1 Language Support for Component Communication in LayOM

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e4a中文编程模板 -回复

e4a中文编程模板 -回复

e4a中文编程模板-回复什么是e4a中文编程模板?e4a中文编程模板是一种以中文编写代码的编程工具。

它基于eclipse集成开发环境(IDE),提供了中文编程语言和中文的编程界面说明,旨在降低编程的学习门槛,使更多的人能够快速上手编写代码和进行软件开发。

为什么选择e4a中文编程模板?许多人想学习编程,但英语不是他们的母语或强项。

在传统的编程学习过程中,英文术语和代码注释往往会成为困扰学习者的障碍。

e4a中文编程模板的出现解决了这个问题,通过使用中文编程语言和中文的编程界面说明,帮助初学者更轻松地理解和使用编程工具。

如何使用e4a中文编程模板?首先,你需要下载并安装eclipse集成开发环境(IDE)。

然后,在eclipse 中安装e4a中文编程模板插件,这样你就可以开始使用中文编程模板了。

一旦安装完成,你可以在eclipse中创建一个新的项目。

选择模板菜单,你将看到一个以中文为主题的代码模板列表。

这些模板涵盖了常见的编程任务和算法,如条件判断、循环、数组、函数等。

选择一个你感兴趣或需要的模板,在编辑器中打开它,你将看到详细的中文注释和代码示例。

这些注释解释了代码的功能和使用方法,帮助你理解和修改它以满足你的需求。

当你完成了对代码的修改,你可以运行代码来测试它的功能。

eclipse提供了一个内置的调试器,让你能够逐步执行代码并观察变量的值和程序的执行路径。

这对于调试和排除错误非常有帮助。

另外,e4a中文编程模板还提供了常见问题的解答和编程指南。

如果你在使用模板的过程中遇到困难,你可以浏览这些资源来找到答案和帮助。

此外,e4a中文编程模板的用户社区也是一个寻求解答和交流的好地方。

最后,不要忘记参考e4a中文编程模板的文档和教程。

通过阅读文档和教程,你将更深入地了解中文编程模板的功能和用法,提升自己的编程技能。

总结:e4a中文编程模板是一种以中文编写代码的编程工具,它提供了中文编程语言和中文的编程界面说明,使初学者能够更轻松地学习和使用编程工具。

学术英语写作与沟通

学术英语写作与沟通

学术英语写作与沟通Academic Writing and Communication: An OverviewAcademic writing and communication play an essential role in the academic world. Effective writing and communication skills are crucial for success in various academic fields, such as research, teaching, and publishing. This article aims to provide an overview of the key aspects of academic writing and communication.What is Academic Writing?Academic writing refers to the style of writing used in academic disciplines, such as science, humanities, and social sciences. The primary purpose of academic writing is to communicate ideas, concepts, and findings to a specific target audience. Therefore, academic writing needs to be precise, objective, and well-structured. Academic writing has several features that distinguish it from other forms of writing. These features include:1. Formal tone and styleAcademic writing requires a formal tone, which means the use of objective language, avoiding slang, and jargon. The writer should use concise and clear language to convey their ideas.2. Evidence-basedAcademic writing should be evidence-based, which means that the writer needs to support their claims with reliable references and sources.3. Clear and conciseAcademic writing should be clear and concise, avoiding unnecessary jargon and complicated sentences.4. StructuredAcademic writing should have a clear structure, with a well-defined introduction, main body, and conclusion.Types of Academic WritingAcademic writing can take various forms depending on the purpose and audience. Some of the common types of academic writing include:1. Research papersResearch papers are the most common form of academic writing. They are detailed reports of research findings, including an abstract, introduction, methods, results, and discussion sections.2. Literature reviewsLiterature reviews summarize and analyze the existing literature on a particular topic. They provide a critical analysis of the existing research, identifying gaps, and suggesting future research directions.3. EssaysEssays are written to express an author's personal standpoint, opinions, or arguments on a particular topic. They usually consist of an introduction, body, and conclusion and may include citations and references.4. Lab reportsLab reports describe the procedures, results, and conclusions of scientific experiments. They require an objective and detailed description of the experiment, including data analysis and conclusion.Academic CommunicationAcademic communication involves the exchange of ideas and information between scholars, researchers, and other members of the academic community. Effective communication involves both speaking and writing skills. Scholars use various forms of academic communication, including:1. ConferencesConferences provide opportunities for scholars to present their research findings, exchange ideas and knowledge, and network with other scholars in their field.2. SeminarsSeminars are smaller meetings, where scholars discuss their research projects or exchange ideas on specific topics or areas of research.3. WorkshopsWorkshops are training sessions that help scholars develop professional and academic skills, such as writing, publishing, and grant writing.4. EmailsEmails are essential tools for academic communication, allowing scholars to communicate quickly and effectively with colleagues, collaborators, and potential research partners.Communication skills, such as active listening, effective speaking, and clear writing, are fundamental for successful academic communication. Scholars should also develop skills in other non-verbal communication techniques, such as body language, eye contact, and vocal delivery.ConclusionAcademic writing and communication play a critical role in the academic world. Scholars need to develop effective writing and communication skills to succeed in their academic fields. Academic writing requires precision, structure, and evidence-based arguments, while academic communication involves various forms of exchanges of ideas and information. Developing effectivewriting and communication skills will help scholars achieve success in their academic careers.Academic WritingAcademic writing is a crucial aspect of the academic world, regardless of the discipline or area of study. Scholars use academic writing to communicate their ideas, arguments, and research findings to their peers, students, or other researchers. Academic writing is not limited to research articles or papers, as it can also include academic books, book chapters, dissertations, or theses.The primary purpose of academic writing is to contribute to the development of knowledge in a particular field by providing new insights, supporting existing knowledge or challenging it. Therefore, academic writing requires precision, clarity, and objectivity to convey the intended message effectively. Academic writing is different from other types of writing, such as creative writing, journalism, or business writing, due to its structure, tone, and style.Structure of Academic WritingAcademic writing should have a clear and logical structure to ensure that readers can follow the author's arguments or ideas effortlessly. The typical structure of academic writing includes: 1. IntroductionThe introduction of an academic paper should provide context for the research, highlight the research question or problem, and provide a brief overview of the research aims and objectives. Theintroduction should also explain the significance of the research to the field of study and introduce any relevant theories or concepts.2. Literature ReviewThe literature review is a critical component of academic writing, as it provides an overview of the existing research literature regarding the research question. The literature review should focus on primary and secondary sources, where relevant, and should consider the strengths and limitations of the previous findings.3. MethodologyThe methodology section should outline the research design, data collection methods, and data analysis techniques used in the study. The methodology should justify the chosen approach and explain how it contributes to the achievement of the research objectives.4. ResultsThe results section should present the research findings or results, using appropriate tables or figures, where necessary. The results section should also explain the key findings and their significance to the study.5. DiscussionThe discussion section should interpret the research findings and relate them to the existing literature. The discussion should identify the key insights, limitations, and implications of the findings.Scholars should also include recommendations for future research based on their results.6. ConclusionThe conclusion should summarize the key findings and their significance, and provide an overview of the main contributions of the research. The conclusion should also highlight any limitations and future research directions.Style and Tone of Academic WritingAcademic writing requires the use of a formal and objective tone to ensure that the author's message is conveyed accurately. The choice of words and phrases should be precise and clear, avoiding the use of jargon or ambiguous language. The tone should also be respectful and professional, avoiding personal biases or emotions.Scholars should use the following guidelines to ensure their writing style and tone is appropriate for academic writing:1. Use formal and objective language to convey their ideas2. Avoid colloquialisms, slang, or clichés3. Use active voice instead of the passive voice4. Use appropriate diction for the audience and purpose of the writing5. Use clear and concise language6. Avoid using first or second-person pronouns unless necessaryAcademic CommunicationAcademic communication refers to the exchange of ideas, research findings, or information between scholars, students, or other members of the academic community. Academic communication can take various forms, such as conferences, seminars, workshops, or emails. Effective academic communication involves both speaking and writing skills, as well as non-verbal communication techniques, such as body language, eye contact, and vocal delivery.Scholars use academic communication to present their research findings, collaborate with their peers, or seek feedback on their work. Academic communication plays a crucial role in the development of knowledge in a particular field, as it allows scholars to exchange ideas and knowledge, seek critical feedback, and build networks among their peers.Forms of Academic Communication1. ConferencesConferences are one of the most common forms of academic communication, as they provide scholars with the opportunity to present their research findings, engage with other researchers, and receive feedback on their work. Conferences can be local, national, or international, and can focus on specific topics or themes.2. SeminarsSeminars are smaller meetings that allow scholars to present their research projects or exchange ideas on specific topics or areas of research. Seminars can be organized by universities, research centers, or academic departments.3. WorkshopsWorkshops are training sessions that help scholars develop professional and academic skills, such as writing, publishing, and grant writing. Workshops can be organized by universities, research centers, or academic departments.4. EmailsEmails are essential tools for academic communication, as they allow scholars to communicate quickly and effectively with colleagues, collaborators, and potential research partners. Scholars should use email etiquette to ensure that their messages are professional, polite, and effective.Communication Skills for Academic CommunicationEffective academic communication requires scholars to develop various skills, such as active listening, effective speaking, and clear writing. Scholars need to develop these skills to ensure that their message is conveyed accurately, and they understand the feedback provided by their peers or collaborators. Scholars should alsodevelop non-verbal communication techniques, such as body language, eye contact, and vocal delivery, to convey their message effectively.ConclusionEffective academic writing and communication skills are crucial for success in the academic world. Scholars need to develop these skills to contribute to the development of knowledge in their respective fields and build networks among their peers. Academic writing requires precision, clarity, and objectivity, while academic communication involves various forms of exchanges of ideas and information. Scholars should develop effective writing and communication skills to achieve success in their academic careers.。

