魔兽世界_事件_大全

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贾君鹏事件简析

贾君鹏事件简析

———————— 之“贾君鹏事件”

魔兽世界这款游戏由美国暴雪娱乐公司开发, 09年5月份,魔兽世界因代理权易主,被送去 审批,因而停服了2个月。对于百万魔兽玩家 来说,没有魔兽陪伴的日子是“寂寞”的。 09年7月份网易取得了暴雪公司“魔兽世界” 的代理权,停滞接近两个月的“魔兽世界” 再次向网友开放;为了增加人气,想借“贾 君鹏,你妈妈叫你回家吃饭”这一事件进行 炒作,从而引发大家对这一款游戏的关注。

“贾君鹏你妈妈喊你回家吃饭” 看似诙谐好笑的一句话 一句儿时在街边玩耍时,才会听到的熟悉的简讯 却夹带起我们心中一串幸福也苦涩的回忆 言辞当中,可以看出一份可靠的友情 能在彼此最熟悉的地方,感受到相互间的气息 简单朴实的留言,是朋友之间的默契 是信任他能在汪海之中看到这不足二十个字的呼唤 这是每个人都会拥有的一个挚友 短讯内容也很容易理解——有人在等你回家吃饭 一份简单的亲情寄托 看似平常但却珍贵的机会 往往都会从我们手中悄然消逝 小时候没有体会到相聚的幸福,将来却一直在寻找 从自己的下一代身上寻找着,当年父母的心情 这也是我们改不掉的通病 也在不停的重复上演 饭,或许淡而无味,或许微不足道 但是依然温馨暖人 恋旧。人们对过去的留恋,亲人的一句平常的呼唤扣动了现代人的 心弦。 省今。对现代人情冷漠、人际交往过于现实的反省,隐隐有些不满。

许多网友君鹏二姨妈”、“贾君鹏女友 ”……形成异常庞大的“贾君鹏家庭”。“你妈妈 喊你回家吃饭。”这是一句很家常的话,引发 了网络“过家家”效应。

贾君鹏事件,有的人说是网民娱乐精神自发 引起的热点,有的人说是网络推手所为,是 那种其实已经不那么重要了,因为不论贾君 鹏事件是怎样产生的,其已然成了一起引发 关注的网络营销事件

2009年7月18日:博客发表《“贾君鹏,你 妈妈喊你回家吃饭”引爆网民狂欢》,引起 博友的关注。 2009年7月18日:天涯发表《深度剖析<贾君 鹏,你妈妈喊你回家吃饭>》引发天涯网民眼 球,将事件引向论坛。 2009年7月19日:各大论坛传播《贾君鹏, 你妈妈喊你回家吃饭》的PS图片作品。

阿拉希高地任务大全

阿拉希高地任务大全

阿拉希高地任务大全阿拉希高地是《魔兽世界》中的一个重要地区,也是一个充满挑战和机遇的地方。

在这片广袤的土地上,隐藏着许多任务等待着勇敢的冒险者去完成。

本文将为大家详细介绍阿拉希高地的各项任务,帮助大家更好地了解这个地区,并顺利完成任务。

1. 起始任务。

在阿拉希高地的南部和北部分别有联盟和部落的起始任务,玩家可以根据自己的阵营选择相应的任务线。

这些起始任务是了解整个地区的重要入口,也是后续任务的铺垫。

2. 战场任务。

阿拉希高地是联盟和部落争夺的重要战场,玩家可以在这里接受与战场相关的任务,如占领哨塔、防守据点等。

完成这些任务不仅可以获得丰厚的奖励,还能为自己的阵营赢得胜利做出贡献。

3. 地区任务。

除了战场任务外,阿拉希高地还有许多与地区相关的任务,涉及到村庄的安全、怪物的清除、资源的收集等。

这些任务多种多样,有些需要玩家独自完成,有些则需要组队合作,完成这些任务可以获得丰厚的经验和装备奖励。

4. 职业任务。

在阿拉希高地,还有一些与职业相关的任务,比如战士的勇士试炼、法师的魔法研究等。

这些任务通常需要玩家具备一定的等级和技能要求,完成后会获得丰厚的职业奖励。

5. 主线任务。

阿拉希高地还有一条贯穿整个地区的主线任务,这些任务通常是与地区的故事和剧情相关的,玩家可以通过完成这些任务了解更多关于阿拉希高地的历史和背景故事。

6. 世界BOSS任务。

在阿拉希高地的某些区域,会刷新一些强大的世界BOSS,玩家可以组队前往挑战这些BOSS,击败它们可以获得稀有的装备和材料奖励。

7. 活动任务。

偶尔在阿拉希高地会有一些限时的活动任务,比如节日活动、特殊事件等,玩家可以参与这些活动任务,获得特殊的奖励和称号。

总结。

阿拉希高地是一个充满机遇和挑战的地方,里面有各种各样的任务等待着玩家去完成。

通过完成这些任务,玩家不仅可以获得丰厚的奖励,还能了解更多关于这个地区的故事和历史。

希望本文能够帮助大家更好地了解阿拉希高地的任务内容,顺利完成各项任务,成为真正的冒险大师。

WOW事件大全(翻译对照)

WOW事件大全(翻译对照)

