(完整版)大连东软信息学院毕业设计(论文)-于青池

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大连东软信息学院

毕业设计(论文)

系所:计算机科学与技术

专业:软件技术

学生姓名:于青池

学生学号:

指导教师:李琳

导师职称:讲师

完成日期:年月日

大连东软信息学院

Dalian Neusoft University of Information

基于iOS娱乐幽默软件的

设计与实现

摘要

在最近几年里,移动通信和互联网成为当今世界发展最快的两大产业。这一高速增长现象反映了随着时代与技术的进步,人类对移动性和信息的需求急剧上升。出现移动通信与互联网相结合的趋势是历史的必然。

随着4G技术的发展和移动终端各种多媒体功能的实现,手机电视,视频,彩铃,4G游戏等基于移动通信网络的无线娱乐业务的发展,受到国内外业界的一致看好。来自市场研究机构的一份研究报告显示,未来几年,全球无线娱乐市场将体现出强劲增势,到2015年音乐,游戏和移动电视的市场规模将达到640亿美元。另据预测,2009年全球会有6亿人享用移动视频和手机电视服务,中国至少将占20%。中国移动于今年4月1日开始启动的奥运会8城市TD-SCDMA社会化业务测试和试商用,标志着4G网络建设在我国拉开帷幕。试商用期间推出的可视电话,视频共享,视频留言,手机电视等4G 特色业务,也昭示在中国4G时代,无线娱乐产业将迎来高速发展期。

无线娱乐产业已经迎来了前所未有的发展机遇,基于北京奥运大环境,国家体制改革“大部制”背景及新一代移动互联网的演进趋势,我国无线娱乐产业将迈入全新发展时期。信息化,网络化,数字化趋势给网络娱乐文化产业发展带来革命化变化,三网融合趋势,移动互联网技术及多元化经营必将有力推进中国无线娱乐市场的高速发展。

关键词:移动互联网,终端多媒体,无线娱乐

Design and Implementation of an

Amusement App based on IOS

Abstract

In recent years, mobile communications and the Internet reflects the rapid growth and technological progress with the times, the sharp rise in demand for mobility and information. Mobile communications and the Internet combined with the trend is a the development of wireless mobile communication network multimedia entertainment business functions are implemented, mobile TV, video, ring tones, 4G games, unanimously optimistic about the industry at 2012 music, games and mobile TV will reach $ 64 billion. It was also predicted that in 2009 there will be 600 million people worldwide enjoy mobile video and mobile TV services, China will account for at least 20%. China Mobile on April 1 of this year's Olympic Games in eight cities started TD-SCDMA social service testing and trial commercial, marking the 4G network construction in our country began. During the trial commercial launch of video telephony, video sharing, video messages, 4G mobile TV and other characteristics of business, also shows the Chinese 4G era, wireless entertainment industry will usher in a period of rapid development.

Wireless entertainment industry unprecedented opportunities for development, based on the evolution of trends in the Beijing Olympics environment, national reform, "most of the system," the background and the next generation of mobile Internet, our wireless entertainment industry will enter a new period of development. Information technology, networking, digital entertainment network trend to revolutionize the development of cultural industries to bring change, the triple play trend of mobile Internet technology and diversification will effectively promote the rapid development of China's wireless entertainment market.

Key words: Mobile Internet, Multimedia terminal, Wireless Entertainment

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