AE中英文对照大全

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AE中英文对照表

AE中英文对照表

一、汉译英表达式控制←Expression Controls图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似)Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似)Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码Look at Selected Layers(观察选择图层)用当前的摄像机以最大化的方式观察所选图层的全貌。

ae英文版翻译对照表

ae英文版翻译对照表

ae英文版翻译对照表Adobe After Effects(AE)English-Chinese Translation Table1. Compositions –合成物2. Composition Settings –合成设置3. Layer –图层4. Source Name –源名称5. Source Time –源时间6. Layer Marker –图层标记7. Text Layers –文本层8. Shapes –形状9. Solid –固体10. Adjustment Layer –调整层11. Light –灯光12. Camera –相机13. 3D Layer – 3D图层14. Stereo 3D Edit –立体3D编辑15. Render Settings –渲染设置16. Output Module –输出模块17. Output To –输出至18. File –文件19. Format –格式20. Resolution –分辨率21. Depth –深度22. Quality –质量23. Channels –通道24. Color –颜色25. Antialiasing –抗锯齿26. Frame Blending –帧混合27. Motion Blur –运动模糊28. Presets –预设29. Effects –效果30. Opacity –不透明度31. Transfer Modes –传输模式32. Track Mattes –按照马赛克33. Keyframes –关键帧34. Layer Styles –层样式35. Expressions –表情36. Parenting –父子关系37. Animation Presets –动画预设38. Render Queue –渲染队列39. Audio Levels –音频水平40. Blend Modes –混合模式41. Mask Options –遮罩选项42. Motion Paths –运动路径43. Rotoscoping –旋转抠图44. Rotate –旋转45. Character Animator –字符动画46. Puppet Tools –木偶工具47. Graph Editor –图表编辑器48. Graph Settings –图表设置49. Paint –绘画50. Content-Aware Fill –感知填充。

ae 中英文对照

ae 中英文对照

ae 中英文对照
以下是一些在AE(After Effects)中常见的中英文对照:
中文英文
导入 Import
新建合成 New Composition
合成尺寸 Composition Size
帧速率 Frame Rate
像素比 Pixel Aspect Ratio
分辨率 Resolution
透明度 Opacity
蒙版 Mask
图层 Layer
缩放 Scale
旋转 Rotation
透明通道 Transparency Channel
画运动路径 Draw Path
运动模糊 Motion Blur
颜色混合模式 Color Blending Mode
缩放锚点 Scale Anchor
运动路径起点 Path Anchor Point
运动路径控制点 Path Control Points
画运动路径起点 Draw Path Anchor Point
运动路径运动模糊 Motion Path Motion Blur
运动路径起点深度 Path Anchor Point Depth
运动路径旋转路径 Rotate Path
运动路径缩放路径 Scale Path
运动路径透明度路径 Opacity Path
运动路径运动模糊路径 Motion Path Motion Blur Path
运动路径旋转锚点 Rotate Anchor Point
运动路径透明度锚点 Opacity Anchor Point
运动路径缩放锚点 Scale Anchor Point
这只是一部分中英文对照,具体使用时可能需要根据具体情况进行适当的调整。

AE中英文对照

AE中英文对照

、File〈文件〉New〈新建〉Reset〈重置〉Open〈打开〉Save〈保存〉Save As〈保存为〉Save selected 〈保存选择〉XRef Objects 〈外部引用物体〉XRef Scenes 〈外部引用场景〉Merge〈合并〉Merge Animation 〈合并动画动作〉Replace〈替换〉Import〈输入〉Export〈输出〉Export Selected 〈选择输出〉Archive〈存档〉Summary Info 〈摘要信息〉File Properties 〈文件属性〉View Image File 〈显示图像文件〉History 〈历史〉Exit〈退出〉二、Edit〈菜单〉Undo or Redo 〈取消/重做〉Hold and fetch 〈保留/引用〉Delete 〈删除〉Clone〈克隆〉Select All 〈全部选择〉Select None 〈空出选择〉Select Invert 〈反向选择〉Select By 〈参考选择〉Color〈颜色选择〉Name〈名字选择〉Rectangular Region 〈矩形选择〉Circular Region 〈圆形选择〉Fabce Region 〈连点选择〉Lasso Region 〈套索选择〉Region:〈区域选择〉Window〈包含〉Crossing 〈相交〉Named Selection Sets 〈命名选择集〉Object Properties 〈物体属性〉三、Tools〈工具〉Transform Type-In 〈键盘输入变换〉Display Floater 〈视窗显示浮动对话框〉Selection Floater 〈选择器浮动对话框〉Light Lister 〈灯光列表〉Mirror 〈镜像物体〉Array 〈阵列〉Align 〈对齐〉Snapshot 〈快照〉Spacing Tool 〈间距分布工具〉Normal Align 〈法线对齐〉Align Camera 〈相机对齐〉Align to View 〈视窗对齐〉Place Highlight 〈放置高光〉Isolate Selection 〈隔离选择〉Rename Objects 〈物体更名〉四、Group 〈群组〉Group 〈群组〉Ungroup 〈撤消群组〉Open 〈开放组〉Close 〈关闭组〉Attach 〈配属〉Detach 〈分离〉Explode 〈分散组〉五、Views 〈查看〉Undo View Change/Redo View change 〈取消 庫做视窗变化〉Save Active View/Restore Active View 〈保存 /还原当前视窗〉Viewport Configuration〈视窗配置〉 Grids 〈栅格〉Show Home Grid 〈显示栅格命令〉Update Background Image 〈更新背景〉Reset Background Transform〈重置背景变换〉 Show Transform Gizmo 〈显示变换坐标系〉Show Ghosting 〈显示重橡〉Show Key Times 〈显示时间键〉Shade Selected〈选择亮显〉 Show DependenciesMatch Camera to View 〈相机与视窗匹配〉Add Default Lights To Scene〈增加场景缺省灯光〉 Redraw All Views 〈重画所有视窗〉Activate Home Grid 〈活跃原始栅格命令〉 Activate Grid Object 〈活跃栅格物体命令〉 Activate Grid to View 〈栅格及视窗对齐命令〉 Viewport Background〈视窗背景〉〈显示关联物体〉Activate All Maps 〈显示所有贴图〉Deactivate All Maps 〈关闭显示所有贴图〉Update During Spinner Drag 〈微调时实时显示〉Adaptive Degradation Toggle 〈绑定适应消隐〉Expert Mode 〈专家模式〉六、Create〈创建〉Standard Primitives 〈标准图元〉Box〈立方体〉Cone〈圆锥体〉Sphere〈球体〉GeoSphere 〈三角面片球体〉Cylinder〈圆柱体〉Tube〈管状体〉Torus〈圆环体〉Pyramid 〈角锥体〉Plane〈平面〉Teapot〈茶壶〉Extended Primitives 〈扩展图元〉Hedra〈多面体〉Torus Knot 〈环面纽结体〉Chamfer Box 〈斜切立方体〉Chamfer Cylinder 〈斜切圆柱体〉Oil Tank〈桶状体〉Capsule〈角囊体〉Spindle〈纺锤体〉L-Extrusion 〈 L 形体按钮〉Gengon 〈导角棱柱〉C-Extrusion 〈 C 形体按钮〉RingWave 〈环状波〉Hose〈软管体〉Prism〈三棱柱〉Shapes〈形状〉Line〈线条〉Text〈文字〉Arc〈弧〉Circle〈圆〉Donut〈圆环〉Ellipse〈椭圆〉Helix〈螺旋线〉NGon〈多边形〉Rectangle 〈矩形〉Section 〈截面〉Star〈星型〉Lights〈灯光〉Target Spotlight 〈目标聚光灯〉Free Spotlight 〈自由聚光灯〉Target Directional Light 〈目标平行光〉Directional Light 〈平行光〉Omni Light 〈泛光灯〉Skylight〈天光〉Target Point Light 〈目标指向点光源〉Free Point Light 〈自由点光源〉Target Area Light 〈指向面光源〉IES Sky 〈 IES 天光〉IES Sun 〈 IES 阳光〉SuNLIGHT System and Daylight 〈太阳光及日光系统〉Camera 〈相机〉Free Camera 〈自由相机〉Target Camera 〈目标相机〉Particles〈粒子系统〉Blizzard 〈暴风雪系统〉PArray〈粒子阵列系统〉PCIoud 〈粒子云系统〉Snow〈雪花系统〉Spray〈喷溅系统〉Super Spray 〈超级喷射系统〉七、Modifiers 〈修改器〉Selection Modifiers 〈选择修改器〉Mesh Select 〈网格选择修改器〉Poly Select 〈多边形选择修改器〉Patch Select 〈面片选择修改器〉Spline Select 〈样条选择修改器〉Volume Select 〈体积选择修改器〉FFD Select 〈自由变形选择修改器〉NURBS Surface Select 〈 NURBS 表面选择修改器〉Patch/Spline Editing 〈面片/样条线修改器〉:Edit Patch 〈面片修改器〉Edit Spline 〈样条线修改器〉Cross Section 〈截面相交修改器〉Surface〈表面生成修改器〉Delete Patch 〈删除面片修改器〉Delete Spline 〈删除样条线修改器〉Lathe〈车床修改器〉Normalize Spline 〈规格化样条线修改器〉Fillet/Chamfer 〈圆切及斜切修改器〉Trim/Extend 〈修剪及延伸修改器〉Mesh Editing 〈表面编辑〉Cap Holes 〈顶端洞口编辑器〉Delete Mesh 〈编辑网格物体编辑器〉Edit Normals 〈编辑法线编辑器〉Extrude〈挤压编辑器〉Face Extrude 〈面拉伸编辑器〉Normal〈法线编辑器〉Optimize 〈优化编辑器〉Smooth〈平滑编辑器〉STL Check 〈 STL检查编辑器〉Symmetry 〈对称编辑器〉Tessellate 〈镶嵌编辑器〉Vertex Paint 〈顶点着色编辑器〉Vertex Weld 〈顶点焊接编辑器〉Animation Modifiers 〈动画编辑器〉Skin〈皮肤编辑器〉Morpher〈变体编辑器〉Flex〈伸缩编辑器〉Melt <熔化编辑器〉Linked XForm 〈连结参考变换编辑器〉Patch Deform 〈面片变形编辑器〉Path Deform 〈路径变形编辑器〉Surf Deform 〈表面变形编辑器〉*Surf Deform 〈空间变形编辑器〉UV Coordinates 〈贴图轴坐标系〉UVW Map 〈UVW 贴图编辑器〉UVW Xform 〈UVW贴图参考变换编辑器〉Unwrap UVW 〈展开贴图编辑器〉Camera Map 〈相机贴图编辑器〉*Camera Map 〈环境相机贴图编辑器〉Cache Tools 〈捕捉工具〉Point Cache 〈点捕捉编辑器〉Subdivision Surfaces 〈表面细分〉MeshSmooth 〈表面平滑编辑器〉HSDS Modifier 〈分级细分编辑器〉Free Form Deformers 〈自由变形工具〉FFD 2 X2X2/FFD 3 X3X3/FFD 4 X4X4〈自由变形工具2X2X2/3 >3X3/4 XX4> FFD Box/FFD Cylinder 〈盒体和圆柱体自由变形工具〉Parametric Deformers 〈参数变形工具〉Bend〈弯曲〉Taper〈锥形化〉Twist〈扭曲〉Noise〈噪声〉Stretch 〈缩放〉Squeeze 〈压榨〉Push〈推挤〉Relax〈松弛〉Ripple〈波纹〉Wave〈波浪〉Skew〈倾斜〉Slice〈切片〉Spherify〈球形扭曲〉Affect Region 〈面域影响〉Lattice〈栅格〉Mirror〈镜像〉Displace〈置换〉XForm〈参考变换〉Preserve 〈保持〉Surface〈表面编辑〉Material 〈材质变换〉Material By Element 〈元素材质变换〉Disp Approx 〈近似表面替换〉NURBS Editing 〈 NURBS 面编辑〉NURBS Surface Select 〈 NURBS 表面选择〉Surf Deform 〈表面变形编辑器〉Disp Approx 〈近似表面替换〉Radiosity Modifiers 〈光能传递修改器〉Subdivide 〈细分〉* Subdivide 〈超级细分〉八、Character 〈角色人物〉Create Character 〈创建角色〉Destroy Character 〈删除角色〉Lock/Unlock 〈锁住与解锁〉Insert Character 〈插入角色〉Save Character 〈保存角色〉Bone Tools 〈骨骼工具〉Set Skin Pose 〈调整皮肤姿势〉Assume Skin Pose 〈还原姿势〉Skin Pose Mode 〈表面姿势模式〉九、Animation 〈动画〉IK Solvers 〈反向动力学〉HI Solver〈非历史性控制器〉HD Solver 〈历史性控制器〉IK Limb Solver 〈反向动力学肢体控制器〉SplineIK Solver 〈样条反向动力控制器〉Constraints 〈约束〉Attachment Constraint 〈附件约束〉Surface Constraint 〈表面约束〉Path Constraint 〈路径约束〉Position Constraint 〈位置约束〉Link Constraint 〈连结约束〉LookAt Constraint 〈视觉跟随约束〉Orientation Constraint 〈方位约束〉Transform Constraint 〈变换控制〉Link Constraint 〈连接约束〉Position/Rotation/Scale 〈 PRS 控制器〉Transform Script 〈变换控制脚本〉Position Controllers 〈位置控制器〉Audio〈音频控制器〉Bezier〈贝塞尔曲线控制器〉Expression 〈表达式控制器〉Linear〈线性控制器〉Motion Capture 〈动作捕捉〉Noise〈燥波控制器〉Quatermion(TCB) 〈 TCB 控制器〉Reactor〈反应器〉Spring〈弹力控制器〉Script〈脚本控制器〉XYZ〈XYZ位置控制器〉Attachment Constraint 〈附件约束〉Path Constraint 〈路径约束〉Position Constraint 〈位置约束〉Surface Constraint 〈表面约束〉Rotation Controllers 〈旋转控制器〉注:该命令工个子菜单。