WOW事件⼤全(翻译对照)魔兽世界(WOW)插件开发事件⼤全ACHIEVEMENT_EARNED取得的成就ACHIEVEMENT_SEARCH_UPDATED已更新成就搜索ACTIONBAR_HIDEGRID动作条隐藏ACTIONBAR_PAGE_CHANGED操作栏页⾯已更改ACTIONBAR_SHOWGRID ACTIONBAR显⽰⽹格ACTIONBAR_SHOW_BOTTOMLEFT动作条显⽰左下⾓ACTIONBAR_SLOT_CHANGED ACTIONBAR插槽已更改ACTIONBAR_UPDATE_COOLDOWN ACTIONBAR更新冷却时间ACTIONBAR_UPDATE_STATE ACTIONBAR更新状态ACTIONBAR_UPDATE_USABLE ACTIONBAR更新可⽤ACTION_WILL_BIND_ITEM操作将绑定项ACTIVATE_GLYPH激活标志符号ACTIVE_TALENT_GROUP_CHANGED活动⼈才组已更改ADDONS_UNLOADING附加卸载程序ADDON_ACTION_BLOCKED加载项操作被阻⽌ADDON_ACTION_FORBIDDEN禁⽌加载项操作ADDON_LOADED加载插件ADVENTURE_MAP_CLOSE冒险地图关闭ADVENTURE_MAP_OPEN冒险地图打开ADVENTURE_MAP_QUEST_UPDATE冒险地图任务更新ADVENTURE_MAP_UPDATE_INSETS冒险地图更新插页ADVENTURE_MAP_UPDATE_POIS冒险地图更新poiAJ_DUNGEON_ACTION AJ地牢⾏动AJ_OPEN AJ打开AJ_PVE_LFG_ACTION AJ_PVE_LFG动作AJ_PVP_ACTION AJ_PVP动作AJ_PVP_LFG_ACTION AJ_PVP_LFG动作AJ_PVP_RBG_ACTION AJ_PVP_RBG动作AJ_PVP_SKIRMISH_ACTION AJ_PVP⼩规模战⽃⾏动AJ_QUEST_LOG_OPEN AJ任务⽇志打开AJ_RAID_ACTION AJ_RAID操作AJ_REFRESH_DISPLAY AJ刷新显⽰AJ_REWARD_DATA_RECEIVED收到AJ奖励数据ALLIED_RACE_CLOSE盟军种族接近ALLIED_RACE_OPEN联合种族公开赛ALTERNATIVE_DEFAULT_LANGUAGE_CHANGED替代默认语⾔已更改ARCHAEOLOGY_CLOSED考古结束ARCHAEOLOGY_FIND_COMPLETE考古发现完成ARCHAEOLOGY_SURVEY_CAST考古调查组ARCHAEOLOGY_TOGGLE考古学拨动器AREA_SPIRIT_HEALER_IN_RANGE范围内的区域精神治疗者AREA_SPIRIT_HEALER_OUT_OF_RANGE区域精神治疗师超出范围ARENA_COOLDOWNS_UPDATE竞技场冷却时间更新ARENA_CROWD_CONTROL_SPELL_UPDATE竞技场⼈群控制法术更新ARENA_OPPONENT_UPDATE竞技场对⼿更新ARENA_PREP_OPPONENT_SPECIALIZATIONS竞技场准备对⼿专长ARENA_SEASON_WORLD_STATE竞技场赛季世界状态ARTIFACT_CLOSE神器关闭ARTIFACT_DIGSITE_COMPLETE⼯件挖掘完成ARTIFACT_ENDGAME_REFUND神器游戏结束退款ARTIFACT_RELIC_FORGE_CLOSE⽂物锻造关闭ARTIFACT_RELIC_FORGE_PREVIEW_RELIC_CHANGED⽂物锻造预览⽂物更改ARTIFACT_RELIC_FORGE_UPDATE⽂物锻造更新ARTIFACT_RELIC_INFO_RECEIVED收到⽂物信息ARTIFACT_RESPEC_PROMPT⼯件响应提⽰ARTIFACT_TIER_CHANGED⼯件层已更改ARTIFACT_TIER_CHANGED⼯件层已更改ARTIFACT_UPDATE⼯件更新ARTIFACT_XP_UPDATE⼯件XP更新AUCTION_BIDDER_LIST_UPDATE竞拍⼈名单更新AUCTION_HOUSE_CLOSED拍卖⾏关门AUCTION_HOUSE_DISABLED拍卖⾏残疾⼈AUCTION_HOUSE_SHOW拍卖⾏展览AUCTION_ITEM_LIST_UPDATE拍卖品清单更新AUCTION_MULTISELL_FAILURE拍卖多单元失败AUCTION_MULTISELL_START拍卖多单元开始AUCTION_MULTISELL_UPDATE拍卖多单元更新AUCTION_OWNED_LIST_UPDATE拍卖拥有的列表更新AUTH_CHALLENGE_FINISHED验证挑战完成AUTH_CHALLENGE_UI_INVALID验证质询⽤户界⾯⽆效AUTOFOLLOW_BEGIN⾃动跟踪开始事件AUTOFOLLOW_END⾃动跟踪结束事件AVOIDANCE_UPDATE回避更新BAG_CLOSED包关闭BAG_NEW_ITEMS_UPDATED包新物品更新BAG_OPEN⾏李打开BAG_OVERFLOW_WITH_FULL_INVENTORY满装⾏李溢出BAG_SLOT_FLAGS_UPDATED包槽标志已更新BAG_UPDATE⾏李更新BAG_UPDATE_COOLDOWN包更新冷却BAG_UPDATE_DELAYED⾏李更新延迟BANKFRAME_CLOSED银⾏框架关闭BANKFRAME_OPENED银⾏框架打开BANK_BAG_SLOT_FLAGS_UPDATED银⾏⾏李槽标志已更新BARBER_SHOP_APPEARANCE_APPLIED理发店外观BARBER_SHOP_CLOSE理发店关门BARBER_SHOP_COST_UPDATE理发店成本更新BARBER_SHOP_OPEN理发店开业BARBER_SHOP_SUCCESS理发店成功BATTLEFIELDS_CLOSED战场关闭BATTLEFIELDS_SHOW战场表演BATTLEFIELD_MGR_DROP_TIMER_CANCELED战场管理器丢弃计时器已取消BATTLEFIELD_MGR_DROP_TIMER_STARTED战场管理器丢弃计时器已启动BATTLEFIELD_MGR_EJECTED战场经理被驱逐BATTLEFIELD_MGR_EJECT_PENDING战场管理员弹出挂起BATTLEFIELD_MGR_ENTERED战场经理进⼊BATTLEFIELD_MGR_ENTRY_INVITE战场经理⼊⼝邀请BATTLEFIELD_MGR_QUEUE_INVITE战场管理器队列邀请BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE战场管理器队列请求响应BATTLEFIELD_MGR_QUEUE_STATUS_UPDATE战场管理器队列状态更新BATTLEFIELD_MGR_STATE_CHANGE战场经理状态变更BATTLEFIELD_QUEUE_TIMEOUT战场队列超时BATTLEGROUND_OBJECTIVES_UPDATE战场⽬标更新BATTLEGROUND_POINTS_UPDATE战场点更新BATTLEPET_FORCE_NAME_DECLENSION战⽃⼒名称下降BATTLETAG_INVITE_SHOW战利品邀请秀BATTLE_PET_CURSOR_CLEAR战⽃宠物光标清除BILLING_NAG_DIALOG 计费NAG对话框BIND_ENCHANT绑定附魔BLACK_MARKET_BID_RESULT⿊市竞价结果BLACK_MARKET_CLOSE⿊市关闭BLACK_MARKET_ITEM_UPDATE⿊市商品更新BLACK_MARKET_OPEN⿊市开放BLACK_MARKET_OUTBID⿊市出价过⾼BLACK_MARKET_UNAVAILABLE⿊市不可⽤BLACK_MARKET_WON⿊市赢了BN_BLOCK_FAILED_TOO_MANY BN块失败太多BN_BLOCK_LIST_UPDATED已更新BN阻⽌列表BN_CHAT_MSG_ADDON BN聊天消息加载项BN_CHAT_WHISPER_UNDELIVERABLE BN聊天低语⽆法送达BN_CONNECTED BN连接BN_CUSTOM_MESSAGE_CHANGED BN⾃定义消息已更改BN_CUSTOM_MESSAGE_LOADED已加载BN⾃定义消息BN_DISCONNECTED BN断开BN_FRIEND_ACCOUNT_OFFLINE BN好友帐户脱机BN_FRIEND_ACCOUNT_ONLINE BN在线好友帐户BN_FRIEND_INFO_CHANGED BN好友信息已更改BN_FRIEND_INVITE_ADDED BN好友邀请已添加BN_FRIEND_INVITE_LIST_INITIALIZED BN好友邀请列表已初始化BN_FRIEND_INVITE_REMOVED BN好友邀请已删除BN_FRIEND_INVITE_SEND_RESULT BN好友邀请发送结果BN_FRIEND_LIST_SIZE_CHANGED BN好友列表⼤⼩已更改BN_INFO_CHANGED BN信息已更改BN_NEW_PRESENCE BN新业务BN_REQUEST_FOF_FAILED BN请求FOF失败BN_REQUEST_FOF_SUCCEEDED BN请求FOF成功BN_SELF_OFFLINE BN⾃脱机BN_SELF_ONLINE BN⾃联机BN_SYSTEM_MESSAGE BN系统消息BONUS_ROLL_ACTIVATE奖励卷激活BONUS_ROLL_DEACTIVATE奖励卷停⽤BONUS_ROLL_FAILED奖励卷失败BONUS_ROLL_RESULT奖励卷结果BONUS_ROLL_STARTED奖⾦开始BOSS_KILL⽼板杀⼈CALENDAR_ACTION_PENDING⽇历操作挂起CALENDAR_CLOSE_EVENT⽇历关闭事件CALENDAR_EVENT_ALARM⽇历事件警报CALENDAR_NEW_EVENT⽇历新事件CALENDAR_OPEN_EVENT⽇历打开事件CALENDAR_UPDATE_ERROR⽇历更新错误CALENDAR_UPDATE_EVENT⽇历更新事件CALENDAR_UPDATE_EVENT_LIST⽇历更新事件列表CALENDAR_UPDATE_GUILD_EVENTS⽇历更新公会活动CALENDAR_UPDATE_INVITE_LIST⽇历更新邀请列表CALENDAR_UPDATE_PENDING_INVITES⽇历更新挂起的邀请CANCEL_GLYPH_CAST取消字形转换CANCEL_LOOT_ROLL取消战利品掷骰CANCEL_SUMMON取消召唤CHALLENGE_MODE_COMPLETED挑战模式完成CHALLENGE_MODE_DEATH_COUNT_UPDATED挑战模式死亡⼈数更新CHALLENGE_MODE_KEYSTONE_RECEPTABLE_OPEN挑战模式KEYSTONE可接受打开CHALLENGE_MODE_KEYSTONE_SLOTTED挑战模式KEYSTONE_SLOTTED CHALLENGE_MODE_LEADERS_UPDATE挑战模式领导者更新CHALLENGE_MODE_MAPS_UPDATE挑战模式地图更新CHALLENGE_MODE_NEW_RECORD挑战模式新记录CHALLENGE_MODE_RESET挑战模式重置CHALLENGE_MODE_START挑战模式开始CHANNEL_COUNT_UPDATE频道计数更新CHANNEL_FLAGS_UPDATED频道标志已更新CHANNEL_INVITE_REQUEST频道邀请请求CHANNEL_PASSWORD_REQUEST通道密码请求CHANNEL_ROSTER_UPDATE频道排班更新CHANNEL_UI_UPDATE频道⽤户界⾯更新CHANNEL_VOICE_UPDATE频道语⾳更新CHARACTER_ITEM_FIXUP_NOTIFICATION字符项修复通知CHARACTER_POINTS_CHANGED字符点已更改CHARACTER_UPGRADE_SPELL_TIER_SET⾓⾊升级法术层集CHAT_COMBAT_MSG_ARENA_POINTS_GAIN聊天战⽃消息竞技场积分增益CHAT_MSG_ACHIEVEMENT聊天消息成就CHAT_MSG_ACHIEVEMENT聊天消息成就CHAT_MSG_ADDON聊天消息加载项CHAT_MSG_AFK聊天消息AFKCHAT_MSG_BG_SYSTEM_ALLIANCE聊天消息BG系统联盟CHAT_MSG_BG_SYSTEM_HORDE聊天消息BG系统部落CHAT_MSG_BG_SYSTEM_NEUTRAL聊天消息BG系统中性CHAT_MSG_BN_INLINE_TOAST_ALERT聊天信息BN内联吐司提醒CHAT_MSG_BN_INLINE_TOAST_BROADCAST聊天消息BN内联吐司⼴播CHAT_MSG_BN_INLINE_TOAST_BROADCAST_INFORM聊天消息BN内联吐司⼴播通知CHAT_MSG_BN_INLINE_TOAST_CONVERSATION聊天消息BN内联吐司对话CHAT_MSG_BN_WHISPER聊天信息BN⽿语CHAT_MSG_BN_WHISPER_INFORM聊天信息BN⽿语通知CHAT_MSG_BN_WHISPER_PLAYER_OFFLINE离线聊天信息BN⽿语播放器CHAT_MSG_CHANNEL聊天消息频道CHAT_MSG_CHANNEL_JOIN聊天消息频道加⼊CHAT_MSG_CHANNEL_LEAVE离开聊天消息频道CHAT_MSG_CHANNEL_LIST聊天消息频道列表CHAT_MSG_CHANNEL_NOTICE聊天消息频道通知CHAT_MSG_CHANNEL_NOTICE_USER聊天消息CHANCHAT_MSG_COMBAT_FACTION_CHANGE聊天信息战⽃派系变化CHAT_MSG_COMBAT_HONOR_GAIN聊天信息战⽃荣誉增益CHAT_MSG_COMBAT_MISC_INFO聊天信息战⽃杂项信息CHAT_MSG_COMBAT_XP_GAIN聊天信息战⽃经验增益CHAT_MSG_CURRENCY聊天消息货币CHAT_MSG_DND聊天消息DNDCHAT_MSG_EMOTE聊天消息EMOTECHAT_MSG_FILTERED已筛选聊天消息CHAT_MSG_GUILD聊天消息公会CHAT_MSG_GUILD_ACHIEVEMENT聊天信息公会成就CHAT_MSG_GUILD_ITEM_LOOTED聊天信息公会物品被盗CHAT_MSG_IGNORED忽略聊天消息CHAT_MSG_INSTANCE_CHAT聊天消息实例聊天CHAT_MSG_INSTANCE_CHAT_LEADER聊天消息实例聊天主管CHAT_MSG_LOOT聊天信息战利品CHAT_MSG_MONEY聊天短信钱CHAT_MSG_MONSTER_EMOTE聊天消息怪物表情CHAT_MSG_MONSTER_PARTY聊天怪物派对CHAT_MSG_MONSTER_SAY聊天消息怪物说CHAT_MSG_MONSTER_WHISPER聊天消息怪物低语CHAT_MSG_MONSTER_YELL聊天消息怪物⼤叫CHAT_MSG_OFFICER聊天信息管理员CHAT_MSG_OPENING聊天消息打开CHAT_MSG_PARTY聊天味精派对CHAT_MSG_PARTY_LEADER聊天MSG党魁CHAT_MSG_PET_BATTLE_COMBAT_LOG聊天信息宠物战⽃⽇志CHAT_MSG_PET_BATTLE_INFO聊天信息宠物战⽃信息CHAT_MSG_PET_INFO聊天信息宠物信息CHAT_MSG_RAID聊天消息RAIDCHAT_MSG_RAID_BOSS_EMOTE聊天信息RAID_BOSS_EMOTE CHAT_MSG_RAID_BOSS_WHISPER奇袭⽼⼤⽿语聊天信息CHAT_MSG_RAID_LEADER聊天消息RAID_LEADER CHAT_MSG_RAID_WARNING聊天消息RAID警告CHAT_MSG_RESTRICTED聊天消息受限CHAT_MSG_SAY聊天消息说CHAT_MSG_SKILL聊天信息技能CHAT_MSG_SYSTEM聊天信息系统CHAT_MSG_TARGETICONS聊天消息⽬标CHAT_MSG_TEXT_EMOTE聊天消息⽂本表情CHAT_MSG_TRADESKILLS聊天消息TRADESKILLS CHAT_MSG_WHISPER聊天消息⽿语CHAT_MSG_WHISPER_INFORM聊天消息⽿语通知CHAT_MSG_YELL聊天消息⼤喊CHAT_SERVER_DISCONNECTED聊天服务器已断开连接CHAT_SERVER_DISCONNECTED聊天服务器已断开连接CHAT_SERVER_RECONNECTED聊天服务器已重新连接CINEMATIC_START电影式开始CINEMATIC_STOP电影停⽌CLEAR_BOSS_EMOTES清除⽼板表情CLOSE_INBOX_ITEM关闭收件箱项⽬CLOSE_TABARD_FRAME关闭标签框CLOSE_WORLD_MAP近景地图COMBAT_LOG_EVENT作战⽇志事件(仅限⾃⼰相关的战⽃)COMBAT_LOG_EVENT_UNFILTERED战⽃⽇志事件未筛选(所有战⽃) COMBAT_RATING_UPDATE战⽃等级更新COMBAT_TEXT_UPDATE战⽃⽂本更新COMMENTATOR_ENTER_WORLD评论员⾛进世界COMMENTATOR_MAP_UPDATE评论员地图更新COMMENTATOR_PARTY_INFO_REQUEST评论员派对信息请求COMMENTATOR_PLAYER_NAME_OVERRIDE_UPDATE评论员玩家名称覆盖更新COMMENTATOR_PLAYER_UPDATE评论员玩家更新COMPACT_UNIT_FRAME_PROFILES_LOADED加载紧凑型单元框架型材COMPANION_LEARNED同伴学习COMPANION_UNLEARNED未学习的同伴COMPANION_UPDATE配套更新CONFIRM_BEFORE_USE使⽤前确认CONFIRM_BINDER确认活页夹CONFIRM_DISENCHANT_ROLL确认开窍辊CONFIRM_LOOT_ROLL确认战利品掷骰CONFIRM_SUMMON确认召唤CONFIRM_TALENT_WIPE确认⼈才擦除CONFIRM_XP_LOSS确认XP丢失CONSOLE_CLEAR控制台清除CONSOLE_COLORS_CHANGED控制台颜⾊已更改CONSOLE_FONT_SIZE_CHANGED控制台字体⼤⼩已更改CONSOLE_MESSAGE控制台消息CONTRIBUTION_COLLECTOR_CLOSE收款⼈关闭CONTRIBUTION_COLLECTOR_OPEN供款收集器打开CONTRIBUTION_COLLECTOR_PENDING催款⼈待定CONTRIBUTION_COLLECTOR_UPDATE贡献收集器更新CONTRIBUTION_COLLECTOR_UPDATE_SINGLE贡献收集器更新单CORPSE_IN_INSTANCE例如⼫体CORPSE_IN_RANGE射程中的⼫体CORPSE_OUT_OF_RANGE⼫体超出范围CRITERIA_COMPLETE标准完成CRITERIA_EARNED获得的标准CRITERIA_UPDATE标准更新CURRENCY_DISPLAY_UPDATE货币显⽰更新CURRENT_SPELL_CAST_CHANGED当前施法已更改CURSOR_UPDATE光标更新CVAR_UPDATE CVAR更新DEBUG_MENU_TOGGLED已切换调试菜单DELETE_ITEM_CONFIRM删除项⽬确认DISABLE_DECLINE_GUILD_INVITE禁⽤拒绝公会邀请DISABLE_LOW_LEVEL_RAID禁⽤低级别RAID DISABLE_TAXI_BENCHMARK禁⽤出租车基准DISABLE_XP_GAIN禁⽤经验增益DISPLAY_SIZE_CHANGED显⽰⼤⼩已更改DUEL_FINISHED决⽃结束DUEL_INBOUNDS在边界内决⽃DUEL_OUTOFBOUNDS决⽃出界DUEL_REQUESTED要求决⽃EJ_DIFFICULTY_UPDATE EJ难度更新EJ_LOOT_DATA_RECIEVED收到EJ战利品数据ENABLE_DECLINE_GUILD_INVITE启⽤拒绝公会邀请ENABLE_LOW_LEVEL_RAID启⽤低级别RAIDENABLE_LOW_LEVEL_RAID启⽤低级别RAIDENABLE_TAXI_BENCHMARK启⽤出租车基准ENABLE_XP_GAIN启⽤经验增益ENCOUNTER_END遭遇终点ENCOUNTER_LOOT_RECEIVED遭遇战利品ENCOUNTER_START遭遇战开始END_BOUND_TRADEABLE最终可交易ENTERED_DIFFERENT_INSTANCE_FROM_PARTY从当事⼈输⼊不同的实例EQUIPMENT_SETS_CHANGED设备组已更改EQUIPMENT_SWAP_FINISHED设备交换完成EQUIPMENT_SWAP_PENDING设备交换待定EQUIP_BIND_CONFIRM装备绑定确认EQUIP_BIND_TRADEABLE_CONFIRM装备绑定交易确认EVENT_CLASS_TRIAL_TIMER_START事件类试⽤计时器启动EVENT_CLASS_TRIAL_UPGRADE_COMPLETE事件类试⽤升级完成EVENT_TUTORIAL_HIGHLIGHT_SPELL事件教程突出显⽰拼写EVENT_TUTORIAL_UNHIGHLIGHT_SPELL事件教程取消⾼亮拼写EXECUTE_CHAT_LINE执⾏聊天热线EXPERIMENTAL_CVAR_CONFIRMATION_NEEDED需要实验性CVAR确认FORBIDDEN_NAME_PLATE_CREATED创建禁⽌的铭牌FORBIDDEN_NAME_PLATE_UNIT_ADDED增加禁牌单位FORBIDDEN_NAME_PLATE_UNIT_REMOVED禁⽤铭牌单元已移除FRIENDLIST_UPDATE好友列表更新GARRISON_ARCHITECT_CLOSED驻军建筑师关闭GARRISON_ARCHITECT_OPENED驻军建筑师开业GARRISON_BUILDINGS_SWAPPED驻军建筑交换GARRISON_BUILDING_ACTIVATABLE可激活的驻军建筑GARRISON_BUILDING_ACTIVATED驻军⼤楼启动GARRISON_BUILDING_ERROR驻军建筑错误GARRISON_BUILDING_LIST_UPDATE驻军建筑清单更新GARRISON_BUILDING_PLACED驻军⼤楼GARRISON_BUILDING_REMOVED驻军⼤楼被拆除GARRISON_BUILDING_UPDATE驻军⼤楼更新GARRISON_FOLLOWER_ADDED守军随从增加GARRISON_FOLLOWER_CATEGORIES_UPDATED卫戍跟随者分类更新GARRISON_FOLLOWER_DURABILITY_CHANGED守军跟随者耐久性改变GARRISON_FOLLOWER_LIST_UPDATE卫戍跟随者名单更新GARRISON_FOLLOWER_REMOVED守军随从被撤⾛GARRISON_FOLLOWER_UPGRADED守军随从升级GARRISON_FOLLOWER_XP_CHANGED守军跟随者经验值改变GARRISON_HIDE_LANDING_PAGE守军隐藏登录页GARRISON_INVASION_AVAILABLE有驻军⼊侵GARRISON_INVASION_UNAVAILABLE驻军⼊侵不可⽤GARRISON_LANDINGPAGE_SHIPMENTS卫戍登陆页发货GARRISON_MISSION_AREA_BONUS_ADDED增加驻军任务区奖励GARRISON_MISSION_BONUS_ROLL_COMPLETE完成驻军任务奖励卷GARRISON_MISSION_BONUS_ROLL_LOOT驻军任务奖励掷骰战利品GARRISON_MISSION_COMPLETE_RESPONSE卫戍任务完全响应GARRISON_MISSION_FINISHED驻军任务完成GARRISON_MISSION_LIST_UPDATE驻军任务清单更新GARRISON_MISSION_NPC_CLOSED驻军任务NPC关闭GARRISON_MISSION_NPC_OPENED卫戍团NPC开幕GARRISON_MISSION_REWARD_INFO驻军任务奖励信息GARRISON_MISSION_STARTED驻军任务开始GARRISON_MONUMENT_CLOSE_UI卫戍纪念碑近在咫尺GARRISON_MONUMENT_LIST_LOADED驻军纪念碑列表已加载GARRISON_MONUMENT_REPLACED守军纪念碑被替换GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED卫戍纪念碑精选战利品ID加载GARRISON_MONUMENT_SHOW_UI卫戍纪念碑秀GARRISON_RANDOM_MISSION_ADDED增加驻军随机任务GARRISON_RECALL_PORTAL_LAST_USED_TIME驻军召回门上次使⽤时间GARRISON_RECALL_PORTAL_USED使⽤驻军召回门户GARRISON_RECRUITMENT_FOLLOWERS_GENERATED驻军招募追随者产⽣GARRISON_RECRUITMENT_FOLLOWERS_GENERATED驻军招募追随者产⽣GARRISON_RECRUITMENT_NPC_CLOSED驻军征兵⼤会闭幕GARRISON_RECRUITMENT_NPC_OPENED驻军征兵⼤会开幕GARRISON_RECRUITMENT_READY驻军征兵准备就绪GARRISON_RECRUIT_FOLLOWER_RESULT驻军招募跟随者结果GARRISON_SHIPMENT_RECEIVED收到的驻军货物GARRISON_SHIPYARD_NPC_CLOSED驻军造船⼚NPC关闭GARRISON_SHIPYARD_NPC_OPENED卫戍造船⼚NPC开业GARRISON_SHOW_LANDING_PAGE驻军表演登陆页GARRISON_TALENT_COMPLETE驻军天赋完成GARRISON_TALENT_NPC_CLOSED驻军⼈才⼤会闭幕GARRISON_TALENT_NPC_OPENED驻军⼈才⼤会开幕GARRISON_TALENT_UPDATE驻军天赋更新GARRISON_TRADESKILL_NPC_CLOSED驻军贸易技能NPC关闭GARRISON_UPDATE驻军更新GARRISON_UPGRADEABLE_RESULT加⾥森升级结果GARRISON_USE_PARTY_GARRISON_CHANGED驻军改⽤驻军GET_ITEM_INFO_RECEIVED获取收到的项⽬信息GLYPH_ADDED添加字形GLYPH_DISABLED字形已禁⽤GLYPH_ENABLED字形已启⽤GLYPH_REMOVED删除的图⽰符GLYPH_UPDATED字形已更新GMRESPONSE_RECEIVED收到GMRESPONSE GMSURVEY_DISPLAY GMSURVEY显⽰器GM_PLAYER_INFO GM播放器信息GOSSIP_CLOSED⼋卦结束GOSSIP_CONFIRM流⾔蜚语证实GOSSIP_CONFIRM_CANCEL⼋卦确认取消GOSSIP_ENTER_CODE⼋卦输⼊码GOSSIP_SHOW⼋卦节⽬GROUP_INVITE_CONFIRMATION组邀请确认GROUP_JOINED加⼊的组GROUP_LEFT向左分组GROUP_ROSTER_UPDATE组排班更新GUILDBANKBAGSLOTS_CHANGED GUILDBANKBAGSLOTS已更改GUILDBANKFRAME_CLOSED GUILDBANKFRAME关闭GUILDBANKFRAME_OPENED GUILDBANKFRAME打开GUILDBANKLOG_UPDATE GUILDBANKLOG更新GUILDBANK_ITEM_LOCK_CHANGED GUILDBANK项锁定已更改GUILDBANK_TEXT_CHANGED GUILDBANK⽂本已更改GUILDBANK_UPDATE_MONEY GUILDBANK更新货币GUILDBANK_UPDATE_TABS GUILDBANK更新选项卡GUILDBANK_UPDATE_TEXT GUILDBANK更新⽂本GUILDBANK_UPDATE_WITHDRAWMONEY GUILDBANK更新取款GUILDTABARD_UPDATE GUILDTABARD更新GUILD_CHALLENGE_COMPLETED帮会挑战完成GUILD_CHALLENGE_UPDATED帮会挑战者GUILD_EVENT_LOG_UPDATE帮会事件⽇志更新GUILD_INVITE_CANCEL公会邀请取消GUILD_INVITE_REQUEST公会邀请请求GUILD_MOTD⾏会运动GUILD_NEWS_UPDATE帮派新闻更新GUILD_PARTY_STATE_UPDATED⾏会党状态更新GUILD_PERK_UPDATE帮派特权更新GUILD_RANKS_UPDATE帮会等级更新GUILD_RECIPE_KNOWN_BY_MEMBERS公会秘⽅为会员所知GUILD_REGISTRAR_CLOSED公会注册处关闭GUILD_REGISTRAR_SHOW公会注册展GUILD_RENAME_REQUIRED需要重新命名公会GUILD_REP_UPDATED公会代表更新GUILD_REWARDS_LIST帮会奖励列表GUILD_ROSTER_UPDATE帮会名册更新GUILD_ROSTER_UPDATE帮会名册更新GUILD_TRADESKILL_UPDATE帮派交易技能更新GUILD_XP_UPDATE帮派经验更新HEARTHSTONE_BOUND炉⽯装订HEIRLOOMS_UPDATED传家宝更新HEIRLOOM_UPGRADE_TARGETING_CHANGED传家宝升级⽬标改变HONOR_LEVEL_UPDATE荣誉等级更新HONOR_PRESTIGE_UPDATE荣誉声望更新HONOR_XP_UPDATE执⾏XP更新IGNORELIST_UPDATE忽略列表更新IGR_BILLING_NAG_DIALOG