现代操作系统第三版课后答案1~6章
现代操作系统(中文第三版)习题答案精编版

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11、一位校对人员注意到在一部将要出版的操作系统教科书手稿中有一个多次出 现的拼写错误。这本书大致有 700 页。每页 50 行,一行 80 个字符。若把文稿用 电子扫描,那么,主副本进入图 1-9 中的每个存储系统的层次要花费多少时间? 对于内存储方式,考虑所给定的存取时间是每次一个字符,对于磁盘设备,假定 存取时间是每次一个 1024 字符的盘块,而对于磁带,假设给定开始时间后的存 取时间和磁盘存取时间相同。
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cztqwan 2017-06-19
答:原稿包含 80*50*700 = 2800000 字符。当然,这不可能放入任何目前的 CPU 中,但是如果可能的话,在寄存器中只需 2.8ms,在 Cache 中需要 5.6ms,在内 存中需要 28ms,整本书大约有 2700 个 1024 字节的数据块,因此从磁盘扫描大 约为 27 秒,从磁带扫描则需 2 分钟 7 秒。当然,这些时间仅为读取数据的时间。 处理和重写数据将增加时间。
cztqwan 2017-06-19
现代操作系统(第三版)习题答案
cztqwan 2017-06-19
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cztqwan 2017-06-19
目录
第一章 绪论..................................................................................................................1 第二章 进程与线程......................................................................................................8 第三章 存储管理........................................................................................................21 第四章 文件系统........................................................................................................32 第五章 输入/输出 ......................................................................................................42 第六章 死锁................................................................................................................55 第七章 多媒体操作系统............................................................................................ 65 第八章 多处理机系统................................................................................................ 76 第九章 安全................................................................................................................88 第十章 实例研究 1:Linux .....................................................................................100 第十一章 实例研究 2:Windows Vista .................................................................. 110 第十二章 实例研究 3:Symbian 操作系统 ........................................................... 110 第十三章 操作系统设计.......................................................................................... 110
计算机操作系统第三版课后答案_梁小丹

第一章操作系统引论(我本楚狂人)1. 设计现代OS的主要目标是什么?方便性,有效性,可扩充性和开放性.2. OS的作用可表现为哪几个方面?a. OS作为用户与计算机硬件系统之间的接口;b. OS作为计算机系统资源的管理者;c. OS实现了对计算机资源的抽象.7. 实现分时系统的关键问题是什么?应如何解决?a. 关键问题:使用户能与自己的作业进行交互,即当用户在自己的终端上键入命令时,系统应能及时接收并及时处理该命令,再将结果返回给用户。
b. 解决方法:------对于及时接收,只需在系统中设置一多路卡,使主机能同时接收用户从各个终端上输入的数据;此外,还须为每个终端配置一个缓冲区,用来暂存用户键入的命令(或数据)。
------对于及时处理,应使所有的用户作业都直接进入内存,并且为每个作业分配一个时间片,允许作业只在自己的时间片内运行,这样在不长的时间内,能使每个作业都运行一次。
12. 试在交互性,及时性和可靠性方面,将分时系统与实时系统进行比较.a. 分时系统是一种通用系统,主要用于运行终端用户程序,因而它具有较强的交互能力;而实时系统虽然也有交互能力,但其交互能力不及前。
b. 实时信息系统对实用性的要求与分时系统类似,都是以人所能接收的等待时间来确定;而实时控制系统的及时性则是以控制对象所要求的开始截止时间和完成截止时间来确定的,因此实时系统的及时性要高于分时系统的及时性。
c. 实时系统对系统的可靠性要求要比分时系统对系统的可靠性要求高。
13. OS具有哪几大特征?它的最基本特征是什么?a. 并发性、共享性、虚拟性、异步性。
b. 其中最基本特征是并发和共享。
(最重要的特征是并发性)18. 是什么原因使操作系统具有异步性特征?在多道程序环境下允许多个进程并发执行,但由于资源等因素的限制,进程的执行通常并非一气呵成,而是以走走停停的方式运行。
内存中的每个进程在何时执行,何时暂停,以怎样的速度向前推进,每道程序总共需要多少时间才能完成,都是不可预知的,因此导致作业完成的先后次序与进入内存的次序并不完全一致。
现代操作系统(中文第三版)习题答案

7、下面的哪一条指令只能在内核态中使用?
a)禁止所有的中断。
b)读日期-时间时钟。
c)设晋日期-时间时钟。
d)改变存储器映像。
答:选择(a)、(c)、(d)应该被限制在内核模式。
8、考虑一个有两个CPU的系统,并且每一个CPU有两个线程(超线程)。假设有三个程序P0,P1,P2,分別以运行时间 5ms,10ms,20ms开始。运行这些程序需要多少时间?假设这三个程序都是100% 限于CPU,在运行时无阻塞,并且一旦设 定就不改变CPU。
的文件复制到装配点,使得他们在进行设备检查或修理时,可以在紧急事件中的普通路径上找到这些文件。
17、在一个操作系统中系统调用的目的是什么? 答:系统调用允许用户进程在内核中访问和执行操作系统功能。用户程序使用系统调用操作系统服务。
18、对于下列系统调用,给出引起失败的条件:fork、exec以及unlink。 答:如果进程表中没有空闲的槽(或者没有内存和交换空间),fork 将失败。如果所给的文件名不存在,或者不是一个有效的 可执行文件,exec将失败。如果将要解除链接的文件不存在,或者调用unlink的进程没有权限,则unlink将失败。 19、在count = write(fd, buffer, nbytes);调用中,能在counБайду номын сангаас中而不是nbytes中返回值吗?如果能,为什么? 答:如果fd不正确,调用失败,将返回1。同样,如果磁盘满,调用也失败,要求写入的字节数和实际写入的字节数可能不 等。在正确终止时,总是返回nbytes。 20、有一个文件,其文件描述符是fd,内含下列字节序列:3,1,4,1,5,9,2,6,5,3,5。 有如下系统调用:
12、在用户程序进行一个系统调用,以读写磁盘文件时,该程序提供指示说明了所需要的文件,一个指向数据缓冲区的指针 以及计数。然后,控制权转给操作系统,它调用相关的驱动程序。假设驱动程序启动磁盘并且直到中断发生才终止。在从磁盘 读的情况下,很明显,调用者会被阻塞(因为文件中没有数据)。在向磁盘写时会发生什么情况?需要把调用者阻塞一直等到 磁盘传送完成为止吗?答:也许。如果调用者取回控制,并且在最终发生写操作时立即重写数据,将会写入错误的数据。然 而,如果驱动程序在返回之前首先复制将数据复制到一个专用的缓冲器,那么调用者可以立即继续执行。另一个可能性是允许 调用者继续,并且在缓冲器可以再用时给它一个信号,但是这需要很高的技巧,而且容易出错。
现代操作系统第三版中文答案

现代操作系统第三版中文答案【篇一:操作系统课后答案】>思考与练习题1. 2. 3. 4. 5. 6. 7. 8. 9.什么是操作系统?它的主要功能是什么?什么是多道程序设计技术?多道程序设计技术的主要特点是什么?批处理系统是怎样的一种操作系统?它的特点是什么?什么是分时系统?什么是实时系统?试从交互性,及时性,独立性,多路性,可靠性等几个方面比较分时系统和实施系统。
实时系统分为哪俩种类型?操作系统主要特征是什么?操作系统也用户的接口有几种?它们各自用在什么场合?“操作系统是控制硬件的软件”这一说法确切吗?为什么?设内存中有三道程序,a,b,c,它们按a~b~c的先后顺序执行,它们进行“计算”和“i/o操作”的时间如表1-2所示,假设三道程序使用相同的i/o设备。
(1) 试画出单道运行时三道程序的时间关系图,并计算完成三道程序要花多少时间。
(2) 试画出多道运行时三道程序的时间关系图,并计算完成三道程序要花多少时间。
10.将下列左右两列词连接起来形成意义最恰当的5对。
dos 网络操作系统 os/2自由软件 unix多任务 linux单任务11.选择一个现代操作系统,查找和阅读相关的技术资料,写一篇关于操作系统如何进行内存管理、存储管理、设备管理和文件管理的文章。
答案1.答:操作系统是控制和管理计算机的软、硬件资源,合理地组织计算机的工作流程,以方便用户使用的程序集合。
2.答:把多个独立的程序同时放入内存,使她们共享系统中的资源。
1)多道,即计算机内存中同时放多道相互独立的程序。
2)宏观上并行,是指共识进入系统的多道程序都处于运行过程。
3)微观上串行,是指在单道处理机环境下,内存中的多道程序轮流地占有cpu,交替执行。
3.答:批处理操作系统是一种基本的操作系统类型。
在该系统中用户的作业被成批地输入到计算机中,然后在操作系统的控制下,用户的作业自动的执行。
特点是:资源利用率高。
系统吞吐量大。
现代操作系统(第三版)答案

