Class Diagrams
《软件工程》习题汇锦
《软件工程》习题汇锦一、单项选择题提示:在每小题列出的四个备选项中只有一个是符合题目要求的,请将其代码填写在下表中。
错选、多选或未选均无分.1. ( )If a system is being developed where the customers are not sure of what theywant, the requirements are often poorly defined。
Which of the following would be an appropriate process model for this type of development?(A)prototyping(B)waterfall(C)V-model(D)spiral2. ()The project team developing a new system is experienced in the domain.Although the new project is fairly large, it is not expected to vary much from applications that have been developed by this team in the past. Which process model would be appropriate for this type of development?(A)prototyping(B)waterfall(C)V-model(D)spiral3. ()Which of the items listed below is not one of the software engineering layers?(A)Process(B)Manufacturing(C)Methods(D)T ools4. ()Which of these are the 5 generic software engineering framework activities?(A)communication,planning,modeling,construction,deployment(B) communication, risk management, measurement,production, reviewing(C)analysis,designing,programming, debugging, maintenance(D)analysis, planning,designing,programming,testing5. ()The incremental model of software development is(A)A reasonable approach when requirements are well defined.(B)A good approach when a working core product is required quickly。
浅谈UML中常用的几种图
浅谈UML中常用的几种图1 UML简介2 UML常见图分类3 用况图(用例)4 类图简单类图使用举例5 其他辅助用图●时序图(顺序图)●协作图(Collaboration Diagram/communication Diagram)/通信图●状态图●活动图(Activity Diagram)6 组件图(ComponentDiagram)、配置图(Deployment Diagram)1 UML简介统一建模语言(Unified Modeling Language,UML)又称标准建模语言,是始于1997年的一个OMG标准,它是一个支持模型化和软件系统开发的图形化语言,为软件开发的所有阶段提供模型化和可视化支持,包括由需求分析到规格,到构造和配置。
‘UML感兴趣的可以阅读UML 1规范,包含了UML 的所有知识内容。
注:OMG, Object Management Group 对象管理组织2 UML常见图分类UML从考虑系统的不同角度出发,定义了用况图、类图、对象图、包图、状态图、活动图、序列图、通信图、构件图、部署图等10种图。
分类:面向对象动态建模,用于建立行为的实体间行为交互的四种图:状态图(Stage Diagram),序列图(Sequence Diagram),协作图(Communication Diagram),活动图(Activity Diagram) 。
“序列图”与“协作图”表述的是相似的消息,“活动图”是“状态图”的一种。
•静态结构图Static Structure Diagram•类图Class Diagram•对象图Object Diagram•用况图Use Case Diagram•交互图Interaction Diagram•顺序图Sequence Diagram•协作图Collaboration Diagram•状态图State chart Diagrams•活动图Activity Diagrams•实现图Implementation Diagrams•构件图Component Diagram•部署图Deployment Diagram3 用况图(用例)用例图,展现了一组用例、参与者(actor)以及它们之间的关系。
CLASS DIAGRAM 例题
Draw Class Diagrams for the descriptions given below. Please draw design class diagram, which included three sections: Class Name, Attributes (including data type), and methods. You don’t need to list all methods, just list some major methods. Use the notation that we have used in class, hand-drawn diagram is NOT acceptable, you have to use a software program to draw it, you can use PPT to draw it.Case #1: OrderShipmentCustomers place orders for product items. An order is followed by some number of shipments. A shipment has line items that relate back to the order line items. Each shipment line item takes some or all of the quantity of product designated by the order line item.Case #2: VehicleRegistrationA vehicle registration happens in a county of a province, and involves a particular vehicle and its owner. You may assume that there is only one owner of a vehicle. Each vehicle has a vehicle description that includes its make, model, year, and manufacturer. A registration is usually valid for one year, and the registration can be renewed multiple times for the same owner and vehicle at the same OR a different county. Each time when the owner registers the vehicle or renews the registration, the owner needs to pay for the insurance. The insurance specifies the coverage amount and deductibles. There are three kinds of payment methods: cash, check and credit card, for credit card payment, card type (e.g., Visa, Master), card number, and expiry date are capture.Case #3: ChemistryLabChemistryLab has several chemists who work on one or more projects. Chemists also may use certain kinds of equipment on each project. Attributes of chemist include name, and phone No., attribute of project include project title and start date. Attributes of equipment include serial No. and cost. ChemistryLab wishes to record the date when a given equipment item was assigned to a particular chemist working on a specified project.A chemist must be assigned to at least one project and one equipment item. A given equipment item need not be assigned, and a given project need not be assigned either a chemist or an equipment item.Case #3: ChemistryLab。
UML-3-类图
Account * 1 Owner
Company
Person
图6-14 用泛化表示xor关联
(2)泛化(Generalization)
类之间存在相似性和差异性,通过泛化,子类共享 定义在一个或多个父类(Parent class)里的结构或行 为 泛化有时被称作“is a kind of”关系 泛化是指父类与其一个或多个子类之间的关系 父类拥有公共属性、方法和关联,子类除了具有父 类的属性、方法和关联之外,还具有自己特征 每个子类继承(Inherit)其父类的特征
1 OilPump
oilPumNumber getOilPumNumber()
1 Engine
engineNumber getEngineNumber()
图6-9 组合和聚合
0..1
Radio panelNumber getPanelNumber()
(1)关联(Association)
6) 自关联
(2)类的属性
3)属性名
属性的命名应该用首字母小写的名词为属 性命名 如果属性名中包括多个单词,除了第一个 单词外,应该把其余单词的第一个字母大 写 4) 属性的类型 用冒号分隔属性名和属性的类型
(1) 关联(Association)
关联(Association)表示一个对象拥有另一个 对象 关联指两个类之间的“has a”的关系。关联 描述了有着共同的结构和语义的一组对象之 间的连接
2 类图
类图 (Class Diagram) 类图用于建立类、类的内部结构(类的属性和 方法)以及类与类相互之间的各种关系模型 类图是我们编程的最重要的模型依据 此外领域类图也可以充当数据模型(类似ER 模型)
uml 常用的通用机制
uml 常用的通用机制English Answer:Common Mechanisms in UML.Unified Modeling Language (UML) is a widely used modeling language for visualizing, specifying, constructing, and documenting the artifacts of software systems, as well as for business modeling and other non-software systems. UML provides a set of common mechanisms that can be used to represent different aspects of a system, including its structure, behavior, and interactions. These common mechanisms include:1. Classes and Objects:Classes represent abstract concepts, while objects are instances of classes. Classes define the properties and methods that objects of that class possess.2. Relationships:Relationships define the connections between different classes or objects. Common types of relationships include:Association: A relationship between two or more classes or objects that indicates they are connected in some way.Aggregation: A relationship where one class or object (the whole) contains other classes or objects (the parts).Composition: A strong aggregation relationship where the parts cannot exist independently of the whole.3. Attributes:Attributes represent the properties or characteristics of classes or objects. They define the data that is stored within an object.4. Operations:Operations represent the actions that can be performed on classes or objects. They define the functionality that is provided by an object.5. States and Transitions:States and transitions are used to represent the behavior of objects. A state represents a specific condition of an object, while a transition represents a change from one state to another.6. Packages:Packages are used to organize and group related elements in a UML model. They can contain classes, objects, relationships, and other types of elements.7. Diagrams:Diagrams are visual representations of UML models. Common types of diagrams include:Class diagrams: Used to show the structure of a system and the relationships between its classes.Object diagrams: Used to show instances of classes and their relationships at a specific point in time.Sequence diagrams: Used to show the interactions between objects over time.State machine diagrams: Used to represent the behavior of objects.Use case diagrams: Used to represent the interactions between users and a system.These common mechanisms provide a foundation for creating UML models that can effectively represent and communicate the design of software systems and other types of systems.中文回答:UML 常用的通用机制。
软件开发过程(RUP)资料
UML 的模型视图图与系统架构建模
状态图 (State diagram )
描述了系统元素的状态条件和
UML 的模型视图图与系统架构建模
响应活动图Activity diagram
描述了了系统元素的活动
UML 的模型视图图与系统架构建模
组件图(构件图)(Component diagram)
UML 的架构
UML 是由图和元模型组成.
