houdini总动员
玩具总动员人物介绍
胡迪胡迪是一个老式的提线填充玩偶,有着塑料制成的头和手,是一位牛仔警长。
20世纪50年代《胡迪牛仔秀》在电视上热播的时候,他可谓红极一时。
他是安迪从幼儿园开始最喜欢的玩偶,在床上有个专用的摆放位置。
尽管他的主人已经长大成人,但是忠诚的胡迪仍然保持着他坚定的信念,让安迪对玩具十分爱护。
虽然玩具业不断的发展,但是胡迪仍然有着自己与众不同的魅力,使他成为玩具们的领袖。
胡迪竭尽全力确保安迪的玩具们平安快乐,包括定时召开会议让玩具们及时了解安迪和茉莉的动态。
会议议题包括“塑料腐蚀通告”和“如果你或者你的一部分被吞了下去怎么办”等。
安迪的玩具没有一个被他抛在脑后。
在《玩1》中安迪得到巴斯引起了胡迪的嫉妒。
然而,经过了风风雨雨之后,胡迪和巴斯却建立了深厚的友情,并成为一辈子的好朋友。
希望一直在主人安迪身边,但现实是残酷的,童年早已离去。
巴斯光年剧照巴斯光年是动画《巴斯光年》中的主角,是一位拥有激光枪,动态翅膀等先进武器的宇宙英雄,他的任务是打败邪恶的索克天王。
玩具们都叫他巴斯,巴斯是安迪生日派对上得到的新玩具礼物。
当安迪得到巴斯的时候,高兴得把其他玩具都扔在一边,包括他曾经最喜欢的牛仔胡迪。
开始引起了胡迪的妒忌,而受宠的巴斯也因此变得有些自命不凡了,自认为是远方星际的领袖。
直到有一天,巴斯在某商店看到了关于巴斯玩具的广告,才知道了自己只是一个玩具而并非地球的拯救者,此时他的价值观和人生观都受到了极大的冲击,巴斯陷入了长时间的一蹶不振.。
最后,在胡迪等伙伴的鼓励下重拾了信心。
在《玩》中,他是一个勇敢、勇于自我牺牲的探险家。
现在,他认为和玩具大家庭的每一员和睦相处是最重要。
巴斯的梦想是与亲密战友胡迪成为安迪最喜爱的玩具,在两人的冒险中巴斯的成长也让人刮目相看。
翠丝翠丝是一个乐于助人,热心的女牛仔玩具,喜欢巴斯。
但是她也有自己悲哀的一面,因为她原先的主人抛弃了她。
可是翠丝仍然渴望着重新为孩子带来欢乐,而当后来安迪收留了她的时候,愿望成真了。
潜艇总动员八地心游记观后感
潜艇总动员八地心游记观后感英文回答:Finding Nemo and the Submarine Voyage to the Center of the Earth is a classic Disney movie that has been enjoyed by children and adults alike for over a decade. The film follows the adventures of Nemo, a young clownfish who is captured by scuba divers and taken to a dentist's office. Nemo's father, Marlin, sets out on a journey to find his son, and along the way he meets a variety of underwater creatures, including Dory, a forgetful blue tang fish. Together, Marlin and Dory travel to the deepest parts of the ocean in search of Nemo.The film is a visually stunning adventure that captures the beauty and wonder of the underwater world. The animation is top-notch, and the characters are all memorable and lovable. The film also features a number of catchy songs, including "Beyond the Sea" and "Dory's Song."Finding Nemo and the Submarine Voyage to the Center of the Earth is a heartwarming story about family, friendship, and the importance of never giving up. It is a film that will be enjoyed by audiences of all ages.中文回答:海底总动员八地心游记是迪士尼的一部经典电影,十多年来深受儿童和成人的喜爱。
海底总动员人物介绍英语
海底总动员人物介绍英语
《海底总动员》是一部由皮克斯动画工作室制作的电影,其中包含了许多有趣的人物。
以下是其中一些人物的介绍:
1. 尼莫(Nemo):尼莫是电影的主角之一,是一只小丑鱼。
由于他有一个小型的鳍,使得他游泳的能力受到限制。
尼莫有一颗勇敢而独立的心,并在故事中冒险离开珊瑚礁。
2. 马林(Marlin):马林是尼莫的父亲,也是另一个主要角色。
他是一只紧张、过分保护地尽力照顾尼莫的父鱼。
为了找回失踪的儿子,马林勇敢地冒险穿越海洋。
3. 多莉(Dory):多莉是一条记忆力极差但非常友善的蓝色
唐尼鱼。
她的记忆力问题给她带来了许多困扰,但在旅程中,多莉展示出她的乐观和坚韧的品质。
4. 鲨鱼(Bruce, Anchor, Chum):这些鲨鱼是电影中幽默的角色,他们常常试图克服他们的食肉天性,努力成为素食主义者,并成为马林和多莉的朋友。
5. 海龟先生(Crush):海龟先生是一个酷炫的海龟,他充满
了智慧和幽默感。
他帮助马林和多莉寻找尼莫,还教导了他们关于海洋和潮汐的知识。
以上是《海底总动员》中一些重要角色的简要介绍。
这些角色的各种性格特点和冒险经历使得电影充满了快乐和温暖。
2024年海底总动员观后感
2024年海底总动员观后感《海底总动员》系列电影一直以来都备受观众喜爱,而2024年海底总动员的最新一部作品更是备受期待。
在这部电影中,我们再次跟随尼莫、多莉和马林一家展开了一段惊险刺激的冒险之旅。
本文将就《2024年海底总动员》进行观后感的分享,以及对这部电影的评价。
首先要说的是,《2024年海底总动员》不仅延续了系列作品一贯的精彩,也在剧情上进行了新的突破。
故事从一次大型海洋保护活动开始,马林被选中作为指导员,带领一群小伙伴们展开了一次跨越海洋的征程。
整个剧情紧凑而紧凑,引人入胜。
每一个场景都带有浓厚的冒险气息,每一个角色都有自己独特的性格和魅力。
整个故事充满了意想不到的情节转折和戏剧冲突,让观众直呼过瘾。
同时,本片的画面效果也堪称一流,真实精致的海底生态和惊人的水下景观让人仿佛身临其境。
细腻的纹理和绚丽的色彩让每一个海洋生物在屏幕上栩栩如生。
而电影中加入的一些科幻元素,比如海底城市的呈现,更是让观众大开眼界。
通过3D技术的应用,观众可以更加清晰地感受到海洋的奇妙之处,这无疑为电影增添了一分魔力。
除了故事和画面,本片中的角色表现也值得称赞。
尼莫和多莉依然是全片的亮点,他们的机智和勇气让人拍案叫绝。
同时,马林作为一个父亲,也在本片中展现出更多的责任感和勇敢。
他不仅关心自己的家庭,也深爱着整个海洋的生态。
这种关注和责任感也在电影中得到了充分的体现,让人对整个角色形象更加认可和喜爱。
此外,本片中还加入了一些人性化的元素,给观众带来情感上的共鸣。
例如,在马林一家的旅程中,他们结识了许多不同物种的海洋生物,他们一起经历了磨难,共同战胜了困难。
这些情节让我们深刻地感受到团结互助的力量,也让我们体会到人类与自然的和谐相处。
这种关心环境保护和珍惜自然资源的主题也成为了本片的一大亮点。
总体来说,《2024年海底总动员》是一部精彩绝伦的动画电影。
它不仅在剧情上突破性地进行了创新,也在画面和角色上取得了巨大的进步。
CODEV10.2说明书3
Application Programming InterfaceReference GuideVersion 10.2December 2009Pasadena, California 91107Phone: (626) 795-9101Fax: (626) 795-0184E-mail: service@The information in this document is subject to change without notice and should not be construed as a commitment by Optical Research Associates (ORA®). ORA assumes no liability for any errors that may Arrayappear in this document.The software described in this document is furnished under license and may be used or copied only in accordance with the terms of such license. The CODE V output shown (plotted and printed) may vary in different versions.Copyright © 2009 by Optical Research Associates. All rights reserved.Proprietary Software NotificationCODE V® is the proprietary and confidential property of ORA and/or its suppliers. It is licensed for use on the designated equipment on which it was originally installed and cannot be modified, duplicated, or copied in any form without prior written consent of ORA. If supplied under a U.S. Government contract the following also applies:Restricted Rights LegendUse, duplication, or disclosure by the Government is subject to restrictions as set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013 or insubparagraph (c) of the Commercial Computer Software - Restricted Rights clause at FARS 52.227-19.ORA, CODE V, and LightTools are registered trademarks of Optical Research Associates. Other trademarksor marks are the property of their respective companies.CODE V API Reference Guide Contents • iiiContentsChapter 1OverviewWhat is the CODE V API? (1)Requirements (1)A Note about the DEFAULTS.SEQ File (2)Getting Started (2)DisplayAlerts Property (4)Speeding Up COM Client Execution...............................................................................................4Chapter 2CODE V Interface FunctionsGeneral Utility Functions (6)Start/StopCodeV (6)Get/SetCommandTimeout (7)Get/SetMaxTextBufferSize (8)Get/SetStartingDirectory (9)GetCodeVVersion (10)Asynchronous Usage Functions (11)AsyncCommand (11)IsExecutingCommand (12)Wait (13)GetCommandOutput (14)StopCommand (15)Synchronous Usage Functions (16)Command (16)EvaluateExpression (17)CODE V State Information (18)GetCurrentOption (18)GetCurrentSubOption (19)GetZoomCount (20)GetSurfaceCount (21)GetFieldCount (22)GetWavelengthCount (23)GetDimension (24)GetStopSurface (25)GetMaxAperture (26)Math and Optical MACRO Functions (27)BESTSPH (27)EVALZERN (28)FITERROR (29)GAUSSBEAM (30)GAUSSWTS (32)INDEX (33)MTF_1FLD (34)NORMRADIUS (35)POLGRID (36)RAYPOL (39)RAYRSI (42)RAYSIN..................................................................................................................................43iv • Contents CODE V API Reference GuideRAYTRA................................................................................................................................44RMSWE..................................................................................................................................45RMS_1FLD.............................................................................................................................48SAGF (50)SASF (51)SURFSAGD (52)SVD (53)TRA_1FLD (54)TRANSFORM (56)ZERNIKE (57)ZERNIKEGQ (59)Zernike Fitting Functions (61)ZFRCOEF (62)Buffer Functions (63)Sample Code: Outputting buffer data from CODE V (63)BufferToArray (64)ArrayToBuffer (65)Chapter 3CODE V API by ExampleWriting PSF Data to an Excel Spreadsheet (67)Results (69)Creating a Surface Listing (70)MATLAB Sample File...................................................................................................................72Appendix A CVCommand ErrorsE_INVALIDARG (73)DISP_E_BADINDEX (73)E_UNEXPECTED (73)FACILITY_ITF..............................................................................................................................73Chapter 1OverviewWhat is the CODE V API?The CODE V API is an application programming interface designed to allow access from otherprograms to CODE V commands. The CODE V API uses the Microsoft Windows standardComponent Object Model (COM) interface1. This enables you to execute CODE V commandsusing applications such as Microsoft Visual Basic (VB), Microsoft Office Applications, C++,MATLAB, or any other application that supports Windows COM architecture. The CODE V API is particularly useful for automating tasks or retrieving data used in calculations in other programs.Both Visual Basic and Excel provide an integrated development environment in which you candevelop CODE V command functions.2 This type of environment provides context-sensitiveediting and debugging, Windows standard forms, object oriented programming capabilities(Classes), standard functions in Visual Basic/Excel (or the client program), external object libraries known as dynamic link libraries (DLLs), as well as other conveniences that can enhance thefunction writing process.The CODE V API has no graphical user interface, and therefore no graphics support; any plotscreated with a CODE V API function must be output to a file or they are lost. Plot files can beviewed either in CODE V, or in the standalone CODE V Viewer program (CVPlotView). RequirementsIn order to use the CODE V API to write and run commands, you must have installed:•CODE V 9.30 or laterDuring installation, CODE V is configured to support API command execution. This processregisters CODE V as a COM server on your system (cvcommand).