英雄无敌5秘籍
- 1、下载文档前请自行甄别文档内容的完整性,平台不提供额外的编辑、内容补充、找答案等附加服务。
- 2、"仅部分预览"的文档,不可在线预览部分如存在完整性等问题,可反馈申请退款(可完整预览的文档不适用该条件!)。
- 3、如文档侵犯您的权益,请联系客服反馈,我们会尽快为您处理(人工客服工作时间:9:00-18:30)。
Ps:文档摘抄整理自互联网
使用方法如下:
第一步:在安装文件夹下的profiles里找到autoexec.cfg。
记事本打开。
最后一行。
加上:setvar dev_console_password = schwinge-des-todes
改后效果:
//===================================================================== =======
// Startup
mainmenu
setvar dev_console_password = schwinge-des-todes
第二步:我的文档\mygames\Heroes of Might and Magic V\名字\input.cfg
打开。
找到
// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind show_console '`'(此行自己添加)
第三步:关键一步。
打开游戏。
进入地图。
按`键
输入enable_cheats
然后会看到诸如使用cheat会失去游戏乐趣的厚道提示云云。
然后就可以使用控制台了。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
另外。
有些特殊的功能比如解除战争迷雾和隐藏操作界面什么的。
需要自己修改input.cfg
这里不多说了。
奉上我的input.cfg。
需要的自行下载。
使用该input.cfg以后,可以:
SCROLL键显示FPS和其它我不懂的参数
CTRL + I 隐藏操作界面,多干净漂亮的画面,全快捷键操作吧.
CTRL+P 障碍物半透明转换,
在地下冒险就不会被上面黑黑的乳钟石挡住了,很好用.
CTRL + W 显示3D模型,纹理贴图都没有了,超快.
CTRL + Y 特殊显示效果,我搞不懂,多按几次就变回正常了.
CTRL + SHIFT + M 清理内存
不知道有没效果,反正我是1G内存的,存取档都很快.(这里引用某人帖子。
忘记谁的了。
- -b)
还有些很BT的作弊键,比如
//adventure debug
bind adventure_teleport 'CTRL' + 'SHIFT' + 'T 传送
bind adventure_remove_object 'CTRL' + 'D' 移除
//END adventure debug
//combat debug
bind combat_killcreature 'CTRL' + 'D' 杀死生物
bind combat_creaturegiveturn 'CTRL' + 'F' 进度条
//end combat debug
代码
(1)普通作弊码
"add_skill + 技能名/数字" 可以给选定英雄加技能,例如在控制台中输入:
add_skill Necromancy
这个可以加巫术
或者在后边加数字:
add_skill 19
可以加寻路术。
这些数字对应的技能可以用写字板打开data\data.pak\scripts\advmap-startup.lua这个文件察看
注意这个data.pak是个压缩文件,可以用解压软件(winrar,winzip等)把它打开并把想要的文件解压出来。
用这种方法所加的技能数量是可以超出原有限制,虽然不会显示出来,但是效果还在
add_army 种族代码, 是否升级
加生物
种族代码对应如下:
HEA VEN(圣堂)= 0
PRESERVE(森林)= 1
ACADEMY(学院)= 2
DUNGEON(地牢)= 3
NECRO(不死)= 4
INFERNO(炼狱)= 5
例如:
add_army 5, 0
会给英雄加升级前的7种炼狱生物各十(至于原来的兵会怎样?试过就知道了)
add_army 4, 1
加升级后的七种不死生物各十
add_all_spells
使英雄学会所有魔法,不受技能限制(包括使用这些魔法)
set_hero_luck_morale M N
改变英雄的基本运气(M)和士气(N),例如set_hero_luck_morale 5 3
show_player_money N
显示玩家N所拥有的资源,例如show_player_money 2
show_hero_mp
Shows detailed movement point stats for currently selected hero - exact quantity, stats for currently plotted path(how many points it'll take).
add_exp N
加经验,例如add_exp 5000
add_money N
加金币1000*N,其他所有资源加N
(2)调用函数
上边的都只算小儿科,下边来点真格的
在data.pak或你所解出来的文件夹里的.lua 、.xdb文件里边你通常会看到一大堆函数,游戏中的所有事件(如征兵,学技能等)都是通过这些函数实现的。
开始游戏时这些文件会对游戏进行初始化。
然而通过控制台你可以在游戏中调用这些函数,也就是说,只要你知道了这些函数,几乎可以人为的实现在游戏中可能实现的一切
要在游戏中使用这些函数,只要调用控制台,在这些函数前加上@,并使用相关参数就可以了。
例如:
文件中有这么一句:
GiveExp("Isabell",5000)
会给Isabell 5000经验(太明显啦!)
那么在控制台里,你可以输入:
@GiveExp("x", y)
会给英雄x 增加经验值y
或者更简单的:
@Win()
直接取得胜利
@Loose()
失败
下边列几个比较实用的:
@GiveArtefact("x", y)
给英雄x加上物品y,y可以是物品名或者物品代码,
@TeachHeroSpell("Isabell",SPELL_PHANTOM)
使Isabell学会法术PHANTOM, 也可以用法术代码
@AddHeroSkill('Isabell', 13)
加技能13
@AddHeroCreatures( "Agrael", CREATURE_HELL_HOUND, 1000 );
给Agreal加1000只Hell Hound
@SetTownBuildingLimitLevel('Putor', 13, 1);
设定城镇Putor的建设等级
@OpenCircleFog (0, 0, 0, 9999, PLAYER_x);
给第x位玩家开图(地面)
如果是地底的话
@OpenCircleFog (0, 0, 1, 9999, PLAYER_x);
@SetPlayerResource(PLAYER_1,x,y);
把玩家1的资源x设为y,x对应资源GOLD,WOOD,ORE,GEM,SULFER,MERCURY,CRYSTAL ;y对应数字
@ChangeHeroStat( 'Isabell', STA T_ATTACK, 9999 );
使Isabell的攻击变为9999
@AddHeroWarMachine('Isabell',1)
给英雄加战争机器
这里的部分代码我会在后边列出,当然你最好可以自己去查lua文件,我比较常用/data/script/里边的
注意:游戏里显示的名称(如英雄名,城镇名等)往往跟在程序里使用的内部名称不一样,对于英雄名,可以用这个命令
@print(GetPlayerHeroes(PLAYER_x))
显示第x位玩家的英雄名。
至于其他的,也可以在/data/text/里边查找,不过比较麻烦,希望有高手能解决这个问题
没见过作弊能这么bt的。
不过,我喜欢。
这么强大的控制台并不一定要拿来作弊的,比如说在最后大局已定英雄毒孤求拜时,可以放几百条黑龙出来耍耍
又或者让一队地狱犬在清掉一群骷髅后说:“Mmmmm, yummy......”