MODERNOPERATINGSYSTEMSTHIRD EDITION PROBLEM SOLUTIONSANDREW S.TANENBAUMVrije UniversiteitAmsterdam,The NetherlandsPRENTICE HALLUPPER SADDLE RIVER,NJ07458Copyright Pearson Education,Inc.2008SOLUTIONS TO CHAPTER1PROBLEMS1.Multiprogramming is the rapid switching of the CPU between multiple proc-esses in memory.It is commonly used to keep the CPU busy while one or more processes are doing I/O.2.Input spooling is the technique of reading in jobs,for example,from cards,onto the disk,so that when the currently executing processes arefinished, there will be work waiting for the CPU.Output spooling consists offirst copying printablefiles to disk before printing them,rather than printing di-rectly as the output is generated.Input spooling on a personal computer is not very likely,but output spooling is.3.The prime reason for multiprogramming is to give the CPU something to dowhile waiting for I/O to complete.If there is no DMA,the CPU is fully occu-pied doing I/O,so there is nothing to be gained(at least in terms of CPU utili-zation)by multiprogramming.No matter how much I/O a program does,the CPU will be100%busy.This of course assumes the major delay is the wait while data are copied.A CPU could do other work if the I/O were slow for other reasons(arriving on a serial line,for instance).4.It is still alive.For example,Intel makes Pentium I,II,and III,and4CPUswith a variety of different properties including speed and power consumption.All of these machines are architecturally compatible.They differ only in price and performance,which is the essence of the family idea.5.A25×80character monochrome text screen requires a2000-byte buffer.The1024×768pixel24-bit color bitmap requires2,359,296bytes.In1980these two options would have cost$10and$11,520,respectively.For current prices,check on how much RAM currently costs,probably less than$1/MB.6.Consider fairness and real time.Fairness requires that each process be allo-cated its resources in a fair way,with no process getting more than its fair share.On the other hand,real time requires that resources be allocated based on the times when different processes must complete their execution.A real-time process may get a disproportionate share of the resources.7.Choices(a),(c),and(d)should be restricted to kernel mode.8.It may take20,25or30msec to complete the execution of these programsdepending on how the operating system schedules them.If P0and P1are scheduled on the same CPU and P2is scheduled on the other CPU,it will take20mses.If P0and P2are scheduled on the same CPU and P1is scheduled on the other CPU,it will take25msec.If P1and P2are scheduled on the same CPU and P0is scheduled on the other CPU,it will take30msec.If all three are on the same CPU,it will take35msec.2PROBLEM SOLUTIONS FOR CHAPTER19.Every nanosecond one instruction emerges from the pipeline.This means themachine is executing1billion instructions per second.It does not matter at all how many stages the pipeline has.A10-stage pipeline with1nsec per stage would also execute1billion instructions per second.All that matters is how often afinished instruction pops out the end of the pipeline.10.Average access time=0.95×2nsec(word is cache)+0.05×0.99×10nsec(word is in RAM,but not in cache)+0.05×0.01×10,000,000nsec(word on disk only)=5002.395nsec=5.002395μsec11.The manuscript contains80×50×700=2.8million characters.This is,ofcourse,impossible tofit into the registers of any currently available CPU and is too big for a1-MB cache,but if such hardware were available,the manuscript could be scanned in2.8msec from the registers or5.8msec from the cache.There are approximately27001024-byte blocks of data,so scan-ning from the disk would require about27seconds,and from tape2minutes7 seconds.Of course,these times are just to read the data.Processing and rewriting the data would increase the time.12.Maybe.If the caller gets control back and immediately overwrites the data,when the writefinally occurs,the wrong data will be written.However,if the driverfirst copies the data to a private buffer before returning,then the caller can be allowed to continue immediately.Another possibility is to allow the caller to continue and give it a signal when the buffer may be reused,but this is tricky and error prone.13.A trap instruction switches the execution mode of a CPU from the user modeto the kernel mode.This instruction allows a user program to invoke func-tions in the operating system kernel.14.A trap is caused by the program and is synchronous with it.If the program isrun again and again,the trap will always occur at exactly the same position in the instruction stream.An interrupt is caused by an external event and its timing is not reproducible.15.The process table is needed to store the state of a process that is currentlysuspended,either ready or blocked.It is not needed in a single process sys-tem because the single process is never suspended.16.Mounting afile system makes anyfiles already in the mount point directoryinaccessible,so mount points are normally empty.However,a system admin-istrator might want to copy some of the most importantfiles normally located in the mounted directory to the mount point so they could be found in their normal path in an emergency when the mounted device was being repaired.PROBLEM SOLUTIONS FOR CHAPTER13 17.A system call allows a user process to access and execute operating systemfunctions inside the er programs use system calls to invoke operat-ing system services.18.Fork can fail if there are no free slots left in the process table(and possibly ifthere is no memory or swap space left).Exec can fail if thefile name given does not exist or is not a valid executablefile.Unlink can fail if thefile to be unlinked does not exist or the calling process does not have the authority to unlink it.19.If the call fails,for example because fd is incorrect,it can return−1.It canalso fail because the disk is full and it is not possible to write the number of bytes requested.On a correct termination,it always returns nbytes.20.It contains the bytes:1,5,9,2.21.Time to retrieve thefile=1*50ms(Time to move the arm over track#50)+5ms(Time for thefirst sector to rotate under the head)+10/100*1000ms(Read10MB)=155ms22.Block specialfiles consist of numbered blocks,each of which can be read orwritten independently of all the other ones.It is possible to seek to any block and start reading or writing.This is not possible with character specialfiles.23.System calls do not really have names,other than in a documentation sense.When the library procedure read traps to the kernel,it puts the number of the system call in a register or on the stack.This number is used to index into a table.There is really no name used anywhere.On the other hand,the name of the library procedure is very important,since that is what appears in the program.24.Yes it can,especially if the kernel is a message-passing system.25.As far as program logic is concerned it does not matter whether a call to a li-brary procedure results in a system call.But if performance is an issue,if a task can be accomplished without a system call the program will run faster.Every system call involves overhead time in switching from the user context to the kernel context.Furthermore,on a multiuser system the operating sys-tem may schedule another process to run when a system call completes, further slowing the progress in real time of a calling process.26.Several UNIX calls have no counterpart in the Win32API:Link:a Win32program cannot refer to afile by an alternative name or see it in more than one directory.Also,attempting to create a link is a convenient way to test for and create a lock on afile.4PROBLEM SOLUTIONS FOR CHAPTER1Mount and umount:a Windows program cannot make assumptions about standard path names because on systems with multiple disk drives the drive name part of the path may be different.Chmod:Windows uses access control listsKill:Windows programmers cannot kill a misbehaving program that is not cooperating.27.Every system architecture has its own set of instructions that it can execute.Thus a Pentium cannot execute SPARC programs and a SPARC cannot exe-cute Pentium programs.Also,different architectures differ in bus architecture used(such as VME,ISA,PCI,MCA,SBus,...)as well as the word size of the CPU(usually32or64bit).Because of these differences in hardware,it is not feasible to build an operating system that is completely portable.A highly portable operating system will consist of two high-level layers---a machine-dependent layer and a machine independent layer.The machine-dependent layer addresses the specifics of the hardware,and must be implemented sepa-rately for every architecture.This layer provides a uniform interface on which the machine-independent layer is built.The machine-independent layer has to be implemented only once.To be highly portable,the size of the machine-dependent layer must be kept as small as possible.28.Separation of policy and mechanism allows OS designers to implement asmall number of basic primitives in the kernel.These primitives are sim-plified,because they are not dependent of any specific policy.They can then be used to implement more complex mechanisms and policies at the user level.29.The conversions are straightforward:(a)A micro year is10−6×365×24×3600=31.536sec.(b)1000meters or1km.(c)There are240bytes,which is1,099,511,627,776bytes.(d)It is6×1024kg.SOLUTIONS TO CHAPTER2PROBLEMS1.The transition from blocked to running is conceivable.Suppose that a processis blocked on I/O and the I/Ofinishes.If the CPU is otherwise idle,the proc-ess could go directly from blocked to running.The other missing transition, from ready to blocked,is impossible.A ready process cannot do I/O or any-thing else that might block it.Only a running process can block.PROBLEM SOLUTIONS FOR CHAPTER25 2.You could have a register containing a pointer to the current process tableentry.When I/O completed,the CPU would store the current machine state in the current process table entry.Then it would go to the interrupt vector for the interrupting device and fetch a pointer to another process table entry(the ser-vice procedure).This process would then be started up.3.Generally,high-level languages do not allow the kind of access to CPU hard-ware that is required.For instance,an interrupt handler may be required to enable and disable the interrupt servicing a particular device,or to manipulate data within a process’stack area.Also,interrupt service routines must exe-cute as rapidly as possible.4.There are several reasons for using a separate stack for the kernel.Two ofthem are as follows.First,you do not want the operating system to crash be-cause a poorly written user program does not allow for enough stack space.Second,if the kernel leaves stack data in a user program’s memory space upon return from a system call,a malicious user might be able to use this data tofind out information about other processes.5.If each job has50%I/O wait,then it will take20minutes to complete in theabsence of competition.If run sequentially,the second one willfinish40 minutes after thefirst one starts.With two jobs,the approximate CPU utiliza-tion is1−0.52.Thus each one gets0.375CPU minute per minute of real time.To accumulate10minutes of CPU time,a job must run for10/0.375 minutes,or about26.67minutes.Thus running sequentially the jobsfinish after40minutes,but running in parallel theyfinish after26.67minutes.6.It would be difficult,if not impossible,to keep thefile system consistent.Sup-pose that a client process sends a request to server process1to update afile.This process updates the cache entry in its memory.Shortly thereafter,anoth-er client process sends a request to server2to read thatfile.Unfortunately,if thefile is also cached there,server2,in its innocence,will return obsolete data.If thefirst process writes thefile through to the disk after caching it, and server2checks the disk on every read to see if its cached copy is up-to-date,the system can be made to work,but it is precisely all these disk ac-cesses that the caching system is trying to avoid.7.No.If a single-threaded process is blocked on the keyboard,it cannot fork.8.A worker thread will block when it has to read a Web page from the disk.Ifuser-level threads are being used,this action will block the entire process, destroying the value of multithreading.Thus it is essential that kernel threads are used to permit some threads to block without affecting the others.9.Yes.If the server is entirely CPU bound,there is no need to have multiplethreads.It just adds unnecessary complexity.As an example,consider a tele-phone directory assistance number(like555-1212)for an area with1million6PROBLEM SOLUTIONS FOR CHAPTER2people.If each(name,telephone number)record is,say,64characters,the entire database takes64megabytes,and can easily be kept in the server’s memory to provide fast lookup.10.When a thread is stopped,it has values in the registers.They must be saved,just as when the process is stopped the registers must be saved.Multipro-gramming threads is no different than multiprogramming processes,so each thread needs its own register save area.11.Threads in a process cooperate.They are not hostile to one another.If yield-ing is needed for the good of the application,then a thread will yield.After all,it is usually the same programmer who writes the code for all of them. er-level threads cannot be preempted by the clock unless the whole proc-ess’quantum has been used up.Kernel-level threads can be preempted indivi-dually.In the latter case,if a thread runs too long,the clock will interrupt the current process and thus the current thread.The kernel is free to pick a dif-ferent thread from the same process to run next if it so desires.13.In the single-threaded case,the cache hits take15msec and cache misses take90msec.The weighted average is2/3×15+1/3×90.Thus the mean re-quest takes40msec and the server can do25per second.For a multithreaded server,all the waiting for the disk is overlapped,so every request takes15 msec,and the server can handle662/3requests per second.14.The biggest advantage is the efficiency.No traps to the kernel are needed toswitch threads.The biggest disadvantage is that if one thread blocks,the en-tire process blocks.15.Yes,it can be done.After each call to pthread create,the main programcould do a pthread join to wait until the thread just created has exited before creating the next thread.16.The pointers are really necessary because the size of the global variable isunknown.It could be anything from a character to an array offloating-point numbers.If the value