•Any Visual Basic compliant application (such as Microsoft Excel, Word, PowerPoint, Visual Basic, or MATLAB) or any other Windows program that supports Microsoft COMarchitecture1. The COM enables Windows Programs to communicate with each other using the Client/Serverconcept. For example, the program that initiates the communication process is referred to asthe client, and the program that responds to client’s requests is referred to as the server. Currently,CODE V can only act as a server, meaning that it can only respond to client programs.2. This document concentrates on Visual Basic as the client for writing functions. To use other pro-grams, please refer to their documentation (under “Automation” or “COM” support).CODE V API Reference Guide Overview • 12 • Overview CODE V API Reference GuideA Note about the DEFAULTS.SEQ FileWhen you use the CODE V API, note that your DEFAULTS.SEQ file is not automatically loaded when CODE V is run. You must include the following command in your function to load this file:mand("in defaults.seq")Getting StartedThis example describes how to write a very simple command function using the Visual Basic Editor provided with Microsoft Excel.1.Start Microsoft Excel.2.Select Tools > Macro > Visual Basic Editor .The Microsoft VisualBasic window is displayed.3.Add the CODE V Command Type Library as a reference by doing the following:a.Select Tools > References . . ..b.In the References - VBAProject window, select the Optical Research AssociatesCVCommand Type Library and click OK .If you are running Excel 97, the CVCommand Type Library may not be listed in theAvailable References. If it is not, select Browse and navigate to the CODE V installation directory. Click on cvcommand.tlb and click Open to add the CVCommand Type Library to the Available References.3.Back in the Microsoft Visual Basic window, select Tools > Macros .4.In the Macros window, key in a name and click Create .5.In the Book1 - Module1(Code) window, you can begin writing your macro.a.Declare the session variable:Dim Session As CVCommand b.Request an instance of the CVCommand interface using the Set statement:Set session = CreateObject("mand.930")This instance should be requested by object name, which in this case is version 9.30 ofCODE V . A specific version number should be requested because the interfaces maychange with later versions of CODE V.CODE V API Reference Guide Overview • 3c.Once an instance is created, the CODE V utility functions can be called on to set up theenvironment parameters, such as buffer size and starting directory. For example:session.SetStartingDirectory("c:\CVUSER")e the StartCodeV function to start up CODE V:session.StartCodeVplete the macro as desired and save your project.Following is a sample macro that starts CODE V , opens the sample lens file dbgauss.len, and optimizes the lens:Sub RunCodeV()Dim Session As CVCommand'Create an instance of CODE V and set the starting directory to c:\CVUSER Set session = CreateObject("mand.xxx")'where xxx is the CODE V version; for example, xxx=101 for version 10.1 session.SetStartingDirectory("c:\CVUSER")session.StartCodeVmand("in defaults.seq")'load a lens (dbgauss) and run AUTO to optimize itresult = mand("res cv_lens:dbgauss")result = mand("aut; go")MsgBox (result)'evaluate the Effective Focal Lengthresult = session.EvaluateExpression ("(efl)")'Shut down the instance of CODE Vsession.StopCodeVSet session = NothingEnd Sub6.From the Visual Basic window, click Run > Run Sub/User Form , or click the Run icon on thetoolbar.The macro will run CODE V and execute the specified CODE V command functions.For details about the available CODE V commands available for use with the CODE V API, go to Chapter 2, “CODE V Interface Functions” on page5.DisplayAlerts PropertyIf your macro starts a CODE V process that takes time, and waits for a response, then VB or VBA Array will try to issue a warning message indicating that the server is not responding and may not run the remaining portion of the macro. To suppress this message, you can use the following code:in VBA:Application.DisplayAlerts = Falsedisables the display of alert boxes; however, this setting should be used selectively and changedback to True when not needed.in VB, you can set:App.OleRequestPendingTimeout = NApp.OleRequestBusyTimeout = Nwhere N is the number of milliseconds. N should be greater than the time it takes to run the process. Speeding Up COM Client ExecutionThe REC command allows you to disable recording of data in the CODE V recovery file, whichcan help speed up execution of COM clients. See “Defining Configuration - I/O” on page24-19 ofthe CODE V Reference Manual for details about REC. Note that, by default, CODE V alwaysrecords data in the recovery file, which is recommended for general CODE V usage.4 • Overview CODE V API Reference GuideCODE V API Reference Guide CODE V Interface Functions • 5Chapter 2CODE V Interface FunctionsThis section contains details for each CODE V interface function. The CODE V interface functions are grouped in the following categories, based on what they do.•General Utility Functions.................................................................................... 6•Asynchronous Usage Functions......................................................................... 11•Synchronous Usage Functions........................................................................... 16•CODE V State Information ............................................................................... 18•Math and Optical MACRO Functions............................................................... 27•Buffer Functions................................................................................................63General Utility FunctionsStart/StopCodeVThese functions start or stop the CODE V session being run by CVCommand. Start must be called before any function other than Set/GetCommandTimeout, Set/GetMaxTextBufferSize,GetCodeVVersion, or Set/GetStartingDirectory is called. StopCodeV must be called when you are done running the session of CODE V.Visual Basic SyntaxStartCodeV()StopCodeV()6 • CODE V Interface Functions CODE V API Reference GuideGet/SetCommandTimeoutThese functions are used to get or set the timeout for synchronous commands. They have no effect on asynchronous commands.Visual Basic SyntaxSetCommandTimeout(nTimeout As Integer)GetCommandTimeout() As IntegerParameterReturn ValueFor GetCommandTimeout, the current timeout time in seconds.nTimeoutCurrent timeout time in secondsGet/SetMaxTextBufferSizeThese functions are used to get or set the maximum buffer size for text returned by the Command and GetCommandOutput functions.Visual Basic SyntaxSetMaxTextBufferSize(lSize As Long)GetMaxTextBufferSize() As LongParameterReturn ValueFor GetMaxTextBufferSize, a pointer to a long integer that contains the current maximum buffer size.lSize Long integer containing the desired maximum buffer size in characters.Default is 256000.Get/SetStartingDirectoryGet or set the working directory for CODE V . SetStartingDirectory must be called before StartCodeV to set the directory of execution.Visual Basic SyntaxGetStartingDirectory() As StringSetStartingDirectory(bstrStartingDirectory As String)ParameterReturn ValuePointer to a string defining the current starting directory.bstrStartingDirectoryString defining the desired starting directory.GetCodeVVersionVisual Basic SyntaxGetCodeVVersion() As StringParameterNone.Return ValueVersion of CODE V that is running.Asynchronous Usage FunctionsAsyncCommandStart an asynchronous command. Only one AsyncCommand call can be run at a time, but multiple AsyncCommand calls can be made during a CVCommand session. This function call fails if CODE V is already running a command. Calling this function clears the results of the previous asynchronous function call.Visual Basic SyntaxAsyncCommand(bstrCommandLine As String)ParameterbstrCommandLineCommand to be executed.IsExecutingCommandVisual Basic SyntaxIsExecutingCommand() As LongParameterNone.Return ValueBoolean that indicates whether or not an asynchronous command is currently executing.WaitWait for an asynchronous command to complete.Visual Basic SyntaxWait(nWaitTime As Integer) As CVWaitStatusParameterReturn ValueEnumeration for wait status, either Completed or TimeOut:Completed Command completed 1TimeOut Wait timed out with the command still runningnWaitTimeTime to wait in seconds.GetCommandOutputEvaluateExpression, or math and optical functions) between calls to AsyncCommand andGetCommandOutput. This will preserve the buffer between those two calls.Visual Basic SyntaxGetCommandOutput() As StringParameterNone.Return ValueString containing the output. Its maximum length is the maximum buffer size.StopCommandThis function aborts the currently running CODE V calculation.Visual Basic SyntaxStopCommand()Synchronous Usage FunctionsCommandThis function sends a command to the CODE V session being run by CVCommand and returns its output. Calling this function clears the results of the previous asynchronous function call.Visual Basic SyntaxCommand(bstrCommandLine As String) As StringParameterReturn ValueThe command output. Its size is limited by the maximum buffer size set withSetMaxTextBufferSize.bstrCommandLineCODE V command.EvaluateExpressionThis function evaluates an expression and returns its value. It is equivalent to the EV A command in CODE V .Visual Basic SyntaxEvaluateExpression(bstrExpression As String) As StringParameterReturn ValuePointer to a string into which CVCommand will put the results of the evaluation. Note that because this is a string, the value is only as precise as the output into the string; it is not a true floating point value.bstrExpressionString containing the expression to evaluate.CODE V State Informationasynchronous command.GetCurrentOptionReturns the name of the current option.Visual Basic SyntaxGetCurrentOption() As StringParameterNone.Return ValueThe option short name (e.g., AUT for Automatic Design). Returns "CHA" if CODE V is notcurrently in an option.GetCurrentSubOptionVisual Basic SyntaxGetCurrentSubOption() As StringParameterNone.Return ValueThe option name. Returns an empty string if CODE V is not currently in a sub-option.Visual Basic SyntaxGetZoomCount() As Integer ParameterNone.Return ValueThe current number of zoom positions in the lens.Visual Basic SyntaxGetSurfaceCount() As Integer ParameterNone.Return ValueThe current number of surfaces.GetFieldCountVisual Basic SyntaxGetFieldCount() As Integer ParameterNone.Return ValueThe current number of fields.GetWavelengthCountVisual Basic SyntaxGetWavelengthCount() As Integer ParameterNone.Return ValueThe current number of wavelengths.GetDimensionReturns a value representing the type of dimensions in the system.Visual Basic SyntaxGetDimension() As IntegerParameterNone.Return ValuesThe value representing the type of dimensions in the system:0Inches1Centimeters2MillimetersVisual Basic SyntaxGetStopSurface() As Integer ParameterNone.Return ValueThe surface number of the current stop surface.Returns the maximum aperture size for the specified surface and zoom.Visual Basic SyntaxGetMaxAperture(nSurface As Integer, nZoom As Integer) As DoubleParametersReturn ValueMaximum aperture size. This uses the “MAP” database item.nSurfaceNumber of the surface for which the maximum aperture will be oomZoom position at which the maximum aperture will be determined.Math and Optical MACRO FunctionsThe following functions are equivalent to calling various CODE V macro functions. For more details about the CODE V macro functions referenced, see “Language Reference” on page 25A-1 of the CODE V Reference Manual .BESTSPHThis is equivalent to calling the BESTSPH macro function in CODE V .Visual Basic SyntaxBESTSPH(nSurface As Integer, nZoomPos As Integer,dblMinHeight As Double, dblMaxHeight As Double) As DoubleParametersReturn ValueThe return value of the BESTSPH macro function. It is the curvature of the best fitting sphere.nSurface Desired surface.nZoomPos Desired zoom position.dblMinHeight Minimum Y coordinate.dblMaxHeightMaximum Y coordinate.EVALZERNThis is equivalent to calling the EV ALZERN macro function in CODE V . The EV ALZERN macron function evaluates a Zernike polynomial generated with the ZERNIKE, ZERNIKEGQ, orZFRCOEF macro function and computes the value of the polynomial at a point X,Y , where X and Y are normalized to the unit circle.Visual Basic SyntaxEVALZERN(nWavelengthNum As Integer, nFieldNum As Integer, nZoomPos As Integer, dblX As Double, dblY As Double, nPolType As Integer, eOutputType As CVZernOutputTypeEnum, eZernType As CVZernTypeEnum) As DoubleParametersReturn ValueThe value of the Zernike polynomial at the specified coordinate. If the polynomial has not been defined with the ZERNIKE, ZERNIKEGQ, or ZFRCOEF function, EV ALZERN returns a value of -1e10.nWavelengthNum Number of the wavelength defined in ZERNIKE, ZERNIKEGQ, or ZFRCOEF.nFieldNum Number of the field point defined in ZERNIKE, ZERNIKEGQ, or ZFRCOEF.nZoomPos Zoom position defined in ZERNIKE, ZERNIKEGQ, or ZFRCOEF.dblX X coordinate to be evaluated.dblY Y coordinate to be evaluated.nPolTypeNumber specifying whether polarization ray tracing is enabled for this computation; matches the number defined in ZERNIKE or ZERNIKEGQ. If you used ZFRCOEF, this must be 0.eOutputTypeEnumeration of the output type ('intensity' or 'phase'), specifying intensity or phase. Matches the type used in ZERNIKE or ZERNI-KEGQ. If you used ZFRCOEF, the output must be 'phase.'eZernTypeType of the Zernike polynomial. Matches the expression defined inZERNIKE or ZERNIKEGQ. If you used ZFRCOEF, it must be 'zfr.'FITERRORThis is equivalent to calling the FITERROR macro function in CODE V .Visual Basic SyntaxFITERROR(nWavelengthNum As Integer, nFieldNum As Integer, nZoomPos As Integer, nPolType As Integer, eOutputType As CVZernOutputTypeEnum, eZernType As CVZernTypeEnum) As DoubleParametersReturn ValueThe RMS fit error of the Zernike polynomial. If the polynomial has not been defined with the ZERNIKE or ZFRCOEF function, FITERROR returns a value of -1. If used with the ZERNIKEGQ macro function, returns a value of 0.nWavelengthNum Number of the wavelength defined in ZERNIKE or ZFRCOEF.nFieldNum Number of the field point defined in ZERNIKE or oomPos Zoom position defined in ZERNIKE or ZFRCOEF.nPolTypeNumber specifying whether polarization ray tracing is enabled for this computation; matches the number defined in ZERNIKE. If you used ZFRCOEF, this must be 0.eOutputTypeEnumeration of the output type ('intensity' or 'phase'), specifying intensity or phase. Matches the type used in ZERNIKE. If you used ZFRCOEF, the output must be 'phase.'eZernTypeType of the Zernike polynomial. Matches the expression defined inZERNIKE. If you used ZFRCOEF, it must be 'zfr.'GAUSSBEAMThis is equivalent to calling the GAUSSBEAM macro function in CODE V .Visual Basic SyntaxGAUSSBEAM(nSurface As Integer, nZoomPos As