DW_12使用行为详解

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IT-12D Ver_2.0 IT-12M 用户手册说明书

IT-12D Ver_2.0 IT-12M 用户手册说明书

INTERPRETATIONIT-12D Ver_2.0IT-12M SYSTEMUser’s ManualImportant NoticeAll the safety and instructions for operation and use of the equipment should be read carefully• before the system is operated.Please keep this user manual for future reference.• Please follow all the operation instructions.• Cleaning: Make sure to turn off the power supply before cleaning. Use a dry soft cloth to clean • the equipment.Don’t leave the product in a place with high humidity and temperature.• Do not use any accessory, which is not recommended by the manufacturer .• Do not place the equipment on an unstable stand; Please use appropriate package or original • package by the manufacturer before transport to avoid damage caused by strong shake during transporting.Adequate ventilation is good for the maintenance of the equipment.• Power supply AC 100-240V.• Grounding: 3-wire grounding plug.• Hot swapping is prohibited.• Total 11 sets of IT-12D can be connected in one system. The cumulative cable • length should not exceed 70 meters. For particular requirement, please contact the nearest JTS Service Centre for information.For service, please contact the nearest JTS Service Centre. Do not take the equipment apart by • unauthorized personnel.All JTS products are guaranteed for 1 year except for the cases as follows caused by personal • reasons:A : Damage or malfunction caused by personal factors such as dropping, striking and so on.B : Damage or malfunction caused by improper handling of the operator.C : Parts loss or damage by taking apart by a unauthorized personal.Only use JTS tailor-made cables to connect the system.• Turn off the power supply and unplug the equipment from the power supply in case the • equipment is not in use for a long time.Upon receipt of the product, please fill out the Warranty Card enclosed and post it to JTS • Service Centre nearby in your region.TO REDUCE THE RISK OF ELECTRIC SHOCK,DO NOT EXPOSE THIS EQUIPMENT TO RAIN OR MOISTURE.WARNING:To prevent fire or shock hazard,do not expose units to rain or moistureCAUTION: To reduce the risk of electric shock, DO NOT open covers, no useable serviceable parts inside. Refer servicing to qualified service personnel onlyThis label may appear on the bottom of the unit due to space limitations.The lightning flash with an arrowhead symbol,with an equilateral triangle, is intended to alert the user to the presence of uninsulated dangerous voltage within the products enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.The exclamation mark within an equilateral triangle is intended to alert the user to thepresence of imporyant operating and maintenance (servicing)instructions in the literature accompanying the appliance.Attention: Installation should be performed by qualified service personnel only in accordance with the National Electrical or applicable local codes.Power Disconnect: Units with or without ON - OFF switches have power supplied to the unit whenever the power cord is inserted into the power source; however,the unit is operational only when the ON - OFF switch is in the ON position. The power cord is the main power disconnect for all units.1. System Introduction2. Product Introduction2-1 Language Distributor // IT-12M2-2 Interpreter Console // IT-12D2-3 Accessories3. System Installation & Connection3-1 General Description3-2 System Connection // Connection Cables3-3 Connection of Audio Cables3-4 System Mounting Instructions4. System Setup & Operation5. Technical Data 1 2 2 4 7 8 8 9 10 12 13 15INDEXRemark:JTS Company reserves the right to modify any issue without notice in advance.If any detailed information needed, please contact the local agent or JTS distributor in your region. JTS is the registered trademark of JTS Professional Co., Ltd.1The JTS IT-12 interpretation system consists of IT-12M and IT-12D.• The IT-12M works as main unit to provide power, input and output interface, and control.• The IT-12D is an interpreter console allowing two interpreters work together. Interpreters can• choose either floor channel for original language for direct interpretation or relay interpretation available via the relay select key.For small venue crossing interpretation is available here.• The whole system supports 11 interpreter consoles for simultaneous interpretation and delivers • 12 languages to audiences.The product is a stand along system. It is compatible with any conference system. So no matter • a new installation or an existing project needing expansion with interpretation IT-12 can easily meet the requirement.Together with JTS wireless system and any infrared system more audiences can participate in a • conference.INTERPRETATION SYSTEM22-1 Language Distributor // IT-12MCOMBO socket microphone input: This COMBO socket provides +48V Phantom power to a microphone with balanced XLR or unbalanced φ6.3 connector. The input signal will be mixed with the Original (CH0).Gain: Adjust input sensitivity of the COMBO socket. The adjustable range is ±10dB.Interpreter channel indicator: Light-On to indicate the correspondent channel is active. Flashing to indicate the correspondent channel is standby.Signal level indicator: the brightness of this LED indicates the signal level of the cor-respondent channel. Power on indicator (Red).Power Switch: Push the”│” on this switch will be turn system on, and push the”○” on this switch will turn system off.Power supply socket (3-wire grounding plus) with built in fuse, T2A/250V.DC power output: The IT-12M includ 12 outputs of DC power supply (+15V/500mA) to wireless transmitters, like JTS TG-10STX tabletop wireless transmitter.Interpreter console interface (D-sub 25pin socket):11 interpreter consoles can be connected in daisy chain (IT-12D).Record IN connector (RCA): external signal from play back devices will be mixed with the Original (CH0) for recording.Record output connector (RCA): Connect to recording equipment. The original signal (CH0) mixed with REC. IN will be recorded.12345678910113Original (CH0, floor channel) output (RCAx2/symmetrical output) : Original (CH0) balanced output with RCA connecters.12CH audio output interface: #0 to 11 correspond to the Original (CH 0) and 11 sets of Interpreter Consoles. Signals are for distribution to audiences via JTS wireless systems. Notice: any channel not in use will be assigned with CH0 as input.Original (CH0) volume control: This potentiometer adjusts the Original (CH0) sensitivity. Adjustable range is ±10dB.Original (CH0) input socket: This φ6.3mm balanced connecter is connected to an output of a conference system or PA as the original signal of the interpretation system.Alarm sound input:φ6.3mm jack / unbalanced input.Slow output: When a Slow Key on the IT-12D is activated this Slow output will generate an 1 sec. pulse to request the lecturer to slow down.Alarm control input: A short cut of Alarm Ctrl. and GND will activate alarm procedure. All channels will receive alarm signal, and indicator LED will change from Light-On to Flashing.121314151617182-2 Interpreter Console // IT-12DENTER key: To set the active channel of interpreter console. When switch on Switchthe ENTER indicator starts flashing. After push one of the selectable channels (fromCH1 to CH11 with Light On) this active channel can be stored to this interpreterconsole by pushing the ENTER key. Then switch off the Switch to end the procedure.CH1~CH11 Channel Output Key:• MODE switch at LOCK position: Under setting state, press it to select a selectable chan-nel (indicator on) for interpretation output. Only 1 channel can be set in one InterpreterConsole. The indicator of the activate channel is in green.• MODE switch at OPEN position: All of channel indicator are off when power oninitially. All channels are open to interpreter as long as it is not occupied by others. Whenthe channel is activated the Channel Output Key is in green. The indicator flashes in redwhich means this channel is in use by others.Note: MIC. ON/OFF at OFF state, the activate channel will be releasedwhen this channel number on other interpreter console is selected.19282820INTERPRETATION SYSTEM45Relay interpretation monitor (MONITOR): After pressing RELAY key, an interpreter can turn the monitor rotary knob to select an interpreted language he/she can understand to interpret.Headphone volume control (VOLUME A, VOLUME B): To adjust the volume of the headphones.Relay interpretation switch (RELAY): In case the interpreter doesn’t understand the original language, they can press the key and switch Monitor to another interpreted language from other interpreter for further interpretation.Floor Channel Switch (ORIGINAL): When the system start, the setting is by default, press it to listen to the original language (the speech from CH0).Mute Key (COUGH CUT): In case the interpreter coughs. Keep pressing the key to mute the line, meanwhile the indicator is on. When released, the line returns to working status.MIC ON/OFF button (MIC.A ON/OFF, MIC.B ON/OFF): Press it to turn the microphone on, the indicator will be on. Press it again to turn off the MIC.Only one microphone can be on at a time. MIC. A and MIC. B will override each other.Reminder key (SLOW): In case the delegate speaks too fast for the interpreter to follow, press it to request the delegate to slow down.MODE setting switch (OPEN / LOCK): The MODE switch needs be decided before power on. At the OPEN mode an interpreter can activate any channel in any time as long as it is not occupied. All channels are set off at the initial state, then an interpreter must select channel key which he wants. At the LOCK mode the interpreter can choose only one output channel which will not be taken by other users (setting procedure refer tostep and “System and Operation” chapter for more detail).Setting switch (SET): When all Interpreter Console are connected, setting of a channel of each console is needed for first time installation at LOCK mode. First