skylineterraexplorerpro系统操作手册(中文)
skyline软件使用
Skyline
TerraSuit Soft
roy
目录
31 Skyline软件介绍 2 Skyline软件使用 3 Skyline中的模型加载
软件介绍:产业结构图
软件介绍
1 TerraBuilder 2 TerraExplorer Pro 3 TerraGate
TerraBuilder
选择添加不同 数据类型: * 影像 * 高程 * 矢量
创建金字 塔文件
合成三维地形
创建Skyline自 有的金字塔文件
合成三位地形 数据库--MPT文件
1、Start New Project
在Location一栏里,键入工程的完整 路径,或者使用浏览按钮来指定存储 位置。
在Name一栏里,键入工程的名字。 TerraBuilder将在指定位置创建新的 目录。这个目录包含工程文件(*.TBP )和其它所有创建MPT文件所需要的 文件。
Edit工具栏:
删除配准点 选择配准点 匹配 数据库上传 影像边线切换
TerraExplorer Pro
1
2 3
1、新建工程 2、创建对象
4 3、加载图层
5 4、工程打包
5、工程发布
1、新建工程
1 23 4 5
2、创建对象 -2D Objects
所有动态及静态对象、信息层和应用系统信息 – 提供全套3D测量及地形分析工具 – 将事先录制的飞行路径输出为视频文件,如AVI 或一系列帧文件 – 在3D模型的特定区域建立指向网页、应用程序和数据库的超级
链接 – 提供数据库接口支持如Oracle,ArcSDE,拥有强大数据处理能力
TerraGate
功能描力以及无损高比例压缩能力。 – 通过TerraBuilder Agents支持多处理器及网络负载均衡。 – 支持大多数标准源数据格式。通过插件(PLUG-IN)形式支持
SkylineTerraexplorerPro系统操作手册中文资料全
SkylineTerraexplorerPro系统操作手册中文资料全系统平台操作手册一、TerraExplorer Pro简介 (2)二、TerraExplorer Pro菜单 (3)1、File (3)2、Edit(第九章第二节) (4)3、View (6)4、Navigation (6)5、Layers (8)6、Creat (12)7、Measurements(第十八章) (15)8、Tools(第十九章) (16)collaboration (16)Extract terrain (16)GPS tracking (18)Duplicate Objects (18)Free hand drawing (18)Build power Aid (18)Multiple coordinate system (19)Mil-std-2525b (19)Make point cloud model (19)Data library (19)Snapshot (19)Save snapshot to file (19)Snapshot size (19)Project setting (19)Options (20)9、Help (22)三、TerraExplorer Pro工具栏(操作方法参考菜单中creat的操作方法) (23)Project: (23)measurements (23)Layer (24)2D Objects (24)3D—Objects (24)dynamic object (25)route (25)四、对象操作 (25)绑定(第九章最后一节) (25)一、TerraExplorer Pro简介TerraExplorer Pro:它是一个桌面应用程序,使得用户可以浏览分析空间数据,并可以对其进行编辑。
也可以在上面添加二维或者三维的物体、路径、场所以及地理信息文件。
TerraExplore与TerraBuilder所创建的地形库相连接,并且可以在网络上直接加入GIS 图层。
skyline软件使用(不错)
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Insert工具栏:
矩形选择、多边形选择
矩形删除、多边形删除 去除无效值 填充
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Edit工具栏:
删除配准点 选择配准点 匹配 数据库上传 影像边线切换
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TerraExplorer Pro
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TerraGate
设置IP地址
选择TerraGate标签面板,点击右侧按钮,弹出 TerraGate Setting对话框,选择Generel选项卡, 在IP Address文本框的下拉来菜单中会自动出现 计算机的IP地址,选择这个地址,然后设置端口。
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技术
模型的流加载模式
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LOGO
Thank You!
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TerraExplorer Pro
创建、编辑、注记和发布具有照片实景效果的三维场景的强大便捷的软件工具
功能描述:
– 支持交互式绘图工具,用于在3D 地形模型中创建 2D\3D对象, 符号以及专题图层、用户自定义对象、建筑物、文本、位图和 动画属性 – 在线或离线导入\输出标准GIS 数据图层 – 通过标准COM接口与外部的本地和WEB应用程序通讯。控制 所有动态及静态对象、信息层和应用系统信息 – 提供全套3D测量及地形分析工具 – 将事先录制的飞行路径输出为视频文件,如AVI 或一系列帧文件 – 在3D模型的特定区域建立指向网页、应用程序和数据库的超级 链接 – 提供数据库接口支持如Oracle,ArcSDE,拥有强大数据处理能力
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Skyline_Builder操作指南
北京东方道迩信息技术有限责任公司 黎志能
目
的
了解Skyline soft软件体系构架; 了解TerraBuilder的使用流程; 熟悉TerraBuilder的使用操作;
友情提示
使用好TerraBuilder的关键在于: 遥感数据的前期处理 细心细心再细心
添加数据 创建文件金字塔 生成MPT 布局1、2、3 信息树方式排列1、2 数据显示级别1、2、3
编辑工具栏
裁切多边形外部的数据 裁切多边形内部的数据 去除背景值 填充颜色 对象选择 放大、缩小、移动工具
当前编辑数据居中显示 所有全部数据居中显示 上(下)一个编辑节点 当前编辑节点居中 距离测量 面积测量
TerraBuilder 系列
单机版 企业版
企业版允许用户在若干台电脑和多个CPU中同时分担生 成大量3D数据集的负荷 企业版 + Direct Connect + Gate的使用,能使用户不 用生成MPT下,实时连接数据或数据库,实时发布三维 数据集
TerraBuilder支持的数据格式
影像数据格式: 影像数据格式:
新建工程
添加数据
数据编辑
调 色 查 临 接 边 动 数 据 移 景 值 、 正 背 …… 检 纠 去 除
生成MPT/TBP
TerraBuilder界面
菜单栏 工具栏 信息树 数据状态及 修改 数据类型窗 口 边框显示 主窗口 状态栏
常规工具栏
新建工程 打开工程 存盘 保存当前状态 回去前期保存的状态 工程设置
文件格式
MPT:(Multiple resolution data ) 多分辨率数据地表集。TB生成的三维数据集,提供给Pro 的应用参考三维场景。 MPU: (MIP Uncompressed ) 非压缩多源结构数据层。TB读取数据生成的金字塔层结 构数据。 TBP:(TerraBuilder Project files) TerraBuilder的工程索引文件。 FLY: TerraExplorer Pro的工程索引文件。
Terra Explorer Pro操作流程
Terra Explorer Pro使用培训流程首先:介绍公司、软件性质(网络三维GIS系统)一、演示一个国外的DEMO,可以用san francisco(城市规划系统)1、打开界面,做软件总体介绍,这是一个网络三维GIS软件。
然后说明灵活的交互式漫游,介绍支持地理坐标和海拔,等等流程:双击Terra Explorer Pro桌面菜单进入系统按鼠标中键漫游地球Flight panel按钮,介绍地理坐标、海拔等等信息。
2、飞行进入DEMO系统,按路径漫游和手动漫游。
目标地物自动飞行定位流程:输入san francisco,点击fly to飞入城市选择city tour进行城市漫游,点击Coit tower进行目标物查看把漫游状态设置成rotate mode,按左键进行该建筑物旋转浏览。
3、演示方便灵活的建模功能,要详细流程:选择一个清晰的房屋影像点击3D objects ,building 按下左键沿影像上的屋檐描出轨迹(红线),右键结束(弹出绿线),此时把绿线拉到投影的根部,按下左键结束操作,立起房子选择selected face按钮,选择all walls 选择face fill tape按钮,选择image the texture 选择face texture file在C:\Program Files\Skyline\TerraExplorer Pro\Tools\Data-Library\Buildings-Textures 目录下选择一个纹理调节face scale X,Y,设置楼层4、动态物体飞行设置(飞机、汽车)流程:打开dynamic objects,点击飞机点击file name,选择一个3D飞机文件,目录C:\Program Files\Skyline\TerraExplorer Pro\Tools\Data-Library\3D-Objects\AirPlanes 在图上点击飞行路径(右键结束)设置飞行高度(altitude),飞行数度(speed),关闭对话框信息树中点取飞机,查看飞机飞行点击 view,调整观看角度,查看飞行姿态5、然后演示分析量测功能,包括等高线、剖面、通视分析、最佳路径分析、视域分析、空间分析等等。
Terra Explorer Pro操作流程
Terra Explorer Pro使用培训流程首先:介绍公司、软件性质(网络三维GIS系统)一、演示一个国外的DEMO,可以用san francisco(城市规划系统)1、打开界面,做软件总体介绍,这是一个网络三维GIS软件。
然后说明灵活的交互式漫游,介绍支持地理坐标和海拔,等等流程:双击Terra Explorer Pro桌面菜单进入系统按鼠标中键漫游地球Flight panel按钮,介绍地理坐标、海拔等等信息。
2、飞行进入DEMO系统,按路径漫游和手动漫游。
目标地物自动飞行定位流程:输入san francisco,点击fly to飞入城市选择city tour进行城市漫游,点击Coit tower进行目标物查看把漫游状态设置成rotate mode,按左键进行该建筑物旋转浏览。
3、演示方便灵活的建模功能,要详细流程:选择一个清晰的房屋影像点击3D objects ,building 按下左键沿影像上的屋檐描出轨迹(红线),右键结束(弹出绿线),此时把绿线拉到投影的根部,按下左键结束操作,立起房子选择selected face按钮,选择all walls 选择face fill tape按钮,选择image the texture 选择face texture file在C:\Program Files\Skyline\TerraExplorer Pro\Tools\Data-Library\Buildings-Textures 目录下选择一个纹理调节face scale X,Y,设置楼层4、动态物体飞行设置(飞机、汽车)流程:打开dynamic objects,点击飞机点击file name,选择一个3D飞机文件,目录C:\Program Files\Skyline\TerraExplorer Pro\Tools\Data-Library\3D-Objects\AirPlanes 在图上点击飞行路径(右键结束)设置飞行高度(altitude),飞行数度(speed),关闭对话框信息树中点取飞机,查看飞机飞行点击 view,调整观看角度,查看飞行姿态5、然后演示分析量测功能,包括等高线、剖面、通视分析、最佳路径分析、视域分析、空间分析等等。
skyline_API详细使用说明手册
1 T erraExplorer API 简介TerraExplorer API 提供了一套强大的接口用来集成 TerraExplorer、TerraExplorer Pro 和用户自定义应用。
它提供了一些访问外部信息扩展的方法,比如:访问数据库或基础地理空间数据。
所有这些以COM 协议为基础的API 接口都可以通过脚本语言操作(例如 Javascript),也可以通过非脚本语言来控制操作(例如:C++、VB、delphi 或者.net)。
TerraExplorer 也提供了一套ActiveX 控件,可将3D 窗口、信息树和导航图以控件对象的方式嵌入到用户自定义的可视化界面中,其中,Runtime 模块使得用户自定义的应用程序更易分发。
1.1 ITerraExplorer5描述用户接口的相关细节,例如当前用户使用的软件版本信息、单位参数(长度单位、速度单位等)、工程文件加载和保存等。
(1)Load 方法:HRESULT Load([in] BSTR URL) 其中URL 是fly 或mpt 文件的完整路径。
