2020学硕研究生实用英语试卷(广东工业大学)
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PAPER SUBMISSION
We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).
1. Where is the venue forthe 31th International Conference onCASA 2018and who organize it?
2. What are the main topics of the conference?
3. Is there length limitation for the full paper? If yes, what is the maximum?
Conference co-chairs
Nadia Magnenat Thalmann, MIRALab, University of Geneva, Switzerland and NTU, Singapore
Enhua Wu, ISCAS and University of Macau, China
Call for Papers – CASA 2018 in Beijing, China
The 31th International Conference on Computer Animation and Social Agents (CASA 2018) will be held on May 21-23, 2018 in Beijing, China. The conference is organized by State Key Laboratory of Computer Science (SKLCS), Institute of Software, Chinese Academy of Sciences, in cooperation with ACM-SIGGRAPH, under guidance of the Computer Graphics Society (CGS).
A threefold challenge now faces the world (Von Braun, 2007): match the rapidly changing demand for food from a larger and more affluent population to its supply; do so in ways that are environmentally and socially sustainable; and ensure that the world’s poorest are no longer hungry; this challenge requires changes in the way food is produced, stored, processed, distributed and accessed that are as radical as those that occurred during the 18th-and-19th-century Industrial and Agricultural Revolutions and the 20th-century Green Revolution. Increases in production will have an important part to play, but they will be constrained as never before by the finite resources provided by the Earth’s land, oceans and atmosphere (Conway, 1997).
Virtual Humans
Autonomous Actors
AI-based Animation
Social and Conversational Agents
Inter-Agent Communication
Social Behavior
Crowd Simulation
Machine learning
CASA was founded in 1988 in Geneva, Switzerland, and it is the oldest international conference in computer animation and social agents in the world. In the last ten years, CASA was held in Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016) and Korea (2017).
Cultural Heritage Applications
3D Physiological Humans
3D Telepresence
Augmented Reality and Virtual Reality
Social Robots
Deep Learning methods
Please answer the questions below briefly. (10%)
Computer Animation
Motion Control
Motion Capture & Retargeting
Path Planning
Physics-based Animation
Vision-based Techniques
Behavioral Animation
Artificial Life
Short papers (4~6 pages) and Posters (1 page)
Submission Deadline: Mar. 20, 2018
Notification of Acceptance: Apr. 1, 2018
Camera Ready: Apr. 10, 2018
COMMITTEE
Directions:Read the following article and write an abstract ofabout200wordsfor it.
The past half-century has seen marked growth in food production, allowing for a dramatic decrease in the production of the world’s people that are hungry, despite a doubling of the total population (World Bank, 2008; FAO, 2009a). Nevertheless, more than one in seven people today still do not have access to sufficient protein and energy from their diet, and even more suffer from some form of micronutrient malnourishment (FAO. 2009b), The global population will continue to grow; yet it is likely to plateau at some 9 billion people by roughly the middle of this century. A major correlate of this deceleration in population growth is increased wealth, and with higher purchasing power comes higher consumption and a greater demand for processed food, meat, dairy products and fish, all of which add pressure to the food supply system. At the same time, food producers are experiencing greater rivalry for land, water and energy, and the need to curb the many negative effects of food production on the environment is becoming increasingly clear (Tilman et al., 2001; WRI, 2005). Overarching all of these issues is the threat of the effects of substantial climate change and concerns about how mitigation and adaptation measures may affect the food system (Parry et al., 2007; Schmidhuber & Tubiello, 2007).
Other Related Topics
Animation Compression and Transmission
Semantics and Ontologies
Anthropometric Virtual Human Models
Acquisition and Reconstruction from Big Data
For more information, please visitthe CASA 2018 websitehttp://casa2018.ios.ac.cn.
Max. 28-page full papers will be recommended to publish in a special issue of theComputer Animation and Virtual Worlds Journalpublished by Wiley (CAVW).The short papers and posters will be published in the ACM digital library. All submissions will be reviewed via a double-blind review process.
Program co-chairs
Daniel Thalmann, EPFL, Switzerland
Leonid Sigal, University of British Columbia, Canada
Wencheng Wang, ISCAS, China
Workshop chair
Hui Chen, ISCSA, China
4. Wherewill the short papers and posters be published?
5. Where can you obtain more information aboutthe CASA 2018?
Part IIIAbstract writing (25points)
IMPORTANT DATES (23h59 UTC/GMT)
Full papers (10 pages)
Submission Deadline: Jan. 27, 2018
Notification of Acceptance: Mar. 2, 2018
Camera Ready: Mar. 15, 2018
Publicity chair
Hanqiu Sun, Chinese University of Hong Kong
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Part IIReading comprehension (10points,2points for each)
Directions:Read the following “Call for Papers” and answer the questions about the conference.
Deformation
Facial Animation
Image-based Animation
Multi-Scale Models
Knowledge-based Animation
Social Agents
Social Agents and Avห้องสมุดไป่ตู้tars
Emotion and Personality
We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).
