are studied. In the case of stable queue and limited wireless backhaul resources , by comprehensively considered factors such as user scheduling , power allocation , interference control , the optimal resource allocation problem of in -band wireless backhaul is mathematically modeled and solved , and the optimization algorithm combining user scheduling and power allocation based on Lyapunov optimization theory is proposed.The optimization problem is decoupled into the scheduling of each user in the network and the power allocation process of macro base stations and small base stations. The user scheduling vector is solved by using the MOSEK solver and binary classification method , and the power allocation problem is solved by using the Lagrange multiplier method. On this basis , the optimal resource allocation is achieved through the time update process of the queue.Simulation results show that the proposed scheme can effectively improve the overall network throughput and network utility performance in the multi -user scenario , and its communication performance of the millimeter wave band is better than that of the traditional cellular network band.【Key words ] 5G ultra -dense heterogeneous network ; wireless backhaul ; user scheduling ; power allocation ; Lyapunov optimizationDOI : 10. 19678/j. issn. 1000-3428. 0058077基金项目:上海市自然科学基金(18ZR 1437600);上海市经信委项目“5G 毫米波移动终端测试关键技术研究”(19511132401)。
沙垚研究方法
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智能家居 外文翻译 外文文献 英文文献
Increasing an individual’s quality of life via their intelligent home The hypothesis of this project is: can an individual’s quality of life be increased by integrating “intelligent technology” into their home environment. This hypothesis is very broad, and hence the researchers will investigate it with regard to various, potentially over-lapping, sub-sections of the population. In particular, the project will focus on sub-sections with health-care needs, because it is believed that these sub-sections will receive the greatest benefit from this enhanced approach to housing. Two research questions flow from this hypothesis: what are the health-care issues that could be improved via “intelligent housing”, and what are the technological issues needing to be sol ved to allow “intelligent housing” to be constructed? While a small number of initiatives exist, outside Canada, which claim to investigate this area, none has the global vision of this area. Work tends to be in small areas with only a limited idea of how the individual pieces contribute towards a greater goal. This project has a very strong sense of what it is trying to attempt, and believes that without this global direction the other initiatives will fail to address the large important issues described within various parts of this proposal, and that with the correct global direction the sum of the parts will produce much greater rewards than the individual components. This new field has many parallels with the field of business process engineering, where many products fail due to only considering a sub-set of the issues, typically the technology subset. Successful projects and implementations only started flow when people started to realize that a holistic approach was essential. This holistic requirement also applies to the field of “smart housing”; if we genuinely want it to have benefit to the community rather than just technological interest. Having said this, much of the work outlined below is extremely important and contains a great deal of novelty within their individual topics.Health-Care and Supportive housing:To date, there has been little coordinated research on how “smart house” technologies can assist frail seniors in remaining at home, and/or reduce the costs experienced by their informal caregivers. Thus, the purpose of the proposed research is to determine the usefulness of a variety of residential technologies in helping seniors maintain their independence and in helping caregivers sustain their caringactivities.The overall design of the research is to focus on two groups of seniors. The first is seniors who are being discharged from an acute care setting with the potential for reduced ability to remain independent. An example is seniors who have had hip replacement surgery. This group may benefit from technologies that would help them become adapted to their reduced mobility. The second is seniors who have a chronic health problem such as dementia and who are receiving assistance from an informal caregiver living at a distance. Informal caregivers living at a distance from the cared-for senior are at high risk of caregiver burnout. Monitoring the cared-for senior for health and safety is one of the important tasks done by such caregivers. Devices such as floor sensors (to determine whether the senior has fallen) and access