国际象棋的格言(中英对照)
国际象棋专业术语及意思
国际象棋专业术语及意思1. 王(King)- 意思:国际象棋中最重要的棋子,是对局的核心目标。
王的走法是横、直、斜都可以,但每步限走一格。
- 可衍生注释:王就像一个国家的君主,虽然行动相对受限,但却是整个棋局的关键所在。
一旦王被将死,棋局就结束了。
它的安全与否决定了整盘棋的走向。
在开局时,王通常会被小心地保护起来,例如躲在兵阵后面或者进行易位操作。
- 赏析:王虽然看似弱小,每步只能走一格,但它却有着一种独特的威严。
它的存在使得整个棋局围绕着对它的保护和攻击展开。
如同在一场战争中,主帅虽然不一定冲锋陷阵,但却是双方争夺的核心。
- 作者介绍:国际象棋的规则是经过长期发展形成的,并没有一个特定的“作者”。
但众多棋手、棋艺研究者在不同时期对规则进行完善和传承。
2. 后(Queen)- 意思:国际象棋中威力最大的棋子。
后可以横、直、斜走,步数不受限制。
- 可衍生注释:后的强大能力使其成为棋局中的主要攻击力量。
在布局合理的情况下,后可以控制很多格子,对敌方的棋子造成巨大威胁。
不过,由于其价值较高,出动过早容易受到敌方小兵或者轻子(象和马)的攻击。
- 赏析:后宛如棋盘上的女王,她的强大令人敬畏。
她自由地穿梭在棋盘各个角落,像一个无所不能的勇士。
但她也不能过于冒进,就像一位尊贵的女王也需要谨慎行事,否则可能陷入敌方的陷阱。
- 作者介绍:同王一样,国际象棋规则是集体智慧的结晶,没有单一的作者。
3. 车(Rook)- 意思:车只能横、竖走,步数不受限制,不能斜走。
- 可衍生注释:车在棋盘的空旷线路上威力巨大,它可以迅速地占领开放线(没有己方或敌方兵阻挡的竖线或横线),对敌方进行压制。
在残局阶段,车的威力往往更加凸显,尤其是双车配合时,可以形成强大的攻击力。
- 赏析:车就像棋盘上的重型坦克,沿着直线一路碾压过去。
它的行动简单直接,却有着不可忽视的力量。
在开局时,车往往要等待兵阵的移动,开辟出自己的道路,就像坦克等待前方的工兵开路一样。
国际象棋英语名人名言24句大全
国际象棋英语名人名言24句大全(实用版)编制人:__________________审核人:__________________审批人:__________________编制单位:__________________编制时间:____年____月____日序言下载提示:该文档是本店铺精心编制而成的,希望大家下载后,能够帮助大家解决实际问题。
文档下载后可定制修改,请根据实际需要进行调整和使用,谢谢!并且,本店铺为大家提供各种类型的实用资料,如教育随笔、日记赏析、句子摘抄、古诗大全、经典美文、话题作文、工作总结、词语解析、文案摘录、其他资料等等,想了解不同资料格式和写法,敬请关注!Download tips: This document is carefully compiled by this editor.I hope that after you download it, it can help you solve practical problems. The document can be customized and modified after downloading, please adjust and use it according to actual needs, thank you!In addition, this shop provides you with various types of practical materials, such as educational essays, diary appreciation, sentence excerpts, ancient poems, classic articles, topic composition, work summary, word parsing, copy excerpts, other materials and so on, want to know different data formats and writing methods, please pay attention!国际象棋英语名人名言24句大全很荣幸同学们能来关注国际象棋英语名人名言24条励志名言句子内容,由本店铺为大家搜集整理发布,让我们赶快一起来学习一下吧!1.Chess like love like music has the power to make men happy Tarrasch棋,如爱情如音乐,具有令人愉悦之力量2.兵是国际象棋的灵魂。
关于国际象棋的名言
关于国际象棋的名言国际象棋是一种古老而受欢迎的策略棋类游戏,被称为'智力的运动'。
其独特的规则和战术使得国际象棋成为了一种深受人们喜爱的游戏,并且在世界范围内都有着广泛的普及。
在这个领域,许多名人、棋手和智者都留下了一些著名的名言,这些名言不仅揭示了国际象棋的智慧,也提供了人生智慧的启示。
一位著名的国际象棋大师卡尔森曾经说过:'国际象棋是人类最终推理的极致'。
这句话强调了国际象棋在推理和决策能力方面的重要性。
在一局棋中,每个棋手都需要良好的推理能力和逻辑思维来预测对手的下一步,并制定最佳的反应策略。
这种推理和决策能力的锻炼不仅在棋盘上有益,也可以帮助人们在现实生活中做出更明智的选择。
另一个著名的名言来自国际象棋大师冯·诺伊曼:'在国际象棋中,奇迹不是靠运气创造的,而是通过坚持不懈的努力实现的'。
这句话强调了成功的背后需要付出的努力和持之以恒的精神。
在国际象棋中,没有捷径可走,只有通过持续的学习和实践才能获得进步。
这种努力和毅力的精神同样适用于生活中的其他方面,它告诉我们只有坚持不懈,才能取得真正的成就。
此外,还有一句格言说道:'国际象棋是一种艺术。
你的棋盘就像一幅画布,每一步都是一种创作'。
这句话强调了国际象棋的艺术性和创造性。
每个棋手在棋盘上都可以发挥自己的想象力和创造力,通过布局、攻击和防守来创造出独特的局面。
这种创造性的思维和艺术性的表达也可以启发我们在生活中寻找独特的解决方案和展现自己的创造力。
总之,国际象棋不仅仅是一种游戏,它通过棋盘上的智慧和策略,向我们传达了许多人生的智慧。
这些名言提醒我们在面对挑战时要保持冷静的头脑,坚持努力和毅力,并且用创造性的思维来寻找解决问题的方式。
无论我们是棋手还是观众,国际象棋都可以成为我们生活中的一种启示和指南。
国际象棋理论中英文对照之开局原理
国际象棋理论中英文对照
开局原理Opening Theories 1. 控制中心。
Control the center.
2. 快速出子。
Develop your pieces quickly.
3. 尽早易位,这样既能保护王,又可以出车。
Castle soon to protect your King and develop your Rook
4. 避免重复走动同一个棋子。
Try not to move the same piece twice or more times. 5. 不要过早出后,除非你有充分的理由。
Don’t bring your queen out early without a good reason.
6. 学习和使用你用得习惯的开局。
Study and use openings you are comfortable with.
7. 如果兑子能帮助你出子,那就兑。
Exchange pieces if it helps your development.
