AE_CS4_内置特效菜单中文翻译

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AE菜单中英文对照表 (超全)

AE菜单中英文对照表 (超全)

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单1新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存 Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart View工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制 Point Control------------锐化控制Slider Control-----------滑块控制 Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似)Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize时间←Time切换←Transition视频←Video。

After Effect CS4 效果菜单中英文对照

After Effect CS4 效果菜单中英文对照

After Effect CS4 效果菜单中英文对照3D Channel(3D通道)Color Correction色彩校正3D Channel Extract 3D通道扩展Auto Color 自动颜色Depth Matte 深厚蒙版Auto Contrast 自动对比度Depth of Field 深层画面(景深)Auto Levels 自动电平ExtractoR 提取器Brightness & Contrast 亮度与对比度Fog 3D 3D雾化Broadcast Colors 广播级颜色ID Matte ID蒙版CC Color Offset CC色彩偏移Identifier 标识符CC Toner CC色调Audio (音频)Change Color 更改颜色Backwards 倒放Change to Color 转换颜色Bass & Treble 低音与高音Channel Mixer 通道混合Delay 延迟Color Balance 色彩平衡Flange & Chorus 镶边与和声Color Balance(HLS) 色彩平衡(HLS)High-Low Pass 高音/低音Color Link 色彩链接Modulator 调幅器Color Stabilizer 色彩稳定器Parametric EQ 参数EQ Colorama 彩色光Reverb 混响Curves 曲线Stereo Mixer 立体声混合器Equalize 色彩均化Tone 音调Exposure 曝光Blur & Sharpen (模糊与锐化)Gamma/Pedestal/Gain 增益BilateralBlur 双向模糊Hue/Saturation 色相/饱和度Box Blur 盒状模糊Leave Color 分色CC Radial Blur CC放射状模糊Levels 色阶CC Radial Fast Blur CC放射状快速模糊Levels(Individual Controls) 独立色阶控制CC Vector Blur CC矢量模糊Photo Filter 照片滤镜Clannel Blur 通道模糊PS Arbitrary Map PS任意贴图Compound Blur 复合模糊Shadow/Highlight 阴影/高光Directional Blur 方向模糊Tint 浅色调Fast Blur 快速模糊Tritone 三色调Gaussian Blur 高斯模糊Distort (扭曲)Lens Blur 镜头模糊Bezier Warp 贝塞尔弯曲Radial Blur 径向模糊Bulge 膨胀Radial Interlace Flicker 降低隔行扫描闪烁CC Bend It CC弯曲Sharpen 锐化CC Bender CC弯曲器Smart Blur 智能模糊CC Blobbylize CC融化溅落点Unsharp Mask 非锐化遮罩CC Flo Motion CC两点扭曲Expression Controls (表达式控制)CC Griddler CC网格变形Angle Control 角度控制CC Lens CC透镜Checkbox Control 复选框控制CC Page Turn CC卷页Color Control 色彩控制CC Power Pin CC动力角点Layer Control 图层控制CC Ripple Pulse CC涟漪扩散Point Control 点控制CC Slant CC倾斜Slider Control 滑杆控制CC Smear CC涂抹Generate生成CC Split CC分割4-Color Gradient 四色渐变CC Split2 CC分割2Advanced Lighting 高级闪电CC Tiler CC平铺Audio Spectrum 音频频谱Corner Pin 边角固定Audio Waveform 音频波形Displacement Map 置换映射Beam 光束Liquify 液化CC Glue Gun CC喷胶枪Magnify 放大CC Light Burst 2.5 CC突发光2.5Mesh Warp 网格弯曲CC Light Rays CC光线Mirror 镜像CC Light Sweep CC扫光Offset 偏移Cell Pattern 蜂巢图案Optics Compensation 光学补偿(可制作球体滚动效果)Checkerboard 棋盘Polar Coordinates 极坐标Circle 圆Puppet 木偶Ellipse 椭圆Reshape 变形Eyedropper Fill 吸色管填充Ripple 波纹Fill 填充Smear 涂抹Fractal 分形Spherize 球面化Grid 网格Transform 变换Lens Flare 镜头光晕Turbulent Displace 紊乱置换Paint Bucket 油漆桶Twirl 旋转Radio Waves 电波Warp 弯曲Ramp 渐变Wave Warp 波型弯曲Scribble 涂鸦Matte 蒙版Stroke 描边Matte Cloker 蒙版抑制Vegas 勾画Simple Choker简单抑制Write-on 书写Noise & Grain噪波与颗粒Keying (键控制)Add Grain 添加颗粒CC Simple Wire Removal CC简单金属丝移除Dust & Scratches 灰尘与刮痕Color Difference Key 颜色差异键Fractal Noise 分形噪波Color Key 颜色键Match Grain 匹配颗粒Color Range 色彩范围Median 中值Noise 噪波Difference Matte 差异蒙版(以粗颗粒渐变到下一张图)Extract 扩展/提取/抽出Noise Alpha- -Alpha噪波Inner/Outer Key 内部/外部键Noise HLS 噪波HLSKeylight(1.2)Noise HLS Auto 自动HLS噪波Linear Color Key 线性色键Remove Grain 移除颗粒Luma Key 亮度键Turbulent Noise 紊乱噪波Spill Suppressor 溢出抑制Simulation (模拟仿真)Obsolete旧版本Card Dance 卡片舞蹈Basic 3D 基本3D Caustics 焦散Basic Text 基本文字CC Ball Aation CC滚珠操作Lighting 闪电CC Bubbles CC吹泡泡Path Text 路径文字CC Drizzle CC细雨滴Paint绘图CC Hair CC毛发Paint 绘图CC Mr.Mercury CC水银滴落Vector Paint 矢量绘图CC Particle Systems II CC粒子仿真系统Stylize (风格化)II CC Particle World CC粒子仿真世界Brush Strokes 笔触CC Pixel Polly CC像素多边形Cartoon 卡通CC Rain CC下雨CC Burn Film CC胶片烧灼CCScatterize CC散射效果CC Glass CC玻璃CCSnow CC下雪CCKaleida CC万花筒CCStar Burst CC星爆CC Mr.Smoothie CC形状颜色映射Foam泡沫CC RepeTile CC重复平铺Particle Playground 粒子运动CC Threshold CC阈值Shatter 碎片CC Threshold RGB CC RGB阈值Wave World 水波世界Color Emboss 彩色浮雕Perspective (透视)Emboss 浮雕3D Glasses-- 3D眼镜Find Edges 查找边缘Bevel Alpha 斜面AlphaGlow 灰光Bevel Edges 斜角边Mosaic 马赛克CC Cylinder CC圆柱体Motion Tile 动态平铺CC Sphere CC球体Posterize 招贴画CC Spotlight CC聚光灯Roughen Edges 粗糙边缘Drop Shadow 阴影Scatter 散射Radial Shadow 放射阴影Strobe Light 闪光灯Text (文字)* Texturize 材质纹理Numbers 编号Threshold 阈值Timecode 时间码Transition (过渡)Time (时间)Block Dissolve 块溶解CC Force Motion Blur CC强制动态模糊Card Wipe 卡片擦除CC Time Blend CC时间融合CC Glass Wipe CC玻璃状擦除CC Time Blend FX CC时间融合FXCC Grid Wipe CC网格擦除CC Wide Time CC宽泛时间CC Image Wipe CC图像式擦除Echo 拖尾CC Jaws CC鲨鱼Posterize Time 抽帧CC Light Wipe CC照明式擦除Time Difference 时间差CC Radial ScaleWipe CC径向缩放擦除Time Displacement 时间置换CC Scale Wipe CC拉伸式缩放Timewarp 时间扭曲CC Twister CC龙卷风Utility 实用Gradient Wipe 渐变擦除Cineon Converter Cineon转换Iris Wipe 形状划变Color Profile Converter 色彩方案转换Linear Wipe 线性擦除Grow Bounds 范围扩散Radial Wipe 径向擦除HDR Compander HDR压缩Venetian Blinds 百叶窗HDR Highlight Compression HDR高光压缩AE cs4 的菜单方面的中英文对照File菜单新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation... 关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesView菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

AE cs4非常全面的快捷键、菜单及插件中英文对照

AE cs4非常全面的快捷键、菜单及插件中英文对照

View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1 Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状M ask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值RotoBezier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗H ide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effect → 特效Collapse → 卷展Frame Blending → 帧融合Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕Linear Dodge → 线性减淡Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin L ight → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相合成Sateration → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Lumi nescent Premul → 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Contr ols上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contr ast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Ch orus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Chann els →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinate s →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Diff erence Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Pai nt透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←C rop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brus h Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations Help菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果)Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

AE CS4 中英文翻译

AE CS4 中英文翻译
--Difference matte差异蒙版
--Extract 提取
--Inner/outer key轮廓抠像
--Keylight(1.2)
--Linear color key线性色彩抠像
--Luma key亮度抠像
--Spill suppressor溢色抑制
Matte 蒙版特效
--Matte choker蒙版清除
--Colorama 彩光
--Curves 曲线调整
--Equalize 均衡效果
--Exposure 多次曝光
--Gamma/pedestal/gain伽马/基色/增益
--Hue/saturation 色相/饱和度
--Leave color 退色
--Levels (individual controls) 色阶(个体控制)
--Paint绘画工具
--Vector paint矢量绘画
perspective 透视特效
--3D glasses立体眼镜
--Bevel Alpha Alpha导角
--Bevel edges 边缘导角
--CC Cylineder 圆柱体贴图
--CC Sphere 球化效果
--CC Spotlight 点光源效果
--Stroke描边
--Vegas勾画
--Write-on手写效果
Keying 抠像特效
--CC Simple Wire Removal 简单的去除钢丝工具,实际上是一种线状的模糊和替换效果
--Color difference key色彩差抠像
--Color key色彩抠像
--Color range色彩范围

AECS4特效中英翻译

AECS4特效中英翻译

Backwa‎rds Bass & Treble‎ Delay Flange‎& Chorus‎ High-Low Pass Modula‎tor Parame‎tric EQ Reverb‎ Stereo‎ Mixer Tone
倒放 低音与高音 延迟 镶边与和声 高音/低音 调幅器 EQ 参数 混响 立体声混合器‎ 音调
Alpha 色‎ 价
运算 混合 计算 CC 合成操作‎ 通道合成器 复合运算 反向 最大/最小(像素化)
Remove‎ Color Mattin‎ g 移除颜色蒙板‎
Set Channe‎ ls
设置通道
Set Matte
设置蒙板
Shift Channe‎ ls
转换通道
Solid Compos‎ ite
Blur & Sharpe‎n (模糊与锐化)
Bilate‎ ral Blur Box Blur CC Radial‎ Blur CC Radial‎ Fast Blur CC Vector‎ Blur Channe‎l Blur Compou‎nd Blur Direct‎ional Blur Fast Blur Gaussi‎an Blur Lens Blur Radial‎ Blur Reduce‎ Interl‎ ace Flicke‎ r Sharpe‎n Smart Blur Unshar‎p Mask
Styliz? e(风格化)
Brush Stroke‎s Cartoo‎ n CC Burn Film CC Glass CC Kaleid‎ a CC Mr. Smooth‎ ie CC RepeTi‎ le CC Thresh‎ old CC Thresh‎ old RGB Color Emboss‎ Emboss‎ Find Edges Glow Mosaic‎ Motio n‎ Tile Poster‎ ize Roughe‎ nEdges Scatte‎r Strobe‎ Light Textur‎ize Thresh‎old