controls to ensure safety from intruders or to indicate elopement by a senior with dementia could reduce caregiver time spent commuting to monitor the senior.For both samples, trials would consist of extended periods of residence within the ‘smart house’. Samples of seniors being discharged from acute care would be recruited from acute care hospitals. Samples of seniors being cared for by informal caregivers at a distance could be recruited through dementia diagnosis clinics or through request from caregivers for respite.Limited amounts of clinical and health service research has been conducted upon seniors (with complex health problems) in controlled environments such as that represented by the “smart house”. For exa mple, it is known that night vision of the aged is poor but there is very little information regarding the optimum level of lighting after wakening or for night activities. Falling is a major issue for older persons; and it results in injuries, disabilities and additional health care costs. For those with dementing illnesses, safety is the key issue during performance of the activities of daily living (ADL). It is vital for us to be able to monitor where patients would fall during ADL. Patients and caregivers activities would be monitored and data will be collected in the following conditions.Projects would concentrate on sub-populations, with a view to collecting scientific data about their conditions and the impact of technology upon their life styles. For example:Persons with stable chronic disability following a stroke and their caregivers: to research optimum models, types and location of various sensors for such patients (these patients may have neglect, hemiplegia, aphasia and judgment problems); to research pattern of movements during the ambulation, use of wheel chairs or canes on various type of floor material; to research caregivers support through e-health technology; to monitor frequencies and location of the falls; to evaluate the value of smart appliances for stroke patients and caregivers; to evaluate information and communication technology set up for Tele-homecare; to evaluate technology interface for Tele-homecare staff and clients; to evaluate the most effective way of lighting the various part of the house; to modify or develop new technology to enhance comfort and convenience of stroke patients and caregivers; to evaluate the value of surveillance systems in assisting caregivers.Persons with Alzheimer’s disease and their caregivers: to evaluate the effect of smart house (unfamiliar environment) on their ability to conduct self-care with and without prompting; to evaluate their ability to use unfamiliar equipment in the smart house; to evaluate and monitor persons with Alzheimer’s diseas e movement pattern; to evaluate and monitor falls or wandering; to evaluate the type and model of sensors to monitor patients; to evaluate the effect of wall color for patients and care givers; to evaluate the value of proper lighting.Technology - Ubiquitous Computing:The ubiquitous computing infrastructure is viewed as the backbone of the “intelligence” within the house. In common with all ubiquitous computing systems, the primary components with this system will be: the array of sensors, the communication infrastructure and the software control (based upon software agents) infrastructure. Again, it is considered essential that this topic is investigated holistically.Sensor design: The focus of research here will be development of (micro)-sensors and sensor arrays using smart materials, e.g. piezoelectric materials, magneto strictive materials and shape memory alloys (SMAs). In particular, SMAs are a class of smart materials that are attractive candidates for sensing and actuating applications primarily because of their extraordinarily high work output/volume ratiocompared to other smart materials. SMAs undergo a solid-solid phase transformation when subjected to an appropriate regime of mechanical and thermal load, resulting in a macroscopic change in dimensions and shape; this change is recoverable by reversing the thermo mechanical loading and is known as a one-way shape memory effect. Due to this material feature, SMAs can be used as both a sensor and an actuator.A very recent development is an effort to incorporate SMAs in micro-electromechanical systems (MEMS) so that these materials can be used as integral parts of micro-sensors and actuators.MEMS are an area of activity where some of the technology is mature enough for possible commercial applications to emerge. Some examples are micro-chemical analyzers, humidity and pressure sensors, MEMS for flow control, synthetic jet actuators and optical MEMS (for the next generation internet). Incorporating SMAs in MEMS is a relatively new effort in the research community; to the best of our knowledge, only