动画术语英中对照表

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动画专用术语(中英对照表)

动画专用术语(中英对照表)
HALO …………………………………………………… 光圈
INT(INTERIOR) ……………………………………… 里面;室内景
INB(IN BETWEEN) …………………………………… 动画
IN-BETWEENER ……………………………………… 动画员
I&P(INK & PAINT) …………………………………… 描线和着色
EASE-OUT ……………………………………………… 渐慢
EDITOR ………………………………………………… 剪辑师
EPISODE ……………………………………………… 片集
FIELD(FLD) …………………………………………… 安全框
FADE(IN/ON) ………………………………………… 画面淡入
CEL LEVEL …………………………………………… 化学板层次
CHARACTER …………………………………………… 人物造型
DIALOG (DIALOGUE) ………………………………… 对白及口形
DUBLE EXPOSURE …………………………………… 双重曝光
MULTI RUNS ………………………………………… 多重曝光
JUMP …………………………………………………… 跳
JITTER ………………………………………………… 跳动
LIP SYNC(SYNCHRONIZATION) ……………………… 口形
LEVEL ………………………………………………… 层
LOOK ……………………………………………ቤተ መጻሕፍቲ ባይዱ…… 看
1st RUN ……………………………………………… 第一次曝光

AE预置动画中英文对照

AE预置动画中英文对照

backgrounds 背景Apparition 幻影Blocks 积木Cinders 尘渣Circuit 电路Cosmic power 宇宙能量Creepy 恐怖Curtain 窗帘Deep Tissue 深层组织Fog Lights 雾化灯Germs 细菌Green crystals 绿色晶体Indigestion 消化不良Infection 感染Lightning Bend 扭曲闪电Magma 岩浆Orb 球体Pixels 像素Racing Rectangles 疾行矩形Red Speed 红色速度River 河流Rose Light 玫瑰之光Silk 丝绸Smoke Rising 烟雾升腾Sweeping Curves 曲线扫除Behaviors 行为Autoscroll—horizontal 自动水平滚动Autoscroll—vertical 自动垂直滚动Drisf Over Time 在时间上漂移Fade In Over layer Below 在下层图层上淡入Fade In +Out-frames 淡入淡出——帧Fade In +Out –msec 淡入淡出——毫秒Fade Out Over Layer Below 在下层图层上淡出Opacity Flash –Layer markers 透明闪烁—图层标记Opacity Flash –random 透明闪烁—随机Rotate Over Time 在时间上旋转Scale bounce –Layer markers 比例弹跳—图层标记Scale bounce –random 比例弹跳—随机Wiggle—gelatin 摆动—凝结Wiggle—position 摆动—位置Wiggle—rotation 摆动—旋转Wiggle—scale 摆动—规模Wiggle—shear 摆动—修剪Wigglerama 摇摆的罗摩Image-Crevtive 图像—创新Bloom –brights 生长—亮Bloom –brights +darks 生长—亮+暗Bloom –crystallize 1 生长—结晶化1 Bloom –crystallize 2 生长—结晶化2 Colorize –blue wash 彩色化—涂蓝色Colorize –gold dip 彩色化—金色汲取Colorize –infrared 彩色化—红外线Colorize –moonshadows 彩色化—月之暗面Colorize –red hand tint 彩色化—红色手迹Colorize –royal purple 彩色化—蓝紫色Colorize –sepia 彩色化—棕褐色Colorize –sky blue 彩色化—天蓝色Colorize –sky orange 彩色化—橙色天空Colorize –sunset gradient 彩色化—日落渐变Contrast –luminance 反差—亮度Contrast –saturation 反差—饱和度Dimension –bevel + shadow 尺寸—辉光+阴影Dimension –glow + shadow 尺寸—斜边+阴影Grayscale 1 灰度1 Grayscale 2 灰度2 Grayscale 3 灰度3 Grayscale 4 灰度4Inset video –framed 插入视频—加框Inset video –tornedges 插入视频—边缘磨损Left Third –Scoop mask NTSC 左侧三分之一汲取遮罩Left Third –Scoop mask PAL 左侧三分之一汲取遮罩Lower Third –Scoop mask NTSC下方三分之一汲取遮罩Lower Third –Scoop mask PAL 下方三分之一汲取遮罩Lower Third holdout–darken 下方三分之一保持变暗Lower Third holdout–saturate下方三分之一保持浸润Mood Lighting –amorphous 情绪照明—无定形Mood Lighting –digital 情绪照明—数字化Mood Lighting –streaks 情绪照明—窄条光线Vignette Lighting 装饰照明Image –special effects 图像—特殊效果Bad TV1 —Warp 不良电视信号1—扭曲Bad TV2 —old 不良电视信号2—老旧Bad TV3 —Weak 不良电视信号3—弱Cracked Tiles 碎块Embossed Multiple Exposure 浮雕状多次曝光Light Leaks —Layer markers 漏光—图层标记Light Leak —random 漏光—随机Motion Registration Errors 动态注册错误Night Vision 夜视效果Image –Utilities 图像—实用Compress—Expand Dynamic Range 压缩扩展动态范围Crop Edges 裁剪边缘Flip 左右翻转Flip+Flop 左右翻转+上下翻转Flop 上下翻转Invert Alpha 反转Alpha通道Keying —blue blur 键控—蓝色模糊Keying —green blue 键控—绿色模糊Levels—computer To Video 电平—计算机到视频Levels —Video To computer 电平—视频到计算机Reduce DV blockiness 降低DV色块阻塞量Sample Image Expression 取样图像表达式shapes 形状(1) Backgrounds 背景Kaleidoscopic 矩形集结Nerve net —Circular 神经网—循环Nerve net —Linear 神经网—线性Nerve net—Penta 神经网—五芒星(2)Elements 元素60s text Bar 60年代文字栏Chasing Line —Boxes 追逐线—框Chasing Line —Dotc 追逐线—点Marquee Chasers 选取框追逐Mod Boxes 模块盒Ring Chart 环形图表Wireframe Worm 蠕动线框图(3) Sprites —animated 精灵—动画Alien face —animated 异形面孔—动画Circular —Cellular division 循环—细胞分解Dancing knot 舞蹈结Mandala —Animated 曼陀罗—动画Phase scope 相位范围Spiro Mandala 螺旋形曼陀罗Twinklestar 星状闪烁(4)Sprites —Still 精灵—静态Alien Calligraphy 异形书法Alien Face 异形面孔Box —dashed lines 盒状—虚线Bullseye 靶心Circular —half round 循环—半圆Circular —tri dash 循环—三段破折号Crosshair —brackets 瞄准线—括号Crosshair —round 瞄准线—园Crosshair —square 瞄准线—方形Fan blades 风扇叶片Flower power 花之力量Gear 1 齿轮1Gear 2 齿轮2Holy Light 圣光Indian Sun 印第安太阳Mandala 曼陀罗Raystar —4 星状射线4Raystar —8 星状射线8Rounded bracket —beveled 弧形托架—斜面Rounded bracket —double 弧形托架—双倍Seaside Daisy 海边雏菊Tricog 三齿轮sound effects 声音效果Blaster 冲击波Busy 繁忙Call Adobe 呼叫AdobeDialTone —US 无拨号音—USDTMF 双音频Phone Company 电话公司Ringing Phone —US 电话铃声—US synthetics 合成物Blue Bars 模糊条Cells 蜂巢Digital 数码Ethereal 飘渺Gold ambiance 金色环境Lightning—Horizontal 闪电—水平Lightning Vertical 垂直—闪电Mosaic 马赛克Orange—streaks 橙色—条纹Smoke —Drifting 烟—雾Starburst spin 星爆旋转(九)Transform 变换Separate XYZ position 分离XYZ轴位置Transitions —movement 过渡转场—移动Card wipe —2Dfractured 卡片擦除—2D断裂Card wipe —3D pixelstorm 卡片擦除—3D像素风暴Card wipe 3Dswing 卡片擦除—3D摇摆Fly to inset 飞动嵌入Slide —drop 滑动—下降Slide —straight 滑动—直接Slide —swoop 滑动—俯冲Slide —variable 滑动—可变量Stretch &blur 伸缩与模糊Stretch &slide 伸缩与滑动Stretch —diagonal bottom 伸缩—下方对角线Stretch —diagonal top 伸缩—上方对角线Stretch —horizontal 伸缩—水平Stretch —vertical 伸缩—垂直Stretch over —horizontal 上层伸缩—水平Stretch over —vertical 上层伸缩—垂直Zoom —2Dspin 缩放—2D旋转Zoom —3Dtumble 缩放—3D翻滚Zoom —bubble 缩放—气泡Zoom —spiral 缩放—漩涡Zoom —wobbling 缩放—摇摆transitions —wipes 过渡转场—划变Band wipe —build NTSC 带状划变—构建NTSC Band wipe —build PAL 带状划变—构建PAL Band wipe —Crossing NTSC 带状划变—交错NTSC Band wipe —Crossing PAL 带状划变—交错PALBand wipe —Zigzag NTSC 带状划变—锯齿NTSC Band wipe —Zigzag PAL 带状划变—锯齿PAL Barn doors 遮光板Checker wipe—NTSC 方格划像—NTSC Checker wipe—PAL 方格划像—PAL Clam shell 蚌壳Clock Wipe 时钟划变Corner Reveal 拐角显示Grid wipe 网格划变Iris —Cross 形状划像—点交叉Iris —diamond 形状划像—菱形Iris —points 形状划像—十字Iris —round 形状划像—园Iris —Square 形状划像—方形Iris —Star 形状划像—星Iris —Star unfold 形状划像—星型绽开Iris —Sunburst 形状划像—云层空隙的阳光Iris —Sunburst unfold 形状划像—云层阳光绽开Linear wipe 线性划变Paint on —NTSC 涂抹—NTSCPaint on —PAL 涂抹—PALRadial wipe —bottom 径向划变—下Radial wipe —top 径向划变—上Venetian blinds 百叶窗Wedge wipe 楔形划变Transitions —dissolves 过渡转场—叠化Block dissolve —digital 块溶解—数字化Block dissolve —random 块溶解—随机Block dissolve —scanlines 块溶解—扫描线Boxes—concentric NTSC 盒状—同轴NTSC Boxes —concentric PAL 盒状—同轴PAL Boxes —random 1 NTSC 盒状—随机1 NTSC Boxes—random 1 PAL 盒状—随机1 PAL Boxes—random 2 NTSC 盒状—随机2 NTSC Boxes —random 2 PAL 盒状—随机2 PAL Boxes —random 3 NTSC 盒状—随机3 NTSC Boxes—random 3 PAL 盒状—随机3 PAL Boxes —stroked NTSC 盒状—描边NTSC Boxes—stroked PAL 盒状—描边PAL Dissolve —blobs 叠化—斑点Dissolve —dither 叠化—抖动Dissolve —sand 叠化—沙层Dissolve —ripple 叠化—波纹Dissolve —unmelt 叠化—非溶解Dissolve —vapor 叠化—蒸汽Fade —dip to black 淡化—淡入黑场Fade —flash to white 淡化—白色闪光Fade —overexposed 淡化—感光过渡Ovals —concentric NTFS 椭圆形—同轴NTFS Ovals —concentric PAL 椭圆形—同轴PAL Ovals —random 1 NTFS 椭圆形—随机1 NTSC Ovals —random 1 PAL 椭圆形—随机1 PAL Ovals —random 2 NTFS 椭圆形—随机2 NTSC Ovals —random 2 PAL 椭圆形—随机2 PAL Lights and optical 照明与光学Blue Flash 蓝色闪光Broadway 百老汇Bubble Pulse 汽泡脉冲Emerge 浮现Exposure 曝光Flash 闪光Flicker Exposure 闪烁曝光Fluctuate 波动Fluorescent Light 荧光灯Office Light 办公室灯光Overlay 叠加Pulse Exposure 脉冲曝光Shadows 阴影Silhouettes 影子Sonar ping 声纳回显Spin Flash 旋转闪烁Word Flash 单词闪烁Mechanical 机械Algorithm 演算Algorithm Loop 循环演算Automation 自动控制Bed Reception 不良接收Doppler 多普勒Electro Magnet 电磁体Helicopter 直升机Insert Text 插入文字Kinematic 运动学Mechanical 机械Pistons 活塞Rack &Pinion 齿条与齿轮Roadtrip 开车上路Roadtrip 2 开车上路2Scale Bounce 缩放弹跳Screen Roll 屏幕滚动Stairstep 原地踏步Submarine 潜水艇Under Score 下划线强调Warp 9.8 弯曲9.8Multi —Line 多行Alphabet—Soup 字母汤Contract —Expand 缩短—扩展Currents 电流Datd Packet 数据包Datd Stream 数据流Dealer 经销商Encryption 加密Fly In By Characters 逐词飞入Fly In By Words 逐字飞入Front —Back 前—后Front Side —Back Side 前面—后面Ideas 意念Incoming 引入Jetstream 喷气流Jetstream 2 喷气流2 Multi —Line Flip 多行翻转Outgoing —Incoming 引出—引入Production 生产Pneumatic 气动Stack Right Left 左右堆叠Weekdays 星期Word Processor 字处理Zippy 喜悦Miscellaneous 杂项Angle Fly—In 边角飞入Back Flip 后翻Blow Away 吹散Bounce In 跳入Bungee 橡皮筋Chaotic 混乱Chaotic 2 混乱2Clay Pigeons 陶土飞靶 点. ComElbow Room 拥挤场所Explosion 爆炸Explosion 2 爆炸2Hop, Skip,And A Jump 跳,跳,跳Hop, Skip,And A Jump 2 跳,跳,跳2Hop ,Skip,And A Jump 3 跳,跳,跳3Hop ,Skip,And A Jump 4 跳,跳,跳4 Pendulum 荡漾Punching Bag 吊带Question 疑问Rattle 慌乱Roll Bounce 滚动弹跳Sequential Jump 连续跳Six —Shooter 六连发Slide Bounce 滑动弹跳Slip In out 滑入滑出Smokey 烟雾Squeeze 挤压Superhero 超级英雄Swing UP 上摆Twisty Ribbons 扭曲条带Twisty Ribbons 2 扭曲条带2Vanishing point 消失点Wiggly Lines 扭摆线Yo —Yo 溜溜球Text 文字(1)3D Text 3D文字3D Basic position Z Cascade 3D基本位置Z下落3D Basic position Z Typeon 3D基本位置Z打字3D Basic Rotate X Cascade 3D基本旋转X 下落3D Basic Rotate Y Cascade 3D基本旋转Y下落3D Bouncing In Centered 3D跳动于中央3D Fall Back Scale &Skew 3D 回落缩放&倾斜3D Fall Back Scramble &Blur 3D 回落爬行&模糊3D Flip In Rotate X 3D翻转入旋转X3D Flip out Rotate X 3D翻转出旋转X3D Flip UP Reflection 3D上翻转反射3D Flutter In From Left 3D从左振动入3D Flutter In Random order 3D 随机排序振动入3D Flutter out From Right 3D从右振动出3D Fly Down &Unfold 3D下飞&展开3D Fly Down Behind camera 3D从摄像机后下飞3D Fly Down Random &Rotate Y 3D下飞随机&旋转Y3D Lines Zoom In 3D线性放大3D Rain Down Words&Colors 3D下雨字&颜色3D Random Spike Tumble 3D随机固定翻滚3D Resolve position 3D位置决定3D Rotate around circle 3D绕圆旋转3D Rotate in by character 3D字符旋转入3D Rotate out by Word 3D 字符旋转出3D Scramble in position Z 3D位置Z爬行入3D Spiral Down &Unfold 3D下盘旋&展开3D Spiral Rotate In by Line 3D行盘旋入3D Spiral Rotate out by Line 3D行盘旋出3D Swing Around on path 3D在路径回转3D Tumble Words Forward 3D文字前滚3D Twist &Colors characters 3D字符扭曲&颜色(2)Animate In 动画(入)Center Spiral 中央螺旋Characters shuffle In 逐字拖入Decoder Fade In 解码式淡入Drop In by character 逐字落入Espresso Eye chart 咖啡搅拌状字符(随机变换)Fade UP And Flip 淡入并上翻Fade UP character 逐字淡入Fade UP Lines 逐行淡入Fade UP Words 逐词淡入Fly In From Bottom 从下飞入Fly In With A Twist 逐字扭曲飞入Pop Buzz Words 字词切换Raining characters In 字符雨(入)Random Fade Up 随机淡入Random shuffle In 随机拖入Random Word shuffle In 随机单词拖入Slow Fade on 慢速淡入Smooth Move In 平滑移入Spin In By character 逐字旋转入Spin In By Word 逐词旋转入Straight In By character 逐字直接入Straight In By Word 逐词直接入Straight In Multi Line 逐行直接入Straight In Multi Line 2 逐行直接入2 Stretch In Each Line 逐行拉伸入Stretch In Each Word 逐字拉伸入Twirl on Each Line 逐行扭曲打开Twirl on Each Word 逐词扭曲打开Typewriter 打字机Wipe In To center 划入至中央(3)Animate 动画(出)Encoder Fade out 编码淡出Fade out by Character 字符淡出Fade out Slow 缓慢淡出Raining Character out 字符雨出Random Fly off 随机向右飞走Random Fly off 2 随机向左飞走2 Random Word Fly off 随机文字飞走Slide off Right By Character 单词向右滑走Slide off Right By Word 字符向右滑走Stretch out Each Line 逐行拉伸出Stretch out Each Word 逐字拉伸出Twirl off Each Line 逐行旋转出Twirl off Each Word 逐字旋转出(4)Blur 模糊Blur By Word 文字模糊Bullet Train 子弹列车Evaporate 蒸发Foggy 雾化Jiggy 活跃Transporter 运输(5) Curves and Spins 曲线与旋转Bloom Entry 开花Clockwise Entry 顺时针进入Counter Rotate 计数器旋转Dust Devil 小尘暴Lasso 套索Lasso Tumble 套索翻转Musical Chairs 音乐椅Newton 牛顿Pinwheel 风车Radial Flare 径向眩光Retrograde 倒退Rotate 旋转Somersault 翻跟头Spin Fast 快速旋转Spiral Exit 旋转退出Spiral In 旋转入Spiro graph 螺旋图形Swoopy Entry 疾速进入Tea Leaves 旋转茶叶Tire Rim 轮圈Whirl In 回旋入(6) Expressions 表达式Buzz Wolds 快切文字Current Time Format 当前的时间格式Dictionary 字典Frame Number 帧编号Inch Worm 蠕动Text Bounce 弹跳文字(7)Fill and Stroke 填充与描边Chasing Strokes 镂空边Fill Color wipe 填充色擦除Flicker Color 闪烁色Flicker Color —Scale 闪烁色—缩放Flicker Green 绿色闪烁Inflammation 炎症Pulse Blue 蓝色脉冲Pulse orange 橙色脉冲Pulsing Strokes 描边脉冲Pulsing Strokes 2 描边脉冲2 Rotate Hue 色调循环Sliding Color Flicker 滑动色闪烁Stroke Ease Down 带边框缓跌Wiggly Stroke Width 滚动的边宽Wiggly Stroke Width By Line 逐行波动边宽(8) Graphical 图解Bars Blinky 条形闪烁Bars Lime 柠檬色条形Blue Note 蓝调Exchange 交换Green Dots 绿色圆点Hazard 危险Red Circles 绿色圆环Scratchy Film 擦刮胶片Snowflakes 雪花White Trim 白色修剪Yellow Boxes 黄色盒。