统一建模语言名词解释

统一建模语言名词解释

统一建模语言名词解释统一建模语言(Unified Modeling Language,简称UML)是一种用于软件开发过程中进行建模的可视化语言。

它提供了一套标准的符号和规则,用于描述软件系统中的结构、行为和交互。

UML可以帮助开发人员更好地理解和沟通软件系统的设计和实现。

UML中的一些常见的名词解释如下:1. 类(Class):类是UML中最基本的概念,用于描述具有相似属性和行为的对象的模板。

类中包含了属性(属性是描述对象特征的变量)和方法(方法是描述对象行为的函数)。

例如,一个“学生”类可以有属性“姓名”和“年龄”,以及方法“学习”和“休息”。

2. 对象(Object):对象是类的一个实例,代表了现实世界中的一个具体事物。

每个对象有自己的状态(属性的值)和行为(方法的操作)。

例如,一个“张三”的对象是“学生”类的一个实例,它具有特定的姓名和年龄,并且可以执行学习和休息的行为。

3. 关系(Relationship):关系描述了不同类之间的连接和交互。

UML 中常见的关系有继承、关联、聚合、组合和依赖等。

-继承(Inheritance):继承关系表示一个类(子类)继承了另一个类(父类)的属性和方法。

子类可以重用父类的代码,并且可以定义自己的特定属性和方法。

例如,一个“学生”类可以继承一个更通用的“人”类,以便共享“姓名”属性和“吃饭”方法。

-关联(Association):关联关系表示不同类之间的连接。

它描述了类之间的静态关系,表示一个类与另一个类之间的关联关系。

例如,一个“学生”类和一个“课程”类之间可以有一个关联关系,表示学生可以选择参加课程。

-聚合(Aggregation):聚合关系表示整体与部分之间的关系,表示一个类包含另一个类的实例。

例如,一个“班级”类可以聚合多个“学生”类的实例,表示班级由学生组成。

-组合(Composition):组合关系也表示整体与部分之间的关系,但是部分对象不可独立存在,它们是整体对象的一部分。

Subaru 维修诊断指南说明书

Subaru 维修诊断指南说明书

>Although it’s hard to believe at this high-tech juncture,there was,of course,a time of NOBDAA — No On Board Diagnostics At All .“Back in the day”diagnosis was accom-plished by visual inspection,measurement and disas-sembly 100% of the time.Pressure from California and the EPA starting in the late ‘70s gave us OBD I,a system that illuminated a Malfunction Indicator Lamp (MIL) when a fault was present and turned off the light when the fault went away.There was no provision for any performance monitoring – a con-tinuous monitoring of all Powertrain Control Module (PCM — commonly referred to as an ECU for Electronic Control Module in Subaru vehicles)inputs and outputs – and no PCM directed testing sequence,or active means to check component fail-ure.It was designed only to alert the driver in the case of a hard fault,more a fault monitoring and reporting system than anything else.Additionally,code retrieval and data gathering wasn’t standard-ized and specific first generation scan tools wererequired for specific cars;even the location and style of access connector varied from car line to car line.The 1996 WatershedIt didn’t take long for the California Air Resources Board (CARB) and the EPA to recognize that emissions improvement with that system was minimal at best,and would over time fail to meet clean air objectives.In addition to the “black electri-cal tape over the light”repairs of that era,car own-ers were reluctant to show up voluntarily to pay to fix what they perceived to be the annoyance of a sim-ple warning light unless there was an irritating symptom attached to MIL illumination.Frustrated with the lack of air quality improvement,the CARB and the EPA,along with the Society of Automotive Engineers (SAE) and other interested parties,worked on the language,legislation and standardiza-tion that eventually become law in the Clean Air ActIn the Spring,‘05 issue of The End W rench,we gave you an overview of how OBD II does what it does.Here,we expand on that and provide some practical procedures.Step-by-Step:What to Do When the MIL Comes Onof 1990,which mandated that a newsystem,On Board Diagnostic System II (OBD II) be in place and operational on all cars sold in the United States in the 1996 model year (Subaru beat this by a year).OBD II is radically different from its predecessor in a variety of ways.First,a host of standards were devel-oped by SAE and adopted by manufac-turers covering such things as proto-cols,information,terminology,gener-ic and enhanced scan tool applications,security and languages.But more important to a technician,OBD II began using the PCM not only to con-tinuously monitor inputs and outputs,but also to initiate intrusive (detectable by the driver under cer-tain conditions during the test) and non-intrusive tests to determine degradation of system performance.Suddenly,a whole series of fault codes often numbering in the several hun-dreds were available to help pinpoint upcoming and developing failures.The standardized OBD II connector showed up on Subaru vehicles in 1995,and assured that not only the terrific Select Monitor,but also aftermarket scan tools could be used for diagnosis of electronic engine management problems.These PCM-ordered diagnostic tests or “monitors”run on the evaporative emission system,the fuel trim system,the catalyst,the EGR,the air injection system (if so equipped),the oxygen sensors,and oxygen sensor heaters,and includes a comprehensive component monitor as well as a continuous misfire monitor.Monitors will only run after the PCM deter-mines that specific vehicle preconditioning events have been completed to place the system in an optimum test posture prior to initiating the test sequence.This is done to assure repeatability and to prevent spurious Check Engine Lights.Cracking the CodesSAE standard J2012 defines Diagnostic Trouble Code (DTC) types and definitions.The five-digit alpha-numeric DTC can be deciphered as follows:The first position is a let-ter that designates which controller is reporting,or which controller has a problem.Body is “B,”chassis is “C,”power-train is “P”and “U”is network (a holdover from UART ,for Universal Asynchronous Receive and Transmit – a commu-nications protocol).The first number position can be a “0”for an SAE or gener-ic code,or a “1”or “2”for a manufacturer-specific code.This provision is there in case a manufacturer decides to offer more functionality than required by law ,a feature taken advantage of by virtually all carmakers.It’s important to note that man-ufacturer-specific codes often will not be read by generic scan tools.By law ,only SAE-defined codes must be reported tonon-manufacturer scan tools,although most will detect at least some of the non-required codes.The next digit indicates which vehicle system or sub-group is reporting.For example,P0100 is air metering and fuel system,P0200 is fuel system(injector only),P0300 is ignition or misfire,P0400 is emission control system,P0500 is idle speed control or vehicle speed sensor,P0600 is computer output circuit (such as a relay or solenoid),and P0700 pertains to transaxle or transmission faults.The final two digits are the specific fault designation for that code.It’s important to note that for some monitors to run,you must have fuel levels and charging system voltages within certain parameters,and in some cases a whole series of events must occur or be main-tained for a specified period of time prior to the PCM authorizing test initiation.It’s equally important to know that not every code sets on a single trip or event.Some require multiple failures on consecutive trips to set.I mention this because it’s important to know not only what OBD II can do for you,but also to you during your test process! Some of the most painful les-sons a tech might learn can occur becauseof assumptions made about sequencing,test initiation and vehicle preconditioning.Step by StepThe EPA considers problems that could damage the catalytic converter of the utmost importance,so specified that such things as misfire be emphasized in OBD II.This lab scope pattern shows a healthy cat.While generic scan tools can read DTCs and a few other things,it takes the genuine article – the Subaru Select Monitor — to thoroughly access the data stream,and to follow the factory service procedures efficiently.When the MIL Comes OnA successful repair begins at the service write-up session with just a bit of customer education,and a careful use of words.We prefer to never use the terms “diagnose”or “diag-nostics”when discussing the problem with the customer. These terms might best describe what we’re doing,but they sound too clinical to most customers,and since they’re used in the medical field their use conveys a contextual meaning of “very expensive”,immediately putting you and the cus-tomer at odds.We’ve found that the words “testing”,“tests,”“inspection,”“evaluation,”or “evaluate”are less confronta-tional to the customer,and we try to use those words exclu-sively.For example,we might say,“We’ll need to perform some preliminary inspections to properly evaluate your con-cern today.I’ll have the technician road test your car to con-firm the condition,and he’ll then run tests to determine the reason the light came on.”T o best illustrate how the MIL operates to a customer,use the fire alarm and apartment building analogy.We know we have a fire,and we know it’s somewhere in the building,but we don’t know what floor it’s on,or the apartment number in which it’s contained.Go on to explain that extinguishing a fire on the tenth floor,apartment number five doesn’t mean that other fires might not occur later on other floors or in other apartments,or that multiple fires might not have broken out.It’s important to convey the fact that this one single lamp alerts the driver to faults in a number of systems and its job is to monitor thousands of parts.Covering this with the customer helps eliminate misunderstandings later should the MIL come back on a short time later due to a sub-sequent unrelated failure.Another analogy that will help customers understand the testing process is that of a ladder.Explain that system testing is similar to climbing a ladder.Each rung must be intact to allow the tech to progress up the ladder,and that broken rungs will need to be replaced as they are encountered. Broken rungs that are bypassed or skipped over may change test results further up the ladder,so skipping past a known fault isn’t a good option.A technician can never have enough information when chasing intermittent difficulties,so the customer contact per-son needs to ask the right questions.Subaru has an excellent interview checklist that can be found in the service manual section of the website () by going to “year/model/service manual/engine/engine diag-nosis/check list for interview.”We know some people don’t like structured interview tools,but they sure can help when you’re chasing a difficult problem because they will help you nail down the circumstances under which the fault occurred.If you doubt the need for such tools,log onto the website and look under OBD information and you’ll see a table listing the system or component under test,the failure codes generated,the malfunction criteria and threshold values that trigger the code.Contained in those same tables is a list of secondary systems and their required status to run the monitor,in addition to the amount of time the fault needs to be present before setting the MIL and the number of consecutive failed drive cycles needed before MIL illu-mination.As you can see from the table,not every code sets on the first failed drive cycle,and not every drive cycle meets the criteria needed for running the test,and that’s why it’s critical to capture the kinds of information found on the check list.It records all sorts of data,like fuel brands,weather,temperatures,highway or city,smooth or rough roads,engine temperatures,speeds,driving conditions and the status of various accessories (on or off).It’s well writ-ten and in our opinion deserves a place in your customer contact process.Back in the BayOnce we’ve got the complaint and customer information captured,the hard work of confirmation,testing and repair begins.Even though the Subaru diagnostic process doesn’t say so,a brief road test will sometimes reveal other symp-toms that escaped the customer’s notice,and will confirm MIL illumination.The MIL comes on any time the OBD II system detects a fault that exists for the required time interval for that code with all enabling criteria met.Some codes set immediately,some codes only require one drive cycle to set,other codes require two consecutive drive cycles to set,while still oth-ers set immediately and flash the MIL.If the failure is cata-lyst damaging,the MIL will flash,alerting the driver to the urgency of the condition.Once the vehicle performs and passes the monitor for three consecutive trips the MIL is turned off,but a trouble code is stored until the clear memory mode is entered,the battery is disconnected,or the vehicle passes the monitor forty consecutive times.Until the memory is cleared,a fail-ure record containing limited data captured at the time of failure will be retained to aid in diagnosis.Depending on the type of code and failure,the powertrain controller may enter a fail-safe mode,which can affect vehicle operation and generate additional comments about low power or poor performance.There are a couple of sections in the service information that are invaluable aids to diagnosing the MIL.One regard-ing failure code detecting criteria can be found at “year/model/service manual/engine/general descrip-tion/DTC detecting criteria,”and lists the outline of diag-nosis,the enable criteria,the driving cycle,the diagnostic method,the DTC clear conditions,the MIL clear condi-tions,the fail safe provisions and ECM operation at the time of code set.This is VERY valuable stuff in a quick and easy-to-understand format.The second resource is found at “year/model/service manual/engine/engine diag-nostics/drive cycle.”This section will give you the needed information to properly road test the car after repairs to confirm the fix,and it lists the required road test by DTC number.Those of you who have road tested a car for 60,or even100 miles in an attempt to get a monitor to rerun after repair will love this tool.Once in the bay,use the scan tool to confirm the codes,note and record the failure record for intermittent codes.The basic Subaru diagnostic procedure,found at “year/model/service manual/engine/engine diag-nostics/basic diagnostic procedure,”only confirms that the engine will run and that the MIL is on before taking you directly to the flow chart for that DTC.You will find the DTC trouble charts at “year/model/service manu-al/engine/engine diagnostics/diagnostic procedure with DTC.”These trouble charts are excellent,with schematics,connector end-view and pin-outs right at the chart.While there are occasional glitches in the Japanese-to-English translations,they are still outstanding,and follow the familiar “if this,then that”step-by-step walk-through the diagnostic process we’ve become accustomed to using in our shops.Having the right tools makes all the difference in fixing the car and Subaru has done a commendable job of making the most important tool — comprehensive infor-mation — available to every tech working on these tough,dependable cars.OStep by StepBefore you jump to any unsound conclusions about the condition of those expensive el ectronic components,make sure the basics are okay.Ground connections are a prominent example.。

