动画术语中英文对照
三维动画中英文术语课程(A字母部分)
易绚三维动画术语课程(A字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照AAbsolute Mode Transform Type-in对坐标方式变换输入Absolute/Relative Snap Toggle Mode绝对/相对捕捉开关模式Accelerated Montage加速蒙太奇Activate All Maps激活所有贴图Activate Grid Object激活网格对象;激活网格物体Activate Grid激活栅格;激活网格Activate Home Grid激活主栅格;激活主网格Activate活动;激活Active Shade Floater自动着色面板;交互渲染浮动窗口Active Shade Viewport自动着色视图Active Shade(Scanline)着色(扫描线)Active Shade实时渲染视图;着色;自动着色Actual Sound真实声音Adaptive Cubic立方适配Adaptive Degradation Toggle降级显示开关Adaptive Degradation自动降级Adaptive Linear线性适配Adaptive Path Steps适配路径步幅;路径步幅自动适配Adaptive Path自适应路径Adaptive Perspective Grid Toggle适配**网格开关Adaptive适配;自动适配;自适应Add as Proxy加为替身Add Cross Section增加交叉选择Additive Color加色法Adopt the File's Unit Scale采用文件单位尺度Adv. Lighting高级照明Advanced Surface Approximation高级表面近似;高级表面精度控制Advanced Surface Approx高级表面近似;高级表面精度控制Affect Diffuse Toggle影响漫反射开关Affect Nei***ors影响相邻Affect Region影响区域Affect Specular Toggle影响镜面反射开关AI Export输出Adobe Illustrator(*.AI)文件AI Import输入Adobe Illustrator(*.AI)文件Align Camera对齐摄像机Align Grid to View对齐网格到视图Align Normals对齐法线Align Orientation对齐方向Align Position对齐位置(相对当前坐标系)Align Selection对齐选择Align to Cursor对齐到指针Align对齐All Class ID全部类别All Commands所有命令All Edge Midpoints全部边界中点;所有边界中心All Face Centers全部三角面中心;所有面中心All Faces所有面All Keys全部关键帧All Tangents全部切线All Transform Keys全部变换关键帧Allow Dual Plane Support允许双面支持Along Edges沿边缘Along Vertex Normals沿顶点法线Along Visible Edges沿可见的边Alphabetical按字母顺序Ambient Only Toggle只是环境光标记Ambient Only只是环境光;阴影区Ambient阴影色;环境反射光Amount数量Amplitude振幅;幅度Analyze World分析世界Anchor锚Angle Snap Toggle角度捕捉开关Angle摄影角度Animated Mesh动画网格Animated Objects运动物体;动画物体;动画对象Animated Object动画物体Animated Tracks Only仅动画轨迹Animated Tracks动画轨迹Animate动画Animatic 动态脚本Animation Camera摄影动画机Animation Mode Toggle动画模式开关Animation Offset Keying动画偏移关键帧Animation Offset动画偏移Aanimation School of Violence**派动画Animation Tools动画工具Animation动画Animator动画设计Animatronic机械偶Anime日本低俗动画片Antialiasing抗锯齿Appearance Preferences外观选项Apply Atmospherics指定大气Apply Inverse Kinematics指定反向运动Apply Mapping指定贴图坐标Apply to All Duplicates指定到全部复本Apply to指定到;应用到Apply-Ease Curve指定减缓曲线Apply-Multiplier Curve指定增强曲线Arc Lamp弧形光Arc Rotate Selected弧形旋转于所有物体;圆形旋转选择物;选择对象的中心旋转视图Arc Rotate SubObject弧形旋转于次物体;选择次对象的中心旋转视图Arc Rotate弧形旋转;旋转视图;圆形旋转Arc Subdivision弧细分;圆弧细分Archive文件归档Arc弧;圆弧Area区域Armature支架Array Dimensions阵列尺寸;阵列维数Array Transformation阵列变换Array阵列Aartificial Light人工光ASCII Export输出ASCII文件Aspect Ratio纵横比Asset Browser资源浏览器Assign Controller分配控制器Assign Float Controller分配浮动控制器Assign Position Controller赋予控制器Assign Random Colors随机指定颜色Assigned Controllers指定控制器Assign指定At All Vertices在所有的顶点上At Distinct Points在特殊的点上At Face Centers 在面的中心At Point在点上Atmospheres氛围Atmosphere氛围;大气层;大气,空气;环境Attach Modifier结合修改器Attach Multiple多项结合控制;多重连接Attach to RigidBody Modifier连接到刚性体编辑器Attach to连接到Attachment Constraint连接约束Attachment连接;附件Attach连接;结合;附加Attenuation衰减Audio Position Controller音频位置控制器Audio Rotation Controller音频旋转控制器Audio Scale Controller音频缩放控制器Audio Clip音频剪切板Audio Float浮动音频Audio Position音频位置Audio Rotation音频旋转Audio Scale音频缩放;声音缩放Auto Align Curve Starts自动对齐曲线起始节点Auto Arrange Graph Nodes自动排列节点Auto Arrange自动排列Auto Expand Base Objects自动扩展基本物体Auto Expand Children自动扩展子级Auto Expand Materials自动扩展材质Auto Expand Modifiers自动扩展修改器Auto Expand Selected Only自动扩展仅选择的Auto Expand Transforms自动扩展变换Auto Expand XYZ Components自动扩展坐标组成Auto Expand自动扩展Auto Key自动关键帧Auto Scroll自动滚屏Auto Select Animated自动选择动画Auto Select Position自动选择位置Auto Select Rotation自动选择旋转Auto Select Scale自动选择缩放Auto Select XYZ Components自动选择坐标组成Auto Select自动选择AutoGrid自动网格;自动栅格AutoKey Mode Toggle自动关键帧模式开关Automatic Coarseness自动粗糙Automatic Intensity Calculation自动亮度计算Automatic Reinitialization自动重新载入Automatic Reparam.自动重新参数化Automatic Reparamerization自动重新参数化Automatic Update自动更新Auto-Rename Merged Material自动重命名合并材质Auto-Smooth自动光滑Axis Constraints轴向约束Axis Scaling轴向比率Axis轴;轴向;坐标轴。
AE预置动画中英文对照
backgrounds 背景Apparition 幻影Blocks 积木Cinders 尘渣Circuit 电路Cosmic power 宇宙能量Creepy 恐怖Curtain 窗帘Deep Tissue 深层组织Fog Lights 雾化灯Germs 细菌Green crystals 绿色晶体Indigestion 消化不良Infection 感染Lightning Bend 扭曲闪电Magma 岩浆Orb 球体Pixels 像素Racing Rectangles 疾行矩形Red Speed 红色速度River 河流Rose Light 玫瑰之光Silk 丝绸Smoke Rising 烟雾升腾Sweeping Curves 曲线扫除Behaviors 行为Autoscroll—horizontal 自动水平滚动Autoscroll—vertical 自动垂直滚动Drisf Over Time 在时间上漂移Fade In Over layer Below 在下层图层上淡入Fade In +Out-frames 淡入淡出——帧Fade In +Out – msec 淡入淡出——毫秒Fade Out Over Layer Below 在下层图层上淡出Opacity Flash – Layer markers 透明闪烁—图层标记Opacity Flash – random 透明闪烁—随机Rotate Over Time 在时间上旋转Scale bounce – Layer markers 比例弹跳—图层标记Scale bounce – random 比例弹跳—随机Wiggle—gelatin 摆动—凝结Wiggle—position 摆动—位置Wiggle—rotation 摆动—旋转Wiggle—scale 摆动—规模Wiggle—shear 摆动—修剪Wigglerama 摇摆的罗摩Image-Crevtive 图像—创新Bloom – brights 生长—亮Bloom –brights +darks 生长—亮+暗Bloom – crystallize 1 生长—结晶化1Bloom – crystallize 2 生长—结晶化2Colorize – blue wash 彩色化—涂蓝色Colorize – gold dip 彩色化—金色汲取Colorize – infrared 彩色化—红外线Colorize – moonshadows 彩色化—月之暗面Colorize – red hand tint 彩色化—红色手迹Colorize – royal purple 彩色化—蓝紫色Colorize – sepia 彩色化—棕褐色Colorize –sky blue 彩色化—天蓝色Colorize – sky orange 彩色化—橙色天空Colorize – sunset gradient 彩色化—日落渐变Contrast – luminance 反差—亮度Contrast – saturation 反差—饱和度Dimension – bevel + shadow 尺寸—辉光+阴影Dimension – glow + shadow 尺寸—斜边+阴影Grayscale 1 灰度 1 Grayscale 2 灰度 2 Grayscale 3 灰度 3 Grayscale 4 灰度 4Inset video – framed 插入视频—加框Inset video – tornedges 插入视频—边缘磨损Left Third –Scoop mask NTSC 左侧三分之一汲取遮罩Left Third –Scoop mask PAL 左侧三分之一汲取遮罩Lower Third –Scoop mask NTSC下方三分之一汲取遮罩Lower Third –Scoop mask PAL 下方三分之一汲取遮罩Lower Third holdout–darken 下方三分之一保持变暗Lower Third holdout–saturate下方三分之一保持浸润Mood Lighting – amorphous 情绪照明—无定形Mood Lighting – digital 情绪照明—数字化Mood Lighting – streaks 情绪照明—窄条光线Vignette Lighting 装饰照明Image –special effects 图像—特殊效果Bad TV1 — Warp 不良电视信号1—扭曲Bad TV2 — old 不良电视信号2—老旧Bad TV3 —Weak 不良电视信号3—弱Cracked Tiles 碎块Embossed Multiple Exposure 浮雕状多次曝光Light Leaks — Layer markers 漏光—图层标记Light Leak — random 漏光—随机Motion Registration Errors 动态注册错误Night Vision 夜视效果Image – Utilities 图像—实用Compress— Expand Dynamic Range 压缩扩展动态范围Crop Edges 裁剪边缘Flip 左右翻转Flip+Flop 左右翻转+上下翻转Flop 上下翻转Invert Alpha 反转Alpha通道Keying —blue blur 键控—蓝色模糊Keying —green blue 键控—绿色模糊Levels— computer To Video 电平—计算机到视频Levels —Video To computer 电平—视频到计算机Reduce DV blockiness 降低DV色块阻塞量Sample Image Expression 取样图像表达式shapes 形状(1) Backgrounds 背景Kaleidoscopic 矩形集结Nerve net — Circular 神经网—循环Nerve net — Linear 神经网—线性Nerve net— Penta 神经网—五芒星(2)Elements 元素60s text Bar 60年代文字栏Chasing Line — Boxes 追逐线—框Chasing Line — Dotc 追逐线—点Marquee Chasers 选取框追逐Mod Boxes 模块盒Ring Chart 环形图表Wireframe Worm 蠕动线框图(3) Sprites — animated 精灵—动画Alien face —animated 异形面孔—动画Circular — Cellular division 循环—细胞分解Dancing knot 舞蹈结Mandala —Animated 曼陀罗—动画Phase scope 相位范围Spiro Mandala 螺旋形曼陀罗Twinklestar 星状闪烁(4)Sprites — Still 精灵—静态Alien Calligraphy 异形书法Alien Face 异形面孔Box — dashed lines 盒状—虚线Bullseye 靶心Circular — half round 循环—半圆Circular — tri dash 循环—三段破折号Crosshair — brackets 瞄准线—括号Crosshair — round 瞄准线—园Crosshair — square 瞄准线—方形Fan blades 风扇叶片Flower power 花之力量Gear 1 齿轮1Gear 2 齿轮2Holy Light 圣光Indian Sun 印第安太阳Mandala 曼陀罗Raystar — 4 星状射线4Raystar — 8 星状射线8Rounded bracket — beveled 弧形托架—斜面Rounded bracket — double 弧形托架—双倍Seaside Daisy 海边雏菊Tricog 三齿轮sound effects 声音效果Blaster 冲击波Busy 繁忙Call Adobe 呼叫AdobeDialTone —US 无拨号音—USDTMF 双音频Phone Company 电话公司Ringing Phone — US 电话铃声— US synthetics 合成物Blue Bars 模糊条Cells 蜂巢Digital 数码Ethereal 飘渺Gold ambiance 金色环境Lightning— Horizontal 闪电—水平Lightning Vertical 垂直—闪电Mosaic 马赛克Orange— streaks 橙色—条纹Smoke —Drifting 烟—雾Starburst spin 星爆旋转(九)Transform 变换Separate XYZ position 分离XYZ轴位置Transitions —movement 过渡转场—移动Card wipe — 2Dfractured 卡片擦除—2D断裂Card wipe — 3D pixelstorm 卡片擦除—3D像素风暴Card wipe 3Dswing 卡片擦除—3D摇摆Fly to inset 飞动嵌入Slide —drop 滑动—下降Slide — straight 滑动—直接Slide — swoop 滑动—俯冲Slide — variable 滑动—可变量Stretch & blur 伸缩与模糊Stretch & slide 伸缩与滑动Stretch — diagonal bottom 伸缩—下方对角线Stretch —diagonal top 伸缩—上方对角线Stretch — horizontal 伸缩—水平Stretch — vertical 伸缩—垂直Stretch over — horizontal 上层伸缩—水平Stretch over — vertical 上层伸缩—垂直Zoom — 2Dspin 缩放—2D旋转Zoom — 3Dtumble 缩放—3D翻滚Zoom — bubble 缩放—气泡Zoom — spiral 缩放—漩涡Zoom — wobbling 缩放—摇摆transitions —wipes 过渡转场—划变Band wipe —build NTSC 带状划变—构建NTSC Band wipe —build PAL 带状划变—构建PALBand wipe —Crossing NTSC 带状划变—交错NTSCBand wipe —Crossing PAL 带状划变—交错PALBand wipe —Zigzag NTSC 带状划变—锯齿NTSCBand wipe —Zigzag PAL 带状划变—锯齿PAL Barn doors 遮光板Checker wipe—NTSC 方格划像—NTSC Checker wipe—PAL 方格划像—PAL Clam shell 蚌壳Clock Wipe 时钟划变Corner Reveal 拐角显示Grid wipe 网格划变Iris — Cross 形状划像—点交叉Iris — diamond 形状划像—菱形Iris — points 形状划像—十字Iris — round 形状划像—园Iris — Square 形状划像—方形Iris — Star 形状划像—星Iris —Star unfold 形状划像—星型绽开Iris — Sunburst 形状划像—云层空隙的阳光Iris —Sunburst unfold 形状划像—云层阳光绽开Linear wipe 线性划变Paint on —NTSC 涂抹—NTSCPaint on —PAL 涂抹—PALRadial wipe — bottom 径向划变—下Radial wipe — top 径向划变—上Venetian blinds 百叶窗Wedge wipe 楔形划变Transitions —dissolves 过渡转场—叠化Block dissolve — digital 块溶解—数字化Block dissolve — random 块溶解—随机Block dissolve — scanlines 块溶解—扫描线Boxes— concentric NTSC 盒状—同轴NTSCBoxes —concentric PAL 盒状—同轴PALBoxes —random 1 NTSC 盒状—随机1 NTSC Boxes— random 1 PAL 盒状—随机1 PAL Boxes— random 2 NTSC 盒状—随机2 NTSC Boxes —random 2 PAL 盒状—随机2 PALBoxes —random 3 NTSC 盒状—随机3 NTSC Boxes— random 3 PAL 盒状—随机3 PAL Boxes —stroked NTSC 盒状—描边NTSCBoxes— stroked PAL 盒状—描边PALDissolve — blobs 叠化—斑点Dissolve — dither 叠化—抖动Dissolve — sand 叠化—沙层Dissolve — ripple 叠化—波纹Dissolve — unmelt 叠化—非溶解Dissolve — vapor 叠化—蒸汽Fade — dip to black 淡化—淡入黑场Fade — flash to white 淡化—白色闪光Fade — overexposed 淡化—感光过渡Ovals — concentric NTFS 椭圆形—同轴NTFSOvals — concentric PAL 椭圆形—同轴PALOvals — random 1 NTFS 椭圆形—随机1 NTSC Ovals — random 1 PAL 椭圆形—随机1 PAL Ovals — random 2 NTFS 椭圆形—随机2 NTSC Ovals — random 2 PAL 椭圆形—随机2 PAL Lights and optical 照明与光学Blue Flash 蓝色闪光Broadway 百老汇Bubble Pulse 汽泡脉冲Emerge 浮现Exposure 曝光Flash 闪光Flicker Exposure 闪烁曝光Fluctuate 波动Fluorescent Light 荧光灯Office Light 办公室灯光Overlay 叠加Pulse Exposure 脉冲曝光Shadows 阴影Silhouettes 影子Sonar ping 声纳回显Spin Flash 旋转闪烁Word Flash 单词闪烁Mechanical 机械Algorithm 演算Algorithm Loop 循环演算Automation 自动控制Bed Reception 不良接收Doppler 多普勒Electro Magnet 电磁体Helicopter 直升机Insert Text 插入文字Kinematic 运动学Mechanical 机械Pistons 活塞Rack &Pinion 齿条与齿轮Roadtrip 开车上路Roadtrip 2 开车上路2Scale Bounce 缩放弹跳Screen Roll 屏幕滚动Stairstep 原地踏步Submarine 潜水艇Under Score 下划线强调Warp 9.8 弯曲9.8Multi — Line 多行Alphabet— Soup 字母汤Contract —Expand 缩短—扩展Currents 电流Datd Packet 数据包Datd Stream 数据流Dealer 经销商Encryption 加密Fly In By Characters 逐词飞入Fly In By Words 逐字飞入Front —Back 前—后Front Side —Back Side 前面—后面Ideas 意念Incoming 引入Jetstream 喷气流Jetstream 2 喷气流2Multi — Line Flip 多行翻转Outgoing — Incoming 引出—引入Production 生产Pneumatic 气动Stack Right Left 左右堆叠Weekdays 星期Word Processor 字处理Zippy 喜悦Miscellaneous 杂项Angle Fly—In 边角飞入Back Flip 后翻Blow Away 吹散Bounce In 跳入Bungee 橡皮筋Chaotic 混乱Chaotic 2 混乱2Clay Pigeons 陶土飞靶 点. ComElbow Room 拥挤场所Explosion 爆炸Explosion 2 爆炸 2Hop, Skip,And A Jump 跳,跳,跳Hop, Skip,And A Jump 2 跳,跳,跳2Hop ,Skip,And A Jump 3 跳,跳,跳3Hop ,Skip,And A Jump 4 跳,跳,跳4Pendulum 荡漾Punching Bag 吊带Question 疑问Rattle 慌乱Roll Bounce 滚动弹跳Sequential Jump 连续跳Six —Shooter 六连发Slide Bounce 滑动弹跳Slip In out 滑入滑出Smokey 烟雾Squeeze 挤压Superhero 超级英雄Swing UP 上摆Twisty Ribbons 扭曲条带Twisty Ribbons 2 扭曲条带2Vanishing point 消失点Wiggly Lines 扭摆线Yo — Yo 溜溜球Text 文字(1)3D Text 3D文字3D Basic position Z Cascade 3D基本位置Z下落3D Basic position Z Typeon 3D基本位置Z打字3D Basic Rotate X Cascade 3D基本旋转X 下落3D Basic Rotate Y Cascade 3D基本旋转Y下落3D Bouncing In Centered 3D跳动于中央3D Fall Back Scale & Skew 3D 回落缩放&倾斜3D Fall Back Scramble & Blur 3D 回落爬行&模糊3D Flip In Rotate X 3D翻转入旋转X 3D Flip out Rotate X 3D翻转出旋转X 3D Flip UP Reflection 3D上翻转反射3D Flutter In From Left 3D从左振动入3D Flutter In Random order 3D 随机排序振动入3D Flutter out From Right 3D从右振动出3D Fly Down &Unfold 3D下飞&展开3D Fly Down Behind camera 3D从摄像机后下飞3D Fly Down Random &Rotate Y 3D下飞随机&旋转Y 3D Lines Zoom In 3D线性放大3D Rain Down Words&Colors 3D下雨字&颜色3D Random Spike Tumble 3D随机固定翻滚3D Resolve position 3D位置决定3D Rotate around circle 3D绕圆旋转3D Rotate in by character 3D字符旋转入3D Rotate out by Word 3D 字符旋转出3D Scramble in position Z 3D位置Z爬行入3D Spiral Down &Unfold 3D下盘旋&展开3D Spiral Rotate In by Line 3D行盘旋入3D Spiral Rotate out by Line 3D行盘旋出3D Swing Around on path 3D在路径回转3D Tumble Words Forward 3D文字前滚3D Twist &Colors characters 3D字符扭曲&颜色(2)Animate In 动画(入)Center Spiral 中央螺旋Characters shuffle In 逐字拖入Decoder Fade In 解码式淡入Drop In by character 逐字落入Espresso Eye chart 咖啡搅拌状字符(随机变换)Fade UP And Flip 淡入并上翻Fade UP character 逐字淡入Fade UP Lines 逐行淡入Fade UP Words 逐词淡入Fly In From Bottom 从下飞入Fly In With A Twist 逐字扭曲飞入Pop Buzz Words 字词切换Raining characters In 字符雨(入)Random Fade Up 随机淡入Random shuffle In 随机拖入Random Word shuffle In 随机单词拖入Slow Fade on 慢速淡入Smooth Move In 平滑移入Spin In By character 逐字旋转入Spin In By Word 逐词旋转入Straight In By character 逐字直接入Straight In By Word 逐词直接入Straight In Multi Line 逐行直接入Straight In Multi Line 2 逐行直接入2 Stretch In Each Line 逐行拉伸入Stretch In Each Word 逐字拉伸入Twirl on Each Line 逐行扭曲打开Twirl on Each Word 逐词扭曲打开Typewriter 打字机Wipe In To center 划入至中央(3)Animate 动画(出)Encoder Fade out 编码淡出Fade out by Character 字符淡出Fade out Slow 缓慢淡出Raining Character out 字符雨出Random Fly off 随机向右飞走Random Fly off 2 随机向左飞走2 Random Word Fly off 随机文字飞走Slide off Right By Character 单词向右滑走Slide off Right By Word 字符向右滑走Stretch out Each Line 逐行拉伸出Stretch out Each Word 逐字拉伸出Twirl off Each Line 逐行旋转出Twirl off Each Word 逐字旋转出(4)Blur 模糊Blur By Word 文字模糊Bullet Train 子弹列车Evaporate 蒸发Foggy 雾化Jiggy 活跃Transporter 运输(5) Curves and Spins 曲线与旋转Bloom Entry 开花Clockwise Entry 顺时针进入Counter Rotate 计数器旋转Dust Devil 小尘暴Lasso 套索Lasso Tumble 套索翻转Musical Chairs 音乐椅Newton 牛顿Pinwheel 风车Radial Flare 径向眩光Retrograde 倒退Rotate 旋转Somersault 翻跟头Spin Fast 快速旋转Spiral Exit 旋转退出Spiral In 旋转入Spiro graph 螺旋图形Swoopy Entry 疾速进入Tea Leaves 旋转茶叶Tire Rim 轮圈Whirl In 回旋入(6) Expressions 表达式Buzz Wolds 快切文字Current Time Format 当前的时间格式Dictionary 字典Frame Number 帧编号Inch Worm 蠕动Text Bounce 弹跳文字(7)Fill and Stroke 填充与描边Chasing Strokes 镂空边Fill Color wipe 填充色擦除Flicker Color 闪烁色Flicker Color —Scale 闪烁色—缩放Flicker Green 绿色闪烁Inflammation 炎症Pulse Blue 蓝色脉冲Pulse orange 橙色脉冲Pulsing Strokes 描边脉冲Pulsing Strokes 2 描边脉冲2Rotate Hue 色调循环Sliding Color Flicker 滑动色闪烁Stroke Ease Down 带边框缓跌Wiggly Stroke Width 滚动的边宽Wiggly Stroke Width By Line 逐行波动边宽(8) Graphical 图解Bars Blinky 条形闪烁Bars Lime 柠檬色条形Blue Note 蓝调Exchange 交换Green Dots 绿色圆点Hazard 危险Red Circles 绿色圆环Scratchy Film 擦刮胶片Snowflakes 雪花White Trim 白色修剪Yellow Boxes 黄色盒.。