turn the Switch to “ON”, the ENTER key will start flashing. According to above Step No.20 to select onechannel for the console. Then turn the Switch to “OFF” to finish the channel setting.To starting the channel setting procedure just turn the setting switches (SET) from “OFF”to “ON”. Finish the channel setting procedure by turn the setting Switch from “ON”to “OFF”.XLR microphone input: Each interpreter unit including 2 balanced XLR microphone input sockets with +48V Phantom power. These balanced microphones will be mixed with MIC. A/B.Input interface (INPUT): to connect the first Interpreter Unit to the IT-12M and the second one to the Output interface of the first unit (25-pin socket).29292929222123242526272829303132 33 34 35Output interface (OUTPUT): for connection with the next Interpreter Unit (25-pin plug).Recorder interface (REC OUT): φ3.5mm stereo, for connection with a recorder to record the interpretation. (Available on both left and right side of the Interpreter Console).Microphone input (MIC IN): φ3.5mm dummy stereo, for connection with microphone(Available on both left and right side of the Interpreter Console). Earphone output (EARPHONE):φ3.5mm stereo, for connection with interpreter headset (Available on both left and right side of the Interpreter Console).INTERPRETATION SYSTEM 62-3 AccessoriesAccessories are standard parts for a complete system installation, general description are as follow:IT-12-C3: 3 meter cable with D-sub 25-pin M/F on each end.Used to connect Interpreter Console (IT-12D) in daisy chain and to IT-12M.•Connecters: 1 Plug, 1 Socket.•3.System Installation & Connection3-1 General DescriptionIT-12 Interpreter System has a compact dimension and is easy for installation. IT-12Dinterpreter consoles are connected in daisy chain and the first IT-12D is connected to themain unit IT-12M.A detailed description of IT-12 Interpreter System installation and connection will begiven by diagrams and examples in this chapter.3-2 System Connection // Connection CablesAll consoles are connected via D-Sub 25-pin cable. A 25-pin 3 meter cable (with a plugand a socket) is included in each IT-12D Interpreter Console to connect the interpreterunit to Main Unit IT-12M or to each other. On the rear panel of IT-12D there are twoD-Sub connecters, the “INPUT” is a plug and the “OUTPUT” a socket. Connect theplug from the 25-pin cable to the Main unit IT-12M then the socket from the 25-pincable to the plug “INPUT” on the first Interpreter Console. And then connect the plugof the second 25-pin cable to the socket “OUTPUT” of the first Interpreter Console and the socket is connected to the plug “INPUT” of the next Interpreter Console. Then all the interpreter units are connected in daisy chain. As many as 11 interpreter units can beconnected for 12 languages (including floor channel) interpretation. Extension cablescan be used between Interpreter Consoles and Main Unit IT-12M (IT-12-C3/C6/C12/ C18).It is strongly recommended to use JTS tailor-made cables to ensure the best performance.CH113-3 Connection of Audio CablesCable connection plays an important role in the long distance audio transmission. Improper connection will result in interference. For example:(1)Connection for Unbalanced to Balanced transmission cable:Practical example: after the audios from signal source of mono RCA output, they go through to the IT-12M balanced input “LINE IN” (φ6.3mm jack) via unbalanced output.GND(SHIELD)shielded netBAL. + OR UNBAL.HI.BAL. - OR UNBAL.LO.353637* Note: This connection is not applicable to Balanced to Unbalanced transmission. Otherwise, the signal source of balanced output may be damaged.(2)Connection for Balanced to Balanced transmission cable:Practical example: After the audios from wired and/or wireless microphones are mixed via the mixer, they go through to the IT-12M balanced input “LINE IN” (φ6.3mm jack) via balanced output.(3)Connection for Unbalanced to Balanced XLR transmission cable:Practical example: the recording output of IT-12M “REC. OUT” (unbalanced output) to PA system or media recording input XLR interface (balanced input).* Note: This connection is not applicable to Balanced to Unbalanced transmission. Otherwise, the signal source of balanced output may be damaged.3-4 System Mounting InstructionsIT-12M Main unit Installation(1)Dimension (LxWxH):421 x 213 x 44mm (2)Colour: Silvery black (3)Weight:2.65Kg(4)“L” shape rack mount bracket for 1U 19-inch standard cabinet.(5)Mounting InstructionsA pair of rack mount brackets are equipped with the IT-12M , unscrew the screwson both sides firstly , then fasten the brackets with these screws and put the IT-12Min the rack, finally install the unit onto the rack with 4 screws .3839404.System Setup & Operation4-1 General DescriptionThis chapter provides a comprehensive and detailed description on how to setup and op-erate IT-12 Interpreter System Main Unit (IT-12M) and Interpreter Console (IT-12D).(1)OPEN Mode: Interpreter Console Output Channel Select (IT-12D)Select the Console with one of the Channel Output key ‘1, 2… 11”; for example: Ifyou want this unit to be NO. 1; just press “1”. Then the indicator on the key will lighton in green while the channel is not occupied. If the indicator on the key flashes in redthat means the channel is occupied by other units. When the MIC. ON/OFF of theactivated channel is at OFF state, the activate channel could be released when otherinterpreter console selects the same channel number.(2)LOCK Mode: Interpreter Console Output Channel Select (IT-12D)Interpreter Console must be assigned with one unique output channel before beingused. The procedure is as:a.Make sure the connection is correct, and then turn on the IT-12M.b.Turn the “SET” setting switch from “OFF” on the rear panel of the InterpreterConsole to “ON”, the indicators of “ENTER” on the unit starts flashing. The indica-tors of available channels will turn RED. Pay attention only one channel can beactivated.c.Assign the Console with one of the Channel Output key “1,2….11”, for example:If you want this unit to be NO 1, just press “1”. Then the indicator on the key willchange to Green light, press “ ENTER ” key to store, the indicator of “ ENTER ”will keep light on;d.Turn the “SET” setting switch to “OFF”, the “ENTER” indicator will turn off, thatmeans the output channel selecting procedure is completed;e.If cross interpretation is needed OPEN mode should be selected.f.Repeat the same procedure (Steps b~d) to assign all the Interpreter Consoles.(3)To Cancel Selected Output Channel (only for LOCK mode)a.Turn the “SET” from “OFF” to “ON”.b.Push the “ENTER” for 3 seconds. Then all Channel Output Indicators will turn off.c.Turn the “SET” from “ON” to “OFF”. The Console will be of factory setting now.(4)The Operation of IT-12D Interpreter Console:The Interpreter Console is designed with digital technologies and used in conjunction with interpreter headset. Each Console allows two interpreters to work on it. The operation procedures are as follows:a.At LOCK mode, when the output channel is selected an interpreter only needpush the MIC ON/OFF key to activate the microphone or deactivate it.b.At OPEN mode, an interpreter can press any Output Channel key to deliver thecorrespondent language. The available channel will show a green indicator. A flash-ing red indicator means the channel is occupied.c.Put on the headset, adjust the microphone to an appropriate position and controlthe volume (Floor language is “ORIGINAL” as defaulted). Press “MIC. A/B ON/ OFF” to start the interpretation.d.In case the interpreter doesn’t understand the floor language. He/she can select alanguage familiar with from other interpreter for relay interpretation. First press“RELAY” key, the indicator will be on, and then switch the MONITOR to choose a familiar language for interpretation.e.In case the Interpreter wants to cough, keep pressing “COUGH CUT” key to cutoff the language output, release it to continue the interpretation.f.When the speaker speaks too fast for the interpreter to follow, the interpreter canpress “SLOW” key to remind the speaker to slow down. A pulse signal will comeout as remind from the IT-12M to the speaker desk.g.Each Interpreter Console accommodates A/B two interpreters to work, the opera-tion A/B interpreter is the same.5. Technical Data5-1 System environmental Conditions5-2 Main Unit IT-12M Technical DataTransport Temp.: -40○C~+70○C Operational Temp.: 0○C~+45○C Max. Relative humidity: <95%Item..................................................Power supply..............................System consumption...........DC power output..................D-SUB power output.........Line In sensitivity....................Alarm In sensitivity................MIC In sensitivity...................Alarm Ctrl....................................Slow output................................CH0~CH11 output level CH0 balance output level REC OUT output level.....REC IN input level................protocol.........................................Dimension (LxWxH).........Color................................................Weight............................................Specification 110-240Vac 90W+15V/0.3A*12DC+15V/2A-30dB±2dB LEVEL VR at MAX.-20dB±2dB-51dB±2dB Gain VR at MAX.Shorted to GND +12V,Pulse 1sec.180mV±20mV85mV-GND85mV±10mV 170mV±15mV -25dB±2dB RS-485421*213*44mm Silvery Black 2.65KgInterpretation Unit (IT-12D) Technical DataItem.................................................. Unit power................................... Unit power consumption. MIC sensitivity......................... XLR MIC sensitivity............ Earphone output level........ REC OUT output level..... Protocol......................................... In/Out interface...................... Dimension (LxWxH)......... Color................................................ Weight............................................SpecificationDC+15V100mA±10mA-45dB±2dB-45dB±2dB120mV±10mV at 33Ω load, volume MAX. 140mV±10mVRS-485D-Sub 25P plug and socket330*206*57mmSilvery-blue black2.5Kg。