language reactor扩展程序 -回复

language reactor扩展程序 -回复

language reactor扩展程序-回复如何使用语言反应堆扩展程序?语言反应堆是一款强大的文本生成工具,可以帮助用户快速生成具有逻辑、连贯和多样性的文章。

它基于大规模预训练模型,利用自然语言处理和机器学习技术,能够处理各种文本生成任务。

下面是一步一步的指南,介绍如何使用语言反应堆扩展程序:第一步,安装扩展程序:1. 在您的浏览器中打开扩展程序商店。

2. 搜索并找到语言反应堆扩展程序。

3. 点击“安装”按钮,等待安装完成。

第二步,设置扩展程序:1. 在浏览器的工具栏上找到语言反应堆扩展程序的图标。

2. 点击图标,打开扩展程序的设置界面。

3. 在设置界面中,您可以自定义语言反应堆的参数,如生成的文章长度、样式、语气等。

4. 设置完成后保存设置。

第三步,使用扩展程序:1. 浏览互联网,找到您感兴趣的主题或问题。

2. 选中要生成文章的关键词或问题,并右键点击选中的文本。

3. 在弹出的菜单中,选择“使用语言反应堆扩展程序”选项。

4. 扩展程序将自动生成文章,并在新的浏览器标签页中显示出来。

5. 您可以阅读生成的文章,根据需要进行编辑或修改。

6. 如果您不满意生成的文章,可以多次尝试,或者调整设置参数。

7. 当您满意文章的质量和内容之后,可以将其复制到其他应用程序中,如文本编辑器、博客平台等。

第四步,优化生成的文本:1. 语言反应堆的生成结果可能不完美,可能存在语法错误、逻辑不清等问题。

2. 在复制生成的文章之前,建议先进行一次编辑和校对,以确保文章的质量。

3. 您可以删除或添加一些句子,修改某些短语或单词,使文章更加流畅和准确。

4. 如果文章需要特定格式或结构,您可以手动调整生成的文本,以满足需求。

5. 在编辑过程中,您还可以参考其他资料、文档或专家意见,以增加文章的可信度和可读性。

第五步,探索其他功能:1. 语言反应堆扩展程序还提供了其他一些功能,以增强用户体验。

2. 您可以通过扩展程序的设置界面,自定义生成的文章风格和语气。

POWER WAVE 455 R (CE)

POWER WAVE 455 R (CE)

POWER WAVE 455/R (CE)™IEC 974-1OPERATOR’S MANUALIM691Feb-2019ŒISO 9001Designed and Manufactured Under aQuality Program Certified by Copyright © 2001 Lincoln Global Inc.This manual covers equipment which is nolonger in production by The Lincoln Electric Co. Speci cations and availability of optional features may have changed.Mar ‘95Mar. ‘93for selecting a QUALITY product by Lincoln Electric. We want you to take pride in operating this Lincoln Electric Company product ••• as much pride as we have in bringing this product to you!Read this Operators Manual completely before attempting to use this equipment. Save this manual and keep it handy for quick reference. Pay particular attention to the safety instructions we have provided for your protection.The level of seriousness to be applied to each is explained below:vvFIGURE A.1 - CONNECTION DIAGRAM ON CONNECTION/INPUT ACCESS DOORNOTE: Turn main input power to the machine OFF before performing connection procedure. Failure to do so will result in damage to the machine.Excessive voltage often result ing performance.of non-standard lengths greater than 25 feet, can lead to communi-cation problems (system shutdowns), poor motor acceleration (poor EXTERNAL I/O CONNECTORThe Power Wave is equipped with a port for making simple input signal connections. The port is divided into three groups: Trigger group, Cold Inch Group and Shutdown Group. Because the Power Wave is a ‘slave’ on the DeviceNet network, the Trigger and Cold Inch Groups are disabled when the DeviceNet/Gateway is active.The shutdown group is always enabled. Shutdown 2is used for signaling low flow in the water cooler.Unused shutdowns must be jumpered. Machines from the factory come with the shutdowns already jumpered. (See Figure A.3)Shutdown 1 and shutdown 2 inputs are for weld sys-tem faults and should not be used as emergency or safety shutdowns.FIGuRE A.3FEED HEAD BOARD DIP SWITCH:switch 1 = reserved for future useswitch 2 = reserved for future useswitch 3 = reserved for future useswitch 4 = reserved for future useswitch 5 = reserved for future useswitch 6 = reserved for future useswitch 7 = negative polarity switchswitch 7electrode polarityoff positiveon negativeswitch 8 = high speed gearswitch 8wire drive gearoff low speed gearon high speed gear DEVICENET/GATEWAY BOARD DIP SWITCH,BANK (S2):switch 1,2 = configure the baud rate for DeviceNETPrior to S24958-6 softwareswitch 1switch 2 baud rate off off-------on off125Koff on250Kon on 500S24958-6 and later softwareswitch 1 switch 2 baud rate off off125Koff on250Kon off500Kon on 500Kprogrammable value. Consult local LincolnTechnical representativeswitch 5 = reserved for future useswitch 6 = reserved for future useswitch 7 = reserved for future useswitch 8 = reserved for future useSAFETY PRECUATIONSRead this entire section of operating instructions before operating the machine.ELECTRIC SHOCK can kill.• U nless using cold feed feature, whenfeeding with gun trigger, the electrodeand drive mechanism are always elec-trically energized and could remainenergized several seconds after thewelding ceases.• Do not touch electrically live parts or electrodes with your skin or wet clothing.• Insulate yourself from the work and ground.• Always wear dry insulating gloves.fumes from breathing zone.Do not weld on containers that haveheld combustibles.ARC RAYS can burn.• Wear eye, ear, and body protection.Observe additional guidelines detailed in the begin-ning of this manual.INPUT POWER ONOFFHIGH TEMPERATUREMACHINE STATUSCIRCUIT BREAKERWIRE FEEDERPOSITIVE OUTPUTNEGATIVE OUTPUT3 PHASE INVERTERINPUT POWERTHREE PHASEDIRECT CURRENTGMAWFCAWGTAWOPEN CIRCUITVOLTAGEINPUT VOLTAGEOUTPUT VOLTAGEINPUT CURRENTOUTPUT CURRENTPROTECTIVEGROUND GRAPHIC SYMBOLS THAT APPEAR ONTHIS MACHINE OR IN THIS MANUALU0U1U2I1I2SMAWWARNING ORCAUTIONRECOMMENDED EQUIPMENT•Automatic OperationAll welding programs and procedures are set through software for the robotic Power Waves. FANUC robots equipped with RJ-3 controllers may communi-cate directly to the Power Wave. Other pieces of equipment such as PLC ’s or computers can commu-nicate to the Power Wave using DeviceNET. All wire welding processes require a robotic Power Feed wire feeder.REQUIRED EQUIPMENT• PF-10/R Wire Feeder, K1780-1• Control Cables (22 pin to 22 pin), K1795-10,-25,-50,-100• Control Cables (for use on FANUC robot arm, 22 pin to 14pin, 10 ft), K1804-1• Control Cables (for use on FANUC robot arm, 22 pin to 14pin, 18 in), K1805-1• Control Cables (for use on FANUC robot arm, 22 pin to 14pin, 18 in), K1804-2LIMITATIONS• The POWER WAVE 455/R (CE) is not suitable for SMAW, CAC-A or other processes not listed.• Power Waves are not to be used in outdoor environ-ments.• Only Arc-Link Power Feed wire feeders and user interfaces may be used. Other Lincoln wire feeders or non-Lincoln wire feeders cannot be used.DUTY CYCLE AND TIME PERIODThe Power Feed wire feeders are capable of welding at a 100% duty cycle (continuous welding). The power source will be the limiting factor in determining system duty cycle capability. Note that the duty cycle is based upon a ten minute period. A 60% duty cycle repre-sents 6 minutes of welding and 4 minutes of idling in a ten minute period.GENERAL DESCRIPTIONThe Power Wave power source is designed to be a part of a modular, multi-process welding system.Depending on configuration, it can support constant current, constant voltage, Surface Tension Transfer and pulse welding modes.The Power Wave power source is designed to be used with the family of Power Feed wire feeders,operating as a system. Each component in the system has special circuitry to "talk with" the other system components, so each component (power source, wire feeder, electrical accessories) knows what the other is doing at all times. The components communicate using Arc-Link protocol.Robotic systems can communicate with other industri-al machines via DeviceNET protocol. The result is a highly intrigated and flexible welding cell.GENERAL DESCRIPTION - POWER WAVE 455/R (CE)The POWER WAVE 455/R (CE) is a high perfor-mance, digitally controlled inverter welding power source capable of complex, high-speed waveform control. Properly equipped, it can support the GMAW,GMAW-P, FCAW, GTAW and STT processes. It car-ries an output rating of either 500 amps @ 40 volts (60% duty cycle); or 400 amps @ 36 volts (100% duty cycle), depending on input voltage and frequency. The Surface Tension transfer process (STT) is supported at currents up to 325 amps, at 100% duty cycle.If the duty cycle is exceeded, a thermostat will shut off the output until the machine cools to a reasonable operating temperature.RECOMMENDED PROCESSES AND EQUIPMENTRECOMMENDED PROCESSESThe POWER WAVE 455/R (CE) can be set up in a number of configurations, some requiring optional equipment or welding programs. Each machine is fac-tory preprogrammed with multiple welding procedures,typically including GMAW, GMAW-P, FCAW, GTAW and STT for a variety of materials, including mild steel,stainless steel, cored wires, and aluminum. The STT process supports mild steel and stainless steel weld-ing.The POWER WAVE 455/R (CE) is recommended only for automatic or mechanized applications such asSAFETY PRECAUTIONSELECTRIC SHOCK can kill.• Only Qualified personnel shouldperform this maintenance.• Turn the input power OFF at thedisconnect switch or fuse boxbefore working on this equipment.•Do not touch electrically hot parts.ROUTINE MAINTENANCERoutine maintenance consists of periodically blowing out the machine, using a low pressure airstream, to remove accumulated dust and dirt from the intake and outlet louvers, and the cooling channels in the machine.This Troubleshooting Guide is provided to help you locate and repair possible machine malfunctions. Simply follow the three-step procedure listed below. Step 1.LOCATE PROBLEM(SYMPTOM).Look under the column labeled “PROBLEM (SYMP-TOMS)”. This column describes possible symptoms that the machine may exhibit. Find the listing that best describes the symptom that the machine is exhibiting.Step 2.POSSIBLE CAUSE.The second column labeled “POSSIBLE CAUSE” lists the obvious external possibilities that may contribute to the machine symptom.Step 3.RECOMMENDED COURSE OF ACTION This column provides a course of action for the Possible Cause, generally it states to contact your local Lincoln Authorized Field Service Facility.If you do not understand or are unable to perform the Recommended Course of Action safely, contact your local Lincoln Authorized Field Service Facility.Service and Repair should only be performed by Lincoln Electric Factory Trained Personnel. Unauthorized repairs performed on this equipment may result in danger to the technician and machine operator and will invalidate your factory warranty. For your safety and to avoid Electrical Shock, please observe all safety notes and precautions detailed throughout this manual.__________________________________________________________________________TROUBLESHOOT SYSTEM PROBLEMSThe Status LED on the power source case front can help diagnose problems down to the system component (power source, wire feeder, wire drive, etc.) level.If, for any reason, the system does not appear to be working properly, always check the color of the Status LED, and refer to the following chart to help you determine which system compo-nent (power source, wire feeder, wire drive, etc.) may be faulty.Replace the components identified as potentially faulty with known good components, and the system should operate normally.Status LED is solid green (no blinking). Status LED is blinking green.Status LED is blinking red and green. Status LED is blinking red.System operating normally.1.Normal condition for the first few seconds after thepower is turned on.1.If the Thermal LED is also lit, see “Yellow ThermalLED Lit” in the Main Troubleshooting Chart.2.Input voltage is too high or too low. Make certainthat input voltage is proper, according to theRating Plate located on the rear of the machine. 3.Power source is having trouble communicatingwith wire feeder or its components. Turn machine off. Disconnect control cable from the WireFeeder Receptacle. Turn power back on. IfStatus LED then blinks green, the problem is with the wire feeder. If light is still blinking red andgreen, contact an authorized Lincoln Field Service facility.1.Error code display. Contact an authroized LincolnField Service Shop.If for any reason you do not understand the test procedures or are unable to perform the tests/repairs safely, con-If for any reason you do not understand the test procedures or are unable to perform the tests/repairs safely, con-If for any reason you do not understand the test procedures or are unable to perform the tests/repairs safely, con-Hard Automation, Electrode Positive, STT Configuration-+ELECTRODE LEADCONTROL CABLE K1795WATER COOLER POWERCONNECTIONDEVICENET CABLE TO PLC/CONTROLLERDEVICENET CABLE TO PLC/CONTROLLER ELECTRODE LEADCONTROL CABLE K1795WATER COOLERPOWER CONNECTIONRobotic Set Up, Electrode Positive, CV/Pulse ConfigurationJapaneseChineseKoreanArabicREAD AND UNDERSTAND THE MANUFACTURER’S INSTRUCTION FOR THIS EQUIPMENT AND THE CONSUMABLES TO BE USED AND FOLLOW YOUR EMPLOYER’S SAFETY PRACTICES.SE RECOMIENDA LEER Y ENTENDER LAS INSTRUCCIONES DEL FABRICANTE PARA EL USO DE ESTE EQUIPO Y LOS CONSUMIBLES QUE VA A UTILIZAR, SIGA LAS MEDIDAS DE SEGURIDAD DE SU SUPERVISOR.LISEZ ET COMPRENEZ LES INSTRUCTIONS DU FABRICANT EN CE QUI REGARDE CET EQUIPMENT ET LES PRODUITS A ETRE EMPLOYES ET SUIVEZ LES PROCEDURES DE SECURITE DE VOTRE EMPLOYEUR.LESEN SIE UND BEFOLGEN SIE DIE BETRIEBSANLEITUNG DER ANLAGE UND DEN ELEKTRODENEINSATZ DES HER-STELLERS. DIE UNFALLVERHÜTUNGSVORSCHRIFTEN DES ARBEITGEBERS SIND EBENFALLS ZU BEACHTEN.JapaneseChineseKoreanArabicLEIA E COMPREENDA AS INSTRUÇÕES DO FABRICANTE PARA ESTE EQUIPAMENTO E AS PARTES DE USO, E SIGA AS PRÁTICAS DE SEGURANÇA DO EMPREGADOR.。