AE自带特效中文英对照

AE自带特效中文英对照

- 1 -AE_CS4_自带特效中英文对照- 1 - 3D Channel三维通道特效 --3D chanel extract 提取三维通道--Depth matte 深度蒙版--Depth of field 场深度 --ExtractoR 提取器 --Fog 3D 3D 雾化 --ID Matte ID蒙版 --Identifier 标识符 Audio 音频特效 --Backwards 倒播--Bass & treble 低音和高音 --Delay 延迟 --Flange & chorus 变调和合声--High-low pass 高低音过滤--Modulator 调节器--Parametric EQ EQ 参数--Reverb 回声--Stero mixer 立体声混合--Tone 音质Keying 抠像特效--CC Simple Wire Removal 简单的去除钢丝工具,实际上是一种线状的模糊和替换效果--Color difference key 色彩差抠像--Color key 色彩抠像--Color range 色彩范围--Difference matte 差异蒙版--Extract 提取--Inner/outer key 轮廓抠像 --Keylight(1.2) --Linear color key 线性色彩抠像--Luma key 亮度抠像 --Spill suppressor 溢色抑制- 1 -- 2 -AE_CS4_自带特效中英文对照- 2 - Blur & Sharpen模糊与锐化特效 --Bilateral Blur 双边模糊 --Box blur 方块模糊 --CC Radial Blur 螺旋模糊 --CC Radial Fast Blur 快速的放射模糊 --CC Vector Blur 向量区域模糊--Channel blur 通道模糊 --Compound blur 混合模糊--Directional blur 方向模糊--Fast blur 快速模糊--Gaussuan blur 高斯模糊--Lens blur 镜头虚化模糊 --{Radial blur 径向模糊--{Reduce interlace flicker 降低交错闪烁 --Sharpen 锐化--Smart blur 智能模糊--Unshart mask 反遮罩锐化 --Channel 通道特效--Alpha levels Alpha 色阶--Arithmetic 通道运算--Blend 混合--Calculations 融合计算--CC Composite 对自身进行混合模式处理--Channel combiner 复合计算--Invert 反相--Minimax 扩亮扩暗--Remove color matting 删除蒙版颜色 --Set channels 设置通道--Set matte 设置蒙版--Shift channels 转换通道 --Solid composite 实体色融合 - 2 -- 3 -AE_CS4_自带特效中英文对照- 3 - Color correction 颜色校正特效 --Auto color 自动色彩调整 --Auto contrast 自动对比度 --Auto levels 自动色阶--Brightness & contrast 亮度与对比度 --Broadcast colors 播放色 --CC Color Offset RGB 色谱调节 --CC Toner 分别对阴影、中间色和高光色调进行替换--Change color 转换色彩--Change to color 颜色替换--Channel mixer 通道混合--Color balance 色彩平衡 --Color blance(HIS) 色彩平衡(HIS) --{Color link 色彩连接} --Color stabilizer 色彩平衡器 --Colorama 彩光--Curves 曲线调整 --*Equalize 均衡效果--Exposure 多次曝光--Gamma/pedestal/gain 伽马/基色/增益--Hue/saturation 色相/饱和度 --Leave color 退色 --Levels (individual controls) 色阶(个体控制) --Photo Filter 照片过滤--PS arbitrary Map 映像遮罩--Shadow/highlight 阴影/高光 --Tint 色度 --Tritone 三阶色调整Distort扭曲特效--Bezier warp 贝赛尔曲线弯曲 --Bulge 凹凸镜 --CC Bend It 区域卷曲效果 --CC Bender 层卷曲效果 - 3 -- 4 -AE_CS4_自带特效中英文对照- 4 - Distort扭曲特效--CC Blobbylize 融化效果 --CC Flo Motion 两点收缩变形--CC Griddler 网格状变形--CC Lens 鱼眼镜头效果,不如Pan Lens Flare Pro --CC Page Turn 卷页效果--CC Power Pin 带有透视效果的四角扯动工具,类似Distort/CornerPin --CC Ripple Pulse 扩散波纹变形,必需打关键帧才有效果 --CC Slant 倾斜变形 --CC Smear 涂抹变形 --CC Split 简单的胀裂效果 --CC Split 2 不对称的胀裂效果--CC Tiler 简便的电视墙效果 --Corner pin 边角定位 --Displacement map 置换遮罩--Liquify 像素溶解变换--Magnify 像素无损放大 --Mesh warp 液态变形 --Mirror 镜像 --Offset 位移 --Optics compensation 镜头变形--Polar coordinates 标转换 --Puppet 木偶工具 --Reshape 形容 --Ripple 波纹 --Smear 涂抹--Spherize 球面化--Transform 变换} --Turbulent displace 变形置换 --Twirl 扭转 --{Warp 歪曲边框 --{Wave warp 波浪变形- 4 -- 5 -AE_CS4_自带特效中英文对照- 5 - Generate 生成.渲染--4-ccolor gradient 四角渐变--Advanced lightning 高级闪电 --Audio spectrum 声谱---Audio waveform 声波 --Beam 光束 --CC Glue Gun 喷胶效果 --CC Light Burst 2.5 光线缩放 --CC Light Rays 光芒放射,加有变形效果--CC Light Sweep 过光效果--Cell pattern 单元图案--Checkerboard 棋盘格式--Circle 圆环--Ellipse 椭圆--Eyedropper fill 滴管填充--Fill 填充--Fractal 万花筒 --Grid 网格 --Lens flare 镜头光晕--Paint bucker 颜料桶--Radio waves 电波 --Ramp 渐变 --Scribble 涂抹 --Stroke 描边 --Vegas 勾画 --Write-on 手写效果Expression Controls表达式控制特效--Angel control 角度控制--Aheckboxcontrol 检验盒控制 --Color control 色彩控制--Layer control 层控制--Point control 点控制 --Slider control 游标控制- 5 -- 6 -AE_CS4_自带特效中英文对照- 6 - Noise & Grain 噪波和杂点特效--Add grain 添加杂点--Dust & scratches 杂点和划痕 --Fractal noise 不规则噪波--Match grain 杂点匹配--Median 中性--Noise 噪波--Noise alpha alpha 噪波 --Noise HLS HLS 噪波 --Noise HLS auto 自动生成HLS 噪波--Remove grain 减弱杂点 Simulation 模拟仿真特效--Card dance 碎片飘移--Caustics 焦散--CC Ball Action 小球状粒子化 --CC Bubbles 气泡效果 --CC Drizzle 雨打水面效果 --CC Hair 毛发生成器(较慢)--CC Mr.Mercury 模仿水银流动--CC Particle Systems II 二维粒子运动--CC Particle World 三维粒子运动,优于ParticlePlayground --CC Pixel Polly 画面破碎效果--CC Rain(下雨效果)--CC Scatterize 发散粒子化(类似于Stylize/Scatter)--CC Snow(飘雪效果) --CC Star Burst(模拟星团效果)--Foam 泡沫--Particle playground 粒子场 --Shatter 爆碎,破碎 --Wave world 波纹抖动 - 6 -- 7 -AE_CS4_自带特效中英文对照- 7 - Stylize 风格化特效--Brush storkes 画笔描边--Cartoon --CC Burn Film 胶片烧灼效果 --CC Glass 玻璃透视效果 --CC Kaleida 不错的万花筒效果 --CC Mr Smoothie 像素溶解运动--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具 --CC Threshold RGB RGB 分色阈值 --Color emboss 彩色浮雕 --Emboss 浮雕 --Find Edges 查找边缘 --Glow 自发光-辉光--Mosaic 马赛克--Motion tile 运动拼贴 --Posterize 多色调分离 --Roughen edges 粗糙边缘 --Scatter 扩散--Strobe light 闪光灯--Texturize 纹理化--Threshold 对比度极限《Synthetic Aperture》 --SA Color Finesse 2 Time 时间特效 --CC Force MotionBlur 强力运动模糊--CC Time Blend 带有动态模糊的帧融合 --CC Time Blend FX 可自定义的帧融合 --CC Wide Time 多重的帧融合效果 --Echo 重影--Psterize time 招贴画 --Time difference 时间差异--Time displacement 时间置换--Timewarp 时间收缩 - 7 -- 8 -AE_CS4_自带特效中英文对照- 8 - Transition 过渡(转场特效)--Block dissolve 快面溶解--Card wipe 卡片擦除 --CC Glass Wipe 融化过渡 --CC Grid Wipe 纺锤形网格过渡 --CC Image Wipe 亮度过渡(类似Gradient Wipe)--CC Jaws 锯齿状过渡--CC LightWipe 边缘加光过渡,带有变形效果--CC Radial Scale Wipe 带有边缘扭曲的圆孔过渡 --CC Scale Wipe 扯动变形过渡 --CC Twister 扭曲过渡 --Gradient wipe 渐变擦拭 --Iris wipe 星形擦拭 --Linear wipe 线性擦拭 --Radial wipe 径向擦拭 --Venetian blinds 百叶窗 perspective 透视特效 --3D glasses 立体眼镜 --Bevel Alpha Alpha 导角--Bevel edges 边缘导角--CC Cylineder 圆柱体贴图--CC Sphere 球化效果--CC Spotlight 点光源效果 --Drop shadow 投影--Radial shadow 放射状的投影 Utlity 实用特效 --Cineon converter Cineon 转换 --Color profile converter 色彩特性描述转换--Grow bounds 范围增长--HDR compander HDR 压缩扩展 --HDR Highlight compression HDR 高光压缩 - 8 - - 9 -AE_CS4_自带特效中英文对照- 9 - Text 文字特效--Numbers 数字 --Timecode 时间码 Matte 蒙版特效--Matte choker 蒙版清除--Simple choker 简单清除 Red Giant --RGS Grow Bounds Obsolete旧版本特效--Basic 3D 基础三维 --Basic text 基本文字 --Lightning 闪电 --Path text 路径文字 Paint 绘画 --Paint 绘画工具 --Vector paint 矢量绘画-动态画 - 9 -。

AECS4特效中英翻译

AECS4特效中英翻译
CC宽泛时间
Echo
拖尾
Posterize Time
抽帧
Time Difference
时间差
Time Displacement
时间置换
Timewarp
时间扭曲
Transition(过渡)
Block Dissolve
块溶解
Card Wipe
卡片擦除
CC Glass Wipe
CC玻璃状擦除
CC Grid Wipe
Bass & Treble
低音与高音
Delay
延迟
Flange & Chorus
镶边与和声
High-Low Pass
高音/低音
Modulator
调幅器
Parametric EQ
EQ参数
Reverb
混响
Stereo Mixer
立体声混合器
Tone
音调
Blur & Sharpen (模糊与锐化)
Bilateral Blur
Matte(蒙板)
Matte Choker
蒙板抑制
Simple Choker
简单抵制
Noise & Grain(噪波与颗粒)
Add Grain
添加颗粒
Dust & Scratches
灰尘与刮痕
Fractal Noise
分形噪波
Match Grain
匹配颗粒
Median
中值
Noise
噪波
Noise Alpha
放射阴影
Simulation(模拟仿真)
Card Dance
卡片舞蹈
Caustics
焦散