图(Diagram)是UML 的语法
元模型(meta model)则给出的图的意思是UML
的语义
UML 的架构
UML 的语义是定义在一个四个抽象级建模概念框
架中的这四层分别是:
元元模型(meta-meta model )层组成UML 最基本的
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第章面向对象分析与设计类图和对象图
学校工作总结本学期,我校工作在全体师生的大力支持下,按照学校工作计划及行事历工作安排,紧紧围绕提高教育教学质量的工作思路,不断强化学校内部管理,着力推进教师队伍建设,进一步提高学校办学水平,提升学校办学品位,取得了显著的成绩。
现将我校一学期来的工作总结如下:一、德育工作本学期我校德育工作围绕学校工作中心,精心安排了“文明守纪”、“良好习惯养成”、“光辉的旗帜”、“争先创优”等主题教育月活动,从培养学生的行为规范,狠抓养成教育入手,注重务实,探索途径,加强针对性、实效性和全面性,真正把德育工作落到实处。
1.强化学生养成教育,培养学生良好习惯。
本学期,我校德育工作十分注重学生的常规管理,尤其重视对学生的养成教育。
一是利用班队会、红领巾广播站、国旗下演讲对学生进行品德熏陶。
二是以文明监督岗为阵地,继续强化了“文明班集体”的创建评比活动,通过卫生、纪律、两操等各项常规的评比,增强了学生的竞争意识,同时也规范了学生的行为。
三是继续加大值周检查的力度,要求值周领导、教师、学生按时到岗,在校门口检查、督促学生有秩序出入校园,从而使学生的行为规范时时有人抓,处处有人管,形成了良好的局面。
2.抓好班主任队伍建设,营造全员育人氛围。
班主任是学校德育工作最重要的力量,为了抓好班主任队伍建设,提高班主任素质水平,学校在第十二周组织开展了班主任工作讲座,在学期末举行了班主任工作交流,在活动中探索行之有效的工作方法,总结经验,交流心得,使班级管理工作更上新台阶。
3.充分发挥主题班队会的教育功能。
主题班队会,是对学生进行德育教育的一种特殊而卓见成效的方式之一。
为了充分发挥主题班队会的教育意义,第十三周,四(3)中队举行了“祖国美,家乡好”主题队会观摩活动,有效规范了我校主题中队会程序,强化了主题队会对学生的思想教育作用。
二、学校管理工作1.建立健全规章制度。
学期初,学校制定了出明确的目标计划及管理措施,做到了目标明确、工作具体,有效地增强了全体教师参与学校管理的主人翁意识,充分调动了全体教师的工作积极性,保障了教育教学工作的顺利开展。
软件工程选择题
chapter 11. Which question no longer concerns the modern software engineeringWhy does computer hardware cost so much?Why does software take a long time to finish?Why does it cost so much to develop a piece of software?Why can't software errors be removed from products prior to delivery?Answer: a2.Today the increased power of the personal computer has brought about an abandonment of the practice of team development of software.TrueFalseAnswer: b3.Software is a product and can be manufactured using the same technologies used for other engineering artifacts.TrueFalseAnswer: b4.Software deteriorates rather than wears out becauseSoftware suffers from exposure to hostile environments.Defects are more likely to arise after software has been used often.Multiple change requests introduce errors in component interactions.Software spare parts become harder to order.Answer: c5. Most software continues to be custom built becausea. Component reuse is common in the software world.b. Reusable components are too expensive to use.c. Software is easier to build without using someone else's components.d. Off-the-shelf software components are unavailable in many application domains.Answer: d6. The nature of software applications can be characterized by their informationa. complexityb. contentc. determinacyd. both b and cAnswer: d7. Change cannot be easily accommodated in most software systems, unless the system was designed with change in mind.TrueFalseAnswer: a8. The functionality of most computer systems does not need to be enhanced the lifetime of the system.TrueFalseAnswer: bchapter 21.Which of the items listed below is not one of the software engineering layers? Answer: bProcessManufacturingMethodsTools2.Software engineering umbrella activities are only applied during the initial phases of software development projects. Answer: bTrueFalse3.Which of these are the 5 generic software engineering framework activities? Answer: a communication, planning, modeling, construction, deploymentcommunication, risk management, measurement, production, reviewinganalysis, designing, programming, debugging, maintenanceanalysis, planning, designing, programming, testing4.Which of these terms are level names in the Capability Maturity Model? Answer: ePerformedRepeatedReusedOptimizedBoth a and d5. Which of the items listed below is not one of the process patterns. Answer: da. Intentb. Solutionc. Resulting Contextd. Output6. Process technology tools allow software organizations to compress schedules by skipping unimportant activities. Answer: ba. Trueb. False7. It is generally accepted that one cannot have weak software processes and create high quality end products. Answer: aTrueFalse8. The tasks (and degree of rigor) for each activity are always unchanged. Answer: bTrueFalsechapter 31.The linear sequential model of software development is Answer:aA reasonable approach when requirements are well defined.A good approach when a working program is required quickly.The best approach to use for projects with large development teams.An old fashioned model that cannot be used in a modern context.2.The linear sequential model of software development is also known as the Answer:eClassical life cycle modelFountain modelSpiral modelWaterfall modelboth a and d3.The incremental model of software development isAnswer:bA reasonable approach when requirements are well defined.A good approach when a working core product is required quickly.The best approach to use for projects with large development teams.A revolutionary model that is not used for commercial products.4.The rapid application development model isAnswer:cAnother name for component-based development.A useful approach when a customer cannot define requirements clearly.A high speed adaptation of the linear sequential model.All of the above.5. Evolutionary software process models Answer:dAre iterative in natureCan easily accommodate product requirements changesDo not generally produce throwaway systemsAll of the above6. The prototyping model of software development is Answer:ba. A reasonable approach when requirements are well defined.b. A useful approach when a customer cannot define requirements clearly.c. The best approach to use for projects with large development teams.d. A risky model that rarely produces a meaningful product.7. Which of these is not one of the phase names defined by the Unified Process model for software development? Answer:dInception phaseElaboration phaseConstruction phaseValidation phase8. In the Unified Process model requirements are determined iteratively and may span more than one phase of the