were stored,one would have to give the size to create global,which is all right,but what type should the second parameter of set global be,and what type should the value of read global be?17.It could happen that the runtime system is precisely at the point of blocking orunblocking a thread,and is busy manipulating the scheduling queues.This would be a very inopportune moment for the clock interrupt handler to begin inspecting those queues to see if it was time to do thread switching,since they might be in an inconsistent state.One solution is to set aflag when the run-time system is entered.The clock handler would see this and set its ownflag, then return.When the runtime systemfinished,it would check the clockflag, see that a clock interrupt occurred,and now run the clock handler.PROBLEM SOLUTIONS FOR CHAPTER27 18.Yes it is possible,but inefficient.A thread wanting to do a system callfirstsets an alarm timer,then does the call.If the call blocks,the timer returns control to the threads package.Of course,most of the time the call will not block,and the timer has to be cleared.Thus each system call that might block has to be executed as three system calls.If timers go off prematurely,all kinds of problems can develop.This is not an attractive way to build a threads package.19.The priority inversion problem occurs when a low-priority process is in itscritical region and suddenly a high-priority process becomes ready and is scheduled.If it uses busy waiting,it will run forever.With user-level threads,it cannot happen that a low-priority thread is suddenly preempted to allow a high-priority thread run.There is no preemption.With kernel-level threads this problem can arise.20.With round-robin scheduling it works.Sooner or later L will run,and eventu-ally it will leave its critical region.The point is,with priority scheduling,L never gets to run at all;with round robin,it gets a normal time slice periodi-cally,so it has the chance to leave its critical region.21.Each thread calls procedures on its own,so it must have its own stack for thelocal variables,return addresses,and so on.This is equally true for user-level threads as for kernel-level threads.22.Yes.The simulated computer could be multiprogrammed.For example,while process A is running,it reads out some shared variable.Then a simula-ted clock tick happens and process B runs.It also reads out the same vari-able.Then it adds1to the variable.When process A runs,if it also adds one to the variable,we have a race condition.23.Yes,it still works,but it still is busy waiting,of course.24.It certainly works with preemptive scheduling.In fact,it was designed forthat case.When scheduling is nonpreemptive,it might fail.Consider the case in which turn is initially0but process1runsfirst.It will just loop forever and never release the CPU.25.To do a semaphore operation,the operating systemfirst disables interrupts.Then it reads the value of the semaphore.If it is doing a down and the sema-phore is equal to zero,it puts the calling process on a list of blocked processes associated with the semaphore.If it is doing an up,it must check to see if any processes are blocked on the semaphore.If one or more processes are block-ed,one of them is removed from the list of blocked processes and made run-nable.When all these operations have been completed,interrupts can be enabled again.8PROBLEM SOLUTIONS FOR CHAPTER226.Associated with each counting semaphore are two binary semaphores,M,used for mutual exclusion,and B,used for blocking.Also associated with each counting semaphore is a counter that holds the number of up s minus the number of down s,and a list of processes blocked on that semaphore.To im-plement down,a processfirst gains exclusive access to the semaphores, counter,and list by doing a down on M.It then decrements the counter.If it is zero or more,it just does an up on M and exits.If M is negative,the proc-ess is put on the list of blocked processes.Then an up is done on M and a down is done on B to block the process.To implement up,first M is down ed to get mutual exclusion,and then the counter is incremented.If it is more than zero,no one was blocked,so all that needs to be done is to up M.If, however,the counter is now negative or zero,some process must be removed from the list.Finally,an up is done on B and M in that order.27.If the program operates in phases and neither process may enter the nextphase until both arefinished with the current phase,it makes perfect sense to use a barrier.28.With kernel threads,a thread can block on a semaphore and the kernel canrun some other thread in the same process.Consequently,there is no problem using semaphores.With user-level threads,when one thread blocks on a semaphore,the kernel thinks the entire process is blocked and does not run it ever again.Consequently,the process fails.29.It is very expensive to implement.Each time any variable that appears in apredicate on which some process is waiting changes,the run-time system must re-evaluate the predicate to see if the process can be unblocked.With the Hoare and Brinch Hansen monitors,processes can only be awakened on a signal primitive.30.The employees communicate by passing messages:orders,food,and bags inthis case.In UNIX terms,the four processes are connected by pipes.31.It does not lead to race conditions(nothing is ever lost),but it is effectivelybusy waiting.32.It will take nT sec.33.In simple cases it may be possible to determine whether I/O will be limitingby looking at source code.For instance a program that reads all its inputfiles into buffers at the start will probably not be I/O bound,but a problem that reads and writes incrementally to a number of differentfiles(such as a compi-ler)is likely to be I/O bound.If the operating system provides a facility such as the UNIX ps command that can tell you the amount of CPU time used by a program,you can compare this with the total time to complete execution of the program.This is,of course,most meaningful on a system where you are the only user.34.For multiple processes in a pipeline,the common parent could pass to the op-erating system information about the flow of data.With this information the OS could,for instance,determine which process could supply output to a process blocking on a call for input.35.The CPU efficiency is the useful CPU time divided by the total CPU time.When Q ≥T ,the basic cycle is for the process to run for T and undergo a process switch for S .Thus (a)and (b)have an efficiency of T /(S +T ).When the quantum is shorter than T ,each run of T will require T /Q process switches,wasting a time ST /Q .The efficiency here is thenT +ST /QT which reduces to Q /(Q +S ),which is the answer to (c).For (d),we just sub-stitute Q for S and find that the efficiency is 50%.Finally,for (e),as Q →0the efficiency goes to 0.36.Shortest job first is the way to minimize average response time.0<X ≤3:X ,3,5,6,9.3<X ≤5:3,X ,5,6,9.5<X ≤6:3,5,X ,6,9.6<X ≤9:3,5,6,X ,9.X >9:3,5,6,9,X.37.For round robin,during the first 10minutes each job gets 1/5of the CPU.Atthe end of 10minutes,C finishes.During the next 8minutes,each job gets 1/4of the CPU,after which time D finishes.Then each of the three remaining jobs gets 1/3of the CPU for 6minutes,until B finishes,and so on.The fin-ishing times for the five jobs are 10,18,24,28,and 30,for an average of 22minutes.For priority scheduling,B is run first.After 6minutes it is finished.The other jobs finish at 14,24,26,and 30,for an average of 18.8minutes.If the jobs run in the order A through E ,they finish at 10,16,18,22,and 30,for an average of 19.2minutes.Finally,shortest job first yields finishing times of 2,6,12,20,and 30,for an average of 14minutes.38.The first time it gets 1quantum.On succeeding runs it gets 2,4,8,and 15,soit must be swapped in 5times.39.A check could be made to see if the program was expecting input and didanything with it.A program that was not expecting input and did not process it would not get any special priority boost.40.The sequence of predictions is 40,30,35,and now 25.41.The fraction of the CPU used is35/50+20/100+10/200+x/250.To beschedulable,this must be less than1.Thus x must be less than12.5msec. 42.Two-level scheduling is needed when memory is too small to hold all theready processes.Some set of them is put into memory,and a choice is made from that set.From time to time,the set of in-core processes is adjusted.This algorithm is easy to implement and reasonably efficient,certainly a lot better than,say,round robin without regard to whether a process was in memory or not.43.Each voice call runs200times/second and uses up1msec per burst,so eachvoice call needs200msec per second or400msec for the two of them.The video runs25times a second and uses up20msec each time,for a total of 500msec per second.Together they consume900msec per second,so there is time left over and the system is schedulable.44.The kernel could schedule processes by any means it wishes,but within eachprocess it runs threads strictly in priority order.By letting the user process set the priority of its own threads,the user controls the policy but the kernel handles the mechanism.45.The change would mean that after a philosopher stopped eating,neither of hisneighbors could be chosen next.In fact,they would never be chosen.Sup-pose that philosopher2finished eating.He would run test for philosophers1 and3,and neither would be started,even though both were hungry and both forks were available.Similarly,if philosopher4finished eating,philosopher3 would not be started.Nothing would start him.46.If a philosopher blocks,neighbors can later see that she is hungry by checkinghis state,in test,so he can be awakened when the forks are available.47.Variation1:readers have priority.No writer may start when a reader is ac-tive.When a new reader appears,it may start immediately unless a writer is currently active.When a writerfinishes,if readers are waiting,they are all started,regardless of the presence of waiting writers.Variation2:Writers have priority.No reader may start when a writer is waiting.When the last ac-tive processfinishes,a writer is started,if there is one;otherwise,all the readers(if any)are started.Variation3:symmetric version.When a reader is active,new readers may start immediately.When a writerfinishes,a new writer has priority,if one is waiting.In other words,once we have started reading,we keep reading until there are no readers left.Similarly,once we have started writing,all pending writers are allowed to run.48.A possible shell script might beif[!–f numbers];then echo0>numbers;ficount=0while(test$count!=200)docount=‘expr$count+1‘n=‘tail–1numbers‘expr$n+1>>numbersdoneRun the script twice simultaneously,by starting it once in the background (using&)and again in the foreground.Then examine thefile numbers.It will probably start out looking like an orderly list of numbers,but at some point it will lose its orderliness,due to the race condition created by running two cop-ies of the script.The race can be avoided by having each copy of the script test for and set a lock on thefile before entering the critical area,and unlock-ing it upon leaving the critical area.This can be done like this:if ln numbers numbers.lockthenn=‘tail–1numbers‘expr$n+1>>numbersrm numbers.lockfiThis version will just skip a turn when thefile is inaccessible,variant solu-tions could put the process to sleep,do busy waiting,or count only loops in which the operation is successful.SOLUTIONS TO CHAPTER3PROBLEMS1.It is an accident.The base register is16,384because the program happened tobe loaded at address16,384.It could have been loaded anywhere.The limit register is16,384because the program contains16,384bytes.It could have been any length.That the load address happens to exactly match the program length is pure coincidence.2.Almost the entire memory has to be copied,which requires each word to beread and then rewritten at a different location.Reading4bytes takes10nsec, so reading1byte takes2.5nsec and writing it takes another2.5nsec,for a total of5nsec per byte compacted.This is a rate of200,000,000bytes/sec.To copy128MB(227bytes,which is about1.34×108bytes),the computer needs227/200,000,000sec,which is about671msec.This number is slightly pessimistic because if the initial hole at the bottom of memory is k bytes, those k bytes do not need to be copied.However,if there are many holes andmany data segments,the holes will be small,so k will be small and the error in the calculation will also be small.3.The bitmap needs1bit per allocation unit.With227/n allocation units,this is224/n bytes.The linked list has227/216or211nodes,each of8bytes,for a total of214bytes.For small n,the linked list is better.For large n,the bitmap is better.The crossover point can be calculated by equating these two formu-las and solving for n.The result is1KB.For n smaller than1KB,a linked list is better.For n larger than1KB,a bitmap is better.Of course,the assumption of segments and holes alternating every64KB is very unrealistic.Also,we need n<=64KB if the segments and holes are64KB.4.Firstfit takes20KB,10KB,18KB.Bestfit takes12KB,10KB,and9KB.Worstfit takes20KB,18KB,and15KB.Nextfit takes20KB,18KB,and9 KB.5.For a4-KB page size the(page,offset)pairs are(4,3616),(8,0),and(14,2656).For an8-KB page size they are(2,3616),(4,0),and(7,2656).6.They built an MMU and inserted it between the8086and the bus.Thus all8086physical addresses went into the MMU as virtual addresses.The MMU then mapped them onto physical addresses,which went to the bus.7.(a)M has to be at least4,096to ensure a TLB miss for every access to an ele-ment of X.Since N only affects how many times X is accessed,any value of N will do.(b)M should still be atleast4,096to ensure a TLB miss for every access to anelement of X.But now N should be greater than64K to thrash the TLB, that is,X should exceed256KB.8.The total virtual address space for all the processes combined is nv,so thismuch storage is needed for pages.However,an amount r can be in RAM,so the amount of disk storage required is only nv−r.This amount is far more than is ever needed in practice because rarely will there be n processes ac-tually running and even more rarely will all of them need the maximum al-lowed virtual memory.9.The page table contains232/213entries,which is524,288.Loading the pagetable takes52msec.If a process gets100msec,this consists of52msec for loading the page table and48msec for running.Thus52%of the time is spent loading page tables.10.(a)We need one entry for each page,or224=16×1024×1024entries,sincethere are36=48−12bits in the page numberfield.。
现代操作系统(原书第3版)部分课后答案-第6章