C# :(第一次举例是完整代码,主要部分为粗体部分,以后的例子只写主要部分,下面接口例子的其他代码与此例类似,其中加载保存路径读者可以自行设定)using System;usingSystem.Windows.Forms;using TerraExplorerX;namespace Load_Test{public partial class Form1 : Form{private TerraExplorerClass objTerraExplorer;public Form1(){InitializeComponent();}private void Loadbutton_Click(object sender, EventArgs e){objTerraExplorer = new TerraExplorerClass();objTerraExplorer.Load(@"E:\Skyline Pro Interface\ 数据\ 数据\Default.fly");}}}VBscript:(其中黑体部分是主要部分)<html><head><meta http-equiv="Content-Type" content="text/html; charset=gb2312"><title>Load</title></head><script type="text/vbscript">Sub Load()set ITerraExplorer5=TE.interface("ITerraExplorer5")ITerraExplorer5.load "E:\Skyline Pro Interface\数据\数据\Default.fly"end Sub</script><body leftmargin="0" topmargin="0"><input type="button" value="Load" onClick="Load()"><table width="100%" height="100%" border="1"><tr><td><OBJECT ID="TerraExplorerInformationWindow" CLASSID="CLSID:3a4f9193-65a8-11d5-85c1-0001023952c1"width="200" height="760"></OBJECT></td> <td><OBJECT ID= "TerraExplorer3DWindow"CLASSID="CLSID:3a4f9192-65a8-11d5-85c1-0001023952c1"width=800 height=760></OBJECT></td></tr></table><OBJECT ID= "TE" CLASSID="CLSID:3a4f9191-65a8-11d5-85c1-0001023952c1"></OBJECT></body></html>(2)Save 方法:只能保存fly 工程,mpt 工程不能保存C#:objTerraExplorer = new TerraExplorerClass(); objTerraExplorer.Save();VBScript :Sub Save()SetITerraExplorer=TE.interface("ITerraExplorer5") ITerraExplorer.SaveEnd Sub(3)Save As 方法:HRESULT SaveAs([in] BSTR FileName)工程另存为C#:objTerraExplorer = new TerraExplorerClass();objTerraExplorer.SaveAs(@"E:\Skyline Pro Interface\数据\数据\Default88.fly "); VBScript :Sub SaveAs()Set ITerraExplorer=TE.interface("ITerraExplorer5")ITerraExplorer.SaveAs "E:\Skyline Pro Interface\数据\数据\Default88.fly" End Sub1.2 IPlane5控制飞机和摄像机的操作,对于对象的飞行方式、观看视角、视野高度进行控制,可按照需求控制摄像机的方向、倾角产生复杂的运动,例如飞机起飞模拟。
Skyline 虚拟现实开发与设计 第3章
TerraExplorer Pro能够发布如照片般真实的三维交互场景,并可以进行编辑、
分析、标注等操作。
TerraExplorer Pro提供了实时三维地形可视化功能,同时还能够在三维场景上 创建和编辑二维文本、图片和三维模型对象;从标准GIS文件和空间数据库中读取各种
地形叠加所需要的信息,如文本、标注、图像、二维和三维实体,甚至动画;创建交互
图3.9 空间距离测量
3.垂直距离量测 在选择工具栏中选择“垂直距离量测”工具,在地图上选择需要量测的起始点,单 击鼠标左键,画面上会出现一条射线,移动鼠标到终点,按下鼠标左键,就会出现这两 点间的距离信息,如果测量结束,按下鼠标右键;如果仍需测量,继续选择下一个测量 点,单击鼠标左键即可。 该功能用于测量3D窗口中两点间的垂直距离,该距离为空间距离在垂直线的投影, 不会受地形的影响,如图3.10所示。
图3.6 添加功能
3.3.5 工程
工程中包括工程设置和发布两个选项。发布是将做好的工程发布成.fly工 程文件。
3.4 TerraExplorer GIS 分析和功能
TerraExplorer GIS包含测量、地形分析、视线、阴影分析四大模块的分析功能, 主界面如图3.7所示。
图3.7 TerraExplorer GIS分析功能主页
3.3 TerraExplorer Pro 基本工具
图3.2 TerraExplorer Pro主界面
图3.3 TerraExplorer Pro主菜单按钮的主页选项
3.3 TerraExplorer Pro 基本工具
3.1.1 选择
使用鼠标单击3D窗口中的一个对象,选中的对象颜色发生明显变化。 在图3.4中可以看到,被选中的楼房变成了粉红色。
SkyLine系统服务器安装和布置全过程说明书
三维系统服务器安装和布置过程说明书一、安装服务器操作系统以Windows Server 2003和2008企业版32位系统为主二、安装IIS网络环境三、安装Oracle数据库安装在数据库服务器上四、安装.net Frameworks框架和开发环境安装在应用程序服务器上五、安装Skyline平台环境5.1在应用程序服务器,安装Terra Explorer Pro编辑平台目的:使应用程序服务器具有T erra Explorer Developer开发环境,应用程序可以调用SGAPI中的函数,满足应用系统的运行。
安装步骤:5.2在图形服务器上,安装Terra Gate发布平台和SFS发布平台目的:在于发布图形数据,包括三维数字地球(MPT)和各种Shape数据注意:模型数据和Fly文件都是通过IIS进行发布的,需要在IIS中的创建虚拟目录。
说明:首先安装T erra Gate Manager模块,再安装SFS(Streaming Feature Service)应用模块,因为SFS是Gate平台的一部分,可以在Gate Manager中调用SFS Admin程序。
SFS模块包含两部分,分别为SFS Administration 和SFS Cache Creator,其中Admin 应用程序主要用于发布数据,Cache Creator主要用于发布之前制作缓存数据,便于数据发布的流畅。
安装过程中,需要将License文件和安装文件Copy到同一目录下。
如图所示:在V6版本中将Gate Server和SFS整合到一个安装包中了,可直接进行安装。
SFS在安装过程中,自动会在IIS的默认网站中创建SFS的虚拟发布目录。
安装步骤:5.3在最终用户和客户端,安装Terra Explorer浏览平台(俗称View)目的:是用户可以在桌面端通过浏览器查看三维场景。
安装六、配置Oracle数据库环境和内容七、布置IIS服务环境配置IIS的网络环境,需要配置指定的IP地址,添加IIS网站支持的“启动默认内容文档”类型Default.fly,在MIME类型中添加IIS的扩展类型。
TerraExplorer+Skyline+Pro中文用户手册
TerraExplorer® Pro™中文用户手册Version 4.6.2传输数字地球北京时空信步科技有限公司北京大学城市模拟与政策分析实验室引言关于本手册本手册是Skyline公司的TerraSuite软件系列的TerraExplorer Pro的中文用户手册。
本手册介绍的软件版本是4.6.2。
阅读说明引言:简单介绍skyline的TerraSuite软件系列和本系统的功能特性。
第一章:介绍了skyline软件的TerraSuite系列,TerraExplorer Pro功能特点,运行环境及软件的安装与卸载。
第二章:介绍了TerraExplorer Pro的场景漫游操作和软件的快捷键。
第三章:详细介绍了TerraExplorer Pro菜单功能和操作编辑方法以及系统设置的选项。
对于平台用户来说,仔细阅读本章是非常必要的,对于参与三维应用设计的人来说,仔细阅读这部分会使你的工作达到事半功倍的效果。
第四章:详细介绍了TerraExplorer Pro的所有扩展模块的功能及操作。
第五章:适用于本系统的三维建模规范,详细说明了利用最少的数据量表达真实世界和精确模型的建立与导入方法。
对于需要导入美观的3ds max模型的用户来说,应该仔细阅读本章。
第六章:技术支持参考资料《TerraExplorer Pro UserManual_v4.6.2》目录引言 (2)关于本手册 (3)阅读说明 (3)参考资料 (3)第一章TerraSuite简介 (6)TerraSuite简介 (6)TerraExplorer Pro简介 (7)TerraExplorer Pro功能特点 (9)运行环境 (10)1.4.1 硬件环境 (10)1.4.2 软件环境 (10)TerraExplorer Pro的安装与卸载 (10)第二章TerraExplorer Pro基本操作 (11)系统界面简介 (11)场景漫游操作 (12)快捷键 (13)第三章TerraExplorer Pro功能介绍 (14)系统设置和选项设置 (14)3.1.1 系统设置 (14)3.1.2 选项设置 (19)信息栏窗口的编辑 (19)对象编辑 (22)3.3.1 二维对象编辑 (22)3.3.2 三维对象编辑 (23)量测分析工具 (29)动态对象编辑 (29)漫游路线设置 (30)观测位置 (31)第四章系统工具应用 (32)Find Object 和Duplicate Object (33)4.1.1 对象查找 (33)4.1.2 对象复制 (34)Free Hand Drawing (35)Create Power Line (35)MapInfo MapMaker Geocoding Client (36)Navigation Aid (37)Multi Coordinate Systems (38)Make Point Cloud Model (38)Data Library (39)Snapshot (39)第五章三维建模规范 (40)建模流程 (40)贴图纹理 (41)第六章技术支持 (41)第一章TerraExplorer Pro简介1.1TerraSuite简介Skyline TerraSuite软件是利用航空影像、卫星数据、数字高程模型和其它的2D或3D 信息源,包括GIS数据集层等创建的一个交互式环境。
skyline中文开发帮助(内部开发文档)
Skyline软件开发接口分类ITerraExplorerIPlaneIObjectManagerIInformationTreeITerrainIContainerIRenderISnapShotIStartPositionITerraExplorerEventsICoordSys_ITerraExplorerEvents5_ITerraExplorerEvents5主要功能是为ITerraExplore提供事件信息处理功能. 这个开发接口代替了以前的_ITerraExplorerEvents, _ITerraExplorerEvents2,_ITerraExplorerEvents3,_ITerraExplorerEvents4接口, 并扩展了通用事件,双击事件及HUD事件。
什么是HUD?HUD是Head UP Display的英文缩写,又译成抬头显示器(Head Up Display),以下简称HUD,是目前普遍运用在航空器上的飞行辅助仪器。
抬头的意思是指飞行员不需要低头就能够看到他需要的重要资讯。
抬头显示器最早出现在军用飞机上,降低飞行员需要低头查看仪表的频率,避免注意力中断以及丧失对状态的控制。
在skyline软件中HUD指在应用软件时基于地形视窗监视飞行状态及视角图形及文字信息辅助工具。
OnLoadFinished 这种方法在TerraExplorer在加载完成Fly文件时被调用。
OnFileClosing, 这种方法在TerraExplorer关闭Fly文件前通知客户文件关闭前被调用。
OnFrame, 这种方法获取TerraExplorer在飞行时每一个Frame的状态。
OnTerraExplorerMessage 这种方法可以得到交互式触发带有massage对象massage中的内容。
OnObjectAction这种事件当特定对象某一种状态发生变化时被触发语法: OnObjectAction([in] BSTR ObjectID,[in] int Action)ObjectID指特定对象的唯一IDAction 指动态的状态标识o AC_FLYTO = 0飞行标识o AC_CIRCLEPATTERN = 1环绕标识o AC_OVALPATTERN = 2椭圆标识o AC_LINEPATTERN = 3线状标识o AC_ARCPATTERN = 4弧状标识o AC_FOLLOWBEHIND = 5在对象的后面o AC_FOLLOWABOVE = 6在对象的上方o AC_FOLLOWBELOW = 7在对象的下面o AC_FOLLOWRIGHT = 8在对象的右边o AC_FOLLOWLEFT = 9在对象的左边o AC_FOLLOWBEHINDANDABOVE = 10在对象的后上方o AC_FOLLOWCOCKPIT = 11以座舱方式o AC_FOLLOWFROMGROUND = 12以地面的位置观看对象o AC_STOP = 13The object was stopped being played (i.e., after a fly to operation).停止操作o AC_JUMP = 14Jump to the object operation was started.跳跃至对象o AC_DELETE = 15删除对象o AC_EDIT_FINISHED = 16对象完成编辑时o AC_OBJECT_ADDED = 17对象增加到视图中o AC_PLAY = 18运行执行对象o AC_EDIT_STARTED = 20对象开始编辑时OnFileSaveTerraExplorer 在fly文件保存进,执行这个文件语法:OnFileSave()附:用户在保存fly时更新相关信息的数据库可用些事件OnRenderQualityChanged实时地反馈用户浏览更新时地形效果质量值,一般用于loading功能语法OnRenderQualityChanged([in] int Quality)参数:Quality–用户浏览时地形效果质量值. 这个参数是0到100之间以10递增的数据。