活活, yy无限啊
当然这个也可以方便制作mod的玩家进行调试,本来就是debug用的
6月2日更新:
@print(GetObjectPos('heroname'))
会显示英雄的坐标
@SetObjectPos('heroname',x,y,0)
瞬移(地面)
@SetObjectPos('heroname',x,y,1)
瞬移(地底)
@CreateMonster('Peasant',CREATURE_PEASANT,100,30,40,1)
在地底坐标(30,40)处放100个农民
附:
技能代码
物品代码
法术代码(这个好像不止法术而已,而且看起来有点恐怖,如果能全部挖掘的话)
英雄属性
兵种及英雄代码
技能代码
-- Skill type IDs
--
-- Basic Skills
SKILL_LOGISTICS = 1
SKILL_WAR_MACHINES = 2
SKILL_LEARNING = 3
SKILL_LEADERSHIP = 4
SKILL_LUCK = 5
SKILL_OFFENCE = 6
SKILL_DEFENCE = 7
SKILL_SORCERY = 8
SKILL_DESTRUCTIVE_MAGIC = 9
SKILL_DARK_MAGIC = 10
SKILL_LIGHT_MAGIC = 11
SKILL_SUMMONING_MAGIC = 12
-- Class skills
SKILL_TRAINING = 13
SKILL_GATING = 14
SKILL_NECROMANCY = 15
SKILL_A VENGER = 16
SKILL_ARTIFICIER = 17
SKILL_INVOCA TION = 18
-- Perks
PERK_PA THFINDING = 19
PERK_SCOUTING = 20
PERK_NA VIGATION = 21
PERK_FIRST_AID = 22
PERK_BALLISTA = 23
PERK_CATAPULT = 24
PERK_INTELLIGENCE = 25
PERK_SCHOLAR = 26
PERK_EAGLE_EYE = 27
PERK_RECRUITMENT = 28
PERK_ESTA TES = 29
PERK_DIPLOMACY = 30
PERK_RESISTANCE = 31
PERK_LUCKY_STRIKE = 32
PERK_FORTUNA TE_ADVENTURER = 33
PERK_TACTICS = 34
PERK_ARCHERY = 35
PERK_FRENZY = 36
PERK_PROTECTION = 37
PERK_EV ASION = 38
PERK_TOUGHNESS = 39
PERK_MYSTICISM = 40
PERK_WISDOM = 41
PERK_ARCANE_TRAINING = 42
PERK_MASTER_OF_ICE = 43
PERK_MASTER_OF_FIRE = 44
PERK_MASTER_OF_LIGHTNINGS = 45 PERK_MASTER_OF_CURSES = 46
PERK_MASTER_OF_MIND = 47
PERK_MASTER_OF_SICKNESS = 48 PERK_MASTER_OF_BLESSING = 49 PERK_MASTER_OF_ABJURATION = 50 PERK_MASTER_OF_WRATH = 51
PERK_MASTER_OF_QUAKES = 52
PERK_MASTER_OF_CREATURES = 53 PERK_MASTER_OF_ANIMATION = 54
-- Knight perks
PERK_HOL Y_CHARGE = 55
PERK_PRAYER = 56
PERK_EXPERT_TRAINER = 57
-- Demonlord perks
PERK_CONSUME_CORPSE = 58
PERK_DEMONIC_FIRE = 59
PERK_DEMONIC_STRIKE = 60
-- Necromancer perks
PERK_RAISE_ARCHERS = 61 PERK_NO_REST_FOR_THE_WICKED = 62 PERK_DEATH_SCREAM = 63 -- Ranger perks
PERK_MULTISHOT = 64
PERK_SNIPE_DEAD = 65
PERK_IMBUE_ARROW = 66
-- Wizard perks
PERK_MAGIC_BOND = 67
PERK_MELT_ARTIFACT = 68
PERK_MAGIC_MIRROR = 69
-- Warlock perks
PERK_EMPOWERED_SPELLS = 70
PERK_DARK_RITUAL = 71
PERK_ELEMENTAL_VISION = 72
-- Feats
-- Knight
KNIGHT_FEAT_ROAD_HOME = 73 KNIGHT_FEAT_TRIPLE_BALLISTA = 74 KNIGHT_FEAT_ENCOURAGE = 75
KNIGHT_FEAT_HOLD_GROUND = 77
KNIGHT_FEAT_GUARDIAN_ANGEL = 78
KNIGHT_FEAT_STUDENT_AWARD = 79
KNIGHT_FEAT_GRAIL_VISION = 80
KNIGHT_FEAT_CASTER_CERTIFICATE = 81 KNIGHT_FEAT_ANCIENT_SMITHY = 82
KNIGHT_FEAT_PARIAH = 83
KNIGHT_FEAT_ELEMENTAL_BALANCE = 84 KNIGHT_FEAT_ABSOLUTE_CHARGE = 85
-- Demon Lord
DEMON_FEAT_QUICK_GATING = 86
DEMON_FEAT_MASTER_OF_SECRETS = 87 DEMON_FEAT_TRIPLE_CA TAPULT = 88
DEMON_FEAT_GA TING_MASTERY = 89
DEMON_FEAT_CRITICAL_GA TING = 90
DEMON_FEAT_CRITICAL_STRIKE = 91
DEMON_FEAT_DEMONIC_RETALIATION = 92 DEMON_FEAT_EXPLODING_CORPSES = 93 DEMON_FEAT_DEMONIC_FLAME = 94
DEMON_FEAT_WEAKENING_STRIKE = 95 DEMON_FEAT_FIRE_PROTECTION = 96
DEMON_FEAT_FIRE_AFFINITY = 97
DEMON_FEAT_ABSOLUTE_GATING = 98
-- Necromancer