《dw教学》第八讲----行为

《dw教学》第八讲----行为

编辑ppt
11
Swap Image和 Swap Image Restore:Swap Image,可以制作轮替图;Swap Image Restore 用于将在Swap Image动作中设置的后一张图片, 恢复为设置的前一张图片。
有关Timeline的动作
Validate Form:检验指定文本框中的内容,以确 认用户输入了正确的数据类型,即验证表单。
Preload Images:可以在浏览器缓存中载入不会 立即出现在页面上的图像,而不使下载时间过长
Set Nav Bar Image:可以将图像转换成导航条图 像或改变在导航条中的图像显示,也可用来更新 、编辑导航栏图像。
Set Text:
Show-Hide Layer:可以显示、隐藏或恢复一个 或多个层默认的可见性
Layer:选择要操作的层
Movement(移动):选择层被拖动时的移动方式
Constrained(受限制)
Unconstrained(不受限制)
Drop Target(拖动目标)区域:可设置层被移动到的位置
Get Current Position(获取当前位置)
Snap if With in(在……范围内则靠齐)
Jump Menu Go,可以给插入的跳转菜单加上一 个Go按钮。
Open Browser Window:调用此命令,可以让用 户在触发该行为时打开一个新的浏览器窗口,在 新窗口中可以载入指定URL地址上的网页。
Play Sound:可以为网页添加音乐
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10
Popup Message:用以制作弹出对话框。
加快一个运动的层的运动速度,应当如何操作? 时间线动画在浏览器中是如何被播放的?哪些行