AE特效中英文对照

AE特效中英文对照

.第1章55MM1.155mm Color Grad(颜色渐变)1.255mm Defocus (散焦)1.355mm Faux Flim (模仿胶片效果)1.455mm Fluorescent(荧光)1.555mm Fog(雾)1.655mm Infra-red(在红色下面)1.755mm Mist (薄雾)1.855mm ND Grad(渐变)1.955mm Night Vision(夜视)1.1055mm Selective Soft Focus(选择性的软焦点)1.1155mm Skin Smoother (外表面平整)1.1255mm Tint (偏色)1.13 55mm Warm/Cool(暖色 / 冷色)第 2 章 AEFlame (火焰)第 3 章 Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1Boris Artist&#39;s Poster(艺术海报)3.2.2Boris Blur(模糊)3.2.3Boris Directional Blur(方向模糊)3.2.4Boris Gaussian Blur(高斯模糊)3.2.5Boris Unsharp Mask(锐利的遮罩)3.2.6Boris Brightness-Contrast(亮度 - 对比度)3.2.7Boris Color Balance(颜色平衡)3.2.8Boris Color Correction(颜色修正)3.2.9 Boris Composite(合成)3.2.10Boris Correct Selected Color(修改选择的颜色)3.2.11Boris Hue-Sat-Lightness(色调 - 饱和度 - 亮度)3.2.12Boris Invert Solarize(反转曝光)3.2.13Boris Levels Gamma(标准的伽马值)3.2.14Boris MultiTone Mix(多通道混合)3.2.15Boris Posterize(多色调分色)3.2.16Boris RGB Blend( RGB混和)3.2.17Boris Tint-Tritone(以三种颜色替换)3.2.18Boris Bulge(凸出)3.2.19Boris Displacement Map(置换贴图)3.2.20Boris Fast Flipper(自动翻转)3.2.21Boris Polar Displacement(两极置换)3.2.22Boris Ripple(波纹)3.2.23Boris Vector Displacement(矢量置换)3.2.24Boris Wave(波浪)3.2.25Boris Alpha Process(Alpha 通道处理)3.2.26Boris Chroma Key(色度抠像)3.2.27Boris Composite Choker(令人窒息的合成)3.2.28Boris Linear Color Key(线性颜色抠像)3.2.29Boris Linear Luma Key(线性亮度抠像)3.2.30Boris Make Alpha Key(制作新的 Alpha 通道)3.2.31Boris Matte Choker(令人窒息的剪影)3.2.32Boris Matte Cleanup(清除剪影)3.2.33Boris Two Way Key(两种路线的抠像)3.2.34Boris Alpha Spotlight(以 Apha 通道的方式设定聚光灯)3.2.35Boris Edge Lighting(边缘亮光)3.2.36Boris Light Sweep(扫光)3.2.37Boris Reverse Spotlight(相反的聚光灯)3.2.38Boris Spotlight(聚光灯)3.2.39Boris 2D Particles(二维粒子)3.2.40Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41Boris Cube (模拟三维立方体)3.2.42Boris Cylinder(模拟三维圆柱体)3.2.43Boris DVE (模拟三维效果)3.2.44Boris Page Turn(翻页)3.2.45Boris Sphere(模拟三维球形)3.2.46Boris Clouds(流动的云)3.2.47Boris Noise Map(噪点地图)3.2.48Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50Boris RGB Pixel Noise(RGB像素噪声)3.2.51Boris Scatterize(模拟毛玻璃的效果)3.2.52Boris Spray Paint Noise(喷漆噪点)3.2.53Boris Flat 3D Text(扁平的三维字体 [ 不支持中文 ] )3.2.54Boris 3D Text (三维字体 [ 不支持中文 ] )3.3 Boris Continuum3.3.1BC 3D Text(三维文字)3.3.2BC Boost Blend(推进混合)3.3.3BC Burnt Film(燃烧的电影)3.3.4BC Clouds(流动的云)3.3.5BC Comet (彗星)3.3.6BC Composite(合成)3.3.7 BC DVE (模拟三维效果)3.3.8BC Fire (火)3.3.9BC Jitter(频谱曲线抖动)3.3.10BC Looper(循环)3.3.11BC Particle System(粒子系统)3.3.12BC Posterize Time(相片时间)3.3.13BC Rain (下雨)3.3.14BC Sequencer(音序器)3.3.15 BC Snow (下雪)3.3.16BC Sparks(火花)3.3.17BC Stars(星星)3.3.18BC Super Blend(超级混合)3.3.19BC Temporal Blur(时间模糊)3.3.20BC Trails(轨迹)3.3.21BC Velocity Remap(速度测试图)3.3.22BC Z Space I(Z 空间 1)3.3.23BC Z Space I I(Z 空间 2)第 4 章 Colormap (颜色地图).第 5 章 Composite Wizard5.1CW Composite Color Matcher (复合颜色匹配器)5.2CW Deluxe Edge Finder (华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ (华丽的边缘查找器 EZ)5.4CW Denoiser (放射状处理)5.5CW Edge Blur (边缘模糊)5.6 CW Edge Blur EZ(边缘模糊 EZ)5.7CW Matte Feather(剪影羽化)5.8CW Matte Feather EZ (剪影羽化 EZ)5.9CW Matte Feather Sharp (剪影羽化锐利)5.10CW Miracle Alpha Cleaner (通道清洁)5.11CW Re-Matter(重置剪影)5.12 CW Smooth Screen (光滑屏幕)5.13CW Spill Killer(溢出杀手)5.14CW Spill Killer EZ(溢出杀手EZ)5.15CW Super Blur(超级模糊)5.16 CW Super Compound Blur (超级混合模糊)5.17 CW Super Rack Focus (超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕 HLS)第 7 章 Coycore7.1 Cult Effects 1.57.1.1CE 3D Glasses(三维眼睛)7.1.2CE Basic Fill(基本填充)7.1.3CE Cell Pattern(蜂房图案)7.1.4CE Change Color HLS (改变选择的颜色)7.1.5CE Channeling(渠道)7.1.6CE Checker(棋盘格)7.1.7CE Circle(圆形)7.1.8CE Color Composite (颜色合成)7.1.9CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取).7.1.11CE Color Solid(颜色固化)7.1.12CE ColorsQuad(颜色四方格)7.1.13CE Difference(差异)7.1.14CE FireUp (火上)7.1.15CE Grid (网格)7.1.16CE Lightning(闪电)7.1.17CE Magnify (夸大效果)7.1.18CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点 HLS)7.1.20CE Noise HLS Auto(噪点 HLS自动)7.1.21CE Noise Turbulent(骚乱的噪波)7.1.22CE Noise Turbulent II(骚乱的噪波2)7.1.23CE Optics Compensation(光学补偿)7.1.24CE Paint (绘画)7.1.25CE Radial Shadow(放射状的投影)7.1.26CE Roughen Edges (让边缘变粗糙)7.1.27CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel (显示通道)第 8 章 Digieffects8.1 DigiEffect Aurorix V2.08.1.13D Lighting 2(光线彩色浮雕)8.1.2AgedFilm 2(老电影的效果)8.1.3Bulgix 2(类似于凸出的效果)8.1.4Chaotic Noise 2(混乱的噪波)8.1.5Chaotic Rainbow 2 (混乱的五彩缤纷)8.1.6Color SpotLights 2(彩色聚光灯)8.1.7Earthquake 2(震动)8.1.8Electrofield 2(电磁感应)8.1.9Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12Infinity Zone 2(无限环绕)8.1.13Interferix 2(专用干扰图 1)8.1.14Interpheroid 2(专用干扰图2)8.1.15Interpheron 2(专用干扰图2)8.1.16LightZoom 2(强光的纵深效果)8.1.17Noise Blender 2(噪点搅拌机)8.1.18SoapFilm 2(皂膜)8.1.19SpotLights 2(聚光灯)8.1.20Strange Nebulae 2(奇异的星云)8.1.21Tilos 2 (阵列)8.1.22Turbulent Flow 2(湍流)8.1.23VideoLook 2(电视干扰信号)8.1.24Warpoid 2(拉伸效果)8.1.25Whirlix 2(旋转扭曲效果)8.1.26WoodMaker 2 (木纹)8.2 DigiEffect Berzerk V1.58.2.1Blizzard(风雪)8.2.2BumpMaker (制作凹凸贴图)8.2.3Contourist(轮廓线)8.2.4Crystallizer(结晶器)8.2.5CycloWarp(螺旋)8.2.6Edgex (边缘锐化)8.2.7FogBank (浓雾)8.2.8GravityWell(重力旋涡)8.2.9Laser (激光器)8.2.10Newsprint(新闻用纸)8.2.11NightBloom(夜间华)8.2.12OilPaint(油画)8.2.13Pearls(珍珠)8.2.14Perspectron(特殊的扭曲)8.2.15Ripploid(荡起的波纹)8.2.16Spintron(怪异的扭曲)8.2.18StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 VanGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1DE CineLook(胶片调色)8.3.2DE FilmDamage (胶片处理)8.4 Cinemotion8.4.1DE Adaptive Noise(适应的噪点)8.4.2DE Banding Reducer (条带还原)8.4.3DE Film Motion (运动电影)8.4.4DE Grain Reducer(颗粒还原)8.4.5DE Interlace Aliasing Reducer(交错产生器)8.4.6DE Letterbox(宽银幕产生器)8.4.7DE Selective HSB Noise(选择 HSB噪点)8.4.8DE Selective HSB Posterize(选择 HSB多色调分色)8.4.9DE Selective RGB Noise(选择 RGB噪点)8.4.10 DE Selective RGB Posterize(选择 RGB多色调分色)8.5 Delerium8.5.1DE Bubbles (泡沫)8.5.2DE Camera Shake (摄像机抖动)8.5.3DE Channel Delay(通道延迟)8.5.4DE COP Blur(优化模糊)8.5.5DE Electrical Arcs(闪电)8.5.6DE Fairy Dust(仙女的灰尘)8.5.7DE Film Flash(影片闪烁)8.5.8DE Fire (火)8.5.9DE FireWorks(火焰发射器)8.5.10DE Flicker and Strobe(闪光灯)8.5.12DE Fog Factory(雾工厂)8.5.13DE Framing Gradients(画面渐变)8.5.14DE Glower (炽热体)8.5.15DE Grayscaler(灰度处理)8.5.16DE HLS Displace(HLS置换)8.5.17DE Hyper Harmonizer(绚丽的彩带)8.5.18DE Lens Flares(镜头光斑)8.5.19DE Loose Sprockets(任意按链锯齿移动)8.5.20DE Multigradient(多极渐变)8.5.21DE Muzzle Flash (枪火)8.5.22DE Nexus (连接点)8.5.23DE Puffy Clouds (膨胀的云)8.5.24DE Rain Fall(下雨)8.5.25DE Retinal Bloom(网状张开)8.5.26DE Schematic Grids(示意性网格)8.5.27DE Show Channels(显示通道)8.5.28DE Sketchist(变脏)8.5.29 DE Smoke (升起的烟)8.5.30DE Snow Storm (暴风雪)8.5.31DE Solarize(过度曝光)8.5.32DE Sparks (焰火)8.5.33DE Specular Lighting(镜面高光)8.5.34DE Thermograph (热录像仪)8.5.35DE Turbulent Noise(紊乱的噪波)8.5.36DE Video Malfunction(电视故障)8.5.37DE Visual Harmonizer(原子曲线)8.5.38DE Wave Displace(波浪置换)第 9 章 Digital Anarchy Elements 9.1Screen Text(屏幕文字)9.2Text Grid(文字网格)9.3Text Matrix(超级文字)第 10 章 Digital Film Tools10.1CS Color Correct (颜色修正)10.2CS Composite (合成)10.3CS Defocus (散焦)10.4CS Fast Blur (快速模糊)10.5CS Frame Averager (画面中和器)10.6CS Grain (增加颗粒)10.7CS Holdout Composite (持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10CS Matte Generator(无光发生器)10.11CS Matte Repair (剪影修理)10.12CS Non-Additive Mix (非附加混合)10.13CS Paste Color (粘贴颜色)10.14CS Selective Color Correct(选择颜色修正)10.15CS Selective Soft Focus(选择软焦点)第 11 章 eFX Pro第 12 章 Evolution12.1Card Dance (卡片跳舞)12.2Card Wipe(卡片翻转)12.3Caustics(焦散)12.4 Foam (气泡)12.5Multiplane(多图层变换)12.6Radio Shape (模拟无线电波的形状)12.7Radio Star(模拟星形无线电波)12.8Wave World (波浪世界)第 13 章 Eye Candy13.1Antimatter (反物质)13.2Carve (倒角)13.3Chrome (铬合金)13.4Cutout (挖剪图像)13.5Fire(火焰)13.6Fur(毛发)13.7Glass (玻璃)13.8Glow (辉光)13.9 HSB Noise (HSB躁点)13.10Inner Bevel(向内倒角)13.11Jiggle (摇动)13.12Motion Trail(拖尾)13.13Outer Bevel (向外倒角)13.14Perspective Shadow (透视投影)13.15 Smoke(烟)13.16Squint (重影)13.17Star(星形)13.18Swirl(旋涡)13.19 Weave(编织)第 14 章 FilmFX14.1Color Timing(颜色调整)14.2Film Stock(库存胶片)第 15 章 Final Effects Complete Complete 15.1 Final Effects(简称 Fe)15.1.1FE Ball Action(球状运动)15.1.2FE Bubbles(泡沫)15.1.3FE Color Offset(颜色位移)15.1.4FE Composite(合成)15.1.5FE Flo Motion(失真运动)15.1.6FE Griddler(矿筛)15.1.7FE Image Wipe(图像擦除)15.1.8FE Kaleida(发音体)15.1.9FE Lens (透镜)15.1.10FE Light Burst 2.5(灯光爆裂)15.1.11FE Light Sweep(扫光)15.1.12FE Page Turn(翻页)15.1.13FE Particle Systems(粒子系统)15.1.14FE Particle Systems II(粒子系统 2)15.1.15FE Particle Systems LE(粒子系统 LE)15.1.16FE Pixel Polly(像素剥离)15.1.17FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18FE Rain (下雨)15.1.19FE Scale Wipe(缩放擦除)15.1.20FE Scatterize(分散)15.1.21FE Slant(倾斜)15.1.22FE Slant Matte(倾斜剪影)15.1.23FE Snow (下雪)15.1.24FE Sphere(球体)15.1.25FE Star Burst(星爆式)15.1.26FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28FE Tiler(瓦盖)15.1.29FE Twister(缠绕)15.2 Next Effect(简称 Ne)15.2.1FE Advanced 3D (高级三维)15.2.2FE Bend It(弯曲)15.2.3FE Cylinder(圆柱体)15.2.4FE Drizzle(毛毛雨)15.2.5FE Force Motion Blur(强大的运动模糊)15.2.6FE Hair (毛发)15.2.7FE Light Rays(体积光)15.2.8FE Mr. Smoothie (圆滑)15.2.9FE Power Pin(透视点)15.2.10FE RepeTile(放射状模糊)15.2.11FE Simple Wire Removal (擦除金属丝)15.2.12FE Wide Time(放慢)15.3 Studio Effects(简称 Se)15.3.1FE Alpha Map(Alpha 贴图)15.3.2FE Bender(弯曲)15.3.3FE Blobbylize(滴状斑点)15.3.4FE Burn Film(燃烧的胶片)15.3.5FE Glass (玻璃)15.3.6FE Glass Wipe(擦拭玻璃)15.3.7FE Glue Gun (喷胶枪)15.3.8FE Grid Wipe(删格擦拭)15.3.9FE Jaws (狭口)15.3.10FE Light Wipe(扫光)15.3.11FE Mr. Mercury (水银先生)15.3.12FE Particle World(粒子世界)15.3.13FE Ripple Pulse(涟漪发生器)15.3.14FE Smear (涂污)15.3.15FE Split(切开)15.3.16FE Spotlight(聚光灯)15.3.17FE Time Blend(时间混合)15.3.18FE Time Blend FX(时间混合 FX)15.3.19FE Toner(调色剂)第 16 章 Forge FreeForm第 17 章 HollyWood FX17.1Hollywood FX 4.03 Gold(好莱坞金版)17.2Hollywood FX Silver 4.0(好莱坞银版)第 18 章 Image Louge18.1IL Alpha Ramp( Alpha 渐变)18.2IL Border Patrol(圆角)18.3IL Color Map(彩色贴图)18.4IL Effect Blender(效果混合器)18.5IL Fractal Brimstone(不规则的硫磺)18.6IL Fractal Clouds(不规则的云)18.7IL Fractal Fire(不规则的火)18.8IL Fractal Tunnel(不规则的隧道)18.9 IL Framer(制订线框)18.10IL Grunge(脏化)18.11IL Hall of Mirrors(霍氏镜像)18.12IL Hall of Time(霍氏时间)18.13IL Mirage(海市蜃楼)18.14IL Real Shadows(真实的阴影)18.15IL Text Scroll(文字滚动)18.16IL Text Typewriter(打字机)18.17IL TrueCamera Blur (摄像机模糊)18.18IL TrueCamera Rack Focus (摄像机架调焦)18.19IL Turbulent Distortion(疯狂的扭曲)18.20IL Turbulent Distortion EZ(疯狂的扭曲 EZ系列)18.21IL Turbulent Edges(疯狂的边)18.22IL Ultra Displacer(极端的置换剂)18.23IL Video Feedback (视频反馈)第 19 章 InterGraph VizFX19.1Blur (模糊)19.2Convolve(缠绕)19.3Dye (染料)19.4Noise (噪点)19.5Posterize(多色调分色印)19.6 Bump(凹凸贴图)19.7Deform (变形)19.8 Emboss (浮雕)19.9Radial Zoom(放射状放大)19.10Raindrops(雨点的效果)19.11Ripple(波纹)19.12Whirl(旋转)19.13Balloon(迅速增加颜色)19.14Combine Alpha (联合 Alpha 通道)19.15Compare (相比较)19.16Blast(冲击波)19.17Erode (腐蚀)19.18Melt (融化)19.19Mosaic (马赛克)19.20Pulverize(研磨成粉)19.21Scatter(散开)19.22Color Glow(彩色辉光)19.23Edge Shine(边缘发光)19.24Foggy Glow(雾状辉光)19.25Glow (辉光)19.26Outline(轮廓线)19.27Shine(扫光第 20 章 3D Invigorator第 21 章 Knoll Lens Flare Pro(镜头光斑工厂)第 22 章 Panopticum22.1Animatext (运动的文字)22.2Array (阵列)22.2.1PAN Array(阵列)22.2.2PAN Digit Chaos(数字混乱)22.2.3PAN Digit Galaxy(数字星系)22.2.4PAN Digit Matrix(数字矩阵)22.3Engraver (雕刻师)22.4Fire (火)22.5Figure (形状)22.6Free (自由雕刻)22.6.1 PAN Emboss (浮雕)22.6.2PAN Strip(剥离)22.7Lens Pro III(透镜)22.7.1PAN Lens Pro III(镜头效果)22.7.2Universal Lens II(世界镜头)22.8Grid (网格)22.9Richtyping(数字)22.9.1PAN Digitalizer(数字)22.9.2PAN Morphing (变形)22.9.3PAN Rich Typing(丰富的文字)22.10 Tools (工具)22.10.1 PAN Camera Noise (摄像机噪点)22.10.2 PAN Custom Speed (自定义速度)22.10.3PAN Echo (回波)22.10.4 PAN Emboss (浮雕)22.10.5PAN NULL Strob (虚拟频闪器)22.10.6PAN Strip (剥去)22.10.7Photo Exposotion (照片指数)22.10.8 Specl(特殊介质)第 23 章 Plugin Galaxy23.1Alpha Tool( Alpha 工具)23.2Bluuur (超级模糊)23.3Breakfast(早餐效果)23.4Colorize(变成彩色的)23.5Cryptology(密码技术)23.6Edge Tool(边缘处理工具)23.7Feedback (反馈)23.8Fusion (溶解)23.9Glass (玻璃)23.10Grid (网格)23.11Instant Mirror(镜像)23.12Noiseee (噪点)23.13Pop Art (流行艺术)23.14Rainbow (彩虹)23.15Star (星)23.16Sunshine (阳光)23.17Synthesizer(综合器)23.18Warp 1 (扭曲 1 )23.19Warp 2 (扭曲 2 )23.20 Zoom(放大镜)第 24 章 Primatte第 25 章 Profound Effects Swim 第 26 章 Psunami第 27 章 Realsmart27.1 Fields kit(分场)27.1.1FieldsKit Deinterlacer(消除分场)27.1.2FieldsKit Pulldown(折叠式)27.1.3FieldsKit Reinterlacer(再生).27.2Motion Blur (动态模糊)27.3Reflex27.3.1RE : Flex Morph (变形)27.3.2RE : Flex Warp (扭曲)27.4Shadeshape (制作凹凸感的图像)27.5Smooth kit (平滑)27.5.1SmoothKit Diffusion(漫射)27.5.2SmoothKit Directional(按方向模糊)27.5.3SmoothKit Gaussian(高斯)27.5.4SmoothKit Staircase Suppress(梯状抑制)27.5.5SmoothKit Temporal(暂存的)27.5.6SmoothKit Viewer (阅读器)27.6Twixtor Pro (NTSC制式和 PAL制式转换工具)27.7Video Gogh (绘画)第 28 章 Sapphire Effects28.1 Average (平均值)28.2Negative(底片)28.3OpBurst (放射状图案)28.4OpDots (斑点)28.5OpLines (线条)28.6OpRings (环形图案)28.7PosterSplit(海报分离)28.8Solaroid(负感作用)28.9 Threshold(阀值)第 29 章 Supressor (颜色过滤器)第 30 章 TinderBox30.1 TinderBox 130.1.1 T_Blur(模糊)30.1.2 T_DirBlur(方向模糊)30.1.3 T_Diffuse(扩散)30.1.4 T_Etch(蚀刻).30.1.6T_Qube (方格状)30.1.7T_Rays (体积光)30.1.8T_Starburst(星放射状)30.1.9T_Stutter(扫描残迹)30.1.10T_Beam (光柱)30.1.11T_Caustic(腐蚀性)30.1.12T_Grad(渐变)30.1.13T_Sky (天空)30.1.14T_Deflicker(降低闪烁)30.1.15T_Degrain(去除颗粒)30.1.16T_Dilate(扩大)30.1.17T_Pattern(图案)30.1.18T_Tile(重复)30.1.19T_Distorto(定位镜像)30.1.20T_Droplet(波纹)30.1.21T_Lens(鱼眼)30.2 TinderBox 230.2.1T_BlurMasked (模糊遮罩)30.2.2T_LensBlur(镜头模糊)30.2.3T_RadialBlur(放射状模糊)30.2.4T_Bandlimit(镶边)30.2.5T_Chromatic(彩色的)30.2.6T_Contour (轮廓线)30.2.7T_Glass(玻璃)30.2.8T_Glow (辉光)30.2.9T_Kaleid(幻觉)30.2.10T_Newsprint(新闻纸)30.2.11T_Paint(油画)30.2.12T_PseudoColour (变色)30.2.13T_Trail(轨迹)30.2.14T_Bars(彩条)30.2.16T_LensFlare(镜头光斑)30.2.17T_NightSky(夜空)30.2.18T_Grain(颗粒)30.2.19 T_Wobble (摇晃)30.2.20 T_Ripple(波纹)30.2.21 T_Swirl(旋涡)30.3 TinderBox 330.3.1T_CircularBlur(圆形模糊)30.3.2T_GradientBlur(梯度模糊)30.3.3T_Silk (去除皱纹)30.3.4T_BadTV (不良的电视信号)30.3.5 T_BumpShade(变阴暗)30.3.6T_Condensation(蒸气凝结成为水)30.3.7T_DiffusionFilter(漫射过滤器)30.3.8T_EdgeDetect (边探测器)30.3.9T_MeltTime (融化时间)30.3.10T_MotionDetect (运动探测器)30.3.11T_OldFilm(老电影)30.3.12T_RomanMosaic (马赛克)30.3.13T_Turner(车工)30.3.14T_Lightning (闪电)30.3.15T_Plasma(血浆)30.3.16T_Sparks(焰火发射器)30.3.17T_Starfield(星空)30.3.18T_Deband(带状模糊)30.3.19T_Defield(转制工具)30.3.20T_MatteTool (剪影工具)第 31 章 Trapcode31.1 Shine (体积光)31.2 3D Stroke(三维描边)31.3 Sound Key(声音基调)第 32 章 Ultimatte32.1G rain Killer(颗粒杀手)32.2Screen Correction (屏幕修正)32.3Ultimatte(最终抠像)第 33 章 Infinity Grain Surgery 33.1 Add Grain(增加颗粒)33.2 Match Grain(匹配颗粒)33.3 Remove Grain (移除颗粒)。