process. Answer:aTrueFalsechapter 4Chapter 55. UML notations that can be used to model the hardware and software elements of a system areActivity diagramsClass diagramsDeployment diagramsUse-case diagramsa, b, and cAnswer: e6. The system model template contains which of the following elementsa. inputb. outputc. user interfaced. all of aboveAnswer: d7. The top level of the hierarchical model of a system is known as theAFDDFDSCDSFDAnswer: cChapter 61.In requirements validation the requirements model is reviewed to ensure its technical feasibility.TrueFalseAnswer: b2.In win-win negotiation, the customer's needs are met even though the developer's need may not be.TrueFalseAnswer: b3.Which of the following is not one of the context-free questions that would be used during project inception? What will be the economic benefit from a good solution?Who is against this project?Who will pay for the work?Who will use the solution?Answer: b4.The use of traceability tables helps todebug programs following the detection of run-time errorsdetermine the performance of algorithm implementationsidentify, control, and track requirements changesnone of the aboveAnswer: c5. The system specification describes theFunction, performance and constraints of a computer-based systemimplementation of each allocated systemelement software architecturetime required for system simulationAnswer: a6. Use-case actors are always people, never system devices.a. Trueb. FalseAnswer: b7. Which of the following is not one of the requirement classifications used in Quality Function Deployment (QFD)?excitingexpectedmandatorynormalAnswer: cChapter 71.Which of these is not an element of an object-oriented analysis model?Answer: cBehavioral elementsClass-based elementsData elementsScenario-based elements2.Which of the following is not an objective for building an analysis model? Answer: cdefine set of software requirements that can be validateddescribe customer requirementsdevelop an abbreviated solution for the problemestablish basis for software design3. The data flow diagram: Answer: edepicts relationships between data objectsdepicts functions that transform the data flowindicates how data are transformed by the systemindicates system reactions to external eventsboth b and c4.Which of the following items does not appear on a CRC card? Answer: cclass collaboratorsclass nameclass reliabilityclass responsibilities5. For purposes of behavior modeling a state is anyconsumer or producer of data.data object hierarchy.observable mode of behavior.well defined process.Answer: c6. Attributes cannot be defined for a class until design has been completed.a. Trueb. FalseAnswer: b7. Operations are object procedures that are invoked when an object receives a message.TrueFalseAnswer: a8. UML activity diagrams are useful in representing which analysis model elements?a. Behavioral elementsb. Class-based elementsc. Flow-based elementsd. Scenario-based elementsAnswer: dChapter 81.Which of the following are areas of concern in the design model? Answer: earchitecturedatainterfaceproject scopea, b and c2.Which of these are characteristics of a good design? Answer: eexhibits strong coupling between its modulesimplements all requirements in the analysis modelincludes test cases for all componentsprovides a complete picture of the softwareboth b and drmation hiding makes program maintenance easier by hiding data and procedure from unaffected parts of the program. Answer: aTrueFalse4.Cohesion is a qualitative indication of the degree to which a module Answer: bcan be written more compactly.focuses on just one thing.is able to complete its function in a timely manner.is connected to other modules and the outside world.5. Coupling is a qualitative indication of the degree to which a module Answer: dcan be written more compactly.focuses on just one thing.is able to complete its function in a timely manner.is connected to other modules and the outside world.6. Polymorphism reduces the effort required to extend an object system by Answer: bcoupling objects together more tightly.enabling a number of different operations to share the same namemaking objects more dependent on one another.removing the barriers imposed by encapsulation.7. Which design model elements are used to depict a model of information represented from the user's view? Answer: cArchitectural design elementsComponent-level design elementsData design elementsInterface design elements8. Which design is analogous to the floor plan of a house? Answer: aa. Architectural design elementsb. Component-level design elementsc. Data design elementsd. Interface design elements9. Which design model is analogous to the detailed drawings of the access points and external utilities for a house?Architectural design elementsComponent-level design elementsData design elementsInterface design elementsAnswer: d10. Which design model is analogous to a set of detailed drawings for each room in a house?a. Architectural design elementsb. Component-level design elementsc. Data design elementsd. Interface design elementsAnswer: b11. The deployment design elements specify the build order for the software components.a. Trueb. FalseAnswer: b12. One of the key problems in software reuse is the inability to find existing reusable design patterns when hundreds of candidates exist.a. Trueb. FalseAnswer: aChapter 91.An architectural style encompasses which of the following elements?Answer: ea.constraintsb.set of componentsc.semantic modelsd.syntactic modelse.a, b and c2.During the process of modeling the system in context, systems that interact with the target system are not represented as Answer: da.Peer-level systemsb.Subordinate