IGR计费NAG对话框INCOMING_RESURRECT_CHANGED传⼊复活已更改INITIAL_HOTFIXES_APPLIED应⽤的初始修补程序INSPECT_ACHIEVEMENT_READY检查成果准备INSPECT_HONOR_UPDATE检查荣誉更新INSPECT_READY检查就绪INSTANCE_BOOT_START实例启动INSTANCE_BOOT_STOP实例启动停⽌INSTANCE_ENCOUNTER_ENGAGE_UNIT遭遇战单位INSTANCE_GROUP_SIZE_CHANGED实例组⼤⼩已更改INSTANCE_LOCK_START实例锁启动INSTANCE_LOCK_STOP实例锁定停⽌INSTANCE_LOCK_WARNING实例锁定警告INVENTORY_SEARCH_UPDATE库存搜索更新ITEM_LOCKED项⽬已锁定ITEM_LOCK_CHANGED项⽬锁定已更改ITEM_PUSH项⽬推送ITEM_RESTORATION_BUTTON_STATUS项⽬还原按钮状态ITEM_TEXT_BEGIN项⽬⽂本开始ITEM_TEXT_CLOSED项⽬⽂本已关闭ITEM_TEXT_READY项⽬⽂本就绪ITEM_TEXT_TRANSLATION项⽬⽂本翻译ITEM_UNLOCKED项⽬已解锁ITEM_UPGRADE_MASTER_CLOSED项⽬升级主服务器已关闭ITEM_UPGRADE_MASTER_OPENED项⽬升级主控打开ITEM_UPGRADE_MASTER_SET_ITEM项⽬升级主集合项⽬ITEM_UPGRADE_MASTER_UPDATE项⽬升级主更新KNOWLEDGE_BASE_ARTICLE_LOAD_FAILURE知识库⽂章加载失败KNOWLEDGE_BASE_ARTICLE_LOAD_SUCCESS知识库⽂章加载成功KNOWLEDGE_BASE_QUERY_LOAD_FAILURE知识库查询加载失败KNOWLEDGE_BASE_QUERY_LOAD_SUCCESS知识库查询加载成功KNOWLEDGE_BASE_SERVER_MESSAGE知识库服务器消息KNOWLEDGE_BASE_SETUP_LOAD_FAILURE知识库设置加载失败KNOWLEDGE_BASE_SETUP_LOAD_SUCCESS知识库设置加载成功KNOWLEDGE_BASE_SYSTEM_MOTD_UPDATED知识库系统MOTD更新KNOWN_TITLES_UPDATE已知标题更新LANGUAGE_LIST_CHANGED语⾔列表已更改LEARNED_SPELL_IN_TAB在TAB中学习咒语LEVEL_GRANT_PROPOSED提议的⽔平补助⾦LFG_BONUS_FACTION_ID_UPDATED LFG奖励阵营ID更新LFG_BOOT_PROPOSAL_UPDATE LFG启动建议更新LFG_COMPLETION_REWARD LFG完成奖励LFG_INVALID_ERROR_MESSAGE LFG⽆效错误消息LFG_LIST_ACTIVE_ENTRY_UPDATE LFG列表活动项更新LFG_LIST_APPLICANT_LIST_UPDATED更新LFG名单申请⼈名单LFG_LIST_APPLICANT_UPDATED更新LFG名单申请⼈LFG_LIST_APPLICATION_STATUS_UPDATED LFG列表应⽤程序状态已更新LFG_LIST_AVAILABILITY_UPDATE LFG列表可⽤性更新LFG_LIST_ENTRY_CREATION_FAILED创建LFG列表项失败LFG_LIST_ENTRY_EXPIRED_TIMEOUT LFG列表项过期超时LFG_LIST_ENTRY_EXPIRED_TOO_MANY_PLAYERS LFG列表项过期的玩家太多LFG_LIST_JOINED_GROUP LFG列表加⼊组LFG_LIST_SEARCH_FAILED LFG列表搜索失败LFG_LIST_SEARCH_FAILED LFG列表搜索失败LFG_LIST_SEARCH_RESULTS_RECEIVED收到的LFG列表搜索结果LFG_LIST_SEARCH_RESULT_UPDATED更新了LFG列表搜索结果LFG_LOCK_INFO_RECEIVED收到LFG锁信息LFG_OFFER_CONTINUE LFG报价继续LFG_OPEN_FROM_GOSSIP从流⾔蜚语中打开LFG_PROPOSAL_DONE完成LFG提案LFG_PROPOSAL_FAILED LFG提案失败LFG_PROPOSAL_SHOW LFG提案展LFG_PROPOSAL_SUCCEEDED LFG提案成功LFG_PROPOSAL_UPDATE LFG提案更新LFG_QUEUE_STATUS_UPDATE LFG队列状态更新LFG_READY_CHECK_DECLINED已拒绝LFG准备⽀票LFG_READY_CHECK_HIDE LFG就绪检查隐藏LFG_READY_CHECK_PLAYER_IS_READY LFG准备就绪检查播放机准备就绪LFG_READY_CHECK_SHOW LFG预检秀LFG_READY_CHECK_UPDATE LFG就绪检查更新LFG_ROLE_CHECK_DECLINED LFG⾓⾊检查被拒绝LFG_ROLE_CHECK_HIDE LFG⾓⾊检查隐藏LFG_ROLE_CHECK_ROLE_CHOSEN已选择LFG⾓⾊检查⾓⾊LFG_ROLE_CHECK_SHOW LFG⾓⾊检查节⽬LFG_ROLE_CHECK_UPDATE LFG⾓⾊检查更新LFG_ROLE_UPDATE LFG⾓⾊更新LFG_UPDATE LFG更新LFG_UPDATE_RANDOM_INFO LFG更新随机信息LF_GUILD_BROWSE_UPDATED如果公会浏览更新LF_GUILD_MEMBERSHIP_LIST_CHANGED如果公会成员名单更改LF_GUILD_MEMBERSHIP_LIST_UPDATED LF公会会员名单更新LF_GUILD_POST_UPDATED LF公会帖⼦更新LF_GUILD_RECRUITS_UPDATED如果公会新兵更新LF_GUILD_RECRUIT_LIST_CHANGED如果公会招募名单更改LIFESTEAL_UPDATE LIFESTEAL更新LOADING_SCREEN_DISABLED加载屏幕已禁⽤LOADING_SCREEN_ENABLED加载屏幕已启⽤LOCALPLAYER_PET_RENAMED本地玩家宠物重命名LOGOUT_CANCEL注销取消LOOT_BIND_CONFIRM战利品绑定确认LOOT_CLOSED战利品关闭LOOT_HISTORY_AUTO_SHOW战利品历史车展LOOT_HISTORY_FULL_UPDATE战利品历史完整更新LOOT_HISTORY_ROLL_CHANGED战利品历史记录已更改LOOT_HISTORY_ROLL_COMPLETE战利品历史记录完成LOOT_ITEM_AVAILABLE提供战利品LOOT_ITEM_ROLL_WON战利品掷赢LOOT_JOURNAL_LIST_UPDATE战利品⽇志列表更新LOOT_OPENED打开战利品LOOT_READY战利品准备好了LOOT_ROLLS_COMPLETE战利品卷完成LOOT_SLOT_CHANGED战利品位置已更改LOOT_SLOT_CLEARED洗劫槽清除LOSS_OF_CONTROL_ADDED失去控制增加LOSS_OF_CONTROL_UPDATE失控更新LUA_WARNING LUA警告MACRO_ACTION_BLOCKED宏操作被阻⽌MACRO_ACTION_FORBIDDEN禁⽌宏操作MAIL_CLOSED邮件已关闭MAIL_FAILED邮件失败MAIL_INBOX_UPDATE邮件收件箱更新MAIL_LOCK_SEND_ITEMS邮件锁定发送项⽬MAIL_SEND_INFO_UPDATE邮件发送信息更新MAIL_SEND_SUCCESS邮件发送成功MAIL_SHOW邮件显⽰MAIL_SUCCESS邮件成功MAIL_SUCCESS邮件成功MAIL_UNLOCK_SEND_ITEMS邮件解锁发送项⽬MAP_BAR_UPDATE地图栏更新MASTERY_UPDATE掌握更新MAX_EXPANSION_LEVEL_UPDATED已更新最⼤扩展级别MAX_SPELL_START_RECOVERY_OFFSET_CHANGED最⼤法术开始恢复偏移量已更改MERCHANT_CLOSED商户关闭MERCHANT_CONFIRM_TRADE_TIMER_REMOVAL商户确认交易计时器移除MERCHANT_FILTER_ITEM_UPDATE商户筛选项⽬更新MERCHANT_SHOW商展MERCHANT_UPDATE商户更新MINIMAP_PING⼩地图PINGMINIMAP_UPDATE_TRACKING⼩地图更新跟踪MINIMAP_UPDATE_ZOOM⼩地图更新缩放MIN_EXPANSION_LEVEL_UPDATED更新的最⼩扩展级别MIRROR_TIMER_PAUSE镜像计时器暂停MIRROR_TIMER_START镜像计时器启动MIRROR_TIMER_STOP后视镜计时器停⽌MODIFIER_STATE_CHANGED修改器状态已更改MOUNT_CURSOR_CLEAR清除安装光标MOUNT_JOURNAL_SEARCH_UPDATED已更新装载⽇志搜索MOUNT_JOURNAL_USABILITY_CHANGED装载⽇志可⽤性已更改MOVIE_COMPRESSING_PROGRESS电影压缩进度MOVIE_RECORDING_PROGRESS电影录制进度MOVIE_UNCOMPRESSED_MOVIE未压缩电影MUTELIST_UPDATE互斥列表更新NAME_PLATE_CREATED已创建铭牌NAME_PLATE_UNIT_ADDED增加铭牌单元NAME_PLATE_UNIT_REMOVED铭牌单元已拆下NEUTRAL_FACTION_SELECT_RESULT中⽴势⼒选择结果NEW_AUCTION_UPDATE新拍卖更新NEW_MOUNT_ADDED已添加新装载NEW_PET_ADDED新增宠物NEW_RECIPE_LEARNED新配⽅学习NEW_TITLE_EARNED获得新头衔NEW_WMO_CHUNK新建WMO区块NPC_PVPQUEUE_ANYWHERE NPC_PVPQUEUE任何地⽅NPE_TUTORIAL_UPDATE NPE教程更新OBLITERUM_FORGE_CLOSE斜锻闭合OBLITERUM_FORGE_PENDING_ITEM_CHANGED OBLITERUM_FORGE挂起项已更改OBLITERUM_FORGE_SHOW斜锻表演OLD_TITLE_LOST旧标题丢失OPEN_MASTER_LOOT_LIST打开主战利品列表OPEN_TABARD_FRAME打开标签框PARTY_CONVERTED_TO_RAID转换为RAID的⽅PARTY_INVITE_CANCEL政党邀请取消PARTY_INVITE_REQUEST政党邀请请求PARTY_LEADER_CHANGED政党领袖改变PARTY_LFG_RESTRICTED受限制的政党PARTY_LOOT_METHOD_CHANGED政党掠夺⽅法改变PARTY_MEMBERS_CHANGED党员变了PARTY_MEMBER_DISABLE党员禁⽤PARTY_MEMBER_ENABLE党员使能PARTY_REFER_A_FRIEND_UPDATED聚会参考朋友更新PETITION_CLOSED请愿书已结案PETITION_SHOW请愿书PETITION_VENDOR_CLOSED申请供应商关闭PETITION_VENDOR_SHOW请愿卖主秀PETITION_VENDOR_UPDATE申请供应商更新PET_ATTACK_START宠物攻击开始PET_ATTACK_STOP宠物攻击停⽌PET_BAR_HIDE宠物棒⽪PET_BAR_HIDEGRIDPET_BAR_HIDEGRID宠物酒吧隐藏PET_BAR_SHOWGRID宠物酒吧展⽰区PET_BAR_UPDATE宠物酒吧更新PET_BAR_UPDATE_COOLDOWN宠物酒吧更新冷却时间PET_BAR_UPDATE_USABLE宠物酒吧更新可⽤PET_BATTLE_ABILITY_CHANGED宠物战⽃⼒改变PET_BATTLE_ACTION_SELECTED选择宠物战⽃动作PET_BATTLE_AURA_APPLIED应⽤宠物战⽃光环PET_BATTLE_AURA_CANCELED宠物战⽃光环取消PET_BATTLE_AURA_CHANGED宠物战⽃光环改变PET_BATTLE_CAPTURED俘获宠物战⽃PET_BATTLE_CLOSE宠物⼤战结束PET_BATTLE_FINAL_ROUND宠物⼤战最后⼀轮PET_BATTLE_HEALTH_CHANGED宠物战⽃健康改变PET_BATTLE_LEVEL_CHANGED宠物战⽃等级改变PET_BATTLE_LOOT_RECEIVED收到宠物战利品PET_BATTLE_MAX_HEALTH_CHANGED宠物战⽃最⼤⽣命值已更改PET_BATTLE_OPENING_DONE宠物⼤战开始PET_BATTLE_OPENING_START宠物⼤战开始PET_BATTLE_OVER宠物⼤战PET_BATTLE_PET_CHANGED宠物战⽃宠物换了PET_BATTLE_PET_ROUND_PLAYBACK_COMPLETE宠物战⽃宠物回合回放完成PET_BATTLE_PET_ROUND_RESULTS宠物战⽃宠物回合结果PET_BATTLE_PET_TYPE_CHANGED宠物战⽃宠物类型已更改PET_BATTLE_PVP_DUEL_REQUESTED宠物战⽃PVP决⽃请求PET_BATTLE_PVP_DUEL_REQUEST_CANCEL宠物战⽃PVP决⽃请求取消PET_BATTLE_QUEUE_PROPOSAL_ACCEPTED宠物战⽃队列建议已接受PET_BATTLE_QUEUE_PROPOSAL_DECLINED宠物排队提议被拒绝PET_BATTLE_QUEUE_PROPOSE_MATCH宠物战⽃队列提议匹配PET_BATTLE_QUEUE_STATUS宠物战⽃队列状态PET_BATTLE_TURN_STARTED宠物战⽃回合开始PET_BATTLE_XP_CHANGED宠物战⽃经验值已更改PET_DISMISS_START宠物解散开始PET_FORCE_NAME_DECLENSION宠物部队名称减少PET_JOURNAL_AUTO_SLOTTED_PET PET杂志⾃动开槽PETPET_JOURNAL_CAGE_FAILED宠物⽇记笼失败PET_JOURNAL_LIST_UPDATE宠物⽇志列表更新PET_JOURNAL_NEW_BATTLE_SLOT宠物⽇记新战区PET_JOURNAL_PETS_HEALED宠物⽇记宠物治愈PET_JOURNAL_PET_DELETED宠物⽇记宠物删除PET_JOURNAL_PET_RESTORED宠物⽇记宠物恢复PET_JOURNAL_PET_REVOKED宠物⽇记宠物被吊销PET_JOURNAL_TRAP_LEVEL_SET宠物⽇记陷阱等级设置PET_RENAMEABLE可重命名宠物PET_SPECIALIZATION_CHANGED宠物专业化改变PET_SPELL_POWER_UPDATE宠物法术能量更新PET_STABLE_CLOSED PET稳定关闭PET_STABLE_SHOW宠物稳定表演PET_STABLE_UPDATE宠物稳定更新PET_STABLE_UPDATE_PAPERDOLL宠物稳定更新纸娃娃PET_UI_CLOSE宠物⽤户界⾯关闭PET_UI_UPDATE宠物⽤户界⾯更新PLAYERBANKBAGSLOTS_CHANGED PLAYERBANKBAGSLOTS已更改PLAYERBANKSLOTS_CHANGED PLAYERBANKSLOTS已更改PLAYERREAGENTBANKSLOTS_CHANGED PLAYERREAGENTBANKSLOTS已更改PLAYER_ALIVE活着的玩家PLAYER_AURAS_CHANGED玩家光环改变PLAYER_AVG_ITEM_LEVEL_UPDATE玩家平均物品等级更新PLAYER_CAMPING球员野营PLAYER_CHARACTER_UPGRADE_TALENT_COUNT_CHANGED玩家⾓⾊升级天赋计数已更改PLAYER_CONTROL_GAINED获得玩家控制PLAYER_CONTROL_GAINEDPLAYER_CONTROL_LOST玩家控制丢失PLAYER_DAMAGE_DONE_MODS玩家伤害造成MODS PLAYER_DEAD玩家死亡PLAYER_DIFFICULTY_CHANGED玩家难度改变PLAYER_ENTERING_BATTLEGROUND玩家进⼊战场PLAYER_ENTERING_WORLD玩家进⼊世界PLAYER_ENTER_COMBAT玩家进⼊战⽃状态PLAYER_EQUIPMENT_CHANGED玩家装备变更PLAYER_FARSIGHT_FOCUS_CHANGED玩家远视焦点改变PLAYER_FLAGS_CHANGED玩家标志已更改PLAYER_FOCUS_CHANGED玩家焦点改变PLAYER_GAINS_VEHICLE_DATA玩家获得车辆数据PLAYER_GUILD_UPDATE玩家公会更新PLAYER_LEARN_PVP_TALENT_FAILED玩家学习PVP天赋失败PLAYER_LEARN_TALENT_FAILED玩家学习天赋失败PLAYER_LEAVE_COMBAT玩家离开战⽃PLAYER_LEAVING_WORLD玩家离开世界PLAYER_LEVEL_UP玩家升级PLAYER_LOGIN玩家登录PLAYER_LOGOUT玩家退出PLAYER_LOOT_SPEC_UPDATED玩家战利品规格更新PLAYER_LOSES_VEHICLE_DATA玩家丢失车辆数据PLAYER_MONEY玩家资⾦PLAYER_MOUNT_DISPLAY_CHANGED玩家挂载显⽰已更改PLAYER_PVP_KILLS_CHANGED玩家的PVP击杀次数改变PLAYER_PVP_RANK_CHANGED玩家PVP等级改变PLAYER_PVP_TALENT_UPDATE玩家PVP天赋更新PLAYER_QUITING玩家退出PLAYER_REGEN_DISABLED玩家回复被禁⽤PLAYER_REGEN_ENABLED已启⽤玩家回复PLAYER_REPORT_SUBMITTED玩家报告已提交PLAYER_ROLES_ASSIGNED分配的玩家⾓⾊PLAYER_SKINNED玩家剥⽪PLAYER_SPECIALIZATION_CHANGED玩家专业化改变PLAYER_STARTED_MOVING玩家开始移动PLAYER_STOPPED_MOVING玩家停⽌移动PLAYER_TALENT_UPDATE玩家天赋更新PLAYER_TARGET_CHANGED玩家⽬标改变PLAYER_TOTEM_UPDATE玩家图腾更新PLAYER_TRADE_CURRENCY玩家交易货币PLAYER_TRADE_MONEY玩家交易⾦钱PLAYER_TRIAL_XP_UPDATE玩家试⽤XP更新PLAYER_UNGHOST玩家取消主持PLAYER_UPDATE_RESTING玩家更新休息PLAYER_XP_UPDATE玩家经验更新PLAYTIME_CHANGED播放时间已更改PLAY_MOVIE播放电影PRESTIGE_AND_HONOR_INVOLUNTARILY_CHANGED威信和荣誉不由⾃主地改变了PREVIEW_TALENT_POINTS_CHANGED预览⼈才点数已更改PREVIEW_TALENT_PRIMARY_TREE_CHANGED预览⼈才主树已更改PRODUCT_ASSIGN_TO_TARGET_FAILED产品分配到⽬标失败PRODUCT_CHOICE_UPDATE产品选择更新PRODUCT_DISTRIBUTIONS_UPDATED更新产品分布PROVING_GROUNDS_SCORE_UPDATE试验场得分更新PVPQUEUE_ANYWHERE_SHOW PVPQUEUE_ANYWHERE秀PVPQUEUE_ANYWHERE_UPDATE_AVAILABLE提供PVPQUEUE_ANYWHERE更新PVP_BRAWL_INFO_UPDATED PVP⽃殴信息更新PVP_POWER_UPDATE PVP电源更新PVP_RATED_STATS_UPDATE PVP等级统计更新PVP_REWARDS_UPDATE PVP奖励更新PVP_ROLE_UPDATE PVP⾓⾊更新PVP_ROLE_UPDATE PVP⾓⾊更新PVP_TIMER_UPDATE PVP定时器更新PVP_TYPES_ENABLED已启⽤PVP类型PVP_WORLDSTATE_UPDATE PVP_WORLDSTATE更新QUESTLINE_UPDATE查询线更新QUEST_ACCEPTED任务已接受QUEST_ACCEPT_CONFIRM任务接受确认QUEST_AUTOCOMPLETE任务⾃动完成QUEST_BOSS_EMOTE任务⽼板表情QUEST_CHOICE_CLOSE任务选择结束QUEST_CHOICE_UPDATE任务选择更新QUEST_COMPLETE任务完成QUEST_DETAIL任务详细信息QUEST_FINISHED任务完成QUEST_GREETING任务问候语QUEST_ITEM_UPDATE任务项更新QUEST_LOG_CRITERIA_UPDATE任务⽇志条件更新QUEST_LOG_UPDATE任务⽇志更新QUEST_LOOT_RECEIVED收到任务战利品QUEST_POI_UPDATE任务POI更新QUEST_PROGRESS任务进度QUEST_REMOVED任务已删除QUEST_TURNED_IN任务已提交QUEST_WATCH_LIST_CHANGED任务监视列表已更改QUEST_WATCH_OBJECTIVES_CHANGED任务监视⽬标已更改QUEST_WATCH_UPDATE任务监视更新QUICK_TICKET_SYSTEM_STATUS快速售票系统状态QUICK_TICKET_THROTTLE_CHANGED已更改快速票务限制RAID_BOSS_EMOTE奇袭⾸领表情RAID_BOSS_WHISPER突袭⽼⼤⽿语RAID_INSTANCE_WELCOME欢迎使⽤RAID实例RAID_ROSTER_UPDATE RAID花名册更新RAID_TARGET_UPDATE RAID⽬标更新RAISED_AS_GHOUL作为⾷⼫⿁饲养READY_CHECK准备检查READY_CHECK_CONFIRM准备检查确认READY_CHECK_FINISHED就绪检查完成REAGENTBANK_PURCHASED购买雷根特银⾏REAGENTBANK_UPDATE REAGENTBANK更新RECEIVED_ACHIEVEMENT_LIST收到的成就列表RECEIVED_ACHIEVEMENT_MEMBER_LIST收到的成就成员名单RECRUIT_A_FRIEND_CAN_EMAIL招募朋友可以发邮件RECRUIT_A_FRIEND_INVITATION_FAILED招募好友邀请失败RECRUIT_A_FRIEND_INVITER_FRIEND_ADDED招募好友邀请好友添加RECRUIT_A_FRIEND_SYSTEM_STATUS招募好友系统状态REPLACE_ENCHANT替换附魔REQUEST_CEMETERY_LIST_RESPONSE请求墓地列表响应REQUIRED_GUILD_RENAME_RESULT所需的公会重命名结果RESEARCH_ARTIFACT_COMPLETE完成研究⼯件RESEARCH_ARTIFACT_DIG_SITE_UPDATED研究⽂物挖掘⽹站更新RESEARCH_ARTIFACT_HISTORY_READY研究⽂物历史准备RESEARCH_ARTIFACT_UPDATE研究⼯件更新RESTRICTED_ACCOUNT_WARNING限制帐户警告RESURRECT_REQUEST复活请求ROLE_CHANGED_INFORM⾓⾊变更通知ROLE_POLL_BEGIN⾓⾊轮询开始RUNE_POWER_UPDATE符⽂能量更新RUNE_TYPE_UPDATE符⽂类型更新SAVED_VARIABLES_TOO_LARGE保存的变量太⼤SCENARIO_COMPLETED⽅案已完成SCENARIO_CRITERIA_SHOW_STATE_UPDATE⽅案条件显⽰状态更新SCENARIO_CRITERIA_UPDATE⽅案条件更新SCENARIO_POI_UPDATE场景POI更新SCENARIO_POI_UPDATE场景POI更新SCENARIO_SPELL_UPDATE场景拼写更新SCENARIO_UPDATE⽅案更新SCREENSHOT_FAILED截图失败SCREENSHOT_STARTED屏幕截图开始SCREENSHOT_SUCCEEDED截图成功SCRIPT_ACHIEVEMENT_PLAYER_NAME脚本成就玩家名称SEARCH_DB_LOADED已加载搜索数据库SECURE_TRANSFER_CANCEL安全传输取消SECURE_TRANSFER_CONFIRM_SEND_MAIL安全传输确认发送邮件SECURE_TRANSFER_CONFIRM_TRADE_ACCEPT安全转移确认交易接受SELF_RES_SPELL_CHANGED⾃我恢复法术改变SEND_MAIL_COD_CHANGED已更改发送邮件代码SEND_MAIL_MONEY_CHANGED邮寄钱已更改SESSION_TIME_ALERT会话时间警报SHIPMENT_CRAFTER_CLOSED发货⼯匠关闭SHIPMENT_CRAFTER_INFO发货⼯匠信息SHIPMENT_CRAFTER_OPENED发货⼯匠打开SHIPMENT_CRAFTER_REAGENT_UPDATE发货⼯匠试剂更新SHIPMENT_UPDATE发货更新SHOW_FACTION_SELECT_UI显⽰势⼒选择界⾯SHOW_LOOT_TOAST显⽰战利品祝酒词SHOW_LOOT_TOAST_LEGENDARY_LOOTED显⽰抢劫吐司传奇抢劫SHOW_LOOT_TOAST_UPGRADE显⽰战利品吐司升级SHOW_PVP_FACTION_LOOT_TOAST显⽰PVP阵营战利品祝酒词SHOW_RATED_PVP_REWARD_TOAST显⽰等级PVP奖励吐司SIMPLE_BROWSER_WEB_ERROR简单浏览器WEB错误SIMPLE_BROWSER_WEB_PROXY_FAILED简单浏览器WEB代理失败SIMPLE_CHECKOUT_CLOSED关闭简单签出SKILL_LINES_CHANGED技能⾏已更改SOCIAL_ITEM_RECEIVED收到的社交项⽬SOCIAL_QUEUE_CONFIG_UPDATED已更新社交队列配置SOCIAL_QUEUE_UPDATE社交队列更新SOCKET_INFO_ACCEPT接受套接字信息SOCKET_INFO_CLOSE套接字信息关闭SOCKET_INFO_FAILURE套接字信息失败SOCKET_INFO_SUCCESS套接字信息成功SOCKET_INFO_UPDATE套接字信息更新SOR_BY_TEXT_UPDATED按⽂本更新的SORSOR_COUNTS_UPDATED SOR计数已更新SOR_START_EXPERIENCE_INCOMPLETE SOR启动经验不完整SOUNDKIT_FINISHED SOUNDKIT完成SOUND_DEVICE_UPDATE声⾳设备更新SPEC_INVOLUNTARILY_CHANGED规格⾮⾃愿更改SPEED_UPDATE速度更新SPELLS_CHANGED咒语改变了SPELL_ACTIVATION_OVERLAY_GLOW_HIDE法术激活叠加发光隐藏SPELL_ACTIVATION_OVERLAY_GLOW_SHOW法术激活叠加发光显⽰SPELL_ACTIVATION_OVERLAY_HIDE法术激活覆盖隐藏SPELL_ACTIVATION_OVERLAY_SHOW拼写激活覆盖显⽰SPELL_CONFIRMATION_PROMPT拼写确认提⽰SPELL_CONFIRMATION_TIMEOUT拼写确认超时SPELL_FLYOUT_UPDATE拼写弹出更新SPELL_POWER_CHANGED法术威⼒改变SPELL_PUSHED_TO_ACTIONBAR将拼写推到操作栏SPELL_UPDATE_CHARGES拼写更新费⽤SPELL_UPDATE_COOLDOWN法术更新冷却时间SPELL_UPDATE_ICON拼写更新图标SPELL_UPDATE_USABLE可⽤的拼写更新START_AUTOREPEAT_SPELL开始⾃动回复咒语START_LOOT_ROLL启动战利品掷骰START_TIMER启动计时器STOP_AUTOREPEAT_SPELLSTOP_AUTOREPEAT_SPELL停⽌⾃动回复咒语STORE_BOOST_AUTO_CONSUMED存储BOOST汽车消费STORE_CHARACTER_LIST_RECEIVED接收到存储字符列表STORE_CLOSE_SIMPLE_CHECKOUT商店关闭简单结账STORE_CONFIRM_PURCHASE商店确认购买STORE_OPEN_SIMPLE_CHECKOUT商店开放式简单结账STORE_ORDER_INITIATION_FAILED存储订单初始化失败STORE_PRODUCTS_UPDATED商店产品更新STORE_PRODUCT_DELIVERED存储交付的产品STORE_PURCHASE_ERROR商店购买错误STORE_PURCHASE_LIST_UPDATED商店采购清单已更新STORE_REFRESH存储刷新STORE_STATUS_CHANGED存储状态已更改STORE_VAS_PURCHASE_COMPLETE商店增值税购买完成STORE_VAS_PURCHASE_ERROR存储VAS购买错误STREAMING_ICON流式处理图标STURDINESS_UPDATE坚固性更新SUBSCRIPTION_CHANGED_KICK_IMMINENT订阅更改即将⽣效SUPER_TRACKED_QUEST_CHANGED超级追踪任务已更改SYNCHRONIZE_SETTINGS同步设置SYSMSG系统消息TABARD_CANSAVE_CHANGED TABARD可以保存更改TABARD_SAVE_PENDING TABARD保存挂起TALENTS_INVOLUNTARILY_RESET⼈才不由⾃主地重置TALKINGHEAD_CLOSE近距离谈话TALKINGHEAD_REQUESTED请求的TALKINGHEAD TASK_PROGRESS_UPDATE任务进度更新TAXIMAP_CLOSED出租车地图关闭TAXIMAP_OPENED出租车地图打开TIME_PLAYED_MSG播放时间消息TOGGLE_CONSOLE切换控制台TOKEN_AUCTION_SOLD代币拍卖售出TOKEN_BUY_CONFIRM_REQUIRED需要代币购买确认TOKEN_BUY_RESULT代币购买结果TOKEN_DISTRIBUTIONS_UPDATED令牌分发已更新TOKEN_MARKET_PRICE_UPDATED代币市场价格更新TOKEN_REDEEM_BALANCE_UPDATED代币兑换余额已更新TOKEN_REDEEM_CONFIRM_REQUIRED需要代币兑换确认TOKEN_REDEEM_FRAME_SHOW代币兑换框架秀TOKEN_REDEEM_GAME_TIME_UPDATED代币兑换游戏时间更新TOKEN_REDEEM_RESULT代币兑换结果TOKEN_SELL_CONFIRM_REQUIRED需要代币出售确认TOKEN_SELL_RESULT代币销售结果TOKEN_STATUS_CHANGED令牌状态已更改TOYS_UPDATED玩具更新TRACKED_ACHIEVEMENT_LIST_CHANGED跟踪的成就列表已更改TRACKED_ACHIEVEMENT_UPDATE跟踪的成果更新TRADE_ACCEPT_UPDATE交易接受更新TRADE_CLOSED交易结束TRADE_CURRENCY_CHANGED贸易货币变更TRADE_MONEY_CHANGED贸易货币兑换TRADE_PLAYER_ITEM_CHANGED交易玩家物品已更改TRADE_POTENTIAL_BIND_ENCHANT贸易潜⼒绑定附魔TRADE_POTENTIAL_REMOVE_TRANSMOG交易潜⼒移除TRANSMOG TRADE_REPLACE_ENCHANT交易代替附魔TRADE_REQUEST交易请求TRADE_REQUEST_CANCEL交易请求取消TRADE_SHOW贸易展览会TRADE_SKILL_CLOSE交易技能关闭TRADE_SKILL_DATA_SOURCE_CHANGED交易技能数据源已更改TRADE_SKILL_DATA_SOURCE_CHANGING交易技能数据源更改TRADE_SKILL_DETAILS_UPDATE交易技能详细信息更新。