terraeplorer+skyline+pro中文用户手册
TerraExplorer® Pro™中文用户手册Version 4.6.2传输数字地球北京时空信步科技有限公司北京大学城市模拟与政策分析实验室引言关于本手册本手册是Skyline公司的TerraSuite软件系列的TerraExplorer Pro的中文用户手册。
本手册介绍的软件版本是4.6.2。
阅读说明引言:简单介绍skyline的TerraSuite软件系列和本系统的功能特性。
第一章:介绍了skyline软件的TerraSuite系列,TerraExplorer Pro功能特点,运行环境及软件的安装与卸载。
第二章:介绍了TerraExplorer Pro的场景漫游操作和软件的快捷键。
第三章:详细介绍了TerraExplorer Pro菜单功能和操作编辑方法以及系统设置的选项。
对于平台用户来说,仔细阅读本章是非常必要的,对于参与三维应用设计的人来说,仔细阅读这部分会使你的工作达到事半功倍的效果。
第四章:详细介绍了TerraExplorer Pro的所有扩展模块的功能及操作。
第五章:适用于本系统的三维建模规范,详细说明了利用最少的数据量表达真实世界和精确模型的建立与导入方法。
对于需要导入美观的3ds max模型的用户来说,应该仔细阅读本章。
第六章:技术支持参考资料《TerraExplorer Pro UserManual_v4.6.2》目录引言 (2)关于本手册 (3)阅读说明 (3)参考资料 (3)第一章 TerraSuite简介 (6)TerraSuite简介 (6)TerraExplorer Pro简介 (7)TerraExplorer Pro功能特点 (9)运行环境 (10)1.4.1 硬件环境 (10)1.4.2 软件环境 (10)TerraExplorer Pro的安装与卸载 (10)第二章 TerraExplorer Pro基本操作 (11)系统界面简介 (11)场景漫游操作 (12)快捷键 (13)第三章 TerraExplorer Pro功能介绍 (14)系统设置和选项设置 (14)3.1.1 系统设置 (14)3.1.2 选项设置 (19)信息栏窗口的编辑 (19)对象编辑 (22)3.3.1 二维对象编辑 (22)3.3.2 三维对象编辑 (23)量测分析工具 (29)动态对象编辑 (29)漫游路线设置 (30)观测位置 (31)第四章系统工具应用 (32)Find Object 和Duplicate Object (33)4.1.1 对象查找 (33)4.1.2 对象复制 (34)Free Hand Drawing (35)Create Power Line (35)MapInfo MapMaker Geocoding Client (36)Navigation Aid (37)Multi Coordinate Systems (38)Make Point Cloud Model (38)Data Library (39)Snapshot (39)第五章三维建模规范 (40)建模流程 (40)贴图纹理 (41)第六章技术支持 (41)第一章TerraExplorer Pro简介1.1TerraSuite简介Skyline TerraSuite软件是利用航空影像、卫星数据、数字高程模型和其它的2D或3D信息源,包括GIS数据集层等创建的一个交互式环境。
TerraExplorer Pro操作详细教程
TerraExplorer Pro 操作手册
Image Label Properties 图像标签属性
Appearance
Name
对象名称
Activation Actition 激活对象的方法 Line To Ground
Line Color
线的颜色
Image Options
Image File
图像文件
Line Color
线颜色
Line Opacity
线的不透明度
Line Style
线型
Line Width
线宽
Line Back Color
线背景色
Line Back Opacity 线背景不透明度
Line Pattern
线型
Line Spline
线形样条线
Position
TerraExplorer Pro 操作手册
投影
General
Show In Basic
是否显示
Message
信息
Tool Tip
标签
Default Viewing Distance 默认视距
Max. Visibility Distance 最大可视高度
Min. Visibility Distance 最小可视高度
Order Polyline Properties 线属性
Line of Sight Analysis Properties 视线分析 属性
Name
对象名称
Activation Action 激活对象的方法
Observer Position
观察者位置
X
经度
Y
纬度
Settings
skyline软件使用
Your site here
2、Add source file:
❖ 源数据类型: 1、image 2、elevation 3、vectors
Your site here
点击next,完成数据导入工作
Your site here
创建对象- Route
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❖ 1、新建路径 ❖ 2、开始播放路径 ❖ 3、停止录制 ❖ 4、路径起始位置 ❖ 5、后退
4
5
6、前进 7、路径最终位置 8、开始 9、通过点位,控制路径 10、导出AVi文件
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3、加载图层
1
2 3
4
5
❖ 1、添加适量图层 ❖ 2、添加影像 ❖ 3、添加dem ❖ 4、shape文件属性表 ❖ 5、创建金字塔文件
Your site here
4、Create mpt file
为了能够是我们的MPT文件展示效果达到最 好,我们还需要使用TerraBuilder其他高 级编辑工具。
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5、其他编辑工具栏:
Your site here
标准栏:
❖ 1、Project setting ❖ 2、Add source file ❖ 3、Convert Sources files ❖ 4、Create mpt file
形数据。
Your site here
Your site here
TerraGate
TerraExplorer Pro
软件操作
TerraBuilder
skyline TerraExplore PRO二次开发笔记
skyline TerraExplore PRO二次开发笔记1. 开发环境(B/S)本地开发环境(IIS,TEPro, TEDEV,根据项目的要求具体选择服务器端的语言和客户端的脚本语言,如:ASP,,jsp,php…..,使用的开发工具用: Microsoft Visual Studio .NET 2003/5, 客户端脚本语言:javascript/jscript,vbscript,使用的开发的工具:UltraEdit,Editplus等等,根据自己爱好)网络开发环境:在服务器上进行开发和调试,但在服务器上必须安装internet lic+TerraGate 的情况下,才能应用,本机只需安装TE即可;2. 服务器的配置服务器端必须要安装TerraGate3.0/3.5,的主要作用是进行mpt的网络发布,在TerraGate 可以设置多个mpt,供fly工程文件调用。
(调用文档)3. 客户端浏览客户端需要安装TE(TerraExplorer)+IE60版本即可使用本系统。
4. 二次开发的概述TerraExplorePro提供了一整套的API,供二次开发使用,它提供了一些访问外部信息的方法,比如:数据库或矢量数据的。
所有这些以COM协议为基础的界面都可以通过脚本语言管理,也可通过非脚本语言控制(如:C++或Visual Basic)来开发(c/s)。
TerraExplorePro也可以设置ActiveX控件。
它作为ActiveX控件通常被应用在可视化界面的3D窗口、信息树、导航图的操作。
下面主要讨论TerraExplorePRO API的功能:用户接口API:是对标准TerraExplorer Pro API的扩充。
利用其强大功能,开发人员可控制和激活大多数TerraExplorer Pro的工具和函数。
如:1 、控制飞行和视景2、对象的创建3、信息树和管理4、层和对象管理5、事件处理6、在网页和windows应用程序中添加ActiveX控件另外,TerraExplorerPro的API还允许常用的一些操作,比如控制容器中的内容,查询地形高度信息,获取快照,查找对象等更多操作。
TerraExplorer使用
TerraExplorer是skylineGlo;单从操作上讲,TerraExplorer在视角显;从工具模块上讲,TerraExplorer大致能;而在这9种工具中,我重点介绍测量工具(Measu;1、HorizontalDistanceTool;2、AerialDistanceTool(空间距;3、V erticalDistanceTool(垂;4、Are TerraExplorer是skylineGlobe出品的浏览器,主要用来查看TerraBuider创建的三维数据。
而用它加载文件的时候,mpt为地形文件(可以理解为中的地球),fly文件为skyline提供的各种矢量数据,用来在地形文件(mpt)上显示对应的二维或三维数据模型。
单从操作上讲,TerraExplorer在视角显示所需的数据为direction(方向)、tilt(倾斜)、long(经度)、lat(纬度)、speed(速度)、alt(高度)六项,用户可以用鼠标或键盘更改这六个参数来显示出自己想要看到的三维数据信息。
从工具模块上讲,TerraExplorer大致能够分为project(工程)、Navigation(导航)、Measurements(测量)、Layers(图层)、Terrain(地形)、2D Objects(二维)、3D Objects(三维)、Synamic Objects(动态)、Route(漫游路径)等9种不同工具组,针对不同的编辑、导航、创建、测量等需求达到不同的效果。
而在这9种工具中,我重点介绍测量工具(Measurements)。
在我看来Measurements才是TerraExplorer的重点工具,用户都是通过它来获取一切需要的基础数据的。
Measurements 工具在TerraExplorer 5.1.3版本中,有10种不同的测量工具,分别为Horizontal Distance Tool(水平距离测量)、Aerial Distance Tool(空间距离测量)、V ertical Distance Tool(垂直距离测量)、Area Tool(面积量算)、Coutour Map Tool(等高线轮廓图)、Terra Profile Tool(地形刨面分析)、Best Path Tool(最佳路径分析)、Line of Sight Analysis Tool(视线分析)、Viewshed Analysis Tool(视域分析)、Threat Dome Tool(空间影响区域分析)等。
TerraExplorer Pro v7.0用户操作手册-2019v1.0
4.1
启动界面 ......................................................................................................................... 13
4.2
界面布局 ......................................................................................................................... 13
3.1
TerraExplorer 7.0.1 版本新特性 .......................................................................................8
3.1.1 栅格图层改进 ............................................................................................................ 8
3.2.6 分析工具..................................................................................................................10
3.2.7 使用 SkylineGlobe Server– 发布工具 .....................................................................10
1.1
关于本手册 ....................................................................................................................... 1
SkylineGlobe软件快速入门手册