注: 本系列文章的内容是参考公众号“KingsLandChess北美国际象棋”发布的《国际象棋术语(中英文版-更新)》一文内容分类整理而成。
按照原作者的说法,该文是“应棋爸棋妈的要求,给孩子们总结了一些关于chess的常用术语中英文版本。
棋爸棋妈可以带着孩子读读,还可以提高中文水平。
”本文从课堂常用句子的部分提炼选取了适合初学者阅读和理解的一些原理性知识,希望通过孩子的阅读提升对国际象棋理论的认识,还可以顺便提高英文水平。
如有错误还请大家提出。
象棋经典语录
象棋经典棋局名首字一笔的棋局名:一字长蛇一发千钧一览无余一柱擎天首字二笔的棋局名:二马盘宫二车先行二龙出海二炮争先二将守关二郞担山二郞搜山二郞降怪二桃杀士七子和局七星聚会七星同庆七星拱斗七星曜彩七擒七纵七擒孟获七国招贤七贤过关八虎征西八仙过海八蛮进宝八卦图十二花神十二阑干十八学士十八罗汉十面埋伏十字清力敌万众首字三笔的棋局名:三星图三仙炼丹三献刖足三气周瑜三倒铜旗三醉岳阳大车马大钓鱼大闹天宫大展鸿图小二炮小七星小青龙小征东小十面阵小友观灯小落花流水马入宫庭马超夜战马跳檀溪马踹连营千里独行川流不息门东户西首字四笔的棋局名:车马临门车马绝食车马冷着车马闹宫车打沼河车金入海五子夺魁五卒擒王五福拱寿五搜紫禁五虎下山五丁凿路六出祁山六龙丽天双马饮泉双马同槽双马推磨双炮推磨双龙戏珠双龙入海双伯攻城双擒四将双车投井尺蚓降龙火烧连营水淹七军乌龙掉尾方城失险长坂救主公孙舞器月里穿梭月光赚将太公坐椅太监追皇帝风摆柳无帅局首字五笔的棋局名:平分风月平分秋色四生求学四寇擒王仙人背剑田单掠阵首字六笔的棋局名:老将守关观灯十五西陵阻威西城堆兵行兵减灶回马金枪江雁秋飞首字七笔的棋局名:声势相倚赤壁鏖兵连将胜局远交近攻兵马先行识将还军两仙传道首字八笔的棋局名:金人七燕金斗潼关单炮六出单鞭救主叶底藏花功成有日对兵走阵异地同心孙庞斗智忙里偷闲扛桥锁溪低马出凡完璧归赵金鸡独立单兵十面叶底藏莺四车相斗玉女穿梭出狩热河边车联芝左落花阳春白雪西狩获麟全师永保闭关自守红娘脱衣关公脱袍投躯帝庭连照胜局低马六出花迷蝶路步步生莲沙里淘金金钩钓月金锁银铠和合二炮参辰卯酉固若金汤鱼跃于渊杨香骑虎热崩雷电卒坑长平底炮潭溪庞统连环计依样画葫芦侧面虎征西首字九笔的棋局名:炮炸两狼关炮七星炮打襄阳炮打中营炮打边城炮打潼关借炮使马借炮使车独守孤城独卒勤王送往迎来活挟丕豹重重报喜带子首字十笔的棋局名:诸葛借风诸葛借箭桃红柳绿桃源迷路铁马犁春骏辔追风鸳鸯二炮海底藏月首字十一笔的棋局名:鸿雁双飞鸿雁来宾跃马还乡雪夜访贤停车问路蚯蚓降龙首字十二笔的棋局名:渭水钓鱼渭桥鼓吹落底金钱馈礼求和强弩射潮联军战胜紫燕穿帘猩猩聚会祝庄三打带子入朝流星赶月乘风破浪秦琼卖马鸿雁惊寒雪拥蓝关副夺魁渴骥奔泉焚书坑儒普天同庆隔水照珠勇冠三军流兵讲和秣马潜戈钱塘观潮鸿门夜宴黄龙斗宝落花流水焦赞偷营循序渐进将军挂印流血盈郊高马六出倒卷珠帘野马操田斜路出兵落花铺砌策杖独行登坛拜将首字十二笔以上的棋局名:跨海征东路车乘马雾锁层岚雷池莫越猿猴摘果锦囊救主以上为中国象棋经典名局(含同局异名)。
国际象棋英文规则
国际象棋英文规则International Chess RulesChess is a strategic board game played between two players on an 8x8 square board, with each player starting with 16 pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The objective of the game is to checkmate the opponent's king, meaning the king is in a position to be captured and there is no way to prevent it.Setup:The board is placed with a light and dark square in the right-hand corner of each player. The pieces are set up as follows:- The rooks are placed on the corners.- The knights are placed next to the rooks.- The bishops are placed next to the knights.- The queen is placed on the same color as her pawn, which is placed in the second row from the player.- The king is placed on the remaining square of the row with the queen.- The pawns are placed on the second row, in front of the other pieces.Movement:- King: Moves one square in any direction.- Queen: Moves any number of squares along a rank, file, or diagonal.- Rook: Moves any number of squares along a rank or file.- Bishop: Moves any number of squares diagonally.- Knight: Moves to any of the squares immediately adjacent to it and then makes one further step at a right angle.- Pawn: Moves forward one square, but captures diagonally one square. Pawns have an additional move from their starting position called the double step, where they can move two squares forward if unobstructed.Special Rules:- Castling: The king and one of the rooks can move two squares towards each other, with the king moving to the square next to the rook, and the rook moving to the square the king crossed.- En Passant: When a pawn moves two squares from itsstarting position, and an opponent's pawn could have captured it had it only moved one square forward, the opponent has the option to capture "en passant" as if the pawn had only moved one square.- Promotion: If a pawn reaches the opponent's back rank, it can be promoted to any piece (except a king) of theplayer's choosing.Check and Checkmate:- Check: The king is under attack and in danger of being captured.- Checkmate: The king is in check and there is no legal move to escape capture.End of Game:The game ends when:- A checkmate occurs.- A player resigns, acknowledging defeat.- A draw is declared, which can happen in several ways including stalemate, agreement between players, threefold repetition of a position, or the fifty-move rule where no pawn moves or captures have been made in fifty moves.Etiquette:- It is customary to shake hands before and after the game.- Players should not touch pieces unless they intend to move them.- Once a move is made, it is considered final unless it's an illegal move, in which case the player can correct it.Scoring:The standard point values for pieces are:- Pawn: 1 point- Knight or Bishop: 3 points- Rook: 5 points- Queen: 9 points- King: The king cannot be captured, but the game is won by checkmating the opponent's king.Understanding these rules is essential for playing a game of chess. Mastery, however, comes with practice and strategic thinking.。
象棋术语中英文对照
