UDF文件系统介绍——Introduction to Universal Disk Format
如何使用通用磁盘格式UDF在多种操作系统下读写
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如何使用通用磁盘格式UDF在多种操作系统下读写通用磁盘格式UDF在多种操作系统下读写指南随着存储技术的发展和普及,人们的数据储存需求越来越高。
但是由于不同操作系统之间的文件系统存在差异,同时还有一些特定的存储需要,比如大容量光盘或者蓝光光盘,在不同的操作系统之间进行读写会遇到很多的困难。
这时,通用磁盘格式UDF就成为了一种很好的解决方法。
本文将为您介绍如何使用UDF格式在多种操作系统下进行读写。
一、什么是UDF格式UDF是Universal Disk Format的缩写,中文名为通用磁盘格式。
UDF格式作为新一代光盘文件系统,被广泛应用于光盘储存领域。
它的优势在于它对于存储得到把握很大,同时在不同的操作系统之间能够进行多平台的文件共享,并且对于大容量光盘的存储也具有很好的支持。
UDF格式是非常适合在不同操作系统之间进行读取和写入的。
二、UDF格式的特点UDF格式的最大特点就是在多种操作系统之间进行读写时,它能够很好地完成操作。
UDF格式支持windows、Linux、MacOS和Unix等多种不同操作系统,同时也支持不同设备之间的数据交换,比如PC、移动硬盘、光盘等。
而且,UDF格式可以很好地支持大容量储存,比如蓝光盘、超级视频光盘等,从而满足用户对于大容量储存的需求。
三、如何在不同的操作系统下读写UDF格式1.在Windows系统下读写UDF格式Windows操作系统默认只支持读取UDF格式,如果想要写入,则需要安装第三方驱动程序才行。
其中比较常见的有两种驱动程序。
一种是Imgburn,该驱动支持烧录CUE,ISO等格式文件。
安装后启动软件,选择Write image file to disk,选择ISO文件进行烧录即可。
另外一种是UDF Reader,它是一种免费的UDF阅读器,能够实现对于UDF 格式文件的读写,为Windows系统提供了很好的支持。
2.在Linux系统下读写UDF格式UDF对于Linux来说,是一种默认支持的文件系统。
光盘成udf格式后无法刻录的解决方法-概述说明以及解释
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光盘成udf格式后无法刻录的解决方法-概述说明以及解释1.引言1.1 概述引言是文章的开端,用来引导读者进入文章的主题。
在本篇文章中,我们将探讨光盘成UDF格式后无法刻录的问题以及相应的解决方法。
在刻录光盘的过程中,使用的是UDF (Universal Disk Format) 格式,这是一种通用的磁盘文件系统,用于在不同操作系统之间共享和传输数据。
然而,有时候我们在将光盘转换为UDF格式后发现无法刻录,这给我们带来了一定的困扰。
本文将从三个方面来解决这个问题。
首先,我们会简要介绍UDF格式的特点和用途,以帮助读者更好地理解UDF格式与刻录光盘之间的关系。
接着,我们将分析导致光盘成UDF格式后无法刻录的原因,这一步骤对于问题的解决至关重要。
最后,我们将提供三种解决方法,包括检查刻录软件和驱动程序的兼容性、更新刻录软件和驱动程序,以及使用其他刻录工具。
每种方法都有其优点和适用场景,读者可以根据自己的具体情况选择最合适的方法。
本文的目的是为读者提供解决光盘成UDF格式后无法刻录的问题的有效方法。
通过阅读本文,读者将能够更好地理解UDF格式以及其与刻录光盘的关系,并从中获得解决问题的启示和实用建议。
文章的内容将帮助读者解决这一常见问题,并为今后的刻录光盘过程提供参考和指导。
文章结构部分的内容是该篇长文的概述和组织结构的介绍,下面是文章1.2 "文章结构"部分的内容:1.2 文章结构本文将以解决光盘成UDF格式后无法刻录的问题为主题,通过以下几个方面展开讨论。
首先,我们将简要概述整篇文章的目标和主要内容。
接着,我们将详细介绍UDF格式的基本知识,包括其定义、特点和应用领域,以帮助读者更好地理解UDF格式与刻录光盘的关系。
然后,我们将深入探讨光盘成UDF格式后无法刻录的原因,包括可能存在的软件和硬件兼容性问题。
为了解决这一问题,我们将给出三种可行的方法,分别是检查刻录软件和驱动程序的兼容性、更新刻录软件和驱动程序,以及使用其他刻录工具。
UDF第3章写UDF详解
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UDF 第3章写UDF本章主要概述了如何在FLUENT写UDF。
3.1 概述3.2写解释式UDF的限制3.3 FLUENT中UDF求解过程的顺序3.4 FLUENT网格拓扑3.5 FLUENT数据类型3.6 使用DEFINE Macros定义你的UDF3.7在你的UDF源文件中包含udf.h文件3.8 定义你的函数中的变量3.9函数体3.10 UDF 任务3.11 为多相流应用写UDF3.12在并行中使用你的UDF3.1概述(Introduction)UDF是用来增强FLUENT代码的标准功能的,在写UDF之前,我们要明确以下几个基本的要求。
首先,必须用C语言编写UDF。
必须使用FLUENT提供的DEFINE宏来定义UDF。
UDF必须含有包含于源代码开始指示的udf.h文件;它允许为DEFINE macros和包含在编译过程的其它FLUENT提供的函数定义。
UDF只使用预先确定的宏和函数从FLUENT 求解器访问数据。
通过UDF传递到求解器的任何值或从求解器返回到UDF的值,都指定为国际(SI)单位。
总之,当写UDF时,你必须记住下面的FLUENT要求。
UDF:1.采用C语言编写。
2.必须为udf.h文件有一个包含声明。
3.使用Fluent.Inc提供的DEFINE macros来定义。
4.使用Fluent.Inc提供的预定义宏和函数来访问FLUENT求解器数据。
5.必须使返回到FLUENT求解器的所有值指定为国际单位。
3.2写解释式UDF的限制(Restriction on Writing Interpreted UDF)无论UDF在FLUENT中以解释还是编译方式执行,用户定义C函数(说明在Section 3.1中)的基本要求是相同的,但还是有一些影响解释式UDF的重大编程限制。
FLUENT解释程序不支持所有的C语言编程原理。
解释式UDF不能包含以下C语言编程原理的任何一个:1.goto 语句。
UDF(用户自定义特征)的创建和使用
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UDF(用户自定义特征)的创建和使用 - Pro/E 零件建模 - 野火论坛 -最新proe3.0,4.0,5.0野火版下载|Pro/Engineer Wildfire学习交流第一站
(7)接着在消息栏中输入“长度方向对称中心”(图10),模型视图对于亮显基准平面“RIGHT”平面(图11)
(8)接着在消息栏中输入“宽度方向对称中心”(图12),模型视图对于亮显基准平面“RRONT”平面(图13)
by sgjunfeng 1、什么是UDF? 2、UDF使用过程 2.1创建参照模型 2.2创建UDF 2.3放置UDF 3、替换UDF 4、UDF搭配族表的使用
1、什么是UDF?