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)

AE CS4 菜单中英文对照表View菜单新视图←New View放大←Zoom In缩小←Zoom Out解析度←Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺←Show Rulers隐藏/显示辅助线←Hide Guides吸附辅助线←Snap To Guides锁定辅助线←Lock Guides清楚辅助线←Clear Guides隐藏/显示网格←Show Grid吸附网格←Snap to Grid视图选项←View Options...显示图层控制←Hide Layer Controls 重置3D视图←Reset 3D View切换3D视图←Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口←Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图←Switch To Last 3D View 观察选择图层←Look At Selected Layers观察所有图层←Look At All Layers前往指定时间←Go To Time...Layer菜单1新建←New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置←Layer Settings...打开层窗口←Open Layer Window打开素材窗口←Open Source Window 遮罩←Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量←Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关←Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换←Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层←3D Layer添加标记←Add marker保持透明←Presserve Transparency 混合模式←Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha →Alpha模版Stencil Luma →亮度模版Silhouette Alpha →Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add →Alpha添加Luminescent Premul →冷光下一个混合模式←Next Blending Mode上一个混合模式←Previous Blending Mode 轨道蒙版←Track Matte┗No Track Matte →无Alpha Matte →Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶←Bring Layer to Front图层置上←Bring Layer Forward图层置下←Send Layer Backward图层置底←Send Layer to Back转换为可编辑文本←Convert To Editable Text 创建轮廓←Create Outlines自动追踪←Auto-trace...激活时间变速←Enable Time Remapping时间伸缩←Time Stretch...重组←Pre-compose...Effect菜单1特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen ┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Effect菜单2Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单1新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects关闭←Close保存←Save另存为←Save As...保存副本←Save a Copy...恢复←Revert导入←Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头←Import Recent Footage输出←Export查找←Find...再次查找←Find Next添加镜头到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection... 整理镜头←Consolidate All Footage删除未用镜头←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files...浏览文件夹←Watch Folder...运行脚本←Run Script建立代理←Create Proxy┗Still... →静态图片Movie... →影片设置代理←Set Proxy┗File... →文件None →无解释镜头←Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头←Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色File菜单2重载镜头←Reload Footage显示所在文件夹←Reveal in Explorer 项目设置←Project Settings...打印←Print...退出←ExitEdit菜单撤消←Undo Copy重复←Redo Copy历史记录←History剪切←Cut复制←Copy粘贴←Paste清除←Clear副本←Duplicate分层图层←Split Layer抽出工作区域←Lift Work Area挤压工作区域←Extrace Work Area 选择全部←Select All全部取消←Deselect All标签←Label清空←Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频存编辑原稿←Edit Original模版←Templates┗Render Settings... →渲染设置Output Module... →输出模式预置←Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧←Add Keyframe冻结关键帧←Toggle Hold Keyframe关键帧插值←Keyframe Interpolation...关键帧速率←Keyframe Velcity...辅助关键帧←Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import →RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画←Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器←Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画←Remove All Text Animators 添加表达式←Add Expression追踪运动←Track Motion稳定运动←Stabilize Motion追踪当前属性←Track this property显示关键帧←Reveal Animating Properties显示被修改属性←Reveal Modified Properties Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View 渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化) Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一图) Extract------------------------扩展Inner Outer Key----------------部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic T ext---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize 时间←Time切换←Transition 视频←Video。

小白整理Adobe_After_Effects_CS4中英文菜单对照表(完全版)附内置效翻译

小白整理Adobe_After_Effects_CS4中英文菜单对照表(完全版)附内置效翻译

AE CS4 中英文菜单对照表File(文件)菜单1. New(新建)命令新建一个项目、文件夹或Photoshop图片。

包含三个子菜单:New Project(新建项目)Alt+Ctl+NNew Folder(新建文件夹)Shift+Alt+Ctl+NNew Adobe Photoshop File(新建Photoshop文件)。

2. Open Project(打开项目)打开已有的项目,快捷键为Ctrl + O键。

3. Open Recent Projects(打开最近项目)打开最近访问过的After Effects项目。

4. Browse(浏览)打开Adobe Bridge,从中浏览、管理文件夹和素材。

5. Browse Template Projects(浏览项目模板)打开Adobe Bridge,从中浏览After Effects的项目模板。

6. Close(关闭)关闭当前的窗口、面板等,快捷键为Ctrl + W键。

7. Close Project(关闭项目)关闭当前的项目。

如果现有的项目未保存,将出现对话框提示保存当前项目。

8. Save(保存)保存当前项目,快捷键为Ctrl + S键。

其中当第一次保存项目时会出现对话框提示输入文件名,之后单击Save(保存)将不再出现保存对话框。

9. Save As(另存为)将当前项目另外保存一份。

快捷键为Ctrl + Shift + S键。

单击Save As(另存为)将出现对话框提示输入文件名。

10. Save a Copy(保存副本)将当前项目保存副本。

11. Increment and Save(增量保存)在上次保存项目的基础上递增名称的序号另外保存一份。

12. Revert(恢复)恢复所作的修改到上次保存项目的状态。

13. Import(导入)命令导入项目需要的素材或者合成。

包含7个子菜单:File(文件,快捷键Ctrl + I)、Multiple Files(多个文件)、Adobe Clip Notes Comments(节目注释)、Capture in Adobe Premiere Pro(通过Adobe Premiere Pro捕捉/采集素材)、Vanishing Point(灭点文件)、Placeholder(占位符)和Solid(固态层)。

AE中英文对照

AE中英文对照

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← ResolutionFull →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D ViewActive Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View ShortcutReplace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← NewText →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← MaskNew Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← QualityBest →最佳Draft →草图Wireframe →线框转换开关← SwitchesHide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← TransformReset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track MatteNo Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose..Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←AdjustBrightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←AudioBackwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & SharpenChannel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←DistortBezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单新建← NewNew Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects 关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← ImportFile... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create ProxyStill... →静态图片Movie... →影片设置代理← Set ProxyFile... →文件None →无解释镜头← Interpret FootageMain... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace FootageFile... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← PrugeAll →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← TemplatesRender Settings... →渲染设置Output Module... →输出模式预置← PreferencesGeneral... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe AssistantConvert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate TextAnchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text SelectorRange →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←PreviewRAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame AsFile →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←WorkspaceOne Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值 Audio (音频) Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器 Matte Tools (粗糙工具) Matte Cloker-------------粗糙窒息物Simple Choker------------简单的窒息物 * Paint (油漆)Vector Paint------------矢量油漆 Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似)Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本) Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场) Video (视频) Broadcast Colors---------------广播色 Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression ControlsAngle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image ControlChange Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←KeyingColor Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte ToolsMatte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize时间←Time切换←Transition视频←Video。

AE自带特效中英文对照表(优化版)

AE自带特效中英文对照表(优化版)

AE自带特效中英文对照表3D Channel三维通道特效--3d chanel extract 提取三维通道--depth matte深度蒙版--depth of field场深度--fog 3D雾化--ID Matte ID蒙版Blur & Sharpen模糊与锐化特效--box blur方块模糊--channel blur通道模糊--compound blur混合模糊--directional blur方向模糊--fast blur快速模糊--gaussuan blur高斯模糊--lens blur镜头虚化模糊--radial blur径向模糊--reduce interlace flicker降低交错闪烁--sharpen锐化--smart blur智能模糊--unshart mask反遮罩锐化Channel通道特效--alpha levels Alpha色阶--arithmetic通道运算--blend混合--calculations融合计算--channel combiner复合计算--invert反相--minimax扩亮扩暗--remove color matting删除蒙版颜色--set channels设置通道--set matte设置蒙版--shift channels转换通道--solid composite实体色融合Color correction 颜色校正--auto color自动色彩调整--auto contrast自动对比度--auto levels自动色阶--brightness & contrast亮度核对比度--broadcast colors播放色--change color转换色彩--change to color颜色替换--channel mixer通道混合--color balance色彩平衡--color blance(HIS)色彩平衡(HIS)--color link色彩连接--color stabilizer色彩平衡器--colorama彩光--curves曲线调整--equalize均衡效果--exposure多次曝光--gamma/pedestal/gain伽马/基色/增益--hue/saturation色相/饱和度--leave color退色--levels (individual controls)色阶(个体控制)--photo filter照片过滤--PS arbitrary Map映像遮罩--shadow/highlight阴影/高光--tint 浅色调/色度--tritone三阶色调整Expression Controls表达式控制特效--angel control角度控制--checkbox control检验盒控制--color control色彩控制--layer control层控制--point control点控制--slider control游标控制精选Keying 抠像特效--color difference key色彩差抠像--difference matte差异蒙版(已淘汰)--extract提取(已淘汰)--inner/outer key轮廓抠像--luma key亮度抠像--color key色彩抠像(效果差)--color range色彩范围(效果较差)--linear color key线性色彩抠像(与spill suppressor配合使用,效果可以接受)--spill suppressor溢色控制常用的抠图滤镜keylight(1.2),通过调节Screen color,Screen Gain, Screen Balance三个参数调节,简单方便效果不错Generate 生成--4-ccolor gradient四色渐变--advanced lightning高级闪电--audio spectrum声谱--audio waveform声波--beam声波--beam光束--cell pattern单元图案--checkerboard棋盘格式--circle圆环--ellipse椭圆--eyedropper fill滴管填充--fill填充--fractal万花筒--grid网格--lens flare镜头光晕--lightning闪电--paint bucker颜料桶--radio waves电波--ramp渐变--scribble涂抹--stroke描边--vegas勾画--write-on手写效果Matte 蒙版特效--matte choker蒙版清除--simple choker简单清除--Noise & Grain 噪波和杂点特效--add grain添加杂点--dust & scratches杂点和划痕--fractal noise不规则噪波--match grain杂点匹配--median中性--noise杂点--noise alpha alpha通道杂点--noise HLS HLS通道杂点--noise HLS auto自动生成HLS通道杂点--remove grain减弱杂点Distort扭曲特效--bezier warp贝赛尔曲线弯曲--bulge凹凸镜--corner pin边角定位--displacement map置换这招--liquify像素溶解变换--magnify像素无损放大--mesh warp液态变形--mirror镜像--offset位移--optics compensation镜头变形--polar coordinates极坐标转换--puppet木偶工具--reshape形容--ripple波纹--smear涂抹--spherize球面化--transform变换--turbulent displace变形置换--twirl扭转--warp歪曲边框--wave warp波浪变形Paint 绘画--paint绘画工具--vector paint矢量绘画Perspective 透视--3D glasses立体眼镜--basic 3D基础三维--bevel Alpha 斜面Alpha--vevel edges边缘导角--drop shadow阴影--radial shadow放射状的投影Simulation 仿真特效--CC Ball Action CC 滚珠操作--CC Bubbles CC 吹泡泡--CC Drizzle CC 细雨滴--CC Hair CC 毛发--CC Mr.Mercury CC 水银滴落--CC Particle Systems ⅡCC 粒子仿真系统--CC Particle World CC 粒子仿真世界--CC Pixel Polly CC 像素多边形--CC Rain CC 下雨--CC Scatterize CC 散射效果--CC Snow CC 下雪--CC Star Burst CC 星爆--card dance碎片飘移--caustics焦散--foam泡沫--particle playground粒子--shatter爆碎--wave world波纹抖动Transition 转场特效--block dissolve快面溶解--card wipe卡片擦除--gradient wipe渐变擦拭--iris wipe星形擦拭--linear wipe线性擦拭--radial wipe径向擦拭--venetian blinds百叶窗Text 文字特效--basic text基本文字--numbers数字--path text路径文字--timecode时间码Stylize 风格化特效--brush storkes画笔描边--color emboss彩色浮雕--emboss浮雕--find edges查找边缘--glow辉光--mosaic马赛克--motion tile运动拼贴--posterize多色调分离--roughen edges粗糙边缘--scatter扩散--strobe light闪光灯--texturize纹理化--threshold对比度极限Time 时间特效--echo重影--psterize time招贴画--time difference时间差异--time displacement时间置换--timewarp时间收缩Utlity 实用特效--cineon converter Cineon转换--color profile converter色彩特性描述转换--grow bounds范围增长--HDR compander HDR压缩扩展--HDR Highlight compression HDR高光压缩Audio音频特效--backwards倒播--bass & treble低音和高音--delay延迟--flange & chorus变调和合声--high-low pass高低音过滤--modulator调节器--parametric EQ EQ参数--reverb回声--stero mixer 立体声混合--tone音质AE的FOAM特效介绍在After Effect中有一组滤镜叫做Simulation,这是一组仿真滤镜,利用它可以来模拟自然界中的泡沫、光的反射、爆炸、水纹等效果,下面我们通过实例来介绍一下其中的Foam特效的使用。