三维动画术语中英文对照
三维动画术语中英⽂对照三维动画术语中英⽂对照AAbsolute Mode Transform Type-in对坐标⽅式变换输⼊Absolute/Relative Snap Toggle Mode绝对/相对捕捉开关模式Accelerated Montage加速蒙太奇Activate All Maps激活所有贴图Activate Grid Object激活⽹格对象;激活⽹格物体Activate Grid激活栅格;激活⽹格Activate Home Grid激活主栅格;激活主⽹格Activate活动;激活Active Shade Floater⾃动着⾊⾯板;交互渲染浮动窗⼝Active Shade Viewport⾃动着⾊视图Active Shade(Scanline)着⾊(扫描线)Active Shade实时渲染视图;着⾊;⾃动着⾊Actual Sound真实声⾳Adaptive Cubic⽴⽅适配Adaptive Degradation Toggle降级显⽰开关Adaptive Degradation⾃动降级Adaptive Linear线性适配Adaptive Path Steps适配路径步幅;路径步幅⾃动适配Adaptive Path⾃适应路径Adaptive Perspective Grid Toggle适配透视⽹格开关Adaptive适配;⾃动适配;⾃适应Add as Proxy加为替⾝Add Cross Section增加交叉选择Additive Color加⾊法Adopt the File's Unit Scale采⽤⽂件单位尺度Adv. Lighting⾼级照明Advanced Surface Approximation⾼级表⾯近似;⾼级表⾯精度控制Advanced Surface Approx⾼级表⾯近似;⾼级表⾯精度控制Affect Diffuse Toggle影响漫反射开关Affect Neighbors影响相邻Affect Region影响区域Affect Specular Toggle影响镜⾯反射开关AI Export输出Adobe Illustrator(*.AI)⽂件AI Import输⼊Adobe Illustrator(*.AI)⽂件Align Camera对齐摄像机Align Grid to View对齐⽹格到视图Align Normals对齐法线Align Orientation对齐⽅向Align Position对齐位臵(相对当前坐标系)Align Selection对齐选择Align to Cursor对齐到指针Align对齐All Class ID全部类别All Commands所有命令All Edge Midpoints全部边界中点;所有边界中⼼All Face Centers全部三⾓⾯中⼼;所有⾯中⼼All Faces所有⾯All Keys全部关键帧All Tangents全部切线All Transform Keys全部变换关键帧Allow Dual Plane Support允许双⾯⽀持Along Edges沿边缘Along Vertex Normals沿顶点法线Along Visible Edges沿可见的边Alphabetical按字母顺序Ambient Only Toggle只是环境光标记Ambient Only只是环境光;阴影区Ambient阴影⾊;环境反射光Amount数量Amplitude振幅;幅度Analyze World分析世界Anchor锚Angle Snap Toggle⾓度捕捉开关Angle摄影⾓度Animated Mesh动画⽹格Animated Objects运动物体;动画物体;动画对象Animated Object动画物体Animated Tracks Only仅动画轨迹Animated Tracks动画轨迹Animate动画Animatic 动态脚本Animation Camera摄影动画机Animation Mode Toggle动画模式开关Animation Offset Keying动画偏移关键帧Animation Offset动画偏移Aanimation School of Violence暴⼒派动画Animation Tools动画⼯具Animation动画Animator动画设计Animatronic机械偶Anime⽇本低俗动画⽚Antialiasing抗锯齿Appearance Preferences外观选项Apply Atmospherics指定⼤⽓Apply Inverse Kinematics指定反向运动Apply Mapping指定贴图坐标Apply to All Duplicates指定到全部复本Apply to指定到;应⽤到Apply-Ease Curve指定减缓曲线Apply-Multiplier Curve指定增强曲线Arc Lamp弧形光Arc Rotate Selected弧形旋转于所有物体;圆形旋转选择物;选择对象的中⼼旋转视图Arc Rotate SubObject弧形旋转于次物体;选择次对象的中⼼旋转视图Arc Rotate弧形旋转;旋转视图;圆形旋转Arc Subdivision弧细分;圆弧细分Archive⽂件归档Arc弧;圆弧Area区域Armature⽀架Array Dimensions阵列尺⼨;阵列维数Array Transformation阵列变换Array阵列Aartificial Light⼈⼯光ASCII Export输出ASCII⽂件Aspect Ratio纵横⽐Asset Browser资源浏览器Assign Controller分配控制器Assign Float Controller分配浮动控制器Assign Position Controller赋予控制器Assign Random Colors随机指定颜⾊Assigned Controllers指定控制器Assign指定At All Vertices在所有的顶点上At Distinct Points在特殊的点上At Face Centers 在⾯的中⼼At Point在点上Atmospheres氛围Atmosphere氛围;⼤⽓层;⼤⽓,空⽓;环境Attach Modifier结合修改器Attach Multiple多项结合控制;多重连接Attach to RigidBody Modifier连接到刚性体编辑器Attach to连接到Attachment Constraint连接约束Attachment连接;附件Attach连接;结合;附加Attenuation衰减Audio Position Controller⾳频位臵控制器Audio Rotation Controller⾳频旋转控制器Audio Scale Controller⾳频缩放控制器Audio Clip⾳频剪切板Audio Float浮动⾳频Audio Position⾳频位臵Audio Rotation⾳频旋转Audio Scale⾳频缩放;声⾳缩放Auto Align Curve Starts⾃动对齐曲线起始节点Auto Arrange Graph Nodes⾃动排列节点Auto Arrange⾃动排列Auto Expand Base Objects⾃动扩展基本物体Auto Expand Children⾃动扩展⼦级Auto Expand Materials⾃动扩展材质Auto Expand Modifiers⾃动扩展修改器Auto Expand Selected Only⾃动扩展仅选择的Auto Expand Transforms⾃动扩展变换Auto Expand XYZ Components⾃动扩展坐标组成Auto Expand⾃动扩展Auto Key⾃动关键帧Auto Scroll⾃动滚屏Auto Select Animated⾃动选择动画Auto Select Position⾃动选择位臵Auto Select Rotation⾃动选择旋转Auto Select Scale⾃动选择缩放Auto Select XYZ Components⾃动选择坐标组成Auto Select⾃动选择AutoGrid⾃动⽹格;⾃动栅格AutoKey Mode Toggle⾃动关键帧模式开关Automatic Coarseness⾃动粗糙Automatic Intensity Calculation⾃动亮度计算Automatic Reinitialization⾃动重新载⼊Automatic Reparam.⾃动重新参数化Automatic Reparamerization⾃动重新参数化Automatic Update⾃动更新Auto-Rename Merged Material⾃动重命名合并材质Auto-Smooth⾃动光滑Axis Constraints轴向约束Axis Scaling轴向⽐率Axis轴;轴向;坐标轴BBaby Drop⼩布景Baby Tripod低脚架Back Length后⾯长度Back Lighting背光、逆光Back Segs后⾯⽚段数Back View背视图Back Width后⾯宽度Backface Cull Toggle背景拣出开关Backface Cull背⾯忽略显⽰;背⾯除去;背景拣出Background Artist背景艺术家Background Display Toggle背景显⽰开关Background Image背景图像Background Lock Toggle背景锁定开关Background Music背景⾳乐Background Sound环境⾳Background Texture Size背景纹理尺⼨;背景纹理⼤⼩Backgrounds背景Backside ID内表⾯材质号Backup Time One Unit每单位备份时间Back后视图Baffle隔⾳墙Banking倾斜Banyan tree榕树Barn Doors挡光板Barney软式隔⾳罩Base Colors基准颜⾊Base Color基准颜⾊;基本颜⾊Base Curve基本曲线Base Elev基准海拔;基本海拔Base Objects导⼊基于对象的参数,例如半径、⾼度和线段的数⽬;基本物体Base Scale基本⽐率Base Surface基本表⾯;基础表⾯Base to Pivot中⼼点在底部Base/Apex基点/顶点Base基本;基部;基点;基本⾊;基⾊Basher⼿灯Batch Process 批处理Bevel Profile Modifier轮廓倒⾓编辑器;轮廓倒⾓修改器Bevel Profile轮廓倒⾓Bezier Color Bezier颜⾊Bezier Float Bezier浮动Bezier Lines Bezier曲线Bezier or Euler Controller Bezier或Euler控制器Bezier Position Bezier位臵Bezier Position Controller Bezier位臵控制器Bezier Scale Controller Bezier尔缩放控制器Bezier Scale Bezier⽐例Bezier-Corner Bezier⾓Bezier-Smooth Bezier光滑点Bezie r Bezier曲线Billboard⼴告牌Biped步迹;两⾜Birth Rate再⽣速度Birth诞⽣;⽣产Bitmap位图Blast爆炸Blend Curve融合曲线Blend Surface融合曲⾯Blend to Color Above融合到颜⾊上层;与上⾯的颜⾊混合Blend混合;混合材质;混合度;融合;颜⾊混合;调配Blimp隔⾳罩Blizzard Particle System暴风雪粒⼦系统Blizzard暴风雪Blowup渲染指定区域(必须保持当前视图的长宽⽐);区域放⼤Blue Screen蓝幕Blue Spruce蓝⾊云杉Blur模糊Body Horizontal⾝体⽔平Body Rotation⾝体旋转Body Vertical⾝体垂直Body主体;⾝体;壶⾝Bomb Space Warp爆炸空间变形Bomb爆炸Bone⾻骼Bone Object⾻骼物体;⾻骼对象Bone Options⾻骼选项Bone Tools⾻骼⼯具Bones IK Chain⾻骼后向运动链Bones Objects⾻骼物体Bones/Biped⾻骼/步迹Boolean Compound Object布尔合成物体Boolean Controller布尔运算控制器Boolean布尔运算Bottom View底视图Bottom底;底部;底部绑定物;底视图Bounce弹⼒;反弹;反弹⼒Bound to Object Pivots绑定到物体轴⼼Bounding Box边界盒Box Emitter⽴⽅体发射器Box Gizmo(Atmospheres)⽅体线框(氛围)Box Gizmo⽅体线框Box Mode Selected Toggle被选择的物体模式开关Box Mode Selected被选择的物体模式Box Selected按选择对象的边界盒渲染;物体长宽⽐Box Gizmo⽴⽅体框;⽅体线框Box⽅体Break Both⾏列打断Break Col列打断Break Row⾏打断Bridge过渡Brightness亮度Bright亮度Bring Selection In加⼊选择;加⼊选择集Broadband 宽带Bubble Motion泡沫运动;⽓泡运动Bubbles⽓泡;泡沫;改变截⾯曲线的形状;膨胀Bubble膨胀;改变截⾯曲线的形状;⽓泡;浮起Build Only At Render Time 仅在渲染时建⽴By Material Within Layer按层中的材质CCalc Intervals Per Frame计算间隔帧;计算每帧间隔Camera Point Object摄像机配合点物体Camera Point摄像机配合点Camera Stand 脚架Camera摄像机视图;镜头点;摄像机;相Cam Point相机配合点Cancel Align取消对齐Cap Closed Entities封闭实体Cap End封底Cap Height顶⾯⾼度;顶盖⾼度Cap Holes ModifierCap Holes封闭孔洞Cap Segments端⾯⽚段数Cap Start始端加盖;封闭起端Cap Surface封盖曲⾯Capping顶盖Capsule Object胶囊体;囊体Capsule囊体;胶囊;胶囊体Cap封盖;封顶;盖⼦Caroline Leaf卡罗琳.丽芙Case Sensitive区分⼤⼩写Cast Shadows投射阴影CD 光盘CD-R 可烧录光盘CD-RW 可重复烧录光盘Cel 赛璐珞Ccelluloid电影胶⽚Center Point Cycle中⼼点循环Center&Sides中⼼和边Centered,Specify Spacing居中,指定间距C-Ext C型物体;C型延伸体;C型墙C-Extrusion Object C型物体;C型延伸体;C型墙CGI 计算机⽣成影像Chamfer Curve曲线倒⾓;切⾓曲线Chamfer Cylinder Object倒⾓圆柱体Chamfer Cylinder倒⾓圆柱体Chamfer Edge倒⾓边缘Chamfer Vertex倒⾓顶点ChamferBox Object倒⾓长⽅体;倒⾓⽅体;倒⾓⽴⽅体ChamferBox倒⾓长⽅体;倒⾓⽅体;倒⾓⽴⽅体ChamferCyl倒⾓圆柱体;倒⾓柱体Chamfer倒⾓;切⾓Change Graphics Mode改变图形模式Change Leg StateChange Light Color改变灯光颜⾊Change to Back Viewport改变到后视图Change to Bottom Viewport改变到底视图Change to Camera Viewport改变到摄像机视图Change to Front View改变到前视图Change to Grid View改变到栅格视图Change to Isometric User View改变到⽤户轴测视图Change to Left View改变到左视图Change to Perspective User View改变到⽤户透视视图Change to Right View改变到右视图Change to Shape Viewport改变到⼆维视图Change to Spot/Directional Light View改变到⽬标聚光灯/平⾏光视图Change to Top View改变到顶视图Change to Track View改变到轨迹视图Change改变Channel通道Chaos混乱;混乱度Character Designer ⾓⾊设计师Character Structures⾓⾊结构Character⾓⾊Children⼦级Chop切除;切劈Chord Length弦长;弦长度Circle Shape圆形Circle圆;圆形;圆形区域Circular Region圆形区域Circular Selection Region圆形选择区域Claymation 黏⼟动画Clean-up 清稿Clear All清除全部;清除所有的捕捉设臵Clear Set Key Mode BufferClear Surface Level清除表⾯级Click and drag to begin creation process单击并拖动,开始创作Clone Method克隆⽅式;复制⽅法Clone复制;克隆Close Cols.闭合列Close Loft闭合放样Close Rows闭合⾏Cloth Collection采集布料Cloth Modifier布料编辑器;布料修改器Cloth布;布料Cloud云CMYK 四⾊印刷Collapse All全部坍塌;全部折叠Collapse Controller坍塌控制器Collapse Stack坍塌堆栈Collapse To坍塌到;折叠到Collapse坍塌;塌陷Color by Elevation根据海拔指定颜⾊;以标⾼分⾊Color Chart⾊板Color RGB颜⾊RGBColor Temperature⾊温Color Zone⾊带Color颜⾊Col列Combine合并;联合Combos复合;过滤器组合Combustion燃烧;合并Comet彗星Command Panel命令⾯板Common Hose Parameters软管共同参数Compare⽐较Compass Object指针物体Compass指南针;指针Completely replace current scene完全替换当前场景Component组成Composite合成;复合材质;合成贴图;复合Compositing 合成Composition in Depth多层次构图Compound Objects合成物体Compound Object合成物体computer animation计算机动画Cone Angle锥体⾓度Cone Object锥体Cone锥体Configure Driver设臵驱动Configure OpenGL配臵OpenGL显⽰驱动Configure Paths设臵路径Configure设臵;配臵Conflict冲突Conform Compound Object包裹合成物体Conform Space Warp包裹空间扭曲Conform包裹Connect Compound Object连接包裹合成物体Connect Edge连接边界Connect Vertex连接顶点Connect连接Constant Cross-Section截⾯恒定Constant Key Reduction Filtering减少过滤时关键帧不变Constant Velocity匀速Constant晶体;定常;连续的;连续性;恒定;常量;圆⽚Constrain to XY 约束到XY轴Constrain to X 约束到X轴Constrain to Y 约束到Y轴Constrain to Z 约束到Z轴Constrained Motion约束运动Constraints约束Constraint约束Context前后关系;关联菜单Continuity Clerk场记Contours轮廓Contour轮廓Contrast对⽐度Controller Defaults Dialog默认控制器对话框Controller Defaults默认控制器Controller Output控制器输出Controller Properties控制器属性Controller Range Editor控制器范围编辑器Controller Range控制器范围Controller Types控制器类型Controllers控制器Controller控制器;选择⽤于控制链接对象的关联复制类型Convert blocks to groups转化块为群组Convert Curve On Surface在曲⾯上转换曲线Convert Curve转换曲线Convert Groups to转化群组到Convert Instances to Blocks转化关联属性为块Convert Selected转换选择;转换当前选择Convert Surface转换曲⾯Convert to Edge转换到边Convert to Editable Mesh转换到可编辑⽹格Convert to Editable Patch转换到可编辑⾯⽚Convert to Editable Polygon转换到可编辑多边形Convert to Editable Spline转换到可编辑曲线Convert to Face转换到⾯Convert to NURBS Surface转换到NURBS曲⾯Convert To Patch Modifier转换到⾯⽚修改器Convert to single objects转化到单⼀物体。
三维动画中英文术语课程(B字母部分)
易绚三维动画术语课程(B字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照BBaby Drop小布景Baby Tripod低脚架Back Length后面长度Back Lighting背光、逆光Back Segs后面片段数Back View背视图Back Width后面宽度Backface Cull Toggle背景拣出开关Backface Cull背面忽略显示;背面除去;背景拣出Background Artist背景艺术家Background Display Toggle背景显示开关Background Image背景图像Background Lock Toggle背景锁定开关Background Music背景音乐Background Sound环境音Background Texture Size背景纹理尺寸;背景纹理大小Backgrounds背景Backside ID内表面材质号Backup Time One Unit每单位备份时间Back后视图Baffle隔音墙Banking倾斜Banyan tree榕树Barn Doors挡光板Barney软式隔音罩Base Colors基准颜色Base Color基准颜色;基本颜色Base Curve基本曲线Base Elev基准海拔;基本海拔Base Objects导入基于对象的参数,例如半径、高度和线段的数目;基本物体Base Scale基本比率Base Surface基本表面;基础表面Base to Pivot中心点在底部Base/Apex基点/顶点Base基本;基部;基点;基本色;基色Basher手灯Batch Process 批处理Bevel Profile Modifier轮廓倒角编辑器;轮廓倒角修改器Bevel Profile轮廓倒角Bezier Color Bezier颜色Bezier Float Bezier浮动Bezier Lines Bezier曲线Bezier or Euler Controller Bezier或Euler控制器Bezier Position Bezier位置Bezier Position Controller Bezier位置控制器Bezier Scale Controller Bezier尔缩放控制器Bezier Scale Bezier比例Bezier-Corner Bezier角Bezier-Smooth Bezier光滑点Bezie r Bezier曲线Billboard广告牌Biped步迹;两足Birth Rate再生速度Birth诞生;生产Bitmap位图Blast爆炸Blend Curve融合曲线Blend Surface融合曲面Blend to Color Above融合到颜色上层;与上面的颜色混合Blend混合;混合材质;混合度;融合;颜色混合;调配Blimp隔音罩Blizzard Particle System暴风雪粒子系统Blizzard暴风雪Blowup渲染指定区域(必须保持当前视图的长宽比);区域放大Blue Screen蓝幕Blue Spruce蓝色云杉Blur模糊Body Horizontal身体水平Body Rotation身体旋转Body Vertical身体垂直Body主体;身体;壶身Bomb Space Warp爆炸空间变形Bomb爆炸Bone骨骼Bone Object骨骼物体;骨骼对象Bone Options骨骼选项Bone Tools骨骼工具Bones IK Chain骨骼后向运动链Bones Objects骨骼物体Bones/Biped骨骼/步迹Boolean Compound Object布尔合成物体Boolean Controller布尔运算控制器Boolean布尔运算Bottom View底视图Bottom底;底部;底部绑定物;底视图Bounce弹力;反弹;反弹力Bound to Object Pivots绑定到物体轴心Bounding Box边界盒Box Emitter立方体发射器Box Gizmo(Atmospheres)方体线框(氛围)Box Gizmo方体线框Box Mode Selected Toggle被选择的物体模式开关Box Mode Selected被选择的物体模式Box Selected按选择对象的边界盒渲染;物体长宽比Box Gizmo立方体框;方体线框Box方体Break Both行列打断Break Col列打断Break Row行打断Bridge过渡Brightness亮度Bright亮度Bring Selection In加入选择;加入选择集Broadband 宽带Bubble Motion泡沫运动;气泡运动Bubbles气泡;泡沫;改变截面曲线的形状;膨胀Bubble膨胀;改变截面曲线的形状;气泡;浮起Build Only At Render Time仅在渲染时建立By Material Within Layer按层中的材质。
动漫术语名词解释大全
动漫术语名词解释大全既然有人问到专业术语,那我就不妨给一下。
其实还是不完全版本,那里不对请帮忙各位补完。
*日本动画的版式:TV版:就是在电视上放的动画版本OVA:Original Video Anime(原创影象动画),和TV相对,不在电视上放映,要看的话只能通过购买的方式。
具体内容以后会作介绍。
剧场版:动画的电影版本。
*音乐:OST:Original Sound Track(原创音乐专集)。
收录与某动画有关的音乐。
[OST:Original Sound Track(原声音乐专辑)]OP:片头曲/主题曲ED:片尾曲*片头和片尾的部分字幕解释:监督:等于中国人说的“导演”脚本:写剧本的人,也叫故事构成原作:这个要区别于“脚本”。
日本的TV动画通常是由漫画,小说或者游戏……等改编的,漫画作者和动画的制作者通常是不同的(当然也有例外,比如宫崎骏的一些作品,GAINAX也经常是自己的原作自己制作成动画),因此有“原作”这一词。
它指的就是原漫画/小说的作者。
比如COWBOY BEBOP,原作是“矢立肇”。
(关于矢立肇,看过梦总的朋友应该知道这个典故了,但目前看来还有很多人不知道,日后我会再作介绍)CAST:声优,配音演员STAFF:参与制作改动画的全体成员(一般的小虾小米都会包括进去)制作:通常是指负责画该动画的公司,因为日本要制作一部动画通常是要N个部门/公司共同合作完成的,分工明确,有点像流水线操作。
这个词也是需要大家关注的,一部动画的制作水准往往会受到制作单位的影响。
有时甚至看看动画公司的名字也能知道这部片子值不值得收藏。
*圈内术语:(这个没有做仔细调查,似乎是只有国内发烧友中通用的词语)OTAKU:日语,原意为“御宅”。
目前国内公认的意义是:容易沉浸在幻想世界中,欠缺正常社交生活经验的次文化族群,说的通俗点就是对动漫有着疯狂热情的一群人,举个例子(只能简单地提一下):比如EVA的OTAKU能背得出每个使徒的中文,日文,英文名字,详细研究过《新约》《旧约》,熟悉犹太教,基督教和天主教的区别。
三维动画中英文术语课程C字母部分
