精益生产之仓库模拟游戏

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• To gain an appreciation of the following 'LEAN' terms:
- Eight types of waste
- Continuous flow processing
- Takt time
3
18 April 2020
Agenda
• Case introduction • Practice round • Round 1 “Waste” • Round 2 “Flow” • Round 3 “Takt” • Summary
# tables used employees
Cost
- €10 - €100
# employees Number of 1/4 paper sheeCtsoisnt production area Cost
• The company is currently unable to deliver the quality, cost, and delivery promises made to its customers
7
18 April 2020
Operation
1
2
3
4
5
6
QC & Ship
Receive and check packing
6
18 April 2020
Context
• You are 6, 12, 18, or 24 employees in a warehouse that produces kits for the consumer industry
• The packing for these products requires special treatment, but has a similar setup
• The goal is to make Lean more concrete and easier to apply • It is an interactive way to get you acquainted with the Lean principles.
2
18 April 2020
Objectives
4
18 April 2020
Structure of simulation rounds
“Design improved warehouse system”
LEAN theory & examples
(act)
“Set up new round”
Redesign & Prepare (plan)
Analyze (check)
Warehouse Simulation Game
Warehouse Simulation Game
• During the Warehouse Simulation Game the principles of Lean are shown and we ask you to apply them on the spot
9. Lead Time
Description
Cost or Revenue
€ Comment
# of correct orders delivered Units
# of orders late
Revenue Cost
€100 Goal
- €50
Number of good orders dewk.baidu.comivered
Cut packing into quarter
sheets
Prepare box, add pick list
Pick pack items
required for order
Check quality, seal
order
Material handler
• Each order is made from ¼ sheet of A4, 1 photo film tube and 2 to 12 paperclips • Each operator has a workstation with 1 work instruction
“Measure performance and identify issues”
5
Run (do)
“Simulate operation”
18 April 2020
Agenda
• Case introduction • Practice round • Round 1 “Waste” • Round 2 “Flow” • Round 3 “Takt” • Summary
• To understand the opportunity to improve quality, cost, and delivery performance in traditional warehousing
• To gain an awareness of how JIT warehousing differs from traditional warehousing
# of incorrect orders delivered
Cost
- €50
Number of production
1a/rPGe4eaoprofcardeopnometrrdwtseorhrtoesanledgntespuliimivcnekbreeedrd/o/pnfauictmkeCemobdessitrteomf s
• The game makes you think about what is value add for the customer, what is the employee’s role and value add in the process, and to let go of traditional roles and seemingly independent tasks
8
18 April 2020
Tracking key performance indicators
KPI 1. Quantity 2. Late penalty 3. Quality penalty 4. WIP 5. Space 6. Personnel 7. Overhead 8. Productivity
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