UDF即用户自定义特征。也就是说可以将数个特征组合起来形成一个新的自己定义的特征,并且会保存在UDF数 据库中,随时调入。(类似于AutoCAD中的动态块) 用户自定义特征用来复制相同或相近外形的特征组,此功能类似于“特征复制”,但又有所不同,功能上比较 全面、灵活,但相应的步骤比较繁琐。因此,如果会用特征复制,特别是特征复制里的新参考,将会对此命令有所 帮助。 UDF和特征复制的最大区别有以下两点: l特征复制仅适用于当前的模型,而UDF可以适用与不同的模型。 l特征复制的局部组无法用另一个局部组替换,而UDF可被另一个UDF替换 UDF的使用流程大体可分为三步:规划并创建参照模型——建立UDF——放置UDF,下面我们用一个简单的例子 来说明如何使用UDF。
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Fluent中的UDF详细中文教程(7)
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Fluent中的UDF详细中文教程(7)第七章 UDF的编译与链接编写好UDF件(详见第三章)后,接下来则准备编译(或链接)它。
在7.2或7.3节中指导将用户编写好的UDF如何解释、编译成为共享目标库的UDF。
_ 第 7.1 节: 介绍_ 第 7.2 节: 解释 UDF_ 第 7.3 节: 编译 UDF7.1 介绍解释的UDF和编译的UDF其源码产生途径及编译过程产生的结果代码是不同的。
编译后的UDF由C语言系统的编译器编译成本地目标码。
这一过程须在FLUENT运行前完成。
在FLUENT运行时会执行存放于共享库里的目标码,这一过程称为“动态装载”。
另一方面,解释的UDF被编译成与体系结构无关的中间代码或伪码。
这一代码调用时是在内部模拟器或解释器上运行。
与体系结构无关的代码牺牲了程序性能,但其UDF可易于共享在不同的结构体系之间,即操作系统和FLUENT版本中。
如果执行速度是所关心的,UDF 文件可以不用修改直接在编译模式里运行。
为了区别这种不同,在FLUENT中解释UDF和编译UDF的控制面板其形式是不同的。
解释UDF的控制面板里有个“Compile按钮”,当点击“Compile按钮”时会实时编译源码。
编译UDF的控制面板里有个“Open 按钮”,当点击“Open按钮” 时会“打开”或连接目标代码库运行FLUENT(此时在运行FLUENT之前需要编译好目标码)。
当FLUENT程序运行中链接一个已编译好的UDF库时,和该共享库相关的东西都被存放到case文件中。
因此,只要读取case文件,这个库会自动地链接到FLUENT处理过程。
同样地,一个已经经过解释的UDF文件在运行时刻被编译,用户自定义的C函数的名称与内容将会被存放到用户的case文件中。
只要读取这个case文件,这些函数会被自动编译。
注:已编译的UDF所用到的目标代码库必须适用于当前所使用的计算机体系结构、操作系统以及FLUENT软件的可执行版本。
Panduit Universal Distribution Frame (UDF) 产品简介说明书
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Universal Distribution Frame (UDF) for Industrial EnvironmentsThe Panduit Universal Distribution Frame is engineered to rapidly deploy and protect an industrial Ethernet network between the enterprise and plant floor. Consistent design, copper/fiber cable management, and power features minimize engineering and installation time resulting in faster implementation. The Universal Distribution Frame allows for most DIN mount industrial Ethernet switches to be deployed on the plant floor. With UL Type 4/4X/12 and IP66 ratings the enclosures provide reliability and high performance, as an integral component of the end-to-end solution forIndustrial Network and allows easy deployment of cabling subsystem TIA-1005.A p p l i c a t i o n sThe Panduit Pre-Configured UDF is engineered to deploy and protect Industrial Ethernet switches on the factory floor in an industrial network. Consistent design, equipment placement, cable management, and power features minimize engineering and installation time resulting in faster implementation.With UL Type 4/4X/12 and IP66 ratings, the enclosures provide reliability and high performance, as an integral component of the end-to-end solution for Industrial Networks and allows easy deployment of cabling subsystem TIA-1005. For more information, visit /UDF.html.*To be eligible for the Certification Plus System Warranty, the system must be registered with Panduit, and must meet all requirements, including without limitation, the requirement that it be installed by a Panduit ONE sm Enterprise Structured Cabling Partner or an Industrial Automation Infrastructure Partner who has been accredited with the Deploy Competency and meets all Partner ONE Partner requirements. Details of additional requirements may be found at https:/// content/panduit/en/legal-information/Certification-Plus-System-Warranty.html.WORLDWIDE SUBSIDIARIES AND SALES OFFICESFor a copy of Panduit product warranties, log on to /warrantyPANDUIT US/CANADA Phone: 800.777.3300PANDUIT EUROPE LTD.London, UK *******************Phone: 44.20.8601.7200PANDUIT SINGAPORE PTE. LTD.Republic of Singapore *****************Phone: 65.6305.7575PANDUIT JAPAN Tokyo, Japan ********************Phone: 81.3.6863.6000PANDUIT LATIN AMERICA Guadalajara, Mexico *****************Phone: 52.33.3777.6000PANDUIT AUSTRALIA PTY. LTD.Victoria, Australia ******************Phone: 61.3.9794.9020© 2019 Panduit Corp.ALL RIGHTS RESERVED.CPCB183--SA-ENG 6/2019For more informationVisit us at ContactCustomerServicebyemail:**************or by phone: 800.777.3300。
Fluent的UDF说明
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1)安装vc时候,只要选择了“环境变量”这一项,就不需要在“我的电脑>属性>高级>环境变量”中更改“incl ude”“lib”“path”变量的值,保持默认状态即可;2)如果是flue nt6.1以上的版本,读入你的case文件,只要在defin e->us er-de fined->fun ction s->co mplie d中,a dd你的u df源文件(*.c)和“udf.h”头文件,然后确定用户共享库(lib raryname)的名称,按“buil d”,就相当于nm ake用户共享库;在这一步中常出现的错误:(a)(sys tem "moveuser_nt.ud f lib udf\n tx86\2d")0(sy stem"copy C:\F luent.Inc\fluen t6.1.22\sr c\mak efile_nt.u df li budf\ntx86\2d\m akefi le")已复制 1个文件。
0 (ch dir "libud f")() (chd ir "n tx86\2d")() 'nm ake'不是内部或外部命令,也不是可运行的程序或批处理文件。
'n make'不是内部或外部命令,也不是可运行的程序或批处理文件。
D one.而点击l oad时则出现不可编译的错误: Open ing l ibrar y "li budf"... E rror:open_udf_libra ry: 系统找不到指定的文件。
DVD刻录盘片基本知识
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DVD刻录盘片基本知识DVD盘片按照用途细分为五大类:1. DVD-ROM(只读DVD)DVD-ROM是存储电脑资料的只读光碟,用途类似CD-ROM,也就是CD-ROM光盘的换代产品。
任何的数据信息都可以存放在DVD-ROM光盘上,如:电子出版物、多媒体软件以及电脑游戏等。
DVD光盘的大容量特性为软件创作者提供了巨大的想象空间和施展才能的舞台,可以利用它开发出更加丰富多彩的节目。
以它大容量的特点来存放多媒体数据信息,将会给多媒体带来巨大的发展前景。
用它来存储游戏,可在游戏中融入更多的情节及场景来增强虚拟现实的真实性。
