FLASH游戏之贪吃蛇游戏源代码
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scorecommand("allowscale", "false");
fscommand("showmenu", "false");
loadedbytes=0;
total=_root.getBytesTotal();
loadedbytes=_root.getBytesLoaded()
if (loadedbytes==total){nextScene();}
else{bfb=int((loadedbytes/total*100))+"%";}
stop();
fscommand("allowscale", "false");
fscommand("showmenu", "false");
music=new Sound()
music.attachSound("music");
music.stop()
music.start(0,10000)
musicstart=true
onClipEvent(keyDown){
temp=Key.getCode();
if(!keyon){;}
else if(game=="stop" and (temp==189 or temp==109)){ if (speed>1) {
speed--;
rate = speed;}}
else if (game=="stop" and (temp==107 or temp==187)) { if (speed speed ++; rate =speed;} }else if(game<>"start"){enter(); }else if(temp==Key.ENTER){ enter(); }else if (temp == Key.DOWN and y1>=0) { x1=0; y1 = 1; walk(); timestart() }else if (temp == Key.UP and y1<=0) { x1=0; y1 = -1; walk(); timestart() }else if (temp == Key.LEFT and x1<=0) { y1=0; x1 = -1; walk(); timestart() }else if (temp == Key.RIGHT and x1>=0) { y1=0; x1 = 1; walk(); timestart() } } walks=new Sound(); walks.attachSound("walks"); die=new Sound(); die.attachSound("die"); eat=new Sound(); eat.attachSound("eat"); snakebody="snake1"; game="stop"; keyon=true; startlong = 7; maxspeed=10; speed = 4; time=new Array(0,1000,800,600,400,250,175,100,75,50,30) rate = speed; function walk() { x = x+x1; y = y+y1; if (x<0 or x>19 or y<0 or y>19) { gotoAndStop("over"); } else if (map[x][y] == 2) { eat.start(); body(x, y); egg(); long++; score=score+speed; } else { map[snake[0]._x/8][snake[0]._y/8] = 0; if (map[x][y] == 1) { gotoAndStop("over"); } else { snake.push(snake[0]); snake.shift(0); snake[long-1]._x = x*8; snake[long-1]._y = y*8; map[x][y] = 1; walks.start(); } } } function egg() { var x2, y2; x2 = random(20); y2 = random(20); while (map[x2][y2] == 1) { x2 = random(20); y2 = random(20); } map[x2][y2] = 2; egg2._x = x2*8; egg2._y = y2*8; } function body(x3, y3) { window.attachMovie(snakebody, "snake"+long,long); temp=eval("window.snake"+long); temp._x=x3*8; temp._y=y3*8; snake.push(temp); map[x3][y3] = 1; } function enter(){ if(game=="stop"){ stopallsound() gotoandplay("start"); }else if(game=="pause"){ game="start"; gotoandplay("play"); }else if(game=="start"){ game="pause"; gotoandplay("pause") } } function clear(){ if (long>startlong) { for (i=0; i<=long; i++) { snake[i].removeMovieClip();