AE CS4 内置特效菜单(中文翻译)

AE CS4 内置特效菜单(中文翻译)

AE CS4 内置特效菜单(中文翻译)3D Channel三维通道特效--3D chanel extract 提取三维通道--Depth matte 深度蒙版--Depth of field 场深度--ExtractoR--Fog 3D 3D雾化--ID Matte ID蒙版--IDentifierAudio音频特效--Backwards倒播--Bass & treble低音和高音--Delay延迟--Flange & chorus变调和合声--High-low pass高低音过滤--Modulator调节器--Parametric EQ EQ参数--Reverb回声--Stero mixer 立体声混合--Tone音质Blur & Sharpen模糊与锐化特效--Bilateral Blur--Box blur方块模糊--CC Radial Blur 螺旋模糊--CC Radial Fast Blur 快速的放射模糊--CC Vector Blur 向量区域模糊--Channel blur通道模糊--Compound blur混合模糊--Directional blur方向模糊--Fast blur快速模糊--Gaussuan blur高斯模糊--Lens blur镜头虚化模糊--Radial blur径向模糊--Reduce interlace flicker降低交错闪烁--Sharpen锐化--Smart blur智能模糊--Unshart mask 反遮罩锐化Channel通道特效--Alpha levels Alpha色阶--Arithmetic通道运算--Blend混合--Calculations融合计算--CC Composite 对自身进行混合模式处理--Channel combiner复合计算--Invert 反相--Minimax扩亮扩暗--Remove color matting删除蒙版颜色--Set channels设置通道--Set matte设置蒙版--Shift channels转换通道--Solid composite实体色融合Color correction 颜色校正特效--Auto color自动色彩调整--Auto contrast自动对比度--Auto levels自动色阶--Brightness & contrast亮度与对比度--Broadcast colors播放色--CC Color Offset RGB色谱调节--CC Toner 分别对阴影、中间色和高光色调进行替换--Change color 转换色彩--Change to color 颜色替换--Channel mixer通道混合--Color balance 色彩平衡--Color blance(HIS) 色彩平衡(HIS)--Color link 色彩连接--Color stabilizer 色彩平衡器--Colorama 彩光--Curves 曲线调整--Equalize 均衡效果--Exposure 多次曝光--Gamma/pedestal/gain伽马/基色/增益--Hue/saturation 色相/饱和度--Leave color 退色--Levels (individual controls) 色阶(个体控制) --Photo Filter 照片过滤--PS arbitrary Map 映像遮罩--Shadow/highlight 阴影/高光--Tint 色度--Tritone 三阶色调整Distort扭曲特效--Bezier warp贝赛尔曲线弯曲--Bulge凹凸镜--CC Bend It 区域卷曲效果--CC Bender 层卷曲效果--CC Blobbylize 融化效果--CC Flo Motion 两点收缩变形--CC Griddler 网格状变形--CC Lens 鱼眼镜头效果,不如Pan Lens Flare Pro--CC Page Turn 卷页效果--CC Power Pin 带有透视效果的四角扯动工具,类似Distort/CornerPin --CC Ripple Pulse 扩散波纹变形,必需打关键帧才有效果--CC Slant 倾斜变形--CC Smear 涂抹变形--CC Split 简单的胀裂效果--CC Split 2 不对称的胀裂效果--CC Tiler 简便的电视墙效果--Corner pin边角定位--Displacement map置换这招--Liquify像素溶解变换--Magnify像素无损放大--Mesh warp液态变形--Mirror镜像--Offset位移--Optics compensation镜头变形--Polar coordinates极坐标转换--Puppet木偶工具--Reshape形容--Ripple波纹--Smear涂抹--Spherize球面化--Transform变换--Turbulent displace变形置换--Twirl扭转--Warp歪曲边框--Wave warp波浪变形Expression Controls表达式控制特效--Angel control角度控制--Aheckbox control检验盒控制--Color control色彩控制--Layer control层控制--Point control点控制--Slider control游标控制Generate 渲染--4-ccolor gradient四角渐变--Advanced lightning高级闪电--Audio spectrum声谱--Audio waveform声波--Beam光束--CC Glue Gun 喷胶效果--CC Light Burst 2.5 光线缩放--CC Light Rays 光芒放射,加有变形效果--CC Light Sweep 过光效果--Cell pattern单元图案--Checkerboard棋盘格式--Circle圆环--Ellipse椭圆--Eyedropper fill滴管填充--Fill 填充--Fractal万花筒--Grid网格--Lens flare镜头光晕--Paint bucker颜料桶--Radio waves电波--Ramp渐变--Scribble涂抹--Stroke描边--Vegas勾画--Write-on手写效果Keying 抠像特效--CC Simple Wire Removal 简单的去除钢丝工具,实际上是一种线状的模糊和替换效果--Color difference key色彩差抠像--Color key色彩抠像--Color range色彩范围--Difference matte差异蒙版--Extract 提取--Inner/outer key轮廓抠像--Keylight(1.2)--Linear color key线性色彩抠像--Luma key亮度抠像--Spill suppressor溢色抑制Matte 蒙版特效--Matte choker蒙版清除--Simple choker简单清除Noise & Grain 噪波和杂点特效--Add grain添加杂点--Dust & scratches杂点和划痕--Fractal noise不规则噪波--Match grain杂点匹配--Median中性--Noise噪波--Noise alpha alpha噪波--Noise HLS HLS噪波--Noise HLS auto 自动生成HLS噪波--Remove grain减弱杂点Obsolete--Basic 3D 基础三维--Basic text 基本文字--Lightning 闪电--Path text 路径文字Paint 绘画--Paint绘画工具--Vector paint矢量绘画perspective 透视特效--3D glasses立体眼镜--Bevel Alpha Alpha导角--Bevel edges 边缘导角--CC Cylineder 圆柱体贴图--CC Sphere 球化效果--CC Spotlight 点光源效果--Drop shadow 投影--Radial shadow放射状的投影Red Giant--RGS Grow BoundsSimulation 仿真特效--Card dance碎片飘移--Caustics焦散--CC Ball Action小球状粒子化--CC Bubbles 气泡效果--CC Drizzle 雨打水面效果--CC Hair 毛发生成器(较慢)--CC Mr.Mercury 模仿水银流动--CC Particle Systems II 二维粒子运动--CC Particle World 三维粒子运动,优于Simulation/ParticlePlayground --CC Pixel Polly 画面破碎效果--CC Rain(下雨效果)--CC Scatterize 发散粒子化(类似于Stylize/Scatter)--CC Snow(飘雪效果)--CC Star Burst(模拟星团效果)--Foam泡沫--Particle playground粒子--Shatter爆碎--Wave world波纹抖动Stylize 风格化特效--Brush storkes画笔描边--Cartoon--CC Burn Film 胶片烧灼效果--CC Glass 玻璃透视效果--CC Kaleida 不错的万花筒效果--CC Mr Smoothie 像素溶解运动--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具--CC Threshold RGB--RGB分色阈值--Color emboss彩色浮雕--Emboss浮雕--Find Edges查找边缘--Glow自发光--Mosaic马赛克--Motion tile运动拼贴--Posterize 多色调分离--Roughen edges粗糙边缘--Scatter 扩散--Strobe light 闪光灯--Texturize 纹理化--Threshold 对比度极限Synthetic Aperture--SA Color Finesse 2Text 文字特效--Numbers数字--Timecode时间码Time 时间特效--CC Force MotionBlur 强力运动模糊--CC Time Blend 带有动态模糊的帧融合--CC Time Blend FX 可自定义的帧融合--CC Wide Time 多重的帧融合效果--Echo重影--Psterize time招贴画--Time difference时间差异--Time displacement时间置换--Timewarp时间收缩Transition 转换特效--Block dissolve快面溶解--Card wipe卡片擦除--CC Glass Wipe 融化过渡--CC Grid Wipe 纺锤形网格过渡--CC Image Wipe 亮度过渡(类似Transition/Gradient Wipe)--CC Jaws 锯齿状过渡--CC LightWipe 边缘加光过渡,带有变形效果--CC Radial Scale Wipe 带有边缘扭曲的圆孔过渡--CC Scale Wipe 扯动变形过渡--CC Twister 扭曲过渡--Gradient wipe渐变擦拭--Iris wipe星形擦拭--Linear wipe线性擦拭--Radial wipe径向擦拭--Venetian blinds百叶窗Utlity 实用特效--Cineon converter Cineon转换--Color profile converter色彩特性描述转换--Grow bounds范围增长--HDR compander HDR压缩扩展--HDR Highlight compression HDR高光压缩。

小白整理Adobe After Effects CS4中英文

小白整理Adobe After Effects CS4中英文

(2)、指数倍增:与线性倍增相比,不容易曝光,而且明暗对比也没有它明显。

这个模式将基于亮度来使之更饱和。

这对预防非常明亮的区域(例如光源的周围区域等)曝光是很有用的。

这个模式不钳制颜色范围,而是代之以让它们更饱和。

可降低光源处表面曝光。

(3)、H S V指数:与上面提到的两种倍增相比,它的颜色浓度比较低,明暗对比比较平指数模式非常相似,但是它会保护色彩的色调和饱和度。

可保持场景物体的颜色饱和度,取消高光。

Gamma 与亮度转换工具:(4)、暗度倍增器:在光线较弱的区域可以人为的提高;(5)、亮度倍增器:在光线较亮的区域可以人为的提高;注意:不要把明暗倍增提的太高,那样会使场景明暗显的很平。

