After Effect菜单中英文对照

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AE菜单中英文对照表 (超全)

AE菜单中英文对照表 (超全)

AE CS4 菜单中英文对照表View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单1新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency 混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存 Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart View工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制 Point Control------------锐化控制Slider Control-----------滑块控制 Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似)Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize时间←Time切换←Transition视频←Video。

After_Effects_特效中英文对照

After_Effects_特效中英文对照

9.1 3DChannel(3D通道)9.1.1 3DChannelExtract(3D通道抽出)9.1.2 DepthMatte(深度蒙版)9.1.3 DepthofField(景深)9.1.4 EXtractoR(提取器)9.1.5 Fog3D(3D烟雾)9.1.6 IDMatte(ID蒙版)9.1.7 IDentifier(标识符)9.2 Audio(音频)9.2.1 Backwards(倒播)9.2.2 Bass&Treble(低音&高音)9.2.3 Delay(延迟)9.2.4 Flange&Chorus(变调&合声)9.2.5 High-LowPass(高通-低通)9.2.6 Modulator(调节器)9.2.7 ParametricEQ(EQ参量)9.2.8 Reverb(回声)9.2.9 StereoMixer(立体声混频器)9.2.10 Tone(音调)9.3 Blur&Sharpen(模糊&锐化)9.3.1 BilateralBlur(双向模糊)9.3.2 BoxBlur(盒状模糊)9.3.3 ChannelBlur(通道模糊)9.3.4 CompoundBlur(混合模糊)9.3.5 DirectionalBlur(方向模糊)9.3.6 FastBlur(快速模糊)9.3.7 GaussianBlur(高斯模糊)9.3.8 LensBlur(镜头模糊)9.3.9 RadialBlur(放射模糊)9.3.10 ReduceInterlaceFlicker(减少隔行扫描闪烁)9.3.11 Sharpen(锐化)9.3.12 SmartBlur(精确模糊)9.3.13 UnsharpMask(反遮罩锐化)9.4 Channel(通道)9.4.1 Arithmetic(算法)9.4.2 Blend(混合)9.4.3 Calculations(计算)9.4.4 ChannelCombiner(通道组合)9.4.5 CompoundArithmetic(混合算法)9.4.6Invert(反转)9.4.7 Minimax(极小极大)9.4.8 RemoveColorMatting(删除色彩蒙版)9.4.9 SetChannels(通道设置)9.4.10 SetMatte(遮罩设置)9.4.11 ShiftChannels(通道转换)9.4.12 SolidComposite(固态合成)9.5 ColorCorrection(颜色修正)9.5.1 AutoColor(自动颜色)9.5.2 AutoContrast(自动对比度)9.5.3 AutoLevels(自动色阶)9.5.4 Black&White(黑白)9.5.5 Brightness&Contrast(亮度和对比度)9.5.6 BroadcastColors(广播级色彩)9.5.7 ChangeColor(修改色彩)9.5.8 ChangeToColor(定向修改色彩)9.5.9 ChannelMixer(通道混合)9.5.10 ColorBalance(色彩平衡)9.5.11 ColorBalance(HLS)[色彩平衡(HLS)]9.5.12 ColorLink(色彩链接)9.5.13 ColorStabilizer(颜色稳定)9.5.14 Colorama(彩色光)9.5.15 Curves(曲线)9.5.16 Equalize(均衡)9.5.17 Exposure(曝光)9.5.18 Gamma/Pedestal/Gain(伽马/基色/增益)9.5.19 Hue/Saturation(色调/饱和度)9.5.20 LeaveColor(保留色)9.5.21 Levels(色阶)9.5.22 Levels(IndividualControls)[色阶(单项控制)]9.5.23 PhotoFilter(照片过滤)9.5.24 PSArbitraryMap(PS映像)9.5.25 SelectiveColor(特定颜色选择)9.5.26 Shadow/Highlight(阴影/高光)9.5.27 Tint(色彩)9.5.28 Tritone(三色调)9.5.29 V ibrance(自然饱和度)9.6 Distort(扭曲)9.6.1 BezierWarp(贝塞尔弯曲)9.6.2 Bulge(凸凹镜效果)9.6.3 CornerPin(边角定位)9.6.4 DisplacementMap(置换贴图)9.6.5 Liquify(液化)9.6.6 Magnify(放大)9.6.7 MeshWarp(网格变形)9.6.8 Mirror(镜像)9.6.9 Offset(偏移)9.6.10 OpticsCompensation(光学补偿) 9.6.11 PolarCoordinates(极坐标)9.6.12 Reshape(形变)9.6.13 Ripple(波纹)9.6.14 Smear(涂抹)9.6.15 Spherize(球面)9.6.16 Transform(变换)9.6.17 TurbulentDisplace(强烈置换) 9.6.18 Twirl(漩涡)9.6.19 Warp(弯曲)9.6.20 WaveWarp(波形弯曲)9.7 ExpressionControls(表达式控制)9.8 Generate(生成)9.8.1 ColorGradient(4色渐变)9.8.2 AdvancedLightning(高级闪电) 9.8.3 AudioSpectrum(音频频谱)9.8.4 AudioWaveform(音频波形)9.8.5 Beam(激光光束)9.8.6 CellPattern(单元图案)9.8.7 Checkerboard(棋盘格)9.8.8 Circle(圆)9.8.9 Ellipse(椭圆)9.8.10 EyedropperFill(取色器填充) 9.8.11 Fill(填充)9.8.12 Fractal(分形)9.8.13 Grid(网格)9.8.14 LensFlare(镜头光晕)9.8.15 PaintBucket(油漆桶)9.8.16 RadioWaves(电波)9.8.17 Ramp(渐变)9.8.18 Scribble(涂写)9.8.19 Stroke(描边)9.8.20 V egas(勾画)9.8.21 Write-on(书写)10.1 Keying(键控) 10.1.1 ColorDifferenceKey(色差键) 10.1.2 ColorKey(色键)10.1.3 ColorRange(颜色范围)10.1.4 DifferenceMatte(差异蒙版) 10.1.5 Extract(抽出)10.1.6 Inner/OuterKey(内/外部键) 10.1.7 LinearColorKey(线性色键) 10.1.8 LumaKey(亮度键)10.1.9 SpillSuppressor(溢出抑制)10.2 Matte(蒙版)10.2.1 MatteChoker(蒙版清除)10.2.2 RefineMatte(改善蒙版)10.2.3 SimpleChoker(简单清除)10.2.4 Mocha(Mocha形状)10.3 Noise&Grain(噪波与颗粒)10.3.1 AddGrain(添加杂点)10.3.2 Dust&Scratches(蒙尘与划痕) 10.3.3 FractalNoise(分形噪波)10.3.4 MatchGrain(匹配颗粒)10.3.5 Median(中间值)10.3.6 Noise(噪波)10.3.7 NoiseAlpha(噪波Alpha)10.3.8 NoiseHLS(噪波HLS)10.3.9 NoiseHLSAuto(噪波HLS自动) 10.3.10 RemoveGrain(移除颗粒) 10.3.11 TurbulentNoise(紊乱噪波)10.4 Obsolete(旧版特效)10.4.1 Basic3D(基本3D)10.4.2 BasicText(基本文本)10.4.3 Lightning(闪电)10.4.4 PathText(路径文字)10.5 Paint(绘画)10.5.1 Paint(绘画)10.5.2 V ectorPaint(矢量绘画)10.6 Perspective(透视)10.6.1 3DGlasses(3D眼镜)10.6.2 BevelAlpha(Alpha斜切)10.6.3 BevelEdges(边缘斜切)10.6.4 DropShadow(投射阴影)10.6.5 RadialShadow(放射阴影)10.7 Simulation(仿真)10.7.1 CardDance(卡片翻转)10.7.2 Caustics(焦散)10.7.3 Foam(泡沫)10.7.4 ParticlePlayground(粒子运动场) 10.7.5 Shatter(粉碎)10.7.6 WaveWorld(波形世界)10.8 Stylize(风格化)10.8.1 BrushStrokes(画笔笔划)10.8.2 Cartoon(卡通)10.8.3 ColorEmboss(彩色浮雕)10.8.4 Emboss(浮雕)10.8.5 FindEdges(查找边缘)10.8.6 Glow(辉光)10.8.7 Mosaic(马赛克)10.8.8 MotionTile(运动分布)10.8.9 Posterize(色调分离)10.8.10 RoughenEdges(粗糙边缘) 10.8.11 Scatter(分散)10.8.12 StrobeLight(闪光灯)10.8.13 Texturize(纹理)10.8.14 Threshold(阈值)10.9Text(文本)10.9.1 Numbers(数字)10.9.2 Timecode(时间码)10.10 Time(时间)10.10.1 Echo(重影)10.10.2 PosterizeTime(抽帧)10.10.3 TimeDifference(时间差)10.10.4 TimeDisplacement(时间替换) 10.10.5 Timewarp(时间扭曲)10.11 Transition(切换)10.11.1 BlockDissolve(块状溶解) 10.11.2 CardWipe(卡片擦除)10.11.3 GradientWipe(渐变擦除)10.11.4 IrisWipe(星形擦除)10.11.5 LinearWipe(线性擦除)10.11.6 RadialWipe(放射擦除)10.11.7 V enetianBlinds(百叶窗)10.12 Utility(效用)10.12.1 CineonConverter(胶片转换)10.12.2 ColorProfileConverter(彩色轮廓转换)10.12.3 GrowBounds(区域伸缩)10.12.4 HDRCompander(HDR压缩扩展器)10.12.5 HDRHighlightCompression(HDR高光压缩)11.1 TrackMotion(运动追踪)11.2 StabilizeMotion(运动稳定)11.3 TheSmoother(平整)11.4 TheWiggler(摆动)。

Adobe After Effects 中英文对照表

Adobe After Effects 中英文对照表

Adobe After Effects 的中英文对照2011-05-03 09:34新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File...→ 文件Multiple Files... →多个文件Placeholder... →输入占位符Solid...→实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main...→ 常规Proxy...→ 代理Remember Interpretat ion →保存解释ApplyInterpretation →应用解释替换镜头← Replace Footage┗File...→ 文件Placeholder... → 占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All→ 全部Undo → 撤消Image Caches → 图象缓存Snapshot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← P references┗General...→ 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存Video Preview... → 视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio toKeyframes → 转换音频为关键帧Convert Expression to Keyframes → 转换表达式为关键帧EasyEase → 缓和曲线Easy EaseIn → 缓和曲线进入Easy EaseOut → 缓和曲线离开ExponentialScale → 指数缩放RPF CameraImport → RPF摄象机导入SequenceLayers... → 图层排序Time-ReverseKeyframes → 反转关键帧文字动画← Animate Text┗Anchor Point→ 轴心点Position→ 位置Scale→ 缩放Skew→ 倾斜Rotation→ 旋转Opacity→ 不透明度All Transform → 所有变换FillColor → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking→ 追踪LineAnchor → 线形频谱Line Spacing → 线形间距Character Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wiggly → 抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified PropertiesView菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full→ 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Cont rols重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front→ 前视图Left→ 左视图Top→ 顶视图Back→ 后视图Right→ 右视图Bottom→ 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace"Front" → 替换为前视图Replace "Custom View1" → 替换为自定视图1Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To TimeAdobe After Effects 的中英文对照(二)2008-10-25 09:33Adobe After Effects 的中英文对照(二)Layer菜单新建← New┗Text→ 文字Solid...→ 实色Light...→ 灯光Camera..→ 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask→ 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode→模式┗None→ 无Add → 相加Subtrace → 相减Intersect → 交集Lighten→ 变亮Darken→ 变暗Difference → 差值RotoBezier→ 旋转式曲线Inverse→ 反转Closed→ 封闭Set First Vertex → 设置起始点Locked→ 锁定MotionBlur → 运动模糊┗Same As Layer → 与层相同On→ 开Off→ 关Unlock AllMaskss → 解锁所有遮罩Lock OtherMasks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best→ 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy→ 退缩Lock→ 锁定Audio→ 音频Videl→ 视频Solo→ 独奏Effect→ 特效Collapse→ 卷展Frame Blending → 帧融合MotionBlur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset→ 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparenc y上接4楼。

AfterEffectCS4效果菜单中英文对照

AfterEffectCS4效果菜单中英文对照

After Effect CS4 效果菜单中英文对照File菜单新建← New┗New Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection... 整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... →静态图片Movie... →影片设置代理← Set Proxy┗File... →文件None →无解释镜头← Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← ExitEdit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... →渲染设置Output Module... →输出模式预置← Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators 添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...Layer菜单新建← New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window遮罩← Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量← Quality┗Best →最佳Draft →草图Wireframe →线框转换开关← Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换← Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha → Alpha模版Stencil Luma →亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add → Alpha添加Luminescent Premul →冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte → Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre-compose...Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←VideoCompostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶 (分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 (可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Layer Control------------图层控制Point Control------------锐化控制Slider Control-----------滑块控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 (以粗颗粒渐变到下一张图) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物 *Simple Choker------------简单的窒息物 *Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜 ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 (与stylize-write on功能类似) Vegas----------------------维加斯Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在.....上写 (与render-stroke功能类似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别 *Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场 (三角形转场)Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩 (百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码。

after effects 中英文对照表

after effects 中英文对照表

滤镜组滤镜英文名滤镜中文名3D Channel(3D 通道)3D Channel Extract 3D 通道提取Depth Matte 深度蒙板Depth of Field 景深EXtractoR 提取器Fog 3D 雾化3DID Matte ID 蒙板IDentifier 标识符Audio(音频)Backwards 倒放Bass & Treble 低音与高音Delay 延迟Flange & Chorus 镶边与和声High-Low Pass 高通/ 低通Modulator 调制器Parametric EQ 参数EQReverb 混响Stereo Mixer 立体声混合Tone 音调Blur & Sharpen糊与锐化)Bilateral Blur 双向模糊Box Blur 盒状模糊CC Radial Blur CC 放射状模糊CC Radial Fast Blur CC 放射状快速模糊CC V ector Blur CC 矢量模糊Channel Blur 通道模糊Compound Blur 复合模糊Directional Blur 方向模糊Fast Blur 快速模糊Gaussian Blur 高斯模糊Lens Blur 镜头模糊Radial Blur 径向模糊Reduce Interlace Flicker 降低隔行扫描闪烁Sharpen 锐化Smart Blur 智能模糊Unsharp Mask 非锐化遮罩Channel(通道)Alpha Levels Alpha 电平Arithmetic 算术Blend 混合Calculations 计算CC Composite CC 合成操作Channel Combiner 通道合成器Invert 反转Minimax 最大/最小Remove Color Matting 移除颜色蒙板Set Channels 设置通道Set Matte 设置蒙板Shift Channels 转换通道Solid Composite 单色合成Color Correction(色彩校正)Auto Color 自动颜色Auto Contrast 自动对比度Auto Levels 自动电平Brightness & Contrast 亮度与对比度Broadcast Colors 广播级颜色CC Color Offset CC 色彩偏移CC Toner CC 调色Change Color 更改颜色Change to Color 转换颜色Channel Mixer 通道混合Color Balance 色彩平衡Color Balance (HLS) 色彩平衡(HLS)Color Link 色彩链接Color Stabilizer 色彩稳定器Colorama 彩色光Curves 曲线Equalize 色彩均化Exposure 曝光Gamma/Pedestal/Gain 增益(后续汉化将更正为“Ga mma/基准/增益”)Leave Color 分色Levels 色阶Levels (Individual Controls) 独立色阶控制Photo Filter 照片滤镜PS Arbitrary Map PS 任意贴图Shadow/Highlight 阴影/高光Tint 浅色调Tritone 三色调DistortBezier Warp 贝赛尔弯曲Bulge 膨胀CC Bend It CC 弯曲CC Bender CC 弯曲器CC Blobbylize CC 融化溅落点CC Flo Motion CC 两点扭曲CC Griddler CC 网格变形CC Lens CC 透镜CC Page Turn CC 卷页CC Power Pin CC 动力角点CC Ripple Pulse CC 涟漪扩散CC Slant CC 倾斜CC Smear CC 涂抹CC Split CC 分割CC Split 2 CC 分割2CC Tiler CC 平铺Corner Pin 边角固定Displacement Map 置换映射Liquify 液化Magnify 放大Mesh Warp 网格弯曲Mirror 镜像Offset 偏移Optics Compensation 光学补偿Polar Coordinates 极坐标Puppet 木偶Reshape 变形Ripple 波纹Smear 涂抹Spherize 球面化Transform 变换Turbulent Displace 紊乱置换Twirl 旋转Warp 弯曲Wave Warp 波形弯曲Expression Controls(表达式控制)Angle Control 角度控制Checkbox Control 复选框控制Color Control 颜色控制Layer Control 图层控制Point Control 点控制Slider Control 滑动控制Generate4-Color Gradient 四色渐变Advanced Lightning 高级闪电Audio Spectrum 音频频谱Audio Waveform 音频波形Beam 光束CC Glue Gun CC 喷胶枪CC Light Burst 2.5 CC 突发光2.5CC light Rays CC 光线CC Light Sweep CC 扫光Cell Pattern 蜂巢图案Checkerboard 棋盘Circle 圆Ellipse 椭圆Eyedropper Fill 吸色管填充Fill 填充Fractal 分形Grid 网格Lens Flare 镜头光晕Paint Bucket 油漆桶Radio Waves 电波Ramp 渐变Scribble 涂鸦Stroke 描边Vegas 勾画Wirte-on 书写Keying(键控)CC Simple Wire Removal CC 简单金属丝移除Color Difference Key 颜色差异键Color Key 颜色键Color Range 色彩范围Difference Matte 差异蒙板Extract 提取(抽出)Inner/Outer Key 内部/外部键Keylight (1.2) Keylight (1.2)Linear Color Key 线性色键Luma Key 亮度键Spill Suppressor 溢出抑制Matte(蒙板)Matte Choker 蒙板抑制Simple Choker 简单抑制Noise & Grain(噪波与颗粒)Add Grain 添加颗粒Dust & Scratches 灰尘与划痕Fractal Noise 分形噪波Match Grain 匹配颗粒Median 中值Noise 噪波Noise Alpha Alpha 噪波Noise HLS 噪波HLSNoise HLS Auto 自动HLS 噪波Remove Grain 移除颗粒Turbulent Noise 紊乱杂波Obsolete(旧版本)Basic 3D 基本3DBasic Text 基本文字Lightning 闪电Path Text 路径文字Paint(绘图)Paint 绘图Vector Paint 矢量绘图Perspective(透视)3D Glasses 3D 眼镜Bevel Alpha 斜角AlphaBevel Edges 斜角边CC Cylinder CC 圆柱体CC Sphere CC 球体CC Spotlight CC 聚光灯Drop Shadow 阴影Radial Shadow 放射阴影Simulation(模拟仿真)Card Dance 卡片舞蹈Caustics 焦散CC Ball Action CC 滚珠操作CC Bubbles CC 吹泡泡CC Drizzle CC 细雨滴CC Hair CC 毛发CC Mr.Mercury CC 水银滴落CC Particle Systems Ⅱ CC 粒子仿真系统ⅡCC Particle World CC 粒子仿真世界CC Pixel Polly CC 像素多边形CC Rain CC 下雨CC Scatterize CC 散射效果CC Snow CC 下雪CC Star Burst CC 星爆Foam 泡沫Particle Playground 粒子运动Shatter 碎片Wave World 水波世界Stylize(风格化)Brush Strokes 笔触Cartoon 卡通CC Burn Film CC 胶片烧灼CC Glass CC 玻璃CC Kaleida CC 万花筒CC Mr. Smoothie CC 形状颜色映射CC Repe Tile CC 重复平铺CC Threshold CC 阈值CC Threshold RGB CC RGB 阈值Color Emboss 彩色浮雕Find Edges 查找边缘Glow 辉光Mosaic 马赛克Motion Tile 动态平铺Posterize 招贴画Roughen Edges 粗糙边缘Scatter 散射Strobe Light 闪光灯Texturize 材质纹理Threshold 阈值Synthetic ApertureSA Color Finesse 2 SA Color Finesse 2 Text(文字)Numbers 编号Timecode 时间码Time(时间)CC Force Motion Blur CC 强制动态模糊CC Time Blend CC 时间融合CC Time Blend FX CC 时间融合FX CC Wide Time CC 宽泛时间Echo 拖尾Posterize Time 抽帧Time Difference 时间差Time Displacement 时间置换Timewarp 时间扭曲Transition(过渡)Block Dissolve 块溶解Card Wipe 卡片擦除CC Glass Wipe CC 玻璃状擦除CC Grid Wipe CC 网格擦除CC Image Wipe CC 图像式擦除CC Jaws CC 鲨鱼CC Light Wipe CC 照明式擦除CC Radial ScaleWipe CC 径向缩放擦除CC Scale Wipe CC 拉伸式缩放CC Twister CC 龙卷风Gradient Wipe 渐变擦除Iris Wipe 形状划变Linear Wipe 线性擦除Radial Wipe 径向擦除Venetian Blinds 百叶窗Utility(实用工具)Cineon Converter Cineon 转换Color Profile Converter 色彩方案转换Grow Bounds 范围扩散HDR Compander HDR 压缩HDR Highlight CompressionHDR 高光压缩。