2 .DVD Video(视频DVD)DVD-Video是存储影音信息的DVD光碟,用途类似LD或Video CD。
这是最早的DVD产品,也是目前应用最广的一种DVD格式,即人们所说的DVD影碟。
DVD-Video采用了MPEG-2压缩解码技术,压缩比低,分辨率高,通常为720×480,最高可达1600×1200。
MPEG-2水平解像度高达500线以上,而且使用了合成影像技术来防止色彩的失真与图像抖动。
图1 DVD-R盘片的结构DVD-Video还具有多视角观看的功能,在欣赏影片时可切换不同视角,可以以4:3和16:9不同比例的屏幕观看。
它支持32种不同的语言字幕,让你以最适合的文字来欣赏影片。
在音效方面则采用了Dolby AC-3 (5.1声道)环绕立体声,会让你体验到身临其境的感觉。
3 .DVD Audio(音频DVD)DVD-Audio是音乐碟片,用途类似音乐CD,不过目前在市场上比较少见,尚未得到大规模的应用。
4 .DVD Recordable(可写DVD)DVD-R(或称 DVD-Write-Once)是限录一次的DVD,用途类似于CD-R。
因数据写入后就不能再被修改,所以也称它为一次性写入式DVD光盘。
DVD-R具有比CD-R更高的记录容量(约6片CD-R的容量)。
system 分区 udf格式
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system 分区udf格式【中英文版】Title: System Partition in UDF FormatTitle: 系统分区UDF格式Introduction:A Universal Disk Format (UDF) is a file system standard used for optical media such as DVDs and Blu-ray discs.It is designed to be platform-independent and can be used on various operating systems.In this guide, we will discuss how to create a UDF partition on a system.介绍:通用磁盘格式(UDF)是一种用于光盘等光学媒介的文件系统标准。
它设计为与平台无关,可跨多种操作系统使用。
本指南将讨论如何在系统上创建UDF 分区。
Step 1: Backup DataBefore proceeding with the partitioning process, it is crucial to back up all important data from the system to prevent data loss.步骤1:备份数据在继续分区过程之前,备份系统上所有重要数据至关重要,以防数据丢失。
Step 2: Check System CompatibilityEnsure that the system is compatible with UDF format.Most modern operating systems support UDF, but it is always better to check the system"s compatibility.步骤2:检查系统兼容性确保系统与UDF格式兼容。
Fluent_170_UDF_中文教程_第一章_UDF概述
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前言首先说说为什么要翻译Fluent的UDF。
其实在读研期间时间还是比较充裕的。
有些时候,不给自己下一个目标,时间就在看看电视剧,看看舍友吃吃鸡中过去了,我自己的专业是与流动和燃烧相关,Fluent是必学的软件。
可是网上关于UDF的中文例子又很少。
当然,软件本身英文帮助是一种很好的学习材料,但无论我们英语多好,它毕竟不是我们的母语,我们理解起来还是有一定的困难的。
因此,一方面为了加深自己的理解,另一方面也好给自己,给别人留个参考资料,所以我决定写下中文翻译版。
在翻译的时候,也参考了一些网上的资料,比如网上本来就有的中文版UDF讲解,只是其版本比较旧,而且排版有点不是很舒服,有的地方翻译还有点变扭。
所以决定给自己一个挑战,看看我自己能不能改善,或者是更新一下这个中文版的翻译。
在翻译的过程中,我真正感受到Fluent的强大,其考虑到的内容实在是很宽很广。
难道真的是核心科技都掌握在美国人手上么?我们中国人什么时候也能做出这样庞大的商业软件?或许有这种抱负的中国人不在少数,但是很多科研年轻人迫于生活,默默的顺从了它,找了份安定的工作,然后慢慢磨没了最初的理想。
当然,这并不怪我们,也不该怪国家,怪社会。
改革开放近40年来,我国已经取得了举世瞩目的成就,人民的生活水平得到了进一步提高,科技迅猛发展。
但是我的同邻人他们,或者我们,还并没有不用考虑未来,还要想明天饭到那吃,工资到哪领,女朋友怎么找,房车怎么买。
这样,就很难潜心做自己喜欢的事,我希望,我们的下一代,可以做自己喜欢的事,希望他们能够将自己喜欢的事情做到世界之最。
但是很显然,我们这一代大多数人还不具备这样的条件。
还有,现在我也没有全部翻译完,反正慢慢翻译吧,后年3月应该能翻译完了。
Fluent 17.0中将UDF的一个八章加三个附录,我会一章一章发。
翻译后我也没有仔细校对。
校对工作就靠大家了。
希望与大家一同进步。
如果大家有什么建议或者与意见的话我的邮箱:tang_jiyong@唐继勇2017年09月18日于南京航空航天大学10号楼319第一章 UDF概述1.1 什么是UDFUDF(User Defined Function,用户自定义函数),可以用于被ANSYS FLUENT求解器动态加载以增强其标准功能的C语言程序。
计算机三级PC技术中常见缩写
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计算机三级考试PC技术中常见缩写MTBF——平均无故障时间(mean time between failures)MTTR——平均故障修复时间(mean time to repair)(MTBF,MTTR的单位都是小时,若MTBF值高,而MTTR值低,则称计算机可用性好)MP3——采用MPEG--1 audio层3压缩编码标准压缩的全频带音频MIDI——一种用二进制编码表示的音乐描述语言,是乐谱的表示方法MP4——采用MPEG--4压缩编码标准压缩的数字视频Ethernet——以太网,最常用的一种局域网,所有结点通过以太网卡接入网络FDDI——光纤分布式数据接口网,采用环状结构,用光纤环接各个结点WLAN——无线局域网,采用的协议主要有IEEE 802.11(又称Wi--Fi,无线保真)和IEEE 802.15(又称Bluetooth,蓝牙)DIB——双独立总线,即除了FSB外,新增一条BSB连接L2 cache,速度达到全主频NetBurst——微体系结构,其中包括前端流水线、乱序执行内核、结果输出部件HT——超线程技术(Hyper--Threading),使单个物理CPU并发执行两个或两个以上的线程,从体系结构上看,就包含了两个或两个以上的逻辑CPUSMM——系统管理模式,Pentium以上处理器提供,该模式可以使管理员实现更高级的管理功能,如电源管理及为操作系统和在运行程序提供安全性VT——虚拟化技术(Virtualization technology),采用硬件或软件方法,使单个CPU模拟多个CPU,在一个平台上同时运行多个操作系统,并且应用程序可以在相互独立的空间内运行而互不影响,从而显著提高PC工作的效率MCH——北桥芯片(memory controller hub)ICH ——南桥芯片(I/O controller hub)BIOS——基本输入/输出系统(basic input/output system),包含了控制PC系统硬件的底层软件,是硬件和操作系统之间的接口,在硬件和软件间起连接作用POST——加电自检程序(power on self test),接通计算机电源之后自动运行,对PC中系统关键部件进行检查,通过测试这些硬件的工作状态是否良好而决定计算机的下一步操作FSB——前端总线,又称处理器总线,是主板上速度最快的总线,主要用作处理器与主存及北桥芯片交换信息,位宽为64位PCI——peripheral component interconnect,一个标准的、与处理器无关的局部I/O总线,不受制于系统所使用的处理器类型,与CPU隔离,因此不会造成CPU负载过重的问题,并具有即插即用的功能,支持总线主控方式,支持突发式传输,带宽比传统I/O总线有很大提高,最新技术规范为PCI--Express AGP——加速图形端口(accelerated graphics port),一种新型局部总线,专门用于高性能图形及视频支持,AGP独立于PCIDRAM——动态随机存储器(dynamic RAM),靠栅极电容中的电荷记忆信息,集成度高,但因需要对电容进行刷新充电,帮影响了读写速度,用作主存SRAM——静态随机存储器(static RAM),利用双稳态触发器的两个稳定状态记忆信息,集成度低,但不需要刷新,工作速度快(用作2ns),用作高速缓存DIMM——双列直插式内存条模块,最新是是DDR系列内存DMA——直接存储器存取(direct memory access),采用了专门硬件来执行数据传送,减轻CPU的负担,直接在存储器和I/O设备之间进行数据传送,不需要CPU参与USB——通用串行总线(universal serial bus),目前应用最广泛的外设总线标准,支持即插即用,支持多种传输速率和传输类型,采用“菊花链”式连接方式可扩展多个外设,最多达到126个IEEE 1394——又称为i.Link或Fire-wire,主要用于满足音频和视频多媒体设备需传输大量数据的需求,总体性能和物理规范与USB类似API——Windows应用程序接口(application programming interface),是针对Windows操作系统的可以被应用程序调用的函数定义、参数定义和消息格式的集合,应用程序可以通过Windows API调用操作系统提供的各种系统服务,主要组成为几千个可调用的函数DLL——动态链接库(dynamic link library),一种文件类型,向Windows API 提供一系列函数完成某个功能的文件HAL——硬件抽象层(hardware abstract layer),一个可加载的、内核模式的模块,提供了针对Windows当前运行所在硬件平台和低层接口,它隐藏了与硬件相关的细节,Windows的内部组件和设备驱动程序并不直接访问硬件,在需要获得硬件平台相关信息时调用HAL例程来保持可移植性,从而使Windows能被移植到各种不同硬件平台上Page file——页面文件,Windows将硬盘上的一部分存储区虚拟成内存来使用,从而能为进程提供远大于实际物理内存的虚拟存储器,硬盘上的这部分存储区被称为虚拟内存,它以页面文件的形式出现FAT——文件分配表(file allocation table),进行磁盘空间整理的一种方法,这类文件系统统称为FA T文件系统,现在有3种:FAT12,FAT16,FA T32NTFS——全新文件系统(new technology file system),微软为Windows NT开发的具有较高容错性和安全性的文件系统,有一个综合的安全模型确保数据的完整性,支持文件数据的压缩和加密功能CDFS——CD--ROM文件系统,国际标准化组织为CD--ROM制定的通用光盘文件系统,为大多数的光盘采用UDF——通用磁盘格式(universal