NECROMANCER_FEAT_DEATH_TREAD = 99 NECROMANCER_FEAT_LAST_AID = 100 NECROMANCER_FEAT_LORD_OF_UNDEAD = 101 NECROMANCER_FEAT_HERALD_OF_DEATH = 102 NECROMANCER_FEAT_DEAD_LUCK = 103 NECROMANCER_FEAT_CHILLING_STEEL = 104 NECROMANCER_FEAT_CHILLING_BONES = 105 NECROMANCER_FEAT_SPELLPROOF_BONES = 106 NECROMANCER_FEAT_DEADL Y_COLD = 107 NECROMANCER_FEAT_SPIRIT_LINK = 108 NECROMANCER_FEAT_TWILIGHT = 109 NECROMANCER_FEAT_HAUNT_MINE = 110 NECROMANCER_FEAT_ABSOLUTE_FEAR = 111
-- Ranger
RANGER_FEAT_DISGUISE_AND_RECKON = 112 RANGER_FEAT_IMBUE_BALLISTA = 113 RANGER_FEAT_CUNNING_OF_THE_WOODS = 114 RANGER_FEAT_FOREST_GUARD_EMBLEM = 115 RANGER_FEAT_ELVEN_LUCK = 116
RANGER_FEAT_LAST_STAND = 118
RANGER_FEAT_INSIGHTS = 119
RANGER_FEAT_SUN_FIRE = 120
RANGER_FEAT_SOIL_BURN = 121
RANGER_FEAT_STORM_WIND = 122
RANGER_FEAT_FOG_VEIL = 123
RANGER_FEAT_ABSOLUTE_LUCK = 124
-- Wizard
WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125
WIZARD_FEAT_REMOTE_CONTROL = 126
WIZARD_FEAT_ACADEMY_AW ARD = 127
WIZARD_FEAT_ARTIFICIAL_GLORY = 128
WIZARD_FEAT_SPOILS_OF_WAR = 129
WIZARD_FEAT_WILDFIRE = 130
WIZARD_FEAT_SEAL_OF_PROTECTION = 131
WIZARD_FEAT_COUNTERSPELL = 132
WIZARD_FEAT_MAGIC_CUSHION = 133
WIZARD_FEAT_SUPRESS_DARK = 134
WIZARD_FEAT_SUPRESS_LIGHT = 135
WIZARD_FEAT_UNSUMMON = 136
WIZARD_FEAT_ABSOLUTE_WIZARDY = 137
-- warlock
W ARLOCK_FEAT_TELEPORT_ASSAULT = 138
W ARLOCK_FEAT_SHAKE_GROUND = 139
W ARLOCK_FEAT_DARK_REVELATION = 140
W ARLOCK_FEAT_FAST_AND_FURIOUS = 141
W ARLOCK_FEAT_LUCKY_SPELLS = 142
W ARLOCK_FEAT_POWER_OF_HASTE = 143
W ARLOCK_FEAT_POWER_OF_STONE = 144
W ARLOCK_FEAT_CHAOTIC_SPELLS = 145
W ARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146
W ARLOCK_FEAT_PAYBACK = 147
W ARLOCK_FEAT_ELITE_CASTERS = 148
W ARLOCK_FEAT_ELEMENTAL_OVERKILL = 149
W ARLOCK_FEAT_ABSOLUTE_CHAINS = 150
物品代码:
ARTIFACT_SWORD_OF_RUINS = 1
ARTIFACT_GREAT_AXE_OF_GIANT_SLAYING = 2
ARTIFACT_W AND_OF_X = 3
ARTIFACT_UNICORN_HORN_BOW = 4
ARTIFACT_TITANS_TRIDENT = 5
ARTIFACT_STAFF_OF_VEXINGS = 6
ARTIFACT_SHACKLES_OF_WAR = 7
ARTIFACT_ICEBERG_SHIELD = 9
ARTIFACT_GOLDEN_SEXTANT = 10
ARTIFACT_CROWN_OF_COURAGE = 11
ARTIFACT_CROWN_OF_MANY_EYES = 12 ARTIFACT_PLATE_MAIL_OF_STABILITY = 13 ARTIFACT_BREASTPLATE_OF_PETRIFIED_WOOD = 14 ARTIFACT_PEDANT_OF_MASTERY = 15
ARTIFACT_NECKLACE_OF_BRA VERY = 16 ARTIFACT_WEREWOLF_CLAW_NECKLACE = 17 ARTIFACT_EVERCOLD_ICICLE = 18
ARTIFACT_NECKLACE_OF_POWER = 19
ARTIFACT_RING_OF_LIGHTING_PROTECTION = 20 ARTIFACT_RING_OF_LIFE = 21
ARTIFACT_RING_OF_HASTE = 22
ARTIFACT_NIGHTMARISH_RING = 23
ARTIFACT_BOOTS_OF_SPEED = 24
ARTIFACT_GOLDEN_HORSESHOE = 25
ARTIFACT_W AYFARER_BOOTS = 26
ARTIFACT_BOOTS_OF_INTERFERENCE = 27 ARTIFACT_ENDLESS_SACK_OF_GOLD = 28 ARTIFACT_ENDLESS_BAG_OF_GOLD = 29 ARTIFACT_ANGEL_WINGS = 30
ARTIFACT_LION_HIDE_CAPE = 31
ARTIFACT_PHOENIX_FEATHER_CAPE = 32 ARTIFACT_CLOAK_OF_MOURNING = 33
ARTIFACT_HELM_OF_ENLIGHTMENT = 34 ARTIFACT_CHAIN_MAIL_OF_ENLIGHTMENT = 35 ARTIFACT_DRAGON_SCALE_ARMOR = 36 ARTIFACT_DRAGON_SCALE_SHIELD = 37 ARTIFACT_DRAGON_BONE_GRA VES = 38 ARTIFACT_DRAGON_WING_MANTLE = 39 ARTIFACT_DRAGON_TEETH_NECKLACE = 40 ARTIFACT_DRAGON_TALON_CROWN = 41 ARTIFACT_DRAGON_EYE_RING = 42
ARTIFACT_DRAGON_FLAME_TONGUE = 43 ARTIFACT_ROBE_OF_MAGI = 44
ARTIFACT_STAFF_OF_MAGI = 45
ARTIFACT_CROWN_OF_MAGI = 46
ARTIFACT_RING_OF_MAGI = 47