易绚三维动画术语课程(C字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照CCalc Intervals Per Frame计算间隔帧;计算每帧间隔Camera Point Object摄像机配合点物体Camera Point摄像机配合点Camera Stand 脚架Camera摄像机视图;镜头点;摄像机;相Cam Point相机配合点Cancel Align取消对齐Cap Closed Entities封闭实体Cap End封底Cap Height顶面高度;顶盖高度Cap Holes ModifierCap Holes封闭孔洞Cap Segments端面片段数Cap Start始端加盖;封闭起端Cap Surface封盖曲面Capping顶盖Capsule Object胶囊体;囊体Capsule囊体;胶囊;胶囊体Cap封盖;封顶;盖子Caroline Leaf卡罗琳.丽芙Case Sensitive区分大小写Cast Shadows投射阴影CD 光盘CD-R 可烧录光盘CD-RW 可重复烧录光盘Cel 赛璐珞Ccelluloid电影胶片Center Point Cycle中心点循环Center&Sides中心和边Centered,Specify Spacing居中,指定间距C-Ext C型物体;C型延伸体;C型墙C-Extrusion Object C型物体;C型延伸体;C型墙CGI 计算机生成影像Chamfer Curve曲线倒角;切角曲线Chamfer Cylinder Object倒角圆柱体Chamfer Cylinder倒角圆柱体Chamfer Edge倒角边缘Chamfer Vertex倒角顶点ChamferBox Object倒角长方体;倒角方体;倒角立方体ChamferBox倒角长方体;倒角方体;倒角立方体ChamferCyl倒角圆柱体;倒角柱体Chamfer倒角;切角Change Graphics Mode改变图形模式Change Leg StateChange Light Color改变灯光颜色Change to Back Viewport改变到后视图Change to Bottom Viewport改变到底视图Change to Camera Viewport改变到摄像机视图Change to Front View改变到前视图Change to Grid View改变到栅格视图Change to Isometric User View改变到用户轴测视图Change to Left View改变到左视图Change to Perspective User View改变到用户**视图Change to Right View改变到右视图Change to Shape Viewport改变到二维视图Change to Spot/Directional Light View改变到目标聚光灯/平行光视图Change to Top View改变到顶视图Change to Track View改变到轨迹视图Change改变Channel通道Chaos混乱;混乱度Character Designer 角色设计师Character Structures角色结构Character角色Children子级Chop切除;切劈Chord Length弦长;弦长度Circle Shape圆形Circle圆;圆形;圆形区域Circular Region圆形区域Circular Selection Region圆形选择区域Claymation 黏土动画Clean-up 清稿Clear All清除全部;清除所有的捕捉设置Clear Set Key Mode BufferClear Surface Level清除表面级Click and drag to begin creation process单击并拖动,开始创作Clone Method克隆方式;复制方法Clone复制;克隆Close Cols.闭合列Close Loft闭合放样Close Rows闭合行Cloth Collection采集布料Cloth Modifier布料编辑器;布料修改器Cloth布;布料Cloud云CMYK 四色印刷Collapse All全部坍塌;全部折叠Collapse Controller坍塌控制器Collapse Stack坍塌堆栈Collapse To坍塌到;折叠到Collapse坍塌;塌陷Color by Elevation根据海拔指定颜色;以标高分色Color Chart色板Color RGB颜色RGBColor Temperature色温Color Zone色带Color颜色Col列Combine合并;联合Combos复合;过滤器组合Combustion燃烧;合并Comet彗星Command Panel命令面板Common Hose Parameters软管共同参数Compare比较Compass Object指针物体Compass指南针;指针Completely replace current scene完全替换当前场景Component组成Composite合成;复合材质;合成贴图;复合Compositing 合成Composition in Depth多层次构图Compound Objects合成物体Compound Object合成物体computer animation计算机动画Cone Angle锥体角度Cone Object锥体Cone锥体Configure Driver设置驱动Configure OpenGL配置OpenGL显示驱动Configure Paths设置路径Configure设置;配置Conflict冲突Conform Compound Object包裹合成物体Conform Space Warp包裹空间扭曲Conform包裹Connect Compound Object连接包裹合成物体Connect Edge连接边界Connect Vertex连接顶点Connect连接Constant Cross-Section截面恒定Constant Key Reduction Filtering减少过滤时关键帧不变Constant Velocity匀速Constant晶体;定常;连续的;连续性;恒定;常量;圆片Constrain to XY 约束到XY轴Constrain to X 约束到X轴Constrain to Y 约束到Y轴Constrain to Z 约束到Z轴Constrained Motion约束运动Constraints约束Constraint约束Context前后关系;关联菜单Continuity Clerk场记Contours轮廓Contour轮廓Contrast对比度Controller Defaults Dialog默认控制器对话框Controller Defaults默认控制器Controller Output控制器输出Controller Properties控制器属性Controller Range Editor控制器范围编辑器Controller Range控制器范围Controller Types控制器类型Controllers控制器Controller控制器;选择用于控制链接对象的关联复制类型Convert blocks to groups转化块为群组Convert Curve On Surface在曲面上转换曲线Convert Curve转换曲线Convert Groups to转化群组到Convert Instances to Blocks转化关联属性为块Convert Selected转换选择;转换当前选择Convert Surface转换曲面Convert to Edge转换到边Convert to Editable Mesh转换到可编辑网格Convert to Editable Patch转换到可编辑面片Convert to Editable Polygon转换到可编辑多边形Convert to Editable Spline转换到可编辑曲线Convert to Face转换到面Convert to NURBS Surface转换到NURBS曲面Convert To Patch Modifier转换到面片修改器Convert to single objects转化到单一物体Convert to Toolbar转化到工具行;转换为工具条Convert to Vertex转换到顶点Convert To转换到Convert units转换单位Cookie Cutter切割;饼切Copies复制数目Copy Envelope复制封皮Copy Normal复制法线Copy复制Corner拐角点Count数量Crawl Time爬行时间;蠕动时间;变动时间Create 1-Rail Sweep创建1-围栏Create 2-Rail Sweep创建2-围栏Create a Character创建角色Create a Key for all Transforms为所有变换创建关键帧Create a Multicurve Trimmed Surface创建多重修剪表面;创建多重修剪曲面Create a Multisided Blend Surface创建多边的融合表面;创建多边的融合曲面Create a Position Key on X 创建X轴位置关键帧Create a Position Key 创建位置关键帧Create a Rotation Key on X 创建X轴的旋转关键帧Create a Rotation Key 创建旋转关键帧Create a Scale Key on X 创建X轴的放缩关键帧Create a Scale Key创建放缩关键帧Create Blend Curve创建融合曲线Create Blend Surface创建融合表面;创建融合曲面Create Bones System创建骨骼系统Create Cap Surface创建加顶表面;创建加顶曲面Create Chamfer Curve创建倒直角曲线Create Combination创建组合Create Command Mode创建命令模式Create Curve-Curve创建曲线-曲线Create Curves创建曲线Create CV Curve on Surface创建表面CV曲线;创建表面可控曲线Create CV Curve创建可控曲线;创建控制点曲线Create CV Surface创建CV表面;创建可控曲面Create Defaults创建默认;创建默认值Create Edge创建边Create Explicit Key Position X创建X轴的位置直接关键帧Create Exposure Control创建曝光控制Create Extrude Surface创建拉伸表面;创建拉伸曲面Create Faces(Mesh)创建面数(网格)Create Fillet Curve创建倒圆角曲线Create Fillet Surface创建倒圆角表面;创建倒圆角曲面Create Fit Curve创建拟合曲线Create Key创建关键帧Create Lathe Surface创建旋转表面;创建旋转曲面Create Line创建线Create Mirror Curve创建镜像曲线Create Mirror Surface创建镜像表面;创建镜像曲面Create Mode创建方式Create Morph Key创建变形关键帧Create New Set创建新集合Create Normal Projected Curve创建法线投影曲线Create Offset Curve创建偏移曲线Create Offset Point创建偏移点Create Offset Surface创建偏移表面;创建偏移曲面Create Out of Range Keys创建范围外帧Create Parameters创建参数Create Point Curve on Surface创建表面点曲线Create Point Surface创建点表面;创建点曲面Create Points创建点Create Point创建轴点Create Polygons创建多边形Create Polygon创建多边形Create Position Lock Key创建位置锁定时间Create Primitives创建几何体Create Rotation Lock Key创建旋转锁定时间Create Ruled Surface创建规则表面;创建规则曲面Create Shape from Edges由边创建图形Create Shape创建截面Create Surf Point创建面点Create Surface Edge Curve创建表面边界曲线Create Surface Offset Curve创建表面偏移曲线Create Surface-Curve Point创建表面-曲线点Create Surface-Surface Intersection Curve创建表面与表面的相交曲线Create Surfaces创建曲面Create Transform Curve创建变形曲线Create Transform Surface创建变换表面;创建变换曲面Create U Iso Curve创建U Iso曲线Create U Loft Surface创建U放样表面;创建U放样曲面Create UV Loft Surface创建UV放样表面;创建UV放样曲面Create V Iso Curve创建V Iso曲线Create Vector Projected Curve创建矢量投影曲线Create Vertex创建顶点Create Vertices创建顶点数Creation Method创建方式Creation Time创建时间Crop Selected切割选择;按选择对象的边界盒定义的区域渲染,图像大小为指定区域的大小Crop切割区域;渲染指定的区域,图像大小为指定区域的大小Cross Section交叉断面;截面;相交截面;截面参数Crossing Selection横跨选择Crossing横跨CrossSection Modifier交差截面修改器CrossSection交差截面;截面Cross相交Crowd群体;群集Cube/Octa立方体/八面体Cube正方体;立方体Cubic立方Current Class ID Filter当前过滤类别Current Combinations当前组合Current Nodes当前节点Current Objects当前物体Current Object当前物体Current Targets当前目标Current Time当前时间Current Transform当前变换Current当前;当前的Curvature曲率Curve Approximation曲线精度控制;曲线近似;曲线逼近Curve Common普通曲线Curve Editor(Open)运动曲线编辑器(打开)Curve Editor动画曲线编辑器;运动曲线编辑器Curve Fit曲线适配Curve Point曲线点;曲线对点Curve Properties曲线属性Curve-Curve Intersection Point曲线对曲线求交点Curve-Curve曲线对曲线Curves Selected被选择的曲线Curves曲线Curve曲率;曲线;当前Custom Attributes自定义属性;定制属性Custom Bounding Box自定义绑定物体;自定义边界盒Custom Colors定制颜色Custom Icons自定义图标Customize Toolbars自定义工具条Customize User Interface自定义用户界面Customize自定义Custom自定义Cut剪切Cut Edge剪切边Cut Faces剪切面数Cut-in切入Cut Polygons剪切多边形Cutway切出镜头CV Curve on Surface曲面上创建可控曲线;曲面上的可控曲线CV Curve可控曲线CV on Surf曲面CVCV Surface Object可控曲面物体CV Surface可控曲面CV Surf可控曲面CVs Selected被选择的可控节点Cycle Selection Method循环选择方法Cycle Subobject Level循环子物体级别Cycle Through Scale Modes通过放缩方式循环Cycle Vertices循环节点Cycles周期;圈;圈数Cycle循环Cyclic Growth循环增长;循环生长;周期增长CylGizmo柱体线框;柱体框Cylinder Emitter柱体发射器Cylinder Gizmo柱体线框Cylinder Object圆柱体Cylinder圆柱体。
三维动画术语课程(JK字母部分)
易绚三维动画术语课程(JK字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照JKJoin连接JointKeep Objects保留对象;从场景中删除动画和层次结构链接信息,但是保留对象Keep Objects and Hierarchy保留对象和层级;保留对象和层次结构链接信息,但是从场景中删除所有的动画Keep Original Materials保持原始材质Key关键帧Key Filters关键帧过滤器Key Mode Toggle关键帧模式开关Key Position位置关键帧Key Position X在X轴的位置关键帧Key Position Y在Y轴的位置关键帧Key Position Z在Z轴的位置关键帧Key Position,Rotation,Scale位置关键帧;旋转关键帧;放缩关键帧Key Properties关键帧属性Key Rotation旋转关键帧Key Rotation X在X轴的旋转关键帧Key Rotation Y在Y轴的旋转关键帧Key Rotation Z在Z轴的旋转关键帧Key Scale放缩关键帧Key Scale X在X轴的放缩关键帧Key Scale Y在Y轴的放缩关键帧Key Scale Z在Z轴的放缩关键帧Key Steps关键帧步幅;关键点步幅Key Times关键帧时间Key Times Toggle关键帧时间标记Keyable Icons可动画键点图标Keyboard Entry键盘输入区Keyboard Shortcut Override Toggle快捷键越界开关Keys关键点Knot节;节点。
动画专用术语(中英对照表)
INT(INTERIOR) ……………………………………… 里面;室内景
INB(IN BETWEEN) …………………………………… 动画
IN-BETWEENER ……………………………………… 动画员
I&P(INK & PAINT) …………………………………… 描线和着色
EASE-OUT ……………………………………………… 渐慢
EDITOR ………………………………………………… 剪辑师
EPISODE ……………………………………………… 片集
FIELD(FLD) …………………………………………… 安全框
FADE(IN/ON) ………………………………………… 画面淡入
CEL LEVEL …………………………………………… 化学板层次
CHARACTER …………………………………………… 人物造型
DIALOG (DIALOGUE) ………………………………… 对白及口形
DUBLE EXPOSURE …………………………………… 双重曝光
MULTI RUNS ………………………………………… 多重曝光
JUMP …………………………………………………… 跳
JITTER ………………………………………………… 跳动
LIP SYNC(SYNCHRONIZATION) ……………………… 口形
LEVEL ………………………………………………… 层
LOOK ……………………………………………ቤተ መጻሕፍቲ ባይዱ…… 看
1st RUN ……………………………………………… 第一次曝光
动画专业英语词汇
动画制作常用术语表AACCENT 加强;强调ACTING 表演ACTION 动作LINE 动作线条;动态线条ACTIONAD LIB 随意动作SHOT 俯照AERIALON 角度照ANGLEAROUND 周围;围绕;四处AIRBRUSH=A/B 喷效。
喷画BILL=AWB 空运提单AIRWAYZOOM 手绘而成的急拉,而不是镜头移动ANIMATEDANIMATIC 脚本画面录像带ANIMATION 动画;动画片BOARD 动画画板ANIMATIONCOMPUTOR 电脑动画片ANIMATIONCUTOUT 剪纸动画片ANIMATIONDRAWING 动画稿ANIMATIONANIMATOR 原画者,动画设计ANTIC=ANTICIPATION 预备动作ARC 弧形;呈弧线;括弧ASSISTANT 动画者SKETCH 气氛草图ATMOSPHEREAUDIO 听觉的、音频的BB.A.= BOTTOM AUXILIARY 下辅助定位T.A.= TOP AUXILIARY 上辅助定位BACK DROP 背景幕BACKGROUND=BG 背景HOOK-UP 背景连景;衔接背景BACKGROUNDBACKGROUND KEYS=BACKGROUND SAMPLES 背景样稿PAN 拉动的长背景BACKGROUMDBACKGROUND REPEAT=RPT 反复背景STILL 静止的短背景;静态背景BACKGROUNDBACK LIGHT=BOTTOM LIGHT=B.L. 透过光;底光BAR SHEETS 音节表BEAT 节拍BEND 弯下身BIBLE 海外寄来的最原始资料PRINTING 双片合成印片BI-PACKBLANK 空白BLEED 颜色溢出;渗出;流血BLINK=BLK 眨眼BLOOM 闪光BLOW UP 放大BLUR 模糊BOUNCE 弹起;弹跳B.P.=BOT PEGS 下定位DOWN=BD 中割BREAKCCAMERA 摄影机;镜头CAMERAANIMATION 动画摄影机CAMERA LOGS= TIME CODE 时间码CAMERA NOTES=CAMERA INSTRUCTIONS 摄影注意事项RACK 摄影机的焦距变换;镜头变焦CAMERACAMERA SHAK 镜头振动CAMERA TRACK 摄影镜头推拉;镜头运作CELLULOID 赛璐璐片CELL=CEL LEVEL 动画层次CEL PAN 长CELSANDWICH 多层CELCELCENTER 中心点CHARACTER 角色、人物SKETCHES 角色造型图CHARACTERCHART 表格;图表CHECKER 检查员;品管员CHAROMA 彩度;颜色的鲜艳纯度;着色颜料牌子CIRCLE 圆,环CLAP 拍手、拍掌CLASP 双手交握CLEAR 挖空;清晰;留白CLIPPER 拍板CLEAN UP 清稿CLOCKWISE=C.W. 顺时针C.U. 特写CLOSEUP=BALANCE 色彩平衡COLORBAR 色彩;色纹;色块COLORCOLOR BRUSH=COLOR CHIP=COLOR CHART=PALLETE 色票COLORCOLOR CALL-OUTS=COLOR CODES 色号COLOR KEY 色定、色彩样稿。
三维动画术语中英文对照
三维动画术语中英文对照AAbsolute Mode Transform Type-in对坐标方式变换输入Absolute/Relative Snap Toggle Mode绝对/相对捕捉开关模式Accelerated Montage加速蒙太奇Activate All Maps激活所有贴图Activate Grid Object激活网格对象;激活网格物体Activate Grid激活栅格;激活网格Activate Home Grid激活主栅格;激活主网格Activate活动;激活Active Shade Floater自动着色面板;交互渲染浮动窗口Active Shade Viewport自动着色视图Active Shade(Scanline)着色(扫描线)Active Shade实时渲染视图;着色;自动着色Actual Sound真实声音Adaptive Cubic立方适配Adaptive Degradation Toggle降级显示开关Adaptive Degradation自动降级Adaptive Linear线性适配Adaptive Path Steps适配路径步幅;路径步幅自动适配Adaptive Path自适应路径Adaptive Perspective Grid Toggle适配透视网格开关Adaptive适配;自动适配;自适应Add as Proxy加为替身Add Cross Section增加交叉选择Additive Color加色法Adopt the File's Unit Scale采用文件单位尺度Adv. Lighting高级照明Advanced Surface Approximation高级表面近似;高级表面精度控制Advanced Surface Approx高级表面近似;高级表面精度控制Affect Diffuse Toggle影响漫反射开关Affect Neighbors影响相邻Affect Region影响区域Affect Specular Toggle影响镜面反射开关AI Export输出Adobe Illustrator(*.AI)文件AI Import输入Adobe Illustrator(*.AI)文件Align Camera对齐摄像机Align Grid to View对齐网格到视图Align Normals对齐法线Align Orientation对齐方向Align Position对齐位臵(相对当前坐标系)Align Selection对齐选择Align to Cursor对齐到指针Align对齐All Class ID全部类别All Commands所有命令All Edge Midpoints全部边界中点;所有边界中心All Face Centers全部三角面中心;所有面中心All Faces所有面All Keys全部关键帧All Tangents全部切线All Transform Keys全部变换关键帧Allow Dual Plane Support允许双面支持Along Edges沿边缘Along Vertex Normals沿顶点法线Along Visible Edges沿可见的边Alphabetical按字母顺序Ambient Only Toggle只是环境光标记Ambient Only只是环境光;阴影区Ambient阴影色;环境反射光Amount数量Amplitude振幅;幅度Analyze World分析世界Anchor锚Angle Snap Toggle角度捕捉开关Angle摄影角度Animated Mesh动画网格Animated Objects运动物体;动画物体;动画对象Animated Object动画物体Animated Tracks Only仅动画轨迹Animated Tracks动画轨迹Animate动画Animatic 动态脚本Animation Camera摄影动画机Animation Mode Toggle动画模式开关Animation Offset Keying动画偏移关键帧Animation Offset动画偏移Aanimation School of Violence暴力派动画Animation Tools动画工具Animation动画Animator动画设计Animatronic机械偶Anime日本低俗动画片Antialiasing抗锯齿Appearance Preferences外观选项Apply Atmospherics指定大气Apply Inverse Kinematics指定反向运动Apply Mapping指定贴图坐标Apply to All Duplicates指定到全部复本Apply to指定到;应用到Apply-Ease Curve指定减缓曲线Apply-Multiplier Curve指定增强曲线Arc Lamp弧形光Arc Rotate Selected弧形旋转于所有物体;圆形旋转选择物;选择对象的中心旋转视图Arc Rotate SubObject弧形旋转于次物体;选择次对象的中心旋转视图Arc Rotate弧形旋转;旋转视图;圆形旋转Arc Subdivision弧细分;圆弧细分Archive文件归档Arc弧;圆弧Area区域Armature支架Array Dimensions阵列尺寸;阵列维数Array Transformation阵列变换Array阵列Aartificial Light人工光ASCII Export输出ASCII文件Aspect Ratio纵横比Asset Browser资源浏览器Assign Controller分配控制器Assign Float Controller分配浮动控制器Assign Position Controller赋予控制器Assign Random Colors随机指定颜色Assigned Controllers指定控制器Assign指定At All Vertices在所有的顶点上At Distinct Points在特殊的点上At Face Centers 在面的中心At Point在点上Atmospheres氛围Atmosphere氛围;大气层;大气,空气;环境Attach Modifier结合修改器Attach Multiple多项结合控制;多重连接Attach to RigidBody Modifier连接到刚性体编辑器Attach to连接到Attachment Constraint连接约束Attachment连接;附件Attach连接;结合;附加Attenuation衰减Audio Position Controller音频位臵控制器Audio Rotation Controller音频旋转控制器Audio Scale Controller音频缩放控制器Audio Clip音频剪切板Audio Float浮动音频Audio Position音频位臵Audio Rotation音频旋转Audio Scale音频缩放;声音缩放Auto Align Curve Starts自动对齐曲线起始节点Auto Arrange Graph Nodes自动排列节点Auto Arrange自动排列Auto Expand Base Objects自动扩展基本物体Auto Expand Children自动扩展子级Auto Expand Materials自动扩展材质Auto Expand Modifiers自动扩展修改器Auto Expand Selected Only自动扩展仅选择的Auto Expand Transforms自动扩展变换Auto Expand XYZ Components自动扩展坐标组成Auto Expand自动扩展Auto Key自动关键帧Auto Scroll自动滚屏Auto Select Animated自动选择动画Auto Select Position自动选择位臵Auto Select Rotation自动选择旋转Auto Select Scale自动选择缩放Auto Select XYZ Components自动选择坐标组成Auto Select自动选择AutoGrid自动网格;自动栅格AutoKey Mode Toggle自动关键帧模式开关Automatic Coarseness自动粗糙Automatic Intensity Calculation自动亮度计算Automatic Reinitialization自动重新载入Automatic Reparam.