纯C语言写的一个小型游戏源代码完整版

合集下载
  1. 1、下载文档前请自行甄别文档内容的完整性,平台不提供额外的编辑、内容补充、找答案等附加服务。
  2. 2、"仅部分预览"的文档,不可在线预览部分如存在完整性等问题,可反馈申请退款(可完整预览的文档不适用该条件!)。
  3. 3、如文档侵犯您的权益,请联系客服反馈,我们会尽快为您处理(人工客服工作时间:9:00-18:30)。

纯C语言写的一个小型

游戏源代码

HUA system office room 【HUA16H-TTMS2A-HUAS8Q8-HUAH1688】

/* A simple game*/

/*CopyRight: Guanlin*/ #include

#include

#include

#include

#include

#include

struct object_fix

{

char name[20];

char id[5];

char desc[500];

char action[30];

char im[5];

};

struct object_move {

char name[20]; char id[5];

char desc[500];

int loc;

int pwr;

int strg;

char im[5];

};

struct rover

{

char name[20]; char id[5];

char desc[500];

int strg;

int location[2];

char im[5];

};

struct map /* this is the map structure*/

{

char data[20];

char add_data[20];

int amount;

int x; /* this were the successor keeps it's x & y values*/

int y;

};

struct location /*this structure is for the successor lister*/ {

float height;

};

void stats_update(int selected, struct rover *p_rover)

{

switch (selected)

{

case 1:

if(p_rover->pwr < 7)

printf("\n\nYou do not have enough power to perform this action!\n\n"); else

{

(p_rover->pwr) -= 7;

printf("You have destroyed the object!\n\n");

}

break;

case 2:

if(p_rover->pwr < 3)

printf("\n\nYou do not have enough power to perform this action!\n\n");

else if(p_rover->strg > 90)

printf("\n\nYou do not have enough storage space for this object!\n\n");

else

{

(p_rover->pwr) -= 3;

(p_rover->strg) += 10;

printf("You have collected a sample of the object!\n\n");

}

break;

case 3:

p_rover->pwr -= 10; /*Distance around object- value gained from mapper module.

1 square = -1 power*/

printf("You have avoided the object!\n\n");

break;

case 4:

p_rover->pwr -= 2;

printf("You have driven through the obstacle!\n\n"); break;

case 5:

if(p_rover->pwr == 100)

printf("\n\nYou do not need to charge up!\n\n");

else

{

p_rover->pwr = 100;

printf("You have charged up your rover!\n\n");

}

break;

default:

printf("\n\n*****ERROR*****\nInvalid Selection\n\n"); break;

}

}

void action(char object, struct rover *p_rover)

{

int selection;

switch(object)

{

case 1:

printf("\nYou have encountered: A Sandy Rock\n\n");

printf("This object can be:\n1.\tDestroyed\n2.\tCollected\nPlease choose action 1 or 2:\t");

scanf("%d", &selection);

stats_update(selection, p_rover);

break;

case 2:

printf("\nYou have encountered: A Solid Rock\n\n");

相关文档
最新文档