AE中英文对照表

AE中英文对照表

file菜单new 新建new project 新建项目new folder 新建文件夹adobe photoshop fileopen project 打开项目文件open recent projects 打开最近使用的项目文件browse 浏览文件夹browse template projects 浏览项目模板close 关闭项目和窗口close projects 关闭项目save 保存save as 另存为save a copy 保存副本increment and save 文件名自增保存revert 恢复import 导入file 导入一个窗口中文件multiple files 导入多个窗口中文件capture in adobe premiere pro.... 捕捉promiere中的文件placeholder 导入占位符solid 导入一个背景import recent footage 导入最近素材文件export 导出为find 查找文件find next 再次查找add footage to comp 添加素材到合成文件new comp from selection 选择素材来新建合成文件consolidate all footage 整理脚本remove unused footage 删除未使用素材reduce project 简化项目文件collect files... 文件打包watch folder.. 浏览文件夹scripts 脚本ran script file 运行脚本文件open script editor 打开脚本编辑器create proxy 建立代理still.. 静态图片movie.. 影片set proxy 设置代理interpert footage 对素材添加解释replace footage 替换素材reload footage 重载素材reveal footage 显示素材所在文件夹reveal in briges 在brige中查看素材所在文件夹project settings 项目设置exit 退出edit 菜单undo 撤销redo 重做history 历史cut 剪切copy 复制copy expression only 只复制表达式paste 粘贴clear 清除duplicate 副本split layer 分割图层lift work area 抽出工作范围extract work area 积压工作范围select all 全选deselect all 取消全选label 标签select label group 选择标签组none 无sunset 暗红gold金色aqua浅绿pink粉红lavender淡紫peach橙黄sea foam暗绿purge 清空all全部undo撤销image caches图像缓存snapshot 快照video memory视频缓存edit original编辑原素材edit in adobe audition 在auditiontemplates 模板render settings 渲染设置output module 输出模式preferences 预设general 常规设置previews 预览设置display显示设置import输入设置output输出设置grids&guides 辅助线和网格设置label colors标签颜色设置label defaults标签默认设置memory&cache缓存设置video preview视频预览设置user interface colors用户界面颜色设置auto-save 自动保存设置layer 菜单new新建text文本层solid固态层light灯光层camera摄像机层null object虚拟对象层adjtstment layer调节层adobe photoshop file photoshop层solid settings层属性设置open layer 打开层open source window 打开素材窗口mask遮罩new mask新建遮罩mask shape遮罩形状mask feather遮罩羽化mask opacity遮罩的不透明度mask expansion遮罩伸缩reset mask重置遮罩remove mask删除遮罩remove all masks删除所有遮罩mode 模式none 无add 相加subtract 相减intersect交集lighten 变亮darken 变暗difference 差值rotobezier rotobezier遮罩inverted 反转losed 封闭set first vertex设置起点locked锁定motion blur 动态模糊same as layer 与层相同on 开off 关unlock all masks解开所有遮罩lock other masks锁定所有遮罩hide locked masks隐藏所有遮罩free transform points 自动变换点quality质量best最好draft草图wireframe线框swithches开关转换hide other video隐藏其它视频层show all video显示所有视频层unlock all layers解锁所有层shy后退lock锁定audio音频video视频solo独奏effect特效cllapse塌陷motion blur动态模糊adjustment layers调节层transform变换reset 复位anchor point定位点position位置scale缩放orientation方位rotation旋转opacity不透明度fit to comp匹配合成fit to comp width匹配合成宽度fit to comp height匹配合成高度auto-orient自动定位time 时间enable time remapping 开启时间重影响time-reverse layer反转层播放time stretch延长播放时间freeze frame冻结帧franme blending帧融合off 关frame mix 混合帧pixel motion 像素运动3d layer 三维层guide layer 引导层add marker增加标记preserve transparency 保持透明度blending mode 混合模式normal常规模式dissolve溶解模式danceing动态溶解模式multiply变暗darken正片叠底color burn线性加深classic color burn典型颜色加深add 加lighten变亮screen屏幕linear dodge线性减淡color dodge颜色减淡classic color dodge典型颜色减淡overlay叠加soft light柔光hard light强光linear light线性光vivid light七彩光pin light点光hard mix硬混合difference差值classic difference典型排除exclusion排除hue色相合成saturation饱和度color颜色luminosity亮度stencil alpha alpha模板stencil luma 亮度模板silhouette alpha alpha轮廓silhouette luma 亮度轮廓alpha add alpha添加luminescent premul冷光next blending mode下一个混合模式previous blending mode 上一个混合模式track matte 轨道蒙版bing layer to font 图层置顶bing layer to forward 图层置上bing layer to backward图层置下bing layer to back 图层置底convert editable text 转换到可编辑文本adobe encore DVD dvd创作软件creat button 创建按钮assign to subpicture1分配到下层图片1assign to subpicture2分配到下层图片2assign to subpicture3分配到下层图片3assign to video thumbnail分配到视频预览图create outlines创建概要auto-trace 自动轨道pre-compose 重组animation 菜单save animation preset保存动画预设apply animation preset应用动画预设recent animation preset最近使用的动画预设browse preset浏览预设add keyframe添加关键桢toggle hold keyframe冻结关键帧keyframe interpolation关键帧差值keyframe velocity关键帧速率keyframe assitant辅助关键帧convert audio to keyframes 转换视频为关键帧convert expression to keyframes转换表达式为关键帧easy ease缓和关键帧easy ease in插入缓和曲线easy ease out拔除缓和曲线exponential scale指数缩放RPF camera import摄像机导入sequence layers图层顺序time-reverse keyframes 反转关键帧animate text动画文本ahchor point 定位点position 位置scale缩放skew倾斜rotation旋转opacity不透明度all transform properties 转化所有属性fill color色彩填充RGB色彩通道hue 色调saturation饱和度brightness亮度opcity不透明度stroke color轮廓色stroke width轮廓宽度tracking追踪line anchor行固定line spacing行间距character offset字符偏移character value字符值blur模糊add text selector添加文本选择器range排列wiggly扭转expression表达式remove all text animators移除所有文本动画add expression添加表达式track motion追踪运动stabilize motion 稳定运动track this property追踪该属性reveal animating properties U 显示动画属性reveal modified properties 显示修改属性windows菜单workspace工作空间all panels所有面板animation动画面板effects特效面板minimal 最小化motion tracking动态追踪面板paint绘画面板standard标准面板text文本面板undocker panels不固定面板new workspace新工作空间delete workspace删除工作空间reset "standard"重置标准面板assign shortcut to "standard" workspace快速分配到“最近使用的”工作空间align&distribute对其和分布audio音频面板brush tips笔刷面板character字体面板effects&presets特效&预设面板info信息面板motion sketch运动草图面板paint绘画面板paragraph段落面板smart mask interpolation准确遮罩面板the smoother光滑面板the wiggler倾斜面板time controls时间控制面板tools工具条tracker controls追踪控制面板1composition合成视图2effect controls特效控制视图3flowchart流程视图4footage素材视图5layer层视图6project项目视图7render queue渲染序列视图8timeline时间标尺视图composition菜单new composition新建合成composition settings合成设置background color背景颜色set poster time设置海报时间trim comp to work area修剪合成匹配工作范围crop comp to region of interest复制合成到恰当区域add to rander queue添加到渲染序列add output module添加输出模式preview预览ram preview内存预览wireframe preview线框预览motion with trails欲动轨迹audio 音频audio preview(here forward)音频预览(当前位置)audio preview(work area)音频预览(工作区域)save frame as存储单帧为file文件potoshop layers ps图层make movie制作影片pre-render组合渲染save ram preview保存内存预览comp flowchart view观察流程图view菜单new view新视图zoom in放大zoom out缩小resolution解析度full最佳half一半third三分之一quarter四分之一custom自定义proof setup 校样设置proof colors校样色hide rulers隐藏/显示标尺hide guides隐藏/显示辅助线snap to guides吸附辅助线clear guides清除辅助线unlock guides锁定辅助线hide grid隐藏/显示网格snap to grid吸附网格view options视图选项hide layer controls显示/隐藏图层控制reset 3d view重置3d视图swith 3d view转换3D视图active camera动态摄像机front前视图left左视图top顶视图back后视图right右视图bottom底视图custom view 1自定义视图1custom view 2自定义视图2custom view 3自定义视图3assign shortcut to"acuive camera"快速转换到动态摄影机f10(replece front)f11(replece custom view 1)f12(replece active camera)swith to last 3d view切换到最近的3D视图look at selected layers显示选择的层look at all layers显示所有的层go to time转到指定时间effect-- 1,3D Channel 3D Channel Extract 3D通道抽出3D通道Depth Matte 深度蒙版Depth of Field 场深化Fog 3d 雾化3DID Matte ID蒙版2,Audio音频Backwards 后退Bass & Treble 低音和高音Delay 延迟Flange & Chorus 边缘和合唱High-low Pass 高低通Modulator 调节Parametric EQ 参数EQPeverbStereo Mixer 立体声混频器Tome3,Blur & Sharpen Box Blar模糊和锐化Channel BlurCompound Blur 复合模糊Directional Blur 方向模糊Fast BlurGaussian Blur 高斯模糊Lens Blur 镜头模糊Radial BlurReduce Interlace Flicker 减少隔行扫描闪烁Sharpen 锐化Smart BlurUncharp Mask 钝化遮罩4,Channel Alpha Levels Alpha级别通道ArithmeticBlendCalculations 计算Channel CombinerCompound Arithmetic 复合算法Invert 颠倒Minimax 极值Remove Color Matting 移除颜色遮罩Set Channels 设置蒙版Set Matte 设置通道Shift ChannelsSolid Composite 实体合成5,Coler Correction Autu Color 自动颜色颜色修正Autu Contrast 自动对比度Aotu Levels 自动级别Brightness & Contrast 亮度和对比度Broadcast ColorsChange ColorChange to ColorChannel MixerColor Balance 颜色平衡Color Balance (HLS) 颜色平衡(HLS)Color Link 颜色连接Color StabilizerColoramaCurves 曲线EqualizeExposure 暴光Camma/Pedestal/Gain Camma/基础/增益Hue/Saturation 色调/饱和度Leave ColorLevels 级别Levels (Individual Controls) 级别(单独控制)Photo Filter 照片滤镜PS Arbitrary Map PS任意图Shadow/Highlight 阴影/高光Tint 色彩6,Distort Bezier Warp 贝塞尔曲线扭曲BulgeCorner PinDisplacement MapLiguifyMagnifyMesh WarpMirror 镜像OffsetOptics Compensation 光学补偿Polar Coordinates 极坐标ReshapeRippleSmearSpherizeTransform 转换Turbulent DisplaceTwirlWarpWave Warp 波形弯曲7,Expression Controls Angle Control 角度控制表达式控制Checkbox Control 检测盒控制Color Control 颜色控制Layer Control 图层控制Point Control 点控制Slider Control 滑动控制8,Generate 4-Color Gradient 4-色过渡生成Advanced Lightning 高级闪电Audio Spectrum 音频频谱Audio Waveform 音频波形BeamCell PatternCheckerboardCircleEllipse 椭圆Eyedropper FillFillFractalGrid 删格Lens Flare 镜头闪耀Lightning 闪电Paint Bucket 油漆桶Radio Waves 电波RampScribbleStrokeVegas 维加斯Write-on9,Keying色键Color Difference Key 颜色差分Color Key 颜色键Color Range 颜色范围Difference Matte 差分蒙版Extract 提取Inner/Outer Key 内部/外部键出Linear Color Key 线性色键Luma Key 亮度键Spill Suppressor 溢出干扰10,Matte 蒙版Matte Choker 蒙版抑制Simple Choker 简单蒙版11,Noise & Grain Add Grain 添加颗粒噪点和颗粒Dust & Scratches 灰尘和刮擦Fractal Noise 碎片噪音Match Grain 匹配颗粒Median 中间Noise 噪点Noise Alpha 噪点AlphaNoise HLS 噪点HLSNoise HLS Auto 噪点HLS自动Remove Grain 移除颗粒12,Paint 绘画Paint 绘画Vector Paint 矢量绘画13,Perspective透视3D Glasses 3D眼镜Basic 3D 基本3DBevel Alpha 斜角Alpha Bevel Edges 斜角边缘Drop Shadow 阴影Radial Shadow 放射阴影14,Simulation Card Dance 卡片跳舞模拟Caustics 腐蚀Foam 泡沫Particle Playground 粒子游乐场Shatter 粉碎Wave World 波形世界15,Stylize Brush Strokes 笔触风格Color Emboss 颜色浮雕EmbossFind Edges 查找边缘GlowMosaic 马赛克Motion TilePosterizeRoughen Edges 粗糙边缘SeatterStrobe Light 闪光灯TexturizeThreshold16,Text文字Basic Text 基本文字Numbers 数字Path Text 路径文字Timecode 时基码17,Time时间Echo 重复Posterize Time 分色时间Time Difference 时间差异Time DisplacementTimewarp18,Transition Block Dissolve转场Card WipeGradient WipeIris Wipe Linear Wipe 线性划像Radial WipeVenetian Blinds19,Utility Cineon Converter 全景转换工具Color Profile Converter 颜色曲线转换Grow Bounds 生长范围HDR Compander HDR压伸器HDR Highlight Compression HDR高光压缩20,Color Balance颜色平衡。