TerraExplorer Quick Start GuideBasic ConceptsOpening, Creating, and Saving .. 1Navigating in the 3D Window .... 1 Using the Project Tree . (2)System Requirements (2)Project SettingsControlling Date and Time . (3)Basic Project Settings (3)ToolsMeasurement and Line of Sight. 4 Terrain Analysis.......................... 6 Comparison . (7)PresentationsCreating and Editing ................... 8 Creating Movies . (8)Working with ObjectsBasic Objects...............................9 Advanced Objects .....................10 Multi Resolution City Model .. (10)Working with Raster LayersLoading Raster Layers .............. 11 Creating Resolution Pyramids .. 11Working with Feature and3DML LayersLoading Feature Layers ............ 12 Loading 3D Mesh Layers .......... 12 Feature Layer Operations .. (13)Additional CapabilitiesTerraCatalog .............................14 Collaboration ...........................15 .Fly and KML/ KMZ Files .. (15)PublishingPublishing TerraExplorer Kits (16)Basic ConceptsOpening, Creating, and Saving a ProjectTerraExplorer basic commands are available from the TerraExplorer button located at the upper-left corner of the application.Opening an Existing ProjectClick and then click Open > browse to an existing .Fly file. You can open a US demo project by clicking the link on the Start page.Saving a Project as a FLY FileA .Fly file is a compressed binary file that contains all the project settings and content, and pointers to terrain databases (MPT) or other loaded files. Clickand then click Save or Save As …Creating a New ProjectClick and then click New > In dialog, browse to required terrain database (MPT), and click OK > Define project settings.Navigating in the 3D WindowNavigate through the 3D World in the way you find most natural and intuitive: navigate freely using on-screen Navigation controls or any of the three mouse modes, or fly to predefined locations or objects.Viewing or Flying to a Location or Object (Using the Project Tree)1. In the Project Tree , double-click the location or object, or right-click and select Fly to , Jump to , or View . If you view the object, you can select one of the pre-defined flight patterns that compass about the object.2. To stop a flight to a location right-click in 3D Window , and select Stop or press the Spacebar .Free FlightUsing the mouse to navigate∙ Navigation tab > > click a Navigation mode to determine how the mouse controls navigation. In Drag mode , do thefollowing:∙ To pan – Click and drag the mouse to the sides, forward, or backward. ∙ To zoom in and out – Roll the middle mouse wheel.∙ To change direction and tilt – Click and drag the middle mouse wheel. Using HUD Navigation Controls:1. View tab > select Graphic HUD to display.To change plane tilt - Click and drag tilt slider. To look North - Click Northindicator.To free fly in all directions - Use blue joystick. To zoom in and out – Click and drag zoom slider. To change plane direction - Click and drag compass ring.To slide right, left, forward or back Underground Navigation1. Home tab > Underground Mode .2. Navigate in the 3D environment. You can freely go through the terrain surface in any direction.Following a Dynamic Object∙ In the Project Tree > double-click the required dynamic object.Basic Concepts—Using the Project TreeThe Project Tree provides a list of elements in the terrain that can be sorted and arranged into groups. Using this list, you control the appearance of information in the 3D Window.Showing and Hiding Objects or Layers in the 3D WindowIn Project Tree , click the object or layer’s show/ hide icon to display or hide it inthe 3D Window.Selecting a Tree ItemIn Project Tree , click the item. Double –clicking performs the item’s activation action (fly to, jump to, circle/ oval/ line pattern, etc.) that was set in its property sheet.Creating and Working with Groups1. Right-click blank area (root) of Project Tree (for subgroup, right- click parent group) > select Create Group .2. Type the name of the new group and press ENTER .3. To move an item into a new group, click and drag it onto group folder.4. To add a new element to a group,right-click group > point to New > select Location , Presentation or Message . 5. To set group properties, right click <group> > Properties . In property sheet , setparameters.Creating Locations1. In the Project Tree right-click > New > Location . Type a name for the location and click.2. Open property sheet to set activation action or add a message: in Project Tree right-click location > Properties .System RequirementsSystem requirements for installing and using TerraExplorer.∙ Operating System - Windows® XP/ Vista/ 7.∙ System Memory – 1GB of RAM (4 GB or more recommended).∙ Video Card - 128MB of video memory (512 MB or more recommended). Pixel and vertex shader v3.0 is required for dynamic water effects, animated cloud map, and sky texture. ∙ Processor – Pentium IV or equivalent.∙Internet Connection - Broadband connection (recommended). ∙ Browser - Microsoft Internet Explorer 7 or higher.Project SettingsBasic Project SettingsProject Settings, including general settings, terrain parameters, flight model, and application layout are saved in the .Fly file and applied each time this file is used.To open Settings dialog: Home tab > click Project Settings > Click required tab.Environment tab∙ Select a Sky Color and Fog Color.∙ Enter a Visual Range (largest visible distance to the horizon).∙ Select Sky texture and Clouds map to apply. Select Clouds speed and if to enable water effects.Terrain Database tab∙ Select the local or remote Terrain (MPT) Database currently used by this project.∙ Enter the Number of Terrain Imaginary (resolution) Levels that are used to enhance the visual quality when the camera is close to the ground.∙ Set the project’s Terrain Coordinate System .Date and Light tab∙ Control the sun display and the startup date and time.∙ Select the Use Sunlight check box if you want the sun to serve as the light source for the project. ∙ Select a range and Date and Time for the Startup Time Slider.General tab∙ Set basic parameters for the .Fly file, including startup message parameters.∙ Click Set as Home to set the current camera location as the default startup position for this .Fly file.