20.
由条件,每个进程需要2台磁带机,而且得保证至少有一台磁带机是空闲的,才不会导致死锁,故最多5个进程不会死锁,则n<=5.
21.
比较了在矩阵的行向量的可用资源,以M操作。
这一步必须在N 次,以找到一个反复的过程可以完成和被标记为已完成的。
这一过程做了mn的步骤。
重复算法的全过程意味着步数然后mn^2。
a= 1,b =
i + 1(I = 1,2,3,4,5……)
22.
需求矩阵如下:
0 1 0 0 2
0 2 1 0 0
1 0 3 0 0
0 0 1 1 1
如果X是0,马上有死锁。
如果X为1,D可以运行过程完成。
当它完成后,可用向量是1 1 2 2 1。
但是当前是死锁。
如果X为2,D运行后,可用向量1 1 3 2 1和C可以运行。
完成并返回它的资源可用后2 2 3 3 1向量,这将使B运行完成,然后到运行完整的。
因此,最小的x值,避免了死锁。
总排列数 = 36 ,且仅当AB的进程需要的资源次序相同则不会死锁,共6种,故不会死锁的可能性为6/36 = 1/6.
26.
为了避免循环等待,用贷款账户号码标识资源(帐户)。
在读入一个输入行后,一个进程锁定最小数字的帐户,然后当它获取锁(这可能需要等待),然后锁住另一个。
由于没有进程永远等待一个账户比他小的账户,没有一个循环等待,因此没有一个死锁。
操作系统第三版习题答案