象棋术语中英文对照一般术语General Terms象棋xiangqi棋盘board棋子piece棋例xiangqi rules棋证arbiter, referee, judge计时time control限着movecount封棋, 保留 adjourn, adjournment暂停break超时lost on time评注commentation, commentory, annotation 复盘review, play back, post-mortem analysis 对局记录 record (of game)先走move first, play red后走move next, play black开局opening应局responding中局middle game, mid game残局end game排局 composed game, end game composition 实用残局practical end game胜局winning game, won game死局lost game, forced mate认输resign弃权retire例胜won position例和draw position判和judged draw巧胜positional win巧和positional draw欠行 stalement, stalemate正着, 官着 right move, correct move妙着excellent move紧着 strong move, pressing move阴着tricky move软着weak move虚着plausible move空着useless move劣着bad move漏着blunder大漏big blunder棋谱着法text move闲着idle move停着waiting move诱着Tempting move, inducing move变着alternative, variation先手initiative得先, 反先 gain initiative失先, 失一先 lose initiative, lose a tempo后手, 被动passive优势advantage, superior劣势 disadvantage, inferior, awkwark position 均势even positions局势, 局面position, siduation将check捉chase, pursue杀, 催杀mate, mating threat解杀dissolve mating循环repetition of position兑exchange, trade拦block跟follow闲, 停wait封锁seal off, blockade进move forwards, advance退move backwards, retreat平move sidewards, traverse吃子capture piece得子gain piece失子lose piece兑子 exchange piece弃子 sacrifice piece长将perpetual check长捉perpetual chase, perpetual pursuit长兑perpetual exchange offer长杀perpetual mating threat长拦perpetual blocking长跟perpetual follow一将一停check & wait一将一捉check & chase一将一杀check & mating一杀一停mating & wait一杀一捉mating & chase一捉一停chase & wait捉双fork, attacking two pieces有根rooted, protected无根unrooted, unprotected兵种piece-kind搏杀combat, wrestle, sharp attacking each other 攻势attack反攻counter attack入局mating assault空门undefended sector, weak sector分先play at par让一先1-move handicap让长先 perpetual 1-move handicap让二先2-move handicap让三先3-move handicap让单马1-horse handicap让双马2-horse handicap平稳局势calm game, secured position散漫局势 disorderly position, scattered position可胜形势winning position子力活跃Active pieces子力呆滞passive pieces后继手段combination moves尚可支持Tenable situation位置名称 Descriptions of positions(为方便读和写, 可尽量用括弧内的简称)直线file横线rank河头river bank (RB)骑河cross-river (CR)卒行pawn rank (PR)己方底线base, 1st rank对方底线bottom rank炮位线cannon rank中士线throat rank中线, 中路central file边线edge files三七路elbow files四六路armpit files一路1st file二路2nd file三路3rd file四路4th file五路5th file六路6th file七路7th file八路8th file九路9th file花心centroid, throat士角 palace corner, palcorner象眼, 象田elephant-eye (E-eye)车的术语Terms related to chaRiot直车Filed chaRiot横车Ranked chaRiot中车Central chaRiot河头车, 巡河车 River Bank chaRiot, (RB chaRiot), Patrolling chaRiot 骑河车Cross River chaRiot (CR chaRiot)卒行车Pawn Rank chaRiot (PR chaRiot)贴身车Armpit chaRiot, King Side chaRiot肋车E-eye chaRiot边车Edge chaRiot沉底车Bottom chaRiot底车(已方底线) Base chaRiot高头车High chaRiot低头车Low chaRiot重线车Linked chaRiots守丧车Boxed chaRiot炮的术语Terms related to Cannon中炮, 中官炮Central Cannon边炮Edge Cannon士角炮Palcorner Cannon巡河炮RB Cannon, Patrolling Cannon骑河炮CR Cannon卒行炮PR Cannon沉底炮Bottom Cannon竿炮Linked Cannons空头炮Exposed Cannon窝心炮Centroid Cannon镇中炮 Central Pinning Cannon三路炮 3rd File Cannon, 3rd Cannon七路炮 7th File Cannon, 7th Cannon炮归家 Home Rank Cannon, Homing Cannon 冷巷炮Corridor Cannon, Alley Cannon马的术语Terms related to Horse屏风马Screen Horses单提马Single Horse反攻马Sandwich Horses穿官马E-eye Horse钓鱼马Angler Horse (Attack)卧槽马Elbow Horse (Attack)士角马Palcorner Horse归心马Centroid Horse河头马RB Horse边马Edge Horse绊脚马Lame Horse连环马Linked Horses兵卒的术语Terms related to Pawn中兵Central Pawn边兵Edge Pawn一路边兵Right Edge Pawn九路边兵Left Edge Pawn三路兵Right Elbow Pawn, 3rd Pawn七兵Left Elbow Pawn, 7th Pawn高兵High Pawn低兵Low Pawn (at throat rank)底兵Bottom Pawn过河兵Promoted Pawn兄弟兵Linked Pawns对头兵Opposing Pawns花心兵Centroid Pawn咽喉兵E-eye Pawn帅将的术语Terms related to King中帅Central King侧帅King at Side, Palside King露帅Exposed King出帅King out帅坐上King up帅坐下King down山顶帅King at peak, Roof King光帅Naked King士象的术语Terms related to Adviser and Elephant士象全Full guard单缺士Single Adviser guard单缺象Single Elephant guard半边士象Half guard底象Base Elephant边象Edge Elephant顶象Top Elephant左象Left Elephant右象Right Elephant中象Central Elephant左士Left Adviser右士Right Adviser中士Centroid Adviser底士Base Adviser顶士Palcorner Adviser羊角士Palcorner & Centroid Advisers, Ram Horn Advisers攻杀局势 Checkmate/Attacking positions二字车2-R checkmate三把手3-R checkmate勒马车 Horse Braking chaRiot checkmate四车相见4-R rendezvous炮闷宫 Cannon smothered checkmate双杯 酒 Double Cannons smothered mate重炮将军Double Cannons checkmate, Tandem Cannons checkmate 丝线掏牛 Pinning Cannon车炮抽扯Cannon-chaRiot discover check炮辗丹沙 ChaRiot-Cannon discover check双马饮泉Double Horses checkmate马后炮Horse-Cannon checkmate侧面虎Tiger Silheoutte车马冷着ChaRiot-Horse checkmate, chaRiot-Horse zugzwang大胆穿心Throat cutting checkmate将军抽子 Capture with discover check三子归边 3-piece at side, flanking trio四子归边 4-piece at side, flanking quartet弃子抢攻 Sacrifice for attacking, assaulting sacrifice运子取势 