Integer, nFieldNum As Integer, nWavelengthNum As Integer, psaInput() As Double, eOutputType As CVGaussbeamOutputTypeEnum) As DoubleParametersnSurfaceThe surface number to use. For non-sequential systems, if you enter a negative value, that value refers to the hit number rather than the sur-face number. This gives you direct access to the information by hit number.nZoomPos Zoom position to use.nFieldNumNumber of field positions to use.nWavelengthNum Number of the wavelength to use (not the value of the wavelength).psaInputA five-element input array containing the following parameters (in this order): initial beam-width radius (at the object plane) at the 1/ e 2 inten-sity point in the X meridian (WRX), initial beam-width radius (at the object plane) at the 1/ e 2 intensity point in the Y meridian (WRY), radius of curvature of input wavefront (at object plane) in X meridian (RCX), radius of curvature of input wavefront (at object plane) in Y meridian (RCY), orientation (in degrees) of input beam definition about the optical (z) axis (AZI).eOutputTypeEnumeration specifying the output value of the function:0PROP Propagation distance to the next surface 1BSDX X semi-diameter of the beam 2BSDY Y semi-diameter of the beam 3BANG Beam angle (in degrees)4WCUX X Curvature of the Wavefront 5WCUY Y Curvature of the Wavefront 6WSDX X semi-diameter of the waist 7WSDY Y semi-diameter of the waist 8WDSX X waist distance from the surface 9WDSY Y waist distance from the surface 10SURX X Coordinate of the beam on the surface 11SURY Y Coordinate of the beam on the surface 12SURZZ Coordinate of the beam on the surfaceReturn ValueFor non-sequential systems, the macro function returns results for the last time the specified surface was hit. If that surface was not hit, the function returns 0.13RDCL L Direction cosine (geo) of center of beam prior to surface14RDCM M Direction cosine (geo) of center of beam prior to surface15RDCN N Direction cosine (geo) of center of beam prior to surface16AINC Angle of incidence (in degrees) of center of beam at surface17SURNFor NS systems. Return the surface number for the hit number specified with the surface numparameterGAUSSWTSThis function is equivalent to calling the GAUSSWTS macro function in CODE V .Visual Basic SyntaxGAUSSWTS(nNumInputPts As Integer, psaInputCoords() As Double, psalInputWeights() As Double, nNumQuadPts As Integer, psaCoords() As Double, psaWeights() As Double) As DoubleParametersReturn ValueThe return value of the GAUSSWTS macro function. It is 0 if there are no errors in the computation, and -1 if any errors are encountered.nNumInputPts Number of input points at which weights are supplied.psaInputCoordsInput array of coordinates at which weights are supplied. It must be nNumInputPts long. The input coordinates do not need to be equally spaced.psalInputWeights An input array, dimensioned at nNumInputPts, of the weighting function at the points specified in psaInputCoords.nNumQuadPts Number of Gaussian quadrature points and weights desired.psaCoords An output array, dimensioned at nNumQuadPts, of the coordinates to be used for the numerical integration.psaWeightsAn output array, dimensioned at nNumQuadPts. It will receive theweights to be used for the numerical integration.INDEXThis is equivalent to calling the INDEX macro function in CODE V .Visual Basic SyntaxINDEX(nSurface As Integer, nZoomPos As Integer,nWavelengthNum As Integer, nGlassNum As Integer, dblX As Double, dblY As Double, dblZ As Double) As DoubleParametersReturn ValueThe refractive index at the specified point. Note that it can be positive or negative, depending on the direction the light is traveling. If the first four parameters are outside their allowed range or if the index cannot be computed for any reason, the return value is set to 0.0.nSurface Surface number of the GRIN oomPosZoom position.nWavelengthNum Number of the wavelength to be used (not the wavelength value).nGlassNum Glass number (for NSS surfaces). Value must be either 1 or 2. For sequential surfaces, use 1.dblX, dblY , dblZCoordinates relative to the surface origin where the index is to becomputed.MTF_1FLDMTF_1FLD computes the MTF of the lens system including or excluding diffraction effects,assuming either a sine wave or a square wave object, similar to the MTF option. It is equivalent to calling the MTF_1FLD macro function in CODE V .Visual Basic SytaxMTF_1FLD(nZoomPos As Integer, nFieldNum As Integer, Frequency As Double, Azimuth As Double, NRD As Integer, MTFValues() As Double, MTFtype As CVMTFTypeEnum, MTFWave As CVMTFWaveEnum) As DoubleParametersReturn ValueThe return value of the function is the modulation. If there is an error in the computation or inputs, the return value is -1. Since a negative modulation is not valid, any negative return value indicates that the calculation failed.nZoomPos Zoom position to use. Range: 1 to (NUM Z).nFieldNum Number of field point to use. Range: 1 to (NUM F).FrequencySpatial frequency at the image surface. Units are cycles/mm for focal systems, and cycles per angular measure for afocal (AFC) systems, where the angular measure is defined by the angular units specification (ADM).Azimuth Orientation of the spatial frequency at the image, in degrees.NRD Number of grid rays across the diameter of the pupil. If nrd is set to zero, the calculation is performed using a default value of 60.MTFValuesThe output array name must be declared before the macro is called, and is a one-dimensional output array that will contain the following six elements:1.Modulation2.Phase (degrees)3.Analytic diffraction limit value4.Actual diffraction limit value5.Illumination for unit brightness6.Number of rays traced (in convolved pupil for diffraction MTF)These data values correspond to the equivalent values output by the MTF option.MTFtype String expression specifying diffraction MTF ('DIF') or geometrical MTF ('GEO').MTFWaveString expression specifying sine wave response ('SIW') or square waveresponse ('SQW').。
《海地总动员》经典英文电影台词(英语学习)
《海地总动员》经典英文电影台词(英语学习)《海地总动员》经典英文电影台词《海底总动员》是皮克斯动画工作室制作的美国电脑动画电影。
叙述了一只过度保护儿子的小丑鱼马林和它在路上碰到的拟刺尾鲷多莉两人一同在汪洋大海中寻找马林失去的儿子尼莫的奇幻经历。
在路途中,马林渐渐了解到它必须要勇于冒险以及它的儿子已经有能力照顾自己了。
电影台词Eathquakenemo :wake up wake upcome onmarlin :i don’’t want to go to school!ok ,one more minutesnemo :not you dad ,me !marlin:ok!nemo: get up,get upcome to school come to school,come to school,come to school nemo:wellmarlin:nemo!nemo,don’’t move,don’’t move!marlin:are you feel breaknemo:no !marlin:are you sure you want to go to school this yearthis is not a problem you feel don’’t ,you can wait for 5、7years. nemo:come on ,dad come to to schoolmarlin:a,forgot to brush!nemo: omarlin:do you remembernemo:yes !marlin:brush!nemo:ok, i am done !Dory: How about we play a game?多莉:我们玩个游戏怎么样?Marlin: All right.马林:行啊。
Dory: Okay, I’m thinking of something orange, and it’s small...多莉:好,我正在想着一种橙色的东西,并且它很小……Marlin: It’s me.马林:是我。
houdini粒子拖尾案例
houdini粒子拖尾案例1. Houdini粒子拖尾的基本概念Houdini是一款用于视觉效果制作的3D软件,它能够为用户提供各种各样的粒子动画效果。
其中,粒子拖尾是一种常见的粒子效果,它可以让粒子在运动过程中留下一条长长的尾巴,从而增强动画的流畅性和真实感。
2. 粒子拖尾的实现方式实现粒子拖尾的方式有很多种,其中最常见的方法是使用延迟发射模块。
延迟发射模块可以让粒子在运动过程中不断发射新的粒子,从而形成拖尾效果。
3. 延迟发射模块的设置在Houdini中,设置延迟发射模块的方式是通过创建一个新的节点来实现的。
首先,需要在粒子节点上右键单击,选择“Create New Particle Network”选项,然后在节点编辑器中添加一个“POP Delayed”节点。
在该节点的参数面板中,可以设置粒子的延迟时间、发射速度和发射角度等参数。
4. 拖尾效果的优化为了使拖尾效果更加真实和流畅,需要对其进行一些优化。
其中最重要的一点是调整粒子的生命周期。
通过延长粒子的生命周期,可以让粒子在运动过程中更加持久,从而形成更加明显的拖尾效果。
5. 路径运动的实现除了延迟发射模块之外,还可以通过路径运动的方式来实现粒子拖尾效果。
路径运动可以让粒子沿着指定的路径运动,从而形成拖尾效果。
6. 路径运动的设置在Houdini中,设置路径运动的方式是通过创建一个新的节点来实现的。
首先,需要在粒子节点上右键单击,选择“Create New Particle Network”选项,然后在节点编辑器中添加一个“POP Path Follow”节点。
在该节点的参数面板中,可以设置路径的形状、速度和旋转等参数。
7. 拖尾效果的变化除了基本的拖尾效果之外,还可以通过调整参数来实现各种不同的效果。
比如,可以调整粒子的颜色、大小和透明度,从而让拖尾效果更加丰富多彩。
8. 粒子拖尾的应用场景粒子拖尾效果可以应用于各种不同的场景,比如火焰、水流、烟雾等。
潜水艇总动员观后感
潜水艇总动员观后感《潜水艇总动员》是一部由迪士尼公司制作的动画电影,于2003年上映。
影片以水下世界为背景,讲述了一群可爱的潜水艇在面对困境时勇敢拼搏,最终实现自我价值的故事。
本片以其精彩的故事情节、惊险刺激的场面和细腻逼真的动画效果获得了全球观众的广泛赞誉。