disk format),为光磁盘存储媒介所制定的文件系统FSD——文件系统驱动程序(file system driver),用作管理文件系统格式WDM——Windows驱动程序模型,为了应对新的外设接口和新型外围设备的不断出现而提出,它将驱动程序按层进行划分,层与层之间相互独立,旨在通过一种灵活的方式来简化驱动程序开发并降低其复杂性,同时包含了对电源管理、PnP和WMI的支持PnP——即插即用,不依赖特定操作系统和总线结构的外设技术规范,支持I/O设备的自动配置,使扩充系统设备简单而且方便,有利于系统对整个I/O资源的分配和控制,需要硬件、设备驱动程序和操作系统的共同支持才能实现ACPI——一种广泛采用的电源管理标准,根据系统或某个设备的实际工作状况为其设定合适的电源能耗状态TDI——传输驱动程序接口,是内核模式的驱动程序,实现了一个网络API具体实现的内核模式部分NDIS——网络驱动程序接口规范,允许协议驱动程序以与设备无关的方式和网络适配器驱动程序通信TCP/IP——传输控制协议/Internet协议,当下最流行的网络协议,也是Internet的基础,其路由功能为企业范围内的网络提供了最大灵活性,此网络上客户端必须有IP地址,可能还需要命名服务或名称解析方法GDI——图形设备接口(graphics device interface),主要目标是提供在显示器、打印机等图形输出设备上输出二维文本、图形、图像的支持MCI——媒体控制接口(media control interface),为应用程序提供了一种极其方便的途径去控制各种多媒体设备,使所有的操作都与特定的硬件无关,同时开发面向对象的多媒体应用变得简单、轻松OPENGL——开放式图形库(open graphics lib),支持计算机三维图形的程序库,将使用数据描述的三维形体通过计算机转换成二维图像并显示、打印出来WIA——Windows图像获取技术(Windows image acquisition),支持静态图像,在应用程序和图像捕捉设备间提供了强劲通信能力,可以高效捕捉图像并在计算机上编辑、使用TWAIN——目前扫描仪与计算机之间传输资料的标准接口,为软件应用和图像采集设备间的通信定义了一种标准软件协议和应用编程接口MMC——微软管理控制台(Microsoft management console),一个集成的系统管理工具和宿主管理工具的框架,不执行具体管理功能,但集成管理工具,可以添加到控制台的主要管理工具称为管理单元Dpi——每英寸的像素数目(dot per inch)MIC——麦克风(microphone)或话简CRT——阴极射线管显示器,利用电子枪轰击荣光屏发光原理制作的显示器LCD——液晶显示器(liquid crystal display),借助液晶对光线进行调制而成像的显示器VRAM——显示存储器(显存,video RAM),又称帧存储器,刷新存储器,存储GPU芯片处理过或即将处理的像素数据或渲染数据,同时把生成的位图的像素数据按屏幕的刷新速率不断将其读出并进行一系列处理后,经过显卡接口送显示屏显示IDE——PC采用的硬盘接口,把控制电路与盘体集成在一起,减少了硬盘接口的电缆数目和长度,增强了数据传输可靠性,1989年被美国国家标准化局批准了A TA标准(AT attachment ,AT总线附加装置),又由于并行传输,称为PATA 接口,后来改进了串行ATA接口,即SATA,目前SA TA接口的硬盘已被PC 广泛采用SSD——固态硬盘(solid state disk),利用闪存特性,以区块写入和抹除方式进行数据读写,工作过程无机械振动,数据读取速度快,但写入速度慢MODEM——调制解调器,调制器(MOdulator)主要功能是把计算机中的数字信号变换为适合在信道中传输的其它信号,解调器(DEModulator)则把这些其它信号再变换为数字信号送入计算机进行处理,由于通信双向进行,所以二者通常结合在一起称为MODEMADSL——不对称数字用户线,一种为接收信息远多于发送信息的用户而优化的技术,为下行数据流提供比上行流更高的传输速率,这样做是因为大多数Internet 用户绝大部分数据流量是用户浏览Wed页面或下载文件所产生,而上传的数据却很少,这种技术仍然利用普通电话线作传输介质,只需加装专用ADSL MODEM。
常用软件 磁盘分区
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常用软件 磁盘分区在使用计算机存储数据时,通常需要将计算机的操作系统和备份文档、内存交换文件等分开存储,以获得最高的存储和读取效率。
此时,即需要对磁盘进行分区处理。
磁盘从生产厂家生产出来后,是没有进行分区激活的,如要使用磁盘存储数据,必须先创建一个激活的分区,然后才能格式化分区,并在分区中安装操作系统,引导计算机的启动。
同时,还可以在激活的分区以外创建其他的分区以存取数据。
磁盘的格式化分为物理格式化和逻辑格式化。
物理格式化又称低级格式化,是对磁盘的物理表面进行处理,在磁盘上建立标准的磁盘记录格式,划分磁道(Track )和扇区(Secto r )。
逻辑格式化又称高级格式化,是在磁盘上建立一个系统存储区域,包括引导记录区、文件目录区FCT 、文件分配表FAT 。
最常用的格式化方法是DOS 的FORMAT 命令,FORMA T 命令对软盘同时进行物理格式化和逻辑格式化,对硬盘一般只作逻辑格式化。
硬盘的物理格式化已经在出厂前进行过,用户若想对硬盘进行物理格式化,可采用DOS 的LOWFORMAT ,HDFMT 等硬盘格式化子程序或用硬盘管理软件DM 等进行。
以及通过我们下面所要介绍的软件,进行可视化分区。
对磁盘进行格式化时可以完成很多功能:在磁盘上确定接收信息的磁道和扇区,记录专用信息,如磁道标志(每个磁道一个)、扇区标志(每个扇区一个)和保证所记录的信息是准确的CRC 位(循环冗余校验)。
在格式化磁盘分区时,还要确定磁盘分区所使用的文件系统。
文件系统是操作系统存储文件和数据的规范和标准。
每一种操作系统通常都会支持一种乃至几种文件系统。
常见的文件系统主要有以下几种。
● FAT/FAT32文件系统FAT (File Allocation Table ,文件分配表)/FAT32是在Windows Vista 出现之前,个人计算机最常用的文件系统,是一种简单文件系统。
在1977年发布的微软Disk Basic 操作系统上,就已经开始使用12位数据存储的FAT 文件系统。
Fluent中的UDF详细中文教程
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第一章.介绍本章简要地介绍了用户自定义函数(UDF)及其在Fluent中的用法。
在1.1到1.6节中我们会介绍一下什么是UDF;如何使用UDF,以及为什么要使用UDF,在1.7中将一步步的演示一个UDF例子。
1.1 什么是UDF?1.2 为什么要使用UDF?1.3 UDF的局限1.4 Fluent5到Fluent6 UDF的变化1.5 UDF基础1.6 解释和编译UDF的比较1.7一个step-by-stepUDF例子1.1什么是UDF?用户自定义函数,或UDF,是用户自编的程序,它可以动态的连接到Fluent求解器上来提高求解器性能。
用户自定义函数用C语言编写。
使用DEFINE宏来定义。
UDF中可使用标准C语言的库函数,也可使用Fluent Inc.提供的预定义宏,通过这些预定义宏,可以获得Fluent求解器得到的数据。
UDF使用时可以被当作解释函数或编译函数。
解释函数在运行时读入并解释。
而编译UDF则在编译时被嵌入共享库中并与Fluent连接。
解释UDF用起来简单,但是有源代码和速度方面的限制不足。
编译UDF执行起来较快,也没有源代码限制,但设置和使用较为麻烦。
1.2为什么要使用UDF?一般说来,任何一种软件都不可能满足每一个人的要求,FLUENT也一样,其标准界面及功能并不能满足每个用户的需要。
UDF正是为解决这种问题而来,使用它我们可以编写FLUENT代码来满足不同用户的特殊需要。
当然,FLUENT的UDF并不是什么问题都可以解决的,在下面的章节中我们就会具体介绍一下FLUENT UDF的具体功能。
现在先简要介绍一下UDF的一些功能:z定制边界条件,定义材料属性,定义表面和体积反应率,定义FLUENT输运方程中的源项,用户自定义标量输运方程(UDS)中的源项扩散率函数等等。
z在每次迭代的基础上调节计算值z方案的初始化z(需要时)UDF的异步执行z后处理功能的改善z FLUENT模型的改进(例如离散项模型,多项混合物模型,离散发射辐射模型)由上可以看出FLUENT UDF并不涉及到各种算法的改善,这不能不说是一个遗憾。
[精彩]iso和udf光盘格局、扩大iso9660----joliet和romeo文件系统
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ISO和UDF光盘格式、扩展ISO9660----Joliet和Romeo文件系统ISO和UDF光盘格式、扩展ISO9660----Joliet和Romeo文件系统刻录DVD盘,当文件大于2G的时候,Nero会提示NERO选文件时提示无法刻录这么大的文件,请转换格式。
这到底是怎么回事呢?怎么样才能解决这个问题呢?其实这是一个格式的问题。
先介绍两种常用的光盘格式,ISO和UDF:ISO-9660:又简称ISO,是由国际标准化组织在1985年制定的,当前唯一通用的光盘文件系统,任何类型的计算机都支持它,所有的烧录软件也都支持它。
而且,若想让所有的CD-ROM都能读取烧录好的光盘,就必须使用ISO-9660或与其兼容的文件系统,其他的文件系统只能在CD-R或CD-RW上读取(有的还需要相应的烧录软件配合)。
ISO-9660目前有两个标准:Level 1和Level 2。
Level 1与DOS兼容,文件名采用传统的8.3格式,而且所有字符只能是26个大写英文字母、10个阿拉伯数字及下划线。
Level 2则在Level 1的基础上加以改进,允许使用长文件名,但不支持DOS。
UDF是统一光盘格式(Universal Disc Format)的缩写。
它采用标准的封装写入技术(PW,Packet Writing)将CD-R当作硬盘来使,用户可以在光盘上修改和删除文件。
其基本原理是在进行烧录时先将数据打包,并在内存中临时建立一个特殊的文件目录表,同时接管系统对光盘的访问。
被删除的文件或文件中被修改的部分其实仍存在CD-R光盘中,修改后的部分则以单独的数据块写入光盘,只不过在内存的目录表中,通过设定允许和不允许访问以及特殊链接等重定向寻址方法将数据重新组合,让系统找不到“老数据”,或让新数据替换老数据,从而达到删除与修改的目的。
当用户结束操作后,便将新的目录表写回光盘并记下操作内容以便光盘日后的读取和数据的恢复(Undo)。
用户自定义函数UDF中文详细讲解
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局部变量
局部变量只用于单一的函数中。当函数调用
时,就被创建了,函数返回之后,这个变量 就不存在了,局部变量在函数内部(大括号 内 ) 声 明 。 在 下 面 的 例 子 中 , mu_lam 和 temp是局部变量。
DEFINE_PROPERTY(cell_viscosity, cell, thread) { real mu_lam; real temp = C_T(cell, thread); if (temp > 288.) mu_lam = 5.5e-3; else if (temp > 286.)