Deployment for advantage先弃后取 Abandoning before gaining兑子争先Exchange for initiative解杀还杀Counter mating红方开局 Red's Openings中炮局Central Cannon opening士角炮局Palcorner Cannon opening过宫炮局 Cross Palace Cannon opening, Parading Cannon opening 仙人指路Pawn opening, Angel's guide飞象局Elephant opening进马局Horse opening中炮进三兵Central Cannon 3rd Pawn中炮进七兵Central Cannon 7th Pawn中炮进中兵Central Cannon Central Pawn中炮过河车Central Cannon PR chaRiot中炮巡河车 Central Cannon Patrolling chaRiot中炮七路马Central Cannon 7th Horse中炮夹马 Central Cannon Linking Horses中炮直车Central Cannon File chaRiot中炮横车Central Cannon Rank chaRiot五六炮5th & 6th Cannons五七炮5th & 7th Cannons五八炮5th & 8th Cannons五九炮5th & 9th Cannons黑方开局 Black's Openings屏风马布局 Screen Horses defence, 2-Horse defence反攻马布局 Sandwich Horses defence单提马布局 Single Horse defence炮局 Folding Cannons defence, Tandem Cannons defence卒底局 Elbow Cannon defence, Thundering defence三步虎3-step Tiger defence斗顺炮Same Direction (SD) Cannon, Mirror Cannon defence斗列炮 Opposite Direction (OD) Cannon, Counter Cannon defence屏风马平炮兑车 Screen Horses Edge Cannon for chaRiot exchange屏风马双炮过河Screen Horses Double PR Cannons屏风马左马盘河 Screen Horses with RB Horse屏风马左炮封车 Screen Horses with Left Cannon Blockade对兵局Pawn vs Pawn opening对马局Horse vs Horse opening顺炮局SD Cannons opening列炮局OD Cannons opening仙人指路对卒底炮 Pawn vs Elbow cannon opening,Angel's Guide vs Thundering defence中炮进三兵对反宫马Central Canon 3rd Pawn vs Sandwich Horses中炮进七兵过河车对屏风马平炮兑车局Central Cannon 7th Pawn PR chaRiot vs Screen Horses Edge Cannon for chaRiot exchange。
国际象棋中英文常用词汇
中英文常用词汇词汇表积极的(Active):相对于对方的走法,更倾向于进去和战术的走法。
也指更进去的一步棋或局面。
优势(Advantage):通常来自物质、时间、空间,以及兵型上的,局面上客观存在的领先。
代数记谱法(Algebraicnotation):有时指国际象棋记法或简单地记法。
表示国际象棋棋步的一种方式。
大概有许多种记录国际象棋着法的方式就象有多种语言一样。
但是,代数记法成为了国际标准。
根本上讲,就是每个格子被给于一个字母和一个数字。
从白方的方向看,由左到右竖线用字母表示为a、b 、c 、d 、e 、f、g和h,从白方到黑方的横线则为1, 2,3,4,5,6,7和8。
这样,白方的左下角的格子就叫a1,而右上角就是h8。
当棋子从一个格走到另一个格,代数记谱法使您辨认出行动的棋子和所到的格子。
例如,如果车从a1格走到a8格,您写成Ra8。
对于兵的走动,您只写兵到达的格子;例如,e4。
王翼易位记作0-0。
后翼易位记作0-0-0。
分析(Analysis):基于一个特定局面的连续着法的演算。
比赛中,您不被允许移动棋子来分析而必须在您的头里做所有的演算。
当比赛结束了,刚下完棋的对手共同地分析这个对局,走动棋子来努力找出最解着法。
注释(Annotation):关于局面或对局的书面评论。
评论可能采取记叙文,记谱法,或两者组合的形式。
攻击(Attack):在棋盘的某一个区域里开始的一次进取的行动,或是吃子、吃兵的威胁。
叠(Battery):在一个竖线上放两个车或在同一个斜线上放一个象、一个后。
冒险家(Berserker):只用一两个棋子进攻的疯狂走法。
以自己疯狂战斗的古老的斯堪的纳维亚战士命名的,并且后来被他们的对手用尊敬的战略或人身的危险所改变。
双象(Bishop pair):双象对一象一马或双马。
双象共同工作得很好,因为他们能控制两个颜色的斜线。
参见异色格象。
封锁(Blockade):用一个棋子(理想的是马)直接地直接地放在敌兵前面,阻止它前进。
国际象棋术语中英对照表
国际象棋术语中英对照表1白方被将杀2黑方被将杀3白方无子可动4黑方无子可动5子力不足自动和棋63次重复局面自动和棋750回合规则自动和棋8最长的和棋9和棋10白胜11黑胜122次重复13白方被将军14黑方被将军15白方被双将16黑方被双将17得子18失去得子19换子20弃子21丢子22赢得子力23白方捉双24黑方捉双25白方串子26黑方串子27白方牵制28黑方牵制29出现异色格象30白方有双象31黑方有双象32白方赢得这个交换33黑方赢得这个交换34白方得后35黑方得后36白方赢得一车37黑方赢得一车38白方赢得一子39黑方赢得一子40白方有得子威胁41黑方有得子威胁42单兵残局出现43一个轻子残局出现44一个马残局出现45一个双马残局出现46一个象残局出现47一个双象残局出现48一个车残局出现49一个双车残局出现50一个后残局出现51一个双后残局出现52白方有决定性的优势53黑方有决定性的优势54白方有一个将杀进攻55黑方有一个将杀进攻56白方有一个将杀威胁57黑方有一个将杀威胁58白方有一个强大的攻王59黑方有一个强大的攻王60白方有一个攻王61黑方有一个攻王62白方王安全下降63黑方王安全下降64白方王安全有些下降65黑方王安全有些下降66白方王安全改善67黑方王安全改善68白方王安全有些改善69黑方王安全有些改善70白方易位改善王安全71黑方易位改善王安全72白方易位有些改善王安全73黑方易位有些改善王安全74白方失去易位权力75黑方失去易位权力76白方棋子不能移动77黑方棋子不能移动78白方棋子不能移动79黑方棋子不能移动80白方兵结构恶化81黑方兵结构恶化82白方兵结构有些恶化83黑方兵结构有些恶化84白方兵结构改善85黑方兵结构改善86白方兵结构有些改善87黑方兵结构有些改善88白方有一个狭窄位置89黑方有一个狭窄位置90白方位置有些狭窄91黑方位置有些狭窄92白方有一个积极的位置93黑方有一个积极的位置94白方有一个非常积极的位置95黑方有一个非常积极的位置96白方未展开子力97黑方未展开子力98白方有些子力展开落后99黑方有些子力展开落后100白方要交换棋子101黑方要交换棋子102白方要交换兵103黑方要交换兵104白方有一个新的有根通路兵105黑方有一个新的有根通路兵106白方有新的有根通路兵107黑方有新的有根通路兵108白方再也没有受保护通路兵109黑方再也没有受保护通路兵110白方再也没有受保护通路兵111黑方再也没有受保护通路兵112白方有一个新的通路兵113黑方有一个新的通路兵114白方有新的通路兵116白方再也没有通路兵117黑方再也没有通路兵118白方再也没有通路兵119黑方再也没有通路兵120白方有一个新的强大的兵121黑方有一个新的强大的兵122白方有新的强大的兵123黑方有新的强大的兵124白方再也没有强大的兵125黑方再也没有强大的兵126白方再也没有强大的兵127黑方再也没有强大的兵128白方有一个新的悬兵129黑方有一个新的悬兵130白方有新的悬兵132白方再也没有悬兵133黑方再也没有悬兵134白方再也没有悬兵135黑方再也没有悬兵136白方有一个新的连兵137黑方有一个新的连兵138白方有新的连兵139黑方有新的连兵140白方再也没有连兵141黑方再也没有连兵142白方再也没有连兵143黑方再也没有连兵144白方有一个新的孤兵145黑方有一个新的孤兵146白方有新的孤兵147黑方有新的孤兵148白方再也没有孤兵149黑方再也没有孤兵150白方再也没有孤兵151黑方再也没有孤兵152白方有一个新的叠兵154白方有新的叠兵155黑方有新的叠兵156白方再也没有叠兵157黑方再也没有叠兵158白方再也没有叠兵159黑方再也没有叠兵160白方有一个新的落后兵161黑方有一个新的落后兵163黑方有新的落后兵164白方再也没有落后兵165黑方再也没有落后兵166白方再也没有落后兵167黑方再也没有落后兵168白方要在王翼计划169黑方要在王翼计划170白方要在后翼计划171黑方要在后翼计划172白方要进攻王翼173黑方要进攻王翼174白方要进攻王翼175黑方要进攻王翼176白方增加压力在177黑方增加压力在178白方造成前哨179黑方造成前哨180白方占据封锁格181黑方占据封锁格182白方叠车在一条开放线183黑方叠车在一条开放线184白方叠车在在对方王的开放线185黑方叠车在在对方王的开放线186白方走动车到一条开放线187黑方走动车到一条开放线188白方走动车到一条对方王的开放线189黑方走动车到一条对方王的开放线190白方占据一条开放线191黑方占据一条开放线192白方占据一条对方王的开放线193黑方占据一条对方王的开放线194白方叠车在一条半开放线195黑方叠车在一条半开放线196白方叠车在一条对方王的半开放线197黑方叠车在一条对方王的半开放线198白方走动车一条半开放线199黑方走动车一条半开放线200白方走动车到一条对方王的半开放线201黑方走动车到一条对方王的半开放线202白方制造一步非常积极的车着法203黑方制造一步非常积极的车着法204白方制造一步积极的车着法205黑方制造一步积极的车着法206白方中心一个棋子207黑方中心一个棋子208白方棋子更积极209黑方棋子更积极210白方棋子不积极211黑方棋子不积极212白方推进通路兵213黑方推进通路兵214白方发展一个棋子215黑方发展一个棋子216打开一条直线对着白方王217打开一条直线对着黑方王218战术组合219双重进攻220发现进攻221牵制222偏转223圈套224拦截225移除防御226清除227封锁228X行-穿透进攻229过载230欠行231兵突破232通路兵233升变234兵结构破坏235长捉236将杀进攻237将杀威胁238串子239引脚开发240威胁241暴徒242白方失去节奏243黑方失去节奏"White