一般可调至 1.5-2.5就可以了(6)、Gamma:提升整个图面的亮度(7)、Re i nha r d:它可以把线性和指数曝光结合起来(8)、倍增器:控制场景明暗程度。

(9)、发亮值:可以控制线性和指数的混合程度,0 表示完全由指数倍增参与,1 表示完全由线性倍增参与,0.5表示线性和指数各为一半。

(10)、子_像素映射::新增的选项,一般在高光处有黑色的错误圈子可以勾取它来解决(11)、钳位输出:限制输出,使颜色亮度不超过屏幕最亮度值 1,一般不用勾选。

(12)、影响背景:勾选时当前的色彩贴图控制会影响背景颜色。

勾取子_像素映射和钳位输出,可避免图像中某些杂点,让物体高光部分更光滑一些,可以解决高光部分抗锯齿及黑边等一些不正确的问题,但子_像素映射不支持抗锯齿,建议勾选.七、默认置换与系统解析:1、默认置换让用户控制使用置换材质而没有使用 VR a yDi s p l ace m entM o d修改器的物体的置换效果。

参数:覆盖 max 的,勾选时,VR将使用自己内置的微三角置换来渲染具有置 Max's:换材质的物体。

反之,将使用标准的3ds m a x 置换来渲染物体。

当使用贴图下的置换一定要打开,否则不会起效果。

AE菜单中英文对照表 (超全)

AE菜单中英文对照表 (超全)

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom。

.。

→ 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options.。

.显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace ”Custom View 1” → 替换为自定视图1 Replace "Active Camere” → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time.。