ae 中英文对照

ae 中英文对照

ae 中英文对照
以下是一些在AE(After Effects)中常见的中英文对照:
中文英文
导入 Import
新建合成 New Composition
合成尺寸 Composition Size
帧速率 Frame Rate
像素比 Pixel Aspect Ratio
分辨率 Resolution
透明度 Opacity
蒙版 Mask
图层 Layer
缩放 Scale
旋转 Rotation
透明通道 Transparency Channel
画运动路径 Draw Path
运动模糊 Motion Blur
颜色混合模式 Color Blending Mode
缩放锚点 Scale Anchor
运动路径起点 Path Anchor Point
运动路径控制点 Path Control Points
画运动路径起点 Draw Path Anchor Point
运动路径运动模糊 Motion Path Motion Blur
运动路径起点深度 Path Anchor Point Depth
运动路径旋转路径 Rotate Path
运动路径缩放路径 Scale Path
运动路径透明度路径 Opacity Path
运动路径运动模糊路径 Motion Path Motion Blur Path
运动路径旋转锚点 Rotate Anchor Point
运动路径透明度锚点 Opacity Anchor Point
运动路径缩放锚点 Scale Anchor Point
这只是一部分中英文对照,具体使用时可能需要根据具体情况进行适当的调整。

AE 常见插件中英文对照表

AE 常见插件中英文对照表

After Effects最全插件集合(中英文对照)--希望对大家有帮助AE插件, 中英文对照, 滤镜详解, AE效果1.55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)2.AEFlame(火焰)3.Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist’s Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiTone Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)4.Colormap(颜色地图)posite Wizard5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)6.Conoa(多种三维标准体)是一个简易三维插件,能制作一些简单的立方体、球体和锥体,并能附上简单的纹理.7.Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)8.Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 V anGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)9.Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)10.Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)11.eFX Pro是一个模拟真实火焰和烟雾的粒子系统12.Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)13.Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)14.FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)15.Final Effects Complete15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep(扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair(毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)16.Forge FreeFormForge Free Form(自由变换)是一款用来制作自由变换效果的插件,为制作图形变形效果提供了极大的方便。

AE中英文对照_aftereffects

AE中英文对照_aftereffects
Lightness亮度。其应用的效果和Color Balance一样,但利用的是颜色相位调整轮来进行控制。 效果控制参数
Channel Control用于选择所应用的颜色通道,选择 Master表示对所有颜色应
用,或者Reds红色、 Yellows黄色、 Greens绿色、 Cyans青色和 Blue Magentas
Blur& Sharpen效果
使用 Blur& Shmpen效果用来使图像模糊和锐化。其中包括: Channel Blur
Compound Blur、 Fast Blur、 Gaussian Blur、 Motion Blur( Direction Blur方向模糊)Radial Blur、 Sharpen、 Unsharp Mask,模糊效果可能是最常应用的效果,也是一种简便易行的改变画面视觉效果的途径。动态的画面需要“虚实结合”,这样即使是平面合成,也能给人空间感和对比,更能让人产生联想,而且可以使用模糊来提升画面的质量,可能即使是很粗糙的画面,经过处理后也会赏心悦目。所以,应该充分利用各种模糊效果来改善作品质量。
一,Adjust
(色彩类)主要都是一些调整参数的滤镜,主要包括以下滤镜:
01,Brightness&Contrast
用于调整亮度和对比度
02,Channel Mixer
Channel Mixer用于通道混合,可以用当前彩色通道的值来修改一个彩色通道。应用Channel Mixer可以产生其它颜色调整工具不易产生的效果;或者通过设置每个通道提供的百分比产生高质量的灰阶图;或者产生高质量的棕色调和其它色调图像;或者交换和复制通道。
Red/Green/Blue-Red/Green/BIue/Const分别表不不同的颜色调整通道,Const用来调整通道的对比度。参数以百分比表示,表明增强或减弱该通道的效果。

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)

AE CS4 菜单中英文对照表View菜单新视图←New View放大←Zoom In缩小←Zoom Out解析度←Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺←Show Rulers隐藏/显示辅助线←Hide Guides吸附辅助线←Snap To Guides锁定辅助线←Lock Guides清楚辅助线←Clear Guides隐藏/显示网格←Show Grid吸附网格←Snap to Grid视图选项←View Options...显示图层控制←Hide Layer Controls 重置3D视图←Reset 3D View切换3D视图←Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口←Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图←Switch To Last 3D View 观察选择图层←Look At Selected Layers观察所有图层←Look At All Layers前往指定时间←Go To Time...Layer菜单1新建←New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置←Layer Settings...打开层窗口←Open Layer Window打开素材窗口←Open Source Window 遮罩←Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量←Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关←Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换←Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层←3D Layer添加标记←Add marker保持透明←Presserve Transparency 混合模式←Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha →Alpha模版Stencil Luma →亮度模版Silhouette Alpha →Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add →Alpha添加Luminescent Premul →冷光下一个混合模式←Next Blending Mode上一个混合模式←Previous Blending Mode 轨道蒙版←Track Matte┗No Track Matte →无Alpha Matte →Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶←Bring Layer to Front图层置上←Bring Layer Forward图层置下←Send Layer Backward图层置底←Send Layer to Back转换为可编辑文本←Convert To Editable Text 创建轮廓←Create Outlines自动追踪←Auto-trace...激活时间变速←Enable Time Remapping时间伸缩←Time Stretch...重组←Pre-compose...Effect菜单1特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen ┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Effect菜单2Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单1新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects关闭←Close保存←Save另存为←Save As...保存副本←Save a Copy...恢复←Revert导入←Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头←Import Recent Footage输出←Export查找←Find...再次查找←Find Next添加镜头到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection... 整理镜头←Consolidate All Footage删除未用镜头←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files...浏览文件夹←Watch Folder...运行脚本←Run Script建立代理←Create Proxy┗Still... →静态图片Movie... →影片设置代理←Set Proxy┗File... →文件None →无解释镜头←Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头←Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色File菜单2重载镜头←Reload Footage显示所在文件夹←Reveal in Explorer 项目设置←Project Settings...打印←Print...退出←ExitEdit菜单撤消←Undo Copy重复←Redo Copy历史记录←History剪切←Cut复制←Copy粘贴←Paste清除←Clear副本←Duplicate分层图层←Split Layer抽出工作区域←Lift Work Area挤压工作区域←Extrace Work Area 选择全部←Select All全部取消←Deselect All标签←Label清空←Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频存编辑原稿←Edit Original模版←Templates┗Render Settings... →渲染设置Output Module... →输出模式预置←Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧←Add Keyframe冻结关键帧←Toggle Hold Keyframe关键帧插值←Keyframe Interpolation...关键帧速率←Keyframe Velcity...辅助关键帧←Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import →RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画←Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器←Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画←Remove All Text Animators 添加表达式←Add Expression追踪运动←Track Motion稳定运动←Stabilize Motion追踪当前属性←Track this property显示关键帧←Reveal Animating Properties显示被修改属性←Reveal Modified Properties Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View 渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化) Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一图) Extract------------------------扩展Inner Outer Key----------------部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic T ext---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize 时间←Time切换←Transition 视频←Video。

小白整理Adobe_After_Effects_CS4中英文菜单对照表(完全版)附内置效翻译

小白整理Adobe_After_Effects_CS4中英文菜单对照表(完全版)附内置效翻译

AE CS4 中英文菜单对照表File(文件)菜单1. New(新建)命令新建一个项目、文件夹或Photoshop图片。

包含三个子菜单:New Project(新建项目)Alt+Ctl+NNew Folder(新建文件夹)Shift+Alt+Ctl+NNew Adobe Photoshop File(新建Photoshop文件)。

2. Open Project(打开项目)打开已有的项目,快捷键为Ctrl + O键。

3. Open Recent Projects(打开最近项目)打开最近访问过的After Effects项目。

4. Browse(浏览)打开Adobe Bridge,从中浏览、管理文件夹和素材。

5. Browse Template Projects(浏览项目模板)打开Adobe Bridge,从中浏览After Effects的项目模板。

6. Close(关闭)关闭当前的窗口、面板等,快捷键为Ctrl + W键。

7. Close Project(关闭项目)关闭当前的项目。

如果现有的项目未保存,将出现对话框提示保存当前项目。

8. Save(保存)保存当前项目,快捷键为Ctrl + S键。

其中当第一次保存项目时会出现对话框提示输入文件名,之后单击Save(保存)将不再出现保存对话框。

9. Save As(另存为)将当前项目另外保存一份。

快捷键为Ctrl + Shift + S键。

单击Save As(另存为)将出现对话框提示输入文件名。

10. Save a Copy(保存副本)将当前项目保存副本。

11. Increment and Save(增量保存)在上次保存项目的基础上递增名称的序号另外保存一份。

12. Revert(恢复)恢复所作的修改到上次保存项目的状态。

13. Import(导入)命令导入项目需要的素材或者合成。

包含7个子菜单:File(文件,快捷键Ctrl + I)、Multiple Files(多个文件)、Adobe Clip Notes Comments(节目注释)、Capture in Adobe Premiere Pro(通过Adobe Premiere Pro捕捉/采集素材)、Vanishing Point(灭点文件)、Placeholder(占位符)和Solid(固态层)。

AE菜单中英文对照表

AE菜单中英文对照表

.AE CS4 菜单中英文对照表View 菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗F ull →最佳Half→ 一半Third→ 三分之一Quarter →四分之一Custom....→ 自定义隐藏 / 显示标尺← Show Rulers隐藏 / 显示辅助线← Hide Guides吸附辅助线← Snap To Guides锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏 / 显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置 3D 视图← Reset 3D View切换 3D 视图← Switch 3D View┗A ctive Camera →当前摄象机Front→ 前视图Left→ 左视图Top →顶视图Back →后视图Right→ 右视图Bottom →底视图Custom View 1→ 自定视图1Custom View 2→ 自定视图2Custom View 3→ 自定视图3快速设置3D 窗口← Set 3D View Shortcut┗R eplace "Front" →替换为前视图Replace "Custom View 1"→替换为自定视图1 Replace "Active Camere"→ 替换为动态摄象机切换到最近的3D 视图← Switch To Last 3D View 观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time....Layer 菜单 1新建← New┗T ext →文字Solid...→ 实色Light...→ 灯光Camera.. →摄象机Null Object→ 虚拟对象Adjustment Layerv→ 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Window 遮罩← Mask┗N ew Mask →新建遮罩Mask Shape →遮罩形状Mask Feather→ 遮罩羽化Mask Opacity→ 遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks→ 删除所有遮罩Mode →模式┗N one →无Add →相加Subtrace→ 相减Inte rsect→ 交集Lighten→ 变亮Darken →变暗Difference→ 差值RotoBezier→ 旋转式曲线Inverse→ 反转Closed →封闭Set First Vertex→ 设置起始点Locked →锁定Motion Blur→ 运动模糊┗S ame As Layer →与层相同On →开Off→ 关Unlock All Maskss→ 解锁所有遮罩Lock Other Masks→ 锁定其他遮罩Free Transform Points→ 自由变换点质量← Quality┗B est →最佳Layer 菜单 2Draft→ 草图Wireframe →线框转换开关← Switches┗Hide Other Video→ 隐藏其他视频层Show All Video→ 显示所有视频层Unlock All Layers→ 解锁所有层Shy →退缩Lock →锁定Audio →音频Videl→ 视频Solo →独奏Effe ct→ 特效Collapse→ 卷展Frame Blending→ 帧融合Motion Blur→ 运动模糊Adjustment Layer→ 调节层变换← Transform┗R eset →复位Anchor Point→ 定位点Position→ 位置Scale →缩放Orientation→ 方向Rotation→ 旋转Opacity→ 不透明度Auto- Orient→ 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗N ormal →正常Dissolve→ 溶解Dancing Dissolve→ 动态溶解Daiken →变暗Multiply→ 正片叠底Linear Burn→ 线性加深Color Burn→ 颜色加深Classic Color Burn→ 典型颜色加深Add →加Lighten→ 变亮Screen →屏幕Linear Dodge→ 线性减淡Color Dodge→ 颜色减淡Layer 菜单 3Classic Color Dodge→ 典型颜色减淡Overlay→ 叠加Soft Light→ 柔光Hard Light→ 强光Linear Light→ 线性光Vivid light→ 艳光Pin Light→ 点光Hard Mix→ 强烈混合Difference→ 差值Classic Difference→ 典型差值Exclusion→排除Hue →色相合成Sateration→ 饱和度Color →颜色Luminosity→ 亮度Stencil Alpha→ Alpha 模版Stencil Luma→ 亮度模版Silhouette Alpha→ Alpha 轮廓Silhouette Luma→ 亮度轮廓Alpha Add → Alpha添加Luminescent Premul→ 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode 轨道蒙版← Track Matte┗No Track Matte →无Alpha Matte→ Alpha 蒙版Alpha Inverted Matte→ 反相Alpha 蒙版Luma Matte →亮度蒙版Luma Inverted Matte→ 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← S end Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto -trace...激活时间变速← Enable Time Remapping时间伸缩← Time Stretch...重组← Pre -compose...Effect菜单1特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract→提取三维通道Depth Matte →深度蒙版Depth of Field→场深度Fog 3D →雾化ID Matte →ID 蒙版调整←Adjust┗Brightness & Contrast→亮度和对比度Channel Mixer→通道混合Color Balance→色彩平衡Color Stabilizer→色彩平衡器Curves →曲张Hue/Saturation→色相 / 饱和度Levels →色阶Levels(Individual Controls)→色阶( 个体控制 ) Posterize→色调分离Threshold→阈值音频←Audio┗B ackwards →倒播Bass & Treble→低音和高音Delay →延迟Flange & Chorus→变调和合声High-L ow Pass →高低音过滤Modulator→调节器Parametric EQ→EQ参数Reverb →回声Stereo Mixer→立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗C hannel Blur →通道模糊Comound Blur →混合模糊Direction Blur→方向模糊Fast Blur →快速模糊Gaussian Blur→高斯式模糊Radial Blur→径向模糊Effect菜单2Shar pen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels→Alpha色阶Arithmetic→运算Blend →混合Calculations→计算Channel Combiner →通道组合Cineon Converter→转换Cineon 文件Compound Arithmetic→复合计算Invert→反相Minimax →扩亮扩暗Remove Color Matti ng →删除蒙版颜色Set Channels→设置通道Set Matte→设置蒙版Shift Channels→转换通道Solid Composite→实色合成扭曲←Distort┗B ezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin→边角定位Displacement Map→置换Liquify→液化Magnify→放大Mesh Warp →网格变形Mirror→镜像Offset→位移Optics Compensation →镜头变形Polar Coordinates→极坐标转换Reshape →形变Ripple→波纹Smear →涂抹Spherize→球面化Transform→变换Turbulent Displace→剧烈置换Twirl→扭转Warp →弯曲Wave Warp →波浪变形File菜单1新建← New┗N ew Project →新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗F ile...→ 文件Multiple Files...→多个文件Placeholder...→输入占位符Solid...→实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Cre ate Proxy┗S till...→ 静态图片Movie...→ 影片设置代理← Set Proxy┗F ile...→ 文件None →无解释镜头← Interpret Footage┗M ain... →常规Proxy...→ 代理Remember Interpretation→保存解释Apply Interpretation→应用解释替换镜头← Replace Footage┗File...→ 文件Placeholder...→占位符Solid..→ 实色File菜单2重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer 项目设置← Project Settings...打印← Print...退出← ExitEdit 菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清除← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area 选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All→ 全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频内存编辑原稿← Edit Original模版← Templates┗Render Settings...→ 渲染设置Output Module...→ 输出模式预置← Preferences┗G eneral... →常规Previews...→ 预演Display→ 显示Import...→ 输入Output →输出Grids & Guides...→ 辅助线及网络Label Colors...→ 标签颜色Label Defaults...→ 标签设置Cache...→ 缓存Video Previe w...→ 视频预演Animation 菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes→ 转换音频为关键帧Convert Expression to Keyframes→ 转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In→ 缓和曲线进入Easy Ease Out→ 缓和曲线离开Exponential Scale→ 指数缩放RPF Camera Import → RPF 摄象机导入Sequence Layers...→ 图层排序Time- Reverse Keyframes →反转关键帧文字动画← Animate Text┗Anchor Point→ 轴心点Position→ 位置Scale →缩放Skew →倾斜Rotation→ 旋转Opacity→ 不透明度All Transform→ 所有变换Fill Color→ 填充色Stroke Color→ 描边色Stroke Width→ 描边宽度Tracking→ 追踪Line Anchor →线形频谱Line Spacing→ 线形间距Character Offset→ 字符位移Character Value →字符值率添加文字选择器← Add Text Selector┗R ange →平行Wiggly →抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties Compostion 菜单新建合成←N ew Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails→运动轨迹Audio →音频Audio Preview(Here Forward)→音频预演 ( 当前位置 ) Audio Preview(Work Area)→音频预演 ( 工作区域 )存储单帧为←Save Frame As┗F ile →文件Photoshop Layers→Photoshop图层制作影片←Make Movie组合渲染←Pre -render存储内存预演←S ave RAM Preview观察流程图←Comp Flowchart View.Window菜单工作空间←Workspace┗O ne Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows→适应窗口Save Workspace →存储工作空间Delete Workspace→删除工作空间层叠←Cascade拼贴←Tile排列图标←Arran ge Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp 菜单关于 AfferEffects←About After Effects AfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D雾化ID Matte-------------------ID粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio ( 音频 )Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/ 低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化)Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel ( 通道 )Alpha Levels-------------------ALPHA层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型 )Bezier Warp----------------Bezier变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换 ( 可制作球体滚动效果)Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制 )Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制 Point Control------------锐化控制Slider Control-----------滑块控制 Layer Control------------图层控制Image Control ( 图像控制 )Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡 (HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制 )Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙 ( 以粗颗粒渐变到下一张图 ) Extract------------------------扩展Inner Outer Key----------------内部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染 )4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划 ( 与 stylize-write on功能类似 ) Vegas----------------------维加斯Stylize (风格化 )Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光 *Texturize-----------------基底凸现Write-on------------------在 .....上写 ( 与 render-stroke功能类似 )Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time ( 时间 )Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场( 三角形转场 )Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩( 百叶窗式转场 )Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码.表达式控制←Expression Controls┗Angle Control→角度控制Checkbox Control→检验盒控制Color Control→色彩控制Layer Control→层控制Point Control→点控制Slid er Control→游标控制图象控制←Image Control┗C hange Color →转换色彩Change To Color→定向转换色彩Color Balance(HLS)→色彩平衡Color Link→色彩连接Colorama →彩光Equallize→均衡Gamma/Pedestal/Gain →伽玛/ 基色 / 增益Grow Bounds →增长边缘PS Arbitrary Map→映象Tint→色彩键控←Keying┗Col or Difference Key→色彩差异键Color Key→色彩键Color Range→色彩范围Difference Matte→差异蒙版Extrace→提取Inner/Outer Key→轮廓键Keylight→光键Linear Color Key→线性色彩键Luma Key →亮度键Spill Suppressor→溢色抑制蒙版工具←Matte Tools┗M atte Choker →蒙版清除Simple Choker→简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation.风格化←Stylize 时间←Time切换←Transition 视频←Video。