动画专业英语词汇

动画专业英语词汇

动画制作常用术语表AACCENT 加强;强调ACTING 表演ACTION 动作LINE 动作线条;动态线条ACTIONAD LIB 随意动作SHOT 俯照AERIALON 角度照ANGLEAROUND 周围;围绕;四处AIRBRUSH=A/B 喷效。

喷画BILL=AWB 空运提单AIRWAYZOOM 手绘而成的急拉,而不是镜头移动ANIMATEDANIMATIC 脚本画面录像带ANIMATION 动画;动画片BOARD 动画画板ANIMATIONCOMPUTOR 电脑动画片ANIMATIONCUTOUT 剪纸动画片ANIMATIONDRAWING 动画稿ANIMATIONANIMATOR 原画者,动画设计ANTIC=ANTICIPATION 预备动作ARC 弧形;呈弧线;括弧ASSISTANT 动画者SKETCH 气氛草图ATMOSPHEREAUDIO 听觉的、音频的BB.A.= BOTTOM AUXILIARY 下辅助定位T.A.= TOP AUXILIARY 上辅助定位BACK DROP 背景幕BACKGROUND=BG 背景HOOK-UP 背景连景;衔接背景BACKGROUNDBACKGROUND KEYS=BACKGROUND SAMPLES 背景样稿PAN 拉动的长背景BACKGROUMDBACKGROUND REPEAT=RPT 反复背景STILL 静止的短背景;静态背景BACKGROUNDBACK LIGHT=BOTTOM LIGHT=B.L. 透过光;底光BAR SHEETS 音节表BEAT 节拍BEND 弯下身BIBLE 海外寄来的最原始资料PRINTING 双片合成印片BI-PACKBLANK 空白BLEED 颜色溢出;渗出;流血BLINK=BLK 眨眼BLOOM 闪光BLOW UP 放大BLUR 模糊BOUNCE 弹起;弹跳B.P.=BOT PEGS 下定位DOWN=BD 中割BREAKCCAMERA 摄影机;镜头CAMERAANIMATION 动画摄影机CAMERA LOGS= TIME CODE 时间码CAMERA NOTES=CAMERA INSTRUCTIONS 摄影注意事项RACK 摄影机的焦距变换;镜头变焦CAMERACAMERA SHAK 镜头振动CAMERA TRACK 摄影镜头推拉;镜头运作CELLULOID 赛璐璐片CELL=CEL LEVEL 动画层次CEL PAN 长CELSANDWICH 多层CELCELCENTER 中心点CHARACTER 角色、人物SKETCHES 角色造型图CHARACTERCHART 表格;图表CHECKER 检查员;品管员CHAROMA 彩度;颜色的鲜艳纯度;着色颜料牌子CIRCLE 圆,环CLAP 拍手、拍掌CLASP 双手交握CLEAR 挖空;清晰;留白CLIPPER 拍板CLEAN UP 清稿CLOCKWISE=C.W. 顺时针C.U. 特写CLOSEUP=BALANCE 色彩平衡COLORBAR 色彩;色纹;色块COLORCOLOR BRUSH=COLOR CHIP=COLOR CHART=PALLETE 色票COLORCOLOR CALL-OUTS=COLOR CODES 色号COLOR KEY 色定、色彩样稿。

动画术语中英文对照

动画术语中英文对照

动画术语--中英文对照ACTION.........................................................................................动作ANIMATOR.............................................................原画者,动画设计ASSISTANT...............................................................................动画者ANTIC....................................................................................预备动作AIR BRUSHING............................................................................喷效ANGLE...........................................................................................角度ANIMATED ZOOM...................................................画面扩大或缩小ANIMATION FILM...................................................................动画片ANIMATION COMPUTER...................................电脑控制动画摄影ATMOSPHERE SKETCH .....................................................气氛草图B.P.(BOT PEGS) ...................................................................下定位BG(BACKGROUND) ...................................................................背景BLURS...........................................................................................模糊BLK(BLINK) ................................................................................眨眼BRK DN(B.D.)(BREAK-DOWN) ...........................................中割BG LAYOUT......................................................................背景设计稿BACKGROUND KEYS ........................................................背景样本BACKGROUND HOOKUP...................................................衔接背景BACKGROUND PAN...............................................................长背景BACKGROUND STILL............................................................短背景BAR SHEETS............................................................................音节表BEAT .............................................................................................节拍BLANK ..........................................................................................空白BLOOM .........................................................................................闪光BLOW UP ......................................................................................放大CAMERA NOTES ......................................................摄影注意事项C.U.(CLOSE-UP) .....................................................................特写CLEAN UP ..............................................................清稿,修形,作监CUT .......................................................................................镜头结束CEL=CELLULOID ...................................................................化学板CYCLE ..........................................................................................循环CW(CLOCK-WISE) ..........................................................顺时针转动CCW(COUNTER CLOCK-WISE) ...................................逆时针转动CONTINUE(CONT,CON‘D) .....................................................继续CAM(CAMERA) ......................................................................摄影机CUSH(CUSHION) ........................................................................缓冲C=CENTER ............................................................................中心点CAMERA SHAKE ................................................................镜头振动CHECKER .................................................................................检查员CONSTANT ..........................................................................等速持续COLOR KEYS=COLOR MARK-UPS .....................................色指定COLOR MODEL ...................................................................彩色造型COLOR FLASH(PAINT FLASH) ................................................跳色CAMERA ANIMATION ...................................................动画摄影机CEL LEVEL ......................................................................化学板层次CHARACTER .......................................................................人物造型DIALOG (DIALOGUE) ....................................................对白及口形DUBLE EXPOSURE ............................................................双重曝光MULTI RUNS .......................................................................多重曝光1st RUN ..........................................................................第一次曝光2nd RUN ........................................................................第二次曝光DRY BRUSHING ..........................................................................干刷DIAG PAN(DIAGONAL) .............................................................斜移DWF(DRAWING) ...............................................................画、动画纸DOUBLE IMAGE .................................................................双重影像DAILIES (RUSHES) .....................................................................样片DIRECTOR ...................................................................................导演DISSOLVE(X. D) ................................................................溶景、叠化DISTORTION ................................................................................变形DOUBLE FRAME .............................................................双(画)格DRAWING DISC ..................................................................动画圆盘E. C. U = EXTREME CLOSE UP .............................................大特写EXT(EXTERIOR) ...........................................................外面;室外景EFT(EFFECT) ...............................................................................特效EDITING .......................................................................................剪辑EXIT(MOVES OUT, O. S. ) ..........................................................出去EASE-IN ........................................................................................渐快EASE-OUT ....................................................................................渐慢EDITOR .....................................................................................剪辑师EPISODE .......................................................................................片集FIELD(FLD) ..............................................................................安全框FADE(IN/ON) .......................................................................画面淡入FADE(OUT/OFF) ..................................................................画面淡出FIN(FINISH) .................................................................................完成FOLOS(FOLLOWS) ...........................................................跟随,跟着FAST; QUICKLY ..........................................................................快速FIELD GUIDE ...................................................................安全框指示FINIAL CHECK ...........................................................................总检FOOTAGE .........................................................................尺数(英尺)F. G. (FOREGROUND) ............................................................... 前景FOCAL LENGTH ....................................................................... 焦距FRAME ........................................................................................ 格数FREEZE FRAME ........................................................................ 停格GAIN IN ..................................................................................... ..移入HEAD UP .................................................................................... 抬头HOOK UP .......................................................................... 接景;衔接HOLD .................................................................................画面停格HALO ............................................................................................光圈INT(INTERIOR) .............................................................里面;室内景INB(IN BETWEEN) .....................................................................动画IN-BETWEENER ......................................................................动画员I&P(INK & PAINT) ..........................................................描线和着色INKING .........................................................................................描线IN SYNC .......................................................................................同步INTERMITTENT ..........................................................................间歇IRIS OUT ...............................................................................画面旋逝JIGGLE ..........................................................................................摇动JUMP .......................................... ......................................................跳JITTER ..........................................................................................跳动LIP SYNC(SYNCHRONIZATION) .............................................口形LEVEL ........................................................................ ......................层LOOK ................................................................................................看LISTEN ........................................................................ ..................听LAYOUT .........................................................................设计稿;构图LAUGHS(LAFFS) ............................................... ............................笑L/S(LIGHT SOURCE) ..................................................................光源LINE TEST(PENCIL TEST) ...................................铅笔稿试拍;线拍M. S. (MEDIUM SHOT) ...............................................................中景M. C. U. (MEDIIUM CLOSE UP) ................................................近景MOVES OUT(EXIT; O. S. ) .........................................................出去MOVES IN ....................................................................................进入MATCH LINE ...........................................................................组合线MULTI RUNS .......................................................................多重拍摄MOUTH ................................................................. ........................嘴MOUTH CHARTS ....................................................................口形图MAG TRACK(MAGNETIC SOUND TRACK) ..........................音轨MULTICEL LEVELS ....................................................多层次化学板MULTIPLANE ......................................................................多层设计N/S PEGS .......................................................................南北定位器N.G.(NO GOOD) .......................................................不好的、作废NARRATION ........................................................................旁白叙述OL(OVERLAY) .........................................................................前层景OUT OF SCENE ...................................................................到画外面O.S.(OFF STAGE OFF SCENE) .............................................出景OFF MODEL ..............................................................................走型OL/UL(UNDERLAY) ........................................前层与中层间的景OVERLAP ACTION .............................................................重叠动作ONES ................................................................................一格;单格POSE ..............................................................................................姿势POS(POSITION) .................................................................位置;定点PAN ................................................................................................移动POPS IN/ON .......................................................................突然出现PAUSE ..............................................................................停顿;暂停PERSPECTIVE .............................................................................透视PEG BAR ...................................................................................定位尺P.T.(PAINTING) .....................................................................着色PAINT FLASHES(COLOR FLASHES) .......................................跳色PAPERCUT ...............................................................................剪纸片PENCIL TEST ...................................................................铅笔稿试拍PERSISTENCE OF VISION .................................................视觉暂留POST-SYNCHRONIZED SOUND ...............................后期同步录音PUPPET .....................................................................................木偶片RIPPLE GLASS ....................................................................水纹玻璃RE-PEG .................................................................................重新定位RUFF(ROUGH-DRAWING) ........................................................草稿RUN ...................................................................................................跑REG(REGISTER) ..........................................................................组合RPT(REPEAT) ...............................................................................重复RETAKES ............................................................................重拍;修改REGISTRATION PEGS ............................................................定位器REGISTRATION HOLES .........................................................定位洞SILHOUETTE(SILO) ...................................................................剪影SPEED LINE ..............................................................................流线STORM OUT ............................................................................速转出SPARKLE ...........................................................................火花;闪光SHADOW ......................................................................................阴影SMILE ...........................................................................................微笑SMOKE .............................................................................................烟STOP .............................................................................................停止SLOW .....................................................................................慢慢的SC(SCENE) ..................................................................................镜号S/A(SAME AS) .........................................................................兼用S.S(SCREEN SHAKE) .........................................................画面振动SIZE COMPARISON ............................................................大小比例STORYBOARD(SA ..........................................................分镜头台本SFX(SOUND EFFECT) ......................................................声效;音效SETTLE ...............................................................................定姿;定置SELF-LINE(SELF-TRACE LINE) ..............................................色线SOUND CHART(BAR SHEEETS) ..........................................音节表SPECIAL EFFECT .......................................................................特效SPIN ...........................................................................................旋转T.A.(TOP AUX) .............................................................上辅助定位T.P.(TOP PEGS) ....................................................................上定位TRACK ........................................................................................声带TURNS .......................................................................................转向TAKE ................................................................拍摄(一般指拍摄顺序) TRUCK IN .............................................................................镜头推人TRUCK OUT .........................................................................镜头拉出TR(TRACE) ..................................................................................同描TAPERS ................................................ ...........................................渐TAPER-UP .....................................................................................渐快TAPER-DOWN .............................................................................渐慢TIGHT FIELD .......................................................................小安全框TAP(BEAT) ...................................................................................节拍TITTLE ................................................................................片名;字幕UL(UNDERLAY) ................................................................中景;后景UP ..................................................................................................上面USE ...................................................................... .............................用VERT UP ...............................................................................垂直上移V.O. (VOICE OVER) ......................................................旁白;画外音V ALUE ......................................................................................明暗度WIPE ............................................................................转(换)景方式WORK PRINT .......................................................................工作样片X(X-DISS) (X. D. ) ...............................................................两景交融XEROX DOWN ............................................................................缩小XEROX UP(XEROX PASTE-UPS) .............................................放大X-SHEET ..................................................................................摄影表ZOOM OUT ...............................................................................拉出ZOON CHART ..............................................................镜头推拉轨迹ZOOM IN ...................................................................................推进ZOOM LENS .....................................................................变焦距镜头日本动画常用术语1剧场公开版:在电影院中放映的作品。