∙ Click Add Message to determine the message to be shown when the project is opened. ∙ Click Wait to set the number of seconds TerraExplorer waits at the beginning of the session.Controlling Date and TimeWhen the sun is used as a project’s light source, displayed light on the terrain corresponds to the date / time selected on the Time Slider. Project data containing timespan tags displays on the terrain according to the timespan set.1. View tab > select Time Slider . The Time Slider displays in the 3D Window. Drag the blue marker and yellow arrow together to the required date and time on the slider. If you want to display data whose timespans fall anywhere in a time range, drag the blue marker to the start point of the time range and theyellow arrow to the endpoint of the time range .2. Click Date and Time Settings icon to the right of the slider to select a timezone, and time slider range. (When a one year range is selected, two sliders display, one for the date, and one for the time of day). Note :Project startup settings for the date and time can be set in the Date and Light tab in the Project Settings dialog box and are saved in the .Fly file. Any date and time settings made using the Date and Time Settingsicon are not saved to the .Fly.ToolsTerraExplorer measurement and terrain analysis tools deliver extensive topographical and strategic information, enabling a more accurate geospatial understanding of the terrain.Measurement, Line of Sight, and Shadow ToolsHorizontal/ Aerial/ Vertical Distance1. Analysis tab>Click Horizontal/ Aerial/ Vertical Distance.2. Click any point in the terrain or on an object to define the start point and other segments. Right-click to finish.Terrain Area (and Perimeter) 1. Analysis tab>Click Terrain Area.2. Click to define start point. Drag to additional points and click to define a region. Right-click to finish. > In open dialog select either: ∙ Horizontal Plane (for horizontal projection).∙ Terrain Surface (for surface area)> enter Sample interval> click Calculate .3D Plane Area and Perimeter (of a polygon on an arbitrary plane) 1. Analysis tab>Click 3D Plane Area.2. Click to define start point. Drag to additional points and click to define a region. Right-click to finish.Line of Sight - Indicates whether specific locations in the 3D World can be seen (green line) from a selected position or not (red). 1. Analysis tab>Click Line of Sight.2. In property Sheet , set parameters > In 3D Window , click to define observer viewpoint, then click additional times for targets. Right click to finish.Viewshed - Indicates which areas on the entire selected terrain are visible from the viewpoint (colored in green), and which areas cannot be viewed (red).1. Analysis tab>Click Viewshed.2. In property Sheet , set parameters > In 3D Window , click to define observer viewpoint, then click for endpoint.ToolsMeasurement, Line of Sight, and Shadow Tools – cont.3D Viewshed – Create a 3D viewshed on buildings/ models and on bare terrain. 1. Analysis tab>click 3D Viewshed .2. In 3D Window , click to define your viewpoint for the 3D viewshed, and then click again to define your desired end point.3. In property sheet , set parameters such as visible/hidden area color and viewshed Distance and FOV .Dynamic 3D Viewshed - Create a graphical representation of the view froma moving object.1. Analysis tab>click 3D Viewshed >select Dynamic 3D Viewshed .2. In dialog box, set the viewshed parameters, such as Speed and FOV.3. Select a method of designating the area for the dynamic 3D viewshed (Follow Line , Selected Group , or From Clipboard .Viewshed Query - Analyze the visibility from multiple viewshed observer viewpoints to a selected area.1. Analysis tab > click 3D Viewshed > select Viewshed Query .2. In the dialog box, set the Query parameter defining which viewsheds are taken into account, and all other parameters.3. Select a method of designating the area for the viewshed query (Follow Line , Fill Area , Selected Group , From Clipboard , or Viewshed Area ).Threat Dome - Indicates the volume visible from a given point on the terrain.1. Analysis tab > Click Threat Dome.2. In property Sheet , set parameters > In 3D Window , click to define pivot point.Selection Shadow - Display a shadow effect for selected objects. 1. Select the objects from which you want to cast a shadow. 2. Analysis tab > click Show Selection Shadow .Shadow Query - Calculate and graphically represent overall shadow coverage or a particular object’s shadow effect in a specified area. 1. Analysis tab > click Shadow Query .2. In the dialog box, set the Query parameter defining which objects’ shadows are taken into account, and all other parameters.3. Select a method of designating the area for the shadow query (Follow Line , Fill Area , Selected Group , or From Clipboard .ToolsAnalysis ToolsSlope Map - Apply palette colors according to degree of slope and slope arrows to indicate slope direction. 1. Analysis tab > click Slope Map . 2. Select Slope Colors / Slope Arrows .3. In property sheet , set parameters such as palette and coverage area,4. Click in 3D Window to add opposite corners of the coverage rectangle.Contour Map -Apply palette colors to each elevation level and connect points of equal elevation with contour lines.1. Analysis tab > click Contour Map .2. Select Contour Colors / Contour Lines .3. In property sheet , set parameters such as contour palette and coverage area.4. Click in 3D Window to add opposite corners of the coverage rectangle.Flood Tool - Calculate land covered by flooding. 1. Analysis tab > click Flood .2. In 3D Window , click center of coverage area.3. In property sheet , set single instance of water level rising or continuous and related parameters.4. Drag mouse to required radius size and click.Volume Tool - Analyze amount of terrain removed from or added to the terrain surface.1. Analysis tab > click Volume .2. Objects tab > click Modify Terrain > Draw a polygon in the 3D Window to define the terrain area for which you want to modify elevation values.3. On Analysis tab click Volume Tool. In dialog box select checkboxes of objects to analyze and click Calculate .Best Path - Calculate best path without exceeding definable climb and descent slope limits.1. Analysis tab > click Best Path .2. In property Sheet , set parameters > In 3D Window , click to define start and end point.ToolsComparison ToolsSnapshot Comparison - Create and compare snapshots showing different versions of the area in view in the 3D Window by showing or hiding objects in the Project Tree1. Navigate to required area and click Snapshot Comparison2. Show/hide objects in the Project Tree, and click Compare .3. Mode selection – Choose between four clipping modes and Transparency mode.4. Slider control – Define the clipping or transparency level extent.Imagery Comparison - C ompare 2 imagery layers or an imagery layer to the base terrain by dynamically clipping or modifying transparency of an overlaying layer. 