one group (Prof. Greg Carman, Mechanical Engineering, University of California, Los Angeles) has successfully demonstrated the dynamic properties of SMA-based MEMS. Here, the focus will be to harness the sensing and actuation capabilities of smart materials to design and fabricate useful and economically viable micro-sensors and actuators.Communications: Construction and use of an “intelligent house” offers extensive opportunities to analyze and verify the operation of wireless and wired home-based communication services. While some of these are already widely explored, many of the issues have received little or no attention. It is proposed to investigate the following issues:Measurement of channel statistics in a residential environment: knowledge of the indoor wireless channel statistics is critical for enabling the design of efficient transmitters and receivers, as well as determining appropriate levels of signal power, data transfer rates, modulation techniques, and error control codes for the wireless links. Interference, channel distortion, and spectral limitations that arises as a result of equipment for the disabled (wheelchairs, IV stands, monitoring equipment, etc.) is of particular interest.Design, analysis, and verification of enhanced antennas for indoor wirelesscommunications. Indoor wireless communications present the need for compact and rugged antennas. New antenna designs, optimized for desired data rates, frequency of operation, and spatial requirements, could be considered.Verification and analysis of operation of indoor wireless networks: wireless networking standards for home automation have recently been commercialized. Integration of one or more of these systems into the smart house would provide the opportunity to verify the operation of these systems, examine their limitations, and determine whether the standards are over-designed to meet typical requirements.Determination of effective communications wiring plans for “smart homes.”: there exist performance/cost tradeoffs regarding wired and wireless infrastructure. Measurement and analysis of various wireless network configurations will allow for determination of appropriate network designs.Consideration of coordinating indoor communication systems with larger-scale communication systems: indoor wireless networks are local to the vicinity of the residence. There exist broader-scale networks, such as the cellular telephone network, fixed wireless networks, and satellite-based communication networks. The viability and usefulness of compatibility between these services for the purposes of health-care monitoring, the tracking of dementia patients, etc needs to be considered.Software Agents and their Engineering: An embedded-agent can be considered the equivalent of supplying a friendly expert with a product. Embedded-agents for Intelligent Buildings pose a number of challenges both at the level of the design methodology as well as the resulting detailed implementation. Projects in this area will include:Architectures for large-scale agent systems for human inhabited environment: successful deployment of agent technology in residential/extended care environments requires the design of new architectures for these systems. A suitable architecture should be simple and flexible to provide efficient agent operation in real time. At the same time, it should be hierarchical and rigid to allow enforcement of rules and restrictions ensuring safety of the inhabitants of the building system. These contradictory requirements have to be resolved by designing a new architecture that will be shared by all agents in the system.Robust Decision and Control Structures for Learning Agents: to achieve life-long learning abilities, the agents need to be equipped with powerful mechanisms for learning and adaptation. Isolated use of some traditional learning systems is not possible due to high-expected lifespan of these agents. We intend to develop hybrid learning systems combining several learning and representation techniques in an emergent fashion. Such systems will apply different approaches based on their own maturity and on the amount of change necessary to adapt to a new situation or learn new behaviors. To cope with high levels of non-determinism (from such sources as interaction with unpredictable human users), robust behaviors will be designed and implemented capable of dealing with different types of uncertainty (e.g. probabilistic and fuzzy uncertainty) using advanced techniques for sensory and data fusion, and inference mechanisms based on techniques of computational intelligence.Automatic modeling of real-world objects, including individual householders: The problems here are: “the locating and extracting” of information essential for representation of personality and habits of an individual; development