is mated";"Black is mated";"White is stalemated";"Black is stalemated";"Draw by material";"Draw by threefold repetition"; "Draw by fifty moves rule"; "Draw by maximum game length"; "Draw";"White wins";"Black wins";"Twofold repetition";"White is in check";"Black is in check";"White is in double check";"Black is in double check";"Takes material";"Takes back material";"Exchanges material";"Sacrifices material";"Loses material";"Wins material";"White forks";"Black forks";"White skewers";"Black skewers";"White pins";"Black pins";"Opposite coloured bishops appeared"; "White has the pair of bishops"; "Black has the pair of bishops"; "White wins the exchange";"Black wins the exchange";"White wins the queen";"Black wins the queen";"White wins a rook";"Black wins a rook";"White wins a piece";"Black wins a piece";"White threatens to win material";"Black threatens to win material";"A pawn endgame occured";"A minor pieces endgame occured";"A knight endgame occured";"A double knight endgame occured";"A bishop endgame occured";"A double bishop endgame occured";"A rook endgame occured";"A double rook endgame occured";"A queen endgame occured";"A double queen endgame occured";"White has a decisive advantage";"Black has a decisive advantage";"White has a mate attack";"Black has a mate attack";"White has a mate threat";"Black has a mate threat";"White has a strong king attack";"Black has a strong king attack";"White has a king attack";"Black has a king attack";"White king safety dropped";"Black king safety dropped";"White king safety slightly dropped";"Black king safety slightly dropped";"White king safety improved";"Black king safety improved";"White king safety slightly improved";"Black king safety slightly improved";"White castles and improves king safety";"Black castles and improves king safety";"White castles and slightly improves king safety"; "Black castles and slightly improves king safety"; "White loses the right to castle";"Black loses the right to castle";"White's piece can't move";"White's pieces can't move";"Black's piece can't move";"Black's pieces can't move";"White pawn structure deteriorated";"Black pawn structure deteriorated";"White pawn structure slightly deteriorated"; "Black pawn structure slightly deteriorated"; "White pawn structure improved";"Black pawn structure improved";"White pawn structure slightly improved";"Black pawn structure slightly improved";"White has a cramped position";"Black has a cramped position";"White has a slightly cramped position";"Black has a slightly cramped position";"White has an active position";"Black has an active position";"White has a very active position";"Black has a very active position";"White is behind in developement";"Black is behind in developement";"White is slightly behind in development";"Black is slightly behind in development";"White should exchange pieces";"Black should exchange pieces";"White should exchange pawns";"Black should exchange pawns";"White has a new protected passed pawn";"Black has a new protected passed pawn";"White has new protected passed pawns";"Black has new protected passed pawns";"White has no protected passed pawn any more on"; "Black has no protected passed pawn any more on"; "White has no protected passed pawns any more on"; "Black has no protected passed pawns any more on"; "White has a new passed pawn";"Black has a new passed pawn";"White has new passed pawns";"White has no passed pawn any more on"; "Black has no passed pawn any more on"; "White has no passed pawns any more on"; "Black has no passed pawns any more on"; "White has a new strong pawn";"Black has a new strong pawn";"White has new strong pawns";"Black has new strong pawns";"White has no strong pawn any more on"; "Black has no strong pawn any more on"; "White has no strong pawns any more on"; "Black has no strong pawns any more on"; "White has a new hanging pawn";"Black has a new hanging pawn";"White has new hanging pawns";"Black has new hanging pawns";"White has no hanging pawn any more on"; "Black has no hanging pawn any more on"; "White has no hanging pawns any more on"; "Black has no hanging pawns any more on"; "White has a new connected pawn";"Black has a new connected pawn";"White has new connected pawns";"Black has new connected pawns";"White has no connected pawn any more on"; "Black has no connected pawn any more on"; "White