博弈论(哈佛大学原版教程)
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Lecture X:Extensive Form Games
Markus M.M¨o bius
March17,2004
•Gibbons,chapter2
•Osborne,sections5.1,5.2and chapter6
1Introduction
While models presented so far are fairly general in some ways it should be noted that they have one main limitation as far as accuracy of modeling goes -in each game each player moves once and moves simultaneously.
This misses common features both of many classic games(bridge,chess) and of many economic models.1A few examples are:
•auctions(sealed bid versus oral)
•executive compensation(contract signed;then executive works)
•patent race(firms continually update resources based on where oppo-nent are)
•price competition:firms repeatedly charge prices
•monetary authority andfirms(continually observe and learn actions) Topic today is how to represent and analyze such games.
1Gibbons is a good reference for economic applications of extensive form games.
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2Extensive Form Games
The extensive form of a game is a complete description of
1.The set of players.
2.Who moves when and what their choices are.
3.The players’payoffs as a function of the choices that are made.
4.What players know when they move.
2.1Example I:Model of Entry
Currentlyfirm1is an incumbent monopolist.A secondfirm2has the oppor-tunity to enter.Afterfirm2makes the decision to enter,firm1will have the chance to choose a pricing strategy.It can choose either tofight the entrant or to
2.2Example II:Stackelberg Competition
Supposefirm1develops a new technology beforefirm2and as a result has the opportunity to build a factory and commit to an output level q1before firm2starts.Firm2then observesfirm1before picking its output level q2. For concreteness suppose q i∈{0,1,2}and market demand is p(Q)=3−Q. The marginal cost of production is0.
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2.3Example III:Matching Pennies
So far we assumed that players can observe all previous moves.In order to model the standard matching pennies game in extensive form we have to assume that the second player cannot observe thefirst player’s move.
If we want to indicate that player2cannot observe the move of player1we depict the game as follows:
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The extensive form representation allows that players can’forget’infor-mation.For example we can assume that in a game with4rounds player2 can observe player1’s move in round1,but in round4he has forgotten the move of player1.In most cases,we assume perfect recall which rules out that players have such’bad memory’.2
3Definition of an Extensive Form Game Formally afinite extensive form game consists of
1.Afinite set of players.
2.Afinite set T of nodes which form a tree along with functions giving
for each non-terminal node t∈Z(Z is the set of terminal nodes)•the player i(t)who moves
•the set of possible actions A(t)
•the successor node resulting from each possible action N(t,a) 2It becomes difficult to think of a solution concept of a game where players are for-getful.Forgetfulness and rational behavior don’t go well together,and concepts like Nash equilibrium assume that players are rational.
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