ARTIFACT_DW ARVEN_MITHRAL_CUIRASS = 48 ARTIFACT_DW ARVEN_MITHRAL_GREA VES = 49 ARTIFACT_DW ARVEN_MITHRAL_HELMET = 50 ARTIFACT_DW ARVEN_MITHRAL_SHIELD = 51
ARTIFACT_GRAAL = 53
ARTIFACT_BOOTS_OF_LEVITATION = 54
ARTIFACT_SKULL_HELMET = 55
ARTIFACT_V ALORIOUS_ARMOR = 56
ARTIFACT_BOOTS_OF_SWIFTNESS = 57
ARTIFACT_MOONBLADE = 58
ARTIFACT_RING_OF_CELERITY = 59
ARTIFACT_BAND_OF_CONJURER = 60
ARTIFACT_EARTHSLIDERS = 61
ARTIFACT_RIGID_MANTLE = 62
ARTIFACT_JINXING_BAND = 63
ARTIFACT_BONESTUDDED_LEATHER = 64
ARTIFACT_WISPERING_RING = 65
ARTIFACT_HELM_OF_CHAOS = 66
ARTIFACT_TWISTING_NEITHER = 67
ARTIFACT_SANDALS_OF_THE_SAINT = 68
ARTIFACT_SHAWL_OF_GREAT_LICH = 69
ARTIFACT_RING_OF_DEATH = 70
ARTIFACT_NECROMANCER_PENDANT = 71
ARTIFACT_FREIDA = 72
ARTIFACT_RING_OF_THE_SHADOWBRAND = 73
ARTIFACT_ARTIFACT_EFFECT_COUNT = 74
法术代码:
SPELL_NONE = 0;
SPELL_MAGIC_ARROW = 1;
SPELL_MAGIC_FIST = 2;
SPELL_LIGHTNING_BOLT = 3;
SPELL_ICE_BOLT = 4;
SPELL_FIREBALL = 5;
SPELL_FROST_RING = 6;
SPELL_CHAIN_LIGHTNING = 7;
SPELL_METEOR_SHOWER = 8;
SPELL_IMPLOSION = 9;
SPELL_ARMAGEDDON = 10;
SPELL_CURSE = 11;
SPELL_SLOW = 12;
SPELL_DISRUPTING_RAY = 13;
SPELL_PLAGUE = 14;
SPELL_WEAKNESS = 15;
SPELL_ABILITY_WEAKNING_STRIKE = 16;
SPELL_FORGETFULNESS = 17;
SPELL_BERSERK = 18;
SPELL_BLIND = 19;
SPELL_HYPNOTIZE = 20;
SPELL_UNHOL Y_WORD = 21;
SPELL_UNHOL Y_WORD_HIT_EFFECT = 22;
SPELL_BLESS = 23;
SPELL_HASTE = 24;
SPELL_STONESKIN = 25;
SPELL_DISPEL = 26;
SPELL_DISPEL_FAIL = 27;
SPELL_BLOODLUST = 28;
SPELL_DEFLECT_ARROWS = 29;
SPELL_DEFLECT_ARROWS_HIT_EFFECT = 30;
SPELL_ANTI_MAGIC = 31;
SPELL_TELEPORT = 32;
SPELL_TELEPORT_FINISH_EFFECT = 33;
SPELL_CELESTIAL_SHIELD = 34;
SPELL_HOL Y_WORD = 35;
SPELL_HOL Y_WORD_HIT_EFFECT = 36;
SPELL_ARMAGEDDON_HIT_EFFECT = 37;
SPELL_LAND_MINE = 38;
SPELL_WASP_SW ARM = 39;
SPELL_PHANTOM = 40;
SPELL_EARTHQUAKE = 41;
SPELL_ANIMATE_DEAD = 42;
SPELL_SUMMON_ELEMENTALS = 43;
SPELL_EFFECT_SUMMON_ELEMENTALS_AIR = 44; SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH = 45; SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE = 46; SPELL_EFFECT_SUMMON_ELEMENTALS_WATER = 47; SPELL_RESURRECT = 48;
SPELL_SUMMON_BOAT = 49;
SPELL_DIMENSION_DOOR = 50;
SPELL_TOWN_PORTAL = 51;
SPELL_ENCOURAGE = 52;
SPELL_HOL Y_CHARGE = 53;
SPELL_PRAYER = 54;
SPELL_DEMONIC_STRIKE_CAST = 55;
SPELL_DEMONIC_STRIKE = 56;
SPELL_CONSUME_CORPSE = 57;
SPELL_SPIRIT_LINK = 58;
SPELL_DEATH_SCREAM = 59;
SPELL_SNIPE_DEAD = 60;
SPELL_MULTISHOT = 61;
SPELL_IMBUE_ARROW = 62;
SPELL_ABILITY_MAGIC_BOND = 63;
SPELL_ABILITY_MELT_ARTIFACT = 64;
SPELL_ABILITY_COUNTERSPELL = 65;
SPELL_ABILITY_UNSUMMON = 66;
SPELL_ABILITY_DARK_RITUAL = 67;
SPELL_SKILL_OFFENCE1 = 68;
SPELL_SKILL_OFFENCE2 = 69;
SPELL_SKILL_OFFENCE3 = 70;
SPELL_SKILL_ARCHERY = 71;
SPELL_SKILL_FRENZY = 72;
SPELL_SKILL_DEFENCE1 = 73;
SPELL_SKILL_DEFENCE2 = 74;
SPELL_SKILL_DEFENCE3 = 75;
SPELL_SKILL_PROTECTION = 76;
SPELL_SKILL_EVASION = 77;
SPELL_SKILL_TOUGHNESS = 78;
SPELL_SKILL_LUCK1 = 79;
SPELL_SKILL_LUCK2 = 80;
SPELL_SKILL_LUCK3 = 81;
SPELL_SKILL_RESISTANCE = 82;
SPELL_SKILL_LUCKY_STRIKE = 83;
SPELL_SKILL_LEADERSHIP1 = 84;
SPELL_SKILL_LEADERSHIP2 = 85;
SPELL_SKILL_LEADERSHIP3 = 86;
SPELL_SKILL_WAR_MACHINES1 = 87;
SPELL_SKILL_WAR_MACHINES2 = 88;
SPELL_SKILL_WAR_MACHINES3 = 89;