电影开始的场景是一个美丽的海底世界,各种鱼类和海洋生物在水中漫游。
潜水艇们以它们可爱的外形和迷你的身材吸引了观众的目光。
每个潜水艇都有自己独特的特点和个性,它们通过互相合作和团结一致来应对各种挑战。
故事的主人公是一只名叫马丁的小潜水艇。
他是个顽皮而又勇敢的角色,总是充满好奇心地探索未知的世界。
马丁和他的朋友们一起生活在一个小渔村,他们的任务是保护海洋生态环境、消除海洋污染并保护其他生物的生存环境。
然而,一天,马丁和他的好友们发现了一艘油轮失事的消息。
他们立即展开行动,将受困的油轮从海底解救出来,并将油滩分解处理,以保护海洋环境不受进一步污染。
这一系列的任务充满了挑战,潜水艇们需要克服各种困难,如水下火灾、深海鲨鱼的攻击等。
在这个过程中,马丁遇到了一位叫涅莎的海龟,涅莎是一只智慧而又友善的生物,她给马丁提供了许多帮助和指导。
通过涅莎的帮助,马丁学会了坚持不懈、勇敢面对困难和珍惜友谊的重要性。
最终,他们成功地拯救了油轮上的人员,并将沉没的油轮变为一个人工礁石,为更多的海洋生物提供了一个安全的栖息地。
整部电影的剧情设计紧凑,节奏把握得恰到好处。
每一个场景都充满了紧张刺激的气氛,潜水艇们在危险中战胜自己,同时也教育了观众珍惜环境、保护海洋的重要性。
除了动人的故事情节,电影还通过精美的动画效果给观众带来了无数的惊喜。
通过技术手段,潜水艇们的每一个细节都被刻画得十分精确,它们在水下游动的场景充满了生机和活力。
同时,电影中的背景音乐也十分悦耳动听,与电影的情节相得益彰。
《潜水艇总动员》向观众传递了许多积极向上的价值观。
首先,它教育观众要拥有艰苦奋斗的精神,只有克服困难、勇往直前,才能实现自己的梦想。
玩具总动员英文介绍
02
故事情节
故事的主要情节
故事中的主要角色和关系
Woody
Buzz Lightyear
the space ranger toy who believes he is real and has a conflict with Woody.
Andy
the little boy who plays with the toys and loves them.
对孩子的影响
玩具总动员是一部受到儿童喜爱的动画电影,它通过可爱的玩具形象和生动的故 事情节,为孩子们提供了无限的想象力和创造力,同时也传递了友情、勇气和爱 的价值观。
对成人的影响
对于成年人而言,这部电影也具有深刻的意义。它以玩具的视角展现了人性的复 杂性和成长的不易,让人们重新审视自己的生活和价值观,引起了广泛的共鸣和 思考。
这首歌是胡迪为电视节目“Woody’s Roundup”创 作的主题曲,也是电影中的重要元素之一。
电影中的隐藏细节和彩蛋ຫໍສະໝຸດ Al’s Barbershop
在这个场景中,你可以看到墙上挂着“Al’s Barbershop”的招牌,这是向 《教父》中阿尔·帕西诺的角色阿尔·卡彭致敬。
“Toy Story”
电影中的灯光和色彩也十分重要,它们让场景更加生动、鲜明。
04
电影影响
电影对观众的影响和反响
深受观众喜爱
自1995年首映以来,《玩具总动员》一直受到广大观众的喜爱和追捧。
获得多项奖项
这部电影获得了多项奖项,包括奥斯卡最佳动画长片奖等。
电影成为经典
随着时间的推移,《玩具总动员》成为了动画电影的经典之作。
玩具总动员英文介绍
xx年xx月xx日
海底 总动员 英文配音台词(节选)
影视配音—海底总动员(Finding nemo)主要角色:尼莫(Nemo):小丑鱼马林(Marlin):尼莫的爸爸多莉(Dory):拟刺尾鲷豚豚(Bloat):胖刺豚吉哥(Gill):镰鱼泡泡(Bubbles):黄高鳍刺尾鱼小桃(Peach):海星胆小鬼(Gurgle):皇家丝鲈祖哥(Nigle):棕鹈鹕飞利浦.雪曼:牙医叔叔妲拉(DARLA):女孩Too loud! Too loud for me!(泡泡)太吵了!吵死我了!Twinkle [ 'twiŋkəl], twinkle, little star(达拉)一闪,一闪,小星星Find a happy place! Find a happy place!(海星)我要找个安全的地方!Darla!, your uncle will see you now.(妈妈)妲拉,你叔叔要立刻见你All right, let"s see those pearly ['pə:li] whites.(牙医叔叔)好的,让我们看看那些小乳牙。
I"m a piranha [pi'rɑ:njə]. They"re in the Amazon.(达拉)我是食人鱼,住在亚马逊河And a piranha"s a fish, just like your present.(牙医叔叔)食人鱼也是一种鱼,就像你的生日礼物一样。
Ah……Ha…. I get fishy, fishy(达拉)啊……哈哈…….我有鱼了,有鱼了Oh, no. Poor [puə] little guy.(牙医叔叔)哦,不,可怜的小家伙- He"s dead. - Sharkbait! ['ʃɑ:k beit](吉哥)——他死了——鲨鱼饵!Yay!Fishy, fishy, fishy!(女孩)耶!鱼,鱼,鱼!Must"ve left your present in the car, sweetie ['swi:ti].(叔叔)我可能是把你的礼物落在车里了,宝贝。
houdini动力学
houdini动力学
Houdini 动力学是一种用于模拟和创建物理动画的技术。
它是 Houdini 软件的一部分,是一种强大的工具,可用于创建各种类型的动画,例如粒子效果、流体模拟、布料模拟和刚体动力学。
Houdini 动力学的核心是基于物理的模拟引擎,它使用牛顿物理学来计算物体的运动和相互作用。
该引擎可以模拟各种类型的物理现象,例如重力、摩擦力、弹性和碰撞。
Houdini 动力学还包括一系列工具和技术,可用于创建和控制动画。
例如,可以使用粒子系统创建各种类型的粒子效果,例如火焰、烟雾和水流。
可以使用流体模拟工具创建逼真的流体效果,例如水流和火焰。
可以使用布料模拟工具创建逼真的布料动画,例如旗帜和衣物。
可以使用刚体动力学工具创建逼真的刚体动画,例如机械装置和车辆。
Houdini 动力学是一种非常强大的技术,但也需要一定的技术知识和经验才能有效使用。
对于初学者来说,可能需要花费一些时间来学习和理解基本概念和工具。
一旦掌握了这些知识,就可以使用 Houdini 动力学创建各种令人惊叹的动画效果。
超人总动员TheIncredibles中英剧本
超人总动员The Incredibles中英剧本这个开了吗? 就这样Is this on? That's fine.我会穿墙破壁却不会...I can break through walls, I just can't...就这样却不会玩这个That's fine. I can't get this on.神奇超人... 你有保密的身份吗?Mr. Incredible... Do you have a secret identity?每个超级英雄都有保密的身份我还不知道有谁不是这样Every superhero has a secret identity. I don't know a single one who doesn't.谁愿意一直承担当超人的压力呢?Who wants the pressure of being super all the time?我当然有保密的身份啦Of course I have a secret identity.你以为会在超市里看见我穿成这样? 得了Can you see me in this at the supermarket? Come on.谁愿意用弹力女侠的身份去买东西明白我的意思吗?Who'd want to go shopping as Elastigirl, know what I mean?那些女超人总是想把自己的保密身份告诉你Superladies, they're always trying to tell you their secret identity.她们觉得可以这样来套近乎Think it'll strengthen the relationship or something.我就说:I said,"姑娘我不想知道你那温柔的另一面""Girl, I don't want to know about your mildmannered alter ego or anything like that."我是说你告诉我你是宇宙无敌超级霹雳小甜甜I mean, you tell me you're a supermegaultralightningbabe,那就行了我很满意很满意that's all right with me. I'm good. I'm good.不管你多少次拯救世界No matter how many times you save the world,它总是又会陷入危机it always manages to get back in jeopardy again.有时候我真想叫它消停一下明白吗?Sometimes I just want it to stay saved, you know?只要一会儿我觉得自己像女佣一样"我刚刚把这里收拾好For a little bit. I feel like the maid. "I just cleaned up this mess.咱们就不能让它干净个十分钟吗? "Can we keep it clean for ten minutes?"我能理解I could get to that point."劳驾? " 还没结束呢"Please?" We're not finished.有时我觉得我就喜欢平平淡淡的生活你明白吗?Sometimes I think I'd just like the simple life, you know?稍微休息一下安心养家Relax a little and raise a family.退隐江湖? 你开玩笑吧? 我正在兴头上呢!Settle down? Are you kidding? I'm at the top of my game!我可是跻身大人物的行列! 姑娘们来吧I'm up there with the big dogs! Girls, come on.把拯救世界的工作让给男人? 我可不同意Leave the saving of the world to the men? I don't think so.我可不同意I don't think so.现在插播一条新闻We interrupt for a bulletin.警方正在飞车追捕持枪歹徒 A highspeed pursuit between police and armed gunmen is underway,他们沿圣帕布洛大道向北行驶traveling northbound on San Pablo Ave.单独追捕好啊我有时间Yeah, I've got time.合作追捕自动驾驶拦截模式转换神奇超人神奇超人Mr. Incredible.怎么了太太? 我的猫小喳喳不肯下来What is it, ma'am? My cat, Squeaker, won't come down.好的建议您站远点可能有麻烦Certainly. I suggest you stand clear. There could be trouble. 不会他很乖的No, he's quite tame.快放手Let go now.谢谢你神奇超人你又成功了Thank you, Mr. Incredible. You've done it again.你是最棒的不只是刚好来这儿帮忙You're the best. No, I'm just here to help.各单位注意发生了观光巴士抢劫案...All units. We have a tour bus robbery...观光巴士抢劫案我还有时间Tour bus robbery. I've still got time.警官太太小喳喳Officers. Ma'am. Squeaker.酷! 准备出动! 这是...?Cool! Ready for takeoff! What the...?你到底是谁? 我是神奇小子Who are you supposed to be? I'm IncrediBoy.什么? 不对What? No.你是那个追星族俱乐部的孩子You're that kid from the fan club.布洛菲布洛迪巴迪! 你叫巴迪!Brophy. Brody. Buddy! Buddy!我叫神奇小子My name is IncrediBoy.我一直对你们很和气跟你们合影I've been nice, I've stood for photos,在你们给我的每张纸上签名可这...signed every scrap of paper you pushed at me...啊不用费心训练我我知道你的动作No, don't worry about training me. I know your moves, 打击犯罪的风格最喜欢的口头禅我全知道!crime fighting style, favorite catch phrases, everything!我是你的头号崇拜者!I'm your number one fan!喂喂等一下!Hey! Hey, wait!你知道...You know......看一个女人钱包里的东西就可以对她了解许多...you can tell a lot about a woman by the contents of her purse,不过这也许不是你的目的but maybe that's not what you had in mind.嘿你瞧...Hey, look...弹力女侠Elastigirl.神奇超人Mr. Incredible.那没关系我已经逮到他了当然啦你已经逮到他了It's all right. I've got him. Sure, you've got him.我只不过替你制住他没错你干的I just took him out for you. Sure, you did.他的注意力都在我身上我利用了这一点来做我的工作His attention was on me. A fact I exploited to do my job.你是说我的工作吧你说声谢谢总可以吧My job, you mean. A simple thank you will suffice. 谢了可我不需要帮忙Thanks, but I don't need any help.那"女士优先"怎么说?Whatever happened to "ladies first"?那"男女平等"又怎么说?Well, whatever happened to equal treatment?喂是这个小姐先逮到我的Look, the lady got me first.好吧我们可以分摊我是单干的Well, we could share, you know. I work alone.哦那么我觉得你应该再多点...Well, I think you need to be more......弹性...flexible.你待会儿有事吗?Are you doing anything later?我已经和人约好了I have a previous engagement.现在你就呆在这儿吧Now, you just stay here.他们一般会在一小时内收拾垃圾的They usually pick up the garbage in an hour.嘿神奇超人! 嘿寒冰侠!Hey, Incredible! Hey, Frozone!你还没准备好吗? 我还有时间呢Shouldn't you be getting ready? I still got time.他要跳了He's gonna jump!你把我的骨头弄断了I think you broke something.等你接受心理治疗后会原谅我的With counseling, I think you'll come to forgive me.等一下Wait a minute.炸弹魔Bomb Voyage.神奇超人还有神奇小子!And IncrediBoy!神奇小子?IncrediBoy?你不想知道我为什么来得这么快吗? 因为我穿了火箭靴Aren't you curious about how I get around so fast? I have rocket boots.回家去巴迪快点什么?Go home, Buddy. Now. What?蠢小子...我们能谈谈吗?Can we talk?你总说要坦诚面对你自己You always say be true to yourself,可你没说过是对哪一部分but you never say which part to be true to.好了现在我终于想明白我是谁了Well, I've finally figured out who I am.我是你的卫兵... 神奇小子! I am your ward... IncrediBoy!可你现在走得太远了巴迪And now, you have officially carried it too far, Buddy.因为我没有超能力对吗?This is because I don't have powers, isn't it?你知道不是每个超级英雄都有超能力的Not every superhero has powers, you know.没有超能力也可以当超人You can be super without them.我发明了这些东西我能飞你能飞吗?I invented these. I can fly. Can you fly?那就飞回家去巴迪我是单干的Fly home, Buddy. I work alone.而且你的那套行头可笑至极!给我一次机会就行! 我会让你瞧瞧我去找警察来Just give me one chance! I'll show you. I'll go get the police.巴迪不要! 一会儿就行真的Buddy, don't! It'll only take a second, really.停下! 有炸弹!No, stop! There's a bomb!放开你把我的飞行模式搅乱了Let go, you're wrecking my flight pattern.