三维动画术语中英文对照

三维动画术语中英文对照

三维动画术语中英文对照AAbsolute Mode Transform Type-in对坐标方式变换输入Absolute/Relative Snap Toggle Mode绝对/相对捕捉开关模式Accelerated Montage加速蒙太奇Activate All Maps激活所有贴图Activate Grid Object激活网格对象;激活网格物体Activate Grid激活栅格;激活网格Activate Home Grid激活主栅格;激活主网格Activate活动;激活Active Shade Floater自动着色面板;交互渲染浮动窗口Active Shade Viewport自动着色视图Active Shade(Scanline)着色(扫描线)Active Shade实时渲染视图;着色;自动着色Actual Sound真实声音Adaptive Cubic立方适配Adaptive Degradation Toggle降级显示开关Adaptive Degradation自动降级Adaptive Linear线性适配Adaptive Path Steps适配路径步幅;路径步幅自动适配Adaptive Path自适应路径Adaptive Perspective Grid Toggle适配透视网格开关Adaptive适配;自动适配;自适应Add as Proxy加为替身Add Cross Section增加交叉选择Additive Color加色法Adopt the File's Unit Scale采用文件单位尺度Adv. Lighting高级照明Advanced Surface Approximation高级表面近似;高级表面精度控制Advanced Surface Approx高级表面近似;高级表面精度控制Affect Diffuse Toggle影响漫反射开关Affect Neighbors影响相邻Affect Region影响区域Affect Specular Toggle影响镜面反射开关AI Export输出Adobe Illustrator(*.AI)文件AI Import输入Adobe Illustrator(*.AI)文件Align Camera对齐摄像机Align Grid to View对齐网格到视图Align Normals对齐法线Align Orientation对齐方向Align Position对齐位臵(相对当前坐标系)Align Selection对齐选择Align to Cursor对齐到指针Align对齐All Class ID全部类别All Commands所有命令All Edge Midpoints全部边界中点;所有边界中心All Face Centers全部三角面中心;所有面中心All Faces所有面All Keys全部关键帧All Tangents全部切线All Transform Keys全部变换关键帧Allow Dual Plane Support允许双面支持Along Edges沿边缘Along Vertex Normals沿顶点法线Along Visible Edges沿可见的边Alphabetical按字母顺序Ambient Only Toggle只是环境光标记Ambient Only只是环境光;阴影区Ambient阴影色;环境反射光Amount数量Amplitude振幅;幅度Analyze World分析世界Anchor锚Angle Snap Toggle角度捕捉开关Angle摄影角度Animated Mesh动画网格Animated Objects运动物体;动画物体;动画对象Animated Object动画物体Animated Tracks Only仅动画轨迹Animated Tracks动画轨迹Animate动画Animatic 动态脚本Animation Camera摄影动画机Animation Mode Toggle动画模式开关Animation Offset Keying动画偏移关键帧Animation Offset动画偏移Aanimation School of Violence暴力派动画Animation Tools动画工具Animation动画Animator动画设计Animatronic机械偶Anime日本低俗动画片Antialiasing抗锯齿Appearance Preferences外观选项Apply Atmospherics指定大气Apply Inverse Kinematics指定反向运动Apply Mapping指定贴图坐标Apply to All Duplicates指定到全部复本Apply to指定到;应用到Apply-Ease Curve指定减缓曲线Apply-Multiplier Curve指定增强曲线Arc Lamp弧形光Arc Rotate Selected弧形旋转于所有物体;圆形旋转选择物;选择对象的中心旋转视图Arc Rotate SubObject弧形旋转于次物体;选择次对象的中心旋转视图Arc Rotate弧形旋转;旋转视图;圆形旋转Arc Subdivision弧细分;圆弧细分Archive文件归档Arc弧;圆弧Area区域Armature支架Array Dimensions阵列尺寸;阵列维数Array Transformation阵列变换Array阵列Aartificial Light人工光ASCII Export输出ASCII文件Aspect Ratio纵横比Asset Browser资源浏览器Assign Controller分配控制器Assign Float Controller分配浮动控制器Assign Position Controller赋予控制器Assign Random Colors随机指定颜色Assigned Controllers指定控制器Assign指定At All Vertices在所有的顶点上At Distinct Points在特殊的点上At Face Centers 在面的中心At Point在点上Atmospheres氛围Atmosphere氛围;大气层;大气,空气;环境Attach Modifier结合修改器Attach Multiple多项结合控制;多重连接Attach to RigidBody Modifier连接到刚性体编辑器Attach to连接到Attachment Constraint连接约束Attachment连接;附件Attach连接;结合;附加Attenuation衰减Audio Position Controller音频位臵控制器Audio Rotation Controller音频旋转控制器Audio Scale Controller音频缩放控制器Audio Clip音频剪切板Audio Float浮动音频Audio Position音频位臵Audio Rotation音频旋转Audio Scale音频缩放;声音缩放Auto Align Curve Starts自动对齐曲线起始节点Auto Arrange Graph Nodes自动排列节点Auto Arrange自动排列Auto Expand Base Objects自动扩展基本物体Auto Expand Children自动扩展子级Auto Expand Materials自动扩展材质Auto Expand Modifiers自动扩展修改器Auto Expand Selected Only自动扩展仅选择的Auto Expand Transforms自动扩展变换Auto Expand XYZ Components自动扩展坐标组成Auto Expand自动扩展Auto Key自动关键帧Auto Scroll自动滚屏Auto Select Animated自动选择动画Auto Select Position自动选择位臵Auto Select Rotation自动选择旋转Auto Select Scale自动选择缩放Auto Select XYZ Components自动选择坐标组成Auto Select自动选择AutoGrid自动网格;自动栅格AutoKey Mode Toggle自动关键帧模式开关Automatic Coarseness自动粗糙Automatic Intensity Calculation自动亮度计算Automatic Reinitialization自动重新载入Automatic Reparam.自动重新参数化Automatic Reparamerization自动重新参数化Automatic Update自动更新Auto-Rename Merged Material自动重命名合并材质Auto-Smooth自动光滑Axis Constraints轴向约束Axis Scaling轴向比率Axis轴;轴向;坐标轴BBaby Drop小布景Baby Tripod低脚架Back Length后面长度Back Lighting背光、逆光Back Segs后面片段数Back View背视图Back Width后面宽度Backface Cull Toggle背景拣出开关Backface Cull背面忽略显示;背面除去;背景拣出Background Artist背景艺术家Background Display Toggle背景显示开关Background Image背景图像Background Lock Toggle背景锁定开关Background Music背景音乐Background Sound环境音Background Texture Size背景纹理尺寸;背景纹理大小Backgrounds背景Backside ID内表面材质号Backup Time One Unit每单位备份时间Back后视图Baffle隔音墙Banking倾斜Banyan tree榕树Barn Doors挡光板Barney软式隔音罩Base Colors基准颜色Base Color基准颜色;基本颜色Base Curve基本曲线Base Elev基准海拔;基本海拔Base Objects导入基于对象的参数,例如半径、高度和线段的数目;基本物体Base Scale基本比率Base Surface基本表面;基础表面Base to Pivot中心点在底部Base/Apex基点/顶点Base基本;基部;基点;基本色;基色Basher手灯Batch Process 批处理Bevel Profile Modifier轮廓倒角编辑器;轮廓倒角修改器Bevel Profile轮廓倒角Bezier Color Bezier颜色Bezier Float Bezier浮动Bezier Lines Bezier曲线Bezier or Euler Controller Bezier或Euler控制器Bezier Position Bezier位臵Bezier Position Controller Bezier位臵控制器Bezier Scale Controller Bezier尔缩放控制器Bezier Scale Bezier比例Bezier-Corner Bezier角Bezier-Smooth Bezier光滑点Bezie r Bezier曲线Billboard广告牌Biped步迹;两足Birth Rate再生速度Birth诞生;生产Bitmap位图Blast爆炸Blend Curve融合曲线Blend Surface融合曲面Blend to Color Above融合到颜色上层;与上面的颜色混合Blend混合;混合材质;混合度;融合;颜色混合;调配Blimp隔音罩Blizzard Particle System暴风雪粒子系统Blizzard暴风雪Blowup渲染指定区域(必须保持当前视图的长宽比);区域放大Blue Screen 蓝幕Blue Spruce蓝色云杉Blur模糊Body Horizontal身体水平Body Rotation身体旋转Body Vertical身体垂直Body主体;身体;壶身Bomb Space Warp爆炸空间变形Bomb爆炸Bone骨骼Bone Object骨骼物体;骨骼对象Bone Options骨骼选项Bone Tools骨骼工具Bones IK Chain骨骼后向运动链Bones Objects骨骼物体Bones/Biped骨骼/步迹Boolean Compound Object布尔合成物体Boolean Controller布尔运算控制器Boolean布尔运算Bottom View底视图Bottom底;底部;底部绑定物;底视图Bounce弹力;反弹;反弹力Bound to Object Pivots绑定到物体轴心Bounding Box边界盒Box Emitter立方体发射器Box Gizmo(Atmospheres)方体线框(氛围)Box Gizmo方体线框Box Mode Selected Toggle被选择的物体模式开关Box Mode Selected被选择的物体模式Box Selected按选择对象的边界盒渲染;物体长宽比Box Gizmo立方体框;方体线框Box方体Break Both行列打断Break Col列打断Break Row行打断Bridge过渡Brightness亮度Bright亮度Bring Selection In加入选择;加入选择集Broadband 宽带Bubble Motion泡沫运动;气泡运动Bubbles气泡;泡沫;改变截面曲线的形状;膨胀Bubble膨胀;改变截面曲线的形状;气泡;浮起Build Only At Render Time仅在渲染时建立By Material Within Layer按层中的材质CCalc Intervals Per Frame计算间隔帧;计算每帧间隔Camera Point Object 摄像机配合点物体Camera Point摄像机配合点Camera Stand 脚架Camera摄像机视图;镜头点;摄像机;相Cam Point相机配合点Cancel Align取消对齐Cap Closed Entities封闭实体Cap End封底Cap Height顶面高度;顶盖高度Cap Holes ModifierCap Holes封闭孔洞Cap Segments端面片段数Cap Start始端加盖;封闭起端Cap Surface封盖曲面Capping顶盖Capsule Object胶囊体;囊体Capsule囊体;胶囊;胶囊体Cap封盖;封顶;盖子Caroline Leaf卡罗琳.丽芙Case Sensitive区分大小写Cast Shadows投射阴影CD 光盘CD-R 可烧录光盘CD-RW 可重复烧录光盘Cel 赛璐珞Ccelluloid电影胶片Center Point Cycle中心点循环Center&Sides中心和边Centered,Specify Spacing居中,指定间距C-Ext C型物体;C型延伸体;C型墙C-Extrusion Object C型物体;C型延伸体;C型墙CGI 计算机生成影像Chamfer Curve曲线倒角;切角曲线Chamfer Cylinder Object倒角圆柱体Chamfer Cylinder倒角圆柱体Chamfer Edge倒角边缘Chamfer Vertex倒角顶点ChamferBox Object倒角长方体;倒角方体;倒角立方体ChamferBox倒角长方体;倒角方体;倒角立方体ChamferCyl倒角圆柱体;倒角柱体Chamfer倒角;切角Change Graphics Mode改变图形模式Change Leg StateChange Light Color改变灯光颜色Change to Back Viewport改变到后视图Change to Bottom Viewport改变到底视图Change to Camera Viewport改变到摄像机视图Change to Front View改变到前视图Change to Grid View改变到栅格视图Change to Isometric User View改变到用户轴测视图Change to Left View 改变到左视图Change to Perspective User View改变到用户透视视图Change to Right View改变到右视图Change to Shape Viewport改变到二维视图Change to Spot/Directional Light View改变到目标聚光灯/平行光视图Change to Top View改变到顶视图Change to Track View改变到轨迹视图Change改变Channel通道Chaos混乱;混乱度Character Designer 角色设计师Character Structures角色结构Character角色Children子级Chop切除;切劈Chord Length弦长;弦长度Circle Shape圆形Circle圆;圆形;圆形区域Circular Region圆形区域Circular Selection Region圆形选择区域Claymation 黏土动画Clean-up 清稿Clear All清除全部;清除所有的捕捉设臵Clear Set Key Mode BufferClear Surface Level清除表面级Click and drag to begin creation process单击并拖动,开始创作Clone Method克隆方式;复制方法Clone复制;克隆Close Cols.闭合列Close Loft闭合放样Close Rows闭合行Cloth Collection采集布料Cloth Modifier布料编辑器;布料修改器Cloth布;布料Cloud云CMYK 四色印刷Collapse All全部坍塌;全部折叠Collapse Controller坍塌控制器Collapse Stack坍塌堆栈Collapse To坍塌到;折叠到Collapse坍塌;塌陷Color by Elevation根据海拔指定颜色;以标高分色Color Chart色板Color RGB颜色RGBColor Temperature色温Color Zone色带Color颜色Col列Combine合并;联合Combos复合;过滤器组合Combustion燃烧;合并Comet彗星Command Panel命令面板Common Hose Parameters软管共同参数Compare比较Compass Object指针物体Compass指南针;指针Completely replace current scene完全替换当前场景Component组成Composite合成;复合材质;合成贴图;复合Compositing 合成Composition in Depth多层次构图Compound Objects合成物体Compound Object合成物体computer animation计算机动画Cone Angle锥体角度Cone Object锥体Cone锥体Configure Driver设臵驱动Configure OpenGL配臵OpenGL显示驱动Configure Paths设臵路径Configure设臵;配臵Conflict冲突Conform Compound Object包裹合成物体Conform Space Warp包裹空间扭曲Conform包裹Connect Compound Object连接包裹合成物体Connect Edge连接边界Connect Vertex连接顶点Connect连接Constant Cross-Section截面恒定Constant Key Reduction Filtering减少过滤时关键帧不变Constant Velocity匀速Constant晶体;定常;连续的;连续性;恒定;常量;圆片Constrain to XY 约束到XY轴Constrain to X 约束到X轴Constrain to Y 约束到Y轴Constrain to Z 约束到Z轴Constrained Motion约束运动Constraints约束Constraint约束Context前后关系;关联菜单Continuity Clerk场记Contours轮廓Contour轮廓Contrast对比度Controller Defaults Dialog默认控制器对话框Controller Defaults默认控制器Controller Output控制器输出Controller Properties控制器属性Controller Range Editor控制器范围编辑器Controller Range控制器范围Controller Types控制器类型Controllers控制器Controller控制器;选择用于控制链接对象的关联复制类型Convert blocks to groups转化块为群组Convert Curve On Surface在曲面上转换曲线Convert Curve转换曲线Convert Groups to转化群组到Convert Instances to Blocks转化关联属性为块Convert Selected转换选择;转换当前选择Convert Surface转换曲面Convert to Edge转换到边Convert to Editable Mesh转换到可编辑网格Convert to Editable Patch转换到可编辑面片Convert to Editable Polygon转换到可编辑多边形Convert to Editable Spline转换到可编辑曲线Convert to Face转换到面Convert to NURBS Surface转换到NURBS曲面Convert To Patch Modifier转换到面片修改器Convert to single objects转化到单一物体Convert to Toolbar转化到工具行;转换为工具条Convert to Vertex转换到顶点Convert To转换到Convert units转换单位Cookie Cutter切割;饼切Copies复制数目Copy Envelope复制封皮Copy Normal复制法线Copy复制Corner拐角点Count数量Crawl Time爬行时间;蠕动时间;变动时间Create 1-Rail Sweep创建1-围栏Create 2-Rail Sweep创建2-围栏Create a Character创建角色Create a Key for all Transforms为所有变换创建关键帧Create a Multicurve Trimmed Surface创建多重修剪表面;创建多重修剪曲面Create a Multisided Blend Surface创建多边的融合表面;创建多边的融合曲面Create a Position Key on X 创建X轴位臵关键帧Create a Position Key 创建位臵关键帧Create a Rotation Key on X 创建X轴的旋转关键帧Create a Rotation Key 创建旋转关键帧Create a Scale Key on X 创建X轴的放缩关键帧Create a Scale Key创建放缩关键帧Create Blend Curve创建融合曲线Create Blend Surface创建融合表面;创建融合曲面Create Bones System创建骨骼系统Create Cap Surface创建加顶表面;创建加顶曲面Create Chamfer Curve创建倒直角曲线Create Combination创建组合Create Command Mode创建命令模式Create Curve Point创建曲线点Create Curve-Curve创建曲线-曲线Create Curves创建曲线Create CV Curve on Surface创建表面CV曲线;创建表面可控曲线Create CV Curve创建可控曲线;创建控制点曲线Create CV Surface创建CV表面;创建可控曲面Create Defaults创建默认;创建默认值Create Edge创建边Create Explicit Key Position X创建X轴的位臵直接关键帧Create Exposure Control创建曝光控制Create Extrude Surface创建拉伸表面;创建拉伸曲面Create Faces(Mesh)创建面数(网格)Create Fillet Curve创建倒圆角曲线Create Fillet Surface创建倒圆角表面;创建倒圆角曲面Create Fit Curve创建拟合曲线Create Key创建关键帧Create Lathe Surface创建旋转表面;创建旋转曲面Create Line创建线Create Mirror Curve创建镜像曲线Create Mirror Surface创建镜像表面;创建镜像曲面Create Mode创建方式Create Morph Key创建变形关键帧Create New Set创建新集合Create Normal Projected Curve创建法线投影曲线Create Offset Curve 创建偏移曲线Create Offset Point创建偏移点Create Offset Surface创建偏移表面;创建偏移曲面Create Out of Range Keys创建范围外帧Create Parameters创建参数Create Point Curve on Surface创建表面点曲线Create Point Curve创建点曲线Create Point Surface创建点表面;创建点曲面Create Points创建点Create Point创建轴点Create Polygons创建多边形Create Polygon创建多边形Create Position Lock Key创建位臵锁定时间Create Primitives创建几何体Create Rotation Lock Key创建旋转锁定时间Create Ruled Surface创建规则表面;创建规则曲面Create Shape from Edges由边创建图形Create Shape创建截面Create Surf Point创建面点Create Surface Edge Curve创建表面边界曲线Create Surface Offset Curve创建表面偏移曲线Create Surface-Curve Point创建表面-曲线点Create Surface-Surface Intersection Curve创建表面与表面的相交曲线Create Surfaces创建曲面Create Transform Curve创建变形曲线Create Transform Surface创建变换表面;创建变换曲面Create U Iso Curve创建U Iso曲线Create U Loft Surface创建U放样表面;创建U放样曲面Create UV Loft Surface创建UV放样表面;创建UV放样曲面Create V Iso Curve创建V Iso曲线Create Vector Projected Curve创建矢量投影曲线Create Vertex创建顶点Create Vertices创建顶点数Creation Method创建方式Creation Time创建时间Crop Selected切割选择;按选择对象的边界盒定义的区域渲染,图像大小为指定区域的大小Crop切割区域;渲染指定的区域,图像大小为指定区域的大小Cross Section 交叉断面;截面;相交截面;截面参数Crossing Selection横跨选择Crossing横跨CrossSection Modifier交差截面修改器CrossSection交差截面;截面Cross相交Crowd群体;群集Cube/Octa立方体/八面体Cube正方体;立方体Cubic立方Current Class ID Filter当前过滤类别Current Combinations当前组合Current Nodes当前节点Current Objects当前物体Current Object当前物体Current Targets当前目标Current Time当前时间Current Transform当前变换Current当前;当前的Curvature曲率Curve Approximation曲线精度控制;曲线近似;曲线逼近Curve Common普通曲线Curve Editor(Open)运动曲线编辑器(打开)Curve Editor动画曲线编辑器;运动曲线编辑器Curve Fit曲线适配Curve Point曲线点;曲线对点Curve Properties曲线属性Curve-Curve Intersection Point曲线对曲线求交点Curve-Curve曲线对曲线Curves Selected被选择的曲线Curves曲线Curve曲率;曲线;当前Custom Attributes自定义属性;定制属性Custom Bounding Box自定义绑定物体;自定义边界盒Custom Colors定制颜色Custom Icons自定义图标Customize Toolbars自定义工具条Customize User Interface自定义用户界面Customize自定义Custom自定义Cut剪切Cut Edge剪切边Cut Faces剪切面数Cut-in切入Cut Polygons剪切多边形Cutway切出镜头CV Curve on Surface曲面上创建可控曲线;曲面上的可控曲线CV Curve可控曲线CV on Surf曲面CVCV Surface Object可控曲面物体CV Surface可控曲面CV Surf可控曲面CVs Selected被选择的可控节点Cycle Selection Method循环选择方法Cycle Subobject Level循环子物体级别Cycle Through Scale Modes通过放缩方式循环Cycle Vertices循环节点Cycles周期;圈;圈数Cycle循环Cyclic Growth循环增长;循环生长;周期增长CylGizmo柱体线框;柱体框Cylinder Emitter柱体发射器Cylinder Gizmo柱体线框Cylinder Object圆柱体Cylinder圆柱体DDamper Dynamics Objects阻尼器动力学物体Damper减振器;阻尼器Dashpot SystemDaylight日光Deactivate All Maps关闭全部贴图;取消激活所有视图Decay衰减Decimals位数Default Lighting Toggle默认照明开关Default Projection Distance默认的投影距离Default Viewport QuadDefault缺省;缺省值;默认;默认值Define Stroke定义笔触Define定义Deflector Space Warp导向板空间变形Deflector导向板Defocus Transition出场转焦Deformations变形Deformation变形Deforming Mesh CollectionDeform变形Degradation退化,降[减]低,减少,降格[级],老[软]化Degree角度;度数Deg度Delaunay德劳内类型Delegate代表Delete a Position Key on X在X轴删除位臵关键帧Delete a Rotation Key on X在X轴删除旋转关键帧Delete a Scale Key on X在X轴删除放缩关键帧Delete All Position Keys删除全部位臵关键帧Delete All Rotation Keys删除全部旋转关键帧Delete All Scale Keys删除全部放缩关键帧Delete Both删除行列Delete Button删除按钮Delete Col.删除列Delete Curve删除曲线Delete Key删除关键帧Delete Mesh Modifier删除网格修改器Delete Morph Target删除变形目标Delete Objects删除物体Delete Old删除旧材质;删除当前场景中的对象,合并新来的对象Delete Operand删除操作物体;删除操作对象Delete Original Loft Curves删除原放样曲线Delete Patch Edge删除面片边界Delete Patch Element删除面片元素Delete Patch Modifier删除面片修改器Delete Patch Vertex删除面片节点Delete Patch删除面片Delete Row删除行Delete Schematic View删除图解视图Delete Segment删除线段Delete Shape删除图形Delete Spline Modifier删除曲线修改器Delete Spline删除曲线Delete Tab删除面板Delete the Pop-up NoteDelete Toolbar删除工具条Delete Track View删除轨迹视图Delete Vertex删除节点Delete Zone删除区域;删除色带Delete删除Density密度;强度;浓度Dens密度DependenciesDependent Curves从属曲线Dependent Points从属点Dependent Surfaces从属曲面Dependents从属格线;关联Depth of Field视野;景深Depth Segs深度片段数Depth深度Derive From Layers来自层Derive From Material Within Layer来自层中的材质Derive From Materials来自材质Derive Layers By导入层依据Derive Objects By导入物体方式;导入物体依据Derive Objects From导入物体依据Destination Time目标时间Destination目的;显示出在当前场景中被选择对象的名字;目标位臵Destory CharacterDetach Element分离元素Detach Segment分离线段Detach Spline分离曲线Detach分离;从对象组中分离对象Details细节Deviation背离;偏差Dialog对话框Diameter直径Die After Collision碰撞后消亡Diffuse(reflective&translucent)过渡色(反射与半透明) Diffuse漫反射;漫反射光;表面色;过渡区Digital Ink and Paint 数位描线及上色Direction Chaos方向混乱Direction of Travel/Mblur运动方向/运动模糊Direction Vector矢量方向;方向向量Directional Light平行光Directional方向;方向型Direction方向Director导演Disable Scene Redraw ToggleDisable Viewport Toggle视图切换失效Disable Viewport非活动视图Disable View显示失效;视图无效Disable无效Discard New Operand Material丢弃新材质Discard Original Material丢弃原材质Disintigrate裂解Disp Approx Modifier位移近似修改器Disp Approx位移近似Displace Modifier位移修改器Displace Space Warp位移转换空间变形Displaced Surface贴图臵换表面;臵换贴图表面;位移表面;位移曲面Displace臵换;位移;位移编辑修改器Display as Box以边界盒显示;显示为方体Display Command Mode显示命令模式Display Floater显示浮动框;显示面板Display Icon显示图标Display Iso Curves显示Iso曲线Display Lattice显示格线Display Line Parameters显示线参数Display Normals显示法线Display Options显示选项Display Properties显示属性Display Selected with Edged Faces用边面显示选择物体Display Subtree显示子树Display Until显示时限;显示数量Display Vertices Toggle显示节点数标记Display Vertices显示节点数Display While Creating创建时显示Display Wireframe Objects Using Triangle Strips使用三角形显示线框物体Display/Update显示与更新Display显示;当Display处于打开时,在绘图时会出现捕捉导线。