SPELL_SKILL_FIRST_AID = 90;
SPELL_SKILL_BALLISTA = 91;
SPELL_SKILL_CATAPULT = 92;
SPELL_SKILL_DEMONIC_FIRE = 93;
SPELL_SKILL_ELVEN_VOLLEY = 94;
SPELL_SKILL_MATRON_SALVO = 95;
SPELL_SKILL_ANCIENT_SMITHY = 96;
SPELL_SKILL_FIRE_PROTECTION = 97;
SPELL_SPEC_JOUSTER = 98;
SPELL_SPEC_PEASANTS = 99;
SPELL_SPEC_ARCHERS = 100;
SPELL_SPEC_FOOTMEN = 101;
SPELL_SPEC_GRIFFINS = 102;
SPELL_SPEC_ARTILLERYMAN = 103;
SPELL_SPEC_FURIOUS = 104;
SPELL_SPEC_BOMBARDIER = 105;
SPELL_SPEC_IMPREGNABLE = 106;
SPELL_SPEC_FLAGBEARER_OF_DARKNESS = 107;
SPELL_SPEC_HOUNDS = 108;
SPELL_SPEC_SUCCUBUSES = 109;
SPELL_SPEC_BLADE_MASTER = 110;
SPELL_SPEC_ELVES = 111;
SPELL_SPEC_UNICORNS = 112;
SPELL_SPEC_ELVEN_FURY = 113;
SPELL_SPEC_FOREST_GUARDIAN = 114; SPELL_SPEC_ZOMBIES = 115;
SPELL_SPEC_V AMPIRES = 116;
SPELL_SPEC_EMPIRIC = 117;
SPELL_SPEC_SOULHUNTER = 118;
SPELL_SPEC_MASTER_OF_ELEMENTS = 119; SPELL_SPEC_GREMLINS = 120;
SPELL_SPEC_GOLEMS = 121;
SPELL_SPEC_MAGES = 122;
SPELL_SPEC_PRUDENT = 123;
SPELL_SPEC_EV ASIVE = 124;
SPELL_SPEC_RIDERS = 125;
SPELL_SPEC_MA TRON_SALVO = 126;
SPELL_SPEC_SA V AGE = 127;
SPELL_SPEC_WITCHES = 128;
SPELL_SPEC_MINOTAURS = 129;
SPELL_TOWN_OFFENCE_P1 = 130;
SPELL_TOWN_OFFENCE_M1 = 131;
SPELL_TOWN_DEFENCE_P1 = 132;
SPELL_TOWN_DEFENCE_M1 = 133;
SPELL_TOWN_OFFENCE_DEFENCE_P1 = 134; SPELL_TOWN_OFFENCE_DEFENCE_M1 = 135; SPELL_TOWN_OFFENCE_P2 = 136;
SPELL_TOWN_OFFENCE_M2 = 137;
SPELL_TOWN_DEFENCE_P2 = 138;
SPELL_TOWN_DEFENCE_M2 = 139;
SPELL_TOWN_OFFENCE_DEFENCE_P2 = 140; SPELL_TOWN_OFFENCE_DEFENCE_M2 = 141; SPELL_TOWN_LUCK_P1 = 142;
SPELL_TOWN_LUCK_M1 = 143;
SPELL_TOWN_MORALE_P1 = 144;
SPELL_TOWN_MORALE_M1 = 145;
SPELL_TOWN_ELVEN_CAPITAL = 146; SPELL_TOWN_W ALLS = 147;
SPELL_TOWN_TOWERS = 148;
SPELL_TOWN_UNHOL Y_TEMPLE = 149; SPELL_TOWN_DARK_GUARDIAN = 150; SPELL_TOWN_SPARKLING_FOUNTAIN = 151;
SPELL_TOWN_DIETY_OF_FIRE = 152;
SPELL_TOWN_INFERNAL_LOOM = 153;
SPELL_ABILITY_BA TTLE_DIVE = 154;
SPELL_ABILITY_BA TTLE_DIVE_FINISH = 155;
SPELL_ABILITY_LAY_HANDS = 156;
SPELL_ABILITY_RESURRECT_ALLIES = 157;
SPELL_ABILITY_SCATTER_SHOT = 158;
SPELL_ABILITY_GA TING = 159;
SPELL_ABILITY_FEAR = 160;
SPELL_ABILITY_SUMMON_BALOR = 161;
SPELL_ABILITY_EXPLOSION = 162;
SPELL_ABILITY_EXPLOSION_EFFECT = 163;
SPELL_ABILITY_CHAIN_SHOT_END_EFFECT = 164; SPELL_ABILITY_MANA_DESTROY = 165;
SPELL_ABILITY_MANA_STEAL = 166;
SPELL_ABILITY_LIFE_DRAIN = 167;
SPELL_ABILITY_MANA_DRAIN = 168;
SPELL_ABILITY_DEATH_CLOUD = 169;
SPELL_ABILITY_HARM_TOUCH = 170;
SPELL_ABILITY_MANA_FEED = 171;
SPELL_ABILITY_ENTANGLING_ROOTS = 172;
SPELL_ABILITY_REPAIR = 173;
SPELL_ABILITY_RANDOM_CAST_DARK = 174; SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT = 175; SPELL_ABILITY_DASH = 176;
SPELL_ABILITY_DASH_EFFECT = 177;
SPELL_REMOTE_CONTROL = 178;
SPELL_EFFECT_ARMOR_CRUSHING = 179;
SPELL_ABILITY_POISONOUS_ATTACK = 180;
SPELL_LIZARD_BITE_HIT = 181;
SPELL_EFFECT_REGENRA TION = 182;
SPELL_EFFECT_REBIRTH = 183;
SPELL_ABILITY_FROST_BREATH = 184;
SPELL_EFFECT_BAD_LUCK = 185;
SPELL_EFFECT_GOOD_LUCK = 186;
SPELL_EFFECT_BAD_MORALE = 187;
SPELL_EFFECT_GOOD_MORALE = 188;
SPELL_EFFECT_FIRST_AID_TENT_HEAL = 189; SPELL_EFFECT_CLERIC_HIT = 190;
SPELL_EFFECT_COMBAT_HIT_00 = 191;