Layer菜单1新建← New┗Text → 文字Solid。

.. → 实色Light... → 灯光Camera.。

AE特效部分中英文翻译

AE特效部分中英文翻译

A E C S4特效部分的中英翻译(包涵插件)1.3D C h a n n e l三维通道特效2.--3D c h a n e l e x t r a c t提取三维通道3.--D e p t h m a t t e深度蒙版4.--D e p t h o f f i e l d场深度5.--E x t r a c t o R6.--F o g3D3D雾化7.--I D M a t t e I D蒙版8.--I D e n t i f i e r9.A u d i o音频特效10.--B a c k w a r d s倒播11.--B a s s&t r e b l e低音和高音12.--D e l a y延迟13.--F l a n g e&c h o r u s变调和合声14.--H i g h-l o w p a s s高低音过滤15.--M o d u l a t o r调节器16.--P a r a m e t r i c E Q E Q参数17.--R e v e r b回声18.--S t e r o m i x e r立体声混合19.--T o n e音质20.B l u r&S h a r p e n模糊与锐化特效21.--B i l a t e r a l B l u r22.--B o x b l u r方块模糊23.--C C R a d i a l B l u r螺旋模糊24.--C C R a d i a l F a s t B l u r快速的放射模糊25.--C C V e c t o r B l u r向量区域模糊26.--C h a n n e l b l u r通道模糊27.--C o m p o u n d b l u r混合模糊28.--D i r e c t i o n a l b l u r方向模糊29.--F a s t b l u r快速模糊30.--G a u s s u a n b l u r高斯模糊31.--L e n s b l u r镜头虚化模糊32.--R a d i a l b l u r径向模糊33.--R e d u c e i n t e r l a c e f l i c k e r降低交错闪烁34.--S h a r p e n锐化35.--S m a r t b l u r智能模糊36.--U n s h a r t m a s k反遮罩锐化37.C h a n n e l通道特效38.--A l p h a l e v e l s A l p h a色阶39.--A r i t h m e t i c通道运算40.--B l e n d混合41.--C a l c u l a t i o n s融合计算42.--C C C o m p o s i t e对自身进行混合模式处理43.--C h a n n e l c o m b i n e r复合计算44.--I n v e r t反相45.--M i n i m a x扩亮扩暗46.--R e m o v e c o l o r m a t t i n g删除蒙版颜色47.--S e t c h a n n e l s设置通道48.--S e t m a t t e设置蒙版49.--S h i f t c h a n n e l s转换通道50.--S o l i d c o m p o s i t e实体色融合51.C o l o r c o r r e c t i o n颜色校正特效52.--A u t o c o l o r自动色彩调整53.--A u t o c o n t r a s t自动对比度54.--A u t o l e v e l s自动色阶55.--B r i g h t n e s s&c o n t r a s t亮度与对比度56.--B r o a d c a s t c o l o r s播放色57.--C C C o l o r O f f s e t R G B色谱调节58.--C C T o n e r分别对阴影、中间色和高光色调进行替换59.--C h a n g e c o l o r转换色彩60.--C h a n g e t o c o l o r颜色替换61.--C h a n n e l m i x e r通道混合62.--C o l o r b a l a n c e色彩平衡63.--C o l o r b l a n c e(H I S)色彩平衡(H I S)64.--C o l o r l i n k色彩连接65.--C o l o r s t a b i l i z e r色彩平衡器66.--C o l o r a m a彩光67.--C u r v e s曲线调整68.--E q u a l i z e均衡效果69.--E x p o s u r e多次曝光70.--G a m m a/p e d e s t a l/g a i n伽马/基色/增益71.--H u e/s a t u r a t i o n色相/饱和度72.--L e a v e c o l o r退色73.--L e v e l s(i n d i v i d u a l c o n t r o l s)色阶(个体控制)74.--P h o t o F i l t e r照片过滤75.--P S a r b i t r a r y M a p映像遮罩76.--S h a d o w/h i g h l i g h t阴影/高光77.--T i n t色度78.--T r i t o n e三阶色调整79.D i s t o r t扭曲特效80.--B e z i e r w a r p贝赛尔曲线弯曲81.--B u l g e凹凸镜82.--C C B e n d I t区域卷曲效果83.--C C B e n d e r层卷曲效果84.--C C B l o b b y l i z e融化效果85.--C C F l o M o t i o n两点收缩变形86.--C C G r i d d l e r网格状变形87.--C C L e n s鱼眼镜头效果,不如P a n L e n s F l a r e P r o88.--C C P a g e T u r n卷页效果89.--C C P o w e r P i n带有透视效果的四角扯动工具,类似D i s t o r t/C o r n e r P i n90.--C C R i p p l e P u l s e扩散波纹变形,必需打关键帧才有效果91.--C C S l a n t倾斜变形92.--C C S m e a r涂抹变形93.--C C S p l i t简单的胀裂效果94.--C C S p l i t2不对称的胀裂效果95.--C C T i l e r简便的电视墙效果96.--C o r n e r p i n边角定位97.--D i s p l a c e m e n t m a p置换这招98.--L i q u i f y像素溶解变换99.--M a g n i f y像素无损放大100.--M e s h w a r p液态变形101.--M i r r o r镜像102.--O f f s e t位移103.--O p t i c s c o m p e n s a t i o n镜头变形104.--P o l a r c o o r d i n a t e s极坐标转换105.--P u p p e t木偶工具106.--R e s h a p e形容107.--R i p p l e波纹108.--S m e a r涂抹109.--S p h e r i z e球面化110.--T r a n s f o r m变换111.--T u r b u l e n t d i s p l a c e变形置换112.--T w i r l扭转113.--W a r p歪曲边框114.--W a v e w a r p波浪变形115.E x p r e s s i o n C o n t r o l s表达式控制特效116.--A n g e l c o n t r o l角度控制117.--A h e c k b o x c o n t r o l检验盒控制118.--C o l o r c o n t r o l色彩控制119.--L a y e r c o n t r o l层控制120.--P o i n t c o n t r o l点控制121.--S l i d e r c o n t r o l游标控制122.G e n e r a t e渲染123.--4-c c o l o r g r a d i e n t四角渐变124.--A d v a n c e d l i g h t n i n g高级闪电125.--A u d i o s p e c t r u m声谱126.--A u d i o w a v e f o r m声波127.--B e a m光束128.--C C G l u e G u n喷胶效果129.--C C L i g h t B u r s t2.5光线缩放130.--C C L i g h t R a y s光芒放射,加有变形效果131.--C C L i g h t S w e e p过光效果132.--C e l l p a t t e r n单元图案133.--C h e c k e r b o a r d棋盘格式134.--C i r c l e圆环135.--E l l i p s e椭圆136.--E y e d r o p p e r f i l l滴管填充137.--F i l l填充138.--F r a c t a l万花筒139.--G r i d网格140.--L e n s f l a r e镜头光晕141.--P a i n t b u c k e r颜料桶142.--R a d i o w a v e s电波143.--R a m p渐变144.--S c r i b b l e涂抹145.--S t r o k e描边146.--V e g a s勾画147.--W r i t e-o n手写效果148.K e y i n g抠像特效149.--C C S i m p l e W i r e R e m o v a l简单的去除钢丝工具,实际上是一种线状的模糊和替换效果150.--C o l o r d i f f e r e n c e k e y色彩差抠像151.--C o l o r k e y色彩抠像152.--C o l o r r a n g e色彩范围153.--D i f f e r e n c e m a t t e差异蒙版154.--E x t r a c t提取155.--I n n e r/o u t e r k e y轮廓抠像156.--K e y l i g h t(1.2)157.--L i n e a r c o l o r k e y线性色彩抠像158.--L u m a k e y亮度抠像159.--S p i l l s u p p r e s s o r溢色抑制160.M a t t e蒙版特效161.--M a t t e c h o k e r蒙版清除162.--S i m p l e c h o k e r简单清除163.N o i s e&G r a i n噪波和杂点特效164.--A d d g r a i n添加杂点165.--D u s t&s c r a t c h e s杂点和划痕166.--F r a c t a l n o i s e不规则噪波167.--M a t c h g r a i n杂点匹配168.--M e d i a n中性169.--N o i s e噪波170.--N o i s e a l p h a a l p h a噪波171.--N o i s e H L S H L S噪波172.--N o i s e H L S a u t o自动生成H L S噪波173.--R e m o v e g r a i n减弱杂点174.O b s o l e t e175.--B a s i c3D基础三维176.--B a s i c t e x t基本文字177.--L i g h t n i n g闪电178.--P a t h t e x t路径文字179.P a i n t绘画180.--P a i n t绘画工具181.--V e c t o r p a i n t矢量绘画182.p e r s p e c t i v e透视特效183.--3D g l a s s e s立体眼镜184.--B e v e l A l p h a A l p h a导角185.--B e v e l e d g e s边缘导角186.--C C C y l i n e d e r圆柱体贴图187.--C C S p h e r e球化效果188.--C C S p o t l i g h t点光源效果189.--D r o p s h a d o w投影190.--R a d i a l s h a d o w放射状的投影191.R e d G i a n t192.--R G S G r o w B o u n d s193.S i m u l a t i o n仿真特效194.--C a r d d a n c e碎片飘移195.--C a u s t i c s焦散196.--C C B a l l A c t i o n小球状粒子化197.--C C B u b b l e s气泡效果198.--C C D r i z z l e雨打水面效果199.--C C H a i r毛发生成器(较慢)200.--C C M r.M e r c u r y模仿水银流动201.--C C P a r t i c l e S y s t e m s I I二维粒子运动202.--C C P a r t i c l e W o r l d三维粒子运动,优于S i m u l a t i o n/P a r t i c l e P l a y g r o u n d 203.--C C P i x e l P o l l y画面破碎效果204.--C C R a i n(下雨效果)205.--C C S c a t t e r i z e发散粒子化(类似于S t y l i z e/S c a t t e r)206.--C C S n o w(飘雪效果)207.--C C S t a r B u r s t(模拟星团效果)208.--F o a m泡沫209.--P a r t i c l e p l a y g r o u n d粒子210.--S h a t t e r爆碎211.--W a v e w o r l d波纹抖动212.S t y l i z e风格化特效213.--B r u s h s t o r k e s画笔描边214.--C a r t o o n215.--C C B u r n F i l m胶片烧灼效果216.--C C G l a s s玻璃透视效果217.--C C K a l e i d a不错的万花筒效果218.--C C M r S m o o t h i e像素溶解运动219.--C C R e p e T i l e多种方式的叠印效果220.--C C T h r e s h o l d简单的阈值工具221.--C C T h r e s h o l d R G B 222.--R G B分色阈值223.--C o l o r e m b o s s彩色浮雕224.--E m b o s s浮雕225.--F i n d E d g e s查找边缘226.--G l o w自发光227.--M o s a i c马赛克228.--M o t i o n t i l e运动拼贴229.--P o s t e r i z e多色调分离230.--R o u g h e n e d g e s粗糙边缘231.--S c a t t e r扩散232.--S t r o b e l i g h t闪光灯233.--T e x t u r i z e纹理化234.--T h r e s h o l d对比度极限235.S y n t h e t i c A p e r t u r e236.--S A C o l o r F i n e s s e2237.T e x t文字特效238.--N u m b e r s数字239.--T i m e c o d e时间码240.T i m e时间特效241.--C C F o r c e M o t i o n B l u r强力运动模糊242.--C C T i m e B l e n d带有动态模糊的帧融合243.--C C T i m e B l e n d F X可自定义的帧融合244.--C C W i d e T i m e多重的帧融合效果245.--E c h o重影246.--P s t e r i z e t i m e招贴画247.--T i m e d i f f e r e n c e时间差异248.--T i m e d i s p l a c e m e n t时间置换249.--T i m e w a r p时间收缩250.T r a n s i t i o n转换特效251.--B l o c k d i s s o l v e快面溶解252.--C a r d w i p e卡片擦除253.--C C G l a s s W i p e融化过渡254.--C C G r i d W i p e纺锤形网格过渡255.--C C I m a g e W i p e亮度过渡(类似T r a n s i t i o n/G r a d i e n t W i p e)256.--C C J a w s锯齿状过渡257.--C C L i g h t W i p e边缘加光过渡,带有变形效果258.--C C R a d i a l S c a l e W i p e带有边缘扭曲的圆孔过渡259.--C C S c a l e W i p e扯动变形过渡260.--C C T w i s t e r扭曲过渡261.--G r a d i e n t w i p e渐变擦拭262.--I r i s w i p e星形擦拭263.--L i n e a r w i p e线性擦拭264.--R a d i a l w i p e径向擦拭265.--V e n e t i a n b l i n d s百叶窗266.U t l i t y实用特效267.--C i n e o n c o n v e r t e r C i n e o n转换268.--C o l o r p r o f i l e c o n v e r t e r色彩特性描述转换269.--G r o w b o u n d s范围增长270.--H D R c o m p a n d e r H D R压缩扩展271.--H D R H i g h l i g h t c o m p r e s s i o n H D R高光压缩A E7.0是由我的老师李涛、郝兵和何清超三人所编写的A E6.0标准教材的权威翻译!A E插件A f t e r E f f e c t s7.0最新插件集A E''S''系列插件列表G e n A r t s S a p p h i r e1.041.S a p p h i r e A d j u s t sS_C l a m p C h r o m a(色度和亮度的钳位调整)S_D u o T o n e(双色调渐变的色彩替换)S_G a m m a(R G B反差系数调整,不错)S_H o t s p o t s(可控高亮区域的调整,不错)S_H u e S a t B r i g h t(一个H S L色彩空间调色器)S_M o n o c h r o m e(灰度化,不错)S_T h r e s h o l d(针对各色彩通道的对比度强化)S_T i n t(双色调的着色器)2.S a p p h i r e B l u r+S h a r p e nS_B l u r(多种方式的模糊,不错)S_B l u r C h a n n e l s(多种方式的通道模糊)S_B l u r C h r o m a(少见的色度模糊,不错)S_B l u r M o C u r v e s(带有变形效果的运动模糊)S_B l u r M o t i o n(区域运动模糊效果,不错)S_D e f o c u s P r i s m(带有色散的虚焦模糊)S_E d g e B l u r(边缘模糊,用于字幕的效果不错)S_G r a i n R e m o v e(降噪,速度较快)S_R a c k D e f o c u s(可调项较多的虚焦模糊)S_R a c k D f C o m p(双层的虚焦模糊合成)S_S h a r p e n(简单的锐化)S_S o f t F o c u s(柔焦效果)S_Z D e p t h C u e B l u r(模拟变焦模糊,不错)3.S a p p h i r e C o m p o s i t eS_E d g e F l a s h(加光的层叠加效果)S_L a y e r(多种混合方式的层叠加效果)S_M a t h O p s(多种数学运算方式的层混合效果)S_M a t t e O p s(通道边缘噪声处理,多用于抠像)S_M a t t e O p s C o m p(处理通道噪声并进行层叠加)S_Z C o m p(Z方向的层叠加效果)4.S a p p h i r e D i s t o r tS_D i s t o r t(自定义镜头变形效果,不错)S_D i s t o r t B l u r(带有模糊的自定义镜头变形效果)S_D i s t o r t C h r o m a(带有色散的自定义镜头变形效果)S_D i s t o r t R G B(带R G B通道分离的自定义镜头变形效果,好)S_S h a k e(镜头震动效果)S_W a r p B u b b l e(噪波变形效果)S_W a r p B u b b l e2(双重的噪波变形效果)S_W a r p C h r o m a(连续的色相扭曲,可以模仿某些空间观测的色散效果,好)S_W a r p D r o p s(自定义的水波纹效果,不错)S_W a r p F i s h E y e(鱼眼镜头效果)S_W a r p P e r s p e c t i v e(平面图像的透视叠放,好)S_W a r p P o l a r(圆盘状扭曲)S_W a r p P u d d l e(较简单的水波纹效果)S_W a r p P u f f(以自身为镜头层的液化变形)S_W a r p R e p e a t(复制自身并进行平均化,不错)S_W a r p T r a n s f o r m(多种线性变形效果的综合)S_W a r p V o r t e x(漩涡变形,好)S_W a r p W a v e s(波动变形)S_W a r p W a v e s2(双重的波动变形)5.S a p p h i r e L i g h t i n gS_D r o p S h a d o w(简单的阴影)S_E d g e R a y s(边缘光效果)S_G l a r e(虹状眩光效果)S_G l i n t(光斑效果)S_G l i n t R a i n b o w(虹色星光效果)S_G l o w(光晕效果)S_G l o w A u r a(条纹光斑效果)S_G l o w D a r k s(暗区加光效果)S_G l o w D i s t(透射加光效果)S_G l o w E d g e s(边缘加光效果)S_G l o w N o i s e(加光噪波效果)S_G l o w O r t h i c o n(超正析摄象管效果,增强了边缘对比并降低亮度)S_G l o w R a i n b o w(多层色散透射效果)S_G l o w R i n g s(彩色光环效果,不错)S_L e n s F l a r e(镜头眩光效果)S_L e n s F l a r e A u t o T r a c k(仿真镜头眩光效果,不错)S_R a y s(光芒放射效果)S_S p o t L i g h t(聚光灯效果)S_S t r e a k s(胶片曝光效果,类似加光的运动模糊)6.S a p p h i r e R e n d e rS_C l o u d s(简单的云状噪波)S_C l o u d C o l o r S m o o t h(杂色噪波)S_C l o u d s M u l t C o l o r(彩色云状噪波)S_C l o u d s P e r s p e c t i v e(有景深的云状噪波)S_C l o u d s P s y k o(色散噪波效果)S_C l o u d s V o r t e x(漩涡状噪波)S_G r a d i e n t(简单的线性渐变色填充)S_G r a d i e n t R a d i a l(环形渐变色填充)S_G r i d(网格效果)S_S p a r k l e s(星光镜效果)S_T e x t u r e C e l l s(细胞噪波效果)S_T e x t u r e C h r o m a S p i r a l(带有色散的螺旋状噪波效果)S_T e x t u r e F o l d e d(褶皱噪波效果)S_T e x t u r e M o i r e(摩尔纹效果)S_T e x t u r e N o i s e E m b o s s(水面反射效果)S_T e x t u r e N o i s e P a i n t(水彩笔触噪波,不错)S_T e x t u r e P l a s m a(电离噪波效果)S_T e x t u r e S p o t s(点状噪波,不错)S_T e x t u r e W e a v e(编织物效果)S_Z a p(闪电效果)S_Z a p F r o m(放射闪电效果)S_Z a p T o(闪电充填效果)7.S a p p h i r e S t y l i z eS_A u t o P a i n t(油漆效果)S_B a n d P a s s(放射线余辉效果)S_D i f f u s e(弥散效果)S_E d g e C o l o r i z e(边缘加色效果)S_E d g e D e t e c t(突出边缘效果)S_E d g e D e t e c t D o u b l e(双重的突出边缘效果)S_E d g e s I n D i r e c t i o n(方向性的突出边缘效果)S_E m b o s s(浮雕效果)S_E m b o s s D i s t o r t(变形浮雕效果)S_E m b o s s G l a s s(带有色散的变形浮雕效果)S_E m b o s s S h i n y(加光的浮雕效果)S_E t c h i n g(雕版印刷效果)S_F i l m E f f e c t(模仿胶片效果,有少量模板)S_F l y s E y e C i r c l e s(圆形复眼效果)S_F l y s E y e H e x(六角形复眼效果)S_F l y s E y e R e c t(矩形复眼效果)S_G r a i n(噪点效果)S_G r a i n S t a t i c(随机噪点效果)S_H a l f T o n e(双色点阵效果)S_H a l f T o n e C o l o r(彩色点阵效果)S_H a l f T o n e R i n g s(双色环形纹理效果)S_J p e g D a m a g e(模仿J P E G压缩造成的图像损失)S_K a l e i d o(多边形万花筒效果)S_K a l e i d o P o l a r(圆形万花筒效果)S_M o s a i c(可调项较多的马赛克效果)S_P s e u d o C o l o r(热成像效果)S_P s y k o B l o b s(水面油渍效果)S_P s y k o S t r i p e s(条纹油渍效果)S_S c a n L i n e s(模仿电视效果)S_S c a n L i n e s M o n o(模仿黑白电视效果)S_S k e t c h(手绘效果)S_S o l a r i z e(负片效果)S_Z e b r a f y(扭曲的单色底片效果)S_Z e b r a f y C o l o r(带有色彩漂移和扭曲的底片效果)S_Z F o g E x p o n e n t i a l(指数增长的蒙雾效果)S_Z F o g L i n e a r(线性增长的蒙雾效果)8.S a p p h i r e T i m eS_F e e d b a c k(延迟视频回馈效果)S_F e e d b a c k B u b b l e(带有变形的延迟视频回馈效果)S_F i e l d R e m o v e(去场工具)S_F l i c k e r(随机闪烁效果)S_F l i c k e r M a t c h(同步闪烁效果)S_F l i c k e r M a t c h M a t t e(指定区域的同步闪烁效果)S_F l i c k e r M a t c h C o l o r(对色彩通道的同步闪烁效果)S_F l i c k e r M c h M a t t e C o l o r(同时带有变色和蒙板的同步闪烁效果)S_F l i c k e r R e m o v e(去除闪烁)S_F l i c k e r R e m o v e M a t t e(指定区域的消除闪烁)S_F l i c k e r R e m o v e C o l o r(去除色彩闪烁)S_F l i c k e r R m M a t t e C o l o r(去除指定区域的色彩闪烁)S_F r e e z e F r a m e(跳帧效果,不错)S_G e t F r a m e(静帧效果)S_J i t t e r F r a m e s(随机抽帧效果)S_M o t i o n D e t e c t(帧变化检测,好)S_N e a r e s t C o l o r(检测指定的色彩部分)S_R a n d o m E d i t s(帧乱序播放,好)S_R e v e r s e C l i p(帧反序播放)S_R e v e r s e E d i t s(指定区段帧的反序播放,不错)S_T i m e A v e r a g e(指定帧平均合成,类似于追迹效果)S_T i m e D i s p l a c e(动态贴图替换)S_T i m e S l i c e(参数与时间有关的帧切分效果)S_T i m e W a r p R G B(色偏移效果)S_T r a i l s(追迹效果)S_T r a i l s D i f f u s e(带有像素扩散的追迹效果)9.S a p p h i r e T r a n s i t i o n sS_D i s s o l v e B l u r(模糊过渡,不错)S_D i s s o l v e B u b b l e(液化过渡,不错)S_D i s s o l v e D i f f u s e(像素扩散过渡)S_D i s s o l v e L u m a(各种亮度过渡)S_D i s s o l v e P u d d l e(水波纹过渡,不错)S_D i s s o l v e S p e c k l e(可控斑点过渡)S_D i s s o l v e S t a t i c(随机像素过渡)S_D i s s o l v e V o r t e x(漩涡过渡)S_D i s s o l v e W a v e s(波浪过渡)S_W i p e B l o b s(气泡转场,不错)S_W i p e B u b b l e(液化划像,不错)S_W i p e C e l l s(细胞结构过渡)S_W i p e C h e c k e r(网格划像)S_W i p e C i r c l e(圆形划像)S_W i p e C l o c k(扇形划像)S_W i p e C l o u d s(云雾转场,少见)S_W i p e D i f f u s e(像素扩散划像)S_W i p e D o t s(点阵划像)S_W i p e D o u b l e W e d g e(双楔形划像)S_W i p e F o u r W e d g e s(四楔形划像)S_W i p e L i n e(线性划像)S_W i p e P i x e l a t e(随机像素块划像)S_W i p e R e c t a n g l e(矩形划像)S_W i p e R i n g s(多重环形划像)S_W i p e S t a r(星形划像)S_W i p e S t r i p e s(条纹划像)S_W i p e T i l e s(多边形划像)S_W i p e W e d g e(楔形划像)共177种滤镜,大而全的插件包,常见的效果均包括在内,但只有变形、风格化及与时间相关的效果较好。