魔兽世界7.2保卫破碎群岛任务怎么做_保卫破碎群岛任务攻略(必看)

魔兽世界7.2保卫破碎群岛任务怎么做_保卫破碎群岛任务攻略(必看)

魔兽世界7.2保卫破碎群岛任务怎么做_保卫破碎群岛任务攻略(必看)魔兽世界7.2完成保卫破碎群岛任务,就可以开启每张地图的特定场景设定,那么保卫破碎群岛任务怎么完成呢?下⾯⼩编就给⼤家介绍⼀下魔兽世界7.2保卫破碎群岛任务攻略,快⼀起来看看吧!7.2⾥破碎群岛各地图也发⽣了类似7.0前置版本⾥军团⼊侵的事件~军团⼊侵事件会在任意⼀张图上出现。

⽐如任务:⼊侵⽡尔莎拉。

⼊侵事件开始后,这张地图会被恶魔占领,我们的世界任务也会被⼀些恶魔主题任务取代。

我们在⽡尔莎拉看到了下⾯这些任务:守卫翡翠湾⼊侵的……是鱼⼈?恶⽝狂宴击溃军团腐蚀的味道邪能与动物萨尔克尤尔阿格莫祖尔深渊怪兽奈兹⽡尔摧⾻者克洛格拉斯盖尔索洛格艾达祖尔谢尔祖尔德罗尔玛兹乌尔格萨克斯有的恶魔其实就是军团再临前⼣资料⽚的怪物,这次他们⼜回到破碎群岛了!⼊侵事件的任务奖励类似世界任务,不过还有⼀些恶魔主题神器能量道具:军团命令徽记,恶魔磨⼑⽯,奈法利斯战利瓶,亡世碎⽚,“重修”的阿古斯编年史,枯竭的传送门钥匙。

在完成6个⼊侵世界任务后,你会被传送到⼀个特别区域抵抗特定恶魔。

这⾥,你要摧毁军团的能量柱。

完成这场战⽃后,就能开启每张地图的特定场景战役。

测试服⾥是多⼈战役,很多BUG,结果后来只剩1个⼈打,然⽽打不过。

击退⿊潮:⽡尔莎拉与塞纳留斯对话与塞纳留斯对话开启进攻保卫据点协助塞纳留斯及其不对击退碎裂之拳打开通道清除堵住⼊塔通道的障碍向上抵达塔顶塔主消灭愤怒领主阿卡扎尔清理天空使⽤邪能⽕炮清理塔四周的领空飞离骑上织梦者⾓鹰兽,前往军团指挥舰击败军团指挥官击败军团指挥官,结束这场⼊侵逃离!跳下战舰,撤离。

击退⿊潮:阿苏纳协助蓝龙加⼊蓝龙,协助他们攻击军团与蓝⾊幼龙汇合加⼊蓝⾊幼龙的队伍,占领军团飞艇传送点前往军团战舰抵达军团战舰上去找到织邪者阿克崔斯并击败他击败指挥官消灭邪能领主萨艾⾥塔司逃离!骑上幼龙,在战舰被摧毁前逃离军团战舰⾄⾼岭场景战役保卫雷霆图腾保卫雷霆图腾上层保护基地与梅拉在雷霆图腾下层汇合⼊侵!抵御⼊侵的敌⼈。

魔兽节日事件代码

魔兽节日事件代码

魔兽节日事件代码在魔兽世界中,每年都有一系列的节日活动,让玩家们能够在游戏中感受到节日的喜庆氛围。

这些节日活动不仅仅是为了增加游戏的趣味性,更是为了给玩家们带来更多的福利和奖励。

下面我们就来看一下魔兽节日事件的代码是如何实现的。

我们需要定义一个节日事件的类,命名为FestivalEvent。

该类需要包含以下属性和方法:属性:- name:节日名称- startTime:节日开始时间- endTime:节日结束时间- rewards:节日奖励方法:- __init__:初始化方法,用于设置节日的名称、开始时间、结束时间和奖励- checkTime:用于检查当前时间是否在节日活动期间- getRewards:获取节日奖励的方法接下来,我们需要创建一个FestivalEvent的实例,来表示一个具体的节日活动。

我们以“春节活动”为例,代码如下:```pythonclass FestivalEvent:def __init__(self, name, startTime, endTime, rewards): = nameself.startTime = startTimeself.endTime = endTimeself.rewards = rewardsdef checkTime(self):# 获取当前时间currentTime = getCurrentTime()# 检查当前时间是否在活动期间if self.startTime <= currentTime <= self.endTime: return Trueelse:return Falsedef getRewards(self):if self.checkTime():return self.rewardselse:return "活动未开始或已结束"# 创建一个春节活动的实例springFestival = FestivalEvent("春节活动", "2022-01-20", "2022-02-10", "金币、装备、宝箱等丰厚奖励")# 检查当前时间是否在春节活动期间if springFestival.checkTime():# 获取春节活动的奖励rewards = springFestival.getRewards()print("春节活动进行中,快来领取奖励:", rewards)else:print("春节活动未开始或已结束")```在上面的代码中,我们首先定义了一个FestivalEvent类,该类包含了节日的名称、开始时间、结束时间和奖励。

死亡矿井任务大全

死亡矿井任务大全

死亡矿井任务大全死亡矿井任务是《魔兽世界》游戏中的一项重要活动,玩家需要在矿井中探索、战斗和完成各种任务。

本文将为大家介绍《魔兽世界》中常见的死亡矿井任务大全,帮助玩家更好地完成这些任务。

1. 任务一,矿井探险。

在死亡矿井中,玩家需要进行探险,寻找隐藏的宝藏和敌人。

这些宝藏可能藏匿在矿井的深处,需要玩家仔细搜索。

同时,矿井中还会有各种怪物和敌人,玩家需要小心应对,保护自己的生命安全。

2. 任务二,救援任务。

在矿井中,有时候会有其他矿工或者冒险者遇到危险,需要玩家前去救援。

这些救援任务可能涉及到战斗、寻找道路或者解开困难,玩家需要快速反应并尽快完成任务,以避免更多的伤亡。

3. 任务三,矿井资源收集。

死亡矿井中可能隐藏着丰富的矿产资源,玩家可以通过任务来收集这些资源。

在收集资源的过程中,玩家需要小心翼翼,避免触发陷阱或者遭遇敌人的袭击,确保自己的安全。

4. 任务四,Boss挑战。

矿井中通常会有强大的Boss存在,玩家需要完成任务来挑战这些Boss。

挑战Boss需要玩家有一定的实力和团队合作能力,同时也需要一定的战术和策略。

完成Boss挑战任务可以获得丰厚的奖励和经验值。

5. 任务五,矿井历史探索。

死亡矿井作为游戏中的重要场景,拥有丰富的历史故事和背景。

玩家可以通过任务来探索矿井的历史,了解其中的故事和传说。

这些任务通常会带给玩家丰富的游戏体验和情感共鸣。

总结:死亡矿井任务是《魔兽世界》游戏中的重要内容之一,通过完成这些任务,玩家可以获得丰富的游戏体验和奖励。

在完成这些任务的过程中,玩家需要保持警惕,小心应对各种挑战,同时也需要发挥自己的智慧和勇气。

希望本文介绍的死亡矿井任务大全能够帮助到广大玩家,让大家在游戏中更好地享受这一精彩的内容。

《魔兽世界》事件引发的思考

《魔兽世界》事件引发的思考

《魔兽世界》事件引发的思考马忠法【摘要】@@ 一、<魔兽世界>事件的源起rn网易公司从美国引进的网络游戏产品<魔兽世界>于2009年7月21日通过了文化部的内容审批.但在未等到新闻出版总署(以下简称"总署")的审批结果时,于9月19日强行启动服务器,实行商业化运营.11月2日,总署发出通知,认为网易未经其审批,擅自运营<魔兽世界>,属违规行为,勒令其立即停止运营.【期刊名称】《电子知识产权》【年(卷),期】2010(000)001【总页数】2页(P89-90)【作者】马忠法【作者单位】复旦大学知识产权研究中心【正文语种】中文一、《魔兽世界》事件的源起网易公司从美国引进的网络游戏产品《魔兽世界》于2009年7月21日通过了文化部的内容审批,但在未等到新闻出版总署(以下简称“总署”)的审批结果时,于9月19日强行启动服务器,实行商业化运营。

11月2日,总署发出通知,认为网易未经其审批,擅自运营《魔兽世界》,属违规行为,勒令其立即停止运营。

次日,文化部表示,总署的做法是越权行为,因为之前中编办1.其全称是“中央机构委员会编制办公室”,为中央编制委员会的办事机构,既是中共中央的工作部门,也是国务院的工作部门。

中央编办的主要任务有两项,一是推进国家行政管理体制改革和机构改革;二是负责行政机构和事业单位机构编制管理。

的通知和《“三定”规定》2.2008年7月,国务院办公厅分别印发了文化部、国家广播电影电视总局、国家新闻出版总署的《“三定”规定》。

所谓“‘三定’规定”是中央机构委员会编制办公室(简称中央编办)为深化行政管理体制改革而对国务院所属各部门的主要职责、内设机构和人员编制等所作规定的简称。

,明确了文化部是网络游戏的主管部门,而总署只有网络游戏出版物的前置审批权;且它强调:出版物应有物理属性,而在线网络游戏是一种虚拟的表现形式,只有类似网络游戏光盘等制作成具备物理属性的才属出版物。

魔兽攻城的描写片段

魔兽攻城的描写片段

魔兽攻城的描写片段篇一:标题:魔兽攻城的描写片段正文:在魔兽世界中,有许多壮观的攻城事件,其中最著名的就是魔兽攻城。

魔兽攻城是指两方魔兽玩家组成的军队在攻城战中扮演战斗角色,互相对抗,争夺城市控制权的过程。

以下是一段描述魔兽攻城的精彩片段。

当攻城开始后,双方军队开始在城市里互相冲杀,巨大的魔兽在城墙上呼啸而过,猛烈的攻击着对方的阵地。

在城市的各个角落,各种大小的战斗机器也在不停运转,制造巨大的噪音和灰尘。

在这个过程中,双方都派出了大量的解说员,向观众们介绍自己的军队和战术。

这些解说员穿着华丽的服装,手持麦克风,站在城墙上,向观众发出的声音充满了激情和斗志。

观众们也不甘示弱,他们手持各种武器,从城墙上跳下来,加入到战斗中。

在城市的中心,一座巨大的城堡被加固了城墙,成为了攻城双方的决战场所。

在这里,双方的魔兽和战斗机器进行着激烈的肉搏战,巨大的冲击力让观众们惊叹不已。

而城堡内的各种机关和陷阱也吸引了许多玩家的注意力,他们试图通过各种手段,破坏城堡的防御系统,为攻城胜利做出贡献。

最终,经过长时间的战斗,攻城双方终于胜负揭晓。

一方的魔兽玩家成功占领了城市,另一方的魔兽玩家则被迫退守城市。

在这场壮观的战斗中,观众们感受到了魔兽的强大和团队合作的重要性。

他们也深刻地体会到,战争带来的痛苦和破坏是无法用言语来形容的。

扩展:魔兽攻城是魔兽世界中一个非常经典的游戏场景。

攻城双方需要团队协作,利用各种战术和策略,才能够获得胜利。

在这个过程中,玩家需要学习到团队合作、策略运用等方面的知识。

同时,魔兽的强大也让玩家感受到了游戏中的挑战和乐趣。

篇二:魔兽攻城,是一种描述在游戏中或小说中,一群魔兽战士为了夺取一座城市而进行的战斗。

在这场战斗中,魔兽们使用他们的强大的力量和技能,与人类骑士和魔法师进行战斗,以获得这座城市的控制权。

在这场战斗中,魔兽们会展现出他们惊人的速度和力量,他们使用各种武器和魔法攻击人类防御者。

人类骑士和魔法师也会使用自己的技能来对抗魔兽,例如火球术、冰冻术等。

《魔兽世界》10年让你感动流泪的事件

《魔兽世界》10年让你感动流泪的事件

《魔兽世界》10年让你感动流泪的事件1.最后的国王护卫者一位名为“Plapla”的联盟圣骑士玩家挫败了这次攻击。

当部落军团一路势如破竹地杀到铁炉堡国王的王座时,Plapla已站在国王的身前,手持一把名为“国王护卫者”的剑,顶着头上意味着成为靶子的标记,面对前方数十倍于自己的对手,喊出了《指环王》中甘道夫一人独对炎魔时的那句经典台词:“YOU SHALL NOT BE PASSDE!”最后,部落的此次屠城并没有成功,主角Plapla所在的洛萨服务器阵营比例,对于联盟来说已是鬼服,并且此次的屠城组织者乃是在国服久负盛名的星辰公会,即使是部落的勇士,也被Plapla的勇气和RPG精神所感动,事后,服务器的人都称Plapla为国王护卫者。