AE中英文对照表

AE中英文对照表

AE中英文对照表File单菜新建? NewNew Project 单单新建目New Folder ?新建文件单单单单打目? Open Project单单单单单打最近目? Open Recent Projects单单 ? Close保存? Save单另存? Save As...保存副本? Save a Copy...单恢? Revert单入? ImportFile... 文件Multiple Files... ?多个文件Placeholder... ?单入占位符Solid... ?单色单单单入最近? Import Recent Footage单出? Export单找? Find...单单再次找? Find Next单单单单单添加到合成? Add Footage to Comp单定脚本建立合成? New Comp From Selection...单单整理? Consolidate All Footage 单单单除未用? Remove Unused Footage 单单单化目? Reduce Project文件打包? Collect Files...单单单文件? Watch Folder...运行脚本? Run Script建立代理? Create ProxyStill... 单单单静片Movie... ? 影片单置代理? Set ProxyFile... 文件None ?无单单单解? Interpret Footage Main... 单常Proxy... ? 代理Remember Interpretation ?保存解单Apply Interpretation ?单单用解单单单替? Replace FootageFile... 文件Placeholder... ? 占位符Solid.. ? 单色单单单重? Reload Footage单单示所在文件? Reveal in Explorer 单单单目置? Project Settings...打印? Print...退出? ExitEdit单菜撤消 ? Undo Copy单重? Redo Copy单单单史? History剪切? Cut单制? Copy单粘? Paste清楚? Clear副本? Duplicate单单单分? Split Layer抽出工作区域 ? Lift Work Area单单工作区域? Extrace Work Area 单单全部? Select All全部取消? Deselect All单单 ? Label清空? PrugeAll 全部Undo ? 撤消Image Caches ? 单单单象存Snapshot ? 快照Video Memory ? 单单内存单单原稿? Edit Original模版? TemplatesRender Settings... 单单渲染置Output Module... ? 单出模式单置? PreferencesGeneral... 单常Previews... ? 单演Display ? 单示Import... ? 单入Output ? 单出Grids & Guides... ? 单单单单单助及网Label Colors... ? 单单单色Label Defaults... ? 单单单置Cache... ? 单存Video Preview... ? 单单单演Animation单菜单单单添加? Add Keyframe单单单单单 ? Toggle Hold Keyframe单单单单插? Keyframe Interpolation...单单单速率? Keyframe Velcity...单单单单助? Keyframe AssistantConvert Audio to Keyframes 单单单单单单单音Convert Expression to Keyframes ? 单单单单单单表达式Easy Ease ? 单单和曲Easy Ease In ? 单单单单和曲入Easy Ease Out ? 单单单单和曲离Exponential Scale ? 单单指数放RPF Camera Import ? RPF单单单象机入Sequence Layers... ? 单单排序Time-Reverse Keyframes ? 单单单单反单单文字画? Animate TextAnchor Point 单心点Position ? 位置Scale ? 单放Skew ? 单斜Rotation ? 单旋Opacity ? 不透明度All Transform ? 单单所有Fill Color ? 填充色Stroke Color ? 单单描色Stroke Width ? 单单单描度Tracking ? 追踪Line Anchor ? 单单单形Line Spacing ? 单单单形距Character Offset ? 字符位移Character Value ? 单单字符率单单单添加文字器? Add Text SelectorRange 平行Wiggly ? 单抖移除所有文字画单单 ? Remove All Text Animators添加表达式? Add Expression单追踪运? Track Motion单单定运? Stabilize Motion追踪当前属性? Track this property单单单单示? Reveal Animating Properties单示被修改属性? Reveal Modified Properties View单菜单单新? New View放大? Zoom In单小? Zoom Out解析度? ResolutionFull 最佳Half ? 一半Third ? 三分之一Quarter ? 四分之一Custom.... ? 单自定单藏/单单单示尺? Show Rulers单藏/单单单单示助? Hide Guides单单单吸附助? Snap To Guides单单单单定助? Lock Guides单单单清楚助? Clear Guides单藏/单示网格? Show Grid吸附网格? Snap to Grid单单单单 ? View Options...单单单单单示控制? Hide Layer Controls重置3D单单 ? Reset 3D View单切3D单单 ? Switch 3D ViewActive Camera 单单单当前象机Front ? 单单前Left ? 单单左Top ? 单单单Back ? 单单后Right ? 单单右Bottom ? 单单底Custom View 1 ? 单单自定1Custom View 2 ? 单单自定2Custom View 3 ? 单单自定3单单快速置3D 窗口? Set 3D View ShortcutReplace "Front" 单单单单单替前Replace "Custom View 1" ? 单单单单单单替自定1Replace "Active Camere" ? 单单单单单单单替象机切到最近的单单单单单3D 单单 ? Switch To Last 3D View单单单单单察? Look At Selected Layers单单单察所有? Look At All Layers单单前往指定? Go To Time... Layer单菜新建 ? NewText 文字Solid... ? 单色Light... ? 灯光Camera.. ? 单象机Null Object ? 单单单虚象Adjustment Layerv ? 单单单单单置? Layer Settings...单单单单打窗口? Open Layer Window单单单单单打素材窗口? Open Source Window 遮罩? MaskNew Mask 新建遮罩Mask Shape ? 遮罩形状Mask Feather ? 遮罩羽化Mask Opacity ? 遮罩不透明度Mask Expansion ? 单遮罩伸Reset Mask ? 重置遮罩Remove Mask ? 单除遮罩Remove All Masks ? 单除所有遮罩Mode ?模式None 无Add ? 相加Subtrace ? 相减Intersect ? 交集Lighten ? 单亮Darken ? 单暗Difference ? 单差RotoBezier ? 单单单单旋式曲Inverse ? 单反Closed ? 单封Set First Vertex ? 单置起始点Locked ? 单定Motion Blur ? 单单单运模糊Same As Layer 单单单与相同On ? 单Off ? 单Unlock All Maskss ? 单单单单单解所有遮罩Lock Other Masks ? 单定其他遮罩Free Transform Points ? 单单单自由点单量? QualityBest 最佳Draft ? 单草Wireframe ? 单框单单单单 ? SwitchesHide Other Video 单单单单藏其他Show All Video ? 单单单单示所有Unlock All Layers ? 单单单单解所有Shy ? 单退Lock ? 单定Audio ? 单音Videl ? 单单Solo ? 独奏Effect ? 特效Collapse ? 卷展Frame Blending ? 单融合Motion Blur ? 单单单运模糊Adjustment Layer ? 单单单单单 ? TransformReset 单位Anchor Point ? 定位点Position ? 位置Scale ? 单放Orientation ? 方向Rotation ? 单旋Opacity ? 不透明度Auto-Orient ? 单单单自定向单单三? 3D Layer单单添加? Add marker保持透明? Presserve Transparency 混合模式? Blending ModeNormal 正常Dissolve ? 溶解Dancing Dissolve ? 单单溶解Daiken ? 单暗Multiply ? 正片叠底Linear Burn ? 单性加深Color Burn ? 单色加深Classic Color Burn ? 单单单单典型色加深Add ? 加Lighten ? 单亮Screen ? 屏幕Linear Dodge ? 单性减淡Color Dodge ? 单色减淡Classic Color Dodge ? 单单单单典型色减淡Overlay ? 叠加Soft Light ? 柔光Hard Light ? 强光Linear Light ? 单性光Vivid light ? 单光Pin Light ? 点光Hard Mix ? 强烈混合Difference ? 单差Classic Difference ? 单典型差Exclusion ? 排除Hue ? 色相合成Sateration ? 单和度Color ? 单色Luminosity ? 亮度Stencil Alpha ? Alpha模版Stencil Luma ? 亮度模版Silhouette Alpha ? Alpha单廓Silhouette Luma ? 单单亮度廓Alpha Add ? Alpha添加Luminescent Premul ? 冷光下一个混合模式? Next Blending Mode上一个混合模式? Previous Blending Mode单道蒙版? Track MatteNo Track Matte 无Alpha Matte ? Alpha蒙版Alpha Inverted Matte ? 反相Alpha蒙版Luma Matte ? 亮度蒙版Luma Inverted Matte ? 反相亮度蒙版单单单置? Bring Layer to Front单单置上? Bring Layer Forward单单置下? Send Layer Backward单单置底? Send Layer to Back单单单单单单单可文本? Convert To Editable Text单单单建廓? Create Outlines单单单自追踪? Auto-trace...单单单单激活速? Enable Time Remapping单单单伸? Time Stretch...单重? Pre-compose...Effect单菜特效控制 ?Effect Controls上一个特效 ?Reduce Interlace Flicker单单全部除?Remove All单单单有收藏?Save Favorite单用收藏?Apply Favorite最近收藏?Recent Favorites单单单三通道?3D Channel3D Chaccel Extract 提取三通道单单单Depth Matte ?深度蒙版Depth of Field ?单深度Fog 3D ?单化ID Matte ?ID蒙版单整?AdjustBrightness & Contrast 亮度和比度单单单Channel Mixer ?通道混合Color Balance ?色彩平衡Color Stabilizer ?色彩平衡器Curves ?曲单Hue/Saturation ?色相/单和度Levels ?色单Levels(Individual Controls) ?色单(个体控制) Posterize ?色分离单单单Threshold ?单单单音?AudioBackwards 倒播Bass & Treble ?低音和高音Delay ?延单Flange & Chorus ?单单和合声High-Low Pass ?高低音单单Modulator ?单单器Parametric EQ ?EQ参数Reverb ?回声Stereo Mixer ?立体声混合Tone ?音单模糊与化单单 ?Blur & Sharpen Channel Blur 通道模糊Comound Blur ?混合模糊Direction Blur ?方向模糊Fast Blur ?快速模糊Gaussian Blur ?高斯式模糊Radial Blur ?径向模糊Sharpen ?单化Unsharp Mask ?反遮罩化单单通道?Channel3D Glasses 三眼睛单单单Alpha Levels ?Alpha单色Arithmetic ?运算Blend ?混合Calculations ?单算Channel Combiner ?通道合单单Cineon Converter ?单单Cineon文件Compound Arithmetic ?单单单合算Invert ?反相Minimax ?单单单亮暗Remove Color Matting ?单单单除蒙版色Set Channels ?单置通道Set Matte ?单置蒙版Shift Channels ?单单通道Solid Composite ?单色合成扭曲?DistortBezier Warp 单单单单单单塞曲弯曲Bulge ?凹凸单Corner Pin ?单角定位Displacement Map ?置单Liquify ?液化Magnify ?放大Mesh Warp ?网格形单单Mirror ?单像Offset ?位移Optics Compensation ?单单单形Polar Coordinates ?极坐单单单Reshape ?形单Ripple ?波单Smear ?涂抹Spherize ?球面化Transform ?单单Turbulent Displace ?单单烈置Twirl ?扭单Warp ?弯曲Wave Warp ?波浪单单形表达式控制 ?Expression Controls Angle Control 角度控制Checkbox Control ?单单盒控制Color Control ?色彩控制Layer Control ?单控制Point Control ?点控制Slider Control ?游单单单控制单象控制?Image ControlChange Color 单单色彩Change To Color ?定向色彩单单单单Color Balance(HLS) ?色彩平衡Color Link ?色彩单单接Colorama ?彩光Equallize ?均衡Gamma/Pedestal/Gain ?伽单/基色/增益Grow Bounds ?增单单单PS Arbitrary Map ?映象Tint ?色彩单控?KeyingColor Difference Key 色彩差异单Color Key ?色彩单Color Range ?色彩范单Difference Matte ?差异蒙版Extrace ?提取Inner/Outer Key ?单单廓Keylight ?光单Linear Color Key ?单单性色彩Luma Key ?亮度单Spill Suppressor ?溢色抑制蒙版工具?Matte ToolsMatte Choker 蒙版清除Simple Choker ?单单清除单色?Noise单画?Paint单透?Perspective渲染?Render仿真?Simulation单格化?Stylize文字?Text单单 ?Time单切?Transition单单 ?VideoCompostion单菜新建合成 ?New Composition单单合成置?Compodition Settings单单背景色?Background Color单单置海?Set Poster Time修剪合成适配工作区域 ?Trim Comp to Work Area裁切合成适配自定区域 ?Crop Comp to Region of Interest增加到渲染序列?Add To Render Queue单单单单添加出模?Add Output Module单演?PreviewRAM Preview 内存演单单Wireframe Preview ?单单单框演Motion with Trails ?运单单单迹Audio ?音单Audio Preview(Here Forward) ?音演单单单(当前位置)Audio Preview(Work Area) ?音演单单单(工作区域)单单单单存?Save Frame AsFile 文件Photoshop Layers ?Photoshop单单制作影片?Make Movie单合渲染?Pre-render单单单单单存内存演?Save RAM Preview单单察流程?Comp Flowchart ViewWindow单菜工作空单 ?WorkspaceOne Comp View 单单单Two Comp View ?双单单Four Comp View ?四单单Conform All Windows ?适单单单窗口Save Workspace ?存工作空单单单单单Delete Workspace ?单单除工作空单叠?Cascade单拼?Tile单单排列?Arrange Icons单单全部?Close All单单单全?Closing in Groups工具箱?Tools单单信息板?Info单单单单控制板?Time Controls单单单音板?Audio单单特效板?Effects单单字符板?Character单单段落板?Paragraph单单单画板?Paint笔刷技巧板单单 ?Brush Tips单单单运草?Motion Sketch智能遮罩插单 ?Smart Mask Interpolation 平滑?The Smoother单抖?The Wiggler单单和分布?Align & Distribute追踪控制?Tracker Controls立方体建立?Box Creator Lite立体散布?Cubic Distribution Light单柱体建立?Cylinder Creator Lite当前文件?Untitled Project.aep*单单目流程?Project Flowchart View渲染序列?Render Queue重置单单单单板位置?Reset Palette LocationsHelp单菜单于AfferEffects ?About After EffectsAfferEffects 帮助?After Effects Help特效帮助?Effects Help脚本帮助?Scripting Help每日技巧?Tip og the Day注册?Registration3D Channel (3D通道)3D Channel Extract---------3D单单通道展Depth Matte----------------深厚粗糙Depth of Field-------------单单单深画面Fog 3D---------------------3D 单化ID Matte-------------------ID 粗糙Adjust (单整)Brightness & Contrast----------单单单亮度与比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------单单单色彩器Curves-------------------------单曲Hue/Saturation-----------------单单色和Levels-------------------------单色Levels (Individual Controls)---单色(分色RGB的控制)posterize----------------------单单单色分离Threshold----------------------单单Audio (单音)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------单延Flange & Chorus---------单单单与合唱High-Low Pass-----------高音/低音Modulator---------------单幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------单音Blur & Sharpen (单单模糊与化)Clannel Blur---------------通道模糊Compound Blur--------------单合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------单单单快模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------单化Unsharp Mask---------------单化掩膜Channel (通道)Alpha Levels-------------------ALPHA 单通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------单单单单距器Compound Arithmetic------------单合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------单单单单去除粗粒色Set Channels-------------------单单通道Set Matte----------------------单单粗糙度Shift Channels-----------------单单通道Distort (单型) Bezier Warp----------------Bezier 单型Bulge----------------------单眼Displacement Map-----------画面偏移Mesh Warp------------------单单网状形Mirror---------------------单像Offset---------------------偏移量Optics Compensation--------单光学替(单单单单可制作球体效果)Polar Coordinates----------单极坐Reshape--------------------重塑Ripple---------------------单漪Smear----------------------涂片Spherize-------------------单单球型形Transform------------------单单Twirl----------------------单单单旋形Wave Warp------------------单单波型形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------单单框控制Color Control------------单色控制Layer Control------------单单控制Point Control------------单化控制Slider Control-----------单单单滑控制Image Control (单像控制)Chaner Color-------------------单单单改色Color Balance (HLS)------------ 色彩平衡(HLS)Colorama-----------------------单着色Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/单平/增益Median-------------------------单中PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (单控制)Color Difference Key-----------单差异的色Color Key----------------------单色Color Range--------------------单单单色幅度Difference Matte--------------- 不同粗粗糙(单单单单单单单单单以粗粒到下一)Extract------------------------单展Inner Outer Key----------------单内部、外部色Linear Color Key---------------单单性色Luma Key-----------------------LUMA单Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具) Matte Cloker------------- 粗糙窒息物*Simple Choker------------单单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (单透)Basic 3D-----------------基本的3DBevel Alpha--------------单斜ALPHABevel Edges--------------单单斜Drop Shadow--------------单单垂直影Render (渲染)4-Color Gradient-----------4 单色斜度Advanced Lightning---------单单单高Audio Spectrum-------------单单单音光Audio Waveform-------------单单单音波形Beam-----------------------单射Cell Pattern---------------单元模式Ellipse--------------------单单Fill-----------------------填充Fractal--------------------单分数Fractal Noise--------------单粗糙的分数Grid-----------------------网格Lens Flare-----------------单单单光Lightning------------------单单Radio Waves----------------音波Ramp-----------------------斜面Stroke--------------------- 笔划(与stylize-write on单单功能似)Vegas----------------------单加斯Simulation (单模)Particle Playground------------单单粒子运Shatter------------------------粉碎Stylize (单格化)Brush Strokes-------------笔刷Color Emboss--------------单色浮雕Emboss--------------------浮雕Find Edges----------------单单单找Glow----------------------单单照亮Leave Color---------------单单单离色Mosaic--------------------单单克Motion Tile---------------单单单运平Noise---------------------噪音Roughen Edges-------------单单粗糙Scatter-------------------分散Strobe Light--------------单单匣光*Texturize-----------------单基底凸Write-on------------------在..... 上写(与render-stroke单单功能似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (单单)Echo----------------------回响Posterize Time------------单单单布Time Difference-----------单单单差*Time Displacement---------单单偏移Transition (单单)Block Dissolve----------单溶解Gradient Wipe-----------单单斜角Iris Wipe---------------单单单单斯(单单三角形)Linear Wipe-------------单单单性Radial Wipe-------------单单半径Venetian Blinds---------单单单单单直呢的遮掩(单单百叶窗式)Video (单单)Broadcast Colors---------------广播色Reduce Interlace Flicker-------单单降低Timecode-----------------------单单单。