自动重新参数化Automatic Reparamerization自动重新参数化Automatic Update自动更新Auto-Rename Merged Material自动重命名合并材质Auto-Smooth自动光滑Axis Constraints轴向约束Axis Scaling轴向比率Axis轴;轴向;坐标轴BBaby Drop小布景Baby Tripod低脚架Back Length后面长度Back Lighting背光、逆光Back Segs后面片段数Back View背视图Back Width后面宽度Backface Cull Toggle背景拣出开关Backface Cull背面忽略显示;背面除去;背景拣出Background Artist背景艺术家Background Display Toggle背景显示开关Background Image背景图像Background Lock Toggle背景锁定开关Background Music背景音乐Background Sound环境音Background Texture Size背景纹理尺寸;背景纹理大小Backgrounds背景Backside ID内表面材质号Backup Time One Unit每单位备份时间Back后视图Baffle隔音墙Banking倾斜Banyan tree榕树Barn Doors挡光板Barney软式隔音罩Base Colors基准颜色Base Color基准颜色;基本颜色Base Curve基本曲线Base Elev基准海拔;基本海拔Base Objects导入基于对象的参数,例如半径、高度和线段的数目;基本物体Base Scale基本比率Base Surface基本表面;基础表面Base to Pivot中心点在底部Base/Apex基点/顶点Base基本;基部;基点;基本色;基色Basher手灯Batch Process 批处理Bevel Profile Modifier轮廓倒角编辑器;轮廓倒角修改器Bevel Profile轮廓倒角Bezier Color Bezier颜色Bezier Float Bezier浮动Bezier Lines Bezier曲线Bezier or Euler Controller Bezier或Euler控制器Bezier Position Bezier位臵Bezier Position Controller Bezier位臵控制器Bezier Scale Controller Bezier尔缩放控制器Bezier Scale Bezier比例Bezier-Corner Bezier角Bezier-Smooth Bezier光滑点Bezie r Bezier曲线Billboard广告牌Biped步迹;两足Birth Rate再生速度Birth诞生;生产Bitmap位图Blast爆炸Blend Curve融合曲线Blend Surface融合曲面Blend to Color Above融合到颜色上层;与上面的颜色混合Blend混合;混合材质;混合度;融合;颜色混合;调配Blimp隔音罩Blizzard Particle System暴风雪粒子系统Blizzard暴风雪Blowup渲染指定区域(必须保持当前视图的长宽比);区域放大Blue Screen 蓝幕Blue Spruce蓝色云杉Blur模糊Body Horizontal身体水平Body Rotation身体旋转Body Vertical身体垂直Body主体;身体;壶身Bomb Space Warp爆炸空间变形Bomb爆炸Bone骨骼Bone Object骨骼物体;骨骼对象Bone Options骨骼选项Bone Tools骨骼工具Bones IK Chain骨骼后向运动链Bones Objects骨骼物体Bones/Biped骨骼/步迹Boolean Compound Object布尔合成物体Boolean Controller布尔运算控制器Boolean布尔运算Bottom View底视图Bottom底;底部;底部绑定物;底视图Bounce弹力;反弹;反弹力Bound to Object Pivots绑定到物体轴心Bounding Box边界盒Box Emitter立方体发射器Box Gizmo(Atmospheres)方体线框(氛围)Box Gizmo方体线框Box Mode Selected Toggle被选择的物体模式开关Box Mode Selected被选择的物体模式Box Selected按选择对象的边界盒渲染;物体长宽比Box Gizmo立方体框;方体线框Box方体Break Both行列打断Break Col列打断Break Row行打断Bridge过渡Brightness亮度Bright亮度Bring Selection In加入选择;加入选择集Broadband 宽带Bubble Motion泡沫运动;气泡运动Bubbles气泡;泡沫;改变截面曲线的形状;膨胀Bubble膨胀;改变截面曲线的形状;气泡;浮起Build Only At Render Time仅在渲染时建立By Material Within Layer按层中的材质CCalc Intervals Per Frame计算间隔帧;计算每帧间隔Camera Point Object 摄像机配合点物体Camera Point摄像机配合点Camera Stand 脚架Camera摄像机视图;镜头点;摄像机;相Cam Point相机配合点Cancel Align取消对齐Cap Closed Entities封闭实体Cap End封底Cap Height顶面高度;顶盖高度Cap Holes ModifierCap Holes封闭孔洞Cap Segments端面片段数Cap Start始端加盖;封闭起端Cap Surface封盖曲面Capping顶盖Capsule Object胶囊体;囊体Capsule囊体;胶囊;胶囊体Cap封盖;封顶;盖子Caroline Leaf卡罗琳.丽芙Case Sensitive区分大小写Cast Shadows投射阴影CD 光盘CD-R 可烧录光盘CD-RW 可重复烧录光盘Cel 赛璐珞Ccelluloid电影胶片Center Point Cycle中心点循环Center&Sides中心和边Centered,Specify Spacing居中,指定间距C-Ext C型物体;C型延伸体;C型墙C-Extrusion Object C型物体;C型延伸体;C型墙CGI 计算机生成影像Chamfer Curve曲线倒角;切角曲线Chamfer Cylinder Object倒角圆柱体Chamfer Cylinder倒角圆柱体Chamfer Edge倒角边缘Chamfer Vertex倒角顶点ChamferBox Object倒角长方体;倒角方体;倒角立方体ChamferBox倒角长方体;倒角方体;倒角立方体ChamferCyl倒角圆柱体;倒角柱体Chamfer倒角;切角Change Graphics Mode改变图形模式Change Leg StateChange Light Color改变灯光颜色Change to Back Viewport改变到后视图Change to Bottom Viewport改变到底视图Change to Camera Viewport改变到摄像机视图Change to Front View改变到前视图Change to Grid View改变到栅格视图Change to Isometric User View改变到用户轴测视图Change to Left View 改变到左视图Change to Perspective User View改变到用户透视视图Change to Right View改变到右视图Change to Shape Viewport改变到二维视图Change to Spot/Directional Light View改变到目标聚光灯/平行光视图Change to Top View改变到顶视图Change to Track View改变到轨迹视图Change改变Channel通道Chaos混乱;混乱度Character Designer 角色设计师Character Structures角色结构Character角色Children子级Chop切除;切劈Chord Length弦长;弦长度Circle Shape圆形Circle圆;圆形;圆形区域Circular Region圆形区域Circular Selection Region圆形选择区域Claymation 黏土动画Clean-up 清稿Clear All清除全部;清除所有的捕捉设臵Clear Set Key Mode BufferClear Surface Level清除表面级Click and drag to begin creation process单击并拖动,开始创作Clone Method克隆方式;复制方法Clone复制;克隆Close Cols.闭合列Close Loft闭合放样Close Rows闭合行Cloth Collection采集布料Cloth Modifier布料编辑器;布料修改器Cloth布;布料Cloud云CMYK 四色印刷Collapse All全部坍塌;全部折叠Collapse Controller坍塌控制器Collapse Stack坍塌堆栈Collapse To坍塌到;折叠到Collapse坍塌;塌陷Color by Elevation根据海拔指定颜色;以标高分色Color Chart色板Color RGB颜色RGBColor Temperature色温Color Zone色带Color颜色Col列Combine合并;联合Combos复合;过滤器组合Combustion燃烧;合并Comet彗星Command Panel命令面板Common Hose Parameters软管共同参数Compare比较Compass Object指针物体Compass指南针;指针Completely replace current scene完全替换当前场景Component组成Composite合成;复合材质;合成贴图;复合Compositing 合成Composition in Depth多层次构图Compound Objects合成物体Compound Object合成物体computer animation计算机动画Cone Angle锥体角度Cone Object锥体Cone锥体Configure Driver设臵驱动Configure OpenGL配臵OpenGL显示驱动Configure Paths设臵路径Configure设臵;配臵Conflict冲突Conform Compound Object包裹合成物体Conform Space Warp包裹空间扭曲Conform包裹Connect Compound Object连接包裹合成物体Connect Edge连接边界Connect Vertex连接顶点Connect连接Constant Cross-Section截面恒定Constant Key Reduction Filtering减少过滤时关键帧不变Constant Velocity匀速Constant晶体;定常;连续的;连续性;恒定;常量;圆片Constrain to XY 约束到XY轴Constrain to X 约束到X轴Constrain to Y 约束到Y轴Constrain to Z 约束到Z轴Constrained Motion约束运动Constraints约束Constraint约束Context前后关系;关联菜单Continuity Clerk场记Contours轮廓Contour轮廓Contrast对比度Controller Defaults Dialog默认控制器对话框Controller Defaults默认控制器Controller Output控制器输出Controller Properties控制器属性Controller Range Editor控制器范围编辑器Controller Range控制器范围Controller Types控制器类型Controllers控制器Controller控制器;选择用于控制链接对象的关联复制类型Convert blocks to groups转化块为群组Convert Curve On Surface在曲面上转换曲线Convert Curve转换曲线Convert Groups to转化群组到Convert Instances to Blocks转化关联属性为块Convert Selected转换选择;转换当前选择Convert Surface转换曲面Convert to Edge转换到边Convert to Editable Mesh转换到可编辑网格Convert to Editable Patch转换到可编辑面片Convert to Editable Polygon转换到可编辑多边形Convert to Editable Spline转换到可编辑曲线Convert to Face转换到面Convert to NURBS Surface转换到NURBS曲面Convert To Patch Modifier转换到面片修改器Convert to single objects转化到单一物体Convert to Toolbar转化到工具行;转换为工具条Convert to Vertex转换到顶点Convert To转换到Convert units转换单位Cookie Cutter切割;饼切Copies复制数目Copy Envelope复制封皮Copy Normal复制法线Copy复制Corner拐角点Count数量Crawl Time爬行时间;蠕动时间;变动时间Create 1-Rail Sweep创建1-围栏Create 2-Rail Sweep创建2-围栏Create a Character创建角色Create a Key for all Transforms为所有变换创建关键帧Create a Multicurve Trimmed Surface创建多重修剪表面;创建多重修剪曲面Create a Multisided Blend Surface创建多边的融合表面;创建多边的融合曲面Create a Position Key on X 创建X轴位臵关键帧Create a Position Key 创建位臵关键帧Create a Rotation Key on X 创建X轴的旋转关键帧Create a Rotation Key 创建旋转关键帧Create a Scale Key on X 创建X轴的放缩关键帧Create a Scale Key创建放缩关键帧Create Blend Curve创建融合曲线Create Blend Surface创建融合表面;创建融合曲面Create Bones System创建骨骼系统Create Cap Surface创建加顶表面;创建加顶曲面Create Chamfer Curve创建倒直角曲线Create Combination创建组合Create Command Mode创建命令模式Create Curve Point创建曲线点Create Curve-Curve创建曲线-曲线Create Curves创建曲线Create CV Curve on Surface创建表面CV曲线;创建表面可控曲线Create CV Curve创建可控曲线;创建控制点曲线Create CV Surface创建CV表面;创建可控曲面Create Defaults创建默认;创建默认值Create Edge创建边Create Explicit Key Position X创建X轴的位臵直接关键帧Create Exposure Control创建曝光控制Create Extrude Surface创建拉伸表面;创建拉伸曲面Create Faces(Mesh)创建面数(网格)Create Fillet Curve创建倒圆角曲线Create Fillet Surface创建倒圆角表面;创建倒圆角曲面Create Fit Curve创建拟合曲线Create Key创建关键帧Create Lathe Surface创建旋转表面;创建旋转曲面Create Line创建线Create Mirror Curve创建镜像曲线Create Mirror Surface创建镜像表面;创建镜像曲面Create Mode创建方式Create Morph Key创建变形关键帧Create New Set创建新集合Create Normal Projected Curve创建法线投影曲线Create Offset Curve 创建偏移曲线Create Offset Point创建偏移点Create Offset Surface创建偏移表面;创建偏移曲面Create Out of Range Keys创建范围外帧Create Parameters创建参数Create Point Curve on Surface创建表面点曲线Create Point Curve创建点曲线Create Point Surface创建点表面;创建点曲面Create Points创建点Create Point创建轴点Create Polygons创建多边形Create Polygon创建多边形Create Position Lock Key创建位臵锁定时间Create Primitives创建几何体Create Rotation Lock Key创建旋转锁定时间Create Ruled Surface创建规则表面;创建规则曲面Create Shape from Edges由边创建图形Create Shape创建截面Create Surf Point创建面点Create Surface Edge Curve创建表面边界曲线Create Surface Offset Curve创建表面偏移曲线Create Surface-Curve Point创建表面-曲线点Create Surface-Surface Intersection Curve创建表面与表面的相交曲线Create Surfaces创建曲面Create Transform Curve创建变形曲线Create Transform Surface创建变换表面;创建变换曲面Create U Iso Curve创建U Iso曲线Create U Loft Surface创建U放样表面;创建U放样曲面Create UV Loft Surface创建UV放样表面;创建UV放样曲面Create V Iso Curve创建V Iso曲线Create Vector Projected Curve创建矢量投影曲线Create Vertex创建顶点Create Vertices创建顶点数Creation Method创建方式Creation Time创建时间Crop Selected切割选择;按选择对象的边界盒定义的区域渲染,图像大小为指定区域的大小Crop切割区域;渲染指定的区域,图像大小为指定区域的大小Cross Section 交叉断面;截面;相交截面;截面参数Crossing Selection横跨选择Crossing横跨CrossSection Modifier交差截面修改器CrossSection交差截面;截面Cross相交Crowd群体;群集Cube/Octa立方体/八面体Cube正方体;立方体Cubic立方Current Class ID Filter当前过滤类别Current Combinations当前组合Current Nodes当前节点Current Objects当前物体Current Object当前物体Current Targets当前目标Current Time当前时间Current Transform当前变换Current当前;当前的Curvature曲率Curve Approximation曲线精度控制;曲线近似;曲线逼近Curve Common普通曲线Curve Editor(Open)运动曲线编辑器(打开)Curve Editor动画曲线编辑器;运动曲线编辑器Curve Fit曲线适配Curve Point曲线点;曲线对点Curve Properties曲线属性Curve-Curve Intersection Point曲线对曲线求交点Curve-Curve曲线对曲线Curves Selected被选择的曲线Curves曲线Curve曲率;曲线;当前Custom Attributes自定义属性;定制属性Custom Bounding Box自定义绑定物体;自定义边界盒Custom Colors定制颜色Custom Icons自定义图标Customize Toolbars自定义工具条Customize User Interface自定义用户界面Customize自定义Custom自定义Cut剪切Cut Edge剪切边Cut Faces剪切面数Cut-in切入Cut Polygons剪切多边形Cutway切出镜头CV Curve on Surface曲面上创建可控曲线;曲面上的可控曲线CV Curve可控曲线CV on Surf曲面CVCV Surface Object可控曲面物体CV Surface可控曲面CV Surf可控曲面CVs Selected被选择的可控节点Cycle Selection Method循环选择方法Cycle Subobject Level循环子物体级别Cycle Through Scale Modes通过放缩方式循环Cycle Vertices循环节点Cycles周期;圈;圈数Cycle循环Cyclic Growth循环增长;循环生长;周期增长CylGizmo柱体线框;柱体框Cylinder Emitter柱体发射器Cylinder Gizmo柱体线框Cylinder Object圆柱体Cylinder圆柱体DDamper Dynamics Objects阻尼器动力学物体Damper减振器;阻尼器Dashpot SystemDaylight日光Deactivate All Maps关闭全部贴图;取消激活所有视图Decay衰减Decimals位数Default Lighting Toggle默认照明开关Default Projection Distance默认的投影距离Default Viewport QuadDefault缺省;缺省值;默认;默认值Define Stroke定义笔触Define定义Deflector Space Warp导向板空间变形Deflector导向板Defocus Transition出场转焦Deformations变形Deformation变形Deforming Mesh CollectionDeform变形Degradation退化,降[减]低,减少,降格[级],老[软]化Degree角度;度数Deg度Delaunay德劳内类型Delegate代表Delete a Position Key on X在X轴删除位臵关键帧Delete a Rotation Key on X在X轴删除旋转关键帧Delete a Scale Key on X在X轴删除放缩关键帧Delete All Position Keys删除全部位臵关键帧Delete All Rotation Keys删除全部旋转关键帧Delete All Scale Keys删除全部放缩关键帧Delete Both删除行列Delete Button删除按钮Delete Col.删除列Delete Curve删除曲线Delete Key删除关键帧Delete Mesh Modifier删除网格修改器Delete Morph Target删除变形目标Delete Objects删除物体Delete Old删除旧材质;删除当前场景中的对象,合并新来的对象Delete Operand删除操作物体;删除操作对象Delete Original Loft Curves删除原放样曲线Delete Patch Edge删除面片边界Delete Patch Element删除面片元素Delete Patch Modifier删除面片修改器Delete Patch Vertex删除面片节点Delete Patch删除面片Delete Row删除行Delete Schematic View删除图解视图Delete Segment删除线段Delete Shape删除图形Delete Spline Modifier删除曲线修改器Delete Spline删除曲线Delete Tab删除面板Delete the Pop-up NoteDelete Toolbar删除工具条Delete Track View删除轨迹视图Delete Vertex删除节点Delete Zone删除区域;删除色带Delete删除Density密度;强度;浓度Dens密度DependenciesDependent Curves从属曲线Dependent Points从属点Dependent Surfaces从属曲面Dependents从属格线;关联Depth of Field视野;景深Depth Segs深度片段数Depth深度Derive From Layers来自层Derive From Material Within Layer来自层中的材质Derive From Materials来自材质Derive Layers By导入层依据Derive Objects By导入物体方式;导入物体依据Derive Objects From导入物体依据Destination Time目标时间Destination目的;显示出在当前场景中被选择对象的名字;目标位臵Destory CharacterDetach Element分离元素Detach Segment分离线段Detach Spline分离曲线Detach分离;从对象组中分离对象Details细节Deviation背离;偏差Dialog对话框Diameter直径Die After Collision碰撞后消亡Diffuse(reflective&translucent)过渡色(反射与半透明) Diffuse漫反射;漫反射光;表面色;过渡区Digital Ink and Paint 数位描线及上色Direction Chaos方向混乱Direction of Travel/Mblur运动方向/运动模糊Direction Vector矢量方向;方向向量Directional Light平行光Directional方向;方向型Direction方向Director导演Disable Scene Redraw ToggleDisable Viewport Toggle视图切换失效Disable Viewport非活动视图Disable View显示失效;视图无效Disable无效Discard New Operand Material丢弃新材质Discard Original Material丢弃原材质Disintigrate裂解Disp Approx Modifier位移近似修改器Disp Approx位移近似Displace Modifier位移修改器Displace Space Warp位移转换空间变形Displaced Surface贴图臵换表面;臵换贴图表面;位移表面;位移曲面Displace臵换;位移;位移编辑修改器Display as Box以边界盒显示;显示为方体Display Command Mode显示命令模式Display Floater显示浮动框;显示面板Display Icon显示图标Display Iso Curves显示Iso曲线Display Lattice显示格线Display Line Parameters显示线参数Display Normals显示法线Display Options显示选项Display Properties显示属性Display Selected with Edged Faces用边面显示选择物体Display Subtree显示子树Display Until显示时限;显示数量Display Vertices Toggle显示节点数标记Display Vertices显示节点数Display While Creating创建时显示Display Wireframe Objects Using Triangle Strips使用三角形显示线框物体Display/Update显示与更新Display显示;当Display处于打开时,在绘图时会出现捕捉导线。
动画术语中英文对照