Hitachi StarBoard

Hitachi StarBoard

StarBoard™ FX 77 Duo Interactive WhiteboardThe StarBoard FX 77 Duo offers 21st century classroomsthe next wave of interactive whiteboards by utilizing multi-touch gestures and powerful software to make any learn-ing experience truly memorable. Come touch and interact with the next generation of learning tools that are sweeping education around the globe.Hitachi Software has introduced a sophisticated combina-tion of hardware and software that allows for multi-touch interaction with your lessons and computer applications. Make your lessons truly interactive by having two students using the StarBoard at the same time.Hitachi Software offers a full range of interactive commu-nication systems for presentations, classrooms, and video conferences. Backed by a company known for qualityproducts worldwide, you can trust our reliable warranty and lifetime software support.every FX Series whiteboard with free online updates. The FX 77 Duo is brought to life with the easy-to-master Starboard Software. The software allows for educators to easily create interactive lessons from templates and learning objects or by downloading state-aligned lessons from our online resource center. The main highlights of the software include the following:••••••••••Online Educator Resource Center with a vastcollection of state aligned lessons.Over 5,000 learning objects: ready-to-gotemplates, graphs, maps, clip arts, math tools, sci-ence diagrams, and more.Revise, revisit, & reinforce - share, print, & save your work in a variety of universal file formats: PDF, JPEG, HTML Customizable toolbar - create multiple personalized toolbars Remote learning - conference up to 52 StarBoardsDigital ink - 72 ink combinations: solids, highlight-ers, 3D, fancy, shadowed, and roller inksHandwriting recognition - convert freehand intoASCI textObject management - manipulate, undo, redo, cut, copy, and pasteList review - flip through multiple annotationsessions and programs with easeVideo annotation - import, capture, spotlight, zoom, and annotateMulti-touch: The Future of InteractionLifetime StarBoard Support with a 5 year Manufacturer WarrantyStarBoard Software & Educator ResourcesComputer & projector required for operation. Software displayed is a seperate product of Cambridge-Hitachi™© 2007 Hitachi Software Engineering America, Ltd. All Rights Reserved.• • ••••••Control using multi-touch hand gestures Use your finger, electronic pen, or any object Have two students working at the same time Electronic-free surface can work with damage No hot spot, keeps the eyes of students and teachers safe 24 customizable side buttons Use as a regular whiteboard and place magnets on the surfaceAll electronics are contained in a replaceable component covered under a 5 year warranty / (800) 615-9855NEW Multi-touch TechnologyContact InformationJapan/Asia/OceaniaHitachi Software Engineering Co., Ltd.4-12-7, Higashishinagawa, Shinagawa-ku, Tokyo 140-0002, Japan(Japanese)Interactive Media Solutions DivisionTEL: +81 (0)3 5749 8831 / FAX: +81 (0)3 5780 2342 E-mail:************************URL: http://starboard.hitachisoft.jp (English)International Sales DivisionTEL: +81 (0)3 5780 6055 / FAX: +81 (0)3 5780 6059 E-mail:***********************************URL: http://hitachisoft.jp/starboard-asia-oceania/AmericaHitachi Software Engineering America, Ltd. Interactive Communications Group601 Gateway Blvd. Suite 750South San Francisco, CA 94080TEL: +1 650 615 7600 / FAX: +1 650 615 7639Toll Free: 888-615-9600E-mail:**************************Europe/Middle East/AfricaHitachi Software Engineering UK (Ltd.) Interactive Media Solutions DivisionHillgate House, 7th Floor, 26 Old Bailey, London, EC4M 7HW, United KingdomTEL: +44 (0)20 7246 6868 / Fax: +44 (0)20 7246 6860URL: E-mail: *************************.ukHitachi Software Engineering Europe A.G. (HSEE) Interactive Media Solutions Division Neues Kranzler Eck, Kurfürstendamm 22, 10719 Berlin, GermanyTEL: +49 (0)30 8877 2600 / Fax: +49 (0)30 8877 2610URL: E-mail:************************Hitachi Software Engineering Europe, S.A.S (HSF) Interactive Media Solutions Division 7th Floor, 64 rue du Dessous des Berges, 75013 Paris, FranceTEL: +33 (0)153 827 600 / FAX: +33 (0)153 827 619URL: E-mail:****************************Specifications - FX-DUO-77Hardware SpecificationsNo.AH00179ModelInput Methods: Infrared Image Sensor SystemInterface to Computer: USB 1.1, 2.0Effective Screen Size 77 Inches (1,573 mm (W) x 1,180mm (H))100Approximatelypoints/secRateSamplingmm0.05Resolution Approximatelymm±1.5ApproximatelyAccuracyBoard/Surface Material Lauan wood + EPS (core), Colour steel boards (surface),Fluorine film (front surface coating)Operating Specification 5 – 35 Celsius, 20 – 80% Humidity without condensationx69(D) (not including the pen holder)1,357(H)xDimensions(mm)1,739(W)Dimensions w/ floor stand (mm) 1,739(W) x 1,824 – 2,174(H) x 620(D) (not including the pen holder)Weight (main unit) 24kgWeight (w/ floor stand) 41kgPacking dimension (main unit) (mm) 1,870(W) x 1,560(H) x 130(D)(floor stand) (mm) 1,650(W) x 280(D) x 80(H)Packing weight (main unit) Approx. 24kg41kg(w/ floor stand) Approx.Class B, FCC Class B, CE, ULCertificates VCCIWarranty Five-year limited equipment warranty upon registration. See hardware manual fordetails.FeaturesRobust Surface The surface is robust and the whiteboard works even if there are scratches/dentson the surface.Low Reflection Thanks to the special coating of the surface, projector reflection is minimized andit is gentle for eyesight.Input Methods It is possible to use a finger/object in addition to Electronic Pen to operate thewhiteboard (two stylus pens are bundled).Simultaneous Inputs It is possible to operate the whiteboard using both hands (gestures). Scroll andZoom-in/Zoom-out are available in StarBoard Software.Field Replaceable Digitizer The digitizer is detachable and it is unnecessary to send the whole unit forrepairing.Electronic Pen (Optional: AH00180) There are three side buttons and users can assign mouse events as desired.System RequirementsComputers CPU: Pentium III 800MHz (1 GHz 32-bit (x86) processor or faster recommended)RAM: 256MB (512MB or higher recommended) for Windows 2000, XP512MB (1GB or higher recommended) for Windows VistaHDD: 300MB of free spaceDisplay Colour Depth: High Colour (16bit)Internet Explorer 6 and latest service packMicrosoft DirectX 9.0b or higherMicrosoft Windows Media Player 9.0 or higherAdobe Acrobat Reader 5.05 or higherMicrosoft Office 2000 or higherWindows Operating System Windows 2000, Windows XP, Windows Vista (latest service pack recommended)。

unexpected identifier error -回复

unexpected identifier error -回复

unexpected identifier error -回复什么是"unexpected identifier error"错误在编程过程中,我们经常会遇到各种各样的错误消息,其中一个常见的错误是"unexpected identifier error"(意思是未预期的标识符错误)。

