使命召唤决战时刻秘籍

相关主题
  1. 1、下载文档前请自行甄别文档内容的完整性,平台不提供额外的编辑、内容补充、找答案等附加服务。
  2. 2、"仅部分预览"的文档,不可在线预览部分如存在完整性等问题,可反馈申请退款(可完整预览的文档不适用该条件!)。
  3. 3、如文档侵犯您的权益,请联系客服反馈,我们会尽快为您处理(人工客服工作时间:9:00-18:30)。

右击桌面上使命的召唤的快捷方式,选择属性,在显示的目标:C:\Call of Duty\CoDSP.exe" 这里修改为:C:\Call of Duty\CoDSP.exe" +set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0 ,点击确定,此时,方具备使用以下秘籍的条件。 游戏中按~键,就是1左边的那个键,然后输入下面的代码 God - God mode 上帝模式 give all - weapons, items and amm 武器,物品,枪械全满 notarget - enemies don't target you 敌人不对你进行攻击 noclip - no clipping mode 穿墙 give ammo - max out ammo 弹药全满


在游戏菜单的OPTION\GAME OPTION下的ENABLE CONSOLE选择YES,在菜单界面按~键打开控制台,输入developer 1。在游戏中按~键打开控制台输入

god = 无敌

give ammo = 满弹药

give all = 武器 弹药 生命全满

noclip = 穿墙

notarget = 隐形

kill = 自杀

确认在游戏设置里打开了console,然后:不要开始任务,一定要在主菜单界面里按"~"键,打开console,输入:/seta thereisacow 1337/spdevmap bog进入游戏后,按"~"键打开console,输入:god - 无敌noclip - 穿墙give ammo - 得到子弹give all - 得到所有武器 (用鼠标滚轮或按1或2键选择武器,包括 Colt, M21, MP5, and M16A4 Grenadier )
在游戏快捷方式后面加上以下参数:
+set developer 1 +set sv_cheats 1
(在第一个加号前面要空一格)
在游戏中按 [~] ,输入以下指令(水平有限,仅翻译了几个常用的):


god - God mode 上帝模式
give - Gives indicated item 显示提供的项目
give health - Full health 生命值全满
notarget - The enemies won't shoot you 敌人不对你进行攻击
noclip - You can go straigh through walls 穿墙
give all - Gives all items 武器,物品,枪械全满
give ammo - Gives ammunition 弹药全满
debug 1 - Turns debug mode on (0 to turn it off) 打开Debug模式(0关闭)
developer 1 - Turns developer mode on (0 to turn it off)
ufo - Fly mode 飞行模式
jumptonode - Teleports you to a specific node on the map
kill - Suicide 自杀
map - Loads the map you want
testgun - ?
cvarlist - Gives a list of all cvars in the game
cvardump - Dumps all cvars to the console
cvar_restart - Reset all cvars
cmdlist - Gives a list of all commands in the game
shaderlist - Gives a list of all the shaders on the current map
imagelist - Gives a list of all images on the current map
snd_list - Gives a list of all sounds currently being used
entitylist - Gives a list of all entities currently in use
bindlist - Gives a list of all currently bound keys
gfxinfo - Gives information about the game graphics
savegame - Saves your game
loadgame - Load your saved game
reset - Resets a variable to it's default state
cinematic - Plays a ci

nematic file
debug_tankall 1 - ?
chain 1 - ?
ai_nocriticalsections 1 - ?
testmodel - Spawns a model that you input
ai_corpsecount - how many seconds dead bodies remain on-screen
cg_brass 0 - Turns ejecting shells off
cg_marks 0 - Turns bullet marks off
cg_drawFPS 1 - Turns fps display on
cg_drawTimer 1 - Turns game timer on
cg_drawStatus 0 - Turns HUD off
cg_hudAlpha - Sets HUD transparency (default is 1.0)
cg_draw2D 0 - Turns HUD and crosshair off
cg_drawCrosshair 0 - Turns crosshair off
cg_crosshairAlpha - Sets crosshair transparency (default is 1.0)
cg_thirdPerson 1 - Turns on 3rd person view on.
cg_shellshock - Activates the shellshock effect for the duration that you specify
cg_showMiss 1 - Shows you how far off you are from hitting an npc if you've missed.
cg_shadows 0 - Turns shadows off.
cg_skybox 0/1 - ?
cg_stats 0/1 - ?
cg_noRender 0/1 - Gameplay will continue, but will no longer be rendered.
cg_subtitles 0/1 - Turns off/on subtitles
cg_noPredict 0/1 - ?
cg_selectPlayer - ?
cg_tracerChance - ?
cg_ignore 0/1 - ?
cg_letterbox 0/1 - Turns off/on letterbox format
cl_debugMove 0/1 - Turns off/on player and AI movement debugging.
cl_run 0/1 - ?
cl_running 0/1 - ?
con_debug 0/1 - Turns off/on console debugging.
dmflags 0/1 - ?
fx_debug 0/1 - Turns off/on fx debugging.
fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle flashes or particle effects will be drawn.
fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled.
fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke - for example) will freeze in mid-air.
g_changelevel_time - ?
g_gravity - Changes the amount of gravity in the game (default is 800)
g_spawnai 0/1 - Don't spawn on the map (usually crashes the game)
g_ai 0/1 - Turns off/on ai in the game.
g_debugDamage 1 - View the amount of health that an npc has and how much damage you have done to it.
g_vehicleDebug 0/1 - Turns off/on vehicle debug mode.
g_debugMove 1 - Turns off/on player and AI movement debugging.
g_debugBullets 1 - Turns off/on bullet debugging.
g_debugShowHit 1 - Turns off/on hit debugging.
g_drawEntBBoxes 1 - Turns off/on entity bounding boxes.
g_gameSkill - Sets the game skill level
g_knockback - Sets the knockback power of weapons (default is 1000)
r_fog 0/1 - Turns off/on fog
r_drawEntities 0/1 - Turns off/on objects and npc's. Default is 1
r_drawWorld 0/1 - Turns off/on all objects and backgrounds. Default is 1
r_showtris 0/1 - Turns off/on wireframe mode. Default is 0

相关文档
最新文档