1. Zoom in on an area with a visible imagery layer. 2. Analysis tab>Click Imagery Comparison .2. Mode selection – Choose between four clipping modes and Transparency mode.3. Slider control – Define the clipping or transparency level extent.PresentationsEasily share your 3D visualization with others by creating a multi-step presentation that can be replayed, in which you combine a customized flight route with a particular display of the project.Step 1: Create a flight route – Animate movement over the terrain by recording your navigation or by adding locationsCreating a Recorded Route1. Presentation tab> Record Flight .2. Navigate freely in the 3D Window to any location or point of interest. Adjust zoom, tilt, etc.3. Presentation tab> Stop Record . Creating a Locations Route∙ Fly to the required location, and then Presentation tab> Add Location OR∙ Presentation tab> Add Location > Select Location . Select a location from the list of project locations.1. Presentation tab> Edit Presentation .2. Add captions when required: right-click step> Add Caption .3. Use Move Up and Move Down commands to reorder steps.4. To delete a step, select it and click Delete .5. For each step, select mode for advancing the step: Continue trigger >∙ Immediate - Next step follows immediately. ∙ Click Button – Next step follows when Next command on the Ribbon is clicked.Step 4: View PresentationClick Presentation tab > Play . Use thetoolbar to start, stop, pause, rewind, and fast forward.Creating MoviesShare your 3D visualization even with people who do not have TerraExplorer installed, by creating a movie in AVI format from any presentation in your project. Your movie can then be shown using any standard AVI Viewer.1. Create a presentation.1. Presentation tab > Movie group > set frame size and number of frames per second.2. Presentation tab > Movie group >Create Movie .3. Browse to location for movie file.4. Set Video Compression properties.Working with ObjectsBasic ObjectsAdd and edit graphic entities, each with its own styling properties. Objects include: labels, lines, polygons, 2D/ 3D shapes, 3D models, and buildings. Available objects depend on TerraExplorer level. Objects can be organized in Project Tree groups.Creating an Object1. Objects tab> click <required object>.2. Click and draw the object in the 3D Window . Right-click to finish. For 2D and 3D shapes, left-click to finish.Selecting an ObjectAfter selecting a single object, a yellow frame surrounds the object and the object’s property sheet opens. When selecting multiple objects, a yellow frame surrounds each of the selected objects and the Multi Edit property sheet opens. Selecting a Single Object∙ From Project Tree : In the Project Tree , select the object > On the Home tab, click Properties . OR ∙ From 3D Window : On the Home tab, click Select> In the 3D Window , select the object.Selecting Multiple Objects∙ From Project Tree : In the Project Tree , select the required objects (Use SHIFT and CTRL to select sequential and non-sequential tree items) > On the Home tab, click Properties .∙ From 3D Window : On the Home tab, click Select > Press and hold the CTRL key > In the 3D Window , select each of the objects you want > On the Home tab, click Properties .∙ From 3D Window (all objects in a selected area): On the Home tab, click Select Area > In the 3D Window , draw the area polygon by clicking the mouse (at least three points) and right-click to finish > On the Home tab, click Properties .Editing an Object1. Project Tree > Right-click object and select Properties . On the top of the property sheet, click: ∙To edit the entire object. Then: ∙ To move object. Then drag to required location.∙To changethe object’s altitude. Then drag to required height.∙ To edit object nodes , click. Then:Note : Only polylines, 2D polygons, and 3D polygons (added in TE Plus or Pro) have object nodes.∙ to move a node. Thenclick required node and drag to new location.∙ to change node’s altitude. Then click required node and drag to new height.∙ To delete a node, point to the node, right-click, and select Delete.∙ To add a node, point to one of the object’s lines, and click anywhere a red node appears.Note : Object position and nodes can also be modified from object’s property sheet.2. Set properties such as color, altitude, timespan, tooltip, and texture in the object’s property sheet.Adding 3D Models1. Objects tab > click 3D Model .2. In dialog, browse to the required file to load.3. In 3D Window , click mouse to define position o f model’s pivot point on terrain.4. Adjust the model’s position and size in the 3D Window or from property sheet. See: “Editing an Object .”5. Using the property sheet , set the parameters of the 3D object.6. Drag any of the three arrow resizers in/ out to adjust any of the model’s dimens ions.Working with ObjectsCreate advanced objects: dynamic objects, modify terrain objects, video, buildings, and 3D models.Creating and Editing Dynamic Objects1. Objects tab> Video , 3D Objects, or Dynamic Objects group> click <required object >.2. Property sheet > File Name field > browse for a model file.3. In the property sheet, set Motion Style and other properties.4. In 3D Window , click mouse to define waypoints. Right-click to finish.5. For editing, see: “Editing an Object .” Note that object nodes correspond to object’s route waypoints.Creating Buildings1. Objects tab > click Building .2. In 3D Window , click the mouse to define roof polygon. Right-click to finish.3. If there is no horizontal offset between roof and base, right click to finish. If there is an offset, drag base to place and left-click.4. In property sheet , set building’s properties including heig ht, texture, and roof style.Video on Terrain and Video BillboardPlay a video file on an area of the terrain or on a floating billboard.1. Objects tab > Video on Terrain / Video Billboard .2. Browse to a video file. For a streaming video, click Cancel , and in property sheet ,type the URL .3. Set location of video:∙ In property sheet , set Use Telemetry File to Yes , and browse to file∙ In property sheet , set Use Telemetry File to Yes , and in 3D Window , click todefine location.4. In property sheet , set projector properties and other video parameters.5. To play, pause, and stop video, right-click in Project Tree and select required option.