DEFINE_PROPERTY 返 回一个 udf.h 中指定的 real 数据类型。两个 real 变量 传入函数:通过函数计算 层 流 粘 度 mu_lam 的 值 , 其是温度 C_T(cell,thread) 的函数。根据单元体温度, 计 算 出 mu_lam , 在 函 数 结 尾 , mu_lam 值 被 返 回 。
用户自定义函数UDF
中文讲解
用户自定义函数
用户自定义函数或UDF
是用户自编的程序它 可以被动态的连接到Fluent 求解器上来提高 求解器性能用户自定义函数用C 语言编写使 用DEFINE 宏来定义UDFs 中可使用标准C 语言的库函数也可使用预定义宏Fluent Inc.提 供通过这些预定义宏可以获得Fluent 求解器 得到的数据
边界条件 材料性质 表面与体积反应速率 输运方程源项 用户标量输运方程(UDS) 调节每次迭代值 初始化流场 异步执行 后处理改善 模型改进(离散项模型,多相混合物模型,辐 射模型等)
UDF举例
上壁面温度 绝 热 壁 面 温度: 315K 300K 绝 热 壁 面
3-udf的解释和编译
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3-udf的解释和编译udf的解释和编译包含udf的源代码文件可以在ANSYS FLUENT中进行解释或编译,在这两种情况下,都会编译函数,但是对于这两种方法,编译源代码的方式和编译过程产生的代码是不同的。
编译udf编译后的udf的构建方式与ANSYS FLUENT可执行文件本身的构建方式相同:使用Makefile脚本调用system C编译器来构建目标代码库。
在“已编译UDFs”对话框中单击“build”来启动此操作。
目标代码库包含高级C源代码的本机机器语言翻译。
共享库必须在运行时通过一个称为“动态加载”的过程加载到ANSYS FLUENT中。
在已编译的UDFs对话框中,通过单击Load启动此操作。
对象库特定于所使用的计算机体系结构,以及正在运行的ANSYS FLUENT可执行程序的特定版本。
因此,当ANSYS FLUENT升级、计算机的操作系统级别发生变化或作业在不同类型的计算机上运行时,必须重新构建这些库。
总之,编译后的udf是使用图形用户界面从源文件编译而来的,这需要两个步骤。
该过程涉及到已编译UDFs对话框,在该对话框中,首先从源文件构建一个共享库对象文件,然后加载刚构建到ANSYS FLUENT中的共享库。
解释udf解释过的udf使用图形用户界面从源文件解释,但在单个步骤过程中。
该过程在运行时发生,涉及到使用解释的UDFs对话框,在该对话框中解释源文件。
在ANSYS FLUENT中,使用C预处理器将源代码编译成与体系结构无关的中间机器码。
然后,当调用UDF时,此机器码在内部仿真器或解释器上执行。
这一额外的代码层会带来性能损失,但是可以在不同的体系结构、操作系统和ANSYS FLUENT版本之间轻松地共享经过解释的UDF。
如果执行速度确实成为一个问题,则解释的UDF始终可以在编译模式下运行,而无需修改。
用于解释udf 的解释器不具备标准C编译器(用于编译udf)的所有功能。
具体来说,解释udf不能包含以下任何C编程语言元素:· goto statements·Non-ANSI-C prototypes for syntax· Directdata structure references·Declarations of local structures· Unions· Pointersto functions· Arrays of functions· Multi-dimensionalarrays.解释的udf和编译的udf之间的差异解释的udf和编译的udf之间的主要区别是,解释的udf不能使用直接的结构引用访问ANSYS FLUENT求解器数据; 他们只能通过ANSYS提供的宏间接访问数据。
UDF缩写
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UDF 相关缩略词条,共有40条。
∙UDF : Universal Disk Format国际(通用)磁盘格式∙UDF : User Defined Feature用户自定义的特征∙UDF : Union pour La DÉmocratie Française (French: Union for French Democracy, political party)Union pour La DÉmocratie Française (French: Union for French Democracy, political party) ∙UDF : United Democratic Front (Malawi, Namibia)美国民主阵线(马拉维、纳米比亚)∙UDF : United Democratic Front美国民主党的前面∙UDF : Unit Development Folder单位研制表∙UDF : Uniqueness Database File独特的数据库文件中∙UDF : User Defined Format用户自定义的格式∙UDF : Unit Data File单位数据文件∙UDF : Ultra Deep Field超深场∙UDF : Ulster Defence Force阿尔斯特防御力量∙UDF : United Dairy Farmers曼联的牛奶农场主∙UDF : Underflow下溢∙UDF : Urgent Detection Factor紧急检测的因素∙UDF : User Data File用户数据文件∙UDF : Un-Ducted Fan Un- Ducted风扇∙UDF : User-Defined Field (SAP)用户自定义字段(液)∙UDF : Universal Disk Format (Optical Storage Technology Association)普遍的磁盘格式(光学存储技术协会)∙UDF : User Defined Functions用户自定义函数∙UDF : Urban Development Foundation (UK)城市发展基金会(英国) ∙UDF : Universal Data Format常见的数据格式∙UDF : Urban Direction Finding城市的测向∙UDF : Union of Democratic Forces (Bulgarian political party)工会的民主力量(保加利亚政党)∙UDF : Union pour la dÉmocratie française Union pour la dÉmocratie française∙UDF : User Defined Function用户定义涵数∙UDF : ultrasonic Doppler flowmeter多普勒超声血流计∙UDF : Un- Ducted Fan aircraft engine联合国——管机、风扇发动机∙UDF : User Defined Field用户自定义字段∙UDF : United Democratic Front in South Africa美国民主党前在南非∙UDF : Filter (Photostyler)过滤器(Photostyler)∙UDF : Upper Document Feeder上层文件∙UDF : Universal Date Format普遍的日期格式∙UDF : Universal Data File通用数据文件∙UDF : Windows NT Uniqueness Database File窗口新台币唯一性的数据库文件中∙UDF : Uniqueness Database File (Windows NT)独特的数据库文件(窗口新台币)∙UDF : Ultimate Destruction Force最终的毁灭力量∙UDF : UniÓn DemÓcrata Foral UniÓn DemÓcrata Foral∙UDF : Photostyler Image Filter Photostyler图像过滤器∙UDF : Excel User Defined Function用户自定义函数。
udf配置及错误解决
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FLUENT UDF中关于动网格的DEFINE宏均要求为编译型。
FLUENT的UDF运行环境有两种:解释型与编译型。
虽然两种方式都是采用编译,但是编译方式及编译后获得的结果是不同的。
编译型UDF需要通过Complied进行编译,编译后得到相应的dll文件。
而解释型UDF则是通过Interprete进行加载,不会生成dll文件。
据我的直觉,编译型UDF可能利用了钩子函数的技术。
一、编译型UDF与解释型UDF的差异(翻译自UDF手册)1、解释型UDF一个精简的平台都能被作为编译型UDF使用不需要C编译器(利用FLUENT自身的编译器)比编译型UDF反应慢在方法方面受到较多的限制无法被链接到编译系统或其它库只能使用预定义宏访问存储于ansys fluent中的数据2、编译型UDF比解释型UDF反应迅速没有诸多C语法限制能够使用其它语言编写的函数当具有一些解释型UDF不能处理的功能时,无法作为解释型UDF使用3、选取原则对于小型的、简单的功能,使用解释型UDF复杂功能使用编译型UDF。
(如具有较大的CPU开销、需要访问公共库)二、配置UDF编译环境对于编译型UDF,在fluent中加载时,需要调用C编译器将其编译成DLL文件。
这里的C 编译器虽说理论上是没有任何限制的,但是在windows环境下还是推荐使用microsoft visual c++,在linux环境下推荐使用GCC。
我们这里只说windows环境下编译环境的配置问题。
visual c++最高版本是6.0,再往后就是microsoft visual studio7.0、8.0、9.0、10.0。
其中7.0对应microsoft visual studio2003,8.0对应2005,9.0对应2008,10.0对应2010。
在一些老版的fluent中,通常需要配置环境变量。
配置环境变量的方法,网络上很多,可以搜索。
这里讲的是通过修改udf.bat文件来配置编译环境。
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Wenguang's Introduction to Universal Disk Format (UDF)NoteBecause of changes of MobileMe policy, this page can no longer be edited after July 2009. Links to new versions of this page will be posted in the "External Links" section of the Wikipedia article about UDF.Outline1. What is UDF?2. Why UDF?3. History of UDF Revisions4. Structure of the UDF Standard5. UDF Specification Tutorial5.1 Highlight of the UDF Format5.2 UDF Volume Structure and Mount Procedure5.3 UDF Partition Structure5.4 UDF File and Directory Structure5.5 Some UDF Terminologies5.6 Tips and Notes That Are Not in the UDF Standards1. What is UDF?Universal Disk Format (UDF) is a file system specification defined by OSTA. One objective of UDF is to replace the ISO9660 file system on optical media (CDs, DVDs, etc). It is also a good file system to replace FAT on removable media.2. Why UDF?Any removable media (CD, DVD, flash drive, external hard drive, etc) needs a file system format. Ideally, this format should have these characteristics: Can be understood by different platforms. This makes it possible to copy files between Windows, Mac, and Unix systems. FAT and ISO9660 are twoformats that can be understood by most systems. However, they have manylimitations.Its specification is open. ISO9660 is an open standard, while FAT belongs to Microsoft.Has rich features (preferably a super set of all common file systems) so information won't be lost when files are copied to this file system.Can support different kinds of physical media. Optical media is verydifferent from hard drives. Some media is write once (CD-R, DVD-R, DVD+R, BD-R), some needs defect-management (CD-RW, DVD-RW, DVD+RW, BD-RE, etc), some needs to be expanded sequentially before being overwritten (most RW media).Its format should be as simple as possible. This is important when thisformat is implemented in embedded devices (DVD player, Camcorder, Camera, etc). Complex data structures such as B-tree are not good candidates for this purpose.Its format should evolve in a compatible way so old media can still beaccessed by new systems.UDF is the only file system that meets all these standards, since it was designed for the information exchange purpose.UDF is an open standard.The design and evolution of UDF keeps compatibility in mind.UDF natively supports many modern file systems features:Large partition size (maximum 2TB with 512B block size, or 8TB with2KB block size)64-bit file sizeExtended attributes (e.g., named streams, or forks) without sizelimitationLong file names (maximum 254 bytes, any character can appear in thename)Unicode encoding of file namesSparse fileHard linksSymbolic linksMetadata checksumMetadata redundancy (optional in UDF 2.50 or later in metadatapartition)Defect management (for media that does not manage defect internally,such as CD-RW, DVD-RW, and DVD+RW)UDF defines how different platforms interact with each other. For example, it defines how to store Mac Finder Info and Resource Fork, NTFS ACL, UNIX ACL, OS/2 EA, etc. It also requires platforms to preserve the information that they don't understand.UDF is a truly universal file system. It can be used on all kinds ofoptical media, including read only (CD-ROM, DVD-ROM, BD-ROM (Blu-ray Disc Read-Only)), write once (CD-R, DVD-R, DVD+R, BD-R), rewritable (CD-RW,DVD-RW, DVD+RW, DVD-RAM, CD-MRW, DVD+MRW, BD-RE), and of course blockdevice (hard drives). Even write-once media appears as a big overwritable floppy under UDF.Drawbacks of the current revision of UDF as of 2.60:Limited partition size. 32-bit block number limits the partition size to 2TB for 512 sector size. Although it is not a problem for the currentoptical media, it may become a problem later.Does not provide a fast crash recovery mechanism. As the size of the media increases, crash recovery becomes more and more important. Full disc scan before mount becomes less feasible on slow optical media with tens ofgigabytes space. Although an implementation may use a journal to protect metadata