AE中英文对照

AE中英文对照

After Effect中英文对照大全一、菜单命令1、File(文本)New新建New Project新建项目New Folder新建文件夹Open Project打开项目Open Recent Projects打开最近项目Close关闭Save保存Save As另存为Save a Copy保存副本Revert恢复Import导入File文件Multiple Files多个文件Placeholder输入占位符Solid实色Import Recent Footage导入最近镜头Export输出Find查找Find Next再次查找Add Footage to Comp添加镜头到合成New Comp From Selection选定脚本建立合成Consolidate All Footage整理镜头Remove Unused Footage删除未用镜头Reduce Project简化项目Collect Files文件打包Watch Folder浏览文件夹Run Script运行脚本Create Proxy建立代理Still静态图片Movie影片Set Proxy设置代理File文件None无Interpret Footage解释镜头Main常规Proxy代理Remember Interpretation保存解释Apply Interpretation应用解释Replace Footage替换镜头File文件Placeholder占位符Solid实色Reload Footage重载镜头Reveal in Explorer显示所在文件夹Project Settings项目设置Print打印Exit退出2、Edit(编辑)Undo Copy撤消Redo Copy重复History历史记录Cut剪切Copy复制Paste粘贴Clear清楚Duplicate副本Split Layer分层图层Lift Work Area抽出工作区域Extract Work Area挤压工作区域Select All选择全部Deselect All全部取消Label标签Purge清空All全部Undo撤消Image Caches图象缓存Snapshot快照Video Memory视频内存Edit Original编辑原稿Templates模版Render Settings渲染设置Output Module输出模式Preferences预置General常规Previews预演Display显示Import输入Output输出Grids & Guides辅助线及网络Label Colors标签颜色Label Defaults标签设置Cache缓存Video Preview视频预演3、Animation(动画)Add Keyframe添加关键帧Toggle Hold Keyframe冻结关键帧Keyframe Interpolation关键帧插值Keyframe Velcity关键帧速率Keyframe Assistant辅助关键帧Convert Audio to Keyframes转音频为关键帧Convert Expression to Keyframes转换表达式为关键帧Easy Ease缓和曲线Easy Ease In缓和曲线进入Easy Ease Out缓和曲线离开Exponential Scale指数缩放RPF Camera Import RPF 摄象机导入Sequence Layers图层排序Time-Reverse Keyframes反转关键帧Animate Text文字动画Anchor Point轴心点Position位置Scale缩放Skew倾斜Rotation旋转Opacity不透明度All Transform所有变换Fill Color填充色Stroke Color描边色Stroke Width描边宽度Tracking追踪Line Anchor线形频谱Line Spacing线形间距Character Offset字符位移Character Value字符值率Add Text Selector添加文字选择器Range平行Wiggly抖动Remove All Text Animators移除所有文字动画Add Expression添加表达式Track Motion追踪运动Stabilize Motion稳定运动Track this property追踪当前属性Reveal Animating Properties显示关键帧Reveal Modified Properties显示被修改属性4、View(视图)New View新视图Zoom In放大Zoom Out缩小Resolution解析度Full最佳Half一半Third三分之一Quarter四分之一Custom自定义Show Rulers隐藏/显示标尺Hide Guides隐藏/显示辅助线Snap To Guides吸附辅助线Lock Guides锁定辅助线Clear Guides清楚辅助线Show Grid隐藏/显示网格Snap to Grid吸附网格View Options视图选项Hide Layer Controls显示图层控制Reset 3D View重置 3D 视图Switch 3D View切换 3D 视图Active Camera当前摄象机Front前视图Left左视图Top顶视图Back后视图Right右视图Bottom底视图Custom View 1自定视图 1Custom View 2自定视图 2Custom View 3自定视图 3Set 3D View Shortcut快速设置 3D 窗口Replace "Front"替换为前视图Replace "Custom View 1"替换为自定视图 1 Replace "Active Camera"替换为动态摄象机Switch To Last 3D View切换到最近的 3D 视图Look At Selected Layers观察选择图层Look At All Layers观察所有图层Go To Time前往指定时间5、Composition(合成)New Composition新建合成Composition Settings合成设置Background Color背景颜色Set Poster Time设置海报Trim Comp to Work Area修剪合成适配工作区域Crop Comp to Region of Interest裁切合成适配自定区域Add To Render Queue增加到渲染序列Add Output Module添加输出模块Preview预演RAM Preview内存预演Wireframe Preview线框预演Motion with Trails运动轨迹Audio音频Audio Preview(Here Forward)音频预演(当前位置)Audio Preview(Work Area)音频预演(工作区域)Save Frame As存储单帧为File文件Photoshop Layers Photoshop 图层Make Movie制作影片Pre-render组合渲染Save RAM Preview存储内存预演Comp Flowchart View观察流程图6、Window(窗口)Workspace工作空间One Comp View单视图Two Comp View双视图Four Comp View四视图Conform All Windows适应窗口Save Workspace存储工作空间Delete Workspace删除工作空间Cascade层叠Tile拼贴Arrange Icons排列图标Close All全部关闭Closing in Groups全组关闭Tools工具箱Info信息调板Time Controls时间控制调板Audio音频调板Effects特效调板Character字符调板Paragraph段落调板Paint绘画调板Brush Tips笔刷技巧调板Motion Sketch运动草图Smart Mask Interpolation智能遮罩插值The Smoother平滑The Wiggler抖动Align & Distribute对齐和分布Tracker Controls追踪控制Box Creator Lite立方体建立Cubic Distribution Light立体散布Cylinder Creator Lite圆柱体建立Untitled Project.aep*当前文件Project Flowchart View项目流程图Render Queue渲染序列Reset Palette Locations重置调板位置7、Layer(图层)New新建Text文字Solid实色Light灯光Camera摄象机Null Object虚拟对象Adjustment Layer调节层Layer Settings层设置Open Layer Window打开层窗口Open Source Window打开素材窗口Mask遮罩New Mask新建遮罩Mask Shape遮罩形状Mask Feather遮罩羽化Mask Opacity遮罩不透明度Mask Expansion遮罩伸缩Reset Mask重置遮罩Remove Mask删除遮罩Remove All Masks删除所有遮罩Mode模式None无Add相加Subtract相减Intersect交集Lighten变亮Darken变暗Difference差值RotoBezier旋转式曲线Inverse反转Closed封闭Set First Vertex设置起始点Locked锁定Motion Blur运动模糊Same As Layer与层相同On开Off关Unlock All Masks解锁所有遮罩Lock Other Masks锁定其他遮罩Free Transform Points自由变换点Quality质量Best最佳Draft草图Wireframe线框Switches转换开关Hide Other Video隐藏其他视频层Show All Video显示所有视频层Unlock All Layers解锁所有层Shy退缩Lock锁定Audio音频Video视频Solo独奏Effect特效Collapse卷展Frame Blending帧融合Motion Blur运动模糊Adjustment Layer调节层Transform变换Reset复位Anchor Point定位点Position位置Scale缩放Orientation方向Rotation旋转Opacity不透明度Auto-Orient自动定向3D Layer三维层Add marker添加标记Preserve Transparency保持透明Blending Mode混合模式Normal正常Dissolve溶解Dancing Dissolve动态溶解Daiken变暗Multiply正片叠底Linear Burn线性加深Color Burn颜色加深Classic Color Burn典型颜色加深Add加Lighten变亮Screen屏幕Linear Dodge线性减淡Color Dodge颜色减淡Classic Color Dodge典型颜色减淡Overlay叠加Soft Light柔光Hard Light强光Linear Light线性光Vivid light艳光Pin Light点光Hard Mix强烈混合Difference差值Classic Difference典型差值Exclusion排除Hue色相合成Saturation饱和度Color颜色Luminosity亮度Stencil Alpha Alpha 模版Stencil Luma亮度模版Silhouette Alpha Alpha 轮廓Silhouette Luma亮度轮廓Alpha Add Alpha 添加Luminescent Premul冷光Next Blending Mode下一个混合模式Previous Blending Mode上一个混合模式Track Matte轨道蒙版No Track Matte无Alpha Matte Alpha 蒙版Alpha Inverted Matte反相 Alpha 蒙版Luma Matte亮度蒙版Luma Inverted Matte反相亮度蒙版Bring Layer to Front图层置顶Bring Layer Forward图层置上Send Layer Backward图层置下Send Layer to Back图层置底Convert To Editable Text转换为可编辑文本Create Outlines创建轮廓Auto-trace自动追踪Enable Time Remapping激活时间变速Time Stretch时间伸缩Pre-compose重组8、Help(帮助)About After Effects关于 After EffectsAfter Effects Help After Effects 帮助Effects Help特效帮助Scripting Help脚本帮助Tip og the Day每日技巧Registration注册二、影视特效Effect Controls特效控制Reduce Interlace Flicker上一个特效Remove All全部删除Save Favorite有储收藏Apply Favorite应用收藏Recent Favorites最近收藏1、3D Channel(3D通道)3D Channel Extract3D 通道扩展Depth Matte深厚粗糙Depth of Field深层画面Fog 3D3D 雾化ID Matte ID 粗糙2、Adjust(调整)Brightness & Contrast亮度与对比度Channel Mixer通道混合器Color Balance色彩平衡Color Stabilizer色彩稳压器Curves曲线Hue/Saturation色饱和Levels色阶Levels (Individual Controls)色阶(分色RGB 的控制)Posterize色调分离Threshold阈值3、Audio(音频)Backwards向后Bass & Treble低音与高音Delay延迟Flange & Chorus边缘与合唱团High-Low Pass高音/低音Modulator调幅器Parametric EQ EQ 参数Reverb回音Stereo Mixer立体声混合器Tone音调4、Blur&Sharpen(模糊与锐化)Channel Blur通道模糊Compound Blur复合的模糊Directional Blur方向性的模糊Fast Blur快速模糊Gaussian Blur高斯模糊Radial Blur径向模糊Sharpen锐化Unsharp Mask锐化掩膜5、Channel(通道)Alpha Levels ALPHA层通道Arithmetic运算Blend混合Cineon Converter间距转换器Compound Arithmetic复合运算Invert反向Minimax像素化Remove Color Matting去除粗颗粒颜色Set Channels调节通道Set Matte调节粗糙度Shift Channels转换通道6、Distort(变型)Bezier Warp Bezier变型Bulge鱼眼Displacement Map画面偏移Mesh Warp网状变形Mirror镜像Offset偏移量Optics Compensation光学替换Polar Coordinates极坐标Reshape重塑Ripple涟漪Smear涂片Spherize球型变形Transform变换Twirl旋转变形Wave Warp波型变形7、Expression Controls(表达式控制)Angle Control角度控制Checkbox Control复选框控制Color Control颜色控制Layer Control图层控制Point Control锐化控制Slider Control滑块控制8、Color Correction(颜色校正)Auto Color自动颜色Auto Contrast自动对比度Auto Levels自动色阶Black & White黑白Brightness & Contrast亮度对比度CC Color Neutralizer色彩中和器CC Color Offset色彩偏移CC Kernel要点CC Toner调色剂Change Color改变颜色Change to Color色彩替换Color Balance色彩平衡Color Balance(HLS)色彩平衡(HLS)Color Link色彩连接Color Stabilizer色彩平衡器Colorama彩光Curves曲线Equalize平衡Exposure多次曝光Gamma/Pedestal/Gain GAMMA/电平/增益Hue/Saturation色相/饱和度Leave Color去色Levels色阶Levels(Individual Controls)色阶(个体控制)Median中线Photo Filter照片过滤PS Arbitrary Map PS 任意的映射Selective Color可选颜色Shadow/Highlight阴影/高光Tint色度Tritone三阶色调整Vibrance抖动9、Keying(键控制)Color Difference Key差异的色键Color Key色键Color Range色键幅度Difference Matte不同粗粗糙Extract扩展Inner Outer Key内部、外部色键Linear Color Key线性色键Luma Key LUMA 键Spill Suppressor溢出抑制器10、Matte Tools(粗糙工具)Matte Choker粗糙窒息物*Simple Choker简单的窒息物*11、Paint(油漆)Vector Paint矢量油漆12、Perspective(透视)Basic 3D基本的 3DBevel Alpha倾斜 ALPHABevel Edges倾斜边Drop Shadow垂直阴影13、Render(渲染)4-Color Gradient4 色倾斜度Advanced Lightning高级闪电Audio Spectrum音频光谱Audio Waveform音频波形Beam射线Cell Pattern单元模式Ellipse椭圆Fill填充Fractal分数维Fractal Noise粗糙的分数维Grid网格Lens Flare镜头光晕Lightning闪电Radio Waves音波Ramp斜面Stroke笔划(与 stylize-write on 功能类似)Vegas维加斯14、Simulation(模拟)Particle Playground粒子运动场Shatter粉碎15、Stylize(风格化)Brush Strokes笔刷Color Emboss颜色浮雕Emboss浮雕Find Edges查找边缘Glow照亮边缘Leave Color离开颜色Mosaic马赛克Motion Tile运动平铺Noise噪音Roughen Edges变粗糙边Scatter分散Strobe Light匣门光*Texturize基底凸现Write-on写在.....上16、Text(文本)Basic Text基本的文本Numbers数字文本Path Text路径文本17、Time(时间)Echo回响Posterize Time发布时间Time Difference时间差别*Time Displacement时间偏移18、Transition(转场)Block Dissolve块溶解Gradient Wipe斜角转场Iris Wipe爱丽斯转场(三角形转场)Linear Wipe线性转场Radial Wipe半径转场Venetian Blinds百叶窗式转场19、Video(视频)Broadcast Colors广播色Reduce Interlace Flicker降低频闪Timecode时间码。

After Effects CC 2014 中英菜单对照表(含常用特效缩小版本)

After Effects CC 2014 中英菜单对照表(含常用特效缩小版本)