AE中英文对照

AE中英文对照

After Effect中英文对照大全一、菜单命令1、File(文本)New新建New Project新建项目New Folder新建文件夹Open Project打开项目Open Recent Projects打开最近项目Close关闭Save保存Save As另存为Save a Copy保存副本Revert恢复Import导入File文件Multiple Files多个文件Placeholder输入占位符Solid实色Import Recent Footage导入最近镜头Export输出Find查找Find Next再次查找Add Footage to Comp添加镜头到合成New Comp From Selection选定脚本建立合成Consolidate All Footage整理镜头Remove Unused Footage删除未用镜头Reduce Project简化项目Collect Files文件打包Watch Folder浏览文件夹Run Script运行脚本Create Proxy建立代理Still静态图片Movie影片Set Proxy设置代理File文件None无Interpret Footage解释镜头Main常规Proxy代理Remember Interpretation保存解释Apply Interpretation应用解释Replace Footage替换镜头File文件Placeholder占位符Solid实色Reload Footage重载镜头Reveal in Explorer显示所在文件夹Project Settings项目设置Print打印Exit退出2、Edit(编辑)Undo Copy撤消Redo Copy重复History历史记录Cut剪切Copy复制Paste粘贴Clear清楚Duplicate副本Split Layer分层图层Lift Work Area抽出工作区域Extract Work Area挤压工作区域Select All选择全部Deselect All全部取消Label标签Purge清空All全部Undo撤消Image Caches图象缓存Snapshot快照Video Memory视频内存Edit Original编辑原稿Templates模版Render Settings渲染设置Output Module输出模式Preferences预置General常规Previews预演Display显示Import输入Output输出Grids & Guides辅助线及网络Label Colors标签颜色Label Defaults标签设置Cache缓存Video Preview视频预演3、Animation(动画)Add Keyframe添加关键帧Toggle Hold Keyframe冻结关键帧Keyframe Interpolation关键帧插值Keyframe Velcity关键帧速率Keyframe Assistant辅助关键帧Convert Audio to Keyframes转音频为关键帧Convert Expression to Keyframes转换表达式为关键帧Easy Ease缓和曲线Easy Ease In缓和曲线进入Easy Ease Out缓和曲线离开Exponential Scale指数缩放RPF Camera Import RPF 摄象机导入Sequence Layers图层排序Time-Reverse Keyframes反转关键帧Animate Text文字动画Anchor Point轴心点Position位置Scale缩放Skew倾斜Rotation旋转Opacity不透明度All Transform所有变换Fill Color填充色Stroke Color描边色Stroke Width描边宽度Tracking追踪Line Anchor线形频谱Line Spacing线形间距Character Offset字符位移Character Value字符值率Add Text Selector添加文字选择器Range平行Wiggly抖动Remove All Text Animators移除所有文字动画Add Expression添加表达式Track Motion追踪运动Stabilize Motion稳定运动Track this property追踪当前属性Reveal Animating Properties显示关键帧Reveal Modified Properties显示被修改属性4、View(视图)New View新视图Zoom In放大Zoom Out缩小Resolution解析度Full最佳Half一半Third三分之一Quarter四分之一Custom自定义Show Rulers隐藏/显示标尺Hide Guides隐藏/显示辅助线Snap To Guides吸附辅助线Lock Guides锁定辅助线Clear Guides清楚辅助线Show Grid隐藏/显示网格Snap to Grid吸附网格View Options视图选项Hide Layer Controls显示图层控制Reset 3D View重置 3D 视图Switch 3D View切换 3D 视图Active Camera当前摄象机Front前视图Left左视图Top顶视图Back后视图Right右视图Bottom底视图Custom View 1自定视图 1Custom View 2自定视图 2Custom View 3自定视图 3Set 3D View Shortcut快速设置 3D 窗口Replace "Front"替换为前视图Replace "Custom View 1"替换为自定视图 1 Replace "Active Camera"替换为动态摄象机Switch To Last 3D View切换到最近的 3D 视图Look At Selected Layers观察选择图层Look At All Layers观察所有图层Go To Time前往指定时间5、Composition(合成)New Composition新建合成Composition Settings合成设置Background Color背景颜色Set Poster Time设置海报Trim Comp to Work Area修剪合成适配工作区域Crop Comp to Region of Interest裁切合成适配自定区域Add To Render Queue增加到渲染序列Add Output Module添加输出模块Preview预演RAM Preview内存预演Wireframe Preview线框预演Motion with Trails运动轨迹Audio音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As存储单帧为File文件Photoshop Layers Photoshop 图层Make Movie制作影片Pre-render组合渲染Save RAM Preview存储内存预演Comp Flowchart View观察流程图6、Window(窗口)Workspace工作空间One Comp View单视图Two Comp View双视图Four Comp View四视图Conform All Windows适应窗口Save Workspace存储工作空间Delete Workspace删除工作空间Cascade层叠Tile拼贴Arrange Icons排列图标Close All全部关闭Closing in Groups全组关闭Tools工具箱Info信息调板Time Controls时间控制调板Audio音频调板Effects特效调板Character字符调板Paragraph段落调板Paint绘画调板Brush Tips笔刷技巧调板Motion Sketch运动草图Smart Mask Interpolation智能遮罩插值The Smoother平滑The Wiggler抖动Align & Distribute对齐和分布Tracker Controls追踪控制Box Creator Lite立方体建立Cubic Distribution Light立体散布Cylinder Creator Lite圆柱体建立Untitled Project.aep*当前文件Project Flowchart View项目流程图Render Queue渲染序列Reset Palette Locations重置调板位置7、Layer(图层)New新建Text文字Solid实色Light灯光Camera摄象机Null Object虚拟对象Adjustment Layer调节层Layer Settings层设置Open Layer Window打开层窗口Open Source Window打开素材窗口Mask遮罩New Mask新建遮罩Mask Shape遮罩形状Mask Feather遮罩羽化Mask Opacity遮罩不透明度Mask Expansion遮罩伸缩Reset Mask重置遮罩Remove Mask删除遮罩Remove All Masks删除所有遮罩Mode模式None无Add相加Subtract相减Intersect交集Lighten变亮Darken变暗Difference差值RotoBezier旋转式曲线Inverse反转Closed封闭Set First Vertex设置起始点Locked锁定Motion Blur运动模糊Same As Layer与层相同On开Off关Unlock All Masks解锁所有遮罩Lock Other Masks锁定其他遮罩Free Transform Points自由变换点Quality质量Best最佳Draft草图Wireframe线框Switches转换开关Hide Other Video隐藏其他视频层Show All Video显示所有视频层Unlock All Layers解锁所有层Shy退缩Lock锁定Audio音频Video视频Solo独奏Effect特效Collapse卷展Frame Blending帧融合Motion Blur运动模糊Adjustment Layer调节层Transform变换Reset复位Anchor Point定位点Position位置Scale缩放Orientation方向Rotation旋转Opacity不透明度Auto-Orient自动定向3D Layer三维层Add marker添加标记Preserve Transparency保持透明Blending Mode混合模式Normal正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡Overlay叠加Soft Light柔光Hard Light强光Linear Light线性光Vivid light艳光Pin Light点光Hard Mix强烈混合Difference差值Classic Difference典型差值Exclusion排除Hue色相合成Saturation饱和度Color颜色Luminosity亮度Stencil Alpha Alpha 模版Stencil Luma亮度模版Silhouette Alpha Alpha 轮廓Silhouette Luma亮度轮廓Alpha Add Alpha 添加Luminescent Premul冷光Next Blending Mode下一个混合模式Previous Blending Mode上一个混合模式Track Matte轨道蒙版No Track Matte无Alpha Matte Alpha 蒙版Alpha Inverted Matte反相 Alpha 蒙版Luma Matte亮度蒙版Luma Inverted Matte反相亮度蒙版Bring Layer to Front图层置顶Bring Layer Forward图层置上Send Layer Backward图层置下Send Layer to Back图层置底Convert To Editable Text转换为可编辑文本Create Outlines创建轮廓Auto-trace自动追踪Enable Time Remapping激活时间变速Time Stretch时间伸缩Pre-compose重组8、Help(帮助)About After Effects关于 After EffectsAfter Effects Help After Effects 帮助Effects Help特效帮助Scripting Help脚本帮助Tip og the Day每日技巧Registration注册二、影视特效Effect Controls特效控制Reduce Interlace Flicker上一个特效Remove All全部删除Save Favorite有储收藏Apply Favorite应用收藏Recent Favorites最近收藏1、3D Channel(3D通道)3D Channel Extract3D 通道扩展Depth Matte深厚粗糙Depth of Field深层画面Fog 3D3D 雾化ID Matte ID 粗糙2、Adjust(调整)Brightness & Contrast亮度与对比度Channel Mixer通道混合器Color Balance色彩平衡Color Stabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶Levels (Individual Controls)色阶(分色RGB 的控制)Posterize色调分离Threshold阈值3、Audio(音频)Backwards向后Bass & Treble低音与高音Delay延迟Flange & Chorus边缘与合唱团High-Low Pass高音/低音Modulator调幅器Parametric EQ EQ 参数Reverb回音Stereo Mixer立体声混合器Tone音调4、Blur&Sharpen(模糊与锐化)Channel Blur通道模糊Compound Blur复合的模糊Directional Blur方向性的模糊Fast Blur快速模糊Gaussian Blur高斯模糊Radial Blur径向模糊Sharpen锐化Unsharp Mask锐化掩膜5、Channel(通道)Alpha Levels ALPHA层通道Arithmetic运算Blend混合Cineon Converter间距转换器Compound Arithmetic复合运算Invert反向Minimax像素化Remove Color Matting去除粗颗粒颜色Set Channels调节通道Set Matte调节粗糙度Shift Channels转换通道6、Distort(变型)Bezier Warp Bezier变型Bulge鱼眼Displacement Map画面偏移Mesh Warp网状变形Mirror镜像Offset偏移量Optics Compensation光学替换Polar Coordinates极坐标Reshape重塑Ripple涟漪Smear涂片Spherize球型变形Transform变换Twirl旋转变形Wave Warp波型变形7、Expression Controls(表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control锐化控制Slider Control滑块控制8、Color Correction(颜色校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动色阶Black & White黑白Brightness & Contrast亮度对比度CC Color Neutralizer色彩中和器CC Color Offset色彩偏移CC Kernel要点CC Toner调色剂Change Color改变颜色Change to Color色彩替换Color Balance色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link色彩连接Color Stabilizer色彩平衡器Colorama彩光Curves曲线Equalize平衡Exposure多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation色相/饱和度Leave Color去色Levels色阶Levels(Individual Controls)色阶(个体控制)Median中线Photo Filter照片过滤PS Arbitrary Map PS 任意的映射Selective Color可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动9、Keying(键控制)Color Difference Key差异的色键Color Key色键Color Range色键幅度Difference Matte不同粗粗糙Extract扩展Inner Outer Key内部、外部色键Linear Color Key线性色键Luma Key LUMA 键Spill Suppressor溢出抑制器10、Matte Tools(粗糙工具)Matte Choker粗糙窒息物*Simple Choker简单的窒息物*11、Paint(油漆)Vector Paint矢量油漆12、Perspective(透视)Basic 3D基本的 3DBevel Alpha倾斜 ALPHABevel Edges倾斜边Drop Shadow垂直阴影13、Render(渲染)4-Color Gradient4 色倾斜度Advanced Lightning高级闪电Audio Spectrum音频光谱Audio Waveform音频波形Beam射线Cell Pattern单元模式Ellipse椭圆Fill填充Fractal分数维Fractal Noise粗糙的分数维Grid网格Lens Flare镜头光晕Lightning闪电Radio Waves音波Ramp斜面Stroke笔划(与 stylize-write on 功能类似)Vegas维加斯14、Simulation(模拟)Particle Playground粒子运动场Shatter粉碎15、Stylize(风格化)Brush Strokes笔刷Color Emboss颜色浮雕Emboss浮雕Find Edges查找边缘Glow照亮边缘Leave Color离开颜色Mosaic马赛克Motion Tile运动平铺Noise噪音Roughen Edges变粗糙边Scatter分散Strobe Light匣门光*Texturize基底凸现Write-on写在.....上16、Text(文本)Basic Text基本的文本Numbers数字文本Path Text路径文本17、Time(时间)Echo回响Posterize Time发布时间Time Difference时间差别*Time Displacement时间偏移18、Transition(转场)Block Dissolve块溶解Gradient Wipe斜角转场Iris Wipe爱丽斯转场(三角形转场)Linear Wipe线性转场Radial Wipe半径转场Venetian Blinds百叶窗式转场19、Video(视频)Broadcast Colors广播色Reduce Interlace Flicker降低频闪Timecode时间码。

AE 软件中英文翻译

AE 软件中英文翻译

AE教学中英文对照1.蜜蜂Composition—new Composition新建合成Composition—Back ground Color 背景颜色。

合成设置窗口下:Frame Rate 24Start Time code , DurationWindow—Motion Sketch运动草图Start Capture 开始采集2.狗Layer—New—Solid 新建固态层Effect—Simulation—Particle playground 仿真效果粒子运动3.云Layer—New—Solid 新建固态层Effect—Noise & Grain—Fractal Noise杂波与颗粒紊乱杂波Fractal Type: Cloudy碎片类型多云Noise Type : Spline杂波类型线条Contrast 对比度Brightness亮度Transform: Uniform Scaling变换锁定横纵比Scale Height 高度缩放Mask— Mask Feather遮罩羽化Effect—Color Correction—Tint色彩校正色彩(浅色调)Map Black To 暗调Effect—Generate—Ramp生成渐变Start Color End Color开始色结束色Blend With Original 原图混合Fractal Noise—Transform—Rotation 紊乱杂波变换旋转Layer—Pre-compose层预合成Effect—Generate—Lens Flare生成镜头光晕4.路径文字:Layer—New—Solid 新建固态层Effect—Obsolete—Path Text旧版本路径文字Shape Type: Loop形状类型循环Options: Fill Over Stroke选项在描边上填充5.模糊文字Path Text—Character—Tracking路径文字字符跟踪Effect—Blur & Sharpen—Gaussian Blur 模糊与锐化高斯模糊Effect—Stylize—Glow风格化辉光6.打字Path Text—Advanced—Visible Characters高级可见字符7.跟踪1)Mode: Add Effect—Stylize—Glow风格化辉光Interpret Footage—Main定义素材主要Other Options—Loop其他选项循环Window—Tracker窗口跟踪Motion Source 目标来源Position 位置Options—Channel—RGB选项通道2)Track Type—Perspective Corner Pin 跟踪类型透视拐点Window—Wiggle窗口抖动Noise Type Jagged杂波类型锯齿Frequency 频率Magnitude数量Effect—Perspective—Drop Shadow透视阴影8.抠像1)Effect—Keying—Color Difference Key键控色彩差异键Partial A In Black Partial A In White 输入黑色输入白色Effect—Keying—Spill Suppressor键控屏蔽颜色Effect—Color Correction—Color Balance 色彩校正色彩平衡Effect—Transition—Linear Wipe变换线性擦除2)Effect—Keying—Key Light(1.2)View : Final Result Screen Matte预览:最终结果屏幕蒙版Screen Gain Screen Balance屏幕增益屏幕平衡Screen Pre-blur屏幕模糊Screen Matte:屏幕蒙版Clip Black Clip White修剪黑色修剪白色Screen Softness屏幕柔化3)Effect—Keying—Color Difference Key键控色彩差异键Effect—Matte—Simple Choker蒙版简单抑制Choke Matte 蒙版抑制Effect—Color Correction—Exposure色彩校正曝光Mask Path 蒙版形状9. 水中文字Interpret Footage---Main Loop 定义素材主要循环Effect—Distort---Displacement Map 扭曲置换映射Displacement Map Layer影射图层Max Horizontal Displaceme最大水平置换Max Vertical Displacement最大垂直置换Effect—Distort---Turbulent Displace 扭曲紊乱置换模式Mode: Overlay叠加Effect—Generate ---Audio Spectrum 生成音频频谱Audio Layer 卷珠帘Maximum Height 高度Thickness 厚度Softness 柔化10.气泡效果Effect—Simulation模拟仿真---Foam泡沫Producer X SizeProduction RatePhysics 物理Initial Speed 初始速度Wobble Amount晃动量View选项下RenderedBubble Txture ---Spit 唾沫Rendering选项下Bubble Texture ---User DefinedBubble Orientation---叶子Bubble Orientation泡沫方向---Bubble Velocity 泡沫速度Reflection Strength 反射强度Effect—Distort—Wave Warp扭曲波纹弯曲11.描边Effect—Trapcode ---3D Stroke滤镜3D描边Thickness 厚度End 结束Taper 锥化:Enable 激活Taper Start 开始位置Effect—Stylize---Glow风格化辉光Effect—Generate ---CC Light Rays生成CC光线Effect—Generate --CC Light Sweep CC生成CC扫光Effect—Blur & Sharpen—Directional Blur 模糊与锐化方向模糊Blur Length 模糊长度12.扫光文字Effect—Trap code—Starglow滤镜星光Effect—Trap code—shine滤镜扫光13.水墨文字Effect—Color Correction—CC Toner颜色校正CC调色Midtones 中值改为灰色右键—时间—启用时间重置time Enable Time Remapping Ctrl+Shift+C 创建合成轨道蒙版下,选择Luma Inverted Matte亮度反转蒙版Effect—Color Correction—Cuves色彩校正曲线Effect—Stylize—Find Edges风格化查找边缘Effect—Blur& Sharpen—Fast Blur模糊与锐化快速模糊Effect—Stylize—Roughen Edges风格化粗糙边缘调色:Effect—ColorCorrection—Hue/Saturation14.马赛克Effects—Transform变换—Crop裁剪Effects—Stylize风格化—Mosaic马赛克15.回放Scale to Frame Size 适配大小Speed/Duration勾选:DurationEffects—Stylize风格化—Emboss 浮雕Effects—Dissolve叠化—Dip to Black黑场过渡16.倒影Effects—Transform—Vertical Flip垂直翻转Effects—GPU Effects—Ripple(Circular)圆形波纹没有!!Ripple Amo…波纹数量Gloss光泽Effects—Distort扭曲—Wave Warp波形弯曲Wave Height 高度Direction 角度17.遮罩勾选Import Folder右键—适配当前大小Scale to Frame Size为火焰层添加视频特效—键控—轨道遮罩Video Effects—keying—Track Matte Key Matte 遮罩:视频3Composite合成:Matte Luma 蒙版亮度为字幕添加视频特效—调整—照明效果Video Effects—Adjust—Lighting Effects Ambience In 环境照明18.英雄导入背景图片File—New—Sequence轨道上右键Add Track增加视频轨道为毛笔01添加轨道遮罩:Video Effects—keying—Track Matte Key键控轨道遮罩Matte:选择上一图层Composite:选择Matte LumaVideo Transitions—Wipe—Wipe视频转场擦除擦除Video Effects—Transition—Block Dissolve过渡块溶解NUCKColor correct颜色校准HUE correct 色调校准Color Lookup 颜色改善Grade 级别GLOW辉光Brightness 亮度Volume Rays 体积光Volumetrics Center中心抠像Primatte抠像工具Key Light 抠像工具Shuffle copy 混合通道Color Lookup 颜色改善Premult 相乘运算Transform 变换Merge 合并。