DW Adobe Dreamweaver快捷键大全

DW Adobe Dreamweaver快捷键大全
Ctrl + Alt + N
删除左侧单词
Cmd + Delete
Ctrl + Backspace
删除右侧单词
Cmd + Fn + Delete
Ctrl + Delete
选择上一行
Shift +上箭头键
Shift + 上箭头键
选择下一行
Shift +下箭头键
Shift + 下箭头键
选择左侧字符
Shift +左箭头键
Ctrl + Alt + J
全部展开
Cmd + Opt + E
Ctrl + Alt + E
缩进代码
Cmd + Shift + >
Ctrl + Shift + >
减少代码缩进
Cmd + Shift + <
Ctrl + Shift + <
平衡大括号
Cmd + '
Ctrl + '
代码导航器
Cmd + Opt + N
Ctrl + Shift + M
删除列
Cmd + Shift + -
Ctrl + Shift + -
增加列跨度
Cmd + Shift + ]
Ctrl + Shift + ]
减少列跨度
Cmd + Shift + [
Ctrl + Shift + [

关于低功耗传感器LIS2DW12TR3轴加速度计测量精度剖析

关于低功耗传感器LIS2DW12TR3轴加速度计测量精度剖析

关于低功耗传感器LIS2DW12TR3轴加速度计测量
精度剖析
 电池类产品的续航能力一直困扰着大家,在不增大电池容量的情况下,降低功耗,延长续航时间的话题备受关注。

作为MEMS 传感器的领导厂商,意法半导体针对设备低功耗的需求,适时的推出了一款超低功耗加速度传感器产品LIS2DW12TR,帮忙客户优化传感器功耗水平,延长设备使用时间。

 LIS2DW12TR 3轴加速度计具有极高的测量精度、设计灵活性和节能表现,支持多种低功耗和低噪声设置,采用2mm*2mm*0.7mm封装,将物联网设备和穿戴设备的情景感知能力提高到全新水平。

 LIS2DW12TR 支持12-14位输出,可以设成低功耗或低噪声优先模式,每个模式有五种设置,配合每个模式的五种设置,可以节省唤醒系统检查数据所需时间,实现高效的单字节传输,从而最大限度降低系统功耗,延。

dreamweaver网页安全色详解

dreamweaver网页安全色详解

dreamweaver网页安全色详解dreamweaver网页安全色详解我们为大家收集整理了关于dreamweaver网页安全色,以方便大家参考。

虽然现代计算机绝大部分都是支持256色(8位),但只有216种颜色是在网页上是通用的,即使在现在普遍支持到16位与32位的计算机中,还是有10%的计算机的色彩被局限在256种。

上图就是网页安全色,我们可以在大部分图像软件(如photoshop)中找到它们上图是网页安全色其中所有的绿色,我们可以发现只有6种绿色在网页是被安全显示的。

如果我们在网页中使用一种绿色,而这种绿色并不属于上面六种绿色之中,那么就会在一些只有256色的计算机上显示成一种带有微小网格状的色彩。

可以参考下图:上图中夸大了这种非安全色的绿色的显示,读者可以通过调节自己显示器的色彩位数来观察一些使用了非网页安全色的网页。

1、灵活运用样式熟悉网页设计的网友就知道,调用Style的方法很多,我们可以单击鼠标右键选择Custon Style来调用Style标准,也可以在状态栏中的元素列表上单击右键来调用Style。

虽然不同的方法达到的效果看似一样,但实际上产生的HTML代码则完全不同。

比如用Custon Style 来调用Style标准,在网页代码中就生成一个〈span〉标签,这样的标签一多就会使文件十分臃肿而且影响浏览器的解析速度,所以我们应尽量使用状态栏中的元素列表来调用Style。

2、活用Format Table命令在复杂的网页设计中,表格的应用是最多的,因为利用表格可以自由地控制文本和图象在网页上出现的具体位置,从而使整个网页看上去紧凑统一。

Dreamweaver在这方面也不甘落后,我们可以使用其中的“Format Table”(格式化表格)命令来快速地对表格应用预先设计好的样式。

要使用预先设计好的样式,先将光标置于表格的任意一个单元格内,再选择“Command”→“Format Table”命令,在随后出现的对话框中,从左边的列表中选择一个设计方案。

H系列D12HD-H D12WU-H说明书

H系列D12HD-H D12WU-H说明书

用户手册020-000773-03H系列D12HD-H/D12WU-HThe CD included with this printed manual contains an electronic copy in English. Please read all instructions before using or servicing this product.Le DC fourni avec ce manuel imprimé contient une copie électronique en français. S'il vous plaît lire toutes les instructions avant d'utiliser ou de réparer ce produit.Die mit dieser gedruckten Anleitung gelieferte CD enthält eine elektronische Kopie in Deutsch. Bitte lesen Sie alle Anweisungen, bevor Sie dieses Produkt verwenden oder warten.Il CD fornito con il manuale stampato contiene una copia elettronica in lingua italiano. Si prega di leggere tutte le istruzioni prima di utilizzare o riparare questo prodotto.El DC incluido con este manual impreso contiene una copia electrónica en español. Por favor, lea todas las instrucciones antes de usar o dar servicio a este producto.注意事项版权和商标版权所有 © 2015 Christie Digital Systems USA, Inc. 保留所有权利。

Dreamweaver第 12 讲 行为及行为实例

Dreamweaver第 12 讲  行为及行为实例

第十二讲行为及行为实例重点:行为的概念对象、事件、动作、行为的区别常用行为的添加和设置难点:常用行为的添加和设置一、行为的概念行为在技术上是和时间轴动画一样,一种动态HTML( DHTML)技术。