of systems that “follow and adopt to” individual’s mood and behavior. The solutions, based on data mining and evolutionary techniques, will utilize: (1) clustering methods, classification tress and association discovery techniques for the classification and partition of important relationships among different attributes for various features belonging to an individual, this is an essential element in finding behavioral patterns of an individual; and (2) neuro-fuzzy and rule-based systems with learning and adaptation capabilities used to develop models of an individual’s characteristics, this is essential for estimation and prediction of potential activities and forward planning.Investigation of framework characteristics for ubiquitous computing: Consider distributed and internet-based systems, which perhaps have the most in common with ubiquitous computing, here again, the largest impact is not from specific software engineering processe s, but is from available software frameworks or ‘toolkits’, which allow the rapid construction and deployment of many of the systems in these areas. Hence, it is proposed that the construction of the ubiquitous computing infrastructure for the “smart house” should also be utilized as a software engineering study. Researchers would start by visiting the few genuine ubiquitous computing systems inexistence today, to try to build up an initial picture of the functionality of the framework. (This approach has obviously parallels with the approach of Gamma, Helm, Johnson and Vlissides deployed for their groundbreaking work on “design patterns”. Unfortunately, in comparison to their work, the sample size here will be extremely small, and hence, additional work will be required to produce reliable answers.) This initial framework will subsequently be used as the basis of the smart house’s software system. Undoubtedly, this initial framework will substantially evolve during the construction of the system, as the requirements of ubiquitous computing environment unfold. It is believed that such close involvement in the construction of a system is a necessary component in producing a truly useful and reliable artifact. By the end of the construction phase, it is expected to produce a stable framework, which can demonstrate that a large number of essential characteristics (or patterns) have been found for ubiquitous computing.Validation and Verification (V&V) issues for ubiquitous computing: it is hoped that the house will provide a test-bed for investigating validation and verification (V&V) issues for ubiquitous computing. The house will be used as an assessment vehicle to determine which, if any, V&V techniques, tools or approaches are useful within this environment. Further, it is planned to make this trial facility available to researchers worldwide to increase the use of this vehicle. In the long-term, it is expected that the facilities offered by this infrastructure will evolve into an internationally recognized “benchmarking” site for V&V activities in ubiquitous computing.Other technological areas:The project also plans to investigate a number of additional areas, such as lighting systems, security systems, heating, ventilation and air conditioning, etc. For example, with regard to energy efficiency, the project currently anticipates undertaking two studies:The Determination of the effectiveness of insulating shutters: Exterior insulating shutters over time are not effective because of sealing problems. Interior shutters are superior and could be used to help reduce heat losses. However, their movement and positioning needs appropriate control to prevent window breakage due to thermalshock. The initiation of an opening or closing cycle would be based on measured exterior light levels; current internal heating levels; current and expected use of the house by the current inhabitants, etc.A comparison of energy generation alternatives: The energy use patterns can easily be monitored by instrumenting each appliance. Natural gas and electricity are natural choices for the main energy supply. The conversion of the chemical energy in the fuel to heat space and warm water can be done by conventional means or by use of a total energy system such as a V olvo Penta system. With this system, the fuel is used to power a small internal combustion engine, which in turn drives a generator for electrical energy production. Waste heat from the coolant and the exhaust are used to heat water for domestic use and space heating. Excess electricity is fed back into the power grid or stored in batteries. At a future date, it is planned to substitute a fuel cell for the total energy system allowing for a direct comparison of the performance of two advanced systems.Intelligent architecture: user interface design to elicit knowledge modelsMuch of the difficulty