– Make XPLCreates a set of files where each file contains data for one Level of Detail (LOD). TerraExplorer dynamically loads and displays the LOD file based on the viewer position in relation to the object, improving performance and download rate.1. Tools tab > click Make XPL .2. Browse to required Source directory and Output directory.3. Select the required settings, including the following:∙ To save all the textures of each of the model’s faces in asingle file, select Merge textures to a single texture .∙ To create LOD files for model geometry in addition totextures, select Create multi-resolution models .4. To create a single XPL file for multiple models (good forsmall models) > a. Select the Enable grouping check box.Then browse to the required Shape input file and select aFile name attribute .b. In the Output shape file type a path to a file that willstore new model s’ coordinates.c. Select required check boxes.d. Select a Maximum group size .TerraExplorer will create an XPL file that groups the maximum number of models together in each area without exceeding the designated group size.5. Click Go .Working with Raster LayersLoading Raster LayersRaster layers include imagery layers containing geo-referenced, satellite or aerial images that overlay the terrainimagery, and elevation layers containing geo-referenced elevation raster that replaces the elevation data of the terrain.1. Home tab > click Raster Layer > select Elevation/ Imagery Layer from file or from server.2. In the dialog, browse to the required file, and click Open .3. If loading from server, select the required server, and click Select .In the dialog that displays, enter the information required for theselected server, and select the required layer.Note : If the source file is geo-referenced it is positionedaccordingly on the terrain. Otherwise, it is placed atthe center of the 3D Window. You can then manuallyedit its position, or reproject it.4. If the source file does not include coordinate system informationor TerraExplorer cannot read it from the file, the CoordinateSystem dialog box opens. Specify the coordinate system of thelayer. TerraExplorer then reprojects (converts) the layer data tothe project’s coordinate system. Although the source file retainsits original coordinate system, it is placed on the terrainaccording to the reprojection parameters.5. After the object has been placed on the terrain, you can change itsproperties using the property sheet. To clip a subsection of theraster, click the Draw button in the Imagery/ Elevation section of the property sheet. Place at least three polygon points in the 3D Window by clicking in the desired location. Finish by right-clicking.Creating Resolution PyramidsTo enable the display of a layer at different altitudes, TerraExplorer requires a number of resolution levels per layer, also known as a resolution pyramid. If a layer does not have sufficient resolution levels, TerraExplorer can create them.1. In Project Tree , select layers that require a resolution pyramid.2. Tools tab > clickResolution Pyramid .3. In dialog, select layers, and click Create Pyramid .Working with Feature and 3DML LayersA feature layer is a visual representation of a geographic data set using geographic features such as points, lines, and polygons. In contrast to objects, all the features in a layer share the same properties and behavior. These properties can be modified from the layer’s property sheet.1. Home tab > click Feature layer .2. If loading from file, in dialog, browse to required file andclick Open .3. If loading from server, select the server type, and clickConnect . Fill in the required Connection parameters forthe specific server or database, and click Connect .4. Select a layer from the Select Layer dialog box and clickNext .5. Set the layer’s General Settings . Then click Next .a. If the layer’s coordinate system is different from theterrain ’s , select the Reproject check box. Then clickthe Set Coordinate System button to open theCoordinate System dialog page to specify thecoordinate system of the layer.b. Select Stream to retrieve layer informationdynamically based on the camera’s position. SelectEntire Layer to load the entire layer when the .Fly fileopens.c. Select the Annotation Symbol check box toautomatically add a point annotation object in thecenter of each layer feature.d. In the Predefined Visibility section, select the viewer altitude from which visibility distance and scale is set to optimum.5. Select the attribute fields to load. In the property sheet , set layer parameters, and apply different properties such as line color or cylinder height, based on the attribute field values of the objects.A 3D mesh layer (3DML) is a fully textured urban model that has been compressed and stream-optimized toaccelerate loading speed and efficiently handle memory. 3DMLs are created in TerraBuilder CityBuilder by merging 3D mesh models generated by TerraBuilder PhotoMesh and/or layers with individually referenced 3D models.1. Home tab > click 3D Mesh Layer .2. If loading from file, in dialog, browse to required file and click Open .3. If loading from SFS, TerraCatalog or CSW, select the server type, andclickSelect . Fill in the required Connection parameters, and click Connect .4. After the layer has been placed on the terrain, you can change itsproperties using the property sheet.Working with Feature and 3DML LayersFeature and 3DML Layer OperationsSpatial operations on a layer’s features include: merging features into a single feature, clipping one polygon from another, exploding a multi-part feature into its individual component features, and exporting selected features to a new file. Feature layer operations are only enabled for TerraExplorer Pro users. Most operations are also available for 3DML layers.Selecting Features (Individual Selection or by Spatial Query)1. In Project Tree , select required layer.2. Select the individual features required: a. Layer Edit tab > click Select