ae中英对照表

ae中英对照表

混合模式←Blending Mode Normal 正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡O v e r l a y叠加Soft Light柔光Hard Light 强光Linear Light 线性光Vivid light 艳光Pin Light 点光Hard Mix强烈混合Difference 差值Classic Difference典型差值Exclusion 排除Hue 色相合成Saturation饱和度Color 颜色Luminosity 亮度Stencil Alpha模版Stencil Luma 亮度模版Silhouette Alpha轮廓Silhouette Luma 亮度轮廓Alpha Add Alpha 添加Luminescent Premul冷光三维通道←3D Channel3D Chaccel Extract→提取三维通道Depth Matte→深度蒙版Depth of Field→场深度(景深)ExtractoR→提取器Fog3D→雾化 3DID Matte→ID 蒙版Identifier→标识符音频←AudioBackwards→倒播Bass&Treble→低音和高音Delay→延迟Flange&Chorus→变调 & 和声High-Low Pass→高通 / 低通Modulator→调制器Parametric EQ→EQ 参数Reverb→混响Stereo Mixer→立体声混合Tone→音质模糊与锐化←Blur&Sharpen Bilateral Blur→双向模糊Box Blur→盒状模糊CC Radial Blur→CC 放射状模糊CC Radial Fast Blur→Ccy 放射状快速模糊CC Vector Blur→CC 矢量模糊Channel Blur→通道模糊Compound Blur→复合模糊Directional Blur→方向模糊Fast Blur→快速模糊Gaussian Blur→高斯模糊Lens Blur→镜头模糊Radial Blur→径向模糊Reduce Interlace Flicker→降低隔行扫描闪烁Sharpen→锐化Smart Blur→智能锐化Unsharp Mask→非锐化遮罩通道←ChannelAlpha Levels→Alpha 色阶Arithmetic→运算Blend→混合Calculations→计算CC Composite→CC 合成操作Channel Combiner→通道组合Compound Arithmetic→复合运算Invert→反相Minimax→扩亮扩暗Remove Color Matting→移除蒙版颜色Set Channels→设置通道Set Matte→设置蒙版Shift Channels→转换通道Solid Composite→实色合成颜色校正←Color CorrectionAuto Color→自动颜色Auto Contrast→自动对比度Auto Levels→自动色阶Brightness&Contrast→亮度和对比度Broadcast Contrast→广播级颜色CC Color Offset→色彩偏移CC Toner→CC调色Channel Color→更改颜色Change to Color→转换颜色Channel Mixer→通道混合Color Balance→色彩平衡Color Balance(HLS)→色彩平衡(HLS)Color Link→色彩链接Color Stabilizer→色彩平衡器Colorama→彩色光Curves→曲线Equallize→色彩均化Exposure→曝光Gamma/Pedestal/Gain→伽玛/基色/增益Hue/Saturation→色相/饱和度Levels Color→分色Levels→色阶Levels(Individual Controls)→独立色阶控制Photo Filter→照片滤镜PS Arbitrary Map→PS任意贴图Shadow/Highlight→阴影/高光Tint→浅色调Tritone→三色调扭曲←DistortBezier Warp→贝塞尔弯曲Bulge→凹凸镜(膨胀)CC Bend It→CC弯曲CC Bender CC →弯曲器CC Blobbylize CC→CC融化溅落点CC Flo Motion→CC两点扭曲CC Griddler→CC网格变形CC Lens→CC透镜CC Page Turn→CC卷页CC Power Pin→CC动力角点CC Rripple Pulse→CC涟漪扩散CC Slant→CC倾斜C C Smear→ C C涂抹C C Split→ C C 分割C C Split2→ C C 分割 2C C Tile r→平铺Corner Pin→边角定位Displacement Map→置换Liquify→液化Magnify→放大Mesh Warp→网格变形Mirror→镜像Offset→位移Optics Compensation→光学补偿Polar Coordinates→极坐标Puppet→木偶Ripple→波纹Reshape→形变Smear→涂抹Spherize→球面化Transform→变换Turbulent Displace→剧烈置换Twirl→扭转Warp→弯曲Wave Warp→波形弯曲表达式控制←Expression Controls Angle Control→角度控制Checkbox Control→复选框控制Color Control→色彩控制Layer Control→图层控制Point Control→点控制Slider Control→滑杆控制生成← Generate4- Color Gradient→四色渐变Advanced Lightning→高级闪电Audio Spectrun→音频频谱Audio Waveform→音频波形Beam→光束C C Glue Gun→ C C喷胶枪C C Light Burst2.5→ C C突发光 2.5 C C Light Rays→ C C 光线C C Light Sweep→ C C扫光Cell Pattern→蜂巢图案Checkerboard→棋盘Circle→圆Ellipse→椭圆Eyedropper Fill→吸色管填充Fill→填充Fractal→分形Grid→网格Lens Flare→镜头光晕Paint Bucket→油漆桶Radio Waves→电波Ramp→渐变Scribble→涂鸦Stroke→描边Vegas→勾画Write- on → 书写键控← KeyingCC Simple Wire Removal→ CC简单金属移除Color Difference Key→色彩差异键Color Key→色彩键Color Range→色彩范围Difference Matte→差异蒙版Extrace→提取(抽出)Inner/ Outer Key→内部 / 外部键Keylight( 1.2 )→ Keylight( 1.2 )Linear Color Key→线性色彩键Luma Key→亮度键Spill Suppressor→溢色抑制蒙版← MatteMatte Choker→蒙版抑制Simple Choker→简单抑制噪波与颗粒← Noise& GrainAdd Grain→添加颗粒Dust& Scratches→灰尘与刮痕Fractal Noise→分形噪波Match Grain→匹配颗粒Median→中值Noise→噪波Noise Alpha→ Alpha 噪波Noise H L S→ H L S 噪波Noise H L S Auto→自动 H L S 噪波Remove Grain→移除颗粒Turbulent Noise→紊乱杂波旧版本← ObsoleteBasic3 D→基本 3DBasic Text→基本文字Lightning→闪电Path Text→路径文字绘图← PaintPaint→绘图Vector Paint→失量绘图透视← Perspective3 D Glasses→3 D 眼睛Bevel Alpha→斜面AlphaBevel Edges→斜角边C C Cylinder→ C C 圆柱体C C Sphere→ C C 球体C C Spotlight→ C C聚光灯Drop Shadow→阴影Radial Shadow→放射阴影模拟仿真← SimulationCard Dance→卡片舞蹈Caustics→焦散C C Ball Action→ C C 滚珠操作C C Bubbles→ C C 吹泡泡C C Drizzle→ C C 细雨滴C C Hair→ C C 毛发C C Mr. Mercury→ C C 水银滴落C C Particle Systems I I→ C C 粒子仿真系统I IC C Particle World→ C C 粒子仿真世界C C Pixel Polly→ C C像素多边形C C Rain→ C C 下雨C C Scatterize→ C C 散射效果C C Sonw→ C C 下雪C C Star Burst→ C C星爆Foam→泡沫Particle Playground→粒子运动Shatter→碎片Wave World→水波世界风格化← StylizeBrush Strokes→笔触Cartoon→卡通C C Burn Film→ C C胶片烧灼C C Glass→ C C玻璃C C Kaleida→万花筒C C Mr. Smoothie→ C C形状颜色映射C C Repe Tile→ C C重复平铺C C Threshold→ C C 阈值C C Threshold R G B→ C C R G B 阈值Color Emboss→彩色浮雕Emboss→浮雕Find Edges→查找边缘Glow辉光Mosaic→马赛克Motion Tile→动态平铺Posterize→招贴画Roughen Edges→粗糙边缘Scatter→散射Strobe Light→闪光灯Texturize→材质纹理Threshold→阈值文字← TextNumbers→编号Timecode→时间码时间← TimeC C Force Motion Blur→ C C 强制动态模糊C C Time Blend→ C C时间融合C C Time Blend F X→ C C时间融合F X C C Wide Time→ C C 宽泛时间Echo→拖尾Posterize Time→抽帧Time Difference→时间差Time Displacement→时间置换Timewarp→时间扭曲过渡← TransitionBlock Dissolve→快溶解Card Wipe →卡片擦除C C Glass Wipe→ C C玻璃状擦除C C Grid Wipe→ C C网格擦除C C Image Wipe→ C C图像擦除C C Jaws→ C C海鱼C C Light Wipe→ C C照明灯擦除C C Radial Scale Wipe→ C C径向缩放擦除C C Scale Wipe→ C C拉伸式缩放C C Twister→ C C龙卷风Gradient Wipe→渐变擦除Tris Wipe→形状划变Linear Wipe→线性擦除Radial Wipe→径向擦除Venetian Blinds→百叶窗实用工具← UtilityCineon Converter→ Cineon 转换Color Profile Converter→色彩方案转换Grow Bounds→范围扩散H D R Compander → H D R压缩H D R Hightlight Co mpression→ H D R高光压缩Synthetic ApertureS A Color Finesse2。

AE中英文对照剖析

AE中英文对照剖析

After Effect中英文对照大全一、菜单命令1、File(文本)New新建New Project新建项目New Folder新建文件夹Open Project打开项目Open Recent Projects打开最近项目Close关闭Save保存Save As另存为Save a Copy保存副本Revert恢复Import导入File文件Multiple Files多个文件Placeholder输入占位符Solid实色Import Recent Footage导入最近镜头Export输出Find查找Find Next再次查找Add Footage to Comp添加镜头到合成New Comp From Selection选定脚本建立合成Consolidate All Footage整理镜头Remove Unused Footage删除未用镜头Reduce Project简化项目Collect Files文件打包Watch Folder浏览文件夹Run Script运行脚本Create Proxy建立代理Still静态图片Movie影片Set Proxy设置代理File文件None无Interpret Footage解释镜头Main常规Proxy代理Remember Interpretation保存解释Apply Interpretation应用解释Replace Footage替换镜头File文件Placeholder占位符Solid实色Reload Footage重载镜头Reveal in Explorer显示所在文件夹Project Settings项目设置Print打印Exit退出2、Edit(编辑)Undo Copy撤消Redo Copy重复History历史记录Cut剪切Copy复制Paste粘贴Clear清楚Duplicate副本Split Layer分层图层Lift Work Area抽出工作区域Extract Work Area挤压工作区域Select All选择全部Deselect All全部取消Label标签Purge清空All全部Undo撤消Image Caches图象缓存Snapshot快照Video Memory视频内存Edit Original编辑原稿Templates模版Render Settings渲染设置Output Module输出模式Preferences预置General常规Previews预演Display显示Import输入Output输出Grids &Guides辅助线及网络Label Colors标签颜色Label Defaults标签设置Cache缓存Video Preview视频预演3、Animation(动画)Add Keyframe添加关键帧Toggle Hold Keyframe冻结关键帧Keyframe Interpolation关键帧插值Keyframe Velcity关键帧速率Keyframe Assistant辅助关键帧Convert Audio to Keyframes转音频为关键帧Convert Expression to Keyframes转换表达式为关键帧Easy Ease缓和曲线Easy Ease In缓和曲线进入Easy Ease Out缓和曲线离开Exponential Scale指数缩放RPF Camera Import RPF摄象机导入Sequence Layers图层排序Time-Reverse Keyframes反转关键帧Animate Text文字动画Anchor Point轴心点Position位置Scale缩放Skew倾斜Rotation旋转Opacity不透明度All Transform所有变换Fill Color填充色Stroke Color描边色Stroke Width描边宽度Tracking追踪Line Anchor线形频谱Line Spacing线形间距Character Offset字符位移Character Value字符值率Add Text Selector添加文字选择器Range平行Wiggly抖动Remove All Text Animators移除所有文字动画Add Expression添加表达式Track Motion追踪运动Stabilize Motion稳定运动Track this property追踪当前属性Reveal Animating Properties显示关键帧Reveal Modified Properties显示被修改属性4、View(视图)New View新视图Zoom In放大Zoom Out缩小Resolution解析度Full最佳Half一半Third三分之一Quarter四分之一Custom自定义Show Rulers隐藏/显示标尺Hide Guides隐藏/显示辅助线Snap To Guides吸附辅助线Lock Guides锁定辅助线Clear Guides清楚辅助线Show Grid隐藏/显示网格Snap to Grid吸附网格View Options视图选项Hide Layer Controls显示图层控制Reset 3D View重置3D视图Switch 3D View切换3D视图Active Camera当前摄象机Front前视图Left左视图Top顶视图Back后视图Right右视图Bottom底视图Custom View 1自定视图1Custom View 2自定视图2Custom View 3自定视图3Set 3D View Shortcut快速设置3D窗口Replace ”Front”替换为前视图Replace ”Custom View 1"替换为自定视图1 Replace "Active Camera”替换为动态摄象机Switch To Last 3D View切换到最近的3D视图Look At Selected Layers观察选择图层Look At All Layers观察所有图层Go To Time前往指定时间5、Composition(合成)New Composition新建合成Composition Settings合成设置Background Color背景颜色Set Poster Time设置海报Trim Comp to Work Area修剪合成适配工作区域Crop Comp to Region of Interest裁切合成适配自定区域Add To Render Queue增加到渲染序列Add Output Module添加输出模块Preview预演RAM Preview内存预演Wireframe Preview线框预演Motion with Trails运动轨迹Audio音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As存储单帧为File文件Photoshop Layers Photoshop图层Make Movie制作影片Pre-render组合渲染Save RAM Preview存储内存预演Comp Flowchart View观察流程图6、Window(窗口)Workspace工作空间One Comp View单视图Two Comp View双视图Four Comp View四视图Conform All Windows适应窗口Save Workspace存储工作空间Delete Workspace删除工作空间Cascade层叠Tile拼贴Arrange Icons排列图标Close All全部关闭Closing in Groups全组关闭Tools工具箱Info信息调板Time Controls时间控制调板Audio音频调板Effects特效调板Character字符调板Paragraph段落调板Paint绘画调板Brush Tips笔刷技巧调板Motion Sketch运动草图Smart Mask Interpolation智能遮罩插值The Smoother平滑The Wiggler抖动Align &Distribute对齐和分布Tracker Controls追踪控制Box Creator Lite立方体建立Cubic Distribution Light立体散布Cylinder Creator Lite圆柱体建立Untitled Project.aep*当前文件Project Flowchart View项目流程图Render Queue渲染序列Reset Palette Locations重置调板位置7、Layer(图层)New新建Text文字Solid实色Light灯光Camera摄象机Null Object虚拟对象Adjustment Layer调节层Layer Settings层设置Open Layer Window打开层窗口Open Source Window打开素材窗口Mask遮罩New Mask新建遮罩Mask Shape遮罩形状Mask Feather遮罩羽化Mask Opacity遮罩不透明度Mask Expansion遮罩伸缩Reset Mask重置遮罩Remove Mask删除遮罩Remove All Masks删除所有遮罩Mode模式None无Add相加Subtract相减Intersect交集Lighten变亮Darken变暗Difference差值RotoBezier旋转式曲线Inverse反转Closed封闭Set First Vertex设置起始点Locked锁定Motion Blur运动模糊Same As Layer与层相同On开Off关Unlock All Masks解锁所有遮罩Lock Other Masks锁定其他遮罩Free Transform Points自由变换点Quality质量Best最佳Draft草图Wireframe线框Switches转换开关Hide Other Video隐藏其他视频层Show All Video显示所有视频层Unlock All Layers解锁所有层Shy退缩Lock锁定Audio音频Video视频Solo独奏Effect特效Collapse卷展Frame Blending帧融合Motion Blur运动模糊Adjustment Layer调节层Transform变换Reset复位Anchor Point定位点Position位置Scale缩放Orientation方向Rotation旋转Opacity不透明度Auto-Orient自动定向3D Layer三维层Add marker添加标记Preserve Transparency保持透明Blending Mode混合模式Normal正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡Overlay叠加Soft Light柔光Hard Light强光Linear Light线性光Vivid light艳光Pin Light点光Hard Mix强烈混合Difference差值Classic Difference典型差值Exclusion排除Hue色相合成Saturation饱和度Color颜色Luminosity亮度Stencil Alpha Alpha模版Stencil Luma亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma亮度轮廓Alpha Add Alpha添加Luminescent Premul冷光Next Blending Mode下一个混合模式Previous Blending Mode上一个混合模式Track Matte轨道蒙版No Track Matte无Alpha Matte Alpha蒙版Alpha Inverted Matte反相Alpha蒙版Luma Matte亮度蒙版Luma Inverted Matte反相亮度蒙版Bring Layer to Front图层置顶Bring Layer Forward图层置上Send Layer Backward图层置下Send Layer to Back图层置底Convert To Editable Text转换为可编辑文本Create Outlines创建轮廓Auto—trace自动追踪Enable Time Remapping激活时间变速Time Stretch时间伸缩Pre-compose重组8、Help(帮助)About After Effects关于After Effects After Effects Help After Effects帮助Effects Help特效帮助Scripting Help脚本帮助Tip og the Day每日技巧Registration注册二、影视特效Effect Controls特效控制Reduce Interlace Flicker上一个特效Remove All全部删除Save Favorite有储收藏Apply Favorite应用收藏Recent Favorites最近收藏1、3D Channel(3D通道)3D Channel Extract3D通道扩展Depth Matte深厚粗糙Depth of Field深层画面Fog 3D3D雾化ID Matte ID粗糙2、Adjust(调整)Brightness &Contrast亮度与对比度Channel Mixer通道混合器Color Balance色彩平衡Color Stabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶Levels(Individual Controls)色阶(分色RGB 的控制)Posterize色调分离Threshold阈值3、Audio(音频)Backwards向后Bass & Treble低音与高音Delay延迟Flange & Chorus边缘与合唱团High—Low Pass高音/低音Modulator调幅器Parametric EQ EQ参数Reverb回音Stereo Mixer立体声混合器Tone音调4、Blur &Sharpen(模糊与锐化) Channel Blur通道模糊Compound Blur复合的模糊Directional Blur方向性的模糊Fast Blur快速模糊Gaussian Blur高斯模糊Radial Blur径向模糊Sharpen锐化Unsharp Mask锐化掩膜5、Channel(通道)Alpha Levels ALPHA 层通道Arithmetic运算Blend混合Cineon Converter间距转换器Compound Arithmetic复合运算Invert反向Minimax像素化Remove Color Matting去除粗颗粒颜色Set Channels调节通道Set Matte调节粗糙度Shift Channels转换通道6、Distort(变型)Bezier Warp Bezier 变型Bulge鱼眼Displacement Map画面偏移Mesh Warp网状变形Mirror镜像Offset偏移量Optics Compensation光学替换Polar Coordinates极坐标Reshape重塑Ripple涟漪Smear涂片Spherize球型变形Transform变换Twirl旋转变形Wave Warp波型变形7、Expression Controls(表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control锐化控制Slider Control滑块控制8、Color Correction(颜色校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动色阶Black &White黑白Brightness &Contrast亮度对比度CC Color Neutralizer色彩中和器CC Color Offset色彩偏移CC Kernel要点CC Toner调色剂Change Color改变颜色Change to Color色彩替换Color Balance色彩平衡Color Balance(HLS)色彩平衡(HLS) Color Link色彩连接Color Stabilizer色彩平衡器Colorama彩光Curves曲线Equalize平衡Exposure多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation色相/饱和度Leave Color去色Levels色阶Levels(Individual Controls)色阶(个体控制)Median中线Photo Filter照片过滤PS Arbitrary Map PS任意的映射Selective Color可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动9、Keying(键控制)Color Difference Key差异的色键Color Key色键Color Range色键幅度Difference Matte不同粗粗糙Extract扩展Inner Outer Key内部、外部色键Linear Color Key线性色键Luma Key LUMA键Spill Suppressor溢出抑制器10、Matte Tools(粗糙工具)Matte Choker粗糙窒息物*Simple Choker简单的窒息物*11、Paint(油漆)Vector Paint矢量油漆12、Perspective(透视)Basic 3D基本的3DBevel Alpha倾斜ALPHABevel Edges倾斜边Drop Shadow垂直阴影13、Render(渲染)4-Color Gradient4色倾斜度Advanced Lightning高级闪电Audio Spectrum音频光谱Audio Waveform音频波形Beam射线Cell Pattern单元模式Ellipse椭圆Fill填充Fractal分数维Fractal Noise粗糙的分数维Grid网格Lens Flare镜头光晕Lightning闪电Radio Waves音波Ramp斜面Stroke笔划(与stylize-write on功能类似) Vegas维加斯14、Simulation(模拟)Particle Playground粒子运动场Shatter粉碎15、Stylize(风格化)Brush Strokes笔刷Color Emboss颜色浮雕Emboss浮雕Find Edges查找边缘Glow照亮边缘Leave Color离开颜色Mosaic马赛克Motion Tile运动平铺Noise噪音Roughen Edges变粗糙边Scatter分散Strobe Light匣门光*Texturize基底凸现Write-on写在.。