输入 程序 B 打印 程序 B 打印
CPU 时间
程序 A
程序 B
程序 A
50
100
130
(2) CPU 有空闲等待,它发生在 100ms∼130ms 时间段内,此时间段内程序 A 与程序 B
200
230
280
380
ms
都在进行 I/O 操作。 (3) 程序 A 无等待现象,程序 B 在 0ms∼50ms 时间段与 200ms∼230ms 时间段内有等待 现象。 3、设三道程序,按照 A、B、C 优先次序运行,其内部计算和 I/O 操作时间由图给出。 A B C C11=30ms C21=60ms C31=20ms | | | I12=40ms I22=30ms I32=40ms | | | C13=10ms C23=10ms C33=20ms 试画出按多道运行的时间关系图(忽略调度执行时间)。完成三道程序共花多少时间?比 单道程序节省了多少时间?若处理器调度程序每次运行程序的转换时间花 1ms,试画出 各程序状态转换的时间关系图。 解答:完成三道程序抢占式花费时间是 190 ms,非抢占花费时间是 180 ms,单道花费 时间是 260 ms,抢占式比单道节省时间为 70 ms。 单道程序运行时间:260ms A:30+40+10=80 ms B:60+30+10=100 ms C:20+40+20=80 ms 4、在单 CPU 和两台 I/O(I1 和 I2)设备的多道程序设计环境下,同时投入三个作业运行。 它们的执行轨迹如下: Job1:I2(30ms)、CPU(10ms)、I1(30ms)、CPU(10ms)、I2(20ms) Job2:I1(20ms)、CPU(20ms)、I2(40ms) Job3:CPU(30ms)、I1(20ms) 、CPU(10ms)、I1(10ms) 如果 CPU、I1 和 I2 都能并行工作,优先级从高到低为 Job1、Job2 和 Job3,优先级高 的作业可以抢占优先级低的作业的 CPU,但是不抢占 I1 和 I2。试求: (1)每个作业从投入到完成分别需要多少时间。 (2)从投入到完成 CPU 的利用率。 (3) I/O 设备的利用率。 答:(1)JOB1,JOB2,JOB3 从投入到完成分别所需时间为 110,90,110。 (2)每个作业从投入到完成 CPU 的利用率是 72.7%。 (3)I1 的利用率是 72.7%,I2 的利用率是 81.8%。 5、在单 CPU 和两台 I/O(I1 和 I2)设备的多道程序设计环境下,同时投入三个作业运行。 它们的执行轨迹如下: Job1:I2(30ms)、CPU(10ms)、I1(30ms)、CPU(10ms) Job2:I1(20ms)、CPU(20ms)、I2(40ms) Job3:CPU(30ms)、I1(20ms)
操作系统第三版(孟庆昌)第一章习题答案

操作系统第三版(孟庆昌)第⼀章习题答案1. 计算机系统主要由哪些部分组成?计算机系统由硬件系统和软件系统两部分组成。
硬件系统主要由中央处理器、存储器、输⼊输出控制系统和各种外部设备组成。
软件分为系统软件、⽀撑软件和应⽤软件。
系统软件由操作系统、实⽤程序、编译程序等组成。
⽀撑软件有接⼝软件、⼯具软件、环境数据库等,它能⽀持⽤机的环境,提供软件研制⼯具。
⽀撑软件也可认为是系统软件的⼀部分。
应⽤软件是⽤户按其需要⾃⾏编写的专⽤程序,它借助系统软件和⽀援软件来运⾏,是软件系统的最外层。
2. 什么是操作系统(OS)?它的主要功能是什么?操作系统是管理计算机硬件与软件资源的计算机程序,同时也是计算机系统的内核与基⽯。
操作系统需要处理如管理与配置内存、决定系统资源供需的优先次序、控制输⼊与输出设备、操作⽹络与管理⽂件系统等基本事务,提供⼀个让⽤户与系统交互的操作界⾯。
操作系统的功能有:进程管理:中央处理器,在宏内核的情况下多进程只是简单迅速地切换各进程,让每个进程都能够运⾏,在多内核或多处理器的情况下,所有进程透过许多协同技术在各处理器或内核上转换。
内存管理:有许多进程存储于记忆设备上,操作系统必须防⽌它们互相⼲扰对⽅的存储器内容,除⾮透过某些协议在可控制的范围下操作,并限制可访问的存储器范围。
⽂件系统:通常指称管理磁盘数据的系统,可将数据以⽬录或⽂件的型式存储。
每个⽂件系统都有⾃⼰的特殊格式与功能,例如⽇志管理或不需磁盘重整。
⽹络通信:操作系统都具备操作主流⽹上通信协议TCP/IP的能⼒,可以进⼊⽹上世界,并且与其他系统分享诸如⽂件、打印机与扫描仪等资源。
安全机制:操作系统提供外界直接或间接访问数种资源的管道,并有能⼒认证资源访问的请求。
⽤户界⾯:操作系统允许⽤户安装或创造任何他们喜欢的图形⽤户界⾯,改变诸如菜单风格或颜⾊配置等部分。
驱动程序:操作系统通常会主动制订每种设备该有的操作⽅式,⽽驱动程序功能则是将那些操作系统制订的⾏为描述,转译为可让设备了解的⾃定义操作⼿法。
操作系第3版(孟庆昌)答案

部分习题参考答案针对书中习题的重点和难点部分给出参考答案,而其余习题可在书中相应章节处得到答案。
第 1 章3.操作系统是裸机之上的第一层软件,它只在核心态模式下运行,受硬件保护,与硬件关系尤为密切。
操作系统是整个计算机系统的控制管理中心,其他所有软件都建立在操作系统之上。
操作系统对它们既具有支配权力,又为其运行建造必备环境。
4.脱机I/O是指输入/输出工作不受主机直接控制,而由卫星机专门负责完成I/O,主机专门完成快速计算任务,从而二者可以并行操作。
联机I/O是指作业的输入、调入内存及结果输出都在CPU直接控制下进行。
8.硬件——是指计算机物理装置本身,它是计算机系统的物理基础。
如CPU、内存、设备等。
软件——是相对硬件而言的,它是与数据处理系统的操作有关的计算机程序、过程、规则及相关文档资料的总称。
简单地说,软件是计算机执行的程序。
多道程序设计——在这种设计技术下,内存中能同时存放多道程序,在管理程序的控制下交替地执行。
这些作业共享CPU和系统中的其他资源。
并发——是指两个或多个活动在同一给定的时间间隔中进行。
它是宏观上的概念。
吞吐量——在一段给定的时间内,计算机所能完成的总工作量。
分时——就是对时间的共享。
在分时系统中,分时主要是指若干并发程序对CPU时间的共享。
实时——表示“及时”或“即时”。
系统调用——是用户在程序中能以“函数调用”形式调用的、由操作系统提供的子功能的集合。
每一个子功能称做一条系统调用命令。
它是操作系统对外的接口,是用户级程序取得操作系统服务的唯一途径。
10.通常,大家会熟悉以下操作系统:Windows 2000,Windows XP,UNIX或Linux。
在上机工作过程中,操作系统为用户提供的服务包括:命令和数据输入/输出的管理,内存的分配,用户文件的管理,CPU的分配,设备管理等。
12.当执行操作系统程序时,处理机处于核心态。
它有较高的特权,可以执行所有的指令,包括一般用户程序中不能使用的特权指令,从而能对所有寄存器和内存进行访问、启动I/O操作等。
计算机操作系统教程第三版答案