你要是放手我就能飞好! 你就不能...?I can do this if you let go! Will you just...?我是想帮你! 停下! 别抓着我的披风!I'm trying to help! Stop! Let go of my cape!送这小子回家一定要让她妈妈知道他干的好事Take this one home. And make sure his mom knows what he's been doing.我能帮你你是在铸成大...I can help you. You're making a mist...那个跳楼者受伤了你们派医护人员了吗?The injured jumper. You sent paramedics?他们把他带走了They picked him up.大楼里的爆炸是炸弹魔干的The blast in that building was caused by Bomb Voyage他抢劫金库时被我撞上了who I caught robbing the vault.要是我们封锁这一带也许能逮住他We might nab him if we set up a perimeter.他逃掉了? 嗯是的He got away? Well, yeah.都是因为这小淘气是神奇小子!Skippy here made sure of that. IncrediBoy.我跟你可没关系! 糟糕我迟到了You're not affiliated with me! Holy smokes, I'm late.听着我得马上到别处去Listen, I've gotta be somewhere.那么炸弹魔呢? 以后再说我会去抓他的What about Bomb Voyage? Any other night, I'd go after him,不过现在我真得走了别担心我们会逮到他的! 总有一天!but I really gotta go. Don't worry. We'll get him! Eventually!今晚还有时间吧? 你迟到很久了Is the night still young? You're very late.我看起来怎样? 还行吧? 面具你还戴着面具呢How do I look? Good? The mask. You still got the mask.好戏开场Showtime.罗伯特·帕尔您愿意让这女子成为你的合法妻子吗?Robert Parr, will you have this woman to be your lawful wedded wife?你迟到了你那时问我待会儿有没有事You're late. When you asked if I was doing anything later,我还没想到是你忘记了我以为你是在和我开玩笑呢I didn't realize you'd forgotten. I thought it was playful banter.真的是玩笑你不觉得你把时间留得太紧了吗?It was. Cutting it close, don't you think?你需要再多点... 弹性You need to be more... flexible.我爱你可要是我们想让这婚姻美满I love you, but if we're gonna make this work,你就不能光顾着当神奇超人you've gotta be more than Mr. Incredible.你愿意吗?You know that. Don't you?...只要你们二人仍然在世? 我愿意...so long as you both shall live? I do.我宣布这对新人结为夫妻I pronounce this couple husband and wife.只要我们都还在世不管发生了什么事As long as we both shall live. No matter what happens. 嘿别逗了我们是超级英雄啊还能发生什么事?Hey, come on. We're superheroes. What could happen?经过一连串令人眼花缭乱的事件一位超级英雄遭到起诉In a stunning turn of events, a superhero is being sued原因是他救了显然不想被搭救的人for saving someone who, apparently, didn't want to be saved.原告奥利弗·桑斯维特The plaintiff, Oliver Sansweet,在企图自杀时被神奇超人阻止who was foiled in his attempted suicide by Mr. Incredible,他向高级法院提出了针对这位著名超级英雄的诉讼has filed suit against the famed superhero in Superior Court.桑斯维特先生并没有呼救他不想被人救Mr. Sansweet didn't ask to be saved. He didn't want to be saved.由于神奇超人的"行动"导致的伤害The injury received from Mr. Incredible's "actions",令他终日生活在痛苦中我救了你的命!causes him daily pain. I saved your life!你不是救了我的命! 你是让我求死不能!You didn't save my life! You ruined my death.我的当事人没有意见My client has no comment.五天以后高架铁路事故的受害者又提出了另一起诉讼Another suit was filed by victims of the el train accident.神奇超人的败诉令政府付出了数百万元Incredible's court losses cost the government millions. 同时也引发了世界各地数十起超级英雄诉讼案的风潮And opened the flood gates for dozens of superhero lawsuits the world over.现在该让他们的保密身份成为他们唯一的身份了It is time for their secret identity to become their only identity.他们现在要选择是加入我们还是离开Time for them to join us, or go away.迫于巨大的公众压力和没完没了的诉讼Under public pressure, and the financial burden带来的巨额财政负担of an ever mounting series of lawsuits,政府悄悄启动了超级英雄重新安置案the government quietly initiated the superhero relocation program.超人们以往的过失得到了特赦The supers were granted amnesty from responsibility for past actions,作为交换条件他们承诺再也不充当英雄的角色in exchange for the promise to never again resume hero work.昔日英雄今何在?Where are they now?他们就生活在我们中间平凡的公民平凡的英雄They are living among us. Average citizens, average heroes.默默无闻隐姓埋名继续为世界作着贡献Quietly and anonymously continuing to make the world a better place.拒绝? 你拒绝我的索赔要求?Denied? You're denying my claim?(十五年后) 我不明白我买了全保的I don't understand. I have full coverage.很抱歉霍根森太太I'm sorry, Mrs. Hogenson,但是我们的义务在第段已经写明了but our liability is spelled out in paragraph .上面讲得很清楚... 这这个我付不起It states clearly... I can't pay for this.不好意思理赔科鲍勃·帕尔Excuse me. Claims, Bob Parr.我是要告诉你一个重大喜讯I'm calling to celebrate a momentous occasion.我们现在算是正式住进来了We're now officially moved in.哦好啊棒极了亲爱的Yeah, well, that's great, honey.那么过去三年不算是因为...The last three years don't count because...因为我终于拆开了最后一个箱子Because I finally unpacked the last box.现在是正式的了哈哈哈Now, it's official. Ha, ha, ha.我们怎么有这么多垃圾? 听着我在接待一个客户Why do we have so much junk? Listen, I've got a client.不用说了拯救世界去吧一次一张保单亲爱的Say no more. Go save the world one policy at a time, honey.哦! 我该去接孩子了晚上见Oh! I gotta go pick up the kids. See you tonight.再见亲爱的不好意思我们说到哪儿了?Bye, honey. Excuse me. Where were we?我是靠固定收入过日子的要是你不能帮我I'm on a fixed income, and if you can't help me,我真不知道该怎么办I don't know what I'll do.好吧听好了我是想帮你可我办不到All right, listen closely. I'd like to help you, but I can't. 我很想告诉你拿一份保单的复印件去找诺玛·威尔考克斯...I'd like to tell you to take a copy of your policy to Norma Wilcox on...诺玛·威尔考克斯WlLCOX 在三楼可我办不到Norma Wilcox. WILCOX. On the third floor. But I can't.我也不会建议你填写WS表格I also do not advise you to fill out and file a WS form然后交到二楼的法律部门with our legal department on the second floor.我估计也不会有什么人能很快帮你解决问题的I wouldn't expect someone to get back to you quickly to resolve the matter.我很想帮你但是我什么也做不了I'd like to help, but there's nothing I can do.哦谢谢你年轻人对不起太太我知道你很苦恼!Oh, thank you, young man. Sorry. I know you're upset!装作很苦恼Pretend to be upset.帕尔!Parr!你批准了沃克那份保单的赔款!You authorized payment on the Walker policy!哈夫先生有人闯进了他们家Someone broke into their house, Mr. Huph.他们的保单包含了... 这个我不想知道Their policy covers... I don't wanna know about it.别跟我说这个Don't tell me about it.跟我说说你是怎么让咱们公司一直赔钱的Tell me how you're keeping lnsuricare in the black.告诉我你怎么会给每一个Tell me how that's possible, with you writing checks给你打电话的霉运先生和苦命小姐写支票的!to every Harry Hardluck and Sally Sobstory that gives you a phone call.上午休息时间结束上午休息时间结束Morning break is over. Morning break is over.很高兴你能来帕尔太太I appreciate you coming down here, Mrs. Parr.这是怎么了? 达什做错什么了?What's this about? Has Dash done something wrong?他是害群之马他公然在全班面前嘲弄我He's a disruptive influence and he openly mocks me in front of the class.他说的我知道是你干的!He says. Look, I know it's you!他在我的椅子上放图钉你看见是他干的?He puts thumbtacks on my stool. You saw him do this?哦... 没有亲眼看见Well... not really. No.说实话没有Actually, not.哦那你怎么知道是他干的?Oh, then how do you know it was him?我藏了一台摄像机对这一次我算是逮到他了I hid a camera. Yeah, and this time, I've got him.看见吗? 你们看见吗?See? You see?你们没看见?You don't see it?他动了! 就在那儿!He moves! Right there!等等等等! 就在那儿!Wait, wait! Right there!就在我坐下去的时候!Right as I'm sitting down!我不知道他是怎么干的I don't know how he does it,可就在他动以前那里没有钉子but there's no tack before he moves他一动就有钉子了是巧合吗? 我不信!and after he moves, there's a tack. Coincidence? Ithink not!伯尼... 别叫我"伯尼"Bernie... Don't "Bernie" me.这个小鬼头是坏蛋!This little rat is guilty!帕尔太太您和您的儿子可以走了抱歉给您添麻烦了You and your son can go now, Mrs. Parr. I'm sorry for the trouble.你又放他走了? 他是坏蛋!You're letting him go again? He's guilty!看他小脸的得意样就知道坏蛋我说了坏蛋!You can see it on his smug little face. Guilty, I say, guilty!达什今年你是第三次给叫到办公室了Dash, this is the third time this year you've been sent to the office.我们得找个更好的办法更有建设性的办法We need to find a better outlet. A more... constructive outlet.要是你让我去参加运动会没准就行Maybe I could, if you'd let me go out for sports.亲爱的你知道我们为什么不能那么做Honey, you know why we can't do that.我保证会有分寸的我只会赢他们一点点I promise I'll slow up. I'll only be the best by a tiny bit.达什尔·罗伯特·帕尔Dashiell Robert Parr,你是个特别争强好胜的孩子还有一点爱卖弄you are an incredibly competitive boy. And a bit of a showoff.你最禁不起诱惑The last thing you need is temptation.你老是说"尽力而为" 可你从来就不是那个意思You always say, "Do your best." But you don't really mean it.我能尽力的为什么不让我尽力?Why can't I do the best that I can do?亲爱的如今的世界只要我们溶入其中Right now, honey, the world just wants us to fit in,为了溶入其中我们就得像其他所有人一样and to fit in, we just gotta be like everybody else.爸爸常说我们有超能力没什么好难为情的Dad always said our powers were nothing to be ashamed of.我们的超能力让我们很特别人人都很特别达什Our powers made us special. Everyone's special, Dash.那也就是说没什么人是特别的Which is another way of saying no one is.莱丁杰你上哪儿去?Rydinger, where you headed?嗨托尼嘿Hi, Tony. Hey.嘿托尼可以帮你拿书吗? 那可有点好笑Hey, Tony, can I carry your books? That's kind of funny.嘿托尼你打橄榄球吗?Hey, Tony, do you play football?托尼我们去游泳吧Tony, I thought we were gonna go swimming.他看了我一眼He looked at me.快点薇奥莱特!Come on, Violet!可恶的孩子在车道上放这个...Darn kids. Sitting on the driveway...哦好极了Oh, great.