2.“song ni de”,“yu bie diu”。

这个小D早晨上的时候有一个人交易她他们两个并不认识小矮人只说了两句话“song ni de”“yu bie diu”鱼别丢……我们残存在这个游戏中的记忆我想不会全都是装备吧你还存有第一个绿装么?你还存有掉上来的好玩的东西么?你还存有对于游戏中童年的玩具么?你可能会说他们没有什么实际意义和价值,但是它的确是构成了我们游戏人生的一部分,或许在我们临走的时候将自己心爱的玩具送给别人,可能在我们即将告别游戏的时候将自己的得意之做送给别人,可能你的身影就会在游戏中永远的活下去,或许我们已经开始回想拿升级的日子的酸甜苦辣。

宣泄吧可能你会找到一种与众不同的游戏方式,许多年后,当wow早以被人遗忘,你还会留下哪些回忆?紫装备?金币?你会记得一起游戏的伙伴么?会记起首次踏上艾泽拉斯大陆的那份惊喜么?会记得和伙伴们一起组队作任务的种种趣事么?会记得在中立地区和敌对玩家团p的热血和激情么?会记起经历慢慢升级路程终于到60的欣喜么?会记得收获第一件紫装的兴奋么?会记得和队友并肩作战,战胜一个一个看似不可战胜的boss的开心么?会记得身边的朋友因为种种原因不得不离开的牵挂和不舍么?珍惜现在吧,更多关注身边的朋友吧,更多的去关注游戏的乐趣吧,不要在追求装备的道路上迷失了自己,迷失了自己游戏的初衷,保留住自己的鱼,鱼别丢.3。

WOW神秘事件

WOW神秘事件
3。厄运做了国王以后和小喽罗说话,其中一个食人魔说“我很聪明,我知道二加二等于五”
4。奥特兰战场里,会有NPC大叫,大体意思是这样的:你想和我作对么?那就放马过来吧,哦不,放羊(狼)过来吧!
5。有一个帮海龟照相的任务,照片上那海龟笑得龇牙咧嘴,下面还有一行字:那家伙真上镜!
6。幽暗蝙蝠管理员旁边有个专门清扫蝙蝠粪便的告诉我说他常被那些可恶的蝙蝠嘲笑,要我帮忙找到他的家族财宝……把那箱子交给他,然后就见他哈哈狂笑:这真是一把极品扫帚啊!
53。歌星组合:奥利维亚、牛顿和约翰。暴风城的银行里有三个同姓的职员,分别是奥利维亚 伯恩赛德、牛顿 伯恩赛德和约翰 伯恩赛德。把他们的名字拼起来就是奥利维亚 牛顿 约翰——一般译作奥莉薇亚纽顿强(Olivia Newton-John),美国的天后级歌星,在30年演艺生涯里曾经获得4座葛莱美奖、9座全美音乐奖的乐坛大姐大人物——让人家做银行小职员是不是太屈才了点?
34。相信很多人都遇到过,乘船和坐飞艇失事的经历。这原本最早是魔兽的一个BUG,但是后来暴雪在修复的时候特意保留了下来,就是让大家在游戏里面能有个免费的小娱乐节目。(汗,我曾坐飞艇连续坠毁3次,刚好要赶时间去塔2任务。狂晕!还有第一次去藏宝坐船,居然遇上船沉身亡......)
35。在环行山的一个水塘边居然有艘沉船(汗.......地质运动真剧烈,原来环行山就是失落的世界!),调查船可以接到个连环任务“无人知晓的秘密”,其中一步是让你在加基森的墓地喝你前面费力得到的药水。喝的时候提醒你最好保持镇定(我靠,谁在我背后偷袭我?还是秒杀,一定是WG.....复活吧,暴晕!忘了看任务说明..........)
12。去过深渊的朋友不知杀皇帝的时候有没有出“皇帝的新衣”,把这个斗篷装备上以后你会发现什么东西都没有,意思就是没有斗篷显示出来了,我正郁闷呢,想是不是出什么问题了,可是我显示斗篷前面的勾也选了啊!哈哈,后来再看了一下这个东西的名称,皇帝的新衣,呵呵,各位是否想起了丹麦童话大师安徒生的一篇童话:皇帝的新衣................

感人至深!魔兽世界中的有那些真实感人的八大故事

感人至深!魔兽世界中的有那些真实感人的八大故事

感人至深!魔兽世界中的有那些真实感人的八大故事在艾泽拉斯过去十年的岁月里,在魔兽世界这个虚幻的世界里,发生了许许多多感人至深的真实故事!国王护卫者、"鱼别丢"、幻彩、"老大,让我给你加回血"等等,每当我们温习这些故事时,总能唏嘘感叹、心潮澎湃!在艾泽拉斯过去十年的岁月里,在魔兽世界这个虚幻的世界里,发生了许许多多感人至深的真实故事!国王护卫者、"鱼别丢"、幻彩、"老大,让我给你加回血"等等,每当我们温习这些故事时,总能唏嘘感叹、心潮澎湃!而这些故事发生的时代背景也是千差万别:有对信念的坚守、也有对朋友的厚意、也对魔兽的不舍、还有对现实的抗争,更有对对手的尊敬!一切都是那么的真实和感人!故事一:最后的国王护卫者这是8区一个鬼F的真实故事,我是这个鬼F的一名BL猎人,我所讲述的这个故事也许大家会很鄙夷,但是我还是忍不住把这个故事告诉大家,一个让所有BL都尊敬的LM战士。

本来这个F原本是很热闹的,野外时常有PVP打,但是后来不知为何,LM似乎集体失踪了,只剩下为数不多的LM还在坚持,起初,LM貌似还有25人本打,因为我曾在沙城见到他们在领药,后来就不了了之了。

渐渐的,人越来越少,似乎是转F了吧,然后我们被告之我们已经荣幸的成为一个鬼F的玩家。

没事,起码我们还可以体验WOW最精华的部分,PVE内容。

于是,我们开始把这个PVP服务器当PVE玩。

一个偶然,在地狱火半岛的BL小号说他们见到一个LM的战士在挖矿,这对BL来说简直是个天大的新闻,大家踊跃的到地狱火半岛看那个战士。

很简单的名字:幻彩,一个70级的战士,身上的装备应该不是很好,很多装备在外观都不能辨认,于是,我们有个唯一的一个对立玩家。

关于他的事,只要是这个F的人都能说出很多件来,我只挑几个比较典型的例子说吧!BL有4个玩家做NGL饥饿者杜恩那个精英任务,做过的人都知道,装备普通点,做这任务是蛮困难的,所以他们组了一个T5套的战士给他们抗任务怪,打到40%的时候,貌似ZS掉线了,任务怪直奔4个小号而来,这个时候,一个身影冲锋过来,嘲讽、破甲,拉过了BOSS,仔细一看,是那个LM的战士,不知道他怎么会突然出现,而且发现他好象比T5套的那战士还耐打,BL没法给他加血,他也抗得住,一个SM点了他的头像,下面有2个BUFF:盾墙,破釜沉舟!就这样坚持了大概8-10秒,T5套战士上线了,那个LM的战士见到T5套战士上线,就开始停止攻击,而BL的那战士也开始嘲讽任务怪,最终还是把这任务搞过了,所有的BL都对着那战士敬礼,而他转过身,对着大概20码远的一块矿蹦着过去,他不过是来这挖矿的。

魔兽世界8.3锦绣谷突发事件攻略新地图锦绣谷突袭任务大全

魔兽世界8.3锦绣谷突发事件攻略新地图锦绣谷突袭任务大全

魔兽世界8.3锦绣⾕突发事件攻略新地图锦绣⾕突袭任务⼤全这⼏天开了8.3,正式服⼜恢复了往昔热热闹闹的景象,⼤家忙着肝⽇常升披风冲声望,因为是新内容,加之好多⼈平时⼯作,冷不丁摸不上⼿,所以今天就⼩⼩地总结下;新地图锦绣⾕突袭任务⼤全:先说说今天⽇常任务,打怪的不⽤说,宠物这⾥却出了岔⼦!⼤家平时⽤“1碎⾻+2伊奇”或者“3伊奇”⽤习惯了,但是在今天的锦绣⾕,遇到了“癫狂者克熙厘”,⼤家发现⽼套路⾏不通了,喏~就是这位!⼈型宠物,会AOE偏斜法术,⽆CD技能克制飞⾏,对“伊奇”这种组合就很致命,⽽且⼈性宠物还有⼀个特点,每回合都回4%最⼤⽣命值⾎量,再加上精英受伤见⾯50%伤害,对战起来头疼的不⾏。

给⼤家推荐⼀个组合幼年⽡格⾥+巴纳⽐+恶灵魔像,三个宠物都是亡灵宠物,为的就是⾎线归零后再挺两个回合,起⼿技能很重要,宠物排列如下;起⼿⽡格⾥“厄运诅咒”+2X“暗影震击”+“⿁影缠⾝”,之后退场,之后上巴纳⽐,起⼿技能“亡者尖啸+强⼒⼀击”退场,三号宠物恶灵魔像起⼿打个“严重破坏”就退场,这个时候,⽡格⾥已经复活……重复以上技能,或者⾃⼰看着办!某些伤害鸡肋的技能打两次,是为了错开敌对宠物的偏斜技能,真正造成伤害组合的还是“厄运诅咒+亡者尖啸”。

接下来说说锦绣⾕跟奥丹姆的事件处理⽅法,这东西给神器能量还有本地声望,关键见者有份,这中设计就显得很仁义,先从锦绣⾕说起;NO、1:腐蚀裂隙⼀个地缝往外⽤处许多眼睛,密密⿇⿇的看的我直起鸡⽪疙瘩,玩家需要关闭这个裂隙,直接过去不让你互动,⼤⼤咧咧的还会被眼睛搞掉,你需要在边上拾取⼀个道具,躲开眼睛,点击裂隙互动。

NO、2:被束缚的护卫这个很简单很直⽩,你看到⼀个⼤号的“熊猫⼈⽔灵”在⼏个怪物控制着,过去直接消灭怪物,让这个护卫重获⾃由就可以了,见者有份,⼈多的时候打⼀下停⼿,让⼤家都能混到声望能量。

NO、3:⿊漆漆的帝国⽅尖碑点击互动后会进⼊⼀个新的区域,地⾯有很多眼睛,没办法,这个版本任何东西都能跟眼睛挂钩,过⼏天开团本,你会发现你的腰带装饰、头盔装饰都是眼睛……你需要做的就是踩眼睛,整个过程还要躲开⾥⾯的激光射线,被扫到就要出场!踩多少个我不知道,总之踩就是了,达成要求会⾃动把你从内场弹出来。

魔兽世界十大经典任务最吸引人的和最值得回味的任务

魔兽世界十大经典任务最吸引人的和最值得回味的任务

魔兽世界最吸引人的和最值得回味的任务,你还记得几个?经典任务之10:通缉:加塞尔佐格上榜理由:该任务又名“石堡任务”,公测时候20多级联盟最艰难的任务,经常是几个队的人马前赴后继...没参加公测的人体会不到那种激情。

经典任务之9:守夜人拉迪摩尔(暮色森林)上榜理由:此任务剧情感人,又名“我的女儿”,特别是做到最后一步“女儿的爱”,当你把他女儿的戒指放到墓碑上,拉迪摩尔的灵魂从坟墓里爬起来,仔细阅读他所说的那段话,如果你是女生的话可以哭一下。

经典任务之8:失踪的使节上榜理由:此任务之长,所跨级别之大,所涉及地区之多,导致许多人没做到底,但相信每个人都印象深刻。

经典任务之7:荆棘谷的青山(荆棘谷)上榜理由:什么,没听说过??你太幽默了,你是找带练练上来的吧?“荆棘谷的青山”公测时20Y一章是不是全区统一价?经典任务之6:马林·诺格弗格上榜理由:该任务的奖励:诺格弗格药剂。

使你变成一具酷酷的骷髅。

此药剂当时风靡一时,老少皆宜。

可是任务往往没有奖励物品那么出名....经典任务之5:大地的污染(玛拉顿)上榜理由:任务之所以出名是因为该任务奖励物品——痛击之刃,该任务在45封顶的时候绝对是盗贼们的史诗级任务,据说那时候众多贼子每天只有打开任务栏看奖励物品一饱眼福,可谓望梅止渴,那迷离的眼神不能不叫经典.....经典任务之4:部落英雄的灵魂(诅咒之地)上榜理由:传说中最骗经验值的任务...此系列任务最后一步如果不想浪费时间就别做...我和几个同学被传上去直接演绎WOW版UDVSHUMER,DK+恐惧魔王的双英雄搭配让你感受最真实的WAR3...经典任务之3:熔活之心传送门上榜理由:这个任务就是大家玩WOW转折点的开始,现在每个玩WOW人所熟知的----熔火之心传送门任务....从此WOW走上了无尽的RAID,游戏乐趣当然大打折扣....这是本人最讨厌的任务。

经典任务之2:重铸秩序上榜理由:少有的团队野外任务,强大的LICH和UD的骷髅海战术不仅增加了任务难度,而且壮观的场面让你再次感受WOW的魅力...经典任务之首:爱与家庭上榜理由:毫无疑问,无可争议的第一,WOW精华剧情的浓缩,联盟部落的共识。

《魔兽世界》1.9.0版本历史

《魔兽世界》1.9.0版本历史

1.9版本《安其拉之门》(2006-01-03)第一个世界事件,虫皮与上古之神,都是难忘的回忆。

沙漠,扬起你的沙砾,遮蔽太阳的光芒吧!安其拉之门安其拉大门后有两座庞大宏伟的地下城:供20人探险的安其拉废墟和供40 人挑战的安其拉神殿。

在探索安其拉之谜的过程中,玩家会发现异种虫类和他们神秘的主使者——其拉虫人的种种阴谋。

玩家需要完成一项艰巨的世界事件,才能在自己所在的服务器上打开安其拉之门。

***在安其拉副本测试期间,该项世界事件将加速完成,以尽快打开安其拉之门,对副本内容进行测试。

***连锁拍卖行玩家可利用新加入的连锁拍卖行系统更有效地进行商品交易。

部落玩家将发现奥格瑞玛、幽暗城和雷霆崖的拍卖行享有共同的贸易资源;联盟玩家也可以在铁炉堡、暴风城和达纳苏斯的拍卖行浏览拍卖信息。

该系统还支持中立地区的拍卖行。

无论是部落还是联盟的玩家都可在塔纳利斯、永望镇和藏宝海湾的连锁拍卖行进行交易。

此外,1。

9版本整合了相关城市的寻求组队和交易频道,这意味着暴风城的玩家也可使用铁炉堡的交易和寻求组队频道,与其他玩家更有效地沟通联络。

多个战场队列玩家可同时加入多个战场队列。

你无需在选择战场队列时犹豫不决了——同时加入3个战场的等待队列后,你可以选择传送至最先开放的战场,或是继续等待你想要加入的战场。

灵魂碎片专用背包裁缝现在可以制造用于存储灵魂碎片的专用背包。

最小的灵魂碎片背包是20 格的,玩家可在加基森买到该图样。

稍大一些的背包图样在通灵学院掉落,而更大的背包图样则在熔火之心掉落。

在主用户界面上将显示背包内灵魂碎片的数量。

只要灵魂碎片背包有多余空间,术士制造的灵魂碎片就将自动放入背包。

团队副本日程系统团队副本重置系统进行了重大改动。

新的系统将不考虑玩家保存副本的实际时间,而是在某个特定的服务器时间重置所有团队副本。

重置日程如下:熔火之心:每隔7天,在每周例行维护时重置黑翼之巢:每隔7天,在每周例行维护时重置奥妮克希亚:每隔5天重置祖尔格拉布:每隔3天重置安其拉神殿(40人团队副本):每隔7天,在每周例行维护时重置安其拉废墟(20人团队副本):每隔3天重置我们将选择在玩家激活的副本数量最少的情况下进行团队副本重置。