三维动画中英文术语课程(C字母部分)

三维动画中英文术语课程(C字母部分)

易绚三维动画术语课程(C字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。

这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照CCalc Intervals Per Frame计算间隔帧;计算每帧间隔Camera Point Object摄像机配合点物体Camera Point摄像机配合点Camera Stand 脚架Camera摄像机视图;镜头点;摄像机;相Cam Point相机配合点Cancel Align取消对齐Cap Closed Entities封闭实体Cap End封底Cap Height顶面高度;顶盖高度Cap Holes ModifierCap Holes封闭孔洞Cap Segments端面片段数Cap Start始端加盖;封闭起端Cap Surface封盖曲面Capping顶盖Capsule Object胶囊体;囊体Capsule囊体;胶囊;胶囊体Cap封盖;封顶;盖子Caroline Leaf卡罗琳.丽芙Case Sensitive区分大小写Cast Shadows投射阴影CD 光盘CD-R 可烧录光盘CD-RW 可重复烧录光盘Cel 赛璐珞Ccelluloid电影胶片Center Point Cycle中心点循环Center&Sides中心和边Centered,Specify Spacing居中,指定间距C-Ext C型物体;C型延伸体;C型墙C-Extrusion Object C型物体;C型延伸体;C型墙CGI 计算机生成影像Chamfer Curve曲线倒角;切角曲线Chamfer Cylinder Object倒角圆柱体Chamfer Cylinder倒角圆柱体Chamfer Edge倒角边缘Chamfer Vertex倒角顶点ChamferBox Object倒角长方体;倒角方体;倒角立方体ChamferBox倒角长方体;倒角方体;倒角立方体ChamferCyl倒角圆柱体;倒角柱体Chamfer倒角;切角Change Graphics Mode改变图形模式Change Leg StateChange Light Color改变灯光颜色Change to Back Viewport改变到后视图Change to Bottom Viewport改变到底视图Change to Camera Viewport改变到摄像机视图Change to Front View改变到前视图Change to Grid View改变到栅格视图Change to Isometric User View改变到用户轴测视图Change to Left View改变到左视图Change to Perspective User View改变到用户**视图Change to Right View改变到右视图Change to Shape Viewport改变到二维视图Change to Spot/Directional Light View改变到目标聚光灯/平行光视图Change to Top View改变到顶视图Change to Track View改变到轨迹视图Change改变Channel通道Chaos混乱;混乱度Character Designer 角色设计师Character Structures角色结构Character角色Children子级Chop切除;切劈Chord Length弦长;弦长度Circle Shape圆形Circle圆;圆形;圆形区域Circular Region圆形区域Circular Selection Region圆形选择区域Claymation 黏土动画Clean-up 清稿Clear All清除全部;清除所有的捕捉设置Clear Set Key Mode BufferClear Surface Level清除表面级Click and drag to begin creation process单击并拖动,开始创作Clone Method克隆方式;复制方法Clone复制;克隆Close Cols.闭合列Close Loft闭合放样Close Rows闭合行Cloth Collection采集布料Cloth Modifier布料编辑器;布料修改器Cloth布;布料Cloud云CMYK 四色印刷Collapse All全部坍塌;全部折叠Collapse Controller坍塌控制器Collapse Stack坍塌堆栈Collapse To坍塌到;折叠到Collapse坍塌;塌陷Color by Elevation根据海拔指定颜色;以标高分色Color Chart色板Color RGB颜色RGBColor Temperature色温Color Zone色带Color颜色Col列Combine合并;联合Combos复合;过滤器组合Combustion燃烧;合并Comet彗星Command Panel命令面板Common Hose Parameters软管共同参数Compare比较Compass Object指针物体Compass指南针;指针Completely replace current scene完全替换当前场景Component组成Composite合成;复合材质;合成贴图;复合Compositing 合成Composition in Depth多层次构图Compound Objects合成物体Compound Object合成物体computer animation计算机动画Cone Angle锥体角度Cone Object锥体Cone锥体Configure Driver设置驱动Configure OpenGL配置OpenGL显示驱动Configure Paths设置路径Configure设置;配置Conflict冲突Conform Compound Object包裹合成物体Conform Space Warp包裹空间扭曲Conform包裹Connect Compound Object连接包裹合成物体Connect Edge连接边界Connect Vertex连接顶点Connect连接Constant Cross-Section截面恒定Constant Key Reduction Filtering减少过滤时关键帧不变Constant Velocity匀速Constant晶体;定常;连续的;连续性;恒定;常量;圆片Constrain to XY 约束到XY轴Constrain to X 约束到X轴Constrain to Y 约束到Y轴Constrain to Z 约束到Z轴Constrained Motion约束运动Constraints约束Constraint约束Context前后关系;关联菜单Continuity Clerk场记Contours轮廓Contour轮廓Contrast对比度Controller Defaults Dialog默认控制器对话框Controller Defaults默认控制器Controller Output控制器输出Controller Properties控制器属性Controller Range Editor控制器范围编辑器Controller Range控制器范围Controller Types控制器类型Controllers控制器Controller控制器;选择用于控制链接对象的关联复制类型Convert blocks to groups转化块为群组Convert Curve On Surface在曲面上转换曲线Convert Curve转换曲线Convert Groups to转化群组到Convert Instances to Blocks转化关联属性为块Convert Selected转换选择;转换当前选择Convert Surface转换曲面Convert to Edge转换到边Convert to Editable Mesh转换到可编辑网格Convert to Editable Patch转换到可编辑面片Convert to Editable Polygon转换到可编辑多边形Convert to Editable Spline转换到可编辑曲线Convert to Face转换到面Convert to NURBS Surface转换到NURBS曲面Convert To Patch Modifier转换到面片修改器Convert to single objects转化到单一物体Convert to Toolbar转化到工具行;转换为工具条Convert to Vertex转换到顶点Convert To转换到Convert units转换单位Cookie Cutter切割;饼切Copies复制数目Copy Envelope复制封皮Copy Normal复制法线Copy复制Corner拐角点Count数量Crawl Time爬行时间;蠕动时间;变动时间Create 1-Rail Sweep创建1-围栏Create 2-Rail Sweep创建2-围栏Create a Character创建角色Create a Key for all Transforms为所有变换创建关键帧Create a Multicurve Trimmed Surface创建多重修剪表面;创建多重修剪曲面Create a Multisided Blend Surface创建多边的融合表面;创建多边的融合曲面Create a Position Key on X 创建X轴位置关键帧Create a Position Key 创建位置关键帧Create a Rotation Key on X 创建X轴的旋转关键帧Create a Rotation Key 创建旋转关键帧Create a Scale Key on X 创建X轴的放缩关键帧Create a Scale Key创建放缩关键帧Create Blend Curve创建融合曲线Create Blend Surface创建融合表面;创建融合曲面Create Bones System创建骨骼系统Create Cap Surface创建加顶表面;创建加顶曲面Create Chamfer Curve创建倒直角曲线Create Combination创建组合Create Command Mode创建命令模式Create Curve-Curve创建曲线-曲线Create Curves创建曲线Create CV Curve on Surface创建表面CV曲线;创建表面可控曲线Create CV Curve创建可控曲线;创建控制点曲线Create CV Surface创建CV表面;创建可控曲面Create Defaults创建默认;创建默认值Create Edge创建边Create Explicit Key Position X创建X轴的位置直接关键帧Create Exposure Control创建曝光控制Create Extrude Surface创建拉伸表面;创建拉伸曲面Create Faces(Mesh)创建面数(网格)Create Fillet Curve创建倒圆角曲线Create Fillet Surface创建倒圆角表面;创建倒圆角曲面Create Fit Curve创建拟合曲线Create Key创建关键帧Create Lathe Surface创建旋转表面;创建旋转曲面Create Line创建线Create Mirror Curve创建镜像曲线Create Mirror Surface创建镜像表面;创建镜像曲面Create Mode创建方式Create Morph Key创建变形关键帧Create New Set创建新集合Create Normal Projected Curve创建法线投影曲线Create Offset Curve创建偏移曲线Create Offset Point创建偏移点Create Offset Surface创建偏移表面;创建偏移曲面Create Out of Range Keys创建范围外帧Create Parameters创建参数Create Point Curve on Surface创建表面点曲线Create Point Surface创建点表面;创建点曲面Create Points创建点Create Point创建轴点Create Polygons创建多边形Create Polygon创建多边形Create Position Lock Key创建位置锁定时间Create Primitives创建几何体Create Rotation Lock Key创建旋转锁定时间Create Ruled Surface创建规则表面;创建规则曲面Create Shape from Edges由边创建图形Create Shape创建截面Create Surf Point创建面点Create Surface Edge Curve创建表面边界曲线Create Surface Offset Curve创建表面偏移曲线Create Surface-Curve Point创建表面-曲线点Create Surface-Surface Intersection Curve创建表面与表面的相交曲线Create Surfaces创建曲面Create Transform Curve创建变形曲线Create Transform Surface创建变换表面;创建变换曲面Create U Iso Curve创建U Iso曲线Create U Loft Surface创建U放样表面;创建U放样曲面Create UV Loft Surface创建UV放样表面;创建UV放样曲面Create V Iso Curve创建V Iso曲线Create Vector Projected Curve创建矢量投影曲线Create Vertex创建顶点Create Vertices创建顶点数Creation Method创建方式Creation Time创建时间Crop Selected切割选择;按选择对象的边界盒定义的区域渲染,图像大小为指定区域的大小Crop切割区域;渲染指定的区域,图像大小为指定区域的大小Cross Section交叉断面;截面;相交截面;截面参数Crossing Selection横跨选择Crossing横跨CrossSection Modifier交差截面修改器CrossSection交差截面;截面Cross相交Crowd群体;群集Cube/Octa立方体/八面体Cube正方体;立方体Cubic立方Current Class ID Filter当前过滤类别Current Combinations当前组合Current Nodes当前节点Current Objects当前物体Current Object当前物体Current T argets当前目标Current Time当前时间Current Transform当前变换Current当前;当前的Curvature曲率Curve Approximation曲线精度控制;曲线近似;曲线逼近Curve Common普通曲线Curve Editor(Open)运动曲线编辑器(打开)Curve Editor动画曲线编辑器;运动曲线编辑器Curve Fit曲线适配Curve Point曲线点;曲线对点Curve Properties曲线属性Curve-Curve Intersection Point曲线对曲线求交点Curve-Curve曲线对曲线Curves Selected被选择的曲线Curves曲线Curve曲率;曲线;当前Custom Attributes自定义属性;定制属性Custom Bounding Box自定义绑定物体;自定义边界盒Custom Colors定制颜色Custom Icons自定义图标Customize Toolbars自定义工具条Customize User Interface自定义用户界面Customize自定义Custom自定义Cut剪切Cut Edge剪切边Cut Faces剪切面数Cut-in切入Cut Polygons剪切多边形Cutway切出镜头CV Curve on Surface曲面上创建可控曲线;曲面上的可控曲线CV Curve可控曲线CV on Surf曲面CVCV Surface Object可控曲面物体CV Surface可控曲面CV Surf可控曲面CVs Selected被选择的可控节点Cycle Selection Method循环选择方法Cycle Subobject Level循环子物体级别Cycle Through Scale Modes通过放缩方式循环Cycle Vertices循环节点Cycles周期;圈;圈数Cycle循环Cyclic Growth循环增长;循环生长;周期增长CylGizmo柱体线框;柱体框Cylinder Emitter柱体发射器Cylinder Gizmo柱体线框Cylinder Object圆柱体Cylinder圆柱体。