SPELL_EFFECT_COMBAT_HIT_01 = 192;
SPELL_EFFECT_COMBAT_HIT_02 = 193;
SPELL_EFFECT_W AR_MACHINE_HIT = 194;
SPELL_EFFECT_FIRST_AID_HIT = 195;
SPELL_EFFECT_FIRE_HIT = 196;
SPELL_EFFECT_BASH_HIT = 197;
SPELL_EFFECT_SUN_FIRE = 198;
SPELL_EFFECT_SOIL_BURN = 199;
SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION = 200; SPELL_EFFECT_FROZEN = 201;
SPELL_EFFECT_FIRE_DAMAGE = 202;
SPELL_EFFECT_LAND_MINE_EXPLOSION = 203; SPELL_EFFECT_PHANTOM_OUT = 204;
SPELL_EFFECT_FIRE_SHIELD = 205;
SPELL_EFFECT_DIMENSION_DOOR_END = 206;
SPELL_SKILL_CHILLING_BONES = 207;
SPELL_DEBUG_TELEPORT = 208;
SPELL_ABILITY_ENRAGED = 209;
SPELL_MASS_CURSE = 210;
SPELL_MASS_DISRUPTING_RAY = 211;
SPELL_MASS_SLOW = 212;
SPELL_MASS_FORGETFULNESS = 213;
SPELL_MASS_PLAGUE = 214;
SPELL_MASS_WEAKNESS = 215;
SPELL_MASS_BLESS = 216;
SPELL_MASS_DISPEL = 217;
SPELL_MASS_STONESKIN = 218;
SPELL_MASS_DEFLECT_ARROWS = 219;
SPELL_MASS_BLOODLUST = 220;
SPELL_MASS_HASTE = 221;
SPELL_ABILITY_CALL_LIGHTNING = 222;
SPELL_EMPOWERED_MAGIC_ARROW = 223;
SPELL_EMPOWERED_MAGIC_FIST = 224;
SPELL_EMPOWERED_LIGHTNING_BOLT = 225;
SPELL_EMPOWERED_ICE_BOLT = 226;
SPELL_EMPOWERED_FIREBALL = 227;
SPELL_EMPOWERED_FROST_RING = 228;
SPELL_EMPOWERED_CHAIN_LIGHTNING = 229; SPELL_EMPOWERED_METEOR_SHOWER = 230;
SPELL_EMPOWERED_IMPLOSION = 231;
SPELL_EMPOWERED_ARMAGEDDON = 232;
SPELL_EMPOWERED_STONE_SPIKES = 233;
SPELL_SUMMON_CREATURES = 234;
SPELL_CONJURE_PHOENIX = 235;
SPELL_FIREWALL = 236;
SPELL_STONE_SPIKES = 237;
SPELL_UBER_CHAIN_LIGHTNING = 238;
SPELL_DEMON_SOVEREIGN_FX = 239; 英雄属性
STA T_EXPERIENCE = 0
STAT_ATTACK = 1
STAT_DEFENCE = 2
STAT_SPELL_POWER = 3
STAT_KNOWLEDGE = 4
STAT_LUCK = 5
STAT_MORALE = 6
STAT_MOVE_POINTS = 7
STAT_MANA_POINTS = 8 兵种及英雄代码
Academy(学院)
Console name / Real name Astral / Nur
Calid / Grawl
Efion / Alastor
Isher / Razzak
Nur / Nathir
Razzak / Narxes
Sufi / Jhora
Tan / Galib
Timerkhan / Temkhan Creature ID / Creature name
57 = Gremlin
59 = Stone Gargoyle
61 = Iron Golem
63 = Mage
65 = Djinn
67 = Rakshasa Rani
69 = Colossus
Dungeon(地牢)
Console name / Real name Almegir / Yrbeth
Dalom / Lethos
Ferigl / Sorgal
Inagost / Sinitar
Kelodin / Shadya
Menel / Kythra
Ohtar / Ohtar
Ohtarig / Vayshan
Urunir / Yrwanna
Creature ID / Creature name
71 = Scout
73 = Blood maiden
75 = Minotaur
77 = Dark Raider
79 = Hydra
81 = Shadow Witch
83 = Shadow Dragon Haven(圣堂)
Console name / Real name Axel / Freyda
Brem / Rutger
Christian / Vittorio
Isabell / Isabel
Mardigo / Laszlo Nathaniel / Ellaine
Orrin / Dougal
Sarge / Klaus
Ving / Irina
Creature ID / Creature name 01 = Peasant
03 = Archer
05 = Footman
07 = Griffin
09 = Priest
11 = Cavalier
13 = Angel
Inferno(炼狱)
Console name / Real name Calid / Grawl
Deleb / Deleb
Efion / Alastor
Jazaz / Nebiros
Marder / Marbas
Nymus / Nymus Oddrema / Jezebeth Creature ID / Creature name 15 = Imp
17 = Horned demon
19 = Hell hound
21 = Succubus
23 = Hell Charger
25 = Pit Fiend
27 = Devil
Necropolis(墓地)Console name / Real name Aberrar / Zoltan
Berein / Markal
Gles / Kaspar
Muscip / Naadir
Nemor / Deirdre
Nikolay / Nicolai
Pelt / Vladimir
Straker / Orson
Tamika / Lucretia
Creature ID / Creature name
29 = Skeleton
31 = Zombie