当编程语言无法识别或解析代码中的标识符或变量时,它会发出此错误消息。

标识符通常是由字母,数字和下划线组成的编程元素的名称或变量。

编程语言使用标识符来表示变量,函数,对象等。

然而,在编程过程中,我们可能会犯一些错误,包括:1. 语法错误:这是最常见的错误之一。

它发生在编程语言不能识别由非法字符或语法不符合规范的代码组成的标识符上。

例如,在变量名称中使用特殊字符或空格,或者忘记包含必要的括号或引号。

2. 拼写错误:由于拼写错误,标识符的名称可能无法正确被识别。

如果我们错误地拼写了一个变量或函数的名称,编程语言会认为这是一个新的标识符,因此会出现"unexpected identifier error"错误。

3. 变量未定义:当我们在使用变量之前没有正确定义或声明它时,编程语言会提示未定义标识符的错误。

这可能是因为我们忘记声明变量,或者在使用变量之前的某个地方发生了错误。

4. 作用域问题:标识符的作用域是指其在程序中可见和有效的区域。

如果我们在错误的作用域内使用标识符,编程语言会发出此错误消息。

如何解决"unexpected identifier error"错误1. 仔细检查代码:当遇到此错误时,首先要做的是仔细检查代码,特别是与标识符相关的部分。

检查代码中的拼写错误,确保使用的变量在使用之前已经定义。

2. 检查变量声明:如果错误消息指向未定义的标识符,那么检查变量声明和定义的部分。

确保所使用的变量在之前的代码中已经进行了正确的声明和定义。

vue language features使用方法

vue language features使用方法

vue language features使用方法
Vue语言特性(volar)是一个用于提供Vue语言特定功能和特性的VS Code插件。

以下是使用该插件的一些常见用法:
自动补全:volar插件会根据Vue组件中的模板、组件选项等信息自动提供代码补全建议。

例如,在编写模板时,当输入一个标签名时,会显示与该标签相关的组件选项和属性的补全建议。

错误检查:volar插件可以检查Vue代码中的语法错误和潜在问题,并提供相应的错误提示和解决方案。

这可以帮助开发者更早地发现和修复代码中的问题。

代码格式化:volar插件可以自动格式化Vue代码,使其更加整洁和易于阅读。

指令和组件的提示:volar插件可以提供Vue指令和组件的提示和文档,帮助开发者更快地了解和使用Vue的功能。

跳转到定义:volar插件支持快速跳转到Vue组件、指令、API等的定义处,方便开发者进行代码导航和阅读。

语法高亮:volar插件支持Vue语法的语法高亮,使得Vue代码更加易于阅读和理解。

vue language features的作用

vue language features的作用

vue language features的作用Vue language features是一种前端JavaScript框架,它是一种渐进式的JavaScript框架,用于构建用户界面和单页面应用程序(SPA)。

它的核心是一个可以在任何Web应用程序中使用的库,它可以让用户轻松地构建和维护其Web应用程序,而无需考虑复杂的细节。

Vue language features拥有一系列强大的功能,可以帮助开发人员更轻松、更高效地构建和维护Web应用程序。

下面介绍Vue language features中一些重要的特性。

首先,Vue language features支持视图模板。

开发人员可以使用HTML和CSS来构建和渲染基于Vue的Web应用程序,而无需使用JavaScript编程。

Vue支持组件化开发,可以将功能模块化,使得Web应用程序的维护和扩展变得更加容易。

此外,Vue也支持虚拟DOM,可以让开发人员更轻松地操作DOM,提高Web应用程序的性能。

Vue language features还支持双向数据绑定,可以让开发人员更容易地实现数据的可视化。

Vue还支持客户端路由,可以让开发人员在客户端实现复杂的路由逻辑,而不必使用服务器端路由。

Vue language features还支持数据驱动,可以让开发人员更容易地构建和维护可靠的Web应用程序。

它还支持状态管理,可以提高Web应用程序的可维护性。

Vue还提供了一个强大的工具箱,可以让开发人员更轻松地构建和维护Web应用程序。

Vue language features是一种功能强大的JavaScript框架,它可以帮助开发人员更加轻松、高效地构建和维护Web应用程序。

它支持视图模板、组件化开发、虚拟DOM、双向数据绑定、客户端路由、数据驱动和状态管理等功能,可以让开发人员更容易地构建和维护Web应用程序,从而提高Web应用程序的可维护性和性能。

antdesign overflowedindicator -回复

antdesign overflowedindicator -回复

antdesign overflowedindicator -回复Ant Design是一个基于React的开源UI库,提供了丰富的组件和完善的设计规范,用于构建用户界面。

其中,OverflowedIndicator是Ant Design 中的一个组件,本文将以OverflowedIndicator为主题,一步一步回答问题。

第一步:介绍Ant Design和OverflowedIndicator在继续深入了解OverflowedIndicator之前,首先需要了解Ant Design 这个开源UI库。

Ant Design提供了一套设计原则和React组件,帮助开发者构建漂亮、高效且符合设计规范的用户界面。

OverflowedIndicator 是Ant Design中的一个组件,用于处理溢出内容的情况。

第二步:解释OverflowedIndicator的作用和特点OverflowedIndicator的作用是在内容溢出时显示指示符号,让用户知道还有更多内容可以查看。

它可以辅助用户对整个内容的掌控,提供更好的用户体验。

OverflowedIndicator具有以下特点:1. 根据内容自动判断是否需要显示指示符号:OverflowedIndicator会自动根据内容是否溢出来决定是否显示指示符号,使用户可以更直观地了解到是否存在更多的内容。

2. 支持自定义样式和交互:OverflowedIndicator提供了丰富的自定义选项,可以根据项目需求进行样式和交互细节的调整。

3. 兼容性良好:OverflowedIndicator基于React组件,可以在各种现代浏览器和移动设备上运行,并保持良好的兼容性。

第三步:详细解释OverflowedIndicator的用法OverflowedIndicator的用法相对简单,主要包括以下几个方面:1. 导入组件:首先需要导入OverflowedIndicator组件,以便在项目中使用该组件。

codemirror中文使用 -回复

codemirror中文使用 -回复

codemirror中文使用-回复Codemirror是一个功能强大的开源代码编辑器,它是构建在JavaScript 上的,具有灵活性和可定制性,开发人员可以使用它来创建自定义的代码编辑环境。

在本文中,我们将一步一步地介绍如何在Codemirror中使用中文。

第一步:安装和配置Codemirror要在Codemirror中使用中文,首先需要将其安装到您的项目中。

您可以通过将Codemirror的CSS和JavaScript文件引入到您的网页中来实现这一点。

您可以通过下载Codemirror的最新版本或使用CDN来获取这些文件。

确保在您的网页中正确引入这些文件,并将Codemirror的CSS样式表与JavaScript文件关联。

第二步:配置Codemirror以支持中文在Codemirror的配置中,您可以设置一些选项来支持不同的语言,包括中文。

您可以通过设置`mode`选项来告诉Codemirror使用何种语言模式。

为了使用中文,您可以选择`mode`选项的值为`text/x-csharp`,这是C#语言的语法模式,其支持中文字符。

此外,您还可以通过设置`lineNumbers`选项来启用行号显示,在编辑器左侧的边栏上显示行号。

第三步:设置Codemirror的样式和布局Codemirror允许您自定义编辑器的样式和布局。

您可以使用CSS来设置编辑器的大小、字体样式和其他外观属性。

例如,您可以设置编辑器的宽度和高度,以及字体的大小和颜色等。

另外,您还可以使用Codemirror的主题选项来选择不同的主题样式。

Codemirror提供了一些默认的主题供您选择,您可以根据自己的喜好来选择适合的主题。

第四步:处理中文输入问题在使用Codemirror进行中文输入时,有时会遇到一些输入问题,比如中文输入法输入的词组可能会被切割成单个字符显示。

为了解决这个问题,您可以通过在Codemirror实例中添加一个事件处理程序来监听输入事件,然后使用相应的方法来处理中文输入。

vue3多选传对象的集合 -回复

vue3多选传对象的集合 -回复

vue3多选传对象的集合-回复Vue3多选传对象的集合在Vue3中,我们可以很方便地使用v-model指令实现单选或者多选功能。

通常情况下,我们可以通过数组来保存被选中的项。

如果需要传递的是对象的集合,我们可以采用一些额外的处理方法来实现多选传对象的集合功能。

在本文中,我们将以"Vue3多选传对象的集合"为主题,一步一步地回答与之相关的问题和操作。

第一步:定义需要显示的对象集合首先,我们需要定义一个对象的集合,可以是一个数组,也可以是一个对象。

这些对象将被用来在前端页面中显示,并且用户可以选择其中的某个对象。

javascriptdata() {return {items: [{ id: 1, name: 'Item 1' },{ id: 2, name: 'Item 2' },{ id: 3, name: 'Item 3' },...],selectedItems: []}}在上述代码中,我们定义了一个名为items的数组,其中包含了一系列对象。

每个对象都有一个唯一的id和一个name属性。

我们还定义了一个名为selectedItems的空数组,用于保存被用户选中的对象。

第二步:在页面中渲染对象集合接下来,我们需要在Vue的模版中使用v-for指令来渲染对象集合。

同时,我们还需要为每个对象添加一个复选框,以便用户可以选择或取消选择该对象。

html<div v-for="item in items" :key="item.id"><input type="checkbox" :value="item" v-model="selectedItems" />{{ }}</div>在上述代码中,我们使用v-for指令遍历items数组,并将每个对象的name属性显示在页面中。

codemirror中文使用 -回复

codemirror中文使用 -回复

codemirror中文使用-回复Codemirror是一个基于Web的代码编辑器,它被广泛用于创建在线程序编辑工具和集成开发环境(IDE)。

在本文中,我们将介绍如何在Codemirror中设置中文支持,并逐步解释一些常见的中文使用问题。

第一步:引入中文字体要在Codemirror中正确显示中文字符,我们需要在HTML文件中引入一个支持中文字符的字体。

你可以选择使用一种合适的中文字体,如宋体、微软雅黑、黑体等。

下面是一个示例代码片段,演示如何在HTML文件中引入微软雅黑字体。

html<style>@font-face {font-family: 'Microsoft YaHei';font-style: normal;font-weight: normal;src: local('Microsoft YaHei'), url( format('truetype');}</style>请注意,我们还需要确保在HTML文件的样式表中使用`font-family:'Microsoft YaHei';`来指定Codemirror的字体为微软雅黑,才能正确显示中文字符。

第二步:设置语言模式Codemirror支持许多不同的语言模式,包括HTML、JavaScript、CSS 等等。

要在Codemirror中支持中文,我们需要使用一个支持中文的语言模式。

可以使用Codemirror官方提供的中文语言模式`mode/clike/clike.js`,该模式适用于编写类C语言的代码,包括JavaScript和Java等语言。