一、File 文件New 新建Open project 打开项目Open Recent project 最近打开文件Browse in Mini Bridge 在Mini Bridge中浏览Close All 关闭全部Save As 存储为Import 导入Import recent footage 导入最近的素材Export 导出Add fonts from typekit 从typekit添加字体Find 查找Add footage to comp 将素材添加到合成New comp from selection 基于所选项目新建合成Dependencies 整理工程文件(蓝色为子菜单内容)Collect Files 收集文件Consolidate All Footage 整合所有素材Remove Unused Footage 删除未用过的素材Reduce Project 减少项目Find Missing Effects 查找缺失的效果Find Missing Fonts 查找缺失的字体Find Missing Footage 查找缺失的素材Watch Folder 监视文件夹Scripts 脚本Create Proxy 创建代理Set Proxy 设置代理Interpret Footage 解释素材Replace Footage 替换素材Reload Footage 重新加载素材Reveal In Explorer 在资源管理器中显示Reveal in Bridge 在Bridge中显示Project Settings 项目设置Exit 退出二、Edit 编辑Undo 撤销Can’t Redo 无法重做Histories 历史记录Cut 剪切Copy 复制Copy with property links 带属性链接复制Copy expression only 仅复制表达式Paste 粘贴Clear 清除Duplicate 重复Split layer 拆分图层Lift work Area 提升工作区域Extract Work Area 提取工作区域Select All 全选Deselect All 全部取消选择Label 标签Purge 清理(蓝色为子菜单内容)All memory & Disk Cache 所以内存和磁盘缓存All memory 所以内存Undo 撤销Image cache Memory 图像缓存内存Snapshot 快照Edit Original 编辑原稿Edit in Adobe Audition 在Audition中编辑Templates 模版Preferences 首选项Sync Settings 同步设置Paste mocha mask粘贴Mocha 遮罩三、Composition 合成New Composition 新建合同Composition Settings 合同设置Set Poster Time 设置海报时间Trim Comp to Work Area 将合成裁剪到工作区Crop Comp to region of interest 裁减合成到目标区域Add to Adobe Media Encoder Queue添加到AME队列Add to Render Queue 添加到渲染队列Add Output Module 添加到输出模块Cache Work Are In Background 后台缓存工作区域Cancel Caching Work Area in Background 取消后后缓存工作区域Preview 预览Save Frame As 帧另存为Pre-render 渲染前Save RAM Preview 保存内存预览Composition Flowchart 合成和流程图Composition Mini-Flowchart 合成微型流程图四、Layer 图层New 新建Layer Settings 图层设置Open Layer 打开图层Open layer Source 打开图层源Reveal in Explorer 在资源管理器中显示Mask 蒙版Mask and Shape Path 蒙版和形状路径Quality 品质Switches 开关Transform 变换Time 时间Frame Blending 帧混合3D Layer 3D 图层Guide Layer 参考线图层Environment Layer 环境图层Add marker 添加标记Preserve Transparency 保持透明度Blending Mode 混合模式Next Blending Mode 下一混合模式Previous Blending Mode 上一混合模式Track Matte 跟踪蒙版Layer Styles 图层样式Group Shapes 组合形状Ungroup Shapes 取消组合形状Arrange 排列Convert to Editable Text 转换为图层合同Create Shapes from Text 从文本创建形状Create Masks from text 从文本创建蒙版Crate Shapes from Vector layer 从矢量图层创建形状Camera 摄像机Auto-Trace 自动跟踪Pre-compose 预合成五、Effect 特效(下面有单独介绍)六、Animation 动画Save Animation preset 保存动画预设Apply Animation preset 将动画预设应用于Recent Animation Presets 最近动画预设Browse Presets 浏览预设Add Keyframe 添加关键帧Toggle Hold Keyframe 切换定格关键帧Keyframe Interpolation 关键帧插值Keyframe Velocity 关键帧速度Keyframe Assistant 关键帧辅助Animate Text 动画文本Add Text Selector 添加文本选择器Remove All Text Animators 移除所有的文本动画器Add Expression 添加表达式Separate Dimensions 单独尺寸Track Camera 跟踪摄像机Track in mocha AE 在mocha AE中跟踪Warp Stabilizer VFX 变形稳定器VFXTrack Motion 跟踪运动Track Mask 跟踪蒙版Track this Property 跟踪此属性Reveal Properties with Keyframes 显示关键帧的属性Reveal Properties with Animation 显示动画的属性Reveal All modified Properties 显示所有修改的属性七、View 视图New Viewer 新建查看器Zoom in 放大Zoom out 缩小Resolution 分辨率Use Display Color Management 使用显示色彩管理Simulate opuput 模拟输出Show Rulers 显示标尺Show Guides 显示参考线Snap to Guides 对齐到参考线Lock Guides锁定参考线Clear Guides 清除参考线Show Grid 显示网络Snap to Grid 对齐到网络View options 视图选项Show layer Controls 显示图层控件Reset 3D View 重置3D 视图Switch 3D view 切换3D视图Assign Shortcut to “Active Camera”分配3D视频快捷键Switch to last 3D view 切换到上一个3D视图Look at Selected Layers 查看选定图层Look at All layers 查看所有图层Go to Time 转到时间十、Window 窗口Workspace 工作区Assign Shortcut to “Standard” Workspace将快捷键分配给“标准”工作区Extensions 扩展Align 对齐Audio 音频Brushes 画笔Character 字符Effects & Presets 效果和预设Info 信息Mask interpolation 蒙版插值法Media Browser 媒体浏览器Metadata 元数据Motion Sketch 动态草图Paint 绘画Paragraph 段落Preview 预览Progress 进度Smoother 工具Tools 工具Tracker 跟踪器Wiggler 摇摆器Composition:*** 合成***Effect Controls:*** 效果控件***Flowchart :(none) 流程图(无)Footage: (none) 素材(无)Layer: (none) 图层(无)Project 项目Render Queue 渲染队列Timeline: *** 时间轴:***AE CC 2014自带特效中英文对照表3D Channel三维通道特效--3d chanel extract 提取三维通道--depth matte深度蒙版--depth of field场深度--Extractor 提取器--fog 3D雾化--ID Matte ID蒙版--Identifier标识符Blur & Sharpen模糊与锐化特效--Bilateral Blur 双向模糊--Box blur方框模糊--CC Cross Blur CC交叉模糊--CC Radial Fast Blur 快速放射模糊--CC V ector Blur CC矢量模糊--Channel blur通道模糊--Compound blur复合模糊--Directional blur定向模糊--fast blur快速模糊--gaussuan blur高斯模糊--lens blur镜头虚化模糊--radial blur径向模糊--reduce interlace flicker减少交错闪烁--sharpen锐化--smart blur智能模糊--unshart mask 钝化蒙版Channel通道特效--arithmetic通道运算--blend混合--calculations计算--CC composite对自身进行混合模式处理--channel combiner 通道合成器--compound arithmetic复合运算--invert反转--minimax最小/最大--remove color matting移除颜色遮罩--set channels设置遮罩--set matte设置通道--shift channels转换通道--solid composite固态层合成Color correction 颜色校正--auto color自动色彩调整--auto contrast自动对比度--auto levels自动色阶--Black & white 黑色和白色--brightness & contrast亮度和对比度--broadcast colors 广播放色--CC color neutralizer CC颜色中和剂--CC color offset色彩偏移--CC kernel颜色内核--CC toner CC调色--change color 更改颜色--change to color更改为颜色--channel mixer通道混合器--color balance颜色平衡--color blance(HIS)颜色平衡(HIS)--color link颜色链接--color stabilizer颜色稳定器--colorama彩光/色光--curves曲线调整--equalize色调均化--exposure曝光度--gamma/pedestal/gain灰度系数/基值/增益--hue/saturation色相/饱和度--leave color 分离颜色--levels (individual controls)色阶(单独控件)--photo filter照片滤镜--PS arbitrary Map PS任意映射--Selective color可选颜色--shadow/highlight阴影/高光--tint 色调/色度--tritone三色调--V ibrance自然饱和度Distort扭曲特效--bezier warp贝赛尔曲线变形--bulge凹凸镜--CC Bend It 区域卷曲效果--CC Blobbylize 融化效果--CC Flo Motion两点收缩变形--CC Griddler网格状变形--CC Lens鱼眼镜头效果--CC Page Turn卷页效果--CC Power Pin带有透视效果的四角扯动工具--CC Ripple Pulse(扩散波纹变形,必需打关键帧--CC Slant 倾斜变形--CC Smear涂抹变形--CC Split简单的胀裂效果--CC Split 2不对称的胀裂效果--CC Tiler简便的电视墙效果--corner pin边角定位--detail-preserving upscale 保留细节放大--displacement map置换图--liquify 液化--magnify像素无损放大--mesh warp网络变形--mirror镜像--offset偏移--optics compensation光学补偿--polar coordinates极坐标转换--reshap 改变形状--ripple波纹--rolling shutter repair 果冻效应修复--smear漩涡条纹--spherize球面化--transform变换--turbulent displace湍流置换--twirl旋转扭曲--warp 变形--warp stabilizer VFX 变形稳定器VFX--wave warp波形变形Magic Bullet Suite红巨人调色套装Colorista III 调色师3Cosmo 润肤磨皮插件Magic Bullet Film 电影质感插件Magic Bullet Looks 调色插件(多预设)Mojo 快速调色(好莱坞电影颜色)Expression Controls表达式控制特效--3d point control 3D点控制--angel control角度控制--checkbox control复选框控制--color control 颜色控制--layer control 图层控制--point control 点控制--slider control 滑块控制Generate 生成--4-ccolor gradient四色渐变--advanced lightning高级闪电--audio spectrum音频频谱--audio waveform音频波形--beam光束-- CC Glue Gun 喷胶效果-- CC Light Burst 2.5 光线缩放--CC Light Rays 光芒放射,加有变形效果--CC Light Sweep过光效果--cc threads cc线程--cell pattern单元格图案--checkerboard棋盘--circle圆形--ellipse椭圆--eyedropper fill吸管填充--fill填充--fractal分形--gradient ramp 梯度渐变--grid网格--lens flare镜头光晕--paint bucker油漆桶--radio waves无线电波--scribble涂写--stroke描边--vegas勾画--write-on手写效果Keying 抠像特效--advanced spill suppressor 高级溢出抑制器-- CC Simple Wire Removal简单的去除钢丝工具--color difference key 颜色差值键--color range色彩范围(效果较差)--difference matte差值遮罩(已淘汰)--extract提取(已淘汰)--inner/outer key 内部/外部键--key cleaner 抠像清除器--keylight(1.2) 主光--linear color key线性颜色键Matte 遮罩特效--matte choker遮罩阻塞工具--Mocha shape摩卡形状--refine hard matte 调整实边遮罩--refine soft matte 调整柔和遮罩--simple choker简单阻塞工具Noise & Grain 杂色和颗粒特效--add grain添加颗粒--dust & scratches蒙尘与划痕--fractal noise 分形杂色--match grain匹配颗粒--median中间值--noise杂色--noise alpha杂色通道--noise HLS杂色色彩模型--noise HLS auto自动生成HLS通道杂色--remove grain移除颗粒--Turbulent noise 湍流杂色Obsolete 过时--basic 3D 基本3D--basic test 基本文字--color key 颜色键--lightning 闪光--luma key 亮度键--path test 路径文本--spill suppressor 溢出抑制perspective 透视--3D camera tracker 3D摄像机跟踪器--3D glasses 3D眼镜--bevel Alpha 斜面Alpha--bvevel edges边缘斜面--CC Cylinder圆柱体贴图--cc environment cc环境--CC Sphere 球化效果--CC Spotlight点光源效果--drop shadow投影--radial shadow径向阴影simulation 模拟特效--card dance 卡片动画--caustics焦散--CC Ball Action CC 滚珠操作--CC Bubbles CC 吹泡泡--CC Drizzle CC 细雨滴--CC Hair CC 毛发--CC Mr.Mercury CC 水银滴落--CC Particle Systems ⅡCC 粒子仿真系统--CC Particle World CC 粒子仿真世界--CC Pixel Polly CC 像素多边形--CC Rainfall CC 下雨--CC Scatterize CC 散射效果--CC Snowfall CC 下雪--CC Star Burst CC 星爆--foam泡沫--particle playground粒子运动场--shatter碎片--wave world波纹环境stylize 风格化特效--brush storkes画笔描边--cartoon 卡通/漫画--cc block load cc块加载--CC Glass 玻璃透视效果--CC Kaleida 不错的万花筒效果--CC Mr Smoothie 像素溶解运动--cc plastic cc塑料--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具--CC Threshold RGB RGB分色阈值工具--color emboss 彩色浮雕--emboss浮雕--find edges查找边缘--glow 发光--mosaic马赛克--motion tile动态拼贴--posterize 色调分离--roughen edges 毛边--scatter 散布--strobe light闪光灯--texturize 纹理化--threshold 阈值text 文字特效--numbers 编号--timecode时间码time 时间特效--cc force motion blur 强制动态模糊--cc time blend 带有动态模糊的帧融合--cc time blend FX 可自定义的帧融合--CC Wide Time 多重的帧融合效果--echo 残影/重影--pixel motion blur 像素运动模糊--psterize time 色调分离时间--time difference时差--time displacement时间置换--timewarp时间扭曲transition 过渡转场特效--block dissolve块溶解--card wipe卡片擦除--cc glass wipe 玻璃状擦除--cc grid wipe 网格擦除--cc image wipe 图像式擦除--cc jaws 锯齿状过渡--cc light wipe 照明式擦除--cc line sweep cc线扫描--cc radial scalewipe 径向缩放擦除--cc scale wipe 拉伸式缩放--cc twister 扭曲过渡--cc warpomatic--gradient wipe渐变擦除--iris wipe光圈擦除--linear wipe线性擦除--radial wipe径向擦除--venetian blinds百叶窗T rapCode 插件套装3D Stroke 3D描边插件EchoSpace 3D图层特效插件Form 网络3D粒子旋转系统Horizon AE绘图工具Lux 灯光效果插件Mir 3维图形插件Particular 3D粒子系统Shine 扫光插件Sound Keys 关键帧发生器(音频处理)插件Starglow 星光光效插件utlity 实用特效----Apply Color LUT 应用颜色LUT--CC Overbrights--Cineon Converter Cineon转换器--Color Profile Converter 颜色配置文件转换器--Grow Bounds 范围扩散--HDR Compander HDR压缩扩展器--HDR Highlight compression HDR高光压缩Audio音频特效--backwards倒放--bass & treble低音和高音--delay延迟--flange & chorus变调与合声--high-low pass高通/低通--modulator调制器--parametric EQ 参数均衡--reverb 混响--stero mixer 立体声混合器--tone音调Zaxwerks 特效套装3D Flag 3D旗帜飘动插件3D Grid Warp 3D网络变形3D Invigorator PRO 超强3D立体效果3D Layer Warp 3D图层变形3D Reflector 3D倒影反射插件3D Serpentine 3D蛇形路径动画插件Easy Glow 辉光Falloff for 3D Reflector 减少3D倒影反射插件Glinterks 扫光Gradientwerks 动态背景ProAnimator 3D字幕插件AE CC 功能合集CC Ball Action(小球状粒子化,在Simulation菜单中出现)CC Bender(层卷曲效果,在Distort菜单中出现)CC Bend It(区域卷曲效果,在Distort菜单中出现)CC Blobbylize(融化效果,在Distort菜单中出现)CC Bubbles(气泡效果,在Simulation菜单中出现)CC Burnfilm(胶片烧灼效果,在Stylize菜单中出现)CC Color Offset(RGB色谱调节,在Image Control菜单中出现)CC Composite(对自身进行混合模式处理,在Channel菜单中出现)CC Cylinder(圆柱体贴图,在Perspective菜单中出现)CC Drizzle(雨打水面效果,在Simulation菜单中出现)CC Flo Motion(两点收缩变形,在Distort菜单中出现)CC Force MotionBlur(强力运动模糊,在Time菜单中出现)CC Glass(玻璃透视效果,在Stylize菜单中出现)CC GlassWipe(融化过渡,在Transition菜单中出现)CC Glue Gun(喷胶效果,在Render菜单中出现)CC Griddler(网格状变形,在Distort菜单中出现)CC GridWipe(纺锤形网格过渡,在Transition菜单中出现)CC Hair(毛发生成器,较慢,在Simulation菜单中出现)CC Image Wipe(亮度过渡,类似AE自带的Transition/Gradient Wipe,在Transition菜单中出现)CC Jaws(锯齿状过渡,在Transition菜单中出现)CC Kaleida(不错的万花筒效果,在Stylize菜单中出现)CC Lens(鱼眼镜头效果,不如Pan Lens Flare Pro,在Distort菜单)CC Light Burst 2.5(光线缩放,在Render菜单中出现)CC Light Rays(光芒放射,加有变形效果,在Render菜单中出现)CC Light Sweep(过光效果,很不错,在Render菜单中出现)CC LightWipe(边缘加光过渡,带有变形效果,在Transition菜单中)CC Mr.Mercury(模仿水银流动,在Simulation菜单中出现)CC Mr Smoothie(像素溶解运动,在Image Control菜单中出现)CC Page Turn(卷页效果,在Distort菜单中出现)CC Particle Systems II(不错的二维粒子运动,在Simulation菜单中出现)CC Particle World(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation菜单中出现)CC Pixel Polly(画面破碎效果,好,在Simulation菜单中出现)CC Power Pin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现)CC PS Classic(利用通道形成的粒子系统,有模板,在Simulation菜单)CC PS LE Classic(局域性的粒子系统,有模板,在Simulation菜单)CC Radial Blur(螺旋模糊,在Blur & Sharpen菜单中出现)CC Radial Fast Blur(快速的放射模糊,在Blur & Sharpen 菜单中)CC Radial Scale Wipe(带有边缘扭曲的圆孔过渡,在Transition)CC Rain(下雨效果,在Simulation菜单中出现)CC RepeTile(多种方式的叠印效果,在Stylize菜单中出现)CC Ripple Pulse(扩散波纹变形,必需打关键帧才有效果,在Distort 菜单中出现)CC Scale Wipe(扯动变形过渡,在Transition菜单中出现)CC Scatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CC Simple Wire Removal(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,在Keying菜单中出现)CC Slant(倾斜变形,在Distort菜单中出现)CC Smear(涂抹变形,在Distort菜单中出现)CC Snow(飘雪效果,在Simulation菜单中出现)CC Sphere(球化效果,在Perspective菜单中出现)CC Split(简单的胀裂效果,在Distort菜单中出现)CC Split 2(不对称的胀裂效果,在Distort菜单中出现)CC Spotlight(点光源效果,在Perspective菜单中出现)CC Star Burst(模拟星团效果,在Simulation菜单中出现)CC Threshold(简单的阈值工具,在Adjust菜单中出现)CC Threshold RGB(RGB分色阈值工具,在Adjust菜单中出现)CC Tiler(简便的电视墙效果,在Distort菜单中出现)CC TimeBlend(带有动态模糊的帧融合,在Time菜单中出现)CC TimeBlend FX(可自定义的帧融合,在Time菜单中出现)CC Toner(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)CC Twister(扭曲过渡,在Transition菜单中出现)CC Vector Blur(向量区域模糊,在Blur & Sharpen菜单中出现)CC Wide Time(多重的帧融合效果,在Time菜单中出现)共61种滤镜,其实也就是著名的FinalEffects,速度、效果和易用性都很好,特别是粒子系统和过渡、变形、光效等。