动画术语--中英文对照ACTION.........................................................................................动作ANIMATOR.............................................................原画者,动画设计ASSISTANT...............................................................................动画者ANTIC....................................................................................预备动作AIR BRUSHING............................................................................喷效ANGLE...........................................................................................角度ANIMATED ZOOM...................................................画面扩大或缩小ANIMATION FILM...................................................................动画片ANIMATION COMPUTER...................................电脑控制动画摄影ATMOSPHERE SKETCH .....................................................气氛草图B.P.(BOT PEGS) ...................................................................下定位BG(BACKGROUND) ...................................................................背景BLURS...........................................................................................模糊BLK(BLINK) ................................................................................眨眼BRK DN(B.D.)(BREAK-DOWN) ...........................................中割BG LAYOUT......................................................................背景设计稿BACKGROUND KEYS ........................................................背景样本BACKGROUND HOOKUP...................................................衔接背景BACKGROUND PAN...............................................................长背景BACKGROUND STILL............................................................短背景BAR SHEETS............................................................................音节表BEAT .............................................................................................节拍BLANK ..........................................................................................空白BLOOM .........................................................................................闪光BLOW UP ......................................................................................放大CAMERA NOTES ......................................................摄影注意事项C.U.(CLOSE-UP) .....................................................................特写CLEAN UP ..............................................................清稿,修形,作监CUT .......................................................................................镜头结束CEL=CELLULOID ...................................................................化学板CYCLE ..........................................................................................循环CW(CLOCK-WISE) ..........................................................顺时针转动CCW(COUNTER CLOCK-WISE) ...................................逆时针转动CONTINUE(CONT,CON‘D) .....................................................继续CAM(CAMERA) ......................................................................摄影机CUSH(CUSHION) ........................................................................缓冲C=CENTER ............................................................................中心点CAMERA SHAKE ................................................................镜头振动CHECKER .................................................................................检查员CONSTANT ..........................................................................等速持续COLOR KEYS=COLOR MARK-UPS .....................................色指定COLOR MODEL ...................................................................彩色造型COLOR FLASH(PAINT FLASH) ................................................跳色CAMERA ANIMATION ...................................................动画摄影机CEL LEVEL ......................................................................化学板层次CHARACTER .......................................................................人物造型DIALOG (DIALOGUE) ....................................................对白及口形DUBLE EXPOSURE ............................................................双重曝光MULTI RUNS .......................................................................多重曝光1st RUN ..........................................................................第一次曝光2nd RUN ........................................................................第二次曝光DRY BRUSHING ..........................................................................干刷DIAG PAN(DIAGONAL) .............................................................斜移DWF(DRAWING) ...............................................................画、动画纸DOUBLE IMAGE .................................................................双重影像DAILIES (RUSHES) .....................................................................样片DIRECTOR ...................................................................................导演DISSOLVE(X. D) ................................................................溶景、叠化DISTORTION ................................................................................变形DOUBLE FRAME .............................................................双(画)格DRAWING DISC ..................................................................动画圆盘E. C. U = EXTREME CLOSE UP .............................................大特写EXT(EXTERIOR) ...........................................................外面;室外景EFT(EFFECT) ...............................................................................特效EDITING .......................................................................................剪辑EXIT(MOVES OUT, O. S. ) ..........................................................出去EASE-IN ........................................................................................渐快EASE-OUT ....................................................................................渐慢EDITOR .....................................................................................剪辑师EPISODE .......................................................................................片集FIELD(FLD) ..............................................................................安全框FADE(IN/ON) .......................................................................画面淡入FADE(OUT/OFF) ..................................................................画面淡出FIN(FINISH) .................................................................................完成FOLOS(FOLLOWS) ...........................................................跟随,跟着FAST; QUICKLY ..........................................................................快速FIELD GUIDE ...................................................................安全框指示FINIAL CHECK ...........................................................................总检FOOTAGE .........................................................................尺数(英尺)F. G. (FOREGROUND) ............................................................... 前景FOCAL LENGTH ....................................................................... 焦距FRAME ........................................................................................ 格数FREEZE FRAME ........................................................................ 停格GAIN IN ..................................................................................... ..移入HEAD UP .................................................................................... 抬头HOOK UP .......................................................................... 接景;衔接HOLD .................................................................................画面停格HALO ............................................................................................光圈INT(INTERIOR) .............................................................里面;室内景INB(IN BETWEEN) .....................................................................动画IN-BETWEENER ......................................................................动画员I&P(INK & PAINT) ..........................................................描线和着色INKING .........................................................................................描线IN SYNC .......................................................................................同步INTERMITTENT ..........................................................................间歇IRIS OUT ...............................................................................画面旋逝JIGGLE ..........................................................................................摇动JUMP .......................................... ......................................................跳JITTER ..........................................................................................跳动LIP SYNC(SYNCHRONIZATION) .............................................口形LEVEL ........................................................................ ......................层LOOK ................................................................................................看LISTEN ........................................................................ ..................听LAYOUT .........................................................................设计稿;构图LAUGHS(LAFFS) ............................................... ............................笑L/S(LIGHT SOURCE) ..................................................................光源LINE TEST(PENCIL TEST) ...................................铅笔稿试拍;线拍M. S. (MEDIUM SHOT) ...............................................................中景M. C. U. (MEDIIUM CLOSE UP) ................................................近景MOVES OUT(EXIT; O. S. ) .........................................................出去MOVES IN ....................................................................................进入MATCH LINE ...........................................................................组合线MULTI RUNS .......................................................................多重拍摄MOUTH ................................................................. ........................嘴MOUTH CHARTS ....................................................................口形图MAG TRACK(MAGNETIC SOUND TRACK) ..........................音轨MULTICEL LEVELS ....................................................多层次化学板MULTIPLANE ......................................................................多层设计N/S PEGS .......................................................................南北定位器N.G.(NO GOOD) .......................................................不好的、作废NARRATION ........................................................................旁白叙述OL(OVERLAY) .........................................................................前层景OUT OF SCENE ...................................................................到画外面O.S.(OFF STAGE OFF SCENE) .............................................出景OFF MODEL ..............................................................................走型OL/UL(UNDERLAY) ........................................前层与中层间的景OVERLAP ACTION .............................................................重叠动作ONES ................................................................................一格;单格POSE ..............................................................................................姿势POS(POSITION) .................................................................位置;定点PAN ................................................................................................移动POPS IN/ON .......................................................................突然出现PAUSE ..............................................................................停顿;暂停PERSPECTIVE .............................................................................透视PEG BAR ...................................................................................定位尺P.T.(PAINTING) .....................................................................着色PAINT FLASHES(COLOR FLASHES) .......................................跳色PAPERCUT ...............................................................................剪纸片PENCIL TEST ...................................................................铅笔稿试拍PERSISTENCE OF VISION .................................................视觉暂留POST-SYNCHRONIZED SOUND ...............................后期同步录音PUPPET .....................................................................................木偶片RIPPLE GLASS ....................................................................水纹玻璃RE-PEG .................................................................................重新定位RUFF(ROUGH-DRAWING) ........................................................草稿RUN ...................................................................................................跑REG(REGISTER) ..........................................................................组合RPT(REPEAT) ...............................................................................重复RETAKES ............................................................................重拍;修改REGISTRATION PEGS ............................................................定位器REGISTRATION HOLES .........................................................定位洞SILHOUETTE(SILO) ...................................................................剪影SPEED LINE ..............................................................................流线STORM OUT ............................................................................速转出SPARKLE ...........................................................................火花;闪光SHADOW ......................................................................................阴影SMILE ...........................................................................................微笑SMOKE .............................................................................................烟STOP .............................................................................................停止SLOW .....................................................................................慢慢的SC(SCENE) ..................................................................................镜号S/A(SAME AS) .........................................................................兼用S.S(SCREEN SHAKE) .........................................................画面振动SIZE COMPARISON ............................................................大小比例STORYBOARD(SA ..........................................................分镜头台本SFX(SOUND EFFECT) ......................................................声效;音效SETTLE ...............................................................................定姿;定置SELF-LINE(SELF-TRACE LINE) ..............................................色线SOUND CHART(BAR SHEEETS) ..........................................音节表SPECIAL EFFECT .......................................................................特效SPIN ...........................................................................................旋转T.A.(TOP AUX) .............................................................上辅助定位T.P.(TOP PEGS) ....................................................................上定位TRACK ........................................................................................声带TURNS .......................................................................................转向TAKE ................................................................拍摄(一般指拍摄顺序) TRUCK IN .............................................................................镜头推人TRUCK OUT .........................................................................镜头拉出TR(TRACE) ..................................................................................同描TAPERS ................................................ ...........................................渐TAPER-UP .....................................................................................渐快TAPER-DOWN .............................................................................渐慢TIGHT FIELD .......................................................................小安全框TAP(BEAT) ...................................................................................节拍TITTLE ................................................................................片名;字幕UL(UNDERLAY) ................................................................中景;后景UP ..................................................................................................上面USE ...................................................................... .............................用VERT UP ...............................................................................垂直上移V.O. (VOICE OVER) ......................................................旁白;画外音V ALUE ......................................................................................明暗度WIPE ............................................................................转(换)景方式WORK PRINT .......................................................................工作样片X(X-DISS) (X. D. ) ...............................................................两景交融XEROX DOWN ............................................................................缩小XEROX UP(XEROX PASTE-UPS) .............................................放大X-SHEET ..................................................................................摄影表ZOOM OUT ...............................................................................拉出ZOON CHART ..............................................................镜头推拉轨迹ZOOM IN ...................................................................................推进ZOOM LENS .....................................................................变焦距镜头日本动画常用术语1剧场公开版:在电影院中放映的作品。