《动画师生存手册》常见名词翻译对照表

《动画师生存手册》常见名词翻译对照表

字母顺序英文原文A5vision版译法(视频字幕)中青版译法(教材书)台湾版译法(教材书)A accent强调动作、重音强调动作、重音强调动作、强调animatic故事板样片、影像分镜样片原画样片anticipation预备动作预备预期性B back & forth vibration前后抖动来来回回的振动来回震动breakdown细分帧小原画细分breaking joint打断关节折断关节、弯曲关节打断关节The 'brief'概要、总则简明扼要摘要C charts动画表格标尺表格cliché陈词滥调、老套套路常见题材consonants辅音辅音子音contact drawing接触帧接触接触点contrast反差、对比对比度对比counter action反向运动反作用反作用力cushioning in缓冲起缓冲入缓冲式、缓冲效果cushioning out缓冲停缓冲出缓冲式、缓冲效果D dialogue对话对话对话drag甩动、拖拽拽动、拖拽拖动、拖拽drapery服装垂感衣角、衣角摆动服装摆动E exaggerate夸张夸张夸张性exposes sheet/X-sheet拍摄表摄影表X表、摄影表extremes极端帧原画极端F flexibility弹性弹性柔软度flow流畅的连贯、自然自然流畅folding and unfolding折叠与展开缩起与展开收缩与伸展follow through跟随动作跟随跟随动作formula公式、模式规则、模式公式H hard accents硬强调剧烈的强调动作强烈的强调动作hook-ups环环相扣一环套一环衔接inbetween中间画中间画中间画I inbetweener中间画画手中间画动画师中间画家interleave交错交织交错invisible anticipations无形的预备动作无形的预备动作无形的预期性K key关键帧关键张关键L Leica Reel莱卡带莱卡带原画level sync声画同步声画剪辑同步标准同步法limber柔软弹性柔软、弯曲Live Action真人动作参考真人表演生动影像、逼真动作long-headedinbetweens“长头”中间画拉长了头的中间画尖形中间画loosen up放松自如、放松随性M March Time标准节拍行军节拍行进节拍method方法作风方法O ones & twos一拍一与一拍二一拍一与一拍二一次曝光法与两次曝光法over animation过度动画过渡动画(疑为笔误)过度动画overlapping action重叠动作重叠动作重叠动作P passing position过渡帧、过渡位置过渡位置经过位置pattern模板模式方法phrasing分节法分节法分段pose to pose动作对应法原动画法、重点动作法动作对应principle原则原理原则progress the action(说话时)延续动作(说话的同时)引领动作(说话时)逐渐推进动作R Rubber Hose Animation“橡胶管”动画“橡胶软管”动画“水管型”动画separate the character区别角色个性区分开角色区隔角色side to side vibration双向抖动一侧到另一侧的振动边对边震动slowing in/easing in慢停慢入/渐入由慢至快slowing out/easing out慢起慢出/渐出由快至慢snap闪现骤变快照sneak潜行蹑手蹑脚潜行步法soft accents软强调柔和的强调动作温和的强调动作sophisticate复杂的、精致的复杂的、成熟的复杂的、精致的S sophisticated use of thebasics基本技法的复杂运用把基本技巧运用得挥洒自如基本版的复杂运用spacing间距空间幅度间距squash & stretch压扁与拉长压缩与伸展压缩和延伸squash/squashy压扁压缩压缩stagger交错摇摇晃晃交错stagger vibration交错抖动摇摇晃晃的振动方式交错震动storyboard故事板故事板分镜脚本straight ahead一气呵成式画法逐张画法、连续动作法一气呵成stretch/stretchy拉长伸展延伸successive breaking ofjoints to give flexibility成功地打断关节来赋予弹性连贯地弯曲关节以产生弹性连续打断关节处以赋予柔软度T take前期动作前期动作预期动作thumbnai缩略图草图草稿图timing时间时间点时间twining对称动作对称、孪生对称、成对U Up & Down高位与低位向上和向下上位与下位up & down vibration上下抖动上上下下的振动上下震动V vibration抖动振动震动volume体积感尺度体积volume control体积控制严格把关确实掌控vowel元音元音母音W wave action波形运动飘动动作波形运动weight shift重量转移重心转移转移重量whip action甩动动作抽打动作甩动动作A5vision论坛版权所有,仅供爱好者学习交流用途。

动画专业英语

动画专业英语

动画专业英语action['ækʃən] 动作animator:['æni,meitə] 原画者,动画设计assistant:[ə'sistənt] 动画者antic :['æntik] 预备动作air brushing:['brʌʃiŋ] 喷效angle:['æŋgl] 角度animated zoom['æni,meitid] 画面扩大或缩小animation film:[,æni'meiʃən] 动画片animation puter:[kəm'pju:tə] 电脑控制动画摄影atmosphere sketch:['ætməsfiə] [sketʃ] 气氛草图B.P.(bot pegs)下定位BG(background):['bækgraund]背景blurs:[blə:]模糊BLK(blink):[bliŋk]眨眼BRK DN(B.D.)(break-down)中割BG layout:['leiaut] 背景设计稿background keys 背景样本background hookup:[huk]衔接背景background pan 长背景background still:[stil] 短背景bar sheets :[ʃi:t]音节表beat:[bi:t]节拍blank :[blæŋk]空白bloom:[blu:m]闪光blow up :[bləu] 放大camera notes:['kæmərə] :[nəut] 摄影注意事项C.U.(close-up)特写clean up:[kli:n]清稿,修形,作监cut:[kʌt]镜头结束CEL=celluloid:['selju,lɔid]化学板cycle:['saikl]循环CW(clock-wise):[klɔk][waiz] 顺时针转动CCW(counter clock-wise):['kauntə] 逆时针转动continue(cont,con‘d):[kən'tinju:] 继续CAM(camera):['kæmərə] 摄影机CUSH(cushion):['kuʃən] 缓冲C=center:['sentə]中心点camera shake:[ʃeik] 镜头振动checker:['tʃekə]检查员constant :['kɔnstənt]等速持续color keys=color mark-ups:[mɑ:k]色指定color model:['mɔdl]彩色造型color flash(paint flash):[peint] 跳色camera animation动画摄影机cellevel:['levl]化学板层次character:['kæriktə]人物造型DIALOG(dialogue):['daiəlɔ:g] 对白及口形duble exposure:[iks'pəuʒə]双重曝光multiruns多重曝光1st run第一次曝光2nd run地二次曝光dry brushing::[drai]['brʌʃiŋ] 干刷DIAG PAN(diagonal):[dai'ægənl]斜移DWF(drawing):['drɔ:iŋ]画,动画纸double image :['imidʒ]双重影像dailies(RUSHES)样片director:[di'rektə]导演dissolve(X.D):[di'zɔlv] 溶景,叠化distortion:[dis'tɔ:ʃən] 变形double frame :[freim] 双(画)格drawing disc :[disk] 动画圆盘E.C.U = extreme close up:[iks'tri:m] 大特写EXT(exterior):[eks'tiəriə] 外面;室外景EFT(effect):[i'fekt]特效editing:['edit] 剪辑exit(moves out, o.s.):['eksit] 出去enter(in):['entə]入画ease-in:[i:z] 渐快ease-out:[aut]渐慢editor:['editə]剪辑师episode:['episəud]片集field(FLD):[fi:ld]安全框fade(in/on):[feid]画面淡入fade(out/off)画面淡出FIN(finish):['finiʃ]完成FOLOS(follows):['fɔləu]跟随,跟着fast;quickly:[fɑ:st] ['kwikli] 快速field guide:[gaid]安全框指示final check:['fainl] [tʃek]总检footage:['futidʒ]尺数(英尺)F.G.(foreground):['fɔ:graund]前景focallength :['fəukəl]:[leŋθ] 焦距frame:[freim]格数freeze frame:[freim]停格gain in:[gein]移入head up:[hed]抬头hook up:[huk] 接景;衔接hold:[həuld] 画面停格halo:['heiləu] 光圈INT(interior):[in'tiəriə] 里面;室内景INB(in between):[bi'twi:n]动画in-betweener动画员I&P(ink & paint):[iŋk] :[peint]描线和着色inking:[kiŋ]描线in sync:[siŋk] 同步intermittent:[,intə'mitənt] 间歇iris out :['airis] 画面旋逝jiggle:['dʒigl] 摇动jump:[dʒʌmp] 跳jitter:['dʒitə] 跳动LIP SYNC(synchronization)[lip] [,siŋkrənai'zeiʃən ] 口形level:['levl]层look:[luk]看listen:['lisn]听layout:['leiaut] 设计稿;构图laughs(LAFFS):[lɑ:f]笑L/S(light source):[lait] :[sɔ:s]光源linetest(pencil test):[lain]铅笔稿试拍;线拍M.S.(medium shot):['mi:diəm] :[ʃɔt]中景M.C.U.(medium close up)['mi:diəm]近景movesout(exit;o.s.):[mu:v] :['eksit]出去moves in[mu:v]进入match line:[mætʃ] :[lain]组合线multi runs :['mʌlti]:[rʌnz]多重拍摄mouth:[mauθ]嘴mouth charts:[tʃɑ:t]口形图MAG TRACK(magnetic sound track):[mæg'netik]音轨multi cellevels:['mʌlti] :['levl]多层次化学板multiplane:[plein]多层设计n/spegs:[peg]南北定位器N.G.(no good):[gud]不好的,作废narration:[næ'reiʃən]旁白叙述OL(overlay):['əuvə'lei]前层景Out of scene:[si:n]到画外面O.S.(off stage off scene):[steidʒ]出景off model:['mɔdl]走型OL/UL(underlay):['ʌndəlei]前层与中层间的景overlap action:['əuvə'læp] :['ækʃən]重叠动作ones:[wʌn]一格;单格pose:[pəuz] 姿势POS(position):[pə'ziʃən]位置;定点pan移动pops in/on突然出现pause:[pɔ:z]停顿;暂停perspective:[pə'spektiv]透视peg bar定位尺P.T.(painting):['peintiŋ] 着色paint flashes(color flashes)跳色papercut剪纸片pencil test:['pensl] 铅笔稿试拍persistence of vision:[pə'sistəns] :['viʒən] 视觉暂留post-synchronized sound:[saund]后期同步录音puppet:['pʌpit]木偶片ripple glass:['ripl] :[glɑ:s]水纹玻璃re-peg :[peg]重新定位RUFF(rough-drawing):[rʌf]:['drɔ:iŋ] 草稿run:[rʌn]跑REG(register):['redʒistə]组合RPT(repeat):[ri'pi:t]重复retakes: teik]重拍;修改registration pegs:[,redʒi'streiʃən]定位器registration holes:[həul]定位洞silhouette(SILO):[,silu'et]剪影speed line:[spi:d][lain]流线storm out:[stɔ:m]速转出sparkle:['spɑ:kl]火花;闪光shadow:['ʃædəu]阴影smile:[smail]微笑smoke:[sməuk]烟stop:[stɔp]停止slow:[sləu]慢慢的SC(scene):[si:n]镜号S/A(same as):[seim]兼用S.S(screen shake):[skri:n] :[ʃeik]画面振动size parison:[saiz] :[kəm'pærisn]大小比例storyboard(SAB):['stɔ:ri,bɔ:d]分镜头台本SFX(sound effect):[saund] :[i'fekt]声效;音效settle:['setl]定姿;定置self-line(self-trace line):[self] [treis] [lain]色线sound chart(bar sheets):[tʃɑ:t]:[ʃi:t]音节表special effect:['speʃəl] :[i'fekt]特效spin:[spin]旋转T.A.(top aux):auxiliary[ɔ:g'ziljəri]上辅助定位T.P.(top pegs):[peg]上定位track:[træk]声带turns:[tə:n]转向take:[teik]拍摄(一般指拍摄顺序)truck in:[trʌk]镜头推人truck out:[aut]镜头拉出tr(trace):[treis]同描tapers:['teipə]渐taper-up:[ʌp]渐快taper-down:[daun]渐慢tight field:[tait] :[fi:ld]小安全框tap(beat):[tæp]:[bi:t]节拍title:['taitl]片名;字幕Ul(underlay):['ʌndəlei]中景;后景up:[ʌp]上面use:[ju:z]用vert up:[və:t]垂直上移V.O.(voice over):[vɔis] :['əuvə]旁白;画外音value:['vælju:]明暗度wipe:[waip]转(换)景方式work print:[wə:k][print]工作样片X(x-diss)(x.d.):[dis]两景交融xerox down缩小xerox up(xerox paste-ups):[peist]放大x-sheet:[ʃi:t]摄影表zoom out:[zu:m]拉出zoon chart::['zəuɔn][tʃɑ:t]镜头推拉轨迹zoom in推进zoom lens:[lenz]变焦距镜头Good afternoon teacherIt is really my honor to have this opportunity for introduce myselfI hope I can make a good performance today.I'm confident that I can succeed Now I will introduce myself brieflyMy name is BLUE I was born in Handan is south of Hubei.Handan is not a big city but it has long history, it can date back to QIN dynastyIt's really a fantasy place too.People there are very friendly and helpful.There're also some places of interests in my hometown, I love it and hope that you can visited it someday.There’re 5 people in my family.My parents one sister one brother and I.I’mthe youngest in my family.We love each other and livea happy life.I usually love basketball.But I’m not good at it, because I’m not enough tall and powerMy major is animation design, I love animation very much.I want to be a master of animation.Hayao Miyazaki is my idol, he is a Japanese mange artist and prominent film director and h animator of many popular anime feature films.He has been named one of the most influential people by Time Magazine.So I want to go to Japan to continue my education I has already to learn Japanese for one year.As a school animation student I am serious and responsible, good workIn a lot of study and practice, my ability to learn, work, innovations have been greatly improved;but I know that not enough, in the future still need to create, I will do better.I believe myselfSo, you see, I’m really an easygoing gal.That's all, thank you分享版本,希望大家珍惜这份词汇表字母音标班附表美语音标共51个,其中元音(韵母)22个,辅音(声母)29个。

