java实战之连连看游戏源码(完整版)

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import javax.swing.*;

import java.awt.*;

import java.awt.event.*;

public class lianliankan implements ActionListener

{

JFrame mainFrame; // 主面板

JPanel centerPanel,saidPanel; // 子面板

JButton diamondsButton[][] = new JButton[10][10];// 游戏按钮数组

JButton firstButton, secondButton; // 分别记录两次被选中的按钮

JButton backButton, remarkButton, newlyButton, startButton;// 返回,重列,重新,开始|暂停按钮

JLabel lable1 = new JLabel("分数:");

JLabel lable2 = new JLabel("0"); // 分数标签

int grid[][] = new int[12][12];

static boolean pressInformation = false; // 判断是否有按钮被选中

int x0 = 0, y0 = 0, x = 0, y = 0, fristMsg = 0, secondMsg = 0, validateLV; // 游戏按钮的位置坐标

int i, j, k, n;// 消除方法控制

public void AddGif()

{

for (int cols = 0; cols < 10; cols++)

{

for (int rows = 0; rows < 10; rows++)

{

diamondsButton[cols][rows] = new JButton(new ImageIcon(String.valueOf(grid[cols + 1][rows + 1])+".gif"));

diamondsButton[cols][rows].addActionListener(this);

centerPanel.add(diamondsButton[cols][rows]);

}

}

}

public void create()

{

mainFrame = new JFrame("连连看");

mainFrame.setLayout(null);

centerPanel = new JPanel();

saidPanel = new JPanel();

saidPanel.setLayout(null);

saidPanel.setBackground(Color.yellow);

centerPanel.setLayout(new GridLayout(10,10)); //10*10的网格布局

AddGif();

backButton = new JButton("返回");

backButton.addActionListener(this);

remarkButton = new JButton("重列");

remarkButton.addActionListener(this);

newlyButton = new JButton("重新开始");

newlyButton.addActionListener(this);

mainFrame.setBounds(100, 100, 750, 550);

mainFrame.add(centerPanel);

saidPanel.add(lable1);

saidPanel.add(lable2);

mainFrame.add(saidPanel);

saidPanel.add(remarkButton);

saidPanel.add(newlyButton);

remarkButton.setBounds(100,100,90,30);

newlyButton.setBounds(100,150,90,30);

saidPanel.setBounds(470,0,270,530);

lable1.setBounds(100,50,70,50);

lable2.setBounds(170,50,100,50);

centerPanel.setBounds(50,50,370,410);

mainFrame.setVisible(true);

mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

}

public void randomBuild()

{

int randoms, cols, rows;

for (int twins = 1; twins <= 25; twins++)

{//一共15对button,30个

randoms = (int) (Math.random() * 25 + 1);//button上的数字

for (int alike = 1; alike <= 4; alike++)

{

cols = (int) (Math.random() * 10 + 1);

rows = (int) (Math.random() * 10 + 1);

while (grid[cols][rows] != 0) //等于0说明这个空格有了button

{

cols = (int) (Math.random() * 10 + 1);

rows = (int) (Math.random() * 10 + 1);

}

this.grid[cols][rows] = randoms;

}

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