Adobe_AfterEffect_CS6滤镜中英文对照

Adobe_AfterEffect_CS6滤镜中英文对照

Adobe_AfterEffect_CS6滤镜中英文对照Adobe AfterEffect CS6自带特效滤镜中英文对照3D channel三维通道3d Channel Extract 提取三维通道Depth Matte 深度蒙版、景深蒙版Depth of Field 景深效果Extractor 提取器Fog 3D 雾化ID Matte ID 蒙版ID Entifier 标识符Audio音频特效Backwards 倒播Bass & Treble 低音和高音Delay 延迟Flange & Chorus 变调和合声High-low Pass 高低音过滤Modulator 调节器Parametric EQ EQ参数Reverb 回声Stero Mixer 立体声混合Tone 音质Blur&Sharpen模糊与锐化特效Bilateral Blur 双边模糊Box Blur 方块模糊Camera Lens Blur 相机镜头模糊CC Cross Blur 十字模糊CC Radial Blur 径向模糊、放射模糊CC Radial Fast Blur 径向快速模糊CC vector Blur 矢量模糊Channel Blur 通道模糊Compound Blur 混合模糊Directional Blur 方向模糊Fast Blur 快速模糊Gaussian Blur 高斯模糊Lens Blur 镜头虚化模糊Radial Blur 径向模糊Reduce Interlace Flicker 降低交错闪烁Sharpen 锐化Smart Blur 智能模糊Unshart Mask 反遮罩锐化Channel通道特效Alpha Levels Alpha色阶Arithmetic 通道运算Blend 混合Calculations 融合计算CC Composition 合成Channel Combiner 频道融合Compound Arithmetic 复合计算Invert 反相Minimax 扩亮扩暗Remove Color Matting 删除蒙版颜色Set Channels 设置通道Set Matte 设置蒙版Shift Channels 转换通道Solid Composite 实体色融合Color correction颜色校正特效--Auto Color 自动色彩调整--Auto Contrast 自动对比度--Auto Levels 自动色阶--Black&White 黑和白--Brightness & Contrast 亮度核对比度--Broadcast Colors 播放色--CC Color Neutralizer 色彩中和--CC Color Offset 色彩偏移--CC Kernel 核心--CC T oner 碳化--Change Color 转换色彩--Change to Color 颜色替换--Channel Mixer 通道混合--Color Balance 色彩平衡--Color Blance(HIS) 色彩平衡(HIS) --Color Link 色彩连接--Color Stabilizer 色彩平衡器--Colorama 彩光--Curves 曲线调整--Equalize 均衡效果--Exposure 多次曝光--Gamma/Pedestal/Gain 伽马/基色/增益--Hue/Saturation 色相/饱和度--Leave Color 退色--Levels (Individual Controls) 色阶(个体控制) --Photo Filter 照片过滤--PS arbitrary Map 映像遮罩--Selective Color 可选颜色--Shadow/Highlight 阴影/高光--Tint 染色--Tritone 三阶色调整--Vibrance 活力Distort扭曲特效--Bezier Warp 贝赛尔曲线弯曲--Bulge 凹凸镜--CC Bend It 区域卷曲效果--CC Bender 层卷曲效果--CC Blobbylize 融化效果--CC Flo Motion 两点收缩变形--CC Griddler 网格状变形--CC Lens 鱼眼镜头效果--CC Page Turn 卷页效果--CC Power Pin 带有透视效果的四角扯动工具--CC Ripple Pulse 扩散波纹变形,必需打关键帧才有效果--CC Slant 倾斜变形--CC Smear 涂抹变形--CC Split 简单的胀裂效果--CC Split 2 不对称的胀裂效果--CC Tiler 电视墙效果--Corner Pin 边角定位--Displacement Map 置换这招--Liquify 像素溶解变换--Magnify 像素无损放大--Mesh Warp 液态变形--Mirror 镜像--Offset 位移--Optics Compensation 镜头变形--Polar Coordinates 极坐标转换--Reshape 形容--Ripple 波纹--Rolling Shutter Repair--Smear 涂抹--Rpherize 球面化--Transform 变换--Turbulent displace 变形置换--Twirl 扭转--Warp 歪曲边框--Warp Stabilizer 歪曲稳定--Wave warp 波浪变形Expression Controls表达式控制特效--3D Point Control 三维点控制--Angel Control 角度控制--Checkbox Control 检验盒控制--Color Control 色彩控制--Layer Control 层控制--Point Control 点控制--Slider Control 游标控制Generate渲染--4-Ccolor Gradient 四角渐变--Advanced lightning 高级闪电--Audio Spectrum 声谱--Audio Waveform 声波--Beam 光束--CC Glue Gun 喷胶效果--CC Light Burst 2.5 光线缩放--CC Light Rays 光芒放射,加有变形效果--CC Light Sweep 过光效果--CC Threads 螺纹--Cell Pattern 单元图案--Checkerboard 棋盘格式--Circle 圆环--Ellipse 椭圆--Eyedropper fill 滴管填充--Fill 填充--Fractal 万花筒--Grid 网格--Lens Flare 镜头光晕--Paint bucker 颜料桶--Radio Waves 电波--Ramp 渐变--Scribble 涂抹--Stroke 描边--Vegas 勾画--Write-on 书写效果Keying抠像特效--CC Simple Wire Removal--Color Difference Key 色彩差抠像--Color Key 色彩抠像--Color Range 色彩范围--Difference Matte 差异蒙版--Extract 提取--Inner/Outer Key 轮廓抠像--Linear Color Key 线性色彩抠像--Luma Key 亮度抠像--Spill Suppressor 溢色抑制Matte蒙版特效--Matte Choker 蒙版清除--mocha shape--Refine Matte--simple choker 简单清除Noise & Grain 噪波和杂点特效--Add Grain 添加杂点--Dust & Scratches 杂点和划痕--Fractal Noise 不规则噪波--Match Grain 杂点匹配--Median 中性--Noise杂点--Noise Alpha Alpha通道杂点--Noise HLS HLS通道杂点--Noise HLS Auto 自动生成HLS通道杂点--Remove grain 减弱杂点--Turbulent NoiseObsoleteBasic 3DBasic TextLightningPath TextPaint 绘画--paint 绘画工具--vector paint 矢量绘画Perspective透视特效--3D Camera Tracker--3D glasses 立体眼镜--Bevel Alpha Alpha导角--Bevel Edges 边缘导角--CC Cylineder 圆柱体贴图--CC Environment 环境贴图--CC Sphere 球化效果--CC Spotlight 点光源效果--Drop Shadow 投影--Radial Shadow 放射状的投影Simulation仿真特效--Card Dance 碎片飘移--Caustics 焦散--CC Ball Action 小球状粒子化--CC Bubbles 气泡效果--CC Drizzle 雨打水面效果--CC Hair 毛发生成器(较慢)--CC Mr.Mercury 模仿水银流动--CC Particle Systems II 二维粒子运动--CC Particle World 三维粒子运动--CC Pixel Polly 画面破碎效果--CC Rainfall 下雨效果--CC Scatterize 发散粒子化--CC Snowfall 飘雪效果)--CC Star Burst 模拟星团效果--Foam 泡沫--Particle Playground 粒子--Shatter 爆碎--Wave World 波纹抖动stylize 风格化特效--Brush Storkes 画笔描边--Cartoon 卡通效果--CC Block Load--CC Burn Film 胶片烧灼效果--CC Glass 玻璃透视效果--CC Kaleida 不错的万花筒效果--CC Mr.Smoothie 像素溶解运动--CC Plastic--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具--CC Threshold RGB--Color Emboss 彩色浮雕--Emboss 浮雕--Find Edges 查找边缘--Glow 自发光--Mosaic 马赛克--Motion Tile 运动拼贴--Posterize 多色调分离--Roughen Edges 粗糙边缘--Scatter 扩散--Strobe light 闪光灯--Texturize 纹理化--Threshold 对比度极限Synthetic ApertureSA Color Finesse 3Text文字特效--Numbers 数字--Timecode 时间码Time时间特效--CC Force MotionBlur 强力运动模糊--CC Time Blend 带有动态模糊的帧融合--CC Time Blend FX 可自定义的帧融合--CC Wide Time 多重的帧融合效果--Echo 重影--Psterize Time 招贴画--Time Difference 时间差异--Time Displacement 时间置换--Timewarp 时间收缩Transition转换特效--Block Dissolve 快面溶解--Card Wipe 卡片擦除--CC Glass Wipe 融化过渡--CC Grid Wipe 纺锤形网格过渡--CC Image Wipe 亮度过渡--CC Jaws 锯齿状过渡--CC Light Wipe 边缘加光过渡,带有变形效果--CC Line Sweep --CC Radial ScaleWipe 带有边缘扭曲的圆孔过渡--CC Scale Wipe 扯动变形过渡--CC Twister 扭曲过渡--CC WarpoMatic--Gradient Wipe 渐变擦拭--Iris Wipe 星形擦拭--Linear Wipe 线性擦拭--Radial Wipe 径向擦拭--Venetian Blinds 百叶窗Utility实用特效--Apply Color LUT--CC Overbrights--Cineon Converter Cineon转换--Color Profile Converter 色彩特性描述转换--Grow Bounds 范围增长--HDR Compander HDR压缩扩展--HDR Highlight Compression HDR高光压缩。

After Effects CC-CC2015 中英菜单对照表(精心整理完美打印版)

After Effects CC-CC2015 中英菜单对照表(精心整理完美打印版)