33 = Ghost
35 = V ampire
37 = Lich
39 = Wight
41 = Bone Dragon
Sylvan(森林)
Console name / Real name
Diraya / Dirael
Elleshar / Vinrael
Gillion / Gilraen
Heam / Findan
Ildar / Alaron
Itil / Ylthin
Linaas / Wyngaal
Metlirn / Anwen
Nadaur / Talanar
Creature ID / Creature name
43 = Pixie
45 = Blade dancer
47 = Hunter
49 = Druid
51 = Unicorn
53 = Treant
55 = Green Dragon
所有英雄技能代码
后勤(Logistics)
<Item>HERO_SKILL_LOGISTICS</Item>
战争机器(War Machines)
<Item>HERO_SKILL_WAR_MACHINES</Item> 学习(Learning)
<Item>HERO_SKILL_LEARNING</Item>
领导(Leadership)
<Item>HERO_SKILL_LEADERSHIP</Item>
<Item>HERO_SKILL_LUCK</Item>
进攻(Offence)
<Item>HERO_SKILL_OFFENCE</Item>
防御(Defence)
<Item>HERO_SKILL_DEFENCE</Item>
巫术(Sorcery)
<Item>HERO_SKILL_SORCERY</Item>
破坏魔法(Destructive Magic)
<Item>HERO_SKILL_DESTRUCTIVE_MAGIC</Item> 黑暗魔法(Dark Magic)
<Item>HERO_SKILL_DARK_MAGIC</Item>
光明魔法(Light Magic)
<Item>HERO_SKILL_LIGHT_MAGIC</Item>
召唤魔法(Summoning Magic)
<Item>HERO_SKILL_SUMMONING_MAGIC</Item> 骑士技能
<Item>HERO_SKILL_TRAINING</Item>
恶魔技能
<Item>HERO_SKILL_GATING</Item>
不死技能
<Item>HERO_SKILL_NECROMANCY</Item>
游侠技能
<Item>HERO_SKILL_A VENGER</Item>
术士技能
<Item>HERO_SKILL_ARTIFICIER</Item>
妖术师技能
<Item>HERO_SKILL_INVOCATION</Item>
探路(Pathfinding)
<Item>HERO_SKILL_PATHFINDING</Item>
侦察(Scouting)
<Item>HERO_SKILL_SCOUTING</Item>
领航(Navigation)
<Item>HERO_SKILL_NA VIGATION</Item>
急救(First Aid)
<Item>HERO_SKILL_FIRST_AID</Item>
弩车(Ballista)
<Item>HERO_SKILL_BALLISTA</Item>
炮手(Cannoneer)
<Item>HERO_SKILL_CATAPULT</Item>
理解(Intelligence)
<Item>HERO_SKILL_INTELLIGENCE</Item>
学者(Scholar)
<Item>HERO_SKILL_SCHOLAR</Item>
鹰眼(Arcane Intuition)
<Item>HERO_SKILL_EAGLE_EYE</Item>
募兵(Recruitment)
<Item>HERO_SKILL_RECRUITMENT</Item>
理财(Estates)
<Item>HERO_SKILL_ESTATES</Item>
外交(Diplomacy)
<Item>HERO_SKILL_DIPLOMACY</Item>
抗魔(Magic Resistance)
<Item>HERO_SKILL_RESISTANCE</Item>
士兵之幸(Soldier`s Luck)
<Item>HERO_SKILL_LUCKY_STRIKE</Item>
丰富资源(Resourcefulness)
<Item>HERO_SKILL_FORTUNATE_ADVENTURER</Item>
战术(Tactics)
<Item>HERO_SKILL_TACTICS</Item>
箭术(Archery)
<Item>HERO_SKILL_ARCHERY</Item>
战争狂(Battle Frenzy)
<Item>HERO_SKILL_FRENZY</Item>
保护(Protection)
<Item>HERO_SKILL_PROTECTION</Item>
躲避(Evasion)
<Item>HERO_SKILL_EVASION</Item>
活力(Vitality)
<Item>HERO_SKILL_TOUGHNESS</Item>
MAMA REGENERATION
<Item>HERO_SKILL_MYSTICISM</Item>
MAGIC INSIGHT
<Item>HERO_SKILL_WISDOM</Item>
ARCANE TRAINING
<Item>HERO_SKILL_ARCANE_TRAINING</Item> MASTER_OF_ICE
<Item>HERO_SKILL_MASTER_OF_ICE</Item> MASTER_OF_FIRE
<Item>HERO_SKILL_MASTER_OF_FIRE</Item> MASTER_OF_LIGHTNINGS
<Item>HERO_SKILL_MASTER_OF_LIGHTNINGS</Item>
MASTER_OF_CURSES
<Item>HERO_SKILL_MASTER_OF_CURSES</Item> MASTER_OF_MIND
<Item>HERO_SKILL_MASTER_OF_MIND</Item>
MASTER_OF_PAIN
<Item>HERO_SKILL_MASTER_OF_SICKNESS</Item>
MASTER_OF_BLESSING
<Item>HERO_SKILL_MASTER_OF_BLESSING</Item>
MASTER_OF_BLESSING
<Item>HERO_SKILL_MASTER_OF_ABJURATION</Item>
MASTER_OF_WRATH
<Item>HERO_SKILL_MASTER_OF_WRATH</Item> MASTER_OF_EARTHBLOOD
<Item>HERO_SKILL_MASTER_OF_QUAKES</Item> MASTER_OF_CONJURATION
<Item>HERO_SKILL_MASTER_OF_CREATURES</Item>
MASTER_OF_LIFE
<Item>HERO_SKILL_MASTER_OF_ANIMATION</Item>
复仇打击RETALIATION STRIKE