systemsc.Super-ordinate systemsd.Working systems3.When the overall flow in a segment of a data flow diagram is largely sequential and follows straight-line paths, _________ is present. Answer: da.low couplingb.Good modularityc.transaction flowd.transform flow4.When you encounter both transform flow and transaction flow in the same DFD the flow is partitioned and the appropriate mapping technique is used on each part of the DFD. Answer: aa.Trueb.False5. When a single item that triggers other data flow along one of many paths of a data flow diagram, ________ characterizes the information flow.Answer: ca.high couplingb.poor modularityc.transaction flowd.transform flow6. In transaction mapping the first level factoring results in the Answer: ba.creation of CFD.b.derivation of control hierarchyc.distribution of work modulesd.refinement of the module view7. A successful application of transform or transaction mapping to create an architectural design is supplemented by Answer: ea.entity relationship diagramb.module interface descriptionsc.processing narratives for each moduled.test case for each modulee.Both b and c8. The best representation of system architecture is an operational software prototype. Answer: ba. Trueb. FalseChapter 101.In the context of object-oriented software engineering a component containsa.attributes and operationsb.instances of each classc.roles for each actor (device or user)d.a set of collaborating classesAnswer: d2. In traditional software engineering, modules must serve in which of the following roles?a.Control componentb.Infrastructure componentc.Problem domain componentd.All of the aboveAnswer: d3. Which of the following is not one of the four principles used to guide component-level design?a.Dependency Inversion Principleb.Parsimonious Complexity Principlec.Interface Segregation Principled.Open-Closed PrincipleAnswer: b4. Classes and components that exhibit functional, layer, or communicational cohesion are relatively easy to implement, test, and maintain. Answer: aa.Trueb.False5. In component design, elaboration does not require which of the following elements to be described in detail?a.Source codeb.Attributesc.Interfacesd.Operationse.b, c and dAnswer: a6. In component-level design "persistent data sources" refer to Answer: eponent librariesb.Databasesc.Filesd.All of the abovee.Both b and c7. The object constraint language (OCL) complements UML by allowing a software engineer to use a formal grammar to construct unambiguous statements about design model elements.a.Trueb.FalseAnswer: a8. Which of these criteria are useful in assessing the effectiveness of a particular design notation?a. maintainabilityb. modularityc. simplicityd. sizee. a, b, and cAnswer: eChapter 111.Which of the following interface design principles does not allow the user to remain in control of the interaction with a computer?Answer: da.allow interaction to interruptibleb.allow interaction to be undoablec.hide technical internals from casual usersd.only provide one defined method for accomplishing a task2.Which of the following interface design principles reduces the user's memory load? Answer: ea.define intuitive shortcutsb.disclose information in a progressive fashionc.establish meaningful defaultsd.provide an on-line tutoriale.answers a, b and c3.Interface consistency implies thatAnswer: ea.each application should have its own distinctive look and feelb.input mechanisms remain the same throughout the applicationc.navigational methods are context sensitived.visual information is organized according to a design standarde.both b and d4.The reason for reducing the user's memory load is make his or her interaction with the computer quicker to complete. Answer: ba.Trueb.False5. Which model depicts the profile of the end users of a computer system?Answer: ca.design modelb.implementation modeler modeler's model6. Which of these framework activities is not normally associated with the user interface design processes? Answer: aa.cost estimationb.interface constructionc.interface validationer and task analysis7. Which approach(es) to user task analysis can be useful in user interface design? Answer: ea.have users indicate their preferences on questionnairesb.rely on the judgement of experienced programmersc.study existing computer-based solutionsd.observe users performing tasks manuallye.both c and d8. Several usability measures can be collected while observing users interacting with a computer system including Answer: ea. down time for the applicationb. number of user errorsc. software reliabilityd. time spent looking at help materialse. both b and d1.Which of the following interface design principles allow the user to remain in control of the interaction witha computer?Answer: ea.allow interaction to interruptibleb.allow interaction to be undoablec.hide technical internals from casual usersd.only provide one defined method for accomplishing a taske.a, b and c2.Which of the following interface design principles does not reduce the user's memory load?a.define intuitive shortcutsb.disclose information in a progressive fashionc.establish meaningful defaultsd.provide an off-line tutoriale.answers a, b and cAnswer: d3.Interface consistency implies thata.each application should have its own distinctive look and feelb.input mechanisms remain the same throughout the applicationc.navigational methods are context sensitived.visual information is organized according to a design standarde.both b and dAnswer: e4.If past interactive models have created certain user expectations it is not generally good to make changes to the model.a.Trueb. FalseAnswer: a5. Which model depicts the image of a system that an end user creates in his or