integrity, this does not guarantee interoperability betweenplatforms since it is not part of the standard.Does not support compressed/encrypted file and directories. As device gets bigger and bigger, compression is not that important. However, encryption may become more compelling since UDF is mainly used on removable media.Becomes more and more complex. UDF 2.50 adds the metadata partition inorder to improve performance. File system metadata are clustered withinthe metadata partition so that they can be accessed quickly. Optionally, a mirror of the metadata partition could be duplicated to provide betterrobustness in a big cost of performance. This adds non-trivial complexity to the file system. Does the benefit of metadata partition warrant itscomplexity? If the UDF implementation organizes metadata properly, it may achieve similar (or better) performance to what the metadata partition can provide. Unfortunately, in UDF 2.50 or later, the use of metadatapartition is mandatory on overwrite media like CD-RW and hard drive. UDF2.60 even requires the use of metadata partition on write-once media usingpseudo-overwrite partition. If a UDF implementation wants to avoid thecomplexity of metadata partition, it should use UDF 2.00/2.01.Is not as popular as FAT and ISO9660 now. As more and more systemsimplement UDF, this problem will go away.3. History of UDF RevisionUDF is an evolving standard. Their major features are summarized in the following table.Summary of UDF Revision HistoryRevisionDatePublishedMajor New Features1.0208/1996First revision, suitable for read-only media1.5002/1997Support write once media and defect management on media2.0004/1998Support named streams2.0103/2000Fix minor errors2.5004/2003Support metadata partition for better performance2.6003/2005Support pseudo-overwrite partitionThere have been 6 UDF revisions published: 1.02, 1.50, 2.00, 2.01, 2.50, and 2.60. Revision 2.00 and 2.01 is very similar, and revision 2.50 and 2.60 is very similar. So there are four generations of UDF: 1.02, 1.50, 2.00/2.01,2.50/2.60. They are discussed in more details below.UDF 1.02 is the first UDF revision. It is the standard used by DVD movie.It is suitable for read-only and hard-drive like media.UDF 1.50 adds virtual partition and sparable partition. Virtual partition allows a write-once media (CD-R, DVD-R and DVD+R) appears as anoverwritable media. A write-once media appears as an overwritable floppy (but hundreds or thousands times larger), except that its available space keeps decreasing as you use it. Even removing files cannot reclaim space.The sparable partition performs defect management on the media, similar to what the hard drive firmware does on modern hard drives. This is because overwritable media such as CD-RW, DVD-RW, and DVD+RW can only beoverwritten for a limited number of times (several thousand times) andwill fail. A sparable partition makes a disc with many defects appear as a good one with a contiguous logical space.UDF 2.00 adds named streams to files and directories, as well as systemstreams to the logical volume. Named streams can be used to implementextended attributes in other file systems, such as the resource fork andACL in Mac OS X, and the ACL in NTFS. At the same time, the format of the mapping table for virtual partition is changed.UDF 2.01 fixed a few minor errors of 2.00 and does not introduce majorfeatures.UDF 2.50 brings in metadata partition, and increases the complexity of UDF to a new level. The metadata partition contains all metadata such asdirectories and blocks managing file space allocations. The objective of metadata partition is to improve file system performance by aggregatingmetadata together. The metadata partition could optionally supportsoftware mirroring so two copies of the metadata are maintained. Thisfeature pay a price on performance and improves the robustness of the file system, while at the same time makes the file system even more complex.This revision is the standard for the coming high-definition DVDs (HD-DVD or Blu-ray).UDF 2.60 adds the support for pseudo-overwritable partition when the drive supports pseudo-overwrite mode for write-once media. Pseudo-overwritemeans the drive manages a logical to physical address mapping (similar to virtual partition) so the file system can simply treat the partition asoverwritable. With the intention of reducing the file system complexity, UDF defines that some drives may not support pseudo-overwritablepartition, so the file system must use virtual partition to manage suchmedia. So in a long time when two types of drives co-exist, the filesystem must be able to handle both drives and thus will be even morecomplex, ironically.4. Structure of the UDF StandardThe UDF Standard contains two sets of specifications, ECMA-167 and UDF.ECMA (European Computer Manufacturer's Association) is a standards bodythat determines standards for computing technology. ECMA-167 is a volume and file structure standard. It is also ISO/IEC 13346. ECMA-167 defines a general volume and file format mainly targeted optical media (write-once and rewritable media). ECMA is defined as a general framework. It leaves enough choices and undecided details that need to be filled by anotherstandard. ECMA-167 has second edition (ECMA-167/2) and third edition(ECMA-167/3). ECMA-167/3 added named streams. So UDF revision 1.x is based on ECMA-167/2 while UDF revision 2.x is based on ECMA-167/3. ECMA-167/3 is almost identical to ECMA-167/2 except the named stream support, a higher revision number, and a few other minor places. These differences arediscussed in detail in ECMA-167/3 if you search the term "167/2".UDF is the standard defined by OSTA (Optical Storage TechnologyAssociation). UDF is based on the ECMA-167 framework, filling in all the necessary details, clarify ambiguous pieces.Because UDF consists of ECMA-167 and UDF, you need to have both standards in hand and read them side-by-side. To make things very clear, the style of the standard is like a reference book. Learning knowledge from a reference book is not fun. It is like learning a language by reading its dictionary from A to Z, and put all the grammar together by connecting all the fragments in the dictionary. Reading two standards is twice as worse: you need to learn two new languages A and B from two dictionaries, while dictionary B is written using language A. Another side effect of reading a standard is that it makes peoplefall asleep fairly quickly :-;The learning process should be iterative. You start reading ECMA-167 to get some feeling, and read UDF for corresponding sessions to get more feelings, and go back. At some point, grab a UDF disc and dump its structure and read what's on it, to verify what is in your mind. You don't need to finish readingECMA-167 and fully understands it before read UDF, because there are many details in ECMA-167 that are not used in UDF.The UDF tutorial in the following session explains what UDF looks like. I don't assume you have knowledge of other file systems such as the Unix file system. But if you know that, it will be easier to understand UDF.5. UDF Specification Tutorial5.1 Highlight of the UDF FormatCompared with the Unix file system (UFS/FFS/ext2), UDF's main structures are highlighted below.Where UDF is similar to FFSAn inode is used to represent a file or a directory. The UDF's termof inode is File Entry. In UDF 2.x, there is also Extended FileEntry which works in the same way as a File Entry, except that itsupports named streams. When we mention File Entry below, it meansthe File Entry in general, including File Entry and Extended FileEntry.A directory is a special file which contains many variable sizedirectory entries. Each entry has a variable size file name and theaddress of the File Entry (i.e., inode) of the file or directory. Thestructure of the directory is linear. A linear search is required tolookup a file with its name.Hard links are implemented by letting more than one directory entriespoint to the same File Entry (i.e., inode). Each File Entry maintainsa link count, but does not have information about which directoryentry points to it.Symbolic link is a special file containing a path.A bitmap is used to manage the free space of the file system,although read-only and write-once media do not use bitmaps.Where UDF is different from FFSEach File Entry (i.e., inode) consumes one disk block (512B on mosthard drives, and 2KB on most optical media). The File Entry isidentified by its block