第一章操作系统概述课后习题. 硬件将处理机划分为两种状态,即管态和目态,这样做给操作系统设计带来什么好处答:便于设计平安可靠的操作系统。
管态和目态是计算机硬件为保护操作系统免受用户程序的干扰和破坏而引入的两种状态。
通常操作系统在管态下运行,可以执行所有机器指令;而用户程序在目态下运行,只能执行非特权指令。
如果用户程序企图在目态下执行特权指令,将会引起保护性中断,由操作系统终止该程序的执行,从而保护了操作系统。
. 何为特权指令举例说明之。
如果允许用户执行特权指令,会带来什么后果?答:只能在管态下才能执行的指令称为特权指令。
如开关中断、置程序状态存放器等。
如果允许用户执行特权指令,它将不仅影响当前运行的程序,而且还有可能影响操作系统的正常运行,甚至整个系统。
. 中断向量在机器中的存储位置是由硬件确定的,还是由软件确定的答:中断向量在机器中的位置是由硬件确定的。
例如,在中,内存空间——为中断向量空间。
. 中断向量的内容是由操作系统程序确定的还是由用户程序确定的?答:中断向量的内容是由操作系统程序确定的。
向量的内容包括中断处理程序的入口地址和程序状态字〔中断处理程序运行环境〕,中断处理程序是由操作系统装入内存的,操作系统将根据装入的实际地址和该中断处理程序的运行环境来填写中断向量。
. 中断向量内的处理机状态位应当标明是管态还是目态为什么答:应当标明是管态。
该状态由系统初试化程序设置,这样才能保证中断发生后进入操作系统规定的中断处理程序。
. 中断和程序并发之间的关系是什么?答:中断是程序并发的必要条件。
如果没有中断,操作系统不能获得系统控制权,无法按调度算法对处机进展重新分配,一个程序将一直运行到完毕而不会被打断。
. 说明“栈〞和“堆〞的差异.答:栈是一块按后进先出〔〕规则访问的存储区域,用来实现中断嵌套和子程序调用的参数和返回断点。
而堆虽然是一块存储区域,但是对堆的访问是任意的,没有后进先出的要求,堆主要用来为动态变量分配存储空间。
第三版操作系统课后习题答案_西安电子科技大学1

第三版操作系统课后习题答案_西安电⼦科技⼤学1第三版操作系统课后习题答案西安电⼦科技⼤学第⼀章操作系统引论1. 设计现代OS的主要⽬标是什么?⽅便性,有效性,可扩充性和开放性.13. OS具有哪⼏⼤特征?它的最基本特征是什么?a. 并发性、共享性、虚拟性、异步性。
b. 其中最基本特征是并发和共享。
(最重要的特征是并发性)18. 是什么原因使操作系统具有异步性特征?在多道程序环境下允许多个进程并发执⾏,但由于资源等因素的限制,进程的执⾏通常并⾮⼀⽓呵成,⽽是以⾛⾛停停的⽅式运⾏。
内存中的每个进程在何时执⾏,何时暂停,以怎样的速度向前推进,每道程序总共需要多少时间才能完成,都是不可预知的,因此导致作业完成的先后次序与进⼊内存的次序并不完全⼀致。
或者说,进程是以异步⽅式运⾏的。
但在有关进程控制及同步机制等的⽀持下,只要运⾏环境相同,作业经多次运⾏,都会获得完全相同的结果,因⽽进程以异步的⽅式执⾏是系统所允许的。
第⼆章进程管理2. 试画出下⾯4条语句的前趋图:S1: a:=x+y;S2: b:=z+1;S3: c:=a-b;S4: w:=c+1;5.为了使程序在多道程序环境下能并发执⾏,并能对并发执⾏的程序加以控制和描述,从⽽在操作系统中引⼊了进程概念。
影响: 使程序的并发执⾏得以实⾏。
8. 试说明进程在三个基本状态之间转换的典型原因.a. 处于就绪状态的进程,当进程调度程序为之分配了处理机后,该进程便由就绪状态变为执⾏状态。
b. 当前进程因发⽣某事件⽽⽆法执⾏,如访问已被占⽤的临界资源,就会使进程由执⾏状态转变为阻塞状态。
c. 当前进程因时间⽚⽤完⽽被暂停执⾏,该进程便由执⾏状态转变为就绪状态。
17. 为什么进程在进⼊临界区之前应先执⾏“进⼊区”代码?⽽在退出前⼜要执⾏“退出区”代码?为了实现多个进程对临界资源的互斥访问,必须在临界区之前加⼀段⽤于检查临界资源是否正在被访问的代码,如未被访问,该进程可进⼊临界区对此临界资源进⾏访问;如正被访问,则该进程不能进⼊临界区访问临界资源。
操作系统第三版习题答案

操作系统第三版习题答案操作系统是计算机科学中的核心课程之一,它涉及到计算机系统的管理和协调资源分配。
第三版的习题答案通常涵盖了操作系统的基本概念、原理和实现方法。
以下是一些可能的习题答案示例:# 操作系统第三版习题答案第一章:操作系统概述1. 操作系统的定义:操作系统是一个系统软件,负责管理计算机硬件资源,并为用户和其他软件提供运行环境和控制硬件的手段。
2. 操作系统的主要功能:包括进程管理、内存管理、文件系统管理、输入/输出设备管理等。
第二章:进程管理1. 进程的概念:进程是操作系统进行资源分配和调度的一个独立单位,是程序的执行实例。
2. 进程的状态:通常包括就绪态、运行态、阻塞态和终止态。
第三章:线程1. 线程与进程的区别:线程是进程中的一个执行流,比进程更轻量级,同一进程内的线程共享进程资源。
2. 线程的创建和管理:操作系统提供了API来创建和管理线程,例如Pthread库。
第四章:内存管理1. 内存管理的作用:负责分配和回收内存资源,确保程序运行时有足够的内存空间。
2. 虚拟内存:一种内存管理技术,允许计算机通过硬盘来扩展可用的内存容量。
第五章:文件系统1. 文件系统的功能:文件系统负责存储、组织和访问文件数据。
2. 文件的属性:包括文件类型、大小、创建时间、访问权限等。
第六章:输入/输出系统1. I/O设备分类:包括块设备、字符设备、网络设备等。
2. I/O控制方式:包括程序控制方式、中断驱动方式和DMA方式。
第七章:死锁1. 死锁的条件:互斥条件、占有和等待条件、不可剥夺条件、循环等待条件。
2. 死锁的预防和避免:通过破坏死锁条件来预防死锁的发生。
第八章:操作系统安全1. 安全机制:包括用户身份验证、访问控制、数据加密等。
2. 安全策略:确定哪些用户可以访问哪些资源。
结语操作系统习题的答案不仅需要理解理论知识,还需要通过实践来加深理解。
希望这些答案能够帮助你更好地掌握操作系统的知识点。
操作系统(第三版)刘振鹏王煜张明编著答案解析

WORD 格式可编辑格式可编辑专业知识整理分享专业知识整理分享 第1章 引论1.什么是硬件系统?什么是软件环境?它们之间有什么联系?答:计算机硬件是指计算机系统中由电子、机械和光电元件等组成的各种计算机部件和计算机设备。
这些部件和设备依据计算机系统结构的要求构成的有机整体,称为计算机硬件系统。
软件是计算机系统中的程序和有关的文件。
程序是计算任务的处理对象和处理规则的描述;文件是为了便于了解程序所需的资料说明。
硬件为软件提供具体实现的基础,软件是用户与硬件之间的接口界面。
2.什么是操作系统?操作系统追求的主要目标是什么?答:操作系统是计算机系统中的一个系统软件,是能有效地组织和管理计算机系统中的硬件和软件资源,合理地组织计算机工作流程,控制程序的执行,并向用户提供各种服务功能,使得用户能够灵活、方便、有效地使用计算机,并使整个计算机系统能高效地运行的一组程序 模块的集合。
操作系统追求的主要目标包括四个方面,分别是:方便性、有效性、可扩充性、开放性。
3.在用户程序与硬件裸机之间,操作系统可以分为那几个模块?答:在用户程序与硬件裸机之间,操作系统可以分为:系统软件、支撑软件和应用软件三个模块。
4.操作系统如何实现计算机操作的自动化?如何看待操作系统在计算机系统中的地位?答:(1)计算机操作系统是实现自动化控制的一部分,大致可以把操作系统分为以下几类:批处理操作系统、分时操作系统、实时操作系统、网络操作系统和分布式操作系统。
其中批处理操作系统、分时操作系统、实时操作系统是基本的操作系统。
批处理操作系统按照用户预先规定好的步骤控制作业的执行,实现计算机操作的自动化。
又可分为批处理单道系统和批处理多道系统。
单道系统每次只有一个作业装入计算机系统的主存储器运行,多个作业可自动、顺序地被装入运行。
批处理多道系统则允许多个作业同时装入主存储器,中央处理器轮流地执行各个作业,各个作业可以同时使用各自所需的外围设备,这样可以充分利用计算机系统的资源,缩短作业时间,提高系统的吞吐率。
第三版操作系统部分课后答案

第1章1.答:所谓“多道程序设计”技术,即是通过软件的手段,允许在计算机内存中同时存放几道相互独立的作业程序,让它们对系统中的资源进行“共享”和“竞争”,以使系统中的各种资源尽可能地满负荷工作,从而提高整个计算机系统的使用效率。
基于这种考虑,计算机科学家开始把CPU、存储器、外部设备以及各种软件都视为计算机系统的“资源”,并逐步设计出一种软件来管理这些资源,不仅使它们能够得到合理地使用,而且还要高效地使用。
具有这种功能的软件就是“操作系统”。
所以,“多道程序设计”的出现,加快了操作系统的诞生。
2.答:拿操作系统来说,它是在裸机上加载的第一层软件,是对计算机硬件系统功能的首次扩充。
从用户的角度看,计算机配置了操作系统后,由于操作系统隐蔽了硬件的复杂细节,用户会感到机器使用起来更方便、容易了。
这样,通过操作系统的作用使展现在用户面前的是一台功能经过扩展了的机器。
这台“机器”不是硬件搭建成的,现实生活中并不存在具有这种功能的真实机器,它只是用户的一种感觉而已。
所以,就把这样的机器称为“虚拟机”。
3.答:在分时系统中,系统把CPU时间划分成许多时间片,每个终端用户可以使用由一个时间片规定的CPU时间,多个用户终端就轮流地使用CPU。
这样的效果是每个终端都开始了自己的工作,得到了及时的响应。
也就是说,“从宏观上看,多个用户同时工作,共享系统的资源”。
但实际上,CPU在每一时刻只为一个终端服务,即“从微观上看,各终端程序是轮流运行一个时间片”。
4.答:由于分布式系统的处理和控制功能是分布的,任何站点发生的故障都不会给整个系统造成太大的影响。
另外,当系统中的设备出现故障时,可以通过容错技术实现系统的重构,以保证系统的正常运行。
这一切都表明分布式系统具有健壮性。
5.答:基于嵌入式应用的多样化,嵌入式操作系统应该面向用户、面向产品、面向应用。
它必须有很强的适应能力,能够根据应用系统的特点和要求,灵活配置,方便剪裁,伸缩自如。
操作系统第三版教材部分习题参考答案