has no connected pawns any more on"; "Black has no connected pawns any more on";"White has a new isolated pawn";"Black has a new isolated pawn";"White has new isolated pawns";"Black has new isolated pawns";"White has no isolated pawn any more on"; "Black has no isolated pawn any more on"; "White has no isolated pawns any more on"; "Black has no isolated pawns any more on"; "White has a new doubled pawn";"White has new doubled pawns";"Black has new doubled pawns";"White has no doubled pawn any more on";"Black has no doubled pawn any more on";"White has no doubled pawns any more on";"Black has no doubled pawns any more on";"White has a new backward pawn";"Black has a new backward pawn";"White has new backward pawns";"Black has new backward pawns";"White has no backward pawn any more on";"Black has no backward pawn any more on";"White has no backward pawns any more on";"Black has no backward pawns any more on";"White should play on the king side";"Black should play on the king side";"White should play on the queen side";"Black should play on the queen side";"White should attack on the king side";"Black should attack on the king side";"White should attack on the queen side";"Black should attack on the queen side";"White increases the pressure on";"Black increases the pressure on";"White creates an outpost";"Black creates an outpost";"White occupies the blockade square";"Black occupies the blockade square";"White doubles rooks on an open file";"Black doubles rooks on an open file";"White doubles rooks on an open file at opponent's king"; "Black doubles rooks on an open file at opponent's king"; "White moves a rook to an open file";"Black moves a rook to an open file";"White moves a rook to an open file at the opponent's king"; "Black moves a rook to an open file at the opponent's king"; "White occupies an open file";"Black occupies an open file";"White occupies an open file at the opponent's king";"Black occupies an open file at the opponent's king";"White doubles rooks on an half open file";"Black doubles rooks on an half open file";"White doubles rooks on an half open file at the opponent's king"; "Black doubles rooks on an half open file at the opponent's king"; "White moves a rook to a half open file";"Black moves a rook to a half open file";"White moves a rook to a half open file at the opponent's king"; "Black moves a rook to a half open file at the opponent's king"; "White makes a very active rook move";"Black makes a very active rook move";"White makes an active rook move";"Black makes an active rook move";"White centralises a piece";"Black centralises a piece";"White places the piece more active";"Black places the piece more active";"White places the piece less active";"Black places the piece less active";"White pushes the passed pawn";"Black pushes the passed pawn";"White develops a piece";"Black develops a piece";"A file against the white king opened";"A file against the black king opened"; "Combination";"Double attack";"Discovered attack";"Pinning";"Deflection";"Decoy";"Interception";"Remove defender";"Clearance";"Blockade";"X-ray attack";"Overloading"; "Zwischenzug";"Pawn break";"Passed pawn"; "Promotion";"Pawn structure demolition"; "Pursuit/Perpetual"; "Mate attack";"Mate threat";"Skewer";"Pin exploitation"; "Threat"; "Desperado";"White loses a tempo"; "Black loses a tempo";。
国际象棋100个必背口诀
国际象棋必背口诀大全1. 兵可以横走,却不能后退。
2. 象不能过河,始终停留在自己的区域。
3. 马可以跳越障碍物,移动以L字形前进。
4. 炮被堵住了,不能跳跃。
5. 将军不能面对面相遇,只有走楚河汉界才可以。
6. 仇敌之间相遇,被逼到了死胡同。
7. 兵从未动过,可在第五步时横走一格。
8. 只有士和将才有“飞”(车吃马,马吃车)。
9. 必须让王不能动的状态下“守卫”本土。
10. 当对方的子全部被吃掉后,这个人就输啦!11. 总是阻止敌人集结。
12. 不要急于去吃小的,保持耐心,等待机会。
13. 看看左、右、前、后,那里有吃、那里有守、那里有送。
14. 战略是根据局面的变化适时调整。
15. 先防御,再进攻。
16. 为了保护王,不要把它置于攻击线上。
17. 不管怎样,保持对形势的全面掌握。
18. 需要有眼触,要看到可疑的东西。
19. 反击一直是最好的进攻策略。
20. 吸引对手入猜想,然后在后面出手。
21. 保持想象力,开发战术智慧。
22. 多数情况下,对炮保持空间距离。
23. 保持问号,不要打内线。
24. 注意交换出子,不要在本方半场连续推动。
25. 当一个局面出现时,找到它里面的机会。
26. 警惕敌人以及自己的死角。
27. 考虑那些“立体本能”,不要让“西洋围棋”短暂流行。
28. 以象牙为乘客,切勿在水里憋气。
29. 别在分散的情况下前进。
30. 防止两边分兵。
31. 要多思考攻击方案。
32. 协同增援,保护自己的棋子。
33. 预计对手的反击,并做好应对措施。
34. 要掌握要素和变数。
35. 要有不同的路线,几种选择。
36. 要学会保持防御,同时寻找进攻的机会。
37. 投资在后,就可以在前赚钱。
38. 坚持到底,不要轻易放弃。
39. 面对迅速变化的局面,调整并适应。
40. 战术性保持不变,策略性根据对手变化。
41. 不要过快地将自己分成两部分。
42. 根据对手的反应,改变策略。
43. 要把握对手的弱点。
英文名句名段
英语名篇名段背诵精华1The chess-board is the world:the pieces are the phenomena of the universe; the rules of the game are what we call the laws of nature. The player on the other side is hidden from us. We know that his play is always fair, just and patient. But also we know, to our cost, that he never overlooks a mistake, or makes the smallest allowance for ignorance.By Thomas Henry Huxley参考译文棋盘宛如世界:一个个棋子仿佛世间的种种现象:游戏规则就是我们所称的自然法则。
