vrml实例源代码(摆球、风扇、书柜代码)

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1.会动的摆球

#VRML V2.0 utf8

Background {skyColor .6 .6 1}

Transform {translation 0 -2.5 0

children [Shape {appearance Appearance {

material Material{diffuseColor 0 1 1} }

geometry Box {size 10 1 1}}

]}

Transform {translation 4 0 0

children [Shape {appearance

Appearance{

material Material {diffuseColor 1 0 1}

}geometry Box {size 0.5 5.8 0.6}} ]} Transform {translation -4 0 0

children [Shape {appearance

Appearance{

material Material {diffuseColor 1 0 1}

}geometry Box {size 0.5 5.8 0.6}} ]}

Transform {translation 0 2.5 0

rotation 0 0 1 1.571

children [Shape {

appearance Appearance {material Material {

diffuseColor .5 0 1}}

geometry Cylinder {radius 0.2 height 7.5}}]}

DEF hk Transform {

children [Group {children [

Transform {translation 0 -1.42 0

children [Shape {appearance

Appearance {

material Material {diffuseColor 2 1 1}}

geometry Sphere {radius

0.3}

}]}

Transform {translation 0 0.6 0

children [Shape {appearance Appearance {

material Material {diffuseColor 0 .8 1}}

geometry Cylinder {radius 0.1 height 3.5}

}]}

]}

]}

DEF left Transform {

translation -1.2 0 0

center 0 2.35 0

children [USE hk ]}

Transform {

translation 0.6 0 0

rotation 0 0 1 0

children [USE hk ]}

Transform {

translation -.6 0 0

rotation 0 0 1 0

children [USE hk ]}

DEF right Transform {

translation 1.2 0 0

center 0 2.35 0

children [USE hk ]}

DEF time TimeSensor {

cycleInterval 1

loop TRUE enabled TRUE }

DEF z1 OrientationInterpolator {

key [0 0.25 0.5 0.75 1]

keyValue [

0 0 1 0,

0 0 1 0.5,

0 0 1 0,

0 0 1 0,

0 0 1 0,]}

DEF z2 OrientationInterpolator {

key [0 0.25 0.5 0.75 1]

keyValue [

0 0 1 0,

0 0 1 0,

0 0 1 0,

0 0 1 -0.5,

0 0 1 0,]}

ROUTE time.fraction_changed TO z1.set_fraction

ROUTE time.fraction_changed TO z2.set_fraction

ROUTE z1.value_changed TO right.rotation

ROUTE z2.value_changed TO left.rotation

2.不用电的电风扇

#VRML V2.0 utf8

Background {skyColor [1 1 0.9]}

DEF a Transform {

translation 0 1.3 -0.2

children [

Shape {

appearance Appearance {

material Material {

diffuseColor 1 1 1}}

geometry Sphere {radius

0.2}}

Transform {translation 1 0 0

scale 0.9 0.3 0.1

center -1 0 0

rotation 0 0 1 0

children [

Shape { appearance Appearance {

material Material {

diffuseColor 0 0 1}}

geometry Sphere {radius 1}}]}

Transform {translation 1 0 0

scale 0.9 0.3 0.1

center -1 0 0

rotation 0 0 1 2.094

children [

Shape {

appearance Appearance {

material Material {

diffuseColor 0 1 0}}

geometry Sphere {radius 1}}]}

Transform {translation 1 0 0

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