在引入Codemirror的Javascript文件之后,你需要添加以下代码来设置语言模式:javascript<script src="<script>var editor =CodeMirror.fromTextArea(document.getElementById("myTextarea" ), {mode: "text/x-java", 设置语言模式为Javatheme: "default", 设置主题lineNumbers: true, 是否显示行号...});</script>现在,你的Codemirror编辑器已经可以支持中文字符了。

angular11 注解

angular11 注解

angular11 注解Angular 11引入了一些新的注解,这些注解提供了一些新的特性和功能,让开发者能够更好地组织和管理代码。

下面我会详细介绍一些Angular 11中常用的注解。

1. @Component: 这是Angular中最常用的注解之一,用于定义组件。

通过@Component注解,我们可以指定组件的模板、样式表和其他属性,以及定义组件的生命周期钩子函数。

2. @Injectable: 这个注解用于标记一个服务(service),告诉Angular框架这是一个可注入的对象。

在Angular中,服务通常用来封装可复用的业务逻辑或数据访问逻辑。

使用@Injectable注解可以让Angular的依赖注入系统来管理这些服务的创建和生命周期。

3. @Input和@Output: 这两个注解用于在组件之间传递数据。

@Input用于将数据从父组件传递到子组件,而@Output则用于将数据从子组件传递到父组件。

4. @Directive: 这个注解用于定义指令(directive),指令是用来扩展HTML元素的行为和样式的。

通过@Directive注解,我们可以创建自定义指令,并在模板中应用这些指令来实现特定的功能。

5. @Pipe: 这个注解用于创建管道(pipe),管道用于对模板中的数据进行转换和格式化。

通过@Pipe注解,我们可以定义自定义的管道,并在模板中使用这些管道来对数据进行处理。

除了上述常用的注解外,Angular 11还引入了一些新的装饰器和注解,用于支持新的特性和功能,比如针对国际化和本地化的@LOCALE_ID注解,用于标记当前应用的区域设置。

另外,Angular 11还引入了一些实验性的注解,用于支持新的特性和实验性功能,这些注解可能在未来的版本中发生变化。

总之,Angular 11中的注解提供了丰富的功能和特性,开发者可以通过合理地使用这些注解来更好地组织和管理他们的Angular 应用。

vue-i18n实践:国际化与动态插入富文本的完美结合 -回复

vue-i18n实践:国际化与动态插入富文本的完美结合 -回复

vue-i18n实践:国际化与动态插入富文本的完美结合-回复如何结合vuei18n实现国际化和动态插入富文本的功能。

第一步:介绍vuei18n和富文本编辑器的基本概念和作用。

首先,vuei18n是Vue.js的国际化插件,它提供了一种简单灵活的方式来实现应用程序的国际化。

它可以将文本翻译成不同的语言,并帮助我们根据用户的语言环境动态切换不同的文本内容。

而富文本编辑器是一种可以编辑和显示富文本内容的工具。

它可以让用户在编辑文本时添加各种格式、样式和媒体,比如字体样式、颜色、图片、链接等。

通过结合vuei18n和富文本编辑器,我们可以实现一个功能,即根据用户选择的语言动态插入相应的富文本内容。

第二步:搭建基本的vuei18n和富文本编辑器的环境。

首先,我们需要安装vuei18n和一个合适的富文本编辑器插件,比如quill.js。

然后在Vue.js的入口文件中引入和配置这两个插件,并创建一个vuei18n实例。

在vuei18n的实例中,我们需要定义不同语言对应的翻译文本。

可以通过两种方式来定义翻译文本:通过语言文件,或者直接在代码中使用多语言对象。

根据需要,我们可以使用不同的方式来定义翻译文本。

第三步:通过vuei18n实现国际化的功能。

在vuei18n实例中,我们可以通过实例的t方法来获取翻译文本。

这个方法可以接受一个键值作为参数,并返回对应的翻译文本。

在Vue.js的组件中,我们可以通过添加特定的vue指令来实现文本的国际化。

比如使用v-bind指令来动态绑定不同语言的文本内容。

我们可以在需要国际化的地方使用这个指令,并通过传递不同的键值来获取对应的翻译文本。

第四步:结合富文本编辑器实现动态插入富文本的功能。

在Vue.js的组件中,我们可以使用富文本编辑器插件来实现富文本的编辑和显示。

这个插件会返回一个编辑器实例,我们可以通过这个实例来控制编辑器的行为。

在编辑器实例中,我们可以使用插入方法来插入富文本内容。

monaco language vue语法

monaco language vue语法

monaco language vue语法Monaco Language Vue is a language extension for the Monaco Editor, a web-based code editor. It provides syntax highlighting and other language features for Vue.js, a popular JavaScript framework for building user interfaces.Some examples of Vue syntax that Monaco Language Vue supports are:- Vue component declaration:```vue<template><!-- Vue template syntax --></template><script>export default {// Vue component options}</script><style scoped>/* Vue component styles */</style>```- Vue directives:```vue<!-- v-bind directive for binding data --><div v-bind:class="className"></div><!-- v-on directive for event handling --><button v-on:click="handleClick"></button><!-- v-if directive for conditional rendering --><div v-if="show"><!-- Content to be rendered --></div><!-- v-for directive for rendering lists --><ul><li v-for="item in items" :key="item.id">{{ }}</li> </ul>```- Vue data and computed properties:```vue<script>export default {data() {return {message: 'Hello world',items: ['item 1', 'item 2', 'item 3']}},computed: {reversedMessage() {return this.message.split('').reverse().join('')}}}</script>```These are just a few examples of the Vue syntax supported by Monaco Language Vue. It helps developers write Vue code more efficiently and with better clarity using the Monaco Editor.。

vue3编程式插入组件 -回复

vue3编程式插入组件 -回复

vue3编程式插入组件-回复标题:Vue3编程式插入组件深度解析在Vue3中,编程式插入组件是一种强大的功能,它允许我们在运行时动态地创建和插入组件。

这种方式为我们的应用程序提供了更高的灵活性和可扩展性。

以下是一步一步详细解释如何在Vue3中进行编程式插入组件。

首先,我们需要理解Vue3中的组件基本概念。

在Vue中,组件是可重用的代码块,它们可以封装自己的HTML、CSS和JavaScript逻辑。

每个Vue应用都是由一个或多个组件构成的。

这些组件可以嵌套在一起,形成一个组件树。

接下来,我们要了解Vue3中的`<component>`元素。

`<component>`是一个特殊的元素,它可以作为一个动态占位符,用来渲染不同的组件。

这个元素需要一个特殊的属性`is`,该属性的值决定了要渲染哪个组件。

然而,在Vue3中,我们不再直接使用`is`属性来编程式插入组件,而是使用`createVNode`函数和`render`函数。

以下是一个简单的步骤:1. 创建组件构造函数:首先,我们需要创建一个组件构造函数。

这可以通过使用`defineComponent`函数来实现,该函数接收一个对象,该对象描述了组件的选项。

javascriptimport { defineComponent } from 'vue';const MyComponent = defineComponent({template: `<div>这是一个动态插入的组件</div>`});2. 使用`createVNode`创建虚拟节点:`createVNode`函数是Vue3提供的用于创建虚拟DOM节点的函数。

我们可以使用这个函数来创建一个代表我们组件的虚拟节点。

javascriptimport { createVNode } from 'vue';const vnode = createVNode(MyComponent);3. 使用`render`函数插入组件:在Vue3中,我们可以使用`render`函数来定义一个组件的渲染逻辑。

ide 不识别vue3语法

ide 不识别vue3语法

ide 不识别vue3语法IDE(集成开发环境)是开发人员在编写代码时常用的工具之一,它可以提供代码编辑、编译、调试等功能,极大地提高了开发效率。

然而,有时候我们可能会遇到一些问题,比如IDE无法识别vue3语法。

本文将围绕这个问题展开讨论,并提供一些解决方法。

我们需要明确一点,vue3是一种流行的前端开发框架,它使用了一些新的语法和特性,以提供更好的开发体验和性能。

然而,并不是所有的IDE都能完全支持vue3的语法,尤其是一些旧版本的IDE。

这可能会导致在使用vue3时,IDE无法正确地解析代码,从而无法提供相应的代码提示和自动补全功能。

那么,我们该如何解决这个问题呢?下面将介绍几种常见的解决方法。

第一种方法是升级IDE。

如果你正在使用的是一个较旧的IDE版本,那么很有可能它并不支持vue3的语法。

在这种情况下,你可以尝试升级到最新的IDE版本,以获取对vue3的支持。

通常,新版本的IDE会不断更新,以适应最新的前端技术和框架。

第二种方法是安装相应的插件或扩展。

有些IDE提供了插件或扩展,可以为开发人员提供对特定框架的支持。

你可以在IDE的插件市场或官方网站上搜索相应的插件或扩展,并根据提示进行安装和配置。

这样一来,IDE就能够识别vue3的语法,并提供相应的功能。

第三种方法是手动配置IDE。

有些IDE提供了一些配置选项,可以让开发人员手动指定要使用的框架和语法。

你可以尝试在IDE的设置或配置文件中查找相应的选项,并进行修改。

具体的操作方式可以参考IDE的官方文档或相关的技术论坛。

除了上述方法,还有一些其他的解决思路。

例如,你可以尝试使用其他支持vue3语法的IDE,或者使用命令行工具进行开发。

此外,你还可以使用一些辅助工具,如代码编辑器、代码片段生成器等,来补充IDE的不足。

虽然IDE无法识别vue3语法可能会给开发带来一些不便,但我们可以通过升级IDE、安装插件、手动配置等方法来解决这个问题。

vue3易错题

vue3易错题

vue3易错题一、Vue3是什么?Vue3是一种流行的JavaScript框架,用于构建用户界面。

它采用了渐进式的开发方式,使用组件化和响应式数据绑定的概念,使得开发者能够更高效、灵活地构建交互式的Web应用程序。

二、Vue3的特点有哪些?1. 更好的性能:Vue3引入了响应式系统的重大改进,通过Proxy来实现,提升了数据响应的效率。

2. 更小的体积:Vue3进行了优化和重构,使得核心库的体积更小,加载速度更快。

3. 更好的TypeScript支持:Vue3更好地与TypeScript集成,提供了更准确的类型推断和更好的开发工具支持。

4. 更强大的Composition API:Vue3引入了Composition API,使得组件的逻辑更加清晰,代码复用更方便,使得开发更加高效。

5. 更好的Tree-shaking支持:Vue3充分利用了ES模块的静态分析,在打包时能够更好地进行Tree-shaking,减小最终的打包体积。

三、在使用Vue3时可能会遇到哪些常见错误?1. 版本不兼容:如果项目中使用了一些Vue2的特性,而又想升级到Vue3,可能会遇到某些特性在Vue3中有所变化或被移除的情况,需要逐一进行调整。

2. 非响应式属性:在Vue3中,只有通过`ref`或`reactive`函数创建的数据才会自动进行响应式处理,如果直接给一个普通变量赋值,就无法实现响应式效果。