在特定的时间或者是某个特定的事件而引发的动作。

事件可以是鼠标单击、鼠标移动、网页下载完毕等事件,动作可以是打开新窗口、弹出菜单、变换图像等。

DM cs3中,行为实际上是插入到网页内到一段JavaScript代码。

二、对象、事件、动作、行为的区别对象:是产生行为的主体,大部分网页元素都可以称为对象,比如图片、文本、多媒体等,甚至整个页面。

事件:是触发动作的原因,可以被附加到各种页面元素上,也可以被附加到HTML标记中。

一个事件总是针对某个页面元素而言到。

动作:就是一段程序代码的执行所引出的一些效果。

通过动作来完成动态效果。

行为:事件和动作组合在一起就是行为。

也既是一个事件引发来一个动作。

DW cs3 中内置来很多动作,使得我们不需要编写JavaScript代码,就可以获得很多行为。

需要注意的是,一个事件可以和多个动作相关联。

三、常用行为的使用1.交换图像操作步骤:选中对象→行为面板→添加行为→交换图像→打开对话框→设置保存即可。

图像:列出当前网页中的全部图片对象。

处于选中状态的是被交换的图像。

一般不设置。

设定原始档为:设定交换时用来显示的新图像。

预先载入图像:鼠标滑开时恢复:2.弹出信息操作步骤:选中对象→行为面板→添加行为→弹出信息→打开对话框→设置保存即可。

如上:3.打开浏览器窗口操作步骤:选中对象→行为面板→添加行为→打开浏览器窗口→打开对话框→设置保存即可。

要显示的URL:可以是网页或图像。

其余属性设定不再讲解。

需要注意的是:不指定浏览器窗口属性和指定浏览器窗口属性效果的差别。

3.拖动AP元素操作步骤:全选当前网页内容→行为面板→添加行为→拖动AP元素→打开对话框→设置保存即可。

3.设置文本3.1 设置容器文本3.2 设置状态栏文本3.3 设置文本域文字如:Onfocus 设置文本域文字3.4 设置框架文本可以在“新建HTML”中输入代码<div align=center><img src=’c:\aaa.jpg’ height=“200”> </div>4. 显示弹出式菜单暂时无法实现。

Dreamweaver CS6-第11章使用行为课件

Dreamweaver CS6-第11章使用行为课件

11.2.15 跳转菜单
当使用“插入 > 表单 > 跳转菜单”命令,创建跳转菜单时, Dreamweaver CS6会创建一个菜单对象并向其附加一个“跳转菜单”或 “跳转菜单转到”行为。通常不需要手动将“跳转菜单”动作附加到对象 上,但若要修改现有的跳转菜单,则需要使用“跳转菜单”行为。因此, “行为”面板中的“跳转菜单”行为的作用是修改现有的跳转菜单,即编 辑和重新排列菜单项、更改要跳转到的文件以及更改这些文件打开的窗口。
“跳转菜单开始”对话框
11.3 课堂练习—卫浴网页
使用“晃动”行为命令,制作图像晃动效果;使用“设置状态栏文本”行 为命令,添加状态栏文本效果。
效果图
11.4 课后习题—风景摄影网页
使用“绘制AP Div”按钮,绘制层效果;使用“显示-隐藏”行为命令, 制作图像的显示隐藏效果。
效果图
11.2.8 交换图像
“交换图像”动作通过更改<img>标签的src属性将一个图像和另 一个图像进行交换。“交换图像”动作主要用于创建当鼠标指针经过时产 生动态变化的按钮。
“交换图像”对话框
11.2.9 课堂案例—清凉啤酒网页
使用“设置状态栏文本”命令,设置状隐藏层”动作的功能是显示、隐藏或恢复一个或多个层的默 认可见性。利用此动作可制作下拉菜单等特殊效果。
“显示-隐藏元素”对话框
11.2.11 设置容器的文本
“设置容器的文本”动作的功能是用指定的内容替换网页上现有层的 内容和格式。该内容可以包括任何有效的HTML源代码。
虽然“设置容器的文本”将替换层的内容和格式设置,但保留层的属 性,包括颜色。通过在“设置容器的文本”对话框的“新建HTML”选项的 文本框中加入HTML标签,可对内容进行格式设置。

ST LIS2DW12运动传感器说明书

ST LIS2DW12运动传感器说明书

AN5038应用笔记LIS2DW12:始终开启的3D加速度计引言本文档旨在提供ST的LIS2DW12运动传感器相关的使用信息和应用提示。

LIS2DW12是系统级封装的3D数字加速度计,具有数字I²C/SPI串口标准输出,在高分辨率模式下功耗90 µA,在低功耗模式下功耗低于1 µA。

由于加速度计具有超低噪声性能,始终具有低功耗特性,并结合了高传感精度,因此能够为客户提供最佳运动体验。

此外,加速度计具有智能的休眠到唤醒(活动)和返回休眠(不活动)功能,具有先进的节电能力。

该器件具有±2/±4/±8/±16 g的动态用户可选满量程加速度范围,并能通过1.6 Hz到1600 Hz的输出数据速率测量加速度。

经过配置,LIS2DW12可利用硬件识别出的自由落体事件、6D方向、单击和双击感应、活动或不活动、唤醒事件,来生成中断信号。

LIS2DW12内置32级先进先出(FIFO)缓冲器提供给用户存储数据,可以减少主控的干预。

LIS2DW12采用纤薄的小型塑料平面网格阵列封装(LGA),可确保在更大的温度范围(-40 °C至+85 °C)内正常工作。

SMD封装的超小尺寸和重量使其成为手持便携式应用的理想选择,如智能手机、物联网(IoT)连接设备,穿戴,以及需要减小封装尺寸和重量的其他应用。

1引脚说明图 1.引脚连接表 1. 内部引脚状态1.为禁止CS 引脚上的内部上拉,将“1”写入CTRL2(21h )的CS_PU_DISC 位。

2.无法禁用SDO/SA0引脚上的内部上拉:在低功耗应用中,请勿将此引脚连接到GND 。

AN5038引脚说明2寄存器表 2. 寄存器AN5038寄存器1.只读寄存器2.如果使能低功耗模式1,则该位置0。

AN5038寄存器工作模式3工作模式3.1功率模式设计了五组工作模式,为客户提供广泛的噪声/功耗组合选择:• 1 高性能模式:注重低噪音• 4 低功耗模式:噪音和功耗取得折中表 3. 加速度计分辨率通过写入下表所示的CTRL1(20h)中的MODE[1:0]和LP_MODE[1:0]位来选择这些工作模式。