in architectural design is in integrating and making explicit the knowledge of the many converging disciplines (engineering, sociology, ergonomic sand psychology, to name a few), the building requirements from many view points, and to model the complex system interactions. The many roles of the architect simply compound this. This paper describes a system currently under development—a 3Ddesign medium and intelligent analysis tool, to help elicit and make explicit these requirements. The building model is used to encapsulate information throughout the building lifecycle, from inception and master planning to construction and ‘lived-in’ use. From the tight relationship between m aterial behaviour of the model, function analysis and visual feedback, the aim is to help in the resolution of functional needs, so that the building meets not only the aims of the architect, but the needs of the inhabitants, users and environment.The Problem of Designing the Built Environment:It is often said that architecture is the mother of the arts since it embodies all the techniques of painting: line, colour, texture and tone, as well as those of sculpture: shape, volume, light and shadow, and the changing relative position of the viewer, andadds to these the way that people inhabit and move through its space to produce—at its best—a spectacle reminiscent of choreography or theatre. As with all the arts, architecture is subject to personal critical taste and yet architecture is also a public art, in that people are constrained to use it. In this it goes beyond the other arts and is called on to function, to modify the climate, provide shelter, and to subdivide and structure space into a pattern that somehow fits the needs of social groups or organizations and cultures. Whilst architecture may be commissioned in part as a cultural or aesthetic expression, it is almost always required to fulfill a comprehensive programme of social and environmental needs.This requirement to function gives rise to three related problems that characterize the design and use of the built environment. The first depends on the difference between explicit knowledge—that of which we are at least conscious and may even have a scientific or principled understanding—and implicit knowledge, which, like knowing your mother tongue, can be applied without thinking. The functional programmes buildings are required to fulfill are largely social, and are based on implicit rather than explicit bodies of knowledge. The knowledge we exploit when we use the built environment is almost entirely applied unconsciously. We don’t have to think about buildings or cities to use them; in fact, when we become aware of it the built environment is often held to have failed. Think of the need for yellow lines to help people find their way around the Barbican complex in the City of London, or the calls from tenants to ‘string up the architects’ when housing estates turn out to be social disasters.The second is a problem of complexity. The problem is that buildings need to function in so many different ways. They are spatial and social, they function in terms of thermal environment, light and acoustics, they use energy and affect people’s health, they need to be constructed and are made of physical components that can degrade and need to be maintained. On top of all this they have an aesthetic and cultural role, as well as being financial investments and playing an important role in the economy. Almost all of these factors are interactive—decisions taken for structural reasons have impacts on environment or cost—but are often relatively independent in terms of the domains ofknowledge that need to be applied. This gives rise to a complex design problem in which everything knocks on to everything else, and in which no single person has a grasp of all the domains of knowledge required for its resolution. Even when the knowledge that needs to be applied is relatively explicit—as for instance in structural calculations, or thoseconcerning thermal performance—the complex interactive nature of buildings creates a situation in which it is only through a team approach that design can be carried out, with all that this entails for problems of information transfer and breakdowns in understanding.The third is the problem of ‘briefing’. It is a characteristic of building projects that buildings tend not to be something that people buy ‘off-the-shelf’. Often the functional programme is not even explicit at the outset. One might characterise the process that actually takes place by saying that the design and the brief ‘co-evolve’. As a project moves from inception to full sp ecification both the requirements and the design become more and more concrete through an iterative process in which design of the physical form and the requirements that it is