动画术语英中对照表
动画术语中英文对照A字部ACTION 动作ANIMATOR 动画设计,原画师ASSISTANT 动画师ANTIC = ANTICIPATION 预备动作AIR BRUSHING = A/B 喷效、喷画(制作传统动画中用到)ANGLE 角度ANIMATIC 样板,故事板样片ANIMATED ZOOM 画面扩大或缩小,手绘而成的急拉ANIMATION (FILM) 动画片,动画ANIMATION COMPUTER 电脑动画ATMOSPHERE SKETCH 气氛草图ACTION LINE 动作线条,动态线条AD LIB 随意动作ANIMATION DRAWING 动画稿ANSWER PRINT 成品影片ARC 呈弧形,呈弧线,括弧AUDIO 听觉的,声频的ANIMA “客户方”的动画设计者ACCENT 加强,强调ACTING 动作AEWL SHOT 俯照ANGLE ON 角度照AROUND 周围,围绕,四处B.P. (BOT PEGS) 下定位B.G. (BACKGROUND) 背景BLURS 模糊BLK (BLINK) 眨眼BRK DN (B.D) (BREAK-DOWN) 中割图BG LAYOUT 背景设计稿BACKGROUND KEYS = BACKGROUND SAMPLES 背景样本BACKGROUND HOOK UP 衔接背景BACKGROUND PAN 长背景BACKGROUND STILL 短背景BAR SHEETS = SOUND CHART 音节表BEAT 节拍BLANK 空白BLOOM 闪光BLOW UP 放大BACKGROUND REPEAT = RPT. 反复背景BACK LIGHT = BOTTOM LIGHT = B.L. 透过光,底光BEND 弯下身BIBLE 海外寄来的最原件BLEED 颜色溢出;渗出;流血BOUNCE 弹起,弹跳B.A. = BOTTOMAUXILIARY 下辅助定位BACK DROP 背景幕CIRCLE 圆,环CLAP 拍手,拍掌CLASP 双手交握CLEAR 挖空,清晰,留白CONSTRUCTION 结构CLIPPER 拍板COLOR BALANCE 色彩平衡COLOR BAR 色带,色块,色纹COLOR BRUSH = COLOR CHIP = COLOR CHART = COLOR PALLETE 色票COLOR CALL-OUTS = COLOR CODES 色号COMPOSITE PRINT 声画同步的正片CONTINUITY 连续性,连贯性CONTRAST 对比度,反差CROSS-EYED 斜眼CURSOR 游标CUT OUT 剪掉,切掉CAMERA NOTES = CAMERA INSTRUCTION 摄影注意事项CAMERA = CAM 摄影机,镜头C.U. (CLOSE-UP) 特写CLEAN UP 清稿,修形CAMERA RACK = RACK FOCUS 摄影机的焦距变换,镜头变焦CUT 镜头结束CEL = CELLULOID 赛璐璐版CYCLE 循环CW (CLOCK_WISE) 顺时针转动CCW (COUNTER CLOCK_WISE) 逆时针转动CONTINUE (CONT, CON’D) 继续CUSH (CUSHION) 缓冲C = CENTER 中心点CAMERA SHAKE 镜头振动CHECKER 检查员CONSTANT 等速持续COLOR KEYS = COLOR MARK-UPS 色指定COLOR MODEL 彩色造型COLOR FLASH (PAINT FLASH) 跳色CAMERA ANIMATION 动画摄影机CEL LEVEL 赛璐璐层次CHARACTER 人物造型,角色,人物CAMERA LOGS = TIME CODE 时间码CAMERA TRACK 摄影机镜头推拉,镜头追踪CEL PAN 长CELCEL SANDWICH 多层CELCHRAACTER SKETCHES 角色草图,角色造型图CHRAT 图表CHROMA 色彩浓度,色度DIALOG (DIALOGUE) 对白及口型DOUBLE EXPOSURE 双重曝光MULTI RUNS 多重曝光1st RUN 第一次曝光2st RUN 第二次曝光DRY BRUSHING 干刷DIAG PAN (DIAGONAL) 斜移DOUBLE IMAGE 双重影像DAILIES (RUSHES) 样片DIRECTOR 导演DISSOLVE (X.D) 溶景,叠化DISTORTION 变形DOUBLE FRAME 双格(帧)DRAWING DISC 动画圆盘DAILY = RUSH 样片,毛片DATEBASE 资料库DEAD PAN 面无表情DEGRADATION 降等EYE LEVEL 平照E.C.U. = EXTREME CLOSE UP 大特写EXT (EXTERIOR) 外面,室外景EFT (EFFECT) 特效EDITING 剪辑EXIT (MOUSE OUT , O.S.) 出去ENTER (IN) 入画EASE-IN = SLOW IN 渐入EASE-OUT = SLOW OUT 渐出EDITOR 剪辑师EPISODE 片集ESTABLISHING SHOT 主场景FULL SHOT 全照FORM PACK 人物设定文件FIELD (FLD) 安全框FADE (IN/ON) 画面淡入FADE (OUT/OFF) 画面淡出FIN (FINISH) 完成FOLOS (FOLLOWS) 跟随,跟着FAST = QUICKLY 快速FIELD GUIDE 安全框指示FINIAL CHECK 总检FOOTAGE 尺数(英尺)F.G. (FOREGROUND) 前景FOCAL LENGTH 焦距FRAME 格数(帧)FREEZE FRAME 停格GAIN IN 移入GAIN OUT 移出GRIN 露齿哭H字部HEAD UP 抬头HOOK UP 连景HOLD 停照HALO 光圈INT (INTERIOR) 里面,室内景INB (IN BETWEEN) 中间张IN-BETWEENER 动画员I&P (INK&PAINT) 描线和着色INKING 描线IN SYNC 同步INTERMITTENT 间歇IRIS OUT 画面旋逝INTENSITY 强度J字部JIGGLE 轻摇JUMP 跳JITTER 抖动,跳动JUMP CUT 跳接LIP SYNC (SYNCHRONIZATION) 口型LEVEL 层LOOK 看LISTEN 听LAYOUT 设计稿,构图LAUGHS (LAFFS) 笑L/S (LIGHT SOURCE) 光源LINE TEST (PENCIL TEST) 铅笔稿试拍,线拍LEAN IN 倾入LEAN BACK 后仰LEAN TO 倾向LENS 镜头LINE-WORK 线条工作M.S. (MEDIUM SHOT) 中景M.C.U.(MEDIUM CLOSE UP) 近景MOVES OUT (EXIT; O.S.) 出去MOVES IN 进入MATCH LINE 组合线MOUTH 嘴MOUTH CHARTS 口型图MAG TRACK (MAGENTIC SOUND TRACK) 音轨MULTICEL LEVELS 多层次赛璐璐版MULTIPLANE 多层设计MODEL SHEET 造型MATCH CUT 配合景MASTER SCENE 广角照MARK UP 定色N/S PEGS 南北定位器N.G (NO GOOD) 不好的,作废NARRATION 旁白叙述O字部OL (OVERLAY) 前景层OUT OF SCENE 到画面外O.S. (OFF STAGE OFF SCENE) 出景OFF MODEL 走型OL/UL (UNDERLAY) 前层与中层间的景OVERLAP ACTION 重叠动作ONES 单格,一格POSE 姿势POS (POSTION) 位置,定点PAN 摇镜POPS IN/ON 突然出现PAUSE 停顿,暂停PERSPECTIVE 透视PEG BAR 定位尺P.T. (PAINTING) 着色PAINT FLASHES (COLOR FLASHES) 跳色PAPERCUT 剪纸片PERSISTENCE OF VISION 视觉暂留POST-SYNCHRONIZED SOUND 后期同步PUPPET 木偶片RIPPLE GLASS 水纹玻璃RE-PEG 重新定位ROUGH-DRAWING = DRAFT 草稿RUN 跑REG (REGISTER) 组合RPT(REPEAT) 重复RETAKES 重拍,修改REGISTRATION PEGS 定位器REGISTRATION HOLES 定位洞RESOLUTION 分辨率RIPPLE 波纹RATAKE 退休RECOIL 弹回RECOVER 恢复SILHOUETTE (SILO) 剪影SPEED LINE 速度流线STORM OUT 速转出SPARKLE 火花,闪光SHADOW 阴影SMILE 微笑SMOKE 烟STOP 停止SLOW 慢慢地SC (SCENE) 景别S/A (SAME AS) 兼用S.S. (SCREEN SHAKE) 画面振动SIZE COMPARISON 比例图STORYBOARD (STB) = VISUAL SCRIPT 故事版SFX (SOUND EFFECT) 声效,音效SETTLE 静止,定姿,定置SELF-LINE (SELF-TRACE LINE) 色描线SPECIAL EFFECT 特效SPIN 旋转SHARP 尖的SPACING GUIDE 轨目STRETCH 拉伸SQUASH 挤压,眯眼T.A. (TOP AUX) 上辅助定位T.P. (TOP PEGS) 上定位TRACK 音轨TURNS 转向TAKE 拍摄(镜头)TRUCK IN 镜头推入TRUCK OUT 镜头拉出TR (TRACE) 同描TAPERS 渐TAPER-UP 渐快TAPER-DOWN 渐慢TIGHT FIELD 小安全框TAP (BEAT) 节拍TITTLE 片名,字幕THREE ANGLE 三分之四面,45°角TARCKING 跟拍TRAJECTORY 轨道TILT 倾斜THREES 三格拍TEXTURE 肌理TAPER OFF 渐止UL (UNDERLAY) 中景UP 上面USE 兼用UP INTO 向上入V字部VERT UP 垂直上移V.O. (VOICE OVER) 旁白,画外音VALUE 明暗度VIBRATE 振动WIPE 换景,划接WORK PRINT 工作样片WAIST LEVEL 中景照WAIST SHOT 半身照X字部X (X-DISS) (X.D.) = CROSS DISSOLVE 两景交溶XEROX DOWN 缩小XEROX UP (XEROX PASTE-UPS) 放大X-SHEET 摄影表YANK 猛拉Z字部ZOOM OUT 快速,拉出ZOOM IN 快速,推进ZOOM CHART 镜头推进拉轨迹ZOOM LENS 变焦距镜头ZIP PAN 快拉。
三维动画中英文术语课程(G字母部分)
易绚三维动画术语课程(G字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照GGame Play 电子游戏General Options总体选项;通用选项General基本;一般;一般参数;通用;总体;总体设置Generate Mapping Coords产生贴图坐标Generate Material IDs使用材质ID号Generate Path自动适配路径Generic Palm一般棕榈树Gengon Object正多边形物体Gengon正多边形;多棱体;多边体;球棱柱Geodesic Base Type基点面类型;短程线基点方式Geometric几何体Geometry Options几何体选项Geometry几何体;三维物体;立体造型GeoSphere Object几何球体GeoSphere几何球体Get Material From材质来源Get Path获取路径Get Shape获取图形Geyser间歇喷泉、热水锅炉Ghosting Toggle重像开关Ghosting重像Ghost复制GIF GIF图像格式Gimbal万向坐标系Gimble Lock Killer Filtering文件过滤时万向节不变;文件过滤时锁定万向节Gizmos线框Gizmo线框Global Raytracing exclude list全局光线跟踪排除列表Global Raytracing Parameters全局光线跟踪参数Global Shadow Parameters全体阴影参数;全局阴影颜色Global Tracks全体轨迹;通用轨迹Global全体;全局Glow光晕Go to End Frame走到末帧Go to End到结束帧;前进至终点Go to Start Frame走到始帧Go to Start到开始帧;到起始帧Go to Time到…时间Graded Solid分级实体;实体分级Graded Surface表面分级;分级表面Graphics T ablet 绘图板Graticule 网格Gravity Space Warp重力空间变形Gravity重力Gray Card 灰卡Gray Scale 灰阶Grid Align网格对齐Grid and Snap Settings栅格与捕捉设置Grid and Snap栅格与捕捉Grid Coordinate System栅格坐标系Grid Display Toggle栅格显示开关Grid Object栅格物体Grid Spacing栅格间距Grid View栅格视图;网格视图Grid网格;栅格;栅格类型;网格视图;栅格视图;栅格坐标系Group Attach组连接Group Close关闭组Group common objects公共物体成组Group Detach组分离Group Explode组炸开Group Open打开组Group Selection组选择Groups/Assemblies组/集合;组/集合物体Groups群组Group组Grow and Stay增长并保存;增长并保持;生长并延缓Grow For增长耗时;增长到Grow Time增长时间。
动画专用术语
動畫專用術語(中英文對照表)ACTION 動作ANIMATOR 原畫者,動畫設計ASSISTANT 預備動作AIR BRUSHING 噴效ANGLE 角度ANIMATED ZOOM 畫面擴大或縮小ANIMATION FILM 動畫片ANIMATION COMPUTER 計算機控制動畫振影ATMOSPHERE SKETCH 氣氛草圖B.P.(BOT PEGS) 下定位BG(BACKGROUND) 背景BLURS 模糊BLK(BLINK) 眨眼BRK DN(B.D.)(BREAK-DOWN) 中割BG LAYOUT 背景設計稿BACKGROUND KEYS 背景樣本BACKGROUND HOOKUP 銜接背景BACKGROUND PAN 長背景BACKGROUND STILL 短背景BAR SHEETS 音節表BEAT 節拍BLANK 空白BLOOM 閃光BLOW UP 放大CAMERA NOTES 攝影注意事項C.U.(CLOSE-UP) 化學版CYCLE 循環CW(CLOCK-WISE) 順時針轉動CCW(COUNTER CLOCK-WISE) 逆時針轉動Continue (Cont, Con’ D) 继续Cam (Camera) 摄影机Cush (Cushion) 缓冲C=Center 中心点Camera Shake 镜头振动Checker 检查员Constant 等速持续Color Flash (Paint Flash) 跳色Color Model 彩色造型Color Keys=Color Mark-Ups 色指定Camera Animation 动画摄影机Cel Level 化学版层次Character 人物造型Dialog (Dialogue) 对白及口形Duble Exposure 双重曝光Multi Runs 多重曝光1st Run 第一次曝光2nd Run 第二次曝光Dry Brushing 干刷Diag Pan (Diagonal) 斜移DWF (Drawing) 画,动画纸Double Image 双重影像Dailies (Rushes) 样片Director 导演Dissolve (X.D) 溶景,叠化Distortion 变形Drawing Disc 动画圆盘E.C.U=Extreme Close Up 大特写EXT(Exterior) 外面;室外景EFT(Effect) 特效Editing 剪辑EXIT (Moves Out, O.S) 出去Enter (In) 入画Ease-In 渐快Ease-Out 渐慢Editor 剪辑师Episode 片集Fade(IN/ON) 画面淡入Fade(OUT/OFF) 画面淡出FIN(Finish) 完成FOLOS(Follows) 跟随,跟着Fast, Quickly 快速Field Guide 安全框指示Finial Check 总检Footage 尺数(英尺)F.G. (Foreground) 前景Focal Length 焦距Freeze 停格Gain in 移入Head Up 抬头Hook Up 接景;衔接Hold 画面停格Halo 光环INT(Interior 里面;室内景) INB(In Between) 动画IN-BETWEEN 动画员I&P(INK&PAINT) 描线和着色Inking 描线In Sync 同步Intermittent 间歇Iris Out 画面旋逝Jiggle 摇动Jump 跳Jettier 跳动LIP SYNC(Synchronization) 口型Level 层Look 看Listen 听Layout 设计稿;构图Laughs 笑L/S (Light Source) 光源Line Test (Pencil Test) 铅笔稿试拍;线拍M.S. (Medium Close Up) 中景Moves Out (Exit; O.S.) 出去Moves In 进入。
电影制作术语中英对照
电影制作术语中英对照credits影片字幕acrobat特技演员ADR assistant配音助理ADR editor酉己音剪辑ADR mixer配音录音师ADR supervisor 配音指导ADR voice casting 配音演员advisor 制片xxall rights reserved 版权所有animator动画设计师animator cartoonist 动画画家apprentice editor 见习编辑art department assistant 美术部门助理art department coordinator 美术部门协调人art designer美术设计人员art director艺术指导,美工师assistant accountant 助理会计assistant art director 助理美工师assistant cameraman 助理摄影师assistant chief lighting technician 助理照明师1 / 13assistant construction coordinator 制景协调人助理assistant costume supervisor 服装管理助理assistant dialogue editor 助理对白编辑assistant director 助理导演assistant engineer助理录音技师assistant location manager 夕卜景制片助理assistant producer 助理制片人assistant production coordinator 制片协调人助理assistant property master 助理道具管理员assistant prop道具管理员助理assistant set decorator 置景人员助理assistant sound editor声音助理剪辑师assistant sound effects editor 声效助理剪辑师associate producer 副制片人audio assistant editor声音助理剪辑师best boy照明助手best boy electric 照明助手best boy grip 置景工best person照明助手body makeup身体化装boomoperator录音花筒操作员cableperson 电缆管理员cameraman's assistant 摄影师助理camera operator摄影助理,摄影师camera trainee 见习摄影师cameraman电影摄影师cartoonist动画片画家casting选派演员casting assistant 演员部助理casting associate演员部联系人cater伙食管理员chief cameraman 总摄影师chief lighting technician 主任照明师choreographer 舞蹈编导cinemanufacturer 电影制造厂cinematographer电影摄影师clapper boy 场记员co-costume designer联合服装设计师color timer酉己光员construction carpenter 置景木工construction coordinator 搭景协调人construction estimator 搭景评估人construction gang boss 搭景组指挥construction key grip 主要置景工construction scenicartist 布景美术师consultantxxcontinuity分镜头剧本continuity girl 女场记员continuity man 场记员continuity writer分镜头剧本作者coproducer联合制片人costume designer服装设计师costume supervisor 服装管理员costumer服装师crafts service 技巧员dailies advisor 样片指导decorator制景人员designer设计人员dial twister 调音师dialect coach方言教练,对白员,提词员dialogue director 对白导演dialogue editor 台词编辑director 导演director in chief 总导演director of photography 摄影师,摄影指导director's assistant 导演助理dolby screen consultant环响立体声顾问dolly grip摄影移动车操纵人员dolly operator摄影移动车操纵人员double替身演员dubber配音演员dubbing director酉己音导演dubbing editor配音剪辑师dubbing engineer配音录音工程师dubbing mixer酉己音录音师dubbing speaker酉己音演员editor剪辑员editor(AEC)电影编辑协会编辑editorial production assistant 制片编辑助理electrician照明电工executive producer 监制人extras casting 选派临时演员film cutter电影剪接师film editor电影剪接师film writer电影剧作家first aid第一助理first assistant camera 第一摄影助理first assistant director 第一助理导演first assistant filmeditor 第一助理剪辑first assistant photographer (剧照)第一助理摄影师first cameraman 首席摄影师foley editor音响、拟音剪辑foley mixer拟音录音师foley recordist 拟音录音师foley walkers 拟音gaffer照明工general construction foreperson 搭景领班人general foreperson 领班人,工头graphicdesigner图文设计人员grip照明人员,置景工guest actor特邀演员,客串演员hair-dresser 发型师hairstylist发型师helicopter pilot直升飞机驾驶员illustrator插图画家key grip道具员;置景师,置景组长key set production assistant 布景师助理lead person 主角lensmen电影摄影师lighting electrician 照明电工lip synchronist 对口型录音员location assistant 夕卜景助理location liason外景联络员location manager夕卜景制片主任location scoutxxlocation security夕卜景安全员location sound夕卜景声音log keeper 场记lyric song抒情歌曲makeup and hair化装和发型makeup artist 化装师makeup expert 化装师men's costumer男演员服装师men's costume supervisor男演员服装管理员military advisor (军事题材影片)顾问montage director 剪辑指导music consultant 音乐顾问music coordinator 音乐协调人music editor音乐剪辑music researcher音乐调查员,选曲员music scoring mixer酉己乐录音师music supervisor 音乐监督narrator解说员negative cutter底片剪接员optical consultant 光效顾问orchestra contractor 乐队承包人original music 原声音乐original song 原声歌曲painter油漆工,绘景员planner策划人post-production coordinator 后期制作协调人post-production mixing 后期混录post-production supervisor后期制作指导,监制producer制片人,监制人production accountant 制片会计production assistant 制片助理production associate 联合制片production auditor 制片审计production coordinator 制片协调人production designer 制片设计师production director 监制人production insurance 制片保险production manager制片主任、制片经理production scenic artist 布景绘画师production secretary 制片秘书production sound supervisor 制片音响指导production supervisor 监制projectionist 放映员prop maker道具制作人property man 道具员property master道具管理员property person 道具员public relations公共关系人员publicist宣传员,公关人员recording engineer 录音技师recordist录音员re-recording 昆录re-recording mixer 混录师rigging electrician 照明安装电工rigging gaffer照明安装工头rigging grip 置景工scenario writer电影剧本作者scenarist电影编剧scenarist-director 编剧兼导演scene man 布景员scene painter布景画师scene artist 布景师science consultant (电影)科学顾问screen writer电影剧本作者screenplay 剧本script girl女场记员script holder 场记script supervisor 场记script writer电影剧本作者scriptist电影编剧second assistant camera 第二摄影助理second assistant director 第二助理导演second assistant editor 第二助理剪辑second unit第二摄制组,特技组second unit director 第二摄制组导演,特技组导演secondunitdirectorof photography第二摄制组摄影师set decorator置景人员set design布景设计set designer布景设计师set dresser置景人员,陈设人员set dressing assistant 置景助理set production assistant 置景助理sound assistant助理录音师sound effects editor 音响效果编辑,音响效果剪辑sound effects recordist 音响效果录音师sound engineer 录音技师sound mixer混录师,录音师sound recordist 录音师sound woman 女录音师sound-recording director 录音导演special effects assistant 特殊效果助理special effects coordinator 特殊效果协调人special effects gang boss 特殊效果组指挥special makeup effects特型效果化装special sound effects 特殊音响效果special visual effects 画面特技stage coordinator摄影棚协调人stage hand摄影棚工作人员Steadicam operator斯坦地康摄影,稳定器操作员still photographer剧照摄影师still photography 剧照摄影studio architect摄影棚建筑师studio designer摄影棚美术设计师studio electrician摄影棚照明师stunt coordinator 替身教练stunt man男替身stunt player特技演员subdirector 副导演supervising ADR editor 配音剪辑supervising dialogue editor 对白剪辑supervising sound editor 声音剪辑supervising sound effects editor 声效剪辑supervisor 监制人title design字幕设计titles and opticals字幕和光学效果titlist电影字幕制作者transportation assistant 交通助理transportation coordinator 交通协调人transportation manager 交通管理员trick cameraman特技镜头摄影师underwater cameraman 水下摄影师unit supervisor摄制组指导video playback operator录象重放操作员visual effects crew画面效果组人员voice casting酉己音演员wardrobe production assistant 服装制作助理wardrobe seamstress 服装女缝纫women's costume supervisor 女装管理员Wushu advisor 武术xx。