her head?a.design modeler modelc.system modeld.system perceptionAnswer: d6. Which of these framework activities is normally associated with the user interface design processes?a.cost estimationb.interface constructionc.interface validationer and task analysise.b, c and dAnswer: e7. Which approach(es) to user task analysis can be useful in user interface design?a.have users indicate their preferences on questionnairesb.rely on the judgement of experienced programmersd.observe users performing tasks manuallyAnswer: d8. Several common design issues surface for almost every user interface includinga. adaptive user profilesb. error handling resolution of graphicsc. response timed. displays systeme. both b and dAnswer: eChapter 121.What is the normal order of activities in which traditional software testing is organized?Answer:ca.integration testing, unit testing, system testing, validation testingb.validation testing, unit testing, integration testing, system testingc.unit testing, integration testing, validation testing, system testingd.system testing, validation testing, integration testing, unit testing2.Which of the following strategic issues needs to be addressed in a successful software testing process? Answer: ea.conduct formal technical reviews prior to testingb.specify requirements in a quantifiable mannere independent test teamsd.wait till code is written prior to writing the test plane.answers a and b3.Which of the following need to be assessed during unit testing? Answer: ea.algorithmic performanceb.code stabilityc.error handlingd.execution pathse.both c and d4.Drivers and stubs are not needed for unit testing because the modules are tested independently of one another. Answer: ba.Trueb.False5. Top-down integration testing has as it‘s major advantage(s) that Answer: ea.low level modules never need testingb.major decision points are tested earlyc.no drivers need to be writtend.no stubs need to be writtene.both b and c6. Bottom-up integration testing has as it's major advantage(s) that Answer: ca.major decision points are tested earlyb.no drivers need to be writtenc.no stubs need to be writtend.regression testing is not required7. The OO testing integration strategy involves testing Answer: ab.single operations as they are added to the evolving class implementationc.operator programs derived from use-case scenariosd.none of the above8. Which of the following is an approach to debugging? Answer: ea. backtrackingb. cause eliminationc. brute forced. code restructuringe. a, b and c1.What is the normal order of activities in which traditional software testing is organized?Answer: ca.integration testing, unit testing, system testing, validation testingb.validation testing, unit testing, integration testing, system testingc.unit testing, integration testing, validation testing, system testingd.system testing, validation testing, integration testing, unit testing2.Which of the following strategic issues needs to be addressed in a successful software testing process? Answer: ea.conduct formal technical reviews prior to testingb.specify requirements in a quantifiable mannere independent test teamsd.wait till code is written prior to writing the test plane.answers a and b3.Which of the following need to be assessed during unit testing? Answer: ea.algorithmic performanceb.code stabilityc.error handlingd.execution pathse.both c and d4.When testing object-oriented software it is important to test each class operation separately as part of the unit testing process. Answer: ba.Trueb.False5. Which of the following tests is a system test that forces the software to fail in a variety of ways and verifies that software is able to continue execution without interruption?Answer: da.security testingb.performance testingc.stress testingd.recovery testing6. Bottom-up integration testing has as it's major advantage(s) that Answer: ca.major decision points are tested earlyb.no drivers need to be writtenc.no stubs need to be writtend.regression testing is not requiredAnswer: aa.groups of classes that collaborate or communicate in some wayb.single operations as they are added to the evolving class implementationc.operator programs derived from use-case scenariosd.none of the above8. Which of the following is an approach to debugging?Answer: ea. backtrackingb. cause eliminationc. brute forced. code restructuringe. a, b and cChapter 131.Which of the following are characteristics of testable software? Answer: da.observabilityb.simplicityc.stabilityd.all of the above2.The testing technique that requires devising test cases to demonstrate that each program function is operational is called? Answer: aa.black-box testingb.glass-box testingc.grey-box testingd.white-box testing3.The testing technique that requires devising test cases to exercise the internal logic of a software module is called? Answer: da.behavioral testingb.black-box testingc.grey-box testingd.white-box testing4.The cyclomatic complexity metric provides the designer with information regarding the number ofa.cycles in the programb.errors in the programc.independent logic paths in the programd.statements in the program Answer: c5. Black-box testing attempts to find errors in which of the following categories Answer: da.incorrect or missing functionsb.interface errorsc.performance errorsd.all of the abovee.none of the above6. Testing OO class operations is made more difficult by Answer: dc.polymorphismd.both b and c7. What is the differences between black-box testing and white-box testing?Answer: Black-box testing involves testing the functionality of a software component without knowing the details of its internal logic. White-box testing involves testing the