第3章进程管理三、实训问题参考答案⑥cx程序运行时,一个父进程和两个子进程并发运行,所以多次执行的结果并不总是一样。
⑦系统中一个父进程和一个子进程并发运行,所以多次执行的结果并不总是一样。
如果注释“/*父进程line1*/”所在行和“/*父进程line2*/”所在行交换位置,程序多次运行的结果会相同,因为wait()函数的功能是:主进程暂停执行,等待子进程结束再继续执行主进程。
习题10. 答案:A: while(TRUE){ 生产消息;P(Sab);P(Sac);向缓冲区送消息;V(Sb);V(Sc); }B: while(TRUE){ P(Sb);从缓冲区取消息;V(Sab) }C: whe(TRUE){ P(Sc);从缓冲区取消息;V(Sac) }13. 答案:设置一个信号量S,代表机房内空位数目,初值为40,用来控制进入机房的上机进程数不超过40;再设置互斥信号量mutex,代表机房门这一临界资源,其初值为1,以实现多个上机进程对其互斥访问。
P(S);P(mutex);从机房门进入V(mutex);上机P(mutex);从机房门离开V(mutex);V(S);18. 答案:(1)mutex是互斥信号量,初值为1,表示开始时无进程在临界区。
SP是同步信号量,初值为n,表示开始时有n个空的缓冲区。
SC是同步信号量,初值为0,表示开始时有0个满的缓冲区。
(2)①处填 P(mutex)②处填 V(SC) ③处填 V(mutex) ④处填 V(SP)19. 死锁是计算机系统中多道程序并发执行时,两个或两个以上的进程由于竞争系统资源,而出现的一种互相等待的现象。
不是所有的进程都停止工作。
死锁的系统中并不是所有的资源都分配完毕。
20. 目前解决死锁的基本方法有以下三种:①预防死锁②避免死锁③检测和解除死锁22. 不会。
假定该系统死锁,那么就隐含其中的每一个进程已占有一个资源并正在等待另一个资源。
由于该系统只有3个进程且有4个资源,因此必有一个进程能获得其中的2个资源。
计算机操作系统第三版课后习题答案-汤小丹梁红兵

第一章1.设计现代OS的主要目标是什么?答:(1)有效性(2)方便性(3)可扩充性(4)开放性2.试说明推劢多道批处理系统形成和収展的主要劢力是什么?答:主要动力来源于四个方面的社会需求与技术发展:(1)不断提高计算机资源的利用率;(2)方便用户;(3)器件的不断更新换代;(4)计算机体系结构的不断发展.3.何谓脱机I/O和联机I/O?答:脱机I/O 是指事先将装有用户程序和数据的纸带或卡片装入纸带输入机或卡片机,在外围机的控制下,把纸带或卡片上的数据或程序输入到磁带上.该方式下的输入输出由外围机控制完成,是在脱离主机的情况下进行的。
而联机I/O方式是指程序和数据的输入输出都是在主机的直接控制下进行的。
4.试说明推劢分时系统形成和収展的主要劢力是什么?答:推动分时系统形成和发展的主要动力是更好地满足用户的需要。
主要表现在:CPU 的分时使用缩短了作业的平均周转时间;人机交互能力使用户能直接控制自己的作业;主机的共享使多用户能同时使用同一台计算机,独立地处理自己的作业.5.实现分时系统的关键问题是什么?应如何解决?答:关键问题是当用户在自己的终端上键入命令时,系统应能及时接收并及时处理该命令,在用户能接受的时延内将结果返回给用户。
解决方法:针对及时接收问题,可以在系统中设臵多路卡,使主机能同时接收用户从各个终端上输入的数据;为每个终端配臵缓冲区,暂存用户键入的命令或数据。
针对及时处理问题,应使所有的用户作业都直接进入内存,并且为每个作业分配一个时间片,允许作业只在自己的时间片内运行,这样在不长的时间内,能使每个作业都运行一次.6.OS有哪几大特征?其最基本的特征是什么?答:并发性、共享性、虚拟性和异步性四个基本特征;最基本的特征是并发性。
7.处理机管理有哪些主要功能?它们的主要仸务是什么?答:处理机管理的主要功能是:进程管理、进程同步、进程通信和处理机调度;进程管理:为作业创建进程,撤销已结束进程,控制进程在运行过程中的状态转换。
计算机操作系统第三版课后习题答案

第一章1.设计现代OS的主要目标是什么?答:(1)有效性(2)方便性(3)可扩充性(4)开放性2.OS的作用可表现在哪几个方面?答:(1)OS作为用户与计算机硬件系统之间的接口(2)OS作为计算机系统资源的管理者(3)OS实现了对计算机资源的抽象3.为什么说OS实现了对计算机资源的抽象?答:OS首先在裸机上覆盖一层I/O设备管理软件,实现了对计算机硬件操作的第一层次抽象;在第一层软件上再覆盖文件管理软件,实现了对硬件资源操作的第二层次抽象。
OS通过在计算机硬件上安装多层系统软件,增强了系统功能,隐藏了对硬件操作的细节,由它们共同实现了对计算机资源的抽象。
4.试说明推动多道批处理系统形成和収展的主要动力是什么?答:主要动力来源于四个方面的社会需求与技术发展:(1)不断提高计算机资源的利用率;(2)方便用户;(3)器件的不断更新换代;(4)计算机体系结构的不断发展。
5.何谓脱机I/O和联机I/O?答:脱机I/O 是指事先将装有用户程序和数据的纸带或卡片装入纸带输入机或卡片机,在外围机的控制下,把纸带或卡片上的数据或程序输入到磁带上。
该方式下的输入输出由外围机控制完成,是在脱离主机的情况下进行的。
而联机I/O 方式是指程序和数据的输入输出都是在主机的直接控制下进行的。
6.试说明推动分时系统形成和发展的主要动力是什么?答:推动分时系统形成和发展的主要动力是更好地满足用户的需要。
主要表现在:CPU 的分时使用缩短了作业的平均周转时间;人机交互能力使用户能直接控制自己的作业;主机的共享使多用户能同时使用同一台计算机,独立地处理自己的作业。
7.实现分时系统的关键问题是什么?应如何解决?答:关键问题是当用户在自己的终端上键入命令时,系统应能及时接收并及时处理该命令,在用户能接受的时延内将结果返回给用户。
解决方法:针对及时接收问题,可以在系统中设置多路卡,使主机能同时接收用户从各个终端上输入的数据;为每个终端配置缓冲区,暂存用户键入的命令或数据。
计算机操作系统(第三版_汤小丹等)课后习题答案(1(6章)整理后)-