动画术语
三维动画术语中英文对照
Actual Sound 真实声音 All Commands 所有命令 Angle 摄影角度
Back Lighting 背光、逆光 Backgrounds 背景 Background Image 背景图像
Camera Stand 脚架 Cap封盖;封顶;盖子 Center&Sides中心和边
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User用户视图;使用者视图 User Reference用户手册 Unique唯一 Uniqueness唯一性 Volume体积 Variation变化;变量;变化量 Web Updates网站更新 Wheel of Life生命回转盘
• XYZ Position XYZ位置 • XYZ Position Controller XYZ位置控制器 • Y Position Y方向;Y位置 • Zoom n.变焦 • Zoom in/out 镜头拉近(放大)/拉远(缩小)
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Path路径 Peg Bar 定位尺 Period周期 Puppet 偶 Ping-Pong来回;双向
Quicktime 多媒体格式 Quick Render快速渲染 Render 渲染 Render Effects渲染特效 Real Time实时 Real-Time实时播放
Daylight日光 Degree角度;度数 Delete All全部删除
Edge边;边缘;边界 Edges边 Effect影响;效果;特效 End结束 Ends结束;端点;末端 End Time结束时间 End Frame结束帧
Frame 帧 FPS帧/秒 Family系列 Face面;表面;面片;面贴图法;捕 捉到面的表面上的任何点 Facing面;面片状;正方形面
三维动画术语课程(L字母部分)
易绚三维动画术语课程(L字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照LLaunch Convert Bips FloaterLaunch Custom Keys FloaterLayer层;图层Layer Information层信息Layer Properties层属性Layered Solid分层实体Layers层Layers that are off关闭层Layout布局;版面划分;多种视图场景显示方式和排列方式的选择;排列Left左;左侧;左视图Left View左视图Length长度Length CVs长度控制点;长度上的可控节点Length Points长度点数Length Repeat长度重复次数Length Segs长度片段数Lid茶壶盖Life寿命Lifespan生命值Lifespan value Queue生命值列表Light灯光Light Color灯光颜色Light Display Toggle灯光显示开关Light Falloff灯光衰减区Light Hotspot灯光聚光区Light Include/Exclude Tool灯光排除/包含工具Light Intensity at Distance灯光亮度距离Light Lister ToolLight On/Off Toggle灯光开/关切换Lighting照明Lighting|RenderLights灯光Line线Line ShapeLinear线性;倒数Linear Float线性浮动Linear Interpolation线性插值Linear or TCB Controller线性或TCB控制器Linear Position线性位置Linear Position Controller线性位置控制器Linear Rotation线性旋转Linear Rotation Controller线性旋转控制器Linear Scale线性缩放;线性比例Linear Scale Controller线性缩放控制器Link链接Link Constraint链接限制Link Mode链接模式Linked XForm Xform连接变形Linked XForm Modifier Xform连接变形修改器Links链接List Types类型列表Lit Wireframe光亮线框Lit Wireframes光影线框;亮线框;亮线框方式Load载入;装入Load Controller Quad MenuLoad Custom UI装载定制UILoad Custom UI SchemeLoad Key Quad MenuLoad LayoutLoad Menu BarLoad Menu File装入菜单文件Load/Save Presets载入/保存预置Load Mapping载入映射Local自身;自身坐标系Local Euler XYZ自身欧拉坐标;自身离合XYZ Local Coordinate System自身坐标系Local Translation自身平移;局部平移Location位置Lock锁定Lock a Character锁定一个角色Lock Aspect锁定外形比例Lock Aspect Ratio锁定长宽比Lock Key锁定时间Lock Object's Layer锁定物体层Lock Selected KeysLock Selected Keys(toggle)Lock Selection锁定选择Lock Time锁定时间Lock To Top Level锁定到顶级Lock User InterfaceLock User Interface ToggleLocked width and height锁定宽和高LOD细节级别LOD Controller细节级别控制器Loft放样Loft Compound Object放样合成物体Look At注视控制;视点;朝向LookAt朝向LookAt Constraint朝向限制Loop循环Low低Luma亮度Lump Height块高度;肿块高度Lump Offset块偏移;肿块偏移Lumps块数;肿块数。
三维动画中英文术语课程(E字母部分)
易绚三维动画术语课程(E字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以美国的AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照EEase Curve Out-of-Range Types减缓曲线越界循环类型Eccentricity偏心;偏心率;偏离程度Edge ID边号Edge Level边分类Edged Faces边缘面片Edges Only Display Toggle只显示边开关Edges Only只显示边;只显示可视边Edges边Edge边;边缘;边界Edit编辑Editable Mesh可编辑网格Editable Patch可编辑面片Editable Poly可编辑多边形Edit Button Appearance编辑按钮外观Edit Curve on Surface在曲面上编辑曲线Edit Curves编辑曲线Edit Macro script编辑宏文本Edit Mesh Modifier编辑网格修改器Edit Mesh编辑网格;编辑网格物体Edit Modifier Stack编辑修改器堆栈Edit Named Selections编辑赋名的选择;编辑命名选择集Edit Normals编辑法线Edit Patch Modifier编辑面片修改器Edit Patch编辑面片Edit Spline Modifier编辑曲线修改器Edit Spline编辑曲线Edit T ag编辑标记Edit Texture Points编辑纹理点Edit Texture Surface编辑纹理表面Edit Time T ag编辑时间标记Editing剪接Edit Triangulation(Poly)Edit Triangulation编辑三角形Effect 特效Effect影响;效果;特效Element元素Ellipse Shape椭圆形Ellipse椭圆;椭圆形Emit Start发射开始时Emit Stop发射结束时Emitter Fit Planar发射器拟合平面;发射器适配平面Emitter Hidden发射器隐藏Emitter Rotation发射器旋转Emitter Translation发射器位移Emitter发射器Enable Anti-aliased Lines in Wireframe Views线框视图使用反锯齿Enabled有效Enable有效;可使用End Frame结束帧End Offset,Divide Evenly末端偏移,平均划分End Offset,Specify Spacing末端偏移,指定间距End Offset结束偏移;末端偏移End Point Method终点方式;终点形式End Radius结束半径End Time结束时间Ends结束;端点;末端End结束Entities实体Entity Grouping实体成组Entity实体Envelope封皮Environment Dialog环境对话框Environment允许用户使用贴图作为雾的颜色;环境;创建诸如雾、火焰和灯光之类的背景和环境Ethnographic Film种族志电影/人类学电影Euler XYZ Controller离合XYZ控制器Euler XYZ Rotation Controller离合XYZ旋转动画控制器Euler XYZ欧拉坐标;离合XYZEvaluation Coarseness粗糙值Even偶校验;首先渲染视频图像的偶数行Exclude from Radiosity Processing从光能传递进程中排除Exclude from Regathering从聚集法中排除Exclude Verts排除顶点Exclude排除Exclusive Merge排除合并Expand All全部展开Experimental film实验电影Expert Mode Toggle专业模式切换Expert Mode专业模式Explicit Key直接关键帧Explicit直接Explode炸开;分离;取消组中对象的组合,包括所有嵌套的组Export AUTOCAD DWG File输出AUTOCAD(*.DWG)文件Export DXF File输出AUTOCAD(*.DXF)文件Export File输出文件Export Scene to .3DS File输出场景为后缀名是3DS的文件Export Selected Objects Only只输出当前选择物体Export Selected输出选择的;输出当前选择Export输出Exposure Sheet 曝光律表Extended Primitives扩展几何体Extended扩展视图Extend扩展Exterior外部;室外Extra Points per Segment每片段增加点Extract Operand提取操作物体Extrude Capping挤压封盖Extrude Edge拉伸边缘Extrude Element拉伸元素Extrude Face along Spline沿曲线拉伸面Extrude Face拉伸面Extrude Patch挤压面片Extrude加厚;拉伸;挤压;挤出。
中日英动画制作常用术语
no good 실패 Props 소도구 final check 최종검사
Check 검사 Recording 록화 after recording 록음 Audition 시청 Memo 기록 Length 길이 turn around 3 면돌리기 Out 취소 Retake 수정 T.V field tv 안전구도 in-between 중간동화 Action 동작 turns-head 머리돌리기 turn-around 돌리기 Walk 걷기 Run 뛰기 model sheet 설정 BG color key 배경색모델 BG layout key 배경 설정 Frame 콤마 Feet 피트 Second 초 1 feet=16x 한피드에 16 콤마
正常着色 颜色错误 跳色 漏色 修改 只要背景 动画纸(DWG) 大张动画纸(赛璐璐) 长动画纸(赛璐璐) 削铅笔机 美工刀 尺 圈圈板 橡皮擦 麦克笔(记号笔) 签字笔 槽尺 码表 正篇 故事概略 主题 台词声带 服装 彩色样本
ノーマル ペイント
normal paint 정상착색
色違い
색틀림
色パカ
镜头拉近(truck-up) 淡入(F.I)/溶明 淡出(F.O)/溶暗 追踪 移动定位 向下移动 向上移动 斜 PAN 对角作画(follow pan) 拉(S.L) 拉 背景模糊
A.C
hook up 장면련결
参考(あたり) キャラ間違い オフ(OFF) BOOK 中景 アングル
work out 참고 off model 변형 V.O 화면밖소리 over lay 맨웃층배경 under lay 중간배경 Angle 시각
アイリス イン アイリス アウト フォーカス イン フォーカス アウト マルチ ブレーン ゴンドラ ズームアップ
三维动画术语课程(I字母部分)
易绚三维动画术语课程(I字母部分)大家都知道,三维动画行业中以美国三维动画最为主流,而目前市场上主流的三维动画制作软件业大都是以AUtodesk为准,所以了解一些相应的三维动画术语还是有必要的。
这里三维动画制作行业类的英文术语词汇给大家总结如下:三维动画术语中英文对照IIcosa二十面体;余弦拟合Identity一致IES Sky IES天光IES Sun IES日光Ignore忽略Ignore Anim.忽略动画Ignore Animation忽略动画Ignore Backfacing忽略背面Ignore Backfacing Toggle忽略背面开关Ignore Extents忽略范围;范围忽略Ignore Extents Toggle忽略范围开关Ignore Extrude Capping忽略挤压封盖IK反向运动控制;反向动力学IK Chain IK链IK Chain FK SnapIK Chain IK SnapIK Chain Object IK链物体IK Chain Snap ActionIK Controller反向运动控制器;IK控制器IK Limb SolverIK Limb SolversIK Parameters IK参数IK Solver IK求解;IK解算器IK Solver Toggle IK求解开关IK Solvers IK求解;IK解算器IK Terminator IK终结IK Terminator Toggle IK终结开关IKChainControl IK链控制器IKControl反向运动控制器Illumination光照;照明;发光;亮度Illumination Maps照明贴图Image图像Image Button图像按钮Implementation-Specific Settings工具自定义设置Import输入;导入Import AUTOCAD DWG File输入AUTOCAD(*.DWG)文件Import Configuration输入设置Import DXF File输入DXF文件Import FBX File输入FiLMBOX(*.FBX)文件Import File输入文件Import Illumination Maps输入照明贴图Import Lightscape PreparationImport Lightscape SolutionImport Multiple多项引入控制;多重输入Import STL File输入StereoLitho(*.STL)文件Import take输入镜头Incremental间距或增量Incremental Row Offsets行列偏移增量Indent缩进Influence影响Inherit继承Inherit Parent Velocity继承母体速度Inherit Visibility继承可视Inner Edge Breakup内边波折;内环波折;内部边断开Insert a Character插入一个角色Insert Animation to Frame插入动画到帧Insert Both插入行列Insert Col.插入列Insert Row插入行Interactive交互Interactive Pan交互平移Interactive Update交互更新Interactive Zoom In交互放大Interactive Zoom Out交互缩小Interparticle Collisions内部粒子碰撞;粒子间碰撞Interpolate插补;插入Interpolate Points插值点;插补点Interpolate Points*2插入内推点*2Interpolate Points*4插入内推点*4Interpolation插补;插入Intersection交集;相交;交叉Invert颠倒;反选Invert Selection反向选择Inverse Kinematics反向运动;IK运动Inverse Kinematics Joints反向动力学关节Inverse Kinematics Mode Toggle反向运动模式开关Invisible不可见Invisible EdgeInvisible Edge(Mesh)Iso And Mesh显示Iso和网格;显示Iso和网格物体Iso Curve Iso曲线Iso Only仅显示Iso线Isolate Object's Layer隔离物体层Isolate Selection隔离选择Isometric轴测Isometric User View轴测用户视图Isosceles等腰;等边(注:可编辑下载,若有不当之处,请指正,谢谢!)。
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动画术语--中英文对照ACTION.........................................................................................动作ANIMATOR.............................................................原画者,动画设计ASSISTANT...............................................................................动画者ANTIC....................................................................................预备动作AIR BRUSHING............................................................................喷效ANGLE...........................................................................................角度ANIMATED ZOOM...................................................画面扩大或缩小ANIMATION FILM...................................................................动画片ANIMATION COMPUTER...................................电脑控制动画摄影ATMOSPHERE SKETCH .....................................................气氛草图B.P.(BOT PEGS) ...................................................................下定位BG(BACKGROUND) ...................................................................背景BLURS...........................................................................................模糊BLK(BLINK) ................................................................................眨眼BRK DN(B.D.)(BREAK-DOWN) ...........................................中割BG LAYOUT......................................................................背景设计稿BACKGROUND KEYS ........................................................背景样本BACKGROUND HOOKUP...................................................衔接背景BACKGROUND PAN...............................................................长背景BACKGROUND STILL............................................................短背景BAR SHEETS............................................................................音节表BEAT .............................................................................................节拍BLANK ..........................................................................................空白BLOOM .........................................................................................闪光BLOW UP ......................................................................................放大CAMERA NOTES ......................................................摄影注意事项C.U.(CLOSE-UP) .....................................................................特写CLEAN UP ..............................................................清稿,修形,作监CUT .......................................................................................镜头结束CEL=CELLULOID ...................................................................化学板CYCLE ..........................................................................................循环CW(CLOCK-WISE) ..........................................................顺时针转动CCW(COUNTER CLOCK-WISE) ...................................逆时针转动CONTINUE(CONT,CON‘D).....................................................继续CAM(CAMERA) ......................................................................摄影机CUSH(CUSHION) ........................................................................缓冲C=CENTER ............................................................................中心点CAMERA SHAKE ................................................................镜头振动CHECKER .................................................................................检查员CONSTANT ..........................................................................等速持续1 / 6COLOR KEYS=COLOR MARK-UPS .....................................色指定COLOR MODEL ...................................................................彩色造型COLOR FLASH(PAINT FLASH) ................................................跳色CAMERA ANIMATION ...................................................动画摄影机CEL LEVEL ......................................................................化学板层次CHARACTER .......................................................................人物造型DIALOG (DIALOGUE) ....................................................