independent logic paths with full implementation knowledge.8. What is equivalence partitioning as it applies to software testing? What is scenario-based testing?Answer: Equivalence partitioning technique divides the input domain into classes of equivalent data items. Test cases are derived from combinations of elements from each equivalence class. Exhaustive testing of all input domain values is not necessary. Scenario-based testing: The user tasks described in the use-cases are used to construct the test cases. It is used to uncover errors that occur when actors interact with the software (focus is on user behavior, not product behavior).1.Which of the following are characteristics of testable software?Answer: da.observabilityb.simplicityc.stabilityd.all of the above2.The testing technique that requires devising test cases to demonstrate that each program function is operational is called? Answer:da.while-box testingb.glass-box testingc.grey-box testingd.black-box testing3.The testing technique that requires devising test cases to exercise the internal logic of a software module is called? Answer:ca.behavioral testingb.grey-box testingc.while-box testingd.black-box testing4.The cyclomatic complexity metric provides the designer with information regarding the number ofa.Independent logic paths in the programb.cycles in the programc.errors in the programd.statements in the program Answer: a5. Black-box testing attempts to find errors in which of the following categories Answer: da.incorrect or missing functionsb.interface errorsc.performance errorsd.all of the abovee.none of the above6. Testing OO class operations is made more difficult by Answer: da.polymorphismd.both b and c7. What is the differences between black-box testing and white-box testing?Answer: Black-box testing involves testing the functionality of a software component without knowing the details of its internal logic. White-box testing involves testing the independent logic paths with full implementation knowledge.8. What is equivalence partitioning as it applies to software testing? What is scenario-based testing?Answer: Equivalence partitioning technique divides the input domain into classes of equivalent data items. Test cases are derived from combinations of elements from each equivalence class. Exhaustive testing of all input domain values is not necessary. Scenario-based testing: The user tasks described in the use-cases are used to construct the test cases. It is used to uncover errors that occur when actors interact with the software (focus is on user behavior, not product behavior).。
Unit5_1(Class_Diagram)
类图的角色
类图解说
Objective
Comprehend Class conception and description Identify Class and Attributes Identify the relationship of classes
Where are we?
Logic Model
Physic Model
UML——图
Static Diagrams
Use-Case Diagrams Sequence Diagrams Collaboration Diagrams Class Diagrams Object Diagrams
结 构
Models
Component Diagrams Deployment Diagrams
关系 relationship
Relationship is a semantic connection among elements
事务之间的联系
关系 Relationship
关联 Association
连接 Link 聚合 Aggregation 组合 Composition
relationships, and semantics.
An object is an instance of a class.
A class is an abstraction in that it
Emphasizes relevant characteristics Suppresses other characteristics
当客户类的操作需要提供者类的参数 客户类的操作返回提供者类的值 客户类的操作在实现中使用提供者类的对象
uml术语表
UML术语表UML(统一建模语言)是一种用于软件系统设计和开发的图形化建模语言。
它提供了一组丰富的符号和标记,用于描述软件系统的结构、行为和交互。
为了更好地理解UML术语,下面是一个详细的UML术语表。
1. 类图(Class Diagram)类图是UML中最常用的图之一,用于描述系统中的类、接口、关系和依赖关系等。
它显示了类之间的静态结构,包括属性、方法和关联关系等。
2. 对象图(Object Diagram)对象图是类图的实例化表示,它展示了系统中特定时间点上对象之间的静态关系。
对象图可以帮助开发人员更好地理解类之间的实例化关系。
3. 顺序图(Sequence Diagram)顺序图描述了对象之间按照时间顺序进行交互的动态行为。
它展示了消息在对象之间传递时的顺序,并显示了每个对象在交互过程中执行的操作。
4. 活动图(Activity Diagram)活动图描述了系统中各个活动(或操作)之间流转控制的过程。
它展示了活动之间的依赖关系和并发执行等情况,帮助开发人员更好地理解系统的行为。
5. 状态图(Statechart Diagram)状态图描述了系统中对象的生命周期和状态转换。
它展示了对象在不同状态之间的转换条件和动作,帮助开发人员更好地理解系统的状态变化。
6. 用例图(Use Case Diagram)用例图描述了系统中的各个用例和参与者之间的关系。
它展示了系统的功能需求和用户角色,帮助开发人员更好地理解系统的功能范围。
7. 包图(Package Diagram)包图描述了系统中各个包(或命名空间)之间的关系和依赖关系。
它展示了包之间的层次结构和引用关系,帮助开发人员更好地组织代码结构。
8. 组件图(Component Diagram)组件图描述了系统中各个组件之间的关系和依赖关系。
它展示了组件之间的接口、依赖和协作等,帮助开发人员更好地设计和实现模块化的软件系统。
9. 部署图(Deployment Diagram)部署图描述了系统中各个节点之间的物理部署关系。
UML简介
第二种是接口(一个接口描述了类或组件的对外的可见的动作。
一个接口可以实现类或组件的全部动中被画成一个圆和它的名字。
图interaction和状态机是UML 模型中最基本的两个动态事物元素,它们通常和其他的结构元素、主要的类、对象接在一起。
1.1.3 分组事物分组事物是UML 模型中组织的部分,可以把它们看成是个盒子,模型可以在其中被分解。
总共只有一种分组事称为包(package)。
包是一种将有组织的元素分组的机制。
结构事物、动作事物甚至其他的分组事物都有可能放在一个包中。
与组件在于运行时)不同的是包纯粹是一种概念上的东西,只存在于开发阶段。
在UML 中用如下图表示包:图1-10 包1.1.4 注释事物注释事物是UML模型的解释部分。
UML中用如下图表示:图1-11 注释1.1.5 UML中的关系UML中有四种关系:1. 依赖(Dependencies)(图1-12 依赖)2. 关联(Association )(图 1-13 关联)3. 一般化(generalization )(图1-14 一般化) 4. 实现(realuzation)(图 1-15 实现)1.1.6 UML 中的图1、类图(class diagram )2、对象图(class diagram )3、Use case diagram4、Sequence diagram5、Collaboration diagram6、Statechart diagram7、Activity diagram8、Compomnent diagram9、Deployment diagram关于这些图的详细介绍将在今后的章节中讲解。
联系本文作者:21newtimes@ 如果本文某些术语翻译得不正确,敬请大家指教。
关于UML的东西我也是最近才接触,本文如有还请原谅。
第二章 Hello World记得在学习C 语言的时候,教科书上的第一个程序就是叫Hello world ,一个在屏幕上简单地打印出“Hello world子。
建模工具Rose简介
建模工具Rose简介在这个面向对象应用程序开发不断变化的时代,在合理时间内开发和管理高质量应用程序变得越来越困难。
为了面对这种挑战,制定出每个公司都能使用的通用对象模型语言,统一建模语言(UML)。
UML是信息技术行业的蓝图,是详细描述系统结构的方法。
利用这个蓝图,我们越来越容易建立和维护系统,保证系统能适应需求的改变。
一个系统的模型建得好,就为满足用户需求、保证系统的稳定性和质量、提高系统的扩展性打下了良好的基础。
ROSE是用UML快速开发应用程序的工具之一,它是一个面向对象的建模工具。
软件工程概述软件开发是一套关于软件开发各阶段的定义、任务、作用的建立在理论上的一门工程学科。
它为解决软件危机,指导人们利用科学、有效的方法来开发软件,提高及保证软件开发的效率和质量取到了一定的作用。
软件开发过程:需求分析(开始阶段)--概要设计(静态结构)--详细设计(动态结构) --编码-测试-维护结构化模型设计方法A.E-R图(实体关系图)实体:客观存在并可区分的事物。
属性:实体所具有的某种特性,一个实体可以有多个属性。
关系:实体之间的对应关系,可分为1:1联系、1:n联系、m:n联系B.数据流图C.功能模块图结构化模型的不足传统的结构化模型的设计所建立的模型不能反应源代码,与程序设计脱节。
模型与代码几乎没什么关系。
这样的模型不能生成代码,代码更不能生成模型,模型大多是画给领导看或拿出作掩盖。