Dreamweaver中的行为概述

Dreamweaver中的行为概述

Dreamweaver 中的行为概述行为是用来动态响应用户操作、改变当前页面效果或是执行特定任务的一种方法。

行为是由事件和动作构成。

例如,当用户把鼠标移动至对象上(称:事件),这个对象会发生预定义的变化(称:动作)。

事件是为大多数浏览器理解的通用代码,浏览器通过释译来执行动作。

一个事件也可以触发许多动作,你可以定义它们执行的顺序。

利用DW MX 2004 的行为,无需书写代码,就可以实现丰富的动态页面效果,达到用户与页面的交互的目的。

DW MX 2004 内置的基本行为:1 .调用JavaScript:这个行为允许你设置当某些事件被触发时,调用相应的JavaScript脚本,以实现相应的动作。

2.改变属性:这个行为允许你动态地改变对象属性,比如图像的大小、层的背景色等等。

需要注意的是,这个行为的设置取决于浏览器的支持。

3.检查浏览器:不同浏览器的支持能力有一定的差异,利用这个行为,我们可以检查浏览器的版本,以跳转到不同的页面。

4.检查插件:有时候我们制作的页面需要某些插件的支持,比如使用Flash 制作的网页,所以有必要对用户浏览器的插件进行检查,看看它是否安装了指定的插件。

应用这个行为就可以实现。

5.控制Shockwave 或者Flash:Shockwave 和Flash 是目前网页制作经常插入的对象,这个行为就是用于控制这些对象的。

用它可以控制动画的播放、停止、返回,还可以控制直接跳转到第几帧。

6.拖动层:“拖动层”动作允许访问者拖动层。

使用此动作创建拼板游戏、滑块控件和其它可移动的界面元素。

7.跳转到URL :你可以制定当前浏览器窗口或者指定的框架窗口载入指定的页面。

8.跳转菜单:该行为主要是用于编辑跳转菜单。

跳转菜单是文档中的弹出菜单,对站点访问者可见,并列出链接到文档或文件的选项。

9.打开浏览器窗口:使用“打开浏览器窗口”动作在一个新的窗口中打开URL 。

您可以指定新窗口的属性。

10.播放声音:使用“播放声音”动作来播放声音。

DW联机分析处理与决策支持

DW联机分析处理与决策支持
多维数据库服务器能够被不同的应用和工 具所访问。
客户端负责用户的应用逻辑及界面。
7
8.多用户支持能力 当多个用户要在同一分析模式上并行工作,
OLAP工具应能够提供并发访问等功能(客户 / 服务器结构能满足这个要求)。
11.灵活的报表生成 报表必须充分反映数据分析模型的多维
特征,并可按用户需要的方式来显示它。
城市 时间
39
3.4.1 多维数据分析的基本操作
1.切片
对三维数据,通过“切片” ,分别从城市和产 品等不同的角度观察销售情况:
广州 上海
电视机
电冰箱
40
2. 切块
在多维数组的某一个维上选定某一区间的维成员的 操作,切块可以看成是在切片的基础上,确定某一个 维成员的区间得到的片段,也即由多个切片叠合起来。
东莞市近年逐步实现产业转移,由农业更多的
转向制造业和加工业。
54
第4 章 数据仓库的决策支持
4. 1数据仓库的用户 5. 2数据仓库的决策支持与决策支持系统 4. 3 数据仓库应用实例
4.1数据仓库的用户
4.1.1 数据仓库的信息使用者 4.1.2 数据仓库的探索者
数据仓库的用户有两类:信息使用者和探索者
信息使用者是使用数据仓库的大量用户。 信息使用者以一种可预测的、重发性的方式使 用数据仓库平台。
信息使用者通常查看概括数据或聚集数,查看 相同的商业维度(如产品、客户、时间)和指 标(如收入和成本)随时间的发展趋势。
探索者完全不同于信息使用者,他们有一个完 全不可预测的、非重复性的数据使用模式。
部门 部门1 部门2 部门3
1季度 200 250 200
2009年
2季度 200 50 150