妈妈Mom.你又在做鬼脸才没有You're making weird faces again. No, I'm not.你做鬼脸了亲爱的You make weird faces, honey.你非得在饭桌上看吗? 啊哈是的Do you have to read at the table? Uhhuh. Yeah.小口咬达什呀!Smaller bites, Dash. Yikes!鲍勃帮这个小肉桶把肉切一下吧?Bob, could you help the carnivore cut his meat.达什有什么学校里的事要跟爸爸说吗?Dash, you have something you wanna tell your father about school?哦我们解剖了一只青蛙达什又给叫到办公室去了Well, we dissected a frog. Dash got sent to the office again.很好很好不鲍勃这不好Good. Good. No, Bob, that's bad.什么? 达什又给叫到办公室去了What? Dash got sent to the office again.什么? 为什么? 没什么What?! What for? Nothing.他在老师的椅子上放图钉... 是在上课的时候He put a tack on the teacher's chair... during class.没人看见你在录像带上都很难看出来Nobody saw me. You could barely see it on the tape. 他们给你拍了录像带可还是让你逃过了? 哇!They caught you on tape and you still got away with it? Whoa!你准是一直在练你的动作有多快?You must have been booking. How fast were you going?我们不是要鼓励他这么干We are not encouraging this.没有啊我只是问有多快...I'm not, I'm just asking how fast...亲爱的!Honey!好极了先是汽车现在又要花钱修饭桌...Great. First the car, now I gotta pay to fix the table...汽车怎么了?What happened to the car?给我去拿个新盘子Here. I'm getting a new plate.那么你怎么样小薇? 学校里怎样?So, how about you, Vi? How was school?没什么好说的你的饭都没动过Nothing to report. You've hardly touched your food.我不想吃肉糕哦今晚又要留下剩饭了I'm not hungry for meatloaf. Well, it is leftover night. 我们还有肉排意大利面... 你想要什么?We have steak, pasta... What are you hungry for?托尼·莱丁杰闭嘴Tony Rydinger. Shut up.好你真的在想他我说了闭嘴你这小臭虫Well, you are. I said, shut up, you little insect.她是在想他别在饭桌上大喊大叫Well, she is. Do not shout at the table.亲爱的! 孩子们! 听妈妈的话!Honey! Kids! Listen to your mother.假如我们有托尼糕她就会吃了She'd eat if we were having Tony loaf.好啊!That's it!住手!Stop it!你会变成吐司面包! 别在家里乱跑You're gonna be toast! Stop running in the house.坐下!Sit down!嘿不准用超能力场! 是你起的头Hey, no force fields! You started it.你坐下! 你也坐下!You sit down! You sit down!薇奥莱特!Violet!"西蒙·J·帕拉蒂诺"Simon J. Paladino,超级英雄权利的长期鼓吹者失踪了"?longtime advocate of superhero rights, is missing"?激光眼鲍勃! 你该来管管了Gazerbeam. Bob! It's time to engage.做点什么! 别光站着!Do something! Don't just stand there!我要你插手! 你要我插手?I need you to intervene! You want me to intervene?好的我插手了! 我插手了!Okay. I'm intervening!薇奥莱特放开你弟弟Violet, let go of your brother.哈啰?Hello?去开门Get the door.嘿卢修斯! 嘿飞毛腿海伦小薇杰杰Hey, Lucius! Hey, Speedo. Helen, Vi, JackJack.真是贵"冰"来访哈! 这话可真新鲜lce of you to drop by. Ha! Never heard that one before. 卢修斯! 哇!Lucius! Whoa!哈哈噢!Ha, ha. Oh!我喜欢它碎掉的时候我会晚点回来I like it when it shatters. I'll be back later.你们两个去哪? 今天星期三Where are you two going? It's Wednesday.保龄球之夜替我向汉妮问好卢修斯Bowling night. Say hello to Honey for me, Lucius.会的晚安海伦晚安孩子们Will do. Good night, Helen. Good night, kids.别以为你去校长室的事就这么了结了Don't think you've avoided talking about the principal's office.你爸爸和我还会找你谈话的Your father and I are still gonna discuss it.又不是只有我一个人给叫到办公室去I'm not the only kid who's been sent to the office.别的孩子没有超能力Other kids don't have superpowers.现在绝对正常... 你知道什么是正常?Now, it's perfectly normal... What do you know about normal?这个家里有人知道什么是正常吗?What does anyone in this family know about normal?等一下小姑娘我们都装得很正常我也想做正常人Now, wait a minute, young lady. We act normal. I wanna be normal.可唯一正常的人就是杰杰他还不会自己用马桶The only normal one is JackJack, and he's not even toilet trained.真好运Lucky.我是说做正常人真好I meant about being normal.所以我就有大麻烦了So now I'm in deep trouble.我是说要是再来上一道死光我就要进棺材了I mean, one more jolt of this death ray and I'm an epitaph.好在我总算找到了躲的地方然后无情男爵怎么做?Somehow I managed to find cover. What does Baron Von Ruthless do?他开始长篇大论他开始长篇大论He starts monologuing. He starts monologuing.他开始发表早就准备好的演讲说我跟他比起来怎么怎么弱He starts this prepared speech about how feeble I am compared to him.说我的失败怎么怎么不可避免How inevitable my defeat is,世界很快就是他的了怎样怎样...the world will soon be his. Yada, yada, yada.没完没了没完没了Yammering. Yammering.这家伙打得我没脾气而且还说个没完I mean, the guy has me on a platter, and he won't shut up.穆尼西堡我们接到... 那是什么?Municiberg, we have a ... , what is that?抢劫? 真是倒霉Robbery? This is just sad.想去抓强盗吗? 不想Want to catch a robber? No.实话跟你说吧我宁可去打保龄球Tell you the truth, I'd rather go bowling.你说要是我们真的去干我们的Look, what if we actually老婆以为我们在干的事情那不好吗?did what our wives think we're doing?就算是平衡一下Just to shake things up.他不是一个人那个大块头还和他在一起He's not alone. The fat guy's still with him.他们一直在说话They're just talking.我们在这里算是干什么? 保护别人What are we doing here? Protecting people.没人求我们保护你想要别人请你?Nobody asked us. You need an invitation?想啊对我们一直偷偷摸摸地干这种事...I'd like one, yes. We keep sneaking out to do this, and...你记得激光眼吗? 报上提到过他You remember Gazerbeam? There was something in the paper.他也过不惯小老百姓的生活你什么时候看见他的?He had trouble with civilian life. When did you see him?以前的老伙计我都没看见只有你I don't see anyone from the old days. Just you.现在我们又是这样来赌运气得了And we're pushing our luck as it is. Come on.第一次是很好玩可要是我们一直这么干...It was fun the first time, but if we keep doing this...我们接到火灾报告... 火灾我们离那儿很近!We have a report on a fire... A fire. We're close!好啊宝贝! 我们会给逮住的Yeah, baby! We're gonna get caught.火灾! 好啊!Fire! Yeah!所有人都在这儿了? 对Is that everybody? Yeah.最好是这样你就不能把这火灭了吗?It better be. Can't you put this out?我做不出足够厚的冰! 它蒸发得太快了!I can't lay down a layer thick enough! It's evaporating too fast!这是什么意思? 意思是这里太热了What's that mean? It means it's hot.我都给烤干了鲍勃你的冰用完了?I'm dehydrated, Bob. You're out of ice?你不可能用完的你连空气里的水都能用You can't run out. You can use water in the air.这种空气里没有水! 你又有什么借口把肌肉用完了?There is no water in this air! What's your excuse, run out of muscle?我不能把墙打破这幢楼快撑不住了I can't smash walls. The building's getting weaker.它会砸到我们头顶上的我想去打保龄球的!It's gonna come down on top of us. I wanted to go bowling!好吧! 跟紧了! 会很热的!All right! Stay right on my tail! This is gonna get hot!哦很好Oh, good.不对劲啊That ain't right.我们看起来就像三流坏蛋! 你可以从空气里取水了We look like incompetent bad guys! You can get water out of the air.别动!Freeze!别动!Freeze!我口渴我说了别动!I'm thirsty. I said freeze!我只是喝点水I'm just getting a drink.你已经喝过了现在... 我知道我知道冰冻!You've had your drink. Now... I know. I know. Freeze.警察!Police officers!这次真是太险了That was way too close.咱们再也不能这么干了We are not doing that again.你确认要换目标吗? 完毕Verify you want to switch targets? Over.相信我这就是他一直在找的人Trust me. This is the one he's been looking for.我以为你最晚点能回来我说了会晚点回来I thought you'd be back by . I said I'd be back later. 我是以为你会晚一点回来只要你最后还是回来了...I assumed you'd be back later. If you came back at all......就算是"晚点回来" 好了我已经回来了行了吧?...you'd be "back later". Well, I'm back, okay?这是碎石吧?Is this rubble?稍微练习一下而已免得身体僵掉了It was just a little workout. Just to stay loose.你知道我是怎么想的真是的! 我们不能再暴露身份了You know how I feel about that. Darn you! We can't blow cover again.总之是因为那幢楼塌了什么?The building was coming down anyway. What?你把一幢楼弄塌了?You knocked down a building?它着火了结构不牢了所以就塌了It was on fire. Structurally unsound. It was coming down.你又在偷听警方频道?Have you been listening to the police scanner again?我是在为人民服务你好像觉得那是坏事一样I performed a public service. You act like that's a bad thing.那就是坏事鲍勃!It is a bad thing, Bob!为了你能重新体验那些光辉岁月Uprooting our family again,就害得我们搬家这就是坏事so you can relive the glory days is a bad thing.总比假装那些事没有发生过要强!It's better than acting like they didn't happen!对! 它们是发生过! 可是我们家里的事Yes! They happened! But this, our family,才是正在发生的事鲍勃你却一点不关心!is what's happening now, Bob. And you are missing this!我真是不敢相信你不想参加儿子的毕业典礼I can't believe you don't want to go to your own son's graduation.那不算毕业他只是从四年级升五年级It's not a graduation. He's moving from fourth to fifth grade.那也是一次典礼! 那是有病!It's a ceremony! It's psychotic!他们一直在变着法子表扬平庸之才They keep creating new ways to celebrate mediocrity可要是出了什么不同寻常的人...but if someone is exceptional...这不是你自己的事鲍勃是达什的事This is not about you, Bob. It's about Dash.你想替达什做点事吗? 那就让他真正去竞争You want to do something for Dash? Let him actually compete.让他去参加运动会! 我也不想当恶人!Let him go out for sports! I will not be made the enemy! 你知道我们为什么不能那样做因为他会大获成功You know why we can't do that. Because he'd be great.这不是你自己的事!This is not about you!好吧达什我知道你在听出来吧All right, Dash. I know you're listening. Come on out.小薇你也是出来吧小姑娘Vi? You, too, young lady.快点出来吧Come on. Come on out.没什么孩子们我们只不过在讨论It's okay, kids. We're just having a discussion.讨论得很大声Pretty loud discussion.。
关于英语版海底总动园的摘抄和再用中文点评这个电影