address. Unlike FFS, there is no limitationon number of File Entries in the file system.Small files (and directories) can be stored in the File Entry blockitself, similar to the embedded files in NTFS.An Extended File Entry inode block can point to another File Entrycalled a named steam directory, which may contain unlimited number ofnamed streams.Disk space allocated to a file/directory is managed by extents.Sparse file is supported by marking an extent as sparse. For fileswith many fragments that all its extents cannot be stored in the FileEntry block, more disk blocks can be allocated to store the extentinformation. These disk blocks are linked together as a singly linkedlist.The file structure of UDF is not built on the raw device, but on thepartitions. UDF has the most complex partition management amongexisting file systems. Although different partition (type 1,sparable, virtual, metadata, and pseudo-overwritable) has differentunderlying physical properties, they provide an almost universalinterface to the above layer (the file and directory structures):each partition is a contiguous logical space consisting of blockswith logical numbers from 0 to n-1, where n is the partition size. 5.2 UDF Volume Structure and Mount ProcedureThe volume structure is transparent to the file and directory structure. It provides a framework so that different format may co-exist on the same media. This part of the standard is the most abstract and dry to read. It defines many terms that a UDF file system implementer rarely needs to care in file system operations.This part is most interesting for writers of the volume mount module (to identify that this is a UDF volume, i.e., the command mount_udf) and media formating module (to allow other system identify that this is a UDF volume,i.e., the command newfs_udf).To explain the volume structure, we step though the mount procedure to see how the UDF Volume is recognized. Mount always happens before the UDF media can be used by the host. This usually happens automatically when a removable UDF media is attached to the system, or it can be enabled manually by a command (say, the mount command on Unix type systems).The mount procedure can be separated into two parts: volume recognition andfile system verification.Volume recognition is the first step to make sure this is a UDF volume. It only tells that this is a UDF media but does not tell where the file system metadata. A quick format utility can simply erase the UDF volume by erasing the recognition sequence of the volume. The volume recognition procedure looks for the Volume Recognition Sequence (VRS) from a base address (UDF's term is Volume Recognition Space). For most media, the base address is the start of the media. For multi-session optical media (CD-R, DVD-R, DVD+R, BD-R etc), the base point is the start of the last data session. VRS consists of the following three contiguous sectors which are stored after the first 32KB of the base address: Beginning Extended Area Descriptor (BEA)Volume Sequence Descriptor (VSD) with id "NSR02" or "NSR03"Terminating Extended Area Descriptor (TEA)After volume recognition, the mounter must find the metadata of UDF to make sure this UDF volume is valid and its revision can be handled by the system. UDF metadata structures are called Descriptors in the standard. The start address of all descriptor are sector-aligned. Most descriptors are smaller than a sector (the bitmap and sparing table are two exceptions). Some descriptors contain pointers (i.e., addresses) of other descriptors. These descriptors are chained together in a certain order. A mounter may perform the following stepsto make sure the UDF media is mountable:Anchor Volume Descriptor Pointer (AVDP): find the AVDP at sector address 256. AVDP contains the start address and size of the main VolumeDescriptor Sequence (VDS) and a reserved VDS. The reserved VDS duplicate the data in the main VDS to increase the reliability. Only the main VDSneeds to be read by the mounter.VDS contains many descriptors until it is terminated by a TerminatingDescriptor (TD). The following descriptors are the most crucial to themounter: Partition Descriptor (PD) and Logical Volume Descriptor (LVD).Partition Descriptor (PD): PD states the start and size of apartition. All files and directories are stored in the partition.Most UDF media has PD. UDF also allows two PDs, one describes aread-only partition, and the other one describes an overwritepartition.Logical Volume Descriptor (LVD): LVD specifies the name of the volumethrough Logical Volume Identifier, defines all the physical andlogical partitions through Partition Map, and indicates the locationof the root directory through File Set. Partitions defines by thepartition map has a Partition Reference Number, i.e., the zero-basedindex of the partition in the partition map. Any sector in thepartition can be addressed by the Partition Reference Number and alogical address within the partition. UDF supports many differenttypes of partitions. The details will be discussed in section 5.5.The Integrity Sequence Extent of LVD contains the address of theLogical Volume Integrity Descriptor (LVID). LVID records the lasttime the media is written. The existence of a LVID tells that the UDFfile system is in a consistent state. An exception is that onwrite-once media using virtual partition, the write of the VirtualAllocation Table (VAT) File Entry (FE) replaces the function of LVID.Some OS (e.g., Mac OS X) requires a valid root directory when a filesystem is mounted. So the mounter could optionally verify that the rootdirectory is valid before mounting the file system. The partition mapdefined in LVD has enough information about the partitions on the media.The file set in LVD tells the address of the root directory FE. Themounter could read this FE to make sure the volume is valid.5.3 UDF Partition StructureUDF defines five different types of partitions. A partition provides a uniform interface to the file system layer while hiding the different underlying physical properties. Each partition has a partition reference number, which is the zero-based index in the Partition Map of the LVD. Blocks in a partition can be addressed by a block number ranging from 0 to N-1, where N is the size of the partition. The size of a partition may not be fixed. It may increase (for Virtual Partition, Metadata Partition, and Pseudo-Overwrite Partition) or decrease (for Metadata Partition).5.3.1 Type 1 PartitionThis is the simplest partition. A type 1 partition has a start address S and size N. A logical block number A in the partition can be converted to the media physical address (in UDF's term, the logical sector address) S+A. In certainoptical media, the start and size of the partition must be aligned to the packet size (such as 32KB). These special requirements are defined in the appendixes of the UDF standard. Free space of the partition is managed by the Unallocated Space Bitmap Descriptor. It contains one bit for each block of the partition. If the bit is set (1), the corresponding block is free. If it is clear (0), the corresponding block is allocated. The is contrary to whatFFS/UFS uses the bitmap, because the bitmap in UDF is called Unallocated Space Bitmap.5.3.2 Sparable PartitionSparable partitions are used on overwrite media that will fail after a certain number of overwrites (several thousands), such as CD-RW. In a file system, the places that are overwritten frequently are often important metadata area, e.g., bitmaps. Sparable partition allows the failed area to be remapped to other good part on the media so the failed area appears good to the upper level.A sparable partition is similar to a type 1 partition in the sense that it has a start address and size. In addition, it defines 2 to 4 sparing tables which points to reserved spare area on the media. Each sparing table points to the same reserved spare area. If one sparing table fails, another sparing table can be used instead. The unit of overwrite on such media is packet. For example, the packet size for CD-RW is 32 2K-sectors. One sector in packet failing means the whole packet fails. When this happens, the content of this packet iswritten to a spare area, and its new address is written to the sparing table. When translating a logical address in the sparable partition to the physical address, the sparing table is always consulted. If the logical address is not found in the sparing table, the address translation is