魔兽世界-事件-大全

魔兽世界-事件-大全

魔兽世界_事件_大全/docs/eventsEvent Description ACCOUNT_DATA_INITIALIZED This event is not yet documented ACCOUNT_MESSAGES_AVAILABLE This event is not yet documented ACCOUNT_MESSAGES_BODY_LOADED This event is not yet documented ACCOUNT_MESSAGES_HEADERS_LOADED This event is not yet documentedACHIEVEMENT_EARNED Fires when the player earns an achievementACTIONBAR_HIDEGRID Fires when an item, spell or other entity that can be placed into an action bar slot is removed from the cursorACTIONBAR_PAGE_CHANGED Fires when the main action bar changes pagesACTIONBAR_SHOWGRID Fires when an item, spell or other entity that can be placed into an action bar slot is picked up onto the cursorACTIONBAR_SLOT_CHANGED Fires when the contents of an action bar slot changeACTIONBAR_UPDATE_COOLDOWN Fires when the cooldown for an action bar item begins or endsACTIONBAR_UPDATE_STATE Fires when the state of an action bar item changesACTIONBAR_UPDATE_USABLE Fires when an action becomes usable or unusableACTIVE_TALENT_GROUP_CHANGED Fires when the player (with Dual Talent Specialization enabled) switches talent buildsADDON_ACTION_BLOCKED Fires when a non-Blizzard addon attempts to use a protected APIADDON_ACTION_FORBIDDEN Fires when a non-Blizzard addon attempts to use a protected APIADDON_LIST_UPDATE This event is not yet documentedADDON_LOADED Fires when an addon and its saved variables are loadedARCHAEOLOGY_CLOSED Fires when the archeology panel is closed.ARCHAEOLOGY_FIND_COMPLETE This event is not yet documentedARCHAEOLOGY_SURVEY_CAST This event is not yet documentedARCHAEOLOGY_TOGGLE Fires when the archeology panel is opened or closed.AREA_SPIRIT_HEALER_IN_RANGE Fires when the player enters into the area of effect of a spirit healer that periodically resurrects nearby player unitsAREA_SPIRIT_HEALER_OUT_OF_RANGE Fires when the player enters leaves the area of effect of a spirit healer that periodically resurrects nearby player unitsARENA_OPPONENT_UPDATE Fires when the availability of information about an arena opponent changesARENA_PREP_OPPONENT_SPECIALIZATIONS Fires when the availability of information about an arena opponent specialization change. Used bypre-arena specialization detection UI.ARENA_SEASON_WORLD_STATE Fires when the arena season changesARENA_TEAM_INVITE_REQUEST Fires when the player is invited to join an arena teamARENA_TEAM_ROSTER_UPDATE Fires when roster detail information for one of the player's arena teams becomes availableARENA_TEAM_UPDATE Fires when the player joins or leaves an arena teamARTIFACT_COMPLETE Fires when an artifact is completed (solved project)ARTIFACT_DIGSITE_COMPLETE This event is not yet documentedARTIFACT_DIG_SITE_UPDATED Fires when a new archaeology digsite appears on the map, or an old one disappearsARTIFACT_HISTORY_READY Fires when the created artifact listing data of the player becomes available.ARTIFACT_UPDATE Fires when the artifact display should be updatedAUCTION_BIDDER_LIST_UPDATE Fires when information becomes available or changes for the list of auctions bid on by the playerAUCTION_HOUSE_CLOSED Fires when the player ends interaction with an auction houseAUCTION_HOUSE_DISABLED Fires when the server refuses to give the player access to the auction house because it is disabledAUCTION_HOUSE_SHOW Fires when the player begins interaction with an auction houseAUCTION_ITEM_LIST_UPDATE Fires when the information becomes available for the list of auction browse/search resultsAUCTION_MULTISELL_FAILURE Fires when an auction house multisell could not complete for any reasonAUCTION_MULTISELL_START Fires when the player starts a multisell in the auction houseAUCTION_MULTISELL_UPDATE Fires when one of the auctions in an auction house multisell has successfully been createdAUCTION_OWNED_LIST_UPDATE Fires when information becomes available or changes for the list of auctions placed by the playerAUTH_CHALLENGE_UI_INVALID This event is not yet documentedAUTOEQUIP_BIND_CONFIRM Fires when the player attempts to equip an item which will become soulbound in the processAUTOFOLLOW_BEGIN Fires when the player starts following another characterAUTOFOLLOW_END Fires when the player stops following another characterBAG_CLOSED Fires when one of the player's containers is closedBAG_OPEN Fires when one of the player's containers is openedBAG_UPDATE Fires when the contents of one of the player's containers changeBAG_UPDATE_COOLDOWN Fires when the cooldown begins or ends for an item in one of the player's containersBAG_UPDATE_DELAYED This event is not yet documentedBANKFRAME_CLOSED Fires when the player ends interaction with a bankBANKFRAME_OPENED Fires when the player begins interaction with a bankBARBER_SHOP_APPEARANCE_APPLIED Fires after changes to the player's appearance have been purchased at a barber shopBARBER_SHOP_CLOSE Fires when the player ends interactionwith a barber shopBARBER_SHOP_OPEN Fires when the player begins interaction with a barber shopBARBER_SHOP_SUCCESS Fires immediately when changes to the player's appearance have been purchased at a barber shopBATTLEFIELDS_CLOSED Fires when the UI is no longer available for queueing for an arena or specific battleground instanceBATTLEFIELDS_SHOW Fires when the UI becomes available for queueing for an arena or specific battleground instanceBATTLEFIELD_MGR_EJECTED Fires when the player has been removed from a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_EJECT_PENDING Fires when the player will be removed from or cannot yet enter a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_ENTERED Fires when the player has been accepted into a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_ENTRY_INVITE Fires when the player is invited to enter a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_QUEUE_INVITE Fires when the player is invited to queue for a world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE Fires in response to the player's attempt to enter or queue for a world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_STATE_CHANGE Fires when the player's state changes in the queue for a world PvP zone (e.g. Wintergrasp)BATTLEFIELD_QUEUE_TIMEOUT Fires when a battleground queue expiresBATTLEGROUND_POINTS_UPDATE This event is not yet documented BATTLEPET_FORCE_NAME_DECLENSION This event is not yet documented BATTLETAG_INVITE_SHOW This event is not yet documentedBATTLE_PET_CURSOR_CLEAR This event is not yet documentedBILLING_NAG_DIALOG Fires when a message should be shown about the player's paid game time expiring soonBIND_ENCHANT Fires when the player attempts to an enchant an item which will become soulbound in the processBLACK_MARKET_BID_RESULT This event is not yet documented BLACK_MARKET_CLOSE This event is not yet documented BLACK_MARKET_ITEM_UPDATE This event is not yet documented BLACK_MARKET_OPEN This event is not yet documented BLACK_MARKET_OUTBID This event is not yet documented BLACK_MARKET_UNAVAILABLE This event is not yet documented BLACK_MARKET_WON This event is not yet documented BN_BLOCK_FAILED_TOO_MANY This event is not yet documented BN_BLOCK_LIST_UPDATED This event is not yet documented BN_CHAT_CHANNEL_CLOSED This event is not yet documented BN_CHAT_CHANNEL_CREATE_FAILED This event is not yet documented BN_CHAT_CHANNEL_CREATE_SUCCEEDED This event is not yet documented BN_CHAT_CHANNEL_INVITE_FAILED This event is not yet documented BN_CHAT_CHANNEL_INVITE_SUCCEEDED This event is not yet documented BN_CHAT_CHANNEL_JOINED This event is not yet documented BN_CHAT_CHANNEL_LEFT This event is not yet documented BN_CHAT_CHANNEL_MEMBER_JOINED This event is not yet documented BN_CHAT_CHANNEL_MEMBER_LEFT This event is not yet documented BN_CHAT_CHANNEL_MEMBER_UPDATED This event is not yet documented BN_CHAT_CHANNEL_MESSAGE_BLOCKED This event is not yet documented BN_CHAT_CHANNEL_MESSAGE_UNDELIVERABLE This event is not yet documented BN_CHAT_WHISPER_UNDELIVERABLE This event is not yet documentedBN_CONNECTED Fires when the player connects to BN_CUSTOM_MESSAGE_CHANGED Fires when the player's custom message (broadcast) is changedBN_CUSTOM_MESSAGE_LOADED This event is not yet documentedBN_DISCONNECTED Fires when the player disconnects from BN_FRIEND_ACCOUNT_OFFLINE Fires when one of your RealID friends logs offBN_FRIEND_ACCOUNT_ONLINE Fires when one of your RealID friends log onBN_FRIEND_INFO_CHANGED This event is not yet documented BN_FRIEND_INVITE_ADDED This event is not yet documented BN_FRIEND_INVITE_LIST_INITIALIZED This event is not yet documentedBN_FRIEND_INVITE_REMOVED This event is not yet documented BN_FRIEND_INVITE_SEND_RESULT This event is not yet documented BN_FRIEND_LIST_SIZE_CHANGED This event is not yet documented BN_FRIEND_TOON_OFFLINE This event is not yet documented BN_FRIEND_TOON_ONLINE This event is not yet documented BN_INFO_CHANGED This event is not yet documentedBN_MATURE_LANGUAGE_FILTER Fires whenever the mature language filter setting is changed.BN_NEW_PRESENCE Fires when information about a new presence is availableBN_REQUEST_FOF_FAILED This event is not yet documented BN_REQUEST_FOF_SUCCEEDED This event is not yet documented BN_SELF_OFFLINE This event is not yet documented BN_SELF_ONLINE This event is not yet documented BN_SYSTEM_MESSAGE This event is not yet documented BN_TOON_NAME_UPDATED This event is not yet documented BONUS_ROLL_ACTIVATE This event is not yet documented BONUS_ROLL_DEACTIVATE This event is not yet documented BONUS_ROLL_FAILED This event is not yet documented BONUS_ROLL_RESULT This event is not yet documented BONUS_ROLL_STARTED This event is not yet documentedCALENDAR_ACTION_PENDING Fires when a change to the calendar is in progressCALENDAR_CLOSE_EVENT Fires when the player ends viewing or editing details of a calendar eventCALENDAR_EVENT_ALARM Fires when a calendar event is soon to beginCALENDAR_NEW_EVENT Fires when an event created by the player is added to the calendarCALENDAR_OPEN_EVENT Fires when the player begins viewing or editing details of a calendar eventCALENDAR_UPDATE_ERROR Fires when a calendar-related error message should be displayedCALENDAR_UPDATE_EVENT Fires when details become available for the event being viewed or editedCALENDAR_UPDATE_EVENT_LIST Fires when the list of events visible on the calendar changesCALENDAR_UPDATE_GUILD_EVENTS This event is not yet documentedCALENDAR_UPDATE_INVITE_LIST Fires when the invite/signup list is updated for the event being viewed or editedCALENDAR_UPDATE_PENDING_IN VITES Fires when the player receives new calendar event invitationsCANCEL_LOOT_ROLL Fires when the player cancels a loot rollCANCEL_SUMMON Fires when a summons offered to the player is canceledCHALLENGE_MODE_COMPLETED This event is not yet documented CHALLENGE_MODE_LEADERS_UPDATEThis event is not yet documented CHALLENGE_MODE_MAPS_UPDATE This event is not yet documented CHALLENGE_MODE_NEW_RECORD This event is not yet documentedCHANNEL_COUNT_UPDATE Fires when the number of members in a world or custom chat channel changesCHANNEL_FLAGS_UPDATED Fires when information about a channel for the channel list display changesCHANNEL_INVITE_REQUEST Fires when a player is invited into a chat channelCHANNEL_PASSWORD_REQUEST Fires when the player attempts to join a password protected channelCHANNEL_ROSTER_UPDATE Fires when the list of members in a channel changesCHANNEL_UI_UPDATE Fires when information for the channel list display changesCHANNEL_VOICE_UPDATE Fires when a member in a voice chat channel starts or stops speakingCHARACTER_LIST_UPDATE This event is not yet documentedCHARACTER_POINTS_CHANGED Fires when the player's amount of available talent points changesCHAT_COMBAT_MSG_ARENA_POINTS_GAINThis event is not yet documentedCHAT_MSG_ACHIEVEMENT Fires when a nearby character earns an achievementCHAT_MSG_ADDON Fires when an addon communication message is received (see[[docs/api/SendAddonMessage|`SendAddonMes sage()`]])CHAT_MSG_AFK Fires when an automatic AFK response is receivedCHAT_MSG_BG_SYSTEM_ALLIANC E Fires when an Alliance-related battleground system message is receivedCHAT_MSG_BG_SYSTEM_HORDE Fires when a Horde-related battlegroundsystem message is receivedCHAT_MSG_BG_SYSTEM_NEUTRAL Fires when a general battleground, zone or world message is receivedCHAT_MSG_BN_CONVERSATION Fires when you type a message in chat or when you recive a message from another player using CHAT_MSG_BN_CONVERSATION_LIST This event is not yet documentedCHAT_MSG_BN_CONVERSATION_NOTICE Fires when you join a conversation channel (private channel for you and your friends) on CHAT_MSG_BN_INLINE_TOAST_ALERT This event is not yet documentedCHAT_MSG_BN_INLINE_TOAST_BROADCAST Fires whenever a user changes their broadcast message on CHAT_MSG_BN_INLINE_TOAST_BROADCAST_INFORM Fires when the player sends a new broadcast (online message)CHAT_MSG_BN_INLINE_TOAST_CONVERSATION This event is not yet documentedCHAT_MSG_BN_WHISPER Fires when you receive a whisper though CHAT_MSG_BN_WHISPER_INFORM Fires when you send a whisper though (arguments are similar to`CHAT_MSG_BN_WHISPER`)CHAT_MSG_BN_WHISPER_PLAYER_OFFLINE This event is not yet documentedCHAT_MSG_CHANNEL Fires when a message is received in a world or custom chat channelCHAT_MSG_CHANNEL_JOIN Fires when another character joins a world or custom chat channel monitored by the playerCHAT_MSG_CHANNEL_LEAVE Fires when another character leaves a world or custom chat channel monitored by the playerCHAT_MSG_CHANNEL_LIST Fires in response to a channel list query (e.g. `/chatlist`)CHAT_MSG_CHANNEL_NOTICE Fires when certain actions happen on a world or custom chat channelCHAT_MSG_CHANNEL_NOTICE_USER Fires when certain actions pertaining to specific members happen on a world or custom chat channelCHAT_MSG_COMBAT_FACTION_CHANGE Fires when the player gains or loses reputation with a factionCHAT_MSG_COMBAT_GUILD_XP_GAIN Fires when a guild experience gain message appears in chatCHAT_MSG_COMBAT_HONOR_GAIN Fires when the player gains honor pointsCHAT_MSG_COMBAT_MISC_INFO Fires for miscellaneous messages to be displayed in the combat log, such as loss of equipment durability upon deathCHAT_MSG_COMBAT_XP_GAIN Fires when the player gains experience pointsCHAT_MSG_CURRENCY This event is not yet documentedCHAT_MSG_DND Fires when an automatic DND response is receivedCHAT_MSG_EMOTE Fires when a custom emote message is received.CHAT_MSG_FILTERED Fires when the player attempts to send a chat message which is blocked by the spam filterCHAT_MSG_GUILD Fires when a message is received in the guild chat channelCHAT_MSG_GUILD_ACHIEVEMENT Fires when a member of the player's guild earns an achievementCHAT_MSG_IGNORED Fires when an automatic response is received after whispering or inviting a character who is ignoring the playerCHAT_MSG_INSTANCE_CHAT This event is not yet documented CHAT_MSG_INSTANCE_CHAT_LEADER This event is not yet documentedCHAT_MSG_LOOT Fires when receiving notice that the player or a member of the player's group has looted an itemCHAT_MSG_MONEY Fires when the player receives money as lootCHAT_MSG_MONSTER_EMOTE Fires when a nearby NPC performs emote textCHAT_MSG_MONSTER_PARTY Fires when an NPC speaks to the player's party chat channelCHAT_MSG_MONSTER_SAY Fires when a nearby NPC speaks (visible only to players in the immediate area)CHAT_MSG_MONSTER_WHISPER Fires when an NPC whispers to the playerCHAT_MSG_MONSTER_YELL Fires when an NPC yells (visible to players in a wide area or the entire zone)CHAT_MSG_OFFICER Fires when a message is received in officer chat.CHAT_MSG_OPENING Fires for messages about the player "opening" a world objectCHAT_MSG_PARTY Fires when a message is received in the party chat channelCHAT_MSG_PARTY_LEADER Fires when a Party Leader types in chatCHAT_MSG_PET_BATTLE_COMBAT_LOG Fires during combat in pet battles. CHAT_MSG_PET_BATTLE_INFO This event is not yet documentedCHAT_MSG_PET_INFO Fires for pet-related messages normally displayed in the combat log (e.g. summoning or dismissing a pet)CHAT_MSG_RAID Fires when a message is received in the raid chat channelCHAT_MSG_RAID_BOSS_EMOTE Fires when a raid boss performs emote textCHAT_MSG_RAID_BOSS_WHISPER Fires when a raid boss whispers to the playerCHAT_MSG_RAID_LEADER Fires when a message is received in the raid chat channel from the raid leaderCHAT_MSG_RAID_WARNING Fires when a raid warning message is receivedCHAT_MSG_RESTRICTED Fires when the player attempts to send a chat message which is disallowed because the player is on a trial accountCHAT_MSG_SAY Fires when the player or a nearby character speaks (visible to other nearby characters)CHAT_MSG_SKILL Fires when skill related messages are received.CHAT_MSG_SYSTEM Fires when a system message is receivedCHAT_MSG_TARGETICONS Fires when a target icon message is sent in chat.CHAT_MSG_TEXT_EMOTE Fires when the player receives a standard emote (e.g. `/dance`, `/flirt`) messageCHAT_MSG_TRADESKILLS Fires when the player or a nearby character performs a trade skill recipeCHAT_MSG_WHISPER Fires when the player receives a whisper from a player characterCHAT_MSG_WHISPER_INFORM Fires when the player sends a whisper to a player characterCHAT_MSG_YELL Fires when the player or another player character yells (visible to other characters in a wide area)CHAT_SERVER_DISCONNECTED This event is not yet documented CHAT_SERVER_RECONNECTED This event is not yet documentedCINEMATIC_START Fires when an in-game-engine cinematic begins to playFires when an in-game-engine cinematic CINEMATIC_STOPstops playingCLEAR_BOSS_EMOTES This event is not yet documented CLIENT_ACCOUNT_MISMATCH This event is not yet documented CLIENT_CONVERTED This event is not yet documented CLIENT_TRIAL This event is not yet documentedCLOSE_INBOX_ITEM Fires when the mail message being viewed is no longer availableCLOSE_STATUS_DIALOG This event is not yet documentedCLOSE_TABARD_FRAME Fires when the player ends interaction with a tabard designerCLOSE_WORLD_MAP Fires when the world map should be hidden in response to external conditionsCOMBAT_LOG_EVENT Fires when an event to be displayed in the combat log is receivedCOMBAT_LOG_EVENT_UNFILTERED Fires when a combat log event is receivedCOMBAT_RATING_UPDATE Fires when the player's combat rating statistics changeCOMBAT_TEXT_UPDATE Fires when a message is received which can be displayed by the default UI's floating combat text featureCOMMENTATOR_ENTER_WORLD This is a Blizzard internal function COMMENTATOR_MAP_UPDATE This is a Blizzard internal function COMMENTATOR_PARTY_INFO_REQUEST This event is not yet documented COMMENTATOR_PLAYER_UPDATE This is a Blizzard internal function COMPACT_UNIT_FRAME_PROFILES_LOADED This event is not yet documentedCOMPANION_LEARNED Fires when the player learns to summon a new mount or non-combat petCOMPANION_UNLEARNED Fires when the player unlearns a mount or a companionCOMPANION_UPDATE Fires when new information about the player's mounts and non-combat pets is availableCONFIRM_BEFORE_USE This event is not yet documentedCONFIRM_BINDER Fires when the player attempts to set a new Hearthstone locationCONFIRM_DISENCHANT_ROLL Fires when the player attempts to roll disenchant for an item which Binds on PickupCONFIRM_LOOT_ROLL Fires when the player attempts toroll for a loot item which Binds on PickupCONFIRM_SUMMON Fires when a summons is offered to the playerCONFIRM_TALENT_WIPE Fires when the player attempts to unlearn talentsCONFIRM_XP_LOSS Fires when the player attempts to resurrect at a graveyard spirit healerCORPSE_IN_INSTANCE Fires when the player (dead, in spirit form) approaches the entrance to the instance in which his corpse is locatedCORPSE_IN_RANGE Fires when the player (dead, in spirit form) approaches near enough to his corpse to return to lifeCORPSE_OUT_OF_RANGE Fires when the player (dead, in spirit form) moves too far away from his corpse to resurrectCRITERIA_COMPLETE This event is not yet documented CRITERIA_EARNED This event is not yet documentedCRITERIA_UPDATE Fires when information about achievement criteria or player statistics becomes availableCURRENCY_DISPLAY_UPDATE Fires when new information for the currency list is availableCURRENT_SPELL_CAST_CHANGED Fires when the player starts or stops (cancels or finishes) casting a spellCURSOR_UPDATE Fires when the mouse cursor image or contents is changedCVAR_UPDATE Fires when the value of a configuration variable is updatedDELETE_ITEM_CONFIRM Fires when the player attempts to delete an itemDISABLE_DECLINE_GUILD_INVITE This event is not yet documented DISABLE_LOW_LEVEL_RAID This event is not yet documentedDISABLE_TAXI_BENCHMARK Fires when a flight path benchmarking session ends or is canceledDISABLE_XP_GAIN Fires when the player disables experience point gainsDISCONNECTED_FROM_SERVER This event is not yet documented DISPLAY_PROMOTION This event is not yet documented DISPLAY_SIZE_CHANGED Fires when the screen resolution changesDUEL_FINISHED Fires when a duel in which the player is participating endsDUEL_INBOUNDS Fires when the player reenters the duel areaafter leaving its boundariesDUEL_OUTOFBOUNDS Fires when the player begins to move outside the boundaries of a duel areaDUEL_REQUESTED Fires when the player is challenged to a duelECLIPSE_DIRECTION_CHANGE This event is not yet documented EJ_DIFFICULTY_UPDATE This event is not yet documented EJ_LOOT_DATA_RECIEVED This event is not yet documented ENABLE_DECLINE_GUILD_INVITE This event is not yet documented ENABLE_LOW_LEVEL_RAID This event is not yet documentedENABLE_TAXI_BENCHMARK Fires when taxi benchmarking mode is enabledENABLE_XP_GAIN Fires when the player re-enabled experience point gain after disabling itENCOUNTER_END Fires after a raid encounter ended.ENCOUNTER_START Fires when a raid encounter starts.END_BOUND_TRADEABLE Fires when the player attempts an action which will make a looted Bind on Pickup item no longer tradeableENTERED_DIFFERENT_INSTANCE_FROM_PARTY This event is not yet documentedEQUIPMENT_SETS_CHANGED Fires when the player's list of equipment sets changesEQUIPMENT_SWAP_FINISHED Fires when the process of switching equipment sets is completeEQUIPMENT_SWAP_PENDING Fires when the player begins to switch equipment setsEQUIP_BIND_CONFIRM Fires when the player attempts to equip an item which will become soulbound in the processEXECUTE_CHAT_LINE Fires when a chat message is encountered in a running macroFORCE_DECLINE_CHARACTER This event is not yet documented FORCE_RENAME_CHARACTER This event is not yet documentedFORGE_MASTER_CLOSED Fires when the reforging panel has been changedFORGE_MASTER_ITEM_CHANGED Fires when the active item in the reforging panel changesFORGE_MASTER_OPENED Fires when the reforging panel has been openedFORGE_MASTER_SET_ITEM Fires when the player adds an item to the reforging panelFRAMES_LOADED This event is not yet documentedFRIENDLIST_UPDATE Fires when the content of the player's friends list becomes available or changesGAME_ACCOUNTS_UPDATED This event is not yet documentedGET_ITEM_INFO_RECEIVED Fires when item info requested by GetItemInfo() becomes available, if it wasn't already, through a disk seek or a net requestGET_PREFERRED_REALM_INFO This event is not yet documented GLUE_SCREENSHOT_FAILED This event is not yet documented GLUE_SCREENSHOT_SUCCEEDED This event is not yet documented GLUE_UPDATE_EXPANSION_LEVEL This event is not yet documentedGLYPH_ADDED Fires when a glyph is inscribed into the player's spellbookGLYPH_DISABLED Fires when a glyph slot is no longer availableGLYPH_ENABLED Fires when a glyph slot becomes availableGLYPH_REMOVED Fires when the player removes an inscribed glyphGLYPH_UPDATED Fires when information about the player's inscribed glyphs becomes availableGMRESPONSE_RECEIVED Fires when the player receives a response to a GM ticketGMSURVEY_DISPLAY Fires when the player is invited to participate in a GM feedback surveyGM_PLAYER_INFO This is a Blizzard internal function GOSSIP_CLOSED Fires when an NPC gossip interaction endsGOSSIP_CONFIRM Fires when the player is requested to confirm a gossip choiceGOSSIP_CONFIRM_CANCEL Fires when an attempt to confirm a gossip choice is canceledGOSSIP_ENTER_CODE Fires when the player attempts a gossip choice which requires entering a codeGOSSIP_SHOW Fires when an NPC gossip interaction begins GROUP_JOINED This event is not yet documentedGROUP_ROSTER_UPDATE Fires when composition of party change.GUILDBANKBAGSLOTS_CHANGED Fires when information about the contents of guild bank item slots changes or becomes availableGUILDBANKFRAME_CLOSED Fires when the player ends interaction with the guild bankGUILDBANKFRAME_OPENED Fires when the player begins interaction with the guild bankGUILDBANKLOG_UPDATE Fires when information for the guild bank transaction or money log becomes availableGUILDBANK_ITEM_LOCK_CHANGED Fires when an item in the guild bank is locked for moving or unlocked afterwardGUILDBANK_TEXT_CHANGED Fires when the text associated with a guild bank tab is changedGUILDBANK_UPDATE_MONEY Fires when the amount of money in the guild bank changesGUILDBANK_UPDATE_TABS Fires when information about guild bank tabs becomes availableGUILDBANK_UPDATE_TEXT Fires when text associated with a guild bank tab becomes availableGUILDBANK_UPDATE_WITHDRAWMONEY Fires when the amount of money the player can withdraw from the guild bank changesGUILDTABARD_UPDATE Fires when the player's guild tabard design changes.GUILD_CHALLENGE_COMPLETED This event is not yet documented GUILD_CHALLENGE_UPDATED This event is not yet documentedGUILD_EVENT_LOG_UPDATE Fires when information for the guild event log becomes availableGUILD_INVITE_CANCEL Fires when an invitation to join a guild is no longer availableGUILD_INVITE_REQUEST Fires when the player is invited to join a guildGUILD_MOTD Fires when the guild message of the day is updatedGUILD_NEWS_UPDATE Fires when the Guild News are updatedGUILD_PARTY_STATE_UPDATED Fires when the guild state of the current dungeon changesGUILD_PERK_UPDATE Fires when the guild gains or loses a perkGUILD_RANKS_UPDATE Fires when unit is promoted or demoted within the guildGUILD_RECIPE_KNOWN_BY_MEMBERS This event is not yet documentedGUILD_REGISTRAR_CLOSED Fires when the player ends interaction with a guild registrarGUILD_REGISTRAR_SHOW Fires when the player begins interaction with a guild registrarGUILD_REWARDS_LIST This event is not yet documentedGUILD_ROSTER_UPDATE Fires when new information about the contents of the guild roster is availableGUILD_TRADESKILL_UPDATE This event is not yet documented GUILD_XP_UPDATE Fires when the Guild XP is updatedIGNORELIST_UPDATE Fires when the content of the player's ignore list becomes available or changesIGR_BILLING_NAG_DIALOG Fires when a message should be shown about the player's paid-per-hour game time expiring soonINCOMING_RESURRECT_CHANGED Fires when a resurrection spell is cast INELIGIBLE_FOR_LOOT This event is not yet documentedINSPECT_ACHIEVEMENT_READY Fires after the player attempts to compare achievements with another character, indicating that achievement information for the other unit has become availableINSPECT_HONOR_UPDATE Fires when information about the inspected unit's PvP activities becomes availableINSPECT_READY Fires when inspect information not readily available is now readyINSTANCE_BOOT_START Fires when the player will soon be ejected from an instanceINSTANCE_BOOT_STOP Fires when the warning countdown for ejecting the player from an instance is canceledINSTANCE_ENCOUNTER_ENGAGE_UNIT Fires when a boss has been engaged in an instanceINSTANCE_GROUP_SIZE_CHANGED This event is not yet documentedINSTANCE_LOCK_START Fires when the player will soon be saved to an instanceINSTANCE_LOCK_STOP Fires when the warning countdown for saving the player to an instance is canceledINSTANCE_LOCK_WARNING This event is not yet documented INVENTORY_SEARCH_UPDATE This event is not yet documentedITEM_LOCKED Fires when an item in the player's bags or equipped inventory is locked for。