AE中英文对照

AE中英文对照

After Effect中英文对照大全一、菜单命令1、File(文本)New 新建New Project 新建项目New Folder 新建文件夹Open Project 打开项目Open Recent Projects 打开最近项目Close 关闭Save 保存Save As 另存为Save a Copy 保存副本Revert 恢复Import 导入File 文件Multiple Files 多个文件Placeholder 输入占位符Solid 实色Import Recent Footage 导入最近镜头Export 输出Find 查找Find Next 再次查找Add Footage to Comp 添加镜头到合成New Comp From Selection 选定脚本建立合成Consolidate All Footage 整理镜头Remove Unused Footage 删除未用镜头Reduce Project 简化项目Collect Files 文件打包Watch Folder 浏览文件夹Run Script 运行脚本Create Proxy 建立代理Still 静态图片Movie 影片Set Proxy 设置代理File 文件None 无Interpret Footage 解释镜头Main 常规Proxy 代理Remember Interpretation 保存解释 Apply Interpretation 应用解释Replace Footage 替换镜头File 文件Placeholder 占位符Solid 实色Reload Footage 重载镜头Reveal in Explorer 显示所在文件夹Project Settings 项目设置Print 打印Exit 退出2、Edit(编辑)Undo Copy 撤消Redo Copy 重复History 历史记录Cut 剪切Copy 复制Paste 粘贴Clear 清楚Duplicate 副本Split Layer 分层图层Lift Work Area 抽出工作区域Extract Work Area 挤压工作区域Select All 选择全部Deselect All 全部取消Label 标签Purge 清空All 全部Undo 撤消Image Caches 图象缓存Snapshot 快照Video Memory 视频内存Edit Original 编辑原稿Templates 模版Render Settings 渲染设置Output Module 输出模式Preferences 预置General 常规Previews 预演Display 显示Import 输入Output 输出Grids & Guides 辅助线及网络Label Colors 标签颜色Label Defaults 标签设置Cache 缓存Video Preview 视频预演3、Animation(动画)Add Keyframe 添加关键帧Toggle Hold Keyframe 冻结关键帧Keyframe Interpolation 关键帧插值Keyframe Velcity 关键帧速率Keyframe Assistant 辅助关键帧Convert Audio to Keyframes 转音频为关键帧Convert Expression to Keyframes 转换表达式为关键帧Easy Ease 缓和曲线Easy Ease In 缓和曲线进入Easy Ease Out 缓和曲线离开Exponential Scale 指数缩放RPF Camera Import RPF摄象机导入 Sequence Layers 图层排序Time-Reverse Keyframes 反转关键帧Animate Text 文字动画Anchor Point 轴心点Position 位置Scale 缩放Skew 倾斜Rotation 旋转Opacity 不透明度All Transform 所有变换Fill Color 填充色Stroke Color 描边色Stroke Width 描边宽度Tracking 追踪Line Anchor 线形频谱Line Spacing 线形间距Character Offset 字符位移Character Value 字符值率Add Text Selector 添加文字选择器Range 平行Wiggly 抖动Remove All Text Animators 移除所有文字动画Add Expression 添加表达式Track Motion 追踪运动Stabilize Motion 稳定运动Track this property 追踪当前属性Reveal Animating Properties 显示关键帧Reveal Modified Properties 显示被修改属性4、View(视图)New View 新视图Zoom In 放大Zoom Out 缩小Resolution 解析度Full 最佳Half 一半Third 三分之一Quarter 四分之一Custom 自定义Show Rulers 隐藏/显示标尺Hide Guides 隐藏/显示辅助线Snap To Guides 吸附辅助线Lock Guides 锁定辅助线Clear Guides 清楚辅助线Show Grid 隐藏/显示网格Snap to Grid 吸附网格View Options 视图选项Hide Layer Controls 显示图层控制Reset 3D View 重置3D视图Switch 3D View 切换3D视图Active Camera 当前摄象机Front 前视图Left 左视图Top 顶视图Back 后视图Right 右视图Bottom 底视图Custom View 1 自定视图1Custom View 2 自定视图2Custom View 3 自定视图3Set 3D View Shortcut 快速设置3D窗口Replace "Front" 替换为前视图Replace "Custom View 1" 替换为自定视图1Replace "Active Camera" 替换为动态摄象机Switch To Last 3D View 切换到最近的3D 视图Look At Selected Layers 观察选择图层Look At All Layers 观察所有图层Go To Time 前往指定时间5、Composition(合成)New Composition 新建合成Composition Settings 合成设置Background Color 背景颜色Set Poster Time 设置海报Trim Comp to Work Area 修剪合成适配工作区域Crop Comp to Region of Interest 裁切合成适配自定区域Add To Render Queue 增加到渲染序列Add Output Module 添加输出模块Preview 预演RAM Preview 内存预演Wireframe Preview 线框预演Motion with Trails 运动轨迹Audio 音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As 存储单帧为File 文件Photoshop Layers Photoshop图层Make Movie 制作影片Pre-render 组合渲染Save RAM Preview 存储内存预演Comp Flowchart View 观察流程图6、Window(窗口)Workspace 工作空间One Comp View 单视图Two Comp View 双视图Four Comp View 四视图Conform All Windows 适应窗口Save Workspace 存储工作空间Delete Workspace 删除工作空间Cascade 层叠Tile 拼贴Arrange Icons 排列图标Close All 全部关闭Closing in Groups 全组关闭Tools 工具箱Info 信息调板Time Controls 时间控制调板Audio 音频调板Effects 特效调板Character 字符调板Paragraph 段落调板Paint 绘画调板Brush Tips 笔刷技巧调板Motion Sketch 运动草图Smart Mask Interpolation 智能遮罩插值The Smoother 平滑The Wiggler 抖动Align & Distribute 对齐和分布Tracker Controls 追踪控制Box Creator Lite 立方体建立Cubic Distribution Light 立体散布Cylinder Creator Lite 圆柱体建立Untitled Project.aep* 当前文件Project Flowchart View 项目流程图Render Queue 渲染序列Reset Palette Locations 重置调板位置7、Layer(图层)New 新建Text 文字Solid 实色Light 灯光 Camera 摄象机Null Object 虚拟对象Adjustment Layer 调节层Layer Settings 层设置Open Layer Window 打开层窗口Open Source Window 打开素材窗口Mask 遮罩New Mask 新建遮罩Mask Shape 遮罩形状Mask Feather 遮罩羽化Mask Opacity 遮罩不透明度Mask Expansion 遮罩伸缩Reset Mask 重置遮罩Remove Mask 删除遮罩Remove All Masks 删除所有遮罩 Mode 模式None 无Add 相加Subtract 相减Intersect 交集Lighten 变亮Darken 变暗Difference 差值RotoBezier 旋转式曲线Inverse 反转Closed 封闭Set First Vertex 设置起始点 Locked 锁定Motion Blur 运动模糊Same As Layer 与层相同On 开Off 关Unlock All Masks 解锁所有遮罩 Lock Other Masks 锁定其他遮罩Free Transform Points 自由变换点Quality 质量Best 最佳Draft 草图Wireframe 线框Switches 转换开关Hide Other Video 隐藏其他视频层 Show All Video 显示所有视频层Unlock All Layers 解锁所有层Shy 退缩Lock 锁定Audio 音频Video 视频Solo 独奏Effect 特效Collapse 卷展Frame Blending 帧融合Motion Blur 运动模糊Adjustment Layer 调节层Transform 变换Reset 复位Anchor Point 定位点Position 位置Scale 缩放Orientation 方向Rotation 旋转Opacity 不透明度Auto-Orient 自动定向3D Layer 三维层Add marker 添加标记Preserve Transparency 保持透明Blending Mode 混合模式Normal 正常Dissolve 溶解Dancing Dissolve 动态溶解 Daiken 变暗Multiply 正片叠底Linear Burn 线性加深Color Burn 颜色加深Classic Color Burn 典型颜色加深Add 加Lighten 变亮Screen 屏幕Linear Dodge 线性减淡Color Dodge 颜色减淡Classic Color Dodge 典型颜色减淡 Overlay 叠加Soft Light 柔光Hard Light 强光Linear Light 线性光Vivid light 艳光Pin Light 点光Hard Mix 强烈混合Difference 差值Classic Difference 典型差值Exclusion 排除Hue 色相合成Saturation 饱和度Color 颜色Luminosity 亮度Stencil Alpha Alpha模版Stencil Luma 亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma 亮度轮廓Alpha Add Alpha添加Luminescent Premul 冷光Next Blending Mode 下一个混合模式Previous Blending Mode 上一个混合模式Track Matte 轨道蒙版No Track Matte 无Alpha Matte Alpha蒙版Alpha Inverted Matte 反相Alpha蒙版Luma Matte 亮度蒙版Luma Inverted Matte 反相亮度蒙版Bring Layer to Front 图层置顶Bring Layer Forward 图层置上Send Layer Backward 图层置下Send Layer to Back 图层置底Convert To Editable Text 转换为可编辑文本Create Outlines 创建轮廓Auto-trace 自动追踪Enable Time Remapping 激活时间变速Time Stretch 时间伸缩Pre-compose 重组8、Help(帮助)About After Effects 关于After EffectsAfter Effects Help After Effects帮助Effects Help 特效帮助Scripting Help 脚本帮助Tip og the Day 每日技巧Registration 注册二、影视特效Effect Controls 特效控制Reduce Interlace Flicker 上一个特效Remove All 全部删除Save Favorite 有储收藏Apply Favorite 应用收藏Recent Favorites 最近收藏1、3D Channel(3D通道)3D Channel Extract 3D通道扩展Depth Matte 深厚粗糙Depth of Field 深层画面Fog 3D 3D雾化ID Matte ID粗糙2、Adjust(调整)Brightness & Contrast 亮度与对比度Channel Mixer 通道混合器Color Balance 色彩平衡Color Stabilizer 色彩稳压器Curves 曲线Hue/Saturation 色饱和Levels 色阶Levels (Individual Controls)色阶(分色RGB的控制)Posterize 色调分离Threshold 阈值3、Audio(音频)Backwards 向后Bass & Treble 低音与高音Delay 延迟Flange & Chorus 边缘与合唱团High-Low Pass 高音/低音Modulator 调幅器Parametric EQ EQ参数Reverb 回音Stereo Mixer 立体声混合器Tone 音调4、Blur & Sharpen(模糊与锐化)Channel Blur 通道模糊Compound Blur 复合的模糊Directional Blur 方向性的模糊Fast Blur 快速模糊Gaussian Blur 高斯模糊Radial Blur 径向模糊Sharpen 锐化Unsharp Mask 锐化掩膜5、Channel(通道)Alpha Levels ALPHA 层通道Arithmetic 运算Blend 混合Cineon Converter 间距转换器Compound Arithmetic 复合运算Invert 反向Minimax 像素化Remove Color Matting 去除粗颗粒颜色Set Channels 调节通道Set Matte 调节粗糙度Shift Channels 转换通道6、Distort(变型)Bezier Warp Bezier 变型Bulge 鱼眼Displacement Map 画面偏移Mesh Warp 网状变形Mirror 镜像Offset 偏移量Optics Compensation 光学替换Polar Coordinates 极坐标Reshape 重塑Ripple 涟漪Smear 涂片Spherize 球型变形Transform 变换Twirl 旋转变形Wave Warp 波型变形7、Expression Controls(表达式控制)Angle Control 角度控制Checkbox Control 复选框控制Color Control 颜色控制Layer Control 图层控制Point Control 锐化控制Slider Control 滑块控制8、Color Correction(颜色校正)Auto Color 自动颜色Auto Contrast 自动对比度Auto Levels 自动色阶Black & White 黑白Brightness & Contrast 亮度对比度CC Color Neutralizer 色彩中和器CC Color Offset 色彩偏移CC Kernel 要点CC Toner 调色剂Change Color 改变颜色Change to Color 色彩替换Color Balance 色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link 色彩连接Color Stabilizer 色彩平衡器Colorama 彩光Curves 曲线Equalize 平衡Exposure 多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation 色相/饱和度Leave Color 去色Levels 色阶Levels(Individual Controls)色阶(个体控制)Median 中线Photo Filter 照片过滤PS Arbitrary Map PS任意的映射Selective Color 可选颜色Shadow/Highlight 阴影/高光Tint 色度Tritone 三阶色调整Vibrance 抖动9、Keying(键控制)Color Difference Key 差异的色键Color Key 色键Color Range 色键幅度Difference Matte 不同粗粗糙Extract 扩展Inner Outer Key 内部、外部色键Linear Color Key 线性色键Luma Key LUMA键Spill Suppressor 溢出抑制器10、Matte Tools(粗糙工具)Matte Choker 粗糙窒息物 * Simple Choker 简单的窒息物 * 11、Paint(油漆)Vector Paint 矢量油漆12、Perspective(透视)Basic 3D 基本的3DBevel Alpha 倾斜ALPHABevel Edges 倾斜边Drop Shadow 垂直阴影13、Render(渲染)4-Color Gradient 4色倾斜度Advanced Lightning 高级闪电Audio Spectrum 音频光谱Audio Waveform 音频波形Beam 射线Cell Pattern 单元模式Ellipse 椭圆Fill 填充Fractal 分数维Fractal Noise 粗糙的分数维Grid 网格Lens Flare 镜头光晕Lightning 闪电Radio Waves 音波Ramp 斜面Stroke 笔划(与stylize-write on功能类似)Vegas 维加斯14、Simulation(模拟)Particle Playground 粒子运动场Shatter 粉碎15、Stylize(风格化)Brush Strokes 笔刷Color Emboss 颜色浮雕Emboss 浮雕Find Edges 查找边缘Glow 照亮边缘Leave Color 离开颜色Mosaic 马赛克Motion Tile 运动平铺Noise 噪音Roughen Edges 变粗糙边Scatter 分散Strobe Light 匣门光 *Texturize 基底凸现Write-on 写在.....上16、Text(文本)Basic Text 基本的文本Numbers 数字文本Path Text 路径文本17、Time(时间)Echo 回响Posterize Time 发布时间Time Difference 时间差别 *Time Displacement 时间偏移18、Transition(转场)Block Dissolve 块溶解Gradient Wipe 斜角转场Iris Wipe 爱丽斯转场(三角形转场)Linear Wipe 线性转场Radial Wipe 半径转场Venetian Blinds 百叶窗式转场19、Video(视频)Broadcast Colors 广播色Reduce Interlace Flicker 降低频闪Timecode 时间码. .。