竞争对手藏于暗处,不为我们所见。
我们知晓,这位对手向来处事公平,正义凛然,极富耐心。
然而,我们也明白,这位对手从不忽视任何错误,或者因为我们的无知而做出一丝让步,所以我们也必须为此付出代价。
2It was the best of times, it was the worst of times; it was the age of wisdom, it was the age of foolishness; it was the epoch of belief, it was the epoch of incredulity; it was the season of light, it was the season of darkness; it was the spring of hope, it was the winter of despair; we had everything before us, we had nothing before us; we were all going direct to Heaven, we were all going direct to the other way.Excerpt from A Tale of Two Cities by Charles Dickens参考译文这是一个最好的时代,也是一个最坏的时代;这是明智的年代,这是愚昧的年代;这是信任的纪元,这是怀疑的纪元;这是光明的季节,这是黑暗的季节;这是希望的春日,这是失望的冬日;我们面前应有尽有,我们面前一无所有;我们都将直下地狱……3Equality and GreatnessBetween persons of equal income there is no social distinction except the distinction of merit. Money is nothing;character,conduct,and capacity are everything.Instead of all the workers being leveled down to low wage standards and all the rich leveled up to large income standards,everybody under a system of equal incomes would find his or her own natural level.There would be great people and ordinary people and little peolpe,but the great would always be those who had done great things,and never the idiot whose mother had spoiled them and whose father had left a large sum of money a year;and the little would be persons of small minds and mean characters,and not poor persons who had never had a chance.That is why idiots are always in favour of inequality of income(their only chance of eminence),and the really great in favour of equality.收入相当的人除了品性迥异以外没有社会差别。
国际象棋的格言(中英对照)
计划和分析 15)Even a poor plan is better than no plan at all. - Mikhail Chigorin 哪怕是一个拙劣的计划也比完全无计划好。 奇戈林
16)It is not a move,even the best move,that you must seek,but a realisable plan. Znosko-Borovsky 你需要找寻的不是一步棋 哪怕是最好的棋 而应该 是一个合理的计划。 波罗夫斯基
17)Methodical thinking is of more use in chess than inspiration. - Purdy 下棋时系统的思考比灵感更重要。 普迪
18)Chess is the art of analysis. Botvinnik 象棋是分析的艺术。 鲍特维尼克
13)A Passed Pawn increases in strength as the number of pieces on the board diminishes. —— Capablanca 棋盘上棋子数目减少,通路兵威力上升。 ——卡帕布兰卡
14)The older I grow,the more I Pawns - Paul Keres 我年纪越大,就越看重兵的价值。 凯列斯
对局的胜利者,是犯最后错误之前那个错误的人。 —塔塔科维
3)There are two types of sacrifices: correct ones and mine. - Tal
弃子有两种类型:正确的和属于我的。 塔尔
4)The pin is mightier than the sword. Reinfeld 别针比宝剑还要犀利。 雷恩菲尔德
国际象棋术语中英文对照(汇编)
国际象棋术语中英文对照(汇编)积极的(Active)优势(Advantage)代数记谱法(Algebraic notation)分析(Analysis)注释(Annotation)攻击(Attack)双象(Bishop pair)阻挡(Blockade)大漏着(Blunder)突破(Breakthrough)易位(Castle)中心(Center)将死(Checkmate)清障(Clearance sacrifice)封闭性局面(Closed game)组合(Combination)通路联兵(Connected passed pawns)控制(Control)反击(Counterplay)束缚(Cramp):通常是在空间上吃亏的结果,缺乏机动性。
关键局面(Critical position)强诱(Decoy)防御(Defense)引离(Deflection):包括赶走对手的主要保卫者,以便瘫痪对手防御的战术。
出子(Development):把棋子从最初的位置走到新岗位的走子过程,这样他们就控制了更多的格子和有更大的机动性。
闪击(Discovered attack):埋伏。
王后、车或象在等待攻击,只要其他的棋子或兵让开了路。
闪将(Discovered check):包括将您的对手的王的闪击。
双重攻击(Double attack):同时攻击两个目标的着法。
双将(Double check):最强有力的闪击,用两个棋子同时将王。
国王被迫撤走,并且敌军因而至少停顿一着棋。
叠兵(Doubled pawns):同样颜色的两个兵处于一条竖线上。
叠兵是用兵吃子的结果。
和棋(Draw):平局。
和棋可能是从无子可动,三次重复局面或同意提和来的。
参见无子可动;三次重复局面。
国际等级分(Elo rating):评价棋手的系统。
由密尔沃基(Milwaukee )的Arpad Elo (1903-1993) 教授构想并被FIDE在1970年采用的。
国际象棋英语
国际象棋英语为了让青少年象棋英语两不误,特不定期跟大家介绍经典名局的中英文简介,翻译如有不当,请大家指正。
1.史密斯-菲利多尔1790The modern era of chess begins with Philidor's positional analysis of the openings. 现代国际象棋源于Philidor的开局形势分析。
Though he died in the 18th century, his was the most widely printed book in chess history. 虽然他死于18世纪,他的著作依然是国际象棋的一座丰碑。
In this historically interesting game Philidor actually demonstrates the power of a superior pawn formation, confirming his famous maxim: "Pawns are the soul of chess."在这一既有趣又有历史意义的棋局,Philidor证实了好兵型的重要性,也证实了他的格言:“兵是国际象棋的灵魂”。
附:生词nicety1. 微妙;细微2. 细微之处, 细微的区别;细节position位置,地位analysis分析demonstrate展示superior优秀的formation构成confirm证实, 证明; 肯定, 确认国际象棋常用英语词汇Chess 国际象棋King 王(国王)Queen 后(皇后)Bishop 象(主教)Knight 马(骑士)Rook 车(城堡)Pawn 兵(奴隶)Board 棋盘Position 局面Checkmate 将死Game 对局对弈比赛Openings 开局middlegame, midgame 中局Endgames 残局Tactics 战术FEN Forsyth-Edwards Notation,福斯夫-爱德华兹记录法PGN Portable Game Notation,可移植式棋局记录法。
国际象棋(电子书版)
国际象棋(电子书版)不是代表英法战争,棋子的具体说明如下:1.王(英文:King)是国际象棋中最为重要的棋子,王被将死棋局即告负。
走法是横直斜走均可,但每次只能走一格,且所走到的位置不可有对方棋子的威胁,否则会被视为“违规移动”(illegal move)。
吃子与走法相同。
2.后(英文:Queen)是国际象棋棋局中实力最强的一种棋子。
后可横直斜走,且格数不限。
吃子与走法相同。
后在开局和中局阶段相当于两个车或者三个象的实力,在残局阶段略逊于两个车的实力。
后往往是棋局中制胜的决定性力量,少掉一个后往往意味着棋局告负,此时失去后的一方通常会投子认输。
后模拟的是欧洲中世纪时,王室自皇后娘家借来的援军,因此后是棋盘上最具威力的一子,代表外来援军的强大。
3.车(或称为城堡,英文:Rook)是国际象棋的棋子之一。
车的走法和中国象棋的车相同,故称为车;但棋子的形状和城堡一样,故也称为城堡。
在棋谱上,“R”代表车。