AE CS4特效菜单的中英文对照表

AE CS4特效菜单的中英文对照表

菜单是应用程序中最基本最重要的部件之一,除了某些特殊要求需要鼠标操作之外,绝大部份的功能都可以在菜单中实现。

因此,只要我们熟练掌握每个菜单条名称的意思、使用规则及大致功能,基本上学会flash也就成功了一大半。

有些朋友手里的Flash不一定是中文版本的,我们整理了Flash菜单的中英文对照表供大家参考。

文件(File)菜单New>>新建,可以创建一个新的flash文件。

Open...>>打开,用以打开flash文件及某些相关文件。

Open as Library...>>以库文件格式打开,打开已经存在的flash文件,但只输入并显示它的库,并不是把整个文件打开来编辑。

Close>>关闭,当然只用来关闭当前文件的了,但不是退出FLASH。

Save>>保存,把文件保存为flash自己的.fla格式文件,这样,以后才可以用flash重新打开编辑并修改它。

Save As...>>另存为,可以将当前文件换名存盘。

Revert>>回复。

Import...>>输入,可以用来输入其它格式的文件,如.jpg或.gif等。

Export Movie...>>输出影片,这个非常重要,它是用来输出你所创作最终影片的。

Export Image...>>输出图像,可以输出多种格式的图象文件,如jpg、gif、bmp等。

Publish Settings...>>发布设置。

Publish Preview>>发布预览。

Publish>>发布作品。

Page Setup...>>页面设置。

Print Preview>>打印预览。

Print...>>打印。

Send...>>发送信息。

Preferences...>>参数选择,用以设置一些和剪贴板有关的项目的参数。

AE CS4 菜单中英文对照表

AE CS4 菜单中英文对照表

AE CS4 菜单中英文对照表File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... → 文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage 简化项目← R educe Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretat ion →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... → 文件Placeholder... → 占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer 项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area 选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← Preferences ┗General... → 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存Video Preview... → 视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Conv ert Audio to Keyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线进入Easy Ease Out → 缓和曲线离开Exponential Scale → 指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... → 图层排序Time-Reverse Keyframes → 反转关键帧文字动画← Animate Text┗Anchor Point → 轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity → 不透明度All Transform → 所有变换Fill Color → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking → 追踪Line Anchor → 线形频谱Line Spacing → 线形间距Char acter Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wiggly → 抖动移除所有文字动画← Remove All Text Animators 添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Ani mating Properties显示被修改属性← Reveal Modified PropertiesView菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls 重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1 Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值RotoBezier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effect → 特效Collapse → 卷展Frame Blending → 帧融合Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕Linear Dodge → 线性减淡Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相合成Sateration → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光下一个混合模式← Next Bl ending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha Matte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Control s上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightn ess & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相M inimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/P edestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma K ey →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←Video Composition菜单新建合成←New Compo sition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wi reframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←C lose All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←Th e Wiggler 对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locat ionsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化) Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场) Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

After Effect CS4 效果菜单中英文对照

After Effect CS4 效果菜单中英文对照

After Effect CS4 效果菜单中英文对照3D Channel(3D通道)Color Correction色彩校正3D Channel Extract 3D通道扩展Auto Color 自动颜色Depth Matte 深厚蒙版Auto Contrast 自动对比度Depth of Field 深层画面(景深)Auto Levels 自动电平ExtractoR 提取器Brightness & Contrast 亮度与对比度Fog 3D 3D雾化Broadcast Colors 广播级颜色ID Matte ID蒙版CC Color Offset CC色彩偏移Identifier 标识符CC Toner CC色调Audio (音频)Change Color 更改颜色Backwards 倒放Change to Color 转换颜色Bass & Treble 低音与高音Channel Mixer 通道混合Delay 延迟Color Balance 色彩平衡Flange & Chorus 镶边与和声Color Balance(HLS) 色彩平衡(HLS)High-Low Pass 高音/低音Color Link 色彩链接Modulator 调幅器Color Stabilizer 色彩稳定器Parametric EQ 参数EQ Colorama 彩色光Reverb 混响Curves 曲线Stereo Mixer 立体声混合器Equalize 色彩均化Tone 音调Exposure 曝光Blur & Sharpen (模糊与锐化)Gamma/Pedestal/Gain 增益BilateralBlur 双向模糊Hue/Saturation 色相/饱和度Box Blur 盒状模糊Leave Color 分色CC Radial Blur CC放射状模糊Levels 色阶CC Radial Fast Blur CC放射状快速模糊Levels(Individual Controls) 独立色阶控制CC Vector Blur CC矢量模糊Photo Filter 照片滤镜Clannel Blur 通道模糊PS Arbitrary Map PS任意贴图Compound Blur 复合模糊Shadow/Highlight 阴影/高光Directional Blur 方向模糊Tint 浅色调Fast Blur 快速模糊Tritone 三色调Gaussian Blur 高斯模糊Distort (扭曲)Lens Blur 镜头模糊Bezier Warp 贝塞尔弯曲Radial Blur 径向模糊Bulge 膨胀Radial Interlace Flicker 降低隔行扫描闪烁CC Bend It CC弯曲Sharpen 锐化CC Bender CC弯曲器Smart Blur 智能模糊CC Blobbylize CC融化溅落点Unsharp Mask 非锐化遮罩CC Flo Motion CC两点扭曲Expression Controls (表达式控制)CC Griddler CC网格变形Angle Control 角度控制CC Lens CC透镜Checkbox Control 复选框控制CC Page Turn CC卷页Color Control 色彩控制CC Power Pin CC动力角点Layer Control 图层控制CC Ripple Pulse CC涟漪扩散Point Control 点控制CC Slant CC倾斜Slider Control 滑杆控制CC Smear CC涂抹Generate生成CC Split CC分割4-Color Gradient 四色渐变CC Split2 CC分割2Advanced Lighting 高级闪电CC Tiler CC平铺Audio Spectrum 音频频谱Corner Pin 边角固定Audio Waveform 音频波形Displacement Map 置换映射Beam 光束Liquify 液化CC Glue Gun CC喷胶枪Magnify 放大CC Light Burst 2.5 CC突发光2.5Mesh Warp 网格弯曲CC Light Rays CC光线Mirror 镜像CC Light Sweep CC扫光Offset 偏移Cell Pattern 蜂巢图案Optics Compensation 光学补偿(可制作球体滚动效果)Checkerboard 棋盘Polar Coordinates 极坐标Circle 圆Puppet 木偶Ellipse 椭圆Reshape 变形Eyedropper Fill 吸色管填充Ripple 波纹Fill 填充Smear 涂抹Fractal 分形Spherize 球面化Grid 网格Transform 变换Lens Flare 镜头光晕Turbulent Displace 紊乱置换Paint Bucket 油漆桶Twirl 旋转Radio Waves 电波Warp 弯曲Ramp 渐变Wave Warp 波型弯曲Scribble 涂鸦Matte 蒙版Stroke 描边Matte Cloker 蒙版抑制Vegas 勾画Simple Choker简单抑制Write-on 书写Noise & Grain噪波与颗粒Keying (键控制)Add Grain 添加颗粒CC Simple Wire Removal CC简单金属丝移除Dust & Scratches 灰尘与刮痕Color Difference Key 颜色差异键Fractal Noise 分形噪波Color Key 颜色键Match Grain 匹配颗粒Color Range 色彩范围Median 中值Noise 噪波Difference Matte 差异蒙版(以粗颗粒渐变到下一张图)Extract 扩展/提取/抽出Noise Alpha- -Alpha噪波Inner/Outer Key 内部/外部键Noise HLS 噪波HLSKeylight(1.2)Noise HLS Auto 自动HLS噪波Linear Color Key 线性色键Remove Grain 移除颗粒Luma Key 亮度键Turbulent Noise 紊乱噪波Spill Suppressor 溢出抑制Simulation (模拟仿真)Obsolete旧版本Card Dance 卡片舞蹈Basic 3D 基本3D Caustics 焦散Basic Text 基本文字CC Ball Aation CC滚珠操作Lighting 闪电CC Bubbles CC吹泡泡Path Text 路径文字CC Drizzle CC细雨滴Paint绘图CC Hair CC毛发Paint 绘图CC Mr.Mercury CC水银滴落Vector Paint 矢量绘图CC Particle Systems II CC粒子仿真系统Stylize (风格化)II CC Particle World CC粒子仿真世界Brush Strokes 笔触CC Pixel Polly CC像素多边形Cartoon 卡通CC Rain CC下雨CC Burn Film CC胶片烧灼CCScatterize CC散射效果CC Glass CC玻璃CCSnow CC下雪CCKaleida CC万花筒CCStar Burst CC星爆CC Mr.Smoothie CC形状颜色映射Foam泡沫CC RepeTile CC重复平铺Particle Playground 粒子运动CC Threshold CC阈值Shatter 碎片CC Threshold RGB CC RGB阈值Wave World 水波世界Color Emboss 彩色浮雕Perspective (透视)Emboss 浮雕3D Glasses-- 3D眼镜Find Edges 查找边缘Bevel Alpha 斜面AlphaGlow 灰光Bevel Edges 斜角边Mosaic 马赛克CC Cylinder CC圆柱体Motion Tile 动态平铺CC Sphere CC球体Posterize 招贴画CC Spotlight CC聚光灯Roughen Edges 粗糙边缘Drop Shadow 阴影Scatter 散射Radial Shadow 放射阴影Strobe Light 闪光灯Text (文字)* Texturize 材质纹理Numbers 编号Threshold 阈值Timecode 时间码Transition (过渡)Time (时间)Block Dissolve 块溶解CC Force Motion Blur CC强制动态模糊Card Wipe 卡片擦除CC Time Blend CC时间融合CC Glass Wipe CC玻璃状擦除CC Time Blend FX CC时间融合FXCC Grid Wipe CC网格擦除CC Wide Time CC宽泛时间CC Image Wipe CC图像式擦除Echo 拖尾CC Jaws CC鲨鱼Posterize Time 抽帧CC Light Wipe CC照明式擦除Time Difference 时间差CC Radial ScaleWipe CC径向缩放擦除Time Displacement 时间置换CC Scale Wipe CC拉伸式缩放Timewarp 时间扭曲CC Twister CC龙卷风Utility 实用Gradient Wipe 渐变擦除Cineon Converter Cineon转换Iris Wipe 形状划变Color Profile Converter 色彩方案转换Linear Wipe 线性擦除Grow Bounds 范围扩散Radial Wipe 径向擦除HDR Compander HDR压缩Venetian Blinds 百叶窗HDR Highlight Compression HDR高光压缩AE cs4 的菜单方面的中英文对照File菜单新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation... 关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesView菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