Adobe Dreamweaver 使用手册说明书

Adobe Dreamweaver 使用手册说明书

How to use the Assets panelYou can use the Assets panel in Dreamweaver to manage assets in the current site (Figure 1). The Assets panel displays assets for the site associated with the active document in the Document window. A library item is a special category of assets that can automatically update all instances of a library item whenever you edit the itemFigure 1Assets panel with Site list displayedThe Assets panel provides two ways to view assets:Site list shows all of the assets in your site, including colors and URLs that are used in any document in your site.Favorites list shows only the assets you’ve explicitly chosen. To switch between these two views, select either the Site or Favorites radio button above the preview area. (These two views are not available for the Templates and Library categories.)In both lists, assets fall into one of the following categories:Images image files in GIF, JPEG, or PNG formats.Colors colors used in documents and style sheets, including colors of text, backgrounds, and links.URLs external links in your current site documents, including FTP, gopher, HTTP, HTTPS, JavaScript, e-mail (mailto), and local file (file://) links.Flash files in any version of Adobe Flash. The Assets panel displays only SWF files (compressed files created with Flash), not FLA (Flash source) files.Shockwave files in any version of Adobe Shockwave.Movies QuickTime or MPEG files.Scripts JavaScript or VBScript files. Scripts in HTML files (rather than in independent JavaScript or VBScript files) do not appear in the Assets panel.Templates master page layouts used on multiple pages. Modifying a template automatically modifies all pages attached to it.Library items design elements that you use in multiple pages; when you modify a library item, all pages containing that item are updated.Asset categories:Insert buttonEdit buttonPreview areaImages Colors URLs SWF Shockwave Movies Scripts Templates LibraryBy default, assets in a category are listed alphabetically by name, but you can sort them by type and several other criteria. You can also preview assets and resize the columns and the preview area.Add an asset to a documentYou can insert most assets into a document by dragging them into Code view or Design view in the Document window, or by using the Insert button in the Assets panel. You can either insert colors and URLs or apply them to selected text in Design view. (URLs can also be applied to other elements in Design view, such as images.)To add an asset to a document:1.Start Dreamweaver.2.In Design view, place the insertion point where you wantthe asset to appear.3.In the Assets panel, select from the asset category buttonsat the left (Figure1).Note:Select any category except Templates. A template is applied to an entire document; it can’t be inserted intoa document.4.Select either Site or Favorites at the top of the panel, thenselect the asset.5.Do one of the following:•Drag the asset from the panel to the document (Figure2).You can drag scripts into the head content area of theDocument window; if that area isn’t visible, selectView > Head Content.•Select the asset in the panel and click the Insert button.If the inserted asset is a color, it applies to textappearing after the insertion point.6.If you are adding an image asset, and enabledAccesibility preferences (Edit > Preferences >Accessibility in Windows, Dreamweaver > Preferences > Accessibility in Mac OS), you will be presented with the Image Tag Accessibility Attributes dialog box. Enter a description of the image in the Alternate Text box.Figure2Drag asset from the Assets panel to the document windowFigure3Accessibilty dialog boxEdit an assetWhen you edit an asset in the Assets panel, the behavior varies according to the asset type. For some assets, such as images, you use an external editor, which opens automatically if you have defined an editor for that asset type. You can edit colors and URLs in the Favorites list only. When you edit templates and library items, you make the changes within Dreamweaver.To edit an asset:1.In the Assets panel, do one of the following:•Double-click the asset.•Select the asset, then click the Edit button. Note:If the asset must be edited in an external editor and one doesn’t open automatically, select Edit > Preferences (Windows) or Dreamweaver >Preferences (Mac OS), select the File Types/Editors category, and define an external editor for that asset type.2.Make your changes.For example, in Figure 4, Fireworks opens in order to edit a selected button asset.3.When you finish, do one of the following:•If the asset is file-based (anything other than a color or URL), save it (in the editor you used), and close the external editor.•If the asset is a URL, click OK in the Edit URL dialog box.Note:If the asset is a color, the color picker closes automatically after you pick a color. To dismiss the color picker without picking a color, press Esc.The file is saved and updated within the Assets panel.Figure4Editing a button in FireworksHow to use librariesYou can use a library in Adobe Dreamweaver to store page elements such as images, text, sounds, or tables you want to reuse throughout your website (Figure 5). When you insert a library item, Dreamweaver inserts a link to thelibrary item. If you later need to make changes to a library item, such as changing some text or an image, updating the library item automatically updates each instance of the item on every page into which you’ve inserted it.Figure 5Assets panel, Library categoryLibrary buttonInsert buttonNew Library ItemEdit buttonDelete buttonCreating a library itemYou create library items out of existing page elements.To create a library item:1.In the Document window, select the element (such as animage or text) to save as a library item.2.In the Assets panel, click the Library button.3.Click the New Library Item button at the bottom of thepanel (Figure5).4.Type a name for the new library item, then press Enter(Windows) or Return (Mac OS). (Figure6).Dreamweaver saves each library item as a separate file(with the file extension .lbi) in the Library folder of thesite’s local root folder.Figure6Naming a new library itemInserting a library itemOnce an item is added to the Library, you can insert it onto a page.To insert a library item:1.Position the insertion point in the Document windowwhere you want to insert a library item.2.In the Assets panel, click the Library button.3.Drag a library item from the Assets panel to theDocument window, or select an item and click the Insertbutton at the bottom of the panel (Figure7).Figure7Inserting a library item on a pageEditing a library itemLibrary items can be edited in their own window. The changes you make then apply to the library item everywhere you have previously inserted it.To edit a library item:1.In the Assets panel, click the Library button.2.Select a library item.3.Click the Edit button at the bottom of the Assets panel.Dreamweaver opens a new window for editing the library item (Figure 8). This window is much like a Document window. You can tell it is a library item by the .lbi filename extension on the document’s tab.4.Edit the library item and then save your changes.The Update Library Items dialog box opens, with a list of the files that use the library item (Figure 9).5.Click Update to replace the original library item with your edited version in the files that use the library item. The Update Pages dialog box opens.6.To see a report on the updating process, make sure Show Log is selected (Figure 10).7.Click Close.Figure 8Library editing windowFigure 9Update Library Items dialog boxFigure 10Update Pages reportUpdating all documents to use current library itemsIf you do not choose to update documents that use library items as you edit individual library items, you can later update all pages in the site with the current version of all library items.To documents to use current library items:1.Select Modify > Library > Update Pages.The Update Pages dialog box opens (Figure 11).2.From the Look In pop-up menu, select Entire Site, and then select the site name from the adjacent pop-up menu. 3.Make sure Library Items is selected in the Update section. 4.Click Start.Dreamweaver updates the documents and provides a report on the updating process (Figure 12). If you have updated documents at the time you edited library items, this report confirms that no additional updating was required.5.Click Close.Figure 11Update Pages dialog boxFigure 12Update Pages report。