车可以横走或直走,格数不限,不可斜走。
吃子方式与走法相同。
王和车有一种特殊的移动方式,称为“王车易位”。
4.象(或称主教,英文:Bishop) 是国际象棋中的一种棋子。
象的走法只可斜走,格数不限,但不可转向。
白格的象只可以在白格出现,黑格的象只可以在黑格出现。
吃子与走法相同。
象模拟的是欧洲中世纪时的宗教势力,所以走的是斜向。
5.马(或称为骑士,英文:Knight) 是国际象棋中的一种棋子。
马的走法和中国象棋相同,同样是走“日”字,或英文字母大写的“L”形:即先向左(或右)走1格,再向上(或下)走2格;或先向左(或右)走2格,再向上(或下)走1格。
不同的是,西洋棋的马没有“绊马脚”的限制。
吃子与走法相同。
马模拟的是欧洲中世纪时,由贵族所担任的骑兵。
由于骑兵冲锋的速度高于步兵行进,但慢于弓箭,所以马每步的可移动格数大于兵,但小于车。
6.兵(英文:Pawn)是国际象棋中实力最弱小和数量最多的棋子,兵的走法是,第一步向前可走一格或两格,以后每次只能向前走一格,不可向后走。
国际象棋名人名言大全
国际象棋名人名言大全1.国际象棋的格言●我无法驾驭我的命运,只能与它合作,从而在某种程度上使它朝我引导的方向发展。
我不是心灵的船长,只是它闹闹嚷嚷的乘客(奥尔德斯·赫胥黎)●命运不是一只雄鹰,它像耗子那样爬行(伊丽莎白·鲍恩)●没有什么不可以通过藐视来克服的命运(法国)●命运并不是中国人的事前指导,乃是事后的一种不费心思的解释(鲁迅)●命运就是对一个人的才能考验的偶然(蓬皮杜)●万般皆是命,半点不由人●万事不由人计较,一生都是命安排●一饮生啄,莫非前定●阎王注定三更死,并不留人到四更●命若穷,掘着黄金化作铜;命若富,拾着白纸变成布●命里该有什么,匙里就有什么(土耳其)●万事分已定,浮生空白忙●生死由命,富贵在天●命中若有终须有,命里无时莫强求●未富先富终不富,未贫先贫终不贫●无福路断肠,有福不在忙●是福不是祸,是祸躲不过●牛吃稻草鸭吃谷●生就骨头长就了的肉●苦瓜连概苦,甜瓜彻蒂甜(佛经)●我们是可怜的一套象棋,昼与夜便是一张棋局,任“他”走东走西,或擒或杀,走罢后又一一收归匣里(莪默·伽亚谟)●宿命论是那些缺乏意志力的弱者的借口(罗曼·罗兰)●人事必将与天地相参,然后乃可以成功(国语)●天与人交相胜(唐·刘禹锡)●人众都胜天,天定亦能胜人(宋·苏轼)●谋事在人,成事在天●三分人事七分天●人算不如天算●人难与天斗●治了病,治不了命●人好不如命好●力足者取乎人,力不足者取乎神(唐·柳宗元)●每个人都是自己命运的锻造者(古罗马)●人的命运就操在人的手里(法国)●命运是自己决定的(西班牙)●敢于冲撞命运才是天才(雨果)●把命运打倒吧,尽力做人应该做的事情(印度)●与其哀叹自己的命运,不如相信自己的力量(蒙古)●人应当像人,不要成为傀儡,尽受反复无常的命运的支配----(斐多菲)●我要抱住命运的咽喉,决不能让命运使我屈服(贝多芬)●在一个地方不满意的人,在另一个地主也未必能快乐(挪威)●昨天是今天的镜子(欧洲)●最好的预言是过去(英国)●以过去和现在的铁铸一般的事实来测将来,洞若观火!----(鲁迅)●乌鸦站着是乌鸦,飞起来还是乌鸦●漏勺在家里漏,到野外还是漏(朝鲜)●心比天高,命比纸薄●人自清明志自高,生于未世运偏消●命小福薄,有命无运,累及爹娘●先天不足,后天失调●横财不富命穷人2.征集关于象棋与人生的名言弃车保帅:比喻牺牲局copy部以保全整体放马后炮:比喻事后诸葛亮过河卒:比喻勇往直前或比喻顽固和横行霸道棋错一着,满盘皆输:比喻在人生关键时刻走错一步,造成终生遗恨棋高一着,服手服脚:比喻对有能力的人的佩服宁失一子,不失一先百:比喻宁可牺牲小的利益以换得全局战略的主动丢卒保车:比喻一种度献身精神落子无悔:表示诚信将军:比喻给人以打击和棋:比喻大家和好马跳八面威风:比喻做出惊人举动以震四方3.国际象棋的诗句不管棋手是什么人,只要虔诚待奉圣母,盘盘棋他都占上风,魔鬼也无法欺骗他。
国际象棋语录
国际象棋语录
无
【期刊名称】《中国体育:中英文版》
【年(卷),期】2003(000)011
【摘要】象棋是什么1)Chess is a fairl tale of 1001 blunders-Savielly Tartakower 象棋是一部美好的“天方夜谭”(或“一千零一夜”)——萨维利·塔塔科维(译注:阿拉伯名著《天方夜谭》,或叫《一千零一夜》,英文名是tale of 1001 nights,这里塔塔科维俏皮地“偷换”了概念……)
【总页数】3页(P)
【作者】无
【作者单位】
【正文语种】中文
【中图分类】G891
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19)Half the variations which are calculated in a tournament game turn out to be completely superfluous. Unfortunately no one knows in advance which half - Jan Tinman 比赛时 所计算过的变化里最终证明有一半是完全多 余的。可惜,没有人能事先知道是哪一半。 蒂曼
计划和分析 15)Even a poor plan is better than no plan at all. - Mikhail Chigorin 哪怕是一个拙劣的计划也比完全无计划好。 奇戈林
16)It is not a move,even the best move,that you must seek,but a realisable plan. Znosko-Borovsky 你需要找寻的不是一步棋 哪怕是最好的棋 而应该 是一个合理的计划。 波罗夫斯基
9)... I began to succeed in decisive games. Perhaps because I realized a very simple truth:not only was I worried,but also my opponent. —— Mikhail Tal ……我开始了在决定性的对局中获胜。 可能是因为我认识到一个非常简单的事 实:不仅我会紧张,我的对手也会。 ——塔尔es in strength as the number of pieces on the board diminishes. —— Capablanca 棋盘上棋子数目减少,通路兵威力上升。 ——卡帕布兰卡
14)The older I grow,the more I Pawns - Paul Keres 我年纪越大,就越看重兵的价值。 凯列斯
超快棋中,马强于象。 霍特
7)The scheme of a game is played on positional lines the decision of it, as a rule, is effected by combinations. - Reti
对局的方案根据局面性路线而行:而它的决定,通常则由战 术组合而生效。 列蒂
中局和残局 11)Before the endgame,the gods have placed the middlegame. - Tarrasch 上帝已把中局摆在残局之前。 塔拉什
12)Every pawn is a potential Queen. 每一只兵都是潜在的后。 梅森
- Mason
17)Methodical thinking is of more use in chess than inspiration. - Purdy 下棋时系统的思考比灵感更重要。 普迪
18)Chess is the art of analysis. Botvinnik 象棋是分析的艺术。 鲍特维尼克
20)Chess books should be used as we use glasses to assist the sight,although some players make use of them as if they thought they conferred sight. —— Jose Capablanca 关于棋书的使用就象我们使用眼镜是为了辅助看 得清,但有些棋手居然让自己相信自己真的视力 良好了。 ——卡帕布兰卡
8)In the perfect chess combination as in a first-rate short story, the whole plot and counter-plot should lead up to a striking finale, the interest not being allayed until the very last moment. - Yates and Winter 完美的象棋组合犹如一 篇第一流的短篇故事,正 反双方应该导致一场最 后的战斗终曲,直到最后 那刻之前,趣味始终高 涨 ——叶茨和温特
(译注:pin,别针、钉子、栓子:用 于象棋术语指栓连、牵制战术, 故有此说)
5)Discovered check is the dive-bomber of the chessboard. - Fine
闪(抽)将是棋盘上的俯冲轰炸机。 法因
6)In blitz, the knight is stronger than the bishop. - Vlastimil Hort
国际象棋的格言
制作 国际象棋FICS俱乐部 马识途
战术
1)The blunders are all there on the board, waiting to be made. —Tartakover
棋盘上失误充斥,它们等着被制造。 —塔塔科维
2)The winner of the game is the player who makes the next-to-last mistake. —Tartakover
对局的胜利者,是犯最后错误之前那个错误的人。 —塔塔科维
3)There are two types of sacrifices: correct ones and mine. - Tal
弃子有两种类型:正确的和属于我的。 塔尔
4)The pin is mightier than the sword. Reinfeld 别针比宝剑还要犀利。 雷恩菲尔德
10)The tactician knows what to do when there is something to do whereas the strategian knows what to do when there is nothing to do. - Gerald Abrahams 战术家在有所可行动时知道怎么做;而战略家在无所 可行动时知道怎么做。 阿伯拉罕斯