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3D Channel三维通道特效--3D chanel extract 提取三维通道--Depth matte 深度蒙版--Depth of field 场深度--ExtractoR--Fog 3D 3D雾化--ID Matte ID蒙版--IDentifierAudio音频特效--Backwards倒播--Bass & treble低音和高音--Delay延迟--Flange & chorus变调和合声--High-low pass高低音过滤--Modulator调节器--Parametric EQ EQ参数--Reverb回声--Stero mixer 立体声混合--Tone音质Blur & Sharpen模糊与锐化特效--Bilateral Blur--Box blur方块模糊--CC Radial Blur 螺旋模糊--CC Radial Fast Blur 快速的放射模糊--CC V ector Blur 向量区域模糊--Channel blur通道模糊--Compound blur混合模糊--Directional blur方向模糊--Fast blur快速模糊--Gaussuan blur高斯模糊--Lens blur镜头虚化模糊--Radial blur径向模糊--Reduce interlace flicker降低交错闪烁--Sharpen锐化--Smart blur智能模糊--Unshart mask 反遮罩锐化Channel通道特效--Alpha levels Alpha色阶--Arithmetic通道运算--Blend混合--Calculations融合计算--CC Composite 对自身进行混合模式处理--Channel combiner复合计算--Invert 反相--Minimax扩亮扩暗--Remove color matting删除蒙版颜色--Set channels设置通道--Set matte设置蒙版--Shift channels转换通道--Solid composite实体色融合Color correction 颜色校正特效--Auto color自动色彩调整--Auto contrast自动对比度--Auto levels自动色阶--Brightness & contrast亮度与对比度--Broadcast colors播放色--CC Color Offset RGB色谱调节--CC Toner 分别对阴影、中间色和高光色调进行替换--Change color 转换色彩--Change to color 颜色替换--Channel mixer通道混合--Color balance 色彩平衡--Color blance(HIS) 色彩平衡(HIS)--Color link 色彩连接--Color stabilizer 色彩平衡器--Colorama 彩光--Curves 曲线调整--Equalize 均衡效果--Exposure 多次曝光--Gamma/pedestal/gain伽马/基色/增益--Hue/saturation 色相/饱和度--Leave color 退色--Levels (individual controls) 色阶(个体控制)--Photo Filter 照片过滤--PS arbitrary Map 映像遮罩--Shadow/highlight 阴影/高光--Tint 色度--Tritone 三阶色调整Distort扭曲特效--Bezier warp贝赛尔曲线弯曲--Bulge凹凸镜--CC Bend It 区域卷曲效果--CC Bender 层卷曲效果--CC Blobbylize 融化效果--CC Flo Motion 两点收缩变形--CC Griddler 网格状变形--CC Lens 鱼眼镜头效果,不如Pan Lens Flare Pro--CC Page Turn 卷页效果--CC Power Pin 带有透视效果的四角扯动工具,类似Distort/CornerPin --CC Ripple Pulse 扩散波纹变形,必需打关键帧才有效果--CC Slant 倾斜变形--CC Smear 涂抹变形--CC Split 简单的胀裂效果--CC Split 2 不对称的胀裂效果--CC Tiler 简便的电视墙效果--Corner pin边角定位--Displacement map置换这招--Liquify像素溶解变换--Magnify像素无损放大--Mesh warp液态变形--Mirror镜像--Offset位移--Optics compensation镜头变形--Polar coordinates极坐标转换--Puppet木偶工具--Reshape形容--Ripple波纹--Smear涂抹--Spherize球面化--Transform变换--Turbulent displace变形置换--Twirl扭转--Warp歪曲边框--Wave warp波浪变形Expression Controls表达式控制特效--Angel control角度控制--Aheckbox control检验盒控制--Color control色彩控制--Layer control层控制--Point control点控制--Slider control游标控制Generate 渲染--4-ccolor gradient四角渐变--Advanced lightning高级闪电--Audio spectrum声谱--Audio waveform声波--Beam光束--CC Glue Gun 喷胶效果--CC Light Burst 2.5 光线缩放--CC Light Rays 光芒放射,加有变形效果--CC Light Sweep 过光效果--Cell pattern单元图案--Checkerboard棋盘格式--Circle圆环--Ellipse椭圆--Eyedropper fill滴管填充--Fill 填充--Fractal万花筒--Grid网格--Lens flare镜头光晕--Paint bucker颜料桶--Radio waves电波--Ramp渐变--Scribble涂抹--Stroke描边--V egas勾画--Write-on手写效果Keying 抠像特效--CC Simple Wire Removal 简单的去除钢丝工具,实际上是一种线状的模糊和替换效果--Color difference key色彩差抠像--Color key色彩抠像--Color range色彩范围--Difference matte差异蒙版--Extract 提取--Inner/outer key轮廓抠像--Keylight(1.2)--Linear color key线性色彩抠像--Luma key亮度抠像--Spill suppressor溢色抑制Matte 蒙版特效--Matte choker蒙版清除--Simple choker简单清除Noise & Grain 噪波和杂点特效--Add grain添加杂点--Dust & scratches杂点和划痕--Fractal noise不规则噪波--Match grain杂点匹配--Median中性--Noise噪波--Noise alpha alpha噪波--Noise HLS HLS噪波--Noise HLS auto 自动生成HLS噪波--Remove grain减弱杂点Obsolete--Basic 3D 基础三维--Basic text 基本文字--Lightning 闪电--Path text 路径文字Paint 绘画--Paint绘画工具--V ector paint矢量绘画perspective 透视特效--3D glasses立体眼镜--Bevel Alpha Alpha导角--Bevel edges 边缘导角--CC Cylineder 圆柱体贴图--CC Sphere 球化效果--CC Spotlight 点光源效果--Drop shadow 投影--Radial shadow放射状的投影Red Giant--RGS Grow BoundsSimulation 仿真特效--Card dance碎片飘移--Caustics焦散--CC Ball Action小球状粒子化--CC Bubbles 气泡效果--CC Drizzle 雨打水面效果--CC Hair 毛发生成器(较慢)--CC Mr.Mercury 模仿水银流动--CC Particle Systems II 二维粒子运动--CC Particle World 三维粒子运动,优于Simulation/ParticlePlayground --CC Pixel Polly 画面破碎效果--CC Rain(下雨效果)--CC Scatterize 发散粒子化(类似于Stylize/Scatter)--CC Snow(飘雪效果)--CC Star Burst(模拟星团效果)--Foam泡沫--Particle playground粒子--Shatter爆碎--Wave world波纹抖动Stylize 风格化特效--Brush storkes画笔描边--Cartoon--CC Burn Film 胶片烧灼效果--CC Glass 玻璃透视效果--CC Kaleida 不错的万花筒效果--CC Mr Smoothie 像素溶解运动--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具--CC Threshold RGB--RGB分色阈值--Color emboss彩色浮雕--Emboss浮雕--Find Edges查找边缘--Glow自发光--Mosaic马赛克--Motion tile运动拼贴--Posterize 多色调分离--Roughen edges粗糙边缘--Scatter 扩散--Strobe light 闪光灯--Texturize 纹理化--Threshold 对比度极限Synthetic Aperture--SA Color Finesse 2Text 文字特效--Numbers数字--Timecode时间码Time 时间特效--CC Force MotionBlur 强力运动模糊--CC Time Blend 带有动态模糊的帧融合--CC Time Blend FX 可自定义的帧融合--CC Wide Time 多重的帧融合效果--Echo重影--Psterize time招贴画--Time difference时间差异--Time displacement时间置换--Timewarp时间收缩Transition 转换特效--Block dissolve快面溶解--Card wipe卡片擦除--CC Glass Wipe 融化过渡--CC Grid Wipe 纺锤形网格过渡--CC Image Wipe 亮度过渡(类似Transition/Gradient Wipe)--CC Jaws 锯齿状过渡--CC LightWipe 边缘加光过渡,带有变形效果--CC Radial Scale Wipe 带有边缘扭曲的圆孔过渡--CC Scale Wipe 扯动变形过渡--CC Twister 扭曲过渡--Gradient wipe渐变擦拭--Iris wipe星形擦拭--Linear wipe线性擦拭--Radial wipe径向擦拭--V enetian blinds百叶窗Utlity 实用特效--Cineon converter Cineon转换--Color profile converter色彩特性描述转换--Grow bounds范围增长--HDR compander HDR压缩扩展--HDR Highlight compression HDR高光压缩。

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