动画专用术语

动画专用术语

動畫專用術語(中英文對照表)ACTION 動作ANIMATOR 原畫者,動畫設計ASSISTANT 預備動作AIR BRUSHING 噴效ANGLE 角度ANIMATED ZOOM 畫面擴大或縮小ANIMATION FILM 動畫片ANIMATION COMPUTER 計算機控制動畫振影ATMOSPHERE SKETCH 氣氛草圖B.P.(BOT PEGS) 下定位BG(BACKGROUND) 背景BLURS 模糊BLK(BLINK) 眨眼BRK DN(B.D.)(BREAK-DOWN) 中割BG LAYOUT 背景設計稿BACKGROUND KEYS 背景樣本BACKGROUND HOOKUP 銜接背景BACKGROUND PAN 長背景BACKGROUND STILL 短背景BAR SHEETS 音節表BEAT 節拍BLANK 空白BLOOM 閃光BLOW UP 放大CAMERA NOTES 攝影注意事項C.U.(CLOSE-UP) 化學版CYCLE 循環CW(CLOCK-WISE) 順時針轉動CCW(COUNTER CLOCK-WISE) 逆時針轉動Continue (Cont, Con’ D) 继续Cam (Camera) 摄影机Cush (Cushion) 缓冲C=Center 中心点Camera Shake 镜头振动Checker 检查员Constant 等速持续Color Flash (Paint Flash) 跳色Color Model 彩色造型Color Keys=Color Mark-Ups 色指定Camera Animation 动画摄影机Cel Level 化学版层次Character 人物造型Dialog (Dialogue) 对白及口形Duble Exposure 双重曝光Multi Runs 多重曝光1st Run 第一次曝光2nd Run 第二次曝光Dry Brushing 干刷Diag Pan (Diagonal) 斜移DWF (Drawing) 画,动画纸Double Image 双重影像Dailies (Rushes) 样片Director 导演Dissolve (X.D) 溶景,叠化Distortion 变形Drawing Disc 动画圆盘E.C.U=Extreme Close Up 大特写EXT(Exterior) 外面;室外景EFT(Effect) 特效Editing 剪辑EXIT (Moves Out, O.S) 出去Enter (In) 入画Ease-In 渐快Ease-Out 渐慢Editor 剪辑师Episode 片集Fade(IN/ON) 画面淡入Fade(OUT/OFF) 画面淡出FIN(Finish) 完成FOLOS(Follows) 跟随,跟着Fast, Quickly 快速Field Guide 安全框指示Finial Check 总检Footage 尺数(英尺)F.G. (Foreground) 前景Focal Length 焦距Freeze 停格Gain in 移入Head Up 抬头Hook Up 接景;衔接Hold 画面停格Halo 光环INT(Interior 里面;室内景) INB(In Between) 动画IN-BETWEEN 动画员I&P(INK&PAINT) 描线和着色Inking 描线In Sync 同步Intermittent 间歇Iris Out 画面旋逝Jiggle 摇动Jump 跳Jettier 跳动LIP SYNC(Synchronization) 口型Level 层Look 看Listen 听Layout 设计稿;构图Laughs 笑L/S (Light Source) 光源Line Test (Pencil Test) 铅笔稿试拍;线拍M.S. (Medium Close Up) 中景Moves Out (Exit; O.S.) 出去Moves In 进入。

中英动画制作常用术语随时添加

中英动画制作常用术语随时添加
片集造型
sub character
别层/分层
unseperate layer
1
跳跃
Jump
检查
Looks
眨眼
blink(BLK)
口型动
lip synchronise
台词/对白
Dialogue
姿势
Pose
预备动作
anticipate(antic)
反映
Reacts
挤压
Squash
随意口型
ad lib
慢慢的
交叉叠化
Cross dissolve
软切
Soft cut
9
10
刻度
Track
快速
Quickly
音响效果
sound effect
表演
Slug
描线/着色
T P
正常着色
normal paint
5
只要背景
BG only
动画纸(DWG)
Drawing
正篇
Program
故事概略
Synopsis
主题
Theme
台词声带
voice track
服装
Costume
彩色样本
color sample
物体;选择想要的关联复制类型
Objects
逐格动画
Pixilation
实体动画
Ppizilation
渲染
Render
重采样
Resample
8
投射
project
声画不同步
Out of sync
样板
Template
纹理贴图
Texture mapping
配乐

动画专业英语_(附音标)

动画专业英语_(附音标)

action ['ækʃən] 动作animator :['æni,meitə] 原画者,动画设计assistant :[ə'sistənt] 动画者antic :['æntik] 预备动作air brushing :['brʌʃiŋ]喷效angle :['æŋgl]角度animated zoom ['æni,meitid] 画面扩大或缩小animation film :[,æni'meiʃən] 动画片animation computer :[kəm'pju:tə] 电脑控制动画摄影atmosphere sketch :['ætməsfiə] [sketʃ] 气氛草图B.P.(bot pegs) 下定位BG(background) :['bækgraund]背景blurs :[blə:]模糊BLK(blink) :[bliŋk]眨眼BRK DN(B.D.)(break-down)中割BG layout :['leiaut] 背景设计稿background keys 背景样本background hookup :[huk]衔接背景background pan 长背景background still :[stil] 短背景bar sheets :[ʃi:t]音节表beat :[bi:t]节拍blank :[blæŋk]空白bloom:[blu:m] 闪光blow up :[bləu] 放大camera notes :['kæmərə] :[nəut] 摄影注意事项C.U.(close-up) 特写clean up :[kli:n]清稿,修形,作监cut :[kʌt] 镜头结束CEL=celluloid :['selju,lɔid]化学板cycle :['saikl] 循环CW(clock-wise) :[klɔk] [waiz] 顺时针转动CCW(counter clock-wise) :['kauntə] 逆时针转动continue(cont,con‘d) :[kən'tinju:] 继续CAM(camera) :['kæmərə] 摄影机CUSH(cushion) :['kuʃən] 缓冲C=center :['sentə]中心点camera shake :[ʃeik] 镜头振动checker :['tʃekə]检查员constant :['kɔnstənt]等速持续color keys=color mark-ups :[mɑ:k]色指定color model :['mɔdl]彩色造型color flash(paint flash) :[peint] 跳色camera animation动画摄影机cel level :['levl]化学板层次character :['kæriktə]人物造型DIALOG (dialogue) :['daiəlɔ:g] 对白及口形duble exposure :[iks'pəuʒə]双重曝光multi runs多重曝光1st run 第一次曝光2nd run 地二次曝光dry brushing ::[drai] ['brʌʃiŋ]干刷DIAG PAN(diagonal) :[dai'ægənl]斜移DWF(drawing) :['drɔ:iŋ]画,动画纸double image :['imidʒ]双重影像dailies (RUSHES)样片director :[di'rektə] 导演dissolve(X. D) :[di'zɔlv] 溶景,叠化distortion :[dis'tɔ:ʃən] 变形double frame :[freim] 双(画)格drawing disc :[disk] 动画圆盘E. C. U = extreme close up :[iks'tri:m] 大特写EXT(exterior) :[eks'tiəriə] 外面;室外景EFT(effect) :[i'fekt]特效editing :['edit] 剪辑exit(moves out, o. s. ) :['eksit] 出去enter(in) :['entə]入画ease-in :[i:z] 渐快ease-out :[aut]渐慢editor :['editə]剪辑师episode :['episəud]片集field(FLD) :[fi:ld]安全框fade(in/on) :[feid]画面淡入fade(out/off) 画面淡出FIN(finish) :['finiʃ]完成FOLOS(follows) :['fɔləu]跟随,跟着fast; quickly :[fɑ:st] ['kwikli] 快速field guide :[gaid]安全框指示final check :['fainl] [tʃek]总检footage :['futidʒ]尺数(英尺)F. G. (foreground) :['fɔ:graund]前景focal length :['fəukəl] :[leŋθ]焦距frame :[freim]格数freeze frame :[freim]停格gain in :[gein] 移入head up :[hed] 抬头hook up :[huk] 接景;衔接hold :[həuld] 画面停格halo :['heiləu] 光圈INT(interior) :[in'tiəriə] 里面;室内景INB(in between) :[bi'twi:n] 动画in-betweener 动画员I&P(ink & paint) :[iŋk]:[peint]描线和着色inking :[kiŋ]描线in sync :[siŋk]同步intermittent :[,intə'mitənt] 间歇iris out :['airis] 画面旋逝jiggle :['dʒigl] 摇动jump :[dʒʌmp] 跳jitter :['dʒitə] 跳动LIP SYNC(synchronization) [lip][,siŋkrənai'zeiʃən ] 口形level :['levl] 层look :[luk] 看listen :['lisn] 听layout :['leiaut] 设计稿;构图laughs(LAFFS) :[lɑ:f] 笑L/S(light source) :[lait] :[sɔ:s] 光源line test(pencil test) :[lain]铅笔稿试拍;线拍M. S. (medium shot) :['mi:diəm] :[ʃɔt]中景M. C. U. (medium close up) ['mi:diəm] 近景moves out(exit; o. s. ) :[mu:v] :['eksit]出去moves in [mu:v]进入match line :[mætʃ] :[lain]组合线multi runs :['mʌlti] :[rʌnz]多重拍摄mouth :[mauθ]嘴mouth charts :[tʃɑ:t]口形图MAG TRACK(magnetic sound track) :[mæg'netik]音轨multi cel levels :['mʌlti] :['levl]多层次化学板multiplane :[plein]多层设计n/s pegs :[peg]南北定位器N.G.(no good) :[gud]不好的,作废narration :[næ'reiʃən]旁白叙述OL(overlay) :['əuvə'lei]前层景Out of scene :[si:n]到画外面O.S.(off stage off scene) :[steidʒ]出景off model :['mɔdl]走型OL/UL(underlay) :['ʌndəlei]前层与中层间的景overlap action :['əuvə'læp] :['ækʃən]重叠动作ones :[wʌn]一格;单格pose :[pəuz] 姿势POS(position) :[pə'ziʃən]位置;定点pan 移动pops in/on 突然出现pause :[pɔ:z]停顿;暂停perspective :[pə'spektiv]透视peg bar定位尺P.T.(painting) :['peintiŋ]着色paint flashes(color flashes) 跳色papercut 剪纸片pencil test :['pensl] 铅笔稿试拍persistence of vision :[pə'sistəns] :['viʒən] 视觉暂留post-synchronized sound :[saund]后期同步录音puppet :['pʌpit]木偶片ripple glass :['ripl] :[glɑ:s]水纹玻璃re-peg :[peg]重新定位RUFF(rough-drawing) :[rʌf] :['drɔ:iŋ]草稿run :[rʌn]跑REG(register) :['redʒistə]组合RPT(repeat) :[ri'pi:t]重复retakes :teik]重拍;修改registration pegs :[,redʒi'streiʃən] 定位器registration holes :[həul] 定位洞silhouette(SILO) :[,silu'et] 剪影speed line :[spi:d] [lain] 流线storm out :[stɔ:m] 速转出sparkle :['spɑ:kl] 火花;闪光shadow :['ʃædəu] 阴影smile :[smail] 微笑smoke :[sməuk] 烟stop :[stɔp] 停止slow :[sləu] 慢慢的SC(scene) :[si:n] 镜号S/A(same as) :[seim] 兼用S.S(screen shake) :[skri:n] :[ʃeik] 画面振动size comparison :[saiz] :[kəm'pærisn] 大小比例storyboard(SAB) :['stɔ:ri,bɔ:d] 分镜头台本SFX(sound effect) :[saund] :[i'fekt] 声效;音效settle :['setl] 定姿;定置self-line(self-trace line) :[self] [treis] [lain] 色线sound chart(bar sheets) :[tʃɑ:t] :[ʃi:t] 音节表special effect :['speʃəl] :[i'fekt] 特效spin :[spin] 旋转T.A.(top aux) :auxiliary [ɔ:g'ziljəri] 上辅助定位T.P.(top pegs) :[peg] 上定位track :[træk] 声带turns :[tə:n] 转向take :[teik] 拍摄(一般指拍摄顺序)truck in :[trʌk] 镜头推人truck out :[aut] 镜头拉出tr(trace) :[treis] 同描tapers :['teipə] 渐taper-up :[ʌp] 渐快taper-down :[daun] 渐慢tight field :[tait] :[fi:ld] 小安全框tap(beat) :[tæp] :[bi:t] 节拍title :['taitl] 片名;字幕Ul(underlay) :['ʌndəlei] 中景;后景up :[ʌp] 上面use :[ju:z] 用vert up :[və:t] 垂直上移V.O. (voice over) :[vɔis] :['əuvə] 旁白;画外音value :['vælju:] 明暗度wipe :[waip] 转(换)景方式work print :[wə:k] [print] 工作样片X(x-diss) (x. d. ) :[dis] 两景交融xerox down 缩小xerox up(xerox paste-ups) :[peist] 放大x-sheet :[ʃi:t] 摄影表zoom out :[zu:m] 拉出zoon chart ::['zəuɔn] [tʃɑ:t] 镜头推拉轨迹zoom in 推进zoom lens :[lenz] 变焦距镜头。