expected to fulfill both develop at once. Feasible designs are evaluated according to what they provide, and designers try to develop a design that matches the client’s requirements. Eventually, it is to be hoped, the two meet with the textual description of what is required and the physical description of the building that will provide it more or less tying together as the brief becomes a part of the contractual documentation that theclient signs up to.These three problems compound themselves in a number of ways. Since many of the core objectives of a client organization rest on implicit knowledge—the need for a building to foster communication and innovation amongst its workers for instance—it is all too easy for them to be lost to sight against the more explicitly stated requirements such as those concerned with cost, environmental performance or statutory regulations. The result is that some of the more important aspects of the functional programme can lose out to less important but better understood issues. This can be compounded by the approach that designers take in order to control themcomplexity of projects. All too often the temptation is to wait until the general layout of a building is ‘fixed’ before calling in the domain experts. The result is that functional design has to resort to retrofitting to resolve problems caused by the strategic plan.The Intelligent Architecture project is investigating the use of a single unified digital model of the building to help resolve these problems by bringing greater intelligence to bear at the earliest ‘form generating’ phase of the design process when the client’s requirements are still being specified and when both physical design and client expectations are most easily modified. The aim is to help narrow the gap between what clients hope to obtain and what they eventually receive from a building project.The strategy is simple. By capturing representations of the building as a physical and spatial system, and using these to bring domain knowledge to bear on a design at its earliest stages, it is hoped that some of the main conflicts that lead to sub- optimal designs can be avoided. By linking between textual schedules of requirements and the physical/spatial model it is intended to ease the reconciliation of the brief and the design, and help the two to co-evolve. By making available some of the latest ‘intelligent’ techniques for modelling spatial systems in the built environment, it is hoped to help put more of the implicit knowledge on an equal footing with explicit knowledge, and by using graphical feedback about functional outcomes where explicit knowledge exists, to bring these within the realm of intuitive application by designers.The Workbench:In order to do this, Intelligent Architecture has developed Pangea. Pangea has been designed as a general-purpose environment for intelligent 3D modelling—it does not pre-suppose a particular way of working, a particular design solution, or even a particular application domain. Several features make this possible.Worlds can be constructed from 3D and 2D primitives (including blocks, spheres, irregular prisms and deformable surfaces), which can represent real-world physical objects, or encapsulate some kind of abstract behaviour. The 3D editor provides a direct and simple interface for manipulating objects—to position, reshape, rotate andrework. All objects, both physical and abstract, have an internal state (defined by attributes), and behaviour, rules and constraints (in terms of a high-level-language ‘script’). Attributes can be added dynamically, making it possible for objects to change in nature, in response to new knowledge about them, or to a changing environment. Scripts are triggered by events, so that objects can respond and interact, as in the built environment, molecular systems, or fabric falling into folds on an irregular surface.Dynamic linking allows Pangea’s functionality to be extended to include standard ‘off-the-peg’ software tools —spreadsheets, statistical analysis applications, graphing packages and domain-specific analysis software, such as finite element analysis for air- flow modelling. The ‘intelligent toolkit’ includes neural networks [Koho89] [Wass89], genetic algorithms [Gold89] [Holl75] and other stochastic search techniques [KiDe95], together with a rule- based and fuzzy logic system [Zade84]. The intelligent tools are objects, just like the normal 3D primitives: they have 3D presence and can interact with other 3D objects. A natural consequence of this design is easy ‘hybridisability’ of techniques, widely considered as vital to the success of intelligent techniques in solving realistically complex problems [GoKh95]. This infrastructure of primitive forms, intelligent techniques and high-level language makes it possible to build