<Item>HERO_SKILL_HOL Y_CHARGE</Item>
祈福仪式BENEDICTION
<Item>HERO_SKILL_PRAYER</Item>
训练专家EXPERT TRAINER
<Item>HERO_SKILL_EXPERT_TRAINER</Item>
熔毁尸体CONSUME CORPSE
<Item>HERO_SKILL_CONSUME_CORPSE</Item>
地狱烈火HELLFIRE
<Item>HERO_SKILL_DEMONIC_FIRE</Item>
恶魔标靶MARK OF THE DAMNED
<Item>HERO_SKILL_DEMONIC_STRIKE</Item>
骷髅射手SKELETON ARCHERS
<Item>HERO_SKILL_RAISE_ARCHERS</Item>
永恒奴役ETERNAL SERVITUDE
<Item>HERO_SKILL_NO_REST_FOR_THE_WICKED</Item>
女妖嚎叫BANSHEE HOWL
<Item>HERO_SKILL_DEATH_SCREAM</Item>
飞蝗箭雨Rain of Arrows
<Item>HERO_SKILL_MULTISHOT</Item>
精准射击Deadeye shot
<Item>HERO_SKILL_SNIPE_DEAD</Item>
注魔箭矢IMBUE_ARROW
<Item>HERO_SKILL_IMBUE_ARROW</Item>
术士标靶MARK OF THE WIZARD
<Item>HERO_SKILL_MAGIC_BOND</Item>
熔毁宝物CONSUME ARTIFACE
<Item>HERO_SKILL_MELT_ARTIFACT</Item>
魔镜MAGIC MIRROR
<Item>HERO_SKILL_MAGIC_MIRROR</Item>
法术强化EMPOWERED SPELLS
<Item>HERO_SKILL_EMPOWERED_SPELLS</Item> 黑暗仪式DARK RITUAL
<Item>HERO_SKILL_DARK_RITUAL</Item>
元素视角ELEMENTAL VISION
<Item>HERO_SKILL_ELEMENTAL_VISION</Item> 故土FAMILIAR GRAOUND
<Item>HERO_SKILL_ROAD_HOME</Item>
三连弩TRIPLE BALLISTA
<Item>HERO_SKILL_TRIPLE_BALLISTA</Item>
研究者GRADUA TE
<Item>HERO_SKILL_ENCOURAGE</Item>
神圣指引DRIVINE GUIDANCE
<Item>HERO_SKILL_RETRIBUTION</Item>
阿萨之泪的视觉Tear of Asha Vision
<Item>HERO_SKILL_HOLD_GROUND</Item>
守护天使GUARDIAN ANGEL
<Item>HERO_SKILL_GUARDIAN_ANGEL</Item>
研究者GRADUA TE
<Item>HERO_SKILL_STUDENT_AWARD</Item>
阿萨之泪的视觉Tear of Asha Vision
<Item>HERO_SKILL_GRAIL_VISION</Item>
神奇美德Arcance Excellence
<Item>HERO_SKILL_CASTER_CERTIFICATE</Item> 炽热天谴(Fiery Wrath)
<Item>HERO_SKILL_ANCIENT_SMITHY</Item>
堕落骑士(Fallen Knight)
<Item>HERO_SKILL_PARIAH</Item>
元素平衡(Elemental Balance)
<Item>HERO_SKILL_ELEMENTAL_BALANCE</Item>
无敌冲锋(Unstoppable Charge)
<Item>HERO_SKILL_ABSOLUTE_CHARGE</Item> 敏捷异界门(Swift Gating)
<Item>HERO_SKILL_QUICK_GATING</Item>
神奇晋升(Arcane Exaltation)
<Item>HERO_SKILL_MASTER_OF_SECRETS</Item> 飞砂走石(Brimstone Rain)
<Item>HERO_SKILL_TRIPLE_CATAPULT</Item>
异界门之主(Gate Master)
<Item>HERO_SKILL_GATING_MASTERY</Item>
蜂拥异界门(Swarming Gate)
<Item>HERO_SKILL_CRITICAL_GATING</Item>
折磨打击(Excruciating Strike)
<Item>HERO_SKILL_CRITICAL_STRIKE</Item>
炼狱惩罚(Hellwrath)
<Item>HERO_SKILL_DEMONIC_RETALIATION</Item>
灵魂烈火(Soulfire)
<Item>HERO_SKILL_EXPLODING_CORPSES</Item> 炽热烈火(Searing Fires)
<Item>HERO_SKILL_DEMONIC_FLAME</Item>
弱化打击(Weakening Strike)
<Item>HERO_SKILL_WEAKENING_STRIKE</Item> 火焰抵抗(Fire Resistance)
<Item>HERO_SKILL_FIRE_PROTECTION</Item>
烈火勇士(Fire Warriors)
<Item>HERO_SKILL_FIRE_AFFINITY</Item>
鄂加斯的呼唤(Urgash`s Call)
<Item>HERO_SKILL_ABSOLUTE_GATING</Item> 死亡行军(Death March)
<Item>HERO_SKILL_DEATH_TREAD</Item>
瘟疫帐篷(Plague Tent)
<Item>HERO_SKILL_LAST_AID</Item>
亡灵领主(Lord Of the Undead)
<Item>HERO_SKILL_LORD_OF_UNDEAD</Item>
死亡宣告(Herald Of Death)
<Item>HERO_SKILL_HERALD_OF_DEATH</Item> 亡者诅咒(Dead Man`s Curse)
<Item>HERO_SKILL_DEAD_LUCK</Item>
寒冷武器(Cold Steel)
<Item>HERO_SKILL_CHILLING_STEEL</Item>
寒冷骸骨(Chilling Bones)
<Item>HERO_SKILL_CHILLING_BONES</Item>
骸骨保护(Boneward)
<Item>HERO_SKILL_SPELLPROOF_BONES</Item> 致命寒冷(Cold Death)
<Item>HERO_SKILL_DEADL Y_COLD</Item>
灵魂连接(Spirit Link)
<Item>HERO_SKILL_SPIRIT_LINK</Item>
黎明(Twilight)
<Item>HERO_SKILL_TWILIGHT</Item>。