3. 生命周期钩子函数变化:Vue3中的生命周期钩子函数发生了一些变化,需要注意使用新的函数名来代替旧的函数名。

4. 组件注册方式变化:在Vue3中,全局组件的注册方式发生了改变,需要使用`ponent`方法来注册全局组件。

5. 虚拟DOM改动:在Vue3中,对于虚拟DOM的一些API进行了改动,需要注意使用新的API来操作虚拟DOM。

四、如何避免Vue3中的常见错误?1. 详细阅读官方文档:在开始使用Vue3之前,务必阅读官方文档,了解其中的变化,并学习新的用法和特性。

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Language Support for Component Communication in LayOMJan BoschUniversity of Karlskrona/RonnebyDepartment of Computer Science and Business AdministrationS-372 25 Ronneby, Swedene-mail: Jan.Bosch@ide.hk-r.sewww: http://www.pt.hk-r.se/~boschAbstractComponents, as well as objects, need to be composed in order to achieve required system functionality. Virtually allcomponents require communication with other components,acquaintances, in the course of their operation.Although the conventional object-oriented model is one of the most appropriate paradigms for component-orientedprogramming, it provides too little support, i.e. based on object names or through pointers, for selecting theacquaintances of an object. This lack of expressiveness reduces the reusability and understandability of an object,since the selection of and communication with acquaintances is implicit in the class specification. In this paper, weanalyse the relevant dimensions of object communication and propose a solution in the context of our extendedobject-oriented model, i.e. the layered object model (LayOM).1 IntroductionThe concept of component-oriented programming almost seems analogous to object-oriented programming. The notion of a component refers to a module that contains both code and data and presents an interface that can be invoked by other components. This description is also valid for defining objects. Thus, objects can be seen as compo-nents that can be used to compose systems with. The naive view of system construction takes the standpoint that a sys-tem can be composed from its components without any further actions to be taken. In practice, it turns out that it never works that way. The composition of components is much more than just connections in terms of linking. Thus, although from an abstract viewpoint the conventional object-oriented paradigm seems highly suited for component-oriented programming, in practice it shows that expressiveness and flexibility is lacking in the traditional object model.When analysing what the conventional object-oriented paradigm is lacking, a number of problems can be identified. One problem is that the flexibility of a class is quite restricted, since it can only be reused through inheritance or by composing an instance of the class in a new class definition. The internal composition of an existing class can gener-ally not be changed. This leads to the situation, that reuse of components, up to a large extent, is as-is reuse and adap-tation of existing components is quite difficult. This type of component reuse we refer to as bottom-up reuse. Complementary to bottom-up reuse there is top-down reuse, i.e. specifications of system architectures that are to be completed with components that are placed in the architectural structure. Object-oriented frameworks encompass both types of reuse since a framework describes an architecture for a particular application domain, but often restricts the range of components that can be composed into the framework to subclasses of the framework classes.A lacking type of component, from our perspective, is in between the two aforementioned types of reuse. Top-down reuse as in object-oriented frameworks tend to take the approach that the framework or architecture is in full control of the (closed) system. Composing the framework as a component with other components in a open and dynamic system often is very difficult since frameworks are based on the hollywood principle (don’t call us, we call you) which assumes that the framework has global control in the system. Bottom-up reuse has as a problem that the functionality of the component cannot be adapted since all the functionality is encapsulated and hard-wired. The intermediate type would be a component that can be configured with different parts and yet dynamically composed with other compo-nents to an open and flexible system.In figure 1 the three different types of composition of components is shown. In figure 1(a), the system is composed of reused atomic building block (ABB) components. The composition of the components, however, is new code. The other extreme is shown in 1(c) where the general system structure is available, but some of the parts have to added as new code. The intermediate approach is shown in 1(b) where a component can both be configured with new or reused subcomponents and be used to configure higher level components.The above description of component-oriented programming is the traditional perspective and, in this view, composi-tion of components is based on some form of type interface. Components have an ‘upward’ interface to indicate thefunctionality the component can offer and a ‘downward’ interface in which the component specifies what functional-ity it requires from lower levels. When using a component in a system, the ‘downward’ interface of the component has to be satisfied by other reused or new components. One of the difficult issues in component-oriented programming is how to specify the dependencies of a component. Although, in general, a type interface approach is taken, this often does not provide sufficient expressiveness or is too restrictive to be satisfactory.Figure 1. three types of componentsWhen relating the discussion above to the use of the object-oriented paradigm for component programming, one can identify that the traditional object-oriented paradigm does not provide sufficient support for specifying the dependen-cies of a class or object on its, what we call, acquaintances, i.e. external objects that the object uses in the course of its operation. In the traditional OO model, an acquaintance is bound at compile or link time through name binding or, during run-time, by means of pointer passing. As we will discuss later in this paper, the name-based binding is not suf-ficient flexible in dynamic, component-based systems. In fact, it often even is too restrictive in traditional applica-tions, which resulted in the definition of object pointers. The use of pointers requires the software engineer to explicitly program the way the object selects its acquaintances. Next to the amount of additionally required coding, the lack of reusability of the acquaintance selection process and the reduced reusability of the object itself, the pointer mechanism provides no support for treating the objects in the object context as an object set that can be used for selecting the appropriate acquaintances.Also the ‘upward’ interface of the component might, depending on the application, not be sufficiently expressive. As we identified in [Bosch 95b], the static interface of the traditional object-oriented model is problematic since it does not allow the software engineer to define a dynamic interface that is changed depending on the state of the object or the client accessing the object. Especially presenting a tailored interface to the different clients of an object is a highly useful concept for the specification of the ‘upward’ interface of components.As a solution to, among others, lack of expressiveness in the conventional object-oriented model for specifying the ‘upward’ interface of an object, we defined the layered object model (LayOM), an extended object model that extends the conventional object model with novel expressiveness to deal with, for example, inter-object relations [Bosch 95b], abstract object state [Bosch 95c] and representation of design patterns [Bosch 96a]. Part of the current work on the layered object model is concerned with providing language support for the specification of the ‘downward’ interface of an object. In this paper, we report on some of our results in specifying the ‘downward’ interface within LayOM. Since this paper is concerned with expressiveness for the ‘downward’ interface of objects, the next section addresses the problems related with the selection of acquaintances by an object. In section 3, the expressiveness that we consider necessary and relevant for acquaintance selection is defined. Our solution in the context of the layered object model is presented in section 4. Section 5 briefly discusses some related work and the last section contains the conclusions.2 Problem StatementThe traditional object-oriented model only supports communication between a sender object and a known receiver object, i.e. the sender has to know the identity of the receiver object before sending a message to it. As described in the introduction, additional mechanisms for communication are required in component-based systems where the acquaintances of an object need to be selected dynamically and, preferably, without involving the software engineer. We have observed object communication in both single object. When no advanced communication constructs are available in a language model for component specification, a number of problems can be identified related to:•Object reusability: If the software engineer has to specify explicitly in the class code how to select and address acquaintance objects, the reusability of the class is decreased because it cannot be reused in situations where the way acquaintance objects are selected and addressed is different, even though the functionality of the class might be applicable to the application.•Understandability: If a method, in addition of a simple message send, contains a code section for selection of the appropriate object or objects to send the message to, the actual functionality is obscured and understandability is decreased.•Lack of expressiveness: In large and distributed component-based systems, the mechanisms for object communi-cation available in the conventional object-oriented paradigm are too restricted in their expressiveness. This leads to reusability problems related to, among others, the object selection and multi-cast mechanisms.•Selection mechanism reusability: Property-based selection requires a selection algorithm or mechanism. If this algorithm is part of the code of the class, the algorithm is inherently not reusable. In order to be reusable, the selec-tion algorithm needs to be specified separate from the object that uses it.3 Dimensions of Object CommunicationThe communication between objects is, in the traditional object-oriented paradigm, based on direct communication between a sender and a receiver object, where the sender knows the identity of the receiver. As we discussed in sec-tion 2, this type of object communication is insufficient for communication in open component-based systems. In this section, four dimensions of object communication are described that play a role in the communication between two objects. These dimensions are the time and duration of binding a receiver(s), the condition based on which a particular binding is selected, the number of receivers and the size of the region in which the receiver is searched. In the follow-ing sections, these different orthogonal aspects of object communication are described in more detail.3.1 Type and DurationVirtually any object has one or more acquaintances, i.e. objects it communicates with in the course of its operation. The methods of the object call acquaintances through message sends of the form acq1.method(args);. However, the method is generally specified in a class and the designer of the class cannot decide the object to be used for communi-cation. In traditional object-oriented systems, the selection of the actual object to communicate with is either based on compile-time or run-time binding based on the object name or by references passed to the object. As discussed in sec-tion 2, this leads to several problems because the traditional binding approach is too rigid for objects in complex, dynamic systems. The use of references solves the problem of rigidity, but has as a disadvantage that the software engineer has to program the object communication on top of the object model which is tedious, error-prone and lacks reusability.When studying the object binding in complex, distributed systems, we have found three of types of object binding. Below, we describe each type in more detail.•Permanent binding: Permanent binding is, as the name implies, the situation where an acquaintance of an object is bound either at instantiation time of the object or when the first call to the acquaintance is issued. The binding to that acquaintance object is kept throughout the lifetime of the object. This type of binding seems similar to the tra-ditional binding process, but it actually is a generalisation. In section 3.2 the conditions for selecting acquaintances are described. These conditions can include an object name but also various other features of an object.•Per call binding: Since the objects in the context of an object may change dynamically, at different times, differ-ent objects may be the most appropriate acquaintance to deliver a service to the object. As an example, while trav-elling by car one needs a gas station from time to time. However, it would be very inconvenient to be bound to one unique gas station. One wants to select a gas station in one immediate vicinity for this purpose. This is a typical example of a call-based binding.•Per transaction binding: The above two binding types actually are two ends of a spectrum of binding approaches.Transaction binding binds the object to a particular acquaintance object for the duration of a logical unit of interac-tion. The interaction may consist of multiple message sends and last for a considerable amount of time, but the complex of messages forms a logical entity.3.2 Conditions for BindingIn the previous section, object binding was discussed, but not the way objects are selected to fulfil an acquaintance role. In traditional object-oriented systems, this is done based on matching the name of the object or by passing refer-ences. When passing references, the object has already been selected, so no further selection is required. However, the use of object references actually indicates that the name-based selection mechanism did not fit the requirements of the software engineer and therefore it was necessary to implement the selection mechanism on top of the language model, i.e. the selection of the acquaintance had to be hand-coded.Object binding mechanisms can be categorised in several ways, but for the discussion in this paper we use the follow-ing classification:•Name-based binding: The acquaintance is selected based on the name of the object. Although this approach may seem similar to conventional name-based binding, it actually is a generalisation. For example, when name-based binding is combined with per-call binding, the selected object may be different for every subsequent call to the acquaintance due to changes in the context of the calling object.•Class-based binding: The object fulfilling the role of the acquaintance can also be selected based on the required class of the acquaintance. When binding the acquaintance, the selected object is located in the context of the object and is of the appropriate class. Combined name and class-based binding is used in strongly typed object-oriented languages such as C++.