AE中英对照表一、File 文件New 新建Open project 打开项目Open Recent project 最近打开文件Browse in Mini Bridge 在Mini Bridge中浏览Close All 关闭全部Save As 存储为Import 导入(蓝色为子菜单内容)File...文件Multiple Files...多个文件Capture in Adobe Premiere Pro Premiere Pro采集Adobe Clip Notes Comments..Adobe 剪辑注释评论Adobe Premiere Pro Project…Premiere Pro项目…Vanishing Point (vpe)…PS消失点(.vpe)…Placeholder...输入占位符Solid...纯色Import recent footage 导入最近的素材Export 导出Add fonts from typekit 从typekit添加字体Find 查找Add footage to comp 将素材添加到合成New comp from selection 基于所选项目新建合成Dependencies 整理工程文件Collect Files 收集文件Consolidate All Footage 整合所有素材Remove Unused Footage 删除未用过的素材Reduce Project 减少项目Find Missing Effects 查找缺失的效果Find Missing Fonts 查找缺失的字体Find Missing Footage 查找缺失的素材Watch Folder 监视文件夹Scripts 脚本Create Proxy 创建代理Set Proxy 设置代理Interpret Footage 解释素材Replace Footage 替换素材Reload Footage 重新加载素材Reveal In Explorer 在资源管理器中显示Reveal in Bridge 在Bridge中显示Project Settings 项目设置Exit 退出二、Edit 编辑Undo 撤销Can’t Redo 无法重做Histories 历史记录Cut 剪切Copy 复制Copy with property links 带属性链接复制Copy expression only 仅复制表达式Paste 粘贴Clear 清除Duplicate 重复Split layer 拆分图层Lift work Area 提升工作区域Extract Work Area 提取工作区域Select All 全选Deselect All 全部取消选择Label 标签Purge 清理(蓝色为子菜单内容)All memory & Disk Cache 所以内存和磁盘缓存All memory 所以内存Undo 撤销Image cache Memory 图像缓存内存Snapshot 快照Edit Original 编辑原稿Edit in Adobe Audition 在Audition中编辑Templates 模版Preferences 首选项General...常规Previews... 预演Display显示Import...导入Output输出Grids & Guides... 网格与辅助线Label Colors...标签颜色Label Defaults...默认标签Media &Disk Cache…媒体与磁盘缓存Video Preview…视频预演Appearance…用户界面颜色Auto-Save…自动保存Memory & Multiprocessing…内存与多处理器控制…Audio Hardware…音频硬件Audio Output Mapping…音频输出映射…Sync Settings 同步设置Paste mocha mask 粘贴Mocha 遮罩三、Composition 合成New Composition 新建合同Composition Settings 合同设置Set Poster Time 设置海报时间Trim Comp to Work Area 将合成裁剪到工作区Crop Comp to region of interest 裁减合成到目标区域Add to Adobe Media Encoder Queue 添加到AME队列Add to Render Queue 添加到渲染队列Add Output Module 添加到输出模块Cache Work Are In Background 后台缓存工作区域Cancel Caching Work Area in Background 取消后后缓存工作区域Preview 预览Save Frame As 帧另存为Pre-render 渲染前Save RAM Preview 保存内存预览Composition Flowchart 合成和流程图Composition Mini-Flowchart 合成微型流程图四、Layer 图层New 新建Text 文字Solid... 实色Light... 灯光Camera.. 摄象机Null Object 虚拟对象Shape Layer 形状图层Adjustment Layer 调节层Adobe Photoshop File. Adobe Photoshop文件Layer Settings 图层设置Open Layer 打开图层Open layer Source 打开图层源Reveal in Explorer 在资源管理器中显示Mask 蒙版New Mask 新建遮罩Mask Shape 遮罩形状Mask Feather 遮罩羽化Mask Opacity 遮罩不透明度Mask Expansion 遮罩扩展Reset Mask 重置遮罩Remove Mask 移除遮照Remove All Masks 移除所有遮罩Mode 模式┗None 无Add 相加Subtrace 相减Intersect 交集Lighten 变亮Darken 变暗Difference 差值Inverted 反转Locked 锁定Motion Blur 运动模糊┗Same As Layer 与层相同On 开Off 关Unlock All Masks 解锁所有遮罩Lock Other Masks 锁定其他遮罩Hide Locked Masks 隐藏已锁定遮照Mask and Shape Path 蒙版和形状路径┗RotoBezier 旋转曲线Closed 关闭Set First Vertex 设置首个顶点Free Transform Points 自由变换点Quality 品质┗Best 最佳Draft 草图Wireframe 线框Switches 开关┗Hide Other Video 隐藏其他视频层Show All Video 显示所有视频层Unlock All Layers 解锁所有层Shy 退缩Lock 锁定Audio 音频Video 视频Solo 独奏Effect 特效Collapse 塌陷Motion Blur 运动模糊Adjustment Layer 调节层Transform 变换┗Reset 复位Anchor Point 定位点Position 位置Scale 缩放Orientation 方向Rotation 旋转Opacity 透明度Flip Horizontal 水平方向翻转Flip Vertical 垂直方向翻转Center In View 视点居中Fit to Comp 适配到合成Fit to Comp Wideth 适配为合成宽度Fit to Comp Height 适配为合成高度Auto-Orient 自动定向Time 时间┗Enable Time Remapping 启用时间重置Time-Reverse Layer 时间反向层Time Stretch 时间伸缩Freeze Frame 冻结帧Frame Blending 帧混合┗Off 关Frame Mix 帧融合Pixel Motion 像素运动3D Layer 3D 图层Guide Layer 参考线图层Environment Layer 环境图层Add marker 添加标记Preserve Transparency 保持透明度Blending Mode 混合模式┗Normal 正常Dissolve 溶解Dancing Dissolve 动态溶解Darken 变暗Multiply 正片叠底Color Burn 颜色加深Classic Color Burn 典型颜色加深Linear Burn 线性加深Darken Color 暗色Add 添加Lighten 变亮Screen 屏幕Color Dodge 颜色减淡Classic Color Dodge 典型颜色减淡Linear Dodge 线性减淡Lighter Color 亮色Overlay 叠加Soft Light 柔光Hard Light 强光Linear Light 线性光Vivid light 艳光Pin Light 点光Hard Mix 强烈混合Difference 差值Classic Difference 典型差值Exclusion 排除Hue 色相位Saturation 饱和度Color 颜色Luminosity 亮度Stencil Alpha Alpha模版Stencil Luma 亮度模版Silhouette Alpha Alpha轮廓Silhouette Luma 亮度轮廓Alpha Add Alpha添加Luminescent Premul 冷光预乘Next Blending Mode 下一混合模式Previous Blending Mode 上一混合模式Track Matte 跟踪蒙版┗No Track Matte 无Alpha Matte Alpha蒙版Alpha Inverted Matte 反相Alpha蒙版Luma Matte 亮度蒙版Luma Inverted Matte 反相亮度蒙版Layer Styles 图层样式┗Convert to Editable Styles 转换为可编辑样式Show All 全部显示Remove All 全部移除Drop Shadow 阴影Inner Shadow 内侧阴影Outer Glow 外侧辉光Inner Glow 内侧辉光Bevel and Emboss 斜边与浮雕Satin 光泽Color Overlay 颜色叠加Gradient Overlay 渐变叠加Stroke 描边Group Shapes 组合形状Ungroup Shapes 取消组合形状Arrange 排列┗Bring Layer to Front 图层置顶Bring Layer Forward 图层置上Send Layer Backward 图层置下Send Layer to Back 图层置底Convert to Editable Text 转换为图层合同Create Shapes from Text 从文本创建形状Create Masks from text 从文本创建蒙版Crate Shapes from Vector layer 从矢量图层创建形状Camera 摄像机Auto-Trace 自动跟踪Pre-compose 预合成五、Effect 特效(下面有单独介绍)六、Animation 动画Save Animation preset 保存动画预设Apply Animation preset 将动画预设应用于Recent Animation Presets 最近动画预设Browse Presets 浏览预设Add Keyframe 添加关键帧Toggle Hold Keyframe 切换定格关键帧Keyframe Interpolation 关键帧插值Keyframe Velocity 关键帧速度Keyframe Assistant 关键帧辅助┗Convert Audio to Keyframes 转换音频为关键帧Convert Expression to Keyframes 转换表达式为关键帧Easy Ease 缓和曲线Easy Ease In 缓和曲线淡入点Easy Ease Out 缓和曲线淡出点Exponential Scale 时间反向关键帧RPF Camera Import RPF摄象机导入Sequence Layers... 序列图层Time-Reverse Keyframes 指数比例Animate Text 动画文本┗Enable Per-character 3D 激化逐字3D化Anchor Point 轴心点Position 位置Scale 缩放Skew 倾斜Rotation 旋转Opacity 不透明度All Transform Properties 所有变换Fill Color 填充色┗RGB RGBHue 色相Saturation 饱和度Brightness 亮度Opacity 透明度Stroke Color 描边色┗RGB RGBHue 色相Saturation 饱和度Brightness 亮度Opacity 透明度Stroke Width 描边宽度Tracking 跟踪Line Anchor 行定位Line Spacing 行间距Character Offset 字符偏移Character Value 字符值Blur 模糊Add Text Selector 添加文本选择器┗Range 范围Wiggly 抖动Expression 表达式Remove All Text Animators 移除所有的文本动画器Add Expression 添加表达式Separate Dimensions 单独尺寸Track Camera 跟踪摄像机Track in mocha AE 在mocha AE中跟踪Warp Stabilizer VFX 变形稳定器VFXTrack Motion 跟踪运动Track Mask 跟踪蒙版Track this Property 跟踪此属性Reveal Properties with Keyframes 显示关键帧的属性Reveal Properties with Animation 显示动画的属性Reveal All modified Properties 显示所有修改的属性七、View 视图New Viewer 新建查看器Zoom in 放大Zoom out 缩小Resolution 分辨率┗Full 最佳Half 一半Third 三分之一Quarter 四分之一Custom.... 自定义Use Display Color Management 使用显示色彩管理Simulate opuput 模拟输出Show Rulers 显示标尺Show Guides 显示参考线Snap to Guides 对齐到参考线Lock Guides锁定参考线Clear Guides 清除参考线Show Grid 显示网络Snap to Grid 对齐到网络View options 视图选项Show layer Controls 显示图层控件Reset 3D View 重置3D 视图Switch 3D view 切换3D视图┗Active Camera 有效摄象机Front 前视图Left 左视图Top 顶视图Back 后视图Right 右视图Bottom 底视图Custom View 1 自定视图1Custom View 2 自定视图2Custom View 3 自定视图3Assign Shortcut to “Active Camera” 分配3D视频快捷键Switch to last 3D view 切换到上一个3D视图Look at Selected Layers 查看选定图层Look at All layers 查看所有图层Go to Time 转到时间八、Window 窗口Workspace 工作区┗All Panels 全部面板Animation 动画Effests 特效Minimal 简约Motion Tracking 动态跟踪Paint 绘图Standard 标准Text 文字Undocked Panels 解除面板停靠New Workspace 新建工件区Delete Workspace 删除工作空间Reset“All Panels”重置“标准”工作区Assign Shortcut to “Standard” Workspace 将快捷键分配给“标准”工作区Extensions 扩展Align 对齐Audio 音频Brushes 画笔Character 字符Effects & Presets 效果和预设Info 信息Mask interpolation 蒙版插值法Media Browser 媒体浏览器Metadata 元数据Motion Sketch 动态草图Paint 绘画Paragraph 段落Preview 预览Progress 进度Smoother 工具Tools 工具Tracker 跟踪器Wiggler 摇摆器Composition:*** 合成***Effect Controls:*** 效果控件*** Flowchart :(none) 流程图(无)Footage: (none) 素材(无)Layer: (none) 图层(无)Project 项目Render Queue 渲染队列Timeline: *** 时间轴:***AE CC 自带特效中英文对照表3D Channel三维通道特效--3d chanel extract 提取三维通道--depth matte深度蒙版--depth of field场深度--Extractor 提取器--fog 3D雾化--ID Matte ID蒙版--Identifier标识符Audio音频Backwards 倒播Bass & Treble 低音和高音Delay 延迟Flange & Chorus 变调&和声High-Low Pass 高通/低通Modulator 调制器Parametric EQ EQ参数Reverb 混响Stereo Mixer 立体声混合Tone 音质Blur & Sharpen模糊与锐化特效--Bilateral Blur 双向模糊--Box blur方框模糊--CC Cross Blur CC交叉模糊--CC Radial Fast Blur 快速放射模糊--CC Vector Blur CC矢量模糊--Channel blur通道模糊--Compound blur复合模糊--Directional blur定向模糊--fast blur快速模糊--gaussuan blur高斯模糊--lens blur镜头虚化模糊--radial blur径向模糊--reduce interlace flicker减少交错闪烁--sharpen锐化--smart blur智能模糊--unshart mask 钝化蒙版Channel通道特效--arithmetic通道运算--blend混合--calculations计算--CC composite对自身进行混合模式处理--channel combiner 通道合成器--compound arithmetic复合运算--invert反转--minimax最小/最大--remove color matting移除颜色遮罩--set channels设置遮罩--set matte设置通道--shift channels转换通道--solid composite固态层合成Color correction 颜色校正--auto color自动色彩调整--auto contrast自动对比度--auto levels自动色阶--Black & white 黑色和白色--brightness & contrast亮度和对比度--broadcast colors 广播放色--CC color neutralizer CC颜色中和剂--CC color offset色彩偏移--CC kernel颜色内核--CC toner CC调色--change color 更改颜色--change to color更改为颜色--channel mixer通道混合器--color balance颜色平衡--color blance(HIS)颜色平衡(HIS)--color link颜色链接--color stabilizer颜色稳定器--colorama彩光/色光--curves曲线调整--equalize色调均化--exposure曝光度--gamma/pedestal/gain灰度系数/基值/增益--hue/saturation色相/饱和度--leave color 分离颜色--levels (individual controls)色阶(单独控件)--photo filter照片滤镜--PS arbitrary Map PS任意映射--Selective color可选颜色--shadow/highlight阴影/高光--tint 色调/色度--tritone三色调--Vibrance自然饱和度Distort扭曲特效--bezier warp贝赛尔曲线变形--bulge凹凸镜--CC Bend It 区域卷曲效果--CC Blobbylize 融化效果--CC Flo Motion两点收缩变形--CC Griddler网格状变形--CC Lens鱼眼镜头效果--CC Page Turn卷页效果--CC Power Pin带有透视效果的四角扯动工具--CC Ripple Pulse(扩散波纹变形,必需打关键帧--CC Slant 倾斜变形--CC Smear涂抹变形--CC Split简单的胀裂效果--CC Split 2不对称的胀裂效果--CC Tiler简便的电视墙效果--corner pin边角定位--detail-preserving upscale 保留细节放大--displacement map置换图--liquify 液化--magnify像素无损放大--mesh warp网络变形--mirror镜像--offset偏移--optics compensation光学补偿--polar coordinates极坐标转换--reshap 改变形状--ripple波纹--rolling shutter repair 果冻效应修复--smear漩涡条纹--spherize球面化--transform变换--turbulent displace湍流置换--twirl旋转扭曲--warp 变形--warp stabilizer VFX 变形稳定器VFX--wave warp波形变形Magic Bullet Suite红巨人调色套装Colorista III 调色师3Cosmo 润肤磨皮插件Magic Bullet Film 电影质感插件Magic Bullet Looks 调色插件(多预设)Mojo 快速调色(好莱坞电影颜色)Expression Controls表达式控制特效--3d point control 3D点控制--angel control角度控制--checkbox control复选框控制--color control 颜色控制--layer control 图层控制--point control 点控制--slider control 滑块控制Generate 生成--4-ccolor gradient四色渐变--advanced lightning高级闪电--audio spectrum音频频谱--audio waveform音频波形--beam光束-- CC Glue Gun 喷胶效果-- CC Light Burst 2.5 光线缩放--CC Light Rays 光芒放射,加有变形效果--CC Light Sweep过光效果--cc threads cc线程--cell pattern单元格图案--checkerboard棋盘--circle圆形--ellipse椭圆--eyedropper fill吸管填充--fill填充--fractal分形--gradient ramp 梯度渐变--grid网格--lens flare镜头光晕--paint bucker油漆桶--radio waves无线电波--scribble涂写--stroke描边--vegas勾画--write-on手写效果Keying 抠像特效--advanced spill suppressor 高级溢出抑制器-- CC Simple Wire Removal简单的去除钢丝工具--color difference key 颜色差值键--color range色彩范围(效果较差)--difference matte差值遮罩(已淘汰)--extract提取(已淘汰)--inner/outer key 内部/外部键--key cleaner 抠像清除器--keylight(1.2) 主光--linear color key线性颜色键Matte 遮罩特效--matte choker遮罩阻塞工具--Mocha shape摩卡形状--refine hard matte 调整实边遮罩--refine soft matte 调整柔和遮罩--simple choker简单阻塞工具Noise & Grain 杂色和颗粒特效--add grain添加颗粒--dust & scratches蒙尘与划痕--fractal noise 分形杂色--match grain匹配颗粒--median中间值--noise杂色--noise alpha杂色通道--noise HLS杂色色彩模型--noise HLS auto自动生成HLS通道杂色--remove grain移除颗粒--Turbulent noise 湍流杂色Obsolete 过时--basic 3D 基本3D--basic test 基本文字--color key 颜色键--lightning 闪光--luma key 亮度键--path test 路径文本--spill suppressor 溢出抑制perspective 透视--3D camera tracker 3D摄像机跟踪器--3D glasses 3D眼镜--bevel Alpha 斜面Alpha--bvevel edges边缘斜面--CC Cylinder圆柱体贴图--cc environment cc环境--CC Sphere 球化效果--CC Spotlight点光源效果--drop shadow投影--radial shadow径向阴影simulation 模拟特效--card dance 卡片动画--caustics焦散--CC Ball Action CC 滚珠操作--CC Bubbles CC 吹泡泡--CC Drizzle CC 细雨滴--CC Hair CC 毛发--CC Mr.Mercury CC 水银滴落--CC Particle Systems ⅡCC 粒子仿真系统--CC Particle World CC 粒子仿真世界--CC Pixel Polly CC 像素多边形--CC Rainfall CC 下雨--CC Scatterize CC 散射效果--CC Snowfall CC 下雪--CC Star Burst CC 星爆--foam泡沫--particle playground粒子运动场--shatter碎片--wave world波纹环境stylize 风格化特效--brush storkes画笔描边--cartoon 卡通/漫画--cc block load cc块加载--CC Glass 玻璃透视效果--CC Kaleida 不错的万花筒效果--CC Mr Smoothie 像素溶解运动--cc plastic cc塑料--CC RepeTile 多种方式的叠印效果--CC Threshold 简单的阈值工具--CC Threshold RGB RGB分色阈值工具--color emboss 彩色浮雕--emboss浮雕--find edges查找边缘--glow 发光--mosaic马赛克--motion tile动态拼贴--posterize 色调分离--roughen edges 毛边--scatter 散布--strobe light闪光灯--texturize 纹理化--threshold 阈值text 文字特效--numbers 编号--timecode时间码time 时间特效--cc force motion blur 强制动态模糊--cc time blend 带有动态模糊的帧融合--cc time blend FX 可自定义的帧融合--CC Wide Time 多重的帧融合效果--echo 残影/重影--pixel motion blur 像素运动模糊--psterize time 色调分离时间--time difference时差--time displacement时间置换--timewarp时间扭曲transition 过渡转场特效--block dissolve块溶解--card wipe卡片擦除--cc glass wipe 玻璃状擦除--cc grid wipe 网格擦除--cc image wipe 图像式擦除--cc jaws 锯齿状过渡--cc light wipe 照明式擦除--cc line sweep cc线扫描--cc radial scalewipe 径向缩放擦除--cc scale wipe 拉伸式缩放--cc twister 扭曲过渡--cc warpomatic--gradient wipe渐变擦除--iris wipe光圈擦除--linear wipe线性擦除--radial wipe径向擦除--venetian blinds百叶窗TrapCode 插件套装3D Stroke 3D描边插件EchoSpace 3D图层特效插件Form 网络3D粒子旋转系统Horizon AE绘图工具Lux 灯光效果插件Mir 3维图形插件Particular 3D粒子系统Shine 扫光插件Sound Keys 关键帧发生器(音频处理)插件Starglow 星光光效插件utlity 实用特效----Apply Color LUT 应用颜色LUT--CC Overbrights--Cineon Converter Cineon转换器--Color Profile Converter 颜色配置文件转换器--Grow Bounds 范围扩散--HDR Compander HDR压缩扩展器--HDR Highlight compression HDR高光压缩Audio音频特效--backwards倒放--bass & treble低音和高音--delay延迟--flange & chorus变调与合声--high-low pass高通/低通--modulator调制器--parametric EQ 参数均衡--reverb 混响--stero mixer 立体声混合器--tone音调Zaxwerks 特效套装3D Flag 3D旗帜飘动插件3D Grid Warp 3D网络变形3D Invigorator PRO 超强3D立体效果3D Layer Warp 3D图层变形3D Reflector 3D倒影反射插件3D Serpentine 3D蛇形路径动画插件Easy Glow 辉光Falloff for 3D Reflector 减少3D倒影反射插件Glinterks 扫光Gradientwerks 动态背景ProAnimator 3D字幕插件AE CC 功能合集CC Ball Action(小球状粒子化,在Simulation菜单中出现)CC Bender(层卷曲效果,在Distort菜单中出现)CC Bend It(区域卷曲效果,在Distort菜单中出现)CC Blobbylize(融化效果,在Distort菜单中出现)CC Bubbles(气泡效果,在Simulation菜单中出现)CC Burnfilm(胶片烧灼效果,在Stylize菜单中出现)CC Color Offset(RGB色谱调节,在Image Control菜单中出现)CC Composite(对自身进行混合模式处理,在Channel菜单中出现)CC Cylinder(圆柱体贴图,在Perspective菜单中出现)CC Drizzle(雨打水面效果,在Simulation菜单中出现)CC Flo Motion(两点收缩变形,在Distort菜单中出现)CC Force MotionBlur(强力运动模糊,在Time菜单中出现)CC Glass(玻璃透视效果,在Stylize菜单中出现)CC GlassWipe(融化过渡,在Transition菜单中出现)CC Glue Gun(喷胶效果,在Render菜单中出现)CC Griddler(网格状变形,在Distort菜单中出现)CC GridWipe(纺锤形网格过渡,在Transition菜单中出现)CC Hair(毛发生成器,较慢,在Simulation菜单中出现)CC Image Wipe(亮度过渡,类似AE自带的Transition/Gradient Wipe,在Transition菜单中出现)CC Jaws(锯齿状过渡,在Transition菜单中出现)CC Kaleida(不错的万花筒效果,在Stylize菜单中出现)CC Lens(鱼眼镜头效果,不如Pan Lens Flare Pro,在Distort菜单)CC Light Burst 2.5(光线缩放,在Render菜单中出现)CC Light Rays(光芒放射,加有变形效果,在Render菜单中出现)CC Light Sweep(过光效果,很不错,在Render菜单中出现)CC LightWipe(边缘加光过渡,带有变形效果,在Transition菜单中)CC Mr.Mercury(模仿水银流动,在Simulation菜单中出现)CC Mr Smoothie(像素溶解运动,在Image Control菜单中出现)CC Page Turn(卷页效果,在Distort菜单中出现)CC Particle Systems II(不错的二维粒子运动,在Simulation菜单中出现)CC Particle World(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation菜单中出现)CC Pixel Polly(画面破碎效果,好,在Simulation菜单中出现)CC Power Pin(带有透视效果的四角扯动工具,类似AE 自带Distort/CornerPin,在Distort菜单中出现)CC PS Classic(利用通道形成的粒子系统,有模板,在Simulation菜单)CC PS LE Classic(局域性的粒子系统,有模板,在Simulation菜单)CC Radial Blur(螺旋模糊,在Blur & Sharpen菜单中出现)CC Radial Fast Blur(快速的放射模糊,在Blur & Sharpen 菜单中)CC Radial Scale Wipe(带有边缘扭曲的圆孔过渡,在Transition)CC Rain(下雨效果,在Simulation菜单中出现)CC RepeTile(多种方式的叠印效果,在Stylize菜单中出现)CC Ripple Pulse(扩散波纹变形,必需打关键帧才有效果,在Distort 菜单中出现)CC Scale Wipe(扯动变形过渡,在Transition菜单中出现)CC Scatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CC Simple Wire Removal(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,在Keying菜单中出现)CC Slant(倾斜变形,在Distort菜单中出现)CC Smear(涂抹变形,在Distort菜单中出现)CC Snow(飘雪效果,在Simulation菜单中出现)CC Sphere(球化效果,在Perspective菜单中出现)CC Split(简单的胀裂效果,在Distort菜单中出现)CC Split 2(不对称的胀裂效果,在Distort菜单中出现)CC Spotlight(点光源效果,在Perspective菜单中出现)CC Star Burst(模拟星团效果,在Simulation菜单中出现)CC Threshold(简单的阈值工具,在Adjust菜单中出现)CC T hreshold RGB(RGB分色阈值工具,在Adjust菜单中出现)CC Tiler(简便的电视墙效果,在Distort菜单中出现)CC T imeBlend(带有动态模糊的帧融合,在Time菜单中出现)CC T imeBlend FX(可自定义的帧融合,在Time菜单中出现)CC T oner(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)CC Twister(扭曲过渡,在Transition菜单中出现)CC V ector Blur(向量区域模糊,在Blur & Sharpen菜单中出现)CC Wide T ime(多重的帧融合效果,在Time菜单中出现)共61种滤镜,其实也就是著名的FinalEffects,速度、效果和易用性都很好,特别是粒子系统和过渡、变形、光效等。