血色修道院任务大全

血色修道院任务大全

血色修道院任务大全
血色修道院是魔兽世界中一个充满挑战的地方,玩家可以在这里接取各种任务,完成任务获得奖励。

下面是血色修道院的任务大全,希望对各位玩家有所帮助。

1. 任务,寻找失踪的使者。

任务描述,最近,一位重要的使者在前往血色修道院的途中失踪了,你需要
前往修道院附近寻找线索,找到使者并将他带回来。

任务奖励,经验值、金币、装备奖励。

2. 任务,清除修道院内的僵尸。

任务描述,修道院内出现了大量的僵尸,它们对修道院的安全构成了威胁,
需要你前往修道院清除这些僵尸。

任务奖励,经验值、银币、药水奖励。

3. 任务,找回失窃的圣物。

任务描述,修道院内的圣物被盗走了,你需要前往附近的洞穴寻找并取回这
些圣物。

任务奖励,经验值、金币、技能书奖励。

4. 任务,解救被囚禁的修道院成员。

任务描述,修道院内有许多成员被敌人囚禁,你需要前往敌人的据点解救这
些被囚禁的修道院成员。

任务奖励,经验值、药水奖励、声望提升。

5. 任务,击败修道院内的头目。

任务描述,修道院内的头目是这次麻烦的根源,你需要组织一支队伍前往修道院内击败这个头目,确保修道院的安全。

任务奖励,经验值、稀有装备奖励、声望提升。

6. 任务,寻找修道院的秘宝。

任务描述,传说修道院内藏有一处秘宝,你需要前往修道院探索并寻找这个秘宝。

任务奖励,经验值、金币、宝石奖励。

以上就是血色修道院的任务大全,希望各位玩家能够顺利完成这些任务,获得丰厚的奖励。

祝愿大家在游戏中取得更大的成就!。

是《魔兽世界》让他痛失爱妻?“铜须事件”完全记录

是《魔兽世界》让他痛失爱妻?“铜须事件”完全记录
岌站前我 苗和她记 起 拖 没 有 直 甘 或
的域市 。 光6行 , 选对 “ 观 l } 表 铜须 ”不道 穗行为的谴 责 悻刃透骨 寒 保存 的聊天
他 : 别 ^自己准 备去公会重 要的几个
金鲁 其 人懒理 人都 哥 他我得 ^管
她: “ 公会的普通会员真可恃那.
摹 情的发生上 .而不是在导致 事情发生
的原 因上
维普资讯
在第2天 .即4月20 . 锋刃进骨寒 Ⅱ 日 在描扑网发布最后声明 : ‘ 承认 .关 于 丑 ^ 我
闻 一篇文章及q 聊天内容等多为杜撰,游 : Q 戏已经结束. 各位爱Y 的继续. D y 本I^间蒸 :

该 付 不 搏收肯 不样 f 出_ 。获 定。 ! b
她: 协付出自 啊々 哆
他: “ 我不比普通会员付出的多' 她 : 但 是你得到的板 多啊 ,我觉得租 对来说你得到的更多墉 。
他: “ 对呀.我腐败嘛。 。 她: 。 缔自己也知 道啊。”
4 1 B, “ 月 铜须 ” 人委托 一 孙姓 9 本 位
发,



对 于这 一事件 的直 假 .我们现在 且不 讨 l 在 有如波涛的网民丈探讨 中.不乏有见地 I 的看法 .有的人从 塞件 取证 和j 去律角匿发曩了
安宁 , 无数 玩寡组 队 去该腿务器 里最热闱 前 铜
- 一 一 一 一 一 一 一 一 一 一 一 一 一 一 一 一
譬驾 量{ 天 竞需等 l
一 一 一 - 一 ● - - 一 一 一 一 一
果再有 针对于他和地 震^的骚扰行 为.他将 会付诸 于j 盍律行动 但 是他的申辩 并没有起 到足够好的平患厨【 溲的效果 ,

魔兽世界怀旧服黑石深渊斯坦索姆通灵学院任务大全三大本任务攻略

魔兽世界怀旧服黑石深渊斯坦索姆通灵学院任务大全三大本任务攻略

魔兽世界怀旧服⿊⽯深渊斯坦索姆通灵学院任务⼤全三⼤本任务攻略魔兽世界怀旧服中三⼤本就是⿊⽯深渊、斯坦索姆以及通灵学院,是很多职业T0装备的出处副本,在进⼊团本之前都必须去刷的副本,那么任务也是⾮常多,下⾯就来为⼤家分享⼀下魔兽世界怀旧服三⼤本任务汇总。

⿊⽯深渊/斯坦索姆/通灵学院任务⼤全:⿊⽯深渊步骤任务名称开始⼈内容⽆⿊铁的遗产弗兰克罗恩·铸铁 29 28.9杀掉弗诺斯·达克维尔并拿回战锤铁胆。

把铁胆之锤拿到索瑞森神殿去,将其放在弗兰克罗恩·铸铁的雕像上⽆不和谐的⽕焰桑德哈特荒芜之地飞⾏点进⼊⿊⽯深渊并找到伊森迪奥斯。

杀掉它1指挥官哥沙克神射⼿贾拉玛弗 荒芜之地飞⾏点找到指挥官哥沙克 ⿊⽯深渊副本内2出了什么事?指挥官哥沙克保护哥沙克3出了什么事?指挥官哥沙克与卡兰·巨锤谈⼀谈,收集关于绑架公主铁炉堡公主茉艾拉·铜须这⼀事件的情报。

将情报反馈给奥格瑞玛城⾥的萨尔。

哥沙克提到过卡兰被关在附近的某个牢房中。

4东部王国萨尔 5拯救公主萨尔杀死达格兰·索瑞森⼤帝(不要杀铁炉堡公主茉艾拉·铜须)铁炉堡公主6拯救公主?茉艾拉·铜须烈焰精华塞勒斯·萨雷芬图斯95.131.6到⿊⽯深渊去杀掉贝尔加1机器的崛起塞朵拉·穆⽡丹尼荒芜之地飞⾏点断裂的元素碎⽚ ×102机器的崛起塞朵拉·穆⽡丹尼荒芜之地飞⾏点3机器的崛起鲁特维尔·沃拉图斯25.944.9找到并杀掉傀儡统帅阿格曼奇,将他的头交给鲁特维尔。