Feature .b. In the 3D Window , select the required feature. To select multiple features, press and hold the CTRL key. OR3. Select features based on their spatial relationship with a polygon, line or point you draw, or with an existing object: a. Layer Edit tab > click Spatial Query . Select Area (polygon), Line , Point or Object .b. In the Type dropdown list >select Intersect to select all features whose geometry intersects at any point with the selection geometry. Select Completely Within to select only features whose entire geometry falls within the selection geometry.c. In the Buffer dropdown list >enter a buffer radius outside the selection.d. In the 3D Window , click to draw a polygon, line or point or select the required object for feature selection.Using the Attribute Table: Searching for Features and Editing FeatureAttributes1. In Project Tree , select required layer. Then Layer Edit tab > Attribute Table .2. In the Query builder section, enter an attribute, condition, and value and click Insert String .3. If you want to include additional strings in your search expression, click one of theconnector buttons: (And, Or, ()) and repeat step 2 for the next condition. Then click Search .4. To display on the terrain only filtered features, click Operation > select Show Exclusive .5. To create a new layer of filtered features, click Operation > Add as new layer entry .6. To save the selected features to a new .Shp or .Fly file, click Operation > select Save As .7. To modify attribute properties, double-click the attribute value and modify as required. Exporting Selected Features to a New File1. Select the required features. See: “Select Features .”2. Layer Edit tab > click Export Layer >select Save Selected Features As .3. In dialog, type a File name. Browse to the required Save location and click Save .Adding a Feature to a Layer1. Select the layer. Then Layer Edit tab > click Add [Polyline, Point, or Polygon].2. In property sheet , set the parameters of the geographic feature. In 3D Window , place the object’s points . Right-click to finish. Editing Features (Merge, Clip, Intersection, Explode)1. Select required features (Merge : Only polylines/ polygons, Intersection , Clipping : Only polygons).2. On the Layer Edit tab > click Editing and select one of the following:∙ To merge features into one feature: select Merge > in 3D Window , click feature whoseattributes should be used for merged object.∙ To clip : select Clip > in the 3D Window , click the polygon to clip from the other polygons.∙ To create a new feature from intersection of features: select Intersection > in the 3D Window ,click the polygon that should determine the attributes.∙ To explode a multi-part feature into component features: Layer Edit tab > click Editing > To explode all features: select Explode All . To separate out only specific features: select Explode . Then, in 3D Window , select features to separate out. Saving a Layer∙ On the Layer Edit tab, click Save Layerto save changes to original layer or Click Export Layer> Save As to save to a new file.Layer Edittab onribbon。
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系统平台操作手册一、TerraExplorer Pro简介........................... 错误!未定义书签。
二、TerraExplorer Pro菜单........................... 错误!未定义书签。
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collaboration .................................. 错误!未定义书签。
Extract terrain ................................ 错误!未定义书签。
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Make point cloud model ......................... 错误!未定义书签。
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三、TerraExplorer Pro工具栏(操作方法参考菜单中creat的操作方法) .................................................... 错误!未定义书签。
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dynamic object ................................... 错误!未定义书签。
route ............................................ 错误!未定义书签。
四、对象操作 ........................................ 错误!未定义书签。
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一、TerraExplorer Pro简介TerraExplorer Pro:它是一个桌面应用程序,使得用户可以浏览分析空间数据,并可以对其进行编辑。
也可以在上面添加二维或者三维的物体、路径、场所以及地理信息文件。
TerraExplore与TerraBuilder所创建的地形库相连接,并且可以在网络上直接加入GIS图层。
TerraExplorer Pro:创建、编辑、注记和发布具有照片实景效果的三维场景的强大便捷的软件工具功能描述–支持交互式绘图工具,用于在3D 地形模型中创建 2D\3D对象,符号以及专题图层、用户自定义对象、建筑物、文本、位图和动画属性–在线或离线导入\输出标准GIS 数据图层–通过标准COM接口与外部的本地和WEB应用程序通讯。
控制所有动态及静态对象、信息层和应用系统信息–提供全套3D测量及地形分析工具–将事先录制的飞行路径输出为视频文件,如AVI 或一系列帧文件–在3D模型的特定区域建立指向网页、应用程序和数据库的超级链接–提供数据库接口支持如Oracle,ArcSDE,拥有强大数据处理能力二、TerraExplorer Pro菜单1、FileNew:新建Open:打开Save:保存Save as:另存Save as layers:保存成layer文件(*.shp)Build TerraExplorer Basic kit:工程打包Kit:确定工程存储的位置Coyp mpt file to kit:复制Mpt文件到kit中Keep mpt original path:保存Mpt的原始路径Include TE install kit:包含TerraExplorer Viewer 安装程序Cenerate ojects leval of details:大整个存储整个图层Creat TLP:创建数据流的存储方式Creat for the internet:创建网络发布地址Target:目标Print:打印Exit:退出2、Edit(第九章第二节)Select object:选择对象操作:点击要选择的对象。
Select area:选择面。
操作:在窗口中通过鼠标点击不同的位置点,来选择面。
Copy:复制Cut:剪切Paste:粘贴Properties:显示对象的属性表(第九章第三、四节)单个对象属性表:组属性层属性表3、ViewToolbox:显示工具栏Flight panel:显示飞行面板Upper left container:显示左上角容器Lower left container:显示左下角的容器Hide terrain imagery:隐藏地形Full screen:全屏显示4、NavigationDrag mode:拖拽模式Slide mode:滑动模式Turn and tilt mode:旋转倾斜模式Zoom:放大House、Street、City、State、Globe、是五个不同标准的显示范围Play:播放路径(注:在选择某路径时可用)Pause:路径暂停Stop:路径停止Beginning of route:路径起始位置End of route:路径终点位置Face north:面北Fly around:以主视窗的中间点为中心360度环绕飞行View object:Circle pattern:沿圆形轨道环绕模式 oval pattern:沿椭球轨道环绕对象Line pattern:沿线性轨道观察对象 Arc pattern:弧线沿弧线轨道观察对象Behind object:在后边观察目标 Above object:从上方观察目标From below:在下面观察目标 From right:从右侧观察数据From left:从左边观察数据 From behind and above:从后上方观察数据Cockpit view:驾驶员座位观看 from ground point:从地面点观看Navigation map settings:导航图设置(第十七章第二节)Add:添加导航图Remove:移出导航图General:Title:名称Imagery:Imagery file:影像文件全称Upper leftX:左上X坐标Upper leftY:左上Y坐标Lower rightX:右下X坐标Lower rightY:右下Y坐标Manual adjustment:手动修改位置信息Projection:Reproject source:重投影数据Group key:组System key:坐标系Datum key:数据Unit key:单位Coordinate syetem:坐标系(在对话框中输入数据的坐标信息)5、LayersLoad features layer:添加图层。
操作:选择菜单项打开Browse for feature layer对跨矿,通过文件、WFS或ArcSDE Database方式添加层。
打开后出现General Setting对话框,选择数据设置:reprojection:是否需要重投影。
需要的话,点击Set coordinatesystem按钮,选择数据坐标信息。
Create Objects:选择要导入的对象(线还是标注)Load Objects:选择导入的方式(流媒体还是整层导入)Project save objects:存储的的对象属性和对象都保存还是只保存属性点击next,在layer setting对话框中根据需要修改数据的参数点击import。