对白及口形DUBLE EXPOSURE ............................................................双重曝光MULTI RUNS .......................................................................多重曝光1st RUN ..........................................................................第一次曝光2nd RUN ........................................................................第二次曝光DRY BRUSHING ..........................................................................干刷DIAG PAN(DIAGONAL) .............................................................斜移DWF(DRAWING) ...............................................................画、动画纸DOUBLE IMAGE .................................................................双重影像DAILIES (RUSHES) .....................................................................样片DIRECTOR ...................................................................................导演DISSOLVE(X. D) ................................................................溶景、叠化DISTORTION ................................................................................变形DOUBLE FRAME .............................................................双(画)格DRAWING DISC ..................................................................动画圆盘E. C. U = EXTREME CLOSE UP .............................................大特写EXT(EXTERIOR) ...........................................................外面;室外景EFT(EFFECT) ...............................................................................特效EDITING .......................................................................................剪辑EXIT(MOVES OUT, O. S. ) ..........................................................出去EASE-IN ........................................................................................渐快EASE-OUT ....................................................................................渐慢EDITOR .....................................................................................剪辑师EPISODE .......................................................................................片集FIELD(FLD) ..............................................................................安全框FADE(IN/ON) .......................................................................画面淡入FADE(OUT/OFF) ..................................................................画面淡出FIN(FINISH) .................................................................................完成FOLOS(FOLLOWS) ...........................................................跟随,跟着FAST; QUICKLY ..........................................................................快速FIELD GUIDE ...................................................................安全框指示FINIAL CHECK ...........................................................................总检FOOTAGE .........................................................................尺数(英尺)F. G. (FOREGROUND) ............................................................... 前景FOCAL LENGTH ....................................................................... 焦距FRAME ........................................................................................ 格数2 / 6FREEZE FRAME ........................................................................ 停格GAIN IN ..................................................................................... ..移入HEAD UP .................................................................................... 抬头HOOK UP .......................................................................... 接景;衔接HOLD .................................................................................画面停格HALO ............................................................................................光圈INT(INTERIOR) .............................................................里面;室内景INB(IN BETWEEN) .....................................................................动画IN-BETWEENER ......................................................................动画员I&P(INK & PAINT) ..........................................................描线和着色INKING .........................................................................................描线IN SYNC .......................................................................................同步INTERMITTENT ..........................................................................间歇IRIS OUT ...............................................................................画面旋逝JIGGLE ..........................................................................................摇动JUMP .......................................... ......................................................跳JITTER ..........................................................................................跳动LIP SYNC(SYNCHRONIZATION) .............................................口形LEVEL ........................................................................ ......................层LOOK ................................................................................................看LISTEN ........................................................................ ..................听LAYOUT .........................................................................设计稿;构图LAUGHS(LAFFS) ............................................... ............................笑L/S(LIGHT SOURCE) ..................................................................光源LINE TEST(PENCIL TEST) ...................................铅笔稿试拍;线拍M. S. (MEDIUM SHOT) ...............................................................中景M. C. U. (MEDIIUM CLOSE UP) ................................................近景MOVES OUT(EXIT; O. S. ) .........................................................出去MOVES IN ....................................................................................进入MATCH LINE ...........................................................................组合线MULTI RUNS .......................................................................多重拍摄MOUTH ................................................................. ........................嘴MOUTH CHARTS ....................................................................口形图MAG TRACK(MAGNETIC SOUND TRACK) ..........................音轨MULTICEL LEVELS ....................................................多层次化学板MULTIPLANE ......................................................................多层设计N/S PEGS .......................................................................南北定位器N.G.(NO GOOD) .......................................................不好的、作废NARRATION ........................................................................旁白叙述OL(OVERLAY) .........................................................................前层景OUT OF SCENE ...................................................................到画外面O.S.(OFF STAGE OFF SCENE) .............................................出景3 / 6OFF MODEL ..............................................................................走型OL/UL(UNDERLAY) ........................................前层与中层间的景OVERLAP ACTION .............................................................重叠动作ONES ................................................................................一格;单格POSE ..............................................................................................姿势POS(POSITION) .................................................................位置;定点PAN ................................................................................................移动POPS IN/ON .......................................................................突然出现PAUSE ..............................................................................停顿;暂停PERSPECTIVE .............................................................................透视PEG BAR ...................................................................................定位尺P.T.(PAINTING) .....................................................................着色PAINT FLASHES(COLOR FLASHES) .......................................跳色PAPERCUT ...............................................................................剪纸片PENCIL TEST ...................................................................铅笔稿试拍PERSISTENCE OF VISION .................................................视觉暂留POST-SYNCHRONIZED SOUND ...............................后期同步录音PUPPET .....................................................................................木偶片RIPPLE GLASS ....................................................................水纹玻璃RE-PEG .................................................................................重新定位RUFF(ROUGH-DRAWING) ........................................................草稿RUN ...................................................................................................跑REG(REGISTER) ..........................................................................组合RPT(REPEAT) ...............................................................................重复RETAKES ............................................................................重拍;修改REGISTRATION PEGS ............................................................定位器REGISTRATION HOLES .........................................................定位洞SILHOUETTE(SILO) ...................................................................剪影SPEED LINE ..............................................................................流线STORM OUT ............................................................................速转出SPARKLE ...........................................................................火花;闪光SHADOW ......................................................................................阴影SMILE ...........................................................................................微笑SMOKE .............................................................................................烟STOP .............................................................................................停止SLOW .....................................................................................慢慢的SC(SCENE) ..................................................................................镜号S/A(SAME AS) .........................................................................兼用S.S(SCREEN SHAKE) .........................................................画面振动SIZE COMPARISON ............................................................大小比例STORYBOARD(SA ..........................................................分镜头台本SFX(SOUND EFFECT) ......................................................声效;音效4 / 6SETTLE ...............................................................................定姿;定置SELF-LINE(SELF-TRACE LINE) ..............................................色线SOUND CHART(BAR SHEEETS) ..........................................音节表SPECIAL EFFECT .......................................................................特效SPIN ...........................................................................................旋转T.A.(TOP AUX) .............................................................上辅助定位T.P.(TOP PEGS) ....................................................................上定位TRACK ........................................................................................声带TURNS .......................................................................................转向TAKE ................................................................拍摄(一般指拍摄顺序) TRUCK IN .............................................................................镜头推人TRUCK OUT .........................................................................镜头拉出TR(TRACE) ..................................................................................同描TAPERS ................................................ ...........................................渐TAPER-UP .....................................................................................渐快TAPER-DOWN .............................................................................渐慢TIGHT FIELD .......................................................................小安全框TAP(BEAT) ...................................................................................节拍TITTLE ................................................................................片名;字幕UL(UNDERLAY) ................................................................中景;后景UP ..................................................................................................上面USE ...................................................................... .............................用VERT UP ...............................................................................垂直上移V.O. (VOICE OVER) ......................................................旁白;画外音V ALUE ......................................................................................明暗度WIPE ............................................................................转(换)景方式WORK PRINT .......................................................................工作样片X(X-DISS) (X. D. ) ...............................................................两景交融XEROX DOWN ............................................................................缩小XEROX UP(XEROX PASTE-UPS) .............................................放大X-SHEET ..................................................................................摄影表ZOOM OUT ...............................................................................拉出ZOON CHART ..............................................................镜头推拉轨迹ZOOM IN ...................................................................................推进ZOOM LENS .....................................................................变焦距镜头日本动画常用术语1剧场公开版:在电影院中放映的作品。