所以不能保证软件的质量,更不易软件的维护,没什么约束力也没有检测的标准,它的弊端是显于易见的。
面向对象的模型设计方法定义:利用面向对象方法,把应用程序分成许多小块(对象),这些对象是独立的,然后组合这些对象,建立程序。
特点:包装、继承、多态。
常用的建模工具:Rational ROSE/XDE, Computer Association BPWin/ERWin, Oracle Designer/2000, Sybase PowerDesigner, PlayCaseUML统一建模语言定义:一种面向对象的统一建模语言。
UML基础知识
UML基础知识⼀:UML定义了5类,10种模型图UML提供的基本模型图包括:(1)、⽤例图:展⽰系统外部的各类执⾏者与系统提供的各种⽤例之间的关系(2)、类图:展⽰系统中类的静态结构(类是指具有相同属性和⾏为的对象,类图⽤来描述系统中各种类之间的静态结构)(3)、对象图:是类图的⼀种实例化图(对象图是对类图的⼀种实例化)(4)、包图:是⼀种分组机制。
在UML1.1版本中,包图不再看作⼀种独⽴的模型图)(5)、状态图:描述⼀类对象具有的所有可能的状态及其转移关系(它展⽰对象所具有的所有可能的状态以及特定事件发⽣时状态的转移情况)(6)、顺序图:展⽰对象之间的⼀种动态协作关系(⼀组对象组成,随时间推移对象之间交换消息的过程,突出时间关系)(7)、合作图:从另⼀个⾓度展⽰对象之间的动态协作关系(对象间动态协作关系,突出消息收发关系)(8)、活动图:展⽰系统中各种活动的执⾏流程(各种活动的执⾏顺序、执⾏流程)(9)、构件图:展⽰程序代码的物理结构(描述程序代码的组织结构,各种构件之间的依赖关系)(10)、配置图:展⽰软件在硬件环境中(特别是在分布式及⽹络环境中)的配置关系(系统中硬件和软件的物理配置情况和系统体系结构)建模过程⾸先:描述需求次之:根据需求建⽴系统的静态模型,以构造系统的结构第三:描述系统的⾏为其中第⼀步与第⼆步中所建⽴的模型都是静态的,包括⽤例图、类图(包括包图)、对象图、构件图和配置图等六种图。
这些图构成了标凖建模语⾔UML的静态建模机制。
第三步中所建⽴的模型或者可吧执⾏或者表⽰执⾏时的时序状态或交互关系,它包括状态图、活动图、顺序图和合作图等四种图。
这些图构成了标准建模语⾔UML的动态建模机制。
可⽤以下常⽤视⾓来描述⼀个系统:(1)、系统的使⽤实例:从系统外部的操作者的解度描述系统的功能(2)、系统的逻辑结构:描述系统内部的静态结构和动态⾏为,即从内部描述如何设计实现系统功能(3)、系统的构成:描述系统由哪些程序构件所组成(4)、系统的并发性:描述系统的并发性,强调并发系统中存在的各种通信和同步问题(5)、系统的配置:描述系统的软件和各种硬件设备之间的配置关系⼆:软件开发过程(RUP概述):迭代开发过程:由四个阶段构成,每个阶段都包含软件开发的每个过程:分析、设计、实现和测试阶段四个阶段:初始阶段、细化阶段、构造阶段、移交阶段通常在移交阶段后进⾏总体测试、性能测试、⽤户培训等1. 初始阶段:项⽬的总体需求、可⾏性分析等,并确认是否启动该项⽬2. 细化阶段:(1/5周期)启动该项⽬后,(1)、实际要做什么?(2)、如何做?(3)、将采⽤什么技术?风险分析和风险管理(1)、需求风险:不能偏离⽤户需要,要充分了解⽤户需求及各需求的相对优化程度处理需求风险:⽤例分析技术。
类图交互作用图-PPT
1..n
1..n
1..n
双向关联
0..n
Course -name : String -courseID : String -textBook : Book
0..n
1、 类图
1、2 类图得划分
类图得划分
在软件开发得不同阶段,类图描述了不同层次得抽 象。以需求阶段、设计阶段、实现阶段将类图划分为 三个层次:
0..1
direct deposits checks via
单向关联
0..1
<<接口>>
IBankSystem(From External System Interface)
+deposit(in aPayCheck : PayCheck(from Payroll Artifacts), in intoBank : BankInformation(from Payroll Artifacts))
+addTeacher(in teacher : Teacher) : int +removeTeacher(in teacher : Teacher) : int +getNumofTeachers() : int
1 +dean 1
1 1..n
Teacher
-name : String -teacherID : String -salary : float -address : String -title : String
聚合 1..n 1..n
Student -name : String -studentID : String -homeAddress : String -enrollDate : Date
idea的diagram 使用说明
IDEA的Diagram使用说明一、简介IDEA(IntelliJ IDEA)是一种广泛应用于Java开发的集成开发环境,它提供了丰富的功能和工具,以提高开发效率和代码质量。
其中,Diagram(图表)功能是IDEA中的重要工具之一,它可以帮助开发人员更直观地理解和分析代码结构、依赖关系等。
在这篇文章中,我们将详细介绍IDEA的Diagram功能,并提供其使用说明和技巧。
二、Diagram的种类IDEA的Diagram功能包含多种图表类型,每种图表都有不同的用途和展示形式。
下面是常见的几种Diagram类型:1. 类图(Class Diagram)类图用于展示类之间的关系,包括继承关系、实现关系、依赖关系等。
它可以帮助开发人员更好地理解项目的类结构,便于进行代码重构和维护。
2. 时序图(Sequence Diagram)时序图用于展示对象之间的交互序列,能够清晰地展示方法调用和消息传递的顺序。
它对于分析和调试复杂的系统流程非常有用。
3. 用例图(Use Case Diagram)用例图用于展示系统功能和角色之间的关系,它主要用于需求分析和系统设计阶段。
通过用例图,可以更好地了解系统的功能需求和用户角色。
4. 状态图(State Diagram)状态图用于展示对象在不同状态之间的转换过程,能够清晰地展示状态之间的触发条件和响应动作。
它对于建模复杂的状态机非常有用。
5. 部署图(Deployment Diagram)部署图用于展示系统的物理部署结构,包括服务器、数据库、网络等。
它对于分析系统的部署情况和性能优化非常有帮助。
三、使用方法下面我们将介绍如何在IDEA中使用Diagram功能来创建和编辑图表。
1. 创建图表在IDEA的项目视图或编辑器中,选择需要创建图表的文件或类,然后右键点击,选择”Diagrams”,再选择相应的图表类型。
IDEA会自动创建一个空的图表,并在编辑器窗口中打开。
2. 添加元素在图表编辑器中,可以通过拖拽或右键点击来添加元素。
类与类之间的关系图(ClassDiagram,UML图)
类与类之间的关系图(ClassDiagram,UML图)展开全文一、简介二、类的构成三、类之间的关系(Relationship)1、单向关联2、双向关联3、自身关联4、多维关联(N-ary Association)5、泛化(Generalization)6、依赖(Dependency)7、聚合(Aggregation)8、组合(Composite)四、总结一、简介类是对象的集合,展示了对象的结构以及与系统的交互行为。
类主要有属性(Attribute)和方法(Method)构成,属性代表对象的状态,如果属性被保存到数据库,此称之为“持久化”;方法代表对象的操作行为,类具有继承关系,可以继承于父类,也可以与其他的Class进行交互。
类图展示了系统的逻辑结构,类和接口的关系。
二、类的构成类主要有属性和方法构成。
比如商品属性有:名称、价格、高度、宽度等;商品的方法有:计算税率,获得商品的评价等等。
如下图三、类之间的关系(Relationship)关联(Association)两个相对独立的对象,当一个对象的实例与另外一个对象的特定实例存在固定关系时,这两个对象之间就存在关联关系。
1、单向关联A1->A2: 表示A1认识A2,A1知道A2的存在,A1可以调用A2中的方法和属性场景:订单和商品,订单中包括商品,但是商品并不了解订单的存在。
类与类之间的单向关联图:C#代码:Public class Order{Public List<Product> order;Public void AddOrder(Product product ){order.Add(product);}}Public Class Product{}代码表现为:Order(A1)中有Product(A2)的变量或者引用2、双向关联B1-B2: 表示B1认识B2,B1知道B2的存在,B1可以调用B2中的方法和属性;同样B2也知道B1的存在,B2也可以调用B1的方法和属性。
idea的diagrams中的关系讲解
idea的diagrams中的关系讲解在IDEA的Diagrams中,你可以展示类之间的关系,包括继承、实现、依赖等。
以下是对这些关系的详细讲解:1.继承关系:这是一种泛化(generalization)关系,用一个实线箭头表示,箭头指向父类。
这表明子类继承了父类的所有属性和方法。
2.实现关系:这是一种实现(implements)关系,用一个虚线箭头表示,箭头指向接口。
这表明类实现了接口并提供了接口所需的所有方法。
3.依赖关系:这是一种使用的关系,表明一个类依赖于另一个类。
它用一个虚线箭头表示,箭头指向被依赖的类。
这意味着一个类的某些方法或属性可能使用了另一个类的功能。
在IDEA的Diagrams中,你可以通过右键点击某个类并选择“diagrams”来展示其关系图。
此外,你还可以直接将其他类拖拽到关系图中,IDEA会自动展示它们之间的关系。
通过这个功能,你可以快速理解类的层次结构、接口的实现以及类之间的依赖关系。
这有助于更好地理解代码的结构和设计,以及进行代码重构和优化。
除了在IDEA的Diagrams中展示类关系外,还有其他几种方式可以展示类之间的关系:1.类图(Class Diagram):类图是一种常用的UML图,用于展示类、接口、继承、实现等关系。
在类图中,类用矩形表示,接口用带有“<<interface>>”标记的矩形表示,继承和实现关系用带箭头的线段表示。
类图可以帮助开发人员更好地理解类的结构和它们之间的关系。
2.时序图(Sequence Diagram):时序图用于展示对象之间的交互序列,能够清晰地展示方法调用和消息传递的顺序。
时序图通常用于描述系统中的消息传递和对象之间的交互。
3.用例图(Use Case Diagram):用例图用于展示系统功能和角色之间的关系。
它通过展示系统与外部实体的交互来描述系统的功能需求和行为。
用例图可以帮助开发人员理解系统的功能需求和行为,以及确定系统与外部实体的交互。
doxygen生成源码文档
doxygen⽣成源码⽂档使⽤doxygen ⽣成源代码的⽂档是相当⽅便的,本⽂就简单整理下doxygen的使⽤说明1. 安装 关于安装的问题不做特殊的说明,这⾥直接使⽤命令安装,源码安装不做介绍ubuntu: sudo apt-get install doxygencentossudo yum install doxygen2. 配置⽂件配置 关于doxygen主要的部分就在于配置⽂件的配置, doxygen相当强⼤,所以配置⽂件内容有点多。
这⾥只介绍⼀部分,⼤家有兴趣可以继续深⼊研究 (1) 重要标记 配置⽂件采⽤ <TAGNAME> = <VALUE> 这样的结构,与 Make ⽂件格式相似。
下⾯是最重要的标记: <OUTPUT_DIRECTORY>:必须在这⾥提供⼀个⽬录名,例如 /home/user1/documentation,这个⽬录是放置⽣成的⽂档⽂件的位置。
如果提供⼀个不存在的⽬录名,doxygen 会以这个名称创建具有适当⽤户权限的⽬录。
<INPUT>:这个标记创建⼀个以空格分隔的所有⽬录的列表,这个列表包含需要⽣成⽂档的 C/C++ 源代码⽂件和头⽂件。
例如,请考虑以下代码⽚段: INPUT = /home/user1/project/kernel /home/user1/project/memory 在这⾥,doxygen 会从这两个⽬录读取 C/C++ 源代码。
如果项⽬只有⼀个源代码根⽬录,其中有多个⼦⽬录,那么只需指定根⽬录并把<RECURSIVE> 标记设置为 Yes。
<FILE_PATTERNS>:在默认情况下,doxygen 会搜索具有典型 C/C++ 扩展名的⽂件,⽐如.c、.cc、.cpp、.h和.hpp。
如果<FILE_PATTERNS> 标记没有相关联的值,doxygen 就会这样做。
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Figure 4.1. An association between a player and a team.
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real meaning of association?