动画专业英语词汇

动画专业英语词汇

Action 动作Animator 原画者,动画设计Assistant动画者Antic 预备动作Air Brushing 喷效Angle 角度Animated Zoom 画面扩大或缩小Animation Film 动画片Animation Computer电脑控制动画摄影Atmosphere Sketch气氛草图B.P.(Bot Pegs) 下定位Background 背景Blurs 模糊Blink ………眨眼Break-Down …中割Background Layout 背景设计稿Background Keys…………背景样本Background Hookup………衔接背景Background Pan …………长背景Background Still 短背景Bar Sheets ……………音节表Beat …………节拍Blank …………空白Bloom ……………闪光Blow Up ………………放大Camera Notes ………摄影注意事项C.U.(Close-Up) …特写Clean Up ………清稿,修形,作监Cut ………………镜头结束Cel=Celluloid ……………化学板Cycle ……………循环Cw(Clock-Wise) …顺时针转动Ccw(Counter Clock-Wise)…逆时针转动Continue(Cont,Con‘D)…继续Cam(Camera)………摄影机Cush(Cushion) ……缓冲C=Center…………中心点Camera Shake……镜头振动Checker ……………检查员Constant …………等速持续Color Keys=Color Mark-Ups 色指定Color Model…………彩色造型Color Flash(Paint Flash) …跳色Camera Animation………动画摄影机Cel Level…………化学板层次Character…………人物造型Dialog (Dialogue………双重曝光Multi Runs………多重曝光1st Run…………第一次曝光2nd Run……………地二次曝光Dry Brushing……干刷Diag Pan(Diagonal)………斜移Dwf(Drawing)……………画,动画纸Double Image………双重影像Dailies (Rushes)……样片Director…………………导演Dissolve(X. D)……………溶景,叠化Distortion………………………变形Double Frame…………………双(画)格Drawing Disc…………………动画圆盘E. C. U = Extreme Close Up 大特写Ext(Exterior)…………外面;室外景Eft(Effect)…………特效Editing……………剪辑Exit(Moves Out, O. S. ) …出去Enter(In) ………入画Ease-In …………渐快Ease-Out ………渐慢Editor …………剪辑师Episode ……片集Field(Fld) ……………安全框Fade(In/On) ……画面淡入Fade(Out/Off) ……画面淡出Fin(Finish) ………完成Folos(Follows) …跟随,跟着Fast; Quickly……快速Field Guide ……安全框指示Finial Check…………总检Footage ………尺数(英尺)F. G. (Foreground)…前景Focal Length ……焦距Frame…格数Freeze Frame ………停格Gain In ……移入Head Up ………抬头Hook Up …………接景;衔接Hold ………画面停格Halo …………………光圈Int(Interior) …………里面;室内景Inb(In Between) ………………动画In-Betweener ……动画员I&P(Ink & Paint) …描线和着色Inking ………描线In Sync ………同步Intermittent ………间歇Iris Out …………画面旋逝Jiggle …………摇动Jump …跳Jitter ………跳动Lip Sync(Synchronization) 口形Level …………层Look ……看Listen …………听Layout …………设计稿;构图Laughs(Laffs) ……笑L/S(Light Source) ……光源Line Test(Pencil Test) …铅笔稿试拍;线拍M. S. (Medium Shot) ………中景M. C. U. (Medium Close Up) …近景Moves Out(Exit; O. S. ) ………出去Moves In ………………进入Match Line …………组合线Multi Runs ………多重拍摄Mouth ………………嘴Mouth Charts …………口形图Mag Track(Magnetic Sound Track)音轨Multicel Levels …多层次化学板Multiplane …………多层设计N/S Pegs …………南北定位器N.G.(No Good) ………不好的,作废Narration ……旁白叙述Ol(Overlay) …………前层景Out Of Scene ………到画外面O.S.(Off Stage Off Scene) …出景Off Model …………走型Ol/Ul(Underlay) 前层与中层间的景Overlap Action …重叠动作Ones ………………一格;单格Pose ……………姿势Pos(Position) ……位置;定点Pan ………………移动Pops In/On …………突然出现Pause ……………停顿;暂停Perspective ……透视Peg Bar …………定位尺P.T.(Painting) ………着色Paint Flashes(Color Flashes) 跳色Papercut ……………剪纸片Pencil Test ………铅笔稿试拍Persistence Of Vision 视觉暂留Post-Synchronized Sound后期同步录音Puppet …………………木偶片Ripple Glass ………水纹玻璃Re-Peg ……………重新定位Ruff(Rough-Drawing) …草稿Run …………………跑Reg(Register) …………组合Rpt(Repeat) ………………重复Retakes …………重拍;修改Registration Pegs ……定位器Registration Holes ……定位洞Silhouette(Silo) ………剪影Speed Line ………流线Storm Out …………速转出Sparkle …………火花;闪光Shadow ………阴影Smile ………微笑Smoke ……烟Stop …………停止Slow ……………慢慢的Sc(Scene) ……………镜号S/A(Same As) …………兼用S.S(Screen Shake) …画面振动Size Comparison ……大小比例Storyboard(Sab) …分镜头台本Sfx(Sound Effect) …声效;音效Settle …………………定姿;定置Self-Line(Self-Trace Line) 色线Sound Chart(Bar Sheets) 音节表Special Effect ………特效Spin …………………旋转T.A.(T op Aux) ………上辅助定位T.P.(T op Pegs) ………上定位Track ………………………声带Turns ………………………转向Take …………拍摄(一般指拍摄顺序) Truck In …………………镜头推人Truck Out ……………镜头拉出Tr(Trace) ………同描Tapers …………………渐Taper-Up ……………渐快Taper-Down …………渐慢Tight Field ………小安全框Tap(Beat) …………节拍Tittle …………片名;字幕Ul(Underlay) …………中景;后景Up ………………上面Use ……………用Vert Up …………垂直上移V.O. (Voice Over) …旁白;画外音Value …………………明暗度Wipe ……………转(换)景方式Work Print …工作样片X(X-Diss) (X. D. ) ……两景交融Xerox Down ………缩小Xerox Up(Xerox Paste-Ups) 放大X-Sheet ……………摄影表Zoom Out ……………拉出Zoom Chart ………镜头推拉轨迹Zoom In ……推进Zoom Lens …变焦距镜头MMagnetic Tape 磁性录音带Makeup Artist 美容师Manipulation 操纵Markup 固定利润Matte 影像形板Maysles Films 梅思利电影公司Memory-Hook 回马枪Memory-Jogger 回马枪Merrill Lynch 美林动画Metamorphic Animation 变形动画Metamorphosis 变形Micro-Markets 微众市场Mixer 混音师Modeling 模型制作Montage 蒙太奇Morph 型变Mos 不需要现场收音的无声取景Motion Board 活动脚本或动作脚本Motion Capture 动作资料截取Motion Control 电脑控制拍摄系统Motion Picture Film 动画影片Motion Tests 动作测试Motor Home 移动居住车Mouse 滑鼠Mouthpiece 发言人Multi-City Bidding 多城市竟标Music Bookends 音乐书签Music First 以音乐为优先Musical Instrument Digital Interface Midi电子乐器一的数位介面NNational Association Of Broadcast 国家广播电子技师协会National Cash Register 国家收银机公司NBC 国家广播公司Negative Conformer 底片组合员NG(No Good)不好的镜头Nonlinear Editing 非线性剪辑OOff-Camera 镜外表演Off-Key 走调Offline System 线外系统Offline System 线外剪辑系统One-Stop Operation 一贯作业On Camera 镜内表演On-Camera Sag Rates演员同业公会规定的上镜费On Location 出外景Online Editing 线上剪辑One-Light 单一光度One-Light Film Print 单光影片洗印One-Stop Operation 一次作业Opaquer 著色人员Open Camera 公开摄影Optical House 视觉效果工作室Optical Printer 光学印片室Original Arrangement 编曲著作Original Recording 录音著作Original Score 总谱制作Out-Of-Pocket 现款支付Outside Props 棚外道具师Outtakes 借用镜头PPacific Data Images 太平洋影像公司Pegs 过场用之画面Pencil Test 铅笔测试稿Perceived Value 知觉价值Personalities 知名人士Personality Testimonials 名人见证Persuasion 说服Photo Cd 影像光碟Pickup Footage 从旧有的广告借凑而来的影片Pictures First 以画面为优先Pixels 像素Playback 播放Playback Person 录影机播放员Post-Scoring 后制配乐Posttesting 后测Pre-Lite 预先排演Pre-Production Meeting 拍制前会议Pre-Production Stage 制前阶段Prescoring Music 拍摄前配乐Pretesting 前测Price-Quote 报价或喊价Printed Circuit 印刷电路Producer 广告公司的制片,制作人Product Shot 商品展示镜头Production Assistant P.A制作助理Production Boutique 制片工作室Production Notes 制作住记Production Package 制作议价组合Production Specification Sheets 制作工明细表Promotions 促销Prop People 道具师Stage Properties 舞台道具Props 道具Public-Domain Music 大众共有或版权公有的音乐Publisher's Fee 发行费用Pulldown 抓片RRandom Access 随机存取Random Access Memory Ram随机存取记忆体Raster 屏面Read Only Memory Rom唯读记忆体Real Opinions 真实反应的意见Real People 消费大众或一般人Real People Reactions And Opinions 消费大众的真实反应及意见Recordist 录音师Reebok 锐跑Reflections 反光Rendering 算图Rental Facilities 出租公司Residual 后续付款Rhapsody In Blue 《蓝色狂想曲》Rhythm And Hues 莱休电脑动画公司Right-To-Work 自由工作权Ripomatic/Stealomatic Storyboard 借境脚本Roll Camera 开动摄影机Rotoscope 逐格帖合的重覆动画动作Rough Cut 粗剪SSample Reels 作品集Scenes 场景Scenic Artist 布景设计师Scratch Track 临时音轨Screen Actors Guild Sag电影演员同业公会Screen Extra's Guild Sag电影临时演员同业公会Scripts 剧本Script Clerk 场记Set Construction Costs 搭景费用Set Designer 布景设计师Set Dresser 布影装饰师Shadows 阴影Shape Library 清晰对焦Shooting Board 模型资料库Shooting Day 制作脚本拍片日Shooting In Two 一次两画格的方式拍摄Shot List 拍摄程序表Shutter 快门Sides 台词表Silent Scenes 无声场景Silent Takes 无声取景Slate 开拍板Slice-Of-Life Episodes 生活片段式对白Snapshot 快照拍摄Solid State Screensound 数位录音工作站Song-And-Dance 歌舞片Sound People 音效人员Sound Stage 隔音场Sound Take 有声摄影Special Effects Person 特殊效果人员Special-Effects 特效Specification Sheet 职责明细表Speed 运转正常Splice 捻接Sprint 斯布林特电话公司Stand-In 替身Stand-Up Presenters 播报员推荐Standing Sets 常备的布景配置Star Personality 知名人物Stereo-Mixing 立体声混音Sticks 排字手托Stills 剧照Still Photos 静态照片Stock Footage 底片材料、库存影片Stop-Motion 单格拍制Story Line 故事情节Storyboard 故事脚本Strobe-Lighe Photography 频闪闪光灯摄影法Subaru Automobile 速霸陆汽车Super 16mm Format 超16厘米底片规格Sync Sound 同步收音Synchronized 同步TThe Screening Room 试播室Takes 取景镜头Talent Reports 劳务报价单Teamsters 卡车驾驶员Teamsters Union 卡车驾驶员工会Teleprompter 读稿机Test Commercial 测试性广告Testimonial Release Print 电影院放映片Three-Dimensional 3d三度空间tight Close-Up 大特写Time-Code 时码Tissue Sheets 薄绵纸Top Light 顶光Trim 剪修 Trims 修剪下来的片头尾Tracing Paper 扫图纸Track Left 摄影机左移Track Right 摄影机右移Track Time 音轨时限Trade 通路tri-X底片Turnarounds 转场Unique Selling Proposition 独特的销售主张VVideo 视觉或影像部分Video Master 影像母带Video Tape Recording Person 录音带录制员Vignetters 集锦式快接画面处理Virtual Reality 虚拟实境Visual Timeline 视觉时间尺Visually Oriented 视觉导向Voiceover Announcer 旁白播音员WWardrobe Attendant 服装师West And Brady 威布广告公司Wild Wall 活动墙板Window Burn-In 叠印框Wire-Frame 立体线稿Words-And-Music 旁白加音乐Words First 以文案为优先Zoom 变焦Zoom In 镜头向前推进。

动画术语

动画术语
Words
三维动画术语中英文对照
Actual Sound 真实声音 All Commands 所有命令 Angle 摄影角度
Back Lighting 背光、逆光 Backgrounds 背景 Background Image 背景图像
Camera Stand 脚架 Cap封盖;封顶;盖子 Center&Sides中心和边
• • • • • • • •
User用户视图;使用者视图 User Reference用户手册 Unique唯一 Uniqueness唯一性 Volume体积 Variation变化;变量;变化量 Web Updates网站更新 Wheel of Life生命回转盘
• XYZ Position XYZ位置 • XYZ Position Controller XYZ位置控制器 • Y Position Y方向;Y位置 • Zoom n.变焦 • Zoom in/out 镜头拉近(放大)/拉远(缩小)
• • • •
• • • •
Path路径 Peg Bar 定位尺 Period周期 Puppet 偶 Ping-Pong来回;双向
Quicktime 多媒体格式 Quick Render快速渲染 Render 渲染 Render Effects渲染特效 Real Time实时 Real-Time实时播放
Daylight日光 Degree角度;度数 Delete All全部删除
Edge边;边缘;边界 Edges边 Effect影响;效果;特效 End结束 Ends结束;端点;末端 End Time结束时间 End Frame结束帧
Frame 帧 FPS帧/秒 Family系列 Face面;表面;面片;面贴图法;捕 捉到面的表面上的任何点 Facing面;面片状;正方形面

三维动画中英文术语课程(F字母部分)

三维动画中英文术语课程(F字母部分)

易绚三维动画术语课程(F字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。

这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照FFace ConstraintFace Constraint ToggleFace Constraint Toggle(Poly)Face Extrude Modifier面拉伸修改器Face Extrude面拉伸Face Level面分类Faces面数Facets+Highlights面片加高光;面状+高光Facets面片;面状Face面;表面;面片;面贴图法;捕捉到面的表面上的任何点Facing面;面片状;正方形面Factor因数;因子Fade For衰减耗时;衰减到Fade in淡入Ffade out淡出Falloff衰减;衰减区Family Parameters系列参数Family系列FBX Import advanced parameters FBX文件输入高级参数设置FCurve Filtering Pre-processing曲线过滤预处理Fence Region围栏形区域Fence Selection Region围栏形选择区域Fence围栏区域Fetch恢复场景到最后一次执行Hold操作时的状态;取回FFD 2x2x2 ModifierFFD 3x3x3 ModifierFFD 4x4x4 ModifierFFD Box Modifier**变形盒修改器FFD Cylinder Modifier**变形柱体修改器FFD Select Modifier**变形选择修改器FFD(Box) FFD(长方体)FFD(Box) Space Warp FFD(长方体)空间变形FFD(Cyl) FFD(圆柱体)FFD(Cyl) Space Warp FFD(圆柱体)空间变形FFD**变形Field Guide 视野导引框Field Size 视野安全框Field-of-View Mode视角模式Field-of-View视角;视场;观察区域;视野Fillet Curve圆角曲线Fillet Segs圆角片段数Fillet Surface圆角曲面Fillet(Spline)圆角(曲线)Fillet/Chamfer Modifier倒圆角/倒角修改器Fillet/Chamfer倒圆角/倒角Fillet圆角;倒角;倒圆角Fill填充Film 电影;胶卷Filter过滤器;过滤Find Next查找下一个FireWire 火线Fireworks火景Fit Deformation拟合变形Fit拟合;适配Fix GraphsFK SnapFlake Size雪片大小Flakes雪花状Flash FlashFlash-Back倒叙Flat Linhting平光Flex Modifier伸缩修改器Flex Section Enable伸缩剖面有效Flex折曲编辑修改器;伸缩Flip Beginning反转开始Flip Book 翻页书Flip End反转结束;反转末端Flip Face Normals反转面法线Flip Normals Mode反转法线模式Flip Normals Selected反转已选择的法线Flip Normal反转法线Flip Polygon反转多边形Flip Tangent反转切线Flip Trim反向剪切Flip反向Float Controllers浮动控制器Float Expression浮动表达式Float List浮动列表Float Motion Capture浮动运动捕获Float Reactor浮动反应器Float script浮动脚本Float Wire浮动线框Floater面板Floating Toobars Toggle浮动工具条开关Floating Toobars浮动工具条Float浮动;浮点数Floodlight散光灯Fluorescent Light荧光灯Focus 焦距Fog Filter雾镜Fog雾;雾效;在场景中的对象上产生雾Follow追随;跟随Footsteps步距Force 2-sided强制为双面;强制双面Force Sample强制采样Force力量;约束力Forward Time One Unit每单位向前时间Forward正向FOV(Field-of-View)视角;视野FPS帧/秒FractureFracture SystemFragment Materials碎片材质Frame Count帧数量Frame Rate帧速率FRAME:TICKS帧数:滴答计数Frames per Sample逐帧采样Frames per Second帧数每秒Frame帧Free Area**区域Free Camera**相机;**摄像机Free Center**中心Free Directional Light**平行光灯光Free Hose Parameters**软管参数Free Hose**软管Free LinearFree PointFree SpotlightFreeze by Hit点击冻结Freeze by Name按名称冻结Freeze Non-Selected Curves冻结未选择的曲线Freeze Position冻结位置Freeze Rotation冻结旋转Freeze Selected冻结所选择的Freeze Selection冻结选择;冻结已选择的Freeze Transform冻结变形Freeze Unselected冻结未选择的Freeze-Frame定格Freeze冻结Free**;泛摄像机Frequency频率From U and V Iso Lines从UV向Iso线From U Iso Lines从U向Iso线From V Iso Lines从V向Iso线Front Length正面长度Front Segs正面片段数Front View前视图Front Width正面宽度Front前;前视图;正面Frozen Keys冻结关键帧Frozen冻结ft英尺Full Interactivity Toggle全部交互切换Full Screen SwapBuffers Destroys Back Buffer全部屏幕缓冲替换最后缓冲Function Curve Display动画曲线显示Function Curve Editor动画曲线编辑器Function功能曲线Fuse Points融合点Fuse熔合。