•Property-based binding: When binding based on name and/or class is not sufficient, the condition for binding can be defined as a property that an aspirant acquaintance object has to fulfil in order to be selected as an acquaint-ance. The property might be an arbitrary expression define the discriminating characteristic of the appropriate object. Since both the name as well as the class of the object are a property of an object, the former two binding approaches can be viewed as specialisations of property-based binding.3.3 Number of Selected ObjectsThe acquaintances of an object need to be selected in the context of the object, for instance, by use of a broadcast mechanism. However, the result of the selection process might be that the set of appropriate objects consists of more than one object. Multiple objects in the context of the object are possible acquaintances. Traditionally, an object always sends a message to only a single receiver object. However, it might be the intention of the message send to address more than a single object. In any case, the appropriate number of objects representing an acquaintance needs to be specified. In the layered object model, three different types of object selection are used.•Single object: Although the object selection process may result in multiple potential acquaintance objects, only one of these objects is selected for delivering the required service. Although one could imagine different approaches to select the acquaintance from the set of suitable objects, just selecting the first object is the simplest solution and does not result in any loss of generality. An example situation could simply be getting a cup of coffee.Although at a computer science department, in general, multiple coffee machines are available, the simplest solu-tion is to select the closest one.•All objects: The other extreme in the object selection process is to bind all suitable objects to the acquaintance and to multi-cast messages to the acquaintance to all these objects. A typical example is an emergency stop in a system that has to be broadcasted to all objects selected during the selection process.•N objects: The compromising option is of course to select a subset of the potential acquaintance objects, i.e. to select N objects.3.4 Selection Region for BindingThe fourth dimension that plays a role in object communication is the region in which objects are searched for the object selection process. In large, distributed systems, the cost of a broadcast to all objects in the system often is incredibly high and the function cannot be used except for exceptional situations. Therefore, if an object wants to con-nect to its acquaintances, the region in which the potential acquaintances are searched has to be restricted. On the other hand, the object itself may require some acquaintance to be available locally.•Inside object: The object can use its part objects as a selection set for dynamically linking an acquaintance. In this case, the object can, very flexibly, link one or more of its parts as an acquaintance object without having to distin-guish between binding internal or external objects.•Immediate context: As described in section 3, we assume a hierarchical object model, meaning that all objects (except the system itself) are encapsulated by another object E. A very logical region for selection then is the immediate context of the object consisting of all objects encapsulated by E.•N encapsulating contexts: The selection region can be extended to more than only the immediate context. This option indicates that the region for selection is enlarged to N encapsulating contexts. For example, in the case that N=2, the context would consist of all objects in the same context and all objects in the immediate context of the encapsulating object. This option is related to the issues discussed in section 4.3. For instance, in case of a select-ing a single object, the search may begin in the immediate context of the object and subsequently continue until a suitable acquaintance is found or the maximum of N encapsulating contexts is reached.•Global: The final option,global, uses the complete system as the selection region, i.e. starting from the immediate context of the object the search for suitable acquaintance objects is performed until sufficient suitable candidates have been found. Since the search starts in the immediate context of the object, the global search is not the same asa system-wide broadcast and is commonly used when selecting a single or a smaller number of acquaintanceobjects.4 Layered Object ModelAs an example of the use of the techniques and tools for language extensibility, we introduce our research language, the layered object model(LayOM) in section 4.1. Our approach to acquaintance selection and communication is described in section 4.2.4.1 Layered Object ModelThe layered object model is an extensible object model. A LayOM object contains, next to the traditional object model components as class, method and instance variable, a number of additional components such as layers,states and cat-egories. In figure 2, an example LayOM object is presented. The layers encapsulate the object, so that messages send to or by the object have to pass the layers. Each layer, when it intercepts a message, converts the message into a pas-sive message object and evaluates the contents to determine the appropriate course of action. Layers can be used for various types of functionality. Layer classes have, among others, been defined for the representation of relations between objects [Bosch 95b] and for representing design patterns [Bosch 96a]. The subject of this paper is the use of layers for representing acquaintance selection and communication.A state in LayOM is an abstraction of the internal state of the object. In LayOM, the internal state of an object is referred to as the concrete state. Based on the object’s concrete state, the software engineer can define an externally visible abstraction of the concrete state, referred to as the abstract state of an object. The abstract object state is gener-ally simpler in both the number of dimensions, as well as in the domains of the state dimensions.A category is an expression that defines a set of objects that are treated similarly by the object. This set of objects treated as equivalent by the object we denote as acquaintances. A category describes the discriminating characteris-tics of a subset of the external objects that should be treated equally by the class. The behavioural layer types use cat-egories to determine whether the sender of a message is a member of an acquaintance category. If the sender is a member, the message is subject to the semantics of the specification of the behavioural layer type instance.A layer, as mentioned, encapsulates the object and intercepts messages. It can perform all kinds of behaviour, either in response to a message or otherwise. Layers have, among others, been used to represent relations between objects. In LayOM, relations have been classified into structural relations, behavioural relations and application-domain relations. Structural relation types define the structure of a class and provide reuse. These relation types can be used to extend the functionality of a class. Inheritance and delegation are examples of structural relation types. The second type of relations are the behavioural relations that are used to relate an object to its clients. The functionality of the class is used by client objects and the class can define a behavioural relation with acquaintances. Behavioural relations restrict the behaviour of the class. For instance, some methods might be restricted to certain acquaintances or in spe-cific situations. The third type of relations are application domain relations. Many domains have, next to reusable application domain classes, also application domain relation types that can be reused. For instance, the controls rela-tion type is a very important type of relation in the domain of process control.Figure 2. The layered object modelAs mentioned earlier, the layered object model is an extensible object model, i.e. the object model can be extended by the software engineer with new yOM can, for example, be extended with new layer types, but also with new object model components, such as events. One could say that the notion of extensibility, which is a core fea-ture of the object-oriented paradigm, has been applied to the object model itself. Object model extensibility may seem useful in theory, but in order to apply it in practice it requires extensibility of the translator or compiler associated with the language. In the case of LayOM, classes and applications are translated into C++. The generated classes can be combined with existing, hand-written C++ code to form an executable. The LayOM compiler is based on delegating compiler objects, but we refer to [Bosch 96b] for a more detailed description on the implementation of the layered object model.4.2 Acquaintance CommunicationAlmost any object, in the course of its operation, communicates with other objects for achieving its own goals. We refer to the objects that an object needs to communicate with as acquaintances. An acquaintance may provide some services to the object, it might request services from the object or it may both request and provide services. In compo-nent-based systems, the amount of work required from the software engineer to connect the various components should be as little as possible. The component itself should contain the specifications on how to connect to its acquaintances and what requirements an potential acquaintance should fulfil. On the other hand, when a component is used in an unanticipated context, the software engineer requires expressive and modular language constructs to con-nect a component to the other components.Within the context of the layered object model, introduced in the previous section, we have defined a new layer of type Acquaintance. The syntax of the layer type is as follows:<layer-id>:Acquaintance([<obj-name>|<category>] is-bound [permanent|per-call|from <selector> until <selector>] for [one|all|<n>] objects from [inside|<n> contexts|global]); An instance of this layer type is bound based on the name of a called object or based on the name of a category. The actual object that is communicated with may have been bound permanently on object instantiation, bound for every call or during a transaction starting with a<selector> and ending with the same or another<selector>. When selecting the appropriate object to bind the acquaintance to, the search may be inside the object itself, in<n> contexts of the object or globally. The notion of contexts is important in our underlying system view where the objects in the system are organised hierarchically. The first context of the object consists of those objects that are located in the immediate vicinity of the object, i.e. in the same subsystem, etc. The software engineer can define a class as a compo-nent and include layer specifications for all acquaintances of the object. Alternatively, one can define the class and only declare the required acquaintances. When composing a system using that class, the software engineer can add layer specifications for the acquaintances. The latter allows one to define the communicating behaviour of the object independently of the functionality of the object. For reasons of space, the description of Acquaintance layers hasbeen kept extremely brief. However, conceptual dimensions involved in object communication that we identified in section 3 are implemented by the Acquaintance layer type.To illustrate this in the layered object model, we introduce an example from mobile telephony. A physical mobile phone is represented by a mobile phone object in the distributed information system of a mobile telephony operator. A mobile phone object has a number of acquaintances, i.e. a base station object, an operator object and a voice mail object. Since the owner of the physical phone moves around, the phone object also moves through the distributed information system. In some cases, the phone user travels outside the region covered by the operator, in which case another operator that covers the current region provides telephone services for the phone, under the condition that the two operators have such an agreement. Below, part of the LayOM specification for the mobile phone class is shown. class MobilePhonelayersbase :Acquaintance(base-station is-bound per-call for one object from 1 contexts);oper :Acquaintance(operator is-bound from connect-operator until change-operator for one object from global);mail :Acquaintance(voice-mail is-bound permanent for one object from global);...categoriesbase-station begin acq.subClassOf(BaseStation)and acq.owner = operator;end;operator begin self.operator = acq or acq.relatedOperator(self.operator);end;voice-mail begin acq.subClassOf(VoiceMail)and acq.phoneNumber = self.phoneNumber;end;...end;The specification only contains the layer and category definitions for the aforementioned acquaintances of the mobile phone object. The categories describe the discriminating characteristics of the acquaintance objects, whereas the lay-ers describe how to bind actual objects to each acquaintance. The object name acq used in the category specifications is a pseudo variable used to refer to the acquaintance being defined. Note that one could have defined the Mobile-Phone class without the Acquaintance layers. That allows one to add the layer specifications to individual instances of the MobilePhone class, thus creating unique instances.In this section, we have introduced the layered object model and shown how LayOM objects can be used as compo-nents in a component-based system. Each component has acquaintances that it communicates with during its lifetime, but the specification of the selection of and communication with the acquaintances is not well supported in the con-ventional object model and has to be implemented on top of the object model. The layered object model allows for the separation of the functionality of the object and the way it selects its acquaintances, thereby, among others, increasing the reusability and understandability.5 Related WorkThe notion of object communication has also been addressed by others, but most authors aim at defining object group communication. In [Francez et al. 86] the Script approach is introduced. Scripts are language constructs for abstract-ing patterns of communication in which processes can enrol. Contracts [Helm et al. 90] specify object interactions by defining the contractual obligations of each participant (object) in the contract. In [Aksit et al. 94] abstract communi-cation types are introduced as a means to represent the inter-object communication of a group of objects as a single entity. These approaches have in common that they represent the communication within a group of objects (or proc-esses) as a single entity. When compared to the Acquaintance layer, one can recognise that the main difference between those approaches and the LayOM approach is that the Acquaintance layer defines the selection of and com-munication with one of the acquaintances of an object.Another approach aiming at increasing the flexibility of references between objects is defined by smart pointers [Edelson 92]. A smart pointer is an object that is treated in the C++ language model as a pointer. A smart pointer can contain any type of functionality since the class of the smart pointer can be programmed by the software engineer. Although smart pointers are often used for implementing references to distributed and persistent objects, they could be used to implement an important part of the aforementioned dimensions of object communication since they sepa-rate the functionality of an object from the communication with other objects. However, since C++ does not allow for treating the objects in the context of an object as a set for selecting an acquaintance, this approach is more restrictive than the LayOM approach. In addition, the declarative approach in LayOM cannot be supported by smart pointers.。

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