Dwyer 数据记录仪系列 DW-USB 编程可插拔数据记录仪说明书

Dwyer 数据记录仪系列 DW-USB 编程可插拔数据记录仪说明书

Model
Input Type
Range
Accuracy
DW-USB-1 Temperature
-31 to 176°F (-35 to 80°C)
±2°F (±1°C)
DW-USB-2 Temperature/Humidity/Dew Point
-31 to 176°F (-35 to 80°C), 0 to 100% RH ±1°F (±0.5°C), 3% RH
DW-USB-4
4-27/64˝ 4-27/64˝ Standard Blue Tip Term Block Red/Green
DW-USB-5, -5-LR 4-59/64˝ 4-59/64˝ Vented Red Tip CO Sensor Red/Green
DW-USB-6
4-21/32˝ 4-21/32˝ Standard Standard
Red/Green
The compact design of the DW-USB Series data loggers allows the user to monitor temperature, humidity, dew point, voltage, current, or carbon monoxide almost anywhere. The user can select the sampling rate, start time, high/low alarm settings, and temperature unit parameters with easy to install Windows®-based application. Stored data is downloaded by simply plugging the module into a PC’s USB port with no cable required. Alarm status and low battery is indicated via built-in flashing LED’s. When the protective cap is fitted, the data logger resists moisture to IP67 standards. These features make the data logger ideal for calibration labs, pharmaceutical plants, environmental chambers, and storage warehouses.
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将行为附加到网页元素之后,只要对该元素发生了 所指定的事件,浏览器就会调用与该事件关联的动作 (JavaScript代码)。
如同:面向对象编程中的事件与事件代码。 另外,触发一个事件时,可以执行多个动作。如:多重链接。
第二节 使用“行为”面板
一、显示行为面板
选择“窗口/行为”菜单,显示行为面板。
“行为”面板具有以下选项: 动作 (+) 是一个弹出式菜单,其中包含可以附加到 当前所选元素(前提)的多个动作。 删除 (-) 从行为列表中删除所选的事件和动作。 上下箭头按钮将特定事件的所选动作在行为列表中 向上或向下移动(改变行为动作的执行顺序)。
六、切换面板视图 方法:在行为面板中单击视图切换按钮,即可在“显示设 置的事件”和“显示所有事件”两种视图之间切换。
切换按钮
行为对象
仅显示添加的事件 显示所有可以添加的事件
第三节 增加行为一般方法
方法:在网页上选择一个元素,在行为面板上单击 “+”添加一个行为。
注意:对于纯文本不能添加行为,只有将其设置为 空链接(#或者Javascript:;)后,才可以添加行为。
事件 onAbort onBeforeUnload onError onLoad onMove onResize onScroll onStop onUnload
页面相关事件
描述
图片在下载时被用户中断
当前页面的内容将要被改变时触发的事件
捕抓当前页面因为某种原因而出现的错误 页面内容完成传送到浏览器时触发的事件,包括外部文件引入 完成 浏览器的窗口被移动时触发的事件
二、增加行为
给元素附加行为的方法:选中欲添加行为的网页元 素,在行为面板上单击“+”添加一个行为。
再在左侧的列表中选相应的动作种类,以及该动作 的具体参数。
动作的默认事件显示在事件栏中,如果不是所要的 事件,则在事件下拉列表中选择所需的事件。
可以将动作附加到整个文档(即body,在文档窗口 底部左侧的标签选择器中单击<body>标签),还可以 附加到链接、图像、表单元素或多种其他HTML元素中 的任何一种。
三、删除行为
方法:在页面中选中行为对象,在行为面板中的行 为列表中选择欲删除的行为,单击“-”。
四、调整行为顺序
当同一个对象对应多个不同的行为时,可以调整其 响应顺序。
方法:在页面中选中行为对象,在行为面板中的多 个行为列表中选择欲调整顺序的行为,单击“▲”或 者“ ”调整顺序。
五、设置事件
Dreamweaver中某个行为时会自动创建一个默认事件, 默认的事件有时并不是用户需要的,比如弹出消息窗 口,默认事件是Onload事件,即网页加载时弹出消息 窗口,但用户如果希望单击网页后弹出消息窗口,就 必须更改事件为Onclick事件。
一、行为的工作原理
行为是由事件(如用户移动鼠标到某个特定的对象 上或者在某个对象上按下鼠标键等)和由该事件触发 的动作(即对该事件的响应)构成的。(在行为面板 中看到这两个方面)。
从本质上讲,行为实际上是插入到网页中的一段 JavaScript代码,利用这些代码实现一些动态效果。
1、对象:是产生行为的主体,大部分网页元素都可 以成为对象,如:图片,文本,多媒体等,甚至网页 Body主体。
当浏览器的窗口大小被改变时触发的事件
浏览器的滚动条位置发生变化时触发的事件 浏览器的停止按钮被按下时触发的事件或者正在下载的文件被 中断 当前页面将被改变时触发的事件
表单相关事件
事件 onBlur onChange onFocus onReset onSubmit
描述 当前元素失去焦点时触发的事件 当前元素失去焦点并且元素的内容发生改变而触发的事件 当某个元素获得焦点时触发的事件 当表单中RESET的属性被激发时触发的事件 一个表单被递交时触发的事件
2、事件:是用户的某个操作,是触发动作的原因, 定义使用者的操作行为或者网页的状态。被附加到各 种页面元素上;对象不同,相应的事件不同。
3、动作:由用户操作发生某个事件时,网页中通过 动作代码作出响应。不同的事件对应不同的动作。
动作是由预先编写的JavaScript代码组成的,这些 代码执行特定的任务,例如打开浏览器窗口、显示或 隐藏层、播放声音等。
第四节 浏览器事件讲解 每个浏览器(不同版本)都提供一组事件,且各类型 的浏览器所支持的事件和种类不同。 目前现有的浏览器基本上都支持下列的事件。
事件
onClick onDblClick onMouseDown onMouseUp onMouseOver onMouseMove onMouseOut onKeyPress onKeyDown onKeyUp
方法:单击行为列表中所选事件名称旁边的箭头, 在可以触发该动作的所有事件列表中选择。
注意:事件和当前选择的网页对象是相关联的,因 此事件下拉列表菜单中的内容随所选网页对象不同而 变化。
常见行为的触发事件及其含义 onMouseOver:鼠标指针移动到对象上时触发。 onMouseOut:鼠标指针从对象上移走时触发。 onMouseDown:按下鼠标键时触发。 onMouseUp:鼠标按键抬起时触发。 onClick:单击对象时触发。 onDblClick:双击对象时触发。 onLoad:指定对象装入内存时触发,通常用于Body 对象。 onUnLoad:卸载指定对象(关闭)时触发。
主讲:韩维良

2019年9月
第一节 认识Dreamweaver的行为
背景:JavaScript编程可以实现一些动态效果(网
页中移动的广告、状态栏的文字提示),但增加了难 度,DW集成了一套行为功能,便于简单地实现此类功 能。
行为:就是在特定的时间或者某个事件被触发时所 产生的动作,如鼠标单击、网页加载完毕、浏览器解 析出现错误等。
一般事件
描述 鼠标点击事件,多用在某个对象控制的范围内的鼠标 点击 鼠标双击事件 鼠标上的按钮被按下了 鼠标按下后,松开时激发的事件 当鼠标移动到某对象范围的上方时触发的事件 鼠标移动时触发的事件 当鼠标离开某对象范围时触发的事件 当键盘上的某个键被按下并且释放时触发的事件 当键盘上某个按键被按下时触发的事件 当键盘上某个按键被按放开时触发的事件
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