你还需要从守卫着阿格曼奇的狂怒傀儡和战⽃傀儡⾝上收集 10 块完整的元素核⼼。

1格杀勿论:⿊铁矮⼈通缉 82.938.7军官⾼图斯要你去杀死 15 个铁怒卫⼠、 10 个铁怒狱卒和 5 个铁怒步兵。

完成任务之后回去向他复命。

2格杀勿论:⾼阶⿊铁军官⾼图斯军阀要你杀死 10 个铁怒医师,、 10 个铁怒⼠兵和 10 个铁怒军官。

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魔兽世界_事件_大全/docs/eventsEvent Description ACCOUNT_DATA_INITIALIZED This event is not yet documented ACCOUNT_MESSAGES_AVAILABLE This event is not yet documented ACCOUNT_MESSAGES_BODY_LOADED This event is not yet documented ACCOUNT_MESSAGES_HEADERS_LOADEDThis event is not yet documentedACHIEVEMENT_EARNED Fires when the player earns an achievementACTIONBAR_HIDEGRID Fires when an item, spell or other entity that can be placed into an action bar slot is removed from the cursorACTIONBAR_PAGE_CHANGED Fires when the main action bar changes pagesACTIONBAR_SHOWGRID Fires when an item, spell or other entity that can be placed into an action bar slot is picked up onto the cursorACTIONBAR_SLOT_CHANGED Fires when the contents of an action bar slot changeACTIONBAR_UPDATE_COOLDOWN Fires when the cooldown for an action bar item begins or endsACTIONBAR_UPDATE_STATE Fires when the state of an action bar item changesACTIONBAR_UPDATE_USABLE Fires when an action becomes usable or unusableACTIVE_TALENT_GROUP_CHANGED Fires when the player (with Dual Talent Specialization enabled) switches talent buildsADDON_ACTION_BLOCKED Fires when a non-Blizzard addon attempts to use a protected APIADDON_ACTION_FORBIDDEN Fires when a non-Blizzard addon attempts to use a protected APIADDON_LIST_UPDATE This event is not yet documentedADDON_LOADED Fires when an addon and its saved variables are loadedARCHAEOLOGY_CLOSED Fires when the archeology panel isclosed.ARCHAEOLOGY_FIND_COMPLETE This event is not yet documented ARCHAEOLOGY_SURVEY_CAST This event is not yet documentedARCHAEOLOGY_TOGGLE Fires when the archeology panel is opened or closed.AREA_SPIRIT_HEALER_IN_RANGE Fires when the player enters into the area of effect of a spirit healer that periodically resurrects nearby player unitsAREA_SPIRIT_HEALER_OUT_OF_RANG E Fires when the player enters leaves the area of effect of a spirit healer that periodically resurrects nearby player unitsARENA_OPPONENT_UPDATE Fires when the availability of information about an arena opponent changesARENA_PREP_OPPONENT_SPECIALIZA TIONS Fires when the availability of information about an arena opponent specialization change. Used by pre-arena specialization detection UI.ARENA_SEASON_WORLD_STATE Fires when the arena season changesARENA_TEAM_INVITE_REQUEST Fires when the player is invited to join an arena teamARENA_TEAM_ROSTER_UPDATE Fires when roster detail information for one of the player's arena teams becomes availableARENA_TEAM_UPDATE Fires when the player joins or leaves an arena teamARTIFACT_COMPLETE Fires when an artifact is completed (solved project)ARTIFACT_DIGSITE_COMPLETE This event is not yet documentedARTIFACT_DIG_SITE_UPDATED Fires when a new archaeology digsite appears on the map, or an old one disappearsARTIFACT_HISTORY_READY Fires when the created artifact listing data of the player becomes available.ARTIFACT_UPDATE Fires when the artifact display should be updatedAUCTION_BIDDER_LIST_UPDATE Fires when information becomes available or changes for the list of auctions bid on by the playerAUCTION_HOUSE_CLOSED Fires when the player ends interaction with an auction houseAUCTION_HOUSE_DISABLED Fires when the server refuses to give the player access to the auction house because it is disabledAUCTION_HOUSE_SHOW Fires when the player begins interaction with an auction houseAUCTION_ITEM_LIST_UPDATE Fires when the information becomes available for the list of auction browse/search resultsAUCTION_MULTISELL_FAILURE Fires when an auction house multisell could not complete for any reasonAUCTION_MULTISELL_START Fires when the player starts a multisell in the auction houseAUCTION_MULTISELL_UPDATE Fires when one of the auctions in an auction house multisell has successfully been createdAUCTION_OWNED_LIST_UPDATE Fires when information becomes available or changes for the list of auctions placed by the playerAUTH_CHALLENGE_UI_INVALID This event is not yet documentedAUTOEQUIP_BIND_CONFIRM Fires when the player attempts to equip an item which will become soulbound in the processAUTOFOLLOW_BEGIN Fires when the player starts following another characterAUTOFOLLOW_END Fires when the player stops following another characterBAG_CLOSED Fires when one of the player's containers is closedBAG_OPEN Fires when one of the player's containers is openedBAG_UPDATE Fires when the contents of one of the player's containers changeBAG_UPDATE_COOLDOWN Fires when the cooldown begins or ends for an item in one of the player's containersBAG_UPDATE_DELAYED This event is not yet documentedBANKFRAME_CLOSED Fires when the player ends interaction with a bankBANKFRAME_OPENED Fires when the player begins interactionwith a bankBARBER_SHOP_APPEARANCE_APPLIED Fires after changes to the player's appearance have been purchased at a barber shopBARBER_SHOP_CLOSE Fires when the player ends interaction with a barber shopBARBER_SHOP_OPEN Fires when the player begins interaction with a barber shopBARBER_SHOP_SUCCESS Fires immediately when changes to the player's appearance have been purchased at a barber shopBATTLEFIELDS_CLOSED Fires when the UI is no longer available for queueing for an arena or specific battleground instanceBATTLEFIELDS_SHOW Fires when the UI becomes available for queueing for an arena or specific battleground instanceBATTLEFIELD_MGR_EJECTED Fires when the player has been removed from a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_EJECT_PENDING Fires when the player will be removed from or cannot yet enter a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_ENTERED Fires when the player has been accepted into a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_ENTRY_INVITE Fires when the player is invited to enter a queued world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_QUEUE_INVITE Fires when the player is invited to queue for a world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_QUEUE_REQUEST_ RESPONSE Fires in response to the player's attempt to enter or queue for a world PvP zone (e.g. Wintergrasp)BATTLEFIELD_MGR_STATE_CHANGE Fires when the player's state changes in the queue for a world PvP zone (e.g. Wintergrasp)BATTLEFIELD_QUEUE_TIMEOUT Fires when a battleground queue expires BATTLEGROUND_POINTS_UPDATE This event is not yet documented BATTLEPET_FORCE_NAME_DECLENSIONThis event is not yet documentedBATTLETAG_INVITE_SHOW This event is not yet documented BATTLE_PET_CURSOR_CLEAR This event is not yet documentedBILLING_NAG_DIALOG Fires when a message should be shown about the player's paid game time expiring soonBIND_ENCHANT Fires when the player attempts to an enchant an item which will become soulbound in the processBLACK_MARKET_BID_RESULT This event is not yet documented BLACK_MARKET_CLOSE This event is not yet documented BLACK_MARKET_ITEM_UPDATE This event is not yet documented BLACK_MARKET_OPEN This event is not yet documented BLACK_MARKET_OUTBID This event is not yet documented BLACK_MARKET_UNAVAILABLE This event is not yet documented BLACK_MARKET_WON This event is not yet documented BN_BLOCK_FAILED_TOO_MANY This event is not yet documented BN_BLOCK_LIST_UPDATED This event is not yet documented BN_CHAT_CHANNEL_CLOSED This event is not yet documented BN_CHAT_CHANNEL_CREATE_FAILED This event is not yet documented BN_CHAT_CHANNEL_CREATE_SUCCEEDEDThis event is not yet documented BN_CHAT_CHANNEL_INVITE_FAILED This event is not yet documented BN_CHAT_CHANNEL_INVITE_SUCCEEDEDThis event is not yet documented BN_CHAT_CHANNEL_JOINED This event is not yet documented BN_CHAT_CHANNEL_LEFT This event is not yet documented BN_CHAT_CHANNEL_MEMBER_JOINED This event is not yet documented BN_CHAT_CHANNEL_MEMBER_LEFT This event is not yet documented BN_CHAT_CHANNEL_MEMBER_UPDATED This event is not yet documented BN_CHAT_CHANNEL_MESSAGE_BLOCKEDThis event is not yet documented BN_CHAT_CHANNEL_MESSAGE_UNDELIVERABLEThis event is not yet documented BN_CHAT_WHISPER_UNDELIVERABLE This event is not yet documentedBN_CONNECTED Fires when the player connects to BN_CUSTOM_MESSAGE_CHANGED Fires when the player's custom message (broadcast) is changedBN_CUSTOM_MESSAGE_LOADED This event is not yet documentedBN_DISCONNECTED Fires when the player disconnects from BN_FRIEND_ACCOUNT_OFFLINE Fires when one of your RealID friends logs offBN_FRIEND_ACCOUNT_ONLINE Fires when one of your RealID friends log onBN_FRIEND_INFO_CHANGED This event is not yet documented BN_FRIEND_INVITE_ADDED This event is not yet documented BN_FRIEND_INVITE_LIST_INITIALIZEDThis event is not yet documented BN_FRIEND_INVITE_REMOVED This event is not yet documented BN_FRIEND_INVITE_SEND_RESULT This event is not yet documented BN_FRIEND_LIST_SIZE_CHANGED This event is not yet documented BN_FRIEND_TOON_OFFLINE This event is not yet documented BN_FRIEND_TOON_ONLINE This event is not yet documented BN_INFO_CHANGED This event is not yet documentedBN_MATURE_LANGUAGE_FILTER Fires whenever the mature language filter setting is changed.BN_NEW_PRESENCE Fires when information about a new presence is availableBN_REQUEST_FOF_FAILED This event is not yet documented BN_REQUEST_FOF_SUCCEEDED This event is not yet documented BN_SELF_OFFLINE This event is not yet documented BN_SELF_ONLINE This event is not yet documented BN_SYSTEM_MESSAGE This event is not yet documented BN_TOON_NAME_UPDATED This event is not yet documented BONUS_ROLL_ACTIVATE This event is not yet documented BONUS_ROLL_DEACTIVATE This event is not yet documented BONUS_ROLL_FAILED This event is not yet documented BONUS_ROLL_RESULT This event is not yet documented BONUS_ROLL_STARTED This event is not yet documentedCALENDAR_ACTION_PENDING Fires when a change to the calendar is in progressCALENDAR_CLOSE_EVENT Fires when the player ends viewing or editing details of a calendar eventCALENDAR_EVENT_ALARM Fires when a calendar event is soon to beginCALENDAR_NEW_EVENT Fires when an event created by the player is added to the calendarCALENDAR_OPEN_EVENT Fires when the player begins viewing or editing details of a calendar eventCALENDAR_UPDATE_ERROR Fires when a calendar-related error message should be displayedCALENDAR_UPDATE_EVENT Fires when details become available for the event being viewed or editedCALENDAR_UPDATE_EVENT_LIST Fires when the list of events visible on the calendar changesCALENDAR_UPDATE_GUILD_EVENTS This event is not yet documentedCALENDAR_UPDATE_INVITE_LIST Fires when the invite/signup list is updated for the event being viewed or editedCALENDAR_UPDATE_PENDING_INVITE S Fires when the player receives new calendar event invitationsCANCEL_LOOT_ROLL Fires when the player cancels a loot rollCANCEL_SUMMON Fires when a summons offered to the player is canceledCHALLENGE_MODE_COMPLETED This event is not yet documented CHALLENGE_MODE_LEADERS_UPDATE This event is not yet documented CHALLENGE_MODE_MAPS_UPDATE This event is not yet documented CHALLENGE_MODE_NEW_RECORD This event is not yet documentedCHANNEL_COUNT_UPDATE Fires when the number of members in a world or custom chat channel changesCHANNEL_FLAGS_UPDATED Fires when information about a channel for the channel list display changesCHANNEL_INVITE_REQUEST Fires when a player is invited into a chat channelCHANNEL_PASSWORD_REQUEST Fires when the player attempts to join a password protected channelCHANNEL_ROSTER_UPDATE Fires when the list of members in a channel changesCHANNEL_UI_UPDATE Fires when information for the channel list display changesCHANNEL_VOICE_UPDATE Fires when a member in a voice chat channel starts or stops speakingCHARACTER_LIST_UPDATE This event is not yet documentedCHARACTER_POINTS_CHANGED Fires when the player's amount of available talent points changesCHAT_COMBAT_MSG_ARENA_POINTS_GAINThis event is not yet documentedCHAT_MSG_ACHIEVEMENT Fires when a nearby character earns an achievementCHAT_MSG_ADDON Fires when an addon communication message is received (see[[docs/api/SendAddonMessage|`SendAddon Message()`]])CHAT_MSG_AFK Fires when an automatic AFK response is receivedCHAT_MSG_BG_SYSTEM_ALLIANCE Fires when an Alliance-related battleground system message is receivedCHAT_MSG_BG_SYSTEM_HORDE Fires when a Horde-related battleground system message is receivedCHAT_MSG_BG_SYSTEM_NEUTRAL Fires when a general battleground, zone or world message is receivedCHAT_MSG_BN_CONVERSATION Fires when you type a message in chat or when you recive a message from another player using CHAT_MSG_BN_CONVERSATION_LIST This event is not yet documentedCHAT_MSG_BN_CONVERSATION_NOTIC E Fires when you join a conversation channel (private channel for you and your friends) on CHAT_MSG_BN_INLINE_TOAST_ALERT This event is not yet documentedCHAT_MSG_BN_INLINE_TOAST_BROAD CAST Fires whenever a user changes their broadcast message on CHAT_MSG_BN_INLINE_TOAST_BROAD CAST_INFORM Fires when the player sends a new broadcast (online message)CHAT_MSG_BN_INLINE_TOAST_CONVERSATIONThis event is not yet documentedCHAT_MSG_BN_WHISPER Fires when you receive a whisper though CHAT_MSG_BN_WHISPER_INFORM Fires when you send a whisper though (arguments are similar to `CHAT_MSG_BN_WHISPER`)CHAT_MSG_BN_WHISPER_PLAYER_OFFLINEThis event is not yet documentedCHAT_MSG_CHANNEL Fires when a message is received in a world or custom chat channelCHAT_MSG_CHANNEL_JOIN Fires when another character joins a world or custom chat channel monitored by the playerCHAT_MSG_CHANNEL_LEAVE Fires when another character leaves aworld or custom chat channel monitored by the playerCHAT_MSG_CHANNEL_LIST Fires in response to a channel list query (e.g. `/chatlist`)CHAT_MSG_CHANNEL_NOTICE Fires when certain actions happen on a world or custom chat channelCHAT_MSG_CHANNEL_NOTICE_USER Fires when certain actions pertaining to specific members happen on a world or custom chat channelCHAT_MSG_COMBAT_FACTION_CHANGE Fires when the player gains or loses reputation with a factionCHAT_MSG_COMBAT_GUILD_XP_GAIN Fires when a guild experience gain message appears in chatCHAT_MSG_COMBAT_HONOR_GAIN Fires when the player gains honor pointsCHAT_MSG_COMBAT_MISC_INFO Fires for miscellaneous messages to be displayed in the combat log, such as loss of equipment durability upon deathCHAT_MSG_COMBAT_XP_GAIN Fires when the player gains experience pointsCHAT_MSG_CURRENCY This event is not yet documentedCHAT_MSG_DND Fires when an automatic DND response is receivedCHAT_MSG_EMOTE Fires when a custom emote message is received.CHAT_MSG_FILTERED Fires when the player attempts to send a chat message which is blocked by the spam filterCHAT_MSG_GUILD Fires when a message is received in the guild chat channelCHAT_MSG_GUILD_ACHIEVEMENT Fires when a member of the player's guild earns an achievementCHAT_MSG_IGNORED Fires when an automatic response is received after whispering or inviting a character who is ignoring the playerCHAT_MSG_INSTANCE_CHAT This event is not yet documented CHAT_MSG_INSTANCE_CHAT_LEADER This event is not yet documentedCHAT_MSG_LOOT Fires when receiving notice that the player or a member of the player's group has looted an itemCHAT_MSG_MONEY Fires when the player receives money aslootCHAT_MSG_MONSTER_EMOTE Fires when a nearby NPC performs emote textCHAT_MSG_MONSTER_PARTY Fires when an NPC speaks to the player's party chat channelCHAT_MSG_MONSTER_SAY Fires when a nearby NPC speaks (visible only to players in the immediate area)CHAT_MSG_MONSTER_WHISPER Fires when an NPC whispers to the playerCHAT_MSG_MONSTER_YELL Fires when an NPC yells (visible to players in a wide area or the entire zone)CHAT_MSG_OFFICER Fires when a message is received in officer chat.CHAT_MSG_OPENING Fires for messages about the player "opening" a world objectCHAT_MSG_PARTY Fires when a message is received in the party chat channelCHAT_MSG_PARTY_LEADER Fires when a Party Leader types in chat CHAT_MSG_PET_BATTLE_COMBAT_LOG Fires during combat in pet battles. CHAT_MSG_PET_BATTLE_INFO This event is not yet documentedCHAT_MSG_PET_INFO Fires for pet-related messages normally displayed in the combat log (e.g. summoning or dismissing a pet)CHAT_MSG_RAID Fires when a message is received in the raid chat channelCHAT_MSG_RAID_BOSS_EMOTE Fires when a raid boss performs emote textCHAT_MSG_RAID_BOSS_WHISPER Fires when a raid boss whispers to the playerCHAT_MSG_RAID_LEADER Fires when a message is received in the raid chat channel from the raid leaderCHAT_MSG_RAID_WARNING Fires when a raid warning message is receivedCHAT_MSG_RESTRICTED Fires when the player attempts to send a chat message which is disallowed because the player is on a trial accountCHAT_MSG_SAY Fires when the player or a nearby character speaks (visible to other nearby characters)CHAT_MSG_SKILL Fires when skill related messages are received.CHAT_MSG_SYSTEM Fires when a system message is receivedCHAT_MSG_TARGETICONS Fires when a target icon message is sent in chat.CHAT_MSG_TEXT_EMOTE Fires when the player receives a standard emote (e.g. `/dance`, `/flirt`) messageCHAT_MSG_TRADESKILLS Fires when the player or a nearby character performs a trade skill recipeCHAT_MSG_WHISPER Fires when the player receives a whisper from a player characterCHAT_MSG_WHISPER_INFORM Fires when the player sends a whisper to a player characterCHAT_MSG_YELL Fires when the player or another player character yells (visible to other characters in a wide area)CHAT_SERVER_DISCONNECTED This event is not yet documented CHAT_SERVER_RECONNECTED This event is not yet documentedCINEMATIC_START Fires when an in-game-engine cinematic begins to playCINEMATIC_STOP Fires when an in-game-engine cinematic stops playingCLEAR_BOSS_EMOTES This event is not yet documented CLIENT_ACCOUNT_MISMATCH This event is not yet documented CLIENT_CONVERTED This event is not yet documented CLIENT_TRIAL This event is not yet documentedCLOSE_INBOX_ITEM Fires when the mail message being viewed is no longer availableCLOSE_STATUS_DIALOG This event is not yet documentedCLOSE_TABARD_FRAME Fires when the player ends interaction with a tabard designerCLOSE_WORLD_MAP Fires when the world map should be hidden in response to external conditionsCOMBAT_LOG_EVENT Fires when an event to be displayed in the combat log is receivedCOMBAT_LOG_EVENT_UNFILTERED Fires when a combat log event is receivedCOMBAT_RATING_UPDATE Fires when the player's combat rating statistics changeCOMBAT_TEXT_UPDATE Fires when a message is received which can be displayed by the default UI's floating combat text featureCOMMENTATOR_ENTER_WORLD This is a Blizzard internal functionCOMMENTATOR_MAP_UPDATE This is a Blizzard internal function COMMENTATOR_PARTY_INFO_REQUEST This event is not yet documented COMMENTATOR_PLAYER_UPDATE This is a Blizzard internal function COMPACT_UNIT_FRAME_PROFILES_LOADEDThis event is not yet documentedCOMPANION_LEARNED Fires when the player learns to summon a new mount or non-combat petCOMPANION_UNLEARNED Fires when the player unlearns a mount or a companionCOMPANION_UPDATE Fires when new information about the player's mounts and non-combat pets is availableCONFIRM_BEFORE_USE This event is not yet documentedCONFIRM_BINDER Fires when the player attempts to set a new Hearthstone locationCONFIRM_DISENCHANT_ROLL Fires when the player attempts to roll disenchant for an item which Binds on PickupCONFIRM_LOOT_ROLL Fires when the player attempts to roll for a loot item which Binds on PickupCONFIRM_SUMMON Fires when a summons is offered to the playerCONFIRM_TALENT_WIPE Fires when the player attempts to unlearn talentsCONFIRM_XP_LOSS Fires when the player attempts to resurrect at a graveyard spirit healerCORPSE_IN_INSTANCE Fires when the player (dead, in spirit form) approaches the entrance to the instance in which his corpse is locatedCORPSE_IN_RANGE Fires when the player (dead, in spirit form) approaches near enough to his corpse to return to lifeCORPSE_OUT_OF_RANGE Fires when the player (dead, in spirit form) moves too far away from his corpse to resurrectCRITERIA_COMPLETE This event is not yet documented CRITERIA_EARNED This event is not yet documentedCRITERIA_UPDATE Fires when information about achievement criteria or player statistics becomes availableCURRENCY_DISPLAY_UPDATE Fires when new information for the currency list is availableCURRENT_SPELL_CAST_CHANGED Fires when the player starts or stops (cancels or finishes) casting a spellCURSOR_UPDATE Fires when the mouse cursor image or contents is changedCVAR_UPDATE Fires when the value of a configuration variable is updatedDELETE_ITEM_CONFIRM Fires when the player attempts to delete an itemDISABLE_DECLINE_GUILD_INVITE This event is not yet documented DISABLE_LOW_LEVEL_RAID This event is not yet documentedDISABLE_TAXI_BENCHMARK Fires when a flight path benchmarking session ends or is canceledDISABLE_XP_GAIN Fires when the player disables experience point gainsDISCONNECTED_FROM_SERVER This event is not yet documented DISPLAY_PROMOTION This event is not yet documented DISPLAY_SIZE_CHANGED Fires when the screen resolution changesDUEL_FINISHED Fires when a duel in which the player is participating endsDUEL_INBOUNDS Fires when the player reenters the duel area after leaving its boundariesDUEL_OUTOFBOUNDS Fires when the player begins to move outside the boundaries of a duel areaDUEL_REQUESTED Fires when the player is challenged to a duelECLIPSE_DIRECTION_CHANGE This event is not yet documented EJ_DIFFICULTY_UPDATE This event is not yet documented EJ_LOOT_DATA_RECIEVED This event is not yet documented ENABLE_DECLINE_GUILD_INVITE This event is not yet documented ENABLE_LOW_LEVEL_RAID This event is not yet documentedENABLE_TAXI_BENCHMARK Fires when taxi benchmarking mode is enabledENABLE_XP_GAIN Fires when the player re-enabled experience point gain after disabling itENCOUNTER_END Fires after a raid encounter ended. ENCOUNTER_START Fires when a raid encounter starts. END_BOUND_TRADEABLE Fires when the player attempts an actionwhich will make a looted Bind on Pickupitem no longer tradeableENTERED_DIFFERENT_INSTANCE_FROM_PARTYThis event is not yet documentedEQUIPMENT_SETS_CHANGED Fires when the player's list of equipment sets changesEQUIPMENT_SWAP_FINISHED Fires when the process of switching equipment sets is completeEQUIPMENT_SWAP_PENDING Fires when the player begins to switch equipment setsEQUIP_BIND_CONFIRM Fires when the player attempts to equip an item which will become soulbound in the processEXECUTE_CHAT_LINE Fires when a chat message is encountered in a running macroFORCE_DECLINE_CHARACTER This event is not yet documented FORCE_RENAME_CHARACTER This event is not yet documentedFORGE_MASTER_CLOSED Fires when the reforging panel has been changedFORGE_MASTER_ITEM_CHANGED Fires when the active item in the reforging panel changesFORGE_MASTER_OPENED Fires when the reforging panel has been openedFORGE_MASTER_SET_ITEM Fires when the player adds an item to the reforging panelFRAMES_LOADED This event is not yet documentedFRIENDLIST_UPDATE Fires when the content of the player's friends list becomes available or changesGAME_ACCOUNTS_UPDATED This event is not yet documentedGET_ITEM_INFO_RECEIVED Fires when item info requested by GetItemInfo() becomes available, if it wasn't already, through a disk seek or a net requestGET_PREFERRED_REALM_INFO This event is not yet documented GLUE_SCREENSHOT_FAILED This event is not yet documented GLUE_SCREENSHOT_SUCCEEDED This event is not yet documented GLUE_UPDATE_EXPANSION_LEVEL This event is not yet documentedGLYPH_ADDED Fires when a glyph is inscribed into the player's spellbookGLYPH_DISABLED Fires when a glyph slot is no longer availableGLYPH_ENABLED Fires when a glyph slot becomes availableGLYPH_REMOVED Fires when the player removes an inscribed glyphGLYPH_UPDATED Fires when information about the player's inscribed glyphs becomes availableGMRESPONSE_RECEIVED Fires when the player receives a response to a GM ticketGMSURVEY_DISPLAY Fires when the player is invited to participate in a GM feedback surveyGM_PLAYER_INFO This is a Blizzard internal function GOSSIP_CLOSED Fires when an NPC gossip interaction endsGOSSIP_CONFIRM Fires when the player is requested to confirm a gossip choiceGOSSIP_CONFIRM_CANCEL Fires when an attempt to confirm a gossip choice is canceledGOSSIP_ENTER_CODE Fires when the player attempts a gossip choice which requires entering a codeGOSSIP_SHOW Fires when an NPC gossip interaction beginsGROUP_JOINED This event is not yet documented GROUP_ROSTER_UPDATE Fires when composition of party change.GUILDBANKBAGSLOTS_CHANGED Fires when information about the contents of guild bank item slots changes or becomes availableGUILDBANKFRAME_CLOSED Fires when the player ends interaction with the guild bankGUILDBANKFRAME_OPENED Fires when the player begins interaction with the guild bankGUILDBANKLOG_UPDATE Fires when information for the guild bank transaction or money log becomes availableGUILDBANK_ITEM_LOCK_CHANGED Fires when an item in the guild bank is locked for moving or unlocked afterwardGUILDBANK_TEXT_CHANGED Fires when the text associated with a guild bank tab is changedGUILDBANK_UPDATE_MONEY Fires when the amount of money in the guild bank changesGUILDBANK_UPDATE_TABS Fires when information about guild bank tabs becomes availableGUILDBANK_UPDATE_TEXT Fires when text associated with a guild bank tab becomes availableGUILDBANK_UPDATE_WITHDRAWMONEY Fires when the amount of money the player can withdraw from the guild bank changesGUILDTABARD_UPDATE Fires when the player's guild tabard design changes.GUILD_CHALLENGE_COMPLETED This event is not yet documented GUILD_CHALLENGE_UPDATED This event is not yet documentedGUILD_EVENT_LOG_UPDATE Fires when information for the guild event log becomes availableGUILD_INVITE_CANCEL Fires when an invitation to join a guild is no longer availableGUILD_INVITE_REQUEST Fires when the player is invited to join a guildGUILD_MOTD Fires when the guild message of the day is updatedGUILD_NEWS_UPDATE Fires when the Guild News are updatedGUILD_PARTY_STATE_UPDATED Fires when the guild state of the current dungeon changesGUILD_PERK_UPDATE Fires when the guild gains or loses a perkGUILD_RANKS_UPDATE Fires when unit is promoted or demoted within the guildGUILD_RECIPE_KNOWN_BY_MEMBERS This event is not yet documentedGUILD_REGISTRAR_CLOSED Fires when the player ends interaction with a guild registrarGUILD_REGISTRAR_SHOW Fires when the player begins interaction with a guild registrarGUILD_RENAME_REQUIRED This event is not yet documented GUILD_REP_UPDATED This event is not yet documented GUILD_REWARDS_LIST This event is not yet documentedGUILD_ROSTER_UPDATE Fires when new information about the contents of the guild roster is availableGUILD_TRADESKILL_UPDATE This event is not yet documented GUILD_XP_UPDATE Fires when the Guild XP is updatedIGNORELIST_UPDATE Fires when the content of the player's ignore list becomes available or changesIGR_BILLING_NAG_DIALOG Fires when a message should be shown。

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