计算机操作系统(第三版_汤小丹等)课后习题答案(1(6章)整理后)-第1章操作系统介绍1。
设计现代操作系统的主要目标是什么?回答:(1)有效性(2)便利性(3)可扩展性(4)开放性(2)哪些方面可以(2)。
操作系统游戏?A: (1)操作系统是用户与计算机硬件系统之间的接口;(2)操作系统作为计算机系统资源的管理者;(3)操作系统实现了计算机资源的抽象3。
为什么操作系统要抽象计算机资源?A:操作系统首先在裸机上覆盖了一层输入输出设备管理软件,实现了计算机硬件操作的第一级抽象;第一层软件覆盖文件管理软件,实现硬件资源操作的第二层抽象。
通过在计算机硬件上安装多层系统软件,操作系统增强了系统功能并隐藏了硬件操作的细节。
他们一起实现了计算机资源的抽象 4.试着解释多通道批处理系统形成和发展的主要驱动力是什么?A:主要驱动力来自社会需求和技术发展的四个方面:(1)不断提高计算机资源的利用率;(2)方便用户;(3)设备的持续升级;(4)计算机体系结构的不断发展5.什么是离线输入/输出和在线输入/输出?a:脱机输入/输出是指预先将带有用户程序和数据的纸带或卡片装入纸带输入机或卡片机,并在外围机的控制下将纸带或卡片上的数据或程序输入纸带这种模式下的输入和输出由外围设备控制,并在与主机分离的条件下执行。
在线输入/输出是指程序和数据的输入和输出由主机直接控制。
7.实现分时系统的关键问题是什么?应该如何解决?A:关键问题是当用户在他的终端上键入命令时,系统应该能够及时接收和处理该命令,并在用户可接受的时间延迟内将结果返回给用户。
解决方案:为了解决及时接收的问题,可以在系统中安装多通道卡,使主机能够同时接收用户从各种终端输入的数据。
为每个终端配置缓冲区,以临时存储用户键入的命令或数据为了及时处理问题,所有用户作业都应该直接进入内存,并且每个作业都应该分配一个时间片,允许作业只在自己的时间片内运行,这样每个作业可以在短时间内运行一次。
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SOLUTIONS TO CHAPTER 1 PROBLEMS1.An operating system must provide the users with an extended (i.e., virtual) machine, and it must manage the I/O devices and other system resources.2.Multiprogramming is the rapid switching of the CPU between multiple processes in memory. It is commonly used to keep the CPU busy while one or more processes are doing I/O.3. Input spooling is the technique of reading in jobs, for example, from cards, onto the disk, so that when the currently executing processes are finished,there will be work waiting for the CPU. Output spooling consists of first copying printable files to disk before printing them, rather than printing directly as the output is generated. Input spooling on a personal computer is not very likely, but output spooling is.4.The prime reason for multiprogramming is to give the CPU something to do while waiting for I/O to complete. If there is no DMA, the CPU is fully occupied doing I/O, so there is nothing to be gained (at least in terms of CPU utilization) by multiprogramming. No matter how much I/O a program does, the CPU will be 100 percent busy. This of course assumes the major delay is the wait while data are copied. A CPU could do other work if the I/O were slow for other reasons (arriving on a serial line, for instance).5.Second generation computers did not have the necessary hardware to protect the operating system from malicious user programs.6.It is still alive. For example, Intel makes Pentium I, II, and III, and 4 CPUs with a variety of different properties including speed and power consumption. All of these machines are architecturally compatible. They differ only in price and performance, which is the essence of the family idea.7. A 25 ×80 character monochrome text screen requires a 2000-byte buffer. The 1024 ×768 pixel24-bit color bitmap requires 2,359,296 bytes. In 1980 these two options would have cost $10 and $11,520, respectively. For current prices, check on how much RAM currently costs, probably less than $1/MB.8.Choices (a), (c), and (d) should be restricted to kernel mode.9.Personal computer systems are always interactive, often with only a single user. Mainframe systems nearly always emphasize batch or timesharing with many users. Protection is much more of an issue on mainframe systems, as is efficient use of all resources.10.Every nanosecond one instruction emerges from the pipeline. This means the machine is executing 1 billion instructions per second. It does not matter at all how many stages the pipeline has. A 10-stage pipeline with 1 nsec per stage would also execute 1 billion instructions per second. All that matters is how often a finished instructions pops out the end of the pipeline.11.The manuscript contains 80 ×50 ×700 = 2.8 million characters. This is, of course, impossible to fit into the registers of any currently available CPU and is too big for a 1-MB cache, but if such hardware were available, the manuscript could be scanned in 2.8 msec from the registers or 5.8 msec from the cache. There are approximately 2700 1024-byte blocks of data, so scanning from the disk would require about 27 seconds, and from tape 2 minutes 7seconds. Of course, these times are just to read the data. Processing and rewriting the data would increase the time.12.Logically, it does not matter if the limit register uses a virtual address or a physical address. However, the performance of the former is better. If virtual addresses are used, the addition of the virtual address and the base register can start simultaneously with the comparison and then can run in parallel. If physical addresses are used, the comparison cannot start until the addition is complete, increasing the access time.13.Maybe. If the caller gets control back and immediately overwrites the data, when the write finally occurs, the wrong data will be written. However, if the driver first copies the data to a private buffer before returning, then the caller can be allowed to continue immediately. Another possibility is to allow the caller to continue and give it a signal when the buffer may be reused, but this is tricky and error prone.14. A trap is caused by the program and is synchronous with it. If the program is run again and again, thetrap will always occur at exactly the same position in the instruction stream. An interrupt is caused by an external event and its timing is not reproducible.15.Base = 40,000 and limit = 10,000. An answer of limit = 50,000 is incorrect for the way the system was described in this book. It could have been implemented that way, but doing so would have required waiting until the address+ base calculation was completed before starting the limit check, thus slowing down the computer.16.The process table is needed to store the state of a process that is currently suspended, either ready or blocked. It is not needed in a single process system because the single process is never suspended.17.Mounting a file system makes any files already in the mount point directory inaccessible, so mount points are normally empty. However, a system administrator might want to copy some of the most important files normally located in the mounted directory to the mount point so they could be found in their normal path in an emergency when the mounted device was being checked or repaired18.Fork can fail if there are no free slots left in the process table (and possibly if there is no memory or swap space left). Exec can fail if the file name give ndoes not exist or is not a valid executable file. Unlink can fail if the file to be unlinked does not exist or the calling process does not have the authority to unlink it.19.If the call fails, for example because fd is incorrect, it can return −1. It can also fail because the disk is full and it is not possible to write the number of bytes requested. On a correct termination, it always returns nbytes.20.It contains the bytes: 1, 5, 9, 2.21.Block special files consist of nu mbered blocks, each of which can be read or written independently of all the other ones. It is possible to seek to any block and start reading or writing. This is not possible with character special files.22.System calls do not really have names, other than in a documentation sense. When the library procedure read traps to the kernel, it puts the number of the system call in a register or on the stack. This number is used to index into a table. There is really no name used anywhere. On the other hand, the name of the library procedure is very important, since that is what appears in the program.23.Yes it can, especially if the kernel is a message-passing system.24.As far as program logic is concerned it does not matter whether a call to a library procedure results ina system call. But if performance is an issue, if a task can be accomplished without a system call the program will run faster. Every system call involves overhead time in switching from the user context to the kernel context. Furthermore, on a multiuser system the operating system may schedule another process to run when a system call completes,further slowing the progress in real time of a calling process.25.Several UNIX calls have no counterpart in the Win32 API:Link: a Win32 program can not refer to a file by an alternate name or see it in more than one directory. Also, attempting to create a link is a convenient way to test for and create a lock on a file.Mount and umount: a Windows program cannot make assumptions about standard path names because on systems with multiple disk drives the drive name part of the path may be different.Chmod: Windows programmers have to assume that every user can access every file. Kill: Windows programmers cannot kill a misbehaving program that is not cooperating.26.The conversions are straightforward:(a) A micro year is 10-6 ×365 ×24 ×3600 31.536 sec.(b) 1000 meters or 1 km.(c) There are 240bytes, which is 1,099,511,627,776 bytes.(d) It is 6 ×1024kg.SOLUTIONS TO CHAPTER 2 PROBLEMS1.The transition from blocked to running is conceivable. Suppose that a process is blocked on I/O and the I/O finishes. If the CPU is otherwise idle, the process could go d irectly from blocked to running. The other missing transition, from ready to blocked, is impossible. A ready process cannot do I/O or anything else that might block it. Only a running process can block.2.You could have a register containing a pointer to the current process table entry. When I/O completed, the CPU would store the current machine state in the current process table entry. Then it would go to the interrupt vector forthe interrupting device and fetch a pointer to another process table entry (the service procedure). This process would then be started up.3.Generally, high-level languages do not allow one the kind of access to CPU hardware that is required. For instance, an interrupt handler may be required to enable and disable the interrupt servicing a particular device, or to manipulate data within a process’ stack area. Also, interrupt service routines must execute as rapidly as possible.4.There are several reasons for using a separate stack for the kernel. Two of them are as follows. First, you do not want the operating system to crash because a poorly written user program does not allow for enough stack space. Second, if the kernel leaves stack data in a user program’s memory space upon return from a system call, a malicious user might be able to use this data to find out information about other processes.5.It would be difficult, if not impossible, to keep the file system consistent. Suppose that a client process sends a request to server process 1 to update a file. This process updates the cache entry in its memory. Shortly thereafter, another client process sends a request to server 2 to read that file. Unfortunately, if the file is also cached there, server 2, in its innocence, will return obsolete data. If thefirst process writes the file through to the disk after caching it, and server 2 checks the disk on every read to see if its cached copy is up-to-date, the system can be made to work, but it is precisely all these disk accesses that the caching system is trying to avoid6.When a thread is stopped, it has values in the registers. They must be saved, just as when the process is stopped the registers must be saved. Timesharing threads is no different than timesharing processes, so each thread needs itsown register save area.7.No. If a single-threaded process is blocked on the keyboard, it cannot fork.8. A worker thread will block when it has to read a Web page from the disk. If user-level threads are being used, this action will block the entire process, destroying the value of multithreading. Thus it is essential that kernel threads are used to permit some threads to block without affecting the others.9.Threads in a process cooperate. They are not hostile to one another. If yielding is needed for the good of the application, then a thread will yield. After all, it is usually the same programmer who writes the code for all of them.er-level threads cannot be preempted by the clock uless the whole process’ quantum has been used up. Kernel-level threads can be preempted individually. In the latter case, if a thread runs too long, the clock will interrupt the current process and thus the current thread. The kernel is free to pick a different thread from the same process to run next if it so desires.11.In the single-threaded case, the cache hits take 15 msec and cache misses take 90 msec. The weighted average is 2/3 15 1 /3 90. Thus the mean request takes 40 msec and the server can do 25 per second. For a multithreaded server, all the waiting for the disk is overlapped, so every request takes15 msec, and the server can handle 66 2/3 requests per second.12.Yes. If the server is entirely CPU bound, there is no need to have multiple threads. It just adds unnecessary complexity. As an example, consider a telephone directory assistance number (like 555-1212) for an area with 1 million people. If each (name, telephone number) record is, say, 64 characters, the entire database takes 64 megabytes, and can easily be kept in the server’s memory to provide fast lookup.13.The pointers are really necessary because the size of the global variable is unknown. It could be anything from a character to an array of floating-point numbers. If the value were stored, one would have to give the size to create 3 global, which is all right, but what type should the second parameter of set 3 global be, and what type should the value of read 3 global be?14.It could happen that the runtime system is precisely at the point of blocking or unblocking a thread, and is busy manipulating the scheduling queues. This would be a very inopportune moment for the clock interrupt handler to begin inspecting those queues to see if it was time to do thread switching, since they might be in an inconsistent state. One solution is to set a flag when the runtime system is entered. The clock handler would see this and set its own flag,then return. When the runtime system finished, it would check the clock flag, see that a clock interrupt occurred, and now run the clock handle15.Yes it is po ssible, but inefficient. A thread wanting to do a system call first sets an alarm timer, then does the call. If the call blocks, the timer returns control to the threads package. Of course, most of the time the call will not block, and the timer has to be cleared. Thus each system call that might block has to be executed as three system calls. If timers go off prematurely, all kinds of problems can develop. This is not an attractive way to build a threads package.16.The priority inversion problem occurs when a low-priority process is in its critical region and suddenly a high-priority process becomes ready and is scheduled. If it uses busy waiting, it will run forever. With user-level threads, it cannot happen that a low-priority thread is suddenly preempted to allow a high-priority thread run. There is no preemption. With kernel-level threads this problem can arise.17.Each thread calls procedures on its own, so it must have its own stack for the local variables, return addresses, and so on. This is equally true for user-level threads as for kernel-level threads.18. A race condition is a situation in which two (or more) processes are about to perform some action. Depending on the exact timing, one or the other goes first. If one of the processes goes first, everything works, but if another one goes first, a fatal error occurs.19.Yes. The simulated computer could be multiprogrammed. For example, while process A is running, it reads out some shared variable. Then a simulated clock tick happens and process B runs. It also reads out the same variable. Then it adds 1 to the variable. When process A runs, if it also adds one to the variable, we have a race condition20. Yes, it still works, but it still is busy waiting, of course.21. It certainly works with preemptive scheduling. In fact, it was designed for that case. When scheduling is nonpreemptive, it might fail. Consider the case in which turn is initially 0 but process 1 runs first. It will just loop forever and never release the CPU.22.Yes it can. The memory word is used as a flag, with 0 meaning that no one is using the critical variables and 1 meaning that someone is using them. Put a1 in the register, and swap the memory word and the register. If the register contains a 0 after the swap, access has been granted. If it contains a 1, access has been denied. When a process is done, it stores a 0 in the flag in memory23.To do a semaphore ope ration, the operating system first disables interrupts. Then it reads the value of the semaphore. If it is doing a down and the semaphore is equal to zero, it puts the calling process on a list of blocked processes associated with the semaphore. If it is doing an up, it must check to see if any processes are blocked on the semaphore. If one or more processes are blocked, one of then is removed from the list of blocked processes and made runnable. When all these operations have been completed, interrupts can be enabled again.24.Associated with each counting semaphore are two binary semaphores, M, used for mutual exclusion, and B, used for blocking. Also associated with each counting semaphore is a counter that holds the number of ups minus the number of downs, and a list of processes blocked on that semaphore. To implement down, a process first gains exclusive access to the semaphores, counter, and list by doing a down on M. It then decrements the counter. If it is zero or more, it just does an up on M and exits. If M is negative, the proc- ess is put on the list of blocked processes. Then an up is done on M and a down is done on B to block the process. To implement up, first M is downed to get mutual exclusion, and then the counter is incremented. If it is more than zero, no one was blocked, so all that needs to bedone is to up M. If, however, the counter is now negative or zero, some process must be removed from the list. Finally, an up is done on B and M in that order.25.If the program operates in phases and neither process may enter the next phase until both arefinished with the current phase, it makes perfect sense to use a barrier.26.With round-robin scheduling it works. Sooner or later L will run, and eventually it will leave its critical region. The point is, with priority scheduling, L never gets to run at all; with round robin, it gets a normal time slice periodically, so it has the chance to leave its critical region.27.With kernel threads, a thread can block on a semaphore and the kernel can run some other thread in the same process. Consequently, there is no problem using semaphores. With user-level threads, when one thread blocks on a semaphore, the kernel thinks the entire process is blocked and does not run it ever again. Consequently, the process fails.28.It is very expensive to implement. Each time any variable that appears in a predicate on which some process is waiting changes, the runtime system must re-evaluate the predicate to see if the process can be unblocked. With the Hoare and Brinch Hansen monitors, processes can only be awakened on a signal primitive.29.The employees communicate by passing messages: orders, food, and bags in this case. In UNIX terms, the four processes are connected by pipes.30.It does not lead to race conditions (nothing is ever lost), but it is effectively busy waiting.31.If a philosopher blocks, neighbors can later see that he is hungry by checking his state, in test, so he can be awakened when the forks are available.32.The change would mean that after a philosopher stopped eating, neither of his neighbors could be chosen next. In fact, they would never be chosen. Suppose that philosopher 2 finished eating. He would run test for philosophers 1 and 3, and neither would be started, even though both were hungry and both forks were available. Similary, if philosopher 4 finished eating, philosopher 3 would not be started. Nothing would start him.33.Variation 1: readers have priority. No writer may start when a reader is active. When a new reader appears, it may start immediately unless a writer is currently active. When a writer finishes, if readers are waiting, they are all started, regardless of the presence of waiting writers. Variation 2: Writers have priority. No reader may start when a writer is waiting. When the last active process finishes, a writer is started, if there is one; otherwise, all the readers (if any) are started. Variation 3: symmetric version. When a reader is active, new readers may start immediately. When a writer finishes, a new writer has priority, if one is waiting. In other words, once we have started reading, we keep reading until there are no readers left. Similarly, once we have started writing, all pending writers are allowed to run.34.It will need nT sec.35.If a process occurs multiple times in the list, it will get multiple quanta per cycle. This approach could be used to give more important processes a larger share of the CPU. But when the process blocks, all entries had better be removed from the list of runnable processes.36.In simple cases it may be possible to determine whether I/O will be limiting by looking at source code. For instance a program that reads all its input files into buffers at the start will probably not be I/O bound, but a problem that reads and writes increment ally to a number of different files (such as a compiler) is likely to be I/O bound. If the operating system provides a facility such as the UNIX ps command that can tell you the amount of CPU time used by a program , you can compare this with total time to complete execution of the program. This is, of course, most meaningful on a system where you are the only user.37.For multiple processes in a pipeline, the common parent could pass to the operating system information about the flow of data. With this inf ormation the OS could, for instance, determine which process could supply output to a process blocking on a call for input.38.The CPU efficiency is the useful CPU time divided by the total CPU time.When Q≥T, the basic cycle is for the process to run for T and undergo aprocess switch for S. Thus (a) and (b) have an efficiency of T /(S T ). Whenthe quantum is shorter than T, each run of T will require T /Q processswitches, wasting a time ST /Q. The efficiency here is then333333333T T ST /Q which reduces to Q / (Q S ), which is the answer to (c). For (d), we just substitute Q for S and find that the efficiency is 50 percent. Finally, for (e), as Q→0 the efficiency goes to 0.39.Shortest job first is the way to minimize average response time.0 < X≤3: X, 3, 5, 6, 9.3 < X≤5: 3, X, 5, 6, 9.5 < X≤6: 3, 5, X, 6, 9.6 < X≤9: 3, 5, 6, X, 9.X > 9: 3, 5, 6, 9, X.40.For round robin, during the first 10 minutes each job gets 1/5 of the CPU. At the end of 10 minutes, Cfinishes. During the next 8 minutes, each job gets1/4 of the CPU, after which time Dfinishes. Then each of the three remaining jobs gets 1/3 of the CPU for 6 minutes, until Bfinishes, and so on. The finishing times for the five jobs are 10, 18, 24, 28, and 30, for an average of22 mi nutes. For priority scheduling, B is run first. After 6 minutes it is finished. The other jobs finish at 14, 24, 26, and 30, for an average of 18.8 minutes. If the jobs run in the order A through E, they finish at 10, 16, 18, 22, and 30, for an average of 19.2 minutes. Finally, shortest job first yields finishing times of 2, 6, 12, 20, and 30, for an average of 14 minutes.41.The first time it gets 1 quantum. On succeeding runs it gets 2, 4, 8, and 15, so it must be swapped in 5 times.42. A check could be made to see if the program was expecting input and did anything with it. A program that was not expecting input and did not process it would not get any special priority boost.43.The sequence of predictions is 40, 30, 35, and now 25.44.The fraction of the CPU used is 35/50 + 20/100 + 10/200 + x/250. To be chedulable, this must be less than 1. Thus x must be less than 12.5 msecs45.Two-level scheduling is needed when memory is too small to hold all the ready processes. Some set of them is put into memory, and a choice is made from that set. From time to time, the set of in-core processes is adjusted. This algorithm is easy to implement and reasonably efficient, certainly a lot better than say, round robin without regard to whether a process was in memory or not.46.The kernel could schedule processes by any means it wishes, but within each process it runs threads strictly in priority order. By letting the user process set the priority of its own threads, the user controls the policy but the kernel handles the mechanism.47.A possible shell script might beif [ ! –f numbers ]; then echo 0 > numbers; ficount=0while (test $count != 200 )docount=‘expr $count + 1 ‘n=‘tail –1 numbers‘expr $n + 1 >>numbersdoneRun the script twice simultaneously, by starting it once in the background(using &) and again in the foreground. Then examine the file numbers. It will probably start out looking like an orderly list of numbers, but at some point it will lose its orderliness, due to the race condition created by running two copies of the script. The race can be avoided by having each copy of the script test for and set a lock on the file before entering the critical area, and unlocking it upon leaving the critical area. This can be done like this: if ln numbers numbers.lockthenn=‘tail –1 numbers‘expr $n + 1 >>numbersrm numbers.lockfiThis version will just skip a turn when the file is inaccessible, variant solutions could put the process to sleep, do busy waiting, or count only loops in which the operation is successful.SOLUTIONS TO CHAPTER 3 PROBLEMS1.In the U.S., consider a presidential election in which three or more candidates are trying for the nomination of some party. After all the primary elections are finished, when the delegates arrive at the party convention, it could happen that no candidate has a majority and that no delegate is willing to change his or her vote. This is a deadlock. Each candidate has some resources(votes) but needs more to get the job done. In countries with multiple political parties in the parliament, it could happen that each party supports a different version of the annual budget and that it is impossible to assemble a majority to pass the budget. This is also a deadlock.2.If the printer starts to print a file before the entire file ha s been received (this is often allowed to speed response), the disk may fill with other requests that can’t be printed until the first file is done, but which use up disk space needed to receive the file currently being printed. If the spooler does not start t o print a file until the entire file has been spooled it can reject a request that is too big. Starting to print a file is equivalent to reserving the printer; if the reservation is deferred until it is known that the entire file can be received, a deadlock of the entire system can be avoided. The user with the file that won’t fit is still deadlocked of course, and must go to another facility that permits printing bigger files.3.The printer is nonpreemptable; the system cannot start printing another job until the previous one is complete. The spool disk is preemptable; you can delete an incomplete file that is growing too large and have the user send it later, assuming the protocol allows that4.Yes. It does not make any difference whatsoever.5.Yes, illegal graphs exist. We stated that a resource may only be held by a single process. An arc from a resource square to a process circle indicates that the process owns the resource. Thus a square with arcs going from it to two or more processes means that all those processes hold the resource, which violates the rules. Consequently, any graph in which multiple arcs leave a square and end in different circles violates the rules. Arcs from squares to squares or from circles to circles also violate the rules.6.A portion of all such resources could be reserved for use only by processes owned by the administrator, so he or she could always run a shell and programs needed to evaluate a deadlock and make decisions about which processes to kill to make the system usable again.7.Neither change leads to deadlock. There is no circular wait in either case.8.Voluntary relinquishment of a resource is most similar to recovery through preemption. The essential difference is that computer processes are not expected to solve such problems on their own. Preemption is analogous to th operator or the operating system acting as a policeman, overriding the normal rules individual processes obey.9.The process is asking for more resources than the system has. There is no conceivable way it can get these resources, so it can never finish, even if no other processes want any resources at all.10.If the system had two or more CPUs, two or more processes could run in parallel, leading to diagonal trajectories.11.Yes. Do the whole thing in three dimensions. The z-axis measures the number of instructions executed by the third process.12.The method can only be used to guide the scheduling if the exact instant at which a resource is going to be claimed is known in advance. In practice, this is rarely the case.13.A request from D is unsafe, but one from C is safe.14.There are states that are neither safe nor deadlocked, but which lead to deadlocked states. As an example, suppose we have four resources: tapes, plotters, scanners, and CD-ROMs, as in the text, and three processes competing for them. We could have the following situation:。