the same as a type 1 partition. Otherwise, its new address in the sparing area recorded in the sparing table is returned. Thus, the sparing table acts as an exception table in the address translation. This mechanism guarantees that the logical address does not change when its original packet fails.We use an example to explain how the sparing table and address translation works. To make it more intuitive, we assume the packet size be 10 sectors, although in real optical media, the packet size is always a power of two. Assume the partition starts from physical address 1000 and has 8000 sectors. We have two spare areas starting from 500 and 9000, respectively. The size of each spare area is 50. Therefore, we have 5 packets in each spare area. Since each sparing table has the same content, we only show the content of the first sparing table. Before the media has any defects, the sparing table looks like below:Original Logical Address Mapped Physical Addressavailable500available510available520available530available540available9000available9010available9020available9030available9040UDF uses 0xFFFFFFFF to indicate that this spare packet is available. Since there is no defect, address translation is the same as a type 1 partition. So logical address 67 is translated to physical address 1067.Assume after some use, the system find the packet that contains block 93 fails when writing to it. It then write this packet to the spare packet with physical address 500, and update the sparing table:Original Logical Address Mapped Physical Address90500available510available520available530available540available9000available9010available9020available9030available9040Now the logical address translation is the same as before except for logical address 90-99. For example, logical address 67 still has the physical address 1067, but the logical address 97 now has physical address 507.As indicated in the example, the unit of sparing is a packet. The sparing table records the address of the first block of the packet.In this example, the spare area is outside of the partition. Actually, it can also be inside of the partition, and the partition then must mark the space occupied by the spare area unavailable for regular space allocation.For sparable partitions, the partition must start on a packet boundary, and its size must be an integral multiple of the packet size.5.3.3 Virtual PartitionVirtual partition is used on write-once media. Only three types of metadata are stored in the virtual partition: File Set Descriptor, File Entry (including Extended File Entry), and Allocation Extent Descriptor. If the file data is embedded in the file entry, these file data are also stored in the virtual partition. Virtual partition makes the write-once media appear as an overwrite media. Virtual partition layers on top of the type 1 partition. A Virtual Allocation Table (VAT) is used to map logical addresses of the virtualpartition to logical addresses in the underlying type 1 partition.We use a simple example to explain how it works. Assume the type 1 partitionstarts at physical block address 100. The File Set Descriptor has virtual address 0, and resides on physical block 100 (i.e., logical address 0), andFile Entry (FE) of the root directory has virtual address 1, and resides on physical block 101 (i.e., logical address 1). The VAT is an array of integers. To get the logical address of the virtual address x is VAT[x]. Currently VAT has two entries:1The above table tells that the virtual address is the same as the physical address currently. Assume the last written address on the media is 101. If an empty file foo is added to the root directory, the root directory FE is updated and written to physical address 102 (i.e., logical address 2), and the FE of file foo is written to physical address 103. Thus the VAT becomes:23The root directory FE still has virtual address 1, but now its logical address is 2. The virtual address of the FE of file foo is 2, and it is mapped to logical address 3, i.e., physical address 103. When the root directory is updated again, the VAT is changed again.VAT is stored as a special file in the type 1 partition. No other UDF data structures point to the VAT FE (called VAT ICB by UDF), and the latest VAT FE is always the last sector written on the media. When ejecting a media with virtual partition, the VAT and VAT FE are written after flushing all data. The UDF reader first finds the last written sector, and then it can get the VAT for the address translation.5.3.4 Metadata partitionMetadata partition is used to cluster metadata of the media together to get better performance. Metadata includes File Entries, allocation descriptors, directories, but does not include named streams or extended attributes.The metadata partition lies on top of the underlying partition, which could be a type 1 partition, sparable partition, or a pseudo-overwrite partition. The metadata partition consists of 3 files: the Metadata File, the Metadata Mirror File, and the Metadata Bitmap File. The Metadata File and Metadata Mirror File have duplicated metadata -- File Entries and Allocation Extent Descriptors. They may optionally have duplicated data, i.e., each metadata has two copies on the media. To simplify the following discussion, we assume that the Metadata Mirror File does not duplicate the Metadata File content.All data in the metadata partition are stored in the Metadata File. The logical block number in the metadata partition is the file offset in the Metadata File. Since some space in the Metadata File may be unused, the Metadata Bitmap File is used to keep track of the free space in the Metadata File. The metadata for the Metadata File, Metadata Mirror File, and Metadata Bitmap File are stored onthe underlying type 1 (or sparable or pseudo-overwrite) partition. These are the only metadata that are not stored in the metadata partition. The data of the Metadata File and Metadata Mirror File must be aligned to the media ECC block size or packet size, whichever is bigger, and its size must be a multiple of the media ECC block size or packet size, whichever is bigger.We use an example to explain how the metadata partition works. We assume the ECC block size and packet size is 10, although UDF requires it to be larger than 32, and the size in real media is always a power of two. Assume the underlying partition is a type 1 partition, starts at physical address 1000 and has 8000 sectors. The content of the Metadata File (i.e., the metadata partition) has two extents: the first starts at logical address 100 and has 300 sectors, the second starts at 2000 and has 500 sectors. Therefore, the size of the metadata partition is 800 sectors. The logical address 5 in the metadata partition means a block offset 5 in the Metadata File, which is translated to logical address 105 in the type 1 partition, or physical address 1105 in the physical media. We put more examples of address translation in the following table.Metadata Partition Logical Address Type 1 Partition LogicalAddressPhysical MediaAddress010011001342341234300200030007002400340075024503450The content of the Metadata Bitmap File is a Unallocated Space Bitmap Descriptor. Similar to the bitmap in a type 1 or sparable partition, the bitmap has one bit for each block in the partition.5.3.5 Pseudo-overwrite partitionThe pseudo-overwrite partition (POW) is used for next-generation write-once media (e.g., Blu-ray Disc recordable or BD-R) on next-generation intelligent drives. These drives manage the address translation within the drive (what the virtual partition does before) to make the partition appear as an overwritable although the physical media is write-once. When POW partition is used, the metadata partition shall also be used for metadata, in the hope that metadata are clustered and achieve better performance. However, on write-once media, even when data are logically clustered in one partition, they may physically be far apart on the media. Because a longer physical distance often implies poorer performance, whether the use of metadata partition can improve performance is questionable.In a media that supports POW partition, the media can be separated into several tracks. Each track has a Next Writable Address (NWA). A new block can bewritten to the NWA of any track. An existing block can be overwritten. The NWA of any track can change at any time. So NWA must be queried before any new block is written.5.3.6 Partition Descriptor and Partition Map。