AE的菜单中英文对照(完整)

AE的菜单中英文对照(完整)

Adobe After Effects中英文注释目录一、菜单 (3)1. File菜单 (3)2. Edit菜单 (5)3. Animation菜单 (6)4. View菜单 (7)5. Layer菜单 (9)6. Effect菜单 (12)7. Compostion菜单 (16)8. Window菜单 (17)9. Help菜单 (18)二、特效注释 (19)1. Adjust (19)2. Audio 音频特效 (20)3. Blur&Shmpen图像模糊和锐化效果 (22)4. Video效果 (25)5. Perspective特效 (26)6. Image Control效果 (27)7. Distort效果 (28)8. Simuation Partcle Playground (31)9. StyliZe风格化效果 (32)10. Text特效 (34)11. KEY 键控 (36)12. TIME效果 (42)13. Transition效果 (43)14. Render效果 (45)三、表达式注释 (55)1.全局对象 (55)2.向量数学方法 (56)3.随机数方法 (56)4.插值方法 (57)5.彩色转换方法 (58)6.其它数学方法 (58)p属性和方法 (58)8.脚本属性和方法 (59)10.层的一般属性和方法 (59)yer 3D属性和方法 (60)13.层空间转换方法 (61)14.摄象机属性和方法 (61)15.灯光属性和方法 (62)16.效果的属性和方法 (62)17.遮罩属性和方法 (62)一、菜单1.File菜单新建← New┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project打开最近项目← Open Recent Projects关闭← Close保存← Save另存为← Save As...保存副本← Save a Copy...恢复← Revert导入← Import┗File... → 文件Multip le Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头← Import Recent Footage输出← Export查找← Find...再次查找← Find Next添加镜头到合成← Add Footage to Comp选定脚本建立合成← New Comp From Selection...整理镜头← Consolidate All Footage删除未用镜头← Remove Unused Footage简化项目← Reduce Project文件打包← Collect Files...浏览文件夹← Watch Folder...运行脚本← Run Script建立代理← Create Proxy┗Still... → 静态图片Movie... → 影片设置代理← Set Proxy┗File... → 文件None →无解释镜头← Interpret Footage┗Main... → 常规Proxy... → 代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头← Replace Footage┗File... → 文件Placeholde r... → 占位符Solid.. → 实色重载镜头← Reload Footage显示所在文件夹← Reveal in Explorer项目设置← Project Settings...打印← Print...退出← Exit2.Edit菜单撤消← Undo Copy重复← Redo Copy历史记录← History剪切← Cut复制← Copy粘贴← Paste清楚← Clear副本← Duplicate分层图层← Split Layer抽出工作区域← Lift Work Area挤压工作区域← Extrace Work Area选择全部← Select All全部取消← Deselect All标签← Label清空← Pruge┗All → 全部Undo → 撤消Image Caches → 图象缓存Snap shot → 快照Video Memory → 视频内存编辑原稿← Edit Original模版← Templates┗Render Settings... → 渲染设置Output Module... → 输出模式预置← Preferences┗General... → 常规Previews... → 预演Display → 显示Import... → 输入Output → 输出Grids & Guides... → 辅助线及网络Label Colors... → 标签颜色Label Defaults... → 标签设置Cache... → 缓存Video Preview... → 视频预演3.Animation菜单添加关键帧← Add Keyframe冻结关键帧← Toggle Hold Keyframe关键帧插值← Keyframe Interpolation...关键帧速率← Keyframe Velcity...辅助关键帧← Keyframe Assistant┗Convert Audio to Keyframes → 转换音频为关键帧Conv ert Expression to Keyframes → 转换表达式为关键帧Easy Ease → 缓和曲线Easy Ease In → 缓和曲线进入Easy Ease Out → 缓和曲线离开Exponen tial Scale → 指数缩放RPF Camera Import → RPF摄象机导入Sequence Layers... → 图层排序Time-Reverse Keyframes → 反转关键帧文字动画← Animate Text┗Anchor Point → 轴心点Position → 位置Scale → 缩放Skew → 倾斜Rotation → 旋转Opacity →不透明度All Transform → 所有变换Fill Color → 填充色Stroke Color → 描边色Stroke Width → 描边宽度Tracking → 追踪Line Anchor → 线形频谱Line Spacing → 线形间距Character Offset → 字符位移Character Value → 字符值率添加文字选择器← Add Text Selector┗Range → 平行Wi ggly → 抖动移除所有文字动画← Remove All Text Animators添加表达式← Add Expression追踪运动← Track Motion稳定运动← Stabilize Motion追踪当前属性← Track this property显示关键帧← Reveal Animating Properties显示被修改属性← Reveal Modified Properties4.View菜单新视图← New View放大← Zoom In缩小← Zoom Out解析度← Resolution┗Full → 最佳Half → 一半Third → 三分之一Quarter → 四分之一Custom.... → 自定义隐藏/显示标尺← Show Rulers隐藏/显示辅助线← Hide Guides吸附辅助线← Snap To Gui des锁定辅助线← Lock Guides清楚辅助线← Clear Guides隐藏/显示网格← Show Grid吸附网格← Snap to Grid视图选项← View Options...显示图层控制← Hide Layer Controls重置3D视图← Reset 3D View切换3D视图← Switch 3D View┗Active Camera → 当前摄象机Front → 前视图Left → 左视图Top → 顶视图Back → 后视图Right → 右视图Bottom → 底视图Custom View 1 → 自定视图1Custom View 2 → 自定视图2Custom View 3 → 自定视图3快速设置3D窗口← Set 3D View Shortcut┗Replace "Front" → 替换为前视图Replace "Custom View 1" → 替换为自定视图1Replace "Active Camere" → 替换为动态摄象机切换到最近的3D视图← Switch To Last 3D View观察选择图层← Look At Selected Layers观察所有图层← Look At All Layers前往指定时间← Go To Time...yer菜单新建← New┗Text → 文字Solid... → 实色Light... → 灯光Camera.. → 摄象机Null Object → 虚拟对象Adjustment Layerv → 调节层层设置← Layer Settings...打开层窗口← Open Layer Window打开素材窗口← Open Source Win dow遮罩← Mask┗New Mask → 新建遮罩Mask Shape → 遮罩形状Mask Feather → 遮罩羽化Mask Opacity → 遮罩不透明度Mask Expansion → 遮罩伸缩Reset Mask → 重置遮罩Remove Mask → 删除遮罩Remove All Masks → 删除所有遮罩Mode →模式┗None → 无Add → 相加Subtrace → 相减Intersect → 交集Lighten → 变亮Darken → 变暗Difference → 差值RotoBez ier → 旋转式曲线Inverse → 反转Closed → 封闭Set First Vertex → 设置起始点Locked → 锁定Motion Blur → 运动模糊┗Same As Layer → 与层相同On → 开Off → 关Unlock All Maskss → 解锁所有遮罩Lock Other Masks → 锁定其他遮罩Free Transform Points → 自由变换点质量← Quality┗Best → 最佳Draft → 草图Wireframe → 线框转换开关← Switches┗Hide Other Video → 隐藏其他视频层Show All Video → 显示所有视频层Unlock All Layers → 解锁所有层Shy → 退缩Lock → 锁定Audio → 音频Videl → 视频Solo → 独奏Effect → 特效Collapse → 卷展Frame Blending → 帧融合Motion Blur → 运动模糊Adjustment Layer → 调节层变换← Transform┗Reset → 复位Anchor Point → 定位点Position → 位置Scale → 缩放Orientation → 方向Rotation → 旋转Opacity → 不透明度Auto-Orient → 自动定向三维层← 3D Layer添加标记← Add marker保持透明← Presserve Transparency混合模式← Blending Mode┗Normal → 正常Dissolve → 溶解Dancing Dissolve → 动态溶解Daiken → 变暗Multiply → 正片叠底Linear Burn → 线性加深Color Burn → 颜色加深Classic Color Burn → 典型颜色加深Add → 加Lighten → 变亮Screen → 屏幕Linear Dodge → 线性减淡Color Dodge → 颜色减淡Classic Color Dodge → 典型颜色减淡Overlay → 叠加Soft Light → 柔光Hard Light → 强光Linear Light → 线性光Vivid light → 艳光Pin Light → 点光Hard Mix → 强烈混合Difference → 差值Classic Difference → 典型差值Exclusion → 排除Hue → 色相合成Sateration → 饱和度Color → 颜色Luminosity → 亮度Stencil Alpha → Alpha模版Stencil Luma → 亮度模版Silhouette Alpha → Alpha轮廓Silhouette Luma → 亮度轮廓Alpha Add → Alpha添加Luminescent Premul → 冷光下一个混合模式← Next Blending Mode上一个混合模式← Previous Blending Mode轨道蒙版← Track Matte┗No Track Matte → 无Alpha M atte → Alpha蒙版Alpha Inverted Matte → 反相Alpha蒙版Luma Matte → 亮度蒙版Luma Inverted Matte → 反相亮度蒙版图层置顶← Bring Layer to Front图层置上← Bring Layer Forward图层置下← Send Layer Backward图层置底← Send Layer to Back转换为可编辑文本← Convert To Editable Text 创建轮廓← Create Outlines自动追踪← Auto-trace...激活时间变速← Enable Time Remapping 时间伸缩← Time Stretch...重组← Pre-compose...6.Effect菜单特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←A djust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲张Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制)Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Cor ner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩范围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Co lor Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize文字←Text时间←Time切换←Transition视频←Videopostion菜单新建合成←N ew Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →内存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置)Audio Preview(Work Area) →音频预演(工作区域) 存储单帧为←Save Frame As┗File →文件Pho toshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储内存预演←Save RAM Preview观察流程图←Comp Flowchart View8.Window菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light 圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View渲染序列←Render Queue重置调板位置←Reset Palette Locations9.Help菜单关于AfferEffects ←About After EffectsAfferEffects帮助←After Effects Help特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration第二章特效中英文注释二、特效注释1.Adjust主要都是一些调整参数的滤镜,主要包括以下滤镜:⏹Brightness&Contrast亮度和对比度⏹Channel MixerChannel Mixer用于通道混合,可以用当前彩色通道的值来修改一个彩色通道。

After Effects最全插件集合(中英文对照)

After Effects最全插件集合(中英文对照)