applications to deal with a broad range of problems, from the generation of architectural form, spatial optimisation, object recognition and clustering, and inducing rules and patterns from raw data.Embedding Intelligence:Many consider that there is an inevitable trade-off between computers as a pure design medium, and computers with intelligence, ‘as a thinking machine’ [Rich94]. We propose here that it is possible to provide both these types of support, and allow the user to choose how best to use each, or not, according to the situation.It is essential that the creative role of the architect is preserved as he or she uses the work bench, that the architect as artist may draw manipulate the world as seen through the workbench as freely as they would when using a sheet of paper. Much of。
自动化专业毕业设计外文翻译--走进数字博物馆展览智能化:模块化的框架,艺术审美的超媒体
毕业设计(论文)外文文献翻译译文一:文献出处:Int J Digit Libr (2004) 4: 64–68/Digital Object Identifier (DOI)10.1007/s00799-003-0059-3走进数字博物馆展览智能化:模块化的框架,艺术审美的超媒体摘要在目前基于Web的超媒体环境下,建设和维持一个大规模的互动展览超媒体是一项艰巨的任务。
特别是编排风格繁多的多媒体创作,非常费时费力。
我们把发展智能数字博物馆展览系统作为第一步,本文提出了一种细粒度的模块化框架即分解一个典型的超媒体造型并将其介绍成细粒式模块(FGSM)。
一个基于“单声道媒体处理程序”的超媒体文档和一个数字博物馆展览管理框架已经被设计出来用以帮助我们理解FGSM的概念。
我们已经实施了基于Web的创作系统,允许内容提供商能够有效地构建起集媒体中心,互动性,美观于一体的超媒体网站。
今后,有关的优化和约束求解技术将用来最终实现数字博物馆智能展览的目标。
关键词:数字博物馆;展览;超媒体1.简介“博物馆是人们能够探索灵感,学习和享受的地方。
他们是机构收集,维护和访问,通过文物标本展现他们的社会。
”一个博物馆的基本任务包括收集,保存,研究和教育。
所有这些活动汇集在博物馆展览的公共展坛,目前这些都是博物馆对公众的主要吸引力。
同样,数字博物馆也是意料中必须建设的大型虚拟展览,实现高层次出席。
虚拟展览的主题基本上是一个编舞介绍数位典藏文物。
不论对身体还是虚拟博物馆展览的发展都是一个多学科的任务,通常需要观众专家,内容专家,通信专家和技术专家的积极参与。
由于参观者对博物馆的欣赏模式展览包括思考,理解,发现的相互作用,虚拟展览设计预计将超越只是提供单调平原网页的最终用户。
相反,考虑到美学展览需要提供先进的多媒体演示。
数字博物馆展览网站还必须考虑信息技术可用性优势,提高参与一个互动的个人设置。
然而,在当前基于Web的超媒体环境中,建设和维持一个大规模的吸引力展览的互动超媒体是复杂和困难的。
文献阅读汇报
单层卫星网络路由技术介绍
上述俩个方案的缺点:由于系统周期内大量的离散拓扑序列,这些算法一般采用集中计算方式,缺乏对流 量拥塞、卫星失效的自适应能力.此外,这些算法仅仅考虑了动态拓扑控制策略与星上路由,没有处理链路 或星 间转交引起的路径变化问题 改进1 轨间链路会出现临时关闭与重建,链路转交频繁发生,导致已 经建立的星上路径需要频繁更新,即需要重 路由过程.显然,基于连接的路由策略中频繁的重路由会导致额外的 信号负载和系统性能的降低.为了减 少链路转交次数,Werner 等人提出了 LEO 卫星网络中 AT M 路由的优化 算法,优化目标为尽可能减少链路转交次数.为了进一步满足时延敏感性应用如语音通话的 需求,Werner 等人在卫星网络 ATM 路由机制上引入滑动时间窗口的概念,时间窗口尺寸大于平均呼叫持 续时间,并保证在时间窗 口内产生最少的链路转交次数,从而减少由链路转交引起的时延抖动
S_cell,每个 S_cell 头部包含如下信息〈宏蜂窝 ID
5 蜂窝 ID
单层卫星网络路由技术介绍
终端 ID数据报 ID
序列号
TTL〉,其中,前 3 个域构成 类似 IP 地址的虚地址
VID,且源终端通过地面网
关获得 目的终端的虚地址 VID.星间路由时采用分布 式转发,每个卫星计算全局 拓扑信息,利用 S_cell 的
5
13
覆盖域划分
其基本思想是:将地球表面按等间距划分为多 个蜂窝(cell),每个蜂窝 由最近的卫星提供服务.由于地球的自转与卫星的运动,采用该策略的 每个卫星需要更新 网络的拓扑信息,源卫星在转发数据前,需要根据目 的节点的地理坐标计算相应的目的卫星.基于虚拟节点与覆 盖域划分 拓扑控制策略的本质区别在于构建虚拟网络的模式:虚拟节点策略构建 的虚拟网络独立于地球的自 转,与地球的地理位置无关
改进的BPA算法研究及其在三维表面重建中的应用的开题报告
改进的BPA算法研究及其在三维表面重建中的应用的开题报告一、选题背景随着三维技术的飞速发展,三维表面重建已经成为计算机视觉领域中一个非常重要的研究方向。
而三维表面重建的基本过程主要是从二维图像序列中重建出三维表面。
在三维表面重建中,BPA算法是一种较为经典的算法,该算法可以对三维表面进行重建,特别适用于不规则的、无序的点云数据。
但是,在BPA算法中存在一些问题:第一个是产生了大量的孔洞和不平滑的表面;第二个是计算量较大,需要较长的处理时间。
因此,本文通过研究改进的BPA算法,探索如何减少孔洞和不平滑表面的产生、减小计算量,提高算法的重建效率。
二、选题意义三维表面重建是计算机视觉领域中一个广泛应用的领域。
它可以应用于工业设计、数字娱乐、医疗影像等多个领域中。
而BPA算法作为其中一种经典算法,一直以来都是众多学者研究的热点之一。
针对BPA算法的问题,该研究尝试利用改进的BPA算法解决问题,优化三维表面的重建结果,提高算法的效率和精度。
这将有助于提高计算机视觉领域内三维表面重建的实际应用效果和可靠性。
三、研究内容本研究将在分析传统BPA算法的基础上,针对BPA算法出现的问题进行改进,主要包括以下三个方面:1. 优化算法的几何性质,改进三角剖分方法,减少孔洞和不平滑表面的出现;2. 优化算法的数据结构,提高算法的重建效率;3. 利用改进的BPA算法实现三维表面重建,并与传统BPA算法进行对比实验,验证改进算法的优越性。
四、研究方法该研究将采用实验研究和理论研究相结合的方式进行。
具体研究方法包括:1. 对传统BPA算法进行分析,探究算法的问题所在;2. 针对算法问题进行改进,优化其几何性质、数据结构等方面;3. 基于改进的BPA算法实现三维表面重建,并进行实验测试;4. 对改进的BPA算法和传统BPA算法的实验结果进行对比分析。
五、预期成果本研究希望通过改进BPA算法,提高三维表面重建的准确性和效率。
预期可实现的成果包括:1. 改进的BPA算法的实现和测试;2. 实验分析,并将研究结果写入论文;3. 改进后的BPA算法在三维表面重建中得到应用;4. 本研究成果具有一定的推广和实际应用价值。
化学均匀演化机制下对沃尔夫-拉叶星的研究
化学均匀演化机制下对沃尔夫-拉叶星的研究沃尔夫-拉叶星(WR星)是一类高温、高亮度的恒星,其表面温度可达数十万开尔文,光度可达太阳的10万倍以上。
WR星主要由氢和氦以及其他重元素构成,其光谱特征是强烈的电离线,表明其外层气体已经完全电离。
对于WR星的研究可以提供关于恒星形成和演化的重要信息,而化学均匀演化机制则是解释WR星形成和丰度特征的重要理论。
化学均匀演化机制是指在恒星演化过程中,恒星内部的物质通过对流和混合的过程,使得恒星内部的化学物质均匀分布。
这种机制可以解释WR星表面元素丰度的特征,即富含氮、碳、氧等重元素。
根据化学均匀演化机制,WR星形成于质量较大的主序星演化过程中,这些恒星的外层物质经过对流混合后,使得内部丰度均匀化。
这种化学均匀演化机制可以解释WR星表面的化学丰度。
在过去的几十年里,对于化学均匀演化机制对WR星的研究获得了许多重要发现。
观测数据显示,WR星的氮丰度明显高于同类型的其他恒星,这与化学均匀演化机制的预测相符。
此外,研究还发现WR星的碳和氧丰度也很高,这进一步支持了化学均匀演化机制的假设。
通过对WR星的观测和模拟,科学家们得以验证化学均匀演化机制对WR星的解释,并进一步完善了相关理论模型。
化学均匀演化机制对WR星的研究不仅有助于理解恒星形成和演化的过程,还有助于解开宇宙中元素丰度的谜团。
恒星的化学丰度与宇宙化学演化密切相关,通过研究WR星的丰度特征,可以更好地理解宇宙中元素的来源和分布。
此外,WR星也被认为是超新星爆发的前身,对其进行研究有助于预测和理解超新星爆发的机制。
总结起来,化学均匀演化机制对沃尔夫-拉叶星的研究是一个重要的课题。
通过对WR星的观测和模拟,科学家们得以验证化学均匀演化机制对WR星丰度特征的解释,并进一步完善相关理论模型。
这一研究不仅有助于理解恒星形成和演化的过程,还有助于解开宇宙中元素丰度的谜团。
未来的研究将进一步深入探讨化学均匀演化机制对WR星的影响,并拓展到其他类型的恒星研究中,以更好地理解宇宙的奥秘。
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John Gilbert*
ement methods. A point set o polygon is to be divided r into triangles, with extra points added to ensure that the triangles are “well-shaped”. Though the literature contains extensive work on mesh generation algorithms (some using quadtrees), this paper is the first to simultaneously guarantee well-shaped elements and size within a constant factor of optimal. Some of our results generalize to higher dimensions, for which there were no previous guarantees on either measure.