AE软件中英文翻译

AE软件中英文翻译

AE软件中英文翻译AE教学中英文对照1.蜜蜂Composition—new Composition新建合成Composition—Back ground Color 背景颜色。

合成设置窗口下:Frame Rate 24Start Time code , DurationWindow—Motion Sketch运动草图Start Capture 开始采集2.狗Layer—New—Solid 新建固态层Effect—Simulation—Particle playground 仿真效果粒子运动3.云Layer—New—Solid 新建固态层Effect—Noise & Grain—Fractal Noise杂波与颗粒紊乱杂波Fractal Type: Cloudy碎片类型多云Noise Type : Spline杂波类型线条Contrast 对比度Brightness亮度Transform: Uniform Scaling 变换锁定横纵比Scale Height 高度缩放Mask— Mask Feather遮罩羽化Effect—Color Correction—Tint色彩校正色彩(浅色调)Map Black To 暗调Effect—Generate—Ramp生成渐变Start Color End Color开始色结束色Blend With Original 原图混合Fractal Noise—Transform—Rotation 紊乱杂波变换旋转Layer—Pre-compose层预合成Effect—Generate—Lens Flare生成镜头光晕4.路径文字:Layer—New—Solid 新建固态层Effect—Obsolete—Path Text 旧版本路径文字Shape Type: Loop形状类型循环Options: Fill Over Stroke选项在描边上填充5.模糊文字Path Text—Character—Tracking路径文字字符跟踪Effect—Blur & Sharpen—Gaussian Blur 模糊与锐化高斯模糊Effect—Stylize—Glow风格化辉光6.打字Path Text—Advanced—Visible Characters高级可见字符7.跟踪1)Mode: Add Effect—Stylize—Glow风格化辉光Interpret Footage—Main定义素材主要Other Options—Loop其他选项循环Window—Tracker窗口跟踪Motion Source 目标来源Position 位置Options—Channel—RGB选项通道2)Track Type—Perspective Corner Pin 跟踪类型透视拐点Window—Wiggle窗口抖动Noise Type Jagged杂波类型锯齿Frequency 频率Magnitude数量Effect—Perspective—Drop Shadow透视阴影8.抠像1)Effect—Keying—Color Difference Key键控色彩差异键Partial A In Black Partial A In White 输入黑色输入白色Effect—Keying—Spill Suppressor键控屏蔽颜色Effect—Color Correction—Color Balance 色彩校正色彩平衡Effect—Transition—Linear Wipe变换线性擦除2)Effect—Keying—Key Light(1.2)View : Final Result Screen Matte预览:最终结果屏幕蒙版Screen Gain Screen Balance屏幕增益屏幕平衡Screen Pre-blur屏幕模糊Screen Matte:屏幕蒙版Clip Black Clip White修剪黑色修剪白色Screen Softness屏幕柔化3)Effect—Keying—Color Difference Key键控色彩差异键Effect—Matte—Simple Choker蒙版简单抑制Choke Matte 蒙版抑制Effect—Color Correction—Exposure 色彩校正曝光Mask Path 蒙版形状9. 水中文字Interpret Footage---Main Loop 定义素材主要循环Effect—Distort---Displacement Map 扭曲置换映射Displacement Map Layer影射图层Max Horizontal Displaceme最大水平置换Max Vertical Displacement最大垂直置换Effect—Distort---Turbulent Displace 扭曲紊乱置换模式Mode: Overlay叠加Effect—Generate ---Audio Spectrum 生成音频频谱Audio Layer 卷珠帘Maximum Height 高度Thickness 厚度Softness 柔化10.气泡效果Effect—Simulation模拟仿真---Foam泡沫Producer X SizeProduction RatePhysics 物理Initial Speed 初始速度Wobble Amount晃动量View选项下RenderedBubble Txture ---Spit 唾沫Rendering选项下Bubble Texture ---User DefinedBubble Orientation---叶子Bubble Orientation泡沫方向---Bubble Velocity 泡沫速度Reflection Strength 反射强度Effect—Distort—Wave Warp扭曲波纹弯曲11.描边Effect—Trapcode ---3D Stroke滤镜3D描边Thickness 厚度End 结束Taper 锥化:Enable 激活Taper Start 开始位置Effect—Stylize---Glow风格化辉光Effect—Generate ---CC Light Rays生成CC光线Effect—Generate --CC Light Sweep CC生成CC扫光Effect—Blur & Sharpen—Directional Blur 模糊与锐化方向模糊Blur Length 模糊长度12.扫光文字Effect—Trap code—Starglow滤镜星光Effect—Trap code—shine滤镜扫光13.水墨文字Effect—Color Correction—CC Toner颜色校正CC调色Midtones 中值改为灰色右键—时间—启用时间重置time Enable Time Remapping Ctrl+Shift+C 创建合成轨道蒙版下,选择Luma Inverted Matte亮度反转蒙版Effect—Color Correction—Cuves色彩校正曲线Effect—Stylize—Find Edges风格化查找边缘Effect—Blur& Sharpen—Fast Blur模糊与锐化快速模糊Effect—Stylize—Roughen Edges风格化粗糙边缘调色:Effect—ColorCorrection—Hue/Saturation14.马赛克Effects—Transform变换—Crop裁剪Effects—Stylize风格化—Mosaic马赛克15.回放Scale to Frame Size 适配大小Speed/Duration勾选:DurationEffects—Stylize风格化—Emboss 浮雕Effects—Dissolve叠化—Dip to Black黑场过渡16.倒影Effects—Transform—Vertical Flip垂直翻转Effects—GPU Effects—Ripple(Circular)圆形波纹没有!!Ripple Amo…波纹数量Gloss光泽Effects—Distort扭曲—Wave Warp波形弯曲Wave Height 高度Direction 角度17.遮罩勾选Import Folder右键—适配当前大小Scale to Frame Size为火焰层添加视频特效—键控—轨道遮罩Video Effects—keying—Track Matte Key Matte 遮罩:视频3 Composite合成:Matte Luma 蒙版亮度为字幕添加视频特效—调整—照明效果Video Effects—Adjust—Lighting Effects Ambience In 环境照明18.英雄导入背景图片File—New—Sequence轨道上右键Add Track增加视频轨道为毛笔01添加轨道遮罩:Video Effects—keying—Track Matte Key键控轨道遮罩Matte:选择上一图层Composite:选择Matte LumaVideo Transitions—Wipe—Wipe视频转场擦除擦除Video Effects—Transition—Block Dissolve 过渡块溶解NUCKColor correct颜色校准HUE correct 色调校准Color Lookup 颜色改善Grade 级别GLOW辉光Brightness 亮度Volume Rays 体积光Volumetrics Center中心抠像Primatte抠像工具Key Light 抠像工具Shuffle copy 混合通道Color Lookup 颜色改善Premult 相乘运算Transform 变换Merge 合并。

AE的菜单中英文对照(完整)

AE的菜单中英文对照(完整)

Adobe After Effects中英文注释目录一、菜单 (3)1. File菜单 (3)2. Edit菜单 (5)3. Animation菜单 (6)4. View菜单 (7)5. Layer菜单 (9)6. Effect菜单 (12)7. Compostion菜单 (16)8. Window菜单 (17)9. Help菜单 (18)二、特效注释 (19)1. Adjust (19)2. Audio 音频特效 (20)3. Blur&Shmpen图像模糊和锐化效果 (22)4. Video效果 (25)5. Perspective特效 (26)6. Image Control效果 (27)7. Distort效果 (28)8. Simuation Partcle Playground (31)9. StyliZe风格化效果 (32)10. Text特效 (34)11. KEY 键控 (36)12. TIME效果 (42)13. Transition效果 (43)14. Render效果 (45)三、表达式注释 (55)1.全局对象 (55)2.向量数学方法 (56)3.随机数方法 (56)4.插值方法 (57)5.彩色转换方法 (58)6.其它数学方法 (58)p属性和方法 (58)8.脚本属性和方法 (59)10.层的一般属性和方法 (59)yer 3D属性和方法 (60)13.层空间转换方法 (61)14.摄象机属性和方法 (61)15.灯光属性和方法 (62)16.效果的属性和方法 (62)17.遮罩属性和方法 (62)一、菜单1.File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... → 文件Multip le Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... → 文件Placeholde r... → 占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit2.Edit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snap shot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存Video Preview... → 视频预演3.Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Conv ert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线进入Easy Ease Out → 缓和曲线离开Exponen tial Scale → 指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... → 图层排序Time-Reverse Keyframes → 反转关键帧文字动画← Animate Text┗Anchor Point → 轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity →不透明度All Transform → 所有变换Fill Color → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking → 追踪Line Anchor → 线形频谱Line Spacing → 线形间距Character Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wi ggly → 抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties4.View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Gui des锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...yer菜单新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Win dow遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值RotoBez ier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effect → 特效Collapse → 卷展Frame Blending → 帧融合Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕Linear Dodge → 线性减淡Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相合成Sateration → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha M atte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping 时间伸缩← Time Stretch...重组← Pre-compose...6.Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←A djust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制)Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Cor ner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Co lor Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←Videopostion菜单新建合成←N ew Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域) 存储单帧为←Save Frame As┗File →文件Pho toshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart View8.Window菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light 圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations9.Help菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration第二章特效中英文注释二、特效注释1.Adjust主要都是一些调整参数的滤镜,主要包括以下滤镜:⏹Brightness&Contrast亮度和对比度⏹Channel MixerChannel Mixer用于通道混合,可以用当前彩色通道的值来修改一个彩色通道。

AE英中文对照表

AE英中文对照表

方便大家搜索,于是乎我花了财富值下载了又传了出来~~After Effects最全插件集合(中英文对照)--希望对大家有帮助AE插件, 中英文对照, 滤镜详解, AE效果1.55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)2.AEFlame(火焰)3.Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist’s Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiTone Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)本帖隐藏的内容需要回复才可以浏览4.Colormap(颜色地图)posite Wizard5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)6.Conoa(多种三维标准体)是一个简易三维插件,能制作一些简单的立方体、球体和锥体,并能附上简单的纹理.7.Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)8.Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 V anGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)9.Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)10.Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)收藏分享110顶踩回复引用评分报告ychg 发短消息加为好友ychg (光仔)当前在线UID3095 帖子568 主题24 精华1 积分6294 下载活力3578 点AE币191 枚推广活力1088 点AE荣誉19 次阅读权限100 性别男来自辽宁-大连在线时间75 小时注册时间2009-12-2 最后登录2010-1-16AE天行者主题24 精华1 积分6294 下载活力3578 点AE币191 枚推广活力1088 点AE荣誉19 次阅读权限100 来自辽宁-大连在线时间75 小时注册时间2009-12-2 最后登录2010-1-16沙发发表于2009-12-18 08:59 | 只看该作者11.eFX Pro是一个模拟真实火焰和烟雾的粒子系统12.Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)13.Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)14.FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)15.Final Effects Complete15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep(扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair(毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)16.Forge FreeFormForge Free Form(自由变换)是一款用来制作自由变换效果的插件,为制作图形变形效果提供了极大的方便。

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Video Memory → 视频内存
编辑原稿 ← Edit Original
模版 ← Templates
┗Render Settings... → 渲染设置
Output Module... → 输出模式
Convert Expression to Keyframes → 转换表达式为关键帧
Easy Ease → 缓和曲线
Easy Ease In → 缓和曲线进入
退出 ← Exit
Edit菜单
撤消 ← Undo Copy
重复 ← Redo Copy
历史记录 ← History
剪切 ← Cut
复制 ← Copy
粘贴 ← Paste
清楚 ← Clear
Import... → 输入
Output → 输出
Grids & Guides... → 辅助线及网络
Label Colors... → 标签颜色
文件打包 ← Collect Files...
浏览文件夹 ← Watch Folder...
运行脚本 ← Run Script
建立代理 ← Create Proxy
┗Still... → 静态图片
新视图 ← New View
放大 ← Zoom In
缩小 ← Zoom Out
解析度 ← Resolution
┗Full → 最佳
Rotation → 旋转
Opacity → 不透明度
All Transform → 所有变换
Fill Color → 填充色
清空 ← Pruge
┗All → 全部
Undo → 撤消
Image Caches → 图象缓存
Snapshot → 快照
打开最近项目 ← Open Recent Projects
关闭 ← Close
保存 ← Save
另存为 ← Save As...
保存副本 ← Save a Copy...
恢复 ← Revert
Line Spacing → 线形间距
Character Offset → 字符位移
Character Value → 字符值率
添加文字选择器 ← Add Text Selector
Stroke Color → 描边色
Stroke Width → 描边宽度
Tracking → 追踪
Line Anchor → 线形频谱
Sequence Layers... → 图层排序
Time-Reverse Keyframes → 反转关键帧
文字动画 ← Animate Text
AE中英文对照大全
File菜单
新建 ← New
┗New Project → 新建项目
New Folder →新建文件夹
打开项目 ← Open Project
添加镜头到合成 ← Add Footage to Comp
选定脚本建立合成 ← New Comp From Selection...
整理镜头 ← Consolidate All Footage
删除未用镜头 ← Remove Unused Footage
简化项目 ← Reduce Project
稳定运动 ← Stabilize Motion
追踪当前属性 ← Track this property
显示关键帧 ← Reveal Animating Properties
显示被修改属性 ← Reveal Modified Properties
View菜单
Half → 一半
Third → 三分之一
Quarter → 四分之一
Custom.... → 自定义
副本 ← Duplicate
分层图层 ← Split Layer
抽出工作区域 ← Lift Work Area
挤压工作区域 ← Extrace Work Area
选择全部 ← Select All
全部取消 ← Deselect All
标签 ← Label
Apply Interpretation →应用解释
替换镜头 ← RBiblioteka place Footage ┗File... → 文件
Placeholder... → 占位符
Solid.. → 实色
重载镜头 ← Reload Footage
显示所在文件夹 ← Reveal in Explorer
项目设置 ← Project Settings...
打印 ← Print...
Easy Ease Out → 缓和曲线离开
Exponential Scale → 指数缩放
RPF Camera Import → RPF摄象机导入
┗Range → 平行
Wiggly → 抖动
移除所有文字动画 ← Remove All Text Animators
添加表达式 ← Add Expression
追踪运动 ← Track Motion
隐藏/显示标尺 ← Show Rulers
隐藏/显示辅助线 ← Hide Guides
吸附辅助线 ← Snap To Guides
锁定辅助线 ← Lock Guides
清楚辅助线 ← Clear Guides
隐藏/显示网格 ← Show Grid
Label Defaults... → 标签设置
Cache... → 缓存
Video Preview... → 视频预演
Animation菜单
添加关键帧 ← Add Keyframe
冻结关键帧 ← Toggle Hold Keyframe
关键帧插值 ← Keyframe Interpolation...
关键帧速率 ← Keyframe Velcity...
辅助关键帧 ← Keyframe Assistant
┗Convert Audio to Keyframes → 转换音频为关键帧
Solid... →实色
导入最近镜头 ← Import Recent Footage
输出 ← Export
查找 ← Find...
再次查找 ← Find Next
┗Main... → 常规
Proxy... → 代理
Remember Interpretation →保存解释
预置 ← Preferences
┗General... → 常规
Previews... → 预演
Display → 显示
┗Anchor Point → 轴心点
Position → 位置
Scale → 缩放
Skew → 倾斜
Movie... → 影片
设置代理 ← Set Proxy
┗File... → 文件
None →无
解释镜头 ← Interpret Footage
导入 ← Import
┗File... → 文件
Multiple Files... →多个文件
Placeholder... →输入占位符
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