After Effects最全插件集合(中英文对照)1.55MM1.1 55mm Color Grad(颜色渐变)1.2 55mm Defocus (散焦)1.3 55mm Faux Flim(模仿胶片效果)1.4 55mm Fluorescent (荧光)1.5 55mm Fog(雾)1.6 55mm Infra-red (在红色下面)1.7 55mm Mist(薄雾)1.8 55mm ND Grad(渐变)1.9 55mm Night Vision(夜视)1.10 55mm Selective Soft Focus(选择性的软焦点)1.11 55mm Skin Smoother(外表面平整)1.12 55mm Tint(偏色)1.13 55mm Warm/Cool(暖色/冷色)2.AEFlame(火焰)3.Boris3.1 Boris Fire(火焰效果)3.2 Boris FX 33.2.1 Boris Artist’s Poster(艺术海报)3.2.2 Boris Blur (模糊)3.2.3 Boris Directional Blur (方向模糊)3.2.4 Boris Gaussian Blur (高斯模糊)3.2.5 Boris Unsharp Mask (锐利的遮罩)3.2.6 Boris Brightness-Contrast (亮度-对比度)3.2.7 Boris Color Balance (颜色平衡)3.2.8 Boris Color Correction (颜色修正)3.2.9 Boris Composite (合成)3.2.10 Boris Correct Selected Color (修改选择的颜色)3.2.11 Boris Hue-Sat-Lightness (色调-饱和度-亮度)3.2.12 Boris Invert Solarize (反转曝光)3.2.13 Boris Levels Gamma (标准的伽马值)3.2.14 Boris MultiTone Mix (多通道混合)3.2.15 Boris Posterize (多色调分色)3.2.16 Boris RGB Blend (RGB混和)3.2.17 Boris Tint-Tritone (以三种颜色替换)3.2.18 Boris Bulge (凸出)3.2.19 Boris Displacement Map (置换贴图)3.2.20 Boris Fast Flipper (自动翻转)3.2.21 Boris Polar Displacement (两极置换)3.2.22 Boris Ripple (波纹)3.2.23 Boris Vector Displacement (矢量置换)3.2.24 Boris Wave (波浪)3.2.25 Boris Alpha Process (Alpha通道处理)3.2.26 Boris Chroma Key (色度抠像)3.2.27 Boris Composite Choker (令人窒息的合成)3.2.28 Boris Linear Color Key (线性颜色抠像)3.2.29 Boris Linear Luma Key (线性亮度抠像)3.2.30 Boris Make Alpha Key (制作新的Alpha通道)3.2.31 Boris Matte Choker (令人窒息的剪影)3.2.32 Boris Matte Cleanup(清除剪影)3.2.33 Boris Two Way Key(两种路线的抠像)3.2.34 Boris Alpha Spotlight(以Apha通道的方式设定聚光灯)3.2.35 Boris Edge Lighting(边缘亮光)3.2.36 Boris Light Sweep(扫光)3.2.37 Boris Reverse Spotlight(相反的聚光灯)3.2.38 Boris Spotlight(聚光灯)3.2.39 Boris 2D Particles(二维粒子)3.2.40 Boris 3D Image Shatter(模拟三维图像破碎效果)3.2.41 Boris Cube(模拟三维立方体)3.2.42 Boris Cylinder(模拟三维圆柱体)3.2.43 Boris DVE(模拟三维效果)3.2.44 Boris Page Turn(翻页)3.2.45 Boris Sphere(模拟三维球形)3.2.46 Boris Clouds(流动的云)3.2.47 Boris Noise Map(噪点地图)3.2.48 Boris Alpha Pixel Noise(通道像素噪点)3.2.49 Boris RGB Edges(RGB边缘)3.2.50 Boris RGB Pixel Noise(RGB像素噪声)3.2.51 Boris Scatterize(模拟毛玻璃的效果)3.2.52 Boris Spray Paint Noise(喷漆噪点)3.2.53 Boris Flat 3D Text(扁平的三维字体[不支持中文])3.2.54 Boris 3D Text(三维字体[不支持中文])3.3 Boris Continuum3.3.1 BC 3D Text(三维文字)3.3.2 BC Boost Blend(推进混合)3.3.3 BC Burnt Film(燃烧的电影)3.3.4 BC Clouds(流动的云)3.3.5 BC Comet(彗星)3.3.6 BC Composite(合成)3.3.7 BC DVE(模拟三维效果)3.3.8 BC Fire(火)3.3.9 BC Jitter(频谱曲线抖动)3.3.10 BC Looper(循环)3.3.11 BC Particle System(粒子系统)3.3.12 BC Posterize Time(相片时间)3.3.13 BC Rain(下雨)3.3.14 BC Sequencer(音序器)3.3.15 BC Snow(下雪)3.3.16 BC Sparks(火花)3.3.17 BC Stars(星星)3.3.18 BC Super Blend(超级混合)3.3.19 BC Temporal Blur(时间模糊)3.3.20 BC Trails(轨迹)3.3.21 BC Velocity Remap(速度测试图)3.3.22 BC Z Space I(Z空间1)3.3.23 BC Z Space I I(Z空间2)4.Colormap(颜色地图)posite Wizard5.1 CW Composite Color Matcher(复合颜色匹配器)5.2 CW Deluxe Edge Finder(华丽的边缘查找器)5.3 CW Deluxe Edge Finder EZ(华丽的边缘查找器EZ)5.4 CW Denoiser(放射状处理)5.5 CW Edge Blur(边缘模糊)5.6 CW Edge Blur EZ(边缘模糊EZ)5.7 CW Matte Feather(剪影羽化)5.8 CW Matte Feather EZ(剪影羽化EZ)5.9 CW Matte Feather Sharp(剪影羽化锐利)5.10 CW Miracle Alpha Cleaner(通道清洁)5.11 CW Re-Matter(重置剪影)5.12 CW Smooth Screen(光滑屏幕)5.13 CW Spill Killer(溢出杀手)5.14 CW Spill Killer EZ(溢出杀手EZ)5.15 CW Super Blur(超级模糊)5.16 CW Super Compound Blur(超级混合模糊)5.17 CW Super Rack Focus(超级变焦)5.18 CW Wire/Rig Zapper(线框/钻探器)5.19 CW Zone HLS(环绕HLS)6.Conoa(多种三维标准体)是一个简易三维插件,能制作一些简单的立方体、球体和锥体,并能附上简单的纹理.7.Coycore7.1 Cult Effects 1.57.1.1 CE 3D Glasses (三维眼睛)7.1.2 CE Basic Fill(基本填充)7.1.3 CE Cell Pattern(蜂房图案)7.1.4 CE Change Color HLS(改变选择的颜色)7.1.5 CE Channeling(渠道)7.1.6 CE Checker(棋盘格)7.1.7 CE Circle(圆形)7.1.8 CE Color Composite(颜色合成)7.1.9 CE Color Link(颜色链接)7.1.10 CE Color Picker(颜色拾取)7.1.11 CE Color Solid(颜色固化)7.1.12 CE ColorsQuad(颜色四方格)7.1.13 CE Difference(差异)7.1.14 CE FireUp(火上)7.1.15 CE Grid(网格)7.1.16 CE Lightning(闪电)7.1.17 CE Magnify(夸大效果)7.1.18 CE Noise Alpha(噪点通道)7.1.19 CE Noise HLS(噪点HLS)7.1.20 CE Noise HLS Auto(噪点HLS自动)7.1.21 CE Noise Turbulent(骚乱的噪波)7.1.22 CE Noise Turbulent II(骚乱的噪波2)7.1.23 CE Optics Compensation(光学补偿)7.1.24 CE Paint(绘画)7.1.25 CE Radial Shadow(放射状的投影)7.1.26 CE Roughen Edges(让边缘变粗糙)7.1.27 CE Turbulent Displace(汹涌的置换)7.2 Cult Effects Xtras7.2.1 CE Set Channel(设置通道)7.2.2 CE View Channel(显示通道)8.Digieffects8.1 DigiEffect Aurorix V2.08.1.1 3D Lighting 2(光线彩色浮雕)8.1.2 AgedFilm 2(老电影的效果)8.1.3 Bulgix 2(类似于凸出的效果)8.1.4 Chaotic Noise 2(混乱的噪波)8.1.5 Chaotic Rainbow 2(混乱的五彩缤纷)8.1.6 Color SpotLights 2(彩色聚光灯)8.1.7 Earthquake 2(震动)8.1.8 Electrofield 2(电磁感应)8.1.9 Flitter 2(碎屑)8.1.10 Fractal Noise 2(彩色不规则噪波2)8.1.11 Infinity Warp 2(无限扭曲)8.1.12 Infinity Zone 2(无限环绕)8.1.13 Interferix 2(专用干扰图1)8.1.14 Interpheroid 2(专用干扰图2)8.1.15 Interpheron 2(专用干扰图2)8.1.16 LightZoom 2(强光的纵深效果)8.1.17 Noise Blender 2(噪点搅拌机)8.1.18 SoapFilm 2(皂膜)8.1.19 SpotLights 2(聚光灯)8.1.20 Strange Nebulae 2(奇异的星云)8.1.21 Tilos 2(阵列)8.1.22 Turbulent Flow 2(湍流)8.1.23 VideoLook 2(电视干扰信号)8.1.24 Warpoid 2(拉伸效果)8.1.25 Whirlix 2(旋转扭曲效果)8.1.26 WoodMaker 2(木纹)8.2 DigiEffect Berzerk V1.58.2.1 Blizzard(风雪)8.2.2 BumpMaker(制作凹凸贴图)8.2.3 Contourist(轮廓线)8.2.4 Crystallizer(结晶器)8.2.5 CycloWarp(螺旋)8.2.6 Edgex(边缘锐化)8.2.7 FogBank(浓雾)8.2.8 GravityWell(重力旋涡)8.2.9 Laser(激光器)8.2.10 Newsprint(新闻用纸)8.2.11 NightBloom(夜间华)8.2.12 OilPaint(油画)8.2.13 Pearls(珍珠)8.2.14 Perspectron(特殊的扭曲)8.2.15 Ripploid(荡起的波纹)8.2.16 Spintron(怪异的扭曲)8.2.18 StarField(飞舞的星星)8.2.19 StillNoise(静态噪点)8.2.20 VanGoughist(美术笔触)8.3 Cine Look Filmres V1.18.3.1 DE CineLook(胶片调色)8.3.2 DE FilmDamage(胶片处理)8.4 Cinemotion8.4.1 DE Adaptive Noise(适应的噪点)8.4.2 DE Banding Reducer(条带还原)8.4.3 DE Film Motion(运动电影)8.4.4 DE Grain Reducer(颗粒还原)8.4.5 DE Interlace Aliasing Reducer(交错产生器)8.4.6 DE Letterbox(宽银幕产生器)8.4.7 DE Selective HSB Noise(选择HSB噪点)8.4.8 DE Selective HSB Posterize(选择HSB多色调分色)8.4.9 DE Selective RGB Noise(选择RGB噪点)8.4.10 DE Selective RGB Posterize(选择RGB多色调分色)8.5 Delerium8.5.1 DE Bubbles(泡沫)8.5.2 DE Camera Shake(摄像机抖动)8.5.3 DE Channel Delay(通道延迟)8.5.4 DE COP Blur(优化模糊)8.5.5 DE Electrical Arcs(闪电)8.5.6 DE Fairy Dust(仙女的灰尘)8.5.7 DE Film Flash(影片闪烁)8.5.8 DE Fire(火)8.5.9 DE FireWorks(火焰发射器)8.5.10 DE Flicker and Strobe(闪光灯)8.5.11 DE Flow Motion(流动)8.5.12 DE Fog Factory(雾工厂)8.5.13 DE Framing Gradients(画面渐变)8.5.14 DE Glower(炽热体)8.5.15 DE Grayscaler(灰度处理)8.5.16 DE HLS Displace(HLS置换)8.5.17 DE Hyper Harmonizer(绚丽的彩带)8.5.18 DE Lens Flares(镜头光斑)8.5.19 DE Loose Sprockets(任意按链锯齿移动)8.5.20 DE Multigradient(多极渐变)8.5.21 DE Muzzle Flash(枪火)8.5.22 DE Nexus(连接点)8.5.23 DE Puffy Clouds(膨胀的云)8.5.24 DE Rain Fall(下雨)8.5.25 DE Retinal Bloom(网状张开)8.5.26 DE Schematic Grids(示意性网格)8.5.27 DE Show Channels(显示通道)8.5.28 DE Sketchist(变脏)8.5.29 DE Smoke(升起的烟)8.5.30 DE Snow Storm(暴风雪)8.5.31 DE Solarize(过度曝光)8.5.32 DE Sparks(焰火)8.5.33 DE Specular Lighting(镜面高光)8.5.34 DE Thermograph(热录像仪)8.5.35 DE Turbulent Noise(紊乱的噪波)8.5.36 DE Video Malfunction(电视故障)8.5.37 DE Visual Harmonizer(原子曲线)8.5.38 DE Wave Displace(波浪置换)9.Digital Anarchy Elements9.1 Screen Text(屏幕文字)9.2 Text Grid(文字网格)9.3 Text Matrix(超级文字)10.Digital Film Tools10.1 CS Color Correct(颜色修正)10.2 CS Composite(合成)10.3 CS Defocus(散焦)10.4 CS Fast Blur(快速模糊)10.5 CS Frame Averager(画面中和器)10.6 CS Grain(增加颗粒)10.7 CS Holdout Composite(持续合成)10.8 CS Light Composite(灯光合成)10.9 CS Math Composite(数学合成)10.10 CS Matte Generator(无光发生器)10.11 CS Matte Repair(剪影修理)10.12 CS Non-Additive Mix(非附加混合)10.13 CS Paste Color(粘贴颜色)10.14 CS Selective Color Correct(选择颜色修正)10.15 CS Selective Soft Focus(选择软焦点)11.eFX Pro是一个模拟真实火焰和烟雾的粒子系统12.Evolution12.1 Card Dance (卡片跳舞)12.2 Card Wipe (卡片翻转)12.3 Caustics(焦散)12.4 Foam (气泡)12.5 Multiplane(多图层变换)12.6 Radio Shape(模拟无线电波的形状)12.7 Radio Star(模拟星形无线电波)12.8 Wave World(波浪世界)13.Eye Candy13.1 Antimatter(反物质)13.2 Carve(倒角)13.3 Chrome(铬合金)13.4 Cutout(挖剪图像)13.5 Fire(火焰)13.6 Fur(毛发)13.7 Glass(玻璃)13.8 Glow(辉光)13.9 HSB Noise(HSB躁点)13.10 Inner Bevel(向内倒角)13.11 Jiggle(摇动)13.12 Motion Trail(拖尾)13.13 Outer Bevel(向外倒角)13.14 Perspective Shadow(透视投影)13.15 Smoke(烟)13.16 Squint(重影)13.17 Star(星形)13.18 Swirl(旋涡)13.19 Weave(编织)14.FilmFX14.1 Color Timing(颜色调整)14.2 Film Stock(库存胶片)15.Final Effects Complete15.1 Final Effects(简称Fe)15.1.1 FE Ball Action(球状运动)15.1.2 FE Bubbles(泡沫)15.1.3 FE Color Offset(颜色位移)15.1.4 FE Composite(合成)15.1.5 FE Flo Motion(失真运动)15.1.6 FE Griddler(矿筛)15.1.7 FE Image Wipe(图像擦除)15.1.8 FE Kaleida(发音体)15.1.9 FE Lens(透镜)15.1.10 FE Light Burst 2.5(灯光爆裂)15.1.11 FE Light Sweep(扫光)15.1.12 FE Page Turn(翻页)15.1.13 FE Particle Systems(粒子系统)15.1.14 FE Particle Systems II(粒子系统2)15.1.15 FE Particle Systems LE(粒子系统LE)15.1.16 FE Pixel Polly(像素剥离)15.1.17 FE Radial ScaleWipe(反射状的缩放擦拭)15.1.18 FE Rain(下雨)15.1.19 FE Scale Wipe(缩放擦除)15.1.20 FE Scatterize(分散)15.1.21 FE Slant(倾斜)15.1.22 FE Slant Matte(倾斜剪影)15.1.23 FE Snow(下雪)15.1.24 FE Sphere(球体)15.1.25 FE Star Burst(星爆式)15.1.26 FE Threshold(阀值)15.1.27 FE Threshold RGB(RGB阀值)15.1.28 FE Tiler(瓦盖)15.1.29 FE Twister(缠绕)15.2 Next Effect(简称Ne)15.2.1 FE Advanced 3D(高级三维)15.2.2 FE Bend It(弯曲)15.2.3 FE Cylinder(圆柱体)15.2.4 FE Drizzle(毛毛雨)15.2.5 FE Force Motion Blur(强大的运动模糊)15.2.6 FE Hair(毛发)15.2.7 FE Light Rays(体积光)15.2.8 FE Mr. Smoothie(圆滑)15.2.9 FE Power Pin(透视点)15.2.10 FE RepeTile(放射状模糊)15.2.11 FE Simple Wire Removal(擦除金属丝)15.2.12 FE Wide Time(放慢)15.3 Studio Effects(简称Se)15.3.1 FE Alpha Map(Alpha贴图)15.3.2 FE Bender(弯曲)15.3.3 FE Blobbylize(滴状斑点)15.3.4 FE Burn Film(燃烧的胶片)15.3.5 FE Glass(玻璃)15.3.6 FE Glass Wipe(擦拭玻璃)15.3.7 FE Glue Gun(喷胶枪)15.3.8 FE Grid Wipe(删格擦拭)15.3.9 FE Jaws(狭口)15.3.10 FE Light Wipe(扫光)15.3.11 FE Mr. Mercury(水银先生)15.3.12 FE Particle World(粒子世界)15.3.13 FE Ripple Pulse(涟漪发生器)15.3.14 FE Smear(涂污)15.3.15 FE Split(切开)15.3.16 FE Spotlight(聚光灯)15.3.17 FE Time Blend(时间混合)15.3.18 FE Time Blend FX(时间混合FX)15.3.19 FE Toner(调色剂)16.Forge FreeFormForge Free Form(自由变换)是一款用来制作自由变换效果的插件,为制作图形变形效果提供了极大的方便。

AfterEffectsCS4动画预置中英文对照

AfterEffectsCS4动画预置中英文对照
情绪照明一窄条光线
Vign ette Light ing
装饰照明
Image
Bad TV1—Warp
不良电视信号1扭曲
Bad TV2—old
不良电视信号2—老旧
Bad TV3—Weak
不良电视信号3—弱
Cracked Tiles
碎块
Embossed Multiple Exposure
浮雕状多次曝光
Light Leaks—Layer markers
漏光一图层标记
Light Leak—ran dom
漏光一随机
Motion Registration Errors
动态注册错误
Night Visio n
夜视效果
Image
Compress—Expa nd Dyn amic Range
压缩一扩展动态范围
Crop Edges
裁剪边缘
Flip
左右翻转
Flip+Flop
左右翻转+上下翻转
Flop
上下翻转
Invert Alpha
反转Alpha通道
Keying—blue blur
键控一蓝色模糊
Keying—gree n blue
键控一绿色模糊
Levels—computer To Video
电平一计算机到视频
Levels—Video To computer
电平一视频到计算机:
尺寸一辉光+阴影
Dime nsion-glow+shadow
尺寸一斜边+阴影
Grayscale 1
灰度1
Grayscale 2
灰度2
Grayscale 3
灰度3
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Overlay→叠加
SoftLight→柔光
HardLight→强光
LinearLight→线性光
Vividlight→艳光
PinLight→点光
HardMix→强烈混合
Difference→差值
ClassicDifference→典型差值
Exclusion→排除
Hue→色相合成
质量←Quality
┗Best→最佳
Draft→草图
Wireframe→线框
转换开关←Switches
┗HideOtherVideo→隐藏其他视频层
ShowAllVideo→显示所有视频层
UnlockAllLayers→解锁所有层
Shy→退缩
Lock→锁定
Audio→音频
Videl→视频
ResetMask→重置遮罩
RemoveMask→删除遮罩
RemoveAllMasks→删除所有遮罩
Mode→模式
┗None→无
Add→相加
Subtrace→相减
Intersect→交集
Lighten→变亮
Darken→变暗
Difference→差值
RotoBezier→旋转式曲线
Daiken→变暗
Multiply→正片叠底
LinearBurn→线性加深
ColorBurn→颜色加深
ClassicColorBurn→典型颜色加深
Add→加
Lighten→变亮
Screen→屏幕
LinearDodge→线性减淡
ColorDodge→颜色减淡
ClassicColorDodge→典型颜色减淡
重置3D视图←Reset3DView
切换3D视图←Switch3DView
┗ActiveCamera→当前摄象机
Front→前视图
Left→左视图
Top→顶视图
Back→后视图
Right→右视图
Bottom→底视图
CustomView1→自定视图1
CustomView2→自定视图2
CustomView3→自定视图3
快速设置3D窗口←Set3DViewShortcut
┗Replace"Front"→替换为前视图
Replace"CustomView1"→替换为自定视图1
Replace"ActiveCamere"→替换为动态摄象机
切换到最近的3D视图←SwitchToLast3DView
Solo→独奏
Effect→特效
Collapse→卷展
FrameBlending→帧融合
MotionBlur→运动模糊
AdjustmentLayer→调节层
变换←Transform
┗Reset→复位
AnchorPoint→定位点
Position→位置
Scale→缩放
Orientation→方向
层设置←LayerSettings...
打开层窗口←OpenLayerWindow
打开素材窗口←OpenSourceWindow
遮罩←Mask
┗NewMask→新建遮罩
MaskShape→遮罩形状
MaskFeather→遮罩羽化
MaskOpacity→遮罩不透明度
MaskExpansion→遮罩伸缩
建立代理←CreateProxy
┗Still...→静态图片
Movie...→影片
设置代理←SetProxy
┗File...→文件
None→无
解释镜头←InterpretFootage
┗Main...→常规
Proxy...→代理
RememberInterpretation→保存解释
观察选择图层←LookAtSelectedLayers
观察所有图层←LookAtAllLayers
前往指定时间←GoToTime...
Layer菜单
新建←New
┗Text→文字
Solid...→实色
Light...→灯光
Camera..→摄象机
NullObject→虚拟对象
AdjustmentLayerv→调节层
下一个混合模式←NextBlendingMode
上一个混合模式←PreviousBlendingMode
轨道蒙版←TrackMatte
┗NoTrackMatte→无
AlphaMatte→Alpha蒙版
AlphaInvertedMatte→反相Alpha蒙版
LumaMatte→亮度蒙版
LumaInvertedMatte→反相亮度蒙版
ApplyInterpretation→应用解释
替换镜头←ReplaceFootage
┗File...→文件
Placeholder...→占位符
Solid..→实色
重载镜头←ReloadFootage
显示所在文件夹←RevealinExplorer
项目设置←ProjectSettings...
图层置顶←BringLayertoFront
图层置上←BringLayerForward
图层置下←SendLayerBackward
图层置底←SendLayertoBack
转换为可编辑文本←ConvertToEditableText
创建轮廓←CreateOutlines
自动追踪←Auto-trace...
OutputModule...→输出模式
预置←Preferences
┗General...→常规
Previews...→预演
Display→显示
Import...→输入
Output→输出
Grids&Guides...→辅助线及网络
LabelColors...→标签颜色
LabelDefaults...→标签设置
隐藏/显示辅助线←HideGuides
吸附辅助线←SnapToGuides
锁定辅助线←LockGuides
清楚辅助线←ClearGuides
隐藏/显示网格←ShowGrid
吸附网格←SnaptoGrid
视图选项←ViewOptions...
显示图层控制←HideLayerControls
FillColor→填充色
StrokeColor→描边色
StrokeWidth→描边宽度
Tracking→追踪
LineAnchor→线形频谱
LineSpacing→线形间距
CharacterOffset→字符位移
CharacterValue→字符值率
添加文字选择器←AddTextSelector
选定脚本建立合成←NewCompFromSelection...
整理镜头←ConsolidateAllFootage
删除未用镜头←RemoveUnusedFootage
简化项目←ReduceProject
文件打包←CollectFiles...
浏览文件夹←WatchFolder...
运行脚本←RunScript
┗ConvertAudiotoKeyframes→转换音频为关键帧
Convertexpression_rtoKeyframes→转换表达式为关键帧
EasyEase→缓和曲线
EasyEaseIn→缓和曲线进入
EasyEaseOut→缓和曲线离开
ExponentialScale→指数缩放
RPFCameraImport→RPF摄象机导入
Rotation→旋转
Opacity→不透明度
Auto-Orient→自动定向
三维层←3DLayer
添加标记←Addmarker
保持透明←PresserveTransparency
混合模式←BlendingMode
┗Normal→正常
Dissolve→溶解
DancingDissolve→动态溶解
Sateration→饱和度
Color→颜色
Luminosity→亮度
StencilAlpha→Alpha模版
StencilLuma→亮度模版
SilhouetteAlpha→Alpha轮廓
SilhouetteLuma→亮度轮廓
AlphaAdd→Alpha添加
LuminescentPremul→冷光
Range→平行
Wiggly→抖动
移除所有文字动画←RemoveAllTextAnimators
添加表达式←Addexpression_r
追踪运动←TrackMotion
稳定运动←StabilizeMotion
追踪当前属性←Trackthisproperty
显示关键帧←RevealAnimatingProperties
打印←Print...
退出←Exit
Edit菜单
撤消←UndoCopy
重复←RedoCopy
历史记录←History
剪切←Cut
复制←Copy
粘贴←Paste
清楚←Clear
副本←Duplicate
分层图层←SplitLayer
抽出工作区域←LiftWorkArea
挤压工作区域←ExtraceWorkArea
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