2D point set triangulation with no obtuse angles. Given n points in the plane, find a triangulation with no obtuse angles. We give an algorithm to produce such a triangulation of size O(n). Thus for some point sets, forbidding small angles requires a much larger triangulation than forbidding obtuse angles.
CH2925-6/90/0000/0231$01.OO (Q 1990 IEEE
231
Figure 1. Part of a triangulation o a region with three holes (Barth and Jespersen). f
1.2.
Summary of results
We obtain the following results.
2D point set triangulation with no small angles. Given n points in the plane, find a triangulation (of a convex region of the plane) that includes the given points as vertices and has all angles larger than some constant (or, equivalently, the aspect ratios of all triangles smaller than some constant). We give an algorithm to produce such a triangulation of size within a constant factor of the minimum possible size. The size of the triangulation is bounded by O(n log A), where A is the worst aspect ratio in a Delaunay triangulation of the original point set. In addition, the triangulation can be constructed to have no obtuse angles.
Provably Good Mesh Generation
Marshall Bern*
Abstract
We study several versions of the problem of generating triangular meshes for finite element methods. We show how to triangulate a planar point set or polygonally bounded domain with triangles of bounded aspect r& tio; how to triangulate a planar point set with triangles having no obtuse angles; how to triangulate a point set in arbitrary dimension with simplices of bounded aspect ratio; and how to produce a linear-size Delaunay triangulation of a multi-dimensional point set by adding a linear number of extra points. All our triangulations have size within a constant factor of optimal, and run in optimal time O n log n + k) with input of size n and ( output of size k. No previous work on mesh generation simultaneously guarantees well-shaped elements and small total size.
tDepartment of Information and Computer Science, Univ. of Calif-, Wine, CA 92717.
The finite element method [19] is a collection of techniques for approximating continuous problems by finite structures. The domain is subdivided into a mesh of polygonal or polyhedral elements, and the function of interest is approximated by a piecewise polynomial on the elements. We consider the most common c w , in which the domain is a subset of the plane o of Rd,and r the elements are triangles or simplices. The mesh must satisfy several conditions, depending on the problem.
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The mesh must conform to the boundaries of the region, which may include points that must lie on element boundaries and may consist of more than one connected component (e.g., in Figure 1 the boundary includes the three airfoils). The mesh must be fine enough to produce an a0 ceptable approximation to the original problem. Parts of the domain where the solution is complicated o rapidly changing may require much r smaller elements than other parts. The number of elements in the mesh should be small, because the complexity of solving the finite element problem depends on the mesh size. The individual elements must be “well-shaped”. There are two important restrictions: No small angles. For some methods, elements with small angles lead to ill-conditioned linear systems that are difficult to solve accurately [lo]. No obtuse angles. Some methods require the center o the circumcircle of each element to lie within the f element [l, 31, which is true if and only if no angle is greater than 90’.
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Motivation
1.
Introduction
Geometric partitioning problems ask for the decompG sition of a geometric input into simpler objects. These problems are fundamental in many areas, such as solid modeling, computer-aided design, graphical rendering, and scientific computation. Various geometric decompositions include binary space partitions, epsilon nets, convex decomposition, triangulations and tetrahedralizations, and k-Dtrees, quadtrees, and their relatives. A partitioning problem of particular interest in computational geometry is optimal triangulation of a planar point set. This problem finds application in cartography, spatial data analysis, and finite element methods. Optimization criteria include maximizing the minimum angle (solved by the Delaunay triangulation [15, 18]), minimizing the maximum angle [9], minimizing the maximum aspect ratio [8], and minimizing total length (an outstanding open problem in the field). Variants of these problems allow one to add extra Steiner poinfs to further improve the quality of the solution. In this paper we use quadtrees to solve several ”Steiner triangulation” problems motivated by finite el*Xerox Palo Alto Resesrch Center, 3333 Coyote Hill Rocrd, Palo Alto, CA 94304.