关于英语版海底总动园的摘抄和再用中文点评这个电影摘要:一、概述1.英语版《海底总动员》摘抄2.中文点评二、英语版《海底总动员》摘抄1.电影基本信息2.故事背景与角色介绍3.经典台词与场景三、中文点评1.电影整体评价2.画面与音效3.故事情节与寓意4.适合观众群体正文:一、概述本文将围绕英语版《海底总动员》展开,首先进行简要的摘抄,然后以中文进行点评。
二、英语版《海底总动员》摘抄1.电影基本信息《海底总动员》(Finding Nemo)是一部2003年上映的美国动画电影,由皮克斯动画工作室制作,华特迪士尼影业发行。
导演是安德鲁·斯坦顿,故事讲述了一只患有短暂性记忆丧失症的小丑鱼尼莫,在父亲马林的陪伴下寻找被人类抓走的儿子尼莫的故事。
2.故事背景与角色介绍电影的故事发生在澳大利亚大堡礁海域。
主要角色有:尼莫(Nemo,配音:亚历山大·古尔德),马林(Marlin,配音:阿尔伯特·布鲁克斯),多莉(Dory,配音:艾伦·德詹尼斯),以及尼莫的朋友们。
3.经典台词与场景- “鱼儿鱼儿水中游,海底总动员。
”- “有一天,我会找到我的儿子。
”- “海洋生物幼儿园,这是我们的新家。
”其中,尼莫与马林在海洋生物幼儿园的冒险场景令人印象深刻。
三、中文点评1.电影整体评价英语版《海底总动员》是一部非常成功的动画电影,凭借其精美的画面、生动的角色塑造以及寓意深刻的故事情节,赢得了全球观众的喜爱。
2.画面与音效电影的画面丰富多彩,展示了海底世界的美丽与奇妙。
同时,音效制作也相当出色,让观众仿佛置身于浩瀚的海洋之中。
3.故事情节与寓意故事围绕尼莫与马林的冒险展开,讲述了亲情、友谊以及勇敢、智慧等主题。
尼莫在寻找儿子的过程中,不仅成长为了一个勇敢的小鱼,还收获了珍贵的友谊。
这不仅给孩子们传递了积极向上的信息,同时也让成年观众感受到了温馨与感动。
4.适合观众群体英语版《海底总动员》适合全年龄段观众观看。
海底总动员地心游记观后感
海底总动员地心游记观后感《海底总动员地心游记》观后感电影《海底总动员地心游记》是一部让人眼前一亮的奇幻冒险片。
它带领观众进入了一个充满神秘和想象力的海底世界,同时也通过深入的故事情节和复杂的角色描写,让观众产生了对人性、环境保护和家庭关系的深思。
电影中的故事围绕着一只小海龟尼莫展开。
尼莫是一只顽皮而好奇的小家伙,他跟随着自己的内心渴望,踏上了一场寻找父亲的冒险之旅。
这个故事既充满了乐趣和冒险,又涵盖了许多深层的主题。
首先,电影通过描绘尼莫与他的父亲马林之间的家庭关系,传达了家庭的重要性。
在尼莫迷失的过程中,他和父亲之间的关系逐渐得到修复,最终达到了更深层次的理解和信任。
这个故事告诉我们,家庭是一个重要的支持系统,无论面对什么困难和挑战,都能为我们提供坚实的支持。
其次,《海底总动员地心游记》还提出了环境保护的问题。
电影中描绘的海底世界充满了绚丽的色彩和奇特的生物,它们构成了一个宝贵的生态系统。
然而,人类的过度开发和污染正在对这个生态系统造成严重的影响。
通过展示海洋垃圾、鱼群减少等情景,电影向观众传达了环境保护的重要性。
我们每个人都应该保护我们的地球,保护这些宝贵的生物和环境。
此外,电影还通过角色的成长和人性的反思展示了对个人意志力和毅力的敬佩。
尼莫和他的朋友们在千难万险中勇往直前,从容不迫地面对一切困难和挑战。
他们不断证明自己的勇气和决心,最终克服了所有的困难,实现了他们的目标。
这是一个关于坚持和毅力的故事,告诉我们只要努力,就一定能够战胜困难,追求自己的梦想。
总的来说,《海底总动员地心游记》是一部令人愉快且富有深意的电影。
它通过细腻的剧情和精彩的动画,给人们带来了许多欢乐和启示。
这部电影不仅适合全家观看,也能从中获得一些对生活的思考和启发。
它向我们展示了一个美丽、多彩和充满可能性的世界,同时也提醒我们保护环境、重视家庭和坚持梦想的重要性。
希望这样的电影能够继续拍摄和呈现,为人们带来更多的快乐和思考。
houdini碰撞力度参数
houdini碰撞力度参数
(原创版)
目录
1.Houdini 碰撞力度参数简介
2.碰撞力度参数的作用
3.如何调整碰撞力度参数
4.碰撞力度参数的实际应用
5.总结
正文
1.Houdini 碰撞力度参数简介
Houdini 是一款功能强大的三维动画和特效软件,广泛应用于电影、电视和游戏行业。
在 Houdini 中,碰撞力度参数是一个关键的设置,用
于控制物体间碰撞的效果。
通过调整碰撞力度参数,可以实现不同的视觉效果和动画效果。
2.碰撞力度参数的作用
碰撞力度参数在 Houdini 中主要用于控制物体间碰撞时的反弹力度、摩擦力和穿透力。
通过调整这些参数,可以实现更加逼真的物理效果,使动画更加生动和自然。
3.如何调整碰撞力度参数
在 Houdini 中,可以通过以下步骤调整碰撞力度参数:
(1)选择需要调整碰撞力度的物体或场景。
(2)在属性面板中,找到“Dynamic”或“Particle”节点,点击“Edit Geometry”。
(3)在弹出的编辑器中,找到“Collision”选项卡。
(4)在“Collision”选项卡中,可以调整反弹力度、摩擦力和穿透力等参数。
4.碰撞力度参数的实际应用
在实际制作过程中,碰撞力度参数的调整需要根据具体场景和物体的属性进行。
例如,在制作角色动画时,需要将角色的碰撞力度设置得较小,以实现更加流畅的动作;而在制作特效动画时,可以适当提高碰撞力度,以实现更加激烈的视觉效果。
5.总结
Houdini 碰撞力度参数是实现逼真物理效果的关键设置,通过调整这些参数,可以实现更加自然和生动的动画效果。
houdini 涡度场
houdini 涡度场摘要:1.什么是Houdini 涡度场2.Houdini 涡度场的应用3.Houdini 涡度场的特点4.如何使用Houdini 涡度场5.总结正文:1.什么是Houdini 涡度场Houdini 是一款三维计算机图形软件,广泛应用于电影、电视和游戏行业。
Houdini 涡度场是Houdini 中的一个功能,可以用来模拟流体和气体的运动。
涡度场是一种描述流体或气体运动的数学模型,它可以用来模拟复杂的流体运动,如漩涡和湍流。
2.Houdini 涡度场的应用Houdini 涡度场在电影、电视和游戏中的应用非常广泛。
例如,它可以用来模拟水、火、烟雾和气体等特效,从而提高视觉效果。
此外,Houdini 涡度场还可以用来模拟天气系统,如风暴和飓风,以及模拟流体在管道中的流动,如流体动力学模拟。
3.Houdini 涡度场的特点Houdini 涡度场具有以下特点:- 高度精确:Houdini 涡度场使用先进的数学模型来模拟流体和气体的运动,可以提供高度精确的模拟结果。
- 易于控制:用户可以通过调整参数来控制涡度场的大小、形状和方向,从而实现对流体和气体运动的精确控制。
- 与其他软件兼容:Houdini 涡度场可以与其他三维计算机图形软件和流体模拟软件无缝集成,方便用户在各种应用中使用。
4.如何使用Houdini 涡度场要使用Houdini 涡度场,用户需要先安装Houdini 软件。
然后,用户可以按照以下步骤创建涡度场:- 创建一个流体模拟节点:在Houdini 中,用户可以创建一个流体模拟节点,用于定义流体的属性和运动。
- 添加涡度场参数:用户可以添加涡度场参数,如涡度大小、形状和方向,以定义流体的运动。
- 调整参数:用户可以通过调整涡度场参数来控制流体的运动,以实现所需的效果。
- 渲染:用户可以使用Houdini 的渲染功能将涡度场渲染为图像或视频。
5.总结Houdini 涡度场是一种强大的流体模拟工具,可以用来模拟各种流体和气体的运动,如漩涡、湍流和风暴等。
houdini动力学
houdini动力学(最新版)目录1.Houdini 动力学的概述2.Houdini 动力学的主要功能和应用领域3.Houdini 动力学的工作原理和操作流程4.Houdini 动力学的优点和局限性5.Houdini 动力学的未来发展前景正文【Houdini 动力学的概述】Houdini 动力学是 Houdini 软件中的一个模块,主要负责模拟物体在力的作用下的运动状态,包括刚体动力学、流体动力学、布料动力学等多个方面。
Houdini 动力学广泛应用于电影、游戏、广告等各个领域,帮助制作人员实现更为真实、精细的视觉效果。
【Houdini 动力学的主要功能和应用领域】Houdini 动力学的主要功能包括模拟物体的碰撞、摩擦、重力、浮力等力的作用,以及物体形变的效果。
在电影制作中,Houdini 动力学可以用于模拟爆炸、水流、火焰等复杂的视觉效果;在游戏制作中,Houdini 动力学可以帮助开发者实现更逼真的游戏物理引擎;在广告制作中,Houdini 动力学可以用于制作流体、布料等特效。
【Houdini 动力学的工作原理和操作流程】Houdini 动力学的工作原理是通过对物体的质量、速度、加速度等物理量进行计算,模拟物体在力的作用下的运动状态。
操作流程一般包括建立模型、添加动力学节点、调整参数、模拟和渲染等步骤。
【Houdini 动力学的优点和局限性】Houdini 动力学的优点在于其强大的模拟能力,可以实现各种复杂的物理效果;操作界面友好,方便用户进行调整和优化;支持与其他软件的协同工作,如 Maya、Max 等。
局限性在于其学习曲线较陡峭,需要用户具备一定的物理知识和计算机图形学基础;计算量较大,对计算机硬件要求较高。
【Houdini 动力学的未来发展前景】随着计算机图形学技术的不断发展,Houdini 动力学在未来将更加成熟和完善,模拟效果将更为逼真。
同时,随着虚拟现实、增强现实等新技术的兴起,Houdini 动力学在这些领域的应用也将得到拓展。
houdini粘度
houdini粘度Houdini粘度Houdini粘度是指一种用于描述流体黏性的物理量。
在流体力学中,粘度是流体内部分子间相互作用的结果,它决定了流体的流动性质。
Houdini粘度是一种特殊的粘度模型,它以Houdini软件为基础,通过模拟流体的运动和变形,来展示不同物质的粘滞特性。
Houdini粘度在电影特效、游戏开发和模拟领域中得到了广泛的应用。
通过调整Houdini粘度参数和模拟条件,可以模拟出各种流体行为,如水流、烟雾、火焰等。
这些流体的粘度可以根据实际需求进行调整,从而达到想要的效果。
在Houdini中,粘度可以通过改变流体的粘滞系数来调节。
粘滞系数越大,流体越黏稠;粘滞系数越小,流体越流动。
通过调整粘滞系数,可以模拟出不同物质的粘滞特性,如蜂蜜、油漆、胶水等。
这些物质的粘滞特性在现实生活中经常会遇到,而Houdini粘度可以帮助我们更好地理解和模拟这些现象。
除了粘滞系数,Houdini粘度还可以通过其他参数来控制流体的粘滞特性。
例如,流体的温度、压力和密度都会影响其粘滞性。
通过调整这些参数,可以模拟出不同温度、压力和密度下的流体行为,从而更加真实地再现实际场景。
在使用Houdini粘度进行模拟时,还可以使用各种特效工具来增强效果。
例如,可以添加湍流、破碎、喷溅等特效,使流体模拟更加逼真。
这些特效工具可以进一步改变流体的形态和行为,增加模拟的真实感。
Houdini粘度的应用不仅局限于电影特效和游戏开发,还可以在工程领域中发挥重要作用。
例如,在建筑设计中,可以使用Houdini 粘度模拟水流对建筑物的冲击力,从而更好地评估建筑物的稳定性。
在船舶设计中,可以使用Houdini粘度模拟海浪对船体的影响,从而优化船体的设计。
Houdini粘度是一种用于模拟流体粘滞特性的工具。
通过调整粘滞系数和其他参数,可以模拟出各种不同物质的粘滞特性。
它在电影特效、游戏开发和工程领域中得到了广泛的应用,为我们提供了更好地理解和模拟流体行为的手段。
houdini 曲线uv生长
Houdini中的曲线UV生长是一种技术,用于通过在曲线上生成一系列关键帧,并按照这些关键帧的位置和形状对UV 进行映射,从而实现纹理的动态变化。
以下是使用Houdini 中曲线UV生长的步骤:
1. 创建3D模型和纹理贴图:首先需要在Houdini中创建3D模型,并为模型添加纹理贴图。
2. 创建曲线:在Geometry节点上创建一个Nurbs Curve节点或Subdiv Surface节点。
3. 创建UV映射:在3D模型上创建一个UV映射,并将曲线的UV坐标分配给纹理贴图。
4. 创建关键帧:在曲线上创建一系列关键帧,每个关键帧表示一个特定的UV映射位置和拉伸方向。
5. 调整关键帧:根据需要调整每个关键帧的位置和形状,以实现所需的纹理动态变化。
6. 渲染纹理:最后,使用Houdini的渲染器将纹理渲染到3D模型上,以查看最终效果。
需要注意的是,曲线UV生长是一种高级技术,需要一定的3D建模和纹理映射经验才能熟练掌握。
同时,它也是一种创意性工具,可以通过实验和探索不同的关键帧和拉伸方式来实现不同的纹理效果。
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中文名: HOUDINI总动员
资源格式: 压缩包
发行日期: 2009年
地区: 大陆
对白语言: 普通话
文字语言: 简体中文
简介:
剩下的会慢慢更新。
我的网比较慢,上传不容易,希望帮忙做源。
主讲:吕新欣
他是业内知名三维动画技术专家,从事三维动画工作10余年,技术全部而精湛,曾供职于多家知名动画制作企业,任职技术总监,在多家知名高校及培训机构任教。
在诸多领域均有很深造诣,是当今国内不可多得的三维动画资深技术专家。
Houdini总动员基础篇(2DVD)
产品介绍:
Houdini是世界著名的3D特效软件,电影、电视等方面有着大量的应用,但在国内还没有一套关于它的学习教程。
本套大型多媒体视频教程共有六大部分内容,分为基础篇、建模篇、渲染篇、动画篇、特效篇、合成篇,诣在全面、系统地介绍Houdini,使广大中国Houdini用户得到全新的、全面的、系统的学习。
本套教学是基础篇,共有2张DVD,八个多小时的教学时长,1024 x 768高清画质,全中文普通话讲解。
国内首部全面学习Houdini技术的珍贵教学,内容包括了Houdini的全部基础知识,具体包括houdini应用介绍,界面布局,houdini 体系结构,视图操作,节点操作,各种工具使用,摄像机操作,灯光基础,基础建模,基础动画,材质与贴图介绍,粒子基础,Cop合成系统介绍,渲染输出设置等,全面详实地介绍了Houdini的相关基础内容。
DVD 1
1、介绍
2、界面布局
3、视图操作及模块结构
4、定制面板
5、节点基本操作
6、选择技术
7、变换工具
8、捕捉工具
9、显示工具
10、基本几何体
11、基本几何体
12、摄像机
13、灯光
14、cop合成系统
DVD 2
1、基础建模1
2、基础建模2
3、基础建模3
4、基础建模4
5、基础动画1
6、基础动画2
7、基础动画3
8、基础材质与贴图1
9、基础材质与贴图2
10、粒子系统1
11、粒子系统2
12、粒子系统3
13、刚体
14、输出设置
Houdini总动员(建模卷)
Houdini是世界著名的3D特效软件,在电影、电视等方面有着大量的应用,但在国内还没有一套关于它的学习教程。
本套大型多媒体视频教程共有六大部分内容,分为基础篇、建模篇、渲染篇、动画篇、特效篇、合成篇,皆在全面、系统地介绍Houdini,使广大中国Houdini用户得到全新的、全面的、系统的学习。
本套教学是建模篇,共有2张DVD,八个多小时的教学时长,1024 x 768高清画质,全中文普通话讲解。
国内首部全面学习Houdini建模技术的珍贵教学,内容包括了Houdini建模部分的全部工具节点,具体包括多边形建模的全部工具节点和实际操作,NURBS建模工具节点及高级的实例应用,另外还穿插有大量表达式的高级应用等极为重要的内容。
是全面学习Houdini建模操作的不可多得的经典教程。
章节目录:
DVD01
第1节创建多边形
第2节修整与块划分
第3节布尔运算
第4节多边形挤压
第5节合并与分离
第6节放样与成形
第7节缝合表面
第8节碎裂与细分模型
第9节手机建模1
第10节手机建模2
DVD02
第1节对齐工具
第2节连接工具
第3节 NURBS布尔运算
第4节曲面填角与倒角
第5节映射与剪切
第6节树干与树叶建模
第7节程序化生长果实
第8节完善果树造型
Houdini总动员材质篇(2 DVD)
本套教学是材质篇,共有2张DVD,八个小时的教学时长,1024 x 768高清画质,全中文普通话讲解。
国内首部全面学习Houdini材质渲染技术的珍贵教学,内容包括了Houdini 默认渲染器Mantra的全部渲染技术,具体包括材质贴图纹理操作,UV纹理编辑器,材质库的使用,运动模糊技术,全局照明技术,焦散效果,VEX自定义材质,rat纹理技术,分层渲染技术等等。
是全面学习Houdini材质
渲染的不可多得的珍贵教程。
章节目录:
DVD01
第1节基本表面贴图
第2节映射贴图
第3节层材质与置换材质
第4节 uv纹理编辑器
第5节 uv编辑节点
第6节 pelt展uv技术
第7节分组指定材质
第8节透明通道贴图
第9节材质库材质技术
第10节运动模糊
DVD02
第1节全局照明技术
第2节 PBR渲染
第3节焦散效果
第4节光子技术
第5节 VEX自定义表面材质
第6节 VEX自定义置换材质
第7节 rat纹理技术1
第8节 rat纹理技术2
第9节基于点云的3S技术
第10节分层渲染技术1
第11节分层渲染技术2 Houdini总动员动画篇(2 DVD)
本套教学是动画篇,共有2张DVD,八个多小时的教学时长,1024 x 768高清画质,全中文普通话讲解。
国内首部全面学习Houdini动画技术的珍贵教学,本教程详细讲解了houdini在动画领域的相关技术,如动画设置、动画编辑、变形器、骨骼与蒙皮等。
本教程使用了占整个教学近一半的时长,重点讲解了表达式动画的重要内容。
表达式动画是houdini的精髓所在,同时也是难点所在,因此我们编排了大量的实例并做了深入浅出的讲解。
通过本教程的学习,用户可以更加深入的掌握houdini,大幅度提升houdini技术的应用能力,是全面学习Houdini 动画技术的不可多得的珍贵教程。
章节目录:
DVD01
第1节动画设置基本方法
第2节动画编辑器使用方法1
第3节动画编辑器使用方法2
第4节动画编辑器使用方法3
第5节动画实例
第6节路径动画
第7节目标约束
第8节非线性变形器
第9节晶格变形
第10节线变形
第11节融合变形
第12节父物体约束 DVD02
第1节骨骼与IK系统1
第2节骨骼与IK系统2
第3节蒙皮及编辑方法
第4节内置变量与自定义变量第5节表达式及常用函数1 第6节表达式及常用函数2 第7节表达式应用实例
第8节 stamp函数及其用法
第9节表达式高级应用实例第10节自定义函数及用法。