三维动画术语课程(L字母部分)

三维动画术语课程(L字母部分)

易绚三维动画术语课程(L字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。

这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照LLaunch Convert Bips FloaterLaunch Custom Keys FloaterLayer层;图层Layer Information层信息Layer Properties层属性Layered Solid分层实体Layers层Layers that are off关闭层Layout布局;版面划分;多种视图场景显示方式和排列方式的选择;排列Left左;左侧;左视图Left View左视图Length长度Length CVs长度控制点;长度上的可控节点Length Points长度点数Length Repeat长度重复次数Length Segs长度片段数Lid茶壶盖Life寿命Lifespan生命值Lifespan value Queue生命值列表Light灯光Light Color灯光颜色Light Display Toggle灯光显示开关Light Falloff灯光衰减区Light Hotspot灯光聚光区Light Include/Exclude Tool灯光排除/包含工具Light Intensity at Distance灯光亮度距离Light Lister ToolLight On/Off Toggle灯光开/关切换Lighting照明Lighting|RenderLights灯光Line线Line ShapeLinear线性;倒数Linear Float线性浮动Linear Interpolation线性插值Linear or TCB Controller线性或TCB控制器Linear Position线性位置Linear Position Controller线性位置控制器Linear Rotation线性旋转Linear Rotation Controller线性旋转控制器Linear Scale线性缩放;线性比例Linear Scale Controller线性缩放控制器Link链接Link Constraint链接限制Link Mode链接模式Linked XForm Xform连接变形Linked XForm Modifier Xform连接变形修改器Links链接List Types类型列表Lit Wireframe光亮线框Lit Wireframes光影线框;亮线框;亮线框方式Load载入;装入Load Controller Quad MenuLoad Custom UI装载定制UILoad Custom UI SchemeLoad Key Quad MenuLoad LayoutLoad Menu BarLoad Menu File装入菜单文件Load/Save Presets载入/保存预置Load Mapping载入映射Local自身;自身坐标系Local Euler XYZ自身欧拉坐标;自身离合XYZ Local Coordinate System自身坐标系Local Translation自身平移;局部平移Location位置Lock锁定Lock a Character锁定一个角色Lock Aspect锁定外形比例Lock Aspect Ratio锁定长宽比Lock Key锁定时间Lock Object's Layer锁定物体层Lock Selected KeysLock Selected Keys(toggle)Lock Selection锁定选择Lock Time锁定时间Lock To Top Level锁定到顶级Lock User InterfaceLock User Interface ToggleLocked width and height锁定宽和高LOD细节级别LOD Controller细节级别控制器Loft放样Loft Compound Object放样合成物体Look At注视控制;视点;朝向LookAt朝向LookAt Constraint朝向限制Loop循环Low低Luma亮度Lump Height块高度;肿块高度Lump Offset块偏移;肿块偏移Lumps块数;肿块数。

中日英动画制作常用术语

中日英动画制作常用术语
8
no good 실패 Props 소도구 final check 최종검사
Check 검사 Recording 록화 after recording 록음 Audition 시청 Memo 기록 Length 길이 turn around 3 면돌리기 Out 취소 Retake 수정 T.V field tv 안전구도 in-between 중간동화 Action 동작 turns-head 머리돌리기 turn-around 돌리기 Walk 걷기 Run 뛰기 model sheet 설정 BG color key 배경색모델 BG layout key 배경 설정 Frame 콤마 Feet 피트 Second 초 1 feet=16x 한피드에 16 콤마
正常着色 颜色错误 跳色 漏色 修改 只要背景 动画纸(DWG) 大张动画纸(赛璐璐) 长动画纸(赛璐璐) 削铅笔机 美工刀 尺 圈圈板 橡皮擦 麦克笔(记号笔) 签字笔 槽尺 码表 正篇 故事概略 主题 台词声带 服装 彩色样本
ノーマル ペイント
normal paint 정상착색
色違い
색틀림
色パカ
镜头拉近(truck-up) 淡入(F.I)/溶明 淡出(F.O)/溶暗 追踪 移动定位 向下移动 向上移动 斜 PAN 对角作画(follow pan) 拉(S.L) 拉 背景模糊
A.C
hook up 장면련결
参考(あたり) キャラ間違い オフ(OFF) BOOK 中景 アングル
work out 참고 off model 변형 V.O 화면밖소리 over lay 맨웃층배경 under lay 중간배경 Angle 시각
アイリス イン アイリス アウト フォーカス イン フォーカス アウト マルチ ブレーン ゴンドラ ズームアップ
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动画术语中英文对照A字部ACTION 动作ANIMATOR 动画设计,原画师ASSISTANT 动画师ANTIC = ANTICIPATION 预备动作AIR BRUSHING = A/B 喷效、喷画(制作传统动画中用到)ANGLE 角度ANIMATIC 样板,故事板样片ANIMATED ZOOM 画面扩大或缩小,手绘而成的急拉ANIMATION (FILM) 动画片,动画ANIMATION COMPUTER 电脑动画ATMOSPHERE SKETCH 气氛草图ACTION LINE 动作线条,动态线条AD LIB 随意动作ANIMATION DRAWING 动画稿ANSWER PRINT 成品影片ARC 呈弧形,呈弧线,括弧AUDIO 听觉的,声频的ANIMA “客户方”的动画设计者ACCENT 加强,强调ACTING 动作AEWL SHOT 俯照ANGLE ON 角度照AROUND 周围,围绕,四处B.P. (BOT PEGS) 下定位B.G. (BACKGROUND) 背景BLURS 模糊BLK (BLINK) 眨眼BRK DN (B.D) (BREAK-DOWN) 中割图BG LAYOUT 背景设计稿BACKGROUND KEYS = BACKGROUND SAMPLES 背景样本BACKGROUND HOOK UP 衔接背景BACKGROUND PAN 长背景BACKGROUND STILL 短背景BAR SHEETS = SOUND CHART 音节表BEAT 节拍BLANK 空白BLOOM 闪光BLOW UP 放大BACKGROUND REPEAT = RPT. 反复背景BACK LIGHT = BOTTOM LIGHT = B.L. 透过光,底光BEND 弯下身BIBLE 海外寄来的最原件BLEED 颜色溢出;渗出;流血BOUNCE 弹起,弹跳B.A. = BOTTOMAUXILIARY 下辅助定位BACK DROP 背景幕CIRCLE 圆,环CLAP 拍手,拍掌CLASP 双手交握CLEAR 挖空,清晰,留白CONSTRUCTION 结构CLIPPER 拍板COLOR BALANCE 色彩平衡COLOR BAR 色带,色块,色纹COLOR BRUSH = COLOR CHIP = COLOR CHART = COLOR PALLETE 色票COLOR CALL-OUTS = COLOR CODES 色号COMPOSITE PRINT 声画同步的正片CONTINUITY 连续性,连贯性CONTRAST 对比度,反差CROSS-EYED 斜眼CURSOR 游标CUT OUT 剪掉,切掉CAMERA NOTES = CAMERA INSTRUCTION 摄影注意事项CAMERA = CAM 摄影机,镜头C.U. (CLOSE-UP) 特写CLEAN UP 清稿,修形CAMERA RACK = RACK FOCUS 摄影机的焦距变换,镜头变焦CUT 镜头结束CEL = CELLULOID 赛璐璐版CYCLE 循环CW (CLOCK_WISE) 顺时针转动CCW (COUNTER CLOCK_WISE) 逆时针转动CONTINUE (CONT, CON’D) 继续CUSH (CUSHION) 缓冲C = CENTER 中心点CAMERA SHAKE 镜头振动CHECKER 检查员CONSTANT 等速持续COLOR KEYS = COLOR MARK-UPS 色指定COLOR MODEL 彩色造型COLOR FLASH (PAINT FLASH) 跳色CAMERA ANIMATION 动画摄影机CEL LEVEL 赛璐璐层次CHARACTER 人物造型,角色,人物CAMERA LOGS = TIME CODE 时间码CAMERA TRACK 摄影机镜头推拉,镜头追踪CEL PAN 长CELCEL SANDWICH 多层CELCHRAACTER SKETCHES 角色草图,角色造型图CHRAT 图表CHROMA 色彩浓度,色度DIALOG (DIALOGUE) 对白及口型DOUBLE EXPOSURE 双重曝光MULTI RUNS 多重曝光1st RUN 第一次曝光2st RUN 第二次曝光DRY BRUSHING 干刷DIAG PAN (DIAGONAL) 斜移DOUBLE IMAGE 双重影像DAILIES (RUSHES) 样片DIRECTOR 导演DISSOLVE (X.D) 溶景,叠化DISTORTION 变形DOUBLE FRAME 双格(帧)DRAWING DISC 动画圆盘DAILY = RUSH 样片,毛片DATEBASE 资料库DEAD PAN 面无表情DEGRADATION 降等EYE LEVEL 平照E.C.U. = EXTREME CLOSE UP 大特写EXT (EXTERIOR) 外面,室外景EFT (EFFECT) 特效EDITING 剪辑EXIT (MOUSE OUT , O.S.) 出去ENTER (IN) 入画EASE-IN = SLOW IN 渐入EASE-OUT = SLOW OUT 渐出EDITOR 剪辑师EPISODE 片集ESTABLISHING SHOT 主场景FULL SHOT 全照FORM PACK 人物设定文件FIELD (FLD) 安全框FADE (IN/ON) 画面淡入FADE (OUT/OFF) 画面淡出FIN (FINISH) 完成FOLOS (FOLLOWS) 跟随,跟着FAST = QUICKLY 快速FIELD GUIDE 安全框指示FINIAL CHECK 总检FOOTAGE 尺数(英尺)F.G. (FOREGROUND) 前景FOCAL LENGTH 焦距FRAME 格数(帧)FREEZE FRAME 停格GAIN IN 移入GAIN OUT 移出GRIN 露齿哭H字部HEAD UP 抬头HOOK UP 连景HOLD 停照HALO 光圈INT (INTERIOR) 里面,室内景INB (IN BETWEEN) 中间张IN-BETWEENER 动画员I&P (INK&PAINT) 描线和着色INKING 描线IN SYNC 同步INTERMITTENT 间歇IRIS OUT 画面旋逝INTENSITY 强度J字部JIGGLE 轻摇JUMP 跳JITTER 抖动,跳动JUMP CUT 跳接LIP SYNC (SYNCHRONIZATION) 口型LEVEL 层LOOK 看LISTEN 听LAYOUT 设计稿,构图LAUGHS (LAFFS) 笑L/S (LIGHT SOURCE) 光源LINE TEST (PENCIL TEST) 铅笔稿试拍,线拍LEAN IN 倾入LEAN BACK 后仰LEAN TO 倾向LENS 镜头LINE-WORK 线条工作M.S. (MEDIUM SHOT) 中景M.C.U.(MEDIUM CLOSE UP) 近景MOVES OUT (EXIT; O.S.) 出去MOVES IN 进入MATCH LINE 组合线MOUTH 嘴MOUTH CHARTS 口型图MAG TRACK (MAGENTIC SOUND TRACK) 音轨MULTICEL LEVELS 多层次赛璐璐版MULTIPLANE 多层设计MODEL SHEET 造型MATCH CUT 配合景MASTER SCENE 广角照MARK UP 定色N/S PEGS 南北定位器N.G (NO GOOD) 不好的,作废NARRATION 旁白叙述O字部OL (OVERLAY) 前景层OUT OF SCENE 到画面外O.S. (OFF STAGE OFF SCENE) 出景OFF MODEL 走型OL/UL (UNDERLAY) 前层与中层间的景OVERLAP ACTION 重叠动作ONES 单格,一格POSE 姿势POS (POSTION) 位置,定点PAN 摇镜POPS IN/ON 突然出现PAUSE 停顿,暂停PERSPECTIVE 透视PEG BAR 定位尺P.T. (PAINTING) 着色PAINT FLASHES (COLOR FLASHES) 跳色PAPERCUT 剪纸片PERSISTENCE OF VISION 视觉暂留POST-SYNCHRONIZED SOUND 后期同步PUPPET 木偶片RIPPLE GLASS 水纹玻璃RE-PEG 重新定位ROUGH-DRAWING = DRAFT 草稿RUN 跑REG (REGISTER) 组合RPT(REPEAT) 重复RETAKES 重拍,修改REGISTRATION PEGS 定位器REGISTRATION HOLES 定位洞RESOLUTION 分辨率RIPPLE 波纹RATAKE 退休RECOIL 弹回RECOVER 恢复SILHOUETTE (SILO) 剪影SPEED LINE 速度流线STORM OUT 速转出SPARKLE 火花,闪光SHADOW 阴影SMILE 微笑SMOKE 烟STOP 停止SLOW 慢慢地SC (SCENE) 景别S/A (SAME AS) 兼用S.S. (SCREEN SHAKE) 画面振动SIZE COMPARISON 比例图STORYBOARD (STB) = VISUAL SCRIPT 故事版SFX (SOUND EFFECT) 声效,音效SETTLE 静止,定姿,定置SELF-LINE (SELF-TRACE LINE) 色描线SPECIAL EFFECT 特效SPIN 旋转SHARP 尖的SPACING GUIDE 轨目STRETCH 拉伸SQUASH 挤压,眯眼T.A. (TOP AUX) 上辅助定位T.P. (TOP PEGS) 上定位TRACK 音轨TURNS 转向TAKE 拍摄(镜头)TRUCK IN 镜头推入TRUCK OUT 镜头拉出TR (TRACE) 同描TAPERS 渐TAPER-UP 渐快TAPER-DOWN 渐慢TIGHT FIELD 小安全框TAP (BEAT) 节拍TITTLE 片名,字幕THREE ANGLE 三分之四面,45°角TARCKING 跟拍TRAJECTORY 轨道TILT 倾斜THREES 三格拍TEXTURE 肌理TAPER OFF 渐止UL (UNDERLAY) 中景UP 上面USE 兼用UP INTO 向上入V字部VERT UP 垂直上移V.O. (VOICE OVER) 旁白,画外音VALUE 明暗度VIBRATE 振动WIPE 换景,划接WORK PRINT 工作样片WAIST LEVEL 中景照WAIST SHOT 半身照X字部X (X-DISS) (X.D.) = CROSS DISSOLVE 两景交溶XEROX DOWN 缩小XEROX UP (XEROX PASTE-UPS) 放大X-SHEET 摄影表YANK 猛拉Z字部ZOOM OUT 快速,拉出ZOOM IN 快速,推进ZOOM CHART 镜头推进拉轨迹ZOOM LENS 变焦距镜头ZIP PAN 快拉。

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