1. Where is the venue forthe 31th International Conference onCASA 2018and who organize it?
2. What are the main topics of the conference?
3. Is there length limitation for the full paper? If yes, what is the maximum?
Conference co-chairs
Nadia Magnenat Thalmann, MIRALab, University of Geneva, Switzerland and NTU, Singapore
Enhua Wu, ISCAS and University of Macau, China
Call for Papers – CASA 2018 in Beijing, China
The 31th International Conference on Computer Animation and Social Agents (CASA 2018) will be held on May 21-23, 2018 in Beijing, China. The conference is organized by State Key Laboratory of Computer Science (SKLCS), Institute of Software, Chinese Academy of Sciences, in cooperation with ACM-SIGGRAPH, under guidance of the Computer Graphics Society (CGS).
A threefold challenge now faces the world (Von Braun, 2007): match the rapidly changing demand for food from a larger and more affluent population to its supply; do so in ways that are environmentally and socially sustainable; and ensure that the world’s poorest are no longer hungry; this challenge requires changes in the way food is produced, stored, processed, distributed and accessed that are as radical as those that occurred during the 18th-and-19th-century Industrial and Agricultural Revolutions and the 20th-century Green Revolution. Increases in production will have an important part to play, but they will be constrained as never before by the finite resources provided by the Earth’s land, oceans and atmosphere (Conway, 1997).
Virtual Humans
Autonomous Actors
AI-based Animation
Social and Conversational Agents
Inter-Agent Communication
Social Behavior
Crowd Simulation
Machine learning
CASA was founded in 1988 in Geneva, Switzerland, and it is the oldest international conference in computer animation and social agents in the world. In the last ten years, CASA was held in Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016) and Korea (2017).
Cultural Heritage Applications
3D Physiological Humans
3D Telepresence
Augmented Reality and Virtual Reality
Social Robots
Deep Learning methods
Please answer the questions below briefly. (10%)
Computer Animation
Motion Control
Motion Capture & Retargeting
Path Planning
Physics-based Animation
Vision-based Techniques
Behavioral Animation
Artificial Life
Short papers (4~6 pages) and Posters (1 page)
Submission Deadline: Mar. 20, 2018
Notification of Acceptance: Apr. 1, 2018
Camera Ready: Apr. 10, 2018
COMMITTEE
Directions:Read the following article and write an abstract ofabout200wordsfor it.
The past half-century has seen marked growth in food production, allowing for a dramatic decrease in the production of the world’s people that are hungry, despite a doubling of the total population (World Bank, 2008; FAO, 2009a). Nevertheless, more than one in seven people today still do not have access to sufficient protein and energy from their diet, and even more suffer from some form of micronutrient malnourishment (FAO. 2009b), The global population will continue to grow; yet it is likely to plateau at some 9 billion people by roughly the middle of this century. A major correlate of this deceleration in population growth is increased wealth, and with higher purchasing power comes higher consumption and a greater demand for processed food, meat, dairy products and fish, all of which add pressure to the food supply system. At the same time, food producers are experiencing greater rivalry for land, water and energy, and the need to curb the many negative effects of food production on the environment is becoming increasingly clear (Tilman et al., 2001; WRI, 2005). Overarching all of these issues is the threat of the effects of substantial climate change and concerns about how mitigation and adaptation measures may affect the food system (Parry et al., 2007; Schmidhuber & Tubiello, 2007).
Other Related Topics
Animation Compression and Transmission
Semantics and Ontologies
Anthropometric Virtual Human Models
Acquisition and Reconstruction from Big Data
For more information, please visitthe CASA 2018 websitehttp://casa2018.ios.ac.cn.
Max. 28-page full papers will be recommended to publish in a special issue of theComputer Animation and Virtual Worlds Journalpublished by Wiley (CAVW).The short papers and posters will be published in the ACM digital library. All submissions will be reviewed via a double-blind review process.
Program co-chairs
Daniel Thalmann, EPFL, Switzerland
Leonid Sigal, University of British Columbia, Canada
Wencheng Wang, ISCAS, China
Workshop chair
Hui Chen, ISCSA, China
4. Wherewill the short papers and posters be published?
5. Where can you obtain more information aboutthe CASA 2018?
Part IIIAbstract writing (25points)
IMPORTANT DATES (23h59 UTC/GMT)
Full papers (10 pages)
Submission Deadline: Jan. 27, 2018
Notification of Acceptance: Mar. 2, 2018
Camera Ready: Mar. 15, 2018
Publicity chair
Hanqiu Sun, Chinese University of Hong Kong
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Part IIReading comprehension (10points,2points for each)
Directions:Read the following “Call for Papers” and answer the questions about the conference.
Deformation
Facial Animation
Image-based Animation
Multi-Scale Models
Knowledge-based Animation
Social Agents
Social Agents and Avห้องสมุดไป่ตู้tars
Emotion and Personality