• What is the real meaning of class A associate with class B?
– Answer: class A has a attribute of class B.
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Figure 4.13. In a reflexive association, you draw the line from the class to itroles, association name, direction of the association, and multiplicity.
The class of Player has an attribute of class of Team The class of Team has an attribute of the class Player
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Figure 4.4. Several classes can associate with a particular class.
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Example: A Table • The Legs & TableTop belong to just the specific table. • Only if the table is consisted of components, but is not consisted in whole.
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2.4 Aggregations, Composites,
• Actually it is also a kind of association. • It can use association to depict Aggregations.
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2.4.1 Aggregations 聚合
• Sometimes a class consists of a number of component classes. This is a special type of relationship called an aggregation. • The components and the class they constitute are in a part-whole association. • 聚合的属性和方法啥样??Component和 composite类的属性和方法。
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Constraints on Associations
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Constraints on Associations
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Association Classes
• An association can have attributes and operations, just like a class. In fact, when this is the case, you have an association class.
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Constraints on Aggregations
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2.4.2 Composites
• A composite is a strong type of aggregation. • Each component in a composite can not belong to some other composite. • Sometimes a component in a composite doesn't last as long as (shorter than) the composite. • If the composite object is gone, so does the component.
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It is in an association
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Figure 4.10. Possible multiplicities and how to represent them in the UML.
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Reflexive Associations
• Sometimes, a class is in an association with itself.
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2.3 Dependencies 依赖
• In a different kind of relationship, one class uses another. This is called a dependency. • The most common usage of a dependency is to show that the signature of one class's operation uses another class.
– Associations
• Multiplicity • Aggregations, • Composites
– Dependency
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2.1 Associations 关联
• When classes are connected together conceptually, the connection is called an association. • When class A associate with class B, we call it association.
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1. Sum up the classes
relationships
• Horizontal (no derivative) class relationships — not from the perspective of physical layout • Vertical (derivative) class relationships — not from the perspective of physical layout
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Figure 5.3. In a composite, each component belongs to exactly one whole. A closed diamond represents this relationship.
• derivative relationship
– Inheritance and Generalization – Interfaces and Realizations
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2. Horizontal class relationships
• not a derivative relationship
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Figure 2.12. In a composition, a component can sometimes die out before the composite does. //UML diagram
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Example: Attacking Rover
• Red_Side object and Blue_Side object each have 5 Rovers. • If the Red_Side’s object is gone, so is the Rovers which Red_Side possess. • The individual Rover will die before the Red_Side object die. • That is why we say that sometimes a component doesn't last as long as the composite (it is gone earlier).
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Links used in the object diagram
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2.2 Multiplicity
//it is to refine an association
• the number of objects from one class that relate with a single object in an associated class( in an association). • It is to tell number of objects from one class associate objects from another class.
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Example: A Tree • The leaf can not belong to some other tree. • The leaves on a tree can die out before the tree does. • If the tree dies, so does the leaves from it. • Diagram: the tree is composite of trunk, leaf, branches???
Class Diagrams
By He, Suoju
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Overview
1. 2. 3. 4. 5. 6. Sum up the classes relationships Horizontal class relationships 横向 Vertical class relationships 纵向 Visibility When to use Class Diagrams Demo the class relationships with Rational Rose
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Association Classes
(is it possible to model it using modeling tools? Not yet)
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Links
• Link is an instance of association. Just as an object is an instance of a class, an association has instances as well. • If you imagine a specific player who plays for a specific team, the Plays on relationship is called a link, and you represent it as a line